three-low-poly 0.9.6 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs.js +57 -41
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.es.js +1424 -766
- package/dist/index.es.js.map +1 -1
- package/dist/index.iife.js +57 -41
- package/dist/index.iife.js.map +1 -1
- package/dist/index.umd.js +57 -41
- package/dist/index.umd.js.map +1 -1
- package/package.json +2 -2
package/dist/index.umd.js
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(function(u,e){typeof exports=="object"&&typeof module<"u"?e(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],e):(u=typeof globalThis<"u"?globalThis:u||self,e(u.ThreeLowPoly={},u.THREE,u.BufferGeometryUtils,u.Sky_js,u.EffectComposer_js,u.RenderPass_js,u.ShaderPass_js))})(this,function(u,e,h,D,H,E,j){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},B={LINEAR:(l,o)=>1-l/o,QUADRATIC:(l,o)=>Math.pow(1-l/o,2),SQUARE_ROOT:(l,o)=>Math.pow(1-l/o,.5),LOGARITHMIC:(l,o)=>Math.log(1+(o-l))/Math.log(1+o),SINE:(l,o)=>Math.cos(l/o*Math.PI/2),EXPONENTIAL:(l,o)=>Math.exp(-l/o),CUBIC:(l,o)=>Math.pow(1-l/o,3),GAUSSIAN:(l,o)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(o/3,2))),INVERSE:(l,o)=>o/(o+l),SMOOTHSTEP:(l,o)=>{const t=Math.max(0,Math.min(1,1-l/o));return t*t*(3-2*t)}},Q=(l,o,t,s,a=g.UP,c=B.LINEAR)=>{const n=l.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const m=i.distanceTo(o);if(m<t){const M=c(m,t)*s;i.add(a.clone().multiplyScalar(M)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},K=(l,o,t,s,a,c=g.UP,n=B.LINEAR)=>{const r=l.attributes.position;for(let i=0;i<r.count;i++){const m=new e.Vector3;m.fromBufferAttribute(r,i);const d=m.distanceTo(o);if(d<t){const f=n(d,t)*a,p=m.dot(c.normalize()),y=s-p;m.add(c.clone().multiplyScalar(y*f)),r.setXYZ(i,m.x,m.y,m.z)}}r.needsUpdate=!0},J=(l,o,t,s,a=g.UP,c=B.LINEAR)=>{const n=l.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const m=i.distanceTo(o);if(m<t){const d=c(m,t),M=s*d,f=a.clone().normalize();f.x!==0&&(i.x+=e.MathUtils.randFloatSpread(M)*f.x),f.y!==0&&(i.y+=e.MathUtils.randFloatSpread(M)*f.y),f.z!==0&&(i.z+=e.MathUtils.randFloatSpread(M)*f.z),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},$=(l,o,t,s)=>{const a=l.attributes.position,c=new e.Vector3;for(let n=0;n<a.count;n++){const r=new e.Vector3;if(r.fromBufferAttribute(a,n),r.distanceTo(o)<t){let m=new e.Vector3,d=0;for(let M=0;M<a.count;M++)c.fromBufferAttribute(a,M),c.distanceTo(r)<t&&(m.add(c),d++);d>0&&(m.divideScalar(d),r.lerp(m,s),a.setXYZ(n,r.x,r.y,r.z))}}a.needsUpdate=!0},W=(l,o,t,s,a=!1,c=B.LINEAR)=>{const n=l.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const m=i.distanceTo(o);if(m<t){const M=c(m,t)*s*(a?-1:1),f=i.clone().sub(o).normalize();i.add(f.multiplyScalar(M)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},ee=(l,o,t,s,a=g.UP,c=B.LINEAR)=>{const n=l.attributes.position,r=new e.Quaternion;for(let i=0;i<n.count;i++){const m=new e.Vector3;m.fromBufferAttribute(n,i);const d=m.distanceTo(o);if(d<t){const f=c(d,t)*s;r.setFromAxisAngle(a,f),m.sub(o).applyQuaternion(r).add(o),n.setXYZ(i,m.x,m.y,m.z)}}n.needsUpdate=!0},oe={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class te extends e.Group{constructor(){super();const o=[],t=20,s=new e.SphereGeometry(.1,6,6),a=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<t;r++){const i=new e.Mesh(s,a);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(i),this.add(i)}function c(){o.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),c()}n()}}class se extends e.BufferGeometry{constructor(o=2,t=.3,s=.6,a=5,c=5,n=Math.PI/4){super();const r=[],i=[];for(let p=0;p<a;p++){const y=p*t,G=y+t,w=p*s,x=w+s;r.push(-o/2,y,w,o/2,y,w,o/2,G,w,-o/2,G,w,-o/2,G,w,o/2,G,w,o/2,G,x,-o/2,G,x);const S=p*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const m=a*t,d=a*s,M=o*2;r.push(-M/2,m,d,M/2,m,d,M/2,m,d+s,-M/2,m,d+s);const f=a*8;i.push(f,f+1,f+2,f,f+2,f+3);for(let p=0;p<2;p++){const y=p===0?1:-1;for(let G=0;G<c;G++){const w=m+G*t,x=w+t,S=y*(M/4),I=d+s,R=G*s*Math.cos(n),Je=G*s*Math.sin(n),T=S+y*R-o/2*Math.cos(n),C=S+y*R+o/2*Math.cos(n),b=I+Je,$e=T+y*s*Math.cos(n),We=C+y*s*Math.cos(n),Z=b+s*Math.sin(n);r.push(T,w,b,C,w,b,C,x,b,T,x,b,T,x,b,C,x,b,We,x,Z,$e,x,Z);const v=f+4+p*c*8+G*8;i.push(v,v+1,v+2,v,v+2,v+3),i.push(v+4,v+5,v+6,v+4,v+6,v+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class ne extends e.BufferGeometry{constructor(o=5,t=3,s=5,a=.2){super();const c=[-o/2,0,-s/2,o/2,0,-s/2,o/2,0,s/2,-o/2,0,s/2,-o/2,0,-s/2,o/2,0,-s/2,o/2,t,-s/2,-o/2,t,-s/2,-o/2,0,-s/2,-o/2,0,s/2,-o/2,t,s/2,-o/2,t,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ae extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,a=5,c=2){super();const n=[],r=[];for(let M=0;M<a;M++){const f=M*t,p=f+t,y=M*s,G=y+s;n.push(-o/2,f,y,o/2,f,y,o/2,p,y,-o/2,p,y,-o/2,p,y,o/2,p,y,o/2,p,G,-o/2,p,G);const w=M*8;r.push(w,w+1,w+2,w,w+2,w+3),r.push(w+4,w+5,w+6,w+4,w+6,w+7)}const i=a*t,m=a*s;n.push(-o/2,i,m,o/2,i,m,o/2,i,m+c,-o/2,i,m+c);const d=a*8;r.push(d,d+1,d+2,d,d+2,d+3);for(let M=0;M<a;M++){const f=i+M*t,p=f+t,y=-o/2-M*s,G=y-s;n.push(y,f,m+c,y,f,m+c-o,y,p,m+c-o,y,p,m+c,y,p,m+c,y,p,m+c-o,G,p,m+c-o,G,p,m+c);const w=d+4+M*8;r.push(w,w+1,w+2,w,w+2,w+3),r.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(r),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class re extends e.BufferGeometry{constructor(o=1,t=.4,s=.2,a=20,c=2,n=Math.PI/8){super();const r=[],i=[];let m=0;for(let d=0;d<a;d++){const M=c*Math.cos(m),f=c*Math.sin(m),p=d*s,y=p+s;r.push(M-o/2*Math.cos(m),p,f-o/2*Math.sin(m),M+o/2*Math.cos(m),p,f+o/2*Math.sin(m),M+o/2*Math.cos(m),y,f+o/2*Math.sin(m),M-o/2*Math.cos(m),y,f-o/2*Math.sin(m)),r.push(M-o/2*Math.cos(m),y,f-o/2*Math.sin(m),M+o/2*Math.cos(m),y,f+o/2*Math.sin(m),M+o/2*Math.cos(m)-t*Math.sin(m),y,f+o/2*Math.sin(m)+t*Math.cos(m),M-o/2*Math.cos(m)-t*Math.sin(m),y,f-o/2*Math.sin(m)+t*Math.cos(m));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),m+=n}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class ce extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,a=10){super();const c=[],n=[];for(let r=0;r<a;r++){const i=r*t,m=i+t,d=r*s,M=d+s;c.push(-o/2,i,d,o/2,i,d,o/2,m,d,-o/2,m,d,-o/2,m,d,o/2,m,d,o/2,m,M,-o/2,m,M);const f=r*8;n.push(f,f+1,f+2,f,f+2,f+3),n.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ie extends e.BufferGeometry{constructor(o=.4,t=1.2,s=.2){super();const a=t*.6,c=new e.BoxGeometry(o/2,a,s);c.translate(0,a/2,0);const n=o*1.5,r=new e.BoxGeometry(n,o/4,s);r.translate(0,a*.75,0),this.copy(h.mergeGeometries([c,r],!1))}}class le extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const s=o*.05,a=o*.15,c=o*.15,n=o*.75;let r=0;const i=new e.BoxGeometry(t,s,t);i.translate(0,r+s/2,0),r+=s;const m=new e.BoxGeometry(t*.8,a,t*.8);m.translate(0,r+a/2,0),r+=a;const d=new e.BoxGeometry(t*.6,c,t*.6);d.translate(0,r+c/2,0),r+=c;const M=new e.BoxGeometry(t*.4,n,t*.4);M.translate(0,r+n/2,0),r+=n;const f=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,r+.1/2,0),this.copy(h.mergeGeometries([i,m,d,M,f],!1))}}class me extends e.BufferGeometry{constructor(o=.6,t=1,s=.2){super();const a=t*.7,c=new e.BoxGeometry(o,a,s);c.translate(0,a/2,0);const n=t-a,r=new e.CylinderGeometry(o/2,o/2,s,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,a+n/2-s/2-.05,0),this.copy(h.mergeGeometries([c,r],!1))}}class de extends e.BufferGeometry{constructor(o=.5,t=.8,s=.15){super();const a=new e.BoxGeometry(o,t,s);a.translate(0,t/2,0),this.copy(a)}}class ue extends e.BufferGeometry{constructor(o=2.25){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new e.BoxGeometry(1,o,1);s.translate(0,.5+o/2,0);const a=new e.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+o+.15,0),this.copy(h.mergeGeometries([t,s,a],!1))}}class Me extends e.BufferGeometry{constructor(o=2,t=.05,s=.3){super();const a=new e.CylinderGeometry(t,t,o,8);a.translate(0,o/2,0);const c=new e.ConeGeometry(t*1.5,s,8);c.translate(0,o+s/2,0),this.copy(h.mergeGeometries([a,c],!1))}}class fe extends e.BufferGeometry{constructor(o=.1){super();const t=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let n=0;n<a.length;n++){const[r,i]=a[n];t.push(r*o,i*o,0)}for(let n=1;n<a.length-1;n++)s.push(0,n,n+1);s.push(0,a.length-1,1);const c=new e.Float32BufferAttribute(t,3);this.setAttribute("position",c),this.setIndex(s),this.computeVertexNormals()}}function V(l,o=g.XYZ,t=.5,s=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=h.mergeVertices(l),l.computeVertexNormals();const a=l.getAttribute("position");for(let c=0;c<a.count;c++){const n=new e.Vector3().fromBufferAttribute(a,c),r=Math.random()*(s-t)+t,i=o.clone().multiplyScalar(r);n.add(i),a.setXYZ(c,n.x,n.y,n.z)}return a.needsUpdate=!0,l.computeVertexNormals(),l}class N extends e.BufferGeometry{constructor(o=1,t=4,s=4){super();const a=new e.SphereGeometry(o,t,s);this.copy(V(a,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class ye extends e.BufferGeometry{constructor(o=.1,t=.1,s=.4,a=8){super();const c=new e.CylinderGeometry(o*.6,t*.6,s,a);c.translate(0,0,0);const n=new e.SphereGeometry(o,a,a),r=n.clone(),i=n.clone(),m=n.clone(),d=n.clone();r.translate(0,s/2+o*.6,-o*.6),i.translate(0,s/2+o*.6,o*.6),m.translate(0,-s/2-t*.6,-t*.6),d.translate(0,-s/2-t*.6,t*.6),this.copy(h.mergeGeometries([c,r,i,m,d],!1))}}class F extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(h.mergeGeometries([o,t],!1))}}class L extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(h.mergeGeometries([t,s],!1))}}class P extends e.BufferGeometry{constructor(o=.2,t=.2,s=3,a=32,c=!0){super();const n=new e.CylinderGeometry(o,t,s,a,1,c),r=new e.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(s/2),0),this.copy(h.mergeGeometries([n,r],!1))}}class z extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:s=3,neckHeight:a=1,segments:c=16}={}){super();const n=s-a,r=new e.CylinderGeometry(o,o,n,c);r.translate(0,n/2,0);const i=.3,m=new e.CylinderGeometry(t,o,i,c);m.translate(0,n+i/2,0);const d=new e.CylinderGeometry(t,t,a,c);d.translate(0,n+i+a/2,0),this.copy(h.mergeGeometries([r,m,d],!1))}}class U extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:n=6,leafDetail:r=0,leafSpreadRadius:i=1.5}={}){super();const m=new e.CylinderGeometry(o,t,s,a);m.translate(0,s/2,0);const d=[];for(let M=0;M<n;M++){const f=new e.DodecahedronGeometry(c,r);f.translate((Math.random()-.5)*i,(Math.random()-.5)*c+s,(Math.random()-.5)*i),d.push(f)}this.copy(h.mergeGeometries([m.toNonIndexed(),h.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class pe extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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(function(u,e){typeof exports=="object"&&typeof module<"u"?e(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],e):(u=typeof globalThis<"u"?globalThis:u||self,e(u.ThreeLowPoly={},u.THREE,u.BufferGeometryUtils,u.Sky,u.EffectComposer,u.RenderPass,u.ShaderPass))})(this,function(u,e,v,$,W,N,ee){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},P={LINEAR:(m,o)=>1-m/o,QUADRATIC:(m,o)=>Math.pow(1-m/o,2),SQUARE_ROOT:(m,o)=>Math.pow(1-m/o,.5),LOGARITHMIC:(m,o)=>Math.log(1+(o-m))/Math.log(1+o),SINE:(m,o)=>Math.cos(m/o*Math.PI/2),EXPONENTIAL:(m,o)=>Math.exp(-m/o),CUBIC:(m,o)=>Math.pow(1-m/o,3),GAUSSIAN:(m,o)=>Math.exp(-Math.pow(m,2)/(2*Math.pow(o/3,2))),INVERSE:(m,o)=>o/(o+m),SMOOTHSTEP:(m,o)=>{const t=Math.max(0,Math.min(1,1-m/o));return t*t*(3-2*t)}},oe=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const f=l(r,t)*s;i.add(c.clone().multiplyScalar(f)),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},te=(m,o,t,s,c,l=g.UP,n=P.LINEAR)=>{const a=m.attributes.position;for(let i=0;i<a.count;i++){const r=new e.Vector3;r.fromBufferAttribute(a,i);const d=r.distanceTo(o);if(d<t){const M=n(d,t)*c,p=r.dot(l.normalize()),y=s-p;r.add(l.clone().multiplyScalar(y*M)),a.setXYZ(i,r.x,r.y,r.z)}}a.needsUpdate=!0},se=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const d=l(r,t),f=s*d,M=c.clone().normalize();M.x!==0&&(i.x+=e.MathUtils.randFloatSpread(f)*M.x),M.y!==0&&(i.y+=e.MathUtils.randFloatSpread(f)*M.y),M.z!==0&&(i.z+=e.MathUtils.randFloatSpread(f)*M.z),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},ne=(m,o,t,s)=>{const c=m.attributes.position,l=new e.Vector3;for(let n=0;n<c.count;n++){const a=new e.Vector3;if(a.fromBufferAttribute(c,n),a.distanceTo(o)<t){let r=new e.Vector3,d=0;for(let f=0;f<c.count;f++)l.fromBufferAttribute(c,f),l.distanceTo(a)<t&&(r.add(l),d++);d>0&&(r.divideScalar(d),a.lerp(r,s),c.setXYZ(n,a.x,a.y,a.z))}}c.needsUpdate=!0},ae=(m,o,t,s,c=!1,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const f=l(r,t)*s*(c?-1:1),M=i.clone().sub(o).normalize();i.add(M.multiplyScalar(f)),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},re=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position,a=new e.Quaternion;for(let i=0;i<n.count;i++){const r=new e.Vector3;r.fromBufferAttribute(n,i);const d=r.distanceTo(o);if(d<t){const M=l(d,t)*s;a.setFromAxisAngle(c,M),r.sub(o).applyQuaternion(a).add(o),n.setXYZ(i,r.x,r.y,r.z)}}n.needsUpdate=!0},ce={LINEAR:m=>m,QUADRATIC_EASE_IN:m=>m*m,QUADRATIC_EASE_OUT:m=>1-Math.pow(1-m,2),SQUARE_ROOT_EASING:m=>Math.sqrt(m),LOGARITHMIC_EASING:m=>Math.log(1+m)/Math.log(2),SINE_EASE_IN:m=>1-Math.cos(m*Math.PI/2),SINE_EASE_OUT:m=>Math.sin(m*Math.PI/2),EXPONENTIAL_EASE_IN:m=>Math.pow(2,10*(m-1)),EXPONENTIAL_EASE_OUT:m=>1-Math.pow(2,-10*m),CUBIC_EASE_IN:m=>m*m*m,CUBIC_EASE_OUT:m=>1-Math.pow(1-m,3),GAUSSIAN_EASING:m=>Math.exp(-Math.pow(m-.5,2)/(2*.1)),INVERSE_EASING:m=>1/(1+m),SMOOTHSTEP_EASING:m=>m*m*(3-2*m)};class ie extends e.Group{constructor(){super();const o=[],t=20,s=new e.SphereGeometry(.1,6,6),c=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let a=0;a<t;a++){const i=new e.Mesh(s,c);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(i),this.add(i)}function l(){o.forEach(a=>{a.position.y+=.02,a.position.y>3&&(a.position.y=0,a.position.x=(Math.random()-.5)*1.5,a.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),l()}n()}}class le extends e.BufferGeometry{constructor(o=2,t=.3,s=.6,c=5,l=5,n=Math.PI/4){super();const a=[],i=[];for(let p=0;p<c;p++){const y=p*t,G=y+t,w=p*s,x=w+s;a.push(-o/2,y,w,o/2,y,w,o/2,G,w,-o/2,G,w,-o/2,G,w,o/2,G,w,o/2,G,x,-o/2,G,x);const S=p*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const r=c*t,d=c*s,f=o*2;a.push(-f/2,r,d,f/2,r,d,f/2,r,d+s,-f/2,r,d+s);const M=c*8;i.push(M,M+1,M+2,M,M+2,M+3);for(let p=0;p<2;p++){const y=p===0?1:-1;for(let G=0;G<l;G++){const w=r+G*t,x=w+t,S=y*(f/4),I=d+s,C=G*s*Math.cos(n),b=G*s*Math.sin(n),B=S+y*C-o/2*Math.cos(n),E=S+y*C+o/2*Math.cos(n),k=I+b,ao=B+y*s*Math.cos(n),ro=E+y*s*Math.cos(n),J=k+s*Math.sin(n);a.push(B,w,k,E,w,k,E,x,k,B,x,k,B,x,k,E,x,k,ro,x,J,ao,x,J);const h=M+4+p*l*8+G*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class me extends e.BufferGeometry{constructor(o=5,t=3,s=5,c=.2){super();const l=[-o/2,0,-s/2,o/2,0,-s/2,o/2,0,s/2,-o/2,0,s/2,-o/2,0,-s/2,o/2,0,-s/2,o/2,t,-s/2,-o/2,t,-s/2,-o/2,0,-s/2,-o/2,0,s/2,-o/2,t,s/2,-o/2,t,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class ue extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,c=5,l=2){super();const n=[],a=[];for(let f=0;f<c;f++){const M=f*t,p=M+t,y=f*s,G=y+s;n.push(-o/2,M,y,o/2,M,y,o/2,p,y,-o/2,p,y,-o/2,p,y,o/2,p,y,o/2,p,G,-o/2,p,G);const w=f*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}const i=c*t,r=c*s;n.push(-o/2,i,r,o/2,i,r,o/2,i,r+l,-o/2,i,r+l);const d=c*8;a.push(d,d+1,d+2,d,d+2,d+3);for(let f=0;f<c;f++){const M=i+f*t,p=M+t,y=-o/2-f*s,G=y-s;n.push(y,M,r+l,y,M,r+l-o,y,p,r+l-o,y,p,r+l,y,p,r+l,y,p,r+l-o,G,p,r+l-o,G,p,r+l);const w=d+4+f*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(a),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class de extends e.BufferGeometry{constructor(o=1,t=.4,s=.2,c=20,l=2,n=Math.PI/8){super();const a=[],i=[];let r=0;for(let d=0;d<c;d++){const f=l*Math.cos(r),M=l*Math.sin(r),p=d*s,y=p+s;a.push(f-o/2*Math.cos(r),p,M-o/2*Math.sin(r),f+o/2*Math.cos(r),p,M+o/2*Math.sin(r),f+o/2*Math.cos(r),y,M+o/2*Math.sin(r),f-o/2*Math.cos(r),y,M-o/2*Math.sin(r)),a.push(f-o/2*Math.cos(r),y,M-o/2*Math.sin(r),f+o/2*Math.cos(r),y,M+o/2*Math.sin(r),f+o/2*Math.cos(r)-t*Math.sin(r),y,M+o/2*Math.sin(r)+t*Math.cos(r),f-o/2*Math.cos(r)-t*Math.sin(r),y,M-o/2*Math.sin(r)+t*Math.cos(r));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),r+=n}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class fe extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,c=10){super();const l=[],n=[];for(let a=0;a<c;a++){const i=a*t,r=i+t,d=a*s,f=d+s;l.push(-o/2,i,d,o/2,i,d,o/2,r,d,-o/2,r,d,-o/2,r,d,o/2,r,d,o/2,r,f,-o/2,r,f);const M=a*8;n.push(M,M+1,M+2,M,M+2,M+3),n.push(M+4,M+6,M+5,M+4,M+7,M+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class F extends e.BufferGeometry{constructor(o=1,t=1.5,s=.5,c=.05,l=.05){super();const n=o,a=t,i=s,r=c,d=l,f=[0,0,0,n,0,0,n,a,0,0,a,0,n,0,-i,0,0,-i,0,a,-i,n,a,-i,0,0,-i,0,0,0,0,a,0,0,a,-i,n,0,-r,r,0,-r,r,a,-r,n,a,-r,r,0,-i+r,n,0,-i+r,n,a,-i+r,r,a,-i+r,r,0,-r,r,0,-i+r,r,a,-i+r,r,a,-r,0,a,0,n,a,0,n,a,-r,r,a,-r,0,a,-i,r,a,-i+r,n,a,-i+r,n,a,-i,0,a,0,r,a,-r,r,a,-i+r,0,a,-i,0,0,0,r,0,-r,n,0,-r,n,0,0,0,0,-i,n,0,-i,n,0,-i+r,r,0,-i+r,0,0,0,0,0,-i,r,0,-i+r,r,0,-r,n,0,0,n,0,-r,n,a,-r,n,a,0,n,0,-i,n,a,-i,n,a,-i+r,n,0,-i+r],M=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=o/(o*2+s),y=(o+s)/(o*2+s),G=[y,0,1,0,1,1,y,1,0,0,p,0,p,1,0,1,p,0,y,0,y,1,p,1,1,0,y,0,y,1,1,1,p,0,0,0,0,1,p,1,y,0,p,0,p,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],x=new Float32Array(f),S=new Float32Array(M),I=new Float32Array(G),C=new Uint16Array(w),b=new e.BufferGeometry;b.setAttribute("position",new e.BufferAttribute(x,3)),b.setAttribute("normal",new e.BufferAttribute(S,3)),b.setAttribute("uv",new e.BufferAttribute(I,2)),b.setIndex(new e.BufferAttribute(C,1));const B=new e.BoxGeometry(o-r-d,a-d*2,i-r*2);B.translate((o-r-d)/2+r,a/2,-i/2),this.copy(v.mergeGeometries([b,B],!0))}}class L extends e.BufferGeometry{constructor(o=.4,t=1.2,s=.2){super();const c=t*.6,l=new e.BoxGeometry(o/2,c,s);l.translate(0,c/2,0);const n=o*1.5,a=new e.BoxGeometry(n,o/4,s);a.translate(0,c*.75,0),this.copy(v.mergeGeometries([l,a],!1)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const s=o*.05,c=o*.15,l=o*.15,n=o*.75;let a=0;const i=new e.BoxGeometry(t,s,t);i.translate(0,a+s/2,0),a+=s;const r=new e.BoxGeometry(t*.8,c,t*.8);r.translate(0,a+c/2,0),a+=c;const d=new e.BoxGeometry(t*.6,l,t*.6);d.translate(0,a+l/2,0),a+=l;const f=new e.BoxGeometry(t*.4,n,t*.4);f.translate(0,a+n/2,0),a+=n;const M=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);M.translate(0,a+.1/2,0),this.copy(v.mergeGeometries([i,r,d,f,M],!1)),this.computeVertexNormals()}}class q extends e.BufferGeometry{constructor(o=.6,t=1,s=.2,c=.6){super();const l=t-c/2,n=new e.BoxGeometry(o,l,s);n.translate(0,l/2,0);const a=new e.CylinderGeometry(c/2,c/2,s,16,1,!1,0,Math.PI);a.rotateY(Math.PI/2),a.rotateX(Math.PI/2),a.translate(0,l,0),this.copy(v.mergeGeometries([n,a],!1)),this.computeVertexNormals()}}class U extends e.BufferGeometry{constructor(o=.5,t=.8,s=.15){super();const c=new e.BoxGeometry(o,t,s);c.translate(0,t/2,0),this.copy(c)}}class Me extends e.BufferGeometry{constructor(o=2.25){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new e.BoxGeometry(1,o,1);s.translate(0,.5+o/2,0);const c=new e.BoxGeometry(1.4,.3,1.4);c.translate(0,.5+o+.15,0),this.copy(v.mergeGeometries([t,s,c],!1))}}class ye extends e.BufferGeometry{constructor(o=2,t=.05,s=.3){super();const c=new e.CylinderGeometry(t,t,o,8);c.translate(0,o/2,0);const l=new e.ConeGeometry(t*1.5,s,8);l.translate(0,o+s/2,0),this.copy(v.mergeGeometries([c,l],!1))}}class pe extends e.BufferGeometry{constructor(o=.1){super();const t=[],s=[],c=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let n=0;n<c.length;n++){const[a,i]=c[n];t.push(a*o,i*o,0)}for(let n=1;n<c.length-1;n++)s.push(0,n,n+1);s.push(0,c.length-1,1);const l=new e.Float32BufferAttribute(t,3);this.setAttribute("position",l),this.setIndex(s),this.computeVertexNormals()}}function O(m,o=g.XYZ,t=.5,s=2){m.deleteAttribute("uv"),m.deleteAttribute("normal"),m=v.mergeVertices(m),m.computeVertexNormals();const c=m.getAttribute("position");for(let l=0;l<c.count;l++){const n=new e.Vector3().fromBufferAttribute(c,l),a=Math.random()*(s-t)+t,i=o.clone().multiplyScalar(a);n.add(i),c.setXYZ(l,n.x,n.y,n.z)}return c.needsUpdate=!0,m.computeVertexNormals(),m}class D extends e.BufferGeometry{constructor(o=1,t=4,s=4){super();const c=new e.SphereGeometry(o,t,s);this.copy(O(c,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class we extends e.BufferGeometry{constructor(o=.1,t=.1,s=.4,c=8){super();const l=new e.CylinderGeometry(o*.6,t*.6,s,c);l.translate(0,0,0);const n=new e.SphereGeometry(o,c,c),a=n.clone(),i=n.clone(),r=n.clone(),d=n.clone();a.translate(0,s/2+o*.6,-o*.6),i.translate(0,s/2+o*.6,o*.6),r.translate(0,-s/2-t*.6,-t*.6),d.translate(0,-s/2-t*.6,t*.6),this.copy(v.mergeGeometries([l,a,i,r,d],!1))}}class R extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(v.mergeGeometries([o,t],!1))}}class X extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(v.mergeGeometries([t,s],!1))}}class T extends e.BufferGeometry{constructor(o=.2,t=.2,s=3,c=32,l=!0){super();const n=new e.CylinderGeometry(o,t,s,c,1,l),a=new e.SphereGeometry(t,c,c/2,0,Math.PI*2,Math.PI/2,Math.PI/2);a.translate(0,-(s/2),0),this.copy(v.mergeGeometries([n,a],!1))}}class _ extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:s=3,neckHeight:c=1,segments:l=16}={}){super();const n=s-c,a=new e.CylinderGeometry(o,o,n,l);a.translate(0,n/2,0);const i=.3,r=new e.CylinderGeometry(t,o,i,l);r.translate(0,n+i/2,0);const d=new e.CylinderGeometry(t,t,c,l);d.translate(0,n+i+c/2,0),this.copy(v.mergeGeometries([a,r,d],!1))}}class H extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:c=14,leafSize:l=.8,leafCount:n=6,leafDetail:a=0,leafSpreadRadius:i=1.5}={}){super();const r=new e.CylinderGeometry(o,t,s,c);r.translate(0,s/2,0);const d=[];for(let f=0;f<n;f++){const M=new e.DodecahedronGeometry(l,a);M.translate((Math.random()-.5)*i,(Math.random()-.5)*l+s,(Math.random()-.5)*i),d.push(M)}this.copy(v.mergeGeometries([r.toNonIndexed(),v.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class Ge extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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2
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varying vec3 vNormal;
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3
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varying vec3 vPosition;
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4
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void main() {
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@@ -35,7 +35,59 @@
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35
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color *= 0.8 + 0.2 * n; // Modulate color by noise
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36
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gl_FragColor = vec4(color, 1.0);
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}
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|
-
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e.SphereGeometry(.05,16,16),a=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class xe extends e.Group{constructor(o=1.3,t=.5){super();const s=new e.CylinderGeometry(t,t,.2,16),a=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new e.Mesh(s,a);c.position.set(0,0,0),this.add(c);const n=new e.CylinderGeometry(t*.9,t*.9,o),r=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new e.Mesh(n,r);i.position.set(0,o/2+.1,0),this.add(i);const m=new e.ConeGeometry(t*1.1,.5,8),d=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new e.Mesh(m,d);M.position.set(0,o+.35,0),this.add(M);const f=new e.TorusGeometry(t*.8,.05,8,16),p=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(f,p);y.position.set(0,o+.85,0),this.add(y);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class he extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const c=new e.Mesh(o,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const n=new e.Mesh(o,s);n.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),n.rotation.copy(c.rotation),n.position.copy(c.position),n.position.y+=.3,this.add(n)}}}class ve extends e.Mesh{constructor(o=1,t=4,s=4){super(),this.geometry=new N(o,t,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class ge extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new e.Mesh(o,t);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class be extends e.Group{constructor(){super();const o=new F,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(o,t);s.rotation.x=-Math.PI/2,this.add(s)}}class Be extends e.Group{constructor(){super();const o=new e.BoxGeometry(1.6,.05,2.1),t=new e.MeshStandardMaterial({color:9109504}),s=new e.Mesh(o,t),a=new e.Mesh(o,t);s.position.set(0,.125,0),a.position.set(0,-.125,0);const c=new e.BoxGeometry(1.55,.2,2),n=new e.MeshStandardMaterial({color:16777215}),r=new e.Mesh(c,n);r.position.set(-.025,0,0);const i=new e.BoxGeometry(.05,.25,2.1),m=new e.MeshStandardMaterial({color:4915200}),d=new e.Mesh(i,m);d.position.set(-.8,0,0),this.add(s),this.add(a),this.add(r),this.add(d)}}class Pe extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),s=new e.CylinderGeometry(.3,.4,.2,8),a=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),n=new e.MeshStandardMaterial({color:9127187,roughness:1}),r=new e.Mesh(t,a),i=new 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e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),r=new e.Mesh(o,t);for(let w=-1;w<=1;w++){const x=new e.Mesh(s,a);x.position.set(w,1.5,.1),r.add(x)}const i=new e.Mesh(c,n);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),r.add(i);const m=new e.SphereGeometry(.15,8,8),d=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),M=new e.Mesh(m,d);M.position.set(0,-1,.1),r.add(M),this.add(r);let f=.015,p=.8,y=.2;function G(){requestAnimationFrame(G);const w=y+Math.abs(Math.sin(Date.now()*f))*(p-y);M.material.emissiveIntensity=w}G()}}class Te extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),s=new e.CylinderGeometry(.6,.7,.3,8),a=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new e.MeshStandardMaterial({color:9127187,roughness:1}),n=new e.Mesh(t,a),r=new e.Mesh(s,c);r.position.y=3.5,this.add(n,r)}}class Ce extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new e.Mesh(o,t),a=new e.CylinderGeometry(.1,.1,.2,8),c=new e.CylinderGeometry(.05,.05,1,8),n=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let r=-.5;r<=.5;r+=.5){const i=new e.Mesh(a,n);i.position.set(r,1,.1);const m=new e.Mesh(c,n);m.position.y=.5,i.add(m),this.add(i)}this.add(s)}}class Ae extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.1;const a=new e.BoxGeometry(.2,1,.2),c=new e.Mesh(a,t);c.position.set(0,.6,-.2);const n=new e.CylinderGeometry(.1,.1,.4,8),r=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new e.Mesh(n,r);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const m=new e.BoxGeometry(.6,.1,.6),d=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),M=new e.Mesh(m,d);M.position.set(0,.6,0),this.add(s,c,i,M)}}class Ee extends e.Group{constructor(){super();const o=new L,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),a=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new e.Mesh(o,s),n=new e.Mesh(t,a);n.position.set(.3,1.3,0),n.rotation.z=Math.PI/4,this.add(c,n)}}class Ve extends e.Group{constructor(){super();const o=100,t=.05,s=new e.CatmullRomCurve3(Array.from({length:o},(m,d)=>{const M=d*.2;return new e.Vector3(Math.cos(M)*.4,d*t,Math.sin(M)*.4)})),a=new e.TubeGeometry(s,200,.1,8,!1),c=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),n=new e.Mesh(a,c);this.add(n);function r(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),r()}i()}}class Ne extends e.Group{constructor(){super();const o=new e.TorusGeometry(.3,.03,8,16),t=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),s=new e.Mesh(o,t);s.rotation.x=Math.PI/2,s.position.y=.4;const a=new e.CylinderGeometry(.02,.02,.4,8),c=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),n=[];for(let r=0;r<3;r++){const i=r/3*Math.PI*2,m=new e.Mesh(a,c);m.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),n.push(m)}this.add(s,...n)}}class Fe extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new e.Mesh(o,t);s.position.y=.15;const a=new e.CylinderGeometry(.15,.15,2,12,1,!0),c=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),n=new e.Mesh(a,c);n.position.y=1.3;const r=new e.SphereGeometry(.3,16,16),i=new e.Mesh(r,c);i.position.y=2.4,this.add(s,n,i);const m=[];for(let f=0;f<5;f++){const p=new e.LineBasicMaterial({color:10079487}),y=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new e.BufferGeometry().setFromPoints(y),w=new e.Line(G,p);this.add(w),m.push(w)}function d(){m.forEach(f=>{const p=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];f.geometry.setFromPoints(p)})}function M(){requestAnimationFrame(M),d()}M()}}class Le extends e.Group{constructor(o=.2,t=.2,s=3,a=32){super();const c=new P(o,t,s,a),n=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),r=new e.Mesh(c,n);this.add(r)}}class ze extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const s=new e.BoxGeometry(3,.2,1),a=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new e.Mesh(s,a);c.position.y=.5;const n=new P(.1,.1,1,16),r=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let i=0;i<o;i++){const m=new e.Mesh(n,r),d=(i-(o-1)/2)*.8;m.position.set(d,1,0);const M=new P(.099,.099,.5,16,!1),f=t[i%t.length],p=new e.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new e.Mesh(M,p);y.position.set(0,-.25,0),m.add(y),c.add(m)}this.add(c)}}class Ue extends e.Mesh{constructor(){super();const o=new z,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class q extends e.Shape{constructor(o=5,t=.5,s=1){super();const a=Math.PI*2/o,c=a/2,n=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let r=1;r<=o;++r){let 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i=1;i<=o;++i)this.lineTo(Math.cos(n*i-r*3)*t,-Math.sin(n*i-r*3)*t),this.lineTo(Math.cos(n*i-r*2)*t,-Math.sin(n*i-r*2)*t),this.lineTo(Math.cos(n*i-r)*s,-Math.sin(n*i-r)*s),this.lineTo(Math.cos(n*i)*s,-Math.sin(n*i)*s);if(this.closePath(),c>0&&a>2){const i=new e.Path,m=Math.PI*2/a;i.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let d=1;d<a;++d)i.lineTo(Math.cos(m*d)*c,-Math.sin(m*d)*c);i.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(i)}}}class Oe extends e.Mesh{constructor(o=5,t=.5,s=1,a=5,c=.25,n=.25){super();const r=new O(o,t,s,a,c),i=new e.ExtrudeGeometry(r,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),m=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=m}}class _ extends e.Shape{constructor(o=1,t=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*o/3),this.bezierCurveTo(-t*.375*o,s*o,-t*o,s*o/3,0,-a*o),this.bezierCurveTo(t*o,s*o/3,t*.375*o,s*o,0,s*o/3)}}class _e extends e.Mesh{constructor(o=1,t=1,s=1,a=10,c=.25){super();const n=new _(o,t,s,a),r=new e.ExtrudeGeometry(n,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class X extends e.Shape{constructor(o=5,t=.5,s=1){super();const a=Math.PI*2/o,c=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=o;++n)this.lineTo(Math.cos(a*n-c)*t,Math.sin(a*n-c)*t),this.lineTo(Math.cos(a*n)*s,Math.sin(a*n)*s);this.closePath()}}class Xe extends e.Mesh{constructor(o=5,t=.5,s=1,a=.25){super();const c=new X(o,t,s),n=new e.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=r}}class Ye extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:n=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:m=1.5,leafColor:d=2263842}={}){super();const M=new U({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:a,trunkColor:c,leafSize:n,leafCount:r,leafDetail:i,leafSpreadRadius:m,leafColor:d}),f=new e.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),p=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=M,this.material=[f,p]}}const A={uniforms:{},vertexShader:`
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38
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+
`}),s=new e.Mesh(o,t);this.add(s)}}class Se extends e.Mesh{constructor({width:o=1,height:t=1.5,depth:s=.5,coverThickness:c=.05,pageIndent:l=.05,coverColor:n=9109504,pageColor:a=16777215}={}){super(),this.geometry=new F(o,t,s,c,l),this.material=[new e.MeshStandardMaterial({color:n,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:a,flatShading:!0})]}}class xe extends e.Mesh{constructor(o=.4,t=1.2,s=.2){super(),this.geometry=new L(o,t,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ve extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,1,5),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.Mesh(o,t);s.position.set(0,.5,0),this.add(s);const c=new e.BoxGeometry(4,3,4),l=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),n=new e.Mesh(c,l);n.position.set(0,2.5,0),this.add(n);const a=new e.ConeGeometry(3.5,2,4),i=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),r=new e.Mesh(a,i);r.rotation.y=Math.PI/4,r.position.set(0,5,0),this.add(r);const d=new e.CylinderGeometry(.2,.2,3.5,16),f=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const I=new e.Mesh(d,f);I.position.set(...S),this.add(I)});const p=new e.Shape;p.moveTo(-1,0),p.lineTo(-1,2),p.absarc(0,2,1,Math.PI,0,!0),p.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},G=new e.ExtrudeGeometry(p,y),w=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new e.Mesh(G,w);x.position.set(0,.5,1.7),this.add(x)}}class he extends e.Mesh{constructor(o=1.75,t=.75){super(),this.geometry=new z(o,t),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ge extends e.Mesh{constructor(o=.6,t=1,s=.2,c=.6){super(),this.geometry=new q(o,t,s,c),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class be extends e.Mesh{constructor(o=.5,t=.8,s=.15){super(),this.geometry=new U(o,t,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Be extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,.3,3),t=new e.MeshStandardMaterial({color:9132587}),s=new e.Mesh(o,t);s.position.set(0,3.15,0);const c=[];c.push(new e.Vector2(.2,0)),c.push(new e.Vector2(.25,.5)),c.push(new e.Vector2(.15,1.5)),c.push(new e.Vector2(.3,3));const l=new e.LatheGeometry(c,32),n=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const r=new e.Mesh(l,n);r.position.set(...i),this.add(r)}),this.add(s)}}class ke extends e.Group{constructor(o=1,t=.2){super(),this.height=o,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const o=new e.CylinderGeometry(this.radius,this.radius,this.height,32),t=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(o,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new e.SphereGeometry(.05,16,16),c=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class Pe extends e.Group{constructor(o=1.3,t=.5){super();const s=new e.CylinderGeometry(t,t,.2,16),c=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),l=new e.Mesh(s,c);l.position.set(0,0,0),this.add(l);const n=new e.CylinderGeometry(t*.9,t*.9,o),a=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new e.Mesh(n,a);i.position.set(0,o/2+.1,0),this.add(i);const r=new e.ConeGeometry(t*1.1,.5,8),d=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),f=new e.Mesh(r,d);f.position.set(0,o+.35,0),this.add(f);const M=new e.TorusGeometry(t*.8,.05,8,16),p=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(M,p);y.position.set(0,o+.85,0),this.add(y);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class Ie extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let c=0;c<5;c++){const l=new e.Mesh(o,t);l.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),l.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),l.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(l);const n=new e.Mesh(o,s);n.scale.set(l.scale.x*.9,l.scale.y*.5,l.scale.z*.9),n.rotation.copy(l.rotation),n.position.copy(l.position),n.position.y+=.3,this.add(n)}}}class Te extends e.Mesh{constructor(o=1,t=4,s=4){super(),this.geometry=new D(o,t,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Ae extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const c=new e.Mesh(o,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c)}}}class Ce extends e.Group{constructor(){super();const o=new R,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(o,t);s.rotation.x=-Math.PI/2,this.add(s)}}class Ee extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),s=new e.CylinderGeometry(.3,.4,.2,8),c=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),l=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),n=new e.MeshStandardMaterial({color:9127187,roughness:1}),a=new e.Mesh(t,c),i=new e.Mesh(t,l),r=new e.Mesh(s,n);i.scale.set(.8,.8,.8),i.position.y=.1,r.position.y=2.5;const d=new e.Group;d.add(a,i,r),this.add(d)}}class Ve extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.3,.4,.1,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.05;const c=new e.CylinderGeometry(.1,.1,.7,16),l=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),n=new e.Mesh(c,l);n.position.y=.4;const a=new e.ConeGeometry(.075,.2,16),i=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),r=new e.Mesh(a,i);r.position.y=.8,this.add(s,n,r)}}class Ne extends e.Group{constructor(){super();const o=new e.BoxGeometry(3,4,.1),t=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new e.BoxGeometry(.2,.5,.2),c=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),l=new e.CylinderGeometry(.3,.3,.1,16),n=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),a=new e.Mesh(o,t);for(let w=-1;w<=1;w++){const x=new e.Mesh(s,c);x.position.set(w,1.5,.1),a.add(x)}const i=new e.Mesh(l,n);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),a.add(i);const r=new e.SphereGeometry(.15,8,8),d=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),f=new e.Mesh(r,d);f.position.set(0,-1,.1),a.add(f),this.add(a);let M=.015,p=.8,y=.2;function G(){requestAnimationFrame(G);const w=y+Math.abs(Math.sin(Date.now()*M))*(p-y);f.material.emissiveIntensity=w}G()}}class Fe extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),s=new e.CylinderGeometry(.6,.7,.3,8),c=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),l=new e.MeshStandardMaterial({color:9127187,roughness:1}),n=new e.Mesh(t,c),a=new e.Mesh(s,l);a.position.y=3.5,this.add(n,a)}}class Le extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new e.Mesh(o,t),c=new e.CylinderGeometry(.1,.1,.2,8),l=new e.CylinderGeometry(.05,.05,1,8),n=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let a=-.5;a<=.5;a+=.5){const i=new e.Mesh(c,n);i.position.set(a,1,.1);const r=new e.Mesh(l,n);r.position.y=.5,i.add(r),this.add(i)}this.add(s)}}class ze extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.1;const c=new e.BoxGeometry(.2,1,.2),l=new e.Mesh(c,t);l.position.set(0,.6,-.2);const n=new e.CylinderGeometry(.1,.1,.4,8),a=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new e.Mesh(n,a);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const r=new e.BoxGeometry(.6,.1,.6),d=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),f=new e.Mesh(r,d);f.position.set(0,.6,0),this.add(s,l,i,f)}}class qe extends e.Group{constructor(){super();const o=new X,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),c=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),l=new e.Mesh(o,s),n=new e.Mesh(t,c);n.position.set(.3,1.3,0),n.rotation.z=Math.PI/4,this.add(l,n)}}class Ue extends e.Group{constructor(){super();const o=100,t=.05,s=new e.CatmullRomCurve3(Array.from({length:o},(r,d)=>{const f=d*.2;return new e.Vector3(Math.cos(f)*.4,d*t,Math.sin(f)*.4)})),c=new e.TubeGeometry(s,200,.1,8,!1),l=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),n=new e.Mesh(c,l);this.add(n);function a(){l.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),a()}i()}}class Oe extends e.Group{constructor(){super();const o=new e.TorusGeometry(.3,.03,8,16),t=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),s=new e.Mesh(o,t);s.rotation.x=Math.PI/2,s.position.y=.4;const c=new e.CylinderGeometry(.02,.02,.4,8),l=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),n=[];for(let a=0;a<3;a++){const i=a/3*Math.PI*2,r=new e.Mesh(c,l);r.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),n.push(r)}this.add(s,...n)}}class De extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new e.Mesh(o,t);s.position.y=.15;const c=new e.CylinderGeometry(.15,.15,2,12,1,!0),l=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),n=new e.Mesh(c,l);n.position.y=1.3;const a=new e.SphereGeometry(.3,16,16),i=new e.Mesh(a,l);i.position.y=2.4,this.add(s,n,i);const r=[];for(let M=0;M<5;M++){const p=new e.LineBasicMaterial({color:10079487}),y=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new e.BufferGeometry().setFromPoints(y),w=new e.Line(G,p);this.add(w),r.push(w)}function d(){r.forEach(M=>{const p=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];M.geometry.setFromPoints(p)})}function f(){requestAnimationFrame(f),d()}f()}}class Re extends e.Group{constructor(o=.2,t=.2,s=3,c=32){super();const l=new T(o,t,s,c),n=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),a=new e.Mesh(l,n);this.add(a)}}class Xe extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const s=new e.BoxGeometry(3,.2,1),c=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),l=new e.Mesh(s,c);l.position.y=.5;const n=new T(.1,.1,1,16),a=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let i=0;i<o;i++){const r=new e.Mesh(n,a),d=(i-(o-1)/2)*.8;r.position.set(d,1,0);const f=new T(.099,.099,.5,16,!1),M=t[i%t.length],p=new e.MeshStandardMaterial({color:M,emissive:M,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new e.Mesh(f,p);y.position.set(0,-.25,0),r.add(y),l.add(r)}this.add(l)}}class _e extends e.Mesh{constructor(){super();const o=new _,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class Y extends e.Shape{constructor(o=5,t=.5,s=1){super();const c=Math.PI*2/o,l=c/2,n=c/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let a=1;a<=o;++a){let i=Math.cos(c*a-n*3)*(t/Math.cos(n)),r=-Math.sin(c*a-n*3)*(t/Math.cos(n)),d=Math.cos(c*a-l)*t,f=-Math.sin(c*a-l)*t;this.quadraticCurveTo(i,r,d,f),i=Math.cos(c*a-n)*(t/Math.cos(n)),r=-Math.sin(c*a-n)*(t/Math.cos(n)),d=Math.cos(c*a)*s,f=-Math.sin(c*a)*s,this.quadraticCurveTo(i,r,d,f)}this.closePath()}}class He extends e.Mesh{constructor(o=5,t=.5,s=1,c=.25){super();const l=new Y(o,t,s),n=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class Z extends e.Shape{constructor(o=5,t=.5,s=1,c=5,l=.25){super();const n=Math.PI*2/o,a=n/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=o;++i)this.lineTo(Math.cos(n*i-a*3)*t,-Math.sin(n*i-a*3)*t),this.lineTo(Math.cos(n*i-a*2)*t,-Math.sin(n*i-a*2)*t),this.lineTo(Math.cos(n*i-a)*s,-Math.sin(n*i-a)*s),this.lineTo(Math.cos(n*i)*s,-Math.sin(n*i)*s);if(this.closePath(),l>0&&c>2){const i=new e.Path,r=Math.PI*2/c;i.moveTo(Math.cos(0)*l,-Math.sin(0)*l);for(let d=1;d<c;++d)i.lineTo(Math.cos(r*d)*l,-Math.sin(r*d)*l);i.lineTo(Math.cos(0)*l,-Math.sin(0)*l),this.holes.push(i)}}}class Ye extends e.Mesh{constructor(o=5,t=.5,s=1,c=5,l=.25,n=.25){super();const a=new Z(o,t,s,c,l),i=new e.ExtrudeGeometry(a,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=r}}class Q extends e.Shape{constructor(o=1,t=2.1,s=1.4,c=1.6){super(),this.moveTo(0,s*o/3),this.bezierCurveTo(-t*.375*o,s*o,-t*o,s*o/3,0,-c*o),this.bezierCurveTo(t*o,s*o/3,t*.375*o,s*o,0,s*o/3)}}class Ze extends e.Mesh{constructor(o=1,t=1,s=1,c=10,l=.25){super();const n=new Q(o,t,s,c),a=new e.ExtrudeGeometry(n,{depth:l,bevelEnabled:l>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=i}}class j extends e.Shape{constructor(o=5,t=.5,s=1){super();const c=Math.PI*2/o,l=c/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=o;++n)this.lineTo(Math.cos(c*n-l)*t,Math.sin(c*n-l)*t),this.lineTo(Math.cos(c*n)*s,Math.sin(c*n)*s);this.closePath()}}class Qe extends e.Mesh{constructor(o=5,t=.5,s=1,c=.25){super();const l=new j(o,t,s),n=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class je extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:c=14,trunkColor:l=9127187,leafSize:n=.8,leafCount:a=6,leafDetail:i=0,leafSpreadRadius:r=1.5,leafColor:d=2263842}={}){super();const f=new H({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:c,trunkColor:l,leafSize:n,leafCount:a,leafDetail:i,leafSpreadRadius:r,leafColor:d}),M=new e.MeshStandardMaterial({color:l,roughness:.9,metalness:0,flatShading:!0}),p=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=f,this.material=[M,p]}}function Ke(m,{time:o=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){m.onBeforeCompile=c=>{c.uniforms.time={value:o},c.uniforms.waveFrequency={value:t},c.uniforms.waveAmplitude={value:s},c.vertexShader=`
|
|
39
|
+
uniform float time;
|
|
40
|
+
uniform float waveFrequency;
|
|
41
|
+
uniform float waveAmplitude;
|
|
42
|
+
|
|
43
|
+
vec3 waterDisplacement(vec3 position, vec3 normal) {
|
|
44
|
+
vec3 displaced = position;
|
|
45
|
+
|
|
46
|
+
// Displace along the normal direction instead of local y-axis
|
|
47
|
+
displaced += normal * (sin(position.x * waveFrequency + time) * waveAmplitude);
|
|
48
|
+
displaced += normal * (cos(position.z * waveFrequency + time) * waveAmplitude);
|
|
49
|
+
|
|
50
|
+
return displaced;
|
|
51
|
+
}
|
|
52
|
+
`+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
|
|
53
|
+
vec3 transformed = waterDisplacement(position, normal);
|
|
54
|
+
`),m.userData.shader=c}}function Je(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}function $e(m,{time:o=0,intensity:t=1,direction:s=g.XYZ,scale:c=10}={}){m.onBeforeCompile=l=>{l.uniforms.time={value:o},l.uniforms.direction={value:s},l.uniforms.intensity={value:t},l.uniforms.scale={value:c},l.vertexShader=`
|
|
55
|
+
uniform float time;
|
|
56
|
+
uniform vec3 direction;
|
|
57
|
+
uniform float intensity;
|
|
58
|
+
uniform float scale;
|
|
59
|
+
|
|
60
|
+
float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
|
61
|
+
vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
|
62
|
+
vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
|
|
63
|
+
|
|
64
|
+
float noise(vec3 p) {
|
|
65
|
+
vec3 a = floor(p);
|
|
66
|
+
vec3 d = p - a;
|
|
67
|
+
d = d * d * (3.0 - 2.0 * d);
|
|
68
|
+
|
|
69
|
+
vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
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vec4 k1 = perm(b.xyxy);
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vec4 k2 = perm(k1.xyxy + b.zzww);
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+
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vec4 c = k2 + a.zzzz;
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vec4 k3 = perm(c);
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vec4 k4 = perm(c + 1.0);
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vec4 o1 = fract(k3 * (1.0 / 41.0));
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vec4 o2 = fract(k4 * (1.0 / 41.0));
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vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
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vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
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return o4.y * d.y + o4.x * (1.0 - d.y);
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}
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`+l.vertexShader,l.vertexShader=l.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = vec3(position);
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float n = noise(transformed * scale + time);
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transformed += normalize(direction) * n * intensity;
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vec3 transformedNormal = normal;
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`),m.userData.shader=l}}function We(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}const V={uniforms:{},vertexShader:`
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varying vec3 vPosition;
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void main() {
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vPosition = position;
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@@ -49,7 +101,7 @@
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vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
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gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
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}
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`},
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`},K={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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@@ -63,7 +115,7 @@
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vec4 texel = texture2D(tDiffuse, vUv);
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gl_FragColor = opacity * texel;
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}
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-
`},
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`},A={uniforms:{topColor:{value:new e.Color(51)},bottomColor:{value:new e.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
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varying vec3 vWorldPosition;
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void main() {
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vec4 worldPosition = modelMatrix * vec4(position, 1.0);
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@@ -80,41 +132,5 @@
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80
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float h = normalize(vWorldPosition + offset).y;
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gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
|
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|
}
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|
-
`};
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-
uniform float time;
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-
uniform vec3 direction;
|
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|
-
uniform float intensity;
|
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87
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-
uniform float scale;
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88
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-
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-
float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
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90
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-
vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
|
91
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-
vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
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-
|
|
93
|
-
float noise(vec3 p) {
|
|
94
|
-
vec3 a = floor(p);
|
|
95
|
-
vec3 d = p - a;
|
|
96
|
-
d = d * d * (3.0 - 2.0 * d);
|
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97
|
-
|
|
98
|
-
vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
|
|
99
|
-
vec4 k1 = perm(b.xyxy);
|
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100
|
-
vec4 k2 = perm(k1.xyxy + b.zzww);
|
|
101
|
-
|
|
102
|
-
vec4 c = k2 + a.zzzz;
|
|
103
|
-
vec4 k3 = perm(c);
|
|
104
|
-
vec4 k4 = perm(c + 1.0);
|
|
105
|
-
|
|
106
|
-
vec4 o1 = fract(k3 * (1.0 / 41.0));
|
|
107
|
-
vec4 o2 = fract(k4 * (1.0 / 41.0));
|
|
108
|
-
|
|
109
|
-
vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
|
|
110
|
-
vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
|
|
111
|
-
|
|
112
|
-
return o4.y * d.y + o4.x * (1.0 - d.y);
|
|
113
|
-
}
|
|
114
|
-
`+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
|
|
115
|
-
vec3 transformed = vec3(position);
|
|
116
|
-
float n = noise(transformed * scale + time);
|
|
117
|
-
transformed += normalize(direction) * n * intensity;
|
|
118
|
-
vec3 transformedNormal = normal;
|
|
119
|
-
`),l.userData.shader=c}}function Ze(l,o){l.userData.shader&&(l.userData.shader.uniforms.time.value+=o)}class De extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,side:e.BackSide})}}class He extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:k.vertexShader,fragmentShader:k.fragmentShader,uniforms:k.uniforms,side:e.BackSide})}}class je extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,s=10,a=2,c=.005,n=.8){super();const r=new D.Sky;r.scale.setScalar(45e4),this.add(r);const i=r.material.uniforms;i.turbidity.value=s,i.rayleigh.value=a,i.mieCoefficient.value=c,i.mieDirectionalG.value=n,this.skyUniforms=i,this.sunPosition(o,t)}sunPosition(o,t){const s=new e.Vector3,a=this.skyUniforms;s.setFromSphericalCoords(1,o,t),a.sunPosition.value.copy(s)}}const Qe=l=>{const o=new Uint8Array(4*l*l);for(let s=0;s<l*l;s++){const a=s*4,c=(s%l^Math.floor(s/l))&1?255:0;o[a]=c,o[a+1]=c,o[a+2]=c,o[a+3]=255}const t=new e.DataTexture(o,l,l,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};class Ke{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(s=>s.dispose()):t.material.dispose())})}static fadeBetween(o,t,s,a,c=1){const n=new H.EffectComposer(o),r=new E.RenderPass(s,t);n.addPass(r);const i=new j.ShaderPass(Y);i.uniforms.opacity.value=1,n.addPass(i);let m=null;function d(f){m||(m=f);const y=(f-m)/1e3/c;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(n.render(),requestAnimationFrame(d)):(n.passes[0]=new E.RenderPass(a,t),m=null,requestAnimationFrame(M))}function M(f){m||(m=f);const y=(f-m)/1e3/c;i.uniforms.opacity.value=Math.min(y,1),y<1&&(n.render(),requestAnimationFrame(M))}requestAnimationFrame(d)}}u.Beaker=be,u.BeakerGeometry=F,u.BifurcatedStaircaseGeometry=se,u.BoneGeometry=ye,u.Book=Be,u.Bottle=Pe,u.Bubbling=te,u.BunsenBurner=ke,u.Burst=qe,u.BurstShape=q,u.Candle=Se,u.CrossHeadstoneGeometry=ie,u.DaySkybox=De,u.Desk=Ge,u.DioramaGeometry=ne,u.Direction=g,u.Easing=oe,u.ElectricPanel=Ie,u.Falloff=B,u.FenceColumn=ue,u.Flask=Te,u.Gear=Oe,u.GearShape=O,u.Heart=_e,u.HeartShape=_,u.LShapedStaircaseGeometry=ae,u.Lantern=xe,u.LeverPanel=Ce,u.Mausoleum=we,u.Microscope=Ae,u.Moon=pe,u.MortarAndPestle=Ee,u.MortarGeometry=L,u.MossyRocks=he,u.NightSkybox=He,u.ObeliskHeadstoneGeometry=le,u.Rock=ve,u.RockGeometry=N,u.Rocks=ge,u.RoundedHeadstoneGeometry=me,u.SceneUtils=Ke,u.SimpleLeafGeometry=fe,u.SpiralStaircaseGeometry=re,u.SpiralTube=Ve,u.SquareHeadstoneGeometry=de,u.StaircaseGeometry=ce,u.Stand=Ne,u.Star=Xe,u.StarShape=X,u.TeslaCoil=Fe,u.TestTube=Le,u.TestTubeGeometry=P,u.TestTubeRack=ze,u.Tree=Ye,u.TreeGeometry=U,u.TwilightSkybox=je,u.WineBottle=Ue,u.WineBottleGeometry=z,u.WroughtIronBarGeometry=Me,u.addNoiseDisplacement=Re,u.checkerboardTexture=Qe,u.daySkyShader=A,u.displacementBrush=Q,u.fadeShader=Y,u.flattenBrush=K,u.nightSkyShader=k,u.noiseBrush=J,u.randomTransformVertices=V,u.smoothBrush=$,u.spikeBrush=W,u.twistBrush=ee,u.updateMaterialTime=Ze,Object.defineProperty(u,Symbol.toStringTag,{value:"Module"})});
|
|
135
|
+
`};class eo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:V.vertexShader,fragmentShader:V.fragmentShader,side:e.BackSide})}}class oo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,uniforms:A.uniforms,side:e.BackSide})}}class to extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,s=10,c=2,l=.005,n=.8){super();const a=new $.Sky;a.scale.setScalar(45e4),this.add(a);const i=a.material.uniforms;i.turbidity.value=s,i.rayleigh.value=c,i.mieCoefficient.value=l,i.mieDirectionalG.value=n,this.skyUniforms=i,this.sunPosition(o,t)}sunPosition(o,t){const s=new e.Vector3,c=this.skyUniforms;s.setFromSphericalCoords(1,o,t),c.sunPosition.value.copy(s)}}const so=m=>{const o=new Uint8Array(4*m*m);for(let s=0;s<m*m;s++){const c=s*4,l=(s%m^Math.floor(s/m))&1?255:0;o[c]=l,o[c+1]=l,o[c+2]=l,o[c+3]=255}const t=new e.DataTexture(o,m,m,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};class no{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(s=>s.dispose()):t.material.dispose())})}static fadeBetween(o,t,s,c,l=1){const n=new W.EffectComposer(o),a=new N.RenderPass(s,t);n.addPass(a);const i=new ee.ShaderPass(K);i.uniforms.opacity.value=1,n.addPass(i);let r=null;function d(M){r||(r=M);const y=(M-r)/1e3/l;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(n.render(),requestAnimationFrame(d)):(n.passes[0]=new N.RenderPass(c,t),r=null,requestAnimationFrame(f))}function f(M){r||(r=M);const y=(M-r)/1e3/l;i.uniforms.opacity.value=Math.min(y,1),y<1&&(n.render(),requestAnimationFrame(f))}requestAnimationFrame(d)}}u.Beaker=Ce,u.BeakerGeometry=R,u.BifurcatedStaircaseGeometry=le,u.BoneGeometry=we,u.Book=Se,u.BookGeometry=F,u.Bottle=Ee,u.Bubbling=ie,u.BunsenBurner=Ve,u.Burst=He,u.BurstShape=Y,u.Candle=ke,u.CrossHeadstone=xe,u.CrossHeadstoneGeometry=L,u.DaySkybox=eo,u.Desk=Be,u.DioramaGeometry=me,u.Direction=g,u.Easing=ce,u.ElectricPanel=Ne,u.Falloff=P,u.FenceColumn=Me,u.Flask=Fe,u.Gear=Ye,u.GearShape=Z,u.Heart=Ze,u.HeartShape=Q,u.LShapedStaircaseGeometry=ue,u.Lantern=Pe,u.LeverPanel=Le,u.Mausoleum=ve,u.Microscope=ze,u.Moon=Ge,u.MortarAndPestle=qe,u.MortarGeometry=X,u.MossyRocks=Ie,u.NightSkybox=oo,u.ObeliskHeadstone=he,u.ObeliskHeadstoneGeometry=z,u.Rock=Te,u.RockGeometry=D,u.Rocks=Ae,u.RoundedHeadstone=ge,u.RoundedHeadstoneGeometry=q,u.SceneUtils=no,u.SimpleLeafGeometry=pe,u.SpiralStaircaseGeometry=de,u.SpiralTube=Ue,u.SquareHeadstone=be,u.SquareHeadstoneGeometry=U,u.StaircaseGeometry=fe,u.Stand=Oe,u.Star=Qe,u.StarShape=j,u.TeslaCoil=De,u.TestTube=Re,u.TestTubeGeometry=T,u.TestTubeRack=Xe,u.Tree=je,u.TreeGeometry=H,u.TwilightSkybox=to,u.WineBottle=_e,u.WineBottleGeometry=_,u.WroughtIronBarGeometry=ye,u.addNoiseDisplacement=$e,u.addWaterDisplacement=Ke,u.checkerboardTexture=so,u.daySkyShader=V,u.displacementBrush=oe,u.fadeShader=K,u.flattenBrush=te,u.nightSkyShader=A,u.noiseBrush=se,u.randomTransformVertices=O,u.smoothBrush=ne,u.spikeBrush=ae,u.twistBrush=re,u.updateNoiseDisplacementTime=We,u.updateWaterDisplacementTime=Je,Object.defineProperty(u,Symbol.toStringTag,{value:"Module"})});
|
|
120
136
|
//# sourceMappingURL=index.umd.js.map
|