three-low-poly 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
1
- var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(0,1,0),DOWN:new o.Vector3(0,-1,0),LEFT:new o.Vector3(-1,0,0),RIGHT:new o.Vector3(1,0,0),FORWARD:new o.Vector3(0,0,1),BACKWARD:new o.Vector3(0,0,-1),X:new o.Vector3(1,0,0),Y:new o.Vector3(0,1,0),Z:new o.Vector3(0,0,1),XY:new o.Vector3(1,1,0).normalize(),XZ:new o.Vector3(1,0,1).normalize(),YZ:new o.Vector3(0,1,1).normalize(),XYZ:new o.Vector3(1,1,1).normalize()},B={LINEAR:(l,e)=>1-l/e,QUADRATIC:(l,e)=>Math.pow(1-l/e,2),SQUARE_ROOT:(l,e)=>Math.pow(1-l/e,.5),LOGARITHMIC:(l,e)=>Math.log(1+(e-l))/Math.log(1+e),SINE:(l,e)=>Math.cos(l/e*Math.PI/2),EXPONENTIAL:(l,e)=>Math.exp(-l/e),CUBIC:(l,e)=>Math.pow(1-l/e,3),GAUSSIAN:(l,e)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(e/3,2))),INVERSE:(l,e)=>e/(e+l),SMOOTHSTEP:(l,e)=>{const t=Math.max(0,Math.min(1,1-l/e));return t*t*(3-2*t)}},K=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const u=c(m,t)*n;i.add(a.clone().multiplyScalar(u)),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},J=(l,e,t,n,a,c=g.UP,s=B.LINEAR)=>{const r=l.attributes.position;for(let i=0;i<r.count;i++){const m=new o.Vector3;m.fromBufferAttribute(r,i);const d=m.distanceTo(e);if(d<t){const M=s(d,t)*a,w=m.dot(c.normalize()),y=n-w;m.add(c.clone().multiplyScalar(y*M)),r.setXYZ(i,m.x,m.y,m.z)}}r.needsUpdate=!0},$=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const d=c(m,t),u=n*d,M=a.clone().normalize();M.x!==0&&(i.x+=o.MathUtils.randFloatSpread(u)*M.x),M.y!==0&&(i.y+=o.MathUtils.randFloatSpread(u)*M.y),M.z!==0&&(i.z+=o.MathUtils.randFloatSpread(u)*M.z),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},j=(l,e,t,n)=>{const a=l.attributes.position,c=new o.Vector3;for(let s=0;s<a.count;s++){const r=new o.Vector3;if(r.fromBufferAttribute(a,s),r.distanceTo(e)<t){let m=new o.Vector3,d=0;for(let u=0;u<a.count;u++)c.fromBufferAttribute(a,u),c.distanceTo(r)<t&&(m.add(c),d++);d>0&&(m.divideScalar(d),r.lerp(m,n),a.setXYZ(s,r.x,r.y,r.z))}}a.needsUpdate=!0},W=(l,e,t,n,a=!1,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const u=c(m,t)*n*(a?-1:1),M=i.clone().sub(e).normalize();i.add(M.multiplyScalar(u)),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},oo=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position,r=new o.Quaternion;for(let i=0;i<s.count;i++){const m=new o.Vector3;m.fromBufferAttribute(s,i);const d=m.distanceTo(e);if(d<t){const M=c(d,t)*n;r.setFromAxisAngle(a,M),m.sub(e).applyQuaternion(r).add(e),s.setXYZ(i,m.x,m.y,m.z)}}s.needsUpdate=!0},eo={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class to extends o.Group{constructor(){super();const e=[],t=20,n=new o.SphereGeometry(.1,6,6),a=new o.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<t;r++){const i=new o.Mesh(n,a);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),e.push(i),this.add(i)}function c(){e.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function s(){requestAnimationFrame(s),c()}s()}}class no extends o.BufferGeometry{constructor(e=2,t=.3,n=.6,a=5,c=5,s=Math.PI/4){super();const r=[],i=[];for(let w=0;w<a;w++){const y=w*t,G=y+t,p=w*n,x=p+n;r.push(-e/2,y,p,e/2,y,p,e/2,G,p,-e/2,G,p,-e/2,G,p,e/2,G,p,e/2,G,x,-e/2,G,x);const S=w*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const m=a*t,d=a*n,u=e*2;r.push(-u/2,m,d,u/2,m,d,u/2,m,d+n,-u/2,m,d+n);const M=a*8;i.push(M,M+1,M+2,M,M+2,M+3);for(let w=0;w<2;w++){const y=w===0?1:-1;for(let G=0;G<c;G++){const p=m+G*t,x=p+t,S=y*(u/4),I=d+n,Z=G*n*Math.cos(s),jo=G*n*Math.sin(s),T=S+y*Z-e/2*Math.cos(s),C=S+y*Z+e/2*Math.cos(s),b=I+jo,Wo=T+y*n*Math.cos(s),oe=C+y*n*Math.cos(s),R=b+n*Math.sin(s);r.push(T,p,b,C,p,b,C,x,b,T,x,b,T,x,b,C,x,b,oe,x,R,Wo,x,R);const h=M+4+w*c*8+G*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class so extends o.BufferGeometry{constructor(e=5,t=3,n=5,a=.2){super();const c=[-e/2,0,-n/2,e/2,0,-n/2,e/2,0,n/2,-e/2,0,n/2,-e/2,0,-n/2,e/2,0,-n/2,e/2,t,-n/2,-e/2,t,-n/2,-e/2,0,-n/2,-e/2,0,n/2,-e/2,t,n/2,-e/2,t,-n/2],s=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(s),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ao extends o.BufferGeometry{constructor(e=2,t=.3,n=.5,a=5,c=2){super();const s=[],r=[];for(let u=0;u<a;u++){const M=u*t,w=M+t,y=u*n,G=y+n;s.push(-e/2,M,y,e/2,M,y,e/2,w,y,-e/2,w,y,-e/2,w,y,e/2,w,y,e/2,w,G,-e/2,w,G);const p=u*8;r.push(p,p+1,p+2,p,p+2,p+3),r.push(p+4,p+5,p+6,p+4,p+6,p+7)}const i=a*t,m=a*n;s.push(-e/2,i,m,e/2,i,m,e/2,i,m+c,-e/2,i,m+c);const d=a*8;r.push(d,d+1,d+2,d,d+2,d+3);for(let u=0;u<a;u++){const M=i+u*t,w=M+t,y=-e/2-u*n,G=y-n;s.push(y,M,m+c,y,M,m+c-e,y,w,m+c-e,y,w,m+c,y,w,m+c,y,w,m+c-e,G,w,m+c-e,G,w,m+c);const p=d+4+u*8;r.push(p,p+1,p+2,p,p+2,p+3),r.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(r),this.setAttribute("position",new o.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class ro extends o.BufferGeometry{constructor(e=1,t=.4,n=.2,a=20,c=2,s=Math.PI/8){super();const r=[],i=[];let m=0;for(let d=0;d<a;d++){const u=c*Math.cos(m),M=c*Math.sin(m),w=d*n,y=w+n;r.push(u-e/2*Math.cos(m),w,M-e/2*Math.sin(m),u+e/2*Math.cos(m),w,M+e/2*Math.sin(m),u+e/2*Math.cos(m),y,M+e/2*Math.sin(m),u-e/2*Math.cos(m),y,M-e/2*Math.sin(m)),r.push(u-e/2*Math.cos(m),y,M-e/2*Math.sin(m),u+e/2*Math.cos(m),y,M+e/2*Math.sin(m),u+e/2*Math.cos(m)-t*Math.sin(m),y,M+e/2*Math.sin(m)+t*Math.cos(m),u-e/2*Math.cos(m)-t*Math.sin(m),y,M-e/2*Math.sin(m)+t*Math.cos(m));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),m+=s}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class co extends o.BufferGeometry{constructor(e=2,t=.3,n=.5,a=10){super();const c=[],s=[];for(let r=0;r<a;r++){const i=r*t,m=i+t,d=r*n,u=d+n;c.push(-e/2,i,d,e/2,i,d,e/2,m,d,-e/2,m,d,-e/2,m,d,e/2,m,d,e/2,m,u,-e/2,m,u);const M=r*8;s.push(M,M+1,M+2,M,M+2,M+3),s.push(M+4,M+6,M+5,M+4,M+7,M+6)}this.setIndex(s),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class io extends o.BufferGeometry{constructor(e=.4,t=1.2,n=.2){super();const a=t*.6,c=new o.BoxGeometry(e/2,a,n);c.translate(0,a/2,0);const s=e*1.5,r=new o.BoxGeometry(s,e/4,n);r.translate(0,a*.75,0),this.copy(v.mergeGeometries([c,r],!1))}}class lo extends o.BufferGeometry{constructor(e=1.75,t=.75){super();const n=e*.05,a=e*.15,c=e*.15,s=e*.75;let r=0;const i=new o.BoxGeometry(t,n,t);i.translate(0,r+n/2,0),r+=n;const m=new o.BoxGeometry(t*.8,a,t*.8);m.translate(0,r+a/2,0),r+=a;const d=new o.BoxGeometry(t*.6,c,t*.6);d.translate(0,r+c/2,0),r+=c;const u=new o.BoxGeometry(t*.4,s,t*.4);u.translate(0,r+s/2,0),r+=s;const M=new o.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);M.translate(0,r+.05,0),this.copy(v.mergeGeometries([i,m,d,u,M],!1))}}class mo extends o.BufferGeometry{constructor(e=.6,t=1,n=.2){super();const a=t*.7,c=new o.BoxGeometry(e,a,n);c.translate(0,a/2,0);const s=t-a,r=new o.CylinderGeometry(e/2,e/2,n,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,a+s/2-n/2-.05,0),this.copy(v.mergeGeometries([c,r],!1))}}class uo extends o.BufferGeometry{constructor(e=.5,t=.8,n=.15){super();const a=new o.BoxGeometry(e,t,n);a.translate(0,t/2,0),this.copy(a)}}class Mo extends o.BufferGeometry{constructor(e=2.25){super();const t=new o.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const n=new o.BoxGeometry(1,e,1);n.translate(0,.5+e/2,0);const a=new o.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(v.mergeGeometries([t,n,a],!1))}}class fo extends o.BufferGeometry{constructor(e=2,t=.05,n=.3){super();const a=new o.CylinderGeometry(t,t,e,8);a.translate(0,e/2,0);const c=new o.ConeGeometry(t*1.5,n,8);c.translate(0,e+n/2,0),this.copy(v.mergeGeometries([a,c],!1))}}class yo extends o.BufferGeometry{constructor(e=.1){super();const t=[],n=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let s=0;s<a.length;s++){const[r,i]=a[s];t.push(r*e,i*e,0)}for(let s=1;s<a.length-1;s++)n.push(0,s,s+1);n.push(0,a.length-1,1);const c=new o.Float32BufferAttribute(t,3);this.setAttribute("position",c),this.setIndex(n),this.computeVertexNormals()}}function V(l,e=g.XYZ,t=.5,n=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=v.mergeVertices(l),l.computeVertexNormals();const a=l.getAttribute("position");for(let c=0;c<a.count;c++){const s=new o.Vector3().fromBufferAttribute(a,c),r=Math.random()*(n-t)+t,i=e.clone().multiplyScalar(r);s.add(i),a.setXYZ(c,s.x,s.y,s.z)}return a.needsUpdate=!0,l.computeVertexNormals(),l}class N extends o.BufferGeometry{constructor(e=1,t=4,n=4){super();const a=new o.SphereGeometry(e,t,n);this.copy(V(a,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class wo extends o.BufferGeometry{constructor(e=.1,t=.1,n=.4,a=8){super();const c=new o.CylinderGeometry(e*.6,t*.6,n,a);c.translate(0,0,0);const s=new o.SphereGeometry(e,a,a),r=s.clone(),i=s.clone(),m=s.clone(),d=s.clone();r.translate(0,n/2+e*.6,-e*.6),i.translate(0,n/2+e*.6,e*.6),m.translate(0,-n/2-t*.6,-t*.6),d.translate(0,-n/2-t*.6,t*.6),this.copy(v.mergeGeometries([c,r,i,m,d],!1))}}class F extends o.BufferGeometry{constructor(){super();const e=new o.SphereGeometry(1,16,16),t=new o.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(v.mergeGeometries([e,t],!1))}}class L extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],t=new o.LatheGeometry(e,12),n=new o.CircleGeometry(1,12);n.rotateX(-Math.PI/2),n.translate(0,0,0),this.copy(v.mergeGeometries([t,n],!1))}}class k extends o.BufferGeometry{constructor(e=.2,t=.2,n=3,a=32,c=!0){super();const s=new o.CylinderGeometry(e,t,n,a,1,c),r=new o.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(n/2),0),this.copy(v.mergeGeometries([s,r],!1))}}class z extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:n=3,neckHeight:a=1,segments:c=16}={}){super();const s=n-a,r=new o.CylinderGeometry(e,e,s,c);r.translate(0,s/2,0);const i=.3,m=new o.CylinderGeometry(t,e,i,c);m.translate(0,s+i/2,0);const d=new o.CylinderGeometry(t,t,a,c);d.translate(0,s+i+a/2,0),this.copy(v.mergeGeometries([r,m,d],!1))}}class U extends o.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:s=6,leafDetail:r=0,leafSpreadRadius:i=1.5}={}){super();const m=new o.CylinderGeometry(e,t,n,a);m.translate(0,n/2,0);const d=[];for(let u=0;u<s;u++){const M=new o.DodecahedronGeometry(c,r);M.translate((Math.random()-.5)*i,(Math.random()-.5)*c+n,(Math.random()-.5)*i),d.push(M)}this.copy(v.mergeGeometries([m.toNonIndexed(),v.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class po extends o.Group{constructor(){super();const e=new o.SphereGeometry(5,32,32),t=new o.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
1
+ var ThreeLowPoly=function(u,e,x,ae,re,L,ce){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},P={LINEAR:(l,o)=>1-l/o,QUADRATIC:(l,o)=>Math.pow(1-l/o,2),SQUARE_ROOT:(l,o)=>Math.pow(1-l/o,.5),LOGARITHMIC:(l,o)=>Math.log(1+(o-l))/Math.log(1+o),SINE:(l,o)=>Math.cos(l/o*Math.PI/2),EXPONENTIAL:(l,o)=>Math.exp(-l/o),CUBIC:(l,o)=>Math.pow(1-l/o,3),GAUSSIAN:(l,o)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(o/3,2))),INVERSE:(l,o)=>o/(o+l),SMOOTHSTEP:(l,o)=>{const t=Math.max(0,Math.min(1,1-l/o));return t*t*(3-2*t)}},ie=(l,o,t,n,r=g.UP,m=P.LINEAR)=>{const s=l.attributes.position;for(let a=0;a<s.count;a++){const c=new e.Vector3;c.fromBufferAttribute(s,a);const i=c.distanceTo(o);if(i<t){const M=m(i,t)*n;c.add(r.clone().multiplyScalar(M)),s.setXYZ(a,c.x,c.y,c.z)}}s.needsUpdate=!0},le=(l,o,t,n,r,m=g.UP,s=P.LINEAR)=>{const a=l.attributes.position;for(let c=0;c<a.count;c++){const i=new e.Vector3;i.fromBufferAttribute(a,c);const d=i.distanceTo(o);if(d<t){const y=s(d,t)*r,w=i.dot(m.normalize()),f=n-w;i.add(m.clone().multiplyScalar(f*y)),a.setXYZ(c,i.x,i.y,i.z)}}a.needsUpdate=!0},me=(l,o,t,n,r=g.UP,m=P.LINEAR)=>{const s=l.attributes.position;for(let a=0;a<s.count;a++){const c=new e.Vector3;c.fromBufferAttribute(s,a);const i=c.distanceTo(o);if(i<t){const d=m(i,t),M=n*d,y=r.clone().normalize();c.x+=e.MathUtils.randFloatSpread(M)*y.x,c.y+=e.MathUtils.randFloatSpread(M)*y.y,c.z+=e.MathUtils.randFloatSpread(M)*y.z,s.setXYZ(a,c.x,c.y,c.z)}}s.needsUpdate=!0},ue=(l,o,t,n)=>{const r=l.attributes.position,m=new e.Vector3;for(let s=0;s<r.count;s++){const a=new e.Vector3;if(a.fromBufferAttribute(r,s),a.distanceTo(o)<t){let i=new e.Vector3,d=0;for(let M=0;M<r.count;M++)m.fromBufferAttribute(r,M),m.distanceTo(a)<t&&(i.add(m),d++);d>0&&(i.divideScalar(d),a.lerp(i,n),r.setXYZ(s,a.x,a.y,a.z))}}r.needsUpdate=!0},de=(l,o,t,n,r=!1,m=P.LINEAR)=>{const s=l.attributes.position;for(let a=0;a<s.count;a++){const c=new e.Vector3;c.fromBufferAttribute(s,a);const i=c.distanceTo(o);if(i<t){const M=m(i,t)*n*(r?-1:1),y=c.clone().sub(o).normalize();c.add(y.multiplyScalar(M)),s.setXYZ(a,c.x,c.y,c.z)}}s.needsUpdate=!0},Me=(l,o,t,n,r=g.UP,m=P.LINEAR)=>{const s=l.attributes.position,a=new e.Quaternion;for(let c=0;c<s.count;c++){const i=new e.Vector3;i.fromBufferAttribute(s,c);const d=i.distanceTo(o);if(d<t){const y=m(d,t)*n;a.setFromAxisAngle(r,y),i.sub(o).applyQuaternion(a).add(o),s.setXYZ(c,i.x,i.y,i.z)}}s.needsUpdate=!0},ye={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class fe extends e.Group{constructor(){super();const o=[],t=20,n=new e.SphereGeometry(.1,6,6),r=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let a=0;a<t;a++){const c=new e.Mesh(n,r);c.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(c),this.add(c)}function m(){o.forEach(a=>{a.position.y+=.02,a.position.y>3&&(a.position.y=0,a.position.x=(Math.random()-.5)*1.5,a.position.z=(Math.random()-.5)*1.5)})}function s(){requestAnimationFrame(s),m()}s()}}class we extends e.BufferGeometry{constructor(o=2,t=.3,n=.6,r=5,m=5,s=Math.PI/4){super();const a=[],c=[];for(let w=0;w<r;w++){const f=w*t,G=f+t,p=w*n,h=p+n;a.push(-o/2,f,p,o/2,f,p,o/2,G,p,-o/2,G,p,-o/2,G,p,o/2,G,p,o/2,G,h,-o/2,G,h);const S=w*8;c.push(S,S+1,S+2,S,S+2,S+3),c.push(S+4,S+5,S+6,S+4,S+6,S+7)}const i=r*t,d=r*n,M=o*2;a.push(-M/2,i,d,M/2,i,d,M/2,i,d+n,-M/2,i,d+n);const y=r*8;c.push(y,y+1,y+2,y,y+2,y+3);for(let w=0;w<2;w++){const f=w===0?1:-1;for(let G=0;G<m;G++){const p=i+G*t,h=p+t,S=f*(M/4),k=d+n,C=G*n*Math.cos(s),b=G*n*Math.sin(s),B=S+f*C-o/2*Math.cos(s),V=S+f*C+o/2*Math.cos(s),I=k+b,So=B+f*n*Math.cos(s),xo=V+f*n*Math.cos(s),se=I+n*Math.sin(s);a.push(B,p,I,V,p,I,V,h,I,B,h,I,B,h,I,V,h,I,xo,h,se,So,h,se);const 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y=c+M*t,w=y+t,f=-o/2-M*n,G=f-n;s.push(f,y,i+m,f,y,i+m-o,f,w,i+m-o,f,w,i+m,f,w,i+m,f,w,i+m-o,G,w,i+m-o,G,w,i+m);const p=d+4+M*8;a.push(p,p+1,p+2,p,p+2,p+3),a.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(a),this.setAttribute("position",new e.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class he extends e.BufferGeometry{constructor(o=1,t=.4,n=.2,r=20,m=2,s=Math.PI/8){super();const a=[],c=[];let i=0;for(let d=0;d<r;d++){const M=m*Math.cos(i),y=m*Math.sin(i),w=d*n,f=w+n;a.push(M-o/2*Math.cos(i),w,y-o/2*Math.sin(i),M+o/2*Math.cos(i),w,y+o/2*Math.sin(i),M+o/2*Math.cos(i),f,y+o/2*Math.sin(i),M-o/2*Math.cos(i),f,y-o/2*Math.sin(i)),a.push(M-o/2*Math.cos(i),f,y-o/2*Math.sin(i),M+o/2*Math.cos(i),f,y+o/2*Math.sin(i),M+o/2*Math.cos(i)-t*Math.sin(i),f,y+o/2*Math.sin(i)+t*Math.cos(i),M-o/2*Math.cos(i)-t*Math.sin(i),f,y-o/2*Math.sin(i)+t*Math.cos(i));const G=d*8;c.push(G,G+1,G+2,G,G+2,G+3),c.push(G+4,G+5,G+6,G+4,G+6,G+7),i+=s}this.setIndex(c),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class Se extends e.BufferGeometry{constructor(o=2,t=.3,n=.5,r=10){super();const m=[],s=[];for(let a=0;a<r;a++){const c=a*t,i=c+t,d=a*n,M=d+n;m.push(-o/2,c,d,o/2,c,d,o/2,i,d,-o/2,i,d,-o/2,i,d,o/2,i,d,o/2,i,M,-o/2,i,M);const y=a*8;s.push(y,y+1,y+2,y,y+2,y+3),s.push(y+4,y+6,y+5,y+4,y+7,y+6)}this.setIndex(s),this.setAttribute("position",new e.Float32BufferAttribute(m,3)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(o=1,t=1.5,n=.5,r=.05,m=.05){super();const s=o,a=t,c=n,i=r,d=m,M=[0,0,0,s,0,0,s,a,0,0,a,0,s,0,-c,0,0,-c,0,a,-c,s,a,-c,0,0,-c,0,0,0,0,a,0,0,a,-c,s,0,-i,i,0,-i,i,a,-i,s,a,-i,i,0,-c+i,s,0,-c+i,s,a,-c+i,i,a,-c+i,i,0,-i,i,0,-c+i,i,a,-c+i,i,a,-i,0,a,0,s,a,0,s,a,-i,i,a,-i,0,a,-c,i,a,-c+i,s,a,-c+i,s,a,-c,0,a,0,i,a,-i,i,a,-c+i,0,a,-c,0,0,0,i,0,-i,s,0,-i,s,0,0,0,0,-c,s,0,-c,s,0,-c+i,i,0,-c+i,0,0,0,0,0,-c,i,0,-c+i,i,0,-i,s,0,0,s,0,-i,s,a,-i,s,a,0,s,0,-c,s,a,-c,s,a,-c+i,s,0,-c+i],y=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],w=o/(o*2+n),f=(o+n)/(o*2+n),G=[f,0,1,0,1,1,f,1,0,0,w,0,w,1,0,1,w,0,f,0,f,1,w,1,1,0,f,0,f,1,1,1,w,0,0,0,0,1,w,1,f,0,w,0,w,1,f,1,f,0,1,0,1,1,f,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],h=new Float32Array(M),S=new Float32Array(y),k=new Float32Array(G),C=new Uint16Array(p),b=new e.BufferGeometry;b.setAttribute("position",new e.BufferAttribute(h,3)),b.setAttribute("normal",new e.BufferAttribute(S,3)),b.setAttribute("uv",new e.BufferAttribute(k,2)),b.setIndex(new e.BufferAttribute(C,1));const B=new e.BoxGeometry(o-i-d,a-d*2,c-i*2);B.translate((o-i-d)/2+i,a/2,-c/2),this.copy(x.mergeGeometries([b,B],!0))}}class q extends e.BufferGeometry{constructor(o=.4,t=1.2,n=.2){super();const r=t*.6,m=new e.BoxGeometry(o/2,r,n);m.translate(0,r/2,0);const s=o*1.5,a=new e.BoxGeometry(s,o/4,n);a.translate(0,r*.75,0),this.copy(x.mergeGeometries([m,a],!1)),this.computeVertexNormals()}}class U extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const n=o*.05,r=o*.15,m=o*.15,s=o*.75;let a=0;const c=new e.BoxGeometry(t,n,t);c.translate(0,a+n/2,0),a+=n;const i=new e.BoxGeometry(t*.8,r,t*.8);i.translate(0,a+r/2,0),a+=r;const d=new e.BoxGeometry(t*.6,m,t*.6);d.translate(0,a+m/2,0),a+=m;const M=new e.BoxGeometry(t*.4,s,t*.4);M.translate(0,a+s/2,0),a+=s;const y=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);y.translate(0,a+.05,0),this.copy(x.mergeGeometries([c,i,d,M,y],!1)),this.computeVertexNormals()}}class O extends e.BufferGeometry{constructor(o=.6,t=1,n=.2,r=.6){super();const m=t-r/2,s=new e.BoxGeometry(o,m,n);s.translate(0,m/2,0);const a=new e.CylinderGeometry(r/2,r/2,n,16,1,!1,0,Math.PI);a.rotateY(Math.PI/2),a.rotateX(Math.PI/2),a.translate(0,m,0),this.copy(x.mergeGeometries([s,a],!1)),this.computeVertexNormals()}}class D extends e.BufferGeometry{constructor(o=.5,t=.8,n=.15){super();const r=new e.BoxGeometry(o,t,n);r.translate(0,t/2,0),this.copy(r)}}class H extends e.BufferGeometry{constructor({height:o=2.25}={}){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const n=new e.BoxGeometry(1,o,1);n.translate(0,.5+o/2,0);const r=new e.BoxGeometry(1.4,.3,1.4);r.translate(0,.5+o+.15,0),this.copy(x.mergeGeometries([t,n,r],!1))}}class E extends e.BufferGeometry{constructor({barHeight:o=2,barRadius:t=.05,spikeHeight:n=.3,spikeRadius:r=.075,spikeScaleZ:m=1,radialSegments:s=8}={}){super();const a=new e.CylinderGeometry(t,t,o,s);a.translate(0,o/2,0);const c=new e.ConeGeometry(r,n,s);c.translate(0,o+n/2,0),c.scale(1,1,m),this.copy(x.mergeGeometries([a,c],!1))}}class R extends e.BufferGeometry{constructor({count:o=20,spacing:t=.4,barHeight:n=2,barRadius:r=.05,spikeHeight:m=.3,spikeRadius:s=.075,spikeScaleZ:a=1,railHeight:c=.1,railDepth:i=.05,railOffset:d=0}={}){super();const M=[],y=new E({barHeight:n,barRadius:r,spikeHeight:m,spikeRadius:s,spikeScaleZ:a}),w=new e.BoxGeometry(o*t,c,i);for(let p=0;p<o;p++){const h=y.clone();h.translate(p*t,0,0),M.push(h)}const f=w.clone();f.translate(t*(o-1)/2,n-d-c/2,0),M.push(f);const G=w.clone();G.translate(t*(o-1)/2,c/2,0),M.push(G),this.copy(x.mergeGeometries(M))}}class xe extends e.BufferGeometry{constructor(o=.1){super();const t=[],n=[],r=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let s=0;s<r.length;s++){const[a,c]=r[s];t.push(a*o,c*o,0)}for(let s=1;s<r.length-1;s++)n.push(0,s,s+1);n.push(0,r.length-1,1);const m=new e.Float32BufferAttribute(t,3);this.setAttribute("position",m),this.setIndex(n),this.computeVertexNormals()}}function X(l,o=g.XYZ,t=.5,n=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=x.mergeVertices(l),l.computeVertexNormals();const r=l.getAttribute("position");for(let m=0;m<r.count;m++){const s=new e.Vector3().fromBufferAttribute(r,m),a=Math.random()*(n-t)+t,c=o.clone().multiplyScalar(a);s.add(c),r.setXYZ(m,s.x,s.y,s.z)}return r.needsUpdate=!0,l.computeVertexNormals(),l}class Y extends e.BufferGeometry{constructor(o=1,t=4,n=4){super();const r=new e.SphereGeometry(o,t,n);this.copy(X(r,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class ve extends e.BufferGeometry{constructor(o=.1,t=.1,n=.4,r=8){super();const m=new e.CylinderGeometry(o*.6,t*.6,n,r);m.translate(0,0,0);const s=new e.SphereGeometry(o,r,r),a=s.clone(),c=s.clone(),i=s.clone(),d=s.clone();a.translate(0,n/2+o*.6,-o*.6),c.translate(0,n/2+o*.6,o*.6),i.translate(0,-n/2-t*.6,-t*.6),d.translate(0,-n/2-t*.6,t*.6),this.copy(x.mergeGeometries([m,a,c,i,d],!1))}}class Z extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(x.mergeGeometries([o,t],!1))}}class _ extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),n=new e.CircleGeometry(1,12);n.rotateX(-Math.PI/2),n.translate(0,0,0),this.copy(x.mergeGeometries([t,n],!1))}}class T extends e.BufferGeometry{constructor(o=.2,t=.2,n=3,r=32,m=!0){super();const s=new e.CylinderGeometry(o,t,n,r,1,m),a=new e.SphereGeometry(t,r,r/2,0,Math.PI*2,Math.PI/2,Math.PI/2);a.translate(0,-(n/2),0),this.copy(x.mergeGeometries([s,a],!1))}}class Q extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:n=3,neckHeight:r=1,segments:m=16}={}){super();const s=n-r,a=new e.CylinderGeometry(o,o,s,m);a.translate(0,s/2,0);const c=.3,i=new e.CylinderGeometry(t,o,c,m);i.translate(0,s+c/2,0);const d=new e.CylinderGeometry(t,t,r,m);d.translate(0,s+c+r/2,0),this.copy(x.mergeGeometries([a,i,d],!1))}}class K extends e.BufferGeometry{constructor({radius:o=3,height:t=.6,widthSegments:n=64,heightSegments:r=16,phiStart:m=0,phiLength:s=Math.PI*2}={}){super(),this.copy(new e.SphereGeometry(o,n,r,m,s,0,Math.PI/2)),this.scale(1,t/o,1)}}const ge=(l,o)=>l/(1-Math.cos(o)),F=(l,o)=>l/(2*Math.sin(o)),J=(l,o)=>l*(1-Math.cos(o)),be=(l,o)=>2*l*Math.sin(o);class $ extends e.BufferGeometry{constructor({radius:o=F(5,Math.PI/10),widthSegments:t=64,heightSegments:n=32,phiStart:r=0,phiLength:m=Math.PI*2,thetaLength:s=Math.PI/10}={}){super(),this.copy(new e.SphereGeometry(o,t,n,r,m,0,s));const a=J(o,s);this.translate(0,-o+a,0)}}class j extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:r=14,leafSize:m=.8,leafCount:s=6,leafDetail:a=0,leafSpreadRadius:c=1.5}={}){super();const i=new e.CylinderGeometry(o,t,n,r);i.translate(0,n/2,0);const d=[];for(let M=0;M<s;M++){const y=new e.DodecahedronGeometry(m,a);y.translate((Math.random()-.5)*c,(Math.random()-.5)*m+n,(Math.random()-.5)*c),d.push(y)}this.copy(x.mergeGeometries([i.toNonIndexed(),x.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class Be extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
2
2
  varying vec3 vNormal;
3
3
  varying vec3 vPosition;
4
4
  void main() {
@@ -35,7 +35,59 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
35
35
  color *= 0.8 + 0.2 * n; // Modulate color by noise
36
36
  gl_FragColor = vec4(color, 1.0);
37
37
  }
38
- `}),n=new o.Mesh(e,t);this.add(n)}}class Go extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,1,5),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new o.Mesh(e,t);n.position.set(0,.5,0),this.add(n);const a=new o.BoxGeometry(4,3,4),c=new o.MeshStandardMaterial({color:6908265,flatShading:!0}),s=new o.Mesh(a,c);s.position.set(0,2.5,0),this.add(s);const r=new o.ConeGeometry(3.5,2,4),i=new o.MeshStandardMaterial({color:5263440,flatShading:!0}),m=new o.Mesh(r,i);m.rotation.y=Math.PI/4,m.position.set(0,5,0),this.add(m);const d=new o.CylinderGeometry(.2,.2,3.5,16),u=new o.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const I=new o.Mesh(d,u);I.position.set(...S),this.add(I)});const w=new o.Shape;w.moveTo(-1,0),w.lineTo(-1,2),w.absarc(0,2,1,Math.PI,0,!0),w.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},G=new o.ExtrudeGeometry(w,y),p=new o.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new o.Mesh(G,p);x.position.set(0,.5,1.7),this.add(x)}}class So extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,.3,3),t=new o.MeshStandardMaterial({color:9132587}),n=new o.Mesh(e,t);n.position.set(0,3.15,0);const a=[];a.push(new o.Vector2(.2,0)),a.push(new o.Vector2(.25,.5)),a.push(new o.Vector2(.15,1.5)),a.push(new o.Vector2(.3,3));const c=new o.LatheGeometry(a,32),s=new o.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const m=new o.Mesh(c,s);m.position.set(...i),this.add(m)}),this.add(n)}}class xo extends o.Group{constructor(e=1,t=.2){super(),this.height=e,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const e=new o.CylinderGeometry(this.radius,this.radius,this.height,32),t=new o.MeshStandardMaterial({color:16777215});this.candle=new o.Mesh(e,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const n=new o.SphereGeometry(.05,16,16),a=new o.MeshBasicMaterial({color:16753920});this.flame=new o.Mesh(n,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new o.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const e=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(e)};e()}}class vo extends o.Group{constructor(e=1.3,t=.5){super();const n=new o.CylinderGeometry(t,t,.2,16),a=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new o.Mesh(n,a);c.position.set(0,0,0),this.add(c);const s=new o.CylinderGeometry(t*.9,t*.9,e),r=new o.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new o.Mesh(s,r);i.position.set(0,e/2+.1,0),this.add(i);const m=new o.ConeGeometry(t*1.1,.5,8),d=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),u=new o.Mesh(m,d);u.position.set(0,e+.35,0),this.add(u);const M=new o.TorusGeometry(t*.8,.05,8,16),w=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new o.Mesh(M,w);y.position.set(0,e+.85,0),this.add(y);const G=new o.PointLight(16755200,1.5,15);G.position.set(0,e/2+.1,0),G.castShadow=!0,this.add(G)}}class ho extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new o.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const c=new o.Mesh(e,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const s=new o.Mesh(e,n);s.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),s.rotation.copy(c.rotation),s.position.copy(c.position),s.position.y+=.3,this.add(s)}}}class go extends o.Mesh{constructor(e=1,t=4,n=4){super(),this.geometry=new N(e,t,n),this.material=new o.MeshStandardMaterial({color:8421504,flatShading:!0})}}class bo extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0});for(let n=0;n<5;n++){const a=new o.Mesh(e,t);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class Bo extends o.Group{constructor(){super();const e=new F,t=new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}),n=new o.Mesh(e,t);n.rotation.x=-Math.PI/2,this.add(n)}}class ko extends o.Group{constructor(){super();const e=new o.BoxGeometry(1.6,.05,2.1),t=new o.MeshStandardMaterial({color:9109504}),n=new o.Mesh(e,t),a=new o.Mesh(e,t);n.position.set(0,.125,0),a.position.set(0,-.125,0);const c=new o.BoxGeometry(1.55,.2,2),s=new o.MeshStandardMaterial({color:16777215}),r=new o.Mesh(c,s);r.position.set(-.025,0,0);const i=new o.BoxGeometry(.05,.25,2.1),m=new o.MeshStandardMaterial({color:4915200}),d=new o.Mesh(i,m);d.position.set(-.8,0,0),this.add(n),this.add(a),this.add(r),this.add(d)}}class Po extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5)],t=new o.LatheGeometry(e,10),n=new o.CylinderGeometry(.3,.4,.2,8),a=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new o.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),s=new o.MeshStandardMaterial({color:9127187,roughness:1}),r=new o.Mesh(t,a),i=new o.Mesh(t,c),m=new o.Mesh(n,s);i.scale.set(.8,.8,.8),i.position.y=.1,m.position.y=2.5;const d=new o.Group;d.add(r,i,m),this.add(d)}}class Io extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.3,.4,.1,16),t=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),n=new o.Mesh(e,t);n.position.y=.05;const a=new o.CylinderGeometry(.1,.1,.7,16),c=new o.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),s=new o.Mesh(a,c);s.position.y=.4;const r=new o.ConeGeometry(.075,.2,16),i=new o.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),m=new o.Mesh(r,i);m.position.y=.8,this.add(n,s,m)}}class To extends o.Group{constructor(){super();const e=new o.BoxGeometry(3,4,.1),t=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),n=new o.BoxGeometry(.2,.5,.2),a=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),c=new o.CylinderGeometry(.3,.3,.1,16),s=new o.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),r=new o.Mesh(e,t);for(let p=-1;p<=1;p++){const x=new o.Mesh(n,a);x.position.set(p,1.5,.1),r.add(x)}const i=new o.Mesh(c,s);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),r.add(i);const m=new o.SphereGeometry(.15,8,8),d=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),u=new o.Mesh(m,d);u.position.set(0,-1,.1),r.add(u),this.add(r);let M=.015,w=.8,y=.2;function G(){requestAnimationFrame(G);const p=y+Math.abs(Math.sin(Date.now()*M))*(w-y);u.material.emissiveIntensity=p}G()}}class Co extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5)],t=new o.LatheGeometry(e,12),n=new o.CylinderGeometry(.6,.7,.3,8),a=new o.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new o.MeshStandardMaterial({color:9127187,roughness:1}),s=new o.Mesh(t,a),r=new o.Mesh(n,c);r.position.y=3.5,this.add(s,r)}}class Ao extends o.Group{constructor(){super();const e=new o.BoxGeometry(2,3,.1),t=new o.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),n=new o.Mesh(e,t),a=new o.CylinderGeometry(.1,.1,.2,8),c=new o.CylinderGeometry(.05,.05,1,8),s=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let r=-.5;r<=.5;r+=.5){const i=new o.Mesh(a,s);i.position.set(r,1,.1);const m=new o.Mesh(c,s);m.position.y=.5,i.add(m),this.add(i)}this.add(n)}}class Eo extends o.Group{constructor(){super();const e=new o.BoxGeometry(1,.2,.5),t=new o.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),n=new o.Mesh(e,t);n.position.y=.1;const a=new o.BoxGeometry(.2,1,.2),c=new o.Mesh(a,t);c.position.set(0,.6,-.2);const s=new o.CylinderGeometry(.1,.1,.4,8),r=new o.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new o.Mesh(s,r);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const m=new o.BoxGeometry(.6,.1,.6),d=new o.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),u=new o.Mesh(m,d);u.position.set(0,.6,0),this.add(n,c,i,u)}}class Vo extends o.Group{constructor(){super();const e=new L,t=new o.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const n=new o.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:o.DoubleSide}),a=new o.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new o.Mesh(e,n),s=new o.Mesh(t,a);s.position.set(.3,1.3,0),s.rotation.z=Math.PI/4,this.add(c,s)}}class No extends o.Group{constructor(){super();const e=100,t=.05,n=new o.CatmullRomCurve3(Array.from({length:e},(m,d)=>{const u=d*.2;return new o.Vector3(Math.cos(u)*.4,d*t,Math.sin(u)*.4)})),a=new o.TubeGeometry(n,200,.1,8,!1),c=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),s=new o.Mesh(a,c);this.add(s);function r(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function 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o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide});for(let i=0;i<e;i++){const m=new o.Mesh(s,r),d=(i-(e-1)/2)*.8;m.position.set(d,1,0);const u=new k(.099,.099,.5,16,!1),M=t[i%t.length],w=new o.MeshStandardMaterial({color:M,emissive:M,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new o.Mesh(u,w);y.position.set(0,-.25,0),m.add(y),c.add(m)}this.add(c)}}class qo extends o.Mesh{constructor(){super();const e=new z,t=new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=t}}class q extends o.Shape{constructor(e=5,t=.5,n=1){super();const a=Math.PI*2/e,c=a/2,s=a/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let r=1;r<=e;++r){let 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i=1;i<=e;++i)this.lineTo(Math.cos(s*i-r*3)*t,-Math.sin(s*i-r*3)*t),this.lineTo(Math.cos(s*i-r*2)*t,-Math.sin(s*i-r*2)*t),this.lineTo(Math.cos(s*i-r)*n,-Math.sin(s*i-r)*n),this.lineTo(Math.cos(s*i)*n,-Math.sin(s*i)*n);if(this.closePath(),c>0&&a>2){const i=new o.Path,m=Math.PI*2/a;i.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let d=1;d<a;++d)i.lineTo(Math.cos(m*d)*c,-Math.sin(m*d)*c);i.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(i)}}}class _o extends o.Mesh{constructor(e=5,t=.5,n=1,a=5,c=.25,s=.25){super();const r=new O(e,t,n,a,c),i=new o.ExtrudeGeometry(r,{depth:s,bevelEnabled:s>0,bevelThickness:0,bevelSize:0}),m=new o.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=m}}class _ extends o.Shape{constructor(e=1,t=2.1,n=1.4,a=1.6){super(),this.moveTo(0,n*e/3),this.bezierCurveTo(-t*.375*e,n*e,-t*e,n*e/3,0,-a*e),this.bezierCurveTo(t*e,n*e/3,t*.375*e,n*e,0,n*e/3)}}class Xo extends o.Mesh{constructor(e=1,t=1,n=1,a=10,c=.25){super();const s=new _(e,t,n,a),r=new o.ExtrudeGeometry(s,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),i=new o.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class X extends o.Shape{constructor(e=5,t=.5,n=1){super();const a=Math.PI*2/e,c=a/2;this.moveTo(Math.cos(0)*n,Math.sin(0)*n);for(let s=1;s<=e;++s)this.lineTo(Math.cos(a*s-c)*t,Math.sin(a*s-c)*t),this.lineTo(Math.cos(a*s)*n,Math.sin(a*s)*n);this.closePath()}}class Yo extends o.Mesh{constructor(e=5,t=.5,n=1,a=.25){super();const c=new X(e,t,n),s=new o.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=r}}class Zo extends o.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:s=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:m=1.5,leafColor:d=2263842}={}){super();const u=new U({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:n,trunkSegments:a,trunkColor:c,leafSize:s,leafCount:r,leafDetail:i,leafSpreadRadius:m,leafColor:d}),M=new o.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),w=new o.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=u,this.material=[M,w]}}const A={uniforms:{},vertexShader:`
38
+ `}),n=new e.Mesh(o,t);this.add(n)}}class Ie extends e.Mesh{constructor({width:o=1,height:t=1.5,depth:n=.5,coverThickness:r=.05,pageIndent:m=.05,coverColor:s=9109504,pageColor:a=16777215}={}){super(),this.geometry=new z(o,t,n,r,m),this.material=[new e.MeshStandardMaterial({color:s,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:a,flatShading:!0})]}}class Pe extends e.Mesh{constructor(o=.4,t=1.2,n=.2){super(),this.geometry=new q(o,t,n),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ke extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,1,5),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new e.Mesh(o,t);n.position.set(0,.5,0),this.add(n);const r=new e.BoxGeometry(4,3,4),m=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),s=new e.Mesh(r,m);s.position.set(0,2.5,0),this.add(s);const a=new e.ConeGeometry(3.5,2,4),c=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),i=new e.Mesh(a,c);i.rotation.y=Math.PI/4,i.position.set(0,5,0),this.add(i);const d=new e.CylinderGeometry(.2,.2,3.5,16),M=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const k=new e.Mesh(d,M);k.position.set(...S),this.add(k)});const w=new e.Shape;w.moveTo(-1,0),w.lineTo(-1,2),w.absarc(0,2,1,Math.PI,0,!0),w.lineTo(1,0);const f={depth:.5,bevelEnabled:!1},G=new e.ExtrudeGeometry(w,f),p=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),h=new e.Mesh(G,p);h.position.set(0,.5,1.7),this.add(h)}}class Te extends e.Mesh{constructor(o=1.75,t=.75){super(),this.geometry=new U(o,t),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ae extends e.Mesh{constructor(o=.6,t=1,n=.2,r=.6){super(),this.geometry=new O(o,t,n,r),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ce extends e.Mesh{constructor(o=.5,t=.8,n=.15){super(),this.geometry=new D(o,t,n),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ve extends e.Mesh{constructor({height:o=2.25}={}){super(),this.geometry=new H({height:o}),this.material=new e.MeshStandardMaterial({color:9141627,flatShading:!0})}}class Ee extends e.Mesh{constructor({barHeight:o=2,barRadius:t=.05,spikeHeight:n=.3,spikeRadius:r=.075,spikeScaleZ:m=1,radialSegments:s=8}={}){super(),this.geometry=new E({barHeight:o,barRadius:t,spikeHeight:n,spikeRadius:r,spikeScaleZ:m,radialSegments:s}),this.material=new e.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Fe extends e.Mesh{constructor({count:o=20,spacing:t=.4,barHeight:n=2,barRadius:r=.05,spikeHeight:m=.3,spikeRadius:s=.075,spikeScaleZ:a=1,railHeight:c=.1,railDepth:i=.05,railOffset:d=0}={}){super(),this.geometry=new R({count:o,spacing:t,barHeight:n,barRadius:r,spikeHeight:m,spikeRadius:s,spikeScaleZ:a,railHeight:c,railDepth:i,railOffset:d}),this.material=new e.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Ne extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,.3,3),t=new e.MeshStandardMaterial({color:9132587}),n=new e.Mesh(o,t);n.position.set(0,3.15,0);const r=[];r.push(new e.Vector2(.2,0)),r.push(new e.Vector2(.25,.5)),r.push(new e.Vector2(.15,1.5)),r.push(new e.Vector2(.3,3));const m=new e.LatheGeometry(r,32),s=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(c=>{const i=new e.Mesh(m,s);i.position.set(...c),this.add(i)}),this.add(n)}}class Le extends e.Group{constructor(o=1,t=.2){super(),this.height=o,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const o=new e.CylinderGeometry(this.radius,this.radius,this.height,32),t=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(o,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const n=new e.SphereGeometry(.05,16,16),r=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(n,r),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class ze extends e.Group{constructor(o=1.3,t=.5){super();const n=new e.CylinderGeometry(t,t,.2,16),r=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new e.Mesh(n,r);m.position.set(0,0,0),this.add(m);const s=new e.CylinderGeometry(t*.9,t*.9,o),a=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new e.Mesh(s,a);c.position.set(0,o/2+.1,0),this.add(c);const i=new e.ConeGeometry(t*1.1,.5,8),d=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new e.Mesh(i,d);M.position.set(0,o+.35,0),this.add(M);const y=new e.TorusGeometry(t*.8,.05,8,16),w=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),f=new e.Mesh(y,w);f.position.set(0,o+.85,0),this.add(f);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class qe extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let r=0;r<5;r++){const m=new e.Mesh(o,t);m.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),m.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),m.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(m);const s=new e.Mesh(o,n);s.scale.set(m.scale.x*.9,m.scale.y*.5,m.scale.z*.9),s.rotation.copy(m.rotation),s.position.copy(m.position),s.position.y+=.3,this.add(s)}}}class Ue extends e.Mesh{constructor(o=1,t=4,n=4){super(),this.geometry=new Y(o,t,n),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Oe extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let n=0;n<5;n++){const r=new e.Mesh(o,t);r.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),r.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),r.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(r)}}}class De extends e.Group{constructor(){super();const o=new Z,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),n=new e.Mesh(o,t);n.rotation.x=-Math.PI/2,this.add(n)}}class He extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),n=new e.CylinderGeometry(.3,.4,.2,8),r=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),m=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),s=new e.MeshStandardMaterial({color:9127187,roughness:1}),a=new e.Mesh(t,r),c=new e.Mesh(t,m),i=new e.Mesh(n,s);c.scale.set(.8,.8,.8),c.position.y=.1,i.position.y=2.5;const d=new e.Group;d.add(a,c,i),this.add(d)}}class Re extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.3,.4,.1,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),n=new e.Mesh(o,t);n.position.y=.05;const r=new e.CylinderGeometry(.1,.1,.7,16),m=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),s=new e.Mesh(r,m);s.position.y=.4;const a=new e.ConeGeometry(.075,.2,16),c=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),i=new e.Mesh(a,c);i.position.y=.8,this.add(n,s,i)}}class Xe extends e.Group{constructor(){super();const o=new e.BoxGeometry(3,4,.1),t=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),n=new e.BoxGeometry(.2,.5,.2),r=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),m=new e.CylinderGeometry(.3,.3,.1,16),s=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),a=new e.Mesh(o,t);for(let p=-1;p<=1;p++){const h=new e.Mesh(n,r);h.position.set(p,1.5,.1),a.add(h)}const c=new e.Mesh(m,s);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),a.add(c);const i=new e.SphereGeometry(.15,8,8),d=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),M=new e.Mesh(i,d);M.position.set(0,-1,.1),a.add(M),this.add(a);let y=.015,w=.8,f=.2;function G(){requestAnimationFrame(G);const p=f+Math.abs(Math.sin(Date.now()*y))*(w-f);M.material.emissiveIntensity=p}G()}}class Ye extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),n=new e.CylinderGeometry(.6,.7,.3,8),r=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),m=new e.MeshStandardMaterial({color:9127187,roughness:1}),s=new e.Mesh(t,r),a=new e.Mesh(n,m);a.position.y=3.5,this.add(s,a)}}class Ze extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),n=new e.Mesh(o,t),r=new e.CylinderGeometry(.1,.1,.2,8),m=new e.CylinderGeometry(.05,.05,1,8),s=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let a=-.5;a<=.5;a+=.5){const c=new e.Mesh(r,s);c.position.set(a,1,.1);const i=new e.Mesh(m,s);i.position.y=.5,c.add(i),this.add(c)}this.add(n)}}class _e extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),n=new e.Mesh(o,t);n.position.y=.1;const r=new e.BoxGeometry(.2,1,.2),m=new e.Mesh(r,t);m.position.set(0,.6,-.2);const s=new e.CylinderGeometry(.1,.1,.4,8),a=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new e.Mesh(s,a);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const i=new e.BoxGeometry(.6,.1,.6),d=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),M=new e.Mesh(i,d);M.position.set(0,.6,0),this.add(n,m,c,M)}}class Qe extends e.Group{constructor(){super();const o=new _,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const n=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),r=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),m=new e.Mesh(o,n),s=new e.Mesh(t,r);s.position.set(.3,1.3,0),s.rotation.z=Math.PI/4,this.add(m,s)}}class Ke extends e.Group{constructor(){super();const o=100,t=.05,n=new e.CatmullRomCurve3(Array.from({length:o},(i,d)=>{const M=d*.2;return new e.Vector3(Math.cos(M)*.4,d*t,Math.sin(M)*.4)})),r=new e.TubeGeometry(n,200,.1,8,!1),m=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),s=new e.Mesh(r,m);this.add(s);function a(){m.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function c(){requestAnimationFrame(c),a()}c()}}class Je extends e.Group{constructor(){super();const o=new e.TorusGeometry(.3,.03,8,16),t=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),n=new e.Mesh(o,t);n.rotation.x=Math.PI/2,n.position.y=.4;const r=new e.CylinderGeometry(.02,.02,.4,8),m=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),s=[];for(let a=0;a<3;a++){const c=a/3*Math.PI*2,i=new e.Mesh(r,m);i.position.set(Math.cos(c)*.25,.2,Math.sin(c)*.25),s.push(i)}this.add(n,...s)}}class $e extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),n=new e.Mesh(o,t);n.position.y=.15;const r=new e.CylinderGeometry(.15,.15,2,12,1,!0),m=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),s=new e.Mesh(r,m);s.position.y=1.3;const a=new e.SphereGeometry(.3,16,16),c=new e.Mesh(a,m);c.position.y=2.4,this.add(n,s,c);const i=[];for(let y=0;y<5;y++){const w=new e.LineBasicMaterial({color:10079487}),f=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new e.BufferGeometry().setFromPoints(f),p=new e.Line(G,w);this.add(p),i.push(p)}function d(){i.forEach(y=>{const w=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];y.geometry.setFromPoints(w)})}function M(){requestAnimationFrame(M),d()}M()}}class je extends e.Group{constructor(o=.2,t=.2,n=3,r=32){super();const m=new T(o,t,n,r),s=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),a=new e.Mesh(m,s);this.add(a)}}class We extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const n=new e.BoxGeometry(3,.2,1),r=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),m=new e.Mesh(n,r);m.position.y=.5;const s=new T(.1,.1,1,16),a=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let c=0;c<o;c++){const i=new e.Mesh(s,a),d=(c-(o-1)/2)*.8;i.position.set(d,1,0);const M=new T(.099,.099,.5,16,!1),y=t[c%t.length],w=new e.MeshStandardMaterial({color:y,emissive:y,emissiveIntensity:.5,transparent:!0,opacity:.6}),f=new e.Mesh(M,w);f.position.set(0,-.25,0),i.add(f),m.add(i)}this.add(m)}}class eo extends e.Mesh{constructor(){super();const o=new Q,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class W extends e.Shape{constructor(o=5,t=.5,n=1){super();const r=Math.PI*2/o,m=r/2,s=r/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let a=1;a<=o;++a){let c=Math.cos(r*a-s*3)*(t/Math.cos(s)),i=-Math.sin(r*a-s*3)*(t/Math.cos(s)),d=Math.cos(r*a-m)*t,M=-Math.sin(r*a-m)*t;this.quadraticCurveTo(c,i,d,M),c=Math.cos(r*a-s)*(t/Math.cos(s)),i=-Math.sin(r*a-s)*(t/Math.cos(s)),d=Math.cos(r*a)*n,M=-Math.sin(r*a)*n,this.quadraticCurveTo(c,i,d,M)}this.closePath()}}class oo extends e.Mesh{constructor(o=5,t=.5,n=1,r=.25){super();const m=new W(o,t,n),s=new e.ExtrudeGeometry(m,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=a}}class ee extends e.Shape{constructor(o=5,t=.5,n=1,r=5,m=.25){super();const s=Math.PI*2/o,a=s/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let c=1;c<=o;++c)this.lineTo(Math.cos(s*c-a*3)*t,-Math.sin(s*c-a*3)*t),this.lineTo(Math.cos(s*c-a*2)*t,-Math.sin(s*c-a*2)*t),this.lineTo(Math.cos(s*c-a)*n,-Math.sin(s*c-a)*n),this.lineTo(Math.cos(s*c)*n,-Math.sin(s*c)*n);if(this.closePath(),m>0&&r>2){const c=new e.Path,i=Math.PI*2/r;c.moveTo(Math.cos(0)*m,-Math.sin(0)*m);for(let d=1;d<r;++d)c.lineTo(Math.cos(i*d)*m,-Math.sin(i*d)*m);c.lineTo(Math.cos(0)*m,-Math.sin(0)*m),this.holes.push(c)}}}class to extends e.Mesh{constructor(o=5,t=.5,n=1,r=5,m=.25,s=.25){super();const a=new ee(o,t,n,r,m),c=new e.ExtrudeGeometry(a,{depth:s,bevelEnabled:s>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});c.center(),this.geometry=c,this.material=i}}class oe extends e.Shape{constructor(o=1,t=2.1,n=1.4,r=1.6){super(),this.moveTo(0,n*o/3),this.bezierCurveTo(-t*.375*o,n*o,-t*o,n*o/3,0,-r*o),this.bezierCurveTo(t*o,n*o/3,t*.375*o,n*o,0,n*o/3)}}class no extends e.Mesh{constructor(o=1,t=1,n=1,r=10,m=.25){super();const s=new oe(o,t,n,r),a=new e.ExtrudeGeometry(s,{depth:m,bevelEnabled:m>0,bevelThickness:0,bevelSize:0}),c=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=c}}class te extends e.Shape{constructor(o=5,t=.5,n=1){super();const r=Math.PI*2/o,m=r/2;this.moveTo(Math.cos(0)*n,Math.sin(0)*n);for(let s=1;s<=o;++s)this.lineTo(Math.cos(r*s-m)*t,Math.sin(r*s-m)*t),this.lineTo(Math.cos(r*s)*n,Math.sin(r*s)*n);this.closePath()}}class so extends e.Mesh{constructor(o=5,t=.5,n=1,r=.25){super();const m=new te(o,t,n),s=new e.ExtrudeGeometry(m,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=a}}class ao extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:r=14,trunkColor:m=9127187,leafSize:s=.8,leafCount:a=6,leafDetail:c=0,leafSpreadRadius:i=1.5,leafColor:d=2263842}={}){super();const M=new j({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:n,trunkSegments:r,trunkColor:m,leafSize:s,leafCount:a,leafDetail:c,leafSpreadRadius:i,leafColor:d}),y=new e.MeshStandardMaterial({color:m,roughness:.9,metalness:0,flatShading:!0}),w=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=M,this.material=[y,w]}}class ro extends e.Mesh{constructor({radius:o=3,height:t=.6,widthSegments:n=64,heightSegments:r=16,phiStart:m=0,phiLength:s=Math.PI*2}={}){super(),this.geometry=new K({radius:o,height:t,widthSegments:n,heightSegments:r,phiStart:m,phiLength:s}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}class co extends e.Mesh{constructor({radius:o=F(5,Math.PI/10),widthSegments:t=64,heightSegments:n=32,phiStart:r=0,phiLength:m=Math.PI*2,thetaLength:s=Math.PI/10}={}){super(),this.geometry=new $({radius:o,widthSegments:t,heightSegments:n,phiStart:r,phiLength:m,thetaLength:s}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}function io(l,{time:o=0,waveFrequency:t=.2,waveAmplitude:n=.5}={}){l.onBeforeCompile=r=>{r.uniforms.time={value:o},r.uniforms.waveFrequency={value:t},r.uniforms.waveAmplitude={value:n},r.vertexShader=`
39
+ uniform float time;
40
+ uniform float waveFrequency;
41
+ uniform float waveAmplitude;
42
+
43
+ vec3 waterDisplacement(vec3 position, vec3 normal) {
44
+ vec3 displaced = position;
45
+
46
+ // Displace along the normal direction instead of local y-axis
47
+ displaced += normal * (sin(position.x * waveFrequency + time) * waveAmplitude);
48
+ displaced += normal * (cos(position.z * waveFrequency + time) * waveAmplitude);
49
+
50
+ return displaced;
51
+ }
52
+ `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
53
+ vec3 transformed = waterDisplacement(position, normal);
54
+ `),l.userData.shader=r}}function lo(l,o){l.userData.shader&&(l.userData.shader.uniforms.time.value+=o)}function mo(l,{time:o=0,intensity:t=1,direction:n=g.XYZ,scale:r=10}={}){l.onBeforeCompile=m=>{m.uniforms.time={value:o},m.uniforms.direction={value:n},m.uniforms.intensity={value:t},m.uniforms.scale={value:r},m.vertexShader=`
55
+ uniform float time;
56
+ uniform vec3 direction;
57
+ uniform float intensity;
58
+ uniform float scale;
59
+
60
+ float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
61
+ vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
62
+ vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
63
+
64
+ float noise(vec3 p) {
65
+ vec3 a = floor(p);
66
+ vec3 d = p - a;
67
+ d = d * d * (3.0 - 2.0 * d);
68
+
69
+ vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
70
+ vec4 k1 = perm(b.xyxy);
71
+ vec4 k2 = perm(k1.xyxy + b.zzww);
72
+
73
+ vec4 c = k2 + a.zzzz;
74
+ vec4 k3 = perm(c);
75
+ vec4 k4 = perm(c + 1.0);
76
+
77
+ vec4 o1 = fract(k3 * (1.0 / 41.0));
78
+ vec4 o2 = fract(k4 * (1.0 / 41.0));
79
+
80
+ vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
81
+ vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
82
+
83
+ return o4.y * d.y + o4.x * (1.0 - d.y);
84
+ }
85
+ `+m.vertexShader,m.vertexShader=m.vertexShader.replace("#include <begin_vertex>",`
86
+ vec3 transformed = vec3(position);
87
+ float n = noise(transformed * scale + time);
88
+ transformed += normalize(direction) * n * intensity;
89
+ vec3 transformedNormal = normal;
90
+ `),l.userData.shader=m}}function uo(l,o){l.userData.shader&&(l.userData.shader.uniforms.time.value+=o)}const N={uniforms:{},vertexShader:`
39
91
  varying vec3 vPosition;
40
92
  void main() {
41
93
  vPosition = position;
@@ -49,7 +101,7 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
49
101
  vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
50
102
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
51
103
  }
52
- `},Y={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
104
+ `},ne={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
53
105
  varying vec2 vUv;
54
106
  void main() {
55
107
  vUv = uv;
@@ -63,7 +115,7 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
63
115
  vec4 texel = texture2D(tDiffuse, vUv);
64
116
  gl_FragColor = opacity * texel;
65
117
  }
66
- `},P={uniforms:{topColor:{value:new o.Color(51)},bottomColor:{value:new o.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
118
+ `},A={uniforms:{topColor:{value:new e.Color(51)},bottomColor:{value:new e.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
67
119
  varying vec3 vWorldPosition;
68
120
  void main() {
69
121
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -80,41 +132,5 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
80
132
  float h = normalize(vWorldPosition + offset).y;
81
133
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
82
134
  }
83
- `};function Ro(l,{time:e=0,intensity:t=1,direction:n=g.XYZ,scale:a=10}={}){l.onBeforeCompile=c=>{c.uniforms.time={value:e},c.uniforms.direction={value:n},c.uniforms.intensity={value:t},c.uniforms.scale={value:a},c.vertexShader=`
84
- uniform float time;
85
- uniform vec3 direction;
86
- uniform float intensity;
87
- uniform float scale;
88
-
89
- float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
90
- vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
91
- vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
92
-
93
- float noise(vec3 p) {
94
- vec3 a = floor(p);
95
- vec3 d = p - a;
96
- d = d * d * (3.0 - 2.0 * d);
97
-
98
- vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
99
- vec4 k1 = perm(b.xyxy);
100
- vec4 k2 = perm(k1.xyxy + b.zzww);
101
-
102
- vec4 c = k2 + a.zzzz;
103
- vec4 k3 = perm(c);
104
- vec4 k4 = perm(c + 1.0);
105
-
106
- vec4 o1 = fract(k3 * (1.0 / 41.0));
107
- vec4 o2 = fract(k4 * (1.0 / 41.0));
108
-
109
- vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
110
- vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
111
-
112
- return o4.y * d.y + o4.x * (1.0 - d.y);
113
- }
114
- `+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
115
- vec3 transformed = vec3(position);
116
- float n = noise(transformed * scale + time);
117
- transformed += normalize(direction) * n * intensity;
118
- vec3 transformedNormal = normal;
119
- `),l.userData.shader=c}}function Do(l,e){l.userData.shader&&(l.userData.shader.uniforms.time.value+=e)}class Ho extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.BoxGeometry(e,e,e),this.material=new o.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,side:o.BackSide})}}class Qo extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.SphereGeometry(e,32,15),this.material=new o.ShaderMaterial({vertexShader:P.vertexShader,fragmentShader:P.fragmentShader,uniforms:P.uniforms,side:o.BackSide})}}class Ko extends o.Mesh{constructor(e=Math.PI*.49,t=2*Math.PI*.25,n=10,a=2,c=.005,s=.8){super();const r=new D.Sky;r.scale.setScalar(45e4),this.add(r);const i=r.material.uniforms;i.turbidity.value=n,i.rayleigh.value=a,i.mieCoefficient.value=c,i.mieDirectionalG.value=s,this.skyUniforms=i,this.sunPosition(e,t)}sunPosition(e,t){const n=new o.Vector3,a=this.skyUniforms;n.setFromSphericalCoords(1,e,t),a.sunPosition.value.copy(n)}}const Jo=l=>{const e=new Uint8Array(4*l*l);for(let n=0;n<l*l;n++){const a=n*4,c=(n%l^Math.floor(n/l))&1?255:0;e[a]=c,e[a+1]=c,e[a+2]=c,e[a+3]=255}const t=new o.DataTexture(e,l,l,o.RGBAFormat,o.UnsignedByteType);return t.wrapS=o.RepeatWrapping,t.wrapT=o.RepeatWrapping,t.minFilter=o.NearestFilter,t.needsUpdate=!0,t};class $o{static dispose(e){e==null||e.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(n=>n.dispose()):t.material.dispose())})}static fadeBetween(e,t,n,a,c=1){const s=new H.EffectComposer(e),r=new E.RenderPass(n,t);s.addPass(r);const i=new Q.ShaderPass(Y);i.uniforms.opacity.value=1,s.addPass(i);let m=null;function d(M){m||(m=M);const y=(M-m)/1e3/c;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(s.render(),requestAnimationFrame(d)):(s.passes[0]=new E.RenderPass(a,t),m=null,requestAnimationFrame(u))}function u(M){m||(m=M);const y=(M-m)/1e3/c;i.uniforms.opacity.value=Math.min(y,1),y<1&&(s.render(),requestAnimationFrame(u))}requestAnimationFrame(d)}}return f.Beaker=Bo,f.BeakerGeometry=F,f.BifurcatedStaircaseGeometry=no,f.BoneGeometry=wo,f.Book=ko,f.Bottle=Po,f.Bubbling=to,f.BunsenBurner=Io,f.Burst=Oo,f.BurstShape=q,f.Candle=xo,f.CrossHeadstoneGeometry=io,f.DaySkybox=Ho,f.Desk=So,f.DioramaGeometry=so,f.Direction=g,f.Easing=eo,f.ElectricPanel=To,f.Falloff=B,f.FenceColumn=Mo,f.Flask=Co,f.Gear=_o,f.GearShape=O,f.Heart=Xo,f.HeartShape=_,f.LShapedStaircaseGeometry=ao,f.Lantern=vo,f.LeverPanel=Ao,f.Mausoleum=Go,f.Microscope=Eo,f.Moon=po,f.MortarAndPestle=Vo,f.MortarGeometry=L,f.MossyRocks=ho,f.NightSkybox=Qo,f.ObeliskHeadstoneGeometry=lo,f.Rock=go,f.RockGeometry=N,f.Rocks=bo,f.RoundedHeadstoneGeometry=mo,f.SceneUtils=$o,f.SimpleLeafGeometry=yo,f.SpiralStaircaseGeometry=ro,f.SpiralTube=No,f.SquareHeadstoneGeometry=uo,f.StaircaseGeometry=co,f.Stand=Fo,f.Star=Yo,f.StarShape=X,f.TeslaCoil=Lo,f.TestTube=zo,f.TestTubeGeometry=k,f.TestTubeRack=Uo,f.Tree=Zo,f.TreeGeometry=U,f.TwilightSkybox=Ko,f.WineBottle=qo,f.WineBottleGeometry=z,f.WroughtIronBarGeometry=fo,f.addNoiseDisplacement=Ro,f.checkerboardTexture=Jo,f.daySkyShader=A,f.displacementBrush=K,f.fadeShader=Y,f.flattenBrush=J,f.nightSkyShader=P,f.noiseBrush=$,f.randomTransformVertices=V,f.smoothBrush=j,f.spikeBrush=W,f.twistBrush=oo,f.updateMaterialTime=Do,Object.defineProperty(f,Symbol.toStringTag,{value:"Module"}),f}({},THREE,BufferGeometryUtils,Sky_js,EffectComposer_js,RenderPass_js,ShaderPass_js);
135
+ `};class Mo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:N.vertexShader,fragmentShader:N.fragmentShader,side:e.BackSide})}}class yo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,uniforms:A.uniforms,side:e.BackSide})}}class fo extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,n=10,r=2,m=.005,s=.8){super();const a=new ae.Sky;a.scale.setScalar(45e4),this.add(a);const c=a.material.uniforms;c.turbidity.value=n,c.rayleigh.value=r,c.mieCoefficient.value=m,c.mieDirectionalG.value=s,this.skyUniforms=c,this.sunPosition(o,t)}sunPosition(o,t){const n=new e.Vector3,r=this.skyUniforms;n.setFromSphericalCoords(1,o,t),r.sunPosition.value.copy(n)}}const wo=l=>{const o=new Uint8Array(4*l*l);for(let n=0;n<l*l;n++){const r=n*4,m=(n%l^Math.floor(n/l))&1?255:0;o[r]=m,o[r+1]=m,o[r+2]=m,o[r+3]=255}const t=new e.DataTexture(o,l,l,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};function po(l){const t=new e.Box3().setFromObject(l).getCenter(new e.Vector3);l.translateX(-t.x),l.translateY(-t.y),l.translateZ(-t.z),l.updateMatrixWorld(!0)}function Go(l){l.geometry.computeBoundingBox();const t=l.geometry.boundingBox.getCenter(new e.Vector3);l.geometry.translate(-t.x,-t.y,-t.z)}class ho{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(n=>n.dispose()):t.material.dispose())})}static fadeBetween(o,t,n,r,m=1){const s=new re.EffectComposer(o),a=new L.RenderPass(n,t);s.addPass(a);const c=new ce.ShaderPass(ne);c.uniforms.opacity.value=1,s.addPass(c);let i=null;function d(y){i||(i=y);const f=(y-i)/1e3/m;c.uniforms.opacity.value=Math.max(1-f,0),f<1?(s.render(),requestAnimationFrame(d)):(s.passes[0]=new L.RenderPass(r,t),i=null,requestAnimationFrame(M))}function M(y){i||(i=y);const f=(y-i)/1e3/m;c.uniforms.opacity.value=Math.min(f,1),f<1&&(s.render(),requestAnimationFrame(M))}requestAnimationFrame(d)}}return u.Beaker=De,u.BeakerGeometry=Z,u.BifurcatedStaircaseGeometry=we,u.BoneGeometry=ve,u.Book=Ie,u.BookGeometry=z,u.Bottle=He,u.Bubbling=fe,u.BunsenBurner=Re,u.Burst=oo,u.BurstShape=W,u.Candle=Le,u.CrossHeadstone=Pe,u.CrossHeadstoneGeometry=q,u.DaySkybox=Mo,u.Desk=Ne,u.DioramaGeometry=pe,u.Direction=g,u.Easing=ye,u.ElectricPanel=Xe,u.Falloff=P,u.FenceColumn=Ve,u.FenceColumnGeometry=H,u.Flask=Ye,u.Gear=to,u.GearShape=ee,u.Heart=no,u.HeartShape=oe,u.Hill=ro,u.HillGeometry=K,u.LShapedStaircaseGeometry=Ge,u.Lantern=ze,u.LeverPanel=Ze,u.Mausoleum=ke,u.Microscope=_e,u.Moon=Be,u.MortarAndPestle=Qe,u.MortarGeometry=_,u.MossyRocks=qe,u.Mound=co,u.MoundGeometry=$,u.NightSkybox=yo,u.ObeliskHeadstone=Te,u.ObeliskHeadstoneGeometry=U,u.Rock=Ue,u.RockGeometry=Y,u.Rocks=Oe,u.RoundedHeadstone=Ae,u.RoundedHeadstoneGeometry=O,u.SceneUtils=ho,u.SimpleLeafGeometry=xe,u.SpiralStaircaseGeometry=he,u.SpiralTube=Ke,u.SquareHeadstone=Ce,u.SquareHeadstoneGeometry=D,u.StaircaseGeometry=Se,u.Stand=Je,u.Star=so,u.StarShape=te,u.TeslaCoil=$e,u.TestTube=je,u.TestTubeGeometry=T,u.TestTubeRack=We,u.Tree=ao,u.TreeGeometry=j,u.TwilightSkybox=fo,u.WineBottle=eo,u.WineBottleGeometry=Q,u.WroughtIronBar=Ee,u.WroughtIronBarGeometry=E,u.WroughtIronFence=Fe,u.WroughtIronFenceGeometry=R,u.addNoiseDisplacement=mo,u.addWaterDisplacement=io,u.calculateSphereCapHeight=J,u.calculateSphereCapWidth=be,u.centerMesh=po,u.centerMeshGeometry=Go,u.checkerboardTexture=wo,u.daySkyShader=N,u.displacementBrush=ie,u.fadeShader=ne,u.flattenBrush=le,u.nightSkyShader=A,u.noiseBrush=me,u.radiusForSphereCapHeight=ge,u.radiusForSphereCapWidth=F,u.randomTransformVertices=X,u.smoothBrush=ue,u.spikeBrush=de,u.twistBrush=Me,u.updateNoiseDisplacementTime=uo,u.updateWaterDisplacementTime=lo,Object.defineProperty(u,Symbol.toStringTag,{value:"Module"}),u}({},THREE,BufferGeometryUtils,Sky,EffectComposer,RenderPass,ShaderPass);
120
136
  //# sourceMappingURL=index.iife.js.map