three-low-poly 0.9.14 → 0.9.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs.js +47 -47
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.d.ts +623 -47
- package/dist/index.es.js +1734 -1263
- package/dist/index.es.js.map +1 -1
- package/dist/index.iife.js +47 -47
- package/dist/index.iife.js.map +1 -1
- package/dist/index.umd.js +47 -47
- package/dist/index.umd.js.map +1 -1
- package/package.json +1 -1
package/dist/index.iife.js
CHANGED
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@@ -1,41 +1,41 @@
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1
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var ThreeLowPoly=function(h,t){"use strict";var Zo=Object.defineProperty;var jo=(h,t,O)=>t in h?Zo(h,t,{enumerable:!0,configurable:!0,writable:!0,value:O}):h[t]=O;var S=(h,t,O)=>jo(h,typeof t!="symbol"?t+"":t,O);function O(o,e,n,s){const a=o.position.clone(),i=a.clone().add(o.getWorldDirection(new t.Vector3).multiplyScalar(-e));let r=null;function c(l){r===null&&(r=l);const m=(l-r)/n;if(m>=1){o.position.copy(i),s&&s();return}o.position.lerpVectors(a,i,m),requestAnimationFrame(c)}requestAnimationFrame(c)}function lt(o,e,n,s){const a=e.length-1;let i=null;function r(c){i===null&&(i=c);const u=(c-i)/n;if(u>=1){o.position.copy(e[e.length-1]),s&&s();return}const m=u*a,d=Math.floor(m),f=m-d,M=e[d],y=e[d+1];o.position.lerpVectors(M,y,f),o.lookAt(y),requestAnimationFrame(r)}requestAnimationFrame(r)}function ut(o,e,n,s,a){let i=null;function r(c){i||(i=c);const u=(c-i)/s;if(u>=1){a&&a();return}const m=u*Math.PI*2,d=e.x+n*Math.cos(m),f=e.z+n*Math.sin(m);o.position.set(d,o.position.y,f),o.lookAt(e),requestAnimationFrame(r)}requestAnimationFrame(r)}function ht(o,e,n,s,a,i){let r=null,c=0;function l(u){r===null&&(r=u);const m=u-r,d=s/a,f=m%d/d,M=Math.sin(f*Math.PI*2)*Math.PI/6,y=e.x+n*Math.sin(M),p=e.z+n*Math.cos(M);if(o.position.set(y,o.position.y,p),o.lookAt(e),m>=(c+1)*d&&c++,c>=a){i&&i();return}requestAnimationFrame(l)}requestAnimationFrame(l)}function mt(o,e,n,s,a,i,r){let c=null;function l(u){c===null&&(c=u);const d=(u-c)/i;if(d>=1){r&&r();return}const f=d*Math.PI*2*a,M=e.x+n*Math.cos(f),y=e.z+n*Math.sin(f),p=e.y+s*d;o.position.set(M,p,y),o.lookAt(e),requestAnimationFrame(l)}requestAnimationFrame(l)}function dt(o,e,n,s){const a=o.position.clone();let i=null;function r(c){if(i===null&&(i=c),(c-i)/n>=1){o.position.copy(a),s&&s();return}const m=new t.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);o.position.copy(a).add(m),requestAnimationFrame(r)}requestAnimationFrame(r)}function ft(o,e,n,s,a,i){const r=o.fov;o.fov=n,o.updateProjectionMatrix();let c=null;function l(u){c===null&&(c=u);const d=(u-c)/a;if(d>=1){o.fov=s,o.updateProjectionMatrix(),o.lookAt(e),o.fov=r,o.updateProjectionMatrix(),i&&i();return}o.fov=t.MathUtils.lerp(n,s,d),o.updateProjectionMatrix(),o.lookAt(e),requestAnimationFrame(l)}requestAnimationFrame(l)}const V={UP:new t.Vector3(0,1,0),DOWN:new t.Vector3(0,-1,0),LEFT:new t.Vector3(-1,0,0),RIGHT:new t.Vector3(1,0,0),FORWARD:new t.Vector3(0,0,1),BACKWARD:new t.Vector3(0,0,-1),X:new t.Vector3(1,0,0),Y:new t.Vector3(0,1,0),Z:new t.Vector3(0,0,1),XY:new t.Vector3(1,1,0).normalize(),XZ:new t.Vector3(1,0,1).normalize(),YZ:new t.Vector3(0,1,1).normalize(),XYZ:new t.Vector3(1,1,1).normalize()},U={LINEAR:(o,e)=>1-o/e,QUADRATIC:(o,e)=>Math.pow(1-o/e,2),SQUARE_ROOT:(o,e)=>Math.pow(1-o/e,.5),LOGARITHMIC:(o,e)=>Math.log(1+(e-o))/Math.log(1+e),SINE:(o,e)=>Math.cos(o/e*Math.PI/2),EXPONENTIAL:(o,e)=>Math.exp(-o/e),CUBIC:(o,e)=>Math.pow(1-o/e,3),GAUSSIAN:(o,e)=>Math.exp(-Math.pow(o,2)/(2*Math.pow(e/3,2))),INVERSE:(o,e)=>e/(e+o),SMOOTHSTEP:(o,e)=>{const n=Math.max(0,Math.min(1,1-o/e));return n*n*(3-2*n)}},Mt=(o,e,n,s,a=V.UP,i=U.LINEAR)=>{const r=o.attributes.position;for(let c=0;c<r.count;c++){const l=new t.Vector3;l.fromBufferAttribute(r,c);const u=l.distanceTo(e);if(u<n){const d=i(u,n)*s;l.add(a.clone().multiplyScalar(d)),r.setXYZ(c,l.x,l.y,l.z)}}r.needsUpdate=!0},yt=(o,e,n,s,a,i=V.UP,r=U.LINEAR)=>{const c=o.attributes.position;for(let l=0;l<c.count;l++){const u=new t.Vector3;u.fromBufferAttribute(c,l);const m=u.distanceTo(e);if(m<n){const f=r(m,n)*a,M=u.dot(i.normalize()),y=s-M;u.add(i.clone().multiplyScalar(y*f)),c.setXYZ(l,u.x,u.y,u.z)}}c.needsUpdate=!0},pt=(o,e,n,s,a=V.UP,i=U.LINEAR)=>{const r=o.attributes.position;for(let c=0;c<r.count;c++){const l=new t.Vector3;l.fromBufferAttribute(r,c);const u=l.distanceTo(e);if(u<n){const m=i(u,n),d=s*m,f=a.clone().normalize();l.x+=t.MathUtils.randFloatSpread(d)*f.x,l.y+=t.MathUtils.randFloatSpread(d)*f.y,l.z+=t.MathUtils.randFloatSpread(d)*f.z,r.setXYZ(c,l.x,l.y,l.z)}}r.needsUpdate=!0},wt=(o,e,n,s)=>{const a=o.attributes.position,i=new t.Vector3;for(let r=0;r<a.count;r++){const c=new t.Vector3;if(c.fromBufferAttribute(a,r),c.distanceTo(e)<n){let u=new t.Vector3,m=0;for(let d=0;d<a.count;d++)i.fromBufferAttribute(a,d),i.distanceTo(c)<n&&(u.add(i),m++);m>0&&(u.divideScalar(m),c.lerp(u,s),a.setXYZ(r,c.x,c.y,c.z))}}a.needsUpdate=!0},vt=(o,e,n,s,a=!1,i=U.LINEAR)=>{const r=o.attributes.position;for(let c=0;c<r.count;c++){const l=new t.Vector3;l.fromBufferAttribute(r,c);const u=l.distanceTo(e);if(u<n){const d=i(u,n)*s*(a?-1:1),f=l.clone().sub(e).normalize();l.add(f.multiplyScalar(d)),r.setXYZ(c,l.x,l.y,l.z)}}r.needsUpdate=!0},gt=(o,e,n,s,a=V.UP,i=U.LINEAR)=>{const r=o.attributes.position,c=new t.Quaternion;for(let l=0;l<r.count;l++){const u=new t.Vector3;u.fromBufferAttribute(r,l);const m=u.distanceTo(e);if(m<n){const f=i(m,n)*s;c.setFromAxisAngle(a,f),u.sub(e).applyQuaternion(c).add(e),r.setXYZ(l,u.x,u.y,u.z)}}r.needsUpdate=!0},Q=o=>1-Math.cos(o*Math.PI/2),K=o=>Math.sin(o*Math.PI/2),$=o=>-.5*(Math.cos(Math.PI*o)-1),J=o=>o*o,W=o=>1-Math.pow(1-o,2),T=o=>o<.5?2*o*o:1-Math.pow(-2*o+2,2)/2,R=o=>o*o*o,H=o=>1-Math.pow(1-o,3),E=o=>o<.5?4*o*o*o:1-Math.pow(-2*o+2,3)/2,ee=o=>o*o*o*o,te=o=>1-Math.pow(1-o,4),oe=o=>o<.5?8*o*o*o*o:1-Math.pow(-2*o+2,4)/2,ne=o=>o*o*o*o*o,se=o=>1-Math.pow(1-o,5),re=o=>o<.5?16*o*o*o*o*o:1-Math.pow(-2*o+2,5)/2,ae=o=>o===0?0:Math.pow(2,10*o-10),ie=o=>o===1?1:1-Math.pow(2,-10*o),ce=o=>o===0?0:o===1?1:o<.5?Math.pow(2,20*o-10)/2:(2-Math.pow(2,-20*o+10))/2,le=o=>1-Math.sqrt(1-Math.pow(o,2)),ue=o=>Math.sqrt(1-Math.pow(o-1,2)),he=o=>o<.5?(1-Math.sqrt(1-Math.pow(2*o,2)))/2:(Math.sqrt(1-Math.pow(-2*o+2,2))+1)/2,me=o=>o,de=o=>o*o*(3-2*o),fe=o=>1-Math.pow(1-o,.3),Me=o=>Math.pow(o,.3),ye=o=>Math.log(Math.max(.01,o))/Math.log(2),pe=o=>Math.sqrt(o),we=o=>1-o,ve=o=>Math.exp(-Math.pow(o-.5,2)/(2*.5)),St={SINE_EASE_IN:Q,SINE_EASE_OUT:K,SINE_EASE_IN_OUT:$,QUADRATIC_EASE_IN:J,QUADRATIC_EASE_OUT:W,QUADRATIC_EASE_IN_OUT:T,CUBIC_EASE_IN:R,CUBIC_EASE_OUT:H,CUBIC_EASE_IN_OUT:E,QUARTIC_EASE_IN:ee,QUARTIC_EASE_OUT:te,QUARTIC_EASE_IN_OUT:oe,QUINTIC_EASE_IN:ne,QUINTIC_EASE_OUT:se,QUINTIC_EASE_IN_OUT:re,EXPONENTIAL_EASE_IN:ae,EXPONENTIAL_EASE_OUT:ie,EXPONENTIAL_EASE_IN_OUT:ce,CIRCULAR_EASE_IN:le,CIRCULAR_EASE_OUT:ue,CIRCULAR_EASE_IN_OUT:he,LINEAR:me,SMOOTHSTEP:de,CONCAVE:fe,CONVEX:Me,LOGARITHMIC:ye,SQUARE_ROOT:pe,INVERSE:we,GAUSSIAN:ve},ge=(o,e,n,s,a)=>{const i=Math.max(0,Math.min(1,o)),r=1-i;return r*r*r*e+3*r*r*i*n+3*r*i*i*s+i*i*i*a},Se=(o,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*o))/(1-Math.exp(-n))},Ge=(o,e=1,n=1)=>{const s=Math.max(0,Math.min(1,o));return e*Math.pow(s,n)},be=(o,e=1,n=1)=>{const s=Math.max(.001,Math.min(1,o));return e*Math.log(n*s+1)},xe=(o,e=1,n=0,s=0)=>{const a=Math.max(0,Math.min(1,o));return e*a*a+n*a+s},Ae=(o,e,n,s)=>{const a=Math.max(0,Math.min(1,o)),i=1-a;return i*i*e+2*i*a*n+a*a*s},Be=(o,e=10)=>{const n=Math.max(0,Math.min(1,o));return 1/(1+Math.exp(-e*(n-.5)))},k={CUBIC:ge,DAMPED:Se,EXPONENTIAL:Ge,LOGARITHMIC:be,PARABOLIC:xe,QUADRATIC:Ae,SIGMOID:Be,SINUSOIDAL:o=>Math.sin(o*Math.PI*.5)};class Gt extends t.InstancedMesh{constructor(n={}){const{count:s=20,width:a=1.5,height:i=3,depth:r=1.5,geometry:c=new t.SphereGeometry(.1,6,6),material:l=new t.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=n;super(c,l,s);S(this,"bubblePositions",[]);S(this,"velocities",[]);S(this,"width");S(this,"height");S(this,"depth");this.height=i,this.width=a,this.depth=r;for(let u=0;u<this.count;u++){const m=new t.Vector3((Math.random()-.5)*a,Math.random()*(i-1)+.5,(Math.random()-.5)*r);this.bubblePositions.push(m),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(u)}}updateInstanceMatrix(n){const s=this.bubblePositions[n],a=new t.Matrix4().setPosition(s);this.setMatrixAt(n,a),this.instanceMatrix.needsUpdate=!0}update(){for(let n=0;n<this.count;n++){const s=this.bubblePositions[n];s.y+=this.velocities[n],s.y>this.height&&(s.x=(Math.random()-.5)*this.width,s.y=0,s.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(n)}}}class Ie extends t.BufferGeometry{constructor(e=.1){super();const n=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let r=0;r<a.length;r++){const[c,l]=a[r];n.push(c*e,l*e,0)}for(let r=1;r<a.length-1;r++)s.push(0,r,r+1);s.push(0,a.length-1,1);const i=new t.Float32BufferAttribute(n,3);this.setAttribute("position",i),this.setIndex(s),this.computeVertexNormals()}}class bt extends t.InstancedMesh{constructor(n={}){const{count:s=200,width:a=20,height:i=10,depth:r=20,geometry:c=new Ie,material:l=new t.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:t.DoubleSide})}=n;super(c,l,s);S(this,"dummyMatrix");S(this,"velocities");S(this,"width");S(this,"height");S(this,"depth");this.dummyMatrix=new t.Matrix4,this.velocities=[],this.width=a,this.height=i,this.depth=r;for(let u=0;u<s;u++){const m=(Math.random()-.5)*a,d=Math.random()*(i-1)+.5,f=(Math.random()-.5)*r,M=(Math.random()-.5)*Math.PI,y=(Math.random()-.5)*Math.PI,p=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new t.Euler(M,y,p)),this.dummyMatrix.setPosition(m,d,f),this.setMatrixAt(u,this.dummyMatrix);const w=new t.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(w)}this.instanceMatrix.needsUpdate=!0}update(){for(let n=0;n<this.count;n++){const s=new t.Matrix4;this.getMatrixAt(n,s);const a=new t.Vector3;a.setFromMatrixPosition(s);const i=this.velocities[n];a.add(i),a.y<0&&(a.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),i.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),s.setPosition(a),this.setMatrixAt(n,s)}this.instanceMatrix.needsUpdate=!0}}const b=(o,e)=>{const n=o[0].index!==null,s=new Set(Object.keys(o[0].attributes)),a=new Set(Object.keys(o[0].morphAttributes)),i={},r={},c=o[0].morphTargetsRelative,l=new t.BufferGeometry;let u=0;if(o.forEach((m,d)=>{let f=0;if(n!==(m.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let M in m.attributes){if(!s.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+M+'" attribute exists among all geometries, or in none of them.'),null;i[M]===void 0&&(i[M]=[]),i[M].push(m.attributes[M]),f++}if(f!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(c!==m.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let M in m.morphAttributes){if(!a.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;r[M]===void 0&&(r[M]=[]),r[M].push(m.morphAttributes[M])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(m.userData),e){let M;if(m.index)M=m.index.count;else if(m.attributes.position!==void 0)M=m.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(u,M,d),u+=M}}),n){let m=0;const d=[];o.forEach(f=>{const M=f.index;for(let y=0;y<M.count;++y)d.push(M.getX(y)+m);m+=f.attributes.position.count}),l.setIndex(d)}for(let m in i){const d=Pe(i[m]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" attribute."),null;l.setAttribute(m,d)}for(let m in r){const d=r[m][0].length;if(d===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[m]=[];for(let f=0;f<d;++f){const M=[];for(let p=0;p<r[m].length;++p)M.push(r[m][p][f]);const y=Pe(M);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" morphAttribute."),null;l.morphAttributes[m].push(y)}}return l},Pe=o=>{let e,n,s,a=0;if(o.forEach(i=>{if(e===void 0&&(e=i.array.constructor),e!==i.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=i.itemSize),n!==i.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=i.normalized),s!==i.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=i.array.length}),e&&n){const i=new e(a);let r=0;return o.forEach(c=>{i.set(c.array,r),r+=c.array.length}),new t.BufferAttribute(i,n,s)}};function xt(o,e=1e-4){e=Math.max(e,Number.EPSILON);const n={},s=o.getIndex(),a=o.getAttribute("position"),i=s?s.count:a.count;let r=0;const c=Object.keys(o.attributes),l={},u={},m=[],d=["getX","getY","getZ","getW"];for(let p=0,w=c.length;p<w;p++){const v=c[p];l[v]=[];const g=o.morphAttributes[v];g&&(u[v]=new Array(g.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),M=Math.pow(10,f);for(let p=0;p<i;p++){const w=s?s.getX(p):p;let v="";for(let g=0,B=c.length;g<B;g++){const I=c[g],G=o.getAttribute(I),x=G.itemSize;for(let P=0;P<x;P++)v+=`${~~(G[d[P]](w)*M)},`}if(v in n)m.push(n[v]);else{for(let g=0,B=c.length;g<B;g++){const I=c[g],G=o.getAttribute(I),x=o.morphAttributes[I],P=G.itemSize,C=l[I],Y=u[I];for(let F=0;F<P;F++){const z=d[F];if(C.push(G[z](w)),x)for(let A=0,Xo=x.length;A<Xo;A++)Y[A].push(x[A][z](w))}}n[v]=r,m.push(r),r++}}const y=o.clone();for(let p=0,w=c.length;p<w;p++){const v=c[p],g=o.getAttribute(v),B=new g.array.constructor(l[v]),I=new t.BufferAttribute(B,g.itemSize,g.normalized);if(y.setAttribute(v,I),v in u)for(let G=0;G<u[v].length;G++){const x=o.morphAttributes[v][G],P=new x.array.constructor(u[v][G]),C=new t.BufferAttribute(P,x.itemSize,x.normalized);y.morphAttributes[v][G]=C}}return y.setIndex(m),y}class D extends t.BufferGeometry{constructor(e=1,n=1.5,s=.5,a=.05,i=.05){super();const 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t.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:i=1,radialSegments:r=8}={}){super();const c=new t.CylinderGeometry(n,n,e,r);c.translate(0,e/2,0);const l=new t.ConeGeometry(a,s,r);l.translate(0,e+s/2,0),l.scale(1,1,i),this.copy(b([c,l],!1))}}class Le extends t.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:i=.3,spikeRadius:r=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super();const f=[],M=new Z({barHeight:s,barRadius:a,spikeHeight:i,spikeRadius:r,spikeScaleZ:c,radialSegments:d}),y=new t.BoxGeometry(e*n,l,u);for(let v=0;v<e;v++){const g=M.clone();g.translate(v*n,0,0),f.push(g)}const p=y.clone();p.translate(n*(e-1)/2,s-m-l/2,0),f.push(p);const w=y.clone();w.translate(n*(e-1)/2,l/2,0),f.push(w),this.copy(b(f))}}class qe extends t.BufferGeometry{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:i=.1,open:r=!1}={}){super();const c=n,l=e,u=s,m=new t.BoxGeometry(i,c,u),d=new t.BoxGeometry(l-2*i,i,u),f=m.clone();f.translate(-l/2+i/2,c/2,0);const M=m.clone();M.translate(l/2-i/2,c/2,0);const y=d.clone();y.translate(0,c-i/2,0);const p=d.clone();p.translate(0,i/2,0);const w=new t.BoxGeometry(l,c,i);w.translate(0,c/2,-u/2+i/2);const v=[],g=(c-i)/(a+1);for(let B=1;B<=a;B++){const I=d.clone();I.translate(0,i/2+B*g,0),v.push(I)}this.copy(b([f,M,y,p,...r?[]:[w],...v],!1))}}function De(o,e=V.XYZ,n=.5,s=2){o.deleteAttribute("uv"),o.deleteAttribute("normal"),o=xt(o),o.computeVertexNormals();const a=o.getAttribute("position");for(let i=0;i<a.count;i++){const r=new t.Vector3().fromBufferAttribute(a,i),c=Math.random()*(s-n)+n,l=e.clone().multiplyScalar(c);r.add(l),a.setXYZ(i,r.x,r.y,r.z)}return a.needsUpdate=!0,o.computeVertexNormals(),o}class Xe extends 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t.Vector2(n*1.1,s+a+.3)],c=new t.LatheGeometry(r,i);this.copy(b([c],!1))}}class Qe extends t.BufferGeometry{constructor(){super();const e=[new t.Vector2(1,0),new t.Vector2(1.2,.5),new t.Vector2(1.4,1.5),new t.Vector2(1.3,1.8),new t.Vector2(.8,1.8)],n=new t.LatheGeometry(e,12),s=new t.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(b([n,s],!1))}}class Ke extends t.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:i=16}={}){super();const r=new t.TorusGeometry(e,a,8,i);r.rotateX(Math.PI/2),r.translate(0,n,0);const c=new t.CylinderGeometry(a*.6,a*.6,n,i),l=[];for(let u=0;u<s;u++){const m=u/s*Math.PI*2,d=c.clone();d.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),l.push(d)}this.copy(b([r,...l],!1))}}class N extends t.BufferGeometry{constructor(e=.2,n=.2,s=3,a=32,i=!0){super();const r=new t.CylinderGeometry(e,n,s,a,1,i),c=new t.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(b([r,c],!1))}}class $e extends t.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:s=3,neckHeight:a=1,segments:i=16}={}){super();const r=s-a,c=new t.CylinderGeometry(e,e,r,i);c.translate(0,r/2,0);const l=.3,u=new t.CylinderGeometry(n,e,l,i);u.translate(0,r+l/2,0);const m=new t.CylinderGeometry(n,n,a,i);m.translate(0,r+l+a/2,0),this.copy(b([c,u,m],!1))}}class Je extends t.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.copy(new t.SphereGeometry(e,s,a,i,r,0,Math.PI/2)),this.scale(1,n/e,1)}}const Ut=(o,e)=>o/(1-Math.cos(e)),j=(o,e)=>o/(2*Math.sin(e)),We=(o,e)=>o*(1-Math.cos(e)),Ft=(o,e)=>2*o*Math.sin(e),zt=(o,e,n)=>({x:o*Math.sin(n)*Math.cos(e),y:o*Math.sin(n)*Math.sin(e),z:o*Math.cos(n)}),Nt=(o,e,n)=>{const s=Math.sqrt(o*o+e*e+n*n),a=Math.atan2(e,o),i=Math.acos(n/s);return{radius:s,theta:a,phi:i}};class Te extends t.BufferGeometry{constructor({radius:e=j(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.copy(new t.SphereGeometry(e,n,s,a,i,0,r));const c=We(e,r);this.translate(0,-e+c,0)}}class Re extends t.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:i=.8,leafCount:r=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const u=new t.CylinderGeometry(e,n,s,a);u.translate(0,s/2,0);const m=[];for(let d=0;d<r;d++){const f=new t.DodecahedronGeometry(i,c);f.translate((Math.random()-.5)*l,(Math.random()-.5)*i+s,(Math.random()-.5)*l),m.push(f)}this.copy(b([u.toNonIndexed(),b(m,!1)],!0)),this.computeVertexNormals()}}class _t extends t.Group{constructor(){super();const e=new t.SphereGeometry(5,32,32),n=new t.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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`}),s=new t.Mesh(e,n);this.add(s)}}class Lt extends t.Mesh{constructor({width:e=1,height:n=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:i=.05,coverColor:r=9109504,pageColor:c=16777215}={}){super(),this.geometry=new D(e,n,s,a,i),this.material=[new t.MeshStandardMaterial({color:r,metalness:.1,roughness:.7,flatShading:!0}),new t.MeshStandardMaterial({color:c,flatShading:!0})]}}class qt extends t.Mesh{constructor({width:e=.4,height:n=1.2,depth:s=.2,material:a=new t.MeshStandardMaterial({color:7829367,roughness:.8})}={}){const i=new Ue(e,n,s);super(i,a)}}class Dt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,1,5),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.Mesh(e,n);s.position.set(0,.5,0),this.add(s);const a=new t.BoxGeometry(4,3,4),i=new t.MeshStandardMaterial({color:6908265,flatShading:!0}),r=new t.Mesh(a,i);r.position.set(0,2.5,0),this.add(r);const c=new t.ConeGeometry(3.5,2,4),l=new 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n=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(n)};n()}}class Tt extends t.Group{constructor(e=1.3,n=.5){super();const s=new t.CylinderGeometry(n,n,.2,16),a=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),i=new t.Mesh(s,a);i.position.set(0,0,0),this.add(i);const r=new t.CylinderGeometry(n*.9,n*.9,e),c=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(r,c);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),m=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new t.Mesh(u,m);d.position.set(0,e+.35,0),this.add(d);const f=new t.TorusGeometry(n*.8,.05,8,16),M=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new t.Mesh(f,M);y.position.set(0,e+.85,0),this.add(y);const p=new t.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class Rt extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const i=new t.Mesh(e,n);i.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),i.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),i.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(i);const r=new t.Mesh(e,s);r.scale.set(i.scale.x*.9,i.scale.y*.5,i.scale.z*.9),r.rotation.copy(i.rotation),r.position.copy(i.position),r.position.y+=.3,this.add(r)}}}class Ht extends t.Mesh{constructor(e=1,n=4,s=4){super(),this.geometry=new Xe(e,n,s),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Et extends t.Group{constructor(){super();const e=new 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t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new t.Mesh(e,n);s.position.y=.15;const a=new t.CylinderGeometry(.15,.15,2,12,1,!0),i=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),r=new t.Mesh(a,i);r.position.y=1.3;const c=new t.SphereGeometry(.3,16,16),l=new t.Mesh(c,i);l.position.y=2.4,this.add(s,r,l)}}class mo extends t.Group{constructor(e=.2,n=.2,s=3,a=32){super();const i=new N(e,n,s,a),r=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:t.DoubleSide}),c=new t.Mesh(i,r);this.add(c)}}class fo extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const s=new t.BoxGeometry(3,.2,1),a=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),i=new t.Mesh(s,a);i.position.y=.5;const r=new N(.1,.1,1,16),c=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(r,c),m=(l-(e-1)/2)*.8;u.position.set(m,1,0);const d=new N(.099,.099,.5,16,!1),f=n[l%n.length],M=new t.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new t.Mesh(d,M);y.position.set(0,-.25,0),u.add(y),i.add(u)}this.add(i)}}class Mo extends t.Mesh{constructor(){super();const e=new $e,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class He extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2,r=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(a*c-r*3)*(n/Math.cos(r)),u=-Math.sin(a*c-r*3)*(n/Math.cos(r)),m=Math.cos(a*c-i)*n,d=-Math.sin(a*c-i)*n;this.quadraticCurveTo(l,u,m,d),l=Math.cos(a*c-r)*(n/Math.cos(r)),u=-Math.sin(a*c-r)*(n/Math.cos(r)),m=Math.cos(a*c)*s,d=-Math.sin(a*c)*s,this.quadraticCurveTo(l,u,m,d)}this.closePath()}}class yo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new He(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class Ee extends t.Shape{constructor(e=5,n=.5,s=1,a=5,i=.25){super();const r=Math.PI*2/e,c=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(r*l-c*3)*n,-Math.sin(r*l-c*3)*n),this.lineTo(Math.cos(r*l-c*2)*n,-Math.sin(r*l-c*2)*n),this.lineTo(Math.cos(r*l-c)*s,-Math.sin(r*l-c)*s),this.lineTo(Math.cos(r*l)*s,-Math.sin(r*l)*s);if(this.closePath(),i>0&&a>2){const l=new t.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*i,-Math.sin(0)*i);for(let m=1;m<a;++m)l.lineTo(Math.cos(u*m)*i,-Math.sin(u*m)*i);l.lineTo(Math.cos(0)*i,-Math.sin(0)*i),this.holes.push(l)}}}class po extends t.Mesh{constructor(e=5,n=.5,s=1,a=5,i=.25,r=.25){super();const c=new Ee(e,n,s,a,i),l=new t.ExtrudeGeometry(c,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2});l.center(),this.geometry=l,this.material=u}}class et extends t.Shape{constructor(e=1,n=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-n*.375*e,s*e,-n*e,s*e/3,0,-a*e),this.bezierCurveTo(n*e,s*e/3,n*.375*e,s*e,0,s*e/3)}}class wo extends t.Mesh{constructor(e=1,n=1,s=1,a=10,i=.25){super();const r=new et(e,n,s,a),c=new t.ExtrudeGeometry(r,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});c.center(),this.geometry=c,this.material=l}}class tt extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let r=1;r<=e;++r)this.lineTo(Math.cos(a*r-i)*n,Math.sin(a*r-i)*n),this.lineTo(Math.cos(a*r)*s,Math.sin(a*r)*s);this.closePath()}}class vo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new tt(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class go extends t.Mesh{constructor(){super(),this.geometry=new Ze,this.material=new t.MeshStandardMaterial({color:16777215})}}class So extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:i=9127187,leafSize:r=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super();const d=new Re({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:s,trunkSegments:a,leafSize:r,leafCount:c,leafDetail:l,leafSpreadRadius:u}),f=new t.MeshStandardMaterial({color:i,roughness:.9,metalness:0,flatShading:!0}),M=new t.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0});this.geometry=d,this.material=[f,M]}}class Go extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.geometry=new Je({radius:e,height:n,widthSegments:s,heightSegments:a,phiStart:i,phiLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class bo extends t.Mesh{constructor({radius:e=j(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.geometry=new Te({radius:e,widthSegments:n,heightSegments:s,phiStart:a,phiLength:i,thetaLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function xo(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:s=.5}={}){o.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
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var ThreeLowPoly=function(h,n){"use strict";var bn=Object.defineProperty;var In=(h,n,U)=>n in h?bn(h,n,{enumerable:!0,configurable:!0,writable:!0,value:U}):h[n]=U;var S=(h,n,U)=>In(h,typeof n!="symbol"?n+"":n,U);function U(t,e,o,s){const a=t.position.clone(),r=a.clone().add(t.getWorldDirection(new n.Vector3).multiplyScalar(-e));let i=null;function c(l){i===null&&(i=l);const m=(l-i)/o;if(m>=1){t.position.copy(r),s&&s();return}t.position.lerpVectors(a,r,m),requestAnimationFrame(c)}requestAnimationFrame(c)}function Gt(t,e,o,s){const a=e.length-1;let r=null;function i(c){r===null&&(r=c);const u=(c-r)/o;if(u>=1){t.position.copy(e[e.length-1]),s&&s();return}const m=u*a,d=Math.floor(m),f=m-d,M=e[d],y=e[d+1];t.position.lerpVectors(M,y,f),t.lookAt(y),requestAnimationFrame(i)}requestAnimationFrame(i)}function bt(t,e,o,s,a){let r=null;function i(c){r||(r=c);const u=(c-r)/s;if(u>=1){a&&a();return}const m=u*Math.PI*2,d=e.x+o*Math.cos(m),f=e.z+o*Math.sin(m);t.position.set(d,t.position.y,f),t.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function It(t,e,o,s,a,r){let i=null,c=0;function l(u){i===null&&(i=u);const m=u-i,d=s/a,f=m%d/d,M=Math.sin(f*Math.PI*2)*Math.PI/6,y=e.x+o*Math.sin(M),p=e.z+o*Math.cos(M);if(t.position.set(y,t.position.y,p),t.lookAt(e),m>=(c+1)*d&&c++,c>=a){r&&r();return}requestAnimationFrame(l)}requestAnimationFrame(l)}function At(t,e,o,s,a,r,i){let c=null;function l(u){c===null&&(c=u);const d=(u-c)/r;if(d>=1){i&&i();return}const f=d*Math.PI*2*a,M=e.x+o*Math.cos(f),y=e.z+o*Math.sin(f),p=e.y+s*d;t.position.set(M,p,y),t.lookAt(e),requestAnimationFrame(l)}requestAnimationFrame(l)}function xt(t,e,o,s){const a=t.position.clone();let r=null;function i(c){if(r===null&&(r=c),(c-r)/o>=1){t.position.copy(a),s&&s();return}const m=new n.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);t.position.copy(a).add(m),requestAnimationFrame(i)}requestAnimationFrame(i)}function Bt(t,e,o,s,a,r){const i=t.fov;t.fov=o,t.updateProjectionMatrix();let c=null;function l(u){c===null&&(c=u);const d=(u-c)/a;if(d>=1){t.fov=s,t.updateProjectionMatrix(),t.lookAt(e),t.fov=i,t.updateProjectionMatrix(),r&&r();return}t.fov=n.MathUtils.lerp(o,s,d),t.updateProjectionMatrix(),t.lookAt(e),requestAnimationFrame(l)}requestAnimationFrame(l)}const k={UP:new n.Vector3(0,1,0),DOWN:new n.Vector3(0,-1,0),LEFT:new n.Vector3(-1,0,0),RIGHT:new n.Vector3(1,0,0),FORWARD:new n.Vector3(0,0,1),BACKWARD:new n.Vector3(0,0,-1)},O={LINEAR:(t,e)=>1-t/e,QUADRATIC:(t,e)=>Math.pow(1-t/e,2),SQUARE_ROOT:(t,e)=>Math.pow(1-t/e,.5),LOGARITHMIC:(t,e)=>Math.log(1+(e-t))/Math.log(1+e),SINE:(t,e)=>Math.cos(t/e*Math.PI/2),EXPONENTIAL:(t,e)=>Math.exp(-t/e),CUBIC:(t,e)=>Math.pow(1-t/e,3),GAUSSIAN:(t,e)=>Math.exp(-Math.pow(t,2)/(2*Math.pow(e/3,2))),INVERSE:(t,e)=>e/(e+t),SMOOTHSTEP:(t,e)=>{const o=Math.max(0,Math.min(1,1-t/e));return o*o*(3-2*o)}},Pt=(t,e,o,s,a=k.UP,r=O.LINEAR)=>{const i=t.attributes.position;for(let c=0;c<i.count;c++){const l=new n.Vector3;l.fromBufferAttribute(i,c);const u=l.distanceTo(e);if(u<o){const d=r(u,o)*s;l.add(a.clone().multiplyScalar(d)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Ct=(t,e,o,s,a,r=k.UP,i=O.LINEAR)=>{const c=t.attributes.position;for(let l=0;l<c.count;l++){const u=new n.Vector3;u.fromBufferAttribute(c,l);const m=u.distanceTo(e);if(m<o){const f=i(m,o)*a,M=u.dot(r.normalize()),y=s-M;u.add(r.clone().multiplyScalar(y*f)),c.setXYZ(l,u.x,u.y,u.z)}}c.needsUpdate=!0},Vt=(t,e,o,s,a=k.UP,r=O.LINEAR)=>{const i=t.attributes.position;for(let c=0;c<i.count;c++){const l=new n.Vector3;l.fromBufferAttribute(i,c);const u=l.distanceTo(e);if(u<o){const m=r(u,o),d=s*m,f=a.clone().normalize();l.x+=n.MathUtils.randFloatSpread(d)*f.x,l.y+=n.MathUtils.randFloatSpread(d)*f.y,l.z+=n.MathUtils.randFloatSpread(d)*f.z,i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Ut=(t,e,o,s)=>{const a=t.attributes.position,r=new n.Vector3;for(let i=0;i<a.count;i++){const c=new n.Vector3;if(c.fromBufferAttribute(a,i),c.distanceTo(e)<o){let u=new n.Vector3,m=0;for(let d=0;d<a.count;d++)r.fromBufferAttribute(a,d),r.distanceTo(c)<o&&(u.add(r),m++);m>0&&(u.divideScalar(m),c.lerp(u,s),a.setXYZ(i,c.x,c.y,c.z))}}a.needsUpdate=!0},Ot=(t,e,o,s,a=!1,r=O.LINEAR)=>{const i=t.attributes.position;for(let c=0;c<i.count;c++){const l=new n.Vector3;l.fromBufferAttribute(i,c);const u=l.distanceTo(e);if(u<o){const d=r(u,o)*s*(a?-1:1),f=l.clone().sub(e).normalize();l.add(f.multiplyScalar(d)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Nt=(t,e,o,s,a=k.UP,r=O.LINEAR)=>{const i=t.attributes.position,c=new n.Quaternion;for(let l=0;l<i.count;l++){const u=new n.Vector3;u.fromBufferAttribute(i,l);const m=u.distanceTo(e);if(m<o){const f=r(m,o)*s;c.setFromAxisAngle(a,f),u.sub(e).applyQuaternion(c).add(e),i.setXYZ(l,u.x,u.y,u.z)}}i.needsUpdate=!0},L={X:new n.Vector3(1,0,0),Y:new n.Vector3(0,1,0),Z:new n.Vector3(0,0,1),XY:new n.Vector3(1,1,0).normalize(),XZ:new n.Vector3(1,0,1).normalize(),YZ:new n.Vector3(0,1,1).normalize(),XYZ:new n.Vector3(1,1,1).normalize()},Y={CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,RUST:12731693,DARK_RED:9109504,TANGERINE:16733440,ORANGE_PEEL:16737792,ORANGE:16753920,AMBER:16755200,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,OLIVE_DRAB:5597999,MINT_GREEN:8965290,AQUAMARINE:65450,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,DEEP_VIOLET:11141375,TAUPE:9141627,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,STEEL_GRAY:5592405,COOL_GRAY:6710886,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,PALE_GRAY:15658734,WHITE_SMOKE:16119285,WHITE:16777215},W=t=>1-Math.cos(t*Math.PI/2),T=t=>Math.sin(t*Math.PI/2),R=t=>-.5*(Math.cos(Math.PI*t)-1),H=t=>t*t,E=t=>1-Math.pow(1-t,2),ee=t=>t<.5?2*t*t:1-Math.pow(-2*t+2,2)/2,te=t=>t*t*t,oe=t=>1-Math.pow(1-t,3),ne=t=>t<.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2,se=t=>t*t*t*t,re=t=>1-Math.pow(1-t,4),ae=t=>t<.5?8*t*t*t*t:1-Math.pow(-2*t+2,4)/2,ie=t=>t*t*t*t*t,ce=t=>1-Math.pow(1-t,5),le=t=>t<.5?16*t*t*t*t*t:1-Math.pow(-2*t+2,5)/2,ue=t=>t===0?0:Math.pow(2,10*t-10),he=t=>t===1?1:1-Math.pow(2,-10*t),me=t=>t===0?0:t===1?1:t<.5?Math.pow(2,20*t-10)/2:(2-Math.pow(2,-20*t+10))/2,de=t=>1-Math.sqrt(1-Math.pow(t,2)),fe=t=>Math.sqrt(1-Math.pow(t-1,2)),Me=t=>t<.5?(1-Math.sqrt(1-Math.pow(2*t,2)))/2:(Math.sqrt(1-Math.pow(-2*t+2,2))+1)/2,ye=t=>t,pe=t=>t*t*(3-2*t),we=t=>1-Math.pow(1-t,.3),ve=t=>Math.pow(t,.3),ge=t=>Math.log(Math.max(.01,t))/Math.log(2),Se=t=>Math.sqrt(t),Ge=t=>1-t,be=t=>Math.exp(-Math.pow(t-.5,2)/(2*.5)),kt={SINE_EASE_IN:W,SINE_EASE_OUT:T,SINE_EASE_IN_OUT:R,QUADRATIC_EASE_IN:H,QUADRATIC_EASE_OUT:E,QUADRATIC_EASE_IN_OUT:ee,CUBIC_EASE_IN:te,CUBIC_EASE_OUT:oe,CUBIC_EASE_IN_OUT:ne,QUARTIC_EASE_IN:se,QUARTIC_EASE_OUT:re,QUARTIC_EASE_IN_OUT:ae,QUINTIC_EASE_IN:ie,QUINTIC_EASE_OUT:ce,QUINTIC_EASE_IN_OUT:le,EXPONENTIAL_EASE_IN:ue,EXPONENTIAL_EASE_OUT:he,EXPONENTIAL_EASE_IN_OUT:me,CIRCULAR_EASE_IN:de,CIRCULAR_EASE_OUT:fe,CIRCULAR_EASE_IN_OUT:Me,LINEAR:ye,SMOOTHSTEP:pe,CONCAVE:we,CONVEX:ve,LOGARITHMIC:ge,SQUARE_ROOT:Se,INVERSE:Ge,GAUSSIAN:be},Ie=(t,e,o,s,a)=>{const r=Math.max(0,Math.min(1,t)),i=1-r;return i*i*i*e+3*i*i*r*o+3*i*r*r*s+r*r*r*a},Ae=(t,e=1)=>{const o=Math.max(.001,e);return(1-Math.exp(-o*t))/(1-Math.exp(-o))},xe=(t,e=1,o=1)=>{const s=Math.max(0,Math.min(1,t));return e*Math.pow(s,o)},Be=(t,e=1,o=1)=>{const s=Math.max(.001,Math.min(1,t));return e*Math.log(o*s+1)},Pe=(t,e=1,o=0,s=0)=>{const a=Math.max(0,Math.min(1,t));return e*a*a+o*a+s},Ce=(t,e,o,s)=>{const a=Math.max(0,Math.min(1,t)),r=1-a;return r*r*e+2*r*a*o+a*a*s},Ve=(t,e=10)=>{const o=Math.max(0,Math.min(1,t));return 1/(1+Math.exp(-e*(o-.5)))},V={CUBIC:Ie,DAMPED:Ae,EXPONENTIAL:xe,LOGARITHMIC:Be,PARABOLIC:Pe,QUADRATIC:Ce,SIGMOID:Ve,SINUSOIDAL:t=>Math.sin(t*Math.PI*.5)};class _t extends n.InstancedMesh{constructor(o={}){const{count:s=20,width:a=1.5,height:r=3,depth:i=1.5,geometry:c=new n.SphereGeometry(.1,6,6),material:l=new n.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=o;super(c,l,s);S(this,"bubblePositions",[]);S(this,"velocities",[]);S(this,"width");S(this,"height");S(this,"depth");this.height=r,this.width=a,this.depth=i;for(let u=0;u<this.count;u++){const m=new n.Vector3((Math.random()-.5)*a,Math.random()*(r-1)+.5,(Math.random()-.5)*i);this.bubblePositions.push(m),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(u)}}updateInstanceMatrix(o){const s=this.bubblePositions[o],a=new n.Matrix4().setPosition(s);this.setMatrixAt(o,a),this.instanceMatrix.needsUpdate=!0}update(){for(let o=0;o<this.count;o++){const s=this.bubblePositions[o];s.y+=this.velocities[o],s.y>this.height&&(s.x=(Math.random()-.5)*this.width,s.y=0,s.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(o)}}}class Ft{constructor(e){S(this,"speed");S(this,"maxIntensity");S(this,"minIntensity");S(this,"material");const{speed:o=2,maxIntensity:s=.8,minIntensity:a=.2}=e;this.speed=o,this.maxIntensity=s,this.minIntensity=a,this.material=e.material}update(e=0){this.material.emissiveIntensity=this.minIntensity+Math.abs(Math.sin(e*this.speed))*(this.maxIntensity-this.minIntensity)}}class Ue extends n.BufferGeometry{constructor(e=.1){super();const o=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[c,l]=a[i];o.push(c*e,l*e,0)}for(let i=1;i<a.length-1;i++)s.push(0,i,i+1);s.push(0,a.length-1,1);const r=new n.Float32BufferAttribute(o,3);this.setAttribute("position",r),this.setIndex(s),this.computeVertexNormals()}}class Lt extends n.InstancedMesh{constructor(o={}){const{count:s=200,width:a=20,height:r=10,depth:i=20,geometry:c=new Ue,material:l=new n.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:n.DoubleSide})}=o;super(c,l,s);S(this,"dummyMatrix");S(this,"velocities");S(this,"width");S(this,"height");S(this,"depth");this.dummyMatrix=new n.Matrix4,this.velocities=[],this.width=a,this.height=r,this.depth=i;for(let u=0;u<s;u++){const m=(Math.random()-.5)*a,d=Math.random()*(r-1)+.5,f=(Math.random()-.5)*i,M=(Math.random()-.5)*Math.PI,y=(Math.random()-.5)*Math.PI,p=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new n.Euler(M,y,p)),this.dummyMatrix.setPosition(m,d,f),this.setMatrixAt(u,this.dummyMatrix);const w=new n.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(w)}this.instanceMatrix.needsUpdate=!0}update(){for(let o=0;o<this.count;o++){const s=new n.Matrix4;this.getMatrixAt(o,s);const a=new n.Vector3;a.setFromMatrixPosition(s);const r=this.velocities[o];a.add(r),a.y<0&&(a.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),r.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),s.setPosition(a),this.setMatrixAt(o,s)}this.instanceMatrix.needsUpdate=!0}}function Z(t=0,e=1){return Math.random()*(e-t)+t}function zt(t=0,e=1){return Math.floor(Math.random()*(e-t+1))+t}function Oe(t=.5,e=0,o=1){return e+(o-e)*Math.pow(Math.random(),t)}function Ne(t=.5,e=0,o=1){return e+(o-e)*Math.pow(1-Math.random(),t)}function ke(t,e,o){const s=e+Math.random()*(o-e);return setTimeout(t,s)}function Dt(t,e,o){let s;function a(){const r=e+Math.random()*(o-e);s=setTimeout(()=>{t(),a()},r)}return a(),()=>clearTimeout(s)}class qt{constructor({light:e,minIntensity:o=15,maxIntensity:s=20,minDuration:a=50,maxDuration:r=250}={}){S(this,"light");S(this,"minIntensity");S(this,"maxIntensity");S(this,"minDuration");S(this,"maxDuration");this.light=e,this.minIntensity=o,this.maxIntensity=s,this.minDuration=a,this.maxDuration=r}triggerLightning(){this.light&&(this.light.intensity=Z(this.minIntensity,this.maxIntensity)),ke(()=>{this.light&&(this.light.intensity=0)},this.minDuration,this.maxDuration)}update(){Math.random()>.98&&this.triggerLightning()}}const G=(t,e)=>{const o=t[0].index!==null,s=new Set(Object.keys(t[0].attributes)),a=new Set(Object.keys(t[0].morphAttributes)),r={},i={},c=t[0].morphTargetsRelative,l=new n.BufferGeometry;let u=0;if(t.forEach((m,d)=>{let f=0;if(o!==(m.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let M in m.attributes){if(!s.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+M+'" attribute exists among all geometries, or in none of them.'),null;r[M]===void 0&&(r[M]=[]),r[M].push(m.attributes[M]),f++}if(f!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(c!==m.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let M in m.morphAttributes){if(!a.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;i[M]===void 0&&(i[M]=[]),i[M].push(m.morphAttributes[M])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(m.userData),e){let M;if(m.index)M=m.index.count;else if(m.attributes.position!==void 0)M=m.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(u,M,d),u+=M}}),o){let m=0;const d=[];t.forEach(f=>{const M=f.index;for(let y=0;y<M.count;++y)d.push(M.getX(y)+m);m+=f.attributes.position.count}),l.setIndex(d)}for(let m in r){const d=_e(r[m]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" attribute."),null;l.setAttribute(m,d)}for(let m in i){const d=i[m][0].length;if(d===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[m]=[];for(let f=0;f<d;++f){const M=[];for(let p=0;p<i[m].length;++p)M.push(i[m][p][f]);const y=_e(M);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" morphAttribute."),null;l.morphAttributes[m].push(y)}}return l},_e=t=>{let e,o,s,a=0;if(t.forEach(r=>{if(e===void 0&&(e=r.array.constructor),e!==r.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(o===void 0&&(o=r.itemSize),o!==r.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=r.normalized),s!==r.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=r.array.length}),e&&o){const r=new e(a);let i=0;return t.forEach(c=>{r.set(c.array,i),i+=c.array.length}),new n.BufferAttribute(r,o,s)}};function Xt(t,e=1e-4){e=Math.max(e,Number.EPSILON);const o={},s=t.getIndex(),a=t.getAttribute("position"),r=s?s.count:a.count;let i=0;const c=Object.keys(t.attributes),l={},u={},m=[],d=["getX","getY","getZ","getW"];for(let p=0,w=c.length;p<w;p++){const v=c[p];l[v]=[];const g=t.morphAttributes[v];g&&(u[v]=new Array(g.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),M=Math.pow(10,f);for(let p=0;p<r;p++){const w=s?s.getX(p):p;let v="";for(let g=0,x=c.length;g<x;g++){const B=c[g],b=t.getAttribute(B),I=b.itemSize;for(let P=0;P<I;P++)v+=`${~~(b[d[P]](w)*M)},`}if(v in o)m.push(o[v]);else{for(let g=0,x=c.length;g<x;g++){const B=c[g],b=t.getAttribute(B),I=t.morphAttributes[B],P=b.itemSize,C=l[B],J=u[B];for(let _=0;_<P;_++){const F=d[_];if(C.push(b[F](w)),I)for(let A=0,Gn=I.length;A<Gn;A++)J[A].push(I[A][F](w))}}o[v]=i,m.push(i),i++}}const y=t.clone();for(let p=0,w=c.length;p<w;p++){const v=c[p],g=t.getAttribute(v),x=new g.array.constructor(l[v]),B=new n.BufferAttribute(x,g.itemSize,g.normalized);if(y.setAttribute(v,B),v in u)for(let b=0;b<u[v].length;b++){const I=t.morphAttributes[v][b],P=new I.array.constructor(u[v][b]),C=new n.BufferAttribute(P,I.itemSize,I.normalized);y.morphAttributes[v][b]=C}}return y.setIndex(m),y}class j extends n.BufferGeometry{constructor(e=1,o=1.5,s=.5,a=.05,r=.05){super();const i=e,c=o,l=s,u=a,m=r,d=[0,0,0,i,0,0,i,c,0,0,c,0,i,0,-l,0,0,-l,0,c,-l,i,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,i,0,-u,u,0,-u,u,c,-u,i,c,-u,u,0,-l+u,i,0,-l+u,i,c,-l+u,u,c,-l+u,u,0,-u,u,0,-l+u,u,c,-l+u,u,c,-u,0,c,0,i,c,0,i,c,-u,u,c,-u,0,c,-l,u,c,-l+u,i,c,-l+u,i,c,-l,0,c,0,u,c,-u,u,c,-l+u,0,c,-l,0,0,0,u,0,-u,i,0,-u,i,0,0,0,0,-l,i,0,-l,i,0,-l+u,u,0,-l+u,0,0,0,0,0,-l,u,0,-l+u,u,0,-u,i,0,0,i,0,-u,i,c,-u,i,c,0,i,0,-l,i,c,-l,i,c,-l+u,i,0,-l+u],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],M=e/(e*2+s),y=(e+s)/(e*2+s),p=[y,0,1,0,1,1,y,1,0,0,M,0,M,1,0,1,M,0,y,0,y,1,M,1,1,0,y,0,y,1,1,1,M,0,0,0,0,1,M,1,y,0,M,0,M,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],v=new Float32Array(d),g=new Float32Array(f),x=new Float32Array(p),B=new Uint16Array(w),b=new n.BufferGeometry;b.setAttribute("position",new n.BufferAttribute(v,3)),b.setAttribute("normal",new n.BufferAttribute(g,3)),b.setAttribute("uv",new n.BufferAttribute(x,2)),b.setIndex(new n.BufferAttribute(B,1));const I=new n.BoxGeometry(e-u-m,c-m*2,l-u*2);I.translate((e-u-m)/2+u,c/2,-l/2),this.copy(G([b,I],!0))}}function Fe({scaleXMin:t=.4,scaleXMax:e=.7,scaleYMin:o=.3,scaleYMax:s=.95,scaleZMin:a=.1,scaleZMax:r=.5}={}){return new n.Vector3(Z(t,e),Oe(.25,o,s),Ne(.8,a,r))}function Q({coverMaterial:t,pagesMaterial:e,scales:o}){const s=new j,a=new n.InstancedMesh(s,[t,e],o.length),r=new n.Matrix4;let i=0;for(let c=0;c<o.length;c++){const l=o[c],u=new n.Matrix4;u.makeScale(l.x,l.y,l.z),r.identity(),r.multiply(u),r.setPosition(.01+Math.random()*.1,0,i+l.z*.5),a.setMatrixAt(c,r),i+=l.z*.5}return a}function Yt({coverMaterial:t,pagesMaterial:e,count:o=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:r=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=Array.from({length:o},()=>Fe({scaleXMin:s,scaleXMax:a,scaleYMin:r,scaleYMax:i,scaleZMin:c,scaleZMax:l}));return Q({coverMaterial:t,pagesMaterial:e,scales:u})}function Zt({coverMaterial:t,pagesMaterial:e,length:o=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:r=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=[];let m=o;for(;m>0;){const d=Fe({scaleXMin:s,scaleXMax:a,scaleYMin:r,scaleYMax:i,scaleZMin:c,scaleZMax:l});d.z=Math.min(d.z,m),u.push(d),m-=d.z}return Q({coverMaterial:t,pagesMaterial:e,scales:u})}class jt extends n.BufferGeometry{constructor(e=2,o=.3,s=.6,a=5,r=5,i=Math.PI/4){super();const c=[],l=[];for(let M=0;M<a;M++){const y=M*o,p=y+o,w=M*s,v=w+s;c.push(-e/2,y,w,e/2,y,w,e/2,p,w,-e/2,p,w,-e/2,p,w,e/2,p,w,e/2,p,v,-e/2,p,v);const g=M*8;l.push(g,g+1,g+2,g,g+2,g+3),l.push(g+4,g+5,g+6,g+4,g+6,g+7)}const u=a*o,m=a*s,d=e*2;c.push(-d/2,u,m,d/2,u,m,d/2,u,m+s,-d/2,u,m+s);const f=a*8;l.push(f,f+1,f+2,f,f+2,f+3);for(let M=0;M<2;M++){const y=M===0?1:-1;for(let p=0;p<r;p++){const w=u+p*o,v=w+o,g=y*(d/4),x=m+s,B=p*s*Math.cos(i),b=p*s*Math.sin(i),I=g+y*B-e/2*Math.cos(i),P=g+y*B+e/2*Math.cos(i),C=x+b,J=I+y*s*Math.cos(i),_=P+y*s*Math.cos(i),F=C+s*Math.sin(i);c.push(I,w,C,P,w,C,P,v,C,I,v,C,I,v,C,P,v,C,_,v,F,J,v,F);const A=f+4+M*r*8+p*8;l.push(A,A+1,A+2,A,A+2,A+3),l.push(A+4,A+5,A+6,A+4,A+6,A+7)}}this.setIndex(l),this.setAttribute("position",new n.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Qt extends n.BufferGeometry{constructor(e=5,o=3,s=5,a=.2){super();const r=[-e/2,0,-s/2,e/2,0,-s/2,e/2,0,s/2,-e/2,0,s/2,-e/2,0,-s/2,e/2,0,-s/2,e/2,o,-s/2,-e/2,o,-s/2,-e/2,0,-s/2,-e/2,0,s/2,-e/2,o,s/2,-e/2,o,-s/2],i=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(i),this.setAttribute("position",new n.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Kt extends n.BufferGeometry{constructor(e=2,o=.3,s=.5,a=5,r=2){super();const i=[],c=[];for(let d=0;d<a;d++){const f=d*o,M=f+o,y=d*s,p=y+s;i.push(-e/2,f,y,e/2,f,y,e/2,M,y,-e/2,M,y,-e/2,M,y,e/2,M,y,e/2,M,p,-e/2,M,p);const w=d*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}const l=a*o,u=a*s;i.push(-e/2,l,u,e/2,l,u,e/2,l,u+r,-e/2,l,u+r);const m=a*8;c.push(m,m+1,m+2,m,m+2,m+3);for(let d=0;d<a;d++){const f=l+d*o,M=f+o,y=-e/2-d*s,p=y-s;i.push(y,f,u+r,y,f,u+r-e,y,M,u+r-e,y,M,u+r,y,M,u+r,y,M,u+r-e,p,M,u+r-e,p,M,u+r);const w=m+4+d*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(c),this.setAttribute("position",new n.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class $t extends n.BufferGeometry{constructor(e=1,o=.4,s=.2,a=20,r=2,i=Math.PI/8){super();const c=[],l=[];let u=0;for(let m=0;m<a;m++){const d=r*Math.cos(u),f=r*Math.sin(u),M=m*s,y=M+s;c.push(d-e/2*Math.cos(u),M,f-e/2*Math.sin(u),d+e/2*Math.cos(u),M,f+e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d-e/2*Math.cos(u),y,f-e/2*Math.sin(u)),c.push(d-e/2*Math.cos(u),y,f-e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d+e/2*Math.cos(u)-o*Math.sin(u),y,f+e/2*Math.sin(u)+o*Math.cos(u),d-e/2*Math.cos(u)-o*Math.sin(u),y,f-e/2*Math.sin(u)+o*Math.cos(u));const p=m*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7),u+=i}this.setIndex(l),this.setAttribute("position",new n.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Jt extends n.BufferGeometry{constructor(e=2,o=.3,s=.5,a=10){super();const r=[],i=[];for(let c=0;c<a;c++){const l=c*o,u=l+o,m=c*s,d=m+s;r.push(-e/2,l,m,e/2,l,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,d,-e/2,u,d);const f=c*8;i.push(f,f+1,f+2,f,f+2,f+3),i.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(i),this.setAttribute("position",new n.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Le extends n.BufferGeometry{constructor(e=.4,o=1.2,s=.2){super();const a=o*.6,r=new n.BoxGeometry(e/2,a,s);r.translate(0,a/2,0);const i=e*1.5,c=new n.BoxGeometry(i,e/4,s);c.translate(0,a*.75,0),this.copy(G([r,c],!1)),this.computeVertexNormals()}}class ze extends n.BufferGeometry{constructor(e=1.75,o=.75){super();const s=e*.05,a=e*.15,r=e*.15,i=e*.75;let c=0;const l=new n.BoxGeometry(o,s,o);l.translate(0,c+s/2,0),c+=s;const u=new n.BoxGeometry(o*.8,a,o*.8);u.translate(0,c+a/2,0),c+=a;const m=new n.BoxGeometry(o*.6,r,o*.6);m.translate(0,c+r/2,0),c+=r;const d=new n.BoxGeometry(o*.4,i,o*.4);d.translate(0,c+i/2,0),c+=i;const f=new n.ConeGeometry(o*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,c+.05,0),this.copy(G([l,u,m,d,f],!1)),this.computeVertexNormals()}}class De extends n.BufferGeometry{constructor(e=.6,o=1,s=.2,a=.6){super();const r=o-a/2,i=new n.BoxGeometry(e,r,s);i.translate(0,r/2,0);const c=new n.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,r,0),this.copy(G([i,c],!1)),this.computeVertexNormals()}}class qe extends n.BufferGeometry{constructor(e=.5,o=.8,s=.15){super();const a=new n.BoxGeometry(e,o,s);a.translate(0,o/2,0),this.copy(a)}}class Xe extends n.BufferGeometry{constructor({height:e=2.25}={}){super();const o=new n.BoxGeometry(1.2,.5,1.2);o.translate(0,.25,0);const s=new n.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new n.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(G([o,s,a],!1))}}class K extends n.BufferGeometry{constructor({barHeight:e=2,barRadius:o=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:r=1,radialSegments:i=8}={}){super();const c=new n.CylinderGeometry(o,o,e,i);c.translate(0,e/2,0);const l=new n.ConeGeometry(a,s,i);l.translate(0,e+s/2,0),l.scale(1,1,r),this.copy(G([c,l],!1))}}class Ye extends n.BufferGeometry{constructor({count:e=20,spacing:o=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super();const f=[],M=new K({barHeight:s,barRadius:a,spikeHeight:r,spikeRadius:i,spikeScaleZ:c,radialSegments:d}),y=new n.BoxGeometry(e*o,l,u);for(let v=0;v<e;v++){const g=M.clone();g.translate(v*o,0,0),f.push(g)}const p=y.clone();p.translate(o*(e-1)/2,s-m-l/2,0),f.push(p);const w=y.clone();w.translate(o*(e-1)/2,l/2,0),f.push(w),this.copy(G(f))}}class Ze extends n.BufferGeometry{constructor({width:e=5,height:o=8,depth:s=1,shelves:a=4,frameThickness:r=.1,open:i=!1}={}){super();const c=o,l=e,u=s,m=new n.BoxGeometry(r,c,u),d=new n.BoxGeometry(l-2*r,r,u),f=m.clone();f.translate(-l/2+r/2,c/2,0);const M=m.clone();M.translate(l/2-r/2,c/2,0);const y=d.clone();y.translate(0,c-r/2,0);const p=d.clone();p.translate(0,r/2,0);const w=new n.BoxGeometry(l,c,r);w.translate(0,c/2,-u/2+r/2);const v=[],g=(c-r)/(a+1);for(let x=1;x<=a;x++){const B=d.clone();B.translate(0,r/2+x*g,0),v.push(B)}this.copy(G([f,M,y,p,...i?[]:[w],...v],!1))}}class je extends n.BufferGeometry{constructor(){super();const e=new n.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const o=[new n.Vector2(.2,0),new n.Vector2(.25,.5),new n.Vector2(.15,1.5),new n.Vector2(.3,3)],s=new n.LatheGeometry(o,32),r=G([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const c=s.clone();return c.translate(i[0],i[1],i[2]),c}));this.copy(G([e,r],!0))}}function Qe(t,e=L.XYZ,o=.5,s=2){t.deleteAttribute("uv"),t.deleteAttribute("normal"),t=Xt(t),t.computeVertexNormals();const a=t.getAttribute("position");for(let r=0;r<a.count;r++){const i=new n.Vector3().fromBufferAttribute(a,r),c=Math.random()*(s-o)+o,l=e.clone().multiplyScalar(c);i.add(l),a.setXYZ(r,i.x,i.y,i.z)}return a.needsUpdate=!0,t.computeVertexNormals(),t}class Ke extends n.BufferGeometry{constructor(e=1,o=4,s=4){super();const a=new n.SphereGeometry(e,o,s);this.copy(Qe(a,L.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class $e extends n.BufferGeometry{constructor(e=.1,o=.1,s=.4,a=8){super();const r=new n.CylinderGeometry(e*.6,o*.6,s,a);r.translate(0,0,0);const i=new n.SphereGeometry(e,a,a),c=i.clone(),l=i.clone(),u=i.clone(),m=i.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),u.translate(0,-s/2-o*.6,-o*.6),m.translate(0,-s/2-o*.6,o*.6),this.copy(G([r,c,l,u,m],!1))}}class Je extends n.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:o=.3,height:s=2.5,neckHeight:a=1,radialSegments:r=16}={}){super();const i=[new n.Vector2(0,0),new n.Vector2(e*.875,0),new n.Vector2(e,.1),new n.Vector2(o,s),new n.Vector2(o,s+a),new n.Vector2(o*1.1,s+a+.3)],c=new n.LatheGeometry(i,r);this.copy(G([c],!1))}}class We extends n.BufferGeometry{constructor(){super();const e=new n.SphereGeometry(1,16,16),o=new n.CylinderGeometry(.2,.2,2,16,1,!0);o.translate(0,1.5,0),o.rotateX(Math.PI/2),this.copy(G([e,o],!1))}}class Te extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(1,0),new n.Vector2(1.2,.5),new n.Vector2(1.4,1.5),new n.Vector2(1.3,1.8),new n.Vector2(.8,1.8)],o=new n.LatheGeometry(e,12),s=new n.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(G([o,s],!1))}}class Re extends n.BufferGeometry{constructor({radius:e=.3,height:o=.4,count:s=3,thickness:a=.03,radialSegments:r=16}={}){super();const i=new n.TorusGeometry(e,a,8,r);i.rotateX(Math.PI/2),i.translate(0,o,0);const c=new n.CylinderGeometry(a*.6,a*.6,o,r),l=[];for(let u=0;u<s;u++){const m=u/s*Math.PI*2,d=c.clone();d.translate(Math.cos(m)*e,o/2,Math.sin(m)*e),l.push(d)}this.copy(G([i,...l],!1))}}class z extends n.BufferGeometry{constructor(e=.2,o=.2,s=3,a=32,r=!0){super();const i=new n.CylinderGeometry(e,o,s,a,1,r),c=new n.SphereGeometry(o,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(G([i,c],!1))}}class He extends n.BufferGeometry{constructor({radius:e=.5,neckRadius:o=.2,height:s=3,neckHeight:a=1,segments:r=16}={}){super();const i=s-a,c=new n.CylinderGeometry(e,e,i,r);c.translate(0,i/2,0);const l=.3,u=new n.CylinderGeometry(o,e,l,r);u.translate(0,i+l/2,0);const m=new n.CylinderGeometry(o,o,a,r);m.translate(0,i+l+a/2,0),this.copy(G([c,u,m],!1))}}class Ee extends n.BufferGeometry{constructor({radius:e=3,height:o=.6,widthSegments:s=64,heightSegments:a=16,phiStart:r=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new n.SphereGeometry(e,s,a,r,i,0,Math.PI/2)),this.scale(1,o/e,1)}}const Wt=(t,e)=>t/(1-Math.cos(e)),$=(t,e)=>t/(2*Math.sin(e)),et=(t,e)=>t*(1-Math.cos(e)),Tt=(t,e)=>2*t*Math.sin(e),Rt=(t,e,o)=>({x:t*Math.sin(o)*Math.cos(e),y:t*Math.sin(o)*Math.sin(e),z:t*Math.cos(o)}),Ht=(t,e,o)=>{const s=Math.sqrt(t*t+e*e+o*o),a=Math.atan2(e,t),r=Math.acos(o/s);return{radius:s,theta:a,phi:r}};class tt extends n.BufferGeometry{constructor({radius:e=$(5,Math.PI/10),widthSegments:o=64,heightSegments:s=32,phiStart:a=0,phiLength:r=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new n.SphereGeometry(e,o,s,a,r,0,i));const c=et(e,i);this.translate(0,-e+c,0)}}class ot extends n.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:r=.8,leafCount:i=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const u=new n.CylinderGeometry(e,o,s,a);u.translate(0,s/2,0);const m=[];for(let d=0;d<i;d++){const f=new n.DodecahedronGeometry(r,c);f.translate((Math.random()-.5)*l,(Math.random()-.5)*r+s,(Math.random()-.5)*l),m.push(f)}this.copy(G([u.toNonIndexed(),G(m,!1)],!0)),this.computeVertexNormals()}}const nt={uniforms:{time:{value:0}},vertexShader:`
|
|
2
|
+
varying vec3 vNormal;
|
|
3
|
+
varying vec3 vPosition;
|
|
4
|
+
void main() {
|
|
5
|
+
vNormal = normalize(normal);
|
|
6
|
+
vPosition = position;
|
|
7
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
8
|
+
}
|
|
9
|
+
`,fragmentShader:`
|
|
10
|
+
varying vec3 vNormal;
|
|
11
|
+
varying vec3 vPosition;
|
|
12
|
+
|
|
13
|
+
// Simple 3D noise function
|
|
14
|
+
float hash(vec3 p) {
|
|
15
|
+
p = fract(p * 0.3183099 + vec3(0.71, 0.113, 0.419));
|
|
16
|
+
p *= 17.0;
|
|
17
|
+
return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
float noise(vec3 p) {
|
|
21
|
+
vec3 ip = floor(p);
|
|
22
|
+
vec3 fp = fract(p);
|
|
23
|
+
fp = fp * fp * (3.0 - 2.0 * fp); // Smoothstep
|
|
24
|
+
return mix(
|
|
25
|
+
mix(mix(hash(ip), hash(ip + vec3(1.0, 0.0, 0.0)), fp.x),
|
|
26
|
+
mix(hash(ip + vec3(0.0, 1.0, 0.0)), hash(ip + vec3(1.0, 1.0, 0.0)), fp.x), fp.y),
|
|
27
|
+
mix(mix(hash(ip + vec3(0.0, 0.0, 1.0)), hash(ip + vec3(1.0, 0.0, 1.0)), fp.x),
|
|
28
|
+
mix(hash(ip + vec3(0.0, 1.0, 1.0)), hash(ip + vec3(1.0, 1.0, 1.0)), fp.x), fp.y),
|
|
29
|
+
fp.z);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
void main() {
|
|
33
|
+
vec3 color = vec3(0.8, 0.8, 0.7); // Base moon color
|
|
34
|
+
float n = noise(vPosition * 0.5); // Apply noise with frequency
|
|
35
|
+
color *= 0.8 + 0.2 * n; // Modulate color by noise
|
|
36
|
+
gl_FragColor = vec4(color, 1.0);
|
|
37
|
+
}
|
|
38
|
+
`};class Et extends n.Mesh{constructor(){super(new n.SphereGeometry(5,32,32),new n.ShaderMaterial(nt))}}class eo extends n.Mesh{constructor({width:e=1,height:o=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:r=.05,coverColor:i=Y.DARK_RED,pageColor:c=Y.WHITE}={}){super(new j(e,o,s,a,r),[new n.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new n.MeshStandardMaterial({color:c,flatShading:!0})])}}class to extends n.Mesh{constructor({width:e=.4,height:o=1.2,depth:s=.2}={}){super(new Le(e,o,s),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class oo extends n.Group{constructor(){super();const e=new n.BoxGeometry(5,1,5),o=new n.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new n.Mesh(e,o);s.position.set(0,.5,0),this.add(s);const a=new n.BoxGeometry(4,3,4),r=new n.MeshStandardMaterial({color:6908265,flatShading:!0}),i=new n.Mesh(a,r);i.position.set(0,2.5,0),this.add(i);const c=new n.ConeGeometry(3.5,2,4),l=new n.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new n.Mesh(c,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const m=new n.CylinderGeometry(.2,.2,3.5,16),d=new n.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(g=>{const x=new n.Mesh(m,d);x.position.set(g[0],g[1],g[2]),this.add(x)});const M=new n.Shape;M.moveTo(-1,0),M.lineTo(-1,2),M.absarc(0,2,1,Math.PI,0,!0),M.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},p=new n.ExtrudeGeometry(M,y),w=new n.MeshStandardMaterial({color:4210752,flatShading:!0}),v=new n.Mesh(p,w);v.position.set(0,.5,1.7),this.add(v)}}class no extends n.Mesh{constructor({totalHeight:e=1.75,baseWidth:o=.75}={}){super(new ze(e,o),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class so extends n.Mesh{constructor(e=.6,o=1,s=.2,a=.6){super(new De(e,o,s,a),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class ro extends n.Mesh{constructor(e=.5,o=.8,s=.15){super(new qe(e,o,s),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class ao extends n.Mesh{constructor({height:e=2.25}={}){super(new Xe({height:e}),new n.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class io extends n.Mesh{constructor({barHeight:e=2,barRadius:o=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:r=1,radialSegments:i=8}={}){super(new K({barHeight:e,barRadius:o,spikeHeight:s,spikeRadius:a,spikeScaleZ:r,radialSegments:i}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class co extends n.Mesh{constructor({count:e=20,spacing:o=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super(new Ye({count:e,spacing:o,barHeight:s,barRadius:a,spikeHeight:r,spikeRadius:i,spikeScaleZ:c,railHeight:l,railDepth:u,railOffset:m,radialSegments:d}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class lo extends n.Mesh{constructor({width:e=5,height:o=8,depth:s=1,shelves:a=4,frameThickness:r=.1,open:i=!1}={}){super(),this.geometry=new Ze({width:e,height:o,depth:s,shelves:a,frameThickness:r,open:i}),this.material=new n.MeshStandardMaterial({color:9127187})}}class uo extends n.Mesh{constructor(){super();S(this,"geometry");S(this,"material");this.geometry=new je,this.material=[new n.MeshStandardMaterial({color:9132587}),new n.MeshStandardMaterial({color:4929057})]}}class ho extends n.Group{constructor(o=1,s=.2){super();S(this,"candle");S(this,"flame");S(this,"candleLight");S(this,"height");S(this,"radius");this.height=o,this.radius=s;const a=new n.CylinderGeometry(this.radius,this.radius,this.height,32),r=new n.MeshStandardMaterial({color:16777215});this.candle=new n.Mesh(a,r),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const i=new n.SphereGeometry(.05,16,16),c=new n.MeshBasicMaterial({color:16753920});this.flame=new n.Mesh(i,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new n.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight),this.animateFlicker()}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class mo extends n.Group{constructor(e=1.3,o=.5){super();const s=new n.CylinderGeometry(o,o,.2,16),a=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),r=new n.Mesh(s,a);r.position.set(0,0,0),this.add(r);const i=new n.CylinderGeometry(o*.9,o*.9,e),c=new n.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new n.Mesh(i,c);l.position.set(0,e/2+.1,0),this.add(l);const u=new n.ConeGeometry(o*1.1,.5,8),m=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new n.Mesh(u,m);d.position.set(0,e+.35,0),this.add(d);const f=new n.TorusGeometry(o*.8,.05,8,16),M=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new n.Mesh(f,M);y.position.set(0,e+.85,0),this.add(y);const p=new n.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class fo extends n.Group{constructor(){super();const e=new n.DodecahedronGeometry(1,0),o=new n.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new n.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const r=new n.Mesh(e,o);r.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),r.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),r.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(r);const i=new n.Mesh(e,s);i.scale.set(r.scale.x*.9,r.scale.y*.5,r.scale.z*.9),i.rotation.copy(r.rotation),i.position.copy(r.position),i.position.y+=.3,this.add(i)}}}class Mo extends n.Mesh{constructor(e=1,o=4,s=4){super(),this.geometry=new Ke(e,o,s),this.material=new n.MeshStandardMaterial({color:8421504,flatShading:!0})}}class yo extends n.Group{constructor(){super();const e=new n.DodecahedronGeometry(1,0),o=new n.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new n.Mesh(e,o);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class po extends n.Group{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(.8,0),new n.Vector2(1,1.5),new n.Vector2(.5,2.2),new n.Vector2(.6,2.5)],o=new n.LatheGeometry(e,10),s=new n.CylinderGeometry(.3,.4,.2,8),a=new n.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),r=new n.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),i=new n.MeshStandardMaterial({color:9127187,roughness:1}),c=new n.Mesh(o,a);c.castShadow=!0;const l=new n.Mesh(o,r),u=new n.Mesh(s,i);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const m=new n.Group;m.add(c,l,u),this.add(m)}}class wo extends n.Group{constructor(){super();const e=new n.CylinderGeometry(.3,.4,.1,16),o=new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new n.Mesh(e,o);s.position.y=.05;const a=new n.CylinderGeometry(.1,.1,.7,16),r=new n.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new n.Mesh(a,r);i.position.y=.4;const c=new n.ConeGeometry(.075,.2,16),l=new n.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new n.Mesh(c,l);u.position.y=.8,this.add(s,i,u)}}class vo extends n.Group{constructor(){super();const e=new n.BoxGeometry(3,4,.1),o=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new n.BoxGeometry(.2,.5,.2),a=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),r=new n.CylinderGeometry(.3,.3,.1,16),i=new n.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new n.Mesh(e,o);for(let w=-1;w<=1;w++){const v=new n.Mesh(s,a);v.position.set(w,1.5,.1),c.add(v)}const l=new n.Mesh(r,i);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const u=new n.SphereGeometry(.15,8,8),m=new n.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new n.Mesh(u,m);d.position.set(0,-1,.1),c.add(d),this.add(c);let f=.015,M=.8,y=.2;function p(){requestAnimationFrame(p);const w=y+Math.abs(Math.sin(Date.now()*f))*(M-y);d.material.emissiveIntensity=w}p()}}class go extends n.Mesh{constructor({flaskRadius:e=1,neckRadius:o=.3,height:s=2.5,neckHeight:a=1,radialSegments:r=16}={}){super(),this.geometry=new Je({flaskRadius:e,neckRadius:o,height:s,neckHeight:a,radialSegments:r}),this.material=new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide,wireframe:!1})}}class So extends n.Group{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(1.2,0),new n.Vector2(1.5,1.5),new n.Vector2(1,3),new n.Vector2(.6,3.5)],o=new n.LatheGeometry(e,12),s=new n.CylinderGeometry(.6,.7,.3,8),a=new n.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1}),r=new n.MeshStandardMaterial({color:9127187,roughness:1}),i=new n.Mesh(o,a);i.castShadow=!0;const c=new n.Mesh(s,r);c.position.y=3.5,this.add(i,c)}}class Go extends n.Mesh{constructor(){super();S(this,"geometry");S(this,"material");this.geometry=new We,this.material=new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide}),this.rotation.x=-Math.PI/2}}class bo extends n.Group{constructor(){super();const e=new n.BoxGeometry(2,3,.1),o=new n.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new n.Mesh(e,o),a=new n.CylinderGeometry(.1,.1,.2,8),r=new n.CylinderGeometry(.05,.05,1,8),i=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new n.Mesh(a,i);l.position.set(c,1,.1);const u=new n.Mesh(r,i);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class Io extends n.Group{constructor(){super();const e=new n.BoxGeometry(1,.2,.5),o=new n.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new n.Mesh(e,o);s.position.y=.1;const a=new n.BoxGeometry(.2,1,.2),r=new n.Mesh(a,o);r.position.set(0,.6,-.2);const i=new n.CylinderGeometry(.1,.1,.4,8),c=new n.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new n.Mesh(i,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new n.BoxGeometry(.6,.1,.6),m=new n.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new n.Mesh(u,m);d.position.set(0,.6,0),this.add(s,r,l,d)}}class Ao extends n.Group{constructor(){super();const e=new Te,o=new n.CylinderGeometry(.2,.3,1.5,8);o.translate(0,.75,0);const s=new n.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:n.DoubleSide}),a=new n.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),r=new n.Mesh(e,s);r.castShadow=!0;const i=new n.Mesh(o,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(r,i)}}class xo extends n.Mesh{constructor({width:o=3,height:s=4,depth:a=.1}={}){super();S(this,"geometry");S(this,"material");this.geometry=new n.BoxGeometry(o,s,a),this.material=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class Bo extends n.Mesh{constructor({radius:o=.15,color:s=16762823,emissive:a=16711680,emissiveIntensity:r=.5}={}){super();S(this,"geometry");S(this,"material");this.geometry=new n.SphereGeometry(o,8,8),this.material=new n.MeshStandardMaterial({color:s,emissive:a,emissiveIntensity:r})}}class Po extends n.Group{constructor(){super();const e=100,o=.05,s=new n.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const d=m*.2;return new n.Vector3(Math.cos(d)*.4,m*o,Math.sin(d)*.4)})),a=new n.TubeGeometry(s,200,.1,8,!1),r=new n.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),i=new n.Mesh(a,r);this.add(i);function c(){r.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),c()}l()}}class Co extends n.Mesh{constructor({radius:o=.3,height:s=.4,count:a=3,thickness:r=.03,radialSegments:i=16}={}){super();S(this,"geometry");S(this,"material");this.geometry=new Re({radius:o,height:s,count:a,thickness:r,radialSegments:i}),this.material=new n.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class Vo extends n.Group{constructor(){super();const e=new n.CylinderGeometry(.5,.6,.3,16),o=new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new n.Mesh(e,o);s.position.y=.15;const a=new n.CylinderGeometry(.15,.15,2,12,1,!0),r=new n.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:n.DoubleSide}),i=new n.Mesh(a,r);i.position.y=1.3;const c=new n.SphereGeometry(.3,16,16),l=new n.Mesh(c,r);l.position.y=2.4,this.add(s,i,l)}}class Uo extends n.Group{constructor(e=.2,o=.2,s=3,a=32){super();const r=new z(e,o,s,a),i=new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:n.DoubleSide}),c=new n.Mesh(r,i);this.add(c)}}class Oo extends n.Group{constructor(e=3,o=[65450,16711850,11141375]){super();const s=new n.BoxGeometry(3,.2,1),a=new n.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),r=new n.Mesh(s,a);r.position.y=.5,r.castShadow=!0;const i=new z(.1,.1,1,16),c=new n.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:n.DoubleSide});for(let l=0;l<e;l++){const u=new n.Mesh(i,c),m=(l-(e-1)/2)*.8;u.position.set(m,1,0),u.castShadow=!0;const d=new z(.099,.099,.5,16,!1),f=o[l%o.length],M=new n.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new n.Mesh(d,M);y.position.set(0,-.25,0),u.add(y),r.add(u)}this.add(r)}}class No extends n.Mesh{constructor(){super();const e=new He,o=new n.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=o}}class st extends n.Shape{constructor(e=5,o=.5,s=1){super();const a=Math.PI*2/e,r=a/2,i=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(a*c-i*3)*(o/Math.cos(i)),u=-Math.sin(a*c-i*3)*(o/Math.cos(i)),m=Math.cos(a*c-r)*o,d=-Math.sin(a*c-r)*o;this.quadraticCurveTo(l,u,m,d),l=Math.cos(a*c-i)*(o/Math.cos(i)),u=-Math.sin(a*c-i)*(o/Math.cos(i)),m=Math.cos(a*c)*s,d=-Math.sin(a*c)*s,this.quadraticCurveTo(l,u,m,d)}this.closePath()}}class ko extends n.Mesh{constructor(e=5,o=.5,s=1,a=.25){super();const r=new st(e,o,s),i=new n.ExtrudeGeometry(r,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});i.center(),this.geometry=i,this.material=c}}class rt extends n.Shape{constructor(e=5,o=.5,s=1,a=5,r=.25){super();const i=Math.PI*2/e,c=i/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(i*l-c*3)*o,-Math.sin(i*l-c*3)*o),this.lineTo(Math.cos(i*l-c*2)*o,-Math.sin(i*l-c*2)*o),this.lineTo(Math.cos(i*l-c)*s,-Math.sin(i*l-c)*s),this.lineTo(Math.cos(i*l)*s,-Math.sin(i*l)*s);if(this.closePath(),r>0&&a>2){const l=new n.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let m=1;m<a;++m)l.lineTo(Math.cos(u*m)*r,-Math.sin(u*m)*r);l.lineTo(Math.cos(0)*r,-Math.sin(0)*r),this.holes.push(l)}}}class _o extends n.Mesh{constructor(e=5,o=.5,s=1,a=5,r=.25,i=.25){super();const c=new rt(e,o,s,a,r),l=new n.ExtrudeGeometry(c,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),u=new n.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2});l.center(),this.geometry=l,this.material=u}}class at extends n.Shape{constructor(e=1,o=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-o*.375*e,s*e,-o*e,s*e/3,0,-a*e),this.bezierCurveTo(o*e,s*e/3,o*.375*e,s*e,0,s*e/3)}}class Fo extends n.Mesh{constructor(e=1,o=1,s=1,a=10,r=.25){super();const i=new at(e,o,s,a),c=new n.ExtrudeGeometry(i,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),l=new n.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});c.center(),this.geometry=c,this.material=l}}class it extends n.Shape{constructor(e=5,o=.5,s=1){super();const a=Math.PI*2/e,r=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-r)*o,Math.sin(a*i-r)*o),this.lineTo(Math.cos(a*i)*s,Math.sin(a*i)*s);this.closePath()}}class Lo extends n.Mesh{constructor(e=5,o=.5,s=1,a=.25){super();const r=new it(e,o,s),i=new n.ExtrudeGeometry(r,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});i.center(),this.geometry=i,this.material=c}}class zo extends n.Mesh{constructor(){super(),this.geometry=new $e,this.material=new n.MeshStandardMaterial({color:16777215})}}class Do extends n.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:r=9127187,leafSize:i=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super();const d=new ot({trunkRadiusTop:e,trunkRadiusBottom:o,trunkHeight:s,trunkSegments:a,leafSize:i,leafCount:c,leafDetail:l,leafSpreadRadius:u}),f=new n.MeshStandardMaterial({color:r,roughness:.9,metalness:0,flatShading:!0}),M=new n.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0});this.geometry=d,this.material=[f,M]}}class qo extends n.Mesh{constructor({radius:e=3,height:o=.6,widthSegments:s=64,heightSegments:a=16,phiStart:r=0,phiLength:i=Math.PI*2}={}){super(),this.geometry=new Ee({radius:e,height:o,widthSegments:s,heightSegments:a,phiStart:r,phiLength:i}),this.material=new n.MeshStandardMaterial({color:65280,flatShading:!0})}}class Xo extends n.Mesh{constructor({radius:e=$(5,Math.PI/10),widthSegments:o=64,heightSegments:s=32,phiStart:a=0,phiLength:r=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.geometry=new tt({radius:e,widthSegments:o,heightSegments:s,phiStart:a,phiLength:r,thetaLength:i}),this.material=new n.MeshStandardMaterial({color:65280,flatShading:!0})}}function Yo(t,{time:e=0,waveFrequency:o=.2,waveAmplitude:s=.5}={}){t.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:o},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
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uniform float time;
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uniform float waveFrequency;
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uniform float waveAmplitude;
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@@ -51,9 +51,9 @@ var ThreeLowPoly=function(h,t){"use strict";var Zo=Object.defineProperty;var jo=
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}
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`+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = waterDisplacement(position, normal);
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-
`),
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+
`),t.userData.shader=a}}function Zo(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}function jo(t,{time:e=0,intensity:o=1,axis:s=L.XYZ,scale:a=10}={}){t.onBeforeCompile=r=>{r.uniforms.time={value:e},r.uniforms.axis={value:s},r.uniforms.intensity={value:o},r.uniforms.scale={value:a},r.vertexShader=`
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uniform float time;
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uniform vec3
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+
uniform vec3 axis;
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uniform float intensity;
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uniform float scale;
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@@ -82,12 +82,12 @@ var ThreeLowPoly=function(h,t){"use strict";var Zo=Object.defineProperty;var jo=
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return o4.y * d.y + o4.x * (1.0 - d.y);
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}
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-
`+
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+
`+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = vec3(position);
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float n = noise(transformed * scale + time);
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-
transformed += normalize(
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+
transformed += normalize(axis) * n * intensity;
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vec3 transformedNormal = normal;
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90
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-
`),
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90
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+
`),t.userData.shader=r}}function Qo(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}const D={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new n.Vector3().setFromSphericalCoords(1,n.MathUtils.degToRad(90),n.MathUtils.degToRad(180))},up:{value:new n.Vector3(0,1,0)}},vertexShader:`
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uniform vec3 sunPosition;
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uniform float rayleigh;
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uniform float turbidity;
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@@ -238,7 +238,7 @@ var ThreeLowPoly=function(h,t){"use strict";var Zo=Object.defineProperty;var jo=
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#include <tonemapping_fragment>
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#include <colorspace_fragment>
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}
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`},
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`},q={uniforms:{topColor:{value:new n.Color(.5,.8,1)},bottomColor:{value:new n.Color(1,1,1)}},vertexShader:`
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varying vec3 vPosition;
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void main() {
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vPosition = position;
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@@ -252,7 +252,7 @@ var ThreeLowPoly=function(h,t){"use strict";var Zo=Object.defineProperty;var jo=
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float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
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gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
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}
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`},
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`},Ko={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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@@ -266,7 +266,7 @@ var ThreeLowPoly=function(h,t){"use strict";var Zo=Object.defineProperty;var jo=
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vec4 texel = texture2D(tDiffuse, vUv);
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gl_FragColor = opacity * texel;
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}
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`},
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`},X={uniforms:{topColor:{value:new n.Color(51)},bottomColor:{value:new n.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
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varying vec3 vWorldPosition;
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void main() {
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vec4 worldPosition = modelMatrix * vec4(position, 1.0);
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@@ -283,5 +283,5 @@ var ThreeLowPoly=function(h,t){"use strict";var Zo=Object.defineProperty;var jo=
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float h = normalize(vWorldPosition + offset).y;
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gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
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}
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-
`};class Co extends t.Mesh{constructor(){super();S(this,"geometry");S(this,"material");this.geometry=new t.BoxGeometry(1,1,1),this.material=new t.ShaderMaterial({uniforms:_.uniforms,vertexShader:_.vertexShader,fragmentShader:_.fragmentShader,depthWrite:!1,side:t.BackSide}),this.scale.setScalar(45e4);const n=t.MathUtils.degToRad(89),s=t.MathUtils.degToRad(180),a=new t.Vector3().setFromSphericalCoords(1,n,s);this.material.uniforms.sunPosition.value=a}sunPosition(n,s){const a=new t.Vector3;a.setFromSphericalCoords(1,n,s),this.material.uniforms.sunPosition.value=a}}class ko extends t.Mesh{constructor(n=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new t.BoxGeometry(n,n,n),this.material=new t.ShaderMaterial({uniforms:L.uniforms,vertexShader:L.vertexShader,fragmentShader:L.fragmentShader,side:t.BackSide})}}class Vo extends t.Mesh{constructor(n=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new t.SphereGeometry(n,32,15),this.material=new t.ShaderMaterial({vertexShader:q.vertexShader,fragmentShader:q.fragmentShader,uniforms:q.uniforms,side:t.BackSide})}}const Oo=o=>{const e=new Uint8Array(4*o*o);for(let s=0;s<o*o;s++){const a=s*4,i=(s%o^Math.floor(s/o))&1?255:0;e[a]=i,e[a+1]=i,e[a+2]=i,e[a+3]=255}const n=new t.DataTexture(e,o,o,t.RGBAFormat,t.UnsignedByteType);return n.wrapS=t.RepeatWrapping,n.wrapT=t.RepeatWrapping,n.minFilter=t.NearestFilter,n.needsUpdate=!0,n};function Uo(o){const e=new t.Box3().setFromObject(o),n=new t.Vector3;e.getCenter(n),o.position.sub(n)}function Fo(o,e=new t.Vector3(0,0,0)){const n=new t.Box3().setFromObject(o),s=new t.Vector3;n.getCenter(s);const a=new t.Vector3().subVectors(e,s);o.position.add(a)}function zo(o){o.computeBoundingBox();const e=o.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z)}}function No(o,e,n){return Math.max(0,Math.min(1,(o-e)/(n-e)))}function _o(o,e,n,s,a,i=20,r=0,c=1){const l=[];for(let u=0;u<=i;u++){const m=u/i,d=o(No(m,r,c)),f=e+d*(n-e),M=s+m*(a-s);l.push(new t.Vector2(f,M))}return l}function Lo(o){const n=new t.Box3().setFromObject(o).getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z),o.updateMatrixWorld(!0)}function qo(o){o.geometry.computeBoundingBox();const e=o.geometry.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.geometry.translate(-n.x,-n.y,-n.z)}}const ot=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=k.CUBIC(c,o.x,e.x,n.x,s.x),u=k.CUBIC(c,o.y,e.y,n.y,s.y);i.push(new t.Vector2(l,u))}return i},nt=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=k.DAMPED(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(c,l))}return a},st=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=k.EXPONENTIAL(c,n,s)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);i.push(new t.Vector2(l,u))}return i},rt=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=k.LOGARITHMIC(c,n,s)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);i.push(new t.Vector2(l,u))}return i},at=(o,e,n,s,a,i=24)=>{let r=[];for(let c=0;c<=i;c++){const l=c/i,u=n*l*l+s*l+a+o.x,m=o.y+l*(e.y-o.y);r.push(new t.Vector2(u,m))}return r},it=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=k.QUADRATIC(r,o.x,e.x,n.x),l=k.QUADRATIC(r,o.y,e.y,n.y);a.push(new t.Vector2(c,l))}return a},ct=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=k.SIGMOID(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(c,l))}return a},Do={createCubicCurvePoints:ot,createDampedCurvePoints:nt,createExponentialCurvePoints:st,createLogarithmicCurvePoints:rt,createParabolicCurvePoints:at,createQuadraticCurvePoints:it,createSigmoidCurvePoints:ct};return h.AtmosphericSkybox=Co,h.Beaker=eo,h.BeakerGeometry=je,h.BifurcatedStaircaseGeometry=Pt,h.Bone=go,h.BoneGeometry=Ze,h.Book=Lt,h.BookGeometry=D,h.Bookshelf=$t,h.BookshelfGeometry=qe,h.Bottle=to,h.BubblingEffect=Gt,h.BunsenBurner=oo,h.Burst=yo,h.BurstShape=He,h.Candle=Wt,h.CrossHeadstone=qt,h.CrossHeadstoneGeometry=Ue,h.DaySkybox=ko,h.Desk=Jt,h.DioramaGeometry=Ct,h.Direction=V,h.Easing=St,h.ElectricPanel=no,h.EllipticLeafGeometry=Ie,h.ErlenmeyerFlask=so,h.ErlenmeyerFlaskGeometry=Ye,h.Falloff=U,h.FenceColumn=Yt,h.FenceColumnGeometry=_e,h.Flask=ro,h.Gear=po,h.GearShape=Ee,h.Heart=wo,h.HeartShape=et,h.Hill=Go,h.HillGeometry=Je,h.LShapedStaircaseGeometry=kt,h.Lantern=Tt,h.LeafEffect=bt,h.LeverPanel=ao,h.Mausoleum=Dt,h.Microscope=io,h.Moon=_t,h.MortarAndPestle=co,h.MortarGeometry=Qe,h.MossyRocks=Rt,h.Mound=bo,h.MoundGeometry=Te,h.NightSkybox=Vo,h.ObeliskHeadstone=Xt,h.ObeliskHeadstoneGeometry=Fe,h.ParametricCurve=k,h.ParametricCurveUtils=Do,h.Rock=Ht,h.RockGeometry=Xe,h.Rocks=Et,h.RoundedHeadstone=Zt,h.RoundedHeadstoneGeometry=ze,h.SpiralStaircaseGeometry=Vt,h.SpiralTube=lo,h.SquareHeadstone=jt,h.SquareHeadstoneGeometry=Ne,h.StaircaseGeometry=Ot,h.Stand=uo,h.StandGeometry=Ke,h.Star=vo,h.StarShape=tt,h.TeslaCoil=ho,h.TestTube=mo,h.TestTubeGeometry=N,h.TestTubeRack=fo,h.Tree=So,h.TreeGeometry=Re,h.WineBottle=Mo,h.WineBottleGeometry=$e,h.WroughtIronBar=Qt,h.WroughtIronBarGeometry=Z,h.WroughtIronFence=Kt,h.WroughtIronFenceGeometry=Le,h.addNoiseDisplacement=Bo,h.addWaterDisplacement=xo,h.atmosphericShader=_,h.capHeightFromRadius=We,h.capWidthFromRadius=Ft,h.cartesianToSpherical=Nt,h.centerGroup=Uo,h.centerGroupAtTarget=Fo,h.centerInstancedMesh=zo,h.centerMesh=Lo,h.centerMeshGeometry=qo,h.checkerboardTexture=Oo,h.circularEaseIn=le,h.circularEaseInOut=he,h.circularEaseOut=ue,h.concave=fe,h.convex=Me,h.createCubicCurvePoints=ot,h.createDampedCurvePoints=nt,h.createExponentialCurvePoints=st,h.createLogarithmicCurvePoints=rt,h.createParabolicCurvePoints=at,h.createQuadraticCurvePoints=it,h.createSigmoidCurvePoints=ct,h.cubicCurve=ge,h.cubicEaseIn=R,h.cubicEaseInOut=E,h.cubicEaseOut=H,h.dampedCurve=Se,h.daySkyShader=L,h.displacementBrush=Mt,h.dollyAnimation=O,h.exponentialCurve=Ge,h.exponentialEaseIn=ae,h.exponentialEaseInOut=ce,h.exponentialEaseOut=ie,h.fadeShader=Po,h.flattenBrush=yt,h.flythroughAnimation=lt,h.gaussian=ve,h.interpolateCurve=_o,h.inverse=we,h.linear=me,h.logarithmic=ye,h.logarithmicCurve=be,h.logarithmicRandomMax=ke,h.logarithmicRandomMin=Ve,h.nightSkyShader=q,h.noiseBrush=pt,h.orbitAnimation=ut,h.parabolicCurve=xe,h.pendulumAnimation=ht,h.quadraticCurve=Ae,h.quadraticEaseIn=J,h.quadraticEaseInOut=T,h.quadraticEaseOut=W,h.quarticEaseIn=ee,h.quarticEaseInOut=oe,h.quarticEaseOut=te,h.quinticEaseIn=ne,h.quinticEaseInOut=re,h.quinticEaseOut=se,h.radiusFromCapHeight=Ut,h.radiusFromCapWidth=j,h.randomFloat=Ce,h.randomInteger=At,h.randomTransformVertices=De,h.rowOfBooksByCount=Bt,h.rowOfBooksByLength=It,h.rowOfBooksByScales=X,h.sigmoidCurve=Be,h.sineEaseIn=Q,h.sineEaseInOut=$,h.sineEaseOut=K,h.smoothBrush=wt,h.smoothstep=de,h.sphericalToCartesian=zt,h.spikeBrush=vt,h.spiralAscensionAnimation=mt,h.squareRoot=pe,h.twistBrush=gt,h.updateNoiseDisplacementTime=Io,h.updateWaterDisplacementTime=Ao,h.wobbleAnimation=dt,h.zoomInAnimation=ft,Object.defineProperty(h,Symbol.toStringTag,{value:"Module"}),h}({},THREE);
|
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286
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+
`};class $o extends n.Mesh{constructor(){super();S(this,"geometry");S(this,"material");this.geometry=new n.BoxGeometry(1,1,1),this.material=new n.ShaderMaterial({uniforms:D.uniforms,vertexShader:D.vertexShader,fragmentShader:D.fragmentShader,depthWrite:!1,side:n.BackSide}),this.scale.setScalar(45e4);const o=n.MathUtils.degToRad(89),s=n.MathUtils.degToRad(180),a=new n.Vector3().setFromSphericalCoords(1,o,s);this.material.uniforms.sunPosition.value=a}sunPosition(o,s){const a=new n.Vector3;a.setFromSphericalCoords(1,o,s),this.material.uniforms.sunPosition.value=a}}class Jo extends n.Mesh{constructor(o=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new n.BoxGeometry(o,o,o),this.material=new n.ShaderMaterial({uniforms:q.uniforms,vertexShader:q.vertexShader,fragmentShader:q.fragmentShader,side:n.BackSide})}}class Wo extends n.Mesh{constructor(o=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new n.SphereGeometry(o,32,15),this.material=new n.ShaderMaterial({vertexShader:X.vertexShader,fragmentShader:X.fragmentShader,uniforms:X.uniforms,side:n.BackSide})}}const To=t=>{const e=new Uint8Array(4*t*t);for(let s=0;s<t*t;s++){const a=s*4,r=(s%t^Math.floor(s/t))&1?255:0;e[a]=r,e[a+1]=r,e[a+2]=r,e[a+3]=255}const o=new n.DataTexture(e,t,t,n.RGBAFormat,n.UnsignedByteType);return o.wrapS=n.RepeatWrapping,o.wrapT=n.RepeatWrapping,o.minFilter=n.NearestFilter,o.needsUpdate=!0,o};function Ro(t){const e=parseInt(t.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function Ho(t){const[e,o,s]=N(t);return lt(e,o,s)}function N(t){const e=t>>16&255,o=t>>8&255,s=t&255;return[e,o,s]}function Eo(t,e,o){e/=100,o/=100;function s(l,u,m){return m<0&&(m+=1),m>1&&(m-=1),m<.16666666666666666?l+(u-l)*6*m:m<.5?u:m<.6666666666666666?l+(u-l)*(.6666666666666666-m)*6:l}let a,r,i;if(e===0)a=r=i=o;else{const l=o<.5?o*(1+e):o+e-o*e,u=2*o-l;a=s(u,l,t/360+.3333333333333333),r=s(u,l,t/360),i=s(u,l,t/360-.3333333333333333)}const c=l=>Math.round(l*255);return[c(a),c(r),c(i)]}function ct(t,e,o){e/=100,o/=100;const s=i=>(i+t/30)%12,a=e*Math.min(o,1-o),r=i=>o-a*Math.max(-1,Math.min(s(i)-3,Math.min(9-s(i),1)));return[r(0)*255,r(8)*255,r(4)*255]}function en(t,e,o){return[t/255,e/255,o/255]}function tn(t,e,o){return t=Math.round(t),e=Math.round(e),o=Math.round(o),(t<<16)+(e<<8)+o}function lt(t,e,o){t/=255,e/=255,o/=255;const s=Math.max(t,e,o),a=Math.min(t,e,o),r=s-a;let i=0,c=0;const l=(s+a)/2;r!==0&&(s===t?i=((e-o)/r+(e<o?6:0))*60:s===e?i=((o-t)/r+2)*60:s===o&&(i=((t-e)/r+4)*60)),r!==0&&(c=r/(1-Math.abs(2*l-1))),i=Math.round(i),c=Math.round(c*100);const u=Math.round(l*100);return[i,c,u]}function ut(t,e){return Math.sqrt(Math.pow(t[0]-e[0],2)+Math.pow(t[1]-e[1],2)+Math.pow(t[2]-e[2],2))}function ht(t,e){return Math.abs(t[0]-e[0])+Math.abs(t[1]-e[1])+Math.abs(t[2]-e[2])}function on(t,e){const o=N(t);let s=null,a=1/0;for(const r of e){const i=N(r),c=ut(o,i);c<a&&(a=c,s=r)}return s}function nn(t,e){const o=N(t);let s=null,a=1/0;for(const r of e){const i=N(r),c=ht(o,i);c<a&&(a=c,s=r)}return s}function sn(t){const e=(t+Math.floor(-30+Math.random()*61))%360,o=Math.floor(60+Math.random()*21),s=Math.floor(50+Math.random()*21);return ct(e,o,s)}function rn(t){const e=new n.Box3().setFromObject(t),o=new n.Vector3;e.getCenter(o),t.position.sub(o)}function an(t,e=new n.Vector3(0,0,0)){const o=new n.Box3().setFromObject(t),s=new n.Vector3;o.getCenter(s);const a=new n.Vector3().subVectors(e,s);t.position.add(a)}function cn(t){t.computeBoundingBox();const e=t.boundingBox;if(e){const o=e.getCenter(new n.Vector3);t.translateX(-o.x),t.translateY(-o.y),t.translateZ(-o.z)}}function ln(t,e,o){return Math.max(0,Math.min(1,(t-e)/(o-e)))}function un(t,e,o,s,a,r=20,i=0,c=1){const l=[];for(let u=0;u<=r;u++){const m=u/r,d=t(ln(m,i,c)),f=e+d*(o-e),M=s+m*(a-s);l.push(new n.Vector2(f,M))}return l}function hn(t){const o=new n.Box3().setFromObject(t).getCenter(new n.Vector3);t.translateX(-o.x),t.translateY(-o.y),t.translateZ(-o.z),t.updateMatrixWorld(!0)}function mn(t){t.geometry.computeBoundingBox();const e=t.geometry.boundingBox;if(e){const o=e.getCenter(new n.Vector3);t.geometry.translate(-o.x,-o.y,-o.z)}}const mt=(t,e,o,s,a=24)=>{let r=[];for(let i=0;i<=a;i++){const c=i/a,l=V.CUBIC(c,t.x,e.x,o.x,s.x),u=V.CUBIC(c,t.y,e.y,o.y,s.y);r.push(new n.Vector2(l,u))}return r},dt=(t,e,o,s=24)=>{let a=[];for(let r=0;r<=s;r++){const i=r/s,c=V.DAMPED(i,o)*(e.x-t.x)+t.x,l=t.y+i*(e.y-t.y);a.push(new n.Vector2(c,l))}return a},ft=(t,e,o,s,a=24)=>{let r=[];for(let i=0;i<=a;i++){const c=i/a,l=V.EXPONENTIAL(c,o,s)*(e.x-t.x)+t.x,u=t.y+c*(e.y-t.y);r.push(new n.Vector2(l,u))}return r},Mt=(t,e,o,s,a=24)=>{let r=[];for(let i=0;i<=a;i++){const c=i/a,l=V.LOGARITHMIC(c,o,s)*(e.x-t.x)+t.x,u=t.y+c*(e.y-t.y);r.push(new n.Vector2(l,u))}return r},yt=(t,e,o,s,a,r=24)=>{let i=[];for(let c=0;c<=r;c++){const l=c/r,u=o*l*l+s*l+a+t.x,m=t.y+l*(e.y-t.y);i.push(new n.Vector2(u,m))}return i},pt=(t,e,o,s=24)=>{let a=[];for(let r=0;r<=s;r++){const i=r/s,c=V.QUADRATIC(i,t.x,e.x,o.x),l=V.QUADRATIC(i,t.y,e.y,o.y);a.push(new n.Vector2(c,l))}return a},wt=(t,e,o,s=24)=>{let a=[];for(let r=0;r<=s;r++){const i=r/s,c=V.SIGMOID(i,o)*(e.x-t.x)+t.x,l=t.y+i*(e.y-t.y);a.push(new n.Vector2(c,l))}return a},dn={createCubicCurvePoints:mt,createDampedCurvePoints:dt,createExponentialCurvePoints:ft,createLogarithmicCurvePoints:Mt,createParabolicCurvePoints:yt,createQuadraticCurvePoints:pt,createSigmoidCurvePoints:wt};function fn(t,e,o,s,a,r=[0,0],i=[1,0],c=[0,1],l=[1,1]){const u=a||vt(t,e,o);return[{pos:t,norm:u,uv:r},{pos:e,norm:u,uv:i},{pos:s,norm:u,uv:l},{pos:t,norm:u,uv:r},{pos:s,norm:u,uv:l},{pos:o,norm:u,uv:c}]}function vt(t,e,o){const s=[e[0]-t[0],e[1]-t[1],e[2]-t[2]],a=[o[0]-t[0],o[1]-t[1],o[2]-t[2]],r=[s[1]*a[2]-s[2]*a[1],s[2]*a[0]-s[0]*a[2],s[0]*a[1]-s[1]*a[0]],i=Math.sqrt(r[0]**2+r[1]**2+r[2]**2);return r.map(c=>c/i)}function Mn(t,e){return t.map(([o,s,a])=>{switch(e){case"x":return[s,a];case"y":return[o,a];case"z":return[o,s];default:throw new Error(`Invalid axis: ${e}`)}})}function gt(t){const[e,o,s]=t,a=Math.abs(e),r=Math.abs(o),i=Math.abs(s);return a>=r&&a>=i?[s>0?s:-s,o]:r>=a&&r>=i?[e,s>0?s:-s]:[e,o]}function yn(t){return t.map(e=>gt(e))}function pn(t){return t.map(([e,o,s])=>{const a=Math.atan2(s,e),r=Math.acos(o/Math.sqrt(e**2+o**2+s**2)),i=a/(2*Math.PI)+.5,c=1-r/Math.PI;return[i,c]})}function wn(t){return t.map(([e,o,s])=>[Math.atan2(s,e)/(2*Math.PI)+.5,o])}function vn(t){return t.map(([e,o,s])=>{const a=Math.sqrt(e**2+s**2);return[Math.atan2(s,e)/(2*Math.PI)+.5,a]})}function St(t,e,o,s,a){return[(t[0]-e)/(o-e),(t[1]-s)/(a-s)]}function gn(t,e,o){const[s,a]=e,[r,i]=o;return t.map(c=>St(c,s,r,a,i))}function Sn(t){const e=Math.min(...t.map(r=>r[0])),o=Math.max(...t.map(r=>r[0])),s=Math.min(...t.map(r=>r[1])),a=Math.max(...t.map(r=>r[1]));return{minBounds:[e,s],maxBounds:[o,a]}}return h.AtmosphericSkybox=$o,h.Axis=L,h.BifurcatedStaircaseGeometry=jt,h.Bone=zo,h.BoneGeometry=$e,h.Book=eo,h.BookGeometry=j,h.Bookshelf=lo,h.BookshelfGeometry=Ze,h.Bottle=po,h.BubblingEffect=_t,h.BunsenBurner=wo,h.Burst=ko,h.BurstShape=st,h.Candle=ho,h.ColorPalette=Y,h.CrossHeadstone=to,h.CrossHeadstoneGeometry=Le,h.DaySkybox=Jo,h.Desk=uo,h.DeskGeometry=je,h.DioramaGeometry=Qt,h.Direction=k,h.Easing=kt,h.ElectricPanel=vo,h.EllipticLeafGeometry=Ue,h.EmissivePulseEffect=Ft,h.ErlenmeyerFlask=go,h.ErlenmeyerFlaskGeometry=Je,h.Falloff=O,h.FenceColumn=ao,h.FenceColumnGeometry=Xe,h.Flask=So,h.FlorenceFlask=Go,h.FlorenceFlaskGeometry=We,h.Gear=_o,h.GearShape=rt,h.Heart=Fo,h.HeartShape=at,h.Hill=qo,h.HillGeometry=Ee,h.LShapedStaircaseGeometry=Kt,h.Lantern=mo,h.LeafEffect=Lt,h.LeverPanel=bo,h.LightningEffect=qt,h.Mausoleum=oo,h.Microscope=Io,h.Moon=Et,h.MortarAndPestle=Ao,h.MortarGeometry=Te,h.MossyRocks=fo,h.Mound=Xo,h.MoundGeometry=tt,h.NightSkybox=Wo,h.ObeliskHeadstone=no,h.ObeliskHeadstoneGeometry=ze,h.Panel=xo,h.PanelLight=Bo,h.ParametricCurve=V,h.ParametricCurveUtils=dn,h.Rock=Mo,h.RockGeometry=Ke,h.Rocks=yo,h.RoundedHeadstone=so,h.RoundedHeadstoneGeometry=De,h.SpiralStaircaseGeometry=$t,h.SpiralTube=Po,h.SquareHeadstone=ro,h.SquareHeadstoneGeometry=qe,h.StaircaseGeometry=Jt,h.Stand=Co,h.StandGeometry=Re,h.Star=Lo,h.StarShape=it,h.TeslaCoil=Vo,h.TestTube=Uo,h.TestTubeGeometry=z,h.TestTubeRack=Oo,h.Tree=Do,h.TreeGeometry=ot,h.WineBottle=No,h.WineBottleGeometry=He,h.WroughtIronBar=io,h.WroughtIronBarGeometry=K,h.WroughtIronFence=co,h.WroughtIronFenceGeometry=Ye,h.addNoiseDisplacement=jo,h.addWaterDisplacement=Yo,h.atmosphericShader=D,h.calculateChannelDifference=ht,h.calculateDistance=ut,h.calculateNormal=vt,h.calculateUVBounds=Sn,h.capHeightFromRadius=et,h.capWidthFromRadius=Tt,h.cartesianToSpherical=Ht,h.centerGroup=rn,h.centerGroupAtTarget=an,h.centerInstancedMesh=cn,h.centerMesh=hn,h.centerMeshGeometry=mn,h.checkerboardTexture=To,h.circularEaseIn=de,h.circularEaseInOut=Me,h.circularEaseOut=fe,h.concave=we,h.convex=ve,h.createCubicCurvePoints=mt,h.createDampedCurvePoints=dt,h.createExponentialCurvePoints=ft,h.createLogarithmicCurvePoints=Mt,h.createParabolicCurvePoints=yt,h.createQuad=fn,h.createQuadraticCurvePoints=pt,h.createSigmoidCurvePoints=wt,h.cubicCurve=Ie,h.cubicEaseIn=te,h.cubicEaseInOut=ne,h.cubicEaseOut=oe,h.cubicUVMapping=gt,h.cubicUVMappingBatch=yn,h.cylindricalUVMapping=wn,h.dampedCurve=Ae,h.daySkyShader=q,h.displacementBrush=Pt,h.dollyAnimation=U,h.exponentialCurve=xe,h.exponentialEaseIn=ue,h.exponentialEaseInOut=me,h.exponentialEaseOut=he,h.fadeShader=Ko,h.findClosestColor=on,h.findClosestColorChannelWise=nn,h.flattenBrush=Ct,h.flythroughAnimation=Gt,h.gaussian=be,h.getAnalogousColors=sn,h.hexToHsl=Ho,h.hexToRgb=N,h.hslToHex=Eo,h.hslToRgb=ct,h.interpolateCurve=un,h.inverse=Ge,h.linear=ye,h.logarithmic=ge,h.logarithmicCurve=Be,h.logarithmicRandomMax=Oe,h.logarithmicRandomMin=Ne,h.moonShader=nt,h.nightSkyShader=X,h.noiseBrush=Vt,h.normalizeRgb=en,h.normalizeUV=St,h.normalizeUVBatch=gn,h.orbitAnimation=bt,h.parabolicCurve=Pe,h.parseHexCode=Ro,h.pendulumAnimation=It,h.planarUVMapping=Mn,h.polarUVMapping=vn,h.quadraticCurve=Ce,h.quadraticEaseIn=H,h.quadraticEaseInOut=ee,h.quadraticEaseOut=E,h.quarticEaseIn=se,h.quarticEaseInOut=ae,h.quarticEaseOut=re,h.quinticEaseIn=ie,h.quinticEaseInOut=le,h.quinticEaseOut=ce,h.radiusFromCapHeight=Wt,h.radiusFromCapWidth=$,h.randomFloat=Z,h.randomInteger=zt,h.randomTransformVertices=Qe,h.rgbToHex=tn,h.rgbToHsl=lt,h.rowOfBooksByCount=Yt,h.rowOfBooksByLength=Zt,h.rowOfBooksByScales=Q,h.setRandomInterval=Dt,h.setRandomTimeout=ke,h.sigmoidCurve=Ve,h.sineEaseIn=W,h.sineEaseInOut=R,h.sineEaseOut=T,h.smoothBrush=Ut,h.smoothstep=pe,h.sphericalToCartesian=Rt,h.sphericalUVMapping=pn,h.spikeBrush=Ot,h.spiralAscensionAnimation=At,h.squareRoot=Se,h.twistBrush=Nt,h.updateNoiseDisplacementTime=Qo,h.updateWaterDisplacementTime=Zo,h.wobbleAnimation=xt,h.zoomInAnimation=Bt,Object.defineProperty(h,Symbol.toStringTag,{value:"Module"}),h}({},THREE);
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