three-low-poly 0.9.6 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs.js +57 -41
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.es.js +1424 -766
- package/dist/index.es.js.map +1 -1
- package/dist/index.iife.js +57 -41
- package/dist/index.iife.js.map +1 -1
- package/dist/index.umd.js +57 -41
- package/dist/index.umd.js.map +1 -1
- package/package.json +2 -2
package/dist/index.iife.js
CHANGED
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var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(0,1,0),DOWN:new o.Vector3(0,-1,0),LEFT:new o.Vector3(-1,0,0),RIGHT:new o.Vector3(1,0,0),FORWARD:new o.Vector3(0,0,1),BACKWARD:new o.Vector3(0,0,-1),X:new o.Vector3(1,0,0),Y:new o.Vector3(0,1,0),Z:new o.Vector3(0,0,1),XY:new o.Vector3(1,1,0).normalize(),XZ:new o.Vector3(1,0,1).normalize(),YZ:new o.Vector3(0,1,1).normalize(),XYZ:new o.Vector3(1,1,1).normalize()},B={LINEAR:(l,e)=>1-l/e,QUADRATIC:(l,e)=>Math.pow(1-l/e,2),SQUARE_ROOT:(l,e)=>Math.pow(1-l/e,.5),LOGARITHMIC:(l,e)=>Math.log(1+(e-l))/Math.log(1+e),SINE:(l,e)=>Math.cos(l/e*Math.PI/2),EXPONENTIAL:(l,e)=>Math.exp(-l/e),CUBIC:(l,e)=>Math.pow(1-l/e,3),GAUSSIAN:(l,e)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(e/3,2))),INVERSE:(l,e)=>e/(e+l),SMOOTHSTEP:(l,e)=>{const t=Math.max(0,Math.min(1,1-l/e));return t*t*(3-2*t)}},K=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const u=c(m,t)*n;i.add(a.clone().multiplyScalar(u)),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},J=(l,e,t,n,a,c=g.UP,s=B.LINEAR)=>{const r=l.attributes.position;for(let i=0;i<r.count;i++){const m=new o.Vector3;m.fromBufferAttribute(r,i);const d=m.distanceTo(e);if(d<t){const M=s(d,t)*a,w=m.dot(c.normalize()),y=n-w;m.add(c.clone().multiplyScalar(y*M)),r.setXYZ(i,m.x,m.y,m.z)}}r.needsUpdate=!0},$=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const d=c(m,t),u=n*d,M=a.clone().normalize();M.x!==0&&(i.x+=o.MathUtils.randFloatSpread(u)*M.x),M.y!==0&&(i.y+=o.MathUtils.randFloatSpread(u)*M.y),M.z!==0&&(i.z+=o.MathUtils.randFloatSpread(u)*M.z),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},j=(l,e,t,n)=>{const a=l.attributes.position,c=new o.Vector3;for(let s=0;s<a.count;s++){const r=new o.Vector3;if(r.fromBufferAttribute(a,s),r.distanceTo(e)<t){let m=new o.Vector3,d=0;for(let u=0;u<a.count;u++)c.fromBufferAttribute(a,u),c.distanceTo(r)<t&&(m.add(c),d++);d>0&&(m.divideScalar(d),r.lerp(m,n),a.setXYZ(s,r.x,r.y,r.z))}}a.needsUpdate=!0},W=(l,e,t,n,a=!1,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const u=c(m,t)*n*(a?-1:1),M=i.clone().sub(e).normalize();i.add(M.multiplyScalar(u)),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},oo=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position,r=new o.Quaternion;for(let i=0;i<s.count;i++){const m=new o.Vector3;m.fromBufferAttribute(s,i);const d=m.distanceTo(e);if(d<t){const M=c(d,t)*n;r.setFromAxisAngle(a,M),m.sub(e).applyQuaternion(r).add(e),s.setXYZ(i,m.x,m.y,m.z)}}s.needsUpdate=!0},eo={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class to extends o.Group{constructor(){super();const e=[],t=20,n=new o.SphereGeometry(.1,6,6),a=new o.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<t;r++){const i=new o.Mesh(n,a);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),e.push(i),this.add(i)}function c(){e.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function s(){requestAnimationFrame(s),c()}s()}}class no extends o.BufferGeometry{constructor(e=2,t=.3,n=.6,a=5,c=5,s=Math.PI/4){super();const r=[],i=[];for(let w=0;w<a;w++){const y=w*t,G=y+t,p=w*n,x=p+n;r.push(-e/2,y,p,e/2,y,p,e/2,G,p,-e/2,G,p,-e/2,G,p,e/2,G,p,e/2,G,x,-e/2,G,x);const S=w*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const m=a*t,d=a*n,u=e*2;r.push(-u/2,m,d,u/2,m,d,u/2,m,d+n,-u/2,m,d+n);const M=a*8;i.push(M,M+1,M+2,M,M+2,M+3);for(let w=0;w<2;w++){const y=w===0?1:-1;for(let G=0;G<c;G++){const p=m+G*t,x=p+t,S=y*(u/4),I=d+n,Z=G*n*Math.cos(s),jo=G*n*Math.sin(s),T=S+y*Z-e/2*Math.cos(s),C=S+y*Z+e/2*Math.cos(s),b=I+jo,Wo=T+y*n*Math.cos(s),oe=C+y*n*Math.cos(s),R=b+n*Math.sin(s);r.push(T,p,b,C,p,b,C,x,b,T,x,b,T,x,b,C,x,b,oe,x,R,Wo,x,R);const h=M+4+w*c*8+G*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class so extends o.BufferGeometry{constructor(e=5,t=3,n=5,a=.2){super();const c=[-e/2,0,-n/2,e/2,0,-n/2,e/2,0,n/2,-e/2,0,n/2,-e/2,0,-n/2,e/2,0,-n/2,e/2,t,-n/2,-e/2,t,-n/2,-e/2,0,-n/2,-e/2,0,n/2,-e/2,t,n/2,-e/2,t,-n/2],s=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(s),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ao extends o.BufferGeometry{constructor(e=2,t=.3,n=.5,a=5,c=2){super();const s=[],r=[];for(let u=0;u<a;u++){const M=u*t,w=M+t,y=u*n,G=y+n;s.push(-e/2,M,y,e/2,M,y,e/2,w,y,-e/2,w,y,-e/2,w,y,e/2,w,y,e/2,w,G,-e/2,w,G);const p=u*8;r.push(p,p+1,p+2,p,p+2,p+3),r.push(p+4,p+5,p+6,p+4,p+6,p+7)}const i=a*t,m=a*n;s.push(-e/2,i,m,e/2,i,m,e/2,i,m+c,-e/2,i,m+c);const d=a*8;r.push(d,d+1,d+2,d,d+2,d+3);for(let u=0;u<a;u++){const M=i+u*t,w=M+t,y=-e/2-u*n,G=y-n;s.push(y,M,m+c,y,M,m+c-e,y,w,m+c-e,y,w,m+c,y,w,m+c,y,w,m+c-e,G,w,m+c-e,G,w,m+c);const p=d+4+u*8;r.push(p,p+1,p+2,p,p+2,p+3),r.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(r),this.setAttribute("position",new o.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class ro extends o.BufferGeometry{constructor(e=1,t=.4,n=.2,a=20,c=2,s=Math.PI/8){super();const r=[],i=[];let m=0;for(let d=0;d<a;d++){const u=c*Math.cos(m),M=c*Math.sin(m),w=d*n,y=w+n;r.push(u-e/2*Math.cos(m),w,M-e/2*Math.sin(m),u+e/2*Math.cos(m),w,M+e/2*Math.sin(m),u+e/2*Math.cos(m),y,M+e/2*Math.sin(m),u-e/2*Math.cos(m),y,M-e/2*Math.sin(m)),r.push(u-e/2*Math.cos(m),y,M-e/2*Math.sin(m),u+e/2*Math.cos(m),y,M+e/2*Math.sin(m),u+e/2*Math.cos(m)-t*Math.sin(m),y,M+e/2*Math.sin(m)+t*Math.cos(m),u-e/2*Math.cos(m)-t*Math.sin(m),y,M-e/2*Math.sin(m)+t*Math.cos(m));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),m+=s}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class co extends o.BufferGeometry{constructor(e=2,t=.3,n=.5,a=10){super();const c=[],s=[];for(let r=0;r<a;r++){const i=r*t,m=i+t,d=r*n,u=d+n;c.push(-e/2,i,d,e/2,i,d,e/2,m,d,-e/2,m,d,-e/2,m,d,e/2,m,d,e/2,m,u,-e/2,m,u);const M=r*8;s.push(M,M+1,M+2,M,M+2,M+3),s.push(M+4,M+6,M+5,M+4,M+7,M+6)}this.setIndex(s),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class io extends o.BufferGeometry{constructor(e=.4,t=1.2,n=.2){super();const a=t*.6,c=new o.BoxGeometry(e/2,a,n);c.translate(0,a/2,0);const s=e*1.5,r=new o.BoxGeometry(s,e/4,n);r.translate(0,a*.75,0),this.copy(v.mergeGeometries([c,r],!1))}}class lo extends o.BufferGeometry{constructor(e=1.75,t=.75){super();const n=e*.05,a=e*.15,c=e*.15,s=e*.75;let r=0;const i=new o.BoxGeometry(t,n,t);i.translate(0,r+n/2,0),r+=n;const m=new o.BoxGeometry(t*.8,a,t*.8);m.translate(0,r+a/2,0),r+=a;const d=new o.BoxGeometry(t*.6,c,t*.6);d.translate(0,r+c/2,0),r+=c;const u=new o.BoxGeometry(t*.4,s,t*.4);u.translate(0,r+s/2,0),r+=s;const M=new o.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);M.translate(0,r+.05,0),this.copy(v.mergeGeometries([i,m,d,u,M],!1))}}class mo extends o.BufferGeometry{constructor(e=.6,t=1,n=.2){super();const a=t*.7,c=new o.BoxGeometry(e,a,n);c.translate(0,a/2,0);const s=t-a,r=new o.CylinderGeometry(e/2,e/2,n,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,a+s/2-n/2-.05,0),this.copy(v.mergeGeometries([c,r],!1))}}class uo extends o.BufferGeometry{constructor(e=.5,t=.8,n=.15){super();const a=new o.BoxGeometry(e,t,n);a.translate(0,t/2,0),this.copy(a)}}class Mo extends o.BufferGeometry{constructor(e=2.25){super();const t=new o.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const n=new o.BoxGeometry(1,e,1);n.translate(0,.5+e/2,0);const a=new o.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(v.mergeGeometries([t,n,a],!1))}}class fo extends o.BufferGeometry{constructor(e=2,t=.05,n=.3){super();const a=new o.CylinderGeometry(t,t,e,8);a.translate(0,e/2,0);const c=new o.ConeGeometry(t*1.5,n,8);c.translate(0,e+n/2,0),this.copy(v.mergeGeometries([a,c],!1))}}class yo extends o.BufferGeometry{constructor(e=.1){super();const t=[],n=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let s=0;s<a.length;s++){const[r,i]=a[s];t.push(r*e,i*e,0)}for(let s=1;s<a.length-1;s++)n.push(0,s,s+1);n.push(0,a.length-1,1);const c=new o.Float32BufferAttribute(t,3);this.setAttribute("position",c),this.setIndex(n),this.computeVertexNormals()}}function V(l,e=g.XYZ,t=.5,n=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=v.mergeVertices(l),l.computeVertexNormals();const a=l.getAttribute("position");for(let c=0;c<a.count;c++){const s=new o.Vector3().fromBufferAttribute(a,c),r=Math.random()*(n-t)+t,i=e.clone().multiplyScalar(r);s.add(i),a.setXYZ(c,s.x,s.y,s.z)}return a.needsUpdate=!0,l.computeVertexNormals(),l}class N extends o.BufferGeometry{constructor(e=1,t=4,n=4){super();const a=new o.SphereGeometry(e,t,n);this.copy(V(a,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class wo extends o.BufferGeometry{constructor(e=.1,t=.1,n=.4,a=8){super();const c=new o.CylinderGeometry(e*.6,t*.6,n,a);c.translate(0,0,0);const s=new o.SphereGeometry(e,a,a),r=s.clone(),i=s.clone(),m=s.clone(),d=s.clone();r.translate(0,n/2+e*.6,-e*.6),i.translate(0,n/2+e*.6,e*.6),m.translate(0,-n/2-t*.6,-t*.6),d.translate(0,-n/2-t*.6,t*.6),this.copy(v.mergeGeometries([c,r,i,m,d],!1))}}class F extends o.BufferGeometry{constructor(){super();const e=new o.SphereGeometry(1,16,16),t=new o.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(v.mergeGeometries([e,t],!1))}}class L extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],t=new o.LatheGeometry(e,12),n=new o.CircleGeometry(1,12);n.rotateX(-Math.PI/2),n.translate(0,0,0),this.copy(v.mergeGeometries([t,n],!1))}}class k extends o.BufferGeometry{constructor(e=.2,t=.2,n=3,a=32,c=!0){super();const s=new o.CylinderGeometry(e,t,n,a,1,c),r=new o.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(n/2),0),this.copy(v.mergeGeometries([s,r],!1))}}class z extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:n=3,neckHeight:a=1,segments:c=16}={}){super();const s=n-a,r=new o.CylinderGeometry(e,e,s,c);r.translate(0,s/2,0);const i=.3,m=new o.CylinderGeometry(t,e,i,c);m.translate(0,s+i/2,0);const d=new o.CylinderGeometry(t,t,a,c);d.translate(0,s+i+a/2,0),this.copy(v.mergeGeometries([r,m,d],!1))}}class U extends o.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:s=6,leafDetail:r=0,leafSpreadRadius:i=1.5}={}){super();const m=new o.CylinderGeometry(e,t,n,a);m.translate(0,n/2,0);const d=[];for(let u=0;u<s;u++){const M=new o.DodecahedronGeometry(c,r);M.translate((Math.random()-.5)*i,(Math.random()-.5)*c+n,(Math.random()-.5)*i),d.push(M)}this.copy(v.mergeGeometries([m.toNonIndexed(),v.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class po extends o.Group{constructor(){super();const e=new o.SphereGeometry(5,32,32),t=new o.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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1
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+
var ThreeLowPoly=function(d,e,x,j,W,N,ee){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},I={LINEAR:(m,o)=>1-m/o,QUADRATIC:(m,o)=>Math.pow(1-m/o,2),SQUARE_ROOT:(m,o)=>Math.pow(1-m/o,.5),LOGARITHMIC:(m,o)=>Math.log(1+(o-m))/Math.log(1+o),SINE:(m,o)=>Math.cos(m/o*Math.PI/2),EXPONENTIAL:(m,o)=>Math.exp(-m/o),CUBIC:(m,o)=>Math.pow(1-m/o,3),GAUSSIAN:(m,o)=>Math.exp(-Math.pow(m,2)/(2*Math.pow(o/3,2))),INVERSE:(m,o)=>o/(o+m),SMOOTHSTEP:(m,o)=>{const t=Math.max(0,Math.min(1,1-m/o));return t*t*(3-2*t)}},oe=(m,o,t,n,c=g.UP,l=I.LINEAR)=>{const s=m.attributes.position;for(let a=0;a<s.count;a++){const i=new e.Vector3;i.fromBufferAttribute(s,a);const r=i.distanceTo(o);if(r<t){const M=l(r,t)*n;i.add(c.clone().multiplyScalar(M)),s.setXYZ(a,i.x,i.y,i.z)}}s.needsUpdate=!0},te=(m,o,t,n,c,l=g.UP,s=I.LINEAR)=>{const a=m.attributes.position;for(let i=0;i<a.count;i++){const r=new e.Vector3;r.fromBufferAttribute(a,i);const u=r.distanceTo(o);if(u<t){const f=s(u,t)*c,w=r.dot(l.normalize()),y=n-w;r.add(l.clone().multiplyScalar(y*f)),a.setXYZ(i,r.x,r.y,r.z)}}a.needsUpdate=!0},ne=(m,o,t,n,c=g.UP,l=I.LINEAR)=>{const s=m.attributes.position;for(let a=0;a<s.count;a++){const i=new e.Vector3;i.fromBufferAttribute(s,a);const r=i.distanceTo(o);if(r<t){const u=l(r,t),M=n*u,f=c.clone().normalize();f.x!==0&&(i.x+=e.MathUtils.randFloatSpread(M)*f.x),f.y!==0&&(i.y+=e.MathUtils.randFloatSpread(M)*f.y),f.z!==0&&(i.z+=e.MathUtils.randFloatSpread(M)*f.z),s.setXYZ(a,i.x,i.y,i.z)}}s.needsUpdate=!0},se=(m,o,t,n)=>{const c=m.attributes.position,l=new e.Vector3;for(let s=0;s<c.count;s++){const a=new e.Vector3;if(a.fromBufferAttribute(c,s),a.distanceTo(o)<t){let r=new e.Vector3,u=0;for(let M=0;M<c.count;M++)l.fromBufferAttribute(c,M),l.distanceTo(a)<t&&(r.add(l),u++);u>0&&(r.divideScalar(u),a.lerp(r,n),c.setXYZ(s,a.x,a.y,a.z))}}c.needsUpdate=!0},ae=(m,o,t,n,c=!1,l=I.LINEAR)=>{const s=m.attributes.position;for(let a=0;a<s.count;a++){const i=new e.Vector3;i.fromBufferAttribute(s,a);const r=i.distanceTo(o);if(r<t){const M=l(r,t)*n*(c?-1:1),f=i.clone().sub(o).normalize();i.add(f.multiplyScalar(M)),s.setXYZ(a,i.x,i.y,i.z)}}s.needsUpdate=!0},re=(m,o,t,n,c=g.UP,l=I.LINEAR)=>{const s=m.attributes.position,a=new e.Quaternion;for(let i=0;i<s.count;i++){const r=new e.Vector3;r.fromBufferAttribute(s,i);const u=r.distanceTo(o);if(u<t){const f=l(u,t)*n;a.setFromAxisAngle(c,f),r.sub(o).applyQuaternion(a).add(o),s.setXYZ(i,r.x,r.y,r.z)}}s.needsUpdate=!0},ce={LINEAR:m=>m,QUADRATIC_EASE_IN:m=>m*m,QUADRATIC_EASE_OUT:m=>1-Math.pow(1-m,2),SQUARE_ROOT_EASING:m=>Math.sqrt(m),LOGARITHMIC_EASING:m=>Math.log(1+m)/Math.log(2),SINE_EASE_IN:m=>1-Math.cos(m*Math.PI/2),SINE_EASE_OUT:m=>Math.sin(m*Math.PI/2),EXPONENTIAL_EASE_IN:m=>Math.pow(2,10*(m-1)),EXPONENTIAL_EASE_OUT:m=>1-Math.pow(2,-10*m),CUBIC_EASE_IN:m=>m*m*m,CUBIC_EASE_OUT:m=>1-Math.pow(1-m,3),GAUSSIAN_EASING:m=>Math.exp(-Math.pow(m-.5,2)/(2*.1)),INVERSE_EASING:m=>1/(1+m),SMOOTHSTEP_EASING:m=>m*m*(3-2*m)};class ie extends e.Group{constructor(){super();const o=[],t=20,n=new e.SphereGeometry(.1,6,6),c=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let a=0;a<t;a++){const i=new e.Mesh(n,c);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(i),this.add(i)}function l(){o.forEach(a=>{a.position.y+=.02,a.position.y>3&&(a.position.y=0,a.position.x=(Math.random()-.5)*1.5,a.position.z=(Math.random()-.5)*1.5)})}function s(){requestAnimationFrame(s),l()}s()}}class le extends e.BufferGeometry{constructor(o=2,t=.3,n=.6,c=5,l=5,s=Math.PI/4){super();const a=[],i=[];for(let w=0;w<c;w++){const y=w*t,G=y+t,p=w*n,v=p+n;a.push(-o/2,y,p,o/2,y,p,o/2,G,p,-o/2,G,p,-o/2,G,p,o/2,G,p,o/2,G,v,-o/2,G,v);const S=w*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const r=c*t,u=c*n,M=o*2;a.push(-M/2,r,u,M/2,r,u,M/2,r,u+n,-M/2,r,u+n);const f=c*8;i.push(f,f+1,f+2,f,f+2,f+3);for(let w=0;w<2;w++){const y=w===0?1:-1;for(let G=0;G<l;G++){const p=r+G*t,v=p+t,S=y*(M/4),P=u+n,C=G*n*Math.cos(s),b=G*n*Math.sin(s),B=S+y*C-o/2*Math.cos(s),E=S+y*C+o/2*Math.cos(s),k=P+b,ao=B+y*n*Math.cos(s),ro=E+y*n*Math.cos(s),$=k+n*Math.sin(s);a.push(B,p,k,E,p,k,E,v,k,B,v,k,B,v,k,E,v,k,ro,v,$,ao,v,$);const h=f+4+w*l*8+G*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class me extends e.BufferGeometry{constructor(o=5,t=3,n=5,c=.2){super();const l=[-o/2,0,-n/2,o/2,0,-n/2,o/2,0,n/2,-o/2,0,n/2,-o/2,0,-n/2,o/2,0,-n/2,o/2,t,-n/2,-o/2,t,-n/2,-o/2,0,-n/2,-o/2,0,n/2,-o/2,t,n/2,-o/2,t,-n/2],s=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(s),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class ue extends e.BufferGeometry{constructor(o=2,t=.3,n=.5,c=5,l=2){super();const s=[],a=[];for(let M=0;M<c;M++){const f=M*t,w=f+t,y=M*n,G=y+n;s.push(-o/2,f,y,o/2,f,y,o/2,w,y,-o/2,w,y,-o/2,w,y,o/2,w,y,o/2,w,G,-o/2,w,G);const p=M*8;a.push(p,p+1,p+2,p,p+2,p+3),a.push(p+4,p+5,p+6,p+4,p+6,p+7)}const i=c*t,r=c*n;s.push(-o/2,i,r,o/2,i,r,o/2,i,r+l,-o/2,i,r+l);const u=c*8;a.push(u,u+1,u+2,u,u+2,u+3);for(let M=0;M<c;M++){const f=i+M*t,w=f+t,y=-o/2-M*n,G=y-n;s.push(y,f,r+l,y,f,r+l-o,y,w,r+l-o,y,w,r+l,y,w,r+l,y,w,r+l-o,G,w,r+l-o,G,w,r+l);const p=u+4+M*8;a.push(p,p+1,p+2,p,p+2,p+3),a.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(a),this.setAttribute("position",new e.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class de extends e.BufferGeometry{constructor(o=1,t=.4,n=.2,c=20,l=2,s=Math.PI/8){super();const a=[],i=[];let r=0;for(let u=0;u<c;u++){const M=l*Math.cos(r),f=l*Math.sin(r),w=u*n,y=w+n;a.push(M-o/2*Math.cos(r),w,f-o/2*Math.sin(r),M+o/2*Math.cos(r),w,f+o/2*Math.sin(r),M+o/2*Math.cos(r),y,f+o/2*Math.sin(r),M-o/2*Math.cos(r),y,f-o/2*Math.sin(r)),a.push(M-o/2*Math.cos(r),y,f-o/2*Math.sin(r),M+o/2*Math.cos(r),y,f+o/2*Math.sin(r),M+o/2*Math.cos(r)-t*Math.sin(r),y,f+o/2*Math.sin(r)+t*Math.cos(r),M-o/2*Math.cos(r)-t*Math.sin(r),y,f-o/2*Math.sin(r)+t*Math.cos(r));const G=u*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),r+=s}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class Me extends e.BufferGeometry{constructor(o=2,t=.3,n=.5,c=10){super();const l=[],s=[];for(let a=0;a<c;a++){const i=a*t,r=i+t,u=a*n,M=u+n;l.push(-o/2,i,u,o/2,i,u,o/2,r,u,-o/2,r,u,-o/2,r,u,o/2,r,u,o/2,r,M,-o/2,r,M);const f=a*8;s.push(f,f+1,f+2,f,f+2,f+3),s.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(s),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class F extends e.BufferGeometry{constructor(o=1,t=1.5,n=.5,c=.05,l=.05){super();const s=o,a=t,i=n,r=c,u=l,M=[0,0,0,s,0,0,s,a,0,0,a,0,s,0,-i,0,0,-i,0,a,-i,s,a,-i,0,0,-i,0,0,0,0,a,0,0,a,-i,s,0,-r,r,0,-r,r,a,-r,s,a,-r,r,0,-i+r,s,0,-i+r,s,a,-i+r,r,a,-i+r,r,0,-r,r,0,-i+r,r,a,-i+r,r,a,-r,0,a,0,s,a,0,s,a,-r,r,a,-r,0,a,-i,r,a,-i+r,s,a,-i+r,s,a,-i,0,a,0,r,a,-r,r,a,-i+r,0,a,-i,0,0,0,r,0,-r,s,0,-r,s,0,0,0,0,-i,s,0,-i,s,0,-i+r,r,0,-i+r,0,0,0,0,0,-i,r,0,-i+r,r,0,-r,s,0,0,s,0,-r,s,a,-r,s,a,0,s,0,-i,s,a,-i,s,a,-i+r,s,0,-i+r],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],w=o/(o*2+n),y=(o+n)/(o*2+n),G=[y,0,1,0,1,1,y,1,0,0,w,0,w,1,0,1,w,0,y,0,y,1,w,1,1,0,y,0,y,1,1,1,w,0,0,0,0,1,w,1,y,0,w,0,w,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],v=new Float32Array(M),S=new Float32Array(f),P=new Float32Array(G),C=new Uint16Array(p),b=new e.BufferGeometry;b.setAttribute("position",new e.BufferAttribute(v,3)),b.setAttribute("normal",new e.BufferAttribute(S,3)),b.setAttribute("uv",new e.BufferAttribute(P,2)),b.setIndex(new e.BufferAttribute(C,1));const B=new e.BoxGeometry(o-r-u,a-u*2,i-r*2);B.translate((o-r-u)/2+r,a/2,-i/2),this.copy(x.mergeGeometries([b,B],!0))}}class L extends e.BufferGeometry{constructor(o=.4,t=1.2,n=.2){super();const c=t*.6,l=new e.BoxGeometry(o/2,c,n);l.translate(0,c/2,0);const s=o*1.5,a=new e.BoxGeometry(s,o/4,n);a.translate(0,c*.75,0),this.copy(x.mergeGeometries([l,a],!1)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const n=o*.05,c=o*.15,l=o*.15,s=o*.75;let a=0;const i=new e.BoxGeometry(t,n,t);i.translate(0,a+n/2,0),a+=n;const r=new e.BoxGeometry(t*.8,c,t*.8);r.translate(0,a+c/2,0),a+=c;const u=new e.BoxGeometry(t*.6,l,t*.6);u.translate(0,a+l/2,0),a+=l;const M=new e.BoxGeometry(t*.4,s,t*.4);M.translate(0,a+s/2,0),a+=s;const f=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,a+.05,0),this.copy(x.mergeGeometries([i,r,u,M,f],!1)),this.computeVertexNormals()}}class q extends e.BufferGeometry{constructor(o=.6,t=1,n=.2,c=.6){super();const l=t-c/2,s=new e.BoxGeometry(o,l,n);s.translate(0,l/2,0);const a=new e.CylinderGeometry(c/2,c/2,n,16,1,!1,0,Math.PI);a.rotateY(Math.PI/2),a.rotateX(Math.PI/2),a.translate(0,l,0),this.copy(x.mergeGeometries([s,a],!1)),this.computeVertexNormals()}}class U extends e.BufferGeometry{constructor(o=.5,t=.8,n=.15){super();const c=new e.BoxGeometry(o,t,n);c.translate(0,t/2,0),this.copy(c)}}class fe extends e.BufferGeometry{constructor(o=2.25){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const n=new e.BoxGeometry(1,o,1);n.translate(0,.5+o/2,0);const c=new e.BoxGeometry(1.4,.3,1.4);c.translate(0,.5+o+.15,0),this.copy(x.mergeGeometries([t,n,c],!1))}}class ye extends e.BufferGeometry{constructor(o=2,t=.05,n=.3){super();const c=new e.CylinderGeometry(t,t,o,8);c.translate(0,o/2,0);const l=new e.ConeGeometry(t*1.5,n,8);l.translate(0,o+n/2,0),this.copy(x.mergeGeometries([c,l],!1))}}class we extends e.BufferGeometry{constructor(o=.1){super();const t=[],n=[],c=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let s=0;s<c.length;s++){const[a,i]=c[s];t.push(a*o,i*o,0)}for(let s=1;s<c.length-1;s++)n.push(0,s,s+1);n.push(0,c.length-1,1);const l=new e.Float32BufferAttribute(t,3);this.setAttribute("position",l),this.setIndex(n),this.computeVertexNormals()}}function O(m,o=g.XYZ,t=.5,n=2){m.deleteAttribute("uv"),m.deleteAttribute("normal"),m=x.mergeVertices(m),m.computeVertexNormals();const c=m.getAttribute("position");for(let l=0;l<c.count;l++){const s=new e.Vector3().fromBufferAttribute(c,l),a=Math.random()*(n-t)+t,i=o.clone().multiplyScalar(a);s.add(i),c.setXYZ(l,s.x,s.y,s.z)}return c.needsUpdate=!0,m.computeVertexNormals(),m}class D extends e.BufferGeometry{constructor(o=1,t=4,n=4){super();const c=new e.SphereGeometry(o,t,n);this.copy(O(c,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class pe extends e.BufferGeometry{constructor(o=.1,t=.1,n=.4,c=8){super();const l=new e.CylinderGeometry(o*.6,t*.6,n,c);l.translate(0,0,0);const s=new e.SphereGeometry(o,c,c),a=s.clone(),i=s.clone(),r=s.clone(),u=s.clone();a.translate(0,n/2+o*.6,-o*.6),i.translate(0,n/2+o*.6,o*.6),r.translate(0,-n/2-t*.6,-t*.6),u.translate(0,-n/2-t*.6,t*.6),this.copy(x.mergeGeometries([l,a,i,r,u],!1))}}class X extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(x.mergeGeometries([o,t],!1))}}class _ extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),n=new e.CircleGeometry(1,12);n.rotateX(-Math.PI/2),n.translate(0,0,0),this.copy(x.mergeGeometries([t,n],!1))}}class T extends e.BufferGeometry{constructor(o=.2,t=.2,n=3,c=32,l=!0){super();const s=new e.CylinderGeometry(o,t,n,c,1,l),a=new e.SphereGeometry(t,c,c/2,0,Math.PI*2,Math.PI/2,Math.PI/2);a.translate(0,-(n/2),0),this.copy(x.mergeGeometries([s,a],!1))}}class H extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:n=3,neckHeight:c=1,segments:l=16}={}){super();const s=n-c,a=new e.CylinderGeometry(o,o,s,l);a.translate(0,s/2,0);const i=.3,r=new e.CylinderGeometry(t,o,i,l);r.translate(0,s+i/2,0);const u=new e.CylinderGeometry(t,t,c,l);u.translate(0,s+i+c/2,0),this.copy(x.mergeGeometries([a,r,u],!1))}}class Y extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:c=14,leafSize:l=.8,leafCount:s=6,leafDetail:a=0,leafSpreadRadius:i=1.5}={}){super();const r=new e.CylinderGeometry(o,t,n,c);r.translate(0,n/2,0);const u=[];for(let M=0;M<s;M++){const f=new e.DodecahedronGeometry(l,a);f.translate((Math.random()-.5)*i,(Math.random()-.5)*l+n,(Math.random()-.5)*i),u.push(f)}this.copy(x.mergeGeometries([r.toNonIndexed(),x.mergeGeometries(u,!1)],!0)),this.computeVertexNormals()}}class Ge extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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2
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varying vec3 vNormal;
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3
3
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varying vec3 vPosition;
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4
4
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void main() {
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@@ -35,7 +35,59 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
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35
35
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color *= 0.8 + 0.2 * n; // Modulate color by noise
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36
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gl_FragColor = vec4(color, 1.0);
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37
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}
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38
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-
`}),n=new o.Mesh(e,t);this.add(n)}}class Go extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,1,5),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new o.Mesh(e,t);n.position.set(0,.5,0),this.add(n);const a=new o.BoxGeometry(4,3,4),c=new o.MeshStandardMaterial({color:6908265,flatShading:!0}),s=new o.Mesh(a,c);s.position.set(0,2.5,0),this.add(s);const r=new o.ConeGeometry(3.5,2,4),i=new o.MeshStandardMaterial({color:5263440,flatShading:!0}),m=new o.Mesh(r,i);m.rotation.y=Math.PI/4,m.position.set(0,5,0),this.add(m);const d=new o.CylinderGeometry(.2,.2,3.5,16),u=new o.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const I=new o.Mesh(d,u);I.position.set(...S),this.add(I)});const w=new o.Shape;w.moveTo(-1,0),w.lineTo(-1,2),w.absarc(0,2,1,Math.PI,0,!0),w.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},G=new o.ExtrudeGeometry(w,y),p=new 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o.Mesh(e,n);s.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),s.rotation.copy(c.rotation),s.position.copy(c.position),s.position.y+=.3,this.add(s)}}}class go extends o.Mesh{constructor(e=1,t=4,n=4){super(),this.geometry=new N(e,t,n),this.material=new o.MeshStandardMaterial({color:8421504,flatShading:!0})}}class bo extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0});for(let n=0;n<5;n++){const a=new o.Mesh(e,t);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class Bo extends o.Group{constructor(){super();const e=new F,t=new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}),n=new o.Mesh(e,t);n.rotation.x=-Math.PI/2,this.add(n)}}class ko extends o.Group{constructor(){super();const e=new o.BoxGeometry(1.6,.05,2.1),t=new o.MeshStandardMaterial({color:9109504}),n=new o.Mesh(e,t),a=new o.Mesh(e,t);n.position.set(0,.125,0),a.position.set(0,-.125,0);const c=new o.BoxGeometry(1.55,.2,2),s=new o.MeshStandardMaterial({color:16777215}),r=new o.Mesh(c,s);r.position.set(-.025,0,0);const i=new o.BoxGeometry(.05,.25,2.1),m=new o.MeshStandardMaterial({color:4915200}),d=new o.Mesh(i,m);d.position.set(-.8,0,0),this.add(n),this.add(a),this.add(r),this.add(d)}}class Po extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5)],t=new o.LatheGeometry(e,10),n=new o.CylinderGeometry(.3,.4,.2,8),a=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new o.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),s=new o.MeshStandardMaterial({color:9127187,roughness:1}),r=new o.Mesh(t,a),i=new 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o.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),r=new o.Mesh(e,t);for(let p=-1;p<=1;p++){const x=new o.Mesh(n,a);x.position.set(p,1.5,.1),r.add(x)}const i=new o.Mesh(c,s);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),r.add(i);const m=new o.SphereGeometry(.15,8,8),d=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),u=new o.Mesh(m,d);u.position.set(0,-1,.1),r.add(u),this.add(r);let M=.015,w=.8,y=.2;function G(){requestAnimationFrame(G);const p=y+Math.abs(Math.sin(Date.now()*M))*(w-y);u.material.emissiveIntensity=p}G()}}class Co extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5)],t=new o.LatheGeometry(e,12),n=new o.CylinderGeometry(.6,.7,.3,8),a=new o.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new o.MeshStandardMaterial({color:9127187,roughness:1}),s=new o.Mesh(t,a),r=new 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o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide});for(let i=0;i<e;i++){const m=new o.Mesh(s,r),d=(i-(e-1)/2)*.8;m.position.set(d,1,0);const u=new k(.099,.099,.5,16,!1),M=t[i%t.length],w=new o.MeshStandardMaterial({color:M,emissive:M,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new o.Mesh(u,w);y.position.set(0,-.25,0),m.add(y),c.add(m)}this.add(c)}}class qo extends o.Mesh{constructor(){super();const e=new z,t=new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=t}}class q extends o.Shape{constructor(e=5,t=.5,n=1){super();const a=Math.PI*2/e,c=a/2,s=a/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let r=1;r<=e;++r){let 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i=1;i<=e;++i)this.lineTo(Math.cos(s*i-r*3)*t,-Math.sin(s*i-r*3)*t),this.lineTo(Math.cos(s*i-r*2)*t,-Math.sin(s*i-r*2)*t),this.lineTo(Math.cos(s*i-r)*n,-Math.sin(s*i-r)*n),this.lineTo(Math.cos(s*i)*n,-Math.sin(s*i)*n);if(this.closePath(),c>0&&a>2){const i=new o.Path,m=Math.PI*2/a;i.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let d=1;d<a;++d)i.lineTo(Math.cos(m*d)*c,-Math.sin(m*d)*c);i.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(i)}}}class _o extends o.Mesh{constructor(e=5,t=.5,n=1,a=5,c=.25,s=.25){super();const r=new O(e,t,n,a,c),i=new o.ExtrudeGeometry(r,{depth:s,bevelEnabled:s>0,bevelThickness:0,bevelSize:0}),m=new o.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=m}}class _ extends o.Shape{constructor(e=1,t=2.1,n=1.4,a=1.6){super(),this.moveTo(0,n*e/3),this.bezierCurveTo(-t*.375*e,n*e,-t*e,n*e/3,0,-a*e),this.bezierCurveTo(t*e,n*e/3,t*.375*e,n*e,0,n*e/3)}}class Xo extends o.Mesh{constructor(e=1,t=1,n=1,a=10,c=.25){super();const s=new _(e,t,n,a),r=new o.ExtrudeGeometry(s,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),i=new o.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class X extends o.Shape{constructor(e=5,t=.5,n=1){super();const a=Math.PI*2/e,c=a/2;this.moveTo(Math.cos(0)*n,Math.sin(0)*n);for(let s=1;s<=e;++s)this.lineTo(Math.cos(a*s-c)*t,Math.sin(a*s-c)*t),this.lineTo(Math.cos(a*s)*n,Math.sin(a*s)*n);this.closePath()}}class Yo extends o.Mesh{constructor(e=5,t=.5,n=1,a=.25){super();const c=new X(e,t,n),s=new o.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=r}}class Zo extends o.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:s=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:m=1.5,leafColor:d=2263842}={}){super();const u=new U({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:n,trunkSegments:a,trunkColor:c,leafSize:s,leafCount:r,leafDetail:i,leafSpreadRadius:m,leafColor:d}),M=new o.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),w=new o.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=u,this.material=[M,w]}}const A={uniforms:{},vertexShader:`
|
|
38
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+
`}),n=new e.Mesh(o,t);this.add(n)}}class Se extends e.Mesh{constructor({width:o=1,height:t=1.5,depth:n=.5,coverThickness:c=.05,pageIndent:l=.05,coverColor:s=9109504,pageColor:a=16777215}={}){super(),this.geometry=new F(o,t,n,c,l),this.material=[new e.MeshStandardMaterial({color:s,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:a,flatShading:!0})]}}class ve extends e.Mesh{constructor(o=.4,t=1.2,n=.2){super(),this.geometry=new L(o,t,n),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class xe extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,1,5),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new e.Mesh(o,t);n.position.set(0,.5,0),this.add(n);const c=new e.BoxGeometry(4,3,4),l=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),s=new e.Mesh(c,l);s.position.set(0,2.5,0),this.add(s);const a=new e.ConeGeometry(3.5,2,4),i=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),r=new e.Mesh(a,i);r.rotation.y=Math.PI/4,r.position.set(0,5,0),this.add(r);const u=new e.CylinderGeometry(.2,.2,3.5,16),M=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const P=new e.Mesh(u,M);P.position.set(...S),this.add(P)});const w=new e.Shape;w.moveTo(-1,0),w.lineTo(-1,2),w.absarc(0,2,1,Math.PI,0,!0),w.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},G=new e.ExtrudeGeometry(w,y),p=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),v=new e.Mesh(G,p);v.position.set(0,.5,1.7),this.add(v)}}class he extends e.Mesh{constructor(o=1.75,t=.75){super(),this.geometry=new z(o,t),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ge extends e.Mesh{constructor(o=.6,t=1,n=.2,c=.6){super(),this.geometry=new q(o,t,n,c),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class be extends e.Mesh{constructor(o=.5,t=.8,n=.15){super(),this.geometry=new U(o,t,n),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Be extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,.3,3),t=new e.MeshStandardMaterial({color:9132587}),n=new e.Mesh(o,t);n.position.set(0,3.15,0);const c=[];c.push(new e.Vector2(.2,0)),c.push(new e.Vector2(.25,.5)),c.push(new e.Vector2(.15,1.5)),c.push(new e.Vector2(.3,3));const l=new e.LatheGeometry(c,32),s=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const r=new e.Mesh(l,s);r.position.set(...i),this.add(r)}),this.add(n)}}class ke extends e.Group{constructor(o=1,t=.2){super(),this.height=o,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const o=new e.CylinderGeometry(this.radius,this.radius,this.height,32),t=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(o,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const n=new e.SphereGeometry(.05,16,16),c=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(n,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class Ie extends e.Group{constructor(o=1.3,t=.5){super();const n=new e.CylinderGeometry(t,t,.2,16),c=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),l=new e.Mesh(n,c);l.position.set(0,0,0),this.add(l);const s=new e.CylinderGeometry(t*.9,t*.9,o),a=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new e.Mesh(s,a);i.position.set(0,o/2+.1,0),this.add(i);const r=new e.ConeGeometry(t*1.1,.5,8),u=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new e.Mesh(r,u);M.position.set(0,o+.35,0),this.add(M);const f=new e.TorusGeometry(t*.8,.05,8,16),w=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(f,w);y.position.set(0,o+.85,0),this.add(y);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class Pe extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let c=0;c<5;c++){const l=new e.Mesh(o,t);l.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),l.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),l.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(l);const s=new e.Mesh(o,n);s.scale.set(l.scale.x*.9,l.scale.y*.5,l.scale.z*.9),s.rotation.copy(l.rotation),s.position.copy(l.position),s.position.y+=.3,this.add(s)}}}class Te extends e.Mesh{constructor(o=1,t=4,n=4){super(),this.geometry=new D(o,t,n),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Ae extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let n=0;n<5;n++){const c=new e.Mesh(o,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c)}}}class Ce extends e.Group{constructor(){super();const o=new X,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),n=new e.Mesh(o,t);n.rotation.x=-Math.PI/2,this.add(n)}}class Ee extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),n=new e.CylinderGeometry(.3,.4,.2,8),c=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),l=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),s=new e.MeshStandardMaterial({color:9127187,roughness:1}),a=new e.Mesh(t,c),i=new e.Mesh(t,l),r=new e.Mesh(n,s);i.scale.set(.8,.8,.8),i.position.y=.1,r.position.y=2.5;const u=new e.Group;u.add(a,i,r),this.add(u)}}class Ve extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.3,.4,.1,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),n=new e.Mesh(o,t);n.position.y=.05;const c=new e.CylinderGeometry(.1,.1,.7,16),l=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),s=new e.Mesh(c,l);s.position.y=.4;const a=new e.ConeGeometry(.075,.2,16),i=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),r=new e.Mesh(a,i);r.position.y=.8,this.add(n,s,r)}}class Ne extends e.Group{constructor(){super();const o=new e.BoxGeometry(3,4,.1),t=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),n=new e.BoxGeometry(.2,.5,.2),c=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),l=new e.CylinderGeometry(.3,.3,.1,16),s=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),a=new e.Mesh(o,t);for(let p=-1;p<=1;p++){const v=new e.Mesh(n,c);v.position.set(p,1.5,.1),a.add(v)}const i=new e.Mesh(l,s);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),a.add(i);const r=new e.SphereGeometry(.15,8,8),u=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),M=new e.Mesh(r,u);M.position.set(0,-1,.1),a.add(M),this.add(a);let f=.015,w=.8,y=.2;function G(){requestAnimationFrame(G);const p=y+Math.abs(Math.sin(Date.now()*f))*(w-y);M.material.emissiveIntensity=p}G()}}class Fe extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),n=new e.CylinderGeometry(.6,.7,.3,8),c=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),l=new e.MeshStandardMaterial({color:9127187,roughness:1}),s=new e.Mesh(t,c),a=new e.Mesh(n,l);a.position.y=3.5,this.add(s,a)}}class Le extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),n=new e.Mesh(o,t),c=new e.CylinderGeometry(.1,.1,.2,8),l=new e.CylinderGeometry(.05,.05,1,8),s=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let a=-.5;a<=.5;a+=.5){const i=new e.Mesh(c,s);i.position.set(a,1,.1);const r=new e.Mesh(l,s);r.position.y=.5,i.add(r),this.add(i)}this.add(n)}}class ze extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),n=new e.Mesh(o,t);n.position.y=.1;const c=new e.BoxGeometry(.2,1,.2),l=new e.Mesh(c,t);l.position.set(0,.6,-.2);const s=new e.CylinderGeometry(.1,.1,.4,8),a=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new e.Mesh(s,a);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const r=new e.BoxGeometry(.6,.1,.6),u=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),M=new e.Mesh(r,u);M.position.set(0,.6,0),this.add(n,l,i,M)}}class qe extends e.Group{constructor(){super();const o=new _,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const n=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),c=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),l=new e.Mesh(o,n),s=new e.Mesh(t,c);s.position.set(.3,1.3,0),s.rotation.z=Math.PI/4,this.add(l,s)}}class Ue extends e.Group{constructor(){super();const o=100,t=.05,n=new e.CatmullRomCurve3(Array.from({length:o},(r,u)=>{const M=u*.2;return new e.Vector3(Math.cos(M)*.4,u*t,Math.sin(M)*.4)})),c=new e.TubeGeometry(n,200,.1,8,!1),l=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),s=new e.Mesh(c,l);this.add(s);function a(){l.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),a()}i()}}class Oe extends e.Group{constructor(){super();const o=new e.TorusGeometry(.3,.03,8,16),t=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),n=new e.Mesh(o,t);n.rotation.x=Math.PI/2,n.position.y=.4;const c=new e.CylinderGeometry(.02,.02,.4,8),l=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),s=[];for(let a=0;a<3;a++){const i=a/3*Math.PI*2,r=new e.Mesh(c,l);r.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),s.push(r)}this.add(n,...s)}}class De extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),n=new e.Mesh(o,t);n.position.y=.15;const c=new e.CylinderGeometry(.15,.15,2,12,1,!0),l=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),s=new e.Mesh(c,l);s.position.y=1.3;const a=new e.SphereGeometry(.3,16,16),i=new e.Mesh(a,l);i.position.y=2.4,this.add(n,s,i);const r=[];for(let f=0;f<5;f++){const w=new e.LineBasicMaterial({color:10079487}),y=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new e.BufferGeometry().setFromPoints(y),p=new e.Line(G,w);this.add(p),r.push(p)}function u(){r.forEach(f=>{const w=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];f.geometry.setFromPoints(w)})}function M(){requestAnimationFrame(M),u()}M()}}class Xe extends e.Group{constructor(o=.2,t=.2,n=3,c=32){super();const l=new T(o,t,n,c),s=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),a=new e.Mesh(l,s);this.add(a)}}class _e extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const n=new e.BoxGeometry(3,.2,1),c=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),l=new e.Mesh(n,c);l.position.y=.5;const s=new T(.1,.1,1,16),a=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let i=0;i<o;i++){const r=new e.Mesh(s,a),u=(i-(o-1)/2)*.8;r.position.set(u,1,0);const M=new T(.099,.099,.5,16,!1),f=t[i%t.length],w=new e.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new e.Mesh(M,w);y.position.set(0,-.25,0),r.add(y),l.add(r)}this.add(l)}}class He extends e.Mesh{constructor(){super();const o=new H,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class R extends e.Shape{constructor(o=5,t=.5,n=1){super();const c=Math.PI*2/o,l=c/2,s=c/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let a=1;a<=o;++a){let i=Math.cos(c*a-s*3)*(t/Math.cos(s)),r=-Math.sin(c*a-s*3)*(t/Math.cos(s)),u=Math.cos(c*a-l)*t,M=-Math.sin(c*a-l)*t;this.quadraticCurveTo(i,r,u,M),i=Math.cos(c*a-s)*(t/Math.cos(s)),r=-Math.sin(c*a-s)*(t/Math.cos(s)),u=Math.cos(c*a)*n,M=-Math.sin(c*a)*n,this.quadraticCurveTo(i,r,u,M)}this.closePath()}}class Ye extends e.Mesh{constructor(o=5,t=.5,n=1,c=.25){super();const l=new R(o,t,n),s=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=a}}class Z extends e.Shape{constructor(o=5,t=.5,n=1,c=5,l=.25){super();const s=Math.PI*2/o,a=s/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let i=1;i<=o;++i)this.lineTo(Math.cos(s*i-a*3)*t,-Math.sin(s*i-a*3)*t),this.lineTo(Math.cos(s*i-a*2)*t,-Math.sin(s*i-a*2)*t),this.lineTo(Math.cos(s*i-a)*n,-Math.sin(s*i-a)*n),this.lineTo(Math.cos(s*i)*n,-Math.sin(s*i)*n);if(this.closePath(),l>0&&c>2){const i=new e.Path,r=Math.PI*2/c;i.moveTo(Math.cos(0)*l,-Math.sin(0)*l);for(let u=1;u<c;++u)i.lineTo(Math.cos(r*u)*l,-Math.sin(r*u)*l);i.lineTo(Math.cos(0)*l,-Math.sin(0)*l),this.holes.push(i)}}}class Re extends e.Mesh{constructor(o=5,t=.5,n=1,c=5,l=.25,s=.25){super();const a=new Z(o,t,n,c,l),i=new e.ExtrudeGeometry(a,{depth:s,bevelEnabled:s>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=r}}class Q extends e.Shape{constructor(o=1,t=2.1,n=1.4,c=1.6){super(),this.moveTo(0,n*o/3),this.bezierCurveTo(-t*.375*o,n*o,-t*o,n*o/3,0,-c*o),this.bezierCurveTo(t*o,n*o/3,t*.375*o,n*o,0,n*o/3)}}class Ze extends e.Mesh{constructor(o=1,t=1,n=1,c=10,l=.25){super();const s=new Q(o,t,n,c),a=new e.ExtrudeGeometry(s,{depth:l,bevelEnabled:l>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=i}}class K extends e.Shape{constructor(o=5,t=.5,n=1){super();const c=Math.PI*2/o,l=c/2;this.moveTo(Math.cos(0)*n,Math.sin(0)*n);for(let s=1;s<=o;++s)this.lineTo(Math.cos(c*s-l)*t,Math.sin(c*s-l)*t),this.lineTo(Math.cos(c*s)*n,Math.sin(c*s)*n);this.closePath()}}class Qe extends e.Mesh{constructor(o=5,t=.5,n=1,c=.25){super();const l=new K(o,t,n),s=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=a}}class Ke extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:c=14,trunkColor:l=9127187,leafSize:s=.8,leafCount:a=6,leafDetail:i=0,leafSpreadRadius:r=1.5,leafColor:u=2263842}={}){super();const M=new Y({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:n,trunkSegments:c,trunkColor:l,leafSize:s,leafCount:a,leafDetail:i,leafSpreadRadius:r,leafColor:u}),f=new e.MeshStandardMaterial({color:l,roughness:.9,metalness:0,flatShading:!0}),w=new e.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0});this.geometry=M,this.material=[f,w]}}function Je(m,{time:o=0,waveFrequency:t=.2,waveAmplitude:n=.5}={}){m.onBeforeCompile=c=>{c.uniforms.time={value:o},c.uniforms.waveFrequency={value:t},c.uniforms.waveAmplitude={value:n},c.vertexShader=`
|
|
39
|
+
uniform float time;
|
|
40
|
+
uniform float waveFrequency;
|
|
41
|
+
uniform float waveAmplitude;
|
|
42
|
+
|
|
43
|
+
vec3 waterDisplacement(vec3 position, vec3 normal) {
|
|
44
|
+
vec3 displaced = position;
|
|
45
|
+
|
|
46
|
+
// Displace along the normal direction instead of local y-axis
|
|
47
|
+
displaced += normal * (sin(position.x * waveFrequency + time) * waveAmplitude);
|
|
48
|
+
displaced += normal * (cos(position.z * waveFrequency + time) * waveAmplitude);
|
|
49
|
+
|
|
50
|
+
return displaced;
|
|
51
|
+
}
|
|
52
|
+
`+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
|
|
53
|
+
vec3 transformed = waterDisplacement(position, normal);
|
|
54
|
+
`),m.userData.shader=c}}function $e(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}function je(m,{time:o=0,intensity:t=1,direction:n=g.XYZ,scale:c=10}={}){m.onBeforeCompile=l=>{l.uniforms.time={value:o},l.uniforms.direction={value:n},l.uniforms.intensity={value:t},l.uniforms.scale={value:c},l.vertexShader=`
|
|
55
|
+
uniform float time;
|
|
56
|
+
uniform vec3 direction;
|
|
57
|
+
uniform float intensity;
|
|
58
|
+
uniform float scale;
|
|
59
|
+
|
|
60
|
+
float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
|
61
|
+
vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
|
62
|
+
vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
|
|
63
|
+
|
|
64
|
+
float noise(vec3 p) {
|
|
65
|
+
vec3 a = floor(p);
|
|
66
|
+
vec3 d = p - a;
|
|
67
|
+
d = d * d * (3.0 - 2.0 * d);
|
|
68
|
+
|
|
69
|
+
vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
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vec4 k1 = perm(b.xyxy);
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vec4 k2 = perm(k1.xyxy + b.zzww);
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vec4 c = k2 + a.zzzz;
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vec4 k3 = perm(c);
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vec4 k4 = perm(c + 1.0);
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vec4 o1 = fract(k3 * (1.0 / 41.0));
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vec4 o2 = fract(k4 * (1.0 / 41.0));
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vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
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vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
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return o4.y * d.y + o4.x * (1.0 - d.y);
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}
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`+l.vertexShader,l.vertexShader=l.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = vec3(position);
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float n = noise(transformed * scale + time);
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transformed += normalize(direction) * n * intensity;
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vec3 transformedNormal = normal;
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`),m.userData.shader=l}}function We(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}const V={uniforms:{},vertexShader:`
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varying vec3 vPosition;
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void main() {
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vPosition = position;
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@@ -49,7 +101,7 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
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vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
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gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
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}
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`},
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`},J={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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@@ -63,7 +115,7 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
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vec4 texel = texture2D(tDiffuse, vUv);
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gl_FragColor = opacity * texel;
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}
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`},
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`},A={uniforms:{topColor:{value:new e.Color(51)},bottomColor:{value:new e.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
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varying vec3 vWorldPosition;
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void main() {
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vec4 worldPosition = modelMatrix * vec4(position, 1.0);
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@@ -80,41 +132,5 @@ var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(
|
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80
132
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float h = normalize(vWorldPosition + offset).y;
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133
|
gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
|
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|
}
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-
`};
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-
uniform float time;
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-
uniform vec3 direction;
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|
-
uniform float intensity;
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-
uniform float scale;
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|
-
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|
-
float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
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90
|
-
vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
|
|
91
|
-
vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
|
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92
|
-
|
|
93
|
-
float noise(vec3 p) {
|
|
94
|
-
vec3 a = floor(p);
|
|
95
|
-
vec3 d = p - a;
|
|
96
|
-
d = d * d * (3.0 - 2.0 * d);
|
|
97
|
-
|
|
98
|
-
vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
|
|
99
|
-
vec4 k1 = perm(b.xyxy);
|
|
100
|
-
vec4 k2 = perm(k1.xyxy + b.zzww);
|
|
101
|
-
|
|
102
|
-
vec4 c = k2 + a.zzzz;
|
|
103
|
-
vec4 k3 = perm(c);
|
|
104
|
-
vec4 k4 = perm(c + 1.0);
|
|
105
|
-
|
|
106
|
-
vec4 o1 = fract(k3 * (1.0 / 41.0));
|
|
107
|
-
vec4 o2 = fract(k4 * (1.0 / 41.0));
|
|
108
|
-
|
|
109
|
-
vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
|
|
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|
-
vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
|
|
111
|
-
|
|
112
|
-
return o4.y * d.y + o4.x * (1.0 - d.y);
|
|
113
|
-
}
|
|
114
|
-
`+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
|
|
115
|
-
vec3 transformed = vec3(position);
|
|
116
|
-
float n = noise(transformed * scale + time);
|
|
117
|
-
transformed += normalize(direction) * n * intensity;
|
|
118
|
-
vec3 transformedNormal = normal;
|
|
119
|
-
`),l.userData.shader=c}}function Do(l,e){l.userData.shader&&(l.userData.shader.uniforms.time.value+=e)}class Ho extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.BoxGeometry(e,e,e),this.material=new o.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,side:o.BackSide})}}class Qo extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.SphereGeometry(e,32,15),this.material=new o.ShaderMaterial({vertexShader:P.vertexShader,fragmentShader:P.fragmentShader,uniforms:P.uniforms,side:o.BackSide})}}class Ko extends o.Mesh{constructor(e=Math.PI*.49,t=2*Math.PI*.25,n=10,a=2,c=.005,s=.8){super();const r=new D.Sky;r.scale.setScalar(45e4),this.add(r);const i=r.material.uniforms;i.turbidity.value=n,i.rayleigh.value=a,i.mieCoefficient.value=c,i.mieDirectionalG.value=s,this.skyUniforms=i,this.sunPosition(e,t)}sunPosition(e,t){const n=new o.Vector3,a=this.skyUniforms;n.setFromSphericalCoords(1,e,t),a.sunPosition.value.copy(n)}}const Jo=l=>{const e=new Uint8Array(4*l*l);for(let n=0;n<l*l;n++){const a=n*4,c=(n%l^Math.floor(n/l))&1?255:0;e[a]=c,e[a+1]=c,e[a+2]=c,e[a+3]=255}const t=new o.DataTexture(e,l,l,o.RGBAFormat,o.UnsignedByteType);return t.wrapS=o.RepeatWrapping,t.wrapT=o.RepeatWrapping,t.minFilter=o.NearestFilter,t.needsUpdate=!0,t};class $o{static dispose(e){e==null||e.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(n=>n.dispose()):t.material.dispose())})}static fadeBetween(e,t,n,a,c=1){const s=new H.EffectComposer(e),r=new E.RenderPass(n,t);s.addPass(r);const i=new Q.ShaderPass(Y);i.uniforms.opacity.value=1,s.addPass(i);let m=null;function d(M){m||(m=M);const y=(M-m)/1e3/c;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(s.render(),requestAnimationFrame(d)):(s.passes[0]=new E.RenderPass(a,t),m=null,requestAnimationFrame(u))}function u(M){m||(m=M);const y=(M-m)/1e3/c;i.uniforms.opacity.value=Math.min(y,1),y<1&&(s.render(),requestAnimationFrame(u))}requestAnimationFrame(d)}}return f.Beaker=Bo,f.BeakerGeometry=F,f.BifurcatedStaircaseGeometry=no,f.BoneGeometry=wo,f.Book=ko,f.Bottle=Po,f.Bubbling=to,f.BunsenBurner=Io,f.Burst=Oo,f.BurstShape=q,f.Candle=xo,f.CrossHeadstoneGeometry=io,f.DaySkybox=Ho,f.Desk=So,f.DioramaGeometry=so,f.Direction=g,f.Easing=eo,f.ElectricPanel=To,f.Falloff=B,f.FenceColumn=Mo,f.Flask=Co,f.Gear=_o,f.GearShape=O,f.Heart=Xo,f.HeartShape=_,f.LShapedStaircaseGeometry=ao,f.Lantern=vo,f.LeverPanel=Ao,f.Mausoleum=Go,f.Microscope=Eo,f.Moon=po,f.MortarAndPestle=Vo,f.MortarGeometry=L,f.MossyRocks=ho,f.NightSkybox=Qo,f.ObeliskHeadstoneGeometry=lo,f.Rock=go,f.RockGeometry=N,f.Rocks=bo,f.RoundedHeadstoneGeometry=mo,f.SceneUtils=$o,f.SimpleLeafGeometry=yo,f.SpiralStaircaseGeometry=ro,f.SpiralTube=No,f.SquareHeadstoneGeometry=uo,f.StaircaseGeometry=co,f.Stand=Fo,f.Star=Yo,f.StarShape=X,f.TeslaCoil=Lo,f.TestTube=zo,f.TestTubeGeometry=k,f.TestTubeRack=Uo,f.Tree=Zo,f.TreeGeometry=U,f.TwilightSkybox=Ko,f.WineBottle=qo,f.WineBottleGeometry=z,f.WroughtIronBarGeometry=fo,f.addNoiseDisplacement=Ro,f.checkerboardTexture=Jo,f.daySkyShader=A,f.displacementBrush=K,f.fadeShader=Y,f.flattenBrush=J,f.nightSkyShader=P,f.noiseBrush=$,f.randomTransformVertices=V,f.smoothBrush=j,f.spikeBrush=W,f.twistBrush=oo,f.updateMaterialTime=Do,Object.defineProperty(f,Symbol.toStringTag,{value:"Module"}),f}({},THREE,BufferGeometryUtils,Sky_js,EffectComposer_js,RenderPass_js,ShaderPass_js);
|
|
135
|
+
`};class eo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:V.vertexShader,fragmentShader:V.fragmentShader,side:e.BackSide})}}class oo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,uniforms:A.uniforms,side:e.BackSide})}}class to extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,n=10,c=2,l=.005,s=.8){super();const a=new j.Sky;a.scale.setScalar(45e4),this.add(a);const i=a.material.uniforms;i.turbidity.value=n,i.rayleigh.value=c,i.mieCoefficient.value=l,i.mieDirectionalG.value=s,this.skyUniforms=i,this.sunPosition(o,t)}sunPosition(o,t){const n=new e.Vector3,c=this.skyUniforms;n.setFromSphericalCoords(1,o,t),c.sunPosition.value.copy(n)}}const no=m=>{const o=new Uint8Array(4*m*m);for(let n=0;n<m*m;n++){const c=n*4,l=(n%m^Math.floor(n/m))&1?255:0;o[c]=l,o[c+1]=l,o[c+2]=l,o[c+3]=255}const t=new e.DataTexture(o,m,m,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};class so{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(n=>n.dispose()):t.material.dispose())})}static fadeBetween(o,t,n,c,l=1){const s=new W.EffectComposer(o),a=new N.RenderPass(n,t);s.addPass(a);const i=new ee.ShaderPass(J);i.uniforms.opacity.value=1,s.addPass(i);let r=null;function u(f){r||(r=f);const y=(f-r)/1e3/l;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(s.render(),requestAnimationFrame(u)):(s.passes[0]=new N.RenderPass(c,t),r=null,requestAnimationFrame(M))}function M(f){r||(r=f);const y=(f-r)/1e3/l;i.uniforms.opacity.value=Math.min(y,1),y<1&&(s.render(),requestAnimationFrame(M))}requestAnimationFrame(u)}}return d.Beaker=Ce,d.BeakerGeometry=X,d.BifurcatedStaircaseGeometry=le,d.BoneGeometry=pe,d.Book=Se,d.BookGeometry=F,d.Bottle=Ee,d.Bubbling=ie,d.BunsenBurner=Ve,d.Burst=Ye,d.BurstShape=R,d.Candle=ke,d.CrossHeadstone=ve,d.CrossHeadstoneGeometry=L,d.DaySkybox=eo,d.Desk=Be,d.DioramaGeometry=me,d.Direction=g,d.Easing=ce,d.ElectricPanel=Ne,d.Falloff=I,d.FenceColumn=fe,d.Flask=Fe,d.Gear=Re,d.GearShape=Z,d.Heart=Ze,d.HeartShape=Q,d.LShapedStaircaseGeometry=ue,d.Lantern=Ie,d.LeverPanel=Le,d.Mausoleum=xe,d.Microscope=ze,d.Moon=Ge,d.MortarAndPestle=qe,d.MortarGeometry=_,d.MossyRocks=Pe,d.NightSkybox=oo,d.ObeliskHeadstone=he,d.ObeliskHeadstoneGeometry=z,d.Rock=Te,d.RockGeometry=D,d.Rocks=Ae,d.RoundedHeadstone=ge,d.RoundedHeadstoneGeometry=q,d.SceneUtils=so,d.SimpleLeafGeometry=we,d.SpiralStaircaseGeometry=de,d.SpiralTube=Ue,d.SquareHeadstone=be,d.SquareHeadstoneGeometry=U,d.StaircaseGeometry=Me,d.Stand=Oe,d.Star=Qe,d.StarShape=K,d.TeslaCoil=De,d.TestTube=Xe,d.TestTubeGeometry=T,d.TestTubeRack=_e,d.Tree=Ke,d.TreeGeometry=Y,d.TwilightSkybox=to,d.WineBottle=He,d.WineBottleGeometry=H,d.WroughtIronBarGeometry=ye,d.addNoiseDisplacement=je,d.addWaterDisplacement=Je,d.checkerboardTexture=no,d.daySkyShader=V,d.displacementBrush=oe,d.fadeShader=J,d.flattenBrush=te,d.nightSkyShader=A,d.noiseBrush=ne,d.randomTransformVertices=O,d.smoothBrush=se,d.spikeBrush=ae,d.twistBrush=re,d.updateNoiseDisplacementTime=We,d.updateWaterDisplacementTime=$e,Object.defineProperty(d,Symbol.toStringTag,{value:"Module"}),d}({},THREE,BufferGeometryUtils,Sky,EffectComposer,RenderPass,ShaderPass);
|
|
120
136
|
//# sourceMappingURL=index.iife.js.map
|