three-low-poly 0.9.24 → 0.9.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,46 +1,9 @@
1
- var ThreeLowPoly=(function(d,r){"use strict";function St(n){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(n){for(const t in n)if(t!=="default"){const s=Object.getOwnPropertyDescriptor(n,t);Object.defineProperty(e,t,s.get?s:{enumerable:!0,get:()=>n[t]})}}return e.default=n,Object.freeze(e)}const C=St(r);function bt(n,e,t,s){const a=n.position.clone(),o=a.clone().add(n.getWorldDirection(new r.Vector3).multiplyScalar(-e));let i=null;function l(c){i===null&&(i=c);const u=(c-i)/t;if(u>=1){n.position.copy(o),s&&s();return}n.position.lerpVectors(a,o,u),requestAnimationFrame(l)}requestAnimationFrame(l)}function Gt(n,e,t,s){const a=e.length-1;let o=null;function i(l){o===null&&(o=l);const h=(l-o)/t;if(h>=1){n.position.copy(e[e.length-1]),s&&s();return}const u=h*a,m=Math.floor(u),f=u-m,p=e[m],M=e[m+1];n.position.lerpVectors(p,M,f),n.lookAt(M),requestAnimationFrame(i)}requestAnimationFrame(i)}function Pt(n,e,t,s,a){let o=null;function i(l){o||(o=l);const h=(l-o)/s;if(h>=1){a&&a();return}const u=h*Math.PI*2,m=e.x+t*Math.cos(u),f=e.z+t*Math.sin(u);n.position.set(m,n.position.y,f),n.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function At(n,e,t,s,a,o){let i=null,l=0;function c(h){i===null&&(i=h);const u=h-i,m=s/a,f=u%m/m,p=Math.sin(f*Math.PI*2)*Math.PI/6,M=e.x+t*Math.sin(p),y=e.z+t*Math.cos(p);if(n.position.set(M,n.position.y,y),n.lookAt(e),u>=(l+1)*m&&l++,l>=a){o&&o();return}requestAnimationFrame(c)}requestAnimationFrame(c)}function Ct(n,e,t,s,a,o,i){let l=null;function c(h){l===null&&(l=h);const m=(h-l)/o;if(m>=1){i&&i();return}const f=m*Math.PI*2*a,p=e.x+t*Math.cos(f),M=e.z+t*Math.sin(f),y=e.y+s*m;n.position.set(p,y,M),n.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}function Bt(n,e,t,s){const a=n.position.clone();let o=null;function i(l){if(o===null&&(o=l),(l-o)/t>=1){n.position.copy(a),s&&s();return}const u=new r.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);n.position.copy(a).add(u),requestAnimationFrame(i)}requestAnimationFrame(i)}function It(n,e,t,s,a,o){const i=n.fov;n.fov=t,n.updateProjectionMatrix();let l=null;function c(h){l===null&&(l=h);const m=(h-l)/a;if(m>=1){n.fov=s,n.updateProjectionMatrix(),n.lookAt(e),n.fov=i,n.updateProjectionMatrix(),o&&o();return}n.fov=r.MathUtils.lerp(t,s,m),n.updateProjectionMatrix(),n.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}const N={UP:new r.Vector3(0,1,0),DOWN:new r.Vector3(0,-1,0),LEFT:new r.Vector3(-1,0,0),RIGHT:new r.Vector3(1,0,0),FORWARD:new r.Vector3(0,0,1),BACKWARD:new r.Vector3(0,0,-1)},L={linear:(n,e)=>1-n/e,quadratic:(n,e)=>Math.pow(1-n/e,2),squareRoot:(n,e)=>Math.pow(1-n/e,.5),logarithmic:(n,e)=>Math.log(1+(e-n))/Math.log(1+e),sine:(n,e)=>Math.cos(n/e*Math.PI/2),exponential:(n,e)=>Math.exp(-n/e),cubic:(n,e)=>Math.pow(1-n/e,3),gaussian:(n,e)=>Math.exp(-Math.pow(n,2)/(2*Math.pow(e/3,2))),inverse:(n,e)=>e/(e+n),smoothstep:(n,e)=>{const t=Math.max(0,Math.min(1,1-n/e));return t*t*(3-2*t)}},Ft=(n,e,t,s,a=N.UP,o=L.linear)=>{const i=n.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const m=o(h,t)*s;c.add(a.clone().multiplyScalar(m)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},kt=(n,e,t,s,a,o=N.UP,i=L.linear)=>{const l=n.attributes.position;for(let c=0;c<l.count;c++){const h=new r.Vector3;h.fromBufferAttribute(l,c);const u=h.distanceTo(e);if(u<t){const f=i(u,t)*a,p=h.dot(o.normalize()),M=s-p;h.add(o.clone().multiplyScalar(M*f)),l.setXYZ(c,h.x,h.y,h.z)}}l.needsUpdate=!0},Vt=(n,e,t,s,a=N.UP,o=L.linear)=>{const i=n.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const u=o(h,t),m=s*u,f=a.clone().normalize();c.x+=r.MathUtils.randFloatSpread(m)*f.x,c.y+=r.MathUtils.randFloatSpread(m)*f.y,c.z+=r.MathUtils.randFloatSpread(m)*f.z,i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},zt=(n,e,t,s)=>{const a=n.attributes.position,o=new r.Vector3;for(let i=0;i<a.count;i++){const l=new r.Vector3;if(l.fromBufferAttribute(a,i),l.distanceTo(e)<t){let h=new r.Vector3,u=0;for(let m=0;m<a.count;m++)o.fromBufferAttribute(a,m),o.distanceTo(l)<t&&(h.add(o),u++);u>0&&(h.divideScalar(u),l.lerp(h,s),a.setXYZ(i,l.x,l.y,l.z))}}a.needsUpdate=!0},Dt=(n,e,t,s,a=!1,o=L.linear)=>{const i=n.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const m=o(h,t)*s*(a?-1:1),f=c.clone().sub(e).normalize();c.add(f.multiplyScalar(m)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},Ot=(n,e,t,s,a=N.UP,o=L.linear)=>{const i=n.attributes.position,l=new r.Quaternion;for(let c=0;c<i.count;c++){const h=new r.Vector3;h.fromBufferAttribute(i,c);const u=h.distanceTo(e);if(u<t){const f=o(u,t)*s;l.setFromAxisAngle(a,f),h.sub(e).applyQuaternion(l).add(e),i.setXYZ(c,h.x,h.y,h.z)}}i.needsUpdate=!0},X={X:new r.Vector3(1,0,0),Y:new r.Vector3(0,1,0),Z:new r.Vector3(0,0,1),XY:new r.Vector3(1,1,0).normalize(),XZ:new r.Vector3(1,0,1).normalize(),YZ:new r.Vector3(0,1,1).normalize(),XYZ:new r.Vector3(1,1,1).normalize()};var F=(n=>(n.LEFT="left",n.RIGHT="right",n.TOP="top",n.BOTTOM="bottom",n.FRONT="front",n.BACK="back",n))(F||{});const O={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},U={sineIn:n=>1-Math.cos(n*Math.PI/2),sineOut:n=>Math.sin(n*Math.PI/2),sineInOut:n=>-.5*(Math.cos(Math.PI*n)-1),quadIn:n=>n*n,quadOut:n=>1-Math.pow(1-n,2),quadInOut:n=>n<.5?2*n*n:1-Math.pow(-2*n+2,2)/2,cubicIn:n=>n*n*n,cubicOut:n=>1-Math.pow(1-n,3),cubicInOut:n=>n<.5?4*n*n*n:1-Math.pow(-2*n+2,3)/2,quartIn:n=>n*n*n*n,quartOut:n=>1-Math.pow(1-n,4),quartInOut:n=>n<.5?8*n*n*n*n:1-Math.pow(-2*n+2,4)/2,quintIn:n=>n*n*n*n*n,quintOut:n=>1-Math.pow(1-n,5),quintInOut:n=>n<.5?16*n*n*n*n*n:1-Math.pow(-2*n+2,5)/2,expoIn:n=>n===0?0:Math.pow(2,10*n-10),expoOut:n=>n===1?1:1-Math.pow(2,-10*n),expoInOut:n=>n===0?0:n===1?1:n<.5?Math.pow(2,20*n-10)/2:(2-Math.pow(2,-20*n+10))/2,circIn:n=>1-Math.sqrt(1-Math.pow(n,2)),circOut:n=>Math.sqrt(1-Math.pow(n-1,2)),circInOut:n=>n<.5?(1-Math.sqrt(1-Math.pow(2*n,2)))/2:(Math.sqrt(1-Math.pow(-2*n+2,2))+1)/2,linear:n=>n,smoothstep:n=>n*n*(3-2*n),concave:n=>1-Math.pow(1-n,.3),convex:n=>Math.pow(n,.3),logarithmic:n=>Math.log(Math.max(.01,n))/Math.log(2),squareRoot:n=>Math.sqrt(n),inverse:n=>1-n,gaussian:n=>Math.exp(-Math.pow(n-.5,2)/(2*.5))},D={cubic:(n,e,t,s,a)=>{const o=Math.max(0,Math.min(1,n)),i=1-o;return i*i*i*e+3*i*i*o*t+3*i*o*o*s+o*o*o*a},damped:(n,e=1)=>{const t=Math.max(.001,e);return(1-Math.exp(-t*n))/(1-Math.exp(-t))},exponential:(n,e=1,t=1)=>{const s=Math.max(0,Math.min(1,n));return e*Math.pow(s,t)},logarithmic:(n,e=1,t=1)=>{const s=Math.max(.001,Math.min(1,n));return e*Math.log(t*s+1)},parabolic:(n,e=1,t=0,s=0)=>{const a=Math.max(0,Math.min(1,n));return e*a*a+t*a+s},quadratic:(n,e,t,s)=>{const a=Math.max(0,Math.min(1,n)),o=1-a;return o*o*e+2*o*a*t+a*a*s},sigmoid:(n,e=10)=>{const t=Math.max(0,Math.min(1,n));return 1/(1+Math.exp(-e*(t-.5)))},sinusoidal:n=>Math.sin(n*Math.PI*.5)};function S(n=0,e=1){return Math.random()*(e-n)+n}function Ut(n=0,e=1){return Math.floor(Math.random()*(e-n+1))+n}function he(n=.5,e=0,t=1){return e+(t-e)*Math.pow(Math.random(),n)}function ue(n=.5,e=0,t=1){return e+(t-e)*Math.pow(1-Math.random(),n)}class Nt extends r.InstancedMesh{width;height;depth;baseY;spread;px;py;pz;speed;dummy=new r.Object3D;constructor(e={}){const{count:t=24,width:s=1.5,height:a=3,depth:o=1.5,spread:i=.88,baseY:l=0,speedMin:c=.35,speedMax:h=.85,color:u=16777215,opacity:m=.6,emissiveIntensity:f=0,geometry:p=new r.SphereGeometry(.08,6,6),material:M}=e,y=M??new r.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:f,transparent:!0,opacity:m,roughness:.3,metalness:.1});super(p,y,t),this.instanceMatrix.setUsage(r.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=a,this.depth=o,this.baseY=l,this.spread=Math.min(1,Math.max(0,i)),this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.speed=new Float32Array(t);for(let g=0;g<t;g++)this.respawn(g,!0),this.speed[g]=S(c,h);this.writeMatrices()}update(e){const t=this.baseY+this.height;for(let s=0;s<this.count;s++)this.py[s]+=this.speed[s]*e,this.py[s]>t&&this.respawn(s,!1);this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){const s=this.width*.5*this.spread,a=this.depth*.5*this.spread;this.px[e]=S(-s,s),this.pz[e]=S(-a,a),this.py[e]=t?this.baseY+Math.random()*this.height:this.baseY+S(0,this.height*.15)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++)e.position.set(this.px[t],this.py[t],this.pz[t]),e.updateMatrix(),this.setMatrixAt(t,e.matrix);this.instanceMatrix.needsUpdate=!0}}class Z{seed;light;lightIntensity;flame;halo;haloOpacity;flameColor=new r.Color;elapsed=0;constructor({seed:e=Math.random()*100,light:t,lightIntensity:s=4,flame:a,flameColor:o=16755268,halo:i,haloOpacity:l=.75}={}){this.seed=e,this.light=t,this.lightIntensity=s,this.flame=a,this.flameColor.set(o),this.halo=i,this.haloOpacity=l}static factor(e,t){return .8+.2*Math.sin(e*9+t)+.08*Math.sin(e*23+t*2)}get level(){return Z.factor(this.elapsed,this.seed)}update(e){this.elapsed+=e;const t=Z.factor(this.elapsed,this.seed);this.light&&(this.light.intensity=this.lightIntensity*t),this.flame&&this.flame.color.copy(this.flameColor).multiplyScalar(.8+.4*t),this.halo&&this.halo.setOpacity(this.haloOpacity*t)}faceCamera(e){this.halo?.faceCamera(e)}}class Lt extends r.Object3D{patches=[];area;heightAt;texture;elapsed=0;constructor({count:e=14,area:t=16,perimeterCount:s=0,plotHalf:a=12,terrainHalf:o=16,cameraFacing:i={x:1,z:1},color:l="#9fb0c8",heightAt:c=()=>0}={}){super(),this.area=t,this.heightAt=c,this.texture=_t(l);const h=Yt(i);for(let u=0;u<e;u++)this.patches.push(this.makeInteriorPatch());for(let u=0;u<s;u++)this.patches.push(this.makePerimeterPatch(a,o,h))}update(e){this.elapsed+=e;for(const t of this.patches){const s=t.mesh;s.position.x+=t.driftX*e,s.position.z+=t.driftZ*e,s.rotation.z+=t.spin*e,t.perimeter?(Zt(s,t.perimeter.edge,t.perimeter.plotHalf,t.perimeter.terrainHalf),s.position.y=this.heightAt(s.position.x,s.position.z)+.15+.35*(.5+.5*Math.sin(this.elapsed*.22+t.phase))):(s.position.x>this.area&&(s.position.x-=this.area*2),s.position.x<-this.area&&(s.position.x+=this.area*2),s.position.z>this.area&&(s.position.z-=this.area*2),s.position.z<-this.area&&(s.position.z+=this.area*2)),s.material.opacity=t.baseOpacity*(.6+.4*Math.sin(this.elapsed*.3+t.phase))}}dispose(){this.texture.dispose();for(const e of this.patches)e.mesh.geometry.dispose(),e.mesh.material.dispose();this.patches.length=0,this.clear()}makeInteriorPatch(){const e=S(8,16),t=S(.05,.16),s=S(-this.area,this.area),a=S(-this.area,this.area),o=this.makeMesh(e,t);return o.position.set(s,this.heightAt(s,a)+S(.3,1.2),a),this.add(o),{mesh:o,driftX:S(-.15,.15),driftZ:S(-.15,.15),spin:S(-.03,.03),baseOpacity:t,phase:S(0,Math.PI*2)}}makePerimeterPatch(e,t,s){const a=qt(s),{x:o,z:i,driftX:l,driftZ:c}=Xt(a,e,t),h=S(18,30),u=S(.1,.26),m=this.makeMesh(h,u);return m.position.set(o,this.heightAt(o,i)+S(.15,.55),i),this.add(m),{mesh:m,driftX:l,driftZ:c,spin:S(-.012,.012),baseOpacity:u,phase:S(0,Math.PI*2),perimeter:{edge:a,plotHalf:e,terrainHalf:t}}}makeMesh(e,t){const s=new r.Mesh(new r.PlaneGeometry(e,e),new r.MeshBasicMaterial({map:this.texture,transparent:!0,depthWrite:!1,opacity:t,toneMapped:!1}));return s.rotation.x=-Math.PI/2,s.rotation.z=S(0,Math.PI*2),s}}function _t(n){const e=`#${new r.Color(n).getHexString()}`,t=document.createElement("canvas");t.width=t.height=256;const s=t.getContext("2d"),a=s.createRadialGradient(128,128,8,128,128,128);a.addColorStop(0,`${e}dd`),a.addColorStop(.45,`${e}66`),a.addColorStop(1,`${e}00`),s.fillStyle=a,s.fillRect(0,0,256,256);const o=new r.CanvasTexture(t);return o.colorSpace=r.SRGBColorSpace,o}function Yt(n){const e=[];return n.z>0&&e.push("n"),n.z<0&&e.push("s"),n.x>0&&e.push("w"),n.x<0&&e.push("e"),e.length?e:["n","w"]}function qt(n){if(n.length===1)return n[0];const e=Math.random(),t=n.includes("n"),s=n.includes("w");return t&&s?e<.58?"n":"w":n[Math.floor(Math.random()*n.length)]}function Xt(n,e,t){const s=S(.6,t-e-1.5),a=S(-t+3,t-3),o=S(.03,.09)*(Math.random()<.5?-1:1),i=S(.01,.04);switch(n){case"n":return{x:a,z:-e-s,driftX:o,driftZ:-i};case"s":return{x:a,z:e+s,driftX:-o,driftZ:i};case"e":return{x:e+s,z:a,driftX:i,driftZ:-o};case"w":return{x:-e-s,z:a,driftX:-i,driftZ:o}}}function Zt(n,e,t,s){const o=s-1,{x:i,z:l}=n.position;switch(e){case"n":{n.position.z=j(l,-o,-t+.8),i<-o+3&&(n.position.x=o-3),i>o-3&&(n.position.x=-o+3);break}case"s":{n.position.z=j(l,t-.8,o),i<-o+3&&(n.position.x=o-3),i>o-3&&(n.position.x=-o+3);break}case"e":{n.position.x=j(i,t-.8,o),l<-o+3&&(n.position.z=o-3),l>o-3&&(n.position.z=-o+3);break}case"w":{n.position.x=j(i,-o,-t+.8),l<-o+3&&(n.position.z=o-3),l>o-3&&(n.position.z=-o+3);break}}}function j(n,e,t){return Math.max(e,Math.min(t,n))}function de(n){const e=document.createElement("canvas");e.width=e.height=128;const t=e.getContext("2d"),s=`#${n.getHexString()}`,a=t.createRadialGradient(64,64,2,64,64,64);a.addColorStop(0,`${s}ff`),a.addColorStop(.25,`${s}aa`),a.addColorStop(1,`${s}00`),t.fillStyle=a,t.fillRect(0,0,128,128);const o=new r.CanvasTexture(e);return o.colorSpace=r.SRGBColorSpace,o}class jt extends r.Object3D{mesh;texture;baseColor;constructor({color:e=16755268,size:t=1.2,opacity:s=.75}={}){super(),this.baseColor=new r.Color(e),this.texture=de(this.baseColor);const a=new r.MeshBasicMaterial({map:this.texture,color:this.baseColor,transparent:!0,opacity:s,blending:r.AdditiveBlending,depthWrite:!1,toneMapped:!1});this.mesh=new r.Mesh(new r.PlaneGeometry(t,t),a),this.add(this.mesh)}faceCamera(e){this.mesh.lookAt(e)}setOpacity(e){this.mesh.material.opacity=e}get opacity(){return this.mesh.material.opacity}setColor(e){this.baseColor.set(e),this.mesh.material.color.copy(this.baseColor),this.texture.dispose(),this.texture=de(this.baseColor),this.mesh.material.map=this.texture}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose(),this.texture.dispose()}}class Wt{speed;minIntensity;maxIntensity;material;elapsed=0;constructor({material:e,speed:t=2,maxIntensity:s=.8,minIntensity:a=.2}){this.material=e,this.speed=t,this.maxIntensity=s,this.minIntensity=a}update(e){this.elapsed+=e;const t=Math.abs(Math.sin(this.elapsed*this.speed));this.material.emissiveIntensity=this.minIntensity+t*(this.maxIntensity-this.minIntensity)}}class Kt{level=0;light;peak;minGap;maxGap;spikes=[];clock=0;nextStrike;constructor({light:e,peak:t=12,minGap:s=3,maxGap:a=9}){this.light=e,this.peak=t,this.minGap=s,this.maxGap=a,this.nextStrike=S(s*.3,a)}update(e){this.clock+=e,this.clock>=this.nextStrike&&this.strike();let t=0;for(let s=this.spikes.length-1;s>=0;s--){const a=this.spikes[s],o=this.clock-a.at;if(o<0)continue;const i=a.amp*Math.exp(-o*9);i<.002&&o>0?this.spikes.splice(s,1):t+=i}this.level=Math.min(1.2,t),this.light.intensity=this.level*this.peak}quiet(){this.level=0,this.light.intensity=0}strike(){const e=Math.random()<.5?2:3;for(let t=0;t<e;t++)this.spikes.push({at:this.clock+t*S(.04,.12),amp:S(.5,1)});this.nextStrike=this.clock+S(this.minGap,this.maxGap)}}class me extends r.BufferGeometry{constructor(e=.1){super();const t=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[l,c]=a[i];t.push(l*e,c*e,0)}for(let i=1;i<a.length-1;i++)s.push(0,i,i+1);s.push(0,a.length-1,1);const o=new r.Float32BufferAttribute(t,3);this.setAttribute("position",o),this.setIndex(s),this.computeVertexNormals()}}class Qt extends r.InstancedMesh{width;height;depth;floorY;flutter;px;py;pz;fallSpeed;driftX;driftZ;rotX;rotY;rotZ;phase;dummy=new r.Object3D;clock=0;constructor(e={}){const{count:t=120,width:s=16,height:a=8,depth:o=16,floorY:i=0,fallSpeedMin:l=.12,fallSpeedMax:c=.28,driftMin:h=.04,driftMax:u=.14,flutter:m=.35,color:f=[16766704,16774650,15775952],geometry:p=new me,material:M}=e,y=(Array.isArray(f)?f:[f]).map(w=>new r.Color(w)),g=M??new r.MeshStandardMaterial({color:y.length===1?y[0].getHex():16777215,metalness:.05,roughness:.85,flatShading:!0,side:r.DoubleSide});super(p,g,t),this.instanceMatrix.setUsage(r.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=a,this.depth=o,this.floorY=i,this.flutter=m,this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.fallSpeed=new Float32Array(t),this.driftX=new Float32Array(t),this.driftZ=new Float32Array(t),this.rotX=new Float32Array(t),this.rotY=new Float32Array(t),this.rotZ=new Float32Array(t),this.phase=new Float32Array(t);for(let w=0;w<t;w++){this.respawn(w,!0),this.fallSpeed[w]=S(l,c);const v=S(h,u),b=S(0,Math.PI*2);this.driftX[w]=Math.cos(b)*v,this.driftZ[w]=Math.sin(b)*v,this.phase[w]=S(0,Math.PI*2),y.length>1&&this.setColorAt(w,y[Math.floor(Math.random()*y.length)])}this.instanceColor&&(this.instanceColor.needsUpdate=!0),this.writeMatrices()}update(e){this.clock+=e;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*1.6+this.phase[t])*this.flutter*.12;this.px[t]+=(this.driftX[t]+s)*e,this.py[t]-=this.fallSpeed[t]*e,this.pz[t]+=(this.driftZ[t]+Math.cos(this.clock*1.3+this.phase[t])*this.flutter*.08)*e,this.py[t]<this.floorY&&this.respawn(t,!1)}this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){this.px[e]=S(-this.width*.5,this.width*.5),this.pz[e]=S(-this.depth*.5,this.depth*.5),this.py[e]=t?this.floorY+S(this.height*.35,this.height):this.floorY+this.height+S(0,this.height*.25),this.rotX[e]=S(-.6,.6),this.rotY[e]=S(-Math.PI,Math.PI),this.rotZ[e]=S(-.8,.8)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*2.1+this.phase[t])*this.flutter,a=Math.cos(this.clock*1.7+this.phase[t])*this.flutter*.6;e.position.set(this.px[t],this.py[t],this.pz[t]),e.rotation.set(this.rotX[t]+s,this.rotY[t],this.rotZ[t]+a),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}function $t(){const n=document.createElement("canvas");n.width=8,n.height=64;const e=n.getContext("2d"),t=e.createLinearGradient(0,0,0,64);t.addColorStop(0,"rgba(255,255,255,0)"),t.addColorStop(.42,"rgba(255,255,255,0.55)"),t.addColorStop(.58,"rgba(255,255,255,0.55)"),t.addColorStop(1,"rgba(255,255,255,0)"),e.fillStyle=t,e.fillRect(0,0,8,64);const s=new r.CanvasTexture(n);return s.colorSpace=r.SRGBColorSpace,s}class Jt extends r.InstancedMesh{intensity;maxCount;area;height;groundY;baseOpacity;windDirection;windStrength;fallDirection=new r.Vector3(0,-1,0);streakOrientation=new r.Quaternion;sx;sz;topY;len;speed;streakTexture;dummy=new r.Object3D;clock=0;constructor(e={}){const{count:t=1400,area:s=26,height:a=22,groundY:o=0,width:i=.009,color:l="#aebfd6",opacity:c=.16,lengthMin:h=.18,lengthMax:u=.42,speedMin:m=11,speedMax:f=19,windDirection:p=0,windStrength:M=0,intensity:y=.5,geometry:g=new r.PlaneGeometry(i,1),material:w}=e,v=w?void 0:$t(),b=w??new r.MeshBasicMaterial({color:new r.Color(l),map:v,transparent:!0,opacity:c,depthWrite:!1,toneMapped:!1,fog:!0,side:r.DoubleSide});super(g,b,t),this.instanceMatrix.setUsage(r.DynamicDrawUsage),this.frustumCulled=!1,this.maxCount=t,this.area=s,this.height=a,this.groundY=o,this.baseOpacity=c,this.windDirection=p,this.windStrength=Math.max(0,M),this.updateFallDirection(0),this.intensity=y,this.streakTexture=v,this.sx=new Float32Array(t),this.sz=new Float32Array(t),this.topY=new Float32Array(t),this.len=new Float32Array(t),this.speed=new Float32Array(t);for(let x=0;x<t;x++)this.sx[x]=S(-s,s),this.sz[x]=S(-s,s),this.topY[x]=S(o,o+a),this.len[x]=S(h,u),this.speed[x]=S(m,f);this.writeMatrices(),this.applyIntensity()}update(e){this.clock+=e;const t=this.windStrength>0?Math.sin(this.clock*.18)*.04*this.windStrength:0;this.updateFallDirection(t);const s=.85+this.intensity*.7,a=this.groundY+this.height,o=this.fallDirection.x,i=this.fallDirection.z,l=-this.fallDirection.y;for(let c=0;c<this.maxCount;c++){const h=this.speed[c]*s*e;this.sx[c]+=o*h,this.sz[c]+=i*h,this.topY[c]-=l*h,this.topY[c]<this.groundY-this.len[c]&&(this.topY[c]+=this.height),this.topY[c]>a&&(this.topY[c]-=this.height),this.sx[c]<-this.area?this.sx[c]+=this.area*2:this.sx[c]>this.area&&(this.sx[c]-=this.area*2),this.sz[c]<-this.area?this.sz[c]+=this.area*2:this.sz[c]>this.area&&(this.sz[c]-=this.area*2)}this.writeMatrices(),this.applyIntensity()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this.streakTexture?.dispose(),this}applyIntensity(){this.count=Math.round(this.maxCount*Math.min(1,Math.max(0,.38+this.intensity*.62)));const e=this.material;e.opacity=this.baseOpacity*(.55+.65*this.intensity)}updateFallDirection(e){const t=this.windStrength+e;if(t<=0){this.fallDirection.set(0,-1,0),this.streakOrientation.identity();return}const s=t,a=1,o=1/Math.hypot(s,a);this.fallDirection.set(Math.cos(this.windDirection)*s*o,-a*o,Math.sin(this.windDirection)*s*o),this.streakOrientation.setFromUnitVectors(new r.Vector3(0,1,0),this.fallDirection)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.maxCount;t++){const s=this.len[t];e.position.set(this.sx[t],this.topY[t]-s/2,this.sz[t]),e.quaternion.copy(this.streakOrientation),e.scale.set(1,s,1),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}class Tt extends r.Object3D{wisps=[];orbGeometry;orbMaterial;halfWidth;depth;heightMin;heightMax;driftX;driftY;driftZ;speedMin;speedMax;castLight;lightDistance;lightDecay;lightIntensity;lightPulseAmplitude;lightPulseSpeed;elapsed=0;constructor({count:e=3,width:t=16,depth:s=8,heightMin:a=1,heightMax:o=2,color:i=7208880,orbRadius:l=.08,driftX:c=1.6,driftY:h=.3,driftZ:u=1.6,speedMin:m=.3,speedMax:f=.7,castLight:p=!0,lightDistance:M=6,lightDecay:y=2,lightIntensity:g=2.5,lightPulseAmplitude:w=1.2,lightPulseSpeed:v=3}={}){super(),this.halfWidth=t/2,this.depth=s,this.heightMin=a,this.heightMax=o,this.driftX=c,this.driftY=h,this.driftZ=u,this.speedMin=m,this.speedMax=f,this.castLight=p,this.lightDistance=M,this.lightDecay=y,this.lightIntensity=g,this.lightPulseAmplitude=w,this.lightPulseSpeed=v,this.orbGeometry=new r.SphereGeometry(l,8,8),this.orbMaterial=new r.MeshBasicMaterial({color:new r.Color(i),toneMapped:!1});for(let b=0;b<e;b++){const x=new r.Vector3(S(-this.halfWidth,this.halfWidth),S(this.heightMin,this.heightMax),S(0,this.depth)),P=new r.Mesh(this.orbGeometry,this.orbMaterial);P.position.copy(x),this.add(P);let G;p&&(G=new r.PointLight(i,3,this.lightDistance,this.lightDecay),P.add(G)),this.wisps.push({orb:P,home:x,phase:S(0,Math.PI*2),speed:S(this.speedMin,this.speedMax),light:G})}}update(e){this.elapsed+=e;for(const t of this.wisps){const s=this.elapsed*t.speed+t.phase;t.orb.position.set(t.home.x+Math.sin(s)*this.driftX,t.home.y+Math.sin(s*1.7)*this.driftY,t.home.z+Math.cos(s*.8)*this.driftZ),t.light&&(t.light.intensity=this.lightIntensity+Math.sin(s*this.lightPulseSpeed)*this.lightPulseAmplitude)}}dispose(){this.orbGeometry.dispose(),this.orbMaterial.dispose();for(const e of this.wisps)e.light?.dispose();this.clear(),this.wisps.length=0}}class fe extends r.Shape{constructor(e=5,t=.5,s=1){super();const a=Math.PI*2/e,o=a/2,i=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l){let c=Math.cos(a*l-i*3)*(t/Math.cos(i)),h=-Math.sin(a*l-i*3)*(t/Math.cos(i)),u=Math.cos(a*l-o)*t,m=-Math.sin(a*l-o)*t;this.quadraticCurveTo(c,h,u,m),c=Math.cos(a*l-i)*(t/Math.cos(i)),h=-Math.sin(a*l-i)*(t/Math.cos(i)),u=Math.cos(a*l)*s,m=-Math.sin(a*l)*s,this.quadraticCurveTo(c,h,u,m)}this.closePath()}}class R extends r.ExtrudeGeometry{constructor(e=5,t=.5,s=1,a=.25){const o=new fe(e,t,s);super(o,{depth:a,bevelEnabled:!1})}}const Rt=new r.Vector3(0,0,0);function Ht(n,e,t,s=128){const a=document.createElement("canvas");a.width=s,a.height=s;const o=a.getContext("2d"),i=s*.46,l=i*(e/t);o.translate(s/2,s/2),o.fillStyle="#ffffff",o.beginPath();for(let h=0;h<n*2;h++){const u=h%2===0?i:l,m=h/(n*2)*Math.PI*2-Math.PI/2,f=Math.cos(m)*u,p=Math.sin(m)*u;h===0?o.moveTo(f,p):o.lineTo(f,p)}o.closePath(),o.fill();const c=new r.CanvasTexture(a);return c.needsUpdate=!0,c}function pe(n){const e=Math.random(),t=Math.random(),s=Math.PI*2*e,a=Math.acos(2*t-1),o=Math.sin(a);return n.set(o*Math.cos(s),Math.cos(a),o*Math.sin(s))}function ye(n){return(Array.isArray(n)?n:[n]).map(e=>new r.Color(e))}class Et extends r.Object3D{style;field;twinkle;baseSize;baseScales;twinklePhases;spriteTexture;dummy=new r.Object3D;constructor(e={}){super(),this.style=e.style??"points";const{count:t=1500,radius:s=500,minRadius:a=s,maxRadius:o=s,sizeMin:i=.008,sizeMax:l=.025,color:c=[16777215,13293567,16774368],twinkle:h=!1,material:u,burst:m={},geometry:f}=e;this.frustumCulled=!1,this.twinkle=h;const p=Math.max(o-a,0),M=a+p*.5,y=(i+l)*.5;this.baseSize=M*y;const g={sides:m.sides??4,innerRadius:m.innerRadius??.6,outerRadius:m.outerRadius??1.9,depth:m.depth??.05};if(this.style==="burst"){h&&(this.baseScales=new Float32Array(t),this.twinklePhases=new Float32Array(t));const w=f??new R(g.sides,g.innerRadius,g.outerRadius,g.depth);this.field=this.createBurstField({count:t,minRadius:a,maxRadius:o,sizeMin:i,sizeMax:l,color:c,material:u,geometry:w})}else this.field=this.createPointsField({count:t,minRadius:a,maxRadius:o,sizeMin:i,sizeMax:l,color:c,material:u,burstShape:g});this.add(this.field)}get drawable(){return this.field}get geometry(){return this.field.geometry}get material(){return this.field.material}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();this.spriteTexture?.dispose()}update(e=performance.now()*.001){if(!this.twinkle)return;if(this.field instanceof r.Points){this.field.material.size=this.baseSize*(.8+.2*Math.sin(e*2.5));return}if(!this.baseScales||!this.twinklePhases)return;const t=new r.Matrix4,s=new r.Vector3,a=new r.Quaternion,o=new r.Vector3;for(let i=0;i<this.field.count;i++){this.field.getMatrixAt(i,t),t.decompose(s,a,o);const l=.75+.25*Math.sin(e*2.5+this.twinklePhases[i]),c=this.baseScales[i]*l;this.dummy.position.copy(s),this.dummy.quaternion.copy(a),this.dummy.scale.setScalar(c),this.dummy.updateMatrix(),this.field.setMatrixAt(i,this.dummy.matrix)}this.field.instanceMatrix.needsUpdate=!0}createPointsField({count:e,minRadius:t,maxRadius:s,sizeMin:a,sizeMax:o,color:i,material:l,burstShape:c}){const h=ye(i),u=new r.Vector3,m=Math.max(s-t,0),f=t+m*.5,p=(a+o)/2,M=f*p,y=new Float32Array(e*3),g=h.length>1?new Float32Array(e*3):null;for(let x=0;x<e;x++){const P=t+Math.random()*m;if(pe(u).multiplyScalar(P),y[x*3]=u.x,y[x*3+1]=u.y,y[x*3+2]=u.z,g){const G=h[Math.floor(Math.random()*h.length)];g[x*3]=G.r,g[x*3+1]=G.g,g[x*3+2]=G.b}}const w=new r.BufferGeometry;w.setAttribute("position",new r.BufferAttribute(y,3)),g&&w.setAttribute("color",new r.BufferAttribute(g,3)),this.spriteTexture=Ht(c.sides,c.innerRadius,c.outerRadius);const v=l??new r.PointsMaterial({map:this.spriteTexture,color:h.length===1?h[0].getHex():16777215,size:M,sizeAttenuation:!0,transparent:!0,alphaTest:.05,vertexColors:g!==null,depthWrite:!1,toneMapped:!1}),b=new r.Points(w,v);return b.frustumCulled=!1,b.renderOrder=1,b}createBurstField({count:e,minRadius:t,maxRadius:s,sizeMin:a,sizeMax:o,color:i,material:l,geometry:c}){const h=ye(i),u=new r.Vector3,m=Math.max(s-t,0),f=c.clone();f.center(),f.computeBoundingSphere();const p=f.boundingSphere?.radius??1,M=l??new r.MeshBasicMaterial({color:h.length===1?h[0].getHex():16777215,side:r.DoubleSide,depthWrite:!1,toneMapped:!1}),y=new r.InstancedMesh(f,M,e);y.frustumCulled=!1,y.renderOrder=1;for(let g=0;g<e;g++){const w=t+Math.random()*m;pe(u).multiplyScalar(w);const v=a+Math.random()*(o-a),b=w*v/p;this.baseScales&&(this.baseScales[g]=b),this.twinklePhases&&(this.twinklePhases[g]=Math.random()*Math.PI*2),this.dummy.position.copy(u),this.dummy.lookAt(Rt),this.dummy.rotateZ(Math.random()*Math.PI*2),this.dummy.scale.setScalar(b),this.dummy.updateMatrix(),y.setMatrixAt(g,this.dummy.matrix),h.length>1&&y.setColorAt(g,h[Math.floor(Math.random()*h.length)])}return y.instanceMatrix.needsUpdate=!0,y.instanceColor&&(y.instanceColor.needsUpdate=!0),y}}const A=(n,e)=>{const t=n[0].index!==null,s=new Set(Object.keys(n[0].attributes)),a=new Set(Object.keys(n[0].morphAttributes)),o={},i={},l=n[0].morphTargetsRelative,c=new r.BufferGeometry;let h=0;if(n.forEach((u,m)=>{let f=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let p in u.attributes){if(!s.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+p+'" attribute exists among all geometries, or in none of them.'),null;o[p]===void 0&&(o[p]=[]),o[p].push(u.attributes[p]),f++}if(f!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". Make sure all geometries have the same number of attributes."),null;if(l!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let p in u.morphAttributes){if(!a.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphAttributes must be consistent throughout all geometries."),null;i[p]===void 0&&(i[p]=[]),i[p].push(u.morphAttributes[p])}if(c.userData.mergedUserData=c.userData.mergedUserData||[],c.userData.mergedUserData.push(u.userData),e){let p;if(u.index)p=u.index.count;else if(u.attributes.position!==void 0)p=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". The geometry must have either an index or a position attribute"),null;c.addGroup(h,p,m),h+=p}}),t){let u=0;const m=[];n.forEach(f=>{const p=f.index;for(let M=0;M<p.count;++M)m.push(p.getX(M)+u);u+=f.attributes.position.count}),c.setIndex(m)}for(let u in o){const m=Me(o[u]);if(!m)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" attribute."),null;c.setAttribute(u,m)}for(let u in i){const m=i[u][0].length;if(m===0)break;c.morphAttributes=c.morphAttributes||{},c.morphAttributes[u]=[];for(let f=0;f<m;++f){const p=[];for(let y=0;y<i[u].length;++y)p.push(i[u][y][f]);const M=Me(p);if(!M)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" morphAttribute."),null;c.morphAttributes[u].push(M)}}return c},Me=n=>{let e,t,s,a=0;if(n.forEach(o=>{if(e===void 0&&(e=o.array.constructor),e!==o.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=o.itemSize),t!==o.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=o.normalized),s!==o.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=o.array.length}),e&&t){const o=new e(a);let i=0;return n.forEach(l=>{o.set(l.array,i),i+=l.array.length}),new r.BufferAttribute(o,t,s)}};function en(n,e=1e-4){e=Math.max(e,Number.EPSILON);const t={},s=n.getIndex(),a=n.getAttribute("position"),o=s?s.count:a.count;let i=0;const l=Object.keys(n.attributes),c={},h={},u=[],m=["getX","getY","getZ","getW"];for(let y=0,g=l.length;y<g;y++){const w=l[y];c[w]=[];const v=n.morphAttributes[w];v&&(h[w]=new Array(v.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),p=Math.pow(10,f);for(let y=0;y<o;y++){const g=s?s.getX(y):y;let w="";for(let v=0,b=l.length;v<b;v++){const x=l[v],P=n.getAttribute(x),G=P.itemSize;for(let I=0;I<G;I++)w+=`${~~(P[m[I]](g)*p)},`}if(w in t)u.push(t[w]);else{for(let v=0,b=l.length;v<b;v++){const x=l[v],P=n.getAttribute(x),G=n.morphAttributes[x],I=P.itemSize,k=c[x],q=h[x];for(let V=0;V<I;V++){const z=m[V];if(k.push(P[z](g)),G)for(let B=0,T=G.length;B<T;B++)q[B].push(G[B][z](g))}}t[w]=i,u.push(i),i++}}const M=n.clone();for(let y=0,g=l.length;y<g;y++){const w=l[y],v=n.getAttribute(w),b=new v.array.constructor(c[w]),x=new r.BufferAttribute(b,v.itemSize,v.normalized);if(M.setAttribute(w,x),w in h)for(let P=0;P<h[w].length;P++){const G=n.morphAttributes[w][P],I=new G.array.constructor(h[w][P]),k=new r.BufferAttribute(I,G.itemSize,G.normalized);M.morphAttributes[w][P]=k}}return M.setIndex(u),M}class tn extends r.BufferGeometry{constructor(e=(a,o,i)=>i.set(a,o,Math.cos(a)*Math.sin(o)),t=8,s=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:s};const a=[],o=[],i=[],l=[],c=1e-5,h=new r.Vector3,u=new r.Vector3,m=new r.Vector3,f=new r.Vector3,p=new r.Vector3,M=t+1;for(let y=0;y<=s;y++){const g=y/s;for(let w=0;w<=t;w++){const v=w/t;e(v,g,u),o.push(u.x,u.y,u.z),v-c>=0?(e(v-c,g,m),f.subVectors(u,m)):(e(v+c,g,m),f.subVectors(m,u)),g-c>=0?(e(v,g-c,m),p.subVectors(u,m)):(e(v,g+c,m),p.subVectors(m,u)),h.crossVectors(f,p).normalize(),i.push(h.x,h.y,h.z),l.push(v,g)}}for(let y=0;y<s;y++)for(let g=0;g<t;g++){const w=y*M+g,v=y*M+g+1,b=(y+1)*M+g+1,x=(y+1)*M+g;a.push(w,v,x),a.push(v,b,x)}this.setIndex(a),this.setAttribute("position",new r.Float32BufferAttribute(o,3)),this.setAttribute("normal",new r.Float32BufferAttribute(i,3)),this.setAttribute("uv",new r.Float32BufferAttribute(l,2))}}class H extends r.BufferGeometry{constructor(e=1,t=1.5,s=.5,a=.05,o=.05){super();const i=e,l=t,c=s,h=a,u=o,m=[0,0,0,i,0,0,i,l,0,0,l,0,i,0,-c,0,0,-c,0,l,-c,i,l,-c,0,0,-c,0,0,0,0,l,0,0,l,-c,i,0,-h,h,0,-h,h,l,-h,i,l,-h,h,0,-c+h,i,0,-c+h,i,l,-c+h,h,l,-c+h,h,0,-h,h,0,-c+h,h,l,-c+h,h,l,-h,0,l,0,i,l,0,i,l,-h,h,l,-h,0,l,-c,h,l,-c+h,i,l,-c+h,i,l,-c,0,l,0,h,l,-h,h,l,-c+h,0,l,-c,0,0,0,h,0,-h,i,0,-h,i,0,0,0,0,-c,i,0,-c,i,0,-c+h,h,0,-c+h,0,0,0,0,0,-c,h,0,-c+h,h,0,-h,i,0,0,i,0,-h,i,l,-h,i,l,0,i,0,-c,i,l,-c,i,l,-c+h,i,0,-c+h],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=e/(e*2+s),M=(e+s)/(e*2+s),y=[M,0,1,0,1,1,M,1,0,0,p,0,p,1,0,1,p,0,M,0,M,1,p,1,1,0,M,0,M,1,1,1,p,0,0,0,0,1,p,1,M,0,p,0,p,1,M,1,M,0,1,0,1,1,M,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],g=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],w=new Float32Array(m),v=new Float32Array(f),b=new Float32Array(y),x=new Uint16Array(g),P=new r.BufferGeometry;P.setAttribute("position",new r.BufferAttribute(w,3)),P.setAttribute("normal",new r.BufferAttribute(v,3)),P.setAttribute("uv",new r.BufferAttribute(b,2)),P.setIndex(new r.BufferAttribute(x,1));const G=new r.BoxGeometry(e-h-u,l-u*2,c-h*2);G.translate((e-h-u)/2+h,l/2,-c/2),this.copy(A([P,G],!0))}}function ge({scaleXMin:n=.4,scaleXMax:e=.7,scaleYMin:t=.3,scaleYMax:s=.95,scaleZMin:a=.1,scaleZMax:o=.5}={}){return new r.Vector3(S(n,e),he(.25,t,s),ue(.8,a,o))}function E({coverMaterial:n,pagesMaterial:e,scales:t}){const s=new H,a=new r.InstancedMesh(s,[n,e],t.length),o=new r.Matrix4;let i=0;for(let l=0;l<t.length;l++){const c=t[l],h=new r.Matrix4;h.makeScale(c.x,c.y,c.z),o.identity(),o.multiply(h),o.setPosition(.01+Math.random()*.1,0,i+c.z*.5),a.setMatrixAt(l,o),i+=c.z*.5}return a}function nn({coverMaterial:n,pagesMaterial:e,count:t=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:o=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const h=Array.from({length:t},()=>ge({scaleXMin:s,scaleXMax:a,scaleYMin:o,scaleYMax:i,scaleZMin:l,scaleZMax:c}));return E({coverMaterial:n,pagesMaterial:e,scales:h})}function sn({coverMaterial:n,pagesMaterial:e,length:t=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:o=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const h=[];let u=t;for(;u>0;){const m=ge({scaleXMin:s,scaleXMax:a,scaleYMin:o,scaleYMax:i,scaleZMin:l,scaleZMax:c});m.z=Math.min(m.z,u),h.push(m),u-=m.z}return E({coverMaterial:n,pagesMaterial:e,scales:h})}class we extends r.BufferGeometry{constructor({width:e=.8,height:t=.3,depth:s=.4}={}){super();const a=e/2,o=t/2,i=s/2,l=new Float32Array([-a,-o,i,a,-o,i,a,o,i,-a,o,i,-a,-o,-i,a,-o,-i,a,o,-i,-a,o,-i,-a,-o,-i,-a,-o,i,-a,o,i,-a,o,-i,a,-o,i,a,-o,-i,a,o,-i,a,o,i,-a,o,i,a,o,i,a,o,-i,-a,o,-i,-a,-o,i,a,-o,i,a,-o,-i,-a,-o,-i]),c=new Float32Array([0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0]),h=new Uint16Array([0,1,2,2,3,0,5,4,7,7,6,5,9,8,11,11,10,9,12,13,14,14,15,12,16,17,18,18,19,16,21,20,23,23,22,21]),u=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]);this.setAttribute("position",new r.BufferAttribute(l,3)),this.setAttribute("normal",new r.BufferAttribute(c,3)),this.setAttribute("uv",new r.BufferAttribute(u,2)),this.setIndex(new r.BufferAttribute(h,1))}}function on({wallWidth:n=10,wallHeight:e=8,brickWidth:t=.8,brickHeight:s=.3,brickDepth:a=.4,mortarGap:o=.05,offsetPattern:i=!0,brickColors:l=[9127187,10506797,7025680],colorVariation:c=!0,positionVariation:h=.02,rotationVariation:u=.01,material:m}={}){const f=m||new r.MeshStandardMaterial({color:9127187}),p=t+o,M=s+o,y=Math.floor(n/p),g=Math.floor(e/M),w=y*g,v=new we({width:t,height:s,depth:a}),b=new r.InstancedMesh(v,f,w);let x;c&&l.length>0&&(x=new Float32Array(w*3));const P=new r.Matrix4,G=new r.Vector3,I=new r.Euler,k=new r.Quaternion,q=new r.Vector3(1,1,1);let V=0;for(let z=0;z<g;z++){const B=z*M-e/2+s/2;let T=0;i&&z%2===1&&(T=p/2);for(let ce=0;ce<y;ce++){const xt=ce*p-n/2+t/2+T;if(!(Math.abs(xt)>n/2)){if(G.set(xt,B,0),h>0&&(G.x+=(Math.random()-.5)*h,G.y+=(Math.random()-.5)*h,G.z+=(Math.random()-.5)*h),I.set(0,0,0),u>0&&(I.x=(Math.random()-.5)*u,I.y=(Math.random()-.5)*u,I.z=(Math.random()-.5)*u),k.setFromEuler(I),P.compose(G,k,q),b.setMatrixAt(V,P),x){const Ts=Math.floor(Math.random()*l.length),le=new r.Color(l[Ts]);x[V*3]=le.r,x[V*3+1]=le.g,x[V*3+2]=le.b}V++}}}return x&&f instanceof r.MeshStandardMaterial&&(v.setAttribute("color",new r.InstancedBufferAttribute(x,3)),f.vertexColors=!0),b.count=V,b}class ve extends r.Shape{constructor(e=1){super();for(let t=0;t<6;t++){const s=Math.PI/3*t,a=Math.cos(s)*e,o=Math.sin(s)*e;t===0?this.moveTo(a,o):this.lineTo(a,o)}this.closePath()}}class W extends r.ExtrudeGeometry{constructor(e=1,t=.01){const s=new ve(e);super(s,{depth:t,bevelEnabled:!1})}}function rn(n){const{width:e,depth:t,height:s,count:a,gap:o,material:i}=n,l=i||new r.MeshStandardMaterial({color:16777215}),c=e/a,h=(c-o)*2/3,u=Math.sqrt(3)*h+o,m=Math.floor(t/u),f=a*m,p=new W(h,s);p.rotateX(-Math.PI/2);const M=new r.InstancedMesh(p,l,f),y=new r.Object3D;let g=0;for(let w=0;w<a;w++)for(let v=0;v<m;v++){const b=w*c,x=v*u+w%2*(u/2),P=b-a*c/2+c/2,G=x-m*u/2+u/2;y.position.set(P,0,G),y.updateMatrix(),M.setMatrixAt(g++,y.matrix)}return M.instanceMatrix.needsUpdate=!0,M}function an(n){const{width:e,depth:t,height:s,radius:a,gap:o,material:i}=n,l=i||new r.MeshStandardMaterial({color:16777215}),c=a*3/2+o,h=Math.sqrt(3)*a+o,u=Math.floor(e/c),m=Math.floor(t/h),f=u*m,p=new W(a,s);p.rotateX(-Math.PI/2);const M=new r.InstancedMesh(p,l,f),y=new r.Object3D;let g=0;for(let w=0;w<u;w++)for(let v=0;v<m;v++){const b=w*c,x=v*h+w%2*(h/2),P=b-u*c/2+c/2,G=x-m*h/2+h/2;y.position.set(P,0,G),y.updateMatrix(),M.setMatrixAt(g++,y.matrix)}return M.instanceMatrix.needsUpdate=!0,M}class cn extends r.BufferGeometry{constructor(e=2,t=.3,s=.6,a=5,o=5,i=Math.PI/4){super();const l=[],c=[];for(let p=0;p<a;p++){const M=p*t,y=M+t,g=p*s,w=g+s;l.push(-e/2,M,g,e/2,M,g,e/2,y,g,-e/2,y,g,-e/2,y,g,e/2,y,g,e/2,y,w,-e/2,y,w);const v=p*8;c.push(v,v+1,v+2,v,v+2,v+3),c.push(v+4,v+5,v+6,v+4,v+6,v+7)}const h=a*t,u=a*s,m=e*2;l.push(-m/2,h,u,m/2,h,u,m/2,h,u+s,-m/2,h,u+s);const f=a*8;c.push(f,f+1,f+2,f,f+2,f+3);for(let p=0;p<2;p++){const M=p===0?1:-1;for(let y=0;y<o;y++){const g=h+y*t,w=g+t,v=M*(m/4),b=u+s,x=y*s*Math.cos(i),P=y*s*Math.sin(i),G=v+M*x-e/2*Math.cos(i),I=v+M*x+e/2*Math.cos(i),k=b+P,q=G+M*s*Math.cos(i),V=I+M*s*Math.cos(i),z=k+s*Math.sin(i);l.push(G,g,k,I,g,k,I,w,k,G,w,k,G,w,k,I,w,k,V,w,z,q,w,z);const B=f+4+p*o*8+y*8;c.push(B,B+1,B+2,B,B+2,B+3),c.push(B+4,B+5,B+6,B+4,B+6,B+7)}}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class xe extends r.BufferGeometry{constructor({width:e=5,height:t=3,depth:s=5,wallThickness:a=.05}={}){super();const o=e,i=t,l=s,c=a,h=[0,0,0,o,0,0,o,i,0,0,i,0,0,0,l,0,0,0,0,i,0,0,i,l,0,0,l,o,0,l,o,0,0,0,0,0,-c,-c,l,o,-c,l,o,0,l,0,0,l,o,-c,l,o,-c,-c,o,0,0,o,0,l,-c,-c,l,0,0,l,0,i,l,-c,i,l,o,0,0,o,-c,-c,o,i,-c,o,i,0,-c,i,l,0,i,l,0,i,0,-c,i,-c,0,i,0,o,i,0,o,i,-c,-c,i,-c,-c,-c,-c,o,-c,-c,o,-c,l,-c,-c,l,-c,-c,-c,-c,-c,l,-c,i,l,-c,i,-c,o,-c,-c,-c,-c,-c,-c,i,-c,o,i,-c],u=[0,1,3,1,2,3,4,5,7,5,6,7,8,9,11,9,10,11,12,13,15,13,14,15,16,17,19,17,18,19,20,21,23,21,22,23,24,25,27,25,26,27,28,29,31,29,30,31,32,33,35,33,34,35,36,37,39,37,38,39,40,41,43,41,42,43,44,45,47,45,46,47],m=[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],f=[.5,0,1,0,1,1,.5,1,0,0,.5,0,.5,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,c/o,0,c/o,0,0,1,0,1,c/o,0,c/o,0,0,c/o,0,c/o,1,0,1,1-c/o,0,1,0,1,1,1-c/o,1,0,0,c/o,0,c/o,1,0,1,0,1-c/o,1,1-c/o,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=new Float32Array(h),M=new Float32Array(m),y=new Float32Array(f);this.setAttribute("position",new r.BufferAttribute(p,3)),this.setAttribute("normal",new r.BufferAttribute(M,3)),this.setAttribute("uv",new r.BufferAttribute(y,2)),this.setIndex(u),this.addGroup(0,12,0),this.addGroup(12,6,1),this.addGroup(18,54,2)}}class ln extends r.BufferGeometry{constructor(e=2,t=.3,s=.5,a=5,o=2){super();const i=[],l=[];for(let m=0;m<a;m++){const f=m*t,p=f+t,M=m*s,y=M+s;i.push(-e/2,f,M,e/2,f,M,e/2,p,M,-e/2,p,M,-e/2,p,M,e/2,p,M,e/2,p,y,-e/2,p,y);const g=m*8;l.push(g,g+1,g+2,g,g+2,g+3),l.push(g+4,g+5,g+6,g+4,g+6,g+7)}const c=a*t,h=a*s;i.push(-e/2,c,h,e/2,c,h,e/2,c,h+o,-e/2,c,h+o);const u=a*8;l.push(u,u+1,u+2,u,u+2,u+3);for(let m=0;m<a;m++){const f=c+m*t,p=f+t,M=-e/2-m*s,y=M-s;i.push(M,f,h+o,M,f,h+o-e,M,p,h+o-e,M,p,h+o,M,p,h+o,M,p,h+o-e,y,p,h+o-e,y,p,h+o);const g=u+4+m*8;l.push(g,g+1,g+2,g,g+2,g+3),l.push(g+4,g+5,g+6,g+4,g+6,g+7)}this.setIndex(l),this.setAttribute("position",new r.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class hn extends r.BufferGeometry{constructor(e=1,t=.4,s=.2,a=20,o=2,i=Math.PI/8){super();const l=[],c=[];let h=0;for(let u=0;u<a;u++){const m=o*Math.cos(h),f=o*Math.sin(h),p=u*s,M=p+s;l.push(m-e/2*Math.cos(h),p,f-e/2*Math.sin(h),m+e/2*Math.cos(h),p,f+e/2*Math.sin(h),m+e/2*Math.cos(h),M,f+e/2*Math.sin(h),m-e/2*Math.cos(h),M,f-e/2*Math.sin(h)),l.push(m-e/2*Math.cos(h),M,f-e/2*Math.sin(h),m+e/2*Math.cos(h),M,f+e/2*Math.sin(h),m+e/2*Math.cos(h)-t*Math.sin(h),M,f+e/2*Math.sin(h)+t*Math.cos(h),m-e/2*Math.cos(h)-t*Math.sin(h),M,f-e/2*Math.sin(h)+t*Math.cos(h));const y=u*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7),h+=i}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class un extends r.BufferGeometry{constructor(e=2,t=.3,s=.5,a=10){super();const o=[],i=[];for(let l=0;l<a;l++){const c=l*t,h=c+t,u=l*s,m=u+s;o.push(-e/2,c,u,e/2,c,u,e/2,h,u,-e/2,h,u,-e/2,h,u,e/2,h,u,e/2,h,m,-e/2,h,m);const f=l*8;i.push(f,f+1,f+2,f,f+2,f+3),i.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(i),this.setAttribute("position",new r.Float32BufferAttribute(o,3)),this.computeVertexNormals()}}class Se extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(1.2,0),new r.Vector2(1.5,1.5),new r.Vector2(1,3),new r.Vector2(.6,3.5),new r.Vector2(.5,3.5)],t=new r.LatheGeometry(e,10),s=new r.CylinderGeometry(.6,.5,.3,10);s.translate(0,3.5,0),this.copy(A([t,s],!0))}}function ee(n,e,t,s,a){const o=(s-e)/(t-n);return n+(a-e)/o}function be(n,e,t,s,a){const o=(s-e)/(t-n);return e+o*(a-n)}const dn={calculateXFromSlopeIntercept:ee,calculateYFromSlopeIntercept:be};class Ge extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(1,1.5),new r.Vector2(.5,2.2),new r.Vector2(.6,2.5),new r.Vector2(.5,2.5)],t=new r.LatheGeometry(e,10),s=new r.CylinderGeometry(.55,.45,.2,10);s.translate(0,2.5,0);const a=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(ee(.8,0,1,1.5,1),1),new r.Vector2(0,1)],o=new r.LatheGeometry(a,10);o.translate(0,.1,0),o.scale(.9,.9,.9),this.copy(A([t,s,o],!0))}}class Pe extends r.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:s=3,neckHeight:a=1,segments:o=16}={}){super();const i=s-a,l=new r.CylinderGeometry(e,e,i,o);l.translate(0,i/2,0);const c=.3,h=new r.CylinderGeometry(t,e,c,o);h.translate(0,i+c/2,0);const u=new r.CylinderGeometry(t,t,a,o);u.translate(0,i+c+a/2,0),this.copy(A([l,h,u],!1))}}class Ae extends r.BufferGeometry{constructor(e=.4,t=1.2,s=.2){super();const a=t*.6,o=new r.BoxGeometry(e/2,a,s);o.translate(0,a/2,0);const i=e*1.5,l=new r.BoxGeometry(i,e/4,s);l.translate(0,a*.75,0),this.copy(A([o,l],!1)),this.computeVertexNormals()}}class Ce extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,1,5);e.translate(0,.5,0);const t=new r.BoxGeometry(4,3,4);t.translate(0,2.5,0);const s=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],a=[];s.forEach(h=>{const u=new r.CylinderGeometry(.2,.2,3.5,16);u.translate(h[0],h[1],h[2]),a.push(u)});const o=new r.ConeGeometry(3.5,2,4);o.rotateY(Math.PI/4),o.translate(0,5,0);const i=new r.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const l={depth:.5,bevelEnabled:!1},c=new r.ExtrudeGeometry(i,l);c.translate(0,.5,1.7),c.setIndex([...Array(c.attributes.position.count).keys()]),this.copy(A([e,A([t,...a],!1),o,c],!0)),this.computeVertexNormals()}}class Be extends r.BufferGeometry{constructor(e=1.75,t=.75){super();const s=e*.05,a=e*.15,o=e*.15,i=e*.75;let l=0;const c=new r.BoxGeometry(t,s,t);c.translate(0,l+s/2,0),l+=s;const h=new r.BoxGeometry(t*.8,a,t*.8);h.translate(0,l+a/2,0),l+=a;const u=new r.BoxGeometry(t*.6,o,t*.6);u.translate(0,l+o/2,0),l+=o;const m=new r.BoxGeometry(t*.4,i,t*.4);m.translate(0,l+i/2,0),l+=i;const f=new r.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,l+.05,0),this.copy(A([c,h,u,m,f],!1)),this.computeVertexNormals()}}class Ie extends r.BufferGeometry{constructor(e=.6,t=1,s=.2,a=.6){super();const o=t-a/2,i=new r.BoxGeometry(e,o,s);i.translate(0,o/2,0);const l=new r.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);l.rotateY(Math.PI/2),l.rotateX(Math.PI/2),l.translate(0,o,0),this.copy(A([i,l],!1)),this.computeVertexNormals()}}class Fe extends r.BufferGeometry{constructor(e=.5,t=.8,s=.15){super();const a=new r.BoxGeometry(e,t,s);a.translate(0,t/2,0),this.copy(a)}}class ke extends r.BufferGeometry{constructor({height:e=2.25}={}){super();const t=new r.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new r.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new r.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(A([t,s,a],!1))}}class te extends r.BufferGeometry{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:o=1,radialSegments:i=8}={}){super();const l=new r.CylinderGeometry(t,t,e,i);l.translate(0,e/2,0);const c=new r.ConeGeometry(a,s,i);c.translate(0,e+s/2,0),c.scale(1,1,o),this.copy(A([l,c],!1))}}class Ve extends r.BufferGeometry{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:o=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super();const f=[],p=new te({barHeight:s,barRadius:a,spikeHeight:o,spikeRadius:i,spikeScaleZ:l,radialSegments:m}),M=new r.BoxGeometry(e*t,c,h);for(let w=0;w<e;w++){const v=p.clone();v.translate(w*t,0,0),f.push(v)}const y=M.clone();y.translate(t*(e-1)/2,s-u-c/2,0),f.push(y);const g=M.clone();g.translate(t*(e-1)/2,c/2,0),f.push(g),this.copy(A(f))}}class ze extends r.BufferGeometry{constructor({width:e=5,height:t=8,depth:s=1,shelves:a=4,frameThickness:o=.1,open:i=!1}={}){super();const l=t,c=e,h=s,u=new r.BoxGeometry(o,l,h),m=new r.BoxGeometry(c-2*o,o,h),f=u.clone();f.translate(-c/2+o/2,l/2,0);const p=u.clone();p.translate(c/2-o/2,l/2,0);const M=m.clone();M.translate(0,l-o/2,0);const y=m.clone();y.translate(0,o/2,0);const g=new r.BoxGeometry(c,l,o);g.translate(0,l/2,-h/2+o/2);const w=[],v=(l-o)/(a+1);for(let b=1;b<=a;b++){const x=m.clone();x.translate(0,o/2+b*v,0),w.push(x)}this.copy(A([f,p,M,y,...i?[]:[g],...w],!1))}}class De extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const t=[new r.Vector2(.2,0),new r.Vector2(.25,.5),new r.Vector2(.15,1.5),new r.Vector2(.3,3)],s=new r.LatheGeometry(t,32),o=A([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const l=s.clone();return l.translate(i[0],i[1],i[2]),l}));this.copy(A([e,o],!0))}}class ne extends 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a=.8+Math.random()*.4,o=.8+Math.random()*.4,i=.8+Math.random()*.4,l=Math.random()*Math.PI,c=Math.random()*Math.PI,h=Math.random()*Math.PI,u=(Math.random()-.5)*4,m=0,f=(Math.random()-.5)*4,p=new r.DodecahedronGeometry(1,0);p.scale(a,o,i),p.rotateX(l),p.rotateY(c),p.rotateZ(h),p.translate(u,m,f),e.push(p);const M=new r.DodecahedronGeometry(1,0);M.scale(a*.9,o*.5,i*.9),M.rotateX(l),M.rotateY(c),M.rotateZ(h),M.translate(u,m+.3,f),t.push(M)}this.copy(A([A(e),A(t)],!0))}}function Ne(n,e=X.XYZ,t=.5,s=2){n.deleteAttribute("uv"),n.deleteAttribute("normal"),n=en(n),n.computeVertexNormals();const a=n.getAttribute("position");for(let o=0;o<a.count;o++){const i=new r.Vector3().fromBufferAttribute(a,o),l=Math.random()*(s-t)+t,c=e.clone().multiplyScalar(l);i.add(c),a.setXYZ(o,i.x,i.y,i.z)}return a.needsUpdate=!0,n.computeVertexNormals(),n}class Le extends r.BufferGeometry{constructor(e=1,t=4,s=4){super();const a=new r.SphereGeometry(e,t,s);this.copy(Ne(a,X.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class _e extends r.BufferGeometry{constructor(){super();const e=[];for(let t=0;t<5;t++){const s=new r.DodecahedronGeometry(1,0);s.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),s.rotateX(Math.random()*Math.PI),s.rotateY(Math.random()*Math.PI),s.rotateZ(Math.random()*Math.PI),s.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(s)}this.copy(A(e))}}class Ye extends r.Shape{constructor(e=5,t=.5,s=1,a=5,o=.25){super();const i=Math.PI*2/e,l=i/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c)this.lineTo(Math.cos(i*c-l*3)*t,-Math.sin(i*c-l*3)*t),this.lineTo(Math.cos(i*c-l*2)*t,-Math.sin(i*c-l*2)*t),this.lineTo(Math.cos(i*c-l)*s,-Math.sin(i*c-l)*s),this.lineTo(Math.cos(i*c)*s,-Math.sin(i*c)*s);if(this.closePath(),o>0&&a>2){const c=new r.Path,h=Math.PI*2/a;c.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let u=1;u<a;++u)c.lineTo(Math.cos(h*u)*o,-Math.sin(h*u)*o);c.lineTo(Math.cos(0)*o,-Math.sin(0)*o),this.holes.push(c)}}}class qe extends r.ExtrudeGeometry{constructor(e=5,t=.5,s=1,a=5,o=.25,i=.25){const l=new Ye(e,t,s,a,o);super(l,{depth:i,bevelEnabled:!1})}}class Xe extends r.Shape{constructor(e=1,t=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-t*.375*e,s*e,-t*e,s*e/3,0,-a*e),this.bezierCurveTo(t*e,s*e/3,t*.375*e,s*e,0,s*e/3)}}class Ze extends r.ExtrudeGeometry{constructor(e=1,t=2.1,s=1.4,a=1.6,o=.25){const i=new Xe(e,t,s,a);super(i,{depth:o,bevelEnabled:!1})}}class je extends r.Shape{constructor(e=5,t=.5,s=1){super();const a=Math.PI*2/e,o=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-o)*t,Math.sin(a*i-o)*t),this.lineTo(Math.cos(a*i)*s,Math.sin(a*i)*s);this.closePath()}}class We extends r.ExtrudeGeometry{constructor(e=5,t=.5,s=1,a=.25){const o=new je(e,t,s);super(o,{depth:a,bevelEnabled:!1})}}class Ke extends r.BufferGeometry{constructor(e=.1,t=.1,s=.4,a=8){super();const o=new r.CylinderGeometry(e*.6,t*.6,s,a);o.translate(0,0,0);const i=new r.SphereGeometry(e,a,a),l=i.clone(),c=i.clone(),h=i.clone(),u=i.clone();l.translate(0,s/2+e*.6,-e*.6),c.translate(0,s/2+e*.6,e*.6),h.translate(0,-s/2-t*.6,-t*.6),u.translate(0,-s/2-t*.6,t*.6),this.copy(A([o,l,c,h,u],!1))}}class Qe extends r.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:a=1,radialSegments:o=16}={}){super();const i=[new r.Vector2(0,0),new r.Vector2(e*.875,0),new r.Vector2(e,.1),new r.Vector2(t,s),new r.Vector2(t,s+a),new r.Vector2(t*1.1,s+a+.3)],l=new r.LatheGeometry(i,o);this.copy(A([l],!1))}}const fn=(n,e)=>n/(1-Math.cos(e)),se=(n,e)=>n/(2*Math.sin(e)),$e=(n,e)=>n*(1-Math.cos(e)),pn=(n,e)=>2*n*Math.sin(e),oe=(n,e)=>{const t=2*e;return Math.asin(t/(2*n))},yn=(n,e,t)=>({x:n*Math.sin(t)*Math.cos(e),y:n*Math.sin(t)*Math.sin(e),z:n*Math.cos(t)}),Mn=(n,e,t)=>{const s=Math.sqrt(n*n+e*e+t*t),a=Math.atan2(e,n),o=Math.acos(t/s);return{radius:s,theta:a,phi:o}};function Je(n,e,t,s=0,a=0,o=32){const i=s?oe(n,s):0,l=a?Math.PI-oe(n,a):Math.PI,c=[];for(let h=0;h<=o;h++){const u=l-(l-i)/o*h,m=n*Math.sin(u),f=e*Math.cos(u)+t;c.push(new r.Vector2(m,f))}return[...c]}class Te extends r.BufferGeometry{constructor(){super();const e=[...Je(1,1,.5,.2,0,32),new r.Vector2(.2,3)],t=new r.LatheGeometry(e,32);this.copy(t)}}class Re extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(1,0),new r.Vector2(1.2,.5),new r.Vector2(1.4,1.5),new r.Vector2(1.3,1.8),new r.Vector2(.8,1.8)],t=new r.LatheGeometry(e,12),s=new r.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(A([t,s],!1))}}class He extends r.BufferGeometry{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:a=.03,radialSegments:o=16}={}){super();const i=new r.TorusGeometry(e,a,8,o);i.rotateX(Math.PI/2),i.translate(0,t,0);const l=new r.CylinderGeometry(a*.6,a*.6,t,o),c=[];for(let h=0;h<s;h++){const u=h/s*Math.PI*2,m=l.clone();m.translate(Math.cos(u)*e,t/2,Math.sin(u)*e),c.push(m)}this.copy(A([i,...c],!1))}}class Ee extends r.BufferGeometry{constructor(){super();const e=new r.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const t=new r.CylinderGeometry(.15,.15,2,12,1,!0);t.translate(0,1.3,0);const s=new r.SphereGeometry(.3,16,16);s.translate(0,2.4,0),this.copy(A([e,A([t,s])],!0))}}class K extends r.BufferGeometry{constructor(e=.2,t=.2,s=3,a=32,o=!0){super();const i=new r.CylinderGeometry(e,t,s,a,1,o),l=new r.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);l.translate(0,-(s/2),0),this.copy(A([i,l],!1))}}class et extends r.BufferGeometry{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:a=16,phiStart:o=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new r.SphereGeometry(e,s,a,o,i,0,Math.PI/2)),this.scale(1,t/e,1)}}class tt extends r.BufferGeometry{constructor({radius:e=se(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:a=0,phiLength:o=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new r.SphereGeometry(e,t,s,a,o,0,i));const l=$e(e,i);this.translate(0,-e+l,0)}}class nt extends r.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:o=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:c=1.5}={}){super();const h=new r.CylinderGeometry(e,t,s,a);h.translate(0,s/2,0);const u=[];for(let m=0;m<i;m++){const f=new r.DodecahedronGeometry(o,l);f.translate((Math.random()-.5)*c,(Math.random()-.5)*o+s,(Math.random()-.5)*c),u.push(f)}this.copy(A([h.toNonIndexed(),A(u,!1)],!0)),this.computeVertexNormals()}}class gn extends r.Mesh{constructor({width:e=5,height:t=3,depth:s=5,wallThickness:a=.05,interiorColor:o=O.WHITE_SMOKE,floorColor:i=O.RAW_SIENNA,exteriorColor:l=O.GRAY}={}){super(new xe({width:e,height:t,depth:s,wallThickness:a}),[new r.MeshStandardMaterial({color:o}),new r.MeshStandardMaterial({color:i}),new r.MeshStandardMaterial({color:l})])}}const st={uniforms:{time:{value:0}},vertexShader:`
2
- varying vec3 vNormal;
3
- varying vec3 vPosition;
4
- void main() {
5
- vNormal = normalize(normal);
6
- vPosition = position;
7
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
8
- }
9
- `,fragmentShader:`
10
- varying vec3 vNormal;
11
- varying vec3 vPosition;
12
-
13
- // Simple 3D noise function
14
- float hash(vec3 p) {
15
- p = fract(p * 0.3183099 + vec3(0.71, 0.113, 0.419));
16
- p *= 17.0;
17
- return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
18
- }
19
-
20
- float noise(vec3 p) {
21
- vec3 ip = floor(p);
22
- vec3 fp = fract(p);
23
- fp = fp * fp * (3.0 - 2.0 * fp); // Smoothstep
24
- return mix(
25
- mix(mix(hash(ip), hash(ip + vec3(1.0, 0.0, 0.0)), fp.x),
26
- mix(hash(ip + vec3(0.0, 1.0, 0.0)), hash(ip + vec3(1.0, 1.0, 0.0)), fp.x), fp.y),
27
- mix(mix(hash(ip + vec3(0.0, 0.0, 1.0)), hash(ip + vec3(1.0, 0.0, 1.0)), fp.x),
28
- mix(hash(ip + vec3(0.0, 1.0, 1.0)), hash(ip + vec3(1.0, 1.0, 1.0)), fp.x), fp.y),
29
- fp.z);
30
- }
31
-
32
- void main() {
33
- vec3 color = vec3(0.8, 0.8, 0.7); // Base moon color
34
- float n = noise(vPosition * 0.5); // Apply noise with frequency
35
- color *= 0.8 + 0.2 * n; // Modulate color by noise
36
- gl_FragColor = vec4(color, 1.0);
37
- }
38
- `};class wn extends r.Mesh{constructor(){super(new r.SphereGeometry(5,32,32),new r.ShaderMaterial(st))}}class vn extends r.Mesh{constructor({width:e=1,height:t=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:o=.05,coverColor:i=O.DARK_RED,pageColor:l=O.TITANIUM_WHITE}={}){super(new H(e,t,s,a,o),[new r.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new r.MeshStandardMaterial({color:l,flatShading:!0})])}}class xn extends r.Mesh{constructor(){super(new Se,[new r.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5,side:r.DoubleSide}),new r.MeshStandardMaterial({color:9127187,roughness:1})])}}class Sn extends r.Mesh{constructor(){super(new Ge,[new r.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new r.MeshStandardMaterial({color:9127187,roughness:1}),new r.MeshStandardMaterial({color:O.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class bn extends r.Mesh{constructor(){super(new Pe,new r.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class Gn extends r.Mesh{constructor({width:e=.4,height:t=1.2,depth:s=.2}={}){super(new Ae(e,t,s),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Pn extends r.Mesh{constructor(){super(new Ce,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:6908265,flatShading:!0}),new r.MeshStandardMaterial({color:5263440,flatShading:!0}),new r.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class An extends r.Mesh{constructor({totalHeight:e=1.75,baseWidth:t=.75}={}){super(new Be(e,t),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Cn extends r.Mesh{constructor(e=.6,t=1,s=.2,a=.6){super(new Ie(e,t,s,a),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Bn extends r.Mesh{constructor(e=.5,t=.8,s=.15){super(new Fe(e,t,s),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class In extends r.Mesh{constructor({height:e=2.25}={}){super(new ke({height:e}),new r.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Fn extends r.Mesh{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:o=1,radialSegments:i=8}={}){super(new te({barHeight:e,barRadius:t,spikeHeight:s,spikeRadius:a,spikeScaleZ:o,radialSegments:i}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class kn extends r.Mesh{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:o=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super(new Ve({count:e,spacing:t,barHeight:s,barRadius:a,spikeHeight:o,spikeRadius:i,spikeScaleZ:l,railHeight:c,railDepth:h,railOffset:u,radialSegments:m}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Vn extends r.Mesh{constructor({width:e=5,height:t=8,depth:s=1,shelves:a=4,frameThickness:o=.1,open:i=!1}={}){super(new ze({width:e,height:t,depth:s,shelves:a,frameThickness:o,open:i}),new r.MeshStandardMaterial({color:9127187}))}}class zn extends r.Mesh{constructor(){super(new De,[new r.MeshStandardMaterial({color:9132587}),new r.MeshStandardMaterial({color:4929057})])}}class Dn extends r.Mesh{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:a=.25,flameRadius:o=.05,segments:i=16}={}){super(new Oe({radiusTop:e,radiusBottom:t,height:s,flameHeight:a,flameRadius:o,segments:i}),[new r.MeshStandardMaterial({color:16777215}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class On extends r.Mesh{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:a=16}={}){super(new ne({segmentsU:s,segmentsV:a,height:e,radius:t}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Un extends r.Group{constructor(e=1.3,t=.5){super();const s=new r.CylinderGeometry(t,t,.2,16),a=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),o=new r.Mesh(s,a);o.position.set(0,0,0),this.add(o);const i=new r.CylinderGeometry(t*.9,t*.9,e),l=new r.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new r.Mesh(i,l);c.position.set(0,e/2+.1,0),this.add(c);const h=new r.ConeGeometry(t*1.1,.5,8),u=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new r.Mesh(h,u);m.position.set(0,e+.35,0),this.add(m);const f=new r.TorusGeometry(t*.8,.05,8,16),p=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new r.Mesh(f,p);M.position.set(0,e+.85,0),this.add(M);const y=new r.PointLight(16755200,1.5,15);y.position.set(0,e/2+.1,0),y.castShadow=!0,this.add(y)}}class Nn extends r.Mesh{constructor(){super(new Ue,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class Ln extends r.Mesh{constructor(e=1,t=4,s=4){super(new Le(e,t,s),new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class _n extends r.Mesh{constructor(){super(new _e,new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Yn extends r.Group{constructor(){super();const e=new r.CylinderGeometry(.3,.4,.1,16),t=new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new r.Mesh(e,t);s.position.y=.05;const a=new r.CylinderGeometry(.1,.1,.7,16),o=new r.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new r.Mesh(a,o);i.position.y=.4;const l=new r.ConeGeometry(.075,.2,16),c=new r.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),h=new r.Mesh(l,c);h.position.y=.8,this.add(s,i,h)}}class qn extends r.Group{constructor(){super();const e=new r.BoxGeometry(3,4,.1),t=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new r.BoxGeometry(.2,.5,.2),a=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),o=new r.CylinderGeometry(.3,.3,.1,16),i=new r.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),l=new r.Mesh(e,t);for(let f=-1;f<=1;f++){const p=new r.Mesh(s,a);p.position.set(f,1.5,.1),l.add(p)}const c=new r.Mesh(o,i);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),l.add(c);const h=new r.SphereGeometry(.15,8,8),u=new r.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),m=new r.Mesh(h,u);m.position.set(0,-1,.1),l.add(m),this.add(l)}}class Xn extends r.Mesh{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:a=1,radialSegments:o=16}={}){super(new Qe({flaskRadius:e,neckRadius:t,height:s,neckHeight:a,radialSegments:o}),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class Zn extends r.Mesh{constructor(){super(new Te,new r.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class jn extends r.Group{constructor(){super();const e=new r.BoxGeometry(2,3,.1),t=new r.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new r.Mesh(e,t),a=new r.CylinderGeometry(.1,.1,.2,8),o=new r.CylinderGeometry(.05,.05,1,8),i=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let l=-.5;l<=.5;l+=.5){const c=new r.Mesh(a,i);c.position.set(l,1,.1);const h=new r.Mesh(o,i);h.position.y=.5,c.add(h),this.add(c)}this.add(s)}}class Wn extends r.Group{constructor(){super();const e=new r.BoxGeometry(1,.2,.5),t=new r.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new r.Mesh(e,t);s.position.y=.1;const a=new r.BoxGeometry(.2,1,.2),o=new r.Mesh(a,t);o.position.set(0,.6,-.2);const i=new r.CylinderGeometry(.1,.1,.4,8),l=new r.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new r.Mesh(i,l);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const h=new r.BoxGeometry(.6,.1,.6),u=new r.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),m=new r.Mesh(h,u);m.position.set(0,.6,0),this.add(s,o,c,m)}}class Kn extends r.Group{constructor(){super();const e=new Re,t=new r.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new r.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:r.DoubleSide}),a=new r.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),o=new r.Mesh(e,s);o.castShadow=!0;const i=new r.Mesh(t,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(o,i)}}class Qn extends r.Mesh{geometry;material;constructor({width:e=3,height:t=4,depth:s=.1}={}){super(),this.geometry=new r.BoxGeometry(e,t,s),this.material=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class $n extends r.Mesh{geometry;material;constructor({radius:e=.15,color:t=16762823,emissive:s=16711680,emissiveIntensity:a=.5}={}){super(),this.geometry=new r.SphereGeometry(e,8,8),this.material=new r.MeshStandardMaterial({color:t,emissive:s,emissiveIntensity:a})}}class Jn extends r.Group{constructor(){super();const e=100,t=.05,s=new r.CatmullRomCurve3(Array.from({length:e},(l,c)=>{const h=c*.2;return new r.Vector3(Math.cos(h)*.4,c*t,Math.sin(h)*.4)})),a=new r.TubeGeometry(s,200,.1,8,!1),o=new r.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375,emissiveIntensity:.2}),i=new r.Mesh(a,o);this.add(i)}}class Tn extends r.Mesh{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:a=.03,radialSegments:o=16}={}){super(new He({radius:e,height:t,count:s,thickness:a,radialSegments:o}),new r.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class Rn extends r.Mesh{constructor(){super(new Ee,[new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new r.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:r.DoubleSide})])}}class Hn extends r.Mesh{constructor(e=.2,t=.2,s=3,a=32){super(new K(e,t,s,a),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:r.DoubleSide}))}}class En extends r.Group{constructor(e=3,t=[65450,16711850,11141375]){super();const s=new r.BoxGeometry(3,.2,1),a=new r.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),o=new r.Mesh(s,a);o.position.y=.5,o.castShadow=!0;const i=new K(.1,.1,1,16),l=new r.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:r.DoubleSide});for(let c=0;c<e;c++){const h=new r.Mesh(i,l),u=(c-(e-1)/2)*.8;h.position.set(u,1,0),h.castShadow=!0,h.renderOrder=2;const m=new K(.099,.099,.5,16,!1),f=t[c%t.length],p=new r.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6,depthWrite:!1,side:r.DoubleSide}),M=new r.Mesh(m,p);M.position.set(0,-.25,0),M.renderOrder=1,h.add(M),o.add(h)}this.add(o)}}class es extends r.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,depth:a=.25}={}){super(new R(e,t,s,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class ts extends r.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,holeSides:a=5,holeRadius:o=.25,depth:i=.25}={}){super(new qe(e,t,s,a,o,i),new r.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class ns extends r.Mesh{constructor({size:e=1,width:t=2.1,height:s=1.4,tipDepth:a=1.6,depth:o=.25}={}){super(new Ze(e,t,s,a,o),new r.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class ss extends r.Mesh{constructor({radius:e=1,depth:t=.01}={}){super(new W(e,t),new r.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class os extends r.Mesh{constructor({points:e=5,innerRadius:t=.5,outerRadius:s=1,depth:a=.25}={}){super(new We(e,t,s,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class rs extends r.Mesh{constructor(){super(new Ke,new r.MeshStandardMaterial({color:16777215}))}}class as extends r.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:o=9127187,leafSize:i=.8,leafCount:l=6,leafDetail:c=0,leafSpreadRadius:h=1.5,leafColor:u=2263842}={}){super(new nt({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:a,leafSize:i,leafCount:l,leafDetail:c,leafSpreadRadius:h}),[new r.MeshStandardMaterial({color:o,roughness:.9,metalness:0,flatShading:!0}),new r.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0})])}}class is extends r.Mesh{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:a=16,phiStart:o=0,phiLength:i=Math.PI*2}={}){super(new et({radius:e,height:t,widthSegments:s,heightSegments:a,phiStart:o,phiLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}class cs extends r.Mesh{constructor({radius:e=se(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:a=0,phiLength:o=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new tt({radius:e,widthSegments:t,heightSegments:s,phiStart:a,phiLength:o,thetaLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}function ls(n){if(!n)throw new Error("A material must be provided to add instance color support.");return n.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
1
+ var ThreeLowPoly=(function(d,o){"use strict";function as(n){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(n){for(const t in n)if(t!=="default"){const s=Object.getOwnPropertyDescriptor(n,t);Object.defineProperty(e,t,s.get?s:{enumerable:!0,get:()=>n[t]})}}return e.default=n,Object.freeze(e)}const B=as(o);function re(n,e){const t=e?.target.clone()??new o.Vector3;if(!e){const s=new o.Vector3;n.getWorldDirection(s),t.copy(n.position).add(s)}return{position:n.position.clone(),quaternion:n.quaternion.clone(),fov:n.fov,target:t}}function ae(n,e,t){n.position.copy(t.position),n.quaternion.copy(t.quaternion),n.fov=t.fov,n.updateProjectionMatrix(),e&&(e.target.copy(t.target),e.update())}function _(n,e){const t=Math.min(1,n.elapsed/n.duration);return e(t)}class is{constructor(e,t){this.camera=e,this.controls=t;const s=re(e,t);this.focus.copy(s.target),this.rest=s}active=null;elapsed=0;focus=new o.Vector3;rest;get isPlaying(){return this.active!==null}setRest(){this.rest=re(this.camera,this.controls)}setRestSnapshot(e){this.rest={position:e.position.clone(),quaternion:e.quaternion.clone(),fov:e.fov,target:e.target.clone()}}play(e){this.cancelActive(),ae(this.camera,this.controls,this.rest),this.active=e,this.elapsed=0,this.controls&&(this.controls.enabled=!1),e.start(this.runtime())}stop(){this.cancelActive(),ae(this.camera,this.controls,this.rest),this.controls&&(this.controls.enabled=!0,this.controls.update())}reset(){this.stop()}update(e){if(!this.active)return;this.elapsed+=e,this.active.update(this.runtime(),e)==="complete"&&(this.active=null,this.elapsed=0,this.controls&&(this.controls.target.copy(this.focus),this.controls.enabled=!0,this.controls.update()))}dispose(){this.stop()}cancelActive(){this.active&&(this.active.cancel?.(this.runtime()),this.active=null,this.elapsed=0)}runtime(){return{camera:this.camera,controls:this.controls??null,elapsed:this.elapsed,duration:this.active?.duration??0,focus:this.focus}}}const D={sineIn:n=>1-Math.cos(n*Math.PI/2),sineOut:n=>Math.sin(n*Math.PI/2),sineInOut:n=>-.5*(Math.cos(Math.PI*n)-1),quadIn:n=>n*n,quadOut:n=>1-Math.pow(1-n,2),quadInOut:n=>n<.5?2*n*n:1-Math.pow(-2*n+2,2)/2,cubicIn:n=>n*n*n,cubicOut:n=>1-Math.pow(1-n,3),cubicInOut:n=>n<.5?4*n*n*n:1-Math.pow(-2*n+2,3)/2,quartIn:n=>n*n*n*n,quartOut:n=>1-Math.pow(1-n,4),quartInOut:n=>n<.5?8*n*n*n*n:1-Math.pow(-2*n+2,4)/2,quintIn:n=>n*n*n*n*n,quintOut:n=>1-Math.pow(1-n,5),quintInOut:n=>n<.5?16*n*n*n*n*n:1-Math.pow(-2*n+2,5)/2,expoIn:n=>n===0?0:Math.pow(2,10*n-10),expoOut:n=>n===1?1:1-Math.pow(2,-10*n),expoInOut:n=>n===0?0:n===1?1:n<.5?Math.pow(2,20*n-10)/2:(2-Math.pow(2,-20*n+10))/2,circIn:n=>1-Math.sqrt(1-Math.pow(n,2)),circOut:n=>Math.sqrt(1-Math.pow(n-1,2)),circInOut:n=>n<.5?(1-Math.sqrt(1-Math.pow(2*n,2)))/2:(Math.sqrt(1-Math.pow(-2*n+2,2))+1)/2,linear:n=>n,smoothstep:n=>n*n*(3-2*n),concave:n=>1-Math.pow(1-n,.3),convex:n=>Math.pow(n,.3),logarithmic:n=>Math.log(Math.max(.01,n))/Math.log(2),squareRoot:n=>Math.sqrt(n),inverse:n=>1-n,gaussian:n=>Math.exp(-Math.pow(n-.5,2)/(2*.5))},k=new o.Vector3;new o.Vector3;function cs(n){const{target:e,duration:t,ease:s=D.smoothstep,revolutions:r=1}=n,a={value:0},i={value:n.radius??10},c={value:n.elevation??.4};return{label:"Orbit",duration:t,start(l){l.focus.copy(e),k.subVectors(l.camera.position,e),i.value=n.radius??k.length(),c.value=n.elevation??Math.asin(o.MathUtils.clamp(k.y/i.value,-1,1)),a.value=Math.atan2(k.z,k.x)},update(l){const h=_(l,s);if(h>=1)return"complete";const u=a.value+h*Math.PI*2*r,m=i.value*Math.cos(c.value);return l.camera.position.set(e.x+m*Math.cos(u),e.y+i.value*Math.sin(c.value),e.z+m*Math.sin(u)),l.camera.lookAt(l.focus),"running"}}}function ls(n){const{target:e,duration:t,azimuthAmplitude:s=.14,oscillations:r=2,ease:a=D.linear}=n,i={value:0},c={value:n.distance??8},l={value:.35};return{label:"Pendulum",duration:t,start(h){h.focus.copy(e),k.subVectors(h.camera.position,e),c.value=n.distance??k.length(),l.value=Math.asin(o.MathUtils.clamp(k.y/c.value,-1,1)),i.value=Math.atan2(k.z,k.x)},update(h){const u=_(h,a);if(u>=1)return"complete";const m=Math.sin(u*Math.PI*2*r)*s,f=i.value+m,p=c.value*Math.cos(l.value);return h.camera.position.set(e.x+p*Math.cos(f),e.y+c.value*Math.sin(l.value),e.z+p*Math.sin(f)),h.camera.lookAt(h.focus),"running"}}}function hs(n){const{waypoints:e,duration:t,ease:s=D.cubicInOut}=n;if(e.length<2)throw new Error("Flythrough clip requires at least two waypoints");const r=n.lookAt??e.slice(1).concat(e[e.length-1]),a=e.length-1;return{label:"Flythrough",duration:t,start(i){i.focus.copy(r[0]??e[0]),i.camera.position.copy(e[0]),i.camera.lookAt(i.focus)},update(i){const c=_(i,D.linear);if(c>=1)return i.camera.position.copy(e[e.length-1]),i.focus.copy(r[r.length-1]??e[e.length-1]),i.camera.lookAt(i.focus),"complete";const l=c*a,h=Math.min(a-1,Math.floor(l)),u=s(l-h);i.camera.position.lerpVectors(e[h],e[h+1],u);const m=r[h]??e[h+1],f=r[h+1]??e[h+1];return i.focus.lerpVectors(m,f,u),i.camera.lookAt(i.focus),"running"}}}function us(n){const{distance:e,duration:t,ease:s=D.cubicInOut}=n,r=new o.Vector3,a=new o.Vector3,i=new o.Vector3;return{label:"Dolly",duration:t,start(c){r.copy(c.camera.position),c.camera.getWorldDirection(i),a.copy(r).addScaledVector(i,e),c.focus.copy(c.controls?.target??r).addScaledVector(i,10)},update(c){const l=_(c,s);return l>=1?(c.camera.position.copy(a),"complete"):(c.camera.position.lerpVectors(r,a,l),c.camera.lookAt(c.focus),"running")}}}function ds(n){const{target:e,radius:t,endRadius:s=t,height:r,revolutions:a,duration:i,ease:c=D.smoothstep}=n,l={value:0},h={value:0};return{label:"Spiral",duration:i,start(u){u.focus.copy(e),l.value=u.camera.position.y,k.subVectors(u.camera.position,e),h.value=Math.atan2(k.z,k.x)},update(u){const m=_(u,c);if(m>=1)return"complete";const f=h.value+m*Math.PI*2*a,p=o.MathUtils.lerp(t,s,m);return u.camera.position.set(e.x+p*Math.cos(f),l.value+r*m,e.z+p*Math.sin(f)),u.camera.lookAt(u.focus),"running"}}}function ms(n){const{target:e,endFov:t,duration:s,ease:r=D.cubicInOut}=n,a={value:75};return{label:"Zoom",duration:s,start(i){i.focus.copy(e),a.value=i.camera.fov},update(i){const c=_(i,r);return i.camera.fov=o.MathUtils.lerp(a.value,t,Math.min(1,c)),i.camera.updateProjectionMatrix(),i.camera.lookAt(i.focus),c>=1?"complete":"running"},cancel(i){i.camera.fov=a.value,i.camera.updateProjectionMatrix()}}}function fs(n){const{intensity:e,duration:t,ease:s=D.linear}=n,r=new o.Vector3,a={value:0};return{label:"Wobble",duration:t,start(i){r.copy(i.camera.position),a.value=i.camera.position.x*17.3+i.camera.position.z*9.1},update(i){const c=_(i,s);if(c>=1)return i.camera.position.copy(r),"complete";const l=1-c,h=i.elapsed*28+a.value;return i.camera.position.set(r.x+Math.sin(h*1.7)*e*l,r.y+Math.sin(h*2.3)*e*.6*l,r.z+Math.cos(h*1.9)*e*l),"running"},cancel(i){i.camera.position.copy(r)}}}const X={UP:new o.Vector3(0,1,0),DOWN:new o.Vector3(0,-1,0),LEFT:new o.Vector3(-1,0,0),RIGHT:new o.Vector3(1,0,0),FORWARD:new o.Vector3(0,0,1),BACKWARD:new o.Vector3(0,0,-1)},Z={linear:(n,e)=>1-n/e,quadratic:(n,e)=>Math.pow(1-n/e,2),squareRoot:(n,e)=>Math.pow(1-n/e,.5),logarithmic:(n,e)=>Math.log(1+(e-n))/Math.log(1+e),sine:(n,e)=>Math.cos(n/e*Math.PI/2),exponential:(n,e)=>Math.exp(-n/e),cubic:(n,e)=>Math.pow(1-n/e,3),gaussian:(n,e)=>Math.exp(-Math.pow(n,2)/(2*Math.pow(e/3,2))),inverse:(n,e)=>e/(e+n),smoothstep:(n,e)=>{const t=Math.max(0,Math.min(1,1-n/e));return t*t*(3-2*t)}},ps=(n,e,t,s,r=X.UP,a=Z.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const m=a(h,t)*s;l.add(r.clone().multiplyScalar(m)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},gs=(n,e,t,s,r,a=X.UP,i=Z.linear)=>{const c=n.attributes.position;for(let l=0;l<c.count;l++){const h=new o.Vector3;h.fromBufferAttribute(c,l);const u=h.distanceTo(e);if(u<t){const f=i(u,t)*r,p=h.dot(a.normalize()),y=s-p;h.add(a.clone().multiplyScalar(y*f)),c.setXYZ(l,h.x,h.y,h.z)}}c.needsUpdate=!0},ys=(n,e,t,s,r=X.UP,a=Z.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const u=a(h,t),m=s*u,f=r.clone().normalize();l.x+=o.MathUtils.randFloatSpread(m)*f.x,l.y+=o.MathUtils.randFloatSpread(m)*f.y,l.z+=o.MathUtils.randFloatSpread(m)*f.z,i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Ms=(n,e,t,s)=>{const r=n.attributes.position,a=new o.Vector3;for(let i=0;i<r.count;i++){const c=new o.Vector3;if(c.fromBufferAttribute(r,i),c.distanceTo(e)<t){let h=new o.Vector3,u=0;for(let m=0;m<r.count;m++)a.fromBufferAttribute(r,m),a.distanceTo(c)<t&&(h.add(a),u++);u>0&&(h.divideScalar(u),c.lerp(h,s),r.setXYZ(i,c.x,c.y,c.z))}}r.needsUpdate=!0},ws=(n,e,t,s,r=!1,a=Z.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const m=a(h,t)*s*(r?-1:1),f=l.clone().sub(e).normalize();l.add(f.multiplyScalar(m)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},vs=(n,e,t,s,r=X.UP,a=Z.linear)=>{const i=n.attributes.position,c=new o.Quaternion;for(let l=0;l<i.count;l++){const h=new o.Vector3;h.fromBufferAttribute(i,l);const u=h.distanceTo(e);if(u<t){const f=a(u,t)*s;c.setFromAxisAngle(r,f),h.sub(e).applyQuaternion(c).add(e),i.setXYZ(l,h.x,h.y,h.z)}}i.needsUpdate=!0},J={X:new o.Vector3(1,0,0),Y:new o.Vector3(0,1,0),Z:new o.Vector3(0,0,1),XY:new o.Vector3(1,1,0).normalize(),XZ:new o.Vector3(1,0,1).normalize(),YZ:new o.Vector3(0,1,1).normalize(),XYZ:new o.Vector3(1,1,1).normalize()};var I=(n=>(n.LEFT="left",n.RIGHT="right",n.TOP="top",n.BOTTOM="bottom",n.FRONT="front",n.BACK="back",n))(I||{});const T={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},N={cubic:(n,e,t,s,r)=>{const a=Math.max(0,Math.min(1,n)),i=1-a;return i*i*i*e+3*i*i*a*t+3*i*a*a*s+a*a*a*r},damped:(n,e=1)=>{const t=Math.max(.001,e);return(1-Math.exp(-t*n))/(1-Math.exp(-t))},exponential:(n,e=1,t=1)=>{const s=Math.max(0,Math.min(1,n));return e*Math.pow(s,t)},logarithmic:(n,e=1,t=1)=>{const s=Math.max(.001,Math.min(1,n));return e*Math.log(t*s+1)},parabolic:(n,e=1,t=0,s=0)=>{const r=Math.max(0,Math.min(1,n));return e*r*r+t*r+s},quadratic:(n,e,t,s)=>{const r=Math.max(0,Math.min(1,n)),a=1-r;return a*a*e+2*a*r*t+r*r*s},sigmoid:(n,e=10)=>{const t=Math.max(0,Math.min(1,n));return 1/(1+Math.exp(-e*(t-.5)))},sinusoidal:n=>Math.sin(n*Math.PI*.5)};function ie(n){let e=n>>>0;return()=>{e|=0,e=e+1831565813|0;let t=Math.imul(e^e>>>15,1|e);return t=t+Math.imul(t^t>>>7,61|t)^t,((t^t>>>14)>>>0)/4294967296}}function ce(n){let e=(n>>>0)+2654435769;return e=Math.imul(e^e>>>16,2246822507),e^=e>>>13,e=Math.imul(e^e>>>16,3266489909),(e^e>>>16)>>>0}function Ge(n,e){return ce(n>>>0^e>>>0)}function Pe(n,e){return{seeded:e,next:n,float(t=0,s=1){return t+(s-t)*n()},int(t=0,s=1){return Math.floor(this.float(t,s+1))},pick(t){if(!t.length)throw new Error("RandomSource.pick() requires a non-empty array");return t[this.int(0,t.length-1)]},boolean(t=.5){return n()<t},skewMax(t=.5,s=0,r=1){return s+(r-s)*Math.pow(n(),t)},skewMin(t=.5,s=0,r=1){return s+(r-s)*Math.pow(1-n(),t)}}}function Q(n){return n===void 0?Pe(Math.random,!1):Pe(ie(n>>>0),!0)}function Ae(n,e,t){return e+(t-e)*n()}function Be(n,e){if(!e.length)throw new Error("randomPick() requires a non-empty array");return e[Math.floor(n()*e.length)]}const Ss={create:Q,mulberry32:ie,splitmix32:ce,deriveSubSeed:Ge,range:Ae,pick:Be},R=Q();function x(n=0,e=1,t=R){return t.float(n,e)}function xs(n=0,e=1,t=R){return t.int(n,e)}function Ie(n=.5,e=0,t=1,s=R){return s.skewMax(n,e,t)}function De(n=.5,e=0,t=1,s=R){return s.skewMin(n,e,t)}class bs extends o.InstancedMesh{width;height;depth;baseY;spread;px;py;pz;speed;dummy=new o.Object3D;constructor(e={}){const{count:t=24,width:s=1.5,height:r=3,depth:a=1.5,spread:i=.88,baseY:c=0,speedMin:l=.35,speedMax:h=.85,color:u=16777215,opacity:m=.6,emissiveIntensity:f=0,geometry:p=new o.SphereGeometry(.08,6,6),material:y}=e,g=y??new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:f,transparent:!0,opacity:m,roughness:.3,metalness:.1});super(p,g,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=r,this.depth=a,this.baseY=c,this.spread=Math.min(1,Math.max(0,i)),this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.speed=new Float32Array(t);for(let w=0;w<t;w++)this.respawn(w,!0),this.speed[w]=x(l,h);this.writeMatrices()}update(e){const t=this.baseY+this.height;for(let s=0;s<this.count;s++)this.py[s]+=this.speed[s]*e,this.py[s]>t&&this.respawn(s,!1);this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){const s=this.width*.5*this.spread,r=this.depth*.5*this.spread;this.px[e]=x(-s,s),this.pz[e]=x(-r,r),this.py[e]=t?this.baseY+Math.random()*this.height:this.baseY+x(0,this.height*.15)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++)e.position.set(this.px[t],this.py[t],this.pz[t]),e.updateMatrix(),this.setMatrixAt(t,e.matrix);this.instanceMatrix.needsUpdate=!0}}class H{seed;light;lightIntensity;flame;halo;haloOpacity;flameColor=new o.Color;elapsed=0;constructor({seed:e=Math.random()*100,light:t,lightIntensity:s=4,flame:r,flameColor:a=16755268,halo:i,haloOpacity:c=.75}={}){this.seed=e,this.light=t,this.lightIntensity=s,this.flame=r,this.flameColor.set(a),this.halo=i,this.haloOpacity=c}static factor(e,t){return .8+.2*Math.sin(e*9+t)+.08*Math.sin(e*23+t*2)}get level(){return H.factor(this.elapsed,this.seed)}update(e){this.elapsed+=e;const t=H.factor(this.elapsed,this.seed);this.light&&(this.light.intensity=this.lightIntensity*t),this.flame&&this.flame.color.copy(this.flameColor).multiplyScalar(.8+.4*t),this.halo&&this.halo.setOpacity(this.haloOpacity*t)}faceCamera(e){this.halo?.faceCamera(e)}}class Cs extends o.Object3D{patches=[];area;heightAt;texture;elapsed=0;constructor({count:e=14,area:t=16,perimeterCount:s=0,plotHalf:r=12,terrainHalf:a=16,cameraFacing:i={x:1,z:1},color:c="#9fb0c8",heightAt:l=()=>0}={}){super(),this.area=t,this.heightAt=l,this.texture=Gs(c);const h=Ps(i);for(let u=0;u<e;u++)this.patches.push(this.makeInteriorPatch());for(let u=0;u<s;u++)this.patches.push(this.makePerimeterPatch(r,a,h))}update(e){this.elapsed+=e;for(const t of this.patches){const s=t.mesh;s.position.x+=t.driftX*e,s.position.z+=t.driftZ*e,s.rotation.z+=t.spin*e,t.perimeter?(Is(s,t.perimeter.edge,t.perimeter.plotHalf,t.perimeter.terrainHalf),s.position.y=this.heightAt(s.position.x,s.position.z)+.15+.35*(.5+.5*Math.sin(this.elapsed*.22+t.phase))):(s.position.x>this.area&&(s.position.x-=this.area*2),s.position.x<-this.area&&(s.position.x+=this.area*2),s.position.z>this.area&&(s.position.z-=this.area*2),s.position.z<-this.area&&(s.position.z+=this.area*2)),s.material.opacity=t.baseOpacity*(.6+.4*Math.sin(this.elapsed*.3+t.phase))}}dispose(){this.texture.dispose();for(const e of this.patches)e.mesh.geometry.dispose(),e.mesh.material.dispose();this.patches.length=0,this.clear()}makeInteriorPatch(){const e=x(8,16),t=x(.05,.16),s=x(-this.area,this.area),r=x(-this.area,this.area),a=this.makeMesh(e,t);return a.position.set(s,this.heightAt(s,r)+x(.3,1.2),r),this.add(a),{mesh:a,driftX:x(-.15,.15),driftZ:x(-.15,.15),spin:x(-.03,.03),baseOpacity:t,phase:x(0,Math.PI*2)}}makePerimeterPatch(e,t,s){const r=As(s),{x:a,z:i,driftX:c,driftZ:l}=Bs(r,e,t),h=x(18,30),u=x(.1,.26),m=this.makeMesh(h,u);return m.position.set(a,this.heightAt(a,i)+x(.15,.55),i),this.add(m),{mesh:m,driftX:c,driftZ:l,spin:x(-.012,.012),baseOpacity:u,phase:x(0,Math.PI*2),perimeter:{edge:r,plotHalf:e,terrainHalf:t}}}makeMesh(e,t){const s=new o.Mesh(new o.PlaneGeometry(e,e),new o.MeshBasicMaterial({map:this.texture,transparent:!0,depthWrite:!1,opacity:t,toneMapped:!1}));return s.rotation.x=-Math.PI/2,s.rotation.z=x(0,Math.PI*2),s}}function Gs(n){const e=`#${new o.Color(n).getHexString()}`,t=document.createElement("canvas");t.width=t.height=256;const s=t.getContext("2d"),r=s.createRadialGradient(128,128,8,128,128,128);r.addColorStop(0,`${e}dd`),r.addColorStop(.45,`${e}66`),r.addColorStop(1,`${e}00`),s.fillStyle=r,s.fillRect(0,0,256,256);const a=new o.CanvasTexture(t);return a.colorSpace=o.SRGBColorSpace,a}function Ps(n){const e=[];return n.z>0&&e.push("n"),n.z<0&&e.push("s"),n.x>0&&e.push("w"),n.x<0&&e.push("e"),e.length?e:["n","w"]}function As(n){if(n.length===1)return n[0];const e=Math.random(),t=n.includes("n"),s=n.includes("w");return t&&s?e<.58?"n":"w":n[Math.floor(Math.random()*n.length)]}function Bs(n,e,t){const s=x(.6,t-e-1.5),r=x(-t+3,t-3),a=x(.03,.09)*(Math.random()<.5?-1:1),i=x(.01,.04);switch(n){case"n":return{x:r,z:-e-s,driftX:a,driftZ:-i};case"s":return{x:r,z:e+s,driftX:-a,driftZ:i};case"e":return{x:e+s,z:r,driftX:i,driftZ:-a};case"w":return{x:-e-s,z:r,driftX:-i,driftZ:a}}}function Is(n,e,t,s){const a=s-1,{x:i,z:c}=n.position;switch(e){case"n":{n.position.z=E(c,-a,-t+.8),i<-a+3&&(n.position.x=a-3),i>a-3&&(n.position.x=-a+3);break}case"s":{n.position.z=E(c,t-.8,a),i<-a+3&&(n.position.x=a-3),i>a-3&&(n.position.x=-a+3);break}case"e":{n.position.x=E(i,t-.8,a),c<-a+3&&(n.position.z=a-3),c>a-3&&(n.position.z=-a+3);break}case"w":{n.position.x=E(i,-a,-t+.8),c<-a+3&&(n.position.z=a-3),c>a-3&&(n.position.z=-a+3);break}}}function E(n,e,t){return Math.max(e,Math.min(t,n))}function Fe(n){const e=document.createElement("canvas");e.width=e.height=128;const t=e.getContext("2d"),s=`#${n.getHexString()}`,r=t.createRadialGradient(64,64,2,64,64,64);r.addColorStop(0,`${s}ff`),r.addColorStop(.25,`${s}aa`),r.addColorStop(1,`${s}00`),t.fillStyle=r,t.fillRect(0,0,128,128);const a=new o.CanvasTexture(e);return a.colorSpace=o.SRGBColorSpace,a}class Ds extends o.Object3D{mesh;texture;baseColor;constructor({color:e=16755268,size:t=1.2,opacity:s=.75}={}){super(),this.baseColor=new o.Color(e),this.texture=Fe(this.baseColor);const r=new o.MeshBasicMaterial({map:this.texture,color:this.baseColor,transparent:!0,opacity:s,blending:o.AdditiveBlending,depthWrite:!1,toneMapped:!1});this.mesh=new o.Mesh(new o.PlaneGeometry(t,t),r),this.add(this.mesh)}faceCamera(e){this.mesh.lookAt(e)}setOpacity(e){this.mesh.material.opacity=e}get opacity(){return this.mesh.material.opacity}setColor(e){this.baseColor.set(e),this.mesh.material.color.copy(this.baseColor),this.texture.dispose(),this.texture=Fe(this.baseColor),this.mesh.material.map=this.texture}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose(),this.texture.dispose()}}class Fs{speed;minIntensity;maxIntensity;material;elapsed=0;constructor({material:e,speed:t=2,maxIntensity:s=.8,minIntensity:r=.2}){this.material=e,this.speed=t,this.maxIntensity=s,this.minIntensity=r}update(e){this.elapsed+=e;const t=Math.abs(Math.sin(this.elapsed*this.speed));this.material.emissiveIntensity=this.minIntensity+t*(this.maxIntensity-this.minIntensity)}}class ks{level=0;light;peak;minGap;maxGap;spikes=[];clock=0;nextStrike;constructor({light:e,peak:t=12,minGap:s=3,maxGap:r=9}){this.light=e,this.peak=t,this.minGap=s,this.maxGap=r,this.nextStrike=x(s*.3,r)}update(e){this.clock+=e,this.clock>=this.nextStrike&&this.strike();let t=0;for(let s=this.spikes.length-1;s>=0;s--){const r=this.spikes[s],a=this.clock-r.at;if(a<0)continue;const i=r.amp*Math.exp(-a*9);i<.002&&a>0?this.spikes.splice(s,1):t+=i}this.level=Math.min(1.2,t),this.light.intensity=this.level*this.peak}quiet(){this.level=0,this.light.intensity=0}strike(){const e=Math.random()<.5?2:3;for(let t=0;t<e;t++)this.spikes.push({at:this.clock+t*x(.04,.12),amp:x(.5,1)});this.nextStrike=this.clock+x(this.minGap,this.maxGap)}}class ke extends o.BufferGeometry{constructor(e=.1){super();const t=[],s=[],r=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<r.length;i++){const[c,l]=r[i];t.push(c*e,l*e,0)}for(let i=1;i<r.length-1;i++)s.push(0,i,i+1);s.push(0,r.length-1,1);const a=new o.Float32BufferAttribute(t,3);this.setAttribute("position",a),this.setIndex(s),this.computeVertexNormals()}}class Vs extends o.InstancedMesh{width;height;depth;floorY;flutter;px;py;pz;fallSpeed;driftX;driftZ;rotX;rotY;rotZ;phase;dummy=new o.Object3D;clock=0;constructor(e={}){const{count:t=120,width:s=16,height:r=8,depth:a=16,floorY:i=0,fallSpeedMin:c=.12,fallSpeedMax:l=.28,driftMin:h=.04,driftMax:u=.14,flutter:m=.35,color:f=[16766704,16774650,15775952],geometry:p=new ke,material:y}=e,g=(Array.isArray(f)?f:[f]).map(M=>new o.Color(M)),w=y??new o.MeshStandardMaterial({color:g.length===1?g[0].getHex():16777215,metalness:.05,roughness:.85,flatShading:!0,side:o.DoubleSide});super(p,w,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=r,this.depth=a,this.floorY=i,this.flutter=m,this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.fallSpeed=new Float32Array(t),this.driftX=new Float32Array(t),this.driftZ=new Float32Array(t),this.rotX=new Float32Array(t),this.rotY=new Float32Array(t),this.rotZ=new Float32Array(t),this.phase=new Float32Array(t);for(let M=0;M<t;M++){this.respawn(M,!0),this.fallSpeed[M]=x(c,l);const v=x(h,u),b=x(0,Math.PI*2);this.driftX[M]=Math.cos(b)*v,this.driftZ[M]=Math.sin(b)*v,this.phase[M]=x(0,Math.PI*2),g.length>1&&this.setColorAt(M,g[Math.floor(Math.random()*g.length)])}this.instanceColor&&(this.instanceColor.needsUpdate=!0),this.writeMatrices()}update(e){this.clock+=e;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*1.6+this.phase[t])*this.flutter*.12;this.px[t]+=(this.driftX[t]+s)*e,this.py[t]-=this.fallSpeed[t]*e,this.pz[t]+=(this.driftZ[t]+Math.cos(this.clock*1.3+this.phase[t])*this.flutter*.08)*e,this.py[t]<this.floorY&&this.respawn(t,!1)}this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){this.px[e]=x(-this.width*.5,this.width*.5),this.pz[e]=x(-this.depth*.5,this.depth*.5),this.py[e]=t?this.floorY+x(this.height*.35,this.height):this.floorY+this.height+x(0,this.height*.25),this.rotX[e]=x(-.6,.6),this.rotY[e]=x(-Math.PI,Math.PI),this.rotZ[e]=x(-.8,.8)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*2.1+this.phase[t])*this.flutter,r=Math.cos(this.clock*1.7+this.phase[t])*this.flutter*.6;e.position.set(this.px[t],this.py[t],this.pz[t]),e.rotation.set(this.rotX[t]+s,this.rotY[t],this.rotZ[t]+r),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}function zs(){const n=document.createElement("canvas");n.width=8,n.height=64;const e=n.getContext("2d"),t=e.createLinearGradient(0,0,0,64);t.addColorStop(0,"rgba(255,255,255,0)"),t.addColorStop(.42,"rgba(255,255,255,0.55)"),t.addColorStop(.58,"rgba(255,255,255,0.55)"),t.addColorStop(1,"rgba(255,255,255,0)"),e.fillStyle=t,e.fillRect(0,0,8,64);const s=new o.CanvasTexture(n);return s.colorSpace=o.SRGBColorSpace,s}class Os extends o.InstancedMesh{intensity;maxCount;area;height;groundY;baseOpacity;windDirection;windStrength;fallDirection=new o.Vector3(0,-1,0);streakOrientation=new o.Quaternion;sx;sz;topY;len;speed;streakTexture;dummy=new o.Object3D;clock=0;constructor(e={}){const{count:t=1400,area:s=26,height:r=22,groundY:a=0,width:i=.009,color:c="#aebfd6",opacity:l=.16,lengthMin:h=.18,lengthMax:u=.42,speedMin:m=11,speedMax:f=19,windDirection:p=0,windStrength:y=0,intensity:g=.5,geometry:w=new o.PlaneGeometry(i,1),material:M}=e,v=M?void 0:zs(),b=M??new o.MeshBasicMaterial({color:new o.Color(c),map:v,transparent:!0,opacity:l,depthWrite:!1,toneMapped:!1,fog:!0,side:o.DoubleSide});super(w,b,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.maxCount=t,this.area=s,this.height=r,this.groundY=a,this.baseOpacity=l,this.windDirection=p,this.windStrength=Math.max(0,y),this.updateFallDirection(0),this.intensity=g,this.streakTexture=v,this.sx=new Float32Array(t),this.sz=new Float32Array(t),this.topY=new Float32Array(t),this.len=new Float32Array(t),this.speed=new Float32Array(t);for(let S=0;S<t;S++)this.sx[S]=x(-s,s),this.sz[S]=x(-s,s),this.topY[S]=x(a,a+r),this.len[S]=x(h,u),this.speed[S]=x(m,f);this.writeMatrices(),this.applyIntensity()}update(e){this.clock+=e;const t=this.windStrength>0?Math.sin(this.clock*.18)*.04*this.windStrength:0;this.updateFallDirection(t);const s=.85+this.intensity*.7,r=this.groundY+this.height,a=this.fallDirection.x,i=this.fallDirection.z,c=-this.fallDirection.y;for(let l=0;l<this.maxCount;l++){const h=this.speed[l]*s*e;this.sx[l]+=a*h,this.sz[l]+=i*h,this.topY[l]-=c*h,this.topY[l]<this.groundY-this.len[l]&&(this.topY[l]+=this.height),this.topY[l]>r&&(this.topY[l]-=this.height),this.sx[l]<-this.area?this.sx[l]+=this.area*2:this.sx[l]>this.area&&(this.sx[l]-=this.area*2),this.sz[l]<-this.area?this.sz[l]+=this.area*2:this.sz[l]>this.area&&(this.sz[l]-=this.area*2)}this.writeMatrices(),this.applyIntensity()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this.streakTexture?.dispose(),this}applyIntensity(){this.count=Math.round(this.maxCount*Math.min(1,Math.max(0,.38+this.intensity*.62)));const e=this.material;e.opacity=this.baseOpacity*(.55+.65*this.intensity)}updateFallDirection(e){const t=this.windStrength+e;if(t<=0){this.fallDirection.set(0,-1,0),this.streakOrientation.identity();return}const s=t,r=1,a=1/Math.hypot(s,r);this.fallDirection.set(Math.cos(this.windDirection)*s*a,-r*a,Math.sin(this.windDirection)*s*a),this.streakOrientation.setFromUnitVectors(new o.Vector3(0,1,0),this.fallDirection)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.maxCount;t++){const s=this.len[t];e.position.set(this.sx[t],this.topY[t]-s/2,this.sz[t]),e.quaternion.copy(this.streakOrientation),e.scale.set(1,s,1),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}class Ls extends o.Object3D{wisps=[];orbGeometry;orbMaterial;halfWidth;depth;heightMin;heightMax;driftX;driftY;driftZ;speedMin;speedMax;castLight;lightDistance;lightDecay;lightIntensity;lightPulseAmplitude;lightPulseSpeed;elapsed=0;constructor({count:e=3,width:t=16,depth:s=8,heightMin:r=1,heightMax:a=2,color:i=7208880,orbRadius:c=.08,driftX:l=1.6,driftY:h=.3,driftZ:u=1.6,speedMin:m=.3,speedMax:f=.7,castLight:p=!0,lightDistance:y=6,lightDecay:g=2,lightIntensity:w=2.5,lightPulseAmplitude:M=1.2,lightPulseSpeed:v=3}={}){super(),this.halfWidth=t/2,this.depth=s,this.heightMin=r,this.heightMax=a,this.driftX=l,this.driftY=h,this.driftZ=u,this.speedMin=m,this.speedMax=f,this.castLight=p,this.lightDistance=y,this.lightDecay=g,this.lightIntensity=w,this.lightPulseAmplitude=M,this.lightPulseSpeed=v,this.orbGeometry=new o.SphereGeometry(c,8,8),this.orbMaterial=new o.MeshBasicMaterial({color:new o.Color(i),toneMapped:!1});for(let b=0;b<e;b++){const S=new o.Vector3(x(-this.halfWidth,this.halfWidth),x(this.heightMin,this.heightMax),x(0,this.depth)),C=new o.Mesh(this.orbGeometry,this.orbMaterial);C.position.copy(S),this.add(C);let P;p&&(P=new o.PointLight(i,3,this.lightDistance,this.lightDecay),C.add(P)),this.wisps.push({orb:C,home:S,phase:x(0,Math.PI*2),speed:x(this.speedMin,this.speedMax),light:P})}}update(e){this.elapsed+=e;for(const t of this.wisps){const s=this.elapsed*t.speed+t.phase;t.orb.position.set(t.home.x+Math.sin(s)*this.driftX,t.home.y+Math.sin(s*1.7)*this.driftY,t.home.z+Math.cos(s*.8)*this.driftZ),t.light&&(t.light.intensity=this.lightIntensity+Math.sin(s*this.lightPulseSpeed)*this.lightPulseAmplitude)}}dispose(){this.orbGeometry.dispose(),this.orbMaterial.dispose();for(const e of this.wisps)e.light?.dispose();this.clear(),this.wisps.length=0}}class Ve extends o.Shape{constructor(e=5,t=.5,s=1){super();const r=Math.PI*2/e,a=r/2,i=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(r*c-i*3)*(t/Math.cos(i)),h=-Math.sin(r*c-i*3)*(t/Math.cos(i)),u=Math.cos(r*c-a)*t,m=-Math.sin(r*c-a)*t;this.quadraticCurveTo(l,h,u,m),l=Math.cos(r*c-i)*(t/Math.cos(i)),h=-Math.sin(r*c-i)*(t/Math.cos(i)),u=Math.cos(r*c)*s,m=-Math.sin(r*c)*s,this.quadraticCurveTo(l,h,u,m)}this.closePath()}}class le extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=.25){const a=new Ve(e,t,s);super(a,{depth:r,bevelEnabled:!1})}}const Us=new o.Vector3(0,0,0);function Ns(n,e,t,s=128){const r=document.createElement("canvas");r.width=s,r.height=s;const a=r.getContext("2d"),i=s*.46,c=i*(e/t);a.translate(s/2,s/2),a.fillStyle="#ffffff",a.beginPath();for(let h=0;h<n*2;h++){const u=h%2===0?i:c,m=h/(n*2)*Math.PI*2-Math.PI/2,f=Math.cos(m)*u,p=Math.sin(m)*u;h===0?a.moveTo(f,p):a.lineTo(f,p)}a.closePath(),a.fill();const l=new o.CanvasTexture(r);return l.needsUpdate=!0,l}function ze(n){const e=Math.random(),t=Math.random(),s=Math.PI*2*e,r=Math.acos(2*t-1),a=Math.sin(r);return n.set(a*Math.cos(s),Math.cos(r),a*Math.sin(s))}function Oe(n){return(Array.isArray(n)?n:[n]).map(e=>new o.Color(e))}class Ws extends o.Object3D{style;field;twinkle;baseSize;baseScales;twinklePhases;spriteTexture;dummy=new o.Object3D;constructor(e={}){super(),this.style=e.style??"points";const{count:t=1500,radius:s=500,minRadius:r=s,maxRadius:a=s,sizeMin:i=.008,sizeMax:c=.025,color:l=[16777215,13293567,16774368],twinkle:h=!1,material:u,burst:m={},geometry:f}=e;this.frustumCulled=!1,this.twinkle=h;const p=Math.max(a-r,0),y=r+p*.5,g=(i+c)*.5;this.baseSize=y*g;const w={sides:m.sides??4,innerRadius:m.innerRadius??.6,outerRadius:m.outerRadius??1.9,depth:m.depth??.05};if(this.style==="burst"){h&&(this.baseScales=new Float32Array(t),this.twinklePhases=new Float32Array(t));const M=f??new le(w.sides,w.innerRadius,w.outerRadius,w.depth);this.field=this.createBurstField({count:t,minRadius:r,maxRadius:a,sizeMin:i,sizeMax:c,color:l,material:u,geometry:M})}else this.field=this.createPointsField({count:t,minRadius:r,maxRadius:a,sizeMin:i,sizeMax:c,color:l,material:u,burstShape:w});this.add(this.field)}get drawable(){return this.field}get geometry(){return this.field.geometry}get material(){return this.field.material}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();this.spriteTexture?.dispose()}update(e=performance.now()*.001){if(!this.twinkle)return;if(this.field instanceof o.Points){this.field.material.size=this.baseSize*(.8+.2*Math.sin(e*2.5));return}if(!this.baseScales||!this.twinklePhases)return;const t=new o.Matrix4,s=new o.Vector3,r=new o.Quaternion,a=new o.Vector3;for(let i=0;i<this.field.count;i++){this.field.getMatrixAt(i,t),t.decompose(s,r,a);const c=.75+.25*Math.sin(e*2.5+this.twinklePhases[i]),l=this.baseScales[i]*c;this.dummy.position.copy(s),this.dummy.quaternion.copy(r),this.dummy.scale.setScalar(l),this.dummy.updateMatrix(),this.field.setMatrixAt(i,this.dummy.matrix)}this.field.instanceMatrix.needsUpdate=!0}createPointsField({count:e,minRadius:t,maxRadius:s,sizeMin:r,sizeMax:a,color:i,material:c,burstShape:l}){const h=Oe(i),u=new o.Vector3,m=Math.max(s-t,0),f=t+m*.5,p=(r+a)/2,y=f*p,g=new Float32Array(e*3),w=h.length>1?new Float32Array(e*3):null;for(let S=0;S<e;S++){const C=t+Math.random()*m;if(ze(u).multiplyScalar(C),g[S*3]=u.x,g[S*3+1]=u.y,g[S*3+2]=u.z,w){const P=h[Math.floor(Math.random()*h.length)];w[S*3]=P.r,w[S*3+1]=P.g,w[S*3+2]=P.b}}const M=new o.BufferGeometry;M.setAttribute("position",new o.BufferAttribute(g,3)),w&&M.setAttribute("color",new o.BufferAttribute(w,3)),this.spriteTexture=Ns(l.sides,l.innerRadius,l.outerRadius);const v=c??new o.PointsMaterial({map:this.spriteTexture,color:h.length===1?h[0].getHex():16777215,size:y,sizeAttenuation:!0,transparent:!0,alphaTest:.05,vertexColors:w!==null,depthWrite:!1,toneMapped:!1}),b=new o.Points(M,v);return b.frustumCulled=!1,b.renderOrder=1,b}createBurstField({count:e,minRadius:t,maxRadius:s,sizeMin:r,sizeMax:a,color:i,material:c,geometry:l}){const h=Oe(i),u=new o.Vector3,m=Math.max(s-t,0),f=l.clone();f.center(),f.computeBoundingSphere();const p=f.boundingSphere?.radius??1,y=c??new o.MeshBasicMaterial({color:h.length===1?h[0].getHex():16777215,side:o.DoubleSide,depthWrite:!1,toneMapped:!1}),g=new o.InstancedMesh(f,y,e);g.frustumCulled=!1,g.renderOrder=1;for(let w=0;w<e;w++){const M=t+Math.random()*m;ze(u).multiplyScalar(M);const v=r+Math.random()*(a-r),b=M*v/p;this.baseScales&&(this.baseScales[w]=b),this.twinklePhases&&(this.twinklePhases[w]=Math.random()*Math.PI*2),this.dummy.position.copy(u),this.dummy.lookAt(Us),this.dummy.rotateZ(Math.random()*Math.PI*2),this.dummy.scale.setScalar(b),this.dummy.updateMatrix(),g.setMatrixAt(w,this.dummy.matrix),h.length>1&&g.setColorAt(w,h[Math.floor(Math.random()*h.length)])}return g.instanceMatrix.needsUpdate=!0,g.instanceColor&&(g.instanceColor.needsUpdate=!0),g}}const G=(n,e)=>{const t=n[0].index!==null,s=new Set(Object.keys(n[0].attributes)),r=new Set(Object.keys(n[0].morphAttributes)),a={},i={},c=n[0].morphTargetsRelative,l=new o.BufferGeometry;let h=0;if(n.forEach((u,m)=>{let f=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let p in u.attributes){if(!s.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+p+'" attribute exists among all geometries, or in none of them.'),null;a[p]===void 0&&(a[p]=[]),a[p].push(u.attributes[p]),f++}if(f!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". Make sure all geometries have the same number of attributes."),null;if(c!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let p in u.morphAttributes){if(!r.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphAttributes must be consistent throughout all geometries."),null;i[p]===void 0&&(i[p]=[]),i[p].push(u.morphAttributes[p])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(u.userData),e){let p;if(u.index)p=u.index.count;else if(u.attributes.position!==void 0)p=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". The geometry must have either an index or a position attribute"),null;l.addGroup(h,p,m),h+=p}}),t){let u=0;const m=[];n.forEach(f=>{const p=f.index;for(let y=0;y<p.count;++y)m.push(p.getX(y)+u);u+=f.attributes.position.count}),l.setIndex(m)}for(let u in a){const m=Le(a[u]);if(!m)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" attribute."),null;l.setAttribute(u,m)}for(let u in i){const m=i[u][0].length;if(m===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[u]=[];for(let f=0;f<m;++f){const p=[];for(let g=0;g<i[u].length;++g)p.push(i[u][g][f]);const y=Le(p);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" morphAttribute."),null;l.morphAttributes[u].push(y)}}return l},Le=n=>{let e,t,s,r=0;if(n.forEach(a=>{if(e===void 0&&(e=a.array.constructor),e!==a.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=a.itemSize),t!==a.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=a.normalized),s!==a.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;r+=a.array.length}),e&&t){const a=new e(r);let i=0;return n.forEach(c=>{a.set(c.array,i),i+=c.array.length}),new o.BufferAttribute(a,t,s)}};function _s(n,e=1e-4){e=Math.max(e,Number.EPSILON);const t={},s=n.getIndex(),r=n.getAttribute("position"),a=s?s.count:r.count;let i=0;const c=Object.keys(n.attributes),l={},h={},u=[],m=["getX","getY","getZ","getW"];for(let g=0,w=c.length;g<w;g++){const M=c[g];l[M]=[];const v=n.morphAttributes[M];v&&(h[M]=new Array(v.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),p=Math.pow(10,f);for(let g=0;g<a;g++){const w=s?s.getX(g):g;let M="";for(let v=0,b=c.length;v<b;v++){const S=c[v],C=n.getAttribute(S),P=C.itemSize;for(let A=0;A<P;A++)M+=`${~~(C[m[A]](w)*p)},`}if(M in t)u.push(t[M]);else{for(let v=0,b=c.length;v<b;v++){const S=c[v],C=n.getAttribute(S),P=n.morphAttributes[S],A=C.itemSize,F=l[S],W=h[S];for(let O=0;O<A;O++){const U=m[O];if(F.push(C[U](w)),P)for(let V=0,L=P.length;V<L;V++)W[V].push(P[V][U](w))}}t[M]=i,u.push(i),i++}}const y=n.clone();for(let g=0,w=c.length;g<w;g++){const M=c[g],v=n.getAttribute(M),b=new v.array.constructor(l[M]),S=new o.BufferAttribute(b,v.itemSize,v.normalized);if(y.setAttribute(M,S),M in h)for(let C=0;C<h[M].length;C++){const P=n.morphAttributes[M][C],A=new P.array.constructor(h[M][C]),F=new o.BufferAttribute(A,P.itemSize,P.normalized);y.morphAttributes[M][C]=F}}return y.setIndex(u),y}class Ys extends o.BufferGeometry{constructor(e=(r,a,i)=>i.set(r,a,Math.cos(r)*Math.sin(a)),t=8,s=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:s};const r=[],a=[],i=[],c=[],l=1e-5,h=new o.Vector3,u=new o.Vector3,m=new o.Vector3,f=new o.Vector3,p=new o.Vector3,y=t+1;for(let g=0;g<=s;g++){const w=g/s;for(let M=0;M<=t;M++){const v=M/t;e(v,w,u),a.push(u.x,u.y,u.z),v-l>=0?(e(v-l,w,m),f.subVectors(u,m)):(e(v+l,w,m),f.subVectors(m,u)),w-l>=0?(e(v,w-l,m),p.subVectors(u,m)):(e(v,w+l,m),p.subVectors(m,u)),h.crossVectors(f,p).normalize(),i.push(h.x,h.y,h.z),c.push(v,w)}}for(let g=0;g<s;g++)for(let w=0;w<t;w++){const M=g*y+w,v=g*y+w+1,b=(g+1)*y+w+1,S=(g+1)*y+w;r.push(M,v,S),r.push(v,b,S)}this.setIndex(r),this.setAttribute("position",new o.Float32BufferAttribute(a,3)),this.setAttribute("normal",new o.Float32BufferAttribute(i,3)),this.setAttribute("uv",new o.Float32BufferAttribute(c,2))}}class he extends o.BufferGeometry{constructor(e=1,t=1.5,s=.5,r=.05,a=.05){super();const i=e,c=t,l=s,h=r,u=a,m=[0,0,0,i,0,0,i,c,0,0,c,0,i,0,-l,0,0,-l,0,c,-l,i,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,i,0,-h,h,0,-h,h,c,-h,i,c,-h,h,0,-l+h,i,0,-l+h,i,c,-l+h,h,c,-l+h,h,0,-h,h,0,-l+h,h,c,-l+h,h,c,-h,0,c,0,i,c,0,i,c,-h,h,c,-h,0,c,-l,h,c,-l+h,i,c,-l+h,i,c,-l,0,c,0,h,c,-h,h,c,-l+h,0,c,-l,0,0,0,h,0,-h,i,0,-h,i,0,0,0,0,-l,i,0,-l,i,0,-l+h,h,0,-l+h,0,0,0,0,0,-l,h,0,-l+h,h,0,-h,i,0,0,i,0,-h,i,c,-h,i,c,0,i,0,-l,i,c,-l,i,c,-l+h,i,0,-l+h],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=e/(e*2+s),y=(e+s)/(e*2+s),g=[y,0,1,0,1,1,y,1,0,0,p,0,p,1,0,1,p,0,y,0,y,1,p,1,1,0,y,0,y,1,1,1,p,0,0,0,0,1,p,1,y,0,p,0,p,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],M=new Float32Array(m),v=new Float32Array(f),b=new Float32Array(g),S=new Uint16Array(w),C=new o.BufferGeometry;C.setAttribute("position",new o.BufferAttribute(M,3)),C.setAttribute("normal",new o.BufferAttribute(v,3)),C.setAttribute("uv",new o.BufferAttribute(b,2)),C.setIndex(new o.BufferAttribute(S,1));const P=new o.BoxGeometry(e-h-u,c-u*2,l-h*2);P.translate((e-h-u)/2+h,c/2,-l/2),this.copy(G([C,P],!0))}}function Ue({scaleXMin:n=.4,scaleXMax:e=.7,scaleYMin:t=.3,scaleYMax:s=.95,scaleZMin:r=.1,scaleZMax:a=.5,source:i}){return new o.Vector3(x(n,e,i),Ie(.25,t,s,i),De(.8,r,a,i))}function ue({coverMaterial:n,pagesMaterial:e,scales:t,source:s}){const r=new he,a=new o.InstancedMesh(r,[n,e],t.length),i=new o.Matrix4;let c=0;for(let l=0;l<t.length;l++){const h=t[l],u=new o.Matrix4;u.makeScale(h.x,h.y,h.z),i.identity(),i.multiply(u),i.setPosition(.01+s.float(0,.1),0,c+h.z*.5),a.setMatrixAt(l,i),c+=h.z*.5}return a}function Xs({coverMaterial:n,pagesMaterial:e,count:t=10,scaleXMin:s=.4,scaleXMax:r=.7,scaleYMin:a=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5,seed:h}){const u=Q(h),m=Array.from({length:t},()=>Ue({scaleXMin:s,scaleXMax:r,scaleYMin:a,scaleYMax:i,scaleZMin:c,scaleZMax:l,source:u}));return ue({coverMaterial:n,pagesMaterial:e,scales:m,source:u})}function Zs({coverMaterial:n,pagesMaterial:e,length:t=10,scaleXMin:s=.4,scaleXMax:r=.7,scaleYMin:a=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5,seed:h}){const u=Q(h),m=[];let f=t;for(;f>0;){const p=Ue({scaleXMin:s,scaleXMax:r,scaleYMin:a,scaleYMax:i,scaleZMin:c,scaleZMax:l,source:u});p.z=Math.min(p.z,f),m.push(p),f-=p.z}return ue({coverMaterial:n,pagesMaterial:e,scales:m,source:u})}class Ne extends o.Shape{constructor(e=1){super();for(let t=0;t<6;t++){const s=Math.PI/3*t,r=Math.cos(s)*e,a=Math.sin(s)*e;t===0?this.moveTo(r,a):this.lineTo(r,a)}this.closePath()}}class ee extends o.ExtrudeGeometry{constructor(e=1,t=.01){const s=new Ne(e);super(s,{depth:t,bevelEnabled:!1})}}function qs(n){const{width:e,depth:t,height:s,count:r,gap:a,material:i}=n,c=i||new o.MeshStandardMaterial({color:16777215}),l=e/r,h=(l-a)*2/3,u=Math.sqrt(3)*h+a,m=Math.floor(t/u),f=r*m,p=new ee(h,s);p.rotateX(-Math.PI/2);const y=new o.InstancedMesh(p,c,f),g=new o.Object3D;let w=0;for(let M=0;M<r;M++)for(let v=0;v<m;v++){const b=M*l,S=v*u+M%2*(u/2),C=b-r*l/2+l/2,P=S-m*u/2+u/2;g.position.set(C,0,P),g.updateMatrix(),y.setMatrixAt(w++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function js(n){const{width:e,depth:t,height:s,radius:r,gap:a,material:i}=n,c=i||new o.MeshStandardMaterial({color:16777215}),l=r*3/2+a,h=Math.sqrt(3)*r+a,u=Math.floor(e/l),m=Math.floor(t/h),f=u*m,p=new ee(r,s);p.rotateX(-Math.PI/2);const y=new o.InstancedMesh(p,c,f),g=new o.Object3D;let w=0;for(let M=0;M<u;M++)for(let v=0;v<m;v++){const b=M*l,S=v*h+M%2*(h/2),C=b-u*l/2+l/2,P=S-m*h/2+h/2;g.position.set(C,0,P),g.updateMatrix(),y.setMatrixAt(w++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function de(n,e){return(n/2+e/2)/Math.SQRT2}function me(n,e,t,s){const r=Math.max(1,Math.round(t)),a=Math.max(1,Math.round(s)),i=n/(2*r),c=e/(2*a);return{a:i,b:c,angle:Math.atan2(c,i),spacing:2*i*c/Math.hypot(i,c)}}function Ks(n,e,t,s){const r=me(n,e,t,s);return{plus45:r.spacing,minus45:r.spacing}}function Qs(n,e,t){const s=de(n,e),r=Math.max(2,Math.round(s/t));return s/r}function $s(n,e,t){return de(n,e)/Math.max(2,t)}function We({width:n,height:e,centerY:t=0,grid:s,leadThickness:r,leadDepth:a}){const i=n/2,c=e/2,l=[new o.BoxGeometry(n+r,r,a).translate(0,t-c,0),new o.BoxGeometry(n+r,r,a).translate(0,t+c,0),new o.BoxGeometry(r,e+r,a).translate(-i,t,0),new o.BoxGeometry(r,e+r,a).translate(i,t,0)];return _e(l,n,e,t,s.spacing,r,a,s.angle),_e(l,n,e,t,s.spacing,r,a,-s.angle),l}function _e(n,e,t,s,r,a,i,c){const l=e/2,h=t/2,u=-l,m=l,f=s-h,p=s+h,y=Math.hypot(e,t)+a,g=-Math.sin(c),w=Math.cos(c),M=Math.ceil(Math.hypot(e,t)/r)+2;for(let v=-M;v<=M;v++){const b=g*v*r,S=s+w*v*r,C=Math.cos(c)*y*.5,P=Math.sin(c)*y*.5,A=Ye(b-C,S-P,b+C,S+P,u,f,m,p);if(!A)continue;const[F,W,O,U]=A,V=Math.hypot(O-F,U-W);if(V<1e-6)continue;const L=new o.BoxGeometry(V,a,i);L.rotateZ(c),L.translate((F+O)/2,(W+U)/2,0),n.push(L)}}function Ye(n,e,t,s,r,a,i,c){const l=t-n,h=s-e;let u=0,m=1;const f=[[n,l,r,i],[e,h,a,c]];for(const[p,y,g,w]of f)if(Math.abs(y)<1e-9){if(p<g||p>w)return null}else{const M=(g-p)/y,v=(w-p)/y;if(u=Math.max(u,Math.min(M,v)),m=Math.min(m,Math.max(M,v)),u>m)return null}return[n+l*u,e+h*u,n+l*m,e+h*m]}class Xe extends o.BufferGeometry{cellsX;cellsY;fittedGrid;constructor({width:e=4.5,height:t=5.5,leadThickness:s=.055,leadDepth:r=.11,cellsX:a=10,cellsY:i=10,centerY:c=0}={}){super(),this.cellsX=Math.max(1,Math.round(a)),this.cellsY=Math.max(1,Math.round(i)),this.fittedGrid=me(e,t,this.cellsX,this.cellsY);const l=We({width:e,height:t,centerY:c,grid:this.fittedGrid,leadThickness:s,leadDepth:r}),h=G(l);if(!h)throw new Error("DiamondLatticeWindowGeometry: merge failed");this.copy(h),h.dispose();for(const u of l)u.dispose()}}function fe(n,e,t,s){const r=Math.max(1,Math.round(t)),a=Math.max(1,Math.round(s));return{paneWidth:n/r,paneHeight:e/a}}function Ze({width:n,height:e,centerY:t=0,cellsX:s,cellsY:r,mullionThickness:a,mullionDepth:i}){const c=n/2,l=e/2,h=[new o.BoxGeometry(n+a,a,i).translate(0,t-l,0),new o.BoxGeometry(n+a,a,i).translate(0,t+l,0),new o.BoxGeometry(a,e+a,i).translate(-c,t,0),new o.BoxGeometry(a,e+a,i).translate(c,t,0)],{paneWidth:u,paneHeight:m}=fe(n,e,s,r);for(let f=1;f<s;f++){const p=-c+u*f;h.push(new o.BoxGeometry(a,e+a,i).translate(p,t,0))}for(let f=1;f<r;f++){const p=t-l+m*f;h.push(new o.BoxGeometry(n+a,a,i).translate(0,p,0))}return h}class qe extends o.BufferGeometry{cellsX;cellsY;fittedGrid;constructor({width:e=4.5,height:t=5.5,mullionThickness:s=.055,mullionDepth:r=.11,cellsX:a=4,cellsY:i=6,centerY:c=0}={}){super(),this.cellsX=Math.max(1,Math.round(a)),this.cellsY=Math.max(1,Math.round(i)),this.fittedGrid=fe(e,t,this.cellsX,this.cellsY);const l=Ze({width:e,height:t,centerY:c,cellsX:this.cellsX,cellsY:this.cellsY,mullionThickness:s,mullionDepth:r}),h=G(l);if(!h)throw new Error("GregorianLatticeWindowGeometry: merge failed");this.copy(h),h.dispose();for(const u of l)u.dispose()}}const je=.96;function Ke(n,e,t=0){const s=n/2,r=e/2;return[new o.Plane(new o.Vector3(1,0,0),s),new o.Plane(new o.Vector3(-1,0,0),s),new o.Plane(new o.Vector3(0,1,0),t+r),new o.Plane(new o.Vector3(0,-1,0),-t+r)]}function Qe(n,e,t,s){return t!==void 0?t:s!==void 0?n/Math.max(1,Math.round(s)):.55}function $e({width:n,height:e,centerY:t=0,cell:s}){const r=s*je,a=r*.6,i=e/2,c=n/2+a,l=Math.ceil(2*c/r)+1,h=(l-1)*r,u=Array.from({length:l},(y,g)=>-h/2+g*r),m=[],f=t-i+r*.5-a,p=t+i-r*.5+a;for(let y=f;y<=p+1e-9;y+=r)for(const g of u)m.push([g,y]);return{spots:m,grid:{cell:s,latticeCell:r,ringOuter:r*.5,count:m.length}}}function Je(n,e,t){const s=Math.max(n-e,n*.5),r=new o.Shape;r.moveTo(-n,-n),r.lineTo(n,-n),r.lineTo(n,n),r.lineTo(-n,n),r.closePath();const a=new o.Path;return a.moveTo(-s,-s),a.lineTo(-s,s),a.lineTo(s,s),a.lineTo(s,-s),a.closePath(),r.holes.push(a),new o.ExtrudeGeometry(r,{depth:t,bevelEnabled:!1})}function Te({width:n,height:e,centerY:t=0,frameThickness:s,frameDepth:r}){const a=n/2,i=e/2;return[new o.BoxGeometry(n+s,s,r).translate(0,t-i,0),new o.BoxGeometry(n+s,s,r).translate(0,t+i,0),new o.BoxGeometry(s,e+s,r).translate(-a,t,0),new o.BoxGeometry(s,e+s,r).translate(a,t,0)]}function Y(n,e,t,s,r,a,i){const c=n.length/3;for(const[l,h,u]of r)n.push(l,h,u),e.push(...a);for(const[l,h]of i)t.push(l,h);s.push(c,c+1,c+2,c,c+2,c+3)}const pe=[[0,0],[0,1],[1,1],[1,0]];function Re(n,e,t,s,r){Y(n.positions,n.normals,n.uvs,n.indices,[[-e,t,r],[-e,s,r],[e,s,r],[e,t,r]],[0,0,1],[[0,0],[0,1],[1,1],[1,0]])}function He(n,e,t,s,r){Y(n.positions,n.normals,n.uvs,n.indices,[[-e,t,s],[-e,t,r],[e,t,r],[e,t,s]],[0,1,0],pe)}function Js(n,e,t,s,r,a){Y(n.positions,n.normals,n.uvs,n.indices,[[s,e,a],[s,e,r],[s,t,r],[s,t,a]],[1,0,0],[[0,0],[0,1],[1,1],[1,0]])}function Ts(n,e,t,s,r,a){Y(n.positions,n.normals,n.uvs,n.indices,[[t,e,r],[t,e,a],[s,e,a],[s,e,r]],[0,1,0],pe)}function q(n,e){return[n*Math.cos(e),n*Math.sin(e)]}function Rs(n){return[-Math.sin(n),0,Math.cos(n)]}function Hs(n,e,t,s,r,a){const[i,c]=q(e,a),[l,h]=q(t,a),u=Rs(a);Y(n.positions,n.normals,n.uvs,n.indices,[[i,s,c],[i,r,c],[l,r,h],[l,s,h]],u,[[0,0],[0,1],[1,1],[1,0]])}function Es(n,e,t,s,r,a){const[i,c]=q(e,r),[l,h]=q(e,a),[u,m]=q(t,a),[f,p]=q(t,r);Y(n.positions,n.normals,n.uvs,n.indices,[[i,s,c],[l,s,h],[u,s,m],[f,s,p]],[0,1,0],[[0,0],[1,0],[1,1],[0,1]])}function en(n,e,t,s,r){Y(n.positions,n.normals,n.uvs,n.indices,[[-e,t,s],[-e,t,r],[e,t,r],[e,t,s]],[0,1,0],pe)}class Ee extends o.BufferGeometry{width;riserHeight;treadDepth;stepsPerFlight;landingSize;flightRun;totalHeight;constructor({width:e=2,riserHeight:t=.3,treadDepth:s=.5,stepsPerFlight:r=5}={}){super(),this.width=e,this.riserHeight=t,this.treadDepth=s,this.stepsPerFlight=Math.max(1,Math.round(r)),this.landingSize=e,this.flightRun=this.stepsPerFlight*this.treadDepth,this.totalHeight=this.stepsPerFlight*2*this.riserHeight;const a=e/2,i=[],c=[],l=[],h=[],u={positions:i,normals:c,uvs:l,indices:h};for(let g=0;g<this.stepsPerFlight;g++){const w=g*this.riserHeight,M=w+this.riserHeight,v=g*this.treadDepth,b=v+this.treadDepth;Re(u,a,w,M,v),He(u,a,M,v,b)}const m=this.stepsPerFlight*this.riserHeight,f=(this.stepsPerFlight-1)*this.treadDepth,p=f+this.landingSize;en(u,a,m,f,p);const y=-a;for(let g=0;g<this.stepsPerFlight;g++){const w=m+g*this.riserHeight,M=w+this.riserHeight,v=y-g*this.treadDepth,b=v-this.treadDepth;Js(u,w,M,v,f,p),Ts(u,M,v,b,f,p)}this.setIndex(h),this.setAttribute("position",new o.BufferAttribute(new Float32Array(i),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(c),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(l),2)),this.computeBoundingSphere()}}class et extends o.BufferGeometry{innerRadius;width;outerRadius;treadDepth;riserHeight;stepCount;startAngle;stepAngle;totalHeight;totalTurn;constructor({innerRadius:e=.45,width:t=1.95,treadDepth:s=.45,riserHeight:r=.2,stepCount:a=20,startAngle:i=0,stepAngle:c}={}){super(),this.innerRadius=Math.max(.01,e),this.width=Math.max(.05,t),this.outerRadius=this.innerRadius+this.width,this.treadDepth=s,this.riserHeight=r,this.stepCount=Math.max(1,Math.round(a)),this.startAngle=i;const l=(this.innerRadius+this.outerRadius)*.5;this.stepAngle=c??Math.max(s/l,Math.PI/180),this.totalHeight=this.stepCount*this.riserHeight,this.totalTurn=this.stepCount*this.stepAngle;const h=[],u=[],m=[],f=[],p={positions:h,normals:u,uvs:m,indices:f};for(let y=0;y<this.stepCount;y++){const g=this.startAngle+y*this.stepAngle,w=g+this.stepAngle,M=y*this.riserHeight,v=M+this.riserHeight;Hs(p,this.innerRadius,this.outerRadius,M,v,g),Es(p,this.innerRadius,this.outerRadius,v,g,w)}this.setIndex(f),this.setAttribute("position",new o.BufferAttribute(new Float32Array(h),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(u),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(m),2)),this.computeBoundingSphere()}}class tt extends o.BufferGeometry{width;riserHeight;treadDepth;stepCount;totalHeight;totalDepth;constructor({width:e=2,riserHeight:t=.3,treadDepth:s=.5,stepCount:r=10}={}){super(),this.width=e,this.riserHeight=t,this.treadDepth=s,this.stepCount=Math.max(1,Math.round(r)),this.totalHeight=this.stepCount*this.riserHeight,this.totalDepth=this.stepCount*this.treadDepth;const a=e/2,i=[],c=[],l=[],h=[],u={positions:i,normals:c,uvs:l,indices:h};for(let m=0;m<this.stepCount;m++){const f=m*this.riserHeight,p=f+this.riserHeight,y=m*this.treadDepth,g=y+this.treadDepth;Re(u,a,f,p,y),He(u,a,p,y,g)}this.setIndex(h),this.setAttribute("position",new o.BufferAttribute(new Float32Array(i),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(c),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(l),2)),this.computeBoundingSphere()}}class st extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5),new o.Vector2(.5,3.5)],t=new o.LatheGeometry(e,10),s=new o.CylinderGeometry(.6,.5,.3,10);s.translate(0,3.5,0),this.copy(G([t,s],!0))}}function ge(n,e,t,s,r){const a=(s-e)/(t-n);return n+(r-e)/a}function nt(n,e,t,s,r){const a=(s-e)/(t-n);return e+a*(r-n)}const tn={calculateXFromSlopeIntercept:ge,calculateYFromSlopeIntercept:nt};class ot extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5),new o.Vector2(.5,2.5)],t=new o.LatheGeometry(e,10),s=new o.CylinderGeometry(.55,.45,.2,10);s.translate(0,2.5,0);const r=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(ge(.8,0,1,1.5,1),1),new o.Vector2(0,1)],a=new o.LatheGeometry(r,10);a.translate(0,.1,0),a.scale(.9,.9,.9),this.copy(G([t,s,a],!0))}}class rt extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:s=3,neckHeight:r=1,segments:a=16}={}){super();const i=s-r,c=new o.CylinderGeometry(e,e,i,a);c.translate(0,i/2,0);const l=.3,h=new o.CylinderGeometry(t,e,l,a);h.translate(0,i+l/2,0);const u=new o.CylinderGeometry(t,t,r,a);u.translate(0,i+l+r/2,0),this.copy(G([c,h,u],!1))}}class at extends o.BufferGeometry{constructor(e=.4,t=1.2,s=.2){super();const r=t*.6,a=new o.BoxGeometry(e/2,r,s);a.translate(0,r/2,0);const i=e*1.5,c=new o.BoxGeometry(i,e/4,s);c.translate(0,r*.75,0),this.copy(G([a,c],!1)),this.computeVertexNormals()}}class it extends o.BufferGeometry{constructor(){super();const e=new o.BoxGeometry(5,1,5);e.translate(0,.5,0);const t=new o.BoxGeometry(4,3,4);t.translate(0,2.5,0);const s=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],r=[];s.forEach(h=>{const u=new o.CylinderGeometry(.2,.2,3.5,16);u.translate(h[0],h[1],h[2]),r.push(u)});const a=new o.ConeGeometry(3.5,2,4);a.rotateY(Math.PI/4),a.translate(0,5,0);const i=new o.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const c={depth:.5,bevelEnabled:!1},l=new o.ExtrudeGeometry(i,c);l.translate(0,.5,1.7),l.setIndex([...Array(l.attributes.position.count).keys()]),this.copy(G([e,G([t,...r],!1),a,l],!0)),this.computeVertexNormals()}}class ct extends o.BufferGeometry{constructor(e=1.75,t=.75){super();const s=e*.05,r=e*.15,a=e*.15,i=e*.75;let c=0;const l=new o.BoxGeometry(t,s,t);l.translate(0,c+s/2,0),c+=s;const h=new o.BoxGeometry(t*.8,r,t*.8);h.translate(0,c+r/2,0),c+=r;const u=new o.BoxGeometry(t*.6,a,t*.6);u.translate(0,c+a/2,0),c+=a;const m=new o.BoxGeometry(t*.4,i,t*.4);m.translate(0,c+i/2,0),c+=i;const f=new o.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,c+.05,0),this.copy(G([l,h,u,m,f],!1)),this.computeVertexNormals()}}class lt extends o.BufferGeometry{constructor(e=.6,t=1,s=.2,r=.6){super();const a=t-r/2,i=new o.BoxGeometry(e,a,s);i.translate(0,a/2,0);const c=new o.CylinderGeometry(r/2,r/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,a,0),this.copy(G([i,c],!1)),this.computeVertexNormals()}}class ht extends o.BufferGeometry{constructor(e=.5,t=.8,s=.15){super();const r=new o.BoxGeometry(e,t,s);r.translate(0,t/2,0),this.copy(r)}}class ut extends o.BufferGeometry{constructor({height:e=2.25}={}){super();const t=new o.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new o.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const r=new o.BoxGeometry(1.4,.3,1.4);r.translate(0,.5+e+.15,0),this.copy(G([t,s,r],!1))}}class ye extends o.BufferGeometry{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:a=1,radialSegments:i=8}={}){super();const c=new o.CylinderGeometry(t,t,e,i);c.translate(0,e/2,0);const l=new o.ConeGeometry(r,s,i);l.translate(0,e+s/2,0),l.scale(1,1,a),this.copy(G([c,l],!1))}}class dt extends o.BufferGeometry{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:a=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super();const f=[],p=new ye({barHeight:s,barRadius:r,spikeHeight:a,spikeRadius:i,spikeScaleZ:c,radialSegments:m}),y=new o.BoxGeometry(e*t,l,h);for(let M=0;M<e;M++){const v=p.clone();v.translate(M*t,0,0),f.push(v)}const g=y.clone();g.translate(t*(e-1)/2,s-u-l/2,0),f.push(g);const w=y.clone();w.translate(t*(e-1)/2,l/2,0),f.push(w),this.copy(G(f))}}class mt extends o.BufferGeometry{constructor({width:e=5,height:t=8,depth:s=1,shelves:r=4,frameThickness:a=.1,open:i=!1}={}){super();const c=t,l=e,h=s,u=new o.BoxGeometry(a,c,h),m=new o.BoxGeometry(l-2*a,a,h),f=u.clone();f.translate(-l/2+a/2,c/2,0);const p=u.clone();p.translate(l/2-a/2,c/2,0);const y=m.clone();y.translate(0,c-a/2,0);const g=m.clone();g.translate(0,a/2,0);const w=new o.BoxGeometry(l,c,a);w.translate(0,c/2,-h/2+a/2);const M=[],v=(c-a)/(r+1);for(let b=1;b<=r;b++){const S=m.clone();S.translate(0,a/2+b*v,0),M.push(S)}this.copy(G([f,p,y,g,...i?[]:[w],...M],!1))}}class ft extends o.BufferGeometry{constructor(){super();const e=new o.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const t=[new o.Vector2(.2,0),new o.Vector2(.25,.5),new o.Vector2(.15,1.5),new o.Vector2(.3,3)],s=new o.LatheGeometry(t,32),a=G([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const c=s.clone();return c.translate(i[0],i[1],i[2]),c}));this.copy(G([e,a],!0))}}class pt extends o.BufferGeometry{size;lift;constructor({size:e=.13,lift:t=.22}={}){super(),this.size=e,this.lift=t;const s=[[0,1],[.34,.55],[.42,.05],[.3,-.45],[0,-1]],r=[],a=[],i=[];for(let h=0;h<s.length;h++){const[,u]=s[h];i.push(r.length/3),r.push(0,u*e,t*e*(1-Math.abs(u)))}const c=[],l=[];for(let h=0;h<s.length;h++){const[u,m]=s[h];l.push(r.length/3),r.push(u*e,m*e,0),c.push(r.length/3),r.push(-u*e,m*e,0)}for(let h=0;h<s.length-1;h++)a.push(i[h],l[h],l[h+1],i[h],l[h+1],i[h+1]),a.push(i[h],i[h+1],c[h+1],i[h],c[h+1],c[h]);this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.setIndex(a),this.computeVertexNormals(),this.computeBoundingSphere()}}class Me extends Ys{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:r=16}={}){super((a,i,c)=>{const l=a*Math.PI*2,h=Math.sin(i*Math.PI),u=t*h*Math.cos(l),m=i*e,f=t*h*Math.sin(l);c.set(u,m,-f)},s,r)}}class gt extends o.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:r=.25,flameRadius:a=.05,segments:i=16}={}){super();const c=new o.CylinderGeometry(e,t,s,i);c.translate(0,s/2,0);const l=new Me({segmentsU:i,segmentsV:i,height:r,radius:a});l.translate(0,s,0),this.copy(G([c,l],!0))}}class yt extends o.BufferGeometry{baseWidth;bodyHeight;baseHeight;innerScale;inner;lampCenterY;constructor({baseWidth:e=.5,bodyHeight:t=1.3,baseHeight:s=.2,roofHeight:r=.5,roofRadius:a=e*1.1,glassRadiusScale:i=.9,innerScale:c=.96,handleRadius:l=e*.8,handleTubeRadius:h=.05,handleLift:u=.35,segments:m=8,inner:f=!0}={}){super(),this.baseWidth=e,this.bodyHeight=t,this.baseHeight=s,this.innerScale=c,this.inner=f,this.lampCenterY=s+t/2;const p=[],y=new o.CylinderGeometry(e,e,s,m);y.translate(0,s/2,0),p.push(y);const g=s+t,w=new o.ConeGeometry(a,r,m);w.translate(0,g+r/2,0),p.push(w);const M=g+r,v=new o.TorusGeometry(l,h,m,m*2);v.translate(0,M+u,0),p.push(v);const S=[G(p.map(C=>C.toNonIndexed()),!1)];if(f){const C=new o.CylinderGeometry(e*i*c,e*i*c,t*c,m);C.translate(0,this.lampCenterY,0),S.push(C.toNonIndexed())}this.copy(G(S,!0)),this.computeBoundingSphere()}}const sn=new o.Vector3(0,1,0);function nn(n,e,t){const s=e.clone().sub(n),r=s.length(),a=new o.BoxGeometry(t,r,t);a.applyQuaternion(new o.Quaternion().setFromUnitVectors(sn,s.normalize()));const i=n.clone().add(e).multiplyScalar(.5);return a.translate(i.x,i.y,i.z),a}class Mt extends o.BufferGeometry{drop;chainWidth;capWidth;capHeight;capDepth;capOffset;cageRadius;cageStretch;cageGap;cageBarWidth;innerScale;inner;cageCenterY;constructor({drop:e=3,chainWidth:t=.05,capWidth:s=.18,capHeight:r=.16,capDepth:a=.18,capOffset:i=.02,cageRadius:c=.42,cageStretch:l=1.4,cageGap:h=0,cageBarWidth:u=.03,innerScale:m=.96,inner:f=!0}={}){super(),this.drop=e,this.chainWidth=t,this.capWidth=s,this.capHeight=r,this.capDepth=a,this.capOffset=i,this.cageRadius=c,this.cageStretch=l,this.cageGap=h,this.cageBarWidth=u,this.innerScale=m,this.inner=f;const p=-e+i;this.cageCenterY=p-c*l-h;const y=[],g=new o.BoxGeometry(t,e,t);g.translate(0,-e/2,0),y.push(g);const w=new o.BoxGeometry(s,r,a);w.translate(0,-e+i,0),y.push(w);const M=this.cageCenterY,v=c,b=new o.Vector3(0,M+v*l,0),S=new o.Vector3(0,M-v*l,0),C=new o.Vector3(v,M,0),P=new o.Vector3(-v,M,0),A=new o.Vector3(0,M,v),F=new o.Vector3(0,M,-v),O=[[b,C],[b,P],[b,A],[b,F],[S,C],[S,P],[S,A],[S,F],[C,A],[A,P],[P,F],[F,C]].map(([z,Ce])=>nn(z,Ce,u)),U=G(y.map(z=>z.toNonIndexed()),!1),V=G(O.map(z=>z.toNonIndexed()),!1),L=[U,V];if(f){const z=new o.OctahedronGeometry(c*m,0);z.scale(1,l,1),z.translate(0,M,0),L.push(z.toNonIndexed())}this.copy(G(L,!0)),this.computeBoundingSphere()}}class wt extends o.BufferGeometry{bodyOffsetX;chimneyCenterY;innerScale;inner;lightCenterX;lightCenterY;lightCenterZ;constructor({plateThickness:e=.05,plateHeight:t=.22,plateDepth:s=.28,plateOffsetX:r=-.055,bracketLength:a=.1,bracketHeight:i=.05,bracketDepth:c=.07,bracketOffsetX:l=-.005,bracketOffsetY:h=.1,bodyOffsetX:u=.06,chimneyHeight:m=.3,chimneyTopRadius:f=.1,chimneyBottomRadius:p=.105,chimneyCenterY:y=-.05,capRadius:g=.115,capHeight:w=.05,capCenterY:M=.12,bowlTopRadius:v=.09,bowlBottomRadius:b=.11,bowlHeight:S=.05,bowlCenterY:C=-.22,radialSegments:P=8,innerScale:A=.96,inner:F=!0}={}){super(),this.bodyOffsetX=u,this.chimneyCenterY=y,this.innerScale=A,this.inner=F,this.lightCenterX=u,this.lightCenterY=y,this.lightCenterZ=0;const W=[],O=new o.BoxGeometry(e,t,s);O.translate(r,0,0),W.push(O);const U=new o.BoxGeometry(a,i,c);U.translate(l,h,0),W.push(U);const V=[],L=new o.CylinderGeometry(g,g,w,P);L.translate(u,M,0),V.push(L);const z=new o.CylinderGeometry(v,b,S,P);z.translate(u,C,0),V.push(z);const Ce=G(W.map(K=>K.toNonIndexed()),!1),To=G(V.map(K=>K.toNonIndexed()),!1),rs=[Ce,To];if(F){const K=new o.CylinderGeometry(f*A,p*A,m*A,P);K.translate(u,y,0),rs.push(K.toNonIndexed())}this.copy(G(rs,!0)),this.computeBoundingSphere()}}class on extends o.BufferGeometry{constructor(e=1,t=2,s=.5,r=Math.PI/4){super();const a=t*Math.tan(r),i=e,c=t,l=s,h=[0,0,0,i,0,0,i+a,c,0,a,c,0,i,0,-l,0,0,-l,a,c,-l,i+a,c,-l,0,0,-l,0,0,0,a,c,0,a,c,-l,i,0,0,i,0,-l,i+a,c,-l,i+a,c,0,a,c,0,i+a,c,0,i+a,c,-l,a,c,-l,0,0,-l,i,0,-l,i,0,0,0,0,0],u=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],m=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],f=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),p=new Float32Array(h),y=new Float32Array(u),g=new Float32Array(f),w=new Uint16Array(m);this.setAttribute("position",new o.BufferAttribute(p,3)),this.setAttribute("normal",new o.BufferAttribute(y,3)),this.setAttribute("uv",new o.BufferAttribute(g,2)),this.setIndex(new o.BufferAttribute(w,1)),this.center()}}class vt extends o.BufferGeometry{constructor(){super();const e=[],t=[];for(let s=0;s<5;s++){const r=.8+Math.random()*.4,a=.8+Math.random()*.4,i=.8+Math.random()*.4,c=Math.random()*Math.PI,l=Math.random()*Math.PI,h=Math.random()*Math.PI,u=(Math.random()-.5)*4,m=0,f=(Math.random()-.5)*4,p=new o.DodecahedronGeometry(1,0);p.scale(r,a,i),p.rotateX(c),p.rotateY(l),p.rotateZ(h),p.translate(u,m,f),e.push(p);const y=new o.DodecahedronGeometry(1,0);y.scale(r*.9,a*.5,i*.9),y.rotateX(c),y.rotateY(l),y.rotateZ(h),y.translate(u,m+.3,f),t.push(y)}this.copy(G([G(e),G(t)],!0))}}function St(n,e=J.XYZ,t=.5,s=2){n.deleteAttribute("uv"),n.deleteAttribute("normal"),n=_s(n),n.computeVertexNormals();const r=n.getAttribute("position");for(let a=0;a<r.count;a++){const i=new o.Vector3().fromBufferAttribute(r,a),c=Math.random()*(s-t)+t,l=e.clone().multiplyScalar(c);i.add(l),r.setXYZ(a,i.x,i.y,i.z)}return r.needsUpdate=!0,n.computeVertexNormals(),n}class xt extends o.BufferGeometry{constructor(e=1,t=4,s=4){super();const r=new o.SphereGeometry(e,t,s);this.copy(St(r,J.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class bt extends o.BufferGeometry{constructor(){super();const e=[];for(let t=0;t<5;t++){const s=new o.DodecahedronGeometry(1,0);s.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),s.rotateX(Math.random()*Math.PI),s.rotateY(Math.random()*Math.PI),s.rotateZ(Math.random()*Math.PI),s.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(s)}this.copy(G(e))}}class Ct extends o.Shape{constructor(e=5,t=.5,s=1,r=5,a=.25){super();const i=Math.PI*2/e,c=i/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(i*l-c*3)*t,-Math.sin(i*l-c*3)*t),this.lineTo(Math.cos(i*l-c*2)*t,-Math.sin(i*l-c*2)*t),this.lineTo(Math.cos(i*l-c)*s,-Math.sin(i*l-c)*s),this.lineTo(Math.cos(i*l)*s,-Math.sin(i*l)*s);if(this.closePath(),a>0&&r>2){const l=new o.Path,h=Math.PI*2/r;l.moveTo(Math.cos(0)*a,-Math.sin(0)*a);for(let u=1;u<r;++u)l.lineTo(Math.cos(h*u)*a,-Math.sin(h*u)*a);l.lineTo(Math.cos(0)*a,-Math.sin(0)*a),this.holes.push(l)}}}class Gt extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=5,a=.25,i=.25){const c=new Ct(e,t,s,r,a);super(c,{depth:i,bevelEnabled:!1})}}class Pt extends o.Shape{constructor(e=1,t=2.1,s=1.4,r=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-t*.375*e,s*e,-t*e,s*e/3,0,-r*e),this.bezierCurveTo(t*e,s*e/3,t*.375*e,s*e,0,s*e/3)}}class At extends o.ExtrudeGeometry{constructor(e=1,t=2.1,s=1.4,r=1.6,a=.25){const i=new Pt(e,t,s,r);super(i,{depth:a,bevelEnabled:!1})}}class Bt extends o.Shape{constructor(e=5,t=.5,s=1){super();const r=Math.PI*2/e,a=r/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let i=1;i<=e;++i)this.lineTo(Math.cos(r*i-a)*t,Math.sin(r*i-a)*t),this.lineTo(Math.cos(r*i)*s,Math.sin(r*i)*s);this.closePath()}}class It extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=.25){const a=new Bt(e,t,s);super(a,{depth:r,bevelEnabled:!1})}}class Dt extends o.BufferGeometry{constructor(e=.1,t=.1,s=.4,r=8){super();const a=new o.CylinderGeometry(e*.6,t*.6,s,r);a.translate(0,0,0);const i=new o.SphereGeometry(e,r,r),c=i.clone(),l=i.clone(),h=i.clone(),u=i.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),h.translate(0,-s/2-t*.6,-t*.6),u.translate(0,-s/2-t*.6,t*.6),this.copy(G([a,c,l,h,u],!1))}}class Ft extends o.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:r=1,radialSegments:a=16}={}){super();const i=[new o.Vector2(0,0),new o.Vector2(e*.875,0),new o.Vector2(e,.1),new o.Vector2(t,s),new o.Vector2(t,s+r),new o.Vector2(t*1.1,s+r+.3)],c=new o.LatheGeometry(i,a);this.copy(G([c],!1))}}const rn=(n,e)=>n/(1-Math.cos(e)),we=(n,e)=>n/(2*Math.sin(e)),kt=(n,e)=>n*(1-Math.cos(e)),an=(n,e)=>2*n*Math.sin(e),ve=(n,e)=>{const t=2*e;return Math.asin(t/(2*n))},cn=(n,e,t)=>({x:n*Math.sin(t)*Math.cos(e),y:n*Math.sin(t)*Math.sin(e),z:n*Math.cos(t)}),ln=(n,e,t)=>{const s=Math.sqrt(n*n+e*e+t*t),r=Math.atan2(e,n),a=Math.acos(t/s);return{radius:s,theta:r,phi:a}};function Vt(n,e,t,s=0,r=0,a=32){const i=s?ve(n,s):0,c=r?Math.PI-ve(n,r):Math.PI,l=[];for(let h=0;h<=a;h++){const u=c-(c-i)/a*h,m=n*Math.sin(u),f=e*Math.cos(u)+t;l.push(new o.Vector2(m,f))}return[...l]}class zt extends o.BufferGeometry{constructor(){super();const e=[...Vt(1,1,.5,.2,0,32),new o.Vector2(.2,3)],t=new o.LatheGeometry(e,32);this.copy(t)}}class Ot extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],t=new o.LatheGeometry(e,12),s=new o.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(G([t,s],!1))}}class Lt extends o.BufferGeometry{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:r=.03,radialSegments:a=16}={}){super();const i=new o.TorusGeometry(e,r,8,a);i.rotateX(Math.PI/2),i.translate(0,t,0);const c=new o.CylinderGeometry(r*.6,r*.6,t,a),l=[];for(let h=0;h<s;h++){const u=h/s*Math.PI*2,m=c.clone();m.translate(Math.cos(u)*e,t/2,Math.sin(u)*e),l.push(m)}this.copy(G([i,...l],!1))}}class Ut extends o.BufferGeometry{constructor(){super();const e=new o.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const t=new o.CylinderGeometry(.15,.15,2,12,1,!0);t.translate(0,1.3,0);const s=new o.SphereGeometry(.3,16,16);s.translate(0,2.4,0),this.copy(G([e,G([t,s])],!0))}}class te extends o.BufferGeometry{constructor(e=.2,t=.2,s=3,r=32,a=!0){super();const i=new o.CylinderGeometry(e,t,s,r,1,a),c=new o.SphereGeometry(t,r,r/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(G([i,c],!1))}}class Nt extends o.BufferGeometry{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:a=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new o.SphereGeometry(e,s,r,a,i,0,Math.PI/2)),this.scale(1,t/e,1)}}class Wt extends o.BufferGeometry{constructor({radius:e=we(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:a=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new o.SphereGeometry(e,t,s,r,a,0,i));const c=kt(e,i);this.translate(0,-e+c,0)}}class _t extends o.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,leafSize:a=.8,leafCount:i=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const h=new o.CylinderGeometry(e,t,s,r);h.translate(0,s/2,0);const u=[];for(let m=0;m<i;m++){const f=new o.DodecahedronGeometry(a,c);f.translate((Math.random()-.5)*l,(Math.random()-.5)*a+s,(Math.random()-.5)*l),u.push(f)}this.copy(G([h.toNonIndexed(),G(u,!1)],!0)),this.computeVertexNormals()}}class hn extends o.Mesh{width;riserHeight;treadDepth;stepsPerFlight;landingSize;flightRun;totalHeight;constructor({color:e="#8b4513",...t}={}){const s=new Ee(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.width=s.width,this.riserHeight=s.riserHeight,this.treadDepth=s.treadDepth,this.stepsPerFlight=s.stepsPerFlight,this.landingSize=s.landingSize,this.flightRun=s.flightRun,this.totalHeight=s.totalHeight}}class un extends o.Mesh{innerRadius;width;outerRadius;treadDepth;riserHeight;stepCount;stepAngle;totalHeight;totalTurn;constructor({color:e="#8b4513",...t}={}){const s=new et(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.innerRadius=s.innerRadius,this.width=s.width,this.outerRadius=s.outerRadius,this.treadDepth=s.treadDepth,this.riserHeight=s.riserHeight,this.stepCount=s.stepCount,this.stepAngle=s.stepAngle,this.totalHeight=s.totalHeight,this.totalTurn=s.totalTurn}}class dn extends o.Mesh{width;riserHeight;treadDepth;stepCount;totalHeight;totalDepth;constructor({color:e="#8b4513",...t}={}){const s=new tt(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.width=s.width,this.riserHeight=s.riserHeight,this.treadDepth=s.treadDepth,this.stepCount=s.stepCount,this.totalHeight=s.totalHeight,this.totalDepth=s.totalDepth}}class mn extends o.Group{lattice;glass;cellsX;cellsY;fittedGrid;constructor({leadColor:e="#0c0f14",glass:t=!1,glassColor:s="#6a7d8c",glassEmissive:r,glassEmissiveIntensity:a=0,...i}={}){super();const c=new Xe(i);this.cellsX=c.cellsX,this.cellsY=c.cellsY,this.fittedGrid=c.fittedGrid;const l=new o.MeshStandardMaterial({color:new o.Color(e),roughness:.7,metalness:.35});if(this.lattice=new o.Mesh(c,l),this.lattice.castShadow=!0,this.lattice.renderOrder=1,this.add(this.lattice),t){const h=i.width??4.5,u=i.height??5.5,m=new o.MeshPhysicalMaterial({color:new o.Color(s),emissive:r?new o.Color(r):new o.Color(0),emissiveIntensity:a,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:r?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(h,u),m),this.glass.renderOrder=0,this.glass.castShadow=!1,this.glass.receiveShadow=!1,this.add(this.glass)}}}class fn extends o.Group{mullions;glass;cellsX;cellsY;fittedGrid;constructor({mullionColor:e="#5c4033",glass:t=!1,glassColor:s="#6a7d8c",glassEmissive:r,glassEmissiveIntensity:a=0,...i}={}){super();const c=new qe(i);this.cellsX=c.cellsX,this.cellsY=c.cellsY,this.fittedGrid=c.fittedGrid;const l=new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.05});if(this.mullions=new o.Mesh(c,l),this.mullions.castShadow=!0,this.mullions.renderOrder=1,this.add(this.mullions),t){const h=i.width??4.5,u=i.height??5.5,m=new o.MeshPhysicalMaterial({color:new o.Color(s),emissive:r?new o.Color(r):new o.Color(0),emissiveIntensity:a,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:r?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(h,u),m),this.glass.renderOrder=0,this.glass.castShadow=!1,this.glass.receiveShadow=!1,this.add(this.glass)}}}const Yt=1;class pn extends o.Group{lattice;frame;glass;cell;fittedGrid;clipPlanesLocal;clipPlanesWorld;constructor({width:e=4.5,height:t=5.5,cell:s,cellsX:r,centerY:a=0,ringThickness:i=.05,ringDepth:c=.06,frameThickness:l=.055,frameDepth:h=.11,latticeColor:u="#0c0f14",glass:m=!1,glassColor:f="#6a7d8c",glassEmissive:p,glassEmissiveIntensity:y=0}={}){super(),this.cell=Qe(e,t,s,r);const{spots:g,grid:w}=$e({width:e,height:t,centerY:a,cell:this.cell});if(this.fittedGrid=w,this.clipPlanesLocal=Ke(e,t,a),this.clipPlanesWorld=this.clipPlanesLocal.map(A=>A.clone()),m){const A=new o.MeshPhysicalMaterial({color:new o.Color(f),emissive:p?new o.Color(p):new o.Color(0),emissiveIntensity:y,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:p?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(e,t),A),this.glass.position.y=a,this.glass.position.z=-c*.5,this.glass.renderOrder=0,this.add(this.glass)}const M=new o.Mesh(new o.PlaneGeometry(e,t),new o.MeshBasicMaterial({colorWrite:!1,depthWrite:!1,depthTest:!1,stencilWrite:!0,stencilRef:Yt,stencilFunc:o.AlwaysStencilFunc,stencilFail:o.KeepStencilOp,stencilZPass:o.ReplaceStencilOp,stencilZFail:o.KeepStencilOp}));M.position.y=a,M.renderOrder=1,this.add(M);const v=Je(w.ringOuter,i,c),b=new o.MeshStandardMaterial({color:new o.Color(u),roughness:.7,metalness:.35,clippingPlanes:this.clipPlanesWorld,clipShadows:!0,stencilWrite:!0,stencilWriteMask:0,stencilRef:Yt,stencilFunc:o.EqualStencilFunc,stencilFail:o.KeepStencilOp,stencilZPass:o.KeepStencilOp,stencilZFail:o.KeepStencilOp});this.lattice=new o.InstancedMesh(v,b,g.length),this.lattice.castShadow=!0,this.lattice.renderOrder=2;const S=new o.Object3D;for(let A=0;A<g.length;A++)S.position.set(g[A][0],g[A][1],0),S.rotation.set(0,0,Math.PI/4),S.updateMatrix(),this.lattice.setMatrixAt(A,S.matrix);this.lattice.instanceMatrix.needsUpdate=!0,this.lattice.onBeforeRender=()=>{this.updateWorldMatrix(!0,!1);for(let A=0;A<this.clipPlanesLocal.length;A++)this.clipPlanesWorld[A].copy(this.clipPlanesLocal[A]).applyMatrix4(this.matrixWorld)},this.add(this.lattice);const C=Te({width:e,height:t,centerY:a,frameThickness:l,frameDepth:h}),P=G(C);if(!P)throw new Error("RingLatticeWindow: frame merge failed");for(const A of C)A.dispose();this.frame=new o.Mesh(P,new o.MeshStandardMaterial({color:new o.Color(u),roughness:.7,metalness:.35})),this.frame.castShadow=!0,this.frame.renderOrder=3,this.add(this.frame)}}class gn extends o.Mesh{constructor({width:e=1,height:t=1.5,depth:s=.5,coverThickness:r=.05,pageIndent:a=.05,coverColor:i=T.DARK_RED,pageColor:c=T.TITANIUM_WHITE}={}){super(new he(e,t,s,r,a),[new o.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new o.MeshStandardMaterial({color:c,flatShading:!0})])}}class yn extends o.Mesh{constructor(){super(new st,[new o.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide}),new o.MeshStandardMaterial({color:9127187,roughness:1})])}}class Mn extends o.Mesh{constructor(){super(new ot,[new o.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new o.MeshStandardMaterial({color:9127187,roughness:1}),new o.MeshStandardMaterial({color:T.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class wn extends o.Mesh{constructor(){super(new rt,new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class vn extends o.Mesh{constructor({width:e=.4,height:t=1.2,depth:s=.2}={}){super(new at(e,t,s),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Sn extends o.Mesh{constructor(){super(new it,[new o.MeshStandardMaterial({color:8421504,flatShading:!0}),new o.MeshStandardMaterial({color:6908265,flatShading:!0}),new o.MeshStandardMaterial({color:5263440,flatShading:!0}),new o.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class xn extends o.Mesh{constructor({totalHeight:e=1.75,baseWidth:t=.75}={}){super(new ct(e,t),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class bn extends o.Mesh{constructor(e=.6,t=1,s=.2,r=.6){super(new lt(e,t,s,r),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Cn extends o.Mesh{constructor(e=.5,t=.8,s=.15){super(new ht(e,t,s),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Gn extends o.Mesh{constructor({height:e=2.25}={}){super(new ut({height:e}),new o.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Pn extends o.Mesh{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:a=1,radialSegments:i=8}={}){super(new ye({barHeight:e,barRadius:t,spikeHeight:s,spikeRadius:r,spikeScaleZ:a,radialSegments:i}),new o.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class An extends o.Mesh{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:a=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super(new dt({count:e,spacing:t,barHeight:s,barRadius:r,spikeHeight:a,spikeRadius:i,spikeScaleZ:c,railHeight:l,railDepth:h,railOffset:u,radialSegments:m}),new o.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Bn extends o.Mesh{constructor({width:e=5,height:t=8,depth:s=1,shelves:r=4,frameThickness:a=.1,open:i=!1}={}){super(new mt({width:e,height:t,depth:s,shelves:r,frameThickness:a,open:i}),new o.MeshStandardMaterial({color:9127187}))}}class In extends o.Mesh{constructor(){super(new ft,[new o.MeshStandardMaterial({color:9132587}),new o.MeshStandardMaterial({color:4929057})])}}class Dn extends o.Mesh{size;lift;constructor({color:e="#a8702c",...t}={}){const s=new pt(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.05,flatShading:!0,side:o.DoubleSide})),this.size=s.size,this.lift=s.lift}}class Fn extends o.Mesh{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:r=.25,flameRadius:a=.05,segments:i=16}={}){super(new gt({radiusTop:e,radiusBottom:t,height:s,flameHeight:r,flameRadius:a,segments:i}),[new o.MeshStandardMaterial({color:16777215}),new o.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class kn extends o.Mesh{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:r=16}={}){super(new Me({segmentsU:s,segmentsV:r,height:e,radius:t}),new o.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Vn extends o.Mesh{drop;cageCenterY;constructor({color:e="#171a1f",mountColor:t,cageColor:s,lampColor:r="#ffb45a",lampEmissiveIntensity:a=1.4,lampOpacity:i=.88,inner:c=!0,...l}={}){const h=new Mt({inner:c,...l}),u=new o.Color(r),m=[new o.MeshStandardMaterial({color:new o.Color(t??e),metalness:.7,roughness:.5,flatShading:!0}),new o.MeshStandardMaterial({color:new o.Color(s??e),metalness:.7,roughness:.5,flatShading:!0})];c&&m.push(new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:a,transparent:i<1,opacity:i,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(h,m),this.drop=h.drop,this.cageCenterY=h.cageCenterY}}class zn extends o.Mesh{lightCenterX;lightCenterY;lightCenterZ;constructor({color:e="#1c1e24",mountColor:t,frameColor:s,lampColor:r="#e8a058",lampEmissiveIntensity:a=1.4,lampOpacity:i=.88,inner:c=!0,...l}={}){const h=new wt({inner:c,...l}),u=new o.Color(r),m=[new o.MeshStandardMaterial({color:new o.Color(t??e),metalness:.65,roughness:.55,flatShading:!0}),new o.MeshStandardMaterial({color:new o.Color(s??e),metalness:.65,roughness:.55,flatShading:!0})];c&&m.push(new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:a,transparent:i<1,opacity:i,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(h,m),this.lightCenterX=h.lightCenterX,this.lightCenterY=h.lightCenterY,this.lightCenterZ=h.lightCenterZ}}class On extends o.Mesh{lampCenterY;constructor(e={},t){const s=typeof e=="number"?{bodyHeight:e,baseWidth:t??.5}:e,{color:r="#8b4513",lampColor:a="#ffd700",lampEmissiveIntensity:i=1.2,lampOpacity:c=.75,inner:l=!0,...h}=s,u=new yt({inner:l,...h}),m=new o.Color(a),f=[new o.MeshStandardMaterial({color:new o.Color(r),roughness:.85,metalness:.04,flatShading:!0})];l&&f.push(new o.MeshStandardMaterial({color:m,emissive:m,emissiveIntensity:i,transparent:c<1,opacity:c,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(u,f),this.lampCenterY=u.lampCenterY}}class Ln extends o.Mesh{constructor(){super(new vt,[new o.MeshStandardMaterial({color:8421504,flatShading:!0}),new o.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class Un extends o.Mesh{constructor(e=1,t=4,s=4){super(new xt(e,t,s),new o.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Nn extends o.Mesh{constructor(){super(new bt,new o.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Wn extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.3,.4,.1,16),t=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new o.Mesh(e,t);s.position.y=.05;const r=new o.CylinderGeometry(.1,.1,.7,16),a=new o.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new o.Mesh(r,a);i.position.y=.4;const c=new o.ConeGeometry(.075,.2,16),l=new o.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),h=new o.Mesh(c,l);h.position.y=.8,this.add(s,i,h)}}class _n extends o.Group{constructor(){super();const e=new o.BoxGeometry(3,4,.1),t=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new o.BoxGeometry(.2,.5,.2),r=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),a=new o.CylinderGeometry(.3,.3,.1,16),i=new o.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new o.Mesh(e,t);for(let f=-1;f<=1;f++){const p=new o.Mesh(s,r);p.position.set(f,1.5,.1),c.add(p)}const l=new o.Mesh(a,i);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const h=new o.SphereGeometry(.15,8,8),u=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),m=new o.Mesh(h,u);m.position.set(0,-1,.1),c.add(m),this.add(c)}}class Yn extends o.Mesh{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:r=1,radialSegments:a=16}={}){super(new Ft({flaskRadius:e,neckRadius:t,height:s,neckHeight:r,radialSegments:a}),new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}))}}class Xn extends o.Mesh{constructor(){super(new zt,new o.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}))}}class Zn extends o.Group{constructor(){super();const e=new o.BoxGeometry(2,3,.1),t=new o.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new o.Mesh(e,t),r=new o.CylinderGeometry(.1,.1,.2,8),a=new o.CylinderGeometry(.05,.05,1,8),i=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new o.Mesh(r,i);l.position.set(c,1,.1);const h=new o.Mesh(a,i);h.position.y=.5,l.add(h),this.add(l)}this.add(s)}}class qn extends o.Group{constructor(){super();const e=new o.BoxGeometry(1,.2,.5),t=new o.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new o.Mesh(e,t);s.position.y=.1;const r=new o.BoxGeometry(.2,1,.2),a=new o.Mesh(r,t);a.position.set(0,.6,-.2);const i=new o.CylinderGeometry(.1,.1,.4,8),c=new o.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new o.Mesh(i,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const h=new o.BoxGeometry(.6,.1,.6),u=new o.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),m=new o.Mesh(h,u);m.position.set(0,.6,0),this.add(s,a,l,m)}}class jn extends o.Group{constructor(){super();const e=new Ot,t=new o.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new o.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:o.DoubleSide}),r=new o.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),a=new o.Mesh(e,s);a.castShadow=!0;const i=new o.Mesh(t,r);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(a,i)}}class Kn extends o.Mesh{geometry;material;constructor({width:e=3,height:t=4,depth:s=.1}={}){super(),this.geometry=new o.BoxGeometry(e,t,s),this.material=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class Qn extends o.Mesh{geometry;material;constructor({radius:e=.15,color:t=16762823,emissive:s=16711680,emissiveIntensity:r=.5}={}){super(),this.geometry=new o.SphereGeometry(e,8,8),this.material=new o.MeshStandardMaterial({color:t,emissive:s,emissiveIntensity:r})}}class $n extends o.Group{constructor(){super();const e=100,t=.05,s=new o.CatmullRomCurve3(Array.from({length:e},(c,l)=>{const h=l*.2;return new o.Vector3(Math.cos(h)*.4,l*t,Math.sin(h)*.4)})),r=new o.TubeGeometry(s,200,.1,8,!1),a=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375,emissiveIntensity:.2}),i=new o.Mesh(r,a);this.add(i)}}class Jn extends o.Mesh{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:r=.03,radialSegments:a=16}={}){super(new Lt({radius:e,height:t,count:s,thickness:r,radialSegments:a}),new o.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class Tn extends o.Mesh{constructor(){super(new Ut,[new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new o.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:o.DoubleSide})])}}class Rn extends o.Mesh{constructor(e=.2,t=.2,s=3,r=32){super(new te(e,t,s,r),new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:o.DoubleSide}))}}class Hn extends o.Group{constructor(e=3,t=[65450,16711850,11141375]){super();const s=new o.BoxGeometry(3,.2,1),r=new o.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),a=new o.Mesh(s,r);a.position.y=.5,a.castShadow=!0;const i=new te(.1,.1,1,16),c=new o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:o.DoubleSide});for(let l=0;l<e;l++){const h=new o.Mesh(i,c),u=(l-(e-1)/2)*.8;h.position.set(u,1,0),h.castShadow=!0,h.renderOrder=2;const m=new te(.099,.099,.5,16,!1),f=t[l%t.length],p=new o.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6,depthWrite:!1,side:o.DoubleSide}),y=new o.Mesh(m,p);y.position.set(0,-.25,0),y.renderOrder=1,h.add(y),a.add(h)}this.add(a)}}class En extends o.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,depth:r=.25}={}){super(new le(e,t,s,r),new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class eo extends o.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,holeSides:r=5,holeRadius:a=.25,depth:i=.25}={}){super(new Gt(e,t,s,r,a,i),new o.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class to extends o.Mesh{constructor({size:e=1,width:t=2.1,height:s=1.4,tipDepth:r=1.6,depth:a=.25}={}){super(new At(e,t,s,r,a),new o.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class so extends o.Mesh{constructor({radius:e=1,depth:t=.01}={}){super(new ee(e,t),new o.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class no extends o.Mesh{constructor({points:e=5,innerRadius:t=.5,outerRadius:s=1,depth:r=.25}={}){super(new It(e,t,s,r),new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class oo extends o.Mesh{constructor(){super(new Dt,new o.MeshStandardMaterial({color:16777215}))}}class ro extends o.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,trunkColor:a=9127187,leafSize:i=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:h=1.5,leafColor:u=2263842}={}){super(new _t({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:r,leafSize:i,leafCount:c,leafDetail:l,leafSpreadRadius:h}),[new o.MeshStandardMaterial({color:a,roughness:.9,metalness:0,flatShading:!0}),new o.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0})])}}class ao extends o.Mesh{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:a=0,phiLength:i=Math.PI*2}={}){super(new Nt({radius:e,height:t,widthSegments:s,heightSegments:r,phiStart:a,phiLength:i}),new o.MeshStandardMaterial({color:65280,flatShading:!0}))}}class io extends o.Mesh{constructor({radius:e=we(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:a=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new Wt({radius:e,widthSegments:t,heightSegments:s,phiStart:r,phiLength:a,thetaLength:i}),new o.MeshStandardMaterial({color:65280,flatShading:!0}))}}function co(n){if(!n)throw new Error("A material must be provided to add instance color support.");return n.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
39
2
  varying vec3 vColor;
40
3
  void main() {`),e.vertexShader=e.vertexShader.replace("#include <begin_vertex>",`#include <begin_vertex>
41
4
  vColor = instanceColor;`),e.fragmentShader=e.fragmentShader.replace("void main() {",`varying vec3 vColor;
42
5
  void main() {`),e.fragmentShader=e.fragmentShader.replace("#include <dithering_fragment>",`#include <dithering_fragment>
43
- gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){n.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:t},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
6
+ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function lo(n,{time:e=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){n.onBeforeCompile=r=>{r.uniforms.time={value:e},r.uniforms.waveFrequency={value:t},r.uniforms.waveAmplitude={value:s},r.vertexShader=`
44
7
  uniform float time;
45
8
  uniform float waveFrequency;
46
9
  uniform float waveAmplitude;
@@ -54,9 +17,9 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
54
17
 
55
18
  return displaced;
56
19
  }
57
- `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
20
+ `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
58
21
  vec3 transformed = waterDisplacement(position, normal);
59
- `),n.userData.shader=a}}function us(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}function ds(n,{time:e=0,intensity:t=1,axis:s=X.XYZ,scale:a=10}={}){n.onBeforeCompile=o=>{o.uniforms.time={value:e},o.uniforms.axis={value:s},o.uniforms.intensity={value:t},o.uniforms.scale={value:a},o.vertexShader=`
22
+ `),n.userData.shader=r}}function ho(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}function uo(n,{time:e=0,intensity:t=1,axis:s=J.XYZ,scale:r=10}={}){n.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.axis={value:s},a.uniforms.intensity={value:t},a.uniforms.scale={value:r},a.vertexShader=`
60
23
  uniform float time;
61
24
  uniform vec3 axis;
62
25
  uniform float intensity;
@@ -87,12 +50,12 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
87
50
 
88
51
  return o4.y * d.y + o4.x * (1.0 - d.y);
89
52
  }
90
- `+o.vertexShader,o.vertexShader=o.vertexShader.replace("#include <begin_vertex>",`
53
+ `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
91
54
  vec3 transformed = vec3(position);
92
55
  float n = noise(transformed * scale + time);
93
56
  transformed += normalize(axis) * n * intensity;
94
57
  vec3 transformedNormal = normal;
95
- `),n.userData.shader=o}}function ms(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}const Q={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new r.Vector3().setFromSphericalCoords(1,r.MathUtils.degToRad(90),r.MathUtils.degToRad(180))},up:{value:new r.Vector3(0,1,0)}},vertexShader:`
58
+ `),n.userData.shader=a}}function mo(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}const se={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new o.Vector3().setFromSphericalCoords(1,o.MathUtils.degToRad(90),o.MathUtils.degToRad(180))},up:{value:new o.Vector3(0,1,0)}},vertexShader:`
96
59
  uniform vec3 sunPosition;
97
60
  uniform float rayleigh;
98
61
  uniform float turbidity;
@@ -243,7 +206,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
243
206
  #include <tonemapping_fragment>
244
207
  #include <colorspace_fragment>
245
208
  }
246
- `},re={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:null}},vertexShader:`
209
+ `},Se={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:null}},vertexShader:`
247
210
  varying vec2 vUv;
248
211
  void main() {
249
212
  vUv = uv;
@@ -275,7 +238,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
275
238
 
276
239
  gl_FragColor = total > 0.0 ? color / total : texture2D(tDiffuse, vUv);
277
240
  }
278
- `},Y={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0}},vertexShader:`
241
+ `},$={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0}},vertexShader:`
279
242
  varying vec2 vUv;
280
243
  void main() {
281
244
  vUv = uv;
@@ -301,7 +264,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
301
264
  vec3 blendedColor = mix(texelA.rgb, texelB.rgb, mixRatio);
302
265
  gl_FragColor = vec4(linearTosRGB(blendedColor), max(texelA.a, texelB.a));
303
266
  }
304
- `},$={uniforms:{topColor:{value:new r.Color(.5,.8,1)},bottomColor:{value:new r.Color(1,1,1)}},vertexShader:`
267
+ `},ne={uniforms:{topColor:{value:new o.Color(.5,.8,1)},bottomColor:{value:new o.Color(1,1,1)}},vertexShader:`
305
268
  varying vec3 vPosition;
306
269
  void main() {
307
270
  vPosition = position;
@@ -315,7 +278,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
315
278
  float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
316
279
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
317
280
  }
318
- `},ae={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:null}},vertexShader:`
281
+ `},xe={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:null}},vertexShader:`
319
282
  varying vec2 vUv;
320
283
  void main() {
321
284
  vUv = uv;
@@ -340,7 +303,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
340
303
  vec3 blendedColor = mix(texel.rgb, fadeColor, fadeAmount);
341
304
  gl_FragColor = vec4(linearTosRGB(blendedColor), 1.0);
342
305
  }
343
- `},ie={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0},fadeColor:{value:null}},vertexShader:`
306
+ `},be={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0},fadeColor:{value:null}},vertexShader:`
344
307
  varying vec2 vUv;
345
308
  void main() {
346
309
  vUv = uv;
@@ -375,7 +338,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
375
338
  vec3 blendedColor = mix(colorA, colorB, step(0.5, mixRatio));
376
339
  gl_FragColor = vec4(linearTosRGB(blendedColor), 1.0);
377
340
  }
378
- `},J={uniforms:{topColor:{value:new r.Color(51)},bottomColor:{value:new r.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
341
+ `},oe={uniforms:{topColor:{value:new o.Color(51)},bottomColor:{value:new o.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
379
342
  varying vec3 vWorldPosition;
380
343
  void main() {
381
344
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -392,5 +355,5 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveF
392
355
  float h = normalize(vWorldPosition + offset).y;
393
356
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
394
357
  }
395
- `};class fs extends r.Mesh{geometry;material;constructor(){super(),this.geometry=new r.BoxGeometry(1,1,1),this.material=new r.ShaderMaterial({uniforms:Q.uniforms,vertexShader:Q.vertexShader,fragmentShader:Q.fragmentShader,depthWrite:!1,side:r.BackSide}),this.scale.setScalar(45e4);const e=r.MathUtils.degToRad(89),t=r.MathUtils.degToRad(180),s=new r.Vector3().setFromSphericalCoords(1,e,t);this.material.uniforms.sunPosition.value=s}sunPosition(e,t){const s=new r.Vector3;s.setFromSphericalCoords(1,e,t),this.material.uniforms.sunPosition.value=s}}class ps extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.BoxGeometry(e,e,e),this.material=new r.ShaderMaterial({uniforms:$.uniforms,vertexShader:$.vertexShader,fragmentShader:$.fragmentShader,side:r.BackSide})}}class ys extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.SphereGeometry(e,32,15),this.material=new r.ShaderMaterial({vertexShader:J.vertexShader,fragmentShader:J.fragmentShader,uniforms:J.uniforms,side:r.BackSide})}}const Ms=n=>{const e=new Uint8Array(4*n*n);for(let s=0;s<n*n;s++){const a=s*4,o=(s%n^Math.floor(s/n))&1?255:0;e[a]=o,e[a+1]=o,e[a+2]=o,e[a+3]=255}const t=new r.DataTexture(e,n,n,r.RGBAFormat,r.UnsignedByteType);return t.wrapS=r.RepeatWrapping,t.wrapT=r.RepeatWrapping,t.minFilter=r.NearestFilter,t.needsUpdate=!0,t};class gs{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.perspectiveCamera=e,this.orthographicCamera=t,this.renderer=s,this.currentCamera=e,this.easingFunction=U.cubicInOut;const a=s.getSize(new C.Vector2);this.renderTargetA=new C.WebGLRenderTarget(a.x,a.y),this.renderTargetB=new C.WebGLRenderTarget(a.x,a.y),this.blendScene=new C.Scene,this.blendCamera=new C.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new C.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:Y.vertexShader,fragmentShader:Y.fragmentShader});const o=new C.PlaneGeometry(2,2),i=new C.Mesh(o,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,t={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=t.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=t.onUpdate,this.onCompleteCallback=t.onComplete,t.easing&&(typeof t.easing=="string"?this.easingFunction=U[t.easing]:this.easingFunction=t.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const s=performance.now()-this.transitionStartTime,a=Math.min(s/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(a),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),a>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class ws{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new C.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=U.cubicInOut;const t=e.getSize(new C.Vector2);this.renderTargetA=new C.WebGLRenderTarget(t.x,t.y),this.renderTargetB=new C.WebGLRenderTarget(t.x,t.y),this.blendScene=new C.Scene,this.blendCamera=new C.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new C.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new C.Color(0)}},vertexShader:ie.vertexShader,fragmentShader:ie.fragmentShader}),this.crossfadeMaterial=new C.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:Y.vertexShader,fragmentShader:Y.fragmentShader});const s=new C.PlaneGeometry(2,2),a=new C.Mesh(s,this.fadeMaterial);this.blendScene.add(a)}fade(e,t,s,a={}){this.startTransition(e,t,s,"fade",a),a.color!==void 0&&(this.fadeColor.set(a.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const o=this.blendScene.children[0];o.material=this.fadeMaterial}crossfade(e,t,s,a={}){this.startTransition(e,t,s,"crossfade",a);const o=this.blendScene.children[0];o.material=this.crossfadeMaterial}blur(e,t,s,a={}){this.fade(e,t,s,{...a,color:8421504})}startTransition(e,t,s,a,o){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=a,this.transitionDuration=o.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=o.onUpdate,this.onCompleteCallback=o.onComplete,o.easing&&(typeof o.easing=="string"?this.easingFunction=U[o.easing]:this.easingFunction=o.easing)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);this.transitionProgress=this.easingFunction(s),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class vs{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new C.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.renderer=e,this.composer=t,this.easingFunction=U.cubicInOut,this.renderPass=t.passes.find(a=>a.constructor.name==="RenderPass"),s&&this.createDefaultPasses(s)}createDefaultPasses(e){try{const t={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:new C.Vector2(this.renderer.domElement.width,this.renderer.domElement.height)}},vertexShader:re.vertexShader,fragmentShader:re.fragmentShader};this.blurPass=new e(t),this.blurPass.enabled=!1,this.composer.addPass(this.blurPass);const s={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:new C.Color(0)}},vertexShader:ae.vertexShader,fragmentShader:ae.fragmentShader};this.fadePass=new e(s),this.fadePass.enabled=!1,this.composer.addPass(this.fadePass)}catch(t){console.warn("SceneTransitionFX: Could not create default passes:",t)}}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,t,s,a={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=a.maxBloom??3,this.startTransition(e,t,s,"bloom",a),this.bloomPass.enabled=!0}blur(e,t,s,a={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=a.maxBlur??10,this.startTransition(e,t,s,"blur",a),this.blurPass.enabled=!0}fade(e,t,s,a={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}a.color!==void 0&&(this.fadeColor.set(a.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,t,s,"fade",a),this.fadePass.enabled=!0}glitch(e,t,s,a={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=a.maxIntensity??1,this.startTransition(e,t,s,"glitch",a),this.glitchPass.enabled=!0}startTransition(e,t,s,a,o){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=a,this.transitionDuration=o.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=o.onUpdate,this.onCompleteCallback=o.onComplete,o.easing&&(typeof o.easing=="string"?this.easingFunction=U[o.easing]:this.easingFunction=o.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=s)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(s),this.transitionType==="bloom"&&this.bloomPass){const a=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=a*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const a=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=a*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const a=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=a}else if(this.transitionType==="glitch"&&this.glitchPass){const a=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=a>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,t){this.composer.setSize(e,t),this.blurPass&&this.blurPass.uniforms&&this.blurPass.uniforms.resolution&&this.blurPass.uniforms.resolution.value.set(e,t)}dispose(){}}function xs(n,e){if(n.length===0)throw new Error("No objects provided for alignment.");const t=new r.Box3,s=new r.Vector3,a=n.map(i=>(t.setFromObject(i),i.getWorldPosition(s),{object:i,boundingBox:t.clone(),worldPosition:s.clone()})),o=a.reduce((i,{boundingBox:l})=>{switch(e){case F.LEFT:return Math.min(i,l.min.x);case F.RIGHT:return Math.max(i,l.max.x);case F.BOTTOM:return Math.min(i,l.min.y);case F.TOP:return Math.max(i,l.max.y);case F.BACK:return Math.min(i,l.min.z);case F.FRONT:return Math.max(i,l.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===F.RIGHT||e===F.TOP||e===F.FRONT?-1/0:1/0);a.forEach(({object:i,boundingBox:l})=>{switch(e){case F.LEFT:i.position.x+=o-l.min.x;break;case F.RIGHT:i.position.x+=o-l.max.x;break;case F.BOTTOM:i.position.y+=o-l.min.y;break;case F.TOP:i.position.y+=o-l.max.y;break;case F.BACK:i.position.z+=o-l.min.z;break;case F.FRONT:i.position.z+=o-l.max.z;break}})}function Ss(n,e=N.RIGHT,t=0){const s=e.clone().normalize();let a=new r.Vector3;const o=new r.Box3;n.forEach(i=>{o.setFromObject(i);const c=new r.Vector3(o.max.x-o.min.x,o.max.y-o.min.y,o.max.z-o.min.z).dot(s),h=new r.Vector3;o.getCenter(h);const u=s.clone().multiplyScalar(c/2);i.position.copy(a.clone().add(u).sub(h).add(i.position)),a.add(s.clone().multiplyScalar(c+t))})}function bs(n,e,t=new r.Vector3(0,0,0)){const s=new r.Box3().setFromObject(n);if(s.isEmpty())console.warn("The object has no geometry or is not visible.");else{const a=s.min,o=new r.Vector3((a.x+s.max.x)/2,a.y,(a.z+s.max.z)/2);n.localToWorld(o);const i=e.clone().sub(o).add(t),l=n.worldToLocal(i.clone());n.position.add(l)}}function Gs(n,e){const t=new r.Box3().setFromBufferAttribute(new r.Float32BufferAttribute(n.attributes.position.array,3));if(t.isEmpty())console.warn("The geometry is empty or invalid.");else{const s=t.min.y;n.translate(0,e-s,0)}}function Ps(n,e,t=new r.Vector3(0,0,0)){const s=new r.Box3().setFromObject(n);if(s.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const a=s.min.y,o=new r.Vector3(0,e.y-a,0).add(t),i=n.worldToLocal(o.clone());n.position.add(i)}}function As(n,e,t,s=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(n);if(a.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const o=a.min.y,i=new r.Matrix4;n.getMatrixAt(t,i);const l=new r.Vector3,c=new r.Quaternion,h=new r.Vector3;i.decompose(l,c,h);const u=n.worldToLocal(e.clone());l.y=u.y-o+s.y,i.compose(l,c,h),n.setMatrixAt(t,i),n.instanceMatrix.needsUpdate=!0}}function ot(n,e=new r.Vector3(0,0,0),t=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(n).getCenter(new r.Vector3),o=new r.Vector3().addVectors(e,t),i=new r.Vector3().subVectors(o,a);n.position.add(i)}function rt(n,e=new r.Vector3(0,0,0),t=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(n).getCenter(new r.Vector3),o=new r.Vector3().addVectors(e,t);n.translateX(o.x-a.x),n.translateY(o.y-a.y),n.translateZ(o.z-a.z),n.updateMatrixWorld(!0)}function at(n,e=new r.Vector3(0,0,0),t=new r.Vector3(0,0,0)){n.geometry.computeBoundingBox();const s=n.geometry.boundingBox;if(s){const a=s.getCenter(new r.Vector3),o=new r.Vector3().addVectors(e,t),i=new r.Vector3().subVectors(o,a);n.geometry.translate(i.x,i.y,i.z)}}const Cs={object:ot,objectGeometry:rt,meshGeometry:at};function Bs(n){const e=parseInt(n.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function Is(n){const[e,t,s]=_(n);return ct(e,t,s)}function _(n){const e=n>>16&255,t=n>>8&255,s=n&255;return[e,t,s]}function Fs(n,e,t){e/=100,t/=100;function s(c,h,u){return u<0&&(u+=1),u>1&&(u-=1),u<.16666666666666666?c+(h-c)*6*u:u<.5?h:u<.6666666666666666?c+(h-c)*(.6666666666666666-u)*6:c}let a,o,i;if(e===0)a=o=i=t;else{const c=t<.5?t*(1+e):t+e-t*e,h=2*t-c;a=s(h,c,n/360+.3333333333333333),o=s(h,c,n/360),i=s(h,c,n/360-.3333333333333333)}const l=c=>Math.round(c*255);return[l(a),l(o),l(i)]}function it(n,e,t){e/=100,t/=100;const s=i=>(i+n/30)%12,a=e*Math.min(t,1-t),o=i=>t-a*Math.max(-1,Math.min(s(i)-3,Math.min(9-s(i),1)));return[o(0)*255,o(8)*255,o(4)*255]}function ks(n,e,t){return[n/255,e/255,t/255]}function Vs(n,e,t){return n=Math.round(n),e=Math.round(e),t=Math.round(t),(n<<16)+(e<<8)+t}function ct(n,e,t){n/=255,e/=255,t/=255;const s=Math.max(n,e,t),a=Math.min(n,e,t),o=s-a;let i=0,l=0;const c=(s+a)/2;o!==0&&(s===n?i=((e-t)/o+(e<t?6:0))*60:s===e?i=((t-n)/o+2)*60:s===t&&(i=((n-e)/o+4)*60)),o!==0&&(l=o/(1-Math.abs(2*c-1))),i=Math.round(i),l=Math.round(l*100);const h=Math.round(c*100);return[i,l,h]}function lt(n,e){return Math.sqrt(Math.pow(n[0]-e[0],2)+Math.pow(n[1]-e[1],2)+Math.pow(n[2]-e[2],2))}function ht(n,e){return Math.abs(n[0]-e[0])+Math.abs(n[1]-e[1])+Math.abs(n[2]-e[2])}function zs(n,e){const t=_(n);let s=null,a=1/0;for(const o of e){const i=_(o),l=lt(t,i);l<a&&(a=l,s=o)}return s}function Ds(n,e){const t=_(n);let s=null,a=1/0;for(const o of e){const i=_(o),l=ht(t,i);l<a&&(a=l,s=o)}return s}function Os(n){const e=(n+Math.floor(-30+Math.random()*61))%360,t=Math.floor(60+Math.random()*21),s=Math.floor(50+Math.random()*21);return it(e,t,s)}function Us(n,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const s=e.geometry.getAttribute("position"),a=new r.Vector3,o=new r.Vector3;let i=1/0;for(let l=0;l<s.count;l++){o.fromBufferAttribute(s,l);const c=o.distanceTo(n);c<i&&(i=c,a.copy(o))}return e.localToWorld(a),a}function Ns(n,e,t){return Math.max(0,Math.min(1,(n-e)/(t-e)))}function Ls(n,e,t,s,a,o=20,i=0,l=1){const c=[];for(let h=0;h<=o;h++){const u=h/o,m=n(Ns(u,i,l)),f=e+m*(t-e),p=s+u*(a-s);c.push(new r.Vector2(f,p))}return c}const ut=(n,e,t,s,a=24)=>{let o=[];for(let i=0;i<=a;i++){const l=i/a,c=D.cubic(l,n.x,e.x,t.x,s.x),h=D.cubic(l,n.y,e.y,t.y,s.y);o.push(new r.Vector2(c,h))}return o},dt=(n,e,t,s=24)=>{let a=[];for(let o=0;o<=s;o++){const i=o/s,l=D.damped(i,t)*(e.x-n.x)+n.x,c=n.y+i*(e.y-n.y);a.push(new r.Vector2(l,c))}return a},mt=(n,e,t,s,a=24)=>{let o=[];for(let i=0;i<=a;i++){const l=i/a,c=D.exponential(l,t,s)*(e.x-n.x)+n.x,h=n.y+l*(e.y-n.y);o.push(new r.Vector2(c,h))}return o},ft=(n,e,t,s,a=24)=>{let o=[];for(let i=0;i<=a;i++){const l=i/a,c=D.logarithmic(l,t,s)*(e.x-n.x)+n.x,h=n.y+l*(e.y-n.y);o.push(new r.Vector2(c,h))}return o},pt=(n,e,t,s,a,o=24)=>{let i=[];for(let l=0;l<=o;l++){const c=l/o,h=t*c*c+s*c+a+n.x,u=n.y+c*(e.y-n.y);i.push(new r.Vector2(h,u))}return i},yt=(n,e,t,s=24)=>{let a=[];for(let o=0;o<=s;o++){const i=o/s,l=D.quadratic(i,n.x,e.x,t.x),c=D.quadratic(i,n.y,e.y,t.y);a.push(new r.Vector2(l,c))}return a},Mt=(n,e,t,s=24)=>{let a=[];for(let o=0;o<=s;o++){const i=o/s,l=D.sigmoid(i,t)*(e.x-n.x)+n.x,c=n.y+i*(e.y-n.y);a.push(new r.Vector2(l,c))}return a},_s={createCubicCurvePoints:ut,createDampedCurvePoints:dt,createExponentialCurvePoints:mt,createLogarithmicCurvePoints:ft,createParabolicCurvePoints:pt,createQuadraticCurvePoints:yt,createSigmoidCurvePoints:Mt};function Ys(n,e,t,s,a,o=[0,0],i=[1,0],l=[0,1],c=[1,1]){const h=a||gt(n,e,t);return[{pos:n,norm:h,uv:o},{pos:e,norm:h,uv:i},{pos:s,norm:h,uv:c},{pos:n,norm:h,uv:o},{pos:s,norm:h,uv:c},{pos:t,norm:h,uv:l}]}function gt(n,e,t){const s=[e[0]-n[0],e[1]-n[1],e[2]-n[2]],a=[t[0]-n[0],t[1]-n[1],t[2]-n[2]],o=[s[1]*a[2]-s[2]*a[1],s[2]*a[0]-s[0]*a[2],s[0]*a[1]-s[1]*a[0]],i=Math.sqrt(o[0]**2+o[1]**2+o[2]**2);return o.map(l=>l/i)}function qs(n,e,t){const s=e+Math.random()*(t-e);return setTimeout(n,s)}function Xs(n,e,t){let s;function a(){const o=e+Math.random()*(t-e);s=setTimeout(()=>{n(),a()},o)}return a(),()=>clearTimeout(s)}function Zs(n,e){return n.map(([t,s,a])=>{switch(e){case"x":return[s,a];case"y":return[t,a];case"z":return[t,s];default:throw new Error(`Invalid axis: ${e}`)}})}function wt(n){const[e,t,s]=n,a=Math.abs(e),o=Math.abs(t),i=Math.abs(s);return a>=o&&a>=i?[s>0?s:-s,t]:o>=a&&o>=i?[e,s>0?s:-s]:[e,t]}function js(n){return n.map(e=>wt(e))}function Ws(n){return n.map(([e,t,s])=>{const a=Math.atan2(s,e),o=Math.acos(t/Math.sqrt(e**2+t**2+s**2)),i=a/(2*Math.PI)+.5,l=1-o/Math.PI;return[i,l]})}function Ks(n){return n.map(([e,t,s])=>[Math.atan2(s,e)/(2*Math.PI)+.5,t])}function Qs(n){return n.map(([e,t,s])=>{const a=Math.sqrt(e**2+s**2);return[Math.atan2(s,e)/(2*Math.PI)+.5,a]})}function vt(n,e,t,s,a){return[(n[0]-e)/(t-e),(n[1]-s)/(a-s)]}function $s(n,e,t){const[s,a]=e,[o,i]=t;return n.map(l=>vt(l,s,o,a,i))}function Js(n){const e=Math.min(...n.map(o=>o[0])),t=Math.max(...n.map(o=>o[0])),s=Math.min(...n.map(o=>o[1])),a=Math.max(...n.map(o=>o[1]));return{minBounds:[e,s],maxBounds:[t,a]}}return d.AtmosphericSkybox=fs,d.Axis=X,d.BifurcatedStaircaseGeometry=cn,d.Bone=rs,d.BoneGeometry=Ke,d.Book=vn,d.BookGeometry=H,d.Bookshelf=Vn,d.BookshelfGeometry=ze,d.BoxSide=F,d.BrickGeometry=we,d.BunsenBurner=Yn,d.Burst=es,d.BurstGeometry=R,d.BurstShape=fe,d.CameraTransition=gs,d.Candle=Dn,d.CandleGeometry=Oe,d.Center=Cs,d.ColorPalette=O,d.CrossHeadstone=Gn,d.CrossHeadstoneGeometry=Ae,d.DaySkybox=ps,d.Desk=zn,d.DeskGeometry=De,d.Diorama=gn,d.DioramaGeometry=xe,d.Direction=N,d.Easing=U,d.EffervescenceEffect=Nt,d.ElectricPanel=qn,d.EllipticLeafGeometry=me,d.EmissivePulseEffect=Wt,d.ErlenmeyerFlask=Xn,d.ErlenmeyerFlaskGeometry=Qe,d.Falloff=L,d.Flame=On,d.FlameFlickerEffect=Z,d.FlameGeometry=ne,d.FlorenceFlask=Zn,d.FlorenceFlaskGeometry=Te,d.Gear=ts,d.GearGeometry=qe,d.GearShape=Ye,d.GlowHalo=jt,d.GroundFogEffect=Lt,d.Heart=ns,d.HeartGeometry=Ze,d.HeartShape=Xe,d.Hexagon=ss,d.HexagonGeometry=W,d.HexagonShape=ve,d.Hill=is,d.HillGeometry=et,d.Jar=xn,d.JarGeometry=Se,d.LShapedStaircaseGeometry=ln,d.Lantern=Un,d.LeverPanel=jn,d.LightningEffect=Kt,d.LineEquations=dn,d.Mausoleum=Pn,d.MausoleumGeometry=Ce,d.Microscope=Wn,d.Moon=wn,d.MortarAndPestle=Kn,d.MortarGeometry=Re,d.MossyRocks=Nn,d.MossyRocksGeometry=Ue,d.Mound=cs,d.MoundGeometry=tt,d.NightSkybox=ys,d.ObeliskHeadstone=An,d.ObeliskHeadstoneGeometry=Be,d.Panel=Qn,d.PanelLight=$n,d.ParallelogramBoxGeometry=mn,d.ParametricCurve=D,d.ParametricCurveUtils=_s,d.PetalDriftEffect=Qt,d.PotionBottle=Sn,d.PotionBottleGeometry=Ge,d.RainEffect=Jt,d.Rock=Ln,d.RockGeometry=Le,d.Rocks=_n,d.RocksGeometry=_e,d.RoundedHeadstone=Cn,d.RoundedHeadstoneGeometry=Ie,d.SceneTransition=ws,d.SceneTransitionFX=vs,d.SpiralStaircaseGeometry=hn,d.SpiralTube=Jn,d.SquareHeadstone=Bn,d.SquareHeadstoneGeometry=Fe,d.StaircaseGeometry=un,d.Stand=Tn,d.StandGeometry=He,d.Star=os,d.StarFieldEffect=Et,d.StarGeometry=We,d.StarShape=je,d.StoneFencePost=In,d.StoneFencePostGeometry=ke,d.TeslaCoil=Rn,d.TeslaCoilGeometry=Ee,d.TestTube=Hn,d.TestTubeGeometry=K,d.TestTubeRack=En,d.Tree=as,d.TreeGeometry=nt,d.WineBottle=bn,d.WineBottleGeometry=Pe,d.WispEffect=Tt,d.WroughtIronBar=Fn,d.WroughtIronBarGeometry=te,d.WroughtIronFence=kn,d.WroughtIronFenceGeometry=Ve,d.addInstanceColor=ls,d.addNoiseDisplacement=ds,d.addWaterDisplacement=hs,d.alignBufferGeometryToSurface=Gs,d.alignInstancedMeshIndexToSurface=As,d.alignInstancedMeshToSurface=Ps,d.alignObjectToSurface=bs,d.alignToEdge=xs,d.alignToRow=Ss,d.appendSphericalCurve=Je,d.atmosphericShader=Q,d.blurTransitionShader=re,d.calculateChannelDifference=ht,d.calculateDistance=lt,d.calculateNormal=gt,d.calculateUVBounds=Js,d.calculateXFromSlopeIntercept=ee,d.calculateYFromSlopeIntercept=be,d.cameraDollyAnimation=bt,d.cameraFlythroughAnimation=Gt,d.cameraOrbitAnimation=Pt,d.cameraPendulumAnimation=At,d.cameraSpiralAscensionAnimation=Ct,d.cameraWobbleAnimation=Bt,d.cameraZoomInAnimation=It,d.capHeightFromRadius=$e,d.capWidthFromRadius=pn,d.cartesianToSpherical=Mn,d.centerMeshGeometry=at,d.centerObject=ot,d.centerObjectGeometry=rt,d.checkerboardTexture=Ms,d.createBrickWall=on,d.createCubicCurvePoints=ut,d.createDampedCurvePoints=dt,d.createExponentialCurvePoints=mt,d.createHexagonalTilesByCount=rn,d.createHexagonalTilesByRadius=an,d.createLogarithmicCurvePoints=ft,d.createParabolicCurvePoints=pt,d.createQuad=Ys,d.createQuadraticCurvePoints=yt,d.createSigmoidCurvePoints=Mt,d.crossfadeShader=Y,d.cubicUVMapping=wt,d.cubicUVMappingBatch=js,d.cylindricalUVMapping=Ks,d.daySkyShader=$,d.displacementBrush=Ft,d.fadeShader=ae,d.fadeTransitionSceneShader=ie,d.findClosestColor=zs,d.findClosestColorChannelWise=Ds,d.findClosestPoint=Us,d.flattenBrush=kt,d.getAnalogousColors=Os,d.hexToHsl=Is,d.hexToRgb=_,d.hslToHex=Fs,d.hslToRgb=it,d.interpolateCurve=Ls,d.logarithmicRandomMax=he,d.logarithmicRandomMin=ue,d.moonShader=st,d.nightSkyShader=J,d.noiseBrush=Vt,d.normalizeRgb=ks,d.normalizeUV=vt,d.normalizeUVBatch=$s,d.parseHexCode=Bs,d.planarUVMapping=Zs,d.polarUVMapping=Qs,d.radiusFromCapHeight=fn,d.radiusFromCapWidth=se,d.randomFloat=S,d.randomInteger=Ut,d.randomTransformVertices=Ne,d.rgbToHex=Vs,d.rgbToHsl=ct,d.rowOfBooksByCount=nn,d.rowOfBooksByLength=sn,d.rowOfBooksByScales=E,d.setRandomInterval=Xs,d.setRandomTimeout=qs,d.smoothBrush=zt,d.sphericalToCartesian=yn,d.sphericalUVMapping=Ws,d.spikeBrush=Dt,d.thetaLengthForRadius=oe,d.twistBrush=Ot,d.updateNoiseDisplacementTime=ms,d.updateWaterDisplacementTime=us,Object.defineProperty(d,Symbol.toStringTag,{value:"Module"}),d})({},THREE);
358
+ `};class fo extends o.Mesh{geometry;material;constructor(){super(),this.geometry=new o.BoxGeometry(1,1,1),this.material=new o.ShaderMaterial({uniforms:se.uniforms,vertexShader:se.vertexShader,fragmentShader:se.fragmentShader,depthWrite:!1,side:o.BackSide}),this.scale.setScalar(45e4);const e=o.MathUtils.degToRad(89),t=o.MathUtils.degToRad(180),s=new o.Vector3().setFromSphericalCoords(1,e,t);this.material.uniforms.sunPosition.value=s}sunPosition(e,t){const s=new o.Vector3;s.setFromSphericalCoords(1,e,t),this.material.uniforms.sunPosition.value=s}}class po extends o.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new o.BoxGeometry(e,e,e),this.material=new o.ShaderMaterial({uniforms:ne.uniforms,vertexShader:ne.vertexShader,fragmentShader:ne.fragmentShader,side:o.BackSide})}}class go extends o.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new o.SphereGeometry(e,32,15),this.material=new o.ShaderMaterial({vertexShader:oe.vertexShader,fragmentShader:oe.fragmentShader,uniforms:oe.uniforms,side:o.BackSide})}}const yo=n=>{const e=new Uint8Array(4*n*n);for(let s=0;s<n*n;s++){const r=s*4,a=(s%n^Math.floor(s/n))&1?255:0;e[r]=a,e[r+1]=a,e[r+2]=a,e[r+3]=255}const t=new o.DataTexture(e,n,n,o.RGBAFormat,o.UnsignedByteType);return t.wrapS=o.RepeatWrapping,t.wrapT=o.RepeatWrapping,t.minFilter=o.NearestFilter,t.needsUpdate=!0,t};class Mo{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.perspectiveCamera=e,this.orthographicCamera=t,this.renderer=s,this.currentCamera=e,this.easingFunction=D.cubicInOut;const r=s.getSize(new B.Vector2);this.renderTargetA=new B.WebGLRenderTarget(r.x,r.y),this.renderTargetB=new B.WebGLRenderTarget(r.x,r.y),this.blendScene=new B.Scene,this.blendCamera=new B.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new B.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:$.vertexShader,fragmentShader:$.fragmentShader});const a=new B.PlaneGeometry(2,2),i=new B.Mesh(a,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,t={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=t.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=t.onUpdate,this.onCompleteCallback=t.onComplete,t.easing&&(typeof t.easing=="string"?this.easingFunction=D[t.easing]:this.easingFunction=t.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const s=performance.now()-this.transitionStartTime,r=Math.min(s/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(r),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),r>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class wo{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new B.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=D.cubicInOut;const t=e.getSize(new B.Vector2);this.renderTargetA=new B.WebGLRenderTarget(t.x,t.y),this.renderTargetB=new B.WebGLRenderTarget(t.x,t.y),this.blendScene=new B.Scene,this.blendCamera=new B.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new B.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new B.Color(0)}},vertexShader:be.vertexShader,fragmentShader:be.fragmentShader}),this.crossfadeMaterial=new B.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:$.vertexShader,fragmentShader:$.fragmentShader});const s=new B.PlaneGeometry(2,2),r=new B.Mesh(s,this.fadeMaterial);this.blendScene.add(r)}fade(e,t,s,r={}){this.startTransition(e,t,s,"fade",r),r.color!==void 0&&(this.fadeColor.set(r.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const a=this.blendScene.children[0];a.material=this.fadeMaterial}crossfade(e,t,s,r={}){this.startTransition(e,t,s,"crossfade",r);const a=this.blendScene.children[0];a.material=this.crossfadeMaterial}blur(e,t,s,r={}){this.fade(e,t,s,{...r,color:8421504})}startTransition(e,t,s,r,a){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=r,this.transitionDuration=a.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=a.onUpdate,this.onCompleteCallback=a.onComplete,a.easing&&(typeof a.easing=="string"?this.easingFunction=D[a.easing]:this.easingFunction=a.easing)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);this.transitionProgress=this.easingFunction(s),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class vo{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new B.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.renderer=e,this.composer=t,this.easingFunction=D.cubicInOut,this.renderPass=t.passes.find(r=>r.constructor.name==="RenderPass"),s&&this.createDefaultPasses(s)}createDefaultPasses(e){try{const t={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:new B.Vector2(this.renderer.domElement.width,this.renderer.domElement.height)}},vertexShader:Se.vertexShader,fragmentShader:Se.fragmentShader};this.blurPass=new e(t),this.blurPass.enabled=!1,this.composer.addPass(this.blurPass);const s={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:new B.Color(0)}},vertexShader:xe.vertexShader,fragmentShader:xe.fragmentShader};this.fadePass=new e(s),this.fadePass.enabled=!1,this.composer.addPass(this.fadePass)}catch(t){console.warn("SceneTransitionFX: Could not create default passes:",t)}}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,t,s,r={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=r.maxBloom??3,this.startTransition(e,t,s,"bloom",r),this.bloomPass.enabled=!0}blur(e,t,s,r={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=r.maxBlur??10,this.startTransition(e,t,s,"blur",r),this.blurPass.enabled=!0}fade(e,t,s,r={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}r.color!==void 0&&(this.fadeColor.set(r.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,t,s,"fade",r),this.fadePass.enabled=!0}glitch(e,t,s,r={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=r.maxIntensity??1,this.startTransition(e,t,s,"glitch",r),this.glitchPass.enabled=!0}startTransition(e,t,s,r,a){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=r,this.transitionDuration=a.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=a.onUpdate,this.onCompleteCallback=a.onComplete,a.easing&&(typeof a.easing=="string"?this.easingFunction=D[a.easing]:this.easingFunction=a.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=s)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(s),this.transitionType==="bloom"&&this.bloomPass){const r=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=r*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const r=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=r*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const r=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=r}else if(this.transitionType==="glitch"&&this.glitchPass){const r=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=r>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,t){this.composer.setSize(e,t),this.blurPass&&this.blurPass.uniforms&&this.blurPass.uniforms.resolution&&this.blurPass.uniforms.resolution.value.set(e,t)}dispose(){}}function So(n,e){if(n.length===0)throw new Error("No objects provided for alignment.");const t=new o.Box3,s=new o.Vector3,r=n.map(i=>(t.setFromObject(i),i.getWorldPosition(s),{object:i,boundingBox:t.clone(),worldPosition:s.clone()})),a=r.reduce((i,{boundingBox:c})=>{switch(e){case I.LEFT:return Math.min(i,c.min.x);case I.RIGHT:return Math.max(i,c.max.x);case I.BOTTOM:return Math.min(i,c.min.y);case I.TOP:return Math.max(i,c.max.y);case I.BACK:return Math.min(i,c.min.z);case I.FRONT:return Math.max(i,c.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===I.RIGHT||e===I.TOP||e===I.FRONT?-1/0:1/0);r.forEach(({object:i,boundingBox:c})=>{switch(e){case I.LEFT:i.position.x+=a-c.min.x;break;case I.RIGHT:i.position.x+=a-c.max.x;break;case I.BOTTOM:i.position.y+=a-c.min.y;break;case I.TOP:i.position.y+=a-c.max.y;break;case I.BACK:i.position.z+=a-c.min.z;break;case I.FRONT:i.position.z+=a-c.max.z;break}})}function xo(n,e=X.RIGHT,t=0){const s=e.clone().normalize();let r=new o.Vector3;const a=new o.Box3;n.forEach(i=>{a.setFromObject(i);const l=new o.Vector3(a.max.x-a.min.x,a.max.y-a.min.y,a.max.z-a.min.z).dot(s),h=new o.Vector3;a.getCenter(h);const u=s.clone().multiplyScalar(l/2);i.position.copy(r.clone().add(u).sub(h).add(i.position)),r.add(s.clone().multiplyScalar(l+t))})}function bo(n,e,t=new o.Vector3(0,0,0)){const s=new o.Box3().setFromObject(n);if(s.isEmpty())console.warn("The object has no geometry or is not visible.");else{const r=s.min,a=new o.Vector3((r.x+s.max.x)/2,r.y,(r.z+s.max.z)/2);n.localToWorld(a);const i=e.clone().sub(a).add(t),c=n.worldToLocal(i.clone());n.position.add(c)}}function Co(n,e){const t=new o.Box3().setFromBufferAttribute(new o.Float32BufferAttribute(n.attributes.position.array,3));if(t.isEmpty())console.warn("The geometry is empty or invalid.");else{const s=t.min.y;n.translate(0,e-s,0)}}function Go(n,e,t=new o.Vector3(0,0,0)){const s=new o.Box3().setFromObject(n);if(s.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const r=s.min.y,a=new o.Vector3(0,e.y-r,0).add(t),i=n.worldToLocal(a.clone());n.position.add(i)}}function Po(n,e,t,s=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n);if(r.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const a=r.min.y,i=new o.Matrix4;n.getMatrixAt(t,i);const c=new o.Vector3,l=new o.Quaternion,h=new o.Vector3;i.decompose(c,l,h);const u=n.worldToLocal(e.clone());c.y=u.y-a+s.y,i.compose(c,l,h),n.setMatrixAt(t,i),n.instanceMatrix.needsUpdate=!0}}function Xt(n,e=new o.Vector3(0,0,0),t=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n).getCenter(new o.Vector3),a=new o.Vector3().addVectors(e,t),i=new 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r,a,i;if(e===0)r=a=i=t;else{const l=t<.5?t*(1+e):t+e-t*e,h=2*t-l;r=s(h,l,n/360+.3333333333333333),a=s(h,l,n/360),i=s(h,l,n/360-.3333333333333333)}const c=l=>Math.round(l*255);return[c(r),c(a),c(i)]}function jt(n,e,t){e/=100,t/=100;const s=i=>(i+n/30)%12,r=e*Math.min(t,1-t),a=i=>t-r*Math.max(-1,Math.min(s(i)-3,Math.min(9-s(i),1)));return[a(0)*255,a(8)*255,a(4)*255]}function Fo(n,e,t){return[n/255,e/255,t/255]}function ko(n,e,t){return n=Math.round(n),e=Math.round(e),t=Math.round(t),(n<<16)+(e<<8)+t}function Kt(n,e,t){n/=255,e/=255,t/=255;const s=Math.max(n,e,t),r=Math.min(n,e,t),a=s-r;let i=0,c=0;const l=(s+r)/2;a!==0&&(s===n?i=((e-t)/a+(e<t?6:0))*60:s===e?i=((t-n)/a+2)*60:s===t&&(i=((n-e)/a+4)*60)),a!==0&&(c=a/(1-Math.abs(2*l-1))),i=Math.round(i),c=Math.round(c*100);const h=Math.round(l*100);return[i,c,h]}function Qt(n,e){return Math.sqrt(Math.pow(n[0]-e[0],2)+Math.pow(n[1]-e[1],2)+Math.pow(n[2]-e[2],2))}function $t(n,e){return Math.abs(n[0]-e[0])+Math.abs(n[1]-e[1])+Math.abs(n[2]-e[2])}function Vo(n,e){const t=j(n);let s=null,r=1/0;for(const a of e){const i=j(a),c=Qt(t,i);c<r&&(r=c,s=a)}return s}function zo(n,e){const t=j(n);let s=null,r=1/0;for(const a of e){const i=j(a),c=$t(t,i);c<r&&(r=c,s=a)}return s}function Oo(n){const e=(n+Math.floor(-30+Math.random()*61))%360,t=Math.floor(60+Math.random()*21),s=Math.floor(50+Math.random()*21);return jt(e,t,s)}function Lo(n,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const s=e.geometry.getAttribute("position"),r=new o.Vector3,a=new o.Vector3;let i=1/0;for(let c=0;c<s.count;c++){a.fromBufferAttribute(s,c);const l=a.distanceTo(n);l<i&&(i=l,r.copy(a))}return e.localToWorld(r),r}function Uo(n,e,t){return Math.max(0,Math.min(1,(n-e)/(t-e)))}function No(n,e,t,s,r,a=20,i=0,c=1){const l=[];for(let h=0;h<=a;h++){const u=h/a,m=n(Uo(u,i,c)),f=e+m*(t-e),p=s+u*(r-s);l.push(new o.Vector2(f,p))}return l}const Jt=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=N.cubic(c,n.x,e.x,t.x,s.x),h=N.cubic(c,n.y,e.y,t.y,s.y);a.push(new o.Vector2(l,h))}return a},Tt=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=N.damped(i,t)*(e.x-n.x)+n.x,l=n.y+i*(e.y-n.y);r.push(new o.Vector2(c,l))}return r},Rt=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=N.exponential(c,t,s)*(e.x-n.x)+n.x,h=n.y+c*(e.y-n.y);a.push(new o.Vector2(l,h))}return a},Ht=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=N.logarithmic(c,t,s)*(e.x-n.x)+n.x,h=n.y+c*(e.y-n.y);a.push(new o.Vector2(l,h))}return a},Et=(n,e,t,s,r,a=24)=>{let i=[];for(let c=0;c<=a;c++){const l=c/a,h=t*l*l+s*l+r+n.x,u=n.y+l*(e.y-n.y);i.push(new o.Vector2(h,u))}return i},es=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=N.quadratic(i,n.x,e.x,t.x),l=N.quadratic(i,n.y,e.y,t.y);r.push(new o.Vector2(c,l))}return r},ts=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=N.sigmoid(i,t)*(e.x-n.x)+n.x,l=n.y+i*(e.y-n.y);r.push(new o.Vector2(c,l))}return r},Wo={createCubicCurvePoints:Jt,createDampedCurvePoints:Tt,createExponentialCurvePoints:Rt,createLogarithmicCurvePoints:Ht,createParabolicCurvePoints:Et,createQuadraticCurvePoints:es,createSigmoidCurvePoints:ts};function _o(n,e,t,s,r,a=[0,0],i=[1,0],c=[0,1],l=[1,1]){const h=r||ss(n,e,t);return[{pos:n,norm:h,uv:a},{pos:e,norm:h,uv:i},{pos:s,norm:h,uv:l},{pos:n,norm:h,uv:a},{pos:s,norm:h,uv:l},{pos:t,norm:h,uv:c}]}function ss(n,e,t){const s=[e[0]-n[0],e[1]-n[1],e[2]-n[2]],r=[t[0]-n[0],t[1]-n[1],t[2]-n[2]],a=[s[1]*r[2]-s[2]*r[1],s[2]*r[0]-s[0]*r[2],s[0]*r[1]-s[1]*r[0]],i=Math.sqrt(a[0]**2+a[1]**2+a[2]**2);return a.map(c=>c/i)}function Yo(n,e,t){const s=e+Math.random()*(t-e);return setTimeout(n,s)}function Xo(n,e,t){let s;function r(){const a=e+Math.random()*(t-e);s=setTimeout(()=>{n(),r()},a)}return r(),()=>clearTimeout(s)}function Zo(n,e){return 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d.AtmosphericSkybox=fo,d.Axis=J,d.Bone=oo,d.BoneGeometry=Dt,d.Book=gn,d.BookGeometry=he,d.Bookshelf=Bn,d.BookshelfGeometry=mt,d.BoxSide=I,d.BunsenBurner=Wn,d.Burst=En,d.BurstGeometry=le,d.BurstShape=Ve,d.CameraPlayback=is,d.CameraTransition=Mo,d.Candle=Fn,d.CandleGeometry=gt,d.Center=Ao,d.ColorPalette=T,d.CrossHeadstone=vn,d.CrossHeadstoneGeometry=at,d.DaySkybox=po,d.Desk=In,d.DeskGeometry=ft,d.DiamondLatticeWindow=mn,d.DiamondLatticeWindowGeometry=Xe,d.Direction=X,d.Easing=D,d.EffervescenceEffect=bs,d.ElectricPanel=_n,d.EllipticLeafGeometry=ke,d.EmissivePulseEffect=Fs,d.ErlenmeyerFlask=Yn,d.ErlenmeyerFlaskGeometry=Ft,d.Falloff=Z,d.Flame=kn,d.FlameFlickerEffect=H,d.FlameGeometry=Me,d.FlorenceFlask=Xn,d.FlorenceFlaskGeometry=zt,d.Gear=eo,d.GearGeometry=Gt,d.GearShape=Ct,d.GlowHalo=Ds,d.GregorianLatticeWindow=fn,d.GregorianLatticeWindowGeometry=qe,d.GroundFogEffect=Cs,d.HangingLantern=Vn,d.HangingLanternGeometry=Mt,d.Heart=to,d.HeartGeometry=At,d.HeartShape=Pt,d.Hexagon=so,d.HexagonGeometry=ee,d.HexagonShape=Ne,d.Hill=ao,d.HillGeometry=Nt,d.Jar=yn,d.JarGeometry=st,d.LShapedStaircase=hn,d.LShapedStaircaseGeometry=Ee,d.Lantern=On,d.LanternGeometry=yt,d.Leaf=Dn,d.LeafGeometry=pt,d.LeverPanel=Zn,d.LightningEffect=ks,d.LineEquations=tn,d.Mausoleum=Sn,d.MausoleumGeometry=it,d.Microscope=qn,d.MortarAndPestle=jn,d.MortarGeometry=Ot,d.MossyRocks=Ln,d.MossyRocksGeometry=vt,d.Mound=io,d.MoundGeometry=Wt,d.NightSkybox=go,d.ObeliskHeadstone=xn,d.ObeliskHeadstoneGeometry=ct,d.Panel=Kn,d.PanelLight=Qn,d.ParallelogramBoxGeometry=on,d.ParametricCurve=N,d.ParametricCurveUtils=Wo,d.PetalDriftEffect=Vs,d.PotionBottle=Mn,d.PotionBottleGeometry=ot,d.RING_LATTICE_SPACING_FACTOR=je,d.RainEffect=Os,d.Random=Ss,d.RingLatticeWindow=pn,d.Rock=Un,d.RockGeometry=xt,d.Rocks=Nn,d.RocksGeometry=bt,d.RoundedHeadstone=bn,d.RoundedHeadstoneGeometry=lt,d.SceneTransition=wo,d.SceneTransitionFX=vo,d.SpiralStaircase=un,d.SpiralStaircaseGeometry=et,d.SpiralTube=$n,d.SquareHeadstone=Cn,d.SquareHeadstoneGeometry=ht,d.Staircase=dn,d.StaircaseGeometry=tt,d.Stand=Jn,d.StandGeometry=Lt,d.Star=no,d.StarFieldEffect=Ws,d.StarGeometry=It,d.StarShape=Bt,d.StoneFencePost=Gn,d.StoneFencePostGeometry=ut,d.TeslaCoil=Tn,d.TeslaCoilGeometry=Ut,d.TestTube=Rn,d.TestTubeGeometry=te,d.TestTubeRack=Hn,d.Tree=ro,d.TreeGeometry=_t,d.WallSconce=zn,d.WallSconceGeometry=wt,d.WineBottle=wn,d.WineBottleGeometry=rt,d.WispEffect=Ls,d.WroughtIronBar=Pn,d.WroughtIronBarGeometry=ye,d.WroughtIronFence=An,d.WroughtIronFenceGeometry=dt,d.addInstanceColor=co,d.addNoiseDisplacement=uo,d.addWaterDisplacement=lo,d.alignBufferGeometryToSurface=Co,d.alignInstancedMeshIndexToSurface=Po,d.alignInstancedMeshToSurface=Go,d.alignObjectToSurface=bo,d.alignToEdge=So,d.alignToRow=xo,d.appendSphericalCurve=Vt,d.applySnapshot=ae,d.atmosphericShader=se,d.blurTransitionShader=Se,d.buildDiamondLatticeParts=We,d.buildGregorianLatticeParts=Ze,d.buildRingLatticeFrameParts=Te,d.calculateChannelDifference=$t,d.calculateDistance=Qt,d.calculateNormal=ss,d.calculateUVBounds=Jo,d.calculateXFromSlopeIntercept=ge,d.calculateYFromSlopeIntercept=nt,d.capHeightFromRadius=kt,d.capWidthFromRadius=an,d.captureSnapshot=re,d.cartesianToSpherical=ln,d.centerMeshGeometry=qt,d.centerObject=Xt,d.centerObjectGeometry=Zt,d.checkerboardTexture=yo,d.clipSegmentToAabb=Ye,d.createCubicCurvePoints=Jt,d.createDampedCurvePoints=Tt,d.createDollyClip=us,d.createExponentialCurvePoints=Rt,d.createFlythroughClip=hs,d.createHexagonalTilesByCount=qs,d.createHexagonalTilesByRadius=js,d.createLogarithmicCurvePoints=Ht,d.createOpeningClippingPlanes=Ke,d.createOrbitClip=cs,d.createParabolicCurvePoints=Et,d.createPendulumClip=ls,d.createQuad=_o,d.createQuadraticCurvePoints=es,d.createRandom=Q,d.createRingLatticeGeometry=Je,d.createSigmoidCurvePoints=ts,d.createSpiralClip=ds,d.createWobbleClip=fs,d.createZoomClip=ms,d.crossfadeShader=$,d.cubicUVMapping=ns,d.cubicUVMappingBatch=qo,d.cylindricalUVMapping=Ko,d.daySkyShader=ne,d.deriveSubSeed=Ge,d.diamondLatticeCellFromCount=$s,d.diamondLatticeCornerSpan=de,d.diamondLatticeGridFromCells=me,d.diamondLatticeSpacingFromGrid=Ks,d.displacementBrush=ps,d.fadeShader=xe,d.fadeTransitionSceneShader=be,d.findClosestColor=Vo,d.findClosestColorChannelWise=zo,d.findClosestPoint=Lo,d.fitDiamondLatticeCell=Qs,d.flattenBrush=gs,d.getAnalogousColors=Oo,d.gregorianLatticeGridFromCells=fe,d.hexToHsl=Io,d.hexToRgb=j,d.hslToHex=Do,d.hslToRgb=jt,d.interpolateCurve=No,d.logarithmicRandomMax=Ie,d.logarithmicRandomMin=De,d.mulberry32=ie,d.nightSkyShader=oe,d.noiseBrush=ys,d.normalizeRgb=Fo,d.normalizeUV=os,d.normalizeUVBatch=$o,d.parseHexCode=Bo,d.planarUVMapping=Zo,d.polarUVMapping=Qo,d.radiusFromCapHeight=rn,d.radiusFromCapWidth=we,d.randomFloat=x,d.randomInteger=xs,d.randomPick=Be,d.randomRange=Ae,d.randomTransformVertices=St,d.resolveRingLatticeCell=Qe,d.rgbToHex=ko,d.rgbToHsl=Kt,d.ringLatticeSpots=$e,d.rowOfBooksByCount=Xs,d.rowOfBooksByLength=Zs,d.rowOfBooksByScales=ue,d.setRandomInterval=Xo,d.setRandomTimeout=Yo,d.smoot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396
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