three-low-poly 0.9.24 → 0.9.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -1,46 +1,9 @@
1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const n=require("three");function St(s){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(s){for(const t in s)if(t!=="default"){const o=Object.getOwnPropertyDescriptor(s,t);Object.defineProperty(e,t,o.get?o:{enumerable:!0,get:()=>s[t]})}}return e.default=s,Object.freeze(e)}const A=St(n);function bt(s,e,t,o){const a=s.position.clone(),r=a.clone().add(s.getWorldDirection(new n.Vector3).multiplyScalar(-e));let i=null;function l(c){i===null&&(i=c);const u=(c-i)/t;if(u>=1){s.position.copy(r),o&&o();return}s.position.lerpVectors(a,r,u),requestAnimationFrame(l)}requestAnimationFrame(l)}function Gt(s,e,t,o){const a=e.length-1;let r=null;function i(l){r===null&&(r=l);const h=(l-r)/t;if(h>=1){s.position.copy(e[e.length-1]),o&&o();return}const u=h*a,d=Math.floor(u),m=u-d,f=e[d],y=e[d+1];s.position.lerpVectors(f,y,m),s.lookAt(y),requestAnimationFrame(i)}requestAnimationFrame(i)}function Pt(s,e,t,o,a){let r=null;function i(l){r||(r=l);const h=(l-r)/o;if(h>=1){a&&a();return}const u=h*Math.PI*2,d=e.x+t*Math.cos(u),m=e.z+t*Math.sin(u);s.position.set(d,s.position.y,m),s.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function At(s,e,t,o,a,r){let i=null,l=0;function c(h){i===null&&(i=h);const u=h-i,d=o/a,m=u%d/d,f=Math.sin(m*Math.PI*2)*Math.PI/6,y=e.x+t*Math.sin(f),p=e.z+t*Math.cos(f);if(s.position.set(y,s.position.y,p),s.lookAt(e),u>=(l+1)*d&&l++,l>=a){r&&r();return}requestAnimationFrame(c)}requestAnimationFrame(c)}function Ct(s,e,t,o,a,r,i){let l=null;function c(h){l===null&&(l=h);const d=(h-l)/r;if(d>=1){i&&i();return}const m=d*Math.PI*2*a,f=e.x+t*Math.cos(m),y=e.z+t*Math.sin(m),p=e.y+o*d;s.position.set(f,p,y),s.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}function Tt(s,e,t,o){const a=s.position.clone();let r=null;function i(l){if(r===null&&(r=l),(l-r)/t>=1){s.position.copy(a),o&&o();return}const u=new n.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);s.position.copy(a).add(u),requestAnimationFrame(i)}requestAnimationFrame(i)}function Bt(s,e,t,o,a,r){const i=s.fov;s.fov=t,s.updateProjectionMatrix();let l=null;function c(h){l===null&&(l=h);const d=(h-l)/a;if(d>=1){s.fov=o,s.updateProjectionMatrix(),s.lookAt(e),s.fov=i,s.updateProjectionMatrix(),r&&r();return}s.fov=n.MathUtils.lerp(t,o,d),s.updateProjectionMatrix(),s.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}const D={UP:new n.Vector3(0,1,0),DOWN:new n.Vector3(0,-1,0),LEFT:new n.Vector3(-1,0,0),RIGHT:new n.Vector3(1,0,0),FORWARD:new n.Vector3(0,0,1),BACKWARD:new n.Vector3(0,0,-1)},O={linear:(s,e)=>1-s/e,quadratic:(s,e)=>Math.pow(1-s/e,2),squareRoot:(s,e)=>Math.pow(1-s/e,.5),logarithmic:(s,e)=>Math.log(1+(e-s))/Math.log(1+e),sine:(s,e)=>Math.cos(s/e*Math.PI/2),exponential:(s,e)=>Math.exp(-s/e),cubic:(s,e)=>Math.pow(1-s/e,3),gaussian:(s,e)=>Math.exp(-Math.pow(s,2)/(2*Math.pow(e/3,2))),inverse:(s,e)=>e/(e+s),smoothstep:(s,e)=>{const t=Math.max(0,Math.min(1,1-s/e));return t*t*(3-2*t)}},It=(s,e,t,o,a=D.UP,r=O.linear)=>{const i=s.attributes.position;for(let l=0;l<i.count;l++){const c=new n.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const d=r(h,t)*o;c.add(a.clone().multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},Et=(s,e,t,o,a,r=D.UP,i=O.linear)=>{const l=s.attributes.position;for(let c=0;c<l.count;c++){const h=new n.Vector3;h.fromBufferAttribute(l,c);const u=h.distanceTo(e);if(u<t){const m=i(u,t)*a,f=h.dot(r.normalize()),y=o-f;h.add(r.clone().multiplyScalar(y*m)),l.setXYZ(c,h.x,h.y,h.z)}}l.needsUpdate=!0},Ft=(s,e,t,o,a=D.UP,r=O.linear)=>{const i=s.attributes.position;for(let l=0;l<i.count;l++){const c=new n.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const u=r(h,t),d=o*u,m=a.clone().normalize();c.x+=n.MathUtils.randFloatSpread(d)*m.x,c.y+=n.MathUtils.randFloatSpread(d)*m.y,c.z+=n.MathUtils.randFloatSpread(d)*m.z,i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},Rt=(s,e,t,o)=>{const a=s.attributes.position,r=new n.Vector3;for(let i=0;i<a.count;i++){const l=new n.Vector3;if(l.fromBufferAttribute(a,i),l.distanceTo(e)<t){let h=new n.Vector3,u=0;for(let d=0;d<a.count;d++)r.fromBufferAttribute(a,d),r.distanceTo(l)<t&&(h.add(r),u++);u>0&&(h.divideScalar(u),l.lerp(h,o),a.setXYZ(i,l.x,l.y,l.z))}}a.needsUpdate=!0},kt=(s,e,t,o,a=!1,r=O.linear)=>{const i=s.attributes.position;for(let l=0;l<i.count;l++){const c=new n.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const d=r(h,t)*o*(a?-1:1),m=c.clone().sub(e).normalize();c.add(m.multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},Vt=(s,e,t,o,a=D.UP,r=O.linear)=>{const i=s.attributes.position,l=new n.Quaternion;for(let c=0;c<i.count;c++){const h=new n.Vector3;h.fromBufferAttribute(i,c);const u=h.distanceTo(e);if(u<t){const m=r(u,t)*o;l.setFromAxisAngle(a,m),h.sub(e).applyQuaternion(l).add(e),i.setXYZ(c,h.x,h.y,h.z)}}i.needsUpdate=!0},j={X:new n.Vector3(1,0,0),Y:new n.Vector3(0,1,0),Z:new n.Vector3(0,0,1),XY:new n.Vector3(1,1,0).normalize(),XZ:new n.Vector3(1,0,1).normalize(),YZ:new n.Vector3(0,1,1).normalize(),XYZ:new n.Vector3(1,1,1).normalize()};var B=(s=>(s.LEFT="left",s.RIGHT="right",s.TOP="top",s.BOTTOM="bottom",s.FRONT="front",s.BACK="back",s))(B||{});const k={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},V={sineIn:s=>1-Math.cos(s*Math.PI/2),sineOut:s=>Math.sin(s*Math.PI/2),sineInOut:s=>-.5*(Math.cos(Math.PI*s)-1),quadIn:s=>s*s,quadOut:s=>1-Math.pow(1-s,2),quadInOut:s=>s<.5?2*s*s:1-Math.pow(-2*s+2,2)/2,cubicIn:s=>s*s*s,cubicOut:s=>1-Math.pow(1-s,3),cubicInOut:s=>s<.5?4*s*s*s:1-Math.pow(-2*s+2,3)/2,quartIn:s=>s*s*s*s,quartOut:s=>1-Math.pow(1-s,4),quartInOut:s=>s<.5?8*s*s*s*s:1-Math.pow(-2*s+2,4)/2,quintIn:s=>s*s*s*s*s,quintOut:s=>1-Math.pow(1-s,5),quintInOut:s=>s<.5?16*s*s*s*s*s:1-Math.pow(-2*s+2,5)/2,expoIn:s=>s===0?0:Math.pow(2,10*s-10),expoOut:s=>s===1?1:1-Math.pow(2,-10*s),expoInOut:s=>s===0?0:s===1?1:s<.5?Math.pow(2,20*s-10)/2:(2-Math.pow(2,-20*s+10))/2,circIn:s=>1-Math.sqrt(1-Math.pow(s,2)),circOut:s=>Math.sqrt(1-Math.pow(s-1,2)),circInOut:s=>s<.5?(1-Math.sqrt(1-Math.pow(2*s,2)))/2:(Math.sqrt(1-Math.pow(-2*s+2,2))+1)/2,linear:s=>s,smoothstep:s=>s*s*(3-2*s),concave:s=>1-Math.pow(1-s,.3),convex:s=>Math.pow(s,.3),logarithmic:s=>Math.log(Math.max(.01,s))/Math.log(2),squareRoot:s=>Math.sqrt(s),inverse:s=>1-s,gaussian:s=>Math.exp(-Math.pow(s-.5,2)/(2*.5))},R={cubic:(s,e,t,o,a)=>{const r=Math.max(0,Math.min(1,s)),i=1-r;return i*i*i*e+3*i*i*r*t+3*i*r*r*o+r*r*r*a},damped:(s,e=1)=>{const t=Math.max(.001,e);return(1-Math.exp(-t*s))/(1-Math.exp(-t))},exponential:(s,e=1,t=1)=>{const o=Math.max(0,Math.min(1,s));return e*Math.pow(o,t)},logarithmic:(s,e=1,t=1)=>{const o=Math.max(.001,Math.min(1,s));return e*Math.log(t*o+1)},parabolic:(s,e=1,t=0,o=0)=>{const a=Math.max(0,Math.min(1,s));return e*a*a+t*a+o},quadratic:(s,e,t,o)=>{const a=Math.max(0,Math.min(1,s)),r=1-a;return r*r*e+2*r*a*t+a*a*o},sigmoid:(s,e=10)=>{const t=Math.max(0,Math.min(1,s));return 1/(1+Math.exp(-e*(t-.5)))},sinusoidal:s=>Math.sin(s*Math.PI*.5)};function v(s=0,e=1){return Math.random()*(e-s)+s}function zt(s=0,e=1){return Math.floor(Math.random()*(e-s+1))+s}function fe(s=.5,e=0,t=1){return e+(t-e)*Math.pow(Math.random(),s)}function pe(s=.5,e=0,t=1){return e+(t-e)*Math.pow(1-Math.random(),s)}class Dt extends n.InstancedMesh{width;height;depth;baseY;spread;px;py;pz;speed;dummy=new n.Object3D;constructor(e={}){const{count:t=24,width:o=1.5,height:a=3,depth:r=1.5,spread:i=.88,baseY:l=0,speedMin:c=.35,speedMax:h=.85,color:u=16777215,opacity:d=.6,emissiveIntensity:m=0,geometry:f=new n.SphereGeometry(.08,6,6),material:y}=e,p=y??new n.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:m,transparent:!0,opacity:d,roughness:.3,metalness:.1});super(f,p,t),this.instanceMatrix.setUsage(n.DynamicDrawUsage),this.frustumCulled=!1,this.width=o,this.height=a,this.depth=r,this.baseY=l,this.spread=Math.min(1,Math.max(0,i)),this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.speed=new Float32Array(t);for(let M=0;M<t;M++)this.respawn(M,!0),this.speed[M]=v(c,h);this.writeMatrices()}update(e){const t=this.baseY+this.height;for(let o=0;o<this.count;o++)this.py[o]+=this.speed[o]*e,this.py[o]>t&&this.respawn(o,!1);this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){const o=this.width*.5*this.spread,a=this.depth*.5*this.spread;this.px[e]=v(-o,o),this.pz[e]=v(-a,a),this.py[e]=t?this.baseY+Math.random()*this.height:this.baseY+v(0,this.height*.15)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++)e.position.set(this.px[t],this.py[t],this.pz[t]),e.updateMatrix(),this.setMatrixAt(t,e.matrix);this.instanceMatrix.needsUpdate=!0}}class X{seed;light;lightIntensity;flame;halo;haloOpacity;flameColor=new n.Color;elapsed=0;constructor({seed:e=Math.random()*100,light:t,lightIntensity:o=4,flame:a,flameColor:r=16755268,halo:i,haloOpacity:l=.75}={}){this.seed=e,this.light=t,this.lightIntensity=o,this.flame=a,this.flameColor.set(r),this.halo=i,this.haloOpacity=l}static factor(e,t){return .8+.2*Math.sin(e*9+t)+.08*Math.sin(e*23+t*2)}get level(){return X.factor(this.elapsed,this.seed)}update(e){this.elapsed+=e;const t=X.factor(this.elapsed,this.seed);this.light&&(this.light.intensity=this.lightIntensity*t),this.flame&&this.flame.color.copy(this.flameColor).multiplyScalar(.8+.4*t),this.halo&&this.halo.setOpacity(this.haloOpacity*t)}faceCamera(e){this.halo?.faceCamera(e)}}class Ot extends n.Object3D{patches=[];area;heightAt;texture;elapsed=0;constructor({count:e=14,area:t=16,perimeterCount:o=0,plotHalf:a=12,terrainHalf:r=16,cameraFacing:i={x:1,z:1},color:l="#9fb0c8",heightAt:c=()=>0}={}){super(),this.area=t,this.heightAt=c,this.texture=Ut(l);const h=Nt(i);for(let u=0;u<e;u++)this.patches.push(this.makeInteriorPatch());for(let u=0;u<o;u++)this.patches.push(this.makePerimeterPatch(a,r,h))}update(e){this.elapsed+=e;for(const t of this.patches){const o=t.mesh;o.position.x+=t.driftX*e,o.position.z+=t.driftZ*e,o.rotation.z+=t.spin*e,t.perimeter?(Yt(o,t.perimeter.edge,t.perimeter.plotHalf,t.perimeter.terrainHalf),o.position.y=this.heightAt(o.position.x,o.position.z)+.15+.35*(.5+.5*Math.sin(this.elapsed*.22+t.phase))):(o.position.x>this.area&&(o.position.x-=this.area*2),o.position.x<-this.area&&(o.position.x+=this.area*2),o.position.z>this.area&&(o.position.z-=this.area*2),o.position.z<-this.area&&(o.position.z+=this.area*2)),o.material.opacity=t.baseOpacity*(.6+.4*Math.sin(this.elapsed*.3+t.phase))}}dispose(){this.texture.dispose();for(const e of this.patches)e.mesh.geometry.dispose(),e.mesh.material.dispose();this.patches.length=0,this.clear()}makeInteriorPatch(){const e=v(8,16),t=v(.05,.16),o=v(-this.area,this.area),a=v(-this.area,this.area),r=this.makeMesh(e,t);return r.position.set(o,this.heightAt(o,a)+v(.3,1.2),a),this.add(r),{mesh:r,driftX:v(-.15,.15),driftZ:v(-.15,.15),spin:v(-.03,.03),baseOpacity:t,phase:v(0,Math.PI*2)}}makePerimeterPatch(e,t,o){const a=Lt(o),{x:r,z:i,driftX:l,driftZ:c}=_t(a,e,t),h=v(18,30),u=v(.1,.26),d=this.makeMesh(h,u);return d.position.set(r,this.heightAt(r,i)+v(.15,.55),i),this.add(d),{mesh:d,driftX:l,driftZ:c,spin:v(-.012,.012),baseOpacity:u,phase:v(0,Math.PI*2),perimeter:{edge:a,plotHalf:e,terrainHalf:t}}}makeMesh(e,t){const o=new n.Mesh(new n.PlaneGeometry(e,e),new n.MeshBasicMaterial({map:this.texture,transparent:!0,depthWrite:!1,opacity:t,toneMapped:!1}));return o.rotation.x=-Math.PI/2,o.rotation.z=v(0,Math.PI*2),o}}function Ut(s){const e=`#${new n.Color(s).getHexString()}`,t=document.createElement("canvas");t.width=t.height=256;const o=t.getContext("2d"),a=o.createRadialGradient(128,128,8,128,128,128);a.addColorStop(0,`${e}dd`),a.addColorStop(.45,`${e}66`),a.addColorStop(1,`${e}00`),o.fillStyle=a,o.fillRect(0,0,256,256);const r=new n.CanvasTexture(t);return r.colorSpace=n.SRGBColorSpace,r}function Nt(s){const e=[];return s.z>0&&e.push("n"),s.z<0&&e.push("s"),s.x>0&&e.push("w"),s.x<0&&e.push("e"),e.length?e:["n","w"]}function Lt(s){if(s.length===1)return s[0];const e=Math.random(),t=s.includes("n"),o=s.includes("w");return t&&o?e<.58?"n":"w":s[Math.floor(Math.random()*s.length)]}function _t(s,e,t){const o=v(.6,t-e-1.5),a=v(-t+3,t-3),r=v(.03,.09)*(Math.random()<.5?-1:1),i=v(.01,.04);switch(s){case"n":return{x:a,z:-e-o,driftX:r,driftZ:-i};case"s":return{x:a,z:e+o,driftX:-r,driftZ:i};case"e":return{x:e+o,z:a,driftX:i,driftZ:-r};case"w":return{x:-e-o,z:a,driftX:-i,driftZ:r}}}function Yt(s,e,t,o){const r=o-1,{x:i,z:l}=s.position;switch(e){case"n":{s.position.z=_(l,-r,-t+.8),i<-r+3&&(s.position.x=r-3),i>r-3&&(s.position.x=-r+3);break}case"s":{s.position.z=_(l,t-.8,r),i<-r+3&&(s.position.x=r-3),i>r-3&&(s.position.x=-r+3);break}case"e":{s.position.x=_(i,t-.8,r),l<-r+3&&(s.position.z=r-3),l>r-3&&(s.position.z=-r+3);break}case"w":{s.position.x=_(i,-r,-t+.8),l<-r+3&&(s.position.z=r-3),l>r-3&&(s.position.z=-r+3);break}}}function _(s,e,t){return Math.max(e,Math.min(t,s))}function he(s){const e=document.createElement("canvas");e.width=e.height=128;const t=e.getContext("2d"),o=`#${s.getHexString()}`,a=t.createRadialGradient(64,64,2,64,64,64);a.addColorStop(0,`${o}ff`),a.addColorStop(.25,`${o}aa`),a.addColorStop(1,`${o}00`),t.fillStyle=a,t.fillRect(0,0,128,128);const r=new n.CanvasTexture(e);return r.colorSpace=n.SRGBColorSpace,r}class Ht extends n.Object3D{mesh;texture;baseColor;constructor({color:e=16755268,size:t=1.2,opacity:o=.75}={}){super(),this.baseColor=new n.Color(e),this.texture=he(this.baseColor);const a=new n.MeshBasicMaterial({map:this.texture,color:this.baseColor,transparent:!0,opacity:o,blending:n.AdditiveBlending,depthWrite:!1,toneMapped:!1});this.mesh=new n.Mesh(new n.PlaneGeometry(t,t),a),this.add(this.mesh)}faceCamera(e){this.mesh.lookAt(e)}setOpacity(e){this.mesh.material.opacity=e}get opacity(){return this.mesh.material.opacity}setColor(e){this.baseColor.set(e),this.mesh.material.color.copy(this.baseColor),this.texture.dispose(),this.texture=he(this.baseColor),this.mesh.material.map=this.texture}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose(),this.texture.dispose()}}class qt{speed;minIntensity;maxIntensity;material;elapsed=0;constructor({material:e,speed:t=2,maxIntensity:o=.8,minIntensity:a=.2}){this.material=e,this.speed=t,this.maxIntensity=o,this.minIntensity=a}update(e){this.elapsed+=e;const t=Math.abs(Math.sin(this.elapsed*this.speed));this.material.emissiveIntensity=this.minIntensity+t*(this.maxIntensity-this.minIntensity)}}class Xt{level=0;light;peak;minGap;maxGap;spikes=[];clock=0;nextStrike;constructor({light:e,peak:t=12,minGap:o=3,maxGap:a=9}){this.light=e,this.peak=t,this.minGap=o,this.maxGap=a,this.nextStrike=v(o*.3,a)}update(e){this.clock+=e,this.clock>=this.nextStrike&&this.strike();let t=0;for(let o=this.spikes.length-1;o>=0;o--){const a=this.spikes[o],r=this.clock-a.at;if(r<0)continue;const i=a.amp*Math.exp(-r*9);i<.002&&r>0?this.spikes.splice(o,1):t+=i}this.level=Math.min(1.2,t),this.light.intensity=this.level*this.peak}quiet(){this.level=0,this.light.intensity=0}strike(){const e=Math.random()<.5?2:3;for(let t=0;t<e;t++)this.spikes.push({at:this.clock+t*v(.04,.12),amp:v(.5,1)});this.nextStrike=this.clock+v(this.minGap,this.maxGap)}}class ye extends n.BufferGeometry{constructor(e=.1){super();const t=[],o=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[l,c]=a[i];t.push(l*e,c*e,0)}for(let i=1;i<a.length-1;i++)o.push(0,i,i+1);o.push(0,a.length-1,1);const r=new n.Float32BufferAttribute(t,3);this.setAttribute("position",r),this.setIndex(o),this.computeVertexNormals()}}class Zt extends n.InstancedMesh{width;height;depth;floorY;flutter;px;py;pz;fallSpeed;driftX;driftZ;rotX;rotY;rotZ;phase;dummy=new n.Object3D;clock=0;constructor(e={}){const{count:t=120,width:o=16,height:a=8,depth:r=16,floorY:i=0,fallSpeedMin:l=.12,fallSpeedMax:c=.28,driftMin:h=.04,driftMax:u=.14,flutter:d=.35,color:m=[16766704,16774650,15775952],geometry:f=new ye,material:y}=e,p=(Array.isArray(m)?m:[m]).map(g=>new n.Color(g)),M=y??new n.MeshStandardMaterial({color:p.length===1?p[0].getHex():16777215,metalness:.05,roughness:.85,flatShading:!0,side:n.DoubleSide});super(f,M,t),this.instanceMatrix.setUsage(n.DynamicDrawUsage),this.frustumCulled=!1,this.width=o,this.height=a,this.depth=r,this.floorY=i,this.flutter=d,this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.fallSpeed=new Float32Array(t),this.driftX=new Float32Array(t),this.driftZ=new Float32Array(t),this.rotX=new Float32Array(t),this.rotY=new Float32Array(t),this.rotZ=new Float32Array(t),this.phase=new Float32Array(t);for(let g=0;g<t;g++){this.respawn(g,!0),this.fallSpeed[g]=v(l,c);const x=v(h,u),S=v(0,Math.PI*2);this.driftX[g]=Math.cos(S)*x,this.driftZ[g]=Math.sin(S)*x,this.phase[g]=v(0,Math.PI*2),p.length>1&&this.setColorAt(g,p[Math.floor(Math.random()*p.length)])}this.instanceColor&&(this.instanceColor.needsUpdate=!0),this.writeMatrices()}update(e){this.clock+=e;for(let t=0;t<this.count;t++){const o=Math.sin(this.clock*1.6+this.phase[t])*this.flutter*.12;this.px[t]+=(this.driftX[t]+o)*e,this.py[t]-=this.fallSpeed[t]*e,this.pz[t]+=(this.driftZ[t]+Math.cos(this.clock*1.3+this.phase[t])*this.flutter*.08)*e,this.py[t]<this.floorY&&this.respawn(t,!1)}this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){this.px[e]=v(-this.width*.5,this.width*.5),this.pz[e]=v(-this.depth*.5,this.depth*.5),this.py[e]=t?this.floorY+v(this.height*.35,this.height):this.floorY+this.height+v(0,this.height*.25),this.rotX[e]=v(-.6,.6),this.rotY[e]=v(-Math.PI,Math.PI),this.rotZ[e]=v(-.8,.8)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++){const o=Math.sin(this.clock*2.1+this.phase[t])*this.flutter,a=Math.cos(this.clock*1.7+this.phase[t])*this.flutter*.6;e.position.set(this.px[t],this.py[t],this.pz[t]),e.rotation.set(this.rotX[t]+o,this.rotY[t],this.rotZ[t]+a),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}function jt(){const s=document.createElement("canvas");s.width=8,s.height=64;const e=s.getContext("2d"),t=e.createLinearGradient(0,0,0,64);t.addColorStop(0,"rgba(255,255,255,0)"),t.addColorStop(.42,"rgba(255,255,255,0.55)"),t.addColorStop(.58,"rgba(255,255,255,0.55)"),t.addColorStop(1,"rgba(255,255,255,0)"),e.fillStyle=t,e.fillRect(0,0,8,64);const o=new n.CanvasTexture(s);return o.colorSpace=n.SRGBColorSpace,o}class Wt extends n.InstancedMesh{intensity;maxCount;area;height;groundY;baseOpacity;windDirection;windStrength;fallDirection=new n.Vector3(0,-1,0);streakOrientation=new n.Quaternion;sx;sz;topY;len;speed;streakTexture;dummy=new n.Object3D;clock=0;constructor(e={}){const{count:t=1400,area:o=26,height:a=22,groundY:r=0,width:i=.009,color:l="#aebfd6",opacity:c=.16,lengthMin:h=.18,lengthMax:u=.42,speedMin:d=11,speedMax:m=19,windDirection:f=0,windStrength:y=0,intensity:p=.5,geometry:M=new n.PlaneGeometry(i,1),material:g}=e,x=g?void 0:jt(),S=g??new n.MeshBasicMaterial({color:new n.Color(l),map:x,transparent:!0,opacity:c,depthWrite:!1,toneMapped:!1,fog:!0,side:n.DoubleSide});super(M,S,t),this.instanceMatrix.setUsage(n.DynamicDrawUsage),this.frustumCulled=!1,this.maxCount=t,this.area=o,this.height=a,this.groundY=r,this.baseOpacity=c,this.windDirection=f,this.windStrength=Math.max(0,y),this.updateFallDirection(0),this.intensity=p,this.streakTexture=x,this.sx=new Float32Array(t),this.sz=new Float32Array(t),this.topY=new Float32Array(t),this.len=new Float32Array(t),this.speed=new Float32Array(t);for(let w=0;w<t;w++)this.sx[w]=v(-o,o),this.sz[w]=v(-o,o),this.topY[w]=v(r,r+a),this.len[w]=v(h,u),this.speed[w]=v(d,m);this.writeMatrices(),this.applyIntensity()}update(e){this.clock+=e;const t=this.windStrength>0?Math.sin(this.clock*.18)*.04*this.windStrength:0;this.updateFallDirection(t);const o=.85+this.intensity*.7,a=this.groundY+this.height,r=this.fallDirection.x,i=this.fallDirection.z,l=-this.fallDirection.y;for(let c=0;c<this.maxCount;c++){const h=this.speed[c]*o*e;this.sx[c]+=r*h,this.sz[c]+=i*h,this.topY[c]-=l*h,this.topY[c]<this.groundY-this.len[c]&&(this.topY[c]+=this.height),this.topY[c]>a&&(this.topY[c]-=this.height),this.sx[c]<-this.area?this.sx[c]+=this.area*2:this.sx[c]>this.area&&(this.sx[c]-=this.area*2),this.sz[c]<-this.area?this.sz[c]+=this.area*2:this.sz[c]>this.area&&(this.sz[c]-=this.area*2)}this.writeMatrices(),this.applyIntensity()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this.streakTexture?.dispose(),this}applyIntensity(){this.count=Math.round(this.maxCount*Math.min(1,Math.max(0,.38+this.intensity*.62)));const e=this.material;e.opacity=this.baseOpacity*(.55+.65*this.intensity)}updateFallDirection(e){const t=this.windStrength+e;if(t<=0){this.fallDirection.set(0,-1,0),this.streakOrientation.identity();return}const o=t,a=1,r=1/Math.hypot(o,a);this.fallDirection.set(Math.cos(this.windDirection)*o*r,-a*r,Math.sin(this.windDirection)*o*r),this.streakOrientation.setFromUnitVectors(new n.Vector3(0,1,0),this.fallDirection)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.maxCount;t++){const o=this.len[t];e.position.set(this.sx[t],this.topY[t]-o/2,this.sz[t]),e.quaternion.copy(this.streakOrientation),e.scale.set(1,o,1),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}class Kt extends n.Object3D{wisps=[];orbGeometry;orbMaterial;halfWidth;depth;heightMin;heightMax;driftX;driftY;driftZ;speedMin;speedMax;castLight;lightDistance;lightDecay;lightIntensity;lightPulseAmplitude;lightPulseSpeed;elapsed=0;constructor({count:e=3,width:t=16,depth:o=8,heightMin:a=1,heightMax:r=2,color:i=7208880,orbRadius:l=.08,driftX:c=1.6,driftY:h=.3,driftZ:u=1.6,speedMin:d=.3,speedMax:m=.7,castLight:f=!0,lightDistance:y=6,lightDecay:p=2,lightIntensity:M=2.5,lightPulseAmplitude:g=1.2,lightPulseSpeed:x=3}={}){super(),this.halfWidth=t/2,this.depth=o,this.heightMin=a,this.heightMax=r,this.driftX=c,this.driftY=h,this.driftZ=u,this.speedMin=d,this.speedMax=m,this.castLight=f,this.lightDistance=y,this.lightDecay=p,this.lightIntensity=M,this.lightPulseAmplitude=g,this.lightPulseSpeed=x,this.orbGeometry=new n.SphereGeometry(l,8,8),this.orbMaterial=new n.MeshBasicMaterial({color:new n.Color(i),toneMapped:!1});for(let S=0;S<e;S++){const w=new n.Vector3(v(-this.halfWidth,this.halfWidth),v(this.heightMin,this.heightMax),v(0,this.depth)),G=new n.Mesh(this.orbGeometry,this.orbMaterial);G.position.copy(w),this.add(G);let b;f&&(b=new n.PointLight(i,3,this.lightDistance,this.lightDecay),G.add(b)),this.wisps.push({orb:G,home:w,phase:v(0,Math.PI*2),speed:v(this.speedMin,this.speedMax),light:b})}}update(e){this.elapsed+=e;for(const t of this.wisps){const o=this.elapsed*t.speed+t.phase;t.orb.position.set(t.home.x+Math.sin(o)*this.driftX,t.home.y+Math.sin(o*1.7)*this.driftY,t.home.z+Math.cos(o*.8)*this.driftZ),t.light&&(t.light.intensity=this.lightIntensity+Math.sin(o*this.lightPulseSpeed)*this.lightPulseAmplitude)}}dispose(){this.orbGeometry.dispose(),this.orbMaterial.dispose();for(const e of this.wisps)e.light?.dispose();this.clear(),this.wisps.length=0}}class Me extends n.Shape{constructor(e=5,t=.5,o=1){super();const a=Math.PI*2/e,r=a/2,i=a/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let l=1;l<=e;++l){let c=Math.cos(a*l-i*3)*(t/Math.cos(i)),h=-Math.sin(a*l-i*3)*(t/Math.cos(i)),u=Math.cos(a*l-r)*t,d=-Math.sin(a*l-r)*t;this.quadraticCurveTo(c,h,u,d),c=Math.cos(a*l-i)*(t/Math.cos(i)),h=-Math.sin(a*l-i)*(t/Math.cos(i)),u=Math.cos(a*l)*o,d=-Math.sin(a*l)*o,this.quadraticCurveTo(c,h,u,d)}this.closePath()}}class se extends n.ExtrudeGeometry{constructor(e=5,t=.5,o=1,a=.25){const r=new Me(e,t,o);super(r,{depth:a,bevelEnabled:!1})}}const Qt=new n.Vector3(0,0,0);function $t(s,e,t,o=128){const a=document.createElement("canvas");a.width=o,a.height=o;const r=a.getContext("2d"),i=o*.46,l=i*(e/t);r.translate(o/2,o/2),r.fillStyle="#ffffff",r.beginPath();for(let h=0;h<s*2;h++){const u=h%2===0?i:l,d=h/(s*2)*Math.PI*2-Math.PI/2,m=Math.cos(d)*u,f=Math.sin(d)*u;h===0?r.moveTo(m,f):r.lineTo(m,f)}r.closePath(),r.fill();const c=new n.CanvasTexture(a);return c.needsUpdate=!0,c}function ue(s){const e=Math.random(),t=Math.random(),o=Math.PI*2*e,a=Math.acos(2*t-1),r=Math.sin(a);return s.set(r*Math.cos(o),Math.cos(a),r*Math.sin(o))}function de(s){return(Array.isArray(s)?s:[s]).map(e=>new n.Color(e))}class Jt extends n.Object3D{style;field;twinkle;baseSize;baseScales;twinklePhases;spriteTexture;dummy=new n.Object3D;constructor(e={}){super(),this.style=e.style??"points";const{count:t=1500,radius:o=500,minRadius:a=o,maxRadius:r=o,sizeMin:i=.008,sizeMax:l=.025,color:c=[16777215,13293567,16774368],twinkle:h=!1,material:u,burst:d={},geometry:m}=e;this.frustumCulled=!1,this.twinkle=h;const f=Math.max(r-a,0),y=a+f*.5,p=(i+l)*.5;this.baseSize=y*p;const M={sides:d.sides??4,innerRadius:d.innerRadius??.6,outerRadius:d.outerRadius??1.9,depth:d.depth??.05};if(this.style==="burst"){h&&(this.baseScales=new Float32Array(t),this.twinklePhases=new Float32Array(t));const g=m??new se(M.sides,M.innerRadius,M.outerRadius,M.depth);this.field=this.createBurstField({count:t,minRadius:a,maxRadius:r,sizeMin:i,sizeMax:l,color:c,material:u,geometry:g})}else this.field=this.createPointsField({count:t,minRadius:a,maxRadius:r,sizeMin:i,sizeMax:l,color:c,material:u,burstShape:M});this.add(this.field)}get drawable(){return this.field}get geometry(){return this.field.geometry}get material(){return this.field.material}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();this.spriteTexture?.dispose()}update(e=performance.now()*.001){if(!this.twinkle)return;if(this.field instanceof n.Points){this.field.material.size=this.baseSize*(.8+.2*Math.sin(e*2.5));return}if(!this.baseScales||!this.twinklePhases)return;const t=new n.Matrix4,o=new n.Vector3,a=new n.Quaternion,r=new n.Vector3;for(let i=0;i<this.field.count;i++){this.field.getMatrixAt(i,t),t.decompose(o,a,r);const l=.75+.25*Math.sin(e*2.5+this.twinklePhases[i]),c=this.baseScales[i]*l;this.dummy.position.copy(o),this.dummy.quaternion.copy(a),this.dummy.scale.setScalar(c),this.dummy.updateMatrix(),this.field.setMatrixAt(i,this.dummy.matrix)}this.field.instanceMatrix.needsUpdate=!0}createPointsField({count:e,minRadius:t,maxRadius:o,sizeMin:a,sizeMax:r,color:i,material:l,burstShape:c}){const h=de(i),u=new n.Vector3,d=Math.max(o-t,0),m=t+d*.5,f=(a+r)/2,y=m*f,p=new Float32Array(e*3),M=h.length>1?new Float32Array(e*3):null;for(let w=0;w<e;w++){const G=t+Math.random()*d;if(ue(u).multiplyScalar(G),p[w*3]=u.x,p[w*3+1]=u.y,p[w*3+2]=u.z,M){const b=h[Math.floor(Math.random()*h.length)];M[w*3]=b.r,M[w*3+1]=b.g,M[w*3+2]=b.b}}const g=new n.BufferGeometry;g.setAttribute("position",new n.BufferAttribute(p,3)),M&&g.setAttribute("color",new n.BufferAttribute(M,3)),this.spriteTexture=$t(c.sides,c.innerRadius,c.outerRadius);const x=l??new n.PointsMaterial({map:this.spriteTexture,color:h.length===1?h[0].getHex():16777215,size:y,sizeAttenuation:!0,transparent:!0,alphaTest:.05,vertexColors:M!==null,depthWrite:!1,toneMapped:!1}),S=new n.Points(g,x);return S.frustumCulled=!1,S.renderOrder=1,S}createBurstField({count:e,minRadius:t,maxRadius:o,sizeMin:a,sizeMax:r,color:i,material:l,geometry:c}){const h=de(i),u=new n.Vector3,d=Math.max(o-t,0),m=c.clone();m.center(),m.computeBoundingSphere();const f=m.boundingSphere?.radius??1,y=l??new n.MeshBasicMaterial({color:h.length===1?h[0].getHex():16777215,side:n.DoubleSide,depthWrite:!1,toneMapped:!1}),p=new n.InstancedMesh(m,y,e);p.frustumCulled=!1,p.renderOrder=1;for(let M=0;M<e;M++){const g=t+Math.random()*d;ue(u).multiplyScalar(g);const x=a+Math.random()*(r-a),S=g*x/f;this.baseScales&&(this.baseScales[M]=S),this.twinklePhases&&(this.twinklePhases[M]=Math.random()*Math.PI*2),this.dummy.position.copy(u),this.dummy.lookAt(Qt),this.dummy.rotateZ(Math.random()*Math.PI*2),this.dummy.scale.setScalar(S),this.dummy.updateMatrix(),p.setMatrixAt(M,this.dummy.matrix),h.length>1&&p.setColorAt(M,h[Math.floor(Math.random()*h.length)])}return p.instanceMatrix.needsUpdate=!0,p.instanceColor&&(p.instanceColor.needsUpdate=!0),p}}const P=(s,e)=>{const t=s[0].index!==null,o=new Set(Object.keys(s[0].attributes)),a=new Set(Object.keys(s[0].morphAttributes)),r={},i={},l=s[0].morphTargetsRelative,c=new n.BufferGeometry;let h=0;if(s.forEach((u,d)=>{let m=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let f in u.attributes){if(!o.has(f))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+f+'" attribute exists among all geometries, or in none of them.'),null;r[f]===void 0&&(r[f]=[]),r[f].push(u.attributes[f]),m++}if(m!==o.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(l!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let f in u.morphAttributes){if(!a.has(f))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;i[f]===void 0&&(i[f]=[]),i[f].push(u.morphAttributes[f])}if(c.userData.mergedUserData=c.userData.mergedUserData||[],c.userData.mergedUserData.push(u.userData),e){let f;if(u.index)f=u.index.count;else if(u.attributes.position!==void 0)f=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;c.addGroup(h,f,d),h+=f}}),t){let u=0;const d=[];s.forEach(m=>{const f=m.index;for(let y=0;y<f.count;++y)d.push(f.getX(y)+u);u+=m.attributes.position.count}),c.setIndex(d)}for(let u in r){const d=me(r[u]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" attribute."),null;c.setAttribute(u,d)}for(let u in i){const d=i[u][0].length;if(d===0)break;c.morphAttributes=c.morphAttributes||{},c.morphAttributes[u]=[];for(let m=0;m<d;++m){const f=[];for(let p=0;p<i[u].length;++p)f.push(i[u][p][m]);const y=me(f);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" morphAttribute."),null;c.morphAttributes[u].push(y)}}return c},me=s=>{let e,t,o,a=0;if(s.forEach(r=>{if(e===void 0&&(e=r.array.constructor),e!==r.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=r.itemSize),t!==r.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(o===void 0&&(o=r.normalized),o!==r.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=r.array.length}),e&&t){const r=new e(a);let i=0;return s.forEach(l=>{r.set(l.array,i),i+=l.array.length}),new n.BufferAttribute(r,t,o)}};function es(s,e=1e-4){e=Math.max(e,Number.EPSILON);const t={},o=s.getIndex(),a=s.getAttribute("position"),r=o?o.count:a.count;let i=0;const l=Object.keys(s.attributes),c={},h={},u=[],d=["getX","getY","getZ","getW"];for(let p=0,M=l.length;p<M;p++){const g=l[p];c[g]=[];const x=s.morphAttributes[g];x&&(h[g]=new Array(x.length).fill(0).map(()=>[]))}const m=Math.log10(1/e),f=Math.pow(10,m);for(let p=0;p<r;p++){const M=o?o.getX(p):p;let g="";for(let x=0,S=l.length;x<S;x++){const w=l[x],G=s.getAttribute(w),b=G.itemSize;for(let T=0;T<b;T++)g+=`${~~(G[d[T]](M)*f)},`}if(g in t)u.push(t[g]);else{for(let x=0,S=l.length;x<S;x++){const w=l[x],G=s.getAttribute(w),b=s.morphAttributes[w],T=G.itemSize,I=c[w],U=h[w];for(let E=0;E<T;E++){const F=d[E];if(I.push(G[F](M)),b)for(let C=0,L=b.length;C<L;C++)U[C].push(b[C][F](M))}}t[g]=i,u.push(i),i++}}const y=s.clone();for(let p=0,M=l.length;p<M;p++){const g=l[p],x=s.getAttribute(g),S=new x.array.constructor(c[g]),w=new n.BufferAttribute(S,x.itemSize,x.normalized);if(y.setAttribute(g,w),g in h)for(let G=0;G<h[g].length;G++){const b=s.morphAttributes[g][G],T=new b.array.constructor(h[g][G]),I=new n.BufferAttribute(T,b.itemSize,b.normalized);y.morphAttributes[g][G]=I}}return y.setIndex(u),y}class ts extends n.BufferGeometry{constructor(e=(a,r,i)=>i.set(a,r,Math.cos(a)*Math.sin(r)),t=8,o=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:o};const a=[],r=[],i=[],l=[],c=1e-5,h=new n.Vector3,u=new n.Vector3,d=new n.Vector3,m=new n.Vector3,f=new n.Vector3,y=t+1;for(let p=0;p<=o;p++){const M=p/o;for(let g=0;g<=t;g++){const x=g/t;e(x,M,u),r.push(u.x,u.y,u.z),x-c>=0?(e(x-c,M,d),m.subVectors(u,d)):(e(x+c,M,d),m.subVectors(d,u)),M-c>=0?(e(x,M-c,d),f.subVectors(u,d)):(e(x,M+c,d),f.subVectors(d,u)),h.crossVectors(m,f).normalize(),i.push(h.x,h.y,h.z),l.push(x,M)}}for(let p=0;p<o;p++)for(let M=0;M<t;M++){const g=p*y+M,x=p*y+M+1,S=(p+1)*y+M+1,w=(p+1)*y+M;a.push(g,x,w),a.push(x,S,w)}this.setIndex(a),this.setAttribute("position",new n.Float32BufferAttribute(r,3)),this.setAttribute("normal",new n.Float32BufferAttribute(i,3)),this.setAttribute("uv",new n.Float32BufferAttribute(l,2))}}class oe extends n.BufferGeometry{constructor(e=1,t=1.5,o=.5,a=.05,r=.05){super();const i=e,l=t,c=o,h=a,u=r,d=[0,0,0,i,0,0,i,l,0,0,l,0,i,0,-c,0,0,-c,0,l,-c,i,l,-c,0,0,-c,0,0,0,0,l,0,0,l,-c,i,0,-h,h,0,-h,h,l,-h,i,l,-h,h,0,-c+h,i,0,-c+h,i,l,-c+h,h,l,-c+h,h,0,-h,h,0,-c+h,h,l,-c+h,h,l,-h,0,l,0,i,l,0,i,l,-h,h,l,-h,0,l,-c,h,l,-c+h,i,l,-c+h,i,l,-c,0,l,0,h,l,-h,h,l,-c+h,0,l,-c,0,0,0,h,0,-h,i,0,-h,i,0,0,0,0,-c,i,0,-c,i,0,-c+h,h,0,-c+h,0,0,0,0,0,-c,h,0,-c+h,h,0,-h,i,0,0,i,0,-h,i,l,-h,i,l,0,i,0,-c,i,l,-c,i,l,-c+h,i,0,-c+h],m=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],f=e/(e*2+o),y=(e+o)/(e*2+o),p=[y,0,1,0,1,1,y,1,0,0,f,0,f,1,0,1,f,0,y,0,y,1,f,1,1,0,y,0,y,1,1,1,f,0,0,0,0,1,f,1,y,0,f,0,f,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],M=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],g=new Float32Array(d),x=new Float32Array(m),S=new Float32Array(p),w=new Uint16Array(M),G=new n.BufferGeometry;G.setAttribute("position",new n.BufferAttribute(g,3)),G.setAttribute("normal",new n.BufferAttribute(x,3)),G.setAttribute("uv",new n.BufferAttribute(S,2)),G.setIndex(new n.BufferAttribute(w,1));const b=new n.BoxGeometry(e-h-u,l-u*2,c-h*2);b.translate((e-h-u)/2+h,l/2,-c/2),this.copy(P([G,b],!0))}}function ge({scaleXMin:s=.4,scaleXMax:e=.7,scaleYMin:t=.3,scaleYMax:o=.95,scaleZMin:a=.1,scaleZMax:r=.5}={}){return new n.Vector3(v(s,e),fe(.25,t,o),pe(.8,a,r))}function re({coverMaterial:s,pagesMaterial:e,scales:t}){const o=new oe,a=new n.InstancedMesh(o,[s,e],t.length),r=new n.Matrix4;let i=0;for(let l=0;l<t.length;l++){const c=t[l],h=new n.Matrix4;h.makeScale(c.x,c.y,c.z),r.identity(),r.multiply(h),r.setPosition(.01+Math.random()*.1,0,i+c.z*.5),a.setMatrixAt(l,r),i+=c.z*.5}return a}function ss({coverMaterial:s,pagesMaterial:e,count:t=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:r=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const h=Array.from({length:t},()=>ge({scaleXMin:o,scaleXMax:a,scaleYMin:r,scaleYMax:i,scaleZMin:l,scaleZMax:c}));return re({coverMaterial:s,pagesMaterial:e,scales:h})}function os({coverMaterial:s,pagesMaterial:e,length:t=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:r=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const h=[];let u=t;for(;u>0;){const d=ge({scaleXMin:o,scaleXMax:a,scaleYMin:r,scaleYMax:i,scaleZMin:l,scaleZMax:c});d.z=Math.min(d.z,u),h.push(d),u-=d.z}return re({coverMaterial:s,pagesMaterial:e,scales:h})}class xe extends n.BufferGeometry{constructor({width:e=.8,height:t=.3,depth:o=.4}={}){super();const a=e/2,r=t/2,i=o/2,l=new Float32Array([-a,-r,i,a,-r,i,a,r,i,-a,r,i,-a,-r,-i,a,-r,-i,a,r,-i,-a,r,-i,-a,-r,-i,-a,-r,i,-a,r,i,-a,r,-i,a,-r,i,a,-r,-i,a,r,-i,a,r,i,-a,r,i,a,r,i,a,r,-i,-a,r,-i,-a,-r,i,a,-r,i,a,-r,-i,-a,-r,-i]),c=new Float32Array([0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0]),h=new Uint16Array([0,1,2,2,3,0,5,4,7,7,6,5,9,8,11,11,10,9,12,13,14,14,15,12,16,17,18,18,19,16,21,20,23,23,22,21]),u=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]);this.setAttribute("position",new n.BufferAttribute(l,3)),this.setAttribute("normal",new n.BufferAttribute(c,3)),this.setAttribute("uv",new n.BufferAttribute(u,2)),this.setIndex(new n.BufferAttribute(h,1))}}function rs({wallWidth:s=10,wallHeight:e=8,brickWidth:t=.8,brickHeight:o=.3,brickDepth:a=.4,mortarGap:r=.05,offsetPattern:i=!0,brickColors:l=[9127187,10506797,7025680],colorVariation:c=!0,positionVariation:h=.02,rotationVariation:u=.01,material:d}={}){const m=d||new n.MeshStandardMaterial({color:9127187}),f=t+r,y=o+r,p=Math.floor(s/f),M=Math.floor(e/y),g=p*M,x=new xe({width:t,height:o,depth:a}),S=new n.InstancedMesh(x,m,g);let w;c&&l.length>0&&(w=new Float32Array(g*3));const G=new n.Matrix4,b=new n.Vector3,T=new n.Euler,I=new n.Quaternion,U=new n.Vector3(1,1,1);let E=0;for(let F=0;F<M;F++){const C=F*y-e/2+o/2;let L=0;i&&F%2===1&&(L=f/2);for(let K=0;K<p;K++){const le=K*f-s/2+t/2+L;if(!(Math.abs(le)>s/2)){if(b.set(le,C,0),h>0&&(b.x+=(Math.random()-.5)*h,b.y+=(Math.random()-.5)*h,b.z+=(Math.random()-.5)*h),T.set(0,0,0),u>0&&(T.x=(Math.random()-.5)*u,T.y=(Math.random()-.5)*u,T.z=(Math.random()-.5)*u),I.setFromEuler(T),G.compose(b,I,U),S.setMatrixAt(E,G),w){const vt=Math.floor(Math.random()*l.length),Q=new n.Color(l[vt]);w[E*3]=Q.r,w[E*3+1]=Q.g,w[E*3+2]=Q.b}E++}}}return w&&m instanceof n.MeshStandardMaterial&&(x.setAttribute("color",new n.InstancedBufferAttribute(w,3)),m.vertexColors=!0),S.count=E,S}class we extends n.Shape{constructor(e=1){super();for(let t=0;t<6;t++){const o=Math.PI/3*t,a=Math.cos(o)*e,r=Math.sin(o)*e;t===0?this.moveTo(a,r):this.lineTo(a,r)}this.closePath()}}class W extends n.ExtrudeGeometry{constructor(e=1,t=.01){const o=new we(e);super(o,{depth:t,bevelEnabled:!1})}}function ns(s){const{width:e,depth:t,height:o,count:a,gap:r,material:i}=s,l=i||new n.MeshStandardMaterial({color:16777215}),c=e/a,h=(c-r)*2/3,u=Math.sqrt(3)*h+r,d=Math.floor(t/u),m=a*d,f=new W(h,o);f.rotateX(-Math.PI/2);const y=new n.InstancedMesh(f,l,m),p=new n.Object3D;let M=0;for(let g=0;g<a;g++)for(let x=0;x<d;x++){const S=g*c,w=x*u+g%2*(u/2),G=S-a*c/2+c/2,b=w-d*u/2+u/2;p.position.set(G,0,b),p.updateMatrix(),y.setMatrixAt(M++,p.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function as(s){const{width:e,depth:t,height:o,radius:a,gap:r,material:i}=s,l=i||new n.MeshStandardMaterial({color:16777215}),c=a*3/2+r,h=Math.sqrt(3)*a+r,u=Math.floor(e/c),d=Math.floor(t/h),m=u*d,f=new W(a,o);f.rotateX(-Math.PI/2);const y=new n.InstancedMesh(f,l,m),p=new n.Object3D;let M=0;for(let g=0;g<u;g++)for(let x=0;x<d;x++){const S=g*c,w=x*h+g%2*(h/2),G=S-u*c/2+c/2,b=w-d*h/2+h/2;p.position.set(G,0,b),p.updateMatrix(),y.setMatrixAt(M++,p.matrix)}return y.instanceMatrix.needsUpdate=!0,y}class is extends n.BufferGeometry{constructor(e=2,t=.3,o=.6,a=5,r=5,i=Math.PI/4){super();const l=[],c=[];for(let f=0;f<a;f++){const y=f*t,p=y+t,M=f*o,g=M+o;l.push(-e/2,y,M,e/2,y,M,e/2,p,M,-e/2,p,M,-e/2,p,M,e/2,p,M,e/2,p,g,-e/2,p,g);const x=f*8;c.push(x,x+1,x+2,x,x+2,x+3),c.push(x+4,x+5,x+6,x+4,x+6,x+7)}const h=a*t,u=a*o,d=e*2;l.push(-d/2,h,u,d/2,h,u,d/2,h,u+o,-d/2,h,u+o);const m=a*8;c.push(m,m+1,m+2,m,m+2,m+3);for(let f=0;f<2;f++){const y=f===0?1:-1;for(let p=0;p<r;p++){const M=h+p*t,g=M+t,x=y*(d/4),S=u+o,w=p*o*Math.cos(i),G=p*o*Math.sin(i),b=x+y*w-e/2*Math.cos(i),T=x+y*w+e/2*Math.cos(i),I=S+G,U=b+y*o*Math.cos(i),E=T+y*o*Math.cos(i),F=I+o*Math.sin(i);l.push(b,M,I,T,M,I,T,g,I,b,g,I,b,g,I,T,g,I,E,g,F,U,g,F);const C=m+4+f*r*8+p*8;c.push(C,C+1,C+2,C,C+2,C+3),c.push(C+4,C+5,C+6,C+4,C+6,C+7)}}this.setIndex(c),this.setAttribute("position",new n.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class ve extends n.BufferGeometry{constructor({width:e=5,height:t=3,depth:o=5,wallThickness:a=.05}={}){super();const r=e,i=t,l=o,c=a,h=[0,0,0,r,0,0,r,i,0,0,i,0,0,0,l,0,0,0,0,i,0,0,i,l,0,0,l,r,0,l,r,0,0,0,0,0,-c,-c,l,r,-c,l,r,0,l,0,0,l,r,-c,l,r,-c,-c,r,0,0,r,0,l,-c,-c,l,0,0,l,0,i,l,-c,i,l,r,0,0,r,-c,-c,r,i,-c,r,i,0,-c,i,l,0,i,l,0,i,0,-c,i,-c,0,i,0,r,i,0,r,i,-c,-c,i,-c,-c,-c,-c,r,-c,-c,r,-c,l,-c,-c,l,-c,-c,-c,-c,-c,l,-c,i,l,-c,i,-c,r,-c,-c,-c,-c,-c,-c,i,-c,r,i,-c],u=[0,1,3,1,2,3,4,5,7,5,6,7,8,9,11,9,10,11,12,13,15,13,14,15,16,17,19,17,18,19,20,21,23,21,22,23,24,25,27,25,26,27,28,29,31,29,30,31,32,33,35,33,34,35,36,37,39,37,38,39,40,41,43,41,42,43,44,45,47,45,46,47],d=[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],m=[.5,0,1,0,1,1,.5,1,0,0,.5,0,.5,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,c/r,0,c/r,0,0,1,0,1,c/r,0,c/r,0,0,c/r,0,c/r,1,0,1,1-c/r,0,1,0,1,1,1-c/r,1,0,0,c/r,0,c/r,1,0,1,0,1-c/r,1,1-c/r,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],f=new Float32Array(h),y=new Float32Array(d),p=new Float32Array(m);this.setAttribute("position",new n.BufferAttribute(f,3)),this.setAttribute("normal",new n.BufferAttribute(y,3)),this.setAttribute("uv",new n.BufferAttribute(p,2)),this.setIndex(u),this.addGroup(0,12,0),this.addGroup(12,6,1),this.addGroup(18,54,2)}}class cs extends n.BufferGeometry{constructor(e=2,t=.3,o=.5,a=5,r=2){super();const i=[],l=[];for(let d=0;d<a;d++){const m=d*t,f=m+t,y=d*o,p=y+o;i.push(-e/2,m,y,e/2,m,y,e/2,f,y,-e/2,f,y,-e/2,f,y,e/2,f,y,e/2,f,p,-e/2,f,p);const M=d*8;l.push(M,M+1,M+2,M,M+2,M+3),l.push(M+4,M+5,M+6,M+4,M+6,M+7)}const c=a*t,h=a*o;i.push(-e/2,c,h,e/2,c,h,e/2,c,h+r,-e/2,c,h+r);const u=a*8;l.push(u,u+1,u+2,u,u+2,u+3);for(let d=0;d<a;d++){const m=c+d*t,f=m+t,y=-e/2-d*o,p=y-o;i.push(y,m,h+r,y,m,h+r-e,y,f,h+r-e,y,f,h+r,y,f,h+r,y,f,h+r-e,p,f,h+r-e,p,f,h+r);const M=u+4+d*8;l.push(M,M+1,M+2,M,M+2,M+3),l.push(M+4,M+5,M+6,M+4,M+6,M+7)}this.setIndex(l),this.setAttribute("position",new n.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class ls extends n.BufferGeometry{constructor(e=1,t=.4,o=.2,a=20,r=2,i=Math.PI/8){super();const l=[],c=[];let h=0;for(let u=0;u<a;u++){const d=r*Math.cos(h),m=r*Math.sin(h),f=u*o,y=f+o;l.push(d-e/2*Math.cos(h),f,m-e/2*Math.sin(h),d+e/2*Math.cos(h),f,m+e/2*Math.sin(h),d+e/2*Math.cos(h),y,m+e/2*Math.sin(h),d-e/2*Math.cos(h),y,m-e/2*Math.sin(h)),l.push(d-e/2*Math.cos(h),y,m-e/2*Math.sin(h),d+e/2*Math.cos(h),y,m+e/2*Math.sin(h),d+e/2*Math.cos(h)-t*Math.sin(h),y,m+e/2*Math.sin(h)+t*Math.cos(h),d-e/2*Math.cos(h)-t*Math.sin(h),y,m-e/2*Math.sin(h)+t*Math.cos(h));const p=u*8;c.push(p,p+1,p+2,p,p+2,p+3),c.push(p+4,p+5,p+6,p+4,p+6,p+7),h+=i}this.setIndex(c),this.setAttribute("position",new n.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class hs extends n.BufferGeometry{constructor(e=2,t=.3,o=.5,a=10){super();const r=[],i=[];for(let l=0;l<a;l++){const c=l*t,h=c+t,u=l*o,d=u+o;r.push(-e/2,c,u,e/2,c,u,e/2,h,u,-e/2,h,u,-e/2,h,u,e/2,h,u,e/2,h,d,-e/2,h,d);const m=l*8;i.push(m,m+1,m+2,m,m+2,m+3),i.push(m+4,m+6,m+5,m+4,m+7,m+6)}this.setIndex(i),this.setAttribute("position",new n.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Se extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(1.2,0),new n.Vector2(1.5,1.5),new n.Vector2(1,3),new n.Vector2(.6,3.5),new n.Vector2(.5,3.5)],t=new n.LatheGeometry(e,10),o=new n.CylinderGeometry(.6,.5,.3,10);o.translate(0,3.5,0),this.copy(P([t,o],!0))}}function ne(s,e,t,o,a){const r=(o-e)/(t-s);return s+(a-e)/r}function be(s,e,t,o,a){const r=(o-e)/(t-s);return e+r*(a-s)}const us={calculateXFromSlopeIntercept:ne,calculateYFromSlopeIntercept:be};class Ge extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(.8,0),new n.Vector2(1,1.5),new n.Vector2(.5,2.2),new n.Vector2(.6,2.5),new n.Vector2(.5,2.5)],t=new n.LatheGeometry(e,10),o=new n.CylinderGeometry(.55,.45,.2,10);o.translate(0,2.5,0);const a=[new n.Vector2(0,0),new n.Vector2(.8,0),new n.Vector2(ne(.8,0,1,1.5,1),1),new n.Vector2(0,1)],r=new n.LatheGeometry(a,10);r.translate(0,.1,0),r.scale(.9,.9,.9),this.copy(P([t,o,r],!0))}}class Pe extends n.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:o=3,neckHeight:a=1,segments:r=16}={}){super();const i=o-a,l=new n.CylinderGeometry(e,e,i,r);l.translate(0,i/2,0);const c=.3,h=new n.CylinderGeometry(t,e,c,r);h.translate(0,i+c/2,0);const u=new n.CylinderGeometry(t,t,a,r);u.translate(0,i+c+a/2,0),this.copy(P([l,h,u],!1))}}class Ae extends n.BufferGeometry{constructor(e=.4,t=1.2,o=.2){super();const a=t*.6,r=new n.BoxGeometry(e/2,a,o);r.translate(0,a/2,0);const i=e*1.5,l=new n.BoxGeometry(i,e/4,o);l.translate(0,a*.75,0),this.copy(P([r,l],!1)),this.computeVertexNormals()}}class Ce extends n.BufferGeometry{constructor(){super();const e=new n.BoxGeometry(5,1,5);e.translate(0,.5,0);const t=new n.BoxGeometry(4,3,4);t.translate(0,2.5,0);const o=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],a=[];o.forEach(h=>{const u=new n.CylinderGeometry(.2,.2,3.5,16);u.translate(h[0],h[1],h[2]),a.push(u)});const r=new n.ConeGeometry(3.5,2,4);r.rotateY(Math.PI/4),r.translate(0,5,0);const i=new n.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const l={depth:.5,bevelEnabled:!1},c=new n.ExtrudeGeometry(i,l);c.translate(0,.5,1.7),c.setIndex([...Array(c.attributes.position.count).keys()]),this.copy(P([e,P([t,...a],!1),r,c],!0)),this.computeVertexNormals()}}class Te extends n.BufferGeometry{constructor(e=1.75,t=.75){super();const o=e*.05,a=e*.15,r=e*.15,i=e*.75;let l=0;const c=new n.BoxGeometry(t,o,t);c.translate(0,l+o/2,0),l+=o;const h=new n.BoxGeometry(t*.8,a,t*.8);h.translate(0,l+a/2,0),l+=a;const u=new n.BoxGeometry(t*.6,r,t*.6);u.translate(0,l+r/2,0),l+=r;const d=new n.BoxGeometry(t*.4,i,t*.4);d.translate(0,l+i/2,0),l+=i;const m=new n.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);m.translate(0,l+.1/2,0),this.copy(P([c,h,u,d,m],!1)),this.computeVertexNormals()}}class Be extends n.BufferGeometry{constructor(e=.6,t=1,o=.2,a=.6){super();const r=t-a/2,i=new n.BoxGeometry(e,r,o);i.translate(0,r/2,0);const l=new n.CylinderGeometry(a/2,a/2,o,16,1,!1,0,Math.PI);l.rotateY(Math.PI/2),l.rotateX(Math.PI/2),l.translate(0,r,0),this.copy(P([i,l],!1)),this.computeVertexNormals()}}class Ie extends n.BufferGeometry{constructor(e=.5,t=.8,o=.15){super();const a=new n.BoxGeometry(e,t,o);a.translate(0,t/2,0),this.copy(a)}}class Ee extends n.BufferGeometry{constructor({height:e=2.25}={}){super();const t=new n.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const o=new n.BoxGeometry(1,e,1);o.translate(0,.5+e/2,0);const a=new n.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(P([t,o,a],!1))}}class ae extends n.BufferGeometry{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:r=1,radialSegments:i=8}={}){super();const l=new n.CylinderGeometry(t,t,e,i);l.translate(0,e/2,0);const c=new n.ConeGeometry(a,o,i);c.translate(0,e+o/2,0),c.scale(1,1,r),this.copy(P([l,c],!1))}}class Fe extends n.BufferGeometry{constructor({count:e=20,spacing:t=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:h=.05,railOffset:u=0,radialSegments:d=8}={}){super();const m=[],f=new ae({barHeight:o,barRadius:a,spikeHeight:r,spikeRadius:i,spikeScaleZ:l,radialSegments:d}),y=new n.BoxGeometry(e*t,c,h);for(let g=0;g<e;g++){const x=f.clone();x.translate(g*t,0,0),m.push(x)}const p=y.clone();p.translate(t*(e-1)/2,o-u-c/2,0),m.push(p);const M=y.clone();M.translate(t*(e-1)/2,c/2,0),m.push(M),this.copy(P(m))}}class Re extends n.BufferGeometry{constructor({width:e=5,height:t=8,depth:o=1,shelves:a=4,frameThickness:r=.1,open:i=!1}={}){super();const l=t,c=e,h=o,u=new n.BoxGeometry(r,l,h),d=new n.BoxGeometry(c-2*r,r,h),m=u.clone();m.translate(-c/2+r/2,l/2,0);const f=u.clone();f.translate(c/2-r/2,l/2,0);const y=d.clone();y.translate(0,l-r/2,0);const p=d.clone();p.translate(0,r/2,0);const M=new n.BoxGeometry(c,l,r);M.translate(0,l/2,-h/2+r/2);const g=[],x=(l-r)/(a+1);for(let S=1;S<=a;S++){const w=d.clone();w.translate(0,r/2+S*x,0),g.push(w)}this.copy(P([m,f,y,p,...i?[]:[M],...g],!1))}}class ke extends n.BufferGeometry{constructor(){super();const e=new n.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const t=[new n.Vector2(.2,0),new n.Vector2(.25,.5),new n.Vector2(.15,1.5),new n.Vector2(.3,3)],o=new n.LatheGeometry(t,32),r=P([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const l=o.clone();return l.translate(i[0],i[1],i[2]),l}));this.copy(P([e,r],!0))}}class ie extends ts{constructor({height:e=.25,radius:t=.05,segmentsU:o=16,segmentsV:a=16}={}){super((r,i,l)=>{const c=r*Math.PI*2,h=Math.sin(i*Math.PI),u=t*h*Math.cos(c),d=i*e,m=t*h*Math.sin(c);l.set(u,d,-m)},o,a)}}class Ve extends n.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:o=1,flameHeight:a=.25,flameRadius:r=.05,segments:i=16}={}){super();const l=new n.CylinderGeometry(e,t,o,i);l.translate(0,o/2,0);const c=new ie({segmentsU:i,segmentsV:i,height:a,radius:r});c.translate(0,o,0),this.copy(P([l,c],!0))}}class ds extends n.BufferGeometry{constructor(e=1,t=2,o=.5,a=Math.PI/4){super();const r=t*Math.tan(a),i=e,l=t,c=o,h=[0,0,0,i,0,0,i+r,l,0,r,l,0,i,0,-c,0,0,-c,r,l,-c,i+r,l,-c,0,0,-c,0,0,0,r,l,0,r,l,-c,i,0,0,i,0,-c,i+r,l,-c,i+r,l,0,r,l,0,i+r,l,0,i+r,l,-c,r,l,-c,0,0,-c,i,0,-c,i,0,0,0,0,0],u=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],d=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],m=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),f=new Float32Array(h),y=new Float32Array(u),p=new Float32Array(m),M=new Uint16Array(d);this.setAttribute("position",new n.BufferAttribute(f,3)),this.setAttribute("normal",new n.BufferAttribute(y,3)),this.setAttribute("uv",new n.BufferAttribute(p,2)),this.setIndex(new n.BufferAttribute(M,1)),this.center()}}class ze extends n.BufferGeometry{constructor(){super();const e=[],t=[];for(let o=0;o<5;o++){const a=.8+Math.random()*.4,r=.8+Math.random()*.4,i=.8+Math.random()*.4,l=Math.random()*Math.PI,c=Math.random()*Math.PI,h=Math.random()*Math.PI,u=(Math.random()-.5)*4,d=0,m=(Math.random()-.5)*4,f=new n.DodecahedronGeometry(1,0);f.scale(a,r,i),f.rotateX(l),f.rotateY(c),f.rotateZ(h),f.translate(u,d,m),e.push(f);const y=new n.DodecahedronGeometry(1,0);y.scale(a*.9,r*.5,i*.9),y.rotateX(l),y.rotateY(c),y.rotateZ(h),y.translate(u,d+.3,m),t.push(y)}this.copy(P([P(e),P(t)],!0))}}function De(s,e=j.XYZ,t=.5,o=2){s.deleteAttribute("uv"),s.deleteAttribute("normal"),s=es(s),s.computeVertexNormals();const a=s.getAttribute("position");for(let r=0;r<a.count;r++){const i=new n.Vector3().fromBufferAttribute(a,r),l=Math.random()*(o-t)+t,c=e.clone().multiplyScalar(l);i.add(c),a.setXYZ(r,i.x,i.y,i.z)}return a.needsUpdate=!0,s.computeVertexNormals(),s}class Oe extends n.BufferGeometry{constructor(e=1,t=4,o=4){super();const a=new n.SphereGeometry(e,t,o);this.copy(De(a,j.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class Ue extends n.BufferGeometry{constructor(){super();const e=[];for(let t=0;t<5;t++){const o=new n.DodecahedronGeometry(1,0);o.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),o.rotateX(Math.random()*Math.PI),o.rotateY(Math.random()*Math.PI),o.rotateZ(Math.random()*Math.PI),o.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(o)}this.copy(P(e))}}class Ne extends n.Shape{constructor(e=5,t=.5,o=1,a=5,r=.25){super();const i=Math.PI*2/e,l=i/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let c=1;c<=e;++c)this.lineTo(Math.cos(i*c-l*3)*t,-Math.sin(i*c-l*3)*t),this.lineTo(Math.cos(i*c-l*2)*t,-Math.sin(i*c-l*2)*t),this.lineTo(Math.cos(i*c-l)*o,-Math.sin(i*c-l)*o),this.lineTo(Math.cos(i*c)*o,-Math.sin(i*c)*o);if(this.closePath(),r>0&&a>2){const c=new n.Path,h=Math.PI*2/a;c.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let u=1;u<a;++u)c.lineTo(Math.cos(h*u)*r,-Math.sin(h*u)*r);c.lineTo(Math.cos(0)*r,-Math.sin(0)*r),this.holes.push(c)}}}class Le extends n.ExtrudeGeometry{constructor(e=5,t=.5,o=1,a=5,r=.25,i=.25){const l=new Ne(e,t,o,a,r);super(l,{depth:i,bevelEnabled:!1})}}class _e extends n.Shape{constructor(e=1,t=2.1,o=1.4,a=1.6){super(),this.moveTo(0,o*e/3),this.bezierCurveTo(-t*.375*e,o*e,-t*e,o*e/3,0,-a*e),this.bezierCurveTo(t*e,o*e/3,t*.375*e,o*e,0,o*e/3)}}class Ye extends n.ExtrudeGeometry{constructor(e=1,t=2.1,o=1.4,a=1.6,r=.25){const i=new _e(e,t,o,a);super(i,{depth:r,bevelEnabled:!1})}}class He extends n.Shape{constructor(e=5,t=.5,o=1){super();const a=Math.PI*2/e,r=a/2;this.moveTo(Math.cos(0)*o,Math.sin(0)*o);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-r)*t,Math.sin(a*i-r)*t),this.lineTo(Math.cos(a*i)*o,Math.sin(a*i)*o);this.closePath()}}class qe extends n.ExtrudeGeometry{constructor(e=5,t=.5,o=1,a=.25){const r=new He(e,t,o);super(r,{depth:a,bevelEnabled:!1})}}class Xe extends n.BufferGeometry{constructor(e=.1,t=.1,o=.4,a=8){super();const r=new n.CylinderGeometry(e*.6,t*.6,o,a);r.translate(0,0,0);const i=new n.SphereGeometry(e,a,a),l=i.clone(),c=i.clone(),h=i.clone(),u=i.clone();l.translate(0,o/2+e*.6,-e*.6),c.translate(0,o/2+e*.6,e*.6),h.translate(0,-o/2-t*.6,-t*.6),u.translate(0,-o/2-t*.6,t*.6),this.copy(P([r,l,c,h,u],!1))}}class Ze extends n.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:t=.3,height:o=2.5,neckHeight:a=1,radialSegments:r=16}={}){super();const i=[new n.Vector2(0,0),new n.Vector2(e*.875,0),new n.Vector2(e,.1),new n.Vector2(t,o),new n.Vector2(t,o+a),new n.Vector2(t*1.1,o+a+.3)],l=new n.LatheGeometry(i,r);this.copy(P([l],!1))}}const ms=(s,e)=>s/(1-Math.cos(e)),ce=(s,e)=>s/(2*Math.sin(e)),je=(s,e)=>s*(1-Math.cos(e)),fs=(s,e)=>2*s*Math.sin(e),$=(s,e)=>{const t=2*e;return Math.asin(t/(2*s))},ps=(s,e,t)=>({x:s*Math.sin(t)*Math.cos(e),y:s*Math.sin(t)*Math.sin(e),z:s*Math.cos(t)}),ys=(s,e,t)=>{const o=Math.sqrt(s*s+e*e+t*t),a=Math.atan2(e,s),r=Math.acos(t/o);return{radius:o,theta:a,phi:r}};function We(s,e,t,o=0,a=0,r=32){const i=o?$(s,o):0,l=a?Math.PI-$(s,a):Math.PI,c=[];for(let h=0;h<=r;h++){const u=l-(l-i)/r*h,d=s*Math.sin(u),m=e*Math.cos(u)+t;c.push(new n.Vector2(d,m))}return[...c]}class Ke extends n.BufferGeometry{constructor(){super();const e=[...We(1,1,.5,.2,0,32),new n.Vector2(.2,3)],t=new n.LatheGeometry(e,32);this.copy(t)}}class Qe extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(1,0),new n.Vector2(1.2,.5),new n.Vector2(1.4,1.5),new n.Vector2(1.3,1.8),new n.Vector2(.8,1.8)],t=new n.LatheGeometry(e,12),o=new n.CircleGeometry(1,12);o.rotateX(-Math.PI/2),o.translate(0,0,0),this.copy(P([t,o],!1))}}class $e extends n.BufferGeometry{constructor({radius:e=.3,height:t=.4,count:o=3,thickness:a=.03,radialSegments:r=16}={}){super();const i=new n.TorusGeometry(e,a,8,r);i.rotateX(Math.PI/2),i.translate(0,t,0);const l=new n.CylinderGeometry(a*.6,a*.6,t,r),c=[];for(let h=0;h<o;h++){const u=h/o*Math.PI*2,d=l.clone();d.translate(Math.cos(u)*e,t/2,Math.sin(u)*e),c.push(d)}this.copy(P([i,...c],!1))}}class Je extends n.BufferGeometry{constructor(){super();const e=new n.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const t=new n.CylinderGeometry(.15,.15,2,12,1,!0);t.translate(0,1.3,0);const o=new n.SphereGeometry(.3,16,16);o.translate(0,2.4,0),this.copy(P([e,P([t,o])],!0))}}class Z extends n.BufferGeometry{constructor(e=.2,t=.2,o=3,a=32,r=!0){super();const i=new n.CylinderGeometry(e,t,o,a,1,r),l=new n.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);l.translate(0,-(o/2),0),this.copy(P([i,l],!1))}}class et extends n.BufferGeometry{constructor({radius:e=3,height:t=.6,widthSegments:o=64,heightSegments:a=16,phiStart:r=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new n.SphereGeometry(e,o,a,r,i,0,Math.PI/2)),this.scale(1,t/e,1)}}class tt extends n.BufferGeometry{constructor({radius:e=ce(5,Math.PI/10),widthSegments:t=64,heightSegments:o=32,phiStart:a=0,phiLength:r=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new n.SphereGeometry(e,t,o,a,r,0,i));const l=je(e,i);this.translate(0,-e+l,0)}}class st extends n.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:o=2.5,trunkSegments:a=14,leafSize:r=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:c=1.5}={}){super();const h=new n.CylinderGeometry(e,t,o,a);h.translate(0,o/2,0);const u=[];for(let d=0;d<i;d++){const m=new n.DodecahedronGeometry(r,l);m.translate((Math.random()-.5)*c,(Math.random()-.5)*r+o,(Math.random()-.5)*c),u.push(m)}this.copy(P([h.toNonIndexed(),P(u,!1)],!0)),this.computeVertexNormals()}}class Ms extends n.Mesh{constructor({width:e=5,height:t=3,depth:o=5,wallThickness:a=.05,interiorColor:r=k.WHITE_SMOKE,floorColor:i=k.RAW_SIENNA,exteriorColor:l=k.GRAY}={}){super(new ve({width:e,height:t,depth:o,wallThickness:a}),[new n.MeshStandardMaterial({color:r}),new n.MeshStandardMaterial({color:i}),new n.MeshStandardMaterial({color:l})])}}const ot={uniforms:{time:{value:0}},vertexShader:`
2
- varying vec3 vNormal;
3
- varying vec3 vPosition;
4
- void main() {
5
- vNormal = normalize(normal);
6
- vPosition = position;
7
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
8
- }
9
- `,fragmentShader:`
10
- varying vec3 vNormal;
11
- varying vec3 vPosition;
12
-
13
- // Simple 3D noise function
14
- float hash(vec3 p) {
15
- p = fract(p * 0.3183099 + vec3(0.71, 0.113, 0.419));
16
- p *= 17.0;
17
- return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
18
- }
19
-
20
- float noise(vec3 p) {
21
- vec3 ip = floor(p);
22
- vec3 fp = fract(p);
23
- fp = fp * fp * (3.0 - 2.0 * fp); // Smoothstep
24
- return mix(
25
- mix(mix(hash(ip), hash(ip + vec3(1.0, 0.0, 0.0)), fp.x),
26
- mix(hash(ip + vec3(0.0, 1.0, 0.0)), hash(ip + vec3(1.0, 1.0, 0.0)), fp.x), fp.y),
27
- mix(mix(hash(ip + vec3(0.0, 0.0, 1.0)), hash(ip + vec3(1.0, 0.0, 1.0)), fp.x),
28
- mix(hash(ip + vec3(0.0, 1.0, 1.0)), hash(ip + vec3(1.0, 1.0, 1.0)), fp.x), fp.y),
29
- fp.z);
30
- }
31
-
32
- void main() {
33
- vec3 color = vec3(0.8, 0.8, 0.7); // Base moon color
34
- float n = noise(vPosition * 0.5); // Apply noise with frequency
35
- color *= 0.8 + 0.2 * n; // Modulate color by noise
36
- gl_FragColor = vec4(color, 1.0);
37
- }
38
- `};class gs extends n.Mesh{constructor(){super(new n.SphereGeometry(5,32,32),new n.ShaderMaterial(ot))}}class xs extends n.Mesh{constructor({width:e=1,height:t=1.5,depth:o=.5,coverThickness:a=.05,pageIndent:r=.05,coverColor:i=k.DARK_RED,pageColor:l=k.TITANIUM_WHITE}={}){super(new oe(e,t,o,a,r),[new n.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new n.MeshStandardMaterial({color:l,flatShading:!0})])}}class ws extends n.Mesh{constructor(){super(new Se,[new n.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5,side:n.DoubleSide}),new n.MeshStandardMaterial({color:9127187,roughness:1})])}}class vs extends n.Mesh{constructor(){super(new Ge,[new n.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new n.MeshStandardMaterial({color:9127187,roughness:1}),new n.MeshStandardMaterial({color:k.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class Ss extends n.Mesh{constructor(){super(new Pe,new n.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class bs extends n.Mesh{constructor({width:e=.4,height:t=1.2,depth:o=.2}={}){super(new Ae(e,t,o),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Gs extends n.Mesh{constructor(){super(new Ce,[new n.MeshStandardMaterial({color:8421504,flatShading:!0}),new n.MeshStandardMaterial({color:6908265,flatShading:!0}),new n.MeshStandardMaterial({color:5263440,flatShading:!0}),new n.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class Ps extends n.Mesh{constructor({totalHeight:e=1.75,baseWidth:t=.75}={}){super(new Te(e,t),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class As extends n.Mesh{constructor(e=.6,t=1,o=.2,a=.6){super(new Be(e,t,o,a),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Cs extends n.Mesh{constructor(e=.5,t=.8,o=.15){super(new Ie(e,t,o),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Ts extends n.Mesh{constructor({height:e=2.25}={}){super(new Ee({height:e}),new n.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Bs extends n.Mesh{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:r=1,radialSegments:i=8}={}){super(new ae({barHeight:e,barRadius:t,spikeHeight:o,spikeRadius:a,spikeScaleZ:r,radialSegments:i}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Is extends n.Mesh{constructor({count:e=20,spacing:t=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:h=.05,railOffset:u=0,radialSegments:d=8}={}){super(new Fe({count:e,spacing:t,barHeight:o,barRadius:a,spikeHeight:r,spikeRadius:i,spikeScaleZ:l,railHeight:c,railDepth:h,railOffset:u,radialSegments:d}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Es extends n.Mesh{constructor({width:e=5,height:t=8,depth:o=1,shelves:a=4,frameThickness:r=.1,open:i=!1}={}){super(new Re({width:e,height:t,depth:o,shelves:a,frameThickness:r,open:i}),new n.MeshStandardMaterial({color:9127187}))}}class Fs extends n.Mesh{constructor(){super(new ke,[new n.MeshStandardMaterial({color:9132587}),new n.MeshStandardMaterial({color:4929057})])}}class Rs extends n.Mesh{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:o=1,flameHeight:a=.25,flameRadius:r=.05,segments:i=16}={}){super(new Ve({radiusTop:e,radiusBottom:t,height:o,flameHeight:a,flameRadius:r,segments:i}),[new n.MeshStandardMaterial({color:16777215}),new n.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class ks extends n.Mesh{constructor({height:e=.25,radius:t=.05,segmentsU:o=16,segmentsV:a=16}={}){super(new ie({segmentsU:o,segmentsV:a,height:e,radius:t}),new n.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Vs extends n.Group{constructor(e=1.3,t=.5){super();const o=new n.CylinderGeometry(t,t,.2,16),a=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),r=new n.Mesh(o,a);r.position.set(0,0,0),this.add(r);const i=new n.CylinderGeometry(t*.9,t*.9,e),l=new n.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new n.Mesh(i,l);c.position.set(0,e/2+.1,0),this.add(c);const h=new n.ConeGeometry(t*1.1,.5,8),u=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new n.Mesh(h,u);d.position.set(0,e+.35,0),this.add(d);const m=new n.TorusGeometry(t*.8,.05,8,16),f=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new n.Mesh(m,f);y.position.set(0,e+.85,0),this.add(y);const p=new n.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class zs extends n.Mesh{constructor(){super(new ze,[new n.MeshStandardMaterial({color:8421504,flatShading:!0}),new n.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class Ds extends n.Mesh{constructor(e=1,t=4,o=4){super(new Oe(e,t,o),new n.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Os extends n.Mesh{constructor(){super(new Ue,new n.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Us extends n.Group{constructor(){super();const e=new n.CylinderGeometry(.3,.4,.1,16),t=new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),o=new n.Mesh(e,t);o.position.y=.05;const a=new n.CylinderGeometry(.1,.1,.7,16),r=new n.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new n.Mesh(a,r);i.position.y=.4;const l=new n.ConeGeometry(.075,.2,16),c=new n.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),h=new n.Mesh(l,c);h.position.y=.8,this.add(o,i,h)}}class Ns extends n.Group{constructor(){super();const e=new n.BoxGeometry(3,4,.1),t=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),o=new n.BoxGeometry(.2,.5,.2),a=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),r=new n.CylinderGeometry(.3,.3,.1,16),i=new n.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),l=new n.Mesh(e,t);for(let m=-1;m<=1;m++){const f=new n.Mesh(o,a);f.position.set(m,1.5,.1),l.add(f)}const c=new n.Mesh(r,i);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),l.add(c);const h=new n.SphereGeometry(.15,8,8),u=new n.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new n.Mesh(h,u);d.position.set(0,-1,.1),l.add(d),this.add(l)}}class Ls extends n.Mesh{constructor({flaskRadius:e=1,neckRadius:t=.3,height:o=2.5,neckHeight:a=1,radialSegments:r=16}={}){super(new Ze({flaskRadius:e,neckRadius:t,height:o,neckHeight:a,radialSegments:r}),new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide}))}}class _s extends n.Mesh{constructor(){super(new Ke,new n.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide}))}}class Ys extends n.Group{constructor(){super();const e=new n.BoxGeometry(2,3,.1),t=new n.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),o=new n.Mesh(e,t),a=new n.CylinderGeometry(.1,.1,.2,8),r=new n.CylinderGeometry(.05,.05,1,8),i=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let l=-.5;l<=.5;l+=.5){const c=new n.Mesh(a,i);c.position.set(l,1,.1);const h=new n.Mesh(r,i);h.position.y=.5,c.add(h),this.add(c)}this.add(o)}}class Hs extends n.Group{constructor(){super();const e=new n.BoxGeometry(1,.2,.5),t=new n.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),o=new n.Mesh(e,t);o.position.y=.1;const a=new n.BoxGeometry(.2,1,.2),r=new n.Mesh(a,t);r.position.set(0,.6,-.2);const i=new n.CylinderGeometry(.1,.1,.4,8),l=new n.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new n.Mesh(i,l);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const h=new n.BoxGeometry(.6,.1,.6),u=new n.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new n.Mesh(h,u);d.position.set(0,.6,0),this.add(o,r,c,d)}}class qs extends n.Group{constructor(){super();const e=new Qe,t=new n.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const o=new n.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:n.DoubleSide}),a=new n.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),r=new n.Mesh(e,o);r.castShadow=!0;const i=new n.Mesh(t,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(r,i)}}class Xs extends n.Mesh{geometry;material;constructor({width:e=3,height:t=4,depth:o=.1}={}){super(),this.geometry=new n.BoxGeometry(e,t,o),this.material=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class Zs extends n.Mesh{geometry;material;constructor({radius:e=.15,color:t=16762823,emissive:o=16711680,emissiveIntensity:a=.5}={}){super(),this.geometry=new n.SphereGeometry(e,8,8),this.material=new n.MeshStandardMaterial({color:t,emissive:o,emissiveIntensity:a})}}class js extends n.Group{constructor(){super();const e=100,t=.05,o=new n.CatmullRomCurve3(Array.from({length:e},(l,c)=>{const h=c*.2;return new n.Vector3(Math.cos(h)*.4,c*t,Math.sin(h)*.4)})),a=new n.TubeGeometry(o,200,.1,8,!1),r=new n.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375,emissiveIntensity:.2}),i=new n.Mesh(a,r);this.add(i)}}class Ws extends n.Mesh{constructor({radius:e=.3,height:t=.4,count:o=3,thickness:a=.03,radialSegments:r=16}={}){super(new $e({radius:e,height:t,count:o,thickness:a,radialSegments:r}),new n.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class Ks extends n.Mesh{constructor(){super(new Je,[new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new n.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:n.DoubleSide})])}}class Qs extends n.Mesh{constructor(e=.2,t=.2,o=3,a=32){super(new Z(e,t,o,a),new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:n.DoubleSide}))}}class $s extends n.Group{constructor(e=3,t=[65450,16711850,11141375]){super();const o=new n.BoxGeometry(3,.2,1),a=new n.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),r=new n.Mesh(o,a);r.position.y=.5,r.castShadow=!0;const i=new Z(.1,.1,1,16),l=new n.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:n.DoubleSide});for(let c=0;c<e;c++){const h=new n.Mesh(i,l),u=(c-(e-1)/2)*.8;h.position.set(u,1,0),h.castShadow=!0,h.renderOrder=2;const d=new Z(.099,.099,.5,16,!1),m=t[c%t.length],f=new n.MeshStandardMaterial({color:m,emissive:m,emissiveIntensity:.5,transparent:!0,opacity:.6,depthWrite:!1,side:n.DoubleSide}),y=new n.Mesh(d,f);y.position.set(0,-.25,0),y.renderOrder=1,h.add(y),r.add(h)}this.add(r)}}class Js extends n.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:o=1,depth:a=.25}={}){super(new se(e,t,o,a),new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class eo extends n.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:o=1,holeSides:a=5,holeRadius:r=.25,depth:i=.25}={}){super(new Le(e,t,o,a,r,i),new n.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class to extends n.Mesh{constructor({size:e=1,width:t=2.1,height:o=1.4,tipDepth:a=1.6,depth:r=.25}={}){super(new Ye(e,t,o,a,r),new n.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class so extends n.Mesh{constructor({radius:e=1,depth:t=.01}={}){super(new W(e,t),new n.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class oo extends n.Mesh{constructor({points:e=5,innerRadius:t=.5,outerRadius:o=1,depth:a=.25}={}){super(new qe(e,t,o,a),new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class ro extends n.Mesh{constructor(){super(new Xe,new n.MeshStandardMaterial({color:16777215}))}}class no extends n.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:o=2.5,trunkSegments:a=14,trunkColor:r=9127187,leafSize:i=.8,leafCount:l=6,leafDetail:c=0,leafSpreadRadius:h=1.5,leafColor:u=2263842}={}){super(new st({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:o,trunkSegments:a,leafSize:i,leafCount:l,leafDetail:c,leafSpreadRadius:h}),[new n.MeshStandardMaterial({color:r,roughness:.9,metalness:0,flatShading:!0}),new n.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0})])}}class ao extends n.Mesh{constructor({radius:e=3,height:t=.6,widthSegments:o=64,heightSegments:a=16,phiStart:r=0,phiLength:i=Math.PI*2}={}){super(new et({radius:e,height:t,widthSegments:o,heightSegments:a,phiStart:r,phiLength:i}),new n.MeshStandardMaterial({color:65280,flatShading:!0}))}}class io extends n.Mesh{constructor({radius:e=ce(5,Math.PI/10),widthSegments:t=64,heightSegments:o=32,phiStart:a=0,phiLength:r=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new tt({radius:e,widthSegments:t,heightSegments:o,phiStart:a,phiLength:r,thetaLength:i}),new n.MeshStandardMaterial({color:65280,flatShading:!0}))}}function co(s){if(!s)throw new Error("A material must be provided to add instance color support.");return s.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
1
+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const o=require("three");function as(n){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(n){for(const t in n)if(t!=="default"){const s=Object.getOwnPropertyDescriptor(n,t);Object.defineProperty(e,t,s.get?s:{enumerable:!0,get:()=>n[t]})}}return e.default=n,Object.freeze(e)}const A=as(o);function re(n,e){const t=e?.target.clone()??new o.Vector3;if(!e){const s=new o.Vector3;n.getWorldDirection(s),t.copy(n.position).add(s)}return{position:n.position.clone(),quaternion:n.quaternion.clone(),fov:n.fov,target:t}}function ae(n,e,t){n.position.copy(t.position),n.quaternion.copy(t.quaternion),n.fov=t.fov,n.updateProjectionMatrix(),e&&(e.target.copy(t.target),e.update())}function U(n,e){const t=Math.min(1,n.elapsed/n.duration);return e(t)}class is{constructor(e,t){this.camera=e,this.controls=t;const s=re(e,t);this.focus.copy(s.target),this.rest=s}active=null;elapsed=0;focus=new o.Vector3;rest;get isPlaying(){return this.active!==null}setRest(){this.rest=re(this.camera,this.controls)}setRestSnapshot(e){this.rest={position:e.position.clone(),quaternion:e.quaternion.clone(),fov:e.fov,target:e.target.clone()}}play(e){this.cancelActive(),ae(this.camera,this.controls,this.rest),this.active=e,this.elapsed=0,this.controls&&(this.controls.enabled=!1),e.start(this.runtime())}stop(){this.cancelActive(),ae(this.camera,this.controls,this.rest),this.controls&&(this.controls.enabled=!0,this.controls.update())}reset(){this.stop()}update(e){if(!this.active)return;this.elapsed+=e,this.active.update(this.runtime(),e)==="complete"&&(this.active=null,this.elapsed=0,this.controls&&(this.controls.target.copy(this.focus),this.controls.enabled=!0,this.controls.update()))}dispose(){this.stop()}cancelActive(){this.active&&(this.active.cancel?.(this.runtime()),this.active=null,this.elapsed=0)}runtime(){return{camera:this.camera,controls:this.controls??null,elapsed:this.elapsed,duration:this.active?.duration??0,focus:this.focus}}}const T={sineIn:n=>1-Math.cos(n*Math.PI/2),sineOut:n=>Math.sin(n*Math.PI/2),sineInOut:n=>-.5*(Math.cos(Math.PI*n)-1),quadIn:n=>n*n,quadOut:n=>1-Math.pow(1-n,2),quadInOut:n=>n<.5?2*n*n:1-Math.pow(-2*n+2,2)/2,cubicIn:n=>n*n*n,cubicOut:n=>1-Math.pow(1-n,3),cubicInOut:n=>n<.5?4*n*n*n:1-Math.pow(-2*n+2,3)/2,quartIn:n=>n*n*n*n,quartOut:n=>1-Math.pow(1-n,4),quartInOut:n=>n<.5?8*n*n*n*n:1-Math.pow(-2*n+2,4)/2,quintIn:n=>n*n*n*n*n,quintOut:n=>1-Math.pow(1-n,5),quintInOut:n=>n<.5?16*n*n*n*n*n:1-Math.pow(-2*n+2,5)/2,expoIn:n=>n===0?0:Math.pow(2,10*n-10),expoOut:n=>n===1?1:1-Math.pow(2,-10*n),expoInOut:n=>n===0?0:n===1?1:n<.5?Math.pow(2,20*n-10)/2:(2-Math.pow(2,-20*n+10))/2,circIn:n=>1-Math.sqrt(1-Math.pow(n,2)),circOut:n=>Math.sqrt(1-Math.pow(n-1,2)),circInOut:n=>n<.5?(1-Math.sqrt(1-Math.pow(2*n,2)))/2:(Math.sqrt(1-Math.pow(-2*n+2,2))+1)/2,linear:n=>n,smoothstep:n=>n*n*(3-2*n),concave:n=>1-Math.pow(1-n,.3),convex:n=>Math.pow(n,.3),logarithmic:n=>Math.log(Math.max(.01,n))/Math.log(2),squareRoot:n=>Math.sqrt(n),inverse:n=>1-n,gaussian:n=>Math.exp(-Math.pow(n-.5,2)/(2*.5))},E=new o.Vector3;new o.Vector3;function cs(n){const{target:e,duration:t,ease:s=T.smoothstep,revolutions:r=1}=n,a={value:0},i={value:n.radius??10},c={value:n.elevation??.4};return{label:"Orbit",duration:t,start(l){l.focus.copy(e),E.subVectors(l.camera.position,e),i.value=n.radius??E.length(),c.value=n.elevation??Math.asin(o.MathUtils.clamp(E.y/i.value,-1,1)),a.value=Math.atan2(E.z,E.x)},update(l){const h=U(l,s);if(h>=1)return"complete";const u=a.value+h*Math.PI*2*r,d=i.value*Math.cos(c.value);return l.camera.position.set(e.x+d*Math.cos(u),e.y+i.value*Math.sin(c.value),e.z+d*Math.sin(u)),l.camera.lookAt(l.focus),"running"}}}function ls(n){const{target:e,duration:t,azimuthAmplitude:s=.14,oscillations:r=2,ease:a=T.linear}=n,i={value:0},c={value:n.distance??8},l={value:.35};return{label:"Pendulum",duration:t,start(h){h.focus.copy(e),E.subVectors(h.camera.position,e),c.value=n.distance??E.length(),l.value=Math.asin(o.MathUtils.clamp(E.y/c.value,-1,1)),i.value=Math.atan2(E.z,E.x)},update(h){const u=U(h,a);if(u>=1)return"complete";const d=Math.sin(u*Math.PI*2*r)*s,m=i.value+d,p=c.value*Math.cos(l.value);return h.camera.position.set(e.x+p*Math.cos(m),e.y+c.value*Math.sin(l.value),e.z+p*Math.sin(m)),h.camera.lookAt(h.focus),"running"}}}function hs(n){const{waypoints:e,duration:t,ease:s=T.cubicInOut}=n;if(e.length<2)throw new Error("Flythrough clip requires at least two waypoints");const r=n.lookAt??e.slice(1).concat(e[e.length-1]),a=e.length-1;return{label:"Flythrough",duration:t,start(i){i.focus.copy(r[0]??e[0]),i.camera.position.copy(e[0]),i.camera.lookAt(i.focus)},update(i){const c=U(i,T.linear);if(c>=1)return i.camera.position.copy(e[e.length-1]),i.focus.copy(r[r.length-1]??e[e.length-1]),i.camera.lookAt(i.focus),"complete";const l=c*a,h=Math.min(a-1,Math.floor(l)),u=s(l-h);i.camera.position.lerpVectors(e[h],e[h+1],u);const d=r[h]??e[h+1],m=r[h+1]??e[h+1];return i.focus.lerpVectors(d,m,u),i.camera.lookAt(i.focus),"running"}}}function us(n){const{distance:e,duration:t,ease:s=T.cubicInOut}=n,r=new o.Vector3,a=new o.Vector3,i=new o.Vector3;return{label:"Dolly",duration:t,start(c){r.copy(c.camera.position),c.camera.getWorldDirection(i),a.copy(r).addScaledVector(i,e),c.focus.copy(c.controls?.target??r).addScaledVector(i,10)},update(c){const l=U(c,s);return l>=1?(c.camera.position.copy(a),"complete"):(c.camera.position.lerpVectors(r,a,l),c.camera.lookAt(c.focus),"running")}}}function ds(n){const{target:e,radius:t,endRadius:s=t,height:r,revolutions:a,duration:i,ease:c=T.smoothstep}=n,l={value:0},h={value:0};return{label:"Spiral",duration:i,start(u){u.focus.copy(e),l.value=u.camera.position.y,E.subVectors(u.camera.position,e),h.value=Math.atan2(E.z,E.x)},update(u){const d=U(u,c);if(d>=1)return"complete";const m=h.value+d*Math.PI*2*a,p=o.MathUtils.lerp(t,s,d);return u.camera.position.set(e.x+p*Math.cos(m),l.value+r*d,e.z+p*Math.sin(m)),u.camera.lookAt(u.focus),"running"}}}function ms(n){const{target:e,endFov:t,duration:s,ease:r=T.cubicInOut}=n,a={value:75};return{label:"Zoom",duration:s,start(i){i.focus.copy(e),a.value=i.camera.fov},update(i){const c=U(i,r);return i.camera.fov=o.MathUtils.lerp(a.value,t,Math.min(1,c)),i.camera.updateProjectionMatrix(),i.camera.lookAt(i.focus),c>=1?"complete":"running"},cancel(i){i.camera.fov=a.value,i.camera.updateProjectionMatrix()}}}function ps(n){const{intensity:e,duration:t,ease:s=T.linear}=n,r=new o.Vector3,a={value:0};return{label:"Wobble",duration:t,start(i){r.copy(i.camera.position),a.value=i.camera.position.x*17.3+i.camera.position.z*9.1},update(i){const c=U(i,s);if(c>=1)return i.camera.position.copy(r),"complete";const l=1-c,h=i.elapsed*28+a.value;return i.camera.position.set(r.x+Math.sin(h*1.7)*e*l,r.y+Math.sin(h*2.3)*e*.6*l,r.z+Math.cos(h*1.9)*e*l),"running"},cancel(i){i.camera.position.copy(r)}}}const _={UP:new o.Vector3(0,1,0),DOWN:new o.Vector3(0,-1,0),LEFT:new o.Vector3(-1,0,0),RIGHT:new o.Vector3(1,0,0),FORWARD:new o.Vector3(0,0,1),BACKWARD:new o.Vector3(0,0,-1)},Y={linear:(n,e)=>1-n/e,quadratic:(n,e)=>Math.pow(1-n/e,2),squareRoot:(n,e)=>Math.pow(1-n/e,.5),logarithmic:(n,e)=>Math.log(1+(e-n))/Math.log(1+e),sine:(n,e)=>Math.cos(n/e*Math.PI/2),exponential:(n,e)=>Math.exp(-n/e),cubic:(n,e)=>Math.pow(1-n/e,3),gaussian:(n,e)=>Math.exp(-Math.pow(n,2)/(2*Math.pow(e/3,2))),inverse:(n,e)=>e/(e+n),smoothstep:(n,e)=>{const t=Math.max(0,Math.min(1,1-n/e));return t*t*(3-2*t)}},fs=(n,e,t,s,r=_.UP,a=Y.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const d=a(h,t)*s;l.add(r.clone().multiplyScalar(d)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},gs=(n,e,t,s,r,a=_.UP,i=Y.linear)=>{const c=n.attributes.position;for(let l=0;l<c.count;l++){const h=new o.Vector3;h.fromBufferAttribute(c,l);const u=h.distanceTo(e);if(u<t){const m=i(u,t)*r,p=h.dot(a.normalize()),g=s-p;h.add(a.clone().multiplyScalar(g*m)),c.setXYZ(l,h.x,h.y,h.z)}}c.needsUpdate=!0},ys=(n,e,t,s,r=_.UP,a=Y.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const u=a(h,t),d=s*u,m=r.clone().normalize();l.x+=o.MathUtils.randFloatSpread(d)*m.x,l.y+=o.MathUtils.randFloatSpread(d)*m.y,l.z+=o.MathUtils.randFloatSpread(d)*m.z,i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Ms=(n,e,t,s)=>{const r=n.attributes.position,a=new o.Vector3;for(let i=0;i<r.count;i++){const c=new o.Vector3;if(c.fromBufferAttribute(r,i),c.distanceTo(e)<t){let h=new o.Vector3,u=0;for(let d=0;d<r.count;d++)a.fromBufferAttribute(r,d),a.distanceTo(c)<t&&(h.add(a),u++);u>0&&(h.divideScalar(u),c.lerp(h,s),r.setXYZ(i,c.x,c.y,c.z))}}r.needsUpdate=!0},ws=(n,e,t,s,r=!1,a=Y.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const d=a(h,t)*s*(r?-1:1),m=l.clone().sub(e).normalize();l.add(m.multiplyScalar(d)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},xs=(n,e,t,s,r=_.UP,a=Y.linear)=>{const i=n.attributes.position,c=new o.Quaternion;for(let l=0;l<i.count;l++){const h=new o.Vector3;h.fromBufferAttribute(i,l);const u=h.distanceTo(e);if(u<t){const m=a(u,t)*s;c.setFromAxisAngle(r,m),h.sub(e).applyQuaternion(c).add(e),i.setXYZ(l,h.x,h.y,h.z)}}i.needsUpdate=!0},te={X:new o.Vector3(1,0,0),Y:new o.Vector3(0,1,0),Z:new o.Vector3(0,0,1),XY:new o.Vector3(1,1,0).normalize(),XZ:new o.Vector3(1,0,1).normalize(),YZ:new o.Vector3(0,1,1).normalize(),XYZ:new o.Vector3(1,1,1).normalize()};var B=(n=>(n.LEFT="left",n.RIGHT="right",n.TOP="top",n.BOTTOM="bottom",n.FRONT="front",n.BACK="back",n))(B||{});const $={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},O={cubic:(n,e,t,s,r)=>{const a=Math.max(0,Math.min(1,n)),i=1-a;return i*i*i*e+3*i*i*a*t+3*i*a*a*s+a*a*a*r},damped:(n,e=1)=>{const t=Math.max(.001,e);return(1-Math.exp(-t*n))/(1-Math.exp(-t))},exponential:(n,e=1,t=1)=>{const s=Math.max(0,Math.min(1,n));return e*Math.pow(s,t)},logarithmic:(n,e=1,t=1)=>{const s=Math.max(.001,Math.min(1,n));return e*Math.log(t*s+1)},parabolic:(n,e=1,t=0,s=0)=>{const r=Math.max(0,Math.min(1,n));return e*r*r+t*r+s},quadratic:(n,e,t,s)=>{const r=Math.max(0,Math.min(1,n)),a=1-r;return a*a*e+2*a*r*t+r*r*s},sigmoid:(n,e=10)=>{const t=Math.max(0,Math.min(1,n));return 1/(1+Math.exp(-e*(t-.5)))},sinusoidal:n=>Math.sin(n*Math.PI*.5)};function ue(n){let e=n>>>0;return()=>{e|=0,e=e+1831565813|0;let t=Math.imul(e^e>>>15,1|e);return t=t+Math.imul(t^t>>>7,61|t)^t,((t^t>>>14)>>>0)/4294967296}}function de(n){let e=(n>>>0)+2654435769;return e=Math.imul(e^e>>>16,2246822507),e^=e>>>13,e=Math.imul(e^e>>>16,3266489909),(e^e>>>16)>>>0}function Ee(n,e){return de(n>>>0^e>>>0)}function Ge(n,e){return{seeded:e,next:n,float(t=0,s=1){return t+(s-t)*n()},int(t=0,s=1){return Math.floor(this.float(t,s+1))},pick(t){if(!t.length)throw new Error("RandomSource.pick() requires a non-empty array");return t[this.int(0,t.length-1)]},boolean(t=.5){return n()<t},skewMax(t=.5,s=0,r=1){return s+(r-s)*Math.pow(n(),t)},skewMin(t=.5,s=0,r=1){return s+(r-s)*Math.pow(1-n(),t)}}}function Z(n){return n===void 0?Ge(Math.random,!1):Ge(ue(n>>>0),!0)}function De(n,e,t){return e+(t-e)*n()}function Fe(n,e){if(!e.length)throw new Error("randomPick() requires a non-empty array");return e[Math.floor(n()*e.length)]}const vs={create:Z,mulberry32:ue,splitmix32:de,deriveSubSeed:Ee,range:De,pick:Fe},se=Z();function v(n=0,e=1,t=se){return t.float(n,e)}function Ss(n=0,e=1,t=se){return t.int(n,e)}function ke(n=.5,e=0,t=1,s=se){return s.skewMax(n,e,t)}function Ve(n=.5,e=0,t=1,s=se){return s.skewMin(n,e,t)}class bs extends o.InstancedMesh{width;height;depth;baseY;spread;px;py;pz;speed;dummy=new o.Object3D;constructor(e={}){const{count:t=24,width:s=1.5,height:r=3,depth:a=1.5,spread:i=.88,baseY:c=0,speedMin:l=.35,speedMax:h=.85,color:u=16777215,opacity:d=.6,emissiveIntensity:m=0,geometry:p=new o.SphereGeometry(.08,6,6),material:g}=e,f=g??new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:m,transparent:!0,opacity:d,roughness:.3,metalness:.1});super(p,f,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=r,this.depth=a,this.baseY=c,this.spread=Math.min(1,Math.max(0,i)),this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.speed=new Float32Array(t);for(let M=0;M<t;M++)this.respawn(M,!0),this.speed[M]=v(l,h);this.writeMatrices()}update(e){const t=this.baseY+this.height;for(let s=0;s<this.count;s++)this.py[s]+=this.speed[s]*e,this.py[s]>t&&this.respawn(s,!1);this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){const s=this.width*.5*this.spread,r=this.depth*.5*this.spread;this.px[e]=v(-s,s),this.pz[e]=v(-r,r),this.py[e]=t?this.baseY+Math.random()*this.height:this.baseY+v(0,this.height*.15)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++)e.position.set(this.px[t],this.py[t],this.pz[t]),e.updateMatrix(),this.setMatrixAt(t,e.matrix);this.instanceMatrix.needsUpdate=!0}}class J{seed;light;lightIntensity;flame;halo;haloOpacity;flameColor=new o.Color;elapsed=0;constructor({seed:e=Math.random()*100,light:t,lightIntensity:s=4,flame:r,flameColor:a=16755268,halo:i,haloOpacity:c=.75}={}){this.seed=e,this.light=t,this.lightIntensity=s,this.flame=r,this.flameColor.set(a),this.halo=i,this.haloOpacity=c}static factor(e,t){return .8+.2*Math.sin(e*9+t)+.08*Math.sin(e*23+t*2)}get level(){return J.factor(this.elapsed,this.seed)}update(e){this.elapsed+=e;const t=J.factor(this.elapsed,this.seed);this.light&&(this.light.intensity=this.lightIntensity*t),this.flame&&this.flame.color.copy(this.flameColor).multiplyScalar(.8+.4*t),this.halo&&this.halo.setOpacity(this.haloOpacity*t)}faceCamera(e){this.halo?.faceCamera(e)}}class Cs extends o.Object3D{patches=[];area;heightAt;texture;elapsed=0;constructor({count:e=14,area:t=16,perimeterCount:s=0,plotHalf:r=12,terrainHalf:a=16,cameraFacing:i={x:1,z:1},color:c="#9fb0c8",heightAt:l=()=>0}={}){super(),this.area=t,this.heightAt=l,this.texture=Gs(c);const h=Ps(i);for(let u=0;u<e;u++)this.patches.push(this.makeInteriorPatch());for(let u=0;u<s;u++)this.patches.push(this.makePerimeterPatch(r,a,h))}update(e){this.elapsed+=e;for(const t of this.patches){const s=t.mesh;s.position.x+=t.driftX*e,s.position.z+=t.driftZ*e,s.rotation.z+=t.spin*e,t.perimeter?(Ts(s,t.perimeter.edge,t.perimeter.plotHalf,t.perimeter.terrainHalf),s.position.y=this.heightAt(s.position.x,s.position.z)+.15+.35*(.5+.5*Math.sin(this.elapsed*.22+t.phase))):(s.position.x>this.area&&(s.position.x-=this.area*2),s.position.x<-this.area&&(s.position.x+=this.area*2),s.position.z>this.area&&(s.position.z-=this.area*2),s.position.z<-this.area&&(s.position.z+=this.area*2)),s.material.opacity=t.baseOpacity*(.6+.4*Math.sin(this.elapsed*.3+t.phase))}}dispose(){this.texture.dispose();for(const e of this.patches)e.mesh.geometry.dispose(),e.mesh.material.dispose();this.patches.length=0,this.clear()}makeInteriorPatch(){const e=v(8,16),t=v(.05,.16),s=v(-this.area,this.area),r=v(-this.area,this.area),a=this.makeMesh(e,t);return a.position.set(s,this.heightAt(s,r)+v(.3,1.2),r),this.add(a),{mesh:a,driftX:v(-.15,.15),driftZ:v(-.15,.15),spin:v(-.03,.03),baseOpacity:t,phase:v(0,Math.PI*2)}}makePerimeterPatch(e,t,s){const r=As(s),{x:a,z:i,driftX:c,driftZ:l}=Bs(r,e,t),h=v(18,30),u=v(.1,.26),d=this.makeMesh(h,u);return d.position.set(a,this.heightAt(a,i)+v(.15,.55),i),this.add(d),{mesh:d,driftX:c,driftZ:l,spin:v(-.012,.012),baseOpacity:u,phase:v(0,Math.PI*2),perimeter:{edge:r,plotHalf:e,terrainHalf:t}}}makeMesh(e,t){const s=new o.Mesh(new o.PlaneGeometry(e,e),new o.MeshBasicMaterial({map:this.texture,transparent:!0,depthWrite:!1,opacity:t,toneMapped:!1}));return s.rotation.x=-Math.PI/2,s.rotation.z=v(0,Math.PI*2),s}}function Gs(n){const e=`#${new o.Color(n).getHexString()}`,t=document.createElement("canvas");t.width=t.height=256;const s=t.getContext("2d"),r=s.createRadialGradient(128,128,8,128,128,128);r.addColorStop(0,`${e}dd`),r.addColorStop(.45,`${e}66`),r.addColorStop(1,`${e}00`),s.fillStyle=r,s.fillRect(0,0,256,256);const a=new o.CanvasTexture(t);return a.colorSpace=o.SRGBColorSpace,a}function Ps(n){const e=[];return n.z>0&&e.push("n"),n.z<0&&e.push("s"),n.x>0&&e.push("w"),n.x<0&&e.push("e"),e.length?e:["n","w"]}function As(n){if(n.length===1)return n[0];const e=Math.random(),t=n.includes("n"),s=n.includes("w");return t&&s?e<.58?"n":"w":n[Math.floor(Math.random()*n.length)]}function Bs(n,e,t){const s=v(.6,t-e-1.5),r=v(-t+3,t-3),a=v(.03,.09)*(Math.random()<.5?-1:1),i=v(.01,.04);switch(n){case"n":return{x:r,z:-e-s,driftX:a,driftZ:-i};case"s":return{x:r,z:e+s,driftX:-a,driftZ:i};case"e":return{x:e+s,z:r,driftX:i,driftZ:-a};case"w":return{x:-e-s,z:r,driftX:-i,driftZ:a}}}function Ts(n,e,t,s){const a=s-1,{x:i,z:c}=n.position;switch(e){case"n":{n.position.z=q(c,-a,-t+.8),i<-a+3&&(n.position.x=a-3),i>a-3&&(n.position.x=-a+3);break}case"s":{n.position.z=q(c,t-.8,a),i<-a+3&&(n.position.x=a-3),i>a-3&&(n.position.x=-a+3);break}case"e":{n.position.x=q(i,t-.8,a),c<-a+3&&(n.position.z=a-3),c>a-3&&(n.position.z=-a+3);break}case"w":{n.position.x=q(i,-a,-t+.8),c<-a+3&&(n.position.z=a-3),c>a-3&&(n.position.z=-a+3);break}}}function q(n,e,t){return Math.max(e,Math.min(t,n))}function Pe(n){const e=document.createElement("canvas");e.width=e.height=128;const t=e.getContext("2d"),s=`#${n.getHexString()}`,r=t.createRadialGradient(64,64,2,64,64,64);r.addColorStop(0,`${s}ff`),r.addColorStop(.25,`${s}aa`),r.addColorStop(1,`${s}00`),t.fillStyle=r,t.fillRect(0,0,128,128);const a=new o.CanvasTexture(e);return a.colorSpace=o.SRGBColorSpace,a}class Is extends o.Object3D{mesh;texture;baseColor;constructor({color:e=16755268,size:t=1.2,opacity:s=.75}={}){super(),this.baseColor=new o.Color(e),this.texture=Pe(this.baseColor);const r=new o.MeshBasicMaterial({map:this.texture,color:this.baseColor,transparent:!0,opacity:s,blending:o.AdditiveBlending,depthWrite:!1,toneMapped:!1});this.mesh=new o.Mesh(new o.PlaneGeometry(t,t),r),this.add(this.mesh)}faceCamera(e){this.mesh.lookAt(e)}setOpacity(e){this.mesh.material.opacity=e}get opacity(){return this.mesh.material.opacity}setColor(e){this.baseColor.set(e),this.mesh.material.color.copy(this.baseColor),this.texture.dispose(),this.texture=Pe(this.baseColor),this.mesh.material.map=this.texture}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose(),this.texture.dispose()}}class Rs{speed;minIntensity;maxIntensity;material;elapsed=0;constructor({material:e,speed:t=2,maxIntensity:s=.8,minIntensity:r=.2}){this.material=e,this.speed=t,this.maxIntensity=s,this.minIntensity=r}update(e){this.elapsed+=e;const t=Math.abs(Math.sin(this.elapsed*this.speed));this.material.emissiveIntensity=this.minIntensity+t*(this.maxIntensity-this.minIntensity)}}class Es{level=0;light;peak;minGap;maxGap;spikes=[];clock=0;nextStrike;constructor({light:e,peak:t=12,minGap:s=3,maxGap:r=9}){this.light=e,this.peak=t,this.minGap=s,this.maxGap=r,this.nextStrike=v(s*.3,r)}update(e){this.clock+=e,this.clock>=this.nextStrike&&this.strike();let t=0;for(let s=this.spikes.length-1;s>=0;s--){const r=this.spikes[s],a=this.clock-r.at;if(a<0)continue;const i=r.amp*Math.exp(-a*9);i<.002&&a>0?this.spikes.splice(s,1):t+=i}this.level=Math.min(1.2,t),this.light.intensity=this.level*this.peak}quiet(){this.level=0,this.light.intensity=0}strike(){const e=Math.random()<.5?2:3;for(let t=0;t<e;t++)this.spikes.push({at:this.clock+t*v(.04,.12),amp:v(.5,1)});this.nextStrike=this.clock+v(this.minGap,this.maxGap)}}class ze extends o.BufferGeometry{constructor(e=.1){super();const t=[],s=[],r=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<r.length;i++){const[c,l]=r[i];t.push(c*e,l*e,0)}for(let i=1;i<r.length-1;i++)s.push(0,i,i+1);s.push(0,r.length-1,1);const a=new o.Float32BufferAttribute(t,3);this.setAttribute("position",a),this.setIndex(s),this.computeVertexNormals()}}class Ds extends o.InstancedMesh{width;height;depth;floorY;flutter;px;py;pz;fallSpeed;driftX;driftZ;rotX;rotY;rotZ;phase;dummy=new o.Object3D;clock=0;constructor(e={}){const{count:t=120,width:s=16,height:r=8,depth:a=16,floorY:i=0,fallSpeedMin:c=.12,fallSpeedMax:l=.28,driftMin:h=.04,driftMax:u=.14,flutter:d=.35,color:m=[16766704,16774650,15775952],geometry:p=new ze,material:g}=e,f=(Array.isArray(m)?m:[m]).map(y=>new o.Color(y)),M=g??new o.MeshStandardMaterial({color:f.length===1?f[0].getHex():16777215,metalness:.05,roughness:.85,flatShading:!0,side:o.DoubleSide});super(p,M,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=r,this.depth=a,this.floorY=i,this.flutter=d,this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.fallSpeed=new Float32Array(t),this.driftX=new Float32Array(t),this.driftZ=new Float32Array(t),this.rotX=new Float32Array(t),this.rotY=new Float32Array(t),this.rotZ=new Float32Array(t),this.phase=new Float32Array(t);for(let y=0;y<t;y++){this.respawn(y,!0),this.fallSpeed[y]=v(c,l);const w=v(h,u),S=v(0,Math.PI*2);this.driftX[y]=Math.cos(S)*w,this.driftZ[y]=Math.sin(S)*w,this.phase[y]=v(0,Math.PI*2),f.length>1&&this.setColorAt(y,f[Math.floor(Math.random()*f.length)])}this.instanceColor&&(this.instanceColor.needsUpdate=!0),this.writeMatrices()}update(e){this.clock+=e;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*1.6+this.phase[t])*this.flutter*.12;this.px[t]+=(this.driftX[t]+s)*e,this.py[t]-=this.fallSpeed[t]*e,this.pz[t]+=(this.driftZ[t]+Math.cos(this.clock*1.3+this.phase[t])*this.flutter*.08)*e,this.py[t]<this.floorY&&this.respawn(t,!1)}this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){this.px[e]=v(-this.width*.5,this.width*.5),this.pz[e]=v(-this.depth*.5,this.depth*.5),this.py[e]=t?this.floorY+v(this.height*.35,this.height):this.floorY+this.height+v(0,this.height*.25),this.rotX[e]=v(-.6,.6),this.rotY[e]=v(-Math.PI,Math.PI),this.rotZ[e]=v(-.8,.8)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*2.1+this.phase[t])*this.flutter,r=Math.cos(this.clock*1.7+this.phase[t])*this.flutter*.6;e.position.set(this.px[t],this.py[t],this.pz[t]),e.rotation.set(this.rotX[t]+s,this.rotY[t],this.rotZ[t]+r),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}function Fs(){const n=document.createElement("canvas");n.width=8,n.height=64;const e=n.getContext("2d"),t=e.createLinearGradient(0,0,0,64);t.addColorStop(0,"rgba(255,255,255,0)"),t.addColorStop(.42,"rgba(255,255,255,0.55)"),t.addColorStop(.58,"rgba(255,255,255,0.55)"),t.addColorStop(1,"rgba(255,255,255,0)"),e.fillStyle=t,e.fillRect(0,0,8,64);const s=new o.CanvasTexture(n);return s.colorSpace=o.SRGBColorSpace,s}class ks extends o.InstancedMesh{intensity;maxCount;area;height;groundY;baseOpacity;windDirection;windStrength;fallDirection=new o.Vector3(0,-1,0);streakOrientation=new o.Quaternion;sx;sz;topY;len;speed;streakTexture;dummy=new o.Object3D;clock=0;constructor(e={}){const{count:t=1400,area:s=26,height:r=22,groundY:a=0,width:i=.009,color:c="#aebfd6",opacity:l=.16,lengthMin:h=.18,lengthMax:u=.42,speedMin:d=11,speedMax:m=19,windDirection:p=0,windStrength:g=0,intensity:f=.5,geometry:M=new o.PlaneGeometry(i,1),material:y}=e,w=y?void 0:Fs(),S=y??new o.MeshBasicMaterial({color:new o.Color(c),map:w,transparent:!0,opacity:l,depthWrite:!1,toneMapped:!1,fog:!0,side:o.DoubleSide});super(M,S,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.maxCount=t,this.area=s,this.height=r,this.groundY=a,this.baseOpacity=l,this.windDirection=p,this.windStrength=Math.max(0,g),this.updateFallDirection(0),this.intensity=f,this.streakTexture=w,this.sx=new Float32Array(t),this.sz=new Float32Array(t),this.topY=new Float32Array(t),this.len=new Float32Array(t),this.speed=new Float32Array(t);for(let x=0;x<t;x++)this.sx[x]=v(-s,s),this.sz[x]=v(-s,s),this.topY[x]=v(a,a+r),this.len[x]=v(h,u),this.speed[x]=v(d,m);this.writeMatrices(),this.applyIntensity()}update(e){this.clock+=e;const t=this.windStrength>0?Math.sin(this.clock*.18)*.04*this.windStrength:0;this.updateFallDirection(t);const s=.85+this.intensity*.7,r=this.groundY+this.height,a=this.fallDirection.x,i=this.fallDirection.z,c=-this.fallDirection.y;for(let l=0;l<this.maxCount;l++){const h=this.speed[l]*s*e;this.sx[l]+=a*h,this.sz[l]+=i*h,this.topY[l]-=c*h,this.topY[l]<this.groundY-this.len[l]&&(this.topY[l]+=this.height),this.topY[l]>r&&(this.topY[l]-=this.height),this.sx[l]<-this.area?this.sx[l]+=this.area*2:this.sx[l]>this.area&&(this.sx[l]-=this.area*2),this.sz[l]<-this.area?this.sz[l]+=this.area*2:this.sz[l]>this.area&&(this.sz[l]-=this.area*2)}this.writeMatrices(),this.applyIntensity()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this.streakTexture?.dispose(),this}applyIntensity(){this.count=Math.round(this.maxCount*Math.min(1,Math.max(0,.38+this.intensity*.62)));const e=this.material;e.opacity=this.baseOpacity*(.55+.65*this.intensity)}updateFallDirection(e){const t=this.windStrength+e;if(t<=0){this.fallDirection.set(0,-1,0),this.streakOrientation.identity();return}const s=t,r=1,a=1/Math.hypot(s,r);this.fallDirection.set(Math.cos(this.windDirection)*s*a,-r*a,Math.sin(this.windDirection)*s*a),this.streakOrientation.setFromUnitVectors(new o.Vector3(0,1,0),this.fallDirection)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.maxCount;t++){const s=this.len[t];e.position.set(this.sx[t],this.topY[t]-s/2,this.sz[t]),e.quaternion.copy(this.streakOrientation),e.scale.set(1,s,1),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}class Vs extends o.Object3D{wisps=[];orbGeometry;orbMaterial;halfWidth;depth;heightMin;heightMax;driftX;driftY;driftZ;speedMin;speedMax;castLight;lightDistance;lightDecay;lightIntensity;lightPulseAmplitude;lightPulseSpeed;elapsed=0;constructor({count:e=3,width:t=16,depth:s=8,heightMin:r=1,heightMax:a=2,color:i=7208880,orbRadius:c=.08,driftX:l=1.6,driftY:h=.3,driftZ:u=1.6,speedMin:d=.3,speedMax:m=.7,castLight:p=!0,lightDistance:g=6,lightDecay:f=2,lightIntensity:M=2.5,lightPulseAmplitude:y=1.2,lightPulseSpeed:w=3}={}){super(),this.halfWidth=t/2,this.depth=s,this.heightMin=r,this.heightMax=a,this.driftX=l,this.driftY=h,this.driftZ=u,this.speedMin=d,this.speedMax=m,this.castLight=p,this.lightDistance=g,this.lightDecay=f,this.lightIntensity=M,this.lightPulseAmplitude=y,this.lightPulseSpeed=w,this.orbGeometry=new o.SphereGeometry(c,8,8),this.orbMaterial=new o.MeshBasicMaterial({color:new o.Color(i),toneMapped:!1});for(let S=0;S<e;S++){const x=new o.Vector3(v(-this.halfWidth,this.halfWidth),v(this.heightMin,this.heightMax),v(0,this.depth)),b=new o.Mesh(this.orbGeometry,this.orbMaterial);b.position.copy(x),this.add(b);let G;p&&(G=new o.PointLight(i,3,this.lightDistance,this.lightDecay),b.add(G)),this.wisps.push({orb:b,home:x,phase:v(0,Math.PI*2),speed:v(this.speedMin,this.speedMax),light:G})}}update(e){this.elapsed+=e;for(const t of this.wisps){const s=this.elapsed*t.speed+t.phase;t.orb.position.set(t.home.x+Math.sin(s)*this.driftX,t.home.y+Math.sin(s*1.7)*this.driftY,t.home.z+Math.cos(s*.8)*this.driftZ),t.light&&(t.light.intensity=this.lightIntensity+Math.sin(s*this.lightPulseSpeed)*this.lightPulseAmplitude)}}dispose(){this.orbGeometry.dispose(),this.orbMaterial.dispose();for(const e of this.wisps)e.light?.dispose();this.clear(),this.wisps.length=0}}class Oe extends o.Shape{constructor(e=5,t=.5,s=1){super();const r=Math.PI*2/e,a=r/2,i=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(r*c-i*3)*(t/Math.cos(i)),h=-Math.sin(r*c-i*3)*(t/Math.cos(i)),u=Math.cos(r*c-a)*t,d=-Math.sin(r*c-a)*t;this.quadraticCurveTo(l,h,u,d),l=Math.cos(r*c-i)*(t/Math.cos(i)),h=-Math.sin(r*c-i)*(t/Math.cos(i)),u=Math.cos(r*c)*s,d=-Math.sin(r*c)*s,this.quadraticCurveTo(l,h,u,d)}this.closePath()}}class me extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=.25){const a=new Oe(e,t,s);super(a,{depth:r,bevelEnabled:!1})}}const zs=new o.Vector3(0,0,0);function Os(n,e,t,s=128){const r=document.createElement("canvas");r.width=s,r.height=s;const a=r.getContext("2d"),i=s*.46,c=i*(e/t);a.translate(s/2,s/2),a.fillStyle="#ffffff",a.beginPath();for(let h=0;h<n*2;h++){const u=h%2===0?i:c,d=h/(n*2)*Math.PI*2-Math.PI/2,m=Math.cos(d)*u,p=Math.sin(d)*u;h===0?a.moveTo(m,p):a.lineTo(m,p)}a.closePath(),a.fill();const l=new o.CanvasTexture(r);return l.needsUpdate=!0,l}function Ae(n){const e=Math.random(),t=Math.random(),s=Math.PI*2*e,r=Math.acos(2*t-1),a=Math.sin(r);return n.set(a*Math.cos(s),Math.cos(r),a*Math.sin(s))}function Be(n){return(Array.isArray(n)?n:[n]).map(e=>new o.Color(e))}class Us extends o.Object3D{style;field;twinkle;baseSize;baseScales;twinklePhases;spriteTexture;dummy=new o.Object3D;constructor(e={}){super(),this.style=e.style??"points";const{count:t=1500,radius:s=500,minRadius:r=s,maxRadius:a=s,sizeMin:i=.008,sizeMax:c=.025,color:l=[16777215,13293567,16774368],twinkle:h=!1,material:u,burst:d={},geometry:m}=e;this.frustumCulled=!1,this.twinkle=h;const p=Math.max(a-r,0),g=r+p*.5,f=(i+c)*.5;this.baseSize=g*f;const M={sides:d.sides??4,innerRadius:d.innerRadius??.6,outerRadius:d.outerRadius??1.9,depth:d.depth??.05};if(this.style==="burst"){h&&(this.baseScales=new Float32Array(t),this.twinklePhases=new Float32Array(t));const y=m??new me(M.sides,M.innerRadius,M.outerRadius,M.depth);this.field=this.createBurstField({count:t,minRadius:r,maxRadius:a,sizeMin:i,sizeMax:c,color:l,material:u,geometry:y})}else this.field=this.createPointsField({count:t,minRadius:r,maxRadius:a,sizeMin:i,sizeMax:c,color:l,material:u,burstShape:M});this.add(this.field)}get drawable(){return this.field}get geometry(){return this.field.geometry}get material(){return this.field.material}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();this.spriteTexture?.dispose()}update(e=performance.now()*.001){if(!this.twinkle)return;if(this.field instanceof o.Points){this.field.material.size=this.baseSize*(.8+.2*Math.sin(e*2.5));return}if(!this.baseScales||!this.twinklePhases)return;const t=new o.Matrix4,s=new o.Vector3,r=new o.Quaternion,a=new o.Vector3;for(let i=0;i<this.field.count;i++){this.field.getMatrixAt(i,t),t.decompose(s,r,a);const c=.75+.25*Math.sin(e*2.5+this.twinklePhases[i]),l=this.baseScales[i]*c;this.dummy.position.copy(s),this.dummy.quaternion.copy(r),this.dummy.scale.setScalar(l),this.dummy.updateMatrix(),this.field.setMatrixAt(i,this.dummy.matrix)}this.field.instanceMatrix.needsUpdate=!0}createPointsField({count:e,minRadius:t,maxRadius:s,sizeMin:r,sizeMax:a,color:i,material:c,burstShape:l}){const h=Be(i),u=new o.Vector3,d=Math.max(s-t,0),m=t+d*.5,p=(r+a)/2,g=m*p,f=new Float32Array(e*3),M=h.length>1?new Float32Array(e*3):null;for(let x=0;x<e;x++){const b=t+Math.random()*d;if(Ae(u).multiplyScalar(b),f[x*3]=u.x,f[x*3+1]=u.y,f[x*3+2]=u.z,M){const G=h[Math.floor(Math.random()*h.length)];M[x*3]=G.r,M[x*3+1]=G.g,M[x*3+2]=G.b}}const y=new o.BufferGeometry;y.setAttribute("position",new o.BufferAttribute(f,3)),M&&y.setAttribute("color",new o.BufferAttribute(M,3)),this.spriteTexture=Os(l.sides,l.innerRadius,l.outerRadius);const w=c??new o.PointsMaterial({map:this.spriteTexture,color:h.length===1?h[0].getHex():16777215,size:g,sizeAttenuation:!0,transparent:!0,alphaTest:.05,vertexColors:M!==null,depthWrite:!1,toneMapped:!1}),S=new o.Points(y,w);return S.frustumCulled=!1,S.renderOrder=1,S}createBurstField({count:e,minRadius:t,maxRadius:s,sizeMin:r,sizeMax:a,color:i,material:c,geometry:l}){const h=Be(i),u=new o.Vector3,d=Math.max(s-t,0),m=l.clone();m.center(),m.computeBoundingSphere();const p=m.boundingSphere?.radius??1,g=c??new o.MeshBasicMaterial({color:h.length===1?h[0].getHex():16777215,side:o.DoubleSide,depthWrite:!1,toneMapped:!1}),f=new o.InstancedMesh(m,g,e);f.frustumCulled=!1,f.renderOrder=1;for(let M=0;M<e;M++){const y=t+Math.random()*d;Ae(u).multiplyScalar(y);const w=r+Math.random()*(a-r),S=y*w/p;this.baseScales&&(this.baseScales[M]=S),this.twinklePhases&&(this.twinklePhases[M]=Math.random()*Math.PI*2),this.dummy.position.copy(u),this.dummy.lookAt(zs),this.dummy.rotateZ(Math.random()*Math.PI*2),this.dummy.scale.setScalar(S),this.dummy.updateMatrix(),f.setMatrixAt(M,this.dummy.matrix),h.length>1&&f.setColorAt(M,h[Math.floor(Math.random()*h.length)])}return f.instanceMatrix.needsUpdate=!0,f.instanceColor&&(f.instanceColor.needsUpdate=!0),f}}const C=(n,e)=>{const t=n[0].index!==null,s=new Set(Object.keys(n[0].attributes)),r=new Set(Object.keys(n[0].morphAttributes)),a={},i={},c=n[0].morphTargetsRelative,l=new o.BufferGeometry;let h=0;if(n.forEach((u,d)=>{let m=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let p in u.attributes){if(!s.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+p+'" attribute exists among all geometries, or in none of them.'),null;a[p]===void 0&&(a[p]=[]),a[p].push(u.attributes[p]),m++}if(m!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(c!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let p in u.morphAttributes){if(!r.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;i[p]===void 0&&(i[p]=[]),i[p].push(u.morphAttributes[p])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(u.userData),e){let p;if(u.index)p=u.index.count;else if(u.attributes.position!==void 0)p=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(h,p,d),h+=p}}),t){let u=0;const d=[];n.forEach(m=>{const p=m.index;for(let g=0;g<p.count;++g)d.push(p.getX(g)+u);u+=m.attributes.position.count}),l.setIndex(d)}for(let u in a){const d=Te(a[u]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" attribute."),null;l.setAttribute(u,d)}for(let u in i){const d=i[u][0].length;if(d===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[u]=[];for(let m=0;m<d;++m){const p=[];for(let f=0;f<i[u].length;++f)p.push(i[u][f][m]);const g=Te(p);if(!g)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" morphAttribute."),null;l.morphAttributes[u].push(g)}}return l},Te=n=>{let e,t,s,r=0;if(n.forEach(a=>{if(e===void 0&&(e=a.array.constructor),e!==a.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=a.itemSize),t!==a.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=a.normalized),s!==a.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;r+=a.array.length}),e&&t){const a=new e(r);let i=0;return n.forEach(c=>{a.set(c.array,i),i+=c.array.length}),new o.BufferAttribute(a,t,s)}};function Ls(n,e=1e-4){e=Math.max(e,Number.EPSILON);const t={},s=n.getIndex(),r=n.getAttribute("position"),a=s?s.count:r.count;let i=0;const c=Object.keys(n.attributes),l={},h={},u=[],d=["getX","getY","getZ","getW"];for(let f=0,M=c.length;f<M;f++){const y=c[f];l[y]=[];const w=n.morphAttributes[y];w&&(h[y]=new Array(w.length).fill(0).map(()=>[]))}const m=Math.log10(1/e),p=Math.pow(10,m);for(let f=0;f<a;f++){const M=s?s.getX(f):f;let y="";for(let w=0,S=c.length;w<S;w++){const x=c[w],b=n.getAttribute(x),G=b.itemSize;for(let P=0;P<G;P++)y+=`${~~(b[d[P]](M)*p)},`}if(y in t)u.push(t[y]);else{for(let w=0,S=c.length;w<S;w++){const x=c[w],b=n.getAttribute(x),G=n.morphAttributes[x],P=b.itemSize,I=l[x],z=h[x];for(let F=0;F<P;F++){const V=d[F];if(I.push(b[V](M)),G)for(let R=0,k=G.length;R<k;R++)z[R].push(G[R][V](M))}}t[y]=i,u.push(i),i++}}const g=n.clone();for(let f=0,M=c.length;f<M;f++){const y=c[f],w=n.getAttribute(y),S=new w.array.constructor(l[y]),x=new o.BufferAttribute(S,w.itemSize,w.normalized);if(g.setAttribute(y,x),y in h)for(let b=0;b<h[y].length;b++){const G=n.morphAttributes[y][b],P=new G.array.constructor(h[y][b]),I=new o.BufferAttribute(P,G.itemSize,G.normalized);g.morphAttributes[y][b]=I}}return g.setIndex(u),g}class Hs extends o.BufferGeometry{constructor(e=(r,a,i)=>i.set(r,a,Math.cos(r)*Math.sin(a)),t=8,s=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:s};const r=[],a=[],i=[],c=[],l=1e-5,h=new o.Vector3,u=new o.Vector3,d=new o.Vector3,m=new o.Vector3,p=new o.Vector3,g=t+1;for(let f=0;f<=s;f++){const M=f/s;for(let y=0;y<=t;y++){const w=y/t;e(w,M,u),a.push(u.x,u.y,u.z),w-l>=0?(e(w-l,M,d),m.subVectors(u,d)):(e(w+l,M,d),m.subVectors(d,u)),M-l>=0?(e(w,M-l,d),p.subVectors(u,d)):(e(w,M+l,d),p.subVectors(d,u)),h.crossVectors(m,p).normalize(),i.push(h.x,h.y,h.z),c.push(w,M)}}for(let f=0;f<s;f++)for(let M=0;M<t;M++){const y=f*g+M,w=f*g+M+1,S=(f+1)*g+M+1,x=(f+1)*g+M;r.push(y,w,x),r.push(w,S,x)}this.setIndex(r),this.setAttribute("position",new o.Float32BufferAttribute(a,3)),this.setAttribute("normal",new o.Float32BufferAttribute(i,3)),this.setAttribute("uv",new o.Float32BufferAttribute(c,2))}}class pe extends o.BufferGeometry{constructor(e=1,t=1.5,s=.5,r=.05,a=.05){super();const i=e,c=t,l=s,h=r,u=a,d=[0,0,0,i,0,0,i,c,0,0,c,0,i,0,-l,0,0,-l,0,c,-l,i,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,i,0,-h,h,0,-h,h,c,-h,i,c,-h,h,0,-l+h,i,0,-l+h,i,c,-l+h,h,c,-l+h,h,0,-h,h,0,-l+h,h,c,-l+h,h,c,-h,0,c,0,i,c,0,i,c,-h,h,c,-h,0,c,-l,h,c,-l+h,i,c,-l+h,i,c,-l,0,c,0,h,c,-h,h,c,-l+h,0,c,-l,0,0,0,h,0,-h,i,0,-h,i,0,0,0,0,-l,i,0,-l,i,0,-l+h,h,0,-l+h,0,0,0,0,0,-l,h,0,-l+h,h,0,-h,i,0,0,i,0,-h,i,c,-h,i,c,0,i,0,-l,i,c,-l,i,c,-l+h,i,0,-l+h],m=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=e/(e*2+s),g=(e+s)/(e*2+s),f=[g,0,1,0,1,1,g,1,0,0,p,0,p,1,0,1,p,0,g,0,g,1,p,1,1,0,g,0,g,1,1,1,p,0,0,0,0,1,p,1,g,0,p,0,p,1,g,1,g,0,1,0,1,1,g,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],M=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],y=new Float32Array(d),w=new Float32Array(m),S=new Float32Array(f),x=new Uint16Array(M),b=new o.BufferGeometry;b.setAttribute("position",new o.BufferAttribute(y,3)),b.setAttribute("normal",new o.BufferAttribute(w,3)),b.setAttribute("uv",new o.BufferAttribute(S,2)),b.setIndex(new o.BufferAttribute(x,1));const G=new o.BoxGeometry(e-h-u,c-u*2,l-h*2);G.translate((e-h-u)/2+h,c/2,-l/2),this.copy(C([b,G],!0))}}function Ue({scaleXMin:n=.4,scaleXMax:e=.7,scaleYMin:t=.3,scaleYMax:s=.95,scaleZMin:r=.1,scaleZMax:a=.5,source:i}){return new o.Vector3(v(n,e,i),ke(.25,t,s,i),Ve(.8,r,a,i))}function fe({coverMaterial:n,pagesMaterial:e,scales:t,source:s}){const r=new pe,a=new o.InstancedMesh(r,[n,e],t.length),i=new o.Matrix4;let c=0;for(let l=0;l<t.length;l++){const h=t[l],u=new o.Matrix4;u.makeScale(h.x,h.y,h.z),i.identity(),i.multiply(u),i.setPosition(.01+s.float(0,.1),0,c+h.z*.5),a.setMatrixAt(l,i),c+=h.z*.5}return a}function Ns({coverMaterial:n,pagesMaterial:e,count:t=10,scaleXMin:s=.4,scaleXMax:r=.7,scaleYMin:a=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5,seed:h}){const u=Z(h),d=Array.from({length:t},()=>Ue({scaleXMin:s,scaleXMax:r,scaleYMin:a,scaleYMax:i,scaleZMin:c,scaleZMax:l,source:u}));return fe({coverMaterial:n,pagesMaterial:e,scales:d,source:u})}function Ws({coverMaterial:n,pagesMaterial:e,length:t=10,scaleXMin:s=.4,scaleXMax:r=.7,scaleYMin:a=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5,seed:h}){const u=Z(h),d=[];let m=t;for(;m>0;){const p=Ue({scaleXMin:s,scaleXMax:r,scaleYMin:a,scaleYMax:i,scaleZMin:c,scaleZMax:l,source:u});p.z=Math.min(p.z,m),d.push(p),m-=p.z}return fe({coverMaterial:n,pagesMaterial:e,scales:d,source:u})}class Le extends o.Shape{constructor(e=1){super();for(let t=0;t<6;t++){const s=Math.PI/3*t,r=Math.cos(s)*e,a=Math.sin(s)*e;t===0?this.moveTo(r,a):this.lineTo(r,a)}this.closePath()}}class ne extends o.ExtrudeGeometry{constructor(e=1,t=.01){const s=new Le(e);super(s,{depth:t,bevelEnabled:!1})}}function _s(n){const{width:e,depth:t,height:s,count:r,gap:a,material:i}=n,c=i||new o.MeshStandardMaterial({color:16777215}),l=e/r,h=(l-a)*2/3,u=Math.sqrt(3)*h+a,d=Math.floor(t/u),m=r*d,p=new ne(h,s);p.rotateX(-Math.PI/2);const g=new o.InstancedMesh(p,c,m),f=new o.Object3D;let M=0;for(let y=0;y<r;y++)for(let w=0;w<d;w++){const S=y*l,x=w*u+y%2*(u/2),b=S-r*l/2+l/2,G=x-d*u/2+u/2;f.position.set(b,0,G),f.updateMatrix(),g.setMatrixAt(M++,f.matrix)}return g.instanceMatrix.needsUpdate=!0,g}function Ys(n){const{width:e,depth:t,height:s,radius:r,gap:a,material:i}=n,c=i||new o.MeshStandardMaterial({color:16777215}),l=r*3/2+a,h=Math.sqrt(3)*r+a,u=Math.floor(e/l),d=Math.floor(t/h),m=u*d,p=new ne(r,s);p.rotateX(-Math.PI/2);const g=new o.InstancedMesh(p,c,m),f=new o.Object3D;let M=0;for(let y=0;y<u;y++)for(let w=0;w<d;w++){const S=y*l,x=w*h+y%2*(h/2),b=S-u*l/2+l/2,G=x-d*h/2+h/2;f.position.set(b,0,G),f.updateMatrix(),g.setMatrixAt(M++,f.matrix)}return g.instanceMatrix.needsUpdate=!0,g}function ge(n,e){return(n/2+e/2)/Math.SQRT2}function ye(n,e,t,s){const r=Math.max(1,Math.round(t)),a=Math.max(1,Math.round(s)),i=n/(2*r),c=e/(2*a);return{a:i,b:c,angle:Math.atan2(c,i),spacing:2*i*c/Math.hypot(i,c)}}function Xs(n,e,t,s){const r=ye(n,e,t,s);return{plus45:r.spacing,minus45:r.spacing}}function Zs(n,e,t){const s=ge(n,e),r=Math.max(2,Math.round(s/t));return s/r}function qs(n,e,t){return ge(n,e)/Math.max(2,t)}function He({width:n,height:e,centerY:t=0,grid:s,leadThickness:r,leadDepth:a}){const i=n/2,c=e/2,l=[new o.BoxGeometry(n+r,r,a).translate(0,t-c,0),new o.BoxGeometry(n+r,r,a).translate(0,t+c,0),new o.BoxGeometry(r,e+r,a).translate(-i,t,0),new o.BoxGeometry(r,e+r,a).translate(i,t,0)];return Ie(l,n,e,t,s.spacing,r,a,s.angle),Ie(l,n,e,t,s.spacing,r,a,-s.angle),l}function Ie(n,e,t,s,r,a,i,c){const l=e/2,h=t/2,u=-l,d=l,m=s-h,p=s+h,g=Math.hypot(e,t)+a,f=-Math.sin(c),M=Math.cos(c),y=Math.ceil(Math.hypot(e,t)/r)+2;for(let w=-y;w<=y;w++){const S=f*w*r,x=s+M*w*r,b=Math.cos(c)*g*.5,G=Math.sin(c)*g*.5,P=Ne(S-b,x-G,S+b,x+G,u,m,d,p);if(!P)continue;const[I,z,F,V]=P,R=Math.hypot(F-I,V-z);if(R<1e-6)continue;const k=new o.BoxGeometry(R,a,i);k.rotateZ(c),k.translate((I+F)/2,(z+V)/2,0),n.push(k)}}function Ne(n,e,t,s,r,a,i,c){const l=t-n,h=s-e;let u=0,d=1;const m=[[n,l,r,i],[e,h,a,c]];for(const[p,g,f,M]of m)if(Math.abs(g)<1e-9){if(p<f||p>M)return null}else{const y=(f-p)/g,w=(M-p)/g;if(u=Math.max(u,Math.min(y,w)),d=Math.min(d,Math.max(y,w)),u>d)return null}return[n+l*u,e+h*u,n+l*d,e+h*d]}class We extends o.BufferGeometry{cellsX;cellsY;fittedGrid;constructor({width:e=4.5,height:t=5.5,leadThickness:s=.055,leadDepth:r=.11,cellsX:a=10,cellsY:i=10,centerY:c=0}={}){super(),this.cellsX=Math.max(1,Math.round(a)),this.cellsY=Math.max(1,Math.round(i)),this.fittedGrid=ye(e,t,this.cellsX,this.cellsY);const l=He({width:e,height:t,centerY:c,grid:this.fittedGrid,leadThickness:s,leadDepth:r}),h=C(l);if(!h)throw new Error("DiamondLatticeWindowGeometry: merge failed");this.copy(h),h.dispose();for(const u of l)u.dispose()}}function Me(n,e,t,s){const r=Math.max(1,Math.round(t)),a=Math.max(1,Math.round(s));return{paneWidth:n/r,paneHeight:e/a}}function _e({width:n,height:e,centerY:t=0,cellsX:s,cellsY:r,mullionThickness:a,mullionDepth:i}){const c=n/2,l=e/2,h=[new o.BoxGeometry(n+a,a,i).translate(0,t-l,0),new o.BoxGeometry(n+a,a,i).translate(0,t+l,0),new o.BoxGeometry(a,e+a,i).translate(-c,t,0),new o.BoxGeometry(a,e+a,i).translate(c,t,0)],{paneWidth:u,paneHeight:d}=Me(n,e,s,r);for(let m=1;m<s;m++){const p=-c+u*m;h.push(new o.BoxGeometry(a,e+a,i).translate(p,t,0))}for(let m=1;m<r;m++){const p=t-l+d*m;h.push(new o.BoxGeometry(n+a,a,i).translate(0,p,0))}return h}class Ye extends o.BufferGeometry{cellsX;cellsY;fittedGrid;constructor({width:e=4.5,height:t=5.5,mullionThickness:s=.055,mullionDepth:r=.11,cellsX:a=4,cellsY:i=6,centerY:c=0}={}){super(),this.cellsX=Math.max(1,Math.round(a)),this.cellsY=Math.max(1,Math.round(i)),this.fittedGrid=Me(e,t,this.cellsX,this.cellsY);const l=_e({width:e,height:t,centerY:c,cellsX:this.cellsX,cellsY:this.cellsY,mullionThickness:s,mullionDepth:r}),h=C(l);if(!h)throw new Error("GregorianLatticeWindowGeometry: merge failed");this.copy(h),h.dispose();for(const u of l)u.dispose()}}const Xe=.96;function Ze(n,e,t=0){const s=n/2,r=e/2;return[new o.Plane(new o.Vector3(1,0,0),s),new o.Plane(new o.Vector3(-1,0,0),s),new o.Plane(new o.Vector3(0,1,0),t+r),new o.Plane(new o.Vector3(0,-1,0),-t+r)]}function qe(n,e,t,s){return t!==void 0?t:s!==void 0?n/Math.max(1,Math.round(s)):.55}function je({width:n,height:e,centerY:t=0,cell:s}){const r=s*Xe,a=r*.6,i=e/2,c=n/2+a,l=Math.ceil(2*c/r)+1,h=(l-1)*r,u=Array.from({length:l},(g,f)=>-h/2+f*r),d=[],m=t-i+r*.5-a,p=t+i-r*.5+a;for(let g=m;g<=p+1e-9;g+=r)for(const f of u)d.push([f,g]);return{spots:d,grid:{cell:s,latticeCell:r,ringOuter:r*.5,count:d.length}}}function Ke(n,e,t){const s=Math.max(n-e,n*.5),r=new o.Shape;r.moveTo(-n,-n),r.lineTo(n,-n),r.lineTo(n,n),r.lineTo(-n,n),r.closePath();const a=new o.Path;return a.moveTo(-s,-s),a.lineTo(-s,s),a.lineTo(s,s),a.lineTo(s,-s),a.closePath(),r.holes.push(a),new o.ExtrudeGeometry(r,{depth:t,bevelEnabled:!1})}function Qe({width:n,height:e,centerY:t=0,frameThickness:s,frameDepth:r}){const a=n/2,i=e/2;return[new o.BoxGeometry(n+s,s,r).translate(0,t-i,0),new o.BoxGeometry(n+s,s,r).translate(0,t+i,0),new o.BoxGeometry(s,e+s,r).translate(-a,t,0),new o.BoxGeometry(s,e+s,r).translate(a,t,0)]}function L(n,e,t,s,r,a,i){const c=n.length/3;for(const[l,h,u]of r)n.push(l,h,u),e.push(...a);for(const[l,h]of i)t.push(l,h);s.push(c,c+1,c+2,c,c+2,c+3)}const we=[[0,0],[0,1],[1,1],[1,0]];function $e(n,e,t,s,r){L(n.positions,n.normals,n.uvs,n.indices,[[-e,t,r],[-e,s,r],[e,s,r],[e,t,r]],[0,0,1],[[0,0],[0,1],[1,1],[1,0]])}function Je(n,e,t,s,r){L(n.positions,n.normals,n.uvs,n.indices,[[-e,t,s],[-e,t,r],[e,t,r],[e,t,s]],[0,1,0],we)}function js(n,e,t,s,r,a){L(n.positions,n.normals,n.uvs,n.indices,[[s,e,a],[s,e,r],[s,t,r],[s,t,a]],[1,0,0],[[0,0],[0,1],[1,1],[1,0]])}function Ks(n,e,t,s,r,a){L(n.positions,n.normals,n.uvs,n.indices,[[t,e,r],[t,e,a],[s,e,a],[s,e,r]],[0,1,0],we)}function N(n,e){return[n*Math.cos(e),n*Math.sin(e)]}function Qs(n){return[-Math.sin(n),0,Math.cos(n)]}function $s(n,e,t,s,r,a){const[i,c]=N(e,a),[l,h]=N(t,a),u=Qs(a);L(n.positions,n.normals,n.uvs,n.indices,[[i,s,c],[i,r,c],[l,r,h],[l,s,h]],u,[[0,0],[0,1],[1,1],[1,0]])}function Js(n,e,t,s,r,a){const[i,c]=N(e,r),[l,h]=N(e,a),[u,d]=N(t,a),[m,p]=N(t,r);L(n.positions,n.normals,n.uvs,n.indices,[[i,s,c],[l,s,h],[u,s,d],[m,s,p]],[0,1,0],[[0,0],[1,0],[1,1],[0,1]])}function en(n,e,t,s,r){L(n.positions,n.normals,n.uvs,n.indices,[[-e,t,s],[-e,t,r],[e,t,r],[e,t,s]],[0,1,0],we)}class et extends o.BufferGeometry{width;riserHeight;treadDepth;stepsPerFlight;landingSize;flightRun;totalHeight;constructor({width:e=2,riserHeight:t=.3,treadDepth:s=.5,stepsPerFlight:r=5}={}){super(),this.width=e,this.riserHeight=t,this.treadDepth=s,this.stepsPerFlight=Math.max(1,Math.round(r)),this.landingSize=e,this.flightRun=this.stepsPerFlight*this.treadDepth,this.totalHeight=this.stepsPerFlight*2*this.riserHeight;const a=e/2,i=[],c=[],l=[],h=[],u={positions:i,normals:c,uvs:l,indices:h};for(let f=0;f<this.stepsPerFlight;f++){const M=f*this.riserHeight,y=M+this.riserHeight,w=f*this.treadDepth,S=w+this.treadDepth;$e(u,a,M,y,w),Je(u,a,y,w,S)}const d=this.stepsPerFlight*this.riserHeight,m=(this.stepsPerFlight-1)*this.treadDepth,p=m+this.landingSize;en(u,a,d,m,p);const g=-a;for(let f=0;f<this.stepsPerFlight;f++){const M=d+f*this.riserHeight,y=M+this.riserHeight,w=g-f*this.treadDepth,S=w-this.treadDepth;js(u,M,y,w,m,p),Ks(u,y,w,S,m,p)}this.setIndex(h),this.setAttribute("position",new o.BufferAttribute(new Float32Array(i),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(c),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(l),2)),this.computeBoundingSphere()}}class tt extends o.BufferGeometry{innerRadius;width;outerRadius;treadDepth;riserHeight;stepCount;startAngle;stepAngle;totalHeight;totalTurn;constructor({innerRadius:e=.45,width:t=1.95,treadDepth:s=.45,riserHeight:r=.2,stepCount:a=20,startAngle:i=0,stepAngle:c}={}){super(),this.innerRadius=Math.max(.01,e),this.width=Math.max(.05,t),this.outerRadius=this.innerRadius+this.width,this.treadDepth=s,this.riserHeight=r,this.stepCount=Math.max(1,Math.round(a)),this.startAngle=i;const l=(this.innerRadius+this.outerRadius)*.5;this.stepAngle=c??Math.max(s/l,Math.PI/180),this.totalHeight=this.stepCount*this.riserHeight,this.totalTurn=this.stepCount*this.stepAngle;const h=[],u=[],d=[],m=[],p={positions:h,normals:u,uvs:d,indices:m};for(let g=0;g<this.stepCount;g++){const f=this.startAngle+g*this.stepAngle,M=f+this.stepAngle,y=g*this.riserHeight,w=y+this.riserHeight;$s(p,this.innerRadius,this.outerRadius,y,w,f),Js(p,this.innerRadius,this.outerRadius,w,f,M)}this.setIndex(m),this.setAttribute("position",new o.BufferAttribute(new Float32Array(h),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(u),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(d),2)),this.computeBoundingSphere()}}class st extends o.BufferGeometry{width;riserHeight;treadDepth;stepCount;totalHeight;totalDepth;constructor({width:e=2,riserHeight:t=.3,treadDepth:s=.5,stepCount:r=10}={}){super(),this.width=e,this.riserHeight=t,this.treadDepth=s,this.stepCount=Math.max(1,Math.round(r)),this.totalHeight=this.stepCount*this.riserHeight,this.totalDepth=this.stepCount*this.treadDepth;const a=e/2,i=[],c=[],l=[],h=[],u={positions:i,normals:c,uvs:l,indices:h};for(let d=0;d<this.stepCount;d++){const m=d*this.riserHeight,p=m+this.riserHeight,g=d*this.treadDepth,f=g+this.treadDepth;$e(u,a,m,p,g),Je(u,a,p,g,f)}this.setIndex(h),this.setAttribute("position",new o.BufferAttribute(new Float32Array(i),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(c),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(l),2)),this.computeBoundingSphere()}}class nt extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5),new o.Vector2(.5,3.5)],t=new o.LatheGeometry(e,10),s=new o.CylinderGeometry(.6,.5,.3,10);s.translate(0,3.5,0),this.copy(C([t,s],!0))}}function xe(n,e,t,s,r){const a=(s-e)/(t-n);return n+(r-e)/a}function ot(n,e,t,s,r){const a=(s-e)/(t-n);return e+a*(r-n)}const tn={calculateXFromSlopeIntercept:xe,calculateYFromSlopeIntercept:ot};class rt extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5),new o.Vector2(.5,2.5)],t=new o.LatheGeometry(e,10),s=new o.CylinderGeometry(.55,.45,.2,10);s.translate(0,2.5,0);const r=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(xe(.8,0,1,1.5,1),1),new o.Vector2(0,1)],a=new o.LatheGeometry(r,10);a.translate(0,.1,0),a.scale(.9,.9,.9),this.copy(C([t,s,a],!0))}}class at extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:s=3,neckHeight:r=1,segments:a=16}={}){super();const i=s-r,c=new o.CylinderGeometry(e,e,i,a);c.translate(0,i/2,0);const l=.3,h=new o.CylinderGeometry(t,e,l,a);h.translate(0,i+l/2,0);const u=new o.CylinderGeometry(t,t,r,a);u.translate(0,i+l+r/2,0),this.copy(C([c,h,u],!1))}}class it extends o.BufferGeometry{constructor(e=.4,t=1.2,s=.2){super();const r=t*.6,a=new o.BoxGeometry(e/2,r,s);a.translate(0,r/2,0);const i=e*1.5,c=new o.BoxGeometry(i,e/4,s);c.translate(0,r*.75,0),this.copy(C([a,c],!1)),this.computeVertexNormals()}}class ct extends o.BufferGeometry{constructor(){super();const e=new o.BoxGeometry(5,1,5);e.translate(0,.5,0);const t=new o.BoxGeometry(4,3,4);t.translate(0,2.5,0);const s=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],r=[];s.forEach(h=>{const u=new o.CylinderGeometry(.2,.2,3.5,16);u.translate(h[0],h[1],h[2]),r.push(u)});const a=new o.ConeGeometry(3.5,2,4);a.rotateY(Math.PI/4),a.translate(0,5,0);const i=new o.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const c={depth:.5,bevelEnabled:!1},l=new o.ExtrudeGeometry(i,c);l.translate(0,.5,1.7),l.setIndex([...Array(l.attributes.position.count).keys()]),this.copy(C([e,C([t,...r],!1),a,l],!0)),this.computeVertexNormals()}}class lt extends o.BufferGeometry{constructor(e=1.75,t=.75){super();const s=e*.05,r=e*.15,a=e*.15,i=e*.75;let c=0;const l=new o.BoxGeometry(t,s,t);l.translate(0,c+s/2,0),c+=s;const h=new o.BoxGeometry(t*.8,r,t*.8);h.translate(0,c+r/2,0),c+=r;const u=new o.BoxGeometry(t*.6,a,t*.6);u.translate(0,c+a/2,0),c+=a;const d=new o.BoxGeometry(t*.4,i,t*.4);d.translate(0,c+i/2,0),c+=i;const m=new o.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);m.translate(0,c+.1/2,0),this.copy(C([l,h,u,d,m],!1)),this.computeVertexNormals()}}class ht extends o.BufferGeometry{constructor(e=.6,t=1,s=.2,r=.6){super();const a=t-r/2,i=new o.BoxGeometry(e,a,s);i.translate(0,a/2,0);const c=new o.CylinderGeometry(r/2,r/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,a,0),this.copy(C([i,c],!1)),this.computeVertexNormals()}}class ut extends o.BufferGeometry{constructor(e=.5,t=.8,s=.15){super();const r=new o.BoxGeometry(e,t,s);r.translate(0,t/2,0),this.copy(r)}}class dt extends o.BufferGeometry{constructor({height:e=2.25}={}){super();const t=new o.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new o.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const r=new o.BoxGeometry(1.4,.3,1.4);r.translate(0,.5+e+.15,0),this.copy(C([t,s,r],!1))}}class ve extends o.BufferGeometry{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:a=1,radialSegments:i=8}={}){super();const c=new o.CylinderGeometry(t,t,e,i);c.translate(0,e/2,0);const l=new o.ConeGeometry(r,s,i);l.translate(0,e+s/2,0),l.scale(1,1,a),this.copy(C([c,l],!1))}}class mt extends o.BufferGeometry{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:a=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:h=.05,railOffset:u=0,radialSegments:d=8}={}){super();const m=[],p=new ve({barHeight:s,barRadius:r,spikeHeight:a,spikeRadius:i,spikeScaleZ:c,radialSegments:d}),g=new o.BoxGeometry(e*t,l,h);for(let y=0;y<e;y++){const w=p.clone();w.translate(y*t,0,0),m.push(w)}const f=g.clone();f.translate(t*(e-1)/2,s-u-l/2,0),m.push(f);const M=g.clone();M.translate(t*(e-1)/2,l/2,0),m.push(M),this.copy(C(m))}}class pt extends o.BufferGeometry{constructor({width:e=5,height:t=8,depth:s=1,shelves:r=4,frameThickness:a=.1,open:i=!1}={}){super();const c=t,l=e,h=s,u=new o.BoxGeometry(a,c,h),d=new o.BoxGeometry(l-2*a,a,h),m=u.clone();m.translate(-l/2+a/2,c/2,0);const p=u.clone();p.translate(l/2-a/2,c/2,0);const g=d.clone();g.translate(0,c-a/2,0);const f=d.clone();f.translate(0,a/2,0);const M=new o.BoxGeometry(l,c,a);M.translate(0,c/2,-h/2+a/2);const y=[],w=(c-a)/(r+1);for(let S=1;S<=r;S++){const x=d.clone();x.translate(0,a/2+S*w,0),y.push(x)}this.copy(C([m,p,g,f,...i?[]:[M],...y],!1))}}class ft extends o.BufferGeometry{constructor(){super();const e=new o.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const t=[new o.Vector2(.2,0),new o.Vector2(.25,.5),new o.Vector2(.15,1.5),new o.Vector2(.3,3)],s=new o.LatheGeometry(t,32),a=C([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const c=s.clone();return c.translate(i[0],i[1],i[2]),c}));this.copy(C([e,a],!0))}}class gt extends o.BufferGeometry{size;lift;constructor({size:e=.13,lift:t=.22}={}){super(),this.size=e,this.lift=t;const s=[[0,1],[.34,.55],[.42,.05],[.3,-.45],[0,-1]],r=[],a=[],i=[];for(let h=0;h<s.length;h++){const[,u]=s[h];i.push(r.length/3),r.push(0,u*e,t*e*(1-Math.abs(u)))}const c=[],l=[];for(let h=0;h<s.length;h++){const[u,d]=s[h];l.push(r.length/3),r.push(u*e,d*e,0),c.push(r.length/3),r.push(-u*e,d*e,0)}for(let h=0;h<s.length-1;h++)a.push(i[h],l[h],l[h+1],i[h],l[h+1],i[h+1]),a.push(i[h],i[h+1],c[h+1],i[h],c[h+1],c[h]);this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.setIndex(a),this.computeVertexNormals(),this.computeBoundingSphere()}}class Se extends Hs{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:r=16}={}){super((a,i,c)=>{const l=a*Math.PI*2,h=Math.sin(i*Math.PI),u=t*h*Math.cos(l),d=i*e,m=t*h*Math.sin(l);c.set(u,d,-m)},s,r)}}class yt extends o.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:r=.25,flameRadius:a=.05,segments:i=16}={}){super();const c=new o.CylinderGeometry(e,t,s,i);c.translate(0,s/2,0);const l=new Se({segmentsU:i,segmentsV:i,height:r,radius:a});l.translate(0,s,0),this.copy(C([c,l],!0))}}class Mt extends o.BufferGeometry{baseWidth;bodyHeight;baseHeight;innerScale;inner;lampCenterY;constructor({baseWidth:e=.5,bodyHeight:t=1.3,baseHeight:s=.2,roofHeight:r=.5,roofRadius:a=e*1.1,glassRadiusScale:i=.9,innerScale:c=.96,handleRadius:l=e*.8,handleTubeRadius:h=.05,handleLift:u=.35,segments:d=8,inner:m=!0}={}){super(),this.baseWidth=e,this.bodyHeight=t,this.baseHeight=s,this.innerScale=c,this.inner=m,this.lampCenterY=s+t/2;const p=[],g=new o.CylinderGeometry(e,e,s,d);g.translate(0,s/2,0),p.push(g);const f=s+t,M=new o.ConeGeometry(a,r,d);M.translate(0,f+r/2,0),p.push(M);const y=f+r,w=new o.TorusGeometry(l,h,d,d*2);w.translate(0,y+u,0),p.push(w);const x=[C(p.map(b=>b.toNonIndexed()),!1)];if(m){const b=new o.CylinderGeometry(e*i*c,e*i*c,t*c,d);b.translate(0,this.lampCenterY,0),x.push(b.toNonIndexed())}this.copy(C(x,!0)),this.computeBoundingSphere()}}const sn=new o.Vector3(0,1,0);function nn(n,e,t){const s=e.clone().sub(n),r=s.length(),a=new o.BoxGeometry(t,r,t);a.applyQuaternion(new o.Quaternion().setFromUnitVectors(sn,s.normalize()));const i=n.clone().add(e).multiplyScalar(.5);return a.translate(i.x,i.y,i.z),a}class wt extends o.BufferGeometry{drop;chainWidth;capWidth;capHeight;capDepth;capOffset;cageRadius;cageStretch;cageGap;cageBarWidth;innerScale;inner;cageCenterY;constructor({drop:e=3,chainWidth:t=.05,capWidth:s=.18,capHeight:r=.16,capDepth:a=.18,capOffset:i=.02,cageRadius:c=.42,cageStretch:l=1.4,cageGap:h=0,cageBarWidth:u=.03,innerScale:d=.96,inner:m=!0}={}){super(),this.drop=e,this.chainWidth=t,this.capWidth=s,this.capHeight=r,this.capDepth=a,this.capOffset=i,this.cageRadius=c,this.cageStretch=l,this.cageGap=h,this.cageBarWidth=u,this.innerScale=d,this.inner=m;const p=-e+i;this.cageCenterY=p-c*l-h;const g=[],f=new o.BoxGeometry(t,e,t);f.translate(0,-e/2,0),g.push(f);const M=new o.BoxGeometry(s,r,a);M.translate(0,-e+i,0),g.push(M);const y=this.cageCenterY,w=c,S=new o.Vector3(0,y+w*l,0),x=new o.Vector3(0,y-w*l,0),b=new o.Vector3(w,y,0),G=new o.Vector3(-w,y,0),P=new o.Vector3(0,y,w),I=new o.Vector3(0,y,-w),F=[[S,b],[S,G],[S,P],[S,I],[x,b],[x,G],[x,P],[x,I],[b,P],[P,G],[G,I],[I,b]].map(([D,oe])=>nn(D,oe,u)),V=C(g.map(D=>D.toNonIndexed()),!1),R=C(F.map(D=>D.toNonIndexed()),!1),k=[V,R];if(m){const D=new o.OctahedronGeometry(c*d,0);D.scale(1,l,1),D.translate(0,y,0),k.push(D.toNonIndexed())}this.copy(C(k,!0)),this.computeBoundingSphere()}}class xt extends o.BufferGeometry{bodyOffsetX;chimneyCenterY;innerScale;inner;lightCenterX;lightCenterY;lightCenterZ;constructor({plateThickness:e=.05,plateHeight:t=.22,plateDepth:s=.28,plateOffsetX:r=-.055,bracketLength:a=.1,bracketHeight:i=.05,bracketDepth:c=.07,bracketOffsetX:l=-.005,bracketOffsetY:h=.1,bodyOffsetX:u=.06,chimneyHeight:d=.3,chimneyTopRadius:m=.1,chimneyBottomRadius:p=.105,chimneyCenterY:g=-.05,capRadius:f=.115,capHeight:M=.05,capCenterY:y=.12,bowlTopRadius:w=.09,bowlBottomRadius:S=.11,bowlHeight:x=.05,bowlCenterY:b=-.22,radialSegments:G=8,innerScale:P=.96,inner:I=!0}={}){super(),this.bodyOffsetX=u,this.chimneyCenterY=g,this.innerScale=P,this.inner=I,this.lightCenterX=u,this.lightCenterY=g,this.lightCenterZ=0;const z=[],F=new o.BoxGeometry(e,t,s);F.translate(r,0,0),z.push(F);const V=new o.BoxGeometry(a,i,c);V.translate(l,h,0),z.push(V);const R=[],k=new o.CylinderGeometry(f,f,M,G);k.translate(u,y,0),R.push(k);const D=new o.CylinderGeometry(w,S,x,G);D.translate(u,b,0),R.push(D);const oe=C(z.map(H=>H.toNonIndexed()),!1),rs=C(R.map(H=>H.toNonIndexed()),!1),Ce=[oe,rs];if(I){const H=new o.CylinderGeometry(m*P,p*P,d*P,G);H.translate(u,g,0),Ce.push(H.toNonIndexed())}this.copy(C(Ce,!0)),this.computeBoundingSphere()}}class on extends o.BufferGeometry{constructor(e=1,t=2,s=.5,r=Math.PI/4){super();const a=t*Math.tan(r),i=e,c=t,l=s,h=[0,0,0,i,0,0,i+a,c,0,a,c,0,i,0,-l,0,0,-l,a,c,-l,i+a,c,-l,0,0,-l,0,0,0,a,c,0,a,c,-l,i,0,0,i,0,-l,i+a,c,-l,i+a,c,0,a,c,0,i+a,c,0,i+a,c,-l,a,c,-l,0,0,-l,i,0,-l,i,0,0,0,0,0],u=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],d=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],m=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),p=new Float32Array(h),g=new Float32Array(u),f=new Float32Array(m),M=new Uint16Array(d);this.setAttribute("position",new o.BufferAttribute(p,3)),this.setAttribute("normal",new o.BufferAttribute(g,3)),this.setAttribute("uv",new o.BufferAttribute(f,2)),this.setIndex(new o.BufferAttribute(M,1)),this.center()}}class vt extends o.BufferGeometry{constructor(){super();const e=[],t=[];for(let s=0;s<5;s++){const r=.8+Math.random()*.4,a=.8+Math.random()*.4,i=.8+Math.random()*.4,c=Math.random()*Math.PI,l=Math.random()*Math.PI,h=Math.random()*Math.PI,u=(Math.random()-.5)*4,d=0,m=(Math.random()-.5)*4,p=new o.DodecahedronGeometry(1,0);p.scale(r,a,i),p.rotateX(c),p.rotateY(l),p.rotateZ(h),p.translate(u,d,m),e.push(p);const g=new o.DodecahedronGeometry(1,0);g.scale(r*.9,a*.5,i*.9),g.rotateX(c),g.rotateY(l),g.rotateZ(h),g.translate(u,d+.3,m),t.push(g)}this.copy(C([C(e),C(t)],!0))}}function St(n,e=te.XYZ,t=.5,s=2){n.deleteAttribute("uv"),n.deleteAttribute("normal"),n=Ls(n),n.computeVertexNormals();const r=n.getAttribute("position");for(let a=0;a<r.count;a++){const i=new o.Vector3().fromBufferAttribute(r,a),c=Math.random()*(s-t)+t,l=e.clone().multiplyScalar(c);i.add(l),r.setXYZ(a,i.x,i.y,i.z)}return r.needsUpdate=!0,n.computeVertexNormals(),n}class bt extends o.BufferGeometry{constructor(e=1,t=4,s=4){super();const r=new o.SphereGeometry(e,t,s);this.copy(St(r,te.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class Ct extends o.BufferGeometry{constructor(){super();const e=[];for(let t=0;t<5;t++){const s=new o.DodecahedronGeometry(1,0);s.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),s.rotateX(Math.random()*Math.PI),s.rotateY(Math.random()*Math.PI),s.rotateZ(Math.random()*Math.PI),s.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(s)}this.copy(C(e))}}class Gt extends o.Shape{constructor(e=5,t=.5,s=1,r=5,a=.25){super();const i=Math.PI*2/e,c=i/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(i*l-c*3)*t,-Math.sin(i*l-c*3)*t),this.lineTo(Math.cos(i*l-c*2)*t,-Math.sin(i*l-c*2)*t),this.lineTo(Math.cos(i*l-c)*s,-Math.sin(i*l-c)*s),this.lineTo(Math.cos(i*l)*s,-Math.sin(i*l)*s);if(this.closePath(),a>0&&r>2){const l=new o.Path,h=Math.PI*2/r;l.moveTo(Math.cos(0)*a,-Math.sin(0)*a);for(let u=1;u<r;++u)l.lineTo(Math.cos(h*u)*a,-Math.sin(h*u)*a);l.lineTo(Math.cos(0)*a,-Math.sin(0)*a),this.holes.push(l)}}}class Pt extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=5,a=.25,i=.25){const c=new Gt(e,t,s,r,a);super(c,{depth:i,bevelEnabled:!1})}}class At extends o.Shape{constructor(e=1,t=2.1,s=1.4,r=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-t*.375*e,s*e,-t*e,s*e/3,0,-r*e),this.bezierCurveTo(t*e,s*e/3,t*.375*e,s*e,0,s*e/3)}}class Bt extends o.ExtrudeGeometry{constructor(e=1,t=2.1,s=1.4,r=1.6,a=.25){const i=new At(e,t,s,r);super(i,{depth:a,bevelEnabled:!1})}}class Tt extends o.Shape{constructor(e=5,t=.5,s=1){super();const r=Math.PI*2/e,a=r/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let i=1;i<=e;++i)this.lineTo(Math.cos(r*i-a)*t,Math.sin(r*i-a)*t),this.lineTo(Math.cos(r*i)*s,Math.sin(r*i)*s);this.closePath()}}class It extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=.25){const a=new Tt(e,t,s);super(a,{depth:r,bevelEnabled:!1})}}class Rt extends o.BufferGeometry{constructor(e=.1,t=.1,s=.4,r=8){super();const a=new o.CylinderGeometry(e*.6,t*.6,s,r);a.translate(0,0,0);const i=new o.SphereGeometry(e,r,r),c=i.clone(),l=i.clone(),h=i.clone(),u=i.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),h.translate(0,-s/2-t*.6,-t*.6),u.translate(0,-s/2-t*.6,t*.6),this.copy(C([a,c,l,h,u],!1))}}class Et extends o.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:r=1,radialSegments:a=16}={}){super();const i=[new o.Vector2(0,0),new o.Vector2(e*.875,0),new o.Vector2(e,.1),new o.Vector2(t,s),new o.Vector2(t,s+r),new o.Vector2(t*1.1,s+r+.3)],c=new o.LatheGeometry(i,a);this.copy(C([c],!1))}}const rn=(n,e)=>n/(1-Math.cos(e)),be=(n,e)=>n/(2*Math.sin(e)),Dt=(n,e)=>n*(1-Math.cos(e)),an=(n,e)=>2*n*Math.sin(e),ie=(n,e)=>{const t=2*e;return Math.asin(t/(2*n))},cn=(n,e,t)=>({x:n*Math.sin(t)*Math.cos(e),y:n*Math.sin(t)*Math.sin(e),z:n*Math.cos(t)}),ln=(n,e,t)=>{const s=Math.sqrt(n*n+e*e+t*t),r=Math.atan2(e,n),a=Math.acos(t/s);return{radius:s,theta:r,phi:a}};function Ft(n,e,t,s=0,r=0,a=32){const i=s?ie(n,s):0,c=r?Math.PI-ie(n,r):Math.PI,l=[];for(let h=0;h<=a;h++){const u=c-(c-i)/a*h,d=n*Math.sin(u),m=e*Math.cos(u)+t;l.push(new o.Vector2(d,m))}return[...l]}class kt extends o.BufferGeometry{constructor(){super();const e=[...Ft(1,1,.5,.2,0,32),new o.Vector2(.2,3)],t=new o.LatheGeometry(e,32);this.copy(t)}}class Vt extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],t=new o.LatheGeometry(e,12),s=new o.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(C([t,s],!1))}}class zt extends o.BufferGeometry{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:r=.03,radialSegments:a=16}={}){super();const i=new o.TorusGeometry(e,r,8,a);i.rotateX(Math.PI/2),i.translate(0,t,0);const c=new o.CylinderGeometry(r*.6,r*.6,t,a),l=[];for(let h=0;h<s;h++){const u=h/s*Math.PI*2,d=c.clone();d.translate(Math.cos(u)*e,t/2,Math.sin(u)*e),l.push(d)}this.copy(C([i,...l],!1))}}class Ot extends o.BufferGeometry{constructor(){super();const e=new o.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const t=new o.CylinderGeometry(.15,.15,2,12,1,!0);t.translate(0,1.3,0);const s=new o.SphereGeometry(.3,16,16);s.translate(0,2.4,0),this.copy(C([e,C([t,s])],!0))}}class ee extends o.BufferGeometry{constructor(e=.2,t=.2,s=3,r=32,a=!0){super();const i=new o.CylinderGeometry(e,t,s,r,1,a),c=new o.SphereGeometry(t,r,r/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(C([i,c],!1))}}class Ut extends o.BufferGeometry{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:a=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new o.SphereGeometry(e,s,r,a,i,0,Math.PI/2)),this.scale(1,t/e,1)}}class Lt extends o.BufferGeometry{constructor({radius:e=be(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:a=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new o.SphereGeometry(e,t,s,r,a,0,i));const c=Dt(e,i);this.translate(0,-e+c,0)}}class Ht extends o.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,leafSize:a=.8,leafCount:i=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const h=new o.CylinderGeometry(e,t,s,r);h.translate(0,s/2,0);const u=[];for(let d=0;d<i;d++){const m=new o.DodecahedronGeometry(a,c);m.translate((Math.random()-.5)*l,(Math.random()-.5)*a+s,(Math.random()-.5)*l),u.push(m)}this.copy(C([h.toNonIndexed(),C(u,!1)],!0)),this.computeVertexNormals()}}class hn extends o.Mesh{width;riserHeight;treadDepth;stepsPerFlight;landingSize;flightRun;totalHeight;constructor({color:e="#8b4513",...t}={}){const s=new et(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.width=s.width,this.riserHeight=s.riserHeight,this.treadDepth=s.treadDepth,this.stepsPerFlight=s.stepsPerFlight,this.landingSize=s.landingSize,this.flightRun=s.flightRun,this.totalHeight=s.totalHeight}}class un extends o.Mesh{innerRadius;width;outerRadius;treadDepth;riserHeight;stepCount;stepAngle;totalHeight;totalTurn;constructor({color:e="#8b4513",...t}={}){const s=new tt(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.innerRadius=s.innerRadius,this.width=s.width,this.outerRadius=s.outerRadius,this.treadDepth=s.treadDepth,this.riserHeight=s.riserHeight,this.stepCount=s.stepCount,this.stepAngle=s.stepAngle,this.totalHeight=s.totalHeight,this.totalTurn=s.totalTurn}}class dn extends o.Mesh{width;riserHeight;treadDepth;stepCount;totalHeight;totalDepth;constructor({color:e="#8b4513",...t}={}){const s=new st(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.width=s.width,this.riserHeight=s.riserHeight,this.treadDepth=s.treadDepth,this.stepCount=s.stepCount,this.totalHeight=s.totalHeight,this.totalDepth=s.totalDepth}}class mn extends o.Group{lattice;glass;cellsX;cellsY;fittedGrid;constructor({leadColor:e="#0c0f14",glass:t=!1,glassColor:s="#6a7d8c",glassEmissive:r,glassEmissiveIntensity:a=0,...i}={}){super();const c=new We(i);this.cellsX=c.cellsX,this.cellsY=c.cellsY,this.fittedGrid=c.fittedGrid;const l=new o.MeshStandardMaterial({color:new o.Color(e),roughness:.7,metalness:.35});if(this.lattice=new o.Mesh(c,l),this.lattice.castShadow=!0,this.lattice.renderOrder=1,this.add(this.lattice),t){const h=i.width??4.5,u=i.height??5.5,d=new o.MeshPhysicalMaterial({color:new o.Color(s),emissive:r?new o.Color(r):new o.Color(0),emissiveIntensity:a,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:r?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(h,u),d),this.glass.renderOrder=0,this.glass.castShadow=!1,this.glass.receiveShadow=!1,this.add(this.glass)}}}class pn extends o.Group{mullions;glass;cellsX;cellsY;fittedGrid;constructor({mullionColor:e="#5c4033",glass:t=!1,glassColor:s="#6a7d8c",glassEmissive:r,glassEmissiveIntensity:a=0,...i}={}){super();const c=new Ye(i);this.cellsX=c.cellsX,this.cellsY=c.cellsY,this.fittedGrid=c.fittedGrid;const l=new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.05});if(this.mullions=new o.Mesh(c,l),this.mullions.castShadow=!0,this.mullions.renderOrder=1,this.add(this.mullions),t){const h=i.width??4.5,u=i.height??5.5,d=new o.MeshPhysicalMaterial({color:new o.Color(s),emissive:r?new o.Color(r):new o.Color(0),emissiveIntensity:a,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:r?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(h,u),d),this.glass.renderOrder=0,this.glass.castShadow=!1,this.glass.receiveShadow=!1,this.add(this.glass)}}}const Re=1;class fn extends o.Group{lattice;frame;glass;cell;fittedGrid;clipPlanesLocal;clipPlanesWorld;constructor({width:e=4.5,height:t=5.5,cell:s,cellsX:r,centerY:a=0,ringThickness:i=.05,ringDepth:c=.06,frameThickness:l=.055,frameDepth:h=.11,latticeColor:u="#0c0f14",glass:d=!1,glassColor:m="#6a7d8c",glassEmissive:p,glassEmissiveIntensity:g=0}={}){super(),this.cell=qe(e,t,s,r);const{spots:f,grid:M}=je({width:e,height:t,centerY:a,cell:this.cell});if(this.fittedGrid=M,this.clipPlanesLocal=Ze(e,t,a),this.clipPlanesWorld=this.clipPlanesLocal.map(P=>P.clone()),d){const P=new o.MeshPhysicalMaterial({color:new o.Color(m),emissive:p?new o.Color(p):new o.Color(0),emissiveIntensity:g,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:p?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(e,t),P),this.glass.position.y=a,this.glass.position.z=-c*.5,this.glass.renderOrder=0,this.add(this.glass)}const y=new o.Mesh(new o.PlaneGeometry(e,t),new o.MeshBasicMaterial({colorWrite:!1,depthWrite:!1,depthTest:!1,stencilWrite:!0,stencilRef:Re,stencilFunc:o.AlwaysStencilFunc,stencilFail:o.KeepStencilOp,stencilZPass:o.ReplaceStencilOp,stencilZFail:o.KeepStencilOp}));y.position.y=a,y.renderOrder=1,this.add(y);const w=Ke(M.ringOuter,i,c),S=new o.MeshStandardMaterial({color:new o.Color(u),roughness:.7,metalness:.35,clippingPlanes:this.clipPlanesWorld,clipShadows:!0,stencilWrite:!0,stencilWriteMask:0,stencilRef:Re,stencilFunc:o.EqualStencilFunc,stencilFail:o.KeepStencilOp,stencilZPass:o.KeepStencilOp,stencilZFail:o.KeepStencilOp});this.lattice=new o.InstancedMesh(w,S,f.length),this.lattice.castShadow=!0,this.lattice.renderOrder=2;const x=new o.Object3D;for(let P=0;P<f.length;P++)x.position.set(f[P][0],f[P][1],0),x.rotation.set(0,0,Math.PI/4),x.updateMatrix(),this.lattice.setMatrixAt(P,x.matrix);this.lattice.instanceMatrix.needsUpdate=!0,this.lattice.onBeforeRender=()=>{this.updateWorldMatrix(!0,!1);for(let P=0;P<this.clipPlanesLocal.length;P++)this.clipPlanesWorld[P].copy(this.clipPlanesLocal[P]).applyMatrix4(this.matrixWorld)},this.add(this.lattice);const b=Qe({width:e,height:t,centerY:a,frameThickness:l,frameDepth:h}),G=C(b);if(!G)throw new Error("RingLatticeWindow: frame merge failed");for(const P of b)P.dispose();this.frame=new o.Mesh(G,new o.MeshStandardMaterial({color:new o.Color(u),roughness:.7,metalness:.35})),this.frame.castShadow=!0,this.frame.renderOrder=3,this.add(this.frame)}}class gn extends o.Mesh{constructor({width:e=1,height:t=1.5,depth:s=.5,coverThickness:r=.05,pageIndent:a=.05,coverColor:i=$.DARK_RED,pageColor:c=$.TITANIUM_WHITE}={}){super(new pe(e,t,s,r,a),[new o.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new o.MeshStandardMaterial({color:c,flatShading:!0})])}}class yn extends o.Mesh{constructor(){super(new nt,[new o.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide}),new o.MeshStandardMaterial({color:9127187,roughness:1})])}}class Mn extends o.Mesh{constructor(){super(new rt,[new o.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new o.MeshStandardMaterial({color:9127187,roughness:1}),new o.MeshStandardMaterial({color:$.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class wn extends o.Mesh{constructor(){super(new at,new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class xn extends o.Mesh{constructor({width:e=.4,height:t=1.2,depth:s=.2}={}){super(new it(e,t,s),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class vn extends o.Mesh{constructor(){super(new ct,[new o.MeshStandardMaterial({color:8421504,flatShading:!0}),new o.MeshStandardMaterial({color:6908265,flatShading:!0}),new o.MeshStandardMaterial({color:5263440,flatShading:!0}),new o.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class Sn extends o.Mesh{constructor({totalHeight:e=1.75,baseWidth:t=.75}={}){super(new lt(e,t),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class bn extends o.Mesh{constructor(e=.6,t=1,s=.2,r=.6){super(new ht(e,t,s,r),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Cn extends o.Mesh{constructor(e=.5,t=.8,s=.15){super(new ut(e,t,s),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Gn extends o.Mesh{constructor({height:e=2.25}={}){super(new dt({height:e}),new o.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Pn extends o.Mesh{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:a=1,radialSegments:i=8}={}){super(new ve({barHeight:e,barRadius:t,spikeHeight:s,spikeRadius:r,spikeScaleZ:a,radialSegments:i}),new o.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class An extends o.Mesh{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:a=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:h=.05,railOffset:u=0,radialSegments:d=8}={}){super(new mt({count:e,spacing:t,barHeight:s,barRadius:r,spikeHeight:a,spikeRadius:i,spikeScaleZ:c,railHeight:l,railDepth:h,railOffset:u,radialSegments:d}),new o.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Bn extends o.Mesh{constructor({width:e=5,height:t=8,depth:s=1,shelves:r=4,frameThickness:a=.1,open:i=!1}={}){super(new pt({width:e,height:t,depth:s,shelves:r,frameThickness:a,open:i}),new o.MeshStandardMaterial({color:9127187}))}}class Tn extends o.Mesh{constructor(){super(new ft,[new o.MeshStandardMaterial({color:9132587}),new o.MeshStandardMaterial({color:4929057})])}}class In extends o.Mesh{size;lift;constructor({color:e="#a8702c",...t}={}){const s=new gt(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.05,flatShading:!0,side:o.DoubleSide})),this.size=s.size,this.lift=s.lift}}class Rn extends o.Mesh{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:r=.25,flameRadius:a=.05,segments:i=16}={}){super(new yt({radiusTop:e,radiusBottom:t,height:s,flameHeight:r,flameRadius:a,segments:i}),[new o.MeshStandardMaterial({color:16777215}),new o.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class En extends o.Mesh{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:r=16}={}){super(new Se({segmentsU:s,segmentsV:r,height:e,radius:t}),new o.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Dn extends o.Mesh{drop;cageCenterY;constructor({color:e="#171a1f",mountColor:t,cageColor:s,lampColor:r="#ffb45a",lampEmissiveIntensity:a=1.4,lampOpacity:i=.88,inner:c=!0,...l}={}){const h=new wt({inner:c,...l}),u=new o.Color(r),d=[new o.MeshStandardMaterial({color:new o.Color(t??e),metalness:.7,roughness:.5,flatShading:!0}),new o.MeshStandardMaterial({color:new o.Color(s??e),metalness:.7,roughness:.5,flatShading:!0})];c&&d.push(new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:a,transparent:i<1,opacity:i,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(h,d),this.drop=h.drop,this.cageCenterY=h.cageCenterY}}class Fn extends o.Mesh{lightCenterX;lightCenterY;lightCenterZ;constructor({color:e="#1c1e24",mountColor:t,frameColor:s,lampColor:r="#e8a058",lampEmissiveIntensity:a=1.4,lampOpacity:i=.88,inner:c=!0,...l}={}){const h=new xt({inner:c,...l}),u=new o.Color(r),d=[new o.MeshStandardMaterial({color:new o.Color(t??e),metalness:.65,roughness:.55,flatShading:!0}),new o.MeshStandardMaterial({color:new o.Color(s??e),metalness:.65,roughness:.55,flatShading:!0})];c&&d.push(new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:a,transparent:i<1,opacity:i,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(h,d),this.lightCenterX=h.lightCenterX,this.lightCenterY=h.lightCenterY,this.lightCenterZ=h.lightCenterZ}}class kn extends o.Mesh{lampCenterY;constructor(e={},t){const s=typeof e=="number"?{bodyHeight:e,baseWidth:t??.5}:e,{color:r="#8b4513",lampColor:a="#ffd700",lampEmissiveIntensity:i=1.2,lampOpacity:c=.75,inner:l=!0,...h}=s,u=new Mt({inner:l,...h}),d=new o.Color(a),m=[new o.MeshStandardMaterial({color:new o.Color(r),roughness:.85,metalness:.04,flatShading:!0})];l&&m.push(new o.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:i,transparent:c<1,opacity:c,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(u,m),this.lampCenterY=u.lampCenterY}}class Vn extends o.Mesh{constructor(){super(new vt,[new o.MeshStandardMaterial({color:8421504,flatShading:!0}),new o.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class zn extends o.Mesh{constructor(e=1,t=4,s=4){super(new bt(e,t,s),new o.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class On extends o.Mesh{constructor(){super(new Ct,new o.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Un extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.3,.4,.1,16),t=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new o.Mesh(e,t);s.position.y=.05;const r=new o.CylinderGeometry(.1,.1,.7,16),a=new o.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new o.Mesh(r,a);i.position.y=.4;const c=new o.ConeGeometry(.075,.2,16),l=new o.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),h=new o.Mesh(c,l);h.position.y=.8,this.add(s,i,h)}}class Ln extends o.Group{constructor(){super();const e=new o.BoxGeometry(3,4,.1),t=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new o.BoxGeometry(.2,.5,.2),r=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),a=new o.CylinderGeometry(.3,.3,.1,16),i=new o.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new o.Mesh(e,t);for(let m=-1;m<=1;m++){const p=new o.Mesh(s,r);p.position.set(m,1.5,.1),c.add(p)}const l=new o.Mesh(a,i);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const h=new o.SphereGeometry(.15,8,8),u=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new o.Mesh(h,u);d.position.set(0,-1,.1),c.add(d),this.add(c)}}class Hn extends o.Mesh{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:r=1,radialSegments:a=16}={}){super(new Et({flaskRadius:e,neckRadius:t,height:s,neckHeight:r,radialSegments:a}),new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}))}}class Nn extends o.Mesh{constructor(){super(new kt,new o.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}))}}class Wn extends o.Group{constructor(){super();const e=new o.BoxGeometry(2,3,.1),t=new o.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new o.Mesh(e,t),r=new o.CylinderGeometry(.1,.1,.2,8),a=new o.CylinderGeometry(.05,.05,1,8),i=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new o.Mesh(r,i);l.position.set(c,1,.1);const h=new o.Mesh(a,i);h.position.y=.5,l.add(h),this.add(l)}this.add(s)}}class _n extends o.Group{constructor(){super();const e=new o.BoxGeometry(1,.2,.5),t=new o.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new o.Mesh(e,t);s.position.y=.1;const r=new o.BoxGeometry(.2,1,.2),a=new o.Mesh(r,t);a.position.set(0,.6,-.2);const i=new o.CylinderGeometry(.1,.1,.4,8),c=new o.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new o.Mesh(i,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const h=new o.BoxGeometry(.6,.1,.6),u=new o.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new o.Mesh(h,u);d.position.set(0,.6,0),this.add(s,a,l,d)}}class Yn extends o.Group{constructor(){super();const e=new Vt,t=new o.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new o.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:o.DoubleSide}),r=new o.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),a=new o.Mesh(e,s);a.castShadow=!0;const i=new o.Mesh(t,r);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(a,i)}}class Xn extends o.Mesh{geometry;material;constructor({width:e=3,height:t=4,depth:s=.1}={}){super(),this.geometry=new o.BoxGeometry(e,t,s),this.material=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class Zn extends o.Mesh{geometry;material;constructor({radius:e=.15,color:t=16762823,emissive:s=16711680,emissiveIntensity:r=.5}={}){super(),this.geometry=new o.SphereGeometry(e,8,8),this.material=new o.MeshStandardMaterial({color:t,emissive:s,emissiveIntensity:r})}}class qn extends o.Group{constructor(){super();const e=100,t=.05,s=new o.CatmullRomCurve3(Array.from({length:e},(c,l)=>{const h=l*.2;return new o.Vector3(Math.cos(h)*.4,l*t,Math.sin(h)*.4)})),r=new o.TubeGeometry(s,200,.1,8,!1),a=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375,emissiveIntensity:.2}),i=new o.Mesh(r,a);this.add(i)}}class jn extends o.Mesh{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:r=.03,radialSegments:a=16}={}){super(new zt({radius:e,height:t,count:s,thickness:r,radialSegments:a}),new o.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class Kn extends o.Mesh{constructor(){super(new Ot,[new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new o.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:o.DoubleSide})])}}class Qn extends o.Mesh{constructor(e=.2,t=.2,s=3,r=32){super(new ee(e,t,s,r),new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:o.DoubleSide}))}}class $n extends o.Group{constructor(e=3,t=[65450,16711850,11141375]){super();const s=new o.BoxGeometry(3,.2,1),r=new o.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),a=new o.Mesh(s,r);a.position.y=.5,a.castShadow=!0;const i=new ee(.1,.1,1,16),c=new o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:o.DoubleSide});for(let l=0;l<e;l++){const h=new o.Mesh(i,c),u=(l-(e-1)/2)*.8;h.position.set(u,1,0),h.castShadow=!0,h.renderOrder=2;const d=new ee(.099,.099,.5,16,!1),m=t[l%t.length],p=new o.MeshStandardMaterial({color:m,emissive:m,emissiveIntensity:.5,transparent:!0,opacity:.6,depthWrite:!1,side:o.DoubleSide}),g=new o.Mesh(d,p);g.position.set(0,-.25,0),g.renderOrder=1,h.add(g),a.add(h)}this.add(a)}}class Jn extends o.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,depth:r=.25}={}){super(new me(e,t,s,r),new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class eo extends o.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,holeSides:r=5,holeRadius:a=.25,depth:i=.25}={}){super(new Pt(e,t,s,r,a,i),new o.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class to extends o.Mesh{constructor({size:e=1,width:t=2.1,height:s=1.4,tipDepth:r=1.6,depth:a=.25}={}){super(new Bt(e,t,s,r,a),new o.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class so extends o.Mesh{constructor({radius:e=1,depth:t=.01}={}){super(new ne(e,t),new o.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class no extends o.Mesh{constructor({points:e=5,innerRadius:t=.5,outerRadius:s=1,depth:r=.25}={}){super(new It(e,t,s,r),new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class oo extends o.Mesh{constructor(){super(new Rt,new o.MeshStandardMaterial({color:16777215}))}}class ro extends o.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,trunkColor:a=9127187,leafSize:i=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:h=1.5,leafColor:u=2263842}={}){super(new Ht({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:r,leafSize:i,leafCount:c,leafDetail:l,leafSpreadRadius:h}),[new o.MeshStandardMaterial({color:a,roughness:.9,metalness:0,flatShading:!0}),new o.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0})])}}class ao extends o.Mesh{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:a=0,phiLength:i=Math.PI*2}={}){super(new Ut({radius:e,height:t,widthSegments:s,heightSegments:r,phiStart:a,phiLength:i}),new o.MeshStandardMaterial({color:65280,flatShading:!0}))}}class io extends o.Mesh{constructor({radius:e=be(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:a=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new Lt({radius:e,widthSegments:t,heightSegments:s,phiStart:r,phiLength:a,thetaLength:i}),new o.MeshStandardMaterial({color:65280,flatShading:!0}))}}function co(n){if(!n)throw new Error("A material must be provided to add instance color support.");return n.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
39
2
  varying vec3 vColor;
40
3
  void main() {`),e.vertexShader=e.vertexShader.replace("#include <begin_vertex>",`#include <begin_vertex>
41
4
  vColor = instanceColor;`),e.fragmentShader=e.fragmentShader.replace("void main() {",`varying vec3 vColor;
42
5
  void main() {`),e.fragmentShader=e.fragmentShader.replace("#include <dithering_fragment>",`#include <dithering_fragment>
43
- gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveFrequency:t=.2,waveAmplitude:o=.5}={}){s.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:t},a.uniforms.waveAmplitude={value:o},a.vertexShader=`
6
+ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function lo(n,{time:e=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){n.onBeforeCompile=r=>{r.uniforms.time={value:e},r.uniforms.waveFrequency={value:t},r.uniforms.waveAmplitude={value:s},r.vertexShader=`
44
7
  uniform float time;
45
8
  uniform float waveFrequency;
46
9
  uniform float waveAmplitude;
@@ -54,9 +17,9 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
54
17
 
55
18
  return displaced;
56
19
  }
57
- `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
20
+ `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
58
21
  vec3 transformed = waterDisplacement(position, normal);
59
- `),s.userData.shader=a}}function ho(s,e){s.userData.shader&&(s.userData.shader.uniforms.time.value+=e)}function uo(s,{time:e=0,intensity:t=1,axis:o=j.XYZ,scale:a=10}={}){s.onBeforeCompile=r=>{r.uniforms.time={value:e},r.uniforms.axis={value:o},r.uniforms.intensity={value:t},r.uniforms.scale={value:a},r.vertexShader=`
22
+ `),n.userData.shader=r}}function ho(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}function uo(n,{time:e=0,intensity:t=1,axis:s=te.XYZ,scale:r=10}={}){n.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.axis={value:s},a.uniforms.intensity={value:t},a.uniforms.scale={value:r},a.vertexShader=`
60
23
  uniform float time;
61
24
  uniform vec3 axis;
62
25
  uniform float intensity;
@@ -87,12 +50,12 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
87
50
 
88
51
  return o4.y * d.y + o4.x * (1.0 - d.y);
89
52
  }
90
- `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
53
+ `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
91
54
  vec3 transformed = vec3(position);
92
55
  float n = noise(transformed * scale + time);
93
56
  transformed += normalize(axis) * n * intensity;
94
57
  vec3 transformedNormal = normal;
95
- `),s.userData.shader=r}}function mo(s,e){s.userData.shader&&(s.userData.shader.uniforms.time.value+=e)}const Y={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new n.Vector3().setFromSphericalCoords(1,n.MathUtils.degToRad(90),n.MathUtils.degToRad(180))},up:{value:new n.Vector3(0,1,0)}},vertexShader:`
58
+ `),n.userData.shader=a}}function mo(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}const j={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new o.Vector3().setFromSphericalCoords(1,o.MathUtils.degToRad(90),o.MathUtils.degToRad(180))},up:{value:new o.Vector3(0,1,0)}},vertexShader:`
96
59
  uniform vec3 sunPosition;
97
60
  uniform float rayleigh;
98
61
  uniform float turbidity;
@@ -243,7 +206,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
243
206
  #include <tonemapping_fragment>
244
207
  #include <colorspace_fragment>
245
208
  }
246
- `},J={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:null}},vertexShader:`
209
+ `},ce={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:null}},vertexShader:`
247
210
  varying vec2 vUv;
248
211
  void main() {
249
212
  vUv = uv;
@@ -275,7 +238,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
275
238
 
276
239
  gl_FragColor = total > 0.0 ? color / total : texture2D(tDiffuse, vUv);
277
240
  }
278
- `},N={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0}},vertexShader:`
241
+ `},X={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0}},vertexShader:`
279
242
  varying vec2 vUv;
280
243
  void main() {
281
244
  vUv = uv;
@@ -301,7 +264,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
301
264
  vec3 blendedColor = mix(texelA.rgb, texelB.rgb, mixRatio);
302
265
  gl_FragColor = vec4(linearTosRGB(blendedColor), max(texelA.a, texelB.a));
303
266
  }
304
- `},H={uniforms:{topColor:{value:new n.Color(.5,.8,1)},bottomColor:{value:new n.Color(1,1,1)}},vertexShader:`
267
+ `},K={uniforms:{topColor:{value:new o.Color(.5,.8,1)},bottomColor:{value:new o.Color(1,1,1)}},vertexShader:`
305
268
  varying vec3 vPosition;
306
269
  void main() {
307
270
  vPosition = position;
@@ -315,7 +278,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
315
278
  float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
316
279
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
317
280
  }
318
- `},ee={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:null}},vertexShader:`
281
+ `},le={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:null}},vertexShader:`
319
282
  varying vec2 vUv;
320
283
  void main() {
321
284
  vUv = uv;
@@ -340,7 +303,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
340
303
  vec3 blendedColor = mix(texel.rgb, fadeColor, fadeAmount);
341
304
  gl_FragColor = vec4(linearTosRGB(blendedColor), 1.0);
342
305
  }
343
- `},te={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0},fadeColor:{value:null}},vertexShader:`
306
+ `},he={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0},fadeColor:{value:null}},vertexShader:`
344
307
  varying vec2 vUv;
345
308
  void main() {
346
309
  vUv = uv;
@@ -375,7 +338,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
375
338
  vec3 blendedColor = mix(colorA, colorB, step(0.5, mixRatio));
376
339
  gl_FragColor = vec4(linearTosRGB(blendedColor), 1.0);
377
340
  }
378
- `},q={uniforms:{topColor:{value:new n.Color(51)},bottomColor:{value:new n.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
341
+ `},Q={uniforms:{topColor:{value:new o.Color(51)},bottomColor:{value:new o.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
379
342
  varying vec3 vWorldPosition;
380
343
  void main() {
381
344
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -392,5 +355,5 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},s}function lo(s,{time:e=0,waveF
392
355
  float h = normalize(vWorldPosition + offset).y;
393
356
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
394
357
  }
395
- `};class fo extends n.Mesh{geometry;material;constructor(){super(),this.geometry=new n.BoxGeometry(1,1,1),this.material=new n.ShaderMaterial({uniforms:Y.uniforms,vertexShader:Y.vertexShader,fragmentShader:Y.fragmentShader,depthWrite:!1,side:n.BackSide}),this.scale.setScalar(45e4);const e=n.MathUtils.degToRad(89),t=n.MathUtils.degToRad(180),o=new n.Vector3().setFromSphericalCoords(1,e,t);this.material.uniforms.sunPosition.value=o}sunPosition(e,t){const o=new n.Vector3;o.setFromSphericalCoords(1,e,t),this.material.uniforms.sunPosition.value=o}}class po extends n.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new n.BoxGeometry(e,e,e),this.material=new n.ShaderMaterial({uniforms:H.uniforms,vertexShader:H.vertexShader,fragmentShader:H.fragmentShader,side:n.BackSide})}}class yo extends n.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new n.SphereGeometry(e,32,15),this.material=new n.ShaderMaterial({vertexShader:q.vertexShader,fragmentShader:q.fragmentShader,uniforms:q.uniforms,side:n.BackSide})}}const Mo=s=>{const e=new Uint8Array(4*s*s);for(let o=0;o<s*s;o++){const a=o*4,r=(o%s^Math.floor(o/s))&1?255:0;e[a]=r,e[a+1]=r,e[a+2]=r,e[a+3]=255}const t=new n.DataTexture(e,s,s,n.RGBAFormat,n.UnsignedByteType);return t.wrapS=n.RepeatWrapping,t.wrapT=n.RepeatWrapping,t.minFilter=n.NearestFilter,t.needsUpdate=!0,t};class go{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,t,o){this.perspectiveCamera=e,this.orthographicCamera=t,this.renderer=o,this.currentCamera=e,this.easingFunction=V.cubicInOut;const a=o.getSize(new A.Vector2);this.renderTargetA=new A.WebGLRenderTarget(a.x,a.y),this.renderTargetB=new A.WebGLRenderTarget(a.x,a.y),this.blendScene=new A.Scene,this.blendCamera=new A.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new A.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:N.vertexShader,fragmentShader:N.fragmentShader});const r=new A.PlaneGeometry(2,2),i=new A.Mesh(r,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,t={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=t.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=t.onUpdate,this.onCompleteCallback=t.onComplete,t.easing&&(typeof t.easing=="string"?this.easingFunction=V[t.easing]:this.easingFunction=t.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const o=performance.now()-this.transitionStartTime,a=Math.min(o/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(a),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),a>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class xo{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new A.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=V.cubicInOut;const t=e.getSize(new A.Vector2);this.renderTargetA=new A.WebGLRenderTarget(t.x,t.y),this.renderTargetB=new A.WebGLRenderTarget(t.x,t.y),this.blendScene=new A.Scene,this.blendCamera=new A.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new A.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new A.Color(0)}},vertexShader:te.vertexShader,fragmentShader:te.fragmentShader}),this.crossfadeMaterial=new A.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:N.vertexShader,fragmentShader:N.fragmentShader});const o=new A.PlaneGeometry(2,2),a=new A.Mesh(o,this.fadeMaterial);this.blendScene.add(a)}fade(e,t,o,a={}){this.startTransition(e,t,o,"fade",a),a.color!==void 0&&(this.fadeColor.set(a.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const r=this.blendScene.children[0];r.material=this.fadeMaterial}crossfade(e,t,o,a={}){this.startTransition(e,t,o,"crossfade",a);const r=this.blendScene.children[0];r.material=this.crossfadeMaterial}blur(e,t,o,a={}){this.fade(e,t,o,{...a,color:8421504})}startTransition(e,t,o,a,r){this.currentScene=e,this.targetScene=t,this.camera=o,this.transitionType=a,this.transitionDuration=r.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=r.onUpdate,this.onCompleteCallback=r.onComplete,r.easing&&(typeof r.easing=="string"?this.easingFunction=V[r.easing]:this.easingFunction=r.easing)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,o=Math.min(t/this.transitionDuration,1);this.transitionProgress=this.easingFunction(o),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class wo{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new A.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,t,o){this.renderer=e,this.composer=t,this.easingFunction=V.cubicInOut,this.renderPass=t.passes.find(a=>a.constructor.name==="RenderPass"),o&&this.createDefaultPasses(o)}createDefaultPasses(e){try{const t={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:new A.Vector2(this.renderer.domElement.width,this.renderer.domElement.height)}},vertexShader:J.vertexShader,fragmentShader:J.fragmentShader};this.blurPass=new e(t),this.blurPass.enabled=!1,this.composer.addPass(this.blurPass);const o={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:new A.Color(0)}},vertexShader:ee.vertexShader,fragmentShader:ee.fragmentShader};this.fadePass=new e(o),this.fadePass.enabled=!1,this.composer.addPass(this.fadePass)}catch(t){console.warn("SceneTransitionFX: Could not create default passes:",t)}}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,t,o,a={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=a.maxBloom??3,this.startTransition(e,t,o,"bloom",a),this.bloomPass.enabled=!0}blur(e,t,o,a={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=a.maxBlur??10,this.startTransition(e,t,o,"blur",a),this.blurPass.enabled=!0}fade(e,t,o,a={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}a.color!==void 0&&(this.fadeColor.set(a.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,t,o,"fade",a),this.fadePass.enabled=!0}glitch(e,t,o,a={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=a.maxIntensity??1,this.startTransition(e,t,o,"glitch",a),this.glitchPass.enabled=!0}startTransition(e,t,o,a,r){this.currentScene=e,this.targetScene=t,this.camera=o,this.transitionType=a,this.transitionDuration=r.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=r.onUpdate,this.onCompleteCallback=r.onComplete,r.easing&&(typeof r.easing=="string"?this.easingFunction=V[r.easing]:this.easingFunction=r.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=o)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,o=Math.min(t/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(o),this.transitionType==="bloom"&&this.bloomPass){const a=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=a*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const a=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=a*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const a=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=a}else if(this.transitionType==="glitch"&&this.glitchPass){const a=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=a>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,t){this.composer.setSize(e,t),this.blurPass&&this.blurPass.uniforms&&this.blurPass.uniforms.resolution&&this.blurPass.uniforms.resolution.value.set(e,t)}dispose(){}}function vo(s,e){if(s.length===0)throw new Error("No objects provided for alignment.");const t=new n.Box3,o=new n.Vector3,a=s.map(i=>(t.setFromObject(i),i.getWorldPosition(o),{object:i,boundingBox:t.clone(),worldPosition:o.clone()})),r=a.reduce((i,{boundingBox:l})=>{switch(e){case B.LEFT:return Math.min(i,l.min.x);case B.RIGHT:return Math.max(i,l.max.x);case B.BOTTOM:return Math.min(i,l.min.y);case B.TOP:return Math.max(i,l.max.y);case B.BACK:return Math.min(i,l.min.z);case B.FRONT:return Math.max(i,l.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===B.RIGHT||e===B.TOP||e===B.FRONT?-1/0:1/0);a.forEach(({object:i,boundingBox:l})=>{switch(e){case B.LEFT:i.position.x+=r-l.min.x;break;case B.RIGHT:i.position.x+=r-l.max.x;break;case B.BOTTOM:i.position.y+=r-l.min.y;break;case B.TOP:i.position.y+=r-l.max.y;break;case B.BACK:i.position.z+=r-l.min.z;break;case B.FRONT:i.position.z+=r-l.max.z;break}})}function So(s,e=D.RIGHT,t=0){const o=e.clone().normalize();let a=new n.Vector3;const r=new n.Box3;s.forEach(i=>{r.setFromObject(i);const c=new n.Vector3(r.max.x-r.min.x,r.max.y-r.min.y,r.max.z-r.min.z).dot(o),h=new n.Vector3;r.getCenter(h);const u=o.clone().multiplyScalar(c/2);i.position.copy(a.clone().add(u).sub(h).add(i.position)),a.add(o.clone().multiplyScalar(c+t))})}function bo(s,e,t=new n.Vector3(0,0,0)){const o=new n.Box3().setFromObject(s);if(o.isEmpty())console.warn("The object has no geometry or is not visible.");else{const a=o.min,r=new n.Vector3((a.x+o.max.x)/2,a.y,(a.z+o.max.z)/2);s.localToWorld(r);const i=e.clone().sub(r).add(t),l=s.worldToLocal(i.clone());s.position.add(l)}}function Go(s,e){const t=new n.Box3().setFromBufferAttribute(new n.Float32BufferAttribute(s.attributes.position.array,3));if(t.isEmpty())console.warn("The geometry is empty or invalid.");else{const o=t.min.y;s.translate(0,e-o,0)}}function Po(s,e,t=new n.Vector3(0,0,0)){const o=new n.Box3().setFromObject(s);if(o.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const a=o.min.y,r=new n.Vector3(0,e.y-a,0).add(t),i=s.worldToLocal(r.clone());s.position.add(i)}}function Ao(s,e,t,o=new n.Vector3(0,0,0)){const a=new n.Box3().setFromObject(s);if(a.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const r=a.min.y,i=new n.Matrix4;s.getMatrixAt(t,i);const l=new n.Vector3,c=new n.Quaternion,h=new n.Vector3;i.decompose(l,c,h);const u=s.worldToLocal(e.clone());l.y=u.y-r+o.y,i.compose(l,c,h),s.setMatrixAt(t,i),s.instanceMatrix.needsUpdate=!0}}function rt(s,e=new n.Vector3(0,0,0),t=new n.Vector3(0,0,0)){const a=new n.Box3().setFromObject(s).getCenter(new n.Vector3),r=new n.Vector3().addVectors(e,t),i=new n.Vector3().subVectors(r,a);s.position.add(i)}function nt(s,e=new n.Vector3(0,0,0),t=new n.Vector3(0,0,0)){const a=new n.Box3().setFromObject(s).getCenter(new n.Vector3),r=new n.Vector3().addVectors(e,t);s.translateX(r.x-a.x),s.translateY(r.y-a.y),s.translateZ(r.z-a.z),s.updateMatrixWorld(!0)}function at(s,e=new n.Vector3(0,0,0),t=new n.Vector3(0,0,0)){s.geometry.computeBoundingBox();const o=s.geometry.boundingBox;if(o){const a=o.getCenter(new n.Vector3),r=new n.Vector3().addVectors(e,t),i=new n.Vector3().subVectors(r,a);s.geometry.translate(i.x,i.y,i.z)}}const Co={object:rt,objectGeometry:nt,meshGeometry:at};function To(s){const e=parseInt(s.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function Bo(s){const[e,t,o]=z(s);return ct(e,t,o)}function z(s){const e=s>>16&255,t=s>>8&255,o=s&255;return[e,t,o]}function Io(s,e,t){e/=100,t/=100;function o(c,h,u){return u<0&&(u+=1),u>1&&(u-=1),u<1/6?c+(h-c)*6*u:u<1/2?h:u<2/3?c+(h-c)*(2/3-u)*6:c}let a,r,i;if(e===0)a=r=i=t;else{const c=t<.5?t*(1+e):t+e-t*e,h=2*t-c;a=o(h,c,s/360+1/3),r=o(h,c,s/360),i=o(h,c,s/360-1/3)}const l=c=>Math.round(c*255);return[l(a),l(r),l(i)]}function it(s,e,t){e/=100,t/=100;const o=i=>(i+s/30)%12,a=e*Math.min(t,1-t),r=i=>t-a*Math.max(-1,Math.min(o(i)-3,Math.min(9-o(i),1)));return[r(0)*255,r(8)*255,r(4)*255]}function Eo(s,e,t){return[s/255,e/255,t/255]}function Fo(s,e,t){return s=Math.round(s),e=Math.round(e),t=Math.round(t),(s<<16)+(e<<8)+t}function ct(s,e,t){s/=255,e/=255,t/=255;const o=Math.max(s,e,t),a=Math.min(s,e,t),r=o-a;let i=0,l=0;const c=(o+a)/2;r!==0&&(o===s?i=((e-t)/r+(e<t?6:0))*60:o===e?i=((t-s)/r+2)*60:o===t&&(i=((s-e)/r+4)*60)),r!==0&&(l=r/(1-Math.abs(2*c-1))),i=Math.round(i),l=Math.round(l*100);const h=Math.round(c*100);return[i,l,h]}function lt(s,e){return Math.sqrt(Math.pow(s[0]-e[0],2)+Math.pow(s[1]-e[1],2)+Math.pow(s[2]-e[2],2))}function ht(s,e){return Math.abs(s[0]-e[0])+Math.abs(s[1]-e[1])+Math.abs(s[2]-e[2])}function Ro(s,e){const t=z(s);let o=null,a=1/0;for(const r of e){const i=z(r),l=lt(t,i);l<a&&(a=l,o=r)}return o}function ko(s,e){const t=z(s);let o=null,a=1/0;for(const r of e){const i=z(r),l=ht(t,i);l<a&&(a=l,o=r)}return o}function Vo(s){const e=(s+Math.floor(-30+Math.random()*61))%360,t=Math.floor(60+Math.random()*21),o=Math.floor(50+Math.random()*21);return it(e,t,o)}function zo(s,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const o=e.geometry.getAttribute("position"),a=new n.Vector3,r=new n.Vector3;let i=1/0;for(let l=0;l<o.count;l++){r.fromBufferAttribute(o,l);const c=r.distanceTo(s);c<i&&(i=c,a.copy(r))}return e.localToWorld(a),a}function Do(s,e,t){return Math.max(0,Math.min(1,(s-e)/(t-e)))}function Oo(s,e,t,o,a,r=20,i=0,l=1){const c=[];for(let h=0;h<=r;h++){const u=h/r,d=s(Do(u,i,l)),m=e+d*(t-e),f=o+u*(a-o);c.push(new n.Vector2(m,f))}return c}const ut=(s,e,t,o,a=24)=>{let r=[];for(let i=0;i<=a;i++){const l=i/a,c=R.cubic(l,s.x,e.x,t.x,o.x),h=R.cubic(l,s.y,e.y,t.y,o.y);r.push(new n.Vector2(c,h))}return r},dt=(s,e,t,o=24)=>{let a=[];for(let r=0;r<=o;r++){const i=r/o,l=R.damped(i,t)*(e.x-s.x)+s.x,c=s.y+i*(e.y-s.y);a.push(new n.Vector2(l,c))}return a},mt=(s,e,t,o,a=24)=>{let r=[];for(let i=0;i<=a;i++){const l=i/a,c=R.exponential(l,t,o)*(e.x-s.x)+s.x,h=s.y+l*(e.y-s.y);r.push(new n.Vector2(c,h))}return r},ft=(s,e,t,o,a=24)=>{let r=[];for(let i=0;i<=a;i++){const l=i/a,c=R.logarithmic(l,t,o)*(e.x-s.x)+s.x,h=s.y+l*(e.y-s.y);r.push(new n.Vector2(c,h))}return r},pt=(s,e,t,o,a,r=24)=>{let i=[];for(let l=0;l<=r;l++){const c=l/r,h=t*c*c+o*c+a+s.x,u=s.y+c*(e.y-s.y);i.push(new n.Vector2(h,u))}return i},yt=(s,e,t,o=24)=>{let a=[];for(let r=0;r<=o;r++){const i=r/o,l=R.quadratic(i,s.x,e.x,t.x),c=R.quadratic(i,s.y,e.y,t.y);a.push(new n.Vector2(l,c))}return a},Mt=(s,e,t,o=24)=>{let a=[];for(let r=0;r<=o;r++){const i=r/o,l=R.sigmoid(i,t)*(e.x-s.x)+s.x,c=s.y+i*(e.y-s.y);a.push(new n.Vector2(l,c))}return a},Uo={createCubicCurvePoints:ut,createDampedCurvePoints:dt,createExponentialCurvePoints:mt,createLogarithmicCurvePoints:ft,createParabolicCurvePoints:pt,createQuadraticCurvePoints:yt,createSigmoidCurvePoints:Mt};function No(s,e,t,o,a,r=[0,0],i=[1,0],l=[0,1],c=[1,1]){const h=a||gt(s,e,t);return[{pos:s,norm:h,uv:r},{pos:e,norm:h,uv:i},{pos:o,norm:h,uv:c},{pos:s,norm:h,uv:r},{pos:o,norm:h,uv:c},{pos:t,norm:h,uv:l}]}function gt(s,e,t){const o=[e[0]-s[0],e[1]-s[1],e[2]-s[2]],a=[t[0]-s[0],t[1]-s[1],t[2]-s[2]],r=[o[1]*a[2]-o[2]*a[1],o[2]*a[0]-o[0]*a[2],o[0]*a[1]-o[1]*a[0]],i=Math.sqrt(r[0]**2+r[1]**2+r[2]**2);return r.map(l=>l/i)}function Lo(s,e,t){const o=e+Math.random()*(t-e);return setTimeout(s,o)}function _o(s,e,t){let o;function a(){const r=e+Math.random()*(t-e);o=setTimeout(()=>{s(),a()},r)}return a(),()=>clearTimeout(o)}function Yo(s,e){return s.map(([t,o,a])=>{switch(e){case"x":return[o,a];case"y":return[t,a];case"z":return[t,o];default:throw new Error(`Invalid axis: ${e}`)}})}function xt(s){const[e,t,o]=s,a=Math.abs(e),r=Math.abs(t),i=Math.abs(o);return a>=r&&a>=i?[o>0?o:-o,t]:r>=a&&r>=i?[e,o>0?o:-o]:[e,t]}function Ho(s){return s.map(e=>xt(e))}function qo(s){return s.map(([e,t,o])=>{const a=Math.atan2(o,e),r=Math.acos(t/Math.sqrt(e**2+t**2+o**2)),i=a/(2*Math.PI)+.5,l=1-r/Math.PI;return[i,l]})}function Xo(s){return s.map(([e,t,o])=>[Math.atan2(o,e)/(2*Math.PI)+.5,t])}function Zo(s){return s.map(([e,t,o])=>{const a=Math.sqrt(e**2+o**2);return[Math.atan2(o,e)/(2*Math.PI)+.5,a]})}function wt(s,e,t,o,a){return[(s[0]-e)/(t-e),(s[1]-o)/(a-o)]}function jo(s,e,t){const[o,a]=e,[r,i]=t;return s.map(l=>wt(l,o,r,a,i))}function Wo(s){const e=Math.min(...s.map(r=>r[0])),t=Math.max(...s.map(r=>r[0])),o=Math.min(...s.map(r=>r[1])),a=Math.max(...s.map(r=>r[1]));return{minBounds:[e,o],maxBounds:[t,a]}}exports.AtmosphericSkybox=fo;exports.Axis=j;exports.BifurcatedStaircaseGeometry=is;exports.Bone=ro;exports.BoneGeometry=Xe;exports.Book=xs;exports.BookGeometry=oe;exports.Bookshelf=Es;exports.BookshelfGeometry=Re;exports.BoxSide=B;exports.BrickGeometry=xe;exports.BunsenBurner=Us;exports.Burst=Js;exports.BurstGeometry=se;exports.BurstShape=Me;exports.CameraTransition=go;exports.Candle=Rs;exports.CandleGeometry=Ve;exports.Center=Co;exports.ColorPalette=k;exports.CrossHeadstone=bs;exports.CrossHeadstoneGeometry=Ae;exports.DaySkybox=po;exports.Desk=Fs;exports.DeskGeometry=ke;exports.Diorama=Ms;exports.DioramaGeometry=ve;exports.Direction=D;exports.Easing=V;exports.EffervescenceEffect=Dt;exports.ElectricPanel=Ns;exports.EllipticLeafGeometry=ye;exports.EmissivePulseEffect=qt;exports.ErlenmeyerFlask=Ls;exports.ErlenmeyerFlaskGeometry=Ze;exports.Falloff=O;exports.Flame=ks;exports.FlameFlickerEffect=X;exports.FlameGeometry=ie;exports.FlorenceFlask=_s;exports.FlorenceFlaskGeometry=Ke;exports.Gear=eo;exports.GearGeometry=Le;exports.GearShape=Ne;exports.GlowHalo=Ht;exports.GroundFogEffect=Ot;exports.Heart=to;exports.HeartGeometry=Ye;exports.HeartShape=_e;exports.Hexagon=so;exports.HexagonGeometry=W;exports.HexagonShape=we;exports.Hill=ao;exports.HillGeometry=et;exports.Jar=ws;exports.JarGeometry=Se;exports.LShapedStaircaseGeometry=cs;exports.Lantern=Vs;exports.LeverPanel=Ys;exports.LightningEffect=Xt;exports.LineEquations=us;exports.Mausoleum=Gs;exports.MausoleumGeometry=Ce;exports.Microscope=Hs;exports.Moon=gs;exports.MortarAndPestle=qs;exports.MortarGeometry=Qe;exports.MossyRocks=zs;exports.MossyRocksGeometry=ze;exports.Mound=io;exports.MoundGeometry=tt;exports.NightSkybox=yo;exports.ObeliskHeadstone=Ps;exports.ObeliskHeadstoneGeometry=Te;exports.Panel=Xs;exports.PanelLight=Zs;exports.ParallelogramBoxGeometry=ds;exports.ParametricCurve=R;exports.ParametricCurveUtils=Uo;exports.PetalDriftEffect=Zt;exports.PotionBottle=vs;exports.PotionBottleGeometry=Ge;exports.RainEffect=Wt;exports.Rock=Ds;exports.RockGeometry=Oe;exports.Rocks=Os;exports.RocksGeometry=Ue;exports.RoundedHeadstone=As;exports.RoundedHeadstoneGeometry=Be;exports.SceneTransition=xo;exports.SceneTransitionFX=wo;exports.SpiralStaircaseGeometry=ls;exports.SpiralTube=js;exports.SquareHeadstone=Cs;exports.SquareHeadstoneGeometry=Ie;exports.StaircaseGeometry=hs;exports.Stand=Ws;exports.StandGeometry=$e;exports.Star=oo;exports.StarFieldEffect=Jt;exports.StarGeometry=qe;exports.StarShape=He;exports.StoneFencePost=Ts;exports.StoneFencePostGeometry=Ee;exports.TeslaCoil=Ks;exports.TeslaCoilGeometry=Je;exports.TestTube=Qs;exports.TestTubeGeometry=Z;exports.TestTubeRack=$s;exports.Tree=no;exports.TreeGeometry=st;exports.WineBottle=Ss;exports.WineBottleGeometry=Pe;exports.WispEffect=Kt;exports.WroughtIronBar=Bs;exports.WroughtIronBarGeometry=ae;exports.WroughtIronFence=Is;exports.WroughtIronFenceGeometry=Fe;exports.addInstanceColor=co;exports.addNoiseDisplacement=uo;exports.addWaterDisplacement=lo;exports.alignBufferGeometryToSurface=Go;exports.alignInstancedMeshIndexToSurface=Ao;exports.alignInstancedMeshToSurface=Po;exports.alignObjectToSurface=bo;exports.alignToEdge=vo;exports.alignToRow=So;exports.appendSphericalCurve=We;exports.atmosphericShader=Y;exports.blurTransitionShader=J;exports.calculateChannelDifference=ht;exports.calculateDistance=lt;exports.calculateNormal=gt;exports.calculateUVBounds=Wo;exports.calculateXFromSlopeIntercept=ne;exports.calculateYFromSlopeIntercept=be;exports.cameraDollyAnimation=bt;exports.cameraFlythroughAnimation=Gt;exports.cameraOrbitAnimation=Pt;exports.cameraPendulumAnimation=At;exports.cameraSpiralAscensionAnimation=Ct;exports.cameraWobbleAnimation=Tt;exports.cameraZoomInAnimation=Bt;exports.capHeightFromRadius=je;exports.capWidthFromRadius=fs;exports.cartesianToSpherical=ys;exports.centerMeshGeometry=at;exports.centerObject=rt;exports.centerObjectGeometry=nt;exports.checkerboardTexture=Mo;exports.createBrickWall=rs;exports.createCubicCurvePoints=ut;exports.createDampedCurvePoints=dt;exports.createExponentialCurvePoints=mt;exports.createHexagonalTilesByCount=ns;exports.createHexagonalTilesByRadius=as;exports.createLogarithmicCurvePoints=ft;exports.createParabolicCurvePoints=pt;exports.createQuad=No;exports.createQuadraticCurvePoints=yt;exports.createSigmoidCurvePoints=Mt;exports.crossfadeShader=N;exports.cubicUVMapping=xt;exports.cubicUVMappingBatch=Ho;exports.cylindricalUVMapping=Xo;exports.daySkyShader=H;exports.displacementBrush=It;exports.fadeShader=ee;exports.fadeTransitionSceneShader=te;exports.findClosestColor=Ro;exports.findClosestColorChannelWise=ko;exports.findClosestPoint=zo;exports.flattenBrush=Et;exports.getAnalogousColors=Vo;exports.hexToHsl=Bo;exports.hexToRgb=z;exports.hslToHex=Io;exports.hslToRgb=it;exports.interpolateCurve=Oo;exports.logarithmicRandomMax=fe;exports.logarithmicRandomMin=pe;exports.moonShader=ot;exports.nightSkyShader=q;exports.noiseBrush=Ft;exports.normalizeRgb=Eo;exports.normalizeUV=wt;exports.normalizeUVBatch=jo;exports.parseHexCode=To;exports.planarUVMapping=Yo;exports.polarUVMapping=Zo;exports.radiusFromCapHeight=ms;exports.radiusFromCapWidth=ce;exports.randomFloat=v;exports.randomInteger=zt;exports.randomTransformVertices=De;exports.rgbToHex=Fo;exports.rgbToHsl=ct;exports.rowOfBooksByCount=ss;exports.rowOfBooksByLength=os;exports.rowOfBooksByScales=re;exports.setRandomInterval=_o;exports.setRandomTimeout=Lo;exports.smoothBrush=Rt;exports.sphericalToCartesian=ps;exports.sphericalUVMapping=qo;exports.spikeBrush=kt;exports.thetaLengthForRadius=$;exports.twistBrush=Vt;exports.updateNoiseDisplacementTime=mo;exports.updateWaterDisplacementTime=ho;
358
+ `};class po extends o.Mesh{geometry;material;constructor(){super(),this.geometry=new o.BoxGeometry(1,1,1),this.material=new o.ShaderMaterial({uniforms:j.uniforms,vertexShader:j.vertexShader,fragmentShader:j.fragmentShader,depthWrite:!1,side:o.BackSide}),this.scale.setScalar(45e4);const e=o.MathUtils.degToRad(89),t=o.MathUtils.degToRad(180),s=new o.Vector3().setFromSphericalCoords(1,e,t);this.material.uniforms.sunPosition.value=s}sunPosition(e,t){const s=new o.Vector3;s.setFromSphericalCoords(1,e,t),this.material.uniforms.sunPosition.value=s}}class fo extends o.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new o.BoxGeometry(e,e,e),this.material=new o.ShaderMaterial({uniforms:K.uniforms,vertexShader:K.vertexShader,fragmentShader:K.fragmentShader,side:o.BackSide})}}class go extends o.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new o.SphereGeometry(e,32,15),this.material=new o.ShaderMaterial({vertexShader:Q.vertexShader,fragmentShader:Q.fragmentShader,uniforms:Q.uniforms,side:o.BackSide})}}const yo=n=>{const e=new Uint8Array(4*n*n);for(let s=0;s<n*n;s++){const r=s*4,a=(s%n^Math.floor(s/n))&1?255:0;e[r]=a,e[r+1]=a,e[r+2]=a,e[r+3]=255}const t=new o.DataTexture(e,n,n,o.RGBAFormat,o.UnsignedByteType);return t.wrapS=o.RepeatWrapping,t.wrapT=o.RepeatWrapping,t.minFilter=o.NearestFilter,t.needsUpdate=!0,t};class Mo{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.perspectiveCamera=e,this.orthographicCamera=t,this.renderer=s,this.currentCamera=e,this.easingFunction=T.cubicInOut;const r=s.getSize(new A.Vector2);this.renderTargetA=new A.WebGLRenderTarget(r.x,r.y),this.renderTargetB=new A.WebGLRenderTarget(r.x,r.y),this.blendScene=new A.Scene,this.blendCamera=new A.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new A.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:X.vertexShader,fragmentShader:X.fragmentShader});const a=new A.PlaneGeometry(2,2),i=new A.Mesh(a,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,t={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=t.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=t.onUpdate,this.onCompleteCallback=t.onComplete,t.easing&&(typeof t.easing=="string"?this.easingFunction=T[t.easing]:this.easingFunction=t.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const s=performance.now()-this.transitionStartTime,r=Math.min(s/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(r),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),r>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class wo{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new A.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=T.cubicInOut;const t=e.getSize(new A.Vector2);this.renderTargetA=new A.WebGLRenderTarget(t.x,t.y),this.renderTargetB=new A.WebGLRenderTarget(t.x,t.y),this.blendScene=new A.Scene,this.blendCamera=new A.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new A.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new A.Color(0)}},vertexShader:he.vertexShader,fragmentShader:he.fragmentShader}),this.crossfadeMaterial=new A.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:X.vertexShader,fragmentShader:X.fragmentShader});const s=new A.PlaneGeometry(2,2),r=new A.Mesh(s,this.fadeMaterial);this.blendScene.add(r)}fade(e,t,s,r={}){this.startTransition(e,t,s,"fade",r),r.color!==void 0&&(this.fadeColor.set(r.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const a=this.blendScene.children[0];a.material=this.fadeMaterial}crossfade(e,t,s,r={}){this.startTransition(e,t,s,"crossfade",r);const a=this.blendScene.children[0];a.material=this.crossfadeMaterial}blur(e,t,s,r={}){this.fade(e,t,s,{...r,color:8421504})}startTransition(e,t,s,r,a){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=r,this.transitionDuration=a.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=a.onUpdate,this.onCompleteCallback=a.onComplete,a.easing&&(typeof a.easing=="string"?this.easingFunction=T[a.easing]:this.easingFunction=a.easing)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);this.transitionProgress=this.easingFunction(s),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class xo{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new A.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.renderer=e,this.composer=t,this.easingFunction=T.cubicInOut,this.renderPass=t.passes.find(r=>r.constructor.name==="RenderPass"),s&&this.createDefaultPasses(s)}createDefaultPasses(e){try{const t={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:new A.Vector2(this.renderer.domElement.width,this.renderer.domElement.height)}},vertexShader:ce.vertexShader,fragmentShader:ce.fragmentShader};this.blurPass=new e(t),this.blurPass.enabled=!1,this.composer.addPass(this.blurPass);const s={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:new A.Color(0)}},vertexShader:le.vertexShader,fragmentShader:le.fragmentShader};this.fadePass=new e(s),this.fadePass.enabled=!1,this.composer.addPass(this.fadePass)}catch(t){console.warn("SceneTransitionFX: Could not create default passes:",t)}}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,t,s,r={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=r.maxBloom??3,this.startTransition(e,t,s,"bloom",r),this.bloomPass.enabled=!0}blur(e,t,s,r={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=r.maxBlur??10,this.startTransition(e,t,s,"blur",r),this.blurPass.enabled=!0}fade(e,t,s,r={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}r.color!==void 0&&(this.fadeColor.set(r.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,t,s,"fade",r),this.fadePass.enabled=!0}glitch(e,t,s,r={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=r.maxIntensity??1,this.startTransition(e,t,s,"glitch",r),this.glitchPass.enabled=!0}startTransition(e,t,s,r,a){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=r,this.transitionDuration=a.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=a.onUpdate,this.onCompleteCallback=a.onComplete,a.easing&&(typeof a.easing=="string"?this.easingFunction=T[a.easing]:this.easingFunction=a.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=s)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(s),this.transitionType==="bloom"&&this.bloomPass){const r=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=r*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const r=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=r*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const r=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=r}else if(this.transitionType==="glitch"&&this.glitchPass){const r=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=r>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,t){this.composer.setSize(e,t),this.blurPass&&this.blurPass.uniforms&&this.blurPass.uniforms.resolution&&this.blurPass.uniforms.resolution.value.set(e,t)}dispose(){}}function vo(n,e){if(n.length===0)throw new Error("No objects provided for alignment.");const t=new o.Box3,s=new o.Vector3,r=n.map(i=>(t.setFromObject(i),i.getWorldPosition(s),{object:i,boundingBox:t.clone(),worldPosition:s.clone()})),a=r.reduce((i,{boundingBox:c})=>{switch(e){case B.LEFT:return Math.min(i,c.min.x);case B.RIGHT:return Math.max(i,c.max.x);case B.BOTTOM:return Math.min(i,c.min.y);case B.TOP:return Math.max(i,c.max.y);case B.BACK:return Math.min(i,c.min.z);case B.FRONT:return Math.max(i,c.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===B.RIGHT||e===B.TOP||e===B.FRONT?-1/0:1/0);r.forEach(({object:i,boundingBox:c})=>{switch(e){case B.LEFT:i.position.x+=a-c.min.x;break;case B.RIGHT:i.position.x+=a-c.max.x;break;case B.BOTTOM:i.position.y+=a-c.min.y;break;case B.TOP:i.position.y+=a-c.max.y;break;case B.BACK:i.position.z+=a-c.min.z;break;case B.FRONT:i.position.z+=a-c.max.z;break}})}function So(n,e=_.RIGHT,t=0){const s=e.clone().normalize();let r=new o.Vector3;const a=new o.Box3;n.forEach(i=>{a.setFromObject(i);const l=new o.Vector3(a.max.x-a.min.x,a.max.y-a.min.y,a.max.z-a.min.z).dot(s),h=new o.Vector3;a.getCenter(h);const u=s.clone().multiplyScalar(l/2);i.position.copy(r.clone().add(u).sub(h).add(i.position)),r.add(s.clone().multiplyScalar(l+t))})}function bo(n,e,t=new o.Vector3(0,0,0)){const s=new o.Box3().setFromObject(n);if(s.isEmpty())console.warn("The object has no geometry or is not visible.");else{const r=s.min,a=new o.Vector3((r.x+s.max.x)/2,r.y,(r.z+s.max.z)/2);n.localToWorld(a);const i=e.clone().sub(a).add(t),c=n.worldToLocal(i.clone());n.position.add(c)}}function Co(n,e){const t=new o.Box3().setFromBufferAttribute(new o.Float32BufferAttribute(n.attributes.position.array,3));if(t.isEmpty())console.warn("The geometry is empty or invalid.");else{const s=t.min.y;n.translate(0,e-s,0)}}function Go(n,e,t=new o.Vector3(0,0,0)){const s=new o.Box3().setFromObject(n);if(s.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const r=s.min.y,a=new o.Vector3(0,e.y-r,0).add(t),i=n.worldToLocal(a.clone());n.position.add(i)}}function Po(n,e,t,s=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n);if(r.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const a=r.min.y,i=new o.Matrix4;n.getMatrixAt(t,i);const c=new o.Vector3,l=new o.Quaternion,h=new o.Vector3;i.decompose(c,l,h);const u=n.worldToLocal(e.clone());c.y=u.y-a+s.y,i.compose(c,l,h),n.setMatrixAt(t,i),n.instanceMatrix.needsUpdate=!0}}function Nt(n,e=new o.Vector3(0,0,0),t=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n).getCenter(new o.Vector3),a=new o.Vector3().addVectors(e,t),i=new o.Vector3().subVectors(a,r);n.position.add(i)}function Wt(n,e=new o.Vector3(0,0,0),t=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n).getCenter(new o.Vector3),a=new o.Vector3().addVectors(e,t);n.translateX(a.x-r.x),n.translateY(a.y-r.y),n.translateZ(a.z-r.z),n.updateMatrixWorld(!0)}function _t(n,e=new o.Vector3(0,0,0),t=new o.Vector3(0,0,0)){n.geometry.computeBoundingBox();const s=n.geometry.boundingBox;if(s){const r=s.getCenter(new o.Vector3),a=new o.Vector3().addVectors(e,t),i=new o.Vector3().subVectors(a,r);n.geometry.translate(i.x,i.y,i.z)}}const Ao={object:Nt,objectGeometry:Wt,meshGeometry:_t};function Bo(n){const e=parseInt(n.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function To(n){const[e,t,s]=W(n);return Xt(e,t,s)}function W(n){const e=n>>16&255,t=n>>8&255,s=n&255;return[e,t,s]}function Io(n,e,t){e/=100,t/=100;function s(l,h,u){return u<0&&(u+=1),u>1&&(u-=1),u<1/6?l+(h-l)*6*u:u<1/2?h:u<2/3?l+(h-l)*(2/3-u)*6:l}let r,a,i;if(e===0)r=a=i=t;else{const l=t<.5?t*(1+e):t+e-t*e,h=2*t-l;r=s(h,l,n/360+1/3),a=s(h,l,n/360),i=s(h,l,n/360-1/3)}const c=l=>Math.round(l*255);return[c(r),c(a),c(i)]}function Yt(n,e,t){e/=100,t/=100;const s=i=>(i+n/30)%12,r=e*Math.min(t,1-t),a=i=>t-r*Math.max(-1,Math.min(s(i)-3,Math.min(9-s(i),1)));return[a(0)*255,a(8)*255,a(4)*255]}function Ro(n,e,t){return[n/255,e/255,t/255]}function Eo(n,e,t){return n=Math.round(n),e=Math.round(e),t=Math.round(t),(n<<16)+(e<<8)+t}function Xt(n,e,t){n/=255,e/=255,t/=255;const s=Math.max(n,e,t),r=Math.min(n,e,t),a=s-r;let i=0,c=0;const l=(s+r)/2;a!==0&&(s===n?i=((e-t)/a+(e<t?6:0))*60:s===e?i=((t-n)/a+2)*60:s===t&&(i=((n-e)/a+4)*60)),a!==0&&(c=a/(1-Math.abs(2*l-1))),i=Math.round(i),c=Math.round(c*100);const h=Math.round(l*100);return[i,c,h]}function Zt(n,e){return Math.sqrt(Math.pow(n[0]-e[0],2)+Math.pow(n[1]-e[1],2)+Math.pow(n[2]-e[2],2))}function qt(n,e){return Math.abs(n[0]-e[0])+Math.abs(n[1]-e[1])+Math.abs(n[2]-e[2])}function Do(n,e){const t=W(n);let s=null,r=1/0;for(const a of e){const i=W(a),c=Zt(t,i);c<r&&(r=c,s=a)}return s}function Fo(n,e){const t=W(n);let s=null,r=1/0;for(const a of e){const i=W(a),c=qt(t,i);c<r&&(r=c,s=a)}return s}function ko(n){const e=(n+Math.floor(-30+Math.random()*61))%360,t=Math.floor(60+Math.random()*21),s=Math.floor(50+Math.random()*21);return Yt(e,t,s)}function Vo(n,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const s=e.geometry.getAttribute("position"),r=new o.Vector3,a=new o.Vector3;let i=1/0;for(let c=0;c<s.count;c++){a.fromBufferAttribute(s,c);const l=a.distanceTo(n);l<i&&(i=l,r.copy(a))}return e.localToWorld(r),r}function zo(n,e,t){return Math.max(0,Math.min(1,(n-e)/(t-e)))}function Oo(n,e,t,s,r,a=20,i=0,c=1){const l=[];for(let h=0;h<=a;h++){const u=h/a,d=n(zo(u,i,c)),m=e+d*(t-e),p=s+u*(r-s);l.push(new o.Vector2(m,p))}return l}const jt=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=O.cubic(c,n.x,e.x,t.x,s.x),h=O.cubic(c,n.y,e.y,t.y,s.y);a.push(new o.Vector2(l,h))}return a},Kt=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=O.damped(i,t)*(e.x-n.x)+n.x,l=n.y+i*(e.y-n.y);r.push(new o.Vector2(c,l))}return r},Qt=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=O.exponential(c,t,s)*(e.x-n.x)+n.x,h=n.y+c*(e.y-n.y);a.push(new o.Vector2(l,h))}return a},$t=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=O.logarithmic(c,t,s)*(e.x-n.x)+n.x,h=n.y+c*(e.y-n.y);a.push(new o.Vector2(l,h))}return a},Jt=(n,e,t,s,r,a=24)=>{let i=[];for(let c=0;c<=a;c++){const l=c/a,h=t*l*l+s*l+r+n.x,u=n.y+l*(e.y-n.y);i.push(new o.Vector2(h,u))}return i},es=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=O.quadratic(i,n.x,e.x,t.x),l=O.quadratic(i,n.y,e.y,t.y);r.push(new o.Vector2(c,l))}return r},ts=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=O.sigmoid(i,t)*(e.x-n.x)+n.x,l=n.y+i*(e.y-n.y);r.push(new o.Vector2(c,l))}return r},Uo={createCubicCurvePoints:jt,createDampedCurvePoints:Kt,createExponentialCurvePoints:Qt,createLogarithmicCurvePoints:$t,createParabolicCurvePoints:Jt,createQuadraticCurvePoints:es,createSigmoidCurvePoints:ts};function Lo(n,e,t,s,r,a=[0,0],i=[1,0],c=[0,1],l=[1,1]){const h=r||ss(n,e,t);return[{pos:n,norm:h,uv:a},{pos:e,norm:h,uv:i},{pos:s,norm:h,uv:l},{pos:n,norm:h,uv:a},{pos:s,norm:h,uv:l},{pos:t,norm:h,uv:c}]}function ss(n,e,t){const s=[e[0]-n[0],e[1]-n[1],e[2]-n[2]],r=[t[0]-n[0],t[1]-n[1],t[2]-n[2]],a=[s[1]*r[2]-s[2]*r[1],s[2]*r[0]-s[0]*r[2],s[0]*r[1]-s[1]*r[0]],i=Math.sqrt(a[0]**2+a[1]**2+a[2]**2);return a.map(c=>c/i)}function Ho(n,e,t){const s=e+Math.random()*(t-e);return setTimeout(n,s)}function No(n,e,t){let s;function r(){const a=e+Math.random()*(t-e);s=setTimeout(()=>{n(),r()},a)}return r(),()=>clearTimeout(s)}function Wo(n,e){return n.map(([t,s,r])=>{switch(e){case"x":return[s,r];case"y":return[t,r];case"z":return[t,s];default:throw new Error(`Invalid axis: ${e}`)}})}function ns(n){const[e,t,s]=n,r=Math.abs(e),a=Math.abs(t),i=Math.abs(s);return r>=a&&r>=i?[s>0?s:-s,t]:a>=r&&a>=i?[e,s>0?s:-s]:[e,t]}function _o(n){return n.map(e=>ns(e))}function Yo(n){return n.map(([e,t,s])=>{const r=Math.atan2(s,e),a=Math.acos(t/Math.sqrt(e**2+t**2+s**2)),i=r/(2*Math.PI)+.5,c=1-a/Math.PI;return[i,c]})}function Xo(n){return n.map(([e,t,s])=>[Math.atan2(s,e)/(2*Math.PI)+.5,t])}function Zo(n){return n.map(([e,t,s])=>{const r=Math.sqrt(e**2+s**2);return[Math.atan2(s,e)/(2*Math.PI)+.5,r]})}function os(n,e,t,s,r){return[(n[0]-e)/(t-e),(n[1]-s)/(r-s)]}function qo(n,e,t){const[s,r]=e,[a,i]=t;return n.map(c=>os(c,s,a,r,i))}function jo(n){const e=Math.min(...n.map(a=>a[0])),t=Math.max(...n.map(a=>a[0])),s=Math.min(...n.map(a=>a[1])),r=Math.max(...n.map(a=>a[1]));return{minBounds:[e,s],maxBounds:[t,r]}}exports.AtmosphericSkybox=po;exports.Axis=te;exports.Bone=oo;exports.BoneGeometry=Rt;exports.Book=gn;exports.BookGeometry=pe;exports.Bookshelf=Bn;exports.BookshelfGeometry=pt;exports.BoxSide=B;exports.BunsenBurner=Un;exports.Burst=Jn;exports.BurstGeometry=me;exports.BurstShape=Oe;exports.CameraPlayback=is;exports.CameraTransition=Mo;exports.Candle=Rn;exports.CandleGeometry=yt;exports.Center=Ao;exports.ColorPalette=$;exports.CrossHeadstone=xn;exports.CrossHeadstoneGeometry=it;exports.DaySkybox=fo;exports.Desk=Tn;exports.DeskGeometry=ft;exports.DiamondLatticeWindow=mn;exports.DiamondLatticeWindowGeometry=We;exports.Direction=_;exports.Easing=T;exports.EffervescenceEffect=bs;exports.ElectricPanel=Ln;exports.EllipticLeafGeometry=ze;exports.EmissivePulseEffect=Rs;exports.ErlenmeyerFlask=Hn;exports.ErlenmeyerFlaskGeometry=Et;exports.Falloff=Y;exports.Flame=En;exports.FlameFlickerEffect=J;exports.FlameGeometry=Se;exports.FlorenceFlask=Nn;exports.FlorenceFlaskGeometry=kt;exports.Gear=eo;exports.GearGeometry=Pt;exports.GearShape=Gt;exports.GlowHalo=Is;exports.GregorianLatticeWindow=pn;exports.GregorianLatticeWindowGeometry=Ye;exports.GroundFogEffect=Cs;exports.HangingLantern=Dn;exports.HangingLanternGeometry=wt;exports.Heart=to;exports.HeartGeometry=Bt;exports.HeartShape=At;exports.Hexagon=so;exports.HexagonGeometry=ne;exports.HexagonShape=Le;exports.Hill=ao;exports.HillGeometry=Ut;exports.Jar=yn;exports.JarGeometry=nt;exports.LShapedStaircase=hn;exports.LShapedStaircaseGeometry=et;exports.Lantern=kn;exports.LanternGeometry=Mt;exports.Leaf=In;exports.LeafGeometry=gt;exports.LeverPanel=Wn;exports.LightningEffect=Es;exports.LineEquations=tn;exports.Mausoleum=vn;exports.MausoleumGeometry=ct;exports.Microscope=_n;exports.MortarAndPestle=Yn;exports.MortarGeometry=Vt;exports.MossyRocks=Vn;exports.MossyRocksGeometry=vt;exports.Mound=io;exports.MoundGeometry=Lt;exports.NightSkybox=go;exports.ObeliskHeadstone=Sn;exports.ObeliskHeadstoneGeometry=lt;exports.Panel=Xn;exports.PanelLight=Zn;exports.ParallelogramBoxGeometry=on;exports.ParametricCurve=O;exports.ParametricCurveUtils=Uo;exports.PetalDriftEffect=Ds;exports.PotionBottle=Mn;exports.PotionBottleGeometry=rt;exports.RING_LATTICE_SPACING_FACTOR=Xe;exports.RainEffect=ks;exports.Random=vs;exports.RingLatticeWindow=fn;exports.Rock=zn;exports.RockGeometry=bt;exports.Rocks=On;exports.RocksGeometry=Ct;exports.RoundedHeadstone=bn;exports.RoundedHeadstoneGeometry=ht;exports.SceneTransition=wo;exports.SceneTransitionFX=xo;exports.SpiralStaircase=un;exports.SpiralStaircaseGeometry=tt;exports.SpiralTube=qn;exports.SquareHeadstone=Cn;exports.SquareHeadstoneGeometry=ut;exports.Staircase=dn;exports.StaircaseGeometry=st;exports.Stand=jn;exports.StandGeometry=zt;exports.Star=no;exports.StarFieldEffect=Us;exports.StarGeometry=It;exports.StarShape=Tt;exports.StoneFencePost=Gn;exports.StoneFencePostGeometry=dt;exports.TeslaCoil=Kn;exports.TeslaCoilGeometry=Ot;exports.TestTube=Qn;exports.TestTubeGeometry=ee;exports.TestTubeRack=$n;exports.Tree=ro;exports.TreeGeometry=Ht;exports.WallSconce=Fn;exports.WallSconceGeometry=xt;exports.WineBottle=wn;exports.WineBottleGeometry=at;exports.WispEffect=Vs;exports.WroughtIronBar=Pn;exports.WroughtIronBarGeometry=ve;exports.WroughtIronFence=An;exports.WroughtIronFenceGeometry=mt;exports.addInstanceColor=co;exports.addNoiseDisplacement=uo;exports.addWaterDisplacement=lo;exports.alignBufferGeometryToSurface=Co;exports.alignInstancedMeshIndexToSurface=Po;exports.alignInstancedMeshToSurface=Go;exports.alignObjectToSurface=bo;exports.alignToEdge=vo;exports.alignToRow=So;exports.appendSphericalCurve=Ft;exports.applySnapshot=ae;exports.atmosphericShader=j;exports.blurTransitionShader=ce;exports.buildDiamondLatticeParts=He;exports.buildGregorianLatticeParts=_e;exports.buildRingLatticeFrameParts=Qe;exports.calculateChannelDifference=qt;exports.calculateDistance=Zt;exports.calculateNormal=ss;exports.calculateUVBounds=jo;exports.calculateXFromSlopeIntercept=xe;exports.calculateYFromSlopeIntercept=ot;exports.capHeightFromRadius=Dt;exports.capWidthFromRadius=an;exports.captureSnapshot=re;exports.cartesianToSpherical=ln;exports.centerMeshGeometry=_t;exports.centerObject=Nt;exports.centerObjectGeometry=Wt;exports.checkerboardTexture=yo;exports.clipSegmentToAabb=Ne;exports.createCubicCurvePoints=jt;exports.createDampedCurvePoints=Kt;exports.createDollyClip=us;exports.createExponentialCurvePoints=Qt;exports.createFlythroughClip=hs;exports.createHexagonalTilesByCount=_s;exports.createHexagonalTilesByRadius=Ys;exports.createLogarithmicCurvePoints=$t;exports.createOpeningClippingPlanes=Ze;exports.createOrbitClip=cs;exports.createParabolicCurvePoints=Jt;exports.createPendulumClip=ls;exports.createQuad=Lo;exports.createQuadraticCurvePoints=es;exports.createRandom=Z;exports.createRingLatticeGeometry=Ke;exports.createSigmoidCurvePoints=ts;exports.createSpiralClip=ds;exports.createWobbleClip=ps;exports.createZoomClip=ms;exports.crossfadeShader=X;exports.cubicUVMapping=ns;exports.cubicUVMappingBatch=_o;exports.cylindricalUVMapping=Xo;exports.daySkyShader=K;exports.deriveSubSeed=Ee;exports.diamondLatticeCellFromCount=qs;exports.diamondLatticeCornerSpan=ge;exports.diamondLatticeGridFromCells=ye;exports.diamondLatticeSpacingFromGrid=Xs;exports.displacementBrush=fs;exports.fadeShader=le;exports.fadeTransitionSceneShader=he;exports.findClosestColor=Do;exports.findClosestColorChannelWise=Fo;exports.findClosestPoint=Vo;exports.fitDiamondLatticeCell=Zs;exports.flattenBrush=gs;exports.getAnalogousColors=ko;exports.gregorianLatticeGridFromCells=Me;exports.hexToHsl=To;exports.hexToRgb=W;exports.hslToHex=Io;exports.hslToRgb=Yt;exports.interpolateCurve=Oo;exports.logarithmicRandomMax=ke;exports.logarithmicRandomMin=Ve;exports.mulberry32=ue;exports.nightSkyShader=Q;exports.noiseBrush=ys;exports.normalizeRgb=Ro;exports.normalizeUV=os;exports.normalizeUVBatch=qo;exports.parseHexCode=Bo;exports.planarUVMapping=Wo;exports.polarUVMapping=Zo;exports.radiusFromCapHeight=rn;exports.radiusFromCapWidth=be;exports.randomFloat=v;exports.randomInteger=Ss;exports.randomPick=Fe;exports.randomRange=De;exports.randomTransformVertices=St;exports.resolveRingLatticeCell=qe;exports.rgbToHex=Eo;exports.rgbToHsl=Xt;exports.ringLatticeSpots=je;exports.rowOfBooksByCount=Ns;exports.rowOfBooksByLength=Ws;exports.rowOfBooksByScales=fe;exports.setRandomInterval=No;exports.setRandomTimeout=Ho;exports.smoothBrush=Ms;exports.sphericalToCartesian=cn;exports.sphericalUVMapping=Yo;exports.spikeBrush=ws;exports.splitmix32=de;exports.thetaLengthForRadius=ie;exports.twistBrush=xs;exports.updateNoiseDisplacementTime=mo;exports.updateWaterDisplacementTime=ho;
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