three-low-poly 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.umd.js CHANGED
@@ -1,4 +1,4 @@
1
- (function(u,e){typeof exports=="object"&&typeof module<"u"?e(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],e):(u=typeof globalThis<"u"?globalThis:u||self,e(u.ThreeLowPoly={},u.THREE,u.BufferGeometryUtils,u.Sky_js,u.EffectComposer_js,u.RenderPass_js,u.ShaderPass_js))})(this,function(u,e,h,D,H,E,j){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},B={LINEAR:(l,o)=>1-l/o,QUADRATIC:(l,o)=>Math.pow(1-l/o,2),SQUARE_ROOT:(l,o)=>Math.pow(1-l/o,.5),LOGARITHMIC:(l,o)=>Math.log(1+(o-l))/Math.log(1+o),SINE:(l,o)=>Math.cos(l/o*Math.PI/2),EXPONENTIAL:(l,o)=>Math.exp(-l/o),CUBIC:(l,o)=>Math.pow(1-l/o,3),GAUSSIAN:(l,o)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(o/3,2))),INVERSE:(l,o)=>o/(o+l),SMOOTHSTEP:(l,o)=>{const t=Math.max(0,Math.min(1,1-l/o));return t*t*(3-2*t)}},Q=(l,o,t,s,a=g.UP,c=B.LINEAR)=>{const n=l.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const m=i.distanceTo(o);if(m<t){const M=c(m,t)*s;i.add(a.clone().multiplyScalar(M)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},K=(l,o,t,s,a,c=g.UP,n=B.LINEAR)=>{const r=l.attributes.position;for(let i=0;i<r.count;i++){const m=new e.Vector3;m.fromBufferAttribute(r,i);const d=m.distanceTo(o);if(d<t){const f=n(d,t)*a,p=m.dot(c.normalize()),y=s-p;m.add(c.clone().multiplyScalar(y*f)),r.setXYZ(i,m.x,m.y,m.z)}}r.needsUpdate=!0},J=(l,o,t,s,a=g.UP,c=B.LINEAR)=>{const n=l.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const m=i.distanceTo(o);if(m<t){const d=c(m,t),M=s*d,f=a.clone().normalize();f.x!==0&&(i.x+=e.MathUtils.randFloatSpread(M)*f.x),f.y!==0&&(i.y+=e.MathUtils.randFloatSpread(M)*f.y),f.z!==0&&(i.z+=e.MathUtils.randFloatSpread(M)*f.z),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},$=(l,o,t,s)=>{const a=l.attributes.position,c=new e.Vector3;for(let n=0;n<a.count;n++){const r=new e.Vector3;if(r.fromBufferAttribute(a,n),r.distanceTo(o)<t){let m=new e.Vector3,d=0;for(let M=0;M<a.count;M++)c.fromBufferAttribute(a,M),c.distanceTo(r)<t&&(m.add(c),d++);d>0&&(m.divideScalar(d),r.lerp(m,s),a.setXYZ(n,r.x,r.y,r.z))}}a.needsUpdate=!0},W=(l,o,t,s,a=!1,c=B.LINEAR)=>{const n=l.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const m=i.distanceTo(o);if(m<t){const M=c(m,t)*s*(a?-1:1),f=i.clone().sub(o).normalize();i.add(f.multiplyScalar(M)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},ee=(l,o,t,s,a=g.UP,c=B.LINEAR)=>{const n=l.attributes.position,r=new e.Quaternion;for(let i=0;i<n.count;i++){const m=new e.Vector3;m.fromBufferAttribute(n,i);const d=m.distanceTo(o);if(d<t){const f=c(d,t)*s;r.setFromAxisAngle(a,f),m.sub(o).applyQuaternion(r).add(o),n.setXYZ(i,m.x,m.y,m.z)}}n.needsUpdate=!0},oe={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class te extends e.Group{constructor(){super();const o=[],t=20,s=new e.SphereGeometry(.1,6,6),a=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<t;r++){const i=new e.Mesh(s,a);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(i),this.add(i)}function c(){o.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),c()}n()}}class se extends e.BufferGeometry{constructor(o=2,t=.3,s=.6,a=5,c=5,n=Math.PI/4){super();const r=[],i=[];for(let p=0;p<a;p++){const y=p*t,G=y+t,w=p*s,x=w+s;r.push(-o/2,y,w,o/2,y,w,o/2,G,w,-o/2,G,w,-o/2,G,w,o/2,G,w,o/2,G,x,-o/2,G,x);const S=p*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const m=a*t,d=a*s,M=o*2;r.push(-M/2,m,d,M/2,m,d,M/2,m,d+s,-M/2,m,d+s);const f=a*8;i.push(f,f+1,f+2,f,f+2,f+3);for(let p=0;p<2;p++){const y=p===0?1:-1;for(let G=0;G<c;G++){const w=m+G*t,x=w+t,S=y*(M/4),I=d+s,R=G*s*Math.cos(n),Je=G*s*Math.sin(n),T=S+y*R-o/2*Math.cos(n),C=S+y*R+o/2*Math.cos(n),b=I+Je,$e=T+y*s*Math.cos(n),We=C+y*s*Math.cos(n),Z=b+s*Math.sin(n);r.push(T,w,b,C,w,b,C,x,b,T,x,b,T,x,b,C,x,b,We,x,Z,$e,x,Z);const v=f+4+p*c*8+G*8;i.push(v,v+1,v+2,v,v+2,v+3),i.push(v+4,v+5,v+6,v+4,v+6,v+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class ne extends e.BufferGeometry{constructor(o=5,t=3,s=5,a=.2){super();const c=[-o/2,0,-s/2,o/2,0,-s/2,o/2,0,s/2,-o/2,0,s/2,-o/2,0,-s/2,o/2,0,-s/2,o/2,t,-s/2,-o/2,t,-s/2,-o/2,0,-s/2,-o/2,0,s/2,-o/2,t,s/2,-o/2,t,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ae extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,a=5,c=2){super();const n=[],r=[];for(let M=0;M<a;M++){const f=M*t,p=f+t,y=M*s,G=y+s;n.push(-o/2,f,y,o/2,f,y,o/2,p,y,-o/2,p,y,-o/2,p,y,o/2,p,y,o/2,p,G,-o/2,p,G);const w=M*8;r.push(w,w+1,w+2,w,w+2,w+3),r.push(w+4,w+5,w+6,w+4,w+6,w+7)}const i=a*t,m=a*s;n.push(-o/2,i,m,o/2,i,m,o/2,i,m+c,-o/2,i,m+c);const d=a*8;r.push(d,d+1,d+2,d,d+2,d+3);for(let M=0;M<a;M++){const f=i+M*t,p=f+t,y=-o/2-M*s,G=y-s;n.push(y,f,m+c,y,f,m+c-o,y,p,m+c-o,y,p,m+c,y,p,m+c,y,p,m+c-o,G,p,m+c-o,G,p,m+c);const w=d+4+M*8;r.push(w,w+1,w+2,w,w+2,w+3),r.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(r),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class re extends e.BufferGeometry{constructor(o=1,t=.4,s=.2,a=20,c=2,n=Math.PI/8){super();const r=[],i=[];let m=0;for(let d=0;d<a;d++){const M=c*Math.cos(m),f=c*Math.sin(m),p=d*s,y=p+s;r.push(M-o/2*Math.cos(m),p,f-o/2*Math.sin(m),M+o/2*Math.cos(m),p,f+o/2*Math.sin(m),M+o/2*Math.cos(m),y,f+o/2*Math.sin(m),M-o/2*Math.cos(m),y,f-o/2*Math.sin(m)),r.push(M-o/2*Math.cos(m),y,f-o/2*Math.sin(m),M+o/2*Math.cos(m),y,f+o/2*Math.sin(m),M+o/2*Math.cos(m)-t*Math.sin(m),y,f+o/2*Math.sin(m)+t*Math.cos(m),M-o/2*Math.cos(m)-t*Math.sin(m),y,f-o/2*Math.sin(m)+t*Math.cos(m));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),m+=n}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class ce extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,a=10){super();const c=[],n=[];for(let r=0;r<a;r++){const i=r*t,m=i+t,d=r*s,M=d+s;c.push(-o/2,i,d,o/2,i,d,o/2,m,d,-o/2,m,d,-o/2,m,d,o/2,m,d,o/2,m,M,-o/2,m,M);const f=r*8;n.push(f,f+1,f+2,f,f+2,f+3),n.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ie extends e.BufferGeometry{constructor(o=.4,t=1.2,s=.2){super();const a=t*.6,c=new e.BoxGeometry(o/2,a,s);c.translate(0,a/2,0);const n=o*1.5,r=new e.BoxGeometry(n,o/4,s);r.translate(0,a*.75,0),this.copy(h.mergeGeometries([c,r],!1))}}class le extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const s=o*.05,a=o*.15,c=o*.15,n=o*.75;let r=0;const i=new e.BoxGeometry(t,s,t);i.translate(0,r+s/2,0),r+=s;const m=new e.BoxGeometry(t*.8,a,t*.8);m.translate(0,r+a/2,0),r+=a;const d=new e.BoxGeometry(t*.6,c,t*.6);d.translate(0,r+c/2,0),r+=c;const M=new e.BoxGeometry(t*.4,n,t*.4);M.translate(0,r+n/2,0),r+=n;const f=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,r+.1/2,0),this.copy(h.mergeGeometries([i,m,d,M,f],!1))}}class me extends e.BufferGeometry{constructor(o=.6,t=1,s=.2){super();const a=t*.7,c=new e.BoxGeometry(o,a,s);c.translate(0,a/2,0);const n=t-a,r=new e.CylinderGeometry(o/2,o/2,s,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,a+n/2-s/2-.05,0),this.copy(h.mergeGeometries([c,r],!1))}}class de extends e.BufferGeometry{constructor(o=.5,t=.8,s=.15){super();const a=new e.BoxGeometry(o,t,s);a.translate(0,t/2,0),this.copy(a)}}class ue extends e.BufferGeometry{constructor(o=2.25){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new e.BoxGeometry(1,o,1);s.translate(0,.5+o/2,0);const a=new e.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+o+.15,0),this.copy(h.mergeGeometries([t,s,a],!1))}}class Me extends e.BufferGeometry{constructor(o=2,t=.05,s=.3){super();const a=new e.CylinderGeometry(t,t,o,8);a.translate(0,o/2,0);const c=new e.ConeGeometry(t*1.5,s,8);c.translate(0,o+s/2,0),this.copy(h.mergeGeometries([a,c],!1))}}class fe extends e.BufferGeometry{constructor(o=.1){super();const t=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let n=0;n<a.length;n++){const[r,i]=a[n];t.push(r*o,i*o,0)}for(let n=1;n<a.length-1;n++)s.push(0,n,n+1);s.push(0,a.length-1,1);const c=new e.Float32BufferAttribute(t,3);this.setAttribute("position",c),this.setIndex(s),this.computeVertexNormals()}}function V(l,o=g.XYZ,t=.5,s=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=h.mergeVertices(l),l.computeVertexNormals();const a=l.getAttribute("position");for(let c=0;c<a.count;c++){const n=new e.Vector3().fromBufferAttribute(a,c),r=Math.random()*(s-t)+t,i=o.clone().multiplyScalar(r);n.add(i),a.setXYZ(c,n.x,n.y,n.z)}return a.needsUpdate=!0,l.computeVertexNormals(),l}class N extends e.BufferGeometry{constructor(o=1,t=4,s=4){super();const a=new e.SphereGeometry(o,t,s);this.copy(V(a,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class ye extends e.BufferGeometry{constructor(o=.1,t=.1,s=.4,a=8){super();const c=new e.CylinderGeometry(o*.6,t*.6,s,a);c.translate(0,0,0);const n=new e.SphereGeometry(o,a,a),r=n.clone(),i=n.clone(),m=n.clone(),d=n.clone();r.translate(0,s/2+o*.6,-o*.6),i.translate(0,s/2+o*.6,o*.6),m.translate(0,-s/2-t*.6,-t*.6),d.translate(0,-s/2-t*.6,t*.6),this.copy(h.mergeGeometries([c,r,i,m,d],!1))}}class F extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(h.mergeGeometries([o,t],!1))}}class L extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(h.mergeGeometries([t,s],!1))}}class P extends e.BufferGeometry{constructor(o=.2,t=.2,s=3,a=32,c=!0){super();const n=new e.CylinderGeometry(o,t,s,a,1,c),r=new e.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(s/2),0),this.copy(h.mergeGeometries([n,r],!1))}}class z extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:s=3,neckHeight:a=1,segments:c=16}={}){super();const n=s-a,r=new e.CylinderGeometry(o,o,n,c);r.translate(0,n/2,0);const i=.3,m=new e.CylinderGeometry(t,o,i,c);m.translate(0,n+i/2,0);const d=new e.CylinderGeometry(t,t,a,c);d.translate(0,n+i+a/2,0),this.copy(h.mergeGeometries([r,m,d],!1))}}class U extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:n=6,leafDetail:r=0,leafSpreadRadius:i=1.5}={}){super();const m=new e.CylinderGeometry(o,t,s,a);m.translate(0,s/2,0);const d=[];for(let M=0;M<n;M++){const f=new e.DodecahedronGeometry(c,r);f.translate((Math.random()-.5)*i,(Math.random()-.5)*c+s,(Math.random()-.5)*i),d.push(f)}this.copy(h.mergeGeometries([m.toNonIndexed(),h.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class pe extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
1
+ (function(u,e){typeof exports=="object"&&typeof module<"u"?e(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],e):(u=typeof globalThis<"u"?globalThis:u||self,e(u.ThreeLowPoly={},u.THREE,u.BufferGeometryUtils,u.Sky,u.EffectComposer,u.RenderPass,u.ShaderPass))})(this,function(u,e,x,ae,re,L,ce){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},P={LINEAR:(l,o)=>1-l/o,QUADRATIC:(l,o)=>Math.pow(1-l/o,2),SQUARE_ROOT:(l,o)=>Math.pow(1-l/o,.5),LOGARITHMIC:(l,o)=>Math.log(1+(o-l))/Math.log(1+o),SINE:(l,o)=>Math.cos(l/o*Math.PI/2),EXPONENTIAL:(l,o)=>Math.exp(-l/o),CUBIC:(l,o)=>Math.pow(1-l/o,3),GAUSSIAN:(l,o)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(o/3,2))),INVERSE:(l,o)=>o/(o+l),SMOOTHSTEP:(l,o)=>{const t=Math.max(0,Math.min(1,1-l/o));return t*t*(3-2*t)}},ie=(l,o,t,s,r=g.UP,m=P.LINEAR)=>{const n=l.attributes.position;for(let a=0;a<n.count;a++){const c=new e.Vector3;c.fromBufferAttribute(n,a);const i=c.distanceTo(o);if(i<t){const M=m(i,t)*s;c.add(r.clone().multiplyScalar(M)),n.setXYZ(a,c.x,c.y,c.z)}}n.needsUpdate=!0},le=(l,o,t,s,r,m=g.UP,n=P.LINEAR)=>{const a=l.attributes.position;for(let c=0;c<a.count;c++){const i=new e.Vector3;i.fromBufferAttribute(a,c);const d=i.distanceTo(o);if(d<t){const f=n(d,t)*r,p=i.dot(m.normalize()),y=s-p;i.add(m.clone().multiplyScalar(y*f)),a.setXYZ(c,i.x,i.y,i.z)}}a.needsUpdate=!0},me=(l,o,t,s,r=g.UP,m=P.LINEAR)=>{const n=l.attributes.position;for(let a=0;a<n.count;a++){const c=new e.Vector3;c.fromBufferAttribute(n,a);const i=c.distanceTo(o);if(i<t){const d=m(i,t),M=s*d,f=r.clone().normalize();c.x+=e.MathUtils.randFloatSpread(M)*f.x,c.y+=e.MathUtils.randFloatSpread(M)*f.y,c.z+=e.MathUtils.randFloatSpread(M)*f.z,n.setXYZ(a,c.x,c.y,c.z)}}n.needsUpdate=!0},ue=(l,o,t,s)=>{const r=l.attributes.position,m=new e.Vector3;for(let n=0;n<r.count;n++){const a=new e.Vector3;if(a.fromBufferAttribute(r,n),a.distanceTo(o)<t){let i=new e.Vector3,d=0;for(let M=0;M<r.count;M++)m.fromBufferAttribute(r,M),m.distanceTo(a)<t&&(i.add(m),d++);d>0&&(i.divideScalar(d),a.lerp(i,s),r.setXYZ(n,a.x,a.y,a.z))}}r.needsUpdate=!0},de=(l,o,t,s,r=!1,m=P.LINEAR)=>{const n=l.attributes.position;for(let a=0;a<n.count;a++){const c=new e.Vector3;c.fromBufferAttribute(n,a);const i=c.distanceTo(o);if(i<t){const M=m(i,t)*s*(r?-1:1),f=c.clone().sub(o).normalize();c.add(f.multiplyScalar(M)),n.setXYZ(a,c.x,c.y,c.z)}}n.needsUpdate=!0},Me=(l,o,t,s,r=g.UP,m=P.LINEAR)=>{const n=l.attributes.position,a=new e.Quaternion;for(let c=0;c<n.count;c++){const i=new e.Vector3;i.fromBufferAttribute(n,c);const d=i.distanceTo(o);if(d<t){const f=m(d,t)*s;a.setFromAxisAngle(r,f),i.sub(o).applyQuaternion(a).add(o),n.setXYZ(c,i.x,i.y,i.z)}}n.needsUpdate=!0},fe={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class ye extends e.Group{constructor(){super();const o=[],t=20,s=new e.SphereGeometry(.1,6,6),r=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let a=0;a<t;a++){const c=new e.Mesh(s,r);c.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(c),this.add(c)}function m(){o.forEach(a=>{a.position.y+=.02,a.position.y>3&&(a.position.y=0,a.position.x=(Math.random()-.5)*1.5,a.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),m()}n()}}class pe extends e.BufferGeometry{constructor(o=2,t=.3,s=.6,r=5,m=5,n=Math.PI/4){super();const a=[],c=[];for(let p=0;p<r;p++){const y=p*t,h=y+t,w=p*s,G=w+s;a.push(-o/2,y,w,o/2,y,w,o/2,h,w,-o/2,h,w,-o/2,h,w,o/2,h,w,o/2,h,G,-o/2,h,G);const S=p*8;c.push(S,S+1,S+2,S,S+2,S+3),c.push(S+4,S+5,S+6,S+4,S+6,S+7)}const i=r*t,d=r*s,M=o*2;a.push(-M/2,i,d,M/2,i,d,M/2,i,d+s,-M/2,i,d+s);const f=r*8;c.push(f,f+1,f+2,f,f+2,f+3);for(let p=0;p<2;p++){const y=p===0?1:-1;for(let h=0;h<m;h++){const w=i+h*t,G=w+t,S=y*(M/4),k=d+s,A=h*s*Math.cos(n),b=h*s*Math.sin(n),B=S+y*A-o/2*Math.cos(n),E=S+y*A+o/2*Math.cos(n),I=k+b,So=B+y*s*Math.cos(n),xo=E+y*s*Math.cos(n),ne=I+s*Math.sin(n);a.push(B,w,I,E,w,I,E,G,I,B,G,I,B,G,I,E,G,I,xo,G,ne,So,G,ne);const v=f+4+p*m*8+h*8;c.push(v,v+1,v+2,v,v+2,v+3),c.push(v+4,v+5,v+6,v+4,v+6,v+7)}}this.setIndex(c),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class we extends e.BufferGeometry{constructor(o=5,t=3,s=5,r=.2){super();const m=[-o/2,0,-s/2,o/2,0,-s/2,o/2,0,s/2,-o/2,0,s/2,-o/2,0,-s/2,o/2,0,-s/2,o/2,t,-s/2,-o/2,t,-s/2,-o/2,0,-s/2,-o/2,0,s/2,-o/2,t,s/2,-o/2,t,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(m,3)),this.computeVertexNormals()}}class he extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,r=5,m=2){super();const n=[],a=[];for(let M=0;M<r;M++){const f=M*t,p=f+t,y=M*s,h=y+s;n.push(-o/2,f,y,o/2,f,y,o/2,p,y,-o/2,p,y,-o/2,p,y,o/2,p,y,o/2,p,h,-o/2,p,h);const w=M*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}const c=r*t,i=r*s;n.push(-o/2,c,i,o/2,c,i,o/2,c,i+m,-o/2,c,i+m);const d=r*8;a.push(d,d+1,d+2,d,d+2,d+3);for(let M=0;M<r;M++){const f=c+M*t,p=f+t,y=-o/2-M*s,h=y-s;n.push(y,f,i+m,y,f,i+m-o,y,p,i+m-o,y,p,i+m,y,p,i+m,y,p,i+m-o,h,p,i+m-o,h,p,i+m);const w=d+4+M*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(a),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class Ge extends e.BufferGeometry{constructor(o=1,t=.4,s=.2,r=20,m=2,n=Math.PI/8){super();const a=[],c=[];let i=0;for(let d=0;d<r;d++){const M=m*Math.cos(i),f=m*Math.sin(i),p=d*s,y=p+s;a.push(M-o/2*Math.cos(i),p,f-o/2*Math.sin(i),M+o/2*Math.cos(i),p,f+o/2*Math.sin(i),M+o/2*Math.cos(i),y,f+o/2*Math.sin(i),M-o/2*Math.cos(i),y,f-o/2*Math.sin(i)),a.push(M-o/2*Math.cos(i),y,f-o/2*Math.sin(i),M+o/2*Math.cos(i),y,f+o/2*Math.sin(i),M+o/2*Math.cos(i)-t*Math.sin(i),y,f+o/2*Math.sin(i)+t*Math.cos(i),M-o/2*Math.cos(i)-t*Math.sin(i),y,f-o/2*Math.sin(i)+t*Math.cos(i));const h=d*8;c.push(h,h+1,h+2,h,h+2,h+3),c.push(h+4,h+5,h+6,h+4,h+6,h+7),i+=n}this.setIndex(c),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class Se extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,r=10){super();const m=[],n=[];for(let a=0;a<r;a++){const c=a*t,i=c+t,d=a*s,M=d+s;m.push(-o/2,c,d,o/2,c,d,o/2,i,d,-o/2,i,d,-o/2,i,d,o/2,i,d,o/2,i,M,-o/2,i,M);const f=a*8;n.push(f,f+1,f+2,f,f+2,f+3),n.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(m,3)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(o=1,t=1.5,s=.5,r=.05,m=.05){super();const n=o,a=t,c=s,i=r,d=m,M=[0,0,0,n,0,0,n,a,0,0,a,0,n,0,-c,0,0,-c,0,a,-c,n,a,-c,0,0,-c,0,0,0,0,a,0,0,a,-c,n,0,-i,i,0,-i,i,a,-i,n,a,-i,i,0,-c+i,n,0,-c+i,n,a,-c+i,i,a,-c+i,i,0,-i,i,0,-c+i,i,a,-c+i,i,a,-i,0,a,0,n,a,0,n,a,-i,i,a,-i,0,a,-c,i,a,-c+i,n,a,-c+i,n,a,-c,0,a,0,i,a,-i,i,a,-c+i,0,a,-c,0,0,0,i,0,-i,n,0,-i,n,0,0,0,0,-c,n,0,-c,n,0,-c+i,i,0,-c+i,0,0,0,0,0,-c,i,0,-c+i,i,0,-i,n,0,0,n,0,-i,n,a,-i,n,a,0,n,0,-c,n,a,-c,n,a,-c+i,n,0,-c+i],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=o/(o*2+s),y=(o+s)/(o*2+s),h=[y,0,1,0,1,1,y,1,0,0,p,0,p,1,0,1,p,0,y,0,y,1,p,1,1,0,y,0,y,1,1,1,p,0,0,0,0,1,p,1,y,0,p,0,p,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],G=new Float32Array(M),S=new Float32Array(f),k=new Float32Array(h),A=new Uint16Array(w),b=new e.BufferGeometry;b.setAttribute("position",new e.BufferAttribute(G,3)),b.setAttribute("normal",new e.BufferAttribute(S,3)),b.setAttribute("uv",new e.BufferAttribute(k,2)),b.setIndex(new e.BufferAttribute(A,1));const B=new e.BoxGeometry(o-i-d,a-d*2,c-i*2);B.translate((o-i-d)/2+i,a/2,-c/2),this.copy(x.mergeGeometries([b,B],!0))}}class q extends e.BufferGeometry{constructor(o=.4,t=1.2,s=.2){super();const r=t*.6,m=new e.BoxGeometry(o/2,r,s);m.translate(0,r/2,0);const n=o*1.5,a=new e.BoxGeometry(n,o/4,s);a.translate(0,r*.75,0),this.copy(x.mergeGeometries([m,a],!1)),this.computeVertexNormals()}}class U extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const s=o*.05,r=o*.15,m=o*.15,n=o*.75;let a=0;const c=new e.BoxGeometry(t,s,t);c.translate(0,a+s/2,0),a+=s;const i=new e.BoxGeometry(t*.8,r,t*.8);i.translate(0,a+r/2,0),a+=r;const d=new e.BoxGeometry(t*.6,m,t*.6);d.translate(0,a+m/2,0),a+=m;const M=new e.BoxGeometry(t*.4,n,t*.4);M.translate(0,a+n/2,0),a+=n;const f=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,a+.1/2,0),this.copy(x.mergeGeometries([c,i,d,M,f],!1)),this.computeVertexNormals()}}class O extends e.BufferGeometry{constructor(o=.6,t=1,s=.2,r=.6){super();const m=t-r/2,n=new e.BoxGeometry(o,m,s);n.translate(0,m/2,0);const a=new e.CylinderGeometry(r/2,r/2,s,16,1,!1,0,Math.PI);a.rotateY(Math.PI/2),a.rotateX(Math.PI/2),a.translate(0,m,0),this.copy(x.mergeGeometries([n,a],!1)),this.computeVertexNormals()}}class D extends e.BufferGeometry{constructor(o=.5,t=.8,s=.15){super();const r=new e.BoxGeometry(o,t,s);r.translate(0,t/2,0),this.copy(r)}}class H extends e.BufferGeometry{constructor({height:o=2.25}={}){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new e.BoxGeometry(1,o,1);s.translate(0,.5+o/2,0);const r=new e.BoxGeometry(1.4,.3,1.4);r.translate(0,.5+o+.15,0),this.copy(x.mergeGeometries([t,s,r],!1))}}class V extends e.BufferGeometry{constructor({barHeight:o=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:m=1,radialSegments:n=8}={}){super();const a=new e.CylinderGeometry(t,t,o,n);a.translate(0,o/2,0);const c=new e.ConeGeometry(r,s,n);c.translate(0,o+s/2,0),c.scale(1,1,m),this.copy(x.mergeGeometries([a,c],!1))}}class R extends e.BufferGeometry{constructor({count:o=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:m=.3,spikeRadius:n=.075,spikeScaleZ:a=1,railHeight:c=.1,railDepth:i=.05,railOffset:d=0}={}){super();const M=[],f=new V({barHeight:s,barRadius:r,spikeHeight:m,spikeRadius:n,spikeScaleZ:a}),p=new e.BoxGeometry(o*t,c,i);for(let w=0;w<o;w++){const G=f.clone();G.translate(w*t,0,0),M.push(G)}const y=p.clone();y.translate(t*(o-1)/2,s-d-c/2,0),M.push(y);const h=p.clone();h.translate(t*(o-1)/2,c/2,0),M.push(h),this.copy(x.mergeGeometries(M))}}class xe extends e.BufferGeometry{constructor(o=.1){super();const t=[],s=[],r=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let n=0;n<r.length;n++){const[a,c]=r[n];t.push(a*o,c*o,0)}for(let n=1;n<r.length-1;n++)s.push(0,n,n+1);s.push(0,r.length-1,1);const m=new e.Float32BufferAttribute(t,3);this.setAttribute("position",m),this.setIndex(s),this.computeVertexNormals()}}function X(l,o=g.XYZ,t=.5,s=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=x.mergeVertices(l),l.computeVertexNormals();const r=l.getAttribute("position");for(let m=0;m<r.count;m++){const n=new e.Vector3().fromBufferAttribute(r,m),a=Math.random()*(s-t)+t,c=o.clone().multiplyScalar(a);n.add(c),r.setXYZ(m,n.x,n.y,n.z)}return r.needsUpdate=!0,l.computeVertexNormals(),l}class Y extends e.BufferGeometry{constructor(o=1,t=4,s=4){super();const r=new e.SphereGeometry(o,t,s);this.copy(X(r,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class ve extends e.BufferGeometry{constructor(o=.1,t=.1,s=.4,r=8){super();const m=new e.CylinderGeometry(o*.6,t*.6,s,r);m.translate(0,0,0);const n=new e.SphereGeometry(o,r,r),a=n.clone(),c=n.clone(),i=n.clone(),d=n.clone();a.translate(0,s/2+o*.6,-o*.6),c.translate(0,s/2+o*.6,o*.6),i.translate(0,-s/2-t*.6,-t*.6),d.translate(0,-s/2-t*.6,t*.6),this.copy(x.mergeGeometries([m,a,c,i,d],!1))}}class Z extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(x.mergeGeometries([o,t],!1))}}class _ extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(x.mergeGeometries([t,s],!1))}}class T extends e.BufferGeometry{constructor(o=.2,t=.2,s=3,r=32,m=!0){super();const n=new e.CylinderGeometry(o,t,s,r,1,m),a=new e.SphereGeometry(t,r,r/2,0,Math.PI*2,Math.PI/2,Math.PI/2);a.translate(0,-(s/2),0),this.copy(x.mergeGeometries([n,a],!1))}}class Q extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:s=3,neckHeight:r=1,segments:m=16}={}){super();const n=s-r,a=new e.CylinderGeometry(o,o,n,m);a.translate(0,n/2,0);const c=.3,i=new e.CylinderGeometry(t,o,c,m);i.translate(0,n+c/2,0);const d=new e.CylinderGeometry(t,t,r,m);d.translate(0,n+c+r/2,0),this.copy(x.mergeGeometries([a,i,d],!1))}}class j extends e.BufferGeometry{constructor({radius:o=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:m=0,phiLength:n=Math.PI*2}={}){super(),this.copy(new e.SphereGeometry(o,s,r,m,n,0,Math.PI/2)),this.scale(1,t/o,1)}}const ge=(l,o)=>l/(1-Math.cos(o)),F=(l,o)=>l/(2*Math.sin(o)),K=(l,o)=>l*(1-Math.cos(o)),be=(l,o)=>2*l*Math.sin(o);class J extends e.BufferGeometry{constructor({radius:o=F(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:m=Math.PI*2,thetaLength:n=Math.PI/10}={}){super(),this.copy(new e.SphereGeometry(o,t,s,r,m,0,n));const a=K(o,n);this.translate(0,-o+a,0)}}class $ extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,leafSize:m=.8,leafCount:n=6,leafDetail:a=0,leafSpreadRadius:c=1.5}={}){super();const i=new e.CylinderGeometry(o,t,s,r);i.translate(0,s/2,0);const d=[];for(let M=0;M<n;M++){const f=new e.DodecahedronGeometry(m,a);f.translate((Math.random()-.5)*c,(Math.random()-.5)*m+s,(Math.random()-.5)*c),d.push(f)}this.copy(x.mergeGeometries([i.toNonIndexed(),x.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class Be extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
2
2
  varying vec3 vNormal;
3
3
  varying vec3 vPosition;
4
4
  void main() {
@@ -35,7 +35,59 @@
35
35
  color *= 0.8 + 0.2 * n; // Modulate color by noise
36
36
  gl_FragColor = vec4(color, 1.0);
37
37
  }
38
- `}),s=new e.Mesh(o,t);this.add(s)}}class we extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,1,5),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.Mesh(o,t);s.position.set(0,.5,0),this.add(s);const a=new e.BoxGeometry(4,3,4),c=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),n=new e.Mesh(a,c);n.position.set(0,2.5,0),this.add(n);const r=new e.ConeGeometry(3.5,2,4),i=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),m=new e.Mesh(r,i);m.rotation.y=Math.PI/4,m.position.set(0,5,0),this.add(m);const d=new e.CylinderGeometry(.2,.2,3.5,16),M=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const I=new e.Mesh(d,M);I.position.set(...S),this.add(I)});const p=new e.Shape;p.moveTo(-1,0),p.lineTo(-1,2),p.absarc(0,2,1,Math.PI,0,!0),p.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},G=new e.ExtrudeGeometry(p,y),w=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new e.Mesh(G,w);x.position.set(0,.5,1.7),this.add(x)}}class Ge extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,.3,3),t=new e.MeshStandardMaterial({color:9132587}),s=new e.Mesh(o,t);s.position.set(0,3.15,0);const a=[];a.push(new e.Vector2(.2,0)),a.push(new e.Vector2(.25,.5)),a.push(new e.Vector2(.15,1.5)),a.push(new e.Vector2(.3,3));const c=new e.LatheGeometry(a,32),n=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const m=new e.Mesh(c,n);m.position.set(...i),this.add(m)}),this.add(s)}}class Se extends e.Group{constructor(o=1,t=.2){super(),this.height=o,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const o=new e.CylinderGeometry(this.radius,this.radius,this.height,32),t=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(o,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new e.SphereGeometry(.05,16,16),a=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class xe extends e.Group{constructor(o=1.3,t=.5){super();const s=new e.CylinderGeometry(t,t,.2,16),a=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new e.Mesh(s,a);c.position.set(0,0,0),this.add(c);const n=new e.CylinderGeometry(t*.9,t*.9,o),r=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new e.Mesh(n,r);i.position.set(0,o/2+.1,0),this.add(i);const m=new e.ConeGeometry(t*1.1,.5,8),d=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new e.Mesh(m,d);M.position.set(0,o+.35,0),this.add(M);const f=new e.TorusGeometry(t*.8,.05,8,16),p=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(f,p);y.position.set(0,o+.85,0),this.add(y);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class he extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const c=new e.Mesh(o,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const n=new e.Mesh(o,s);n.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),n.rotation.copy(c.rotation),n.position.copy(c.position),n.position.y+=.3,this.add(n)}}}class ve extends e.Mesh{constructor(o=1,t=4,s=4){super(),this.geometry=new N(o,t,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class ge extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new e.Mesh(o,t);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class be extends e.Group{constructor(){super();const o=new F,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(o,t);s.rotation.x=-Math.PI/2,this.add(s)}}class Be extends e.Group{constructor(){super();const o=new e.BoxGeometry(1.6,.05,2.1),t=new e.MeshStandardMaterial({color:9109504}),s=new e.Mesh(o,t),a=new e.Mesh(o,t);s.position.set(0,.125,0),a.position.set(0,-.125,0);const c=new e.BoxGeometry(1.55,.2,2),n=new e.MeshStandardMaterial({color:16777215}),r=new e.Mesh(c,n);r.position.set(-.025,0,0);const i=new e.BoxGeometry(.05,.25,2.1),m=new e.MeshStandardMaterial({color:4915200}),d=new e.Mesh(i,m);d.position.set(-.8,0,0),this.add(s),this.add(a),this.add(r),this.add(d)}}class Pe extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),s=new e.CylinderGeometry(.3,.4,.2,8),a=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),n=new e.MeshStandardMaterial({color:9127187,roughness:1}),r=new e.Mesh(t,a),i=new e.Mesh(t,c),m=new e.Mesh(s,n);i.scale.set(.8,.8,.8),i.position.y=.1,m.position.y=2.5;const d=new e.Group;d.add(r,i,m),this.add(d)}}class ke extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.3,.4,.1,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.05;const a=new e.CylinderGeometry(.1,.1,.7,16),c=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),n=new e.Mesh(a,c);n.position.y=.4;const r=new e.ConeGeometry(.075,.2,16),i=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),m=new e.Mesh(r,i);m.position.y=.8,this.add(s,n,m)}}class Ie extends e.Group{constructor(){super();const o=new e.BoxGeometry(3,4,.1),t=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new e.BoxGeometry(.2,.5,.2),a=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),c=new e.CylinderGeometry(.3,.3,.1,16),n=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),r=new e.Mesh(o,t);for(let w=-1;w<=1;w++){const x=new e.Mesh(s,a);x.position.set(w,1.5,.1),r.add(x)}const i=new e.Mesh(c,n);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),r.add(i);const m=new e.SphereGeometry(.15,8,8),d=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),M=new e.Mesh(m,d);M.position.set(0,-1,.1),r.add(M),this.add(r);let f=.015,p=.8,y=.2;function G(){requestAnimationFrame(G);const w=y+Math.abs(Math.sin(Date.now()*f))*(p-y);M.material.emissiveIntensity=w}G()}}class Te extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),s=new e.CylinderGeometry(.6,.7,.3,8),a=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new e.MeshStandardMaterial({color:9127187,roughness:1}),n=new e.Mesh(t,a),r=new e.Mesh(s,c);r.position.y=3.5,this.add(n,r)}}class Ce extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new e.Mesh(o,t),a=new e.CylinderGeometry(.1,.1,.2,8),c=new e.CylinderGeometry(.05,.05,1,8),n=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let r=-.5;r<=.5;r+=.5){const i=new e.Mesh(a,n);i.position.set(r,1,.1);const m=new e.Mesh(c,n);m.position.y=.5,i.add(m),this.add(i)}this.add(s)}}class Ae extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.1;const a=new e.BoxGeometry(.2,1,.2),c=new e.Mesh(a,t);c.position.set(0,.6,-.2);const n=new e.CylinderGeometry(.1,.1,.4,8),r=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new e.Mesh(n,r);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const m=new e.BoxGeometry(.6,.1,.6),d=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),M=new e.Mesh(m,d);M.position.set(0,.6,0),this.add(s,c,i,M)}}class Ee extends e.Group{constructor(){super();const o=new L,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),a=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new e.Mesh(o,s),n=new e.Mesh(t,a);n.position.set(.3,1.3,0),n.rotation.z=Math.PI/4,this.add(c,n)}}class Ve extends e.Group{constructor(){super();const o=100,t=.05,s=new e.CatmullRomCurve3(Array.from({length:o},(m,d)=>{const M=d*.2;return new e.Vector3(Math.cos(M)*.4,d*t,Math.sin(M)*.4)})),a=new e.TubeGeometry(s,200,.1,8,!1),c=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),n=new e.Mesh(a,c);this.add(n);function r(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),r()}i()}}class Ne extends e.Group{constructor(){super();const o=new e.TorusGeometry(.3,.03,8,16),t=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),s=new e.Mesh(o,t);s.rotation.x=Math.PI/2,s.position.y=.4;const a=new e.CylinderGeometry(.02,.02,.4,8),c=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),n=[];for(let r=0;r<3;r++){const i=r/3*Math.PI*2,m=new e.Mesh(a,c);m.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),n.push(m)}this.add(s,...n)}}class Fe extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new e.Mesh(o,t);s.position.y=.15;const a=new e.CylinderGeometry(.15,.15,2,12,1,!0),c=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),n=new e.Mesh(a,c);n.position.y=1.3;const r=new e.SphereGeometry(.3,16,16),i=new e.Mesh(r,c);i.position.y=2.4,this.add(s,n,i);const m=[];for(let f=0;f<5;f++){const p=new e.LineBasicMaterial({color:10079487}),y=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new e.BufferGeometry().setFromPoints(y),w=new e.Line(G,p);this.add(w),m.push(w)}function d(){m.forEach(f=>{const p=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];f.geometry.setFromPoints(p)})}function M(){requestAnimationFrame(M),d()}M()}}class Le extends e.Group{constructor(o=.2,t=.2,s=3,a=32){super();const c=new P(o,t,s,a),n=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),r=new e.Mesh(c,n);this.add(r)}}class ze extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const s=new e.BoxGeometry(3,.2,1),a=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new e.Mesh(s,a);c.position.y=.5;const n=new P(.1,.1,1,16),r=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let i=0;i<o;i++){const m=new e.Mesh(n,r),d=(i-(o-1)/2)*.8;m.position.set(d,1,0);const M=new P(.099,.099,.5,16,!1),f=t[i%t.length],p=new e.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new e.Mesh(M,p);y.position.set(0,-.25,0),m.add(y),c.add(m)}this.add(c)}}class Ue extends e.Mesh{constructor(){super();const o=new z,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class q extends e.Shape{constructor(o=5,t=.5,s=1){super();const a=Math.PI*2/o,c=a/2,n=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let r=1;r<=o;++r){let i=Math.cos(a*r-n*3)*(t/Math.cos(n)),m=-Math.sin(a*r-n*3)*(t/Math.cos(n)),d=Math.cos(a*r-c)*t,M=-Math.sin(a*r-c)*t;this.quadraticCurveTo(i,m,d,M),i=Math.cos(a*r-n)*(t/Math.cos(n)),m=-Math.sin(a*r-n)*(t/Math.cos(n)),d=Math.cos(a*r)*s,M=-Math.sin(a*r)*s,this.quadraticCurveTo(i,m,d,M)}this.closePath()}}class qe extends e.Mesh{constructor(o=5,t=.5,s=1,a=.25){super();const c=new q(o,t,s),n=new e.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=r}}class O extends e.Shape{constructor(o=5,t=.5,s=1,a=5,c=.25){super();const n=Math.PI*2/o,r=n/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=o;++i)this.lineTo(Math.cos(n*i-r*3)*t,-Math.sin(n*i-r*3)*t),this.lineTo(Math.cos(n*i-r*2)*t,-Math.sin(n*i-r*2)*t),this.lineTo(Math.cos(n*i-r)*s,-Math.sin(n*i-r)*s),this.lineTo(Math.cos(n*i)*s,-Math.sin(n*i)*s);if(this.closePath(),c>0&&a>2){const i=new e.Path,m=Math.PI*2/a;i.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let d=1;d<a;++d)i.lineTo(Math.cos(m*d)*c,-Math.sin(m*d)*c);i.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(i)}}}class Oe extends e.Mesh{constructor(o=5,t=.5,s=1,a=5,c=.25,n=.25){super();const r=new O(o,t,s,a,c),i=new e.ExtrudeGeometry(r,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),m=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=m}}class _ extends e.Shape{constructor(o=1,t=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*o/3),this.bezierCurveTo(-t*.375*o,s*o,-t*o,s*o/3,0,-a*o),this.bezierCurveTo(t*o,s*o/3,t*.375*o,s*o,0,s*o/3)}}class _e extends e.Mesh{constructor(o=1,t=1,s=1,a=10,c=.25){super();const n=new _(o,t,s,a),r=new e.ExtrudeGeometry(n,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class X extends e.Shape{constructor(o=5,t=.5,s=1){super();const a=Math.PI*2/o,c=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=o;++n)this.lineTo(Math.cos(a*n-c)*t,Math.sin(a*n-c)*t),this.lineTo(Math.cos(a*n)*s,Math.sin(a*n)*s);this.closePath()}}class Xe extends e.Mesh{constructor(o=5,t=.5,s=1,a=.25){super();const c=new X(o,t,s),n=new e.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=r}}class Ye extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:n=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:m=1.5,leafColor:d=2263842}={}){super();const M=new U({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:a,trunkColor:c,leafSize:n,leafCount:r,leafDetail:i,leafSpreadRadius:m,leafColor:d}),f=new e.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),p=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=M,this.material=[f,p]}}const A={uniforms:{},vertexShader:`
38
+ `}),s=new e.Mesh(o,t);this.add(s)}}class Ie extends e.Mesh{constructor({width:o=1,height:t=1.5,depth:s=.5,coverThickness:r=.05,pageIndent:m=.05,coverColor:n=9109504,pageColor:a=16777215}={}){super(),this.geometry=new z(o,t,s,r,m),this.material=[new e.MeshStandardMaterial({color:n,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:a,flatShading:!0})]}}class Pe extends e.Mesh{constructor(o=.4,t=1.2,s=.2){super(),this.geometry=new q(o,t,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ke extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,1,5),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.Mesh(o,t);s.position.set(0,.5,0),this.add(s);const r=new e.BoxGeometry(4,3,4),m=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),n=new e.Mesh(r,m);n.position.set(0,2.5,0),this.add(n);const a=new e.ConeGeometry(3.5,2,4),c=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),i=new e.Mesh(a,c);i.rotation.y=Math.PI/4,i.position.set(0,5,0),this.add(i);const d=new e.CylinderGeometry(.2,.2,3.5,16),M=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const k=new e.Mesh(d,M);k.position.set(...S),this.add(k)});const p=new e.Shape;p.moveTo(-1,0),p.lineTo(-1,2),p.absarc(0,2,1,Math.PI,0,!0),p.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},h=new e.ExtrudeGeometry(p,y),w=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),G=new e.Mesh(h,w);G.position.set(0,.5,1.7),this.add(G)}}class Te extends e.Mesh{constructor(o=1.75,t=.75){super(),this.geometry=new U(o,t),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ce extends e.Mesh{constructor(o=.6,t=1,s=.2,r=.6){super(),this.geometry=new O(o,t,s,r),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ae extends e.Mesh{constructor(o=.5,t=.8,s=.15){super(),this.geometry=new D(o,t,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ee extends e.Mesh{constructor({height:o=2.25}={}){super(),this.geometry=new H({height:o}),this.material=new e.MeshStandardMaterial({color:9141627,flatShading:!0})}}class Ve extends e.Mesh{constructor({barHeight:o=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:m=1,radialSegments:n=8}={}){super(),this.geometry=new V({barHeight:o,barRadius:t,spikeHeight:s,spikeRadius:r,spikeScaleZ:m,radialSegments:n}),this.material=new e.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Fe extends e.Mesh{constructor({count:o=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:m=.3,spikeRadius:n=.075,spikeScaleZ:a=1,railHeight:c=.1,railDepth:i=.05,railOffset:d=0}={}){super(),this.geometry=new R({count:o,spacing:t,barHeight:s,barRadius:r,spikeHeight:m,spikeRadius:n,spikeScaleZ:a,railHeight:c,railDepth:i,railOffset:d}),this.material=new e.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Ne extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,.3,3),t=new e.MeshStandardMaterial({color:9132587}),s=new e.Mesh(o,t);s.position.set(0,3.15,0);const r=[];r.push(new e.Vector2(.2,0)),r.push(new e.Vector2(.25,.5)),r.push(new e.Vector2(.15,1.5)),r.push(new e.Vector2(.3,3));const m=new e.LatheGeometry(r,32),n=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(c=>{const i=new e.Mesh(m,n);i.position.set(...c),this.add(i)}),this.add(s)}}class Le extends e.Group{constructor(o=1,t=.2){super(),this.height=o,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const o=new e.CylinderGeometry(this.radius,this.radius,this.height,32),t=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(o,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new e.SphereGeometry(.05,16,16),r=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,r),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class ze extends e.Group{constructor(o=1.3,t=.5){super();const s=new e.CylinderGeometry(t,t,.2,16),r=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new e.Mesh(s,r);m.position.set(0,0,0),this.add(m);const n=new e.CylinderGeometry(t*.9,t*.9,o),a=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new e.Mesh(n,a);c.position.set(0,o/2+.1,0),this.add(c);const i=new e.ConeGeometry(t*1.1,.5,8),d=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new e.Mesh(i,d);M.position.set(0,o+.35,0),this.add(M);const f=new e.TorusGeometry(t*.8,.05,8,16),p=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(f,p);y.position.set(0,o+.85,0),this.add(y);const h=new e.PointLight(16755200,1.5,15);h.position.set(0,o/2+.1,0),h.castShadow=!0,this.add(h)}}class qe extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let r=0;r<5;r++){const m=new e.Mesh(o,t);m.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),m.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),m.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(m);const n=new e.Mesh(o,s);n.scale.set(m.scale.x*.9,m.scale.y*.5,m.scale.z*.9),n.rotation.copy(m.rotation),n.position.copy(m.position),n.position.y+=.3,this.add(n)}}}class Ue extends e.Mesh{constructor(o=1,t=4,s=4){super(),this.geometry=new Y(o,t,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Oe extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const r=new e.Mesh(o,t);r.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),r.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),r.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(r)}}}class De extends e.Group{constructor(){super();const o=new Z,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(o,t);s.rotation.x=-Math.PI/2,this.add(s)}}class He extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),s=new e.CylinderGeometry(.3,.4,.2,8),r=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),m=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),n=new e.MeshStandardMaterial({color:9127187,roughness:1}),a=new e.Mesh(t,r),c=new e.Mesh(t,m),i=new e.Mesh(s,n);c.scale.set(.8,.8,.8),c.position.y=.1,i.position.y=2.5;const d=new e.Group;d.add(a,c,i),this.add(d)}}class Re extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.3,.4,.1,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.05;const r=new e.CylinderGeometry(.1,.1,.7,16),m=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),n=new e.Mesh(r,m);n.position.y=.4;const a=new e.ConeGeometry(.075,.2,16),c=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),i=new e.Mesh(a,c);i.position.y=.8,this.add(s,n,i)}}class Xe extends e.Group{constructor(){super();const o=new e.BoxGeometry(3,4,.1),t=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new e.BoxGeometry(.2,.5,.2),r=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),m=new e.CylinderGeometry(.3,.3,.1,16),n=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),a=new e.Mesh(o,t);for(let w=-1;w<=1;w++){const G=new e.Mesh(s,r);G.position.set(w,1.5,.1),a.add(G)}const c=new e.Mesh(m,n);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),a.add(c);const i=new e.SphereGeometry(.15,8,8),d=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),M=new e.Mesh(i,d);M.position.set(0,-1,.1),a.add(M),this.add(a);let f=.015,p=.8,y=.2;function h(){requestAnimationFrame(h);const w=y+Math.abs(Math.sin(Date.now()*f))*(p-y);M.material.emissiveIntensity=w}h()}}class Ye extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),s=new e.CylinderGeometry(.6,.7,.3,8),r=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),m=new e.MeshStandardMaterial({color:9127187,roughness:1}),n=new e.Mesh(t,r),a=new e.Mesh(s,m);a.position.y=3.5,this.add(n,a)}}class Ze extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new e.Mesh(o,t),r=new e.CylinderGeometry(.1,.1,.2,8),m=new e.CylinderGeometry(.05,.05,1,8),n=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let a=-.5;a<=.5;a+=.5){const c=new e.Mesh(r,n);c.position.set(a,1,.1);const i=new e.Mesh(m,n);i.position.y=.5,c.add(i),this.add(c)}this.add(s)}}class _e extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.1;const r=new e.BoxGeometry(.2,1,.2),m=new e.Mesh(r,t);m.position.set(0,.6,-.2);const n=new e.CylinderGeometry(.1,.1,.4,8),a=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new e.Mesh(n,a);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const i=new e.BoxGeometry(.6,.1,.6),d=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),M=new e.Mesh(i,d);M.position.set(0,.6,0),this.add(s,m,c,M)}}class Qe extends e.Group{constructor(){super();const o=new _,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),r=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),m=new e.Mesh(o,s),n=new e.Mesh(t,r);n.position.set(.3,1.3,0),n.rotation.z=Math.PI/4,this.add(m,n)}}class je extends e.Group{constructor(){super();const o=100,t=.05,s=new e.CatmullRomCurve3(Array.from({length:o},(i,d)=>{const M=d*.2;return new e.Vector3(Math.cos(M)*.4,d*t,Math.sin(M)*.4)})),r=new e.TubeGeometry(s,200,.1,8,!1),m=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),n=new e.Mesh(r,m);this.add(n);function a(){m.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function c(){requestAnimationFrame(c),a()}c()}}class Ke extends e.Group{constructor(){super();const o=new e.TorusGeometry(.3,.03,8,16),t=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),s=new e.Mesh(o,t);s.rotation.x=Math.PI/2,s.position.y=.4;const r=new e.CylinderGeometry(.02,.02,.4,8),m=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),n=[];for(let a=0;a<3;a++){const c=a/3*Math.PI*2,i=new e.Mesh(r,m);i.position.set(Math.cos(c)*.25,.2,Math.sin(c)*.25),n.push(i)}this.add(s,...n)}}class Je extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new e.Mesh(o,t);s.position.y=.15;const r=new e.CylinderGeometry(.15,.15,2,12,1,!0),m=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),n=new e.Mesh(r,m);n.position.y=1.3;const a=new e.SphereGeometry(.3,16,16),c=new e.Mesh(a,m);c.position.y=2.4,this.add(s,n,c);const i=[];for(let f=0;f<5;f++){const p=new e.LineBasicMaterial({color:10079487}),y=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],h=new e.BufferGeometry().setFromPoints(y),w=new e.Line(h,p);this.add(w),i.push(w)}function d(){i.forEach(f=>{const p=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];f.geometry.setFromPoints(p)})}function M(){requestAnimationFrame(M),d()}M()}}class $e extends e.Group{constructor(o=.2,t=.2,s=3,r=32){super();const m=new T(o,t,s,r),n=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),a=new e.Mesh(m,n);this.add(a)}}class We extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const s=new e.BoxGeometry(3,.2,1),r=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),m=new e.Mesh(s,r);m.position.y=.5;const n=new T(.1,.1,1,16),a=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let c=0;c<o;c++){const i=new e.Mesh(n,a),d=(c-(o-1)/2)*.8;i.position.set(d,1,0);const M=new T(.099,.099,.5,16,!1),f=t[c%t.length],p=new e.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new e.Mesh(M,p);y.position.set(0,-.25,0),i.add(y),m.add(i)}this.add(m)}}class eo extends e.Mesh{constructor(){super();const o=new Q,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class W extends e.Shape{constructor(o=5,t=.5,s=1){super();const r=Math.PI*2/o,m=r/2,n=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let a=1;a<=o;++a){let c=Math.cos(r*a-n*3)*(t/Math.cos(n)),i=-Math.sin(r*a-n*3)*(t/Math.cos(n)),d=Math.cos(r*a-m)*t,M=-Math.sin(r*a-m)*t;this.quadraticCurveTo(c,i,d,M),c=Math.cos(r*a-n)*(t/Math.cos(n)),i=-Math.sin(r*a-n)*(t/Math.cos(n)),d=Math.cos(r*a)*s,M=-Math.sin(r*a)*s,this.quadraticCurveTo(c,i,d,M)}this.closePath()}}class oo extends e.Mesh{constructor(o=5,t=.5,s=1,r=.25){super();const m=new W(o,t,s),n=new e.ExtrudeGeometry(m,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class ee extends e.Shape{constructor(o=5,t=.5,s=1,r=5,m=.25){super();const n=Math.PI*2/o,a=n/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=o;++c)this.lineTo(Math.cos(n*c-a*3)*t,-Math.sin(n*c-a*3)*t),this.lineTo(Math.cos(n*c-a*2)*t,-Math.sin(n*c-a*2)*t),this.lineTo(Math.cos(n*c-a)*s,-Math.sin(n*c-a)*s),this.lineTo(Math.cos(n*c)*s,-Math.sin(n*c)*s);if(this.closePath(),m>0&&r>2){const c=new e.Path,i=Math.PI*2/r;c.moveTo(Math.cos(0)*m,-Math.sin(0)*m);for(let d=1;d<r;++d)c.lineTo(Math.cos(i*d)*m,-Math.sin(i*d)*m);c.lineTo(Math.cos(0)*m,-Math.sin(0)*m),this.holes.push(c)}}}class to extends e.Mesh{constructor(o=5,t=.5,s=1,r=5,m=.25,n=.25){super();const a=new ee(o,t,s,r,m),c=new e.ExtrudeGeometry(a,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});c.center(),this.geometry=c,this.material=i}}class oe extends e.Shape{constructor(o=1,t=2.1,s=1.4,r=1.6){super(),this.moveTo(0,s*o/3),this.bezierCurveTo(-t*.375*o,s*o,-t*o,s*o/3,0,-r*o),this.bezierCurveTo(t*o,s*o/3,t*.375*o,s*o,0,s*o/3)}}class so extends e.Mesh{constructor(o=1,t=1,s=1,r=10,m=.25){super();const n=new oe(o,t,s,r),a=new e.ExtrudeGeometry(n,{depth:m,bevelEnabled:m>0,bevelThickness:0,bevelSize:0}),c=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=c}}class te extends e.Shape{constructor(o=5,t=.5,s=1){super();const r=Math.PI*2/o,m=r/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=o;++n)this.lineTo(Math.cos(r*n-m)*t,Math.sin(r*n-m)*t),this.lineTo(Math.cos(r*n)*s,Math.sin(r*n)*s);this.closePath()}}class no extends e.Mesh{constructor(o=5,t=.5,s=1,r=.25){super();const m=new te(o,t,s),n=new e.ExtrudeGeometry(m,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class ao extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,trunkColor:m=9127187,leafSize:n=.8,leafCount:a=6,leafDetail:c=0,leafSpreadRadius:i=1.5,leafColor:d=2263842}={}){super();const M=new $({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:r,trunkColor:m,leafSize:n,leafCount:a,leafDetail:c,leafSpreadRadius:i,leafColor:d}),f=new e.MeshStandardMaterial({color:m,roughness:.9,metalness:0,flatShading:!0}),p=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=M,this.material=[f,p]}}class ro extends e.Mesh{constructor({radius:o=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:m=0,phiLength:n=Math.PI*2}={}){super(),this.geometry=new j({radius:o,height:t,widthSegments:s,heightSegments:r,phiStart:m,phiLength:n}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}class co extends e.Mesh{constructor({radius:o=F(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:m=Math.PI*2,thetaLength:n=Math.PI/10}={}){super(),this.geometry=new J({radius:o,widthSegments:t,heightSegments:s,phiStart:r,phiLength:m,thetaLength:n}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}function io(l,{time:o=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){l.onBeforeCompile=r=>{r.uniforms.time={value:o},r.uniforms.waveFrequency={value:t},r.uniforms.waveAmplitude={value:s},r.vertexShader=`
39
+ uniform float time;
40
+ uniform float waveFrequency;
41
+ uniform float waveAmplitude;
42
+
43
+ vec3 waterDisplacement(vec3 position, vec3 normal) {
44
+ vec3 displaced = position;
45
+
46
+ // Displace along the normal direction instead of local y-axis
47
+ displaced += normal * (sin(position.x * waveFrequency + time) * waveAmplitude);
48
+ displaced += normal * (cos(position.z * waveFrequency + time) * waveAmplitude);
49
+
50
+ return displaced;
51
+ }
52
+ `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
53
+ vec3 transformed = waterDisplacement(position, normal);
54
+ `),l.userData.shader=r}}function lo(l,o){l.userData.shader&&(l.userData.shader.uniforms.time.value+=o)}function mo(l,{time:o=0,intensity:t=1,direction:s=g.XYZ,scale:r=10}={}){l.onBeforeCompile=m=>{m.uniforms.time={value:o},m.uniforms.direction={value:s},m.uniforms.intensity={value:t},m.uniforms.scale={value:r},m.vertexShader=`
55
+ uniform float time;
56
+ uniform vec3 direction;
57
+ uniform float intensity;
58
+ uniform float scale;
59
+
60
+ float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
61
+ vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
62
+ vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
63
+
64
+ float noise(vec3 p) {
65
+ vec3 a = floor(p);
66
+ vec3 d = p - a;
67
+ d = d * d * (3.0 - 2.0 * d);
68
+
69
+ vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
70
+ vec4 k1 = perm(b.xyxy);
71
+ vec4 k2 = perm(k1.xyxy + b.zzww);
72
+
73
+ vec4 c = k2 + a.zzzz;
74
+ vec4 k3 = perm(c);
75
+ vec4 k4 = perm(c + 1.0);
76
+
77
+ vec4 o1 = fract(k3 * (1.0 / 41.0));
78
+ vec4 o2 = fract(k4 * (1.0 / 41.0));
79
+
80
+ vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
81
+ vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
82
+
83
+ return o4.y * d.y + o4.x * (1.0 - d.y);
84
+ }
85
+ `+m.vertexShader,m.vertexShader=m.vertexShader.replace("#include <begin_vertex>",`
86
+ vec3 transformed = vec3(position);
87
+ float n = noise(transformed * scale + time);
88
+ transformed += normalize(direction) * n * intensity;
89
+ vec3 transformedNormal = normal;
90
+ `),l.userData.shader=m}}function uo(l,o){l.userData.shader&&(l.userData.shader.uniforms.time.value+=o)}const N={uniforms:{},vertexShader:`
39
91
  varying vec3 vPosition;
40
92
  void main() {
41
93
  vPosition = position;
@@ -49,7 +101,7 @@
49
101
  vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
50
102
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
51
103
  }
52
- `},Y={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
104
+ `},se={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
53
105
  varying vec2 vUv;
54
106
  void main() {
55
107
  vUv = uv;
@@ -63,7 +115,7 @@
63
115
  vec4 texel = texture2D(tDiffuse, vUv);
64
116
  gl_FragColor = opacity * texel;
65
117
  }
66
- `},k={uniforms:{topColor:{value:new e.Color(51)},bottomColor:{value:new e.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
118
+ `},C={uniforms:{topColor:{value:new e.Color(51)},bottomColor:{value:new e.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
67
119
  varying vec3 vWorldPosition;
68
120
  void main() {
69
121
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -80,41 +132,5 @@
80
132
  float h = normalize(vWorldPosition + offset).y;
81
133
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
82
134
  }
83
- `};function Re(l,{time:o=0,intensity:t=1,direction:s=g.XYZ,scale:a=10}={}){l.onBeforeCompile=c=>{c.uniforms.time={value:o},c.uniforms.direction={value:s},c.uniforms.intensity={value:t},c.uniforms.scale={value:a},c.vertexShader=`
84
- uniform float time;
85
- uniform vec3 direction;
86
- uniform float intensity;
87
- uniform float scale;
88
-
89
- float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
90
- vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
91
- vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
92
-
93
- float noise(vec3 p) {
94
- vec3 a = floor(p);
95
- vec3 d = p - a;
96
- d = d * d * (3.0 - 2.0 * d);
97
-
98
- vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
99
- vec4 k1 = perm(b.xyxy);
100
- vec4 k2 = perm(k1.xyxy + b.zzww);
101
-
102
- vec4 c = k2 + a.zzzz;
103
- vec4 k3 = perm(c);
104
- vec4 k4 = perm(c + 1.0);
105
-
106
- vec4 o1 = fract(k3 * (1.0 / 41.0));
107
- vec4 o2 = fract(k4 * (1.0 / 41.0));
108
-
109
- vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
110
- vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
111
-
112
- return o4.y * d.y + o4.x * (1.0 - d.y);
113
- }
114
- `+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
115
- vec3 transformed = vec3(position);
116
- float n = noise(transformed * scale + time);
117
- transformed += normalize(direction) * n * intensity;
118
- vec3 transformedNormal = normal;
119
- `),l.userData.shader=c}}function Ze(l,o){l.userData.shader&&(l.userData.shader.uniforms.time.value+=o)}class De extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,side:e.BackSide})}}class He extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:k.vertexShader,fragmentShader:k.fragmentShader,uniforms:k.uniforms,side:e.BackSide})}}class je extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,s=10,a=2,c=.005,n=.8){super();const r=new D.Sky;r.scale.setScalar(45e4),this.add(r);const i=r.material.uniforms;i.turbidity.value=s,i.rayleigh.value=a,i.mieCoefficient.value=c,i.mieDirectionalG.value=n,this.skyUniforms=i,this.sunPosition(o,t)}sunPosition(o,t){const s=new e.Vector3,a=this.skyUniforms;s.setFromSphericalCoords(1,o,t),a.sunPosition.value.copy(s)}}const Qe=l=>{const o=new Uint8Array(4*l*l);for(let s=0;s<l*l;s++){const a=s*4,c=(s%l^Math.floor(s/l))&1?255:0;o[a]=c,o[a+1]=c,o[a+2]=c,o[a+3]=255}const t=new e.DataTexture(o,l,l,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};class Ke{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(s=>s.dispose()):t.material.dispose())})}static fadeBetween(o,t,s,a,c=1){const n=new H.EffectComposer(o),r=new E.RenderPass(s,t);n.addPass(r);const i=new j.ShaderPass(Y);i.uniforms.opacity.value=1,n.addPass(i);let m=null;function d(f){m||(m=f);const y=(f-m)/1e3/c;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(n.render(),requestAnimationFrame(d)):(n.passes[0]=new E.RenderPass(a,t),m=null,requestAnimationFrame(M))}function M(f){m||(m=f);const y=(f-m)/1e3/c;i.uniforms.opacity.value=Math.min(y,1),y<1&&(n.render(),requestAnimationFrame(M))}requestAnimationFrame(d)}}u.Beaker=be,u.BeakerGeometry=F,u.BifurcatedStaircaseGeometry=se,u.BoneGeometry=ye,u.Book=Be,u.Bottle=Pe,u.Bubbling=te,u.BunsenBurner=ke,u.Burst=qe,u.BurstShape=q,u.Candle=Se,u.CrossHeadstoneGeometry=ie,u.DaySkybox=De,u.Desk=Ge,u.DioramaGeometry=ne,u.Direction=g,u.Easing=oe,u.ElectricPanel=Ie,u.Falloff=B,u.FenceColumn=ue,u.Flask=Te,u.Gear=Oe,u.GearShape=O,u.Heart=_e,u.HeartShape=_,u.LShapedStaircaseGeometry=ae,u.Lantern=xe,u.LeverPanel=Ce,u.Mausoleum=we,u.Microscope=Ae,u.Moon=pe,u.MortarAndPestle=Ee,u.MortarGeometry=L,u.MossyRocks=he,u.NightSkybox=He,u.ObeliskHeadstoneGeometry=le,u.Rock=ve,u.RockGeometry=N,u.Rocks=ge,u.RoundedHeadstoneGeometry=me,u.SceneUtils=Ke,u.SimpleLeafGeometry=fe,u.SpiralStaircaseGeometry=re,u.SpiralTube=Ve,u.SquareHeadstoneGeometry=de,u.StaircaseGeometry=ce,u.Stand=Ne,u.Star=Xe,u.StarShape=X,u.TeslaCoil=Fe,u.TestTube=Le,u.TestTubeGeometry=P,u.TestTubeRack=ze,u.Tree=Ye,u.TreeGeometry=U,u.TwilightSkybox=je,u.WineBottle=Ue,u.WineBottleGeometry=z,u.WroughtIronBarGeometry=Me,u.addNoiseDisplacement=Re,u.checkerboardTexture=Qe,u.daySkyShader=A,u.displacementBrush=Q,u.fadeShader=Y,u.flattenBrush=K,u.nightSkyShader=k,u.noiseBrush=J,u.randomTransformVertices=V,u.smoothBrush=$,u.spikeBrush=W,u.twistBrush=ee,u.updateMaterialTime=Ze,Object.defineProperty(u,Symbol.toStringTag,{value:"Module"})});
135
+ `};class Mo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:N.vertexShader,fragmentShader:N.fragmentShader,side:e.BackSide})}}class fo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:C.vertexShader,fragmentShader:C.fragmentShader,uniforms:C.uniforms,side:e.BackSide})}}class yo extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,s=10,r=2,m=.005,n=.8){super();const a=new ae.Sky;a.scale.setScalar(45e4),this.add(a);const c=a.material.uniforms;c.turbidity.value=s,c.rayleigh.value=r,c.mieCoefficient.value=m,c.mieDirectionalG.value=n,this.skyUniforms=c,this.sunPosition(o,t)}sunPosition(o,t){const s=new e.Vector3,r=this.skyUniforms;s.setFromSphericalCoords(1,o,t),r.sunPosition.value.copy(s)}}const po=l=>{const o=new Uint8Array(4*l*l);for(let s=0;s<l*l;s++){const r=s*4,m=(s%l^Math.floor(s/l))&1?255:0;o[r]=m,o[r+1]=m,o[r+2]=m,o[r+3]=255}const t=new e.DataTexture(o,l,l,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};function wo(l){const t=new e.Box3().setFromObject(l).getCenter(new e.Vector3);l.translateX(-t.x),l.translateY(-t.y),l.translateZ(-t.z),l.updateMatrixWorld(!0)}function ho(l){l.geometry.computeBoundingBox();const t=l.geometry.boundingBox.getCenter(new e.Vector3);l.geometry.translate(-t.x,-t.y,-t.z)}class Go{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(s=>s.dispose()):t.material.dispose())})}static fadeBetween(o,t,s,r,m=1){const n=new re.EffectComposer(o),a=new L.RenderPass(s,t);n.addPass(a);const c=new ce.ShaderPass(se);c.uniforms.opacity.value=1,n.addPass(c);let i=null;function d(f){i||(i=f);const y=(f-i)/1e3/m;c.uniforms.opacity.value=Math.max(1-y,0),y<1?(n.render(),requestAnimationFrame(d)):(n.passes[0]=new L.RenderPass(r,t),i=null,requestAnimationFrame(M))}function M(f){i||(i=f);const y=(f-i)/1e3/m;c.uniforms.opacity.value=Math.min(y,1),y<1&&(n.render(),requestAnimationFrame(M))}requestAnimationFrame(d)}}u.Beaker=De,u.BeakerGeometry=Z,u.BifurcatedStaircaseGeometry=pe,u.BoneGeometry=ve,u.Book=Ie,u.BookGeometry=z,u.Bottle=He,u.Bubbling=ye,u.BunsenBurner=Re,u.Burst=oo,u.BurstShape=W,u.Candle=Le,u.CrossHeadstone=Pe,u.CrossHeadstoneGeometry=q,u.DaySkybox=Mo,u.Desk=Ne,u.DioramaGeometry=we,u.Direction=g,u.Easing=fe,u.ElectricPanel=Xe,u.Falloff=P,u.FenceColumn=Ee,u.FenceColumnGeometry=H,u.Flask=Ye,u.Gear=to,u.GearShape=ee,u.Heart=so,u.HeartShape=oe,u.Hill=ro,u.HillGeometry=j,u.LShapedStaircaseGeometry=he,u.Lantern=ze,u.LeverPanel=Ze,u.Mausoleum=ke,u.Microscope=_e,u.Moon=Be,u.MortarAndPestle=Qe,u.MortarGeometry=_,u.MossyRocks=qe,u.Mound=co,u.MoundGeometry=J,u.NightSkybox=fo,u.ObeliskHeadstone=Te,u.ObeliskHeadstoneGeometry=U,u.Rock=Ue,u.RockGeometry=Y,u.Rocks=Oe,u.RoundedHeadstone=Ce,u.RoundedHeadstoneGeometry=O,u.SceneUtils=Go,u.SimpleLeafGeometry=xe,u.SpiralStaircaseGeometry=Ge,u.SpiralTube=je,u.SquareHeadstone=Ae,u.SquareHeadstoneGeometry=D,u.StaircaseGeometry=Se,u.Stand=Ke,u.Star=no,u.StarShape=te,u.TeslaCoil=Je,u.TestTube=$e,u.TestTubeGeometry=T,u.TestTubeRack=We,u.Tree=ao,u.TreeGeometry=$,u.TwilightSkybox=yo,u.WineBottle=eo,u.WineBottleGeometry=Q,u.WroughtIronBar=Ve,u.WroughtIronBarGeometry=V,u.WroughtIronFence=Fe,u.WroughtIronFenceGeometry=R,u.addNoiseDisplacement=mo,u.addWaterDisplacement=io,u.calculateSphereCapHeight=K,u.calculateSphereCapWidth=be,u.centerMesh=wo,u.centerMeshGeometry=ho,u.checkerboardTexture=po,u.daySkyShader=N,u.displacementBrush=ie,u.fadeShader=se,u.flattenBrush=le,u.nightSkyShader=C,u.noiseBrush=me,u.radiusForSphereCapHeight=ge,u.radiusForSphereCapWidth=F,u.randomTransformVertices=X,u.smoothBrush=ue,u.spikeBrush=de,u.twistBrush=Me,u.updateNoiseDisplacementTime=uo,u.updateWaterDisplacementTime=lo,Object.defineProperty(u,Symbol.toStringTag,{value:"Module"})});
120
136
  //# sourceMappingURL=index.umd.js.map