three-stdlib 2.33.0 → 2.34.1

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Files changed (56) hide show
  1. package/controls/ArcballControls.cjs +2 -1
  2. package/controls/ArcballControls.cjs.map +1 -1
  3. package/controls/ArcballControls.d.ts +4 -2
  4. package/controls/ArcballControls.js +2 -1
  5. package/controls/ArcballControls.js.map +1 -1
  6. package/controls/DeviceOrientationControls.cjs +2 -1
  7. package/controls/DeviceOrientationControls.cjs.map +1 -1
  8. package/controls/DeviceOrientationControls.d.ts +4 -2
  9. package/controls/DeviceOrientationControls.js +2 -1
  10. package/controls/DeviceOrientationControls.js.map +1 -1
  11. package/controls/DragControls.cjs +2 -1
  12. package/controls/DragControls.cjs.map +1 -1
  13. package/controls/DragControls.d.ts +35 -2
  14. package/controls/DragControls.js +2 -1
  15. package/controls/DragControls.js.map +1 -1
  16. package/controls/EventDispatcher.cjs +78 -0
  17. package/controls/EventDispatcher.cjs.map +1 -0
  18. package/controls/EventDispatcher.d.ts +41 -0
  19. package/controls/EventDispatcher.js +78 -0
  20. package/controls/EventDispatcher.js.map +1 -0
  21. package/controls/FirstPersonControls.cjs +2 -1
  22. package/controls/FirstPersonControls.cjs.map +1 -1
  23. package/controls/FirstPersonControls.d.ts +3 -2
  24. package/controls/FirstPersonControls.js +2 -1
  25. package/controls/FirstPersonControls.js.map +1 -1
  26. package/controls/FlyControls.cjs +2 -1
  27. package/controls/FlyControls.cjs.map +1 -1
  28. package/controls/FlyControls.d.ts +9 -2
  29. package/controls/FlyControls.js +2 -1
  30. package/controls/FlyControls.js.map +1 -1
  31. package/controls/OrbitControls.cjs +36 -9
  32. package/controls/OrbitControls.cjs.map +1 -1
  33. package/controls/OrbitControls.d.ts +9 -2
  34. package/controls/OrbitControls.js +36 -9
  35. package/controls/OrbitControls.js.map +1 -1
  36. package/controls/PointerLockControls.cjs +4 -5
  37. package/controls/PointerLockControls.cjs.map +1 -1
  38. package/controls/PointerLockControls.d.ts +17 -2
  39. package/controls/PointerLockControls.js +4 -5
  40. package/controls/PointerLockControls.js.map +1 -1
  41. package/controls/StandardControlsEventMap.d.ts +14 -0
  42. package/controls/TrackballControls.cjs +2 -1
  43. package/controls/TrackballControls.cjs.map +1 -1
  44. package/controls/TrackballControls.d.ts +4 -2
  45. package/controls/TrackballControls.js +2 -1
  46. package/controls/TrackballControls.js.map +1 -1
  47. package/controls/experimental/CameraControls.cjs +2 -1
  48. package/controls/experimental/CameraControls.cjs.map +1 -1
  49. package/controls/experimental/CameraControls.d.ts +3 -2
  50. package/controls/experimental/CameraControls.js +2 -1
  51. package/controls/experimental/CameraControls.js.map +1 -1
  52. package/package.json +1 -1
  53. package/shaders/GammaCorrectionShader.cjs +5 -1
  54. package/shaders/GammaCorrectionShader.cjs.map +1 -1
  55. package/shaders/GammaCorrectionShader.js +5 -1
  56. package/shaders/GammaCorrectionShader.js.map +1 -1
@@ -1,4 +1,6 @@
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- import { Vector3, Scene, PerspectiveCamera, OrthographicCamera, EventDispatcher } from 'three';
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+ import { Vector3, Scene, PerspectiveCamera, OrthographicCamera } from 'three';
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+ import { EventDispatcher } from './EventDispatcher';
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+ import { StandardControlsEventMap } from './StandardControlsEventMap';
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  type Camera = OrthographicCamera | PerspectiveCamera;
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  /**
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  *
@@ -6,7 +8,7 @@ type Camera = OrthographicCamera | PerspectiveCamera;
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  * @param {HTMLElement=null} domElement Renderer's dom element
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  * @param {Scene=null} scene The scene to be rendered
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  */
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- declare class ArcballControls extends EventDispatcher {
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+ declare class ArcballControls extends EventDispatcher<StandardControlsEventMap> {
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  private camera;
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  private domElement;
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  private scene;
@@ -4,7 +4,8 @@ var __publicField = (obj, key, value) => {
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  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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  return value;
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  };
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- import { Matrix4, EventDispatcher, Vector2, Vector3, Quaternion, Group, EllipseCurve, BufferGeometry, PerspectiveCamera, MathUtils, OrthographicCamera, Box3, Sphere, GridHelper, LineBasicMaterial, Line, Raycaster } from "three";
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+ import { Matrix4, Vector2, Vector3, Quaternion, Group, EllipseCurve, BufferGeometry, PerspectiveCamera, MathUtils, OrthographicCamera, Box3, Sphere, GridHelper, LineBasicMaterial, Line, Raycaster } from "three";
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+ import { EventDispatcher } from "./EventDispatcher.js";
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  const STATE = {
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  IDLE: Symbol(),
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  ROTATE: Symbol(),