three-stdlib 2.23.11 → 2.23.13

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "three-stdlib",
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- "version": "2.23.11",
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+ "version": "2.23.13",
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  "description": "stand-alone library of threejs examples",
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  "keywords": [
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  "three",
@@ -8,7 +8,13 @@ export interface RenderPixelatedPassParameters {
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  }
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  export class RenderPixelatedPass extends Pass {
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- constructor(pixelSize: number, scene: Scene, camera: Camera, options?: RenderPixelatedPassParameters)
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+ constructor(
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+ resolution: Vector2,
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+ pixelSize: number,
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+ scene: Scene,
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+ camera: Camera,
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+ options?: RenderPixelatedPassParameters,
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+ )
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  pixelSize: number
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  resolution: Vector2
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  renderResolution: Vector2
@@ -23,6 +29,6 @@ export class RenderPixelatedPass extends Pass {
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  normalEdgeStrength: RenderPixelatedPassParameters['normalEdgeStrength']
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  depthEdgeStrength: RenderPixelatedPassParameters['depthEdgeStrength']
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- beautyRenderTarget: WebGLRenderTarget
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+ rgbRenderTarget: WebGLRenderTarget
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  normalRenderTarget: WebGLRenderTarget
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  }
@@ -64,10 +64,11 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
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  }
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  }
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  _onDisconnected() {
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+ var _a, _b;
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  this.visible = false;
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  this.xrInputSource = null;
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- this.pointerGeometry.dispose();
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- this.pointerMesh.material.dispose();
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+ (_a = this.pointerGeometry) == null ? void 0 : _a.dispose();
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+ (_b = this.pointerMesh) == null ? void 0 : _b.material.dispose();
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  this.clear();
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  }
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  _drawVerticesRing(vertices, baseVector, ringIndex) {
@@ -45,10 +45,11 @@ class OculusHandPointerModel extends THREE.Object3D {
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  }
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  }
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  _onDisconnected() {
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+ var _a, _b;
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  this.visible = false;
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  this.xrInputSource = null;
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- this.pointerGeometry.dispose();
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- this.pointerMesh.material.dispose();
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+ (_a = this.pointerGeometry) == null ? void 0 : _a.dispose();
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+ (_b = this.pointerMesh) == null ? void 0 : _b.material.dispose();
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  this.clear();
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  }
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  _drawVerticesRing(vertices, baseVector, ringIndex) {