three-low-poly 0.9.14 → 0.9.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs.js CHANGED
@@ -1,41 +1,41 @@
1
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i=[-e/2,0,-s/2,e/2,0,-s/2,e/2,0,s/2,-e/2,0,s/2,-e/2,0,-s/2,e/2,0,-s/2,e/2,n,-s/2,-e/2,n,-s/2,-e/2,0,-s/2,-e/2,0,s/2,-e/2,n,s/2,-e/2,n,-s/2],r=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class Vt extends t.BufferGeometry{constructor(e=2,n=.3,s=.5,a=5,i=2){super();const r=[],c=[];for(let m=0;m<a;m++){const d=m*n,f=d+n,M=m*s,p=M+s;r.push(-e/2,d,M,e/2,d,M,e/2,f,M,-e/2,f,M,-e/2,f,M,e/2,f,M,e/2,f,p,-e/2,f,p);const y=m*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7)}const l=a*n,u=a*s;r.push(-e/2,l,u,e/2,l,u,e/2,l,u+i,-e/2,l,u+i);const h=a*8;c.push(h,h+1,h+2,h,h+2,h+3);for(let m=0;m<a;m++){const d=l+m*n,f=d+n,M=-e/2-m*s,p=M-s;r.push(M,d,u+i,M,d,u+i-e,M,f,u+i-e,M,f,u+i,M,f,u+i,M,f,u+i-e,p,f,u+i-e,p,f,u+i);const y=h+4+m*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7)}this.setIndex(c),this.setAttribute("position",new t.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Ot extends t.BufferGeometry{constructor(e=1,n=.4,s=.2,a=20,i=2,r=Math.PI/8){super();const c=[],l=[];let u=0;for(let h=0;h<a;h++){const m=i*Math.cos(u),d=i*Math.sin(u),f=h*s,M=f+s;c.push(m-e/2*Math.cos(u),f,d-e/2*Math.sin(u),m+e/2*Math.cos(u),f,d+e/2*Math.sin(u),m+e/2*Math.cos(u),M,d+e/2*Math.sin(u),m-e/2*Math.cos(u),M,d-e/2*Math.sin(u)),c.push(m-e/2*Math.cos(u),M,d-e/2*Math.sin(u),m+e/2*Math.cos(u),M,d+e/2*Math.sin(u),m+e/2*Math.cos(u)-n*Math.sin(u),M,d+e/2*Math.sin(u)+n*Math.cos(u),m-e/2*Math.cos(u)-n*Math.sin(u),M,d-e/2*Math.sin(u)+n*Math.cos(u));const p=h*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7),u+=r}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Ut extends t.BufferGeometry{constructor(e=2,n=.3,s=.5,a=10){super();const i=[],r=[];for(let c=0;c<a;c++){const l=c*n,u=l+n,h=c*s,m=h+s;i.push(-e/2,l,h,e/2,l,h,e/2,u,h,-e/2,u,h,-e/2,u,h,e/2,u,h,e/2,u,m,-e/2,u,m);const d=c*8;r.push(d,d+1,d+2,d,d+2,d+3),r.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class Te extends t.BufferGeometry{constructor(e=.4,n=1.2,s=.2){super();const a=n*.6,i=new t.BoxGeometry(e/2,a,s);i.translate(0,a/2,0);const r=e*1.5,c=new t.BoxGeometry(r,e/4,s);c.translate(0,a*.75,0),this.copy(b([i,c],!1)),this.computeVertexNormals()}}class ke extends t.BufferGeometry{constructor(e=1.75,n=.75){super();const s=e*.05,a=e*.15,i=e*.15,r=e*.75;let c=0;const l=new t.BoxGeometry(n,s,n);l.translate(0,c+s/2,0),c+=s;const u=new t.BoxGeometry(n*.8,a,n*.8);u.translate(0,c+a/2,0),c+=a;const h=new t.BoxGeometry(n*.6,i,n*.6);h.translate(0,c+i/2,0),c+=i;const m=new t.BoxGeometry(n*.4,r,n*.4);m.translate(0,c+r/2,0),c+=r;const d=new t.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,c+.1/2,0),this.copy(b([l,u,h,m,d],!1)),this.computeVertexNormals()}}class Ve extends t.BufferGeometry{constructor(e=.6,n=1,s=.2,a=.6){super();const i=n-a/2,r=new t.BoxGeometry(e,i,s);r.translate(0,i/2,0);const c=new t.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,i,0),this.copy(b([r,c],!1)),this.computeVertexNormals()}}class Oe extends t.BufferGeometry{constructor(e=.5,n=.8,s=.15){super();const a=new t.BoxGeometry(e,n,s);a.translate(0,n/2,0),this.copy(a)}}class Ue extends t.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new t.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const s=new t.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new t.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(b([n,s,a],!1))}}class q extends t.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:i=1,radialSegments:r=8}={}){super();const c=new t.CylinderGeometry(n,n,e,r);c.translate(0,e/2,0);const l=new t.ConeGeometry(a,s,r);l.translate(0,e+s/2,0),l.scale(1,1,i),this.copy(b([c,l],!1))}}class Fe extends t.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:i=.3,spikeRadius:r=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:h=0,radialSegments:m=8}={}){super();const d=[],f=new q({barHeight:s,barRadius:a,spikeHeight:i,spikeRadius:r,spikeScaleZ:c,radialSegments:m}),M=new t.BoxGeometry(e*n,l,u);for(let w=0;w<e;w++){const v=f.clone();v.translate(w*n,0,0),d.push(v)}const p=M.clone();p.translate(n*(e-1)/2,s-h-l/2,0),d.push(p);const y=M.clone();y.translate(n*(e-1)/2,l/2,0),d.push(y),this.copy(b(d))}}class ze extends t.BufferGeometry{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:i=.1,open:r=!1}={}){super();const c=n,l=e,u=s,h=new t.BoxGeometry(i,c,u),m=new t.BoxGeometry(l-2*i,i,u),d=h.clone();d.translate(-l/2+i/2,c/2,0);const f=h.clone();f.translate(l/2-i/2,c/2,0);const M=m.clone();M.translate(0,c-i/2,0);const p=m.clone();p.translate(0,i/2,0);const y=new t.BoxGeometry(l,c,i);y.translate(0,c/2,-u/2+i/2);const w=[],v=(c-i)/(a+1);for(let A=1;A<=a;A++){const B=m.clone();B.translate(0,i/2+A*v,0),w.push(B)}this.copy(b([d,f,M,p,...r?[]:[y],...w],!1))}}function Ne(o,e=C.XYZ,n=.5,s=2){o.deleteAttribute("uv"),o.deleteAttribute("normal"),o=It(o),o.computeVertexNormals();const a=o.getAttribute("position");for(let i=0;i<a.count;i++){const r=new t.Vector3().fromBufferAttribute(a,i),c=Math.random()*(s-n)+n,l=e.clone().multiplyScalar(c);r.add(l),a.setXYZ(i,r.x,r.y,r.z)}return a.needsUpdate=!0,o.computeVertexNormals(),o}class Re extends t.BufferGeometry{constructor(e=1,n=4,s=4){super();const a=new t.SphereGeometry(e,n,s);this.copy(Ne(a,C.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class _e extends t.BufferGeometry{constructor(e=.1,n=.1,s=.4,a=8){super();const i=new t.CylinderGeometry(e*.6,n*.6,s,a);i.translate(0,0,0);const r=new t.SphereGeometry(e,a,a),c=r.clone(),l=r.clone(),u=r.clone(),h=r.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),u.translate(0,-s/2-n*.6,-n*.6),h.translate(0,-s/2-n*.6,n*.6),this.copy(b([i,c,l,u,h],!1))}}class qe extends t.BufferGeometry{constructor(){super();const e=new t.SphereGeometry(1,16,16),n=new t.CylinderGeometry(.2,.2,2,16,1,!0);n.translate(0,1.5,0),n.rotateX(Math.PI/2),this.copy(b([e,n],!1))}}class Le extends t.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:i=16}={}){super();const r=[new t.Vector2(0,0),new t.Vector2(e*.875,0),new t.Vector2(e,.1),new t.Vector2(n,s),new t.Vector2(n,s+a),new t.Vector2(n*1.1,s+a+.3)],c=new t.LatheGeometry(r,i);this.copy(b([c],!1))}}class De extends t.BufferGeometry{constructor(){super();const e=[new t.Vector2(1,0),new t.Vector2(1.2,.5),new t.Vector2(1.4,1.5),new t.Vector2(1.3,1.8),new t.Vector2(.8,1.8)],n=new t.LatheGeometry(e,12),s=new t.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(b([n,s],!1))}}class He extends t.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:i=16}={}){super();const r=new t.TorusGeometry(e,a,8,i);r.rotateX(Math.PI/2),r.translate(0,n,0);const c=new t.CylinderGeometry(a*.6,a*.6,n,i),l=[];for(let u=0;u<s;u++){const h=u/s*Math.PI*2,m=c.clone();m.translate(Math.cos(h)*e,n/2,Math.sin(h)*e),l.push(m)}this.copy(b([r,...l],!1))}}class z extends t.BufferGeometry{constructor(e=.2,n=.2,s=3,a=32,i=!0){super();const r=new t.CylinderGeometry(e,n,s,a,1,i),c=new t.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(b([r,c],!1))}}class Xe extends t.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:s=3,neckHeight:a=1,segments:i=16}={}){super();const r=s-a,c=new t.CylinderGeometry(e,e,r,i);c.translate(0,r/2,0);const l=.3,u=new t.CylinderGeometry(n,e,l,i);u.translate(0,r+l/2,0);const h=new t.CylinderGeometry(n,n,a,i);h.translate(0,r+l+a/2,0),this.copy(b([c,u,h],!1))}}class Ze extends t.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.copy(new t.SphereGeometry(e,s,a,i,r,0,Math.PI/2)),this.scale(1,n/e,1)}}const Ft=(o,e)=>o/(1-Math.cos(e)),L=(o,e)=>o/(2*Math.sin(e)),je=(o,e)=>o*(1-Math.cos(e)),zt=(o,e)=>2*o*Math.sin(e),Nt=(o,e,n)=>({x:o*Math.sin(n)*Math.cos(e),y:o*Math.sin(n)*Math.sin(e),z:o*Math.cos(n)}),Rt=(o,e,n)=>{const s=Math.sqrt(o*o+e*e+n*n),a=Math.atan2(e,o),i=Math.acos(n/s);return{radius:s,theta:a,phi:i}};class Ye extends t.BufferGeometry{constructor({radius:e=L(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.copy(new t.SphereGeometry(e,n,s,a,i,0,r));const c=je(e,r);this.translate(0,-e+c,0)}}class Qe extends t.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:i=.8,leafCount:r=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const u=new t.CylinderGeometry(e,n,s,a);u.translate(0,s/2,0);const h=[];for(let m=0;m<r;m++){const d=new t.DodecahedronGeometry(i,c);d.translate((Math.random()-.5)*l,(Math.random()-.5)*i+s,(Math.random()-.5)*l),h.push(d)}this.copy(b([u.toNonIndexed(),b(h,!1)],!0)),this.computeVertexNormals()}}class _t extends t.Group{constructor(){super();const e=new t.SphereGeometry(5,32,32),n=new t.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
2
- varying vec3 vNormal;
3
- varying vec3 vPosition;
4
- void main() {
5
- vNormal = normalize(normal);
6
- vPosition = position;
7
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
8
- }
9
- `,fragmentShader:`
10
- varying vec3 vNormal;
11
- varying vec3 vPosition;
12
-
13
- // Simple 3D noise function
14
- float hash(vec3 p) {
15
- p = fract(p * 0.3183099 + vec3(0.71, 0.113, 0.419));
16
- p *= 17.0;
17
- return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
18
- }
19
-
20
- float noise(vec3 p) {
21
- vec3 ip = floor(p);
22
- vec3 fp = fract(p);
23
- fp = fp * fp * (3.0 - 2.0 * fp); // Smoothstep
24
- return mix(
25
- mix(mix(hash(ip), hash(ip + vec3(1.0, 0.0, 0.0)), fp.x),
26
- mix(hash(ip + vec3(0.0, 1.0, 0.0)), hash(ip + vec3(1.0, 1.0, 0.0)), fp.x), fp.y),
27
- mix(mix(hash(ip + vec3(0.0, 0.0, 1.0)), hash(ip + vec3(1.0, 0.0, 1.0)), fp.x),
28
- mix(hash(ip + vec3(0.0, 1.0, 1.0)), hash(ip + vec3(1.0, 1.0, 1.0)), fp.x), fp.y),
29
- fp.z);
30
- }
31
-
32
- void main() {
33
- vec3 color = vec3(0.8, 0.8, 0.7); // Base moon color
34
- float n = noise(vPosition * 0.5); // Apply noise with frequency
35
- color *= 0.8 + 0.2 * n; // Modulate color by noise
36
- gl_FragColor = vec4(color, 1.0);
37
- }
38
- `}),s=new t.Mesh(e,n);this.add(s)}}class qt extends t.Mesh{constructor({width:e=1,height:n=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:i=.05,coverColor:r=9109504,pageColor:c=16777215}={}){super(),this.geometry=new R(e,n,s,a,i),this.material=[new t.MeshStandardMaterial({color:r,metalness:.1,roughness:.7,flatShading:!0}),new t.MeshStandardMaterial({color:c,flatShading:!0})]}}class Lt extends t.Mesh{constructor({width:e=.4,height:n=1.2,depth:s=.2,material:a=new t.MeshStandardMaterial({color:7829367,roughness:.8})}={}){const i=new Te(e,n,s);super(i,a)}}class Dt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,1,5),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.Mesh(e,n);s.position.set(0,.5,0),this.add(s);const a=new t.BoxGeometry(4,3,4),i=new t.MeshStandardMaterial({color:6908265,flatShading:!0}),r=new t.Mesh(a,i);r.position.set(0,2.5,0),this.add(r);const c=new t.ConeGeometry(3.5,2,4),l=new t.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new t.Mesh(c,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const h=new t.CylinderGeometry(.2,.2,3.5,16),m=new t.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(v=>{const A=new t.Mesh(h,m);A.position.set(v[0],v[1],v[2]),this.add(A)});const f=new t.Shape;f.moveTo(-1,0),f.lineTo(-1,2),f.absarc(0,2,1,Math.PI,0,!0),f.lineTo(1,0);const M={depth:.5,bevelEnabled:!1},p=new t.ExtrudeGeometry(f,M),y=new t.MeshStandardMaterial({color:4210752,flatShading:!0}),w=new t.Mesh(p,y);w.position.set(0,.5,1.7),this.add(w)}}class Ht extends t.Mesh{constructor({totalHeight:e=1.75,baseWidth:n=.75}={}){super(),this.geometry=new ke(e,n),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Xt extends t.Mesh{constructor(e=.6,n=1,s=.2,a=.6){super(),this.geometry=new Ve(e,n,s,a),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Zt extends t.Mesh{constructor(e=.5,n=.8,s=.15){super(),this.geometry=new Oe(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class jt extends t.Mesh{constructor({height:e=2.25}={}){super(),this.geometry=new Ue({height:e}),this.material=new t.MeshStandardMaterial({color:9141627,flatShading:!0})}}class Yt extends t.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:i=1,radialSegments:r=8}={}){super(),this.geometry=new q({barHeight:e,barRadius:n,spikeHeight:s,spikeRadius:a,spikeScaleZ:i,radialSegments:r}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Qt extends t.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:i=.3,spikeRadius:r=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:h=0,radialSegments:m=8}={}){super(),this.geometry=new Fe({count:e,spacing:n,barHeight:s,barRadius:a,spikeHeight:i,spikeRadius:r,spikeScaleZ:c,railHeight:l,railDepth:u,railOffset:h,radialSegments:m}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Kt extends t.Mesh{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:i=.1,open:r=!1}={}){super(),this.geometry=new ze({width:e,height:n,depth:s,shelves:a,frameThickness:i,open:r}),this.material=new t.MeshStandardMaterial({color:9127187})}}class $t extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,.3,3),n=new t.MeshStandardMaterial({color:9132587}),s=new t.Mesh(e,n);s.position.set(0,3.15,0);const a=[];a.push(new t.Vector2(.2,0)),a.push(new t.Vector2(.25,.5)),a.push(new t.Vector2(.15,1.5)),a.push(new t.Vector2(.3,3));const i=new t.LatheGeometry(a,32),r=new t.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const u=new t.Mesh(i,r);u.position.set(l[0],l[1],l[2]),this.add(u)}),this.add(s)}}class Jt extends t.Group{constructor(n=1,s=.2){super();x(this,"candle");x(this,"flame");x(this,"candleLight");x(this,"height");x(this,"radius");this.height=n,this.radius=s;const a=new t.CylinderGeometry(this.radius,this.radius,this.height,32),i=new t.MeshStandardMaterial({color:16777215});this.candle=new t.Mesh(a,i),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const r=new t.SphereGeometry(.05,16,16),c=new t.MeshBasicMaterial({color:16753920});this.flame=new t.Mesh(r,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new t.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight),this.animateFlicker()}animateFlicker(){const n=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(n)};n()}}class Wt extends t.Group{constructor(e=1.3,n=.5){super();const s=new t.CylinderGeometry(n,n,.2,16),a=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),i=new t.Mesh(s,a);i.position.set(0,0,0),this.add(i);const r=new t.CylinderGeometry(n*.9,n*.9,e),c=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(r,c);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),h=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new t.Mesh(u,h);m.position.set(0,e+.35,0),this.add(m);const d=new t.TorusGeometry(n*.8,.05,8,16),f=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new t.Mesh(d,f);M.position.set(0,e+.85,0),this.add(M);const p=new t.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class eo extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const i=new t.Mesh(e,n);i.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),i.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),i.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(i);const r=new t.Mesh(e,s);r.scale.set(i.scale.x*.9,i.scale.y*.5,i.scale.z*.9),r.rotation.copy(i.rotation),r.position.copy(i.position),r.position.y+=.3,this.add(r)}}}class to extends t.Mesh{constructor(e=1,n=4,s=4){super(),this.geometry=new Re(e,n,s),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class oo extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new t.Mesh(e,n);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class no extends t.Group{constructor(){super();const e=new qe,n=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),s=new t.Mesh(e,n);s.rotation.x=-Math.PI/2,this.add(s)}}class so extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(.8,0),new t.Vector2(1,1.5),new t.Vector2(.5,2.2),new t.Vector2(.6,2.5)],n=new t.LatheGeometry(e,10),s=new t.CylinderGeometry(.3,.4,.2,8),a=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),i=new t.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),r=new t.MeshStandardMaterial({color:9127187,roughness:1}),c=new t.Mesh(n,a),l=new t.Mesh(n,i),u=new t.Mesh(s,r);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const h=new t.Group;h.add(c,l,u),this.add(h)}}class ro extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.3,.4,.1,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.05;const a=new t.CylinderGeometry(.1,.1,.7,16),i=new t.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),r=new t.Mesh(a,i);r.position.y=.4;const c=new t.ConeGeometry(.075,.2,16),l=new t.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new t.Mesh(c,l);u.position.y=.8,this.add(s,r,u)}}class ao extends t.Group{constructor(){super();const e=new t.BoxGeometry(3,4,.1),n=new t.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new t.BoxGeometry(.2,.5,.2),a=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),i=new t.CylinderGeometry(.3,.3,.1,16),r=new t.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new t.Mesh(e,n);for(let y=-1;y<=1;y++){const w=new t.Mesh(s,a);w.position.set(y,1.5,.1),c.add(w)}const l=new t.Mesh(i,r);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const u=new t.SphereGeometry(.15,8,8),h=new t.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),m=new t.Mesh(u,h);m.position.set(0,-1,.1),c.add(m),this.add(c);let d=.015,f=.8,M=.2;function p(){requestAnimationFrame(p);const y=M+Math.abs(Math.sin(Date.now()*d))*(f-M);m.material.emissiveIntensity=y}p()}}class io extends t.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:i=16}={}){super(),this.geometry=new Le({flaskRadius:e,neckRadius:n,height:s,neckHeight:a,radialSegments:i}),this.material=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide,wireframe:!1})}}class co extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(1.2,0),new t.Vector2(1.5,1.5),new t.Vector2(1,3),new t.Vector2(.6,3.5)],n=new t.LatheGeometry(e,12),s=new t.CylinderGeometry(.6,.7,.3,8),a=new t.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1}),i=new t.MeshStandardMaterial({color:9127187,roughness:1}),r=new t.Mesh(n,a),c=new t.Mesh(s,i);c.position.y=3.5,this.add(r,c)}}class lo extends t.Group{constructor(){super();const e=new t.BoxGeometry(2,3,.1),n=new t.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new t.Mesh(e,n),a=new t.CylinderGeometry(.1,.1,.2,8),i=new t.CylinderGeometry(.05,.05,1,8),r=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new t.Mesh(a,r);l.position.set(c,1,.1);const u=new t.Mesh(i,r);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class uo extends t.Group{constructor(){super();const e=new t.BoxGeometry(1,.2,.5),n=new t.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.1;const a=new t.BoxGeometry(.2,1,.2),i=new t.Mesh(a,n);i.position.set(0,.6,-.2);const r=new t.CylinderGeometry(.1,.1,.4,8),c=new t.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new t.Mesh(r,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new t.BoxGeometry(.6,.1,.6),h=new t.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),m=new t.Mesh(u,h);m.position.set(0,.6,0),this.add(s,i,l,m)}}class ho extends t.Group{constructor(){super();const e=new De,n=new t.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const s=new t.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:t.DoubleSide}),a=new t.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),i=new t.Mesh(e,s),r=new t.Mesh(n,a);r.position.set(.3,1.3,0),r.rotation.z=Math.PI/4,this.add(i,r)}}class mo extends t.Group{constructor(){super();const e=100,n=.05,s=new t.CatmullRomCurve3(Array.from({length:e},(u,h)=>{const m=h*.2;return new t.Vector3(Math.cos(m)*.4,h*n,Math.sin(m)*.4)})),a=new t.TubeGeometry(s,200,.1,8,!1),i=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),r=new t.Mesh(a,i);this.add(r);function c(){i.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),c()}l()}}class fo extends t.Mesh{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:i=16}={}){super(),this.geometry=new He({radius:e,height:n,count:s,thickness:a,radialSegments:i}),this.material=new t.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class Mo extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new t.Mesh(e,n);s.position.y=.15;const a=new t.CylinderGeometry(.15,.15,2,12,1,!0),i=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),r=new t.Mesh(a,i);r.position.y=1.3;const c=new t.SphereGeometry(.3,16,16),l=new t.Mesh(c,i);l.position.y=2.4,this.add(s,r,l)}}class po extends t.Group{constructor(e=.2,n=.2,s=3,a=32){super();const i=new z(e,n,s,a),r=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:t.DoubleSide}),c=new t.Mesh(i,r);this.add(c)}}class yo extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const s=new t.BoxGeometry(3,.2,1),a=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),i=new t.Mesh(s,a);i.position.y=.5;const r=new z(.1,.1,1,16),c=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(r,c),h=(l-(e-1)/2)*.8;u.position.set(h,1,0);const m=new z(.099,.099,.5,16,!1),d=n[l%n.length],f=new t.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),M=new t.Mesh(m,f);M.position.set(0,-.25,0),u.add(M),i.add(u)}this.add(i)}}class wo extends t.Mesh{constructor(){super();const e=new Xe,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class Ke extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2,r=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(a*c-r*3)*(n/Math.cos(r)),u=-Math.sin(a*c-r*3)*(n/Math.cos(r)),h=Math.cos(a*c-i)*n,m=-Math.sin(a*c-i)*n;this.quadraticCurveTo(l,u,h,m),l=Math.cos(a*c-r)*(n/Math.cos(r)),u=-Math.sin(a*c-r)*(n/Math.cos(r)),h=Math.cos(a*c)*s,m=-Math.sin(a*c)*s,this.quadraticCurveTo(l,u,h,m)}this.closePath()}}class vo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new Ke(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class $e extends t.Shape{constructor(e=5,n=.5,s=1,a=5,i=.25){super();const r=Math.PI*2/e,c=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(r*l-c*3)*n,-Math.sin(r*l-c*3)*n),this.lineTo(Math.cos(r*l-c*2)*n,-Math.sin(r*l-c*2)*n),this.lineTo(Math.cos(r*l-c)*s,-Math.sin(r*l-c)*s),this.lineTo(Math.cos(r*l)*s,-Math.sin(r*l)*s);if(this.closePath(),i>0&&a>2){const l=new t.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*i,-Math.sin(0)*i);for(let h=1;h<a;++h)l.lineTo(Math.cos(u*h)*i,-Math.sin(u*h)*i);l.lineTo(Math.cos(0)*i,-Math.sin(0)*i),this.holes.push(l)}}}class xo extends t.Mesh{constructor(e=5,n=.5,s=1,a=5,i=.25,r=.25){super();const c=new $e(e,n,s,a,i),l=new t.ExtrudeGeometry(c,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2});l.center(),this.geometry=l,this.material=u}}class Je extends t.Shape{constructor(e=1,n=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-n*.375*e,s*e,-n*e,s*e/3,0,-a*e),this.bezierCurveTo(n*e,s*e/3,n*.375*e,s*e,0,s*e/3)}}class go extends t.Mesh{constructor(e=1,n=1,s=1,a=10,i=.25){super();const r=new Je(e,n,s,a),c=new t.ExtrudeGeometry(r,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});c.center(),this.geometry=c,this.material=l}}class We extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let r=1;r<=e;++r)this.lineTo(Math.cos(a*r-i)*n,Math.sin(a*r-i)*n),this.lineTo(Math.cos(a*r)*s,Math.sin(a*r)*s);this.closePath()}}class So extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new We(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class Go extends t.Mesh{constructor(){super(),this.geometry=new _e,this.material=new t.MeshStandardMaterial({color:16777215})}}class bo extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:i=9127187,leafSize:r=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:h=2263842}={}){super();const m=new Qe({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:s,trunkSegments:a,leafSize:r,leafCount:c,leafDetail:l,leafSpreadRadius:u}),d=new t.MeshStandardMaterial({color:i,roughness:.9,metalness:0,flatShading:!0}),f=new t.MeshStandardMaterial({color:h,roughness:.8,metalness:0,flatShading:!0});this.geometry=m,this.material=[d,f]}}class Ao extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.geometry=new Ze({radius:e,height:n,widthSegments:s,heightSegments:a,phiStart:i,phiLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class Bo extends t.Mesh{constructor({radius:e=L(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.geometry=new Ye({radius:e,widthSegments:n,heightSegments:s,phiStart:a,phiLength:i,thetaLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function Io(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:s=.5}={}){o.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
1
+ "use strict";var gt=Object.defineProperty;var St=(t,e,o)=>e in t?gt(t,e,{enumerable:!0,configurable:!0,writable:!0,value:o}):t[e]=o;var v=(t,e,o)=>St(t,typeof e!="symbol"?e+"":e,o);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const n=require("three");function Gt(t,e,o,s){const a=t.position.clone(),r=a.clone().add(t.getWorldDirection(new n.Vector3).multiplyScalar(-e));let i=null;function c(l){i===null&&(i=l);const h=(l-i)/o;if(h>=1){t.position.copy(r),s&&s();return}t.position.lerpVectors(a,r,h),requestAnimationFrame(c)}requestAnimationFrame(c)}function bt(t,e,o,s){const a=e.length-1;let r=null;function i(c){r===null&&(r=c);const u=(c-r)/o;if(u>=1){t.position.copy(e[e.length-1]),s&&s();return}const h=u*a,m=Math.floor(h),d=h-m,f=e[m],M=e[m+1];t.position.lerpVectors(f,M,d),t.lookAt(M),requestAnimationFrame(i)}requestAnimationFrame(i)}function Et(t,e,o,s,a){let r=null;function i(c){r||(r=c);const u=(c-r)/s;if(u>=1){a&&a();return}const h=u*Math.PI*2,m=e.x+o*Math.cos(h),d=e.z+o*Math.sin(h);t.position.set(m,t.position.y,d),t.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function It(t,e,o,s,a,r){let i=null,c=0;function l(u){i===null&&(i=u);const h=u-i,m=s/a,d=h%m/m,f=Math.sin(d*Math.PI*2)*Math.PI/6,M=e.x+o*Math.sin(f),p=e.z+o*Math.cos(f);if(t.position.set(M,t.position.y,p),t.lookAt(e),h>=(c+1)*m&&c++,c>=a){r&&r();return}requestAnimationFrame(l)}requestAnimationFrame(l)}function At(t,e,o,s,a,r,i){let c=null;function l(u){c===null&&(c=u);const m=(u-c)/r;if(m>=1){i&&i();return}const d=m*Math.PI*2*a,f=e.x+o*Math.cos(d),M=e.z+o*Math.sin(d),p=e.y+s*m;t.position.set(f,p,M),t.lookAt(e),requestAnimationFrame(l)}requestAnimationFrame(l)}function Bt(t,e,o,s){const a=t.position.clone();let r=null;function i(c){if(r===null&&(r=c),(c-r)/o>=1){t.position.copy(a),s&&s();return}const h=new n.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);t.position.copy(a).add(h),requestAnimationFrame(i)}requestAnimationFrame(i)}function Pt(t,e,o,s,a,r){const i=t.fov;t.fov=o,t.updateProjectionMatrix();let c=null;function l(u){c===null&&(c=u);const m=(u-c)/a;if(m>=1){t.fov=s,t.updateProjectionMatrix(),t.lookAt(e),t.fov=i,t.updateProjectionMatrix(),r&&r();return}t.fov=n.MathUtils.lerp(o,s,m),t.updateProjectionMatrix(),t.lookAt(e),requestAnimationFrame(l)}requestAnimationFrame(l)}const U={UP:new n.Vector3(0,1,0),DOWN:new n.Vector3(0,-1,0),LEFT:new n.Vector3(-1,0,0),RIGHT:new n.Vector3(1,0,0),FORWARD:new n.Vector3(0,0,1),BACKWARD:new n.Vector3(0,0,-1)},T={LINEAR:(t,e)=>1-t/e,QUADRATIC:(t,e)=>Math.pow(1-t/e,2),SQUARE_ROOT:(t,e)=>Math.pow(1-t/e,.5),LOGARITHMIC:(t,e)=>Math.log(1+(e-t))/Math.log(1+e),SINE:(t,e)=>Math.cos(t/e*Math.PI/2),EXPONENTIAL:(t,e)=>Math.exp(-t/e),CUBIC:(t,e)=>Math.pow(1-t/e,3),GAUSSIAN:(t,e)=>Math.exp(-Math.pow(t,2)/(2*Math.pow(e/3,2))),INVERSE:(t,e)=>e/(e+t),SMOOTHSTEP:(t,e)=>{const o=Math.max(0,Math.min(1,1-t/e));return o*o*(3-2*o)}},Ct=(t,e,o,s,a=U.UP,r=T.LINEAR)=>{const i=t.attributes.position;for(let c=0;c<i.count;c++){const l=new n.Vector3;l.fromBufferAttribute(i,c);const u=l.distanceTo(e);if(u<o){const m=r(u,o)*s;l.add(a.clone().multiplyScalar(m)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Tt=(t,e,o,s,a,r=U.UP,i=T.LINEAR)=>{const c=t.attributes.position;for(let l=0;l<c.count;l++){const u=new n.Vector3;u.fromBufferAttribute(c,l);const h=u.distanceTo(e);if(h<o){const d=i(h,o)*a,f=u.dot(r.normalize()),M=s-f;u.add(r.clone().multiplyScalar(M*d)),c.setXYZ(l,u.x,u.y,u.z)}}c.needsUpdate=!0},Rt=(t,e,o,s,a=U.UP,r=T.LINEAR)=>{const i=t.attributes.position;for(let c=0;c<i.count;c++){const l=new n.Vector3;l.fromBufferAttribute(i,c);const u=l.distanceTo(e);if(u<o){const h=r(u,o),m=s*h,d=a.clone().normalize();l.x+=n.MathUtils.randFloatSpread(m)*d.x,l.y+=n.MathUtils.randFloatSpread(m)*d.y,l.z+=n.MathUtils.randFloatSpread(m)*d.z,i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Vt=(t,e,o,s)=>{const a=t.attributes.position,r=new n.Vector3;for(let i=0;i<a.count;i++){const c=new n.Vector3;if(c.fromBufferAttribute(a,i),c.distanceTo(e)<o){let u=new n.Vector3,h=0;for(let m=0;m<a.count;m++)r.fromBufferAttribute(a,m),r.distanceTo(c)<o&&(u.add(r),h++);h>0&&(u.divideScalar(h),c.lerp(u,s),a.setXYZ(i,c.x,c.y,c.z))}}a.needsUpdate=!0},Ut=(t,e,o,s,a=!1,r=T.LINEAR)=>{const i=t.attributes.position;for(let c=0;c<i.count;c++){const l=new n.Vector3;l.fromBufferAttribute(i,c);const u=l.distanceTo(e);if(u<o){const m=r(u,o)*s*(a?-1:1),d=l.clone().sub(e).normalize();l.add(d.multiplyScalar(m)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Ot=(t,e,o,s,a=U.UP,r=T.LINEAR)=>{const i=t.attributes.position,c=new n.Quaternion;for(let l=0;l<i.count;l++){const u=new n.Vector3;u.fromBufferAttribute(i,l);const h=u.distanceTo(e);if(h<o){const d=r(h,o)*s;c.setFromAxisAngle(a,d),u.sub(e).applyQuaternion(c).add(e),i.setXYZ(l,u.x,u.y,u.z)}}i.needsUpdate=!0},F={X:new n.Vector3(1,0,0),Y:new n.Vector3(0,1,0),Z:new n.Vector3(0,0,1),XY:new n.Vector3(1,1,0).normalize(),XZ:new n.Vector3(1,0,1).normalize(),YZ:new n.Vector3(0,1,1).normalize(),XYZ:new n.Vector3(1,1,1).normalize()},z={CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,RUST:12731693,DARK_RED:9109504,TANGERINE:16733440,ORANGE_PEEL:16737792,ORANGE:16753920,AMBER:16755200,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,OLIVE_DRAB:5597999,MINT_GREEN:8965290,AQUAMARINE:65450,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,DEEP_VIOLET:11141375,TAUPE:9141627,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,STEEL_GRAY:5592405,COOL_GRAY:6710886,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,PALE_GRAY:15658734,WHITE_SMOKE:16119285,WHITE:16777215},j=t=>1-Math.cos(t*Math.PI/2),Q=t=>Math.sin(t*Math.PI/2),K=t=>-.5*(Math.cos(Math.PI*t)-1),$=t=>t*t,J=t=>1-Math.pow(1-t,2),W=t=>t<.5?2*t*t:1-Math.pow(-2*t+2,2)/2,ee=t=>t*t*t,te=t=>1-Math.pow(1-t,3),oe=t=>t<.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2,ne=t=>t*t*t*t,se=t=>1-Math.pow(1-t,4),re=t=>t<.5?8*t*t*t*t:1-Math.pow(-2*t+2,4)/2,ae=t=>t*t*t*t*t,ie=t=>1-Math.pow(1-t,5),ce=t=>t<.5?16*t*t*t*t*t:1-Math.pow(-2*t+2,5)/2,le=t=>t===0?0:Math.pow(2,10*t-10),ue=t=>t===1?1:1-Math.pow(2,-10*t),he=t=>t===0?0:t===1?1:t<.5?Math.pow(2,20*t-10)/2:(2-Math.pow(2,-20*t+10))/2,me=t=>1-Math.sqrt(1-Math.pow(t,2)),de=t=>Math.sqrt(1-Math.pow(t-1,2)),fe=t=>t<.5?(1-Math.sqrt(1-Math.pow(2*t,2)))/2:(Math.sqrt(1-Math.pow(-2*t+2,2))+1)/2,Me=t=>t,pe=t=>t*t*(3-2*t),ye=t=>1-Math.pow(1-t,.3),xe=t=>Math.pow(t,.3),we=t=>Math.log(Math.max(.01,t))/Math.log(2),ve=t=>Math.sqrt(t),ge=t=>1-t,Se=t=>Math.exp(-Math.pow(t-.5,2)/(2*.5)),Nt={SINE_EASE_IN:j,SINE_EASE_OUT:Q,SINE_EASE_IN_OUT:K,QUADRATIC_EASE_IN:$,QUADRATIC_EASE_OUT:J,QUADRATIC_EASE_IN_OUT:W,CUBIC_EASE_IN:ee,CUBIC_EASE_OUT:te,CUBIC_EASE_IN_OUT:oe,QUARTIC_EASE_IN:ne,QUARTIC_EASE_OUT:se,QUARTIC_EASE_IN_OUT:re,QUINTIC_EASE_IN:ae,QUINTIC_EASE_OUT:ie,QUINTIC_EASE_IN_OUT:ce,EXPONENTIAL_EASE_IN:le,EXPONENTIAL_EASE_OUT:ue,EXPONENTIAL_EASE_IN_OUT:he,CIRCULAR_EASE_IN:me,CIRCULAR_EASE_OUT:de,CIRCULAR_EASE_IN_OUT:fe,LINEAR:Me,SMOOTHSTEP:pe,CONCAVE:ye,CONVEX:xe,LOGARITHMIC:we,SQUARE_ROOT:ve,INVERSE:ge,GAUSSIAN:Se},Ge=(t,e,o,s,a)=>{const r=Math.max(0,Math.min(1,t)),i=1-r;return i*i*i*e+3*i*i*r*o+3*i*r*r*s+r*r*r*a},be=(t,e=1)=>{const o=Math.max(.001,e);return(1-Math.exp(-o*t))/(1-Math.exp(-o))},Ee=(t,e=1,o=1)=>{const s=Math.max(0,Math.min(1,t));return e*Math.pow(s,o)},Ie=(t,e=1,o=1)=>{const s=Math.max(.001,Math.min(1,t));return e*Math.log(o*s+1)},Ae=(t,e=1,o=0,s=0)=>{const a=Math.max(0,Math.min(1,t));return e*a*a+o*a+s},Be=(t,e,o,s)=>{const a=Math.max(0,Math.min(1,t)),r=1-a;return r*r*e+2*r*a*o+a*a*s},Pe=(t,e=10)=>{const o=Math.max(0,Math.min(1,t));return 1/(1+Math.exp(-e*(o-.5)))},kt=t=>Math.sin(t*Math.PI*.5),P={CUBIC:Ge,DAMPED:be,EXPONENTIAL:Ee,LOGARITHMIC:Ie,PARABOLIC:Ae,QUADRATIC:Be,SIGMOID:Pe,SINUSOIDAL:kt};class _t extends n.InstancedMesh{constructor(o={}){const{count:s=20,width:a=1.5,height:r=3,depth:i=1.5,geometry:c=new n.SphereGeometry(.1,6,6),material:l=new n.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=o;super(c,l,s);v(this,"bubblePositions",[]);v(this,"velocities",[]);v(this,"width");v(this,"height");v(this,"depth");this.height=r,this.width=a,this.depth=i;for(let u=0;u<this.count;u++){const h=new n.Vector3((Math.random()-.5)*a,Math.random()*(r-1)+.5,(Math.random()-.5)*i);this.bubblePositions.push(h),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(u)}}updateInstanceMatrix(o){const s=this.bubblePositions[o],a=new n.Matrix4().setPosition(s);this.setMatrixAt(o,a),this.instanceMatrix.needsUpdate=!0}update(){for(let o=0;o<this.count;o++){const s=this.bubblePositions[o];s.y+=this.velocities[o],s.y>this.height&&(s.x=(Math.random()-.5)*this.width,s.y=0,s.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(o)}}}class Ft{constructor(e){v(this,"speed");v(this,"maxIntensity");v(this,"minIntensity");v(this,"material");const{speed:o=2,maxIntensity:s=.8,minIntensity:a=.2}=e;this.speed=o,this.maxIntensity=s,this.minIntensity=a,this.material=e.material}update(e=0){this.material.emissiveIntensity=this.minIntensity+Math.abs(Math.sin(e*this.speed))*(this.maxIntensity-this.minIntensity)}}class Ce extends n.BufferGeometry{constructor(e=.1){super();const o=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[c,l]=a[i];o.push(c*e,l*e,0)}for(let i=1;i<a.length-1;i++)s.push(0,i,i+1);s.push(0,a.length-1,1);const r=new n.Float32BufferAttribute(o,3);this.setAttribute("position",r),this.setIndex(s),this.computeVertexNormals()}}class Lt extends n.InstancedMesh{constructor(o={}){const{count:s=200,width:a=20,height:r=10,depth:i=20,geometry:c=new Ce,material:l=new n.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:n.DoubleSide})}=o;super(c,l,s);v(this,"dummyMatrix");v(this,"velocities");v(this,"width");v(this,"height");v(this,"depth");this.dummyMatrix=new n.Matrix4,this.velocities=[],this.width=a,this.height=r,this.depth=i;for(let u=0;u<s;u++){const h=(Math.random()-.5)*a,m=Math.random()*(r-1)+.5,d=(Math.random()-.5)*i,f=(Math.random()-.5)*Math.PI,M=(Math.random()-.5)*Math.PI,p=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new n.Euler(f,M,p)),this.dummyMatrix.setPosition(h,m,d),this.setMatrixAt(u,this.dummyMatrix);const y=new n.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(y)}this.instanceMatrix.needsUpdate=!0}update(){for(let o=0;o<this.count;o++){const s=new n.Matrix4;this.getMatrixAt(o,s);const a=new n.Vector3;a.setFromMatrixPosition(s);const r=this.velocities[o];a.add(r),a.y<0&&(a.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),r.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),s.setPosition(a),this.setMatrixAt(o,s)}this.instanceMatrix.needsUpdate=!0}}function D(t=0,e=1){return Math.random()*(e-t)+t}function zt(t=0,e=1){return Math.floor(Math.random()*(e-t+1))+t}function Te(t=.5,e=0,o=1){return e+(o-e)*Math.pow(Math.random(),t)}function Re(t=.5,e=0,o=1){return e+(o-e)*Math.pow(1-Math.random(),t)}function Ve(t,e,o){const s=e+Math.random()*(o-e);return setTimeout(t,s)}function Dt(t,e,o){let s;function a(){const r=e+Math.random()*(o-e);s=setTimeout(()=>{t(),a()},r)}return a(),()=>clearTimeout(s)}class qt{constructor({light:e,minIntensity:o=15,maxIntensity:s=20,minDuration:a=50,maxDuration:r=250}={}){v(this,"light");v(this,"minIntensity");v(this,"maxIntensity");v(this,"minDuration");v(this,"maxDuration");this.light=e,this.minIntensity=o,this.maxIntensity=s,this.minDuration=a,this.maxDuration=r}triggerLightning(){this.light&&(this.light.intensity=D(this.minIntensity,this.maxIntensity)),Ve(()=>{this.light&&(this.light.intensity=0)},this.minDuration,this.maxDuration)}update(){Math.random()>.98&&this.triggerLightning()}}const S=(t,e)=>{const o=t[0].index!==null,s=new Set(Object.keys(t[0].attributes)),a=new Set(Object.keys(t[0].morphAttributes)),r={},i={},c=t[0].morphTargetsRelative,l=new n.BufferGeometry;let u=0;if(t.forEach((h,m)=>{let d=0;if(o!==(h.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let f in h.attributes){if(!s.has(f))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+f+'" attribute exists among all geometries, or in none of them.'),null;r[f]===void 0&&(r[f]=[]),r[f].push(h.attributes[f]),d++}if(d!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". 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The geometry must have either an index or a position attribute"),null;l.addGroup(u,f,m),u+=f}}),o){let h=0;const m=[];t.forEach(d=>{const f=d.index;for(let M=0;M<f.count;++M)m.push(f.getX(M)+h);h+=d.attributes.position.count}),l.setIndex(m)}for(let h in r){const m=Z(r[h]);if(!m)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+h+" attribute."),null;l.setAttribute(h,m)}for(let h in i){const m=i[h][0].length;if(m===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[h]=[];for(let d=0;d<m;++d){const f=[];for(let p=0;p<i[h].length;++p)f.push(i[h][p][d]);const M=Z(f);if(!M)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+h+" morphAttribute."),null;l.morphAttributes[h].push(M)}}return l},Z=t=>{let e,o,s,a=0;if(t.forEach(r=>{if(e===void 0&&(e=r.array.constructor),e!==r.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(o===void 0&&(o=r.itemSize),o!==r.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=r.normalized),s!==r.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=r.array.length}),e&&o){const r=new e(a);let i=0;return t.forEach(c=>{r.set(c.array,i),i+=c.array.length}),new n.BufferAttribute(r,o,s)}};function Ht(t,e=1e-4){e=Math.max(e,Number.EPSILON);const o={},s=t.getIndex(),a=t.getAttribute("position"),r=s?s.count:a.count;let i=0;const c=Object.keys(t.attributes),l={},u={},h=[],m=["getX","getY","getZ","getW"];for(let p=0,y=c.length;p<y;p++){const x=c[p];l[x]=[];const w=t.morphAttributes[x];w&&(u[x]=new Array(w.length).fill(0).map(()=>[]))}const d=Math.log10(1/e),f=Math.pow(10,d);for(let p=0;p<r;p++){const y=s?s.getX(p):p;let x="";for(let w=0,E=c.length;w<E;w++){const I=c[w],g=t.getAttribute(I),G=g.itemSize;for(let A=0;A<G;A++)x+=`${~~(g[m[A]](y)*f)},`}if(x in o)h.push(o[x]);else{for(let w=0,E=c.length;w<E;w++){const I=c[w],g=t.getAttribute(I),G=t.morphAttributes[I],A=g.itemSize,B=l[I],L=u[I];for(let R=0;R<A;R++){const V=m[R];if(B.push(g[V](y)),G)for(let b=0,vt=G.length;b<vt;b++)L[b].push(G[b][V](y))}}o[x]=i,h.push(i),i++}}const M=t.clone();for(let p=0,y=c.length;p<y;p++){const x=c[p],w=t.getAttribute(x),E=new w.array.constructor(l[x]),I=new n.BufferAttribute(E,w.itemSize,w.normalized);if(M.setAttribute(x,I),x in u)for(let g=0;g<u[x].length;g++){const G=t.morphAttributes[x][g],A=new G.array.constructor(u[x][g]),B=new n.BufferAttribute(A,G.itemSize,G.normalized);M.morphAttributes[x][g]=B}}return M.setIndex(h),M}class q extends n.BufferGeometry{constructor(e=1,o=1.5,s=.5,a=.05,r=.05){super();const i=e,c=o,l=s,u=a,h=r,m=[0,0,0,i,0,0,i,c,0,0,c,0,i,0,-l,0,0,-l,0,c,-l,i,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,i,0,-u,u,0,-u,u,c,-u,i,c,-u,u,0,-l+u,i,0,-l+u,i,c,-l+u,u,c,-l+u,u,0,-u,u,0,-l+u,u,c,-l+u,u,c,-u,0,c,0,i,c,0,i,c,-u,u,c,-u,0,c,-l,u,c,-l+u,i,c,-l+u,i,c,-l,0,c,0,u,c,-u,u,c,-l+u,0,c,-l,0,0,0,u,0,-u,i,0,-u,i,0,0,0,0,-l,i,0,-l,i,0,-l+u,u,0,-l+u,0,0,0,0,0,-l,u,0,-l+u,u,0,-u,i,0,0,i,0,-u,i,c,-u,i,c,0,i,0,-l,i,c,-l,i,c,-l+u,i,0,-l+u],d=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],f=e/(e*2+s),M=(e+s)/(e*2+s),p=[M,0,1,0,1,1,M,1,0,0,f,0,f,1,0,1,f,0,M,0,M,1,f,1,1,0,M,0,M,1,1,1,f,0,0,0,0,1,f,1,M,0,f,0,f,1,M,1,M,0,1,0,1,1,M,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],y=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],x=new Float32Array(m),w=new Float32Array(d),E=new Float32Array(p),I=new Uint16Array(y),g=new n.BufferGeometry;g.setAttribute("position",new n.BufferAttribute(x,3)),g.setAttribute("normal",new n.BufferAttribute(w,3)),g.setAttribute("uv",new n.BufferAttribute(E,2)),g.setIndex(new n.BufferAttribute(I,1));const G=new n.BoxGeometry(e-u-h,c-h*2,l-u*2);G.translate((e-u-h)/2+u,c/2,-l/2),this.copy(S([g,G],!0))}}function Ue({scaleXMin:t=.4,scaleXMax:e=.7,scaleYMin:o=.3,scaleYMax:s=.95,scaleZMin:a=.1,scaleZMax:r=.5}={}){return new n.Vector3(D(t,e),Te(.25,o,s),Re(.8,a,r))}function H({coverMaterial:t,pagesMaterial:e,scales:o}){const s=new q,a=new n.InstancedMesh(s,[t,e],o.length),r=new n.Matrix4;let i=0;for(let c=0;c<o.length;c++){const l=o[c],u=new n.Matrix4;u.makeScale(l.x,l.y,l.z),r.identity(),r.multiply(u),r.setPosition(.01+Math.random()*.1,0,i+l.z*.5),a.setMatrixAt(c,r),i+=l.z*.5}return a}function Xt({coverMaterial:t,pagesMaterial:e,count:o=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:r=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=Array.from({length:o},()=>Ue({scaleXMin:s,scaleXMax:a,scaleYMin:r,scaleYMax:i,scaleZMin:c,scaleZMax:l}));return H({coverMaterial:t,pagesMaterial:e,scales:u})}function Yt({coverMaterial:t,pagesMaterial:e,length:o=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:r=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=[];let h=o;for(;h>0;){const m=Ue({scaleXMin:s,scaleXMax:a,scaleYMin:r,scaleYMax:i,scaleZMin:c,scaleZMax:l});m.z=Math.min(m.z,h),u.push(m),h-=m.z}return H({coverMaterial:t,pagesMaterial:e,scales:u})}class Zt extends n.BufferGeometry{constructor(e=2,o=.3,s=.6,a=5,r=5,i=Math.PI/4){super();const c=[],l=[];for(let f=0;f<a;f++){const M=f*o,p=M+o,y=f*s,x=y+s;c.push(-e/2,M,y,e/2,M,y,e/2,p,y,-e/2,p,y,-e/2,p,y,e/2,p,y,e/2,p,x,-e/2,p,x);const w=f*8;l.push(w,w+1,w+2,w,w+2,w+3),l.push(w+4,w+5,w+6,w+4,w+6,w+7)}const u=a*o,h=a*s,m=e*2;c.push(-m/2,u,h,m/2,u,h,m/2,u,h+s,-m/2,u,h+s);const d=a*8;l.push(d,d+1,d+2,d,d+2,d+3);for(let f=0;f<2;f++){const M=f===0?1:-1;for(let p=0;p<r;p++){const y=u+p*o,x=y+o,w=M*(m/4),E=h+s,I=p*s*Math.cos(i),g=p*s*Math.sin(i),G=w+M*I-e/2*Math.cos(i),A=w+M*I+e/2*Math.cos(i),B=E+g,L=G+M*s*Math.cos(i),R=A+M*s*Math.cos(i),V=B+s*Math.sin(i);c.push(G,y,B,A,y,B,A,x,B,G,x,B,G,x,B,A,x,B,R,x,V,L,x,V);const b=d+4+f*r*8+p*8;l.push(b,b+1,b+2,b,b+2,b+3),l.push(b+4,b+5,b+6,b+4,b+6,b+7)}}this.setIndex(l),this.setAttribute("position",new n.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class jt extends n.BufferGeometry{constructor(e=5,o=3,s=5,a=.2){super();const r=[-e/2,0,-s/2,e/2,0,-s/2,e/2,0,s/2,-e/2,0,s/2,-e/2,0,-s/2,e/2,0,-s/2,e/2,o,-s/2,-e/2,o,-s/2,-e/2,0,-s/2,-e/2,0,s/2,-e/2,o,s/2,-e/2,o,-s/2],i=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(i),this.setAttribute("position",new n.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Qt extends n.BufferGeometry{constructor(e=2,o=.3,s=.5,a=5,r=2){super();const i=[],c=[];for(let m=0;m<a;m++){const d=m*o,f=d+o,M=m*s,p=M+s;i.push(-e/2,d,M,e/2,d,M,e/2,f,M,-e/2,f,M,-e/2,f,M,e/2,f,M,e/2,f,p,-e/2,f,p);const y=m*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7)}const l=a*o,u=a*s;i.push(-e/2,l,u,e/2,l,u,e/2,l,u+r,-e/2,l,u+r);const h=a*8;c.push(h,h+1,h+2,h,h+2,h+3);for(let m=0;m<a;m++){const d=l+m*o,f=d+o,M=-e/2-m*s,p=M-s;i.push(M,d,u+r,M,d,u+r-e,M,f,u+r-e,M,f,u+r,M,f,u+r,M,f,u+r-e,p,f,u+r-e,p,f,u+r);const y=h+4+m*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7)}this.setIndex(c),this.setAttribute("position",new n.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class Kt extends n.BufferGeometry{constructor(e=1,o=.4,s=.2,a=20,r=2,i=Math.PI/8){super();const c=[],l=[];let u=0;for(let h=0;h<a;h++){const m=r*Math.cos(u),d=r*Math.sin(u),f=h*s,M=f+s;c.push(m-e/2*Math.cos(u),f,d-e/2*Math.sin(u),m+e/2*Math.cos(u),f,d+e/2*Math.sin(u),m+e/2*Math.cos(u),M,d+e/2*Math.sin(u),m-e/2*Math.cos(u),M,d-e/2*Math.sin(u)),c.push(m-e/2*Math.cos(u),M,d-e/2*Math.sin(u),m+e/2*Math.cos(u),M,d+e/2*Math.sin(u),m+e/2*Math.cos(u)-o*Math.sin(u),M,d+e/2*Math.sin(u)+o*Math.cos(u),m-e/2*Math.cos(u)-o*Math.sin(u),M,d-e/2*Math.sin(u)+o*Math.cos(u));const p=h*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7),u+=i}this.setIndex(l),this.setAttribute("position",new n.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class $t extends n.BufferGeometry{constructor(e=2,o=.3,s=.5,a=10){super();const r=[],i=[];for(let c=0;c<a;c++){const l=c*o,u=l+o,h=c*s,m=h+s;r.push(-e/2,l,h,e/2,l,h,e/2,u,h,-e/2,u,h,-e/2,u,h,e/2,u,h,e/2,u,m,-e/2,u,m);const d=c*8;i.push(d,d+1,d+2,d,d+2,d+3),i.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(i),this.setAttribute("position",new n.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Oe extends n.BufferGeometry{constructor(e=.4,o=1.2,s=.2){super();const a=o*.6,r=new n.BoxGeometry(e/2,a,s);r.translate(0,a/2,0);const i=e*1.5,c=new n.BoxGeometry(i,e/4,s);c.translate(0,a*.75,0),this.copy(S([r,c],!1)),this.computeVertexNormals()}}class Ne extends n.BufferGeometry{constructor(e=1.75,o=.75){super();const s=e*.05,a=e*.15,r=e*.15,i=e*.75;let c=0;const l=new n.BoxGeometry(o,s,o);l.translate(0,c+s/2,0),c+=s;const u=new n.BoxGeometry(o*.8,a,o*.8);u.translate(0,c+a/2,0),c+=a;const h=new n.BoxGeometry(o*.6,r,o*.6);h.translate(0,c+r/2,0),c+=r;const m=new n.BoxGeometry(o*.4,i,o*.4);m.translate(0,c+i/2,0),c+=i;const d=new n.ConeGeometry(o*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,c+.1/2,0),this.copy(S([l,u,h,m,d],!1)),this.computeVertexNormals()}}class ke extends n.BufferGeometry{constructor(e=.6,o=1,s=.2,a=.6){super();const r=o-a/2,i=new n.BoxGeometry(e,r,s);i.translate(0,r/2,0);const c=new n.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,r,0),this.copy(S([i,c],!1)),this.computeVertexNormals()}}class _e extends n.BufferGeometry{constructor(e=.5,o=.8,s=.15){super();const a=new n.BoxGeometry(e,o,s);a.translate(0,o/2,0),this.copy(a)}}class Fe extends n.BufferGeometry{constructor({height:e=2.25}={}){super();const o=new n.BoxGeometry(1.2,.5,1.2);o.translate(0,.25,0);const s=new n.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new n.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(S([o,s,a],!1))}}class X extends n.BufferGeometry{constructor({barHeight:e=2,barRadius:o=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:r=1,radialSegments:i=8}={}){super();const c=new n.CylinderGeometry(o,o,e,i);c.translate(0,e/2,0);const l=new n.ConeGeometry(a,s,i);l.translate(0,e+s/2,0),l.scale(1,1,r),this.copy(S([c,l],!1))}}class Le extends n.BufferGeometry{constructor({count:e=20,spacing:o=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:h=0,radialSegments:m=8}={}){super();const d=[],f=new X({barHeight:s,barRadius:a,spikeHeight:r,spikeRadius:i,spikeScaleZ:c,radialSegments:m}),M=new n.BoxGeometry(e*o,l,u);for(let x=0;x<e;x++){const w=f.clone();w.translate(x*o,0,0),d.push(w)}const p=M.clone();p.translate(o*(e-1)/2,s-h-l/2,0),d.push(p);const y=M.clone();y.translate(o*(e-1)/2,l/2,0),d.push(y),this.copy(S(d))}}class ze extends n.BufferGeometry{constructor({width:e=5,height:o=8,depth:s=1,shelves:a=4,frameThickness:r=.1,open:i=!1}={}){super();const c=o,l=e,u=s,h=new n.BoxGeometry(r,c,u),m=new n.BoxGeometry(l-2*r,r,u),d=h.clone();d.translate(-l/2+r/2,c/2,0);const f=h.clone();f.translate(l/2-r/2,c/2,0);const M=m.clone();M.translate(0,c-r/2,0);const p=m.clone();p.translate(0,r/2,0);const y=new n.BoxGeometry(l,c,r);y.translate(0,c/2,-u/2+r/2);const x=[],w=(c-r)/(a+1);for(let E=1;E<=a;E++){const I=m.clone();I.translate(0,r/2+E*w,0),x.push(I)}this.copy(S([d,f,M,p,...i?[]:[y],...x],!1))}}class De extends n.BufferGeometry{constructor(){super();const e=new n.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const o=[new n.Vector2(.2,0),new n.Vector2(.25,.5),new n.Vector2(.15,1.5),new n.Vector2(.3,3)],s=new n.LatheGeometry(o,32),r=S([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const c=s.clone();return c.translate(i[0],i[1],i[2]),c}));this.copy(S([e,r],!0))}}function qe(t,e=F.XYZ,o=.5,s=2){t.deleteAttribute("uv"),t.deleteAttribute("normal"),t=Ht(t),t.computeVertexNormals();const a=t.getAttribute("position");for(let r=0;r<a.count;r++){const i=new n.Vector3().fromBufferAttribute(a,r),c=Math.random()*(s-o)+o,l=e.clone().multiplyScalar(c);i.add(l),a.setXYZ(r,i.x,i.y,i.z)}return a.needsUpdate=!0,t.computeVertexNormals(),t}class He extends n.BufferGeometry{constructor(e=1,o=4,s=4){super();const a=new n.SphereGeometry(e,o,s);this.copy(qe(a,F.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class Xe extends n.BufferGeometry{constructor(e=.1,o=.1,s=.4,a=8){super();const r=new n.CylinderGeometry(e*.6,o*.6,s,a);r.translate(0,0,0);const i=new n.SphereGeometry(e,a,a),c=i.clone(),l=i.clone(),u=i.clone(),h=i.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),u.translate(0,-s/2-o*.6,-o*.6),h.translate(0,-s/2-o*.6,o*.6),this.copy(S([r,c,l,u,h],!1))}}class Ye extends n.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:o=.3,height:s=2.5,neckHeight:a=1,radialSegments:r=16}={}){super();const i=[new n.Vector2(0,0),new n.Vector2(e*.875,0),new n.Vector2(e,.1),new n.Vector2(o,s),new n.Vector2(o,s+a),new n.Vector2(o*1.1,s+a+.3)],c=new n.LatheGeometry(i,r);this.copy(S([c],!1))}}class Ze extends n.BufferGeometry{constructor(){super();const e=new n.SphereGeometry(1,16,16),o=new n.CylinderGeometry(.2,.2,2,16,1,!0);o.translate(0,1.5,0),o.rotateX(Math.PI/2),this.copy(S([e,o],!1))}}class je extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(1,0),new n.Vector2(1.2,.5),new n.Vector2(1.4,1.5),new n.Vector2(1.3,1.8),new n.Vector2(.8,1.8)],o=new n.LatheGeometry(e,12),s=new n.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(S([o,s],!1))}}class Qe extends n.BufferGeometry{constructor({radius:e=.3,height:o=.4,count:s=3,thickness:a=.03,radialSegments:r=16}={}){super();const i=new n.TorusGeometry(e,a,8,r);i.rotateX(Math.PI/2),i.translate(0,o,0);const c=new n.CylinderGeometry(a*.6,a*.6,o,r),l=[];for(let u=0;u<s;u++){const h=u/s*Math.PI*2,m=c.clone();m.translate(Math.cos(h)*e,o/2,Math.sin(h)*e),l.push(m)}this.copy(S([i,...l],!1))}}class _ extends n.BufferGeometry{constructor(e=.2,o=.2,s=3,a=32,r=!0){super();const i=new n.CylinderGeometry(e,o,s,a,1,r),c=new n.SphereGeometry(o,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(S([i,c],!1))}}class Ke extends n.BufferGeometry{constructor({radius:e=.5,neckRadius:o=.2,height:s=3,neckHeight:a=1,segments:r=16}={}){super();const i=s-a,c=new n.CylinderGeometry(e,e,i,r);c.translate(0,i/2,0);const l=.3,u=new n.CylinderGeometry(o,e,l,r);u.translate(0,i+l/2,0);const h=new n.CylinderGeometry(o,o,a,r);h.translate(0,i+l+a/2,0),this.copy(S([c,u,h],!1))}}class $e extends n.BufferGeometry{constructor({radius:e=3,height:o=.6,widthSegments:s=64,heightSegments:a=16,phiStart:r=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new n.SphereGeometry(e,s,a,r,i,0,Math.PI/2)),this.scale(1,o/e,1)}}const Jt=(t,e)=>t/(1-Math.cos(e)),Y=(t,e)=>t/(2*Math.sin(e)),Je=(t,e)=>t*(1-Math.cos(e)),Wt=(t,e)=>2*t*Math.sin(e),eo=(t,e,o)=>({x:t*Math.sin(o)*Math.cos(e),y:t*Math.sin(o)*Math.sin(e),z:t*Math.cos(o)}),to=(t,e,o)=>{const s=Math.sqrt(t*t+e*e+o*o),a=Math.atan2(e,t),r=Math.acos(o/s);return{radius:s,theta:a,phi:r}};class We extends n.BufferGeometry{constructor({radius:e=Y(5,Math.PI/10),widthSegments:o=64,heightSegments:s=32,phiStart:a=0,phiLength:r=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new n.SphereGeometry(e,o,s,a,r,0,i));const c=Je(e,i);this.translate(0,-e+c,0)}}class et extends n.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:r=.8,leafCount:i=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const u=new n.CylinderGeometry(e,o,s,a);u.translate(0,s/2,0);const h=[];for(let m=0;m<i;m++){const d=new n.DodecahedronGeometry(r,c);d.translate((Math.random()-.5)*l,(Math.random()-.5)*r+s,(Math.random()-.5)*l),h.push(d)}this.copy(S([u.toNonIndexed(),S(h,!1)],!0)),this.computeVertexNormals()}}const tt={uniforms:{time:{value:0}},vertexShader:`
2
+ varying vec3 vNormal;
3
+ varying vec3 vPosition;
4
+ void main() {
5
+ vNormal = normalize(normal);
6
+ vPosition = position;
7
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
8
+ }
9
+ `,fragmentShader:`
10
+ varying vec3 vNormal;
11
+ varying vec3 vPosition;
12
+
13
+ // Simple 3D noise function
14
+ float hash(vec3 p) {
15
+ p = fract(p * 0.3183099 + vec3(0.71, 0.113, 0.419));
16
+ p *= 17.0;
17
+ return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
18
+ }
19
+
20
+ float noise(vec3 p) {
21
+ vec3 ip = floor(p);
22
+ vec3 fp = fract(p);
23
+ fp = fp * fp * (3.0 - 2.0 * fp); // Smoothstep
24
+ return mix(
25
+ mix(mix(hash(ip), hash(ip + vec3(1.0, 0.0, 0.0)), fp.x),
26
+ mix(hash(ip + vec3(0.0, 1.0, 0.0)), hash(ip + vec3(1.0, 1.0, 0.0)), fp.x), fp.y),
27
+ mix(mix(hash(ip + vec3(0.0, 0.0, 1.0)), hash(ip + vec3(1.0, 0.0, 1.0)), fp.x),
28
+ mix(hash(ip + vec3(0.0, 1.0, 1.0)), hash(ip + vec3(1.0, 1.0, 1.0)), fp.x), fp.y),
29
+ fp.z);
30
+ }
31
+
32
+ void main() {
33
+ vec3 color = vec3(0.8, 0.8, 0.7); // Base moon color
34
+ float n = noise(vPosition * 0.5); // Apply noise with frequency
35
+ color *= 0.8 + 0.2 * n; // Modulate color by noise
36
+ gl_FragColor = vec4(color, 1.0);
37
+ }
38
+ `};class oo extends n.Mesh{constructor(){super(new n.SphereGeometry(5,32,32),new n.ShaderMaterial(tt))}}class no extends n.Mesh{constructor({width:e=1,height:o=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:r=.05,coverColor:i=z.DARK_RED,pageColor:c=z.WHITE}={}){super(new q(e,o,s,a,r),[new n.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new n.MeshStandardMaterial({color:c,flatShading:!0})])}}class so extends n.Mesh{constructor({width:e=.4,height:o=1.2,depth:s=.2}={}){super(new Oe(e,o,s),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class ro extends n.Group{constructor(){super();const e=new n.BoxGeometry(5,1,5),o=new n.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new n.Mesh(e,o);s.position.set(0,.5,0),this.add(s);const a=new n.BoxGeometry(4,3,4),r=new n.MeshStandardMaterial({color:6908265,flatShading:!0}),i=new n.Mesh(a,r);i.position.set(0,2.5,0),this.add(i);const c=new n.ConeGeometry(3.5,2,4),l=new n.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new n.Mesh(c,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const h=new n.CylinderGeometry(.2,.2,3.5,16),m=new n.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(w=>{const E=new n.Mesh(h,m);E.position.set(w[0],w[1],w[2]),this.add(E)});const f=new n.Shape;f.moveTo(-1,0),f.lineTo(-1,2),f.absarc(0,2,1,Math.PI,0,!0),f.lineTo(1,0);const M={depth:.5,bevelEnabled:!1},p=new n.ExtrudeGeometry(f,M),y=new n.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new n.Mesh(p,y);x.position.set(0,.5,1.7),this.add(x)}}class ao extends n.Mesh{constructor({totalHeight:e=1.75,baseWidth:o=.75}={}){super(new Ne(e,o),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class io extends n.Mesh{constructor(e=.6,o=1,s=.2,a=.6){super(new ke(e,o,s,a),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class co extends n.Mesh{constructor(e=.5,o=.8,s=.15){super(new _e(e,o,s),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class lo extends n.Mesh{constructor({height:e=2.25}={}){super(new Fe({height:e}),new n.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class uo extends n.Mesh{constructor({barHeight:e=2,barRadius:o=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:r=1,radialSegments:i=8}={}){super(new X({barHeight:e,barRadius:o,spikeHeight:s,spikeRadius:a,spikeScaleZ:r,radialSegments:i}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class ho extends n.Mesh{constructor({count:e=20,spacing:o=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:h=0,radialSegments:m=8}={}){super(new Le({count:e,spacing:o,barHeight:s,barRadius:a,spikeHeight:r,spikeRadius:i,spikeScaleZ:c,railHeight:l,railDepth:u,railOffset:h,radialSegments:m}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class mo extends n.Mesh{constructor({width:e=5,height:o=8,depth:s=1,shelves:a=4,frameThickness:r=.1,open:i=!1}={}){super(),this.geometry=new ze({width:e,height:o,depth:s,shelves:a,frameThickness:r,open:i}),this.material=new n.MeshStandardMaterial({color:9127187})}}class fo extends n.Mesh{constructor(){super();v(this,"geometry");v(this,"material");this.geometry=new De,this.material=[new n.MeshStandardMaterial({color:9132587}),new n.MeshStandardMaterial({color:4929057})]}}class Mo extends n.Group{constructor(o=1,s=.2){super();v(this,"candle");v(this,"flame");v(this,"candleLight");v(this,"height");v(this,"radius");this.height=o,this.radius=s;const a=new n.CylinderGeometry(this.radius,this.radius,this.height,32),r=new n.MeshStandardMaterial({color:16777215});this.candle=new n.Mesh(a,r),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const i=new n.SphereGeometry(.05,16,16),c=new n.MeshBasicMaterial({color:16753920});this.flame=new n.Mesh(i,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new n.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight),this.animateFlicker()}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class po extends n.Group{constructor(e=1.3,o=.5){super();const s=new n.CylinderGeometry(o,o,.2,16),a=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),r=new n.Mesh(s,a);r.position.set(0,0,0),this.add(r);const i=new n.CylinderGeometry(o*.9,o*.9,e),c=new n.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new n.Mesh(i,c);l.position.set(0,e/2+.1,0),this.add(l);const u=new n.ConeGeometry(o*1.1,.5,8),h=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new n.Mesh(u,h);m.position.set(0,e+.35,0),this.add(m);const d=new n.TorusGeometry(o*.8,.05,8,16),f=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new n.Mesh(d,f);M.position.set(0,e+.85,0),this.add(M);const p=new n.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class yo extends n.Group{constructor(){super();const e=new n.DodecahedronGeometry(1,0),o=new n.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new n.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const r=new n.Mesh(e,o);r.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),r.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),r.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(r);const i=new n.Mesh(e,s);i.scale.set(r.scale.x*.9,r.scale.y*.5,r.scale.z*.9),i.rotation.copy(r.rotation),i.position.copy(r.position),i.position.y+=.3,this.add(i)}}}class xo extends n.Mesh{constructor(e=1,o=4,s=4){super(),this.geometry=new He(e,o,s),this.material=new n.MeshStandardMaterial({color:8421504,flatShading:!0})}}class wo extends n.Group{constructor(){super();const e=new n.DodecahedronGeometry(1,0),o=new n.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new n.Mesh(e,o);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class vo extends n.Group{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(.8,0),new n.Vector2(1,1.5),new n.Vector2(.5,2.2),new n.Vector2(.6,2.5)],o=new n.LatheGeometry(e,10),s=new n.CylinderGeometry(.3,.4,.2,8),a=new n.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),r=new n.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),i=new n.MeshStandardMaterial({color:9127187,roughness:1}),c=new n.Mesh(o,a);c.castShadow=!0;const l=new n.Mesh(o,r),u=new n.Mesh(s,i);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const h=new n.Group;h.add(c,l,u),this.add(h)}}class go extends n.Group{constructor(){super();const e=new n.CylinderGeometry(.3,.4,.1,16),o=new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new n.Mesh(e,o);s.position.y=.05;const a=new n.CylinderGeometry(.1,.1,.7,16),r=new n.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new n.Mesh(a,r);i.position.y=.4;const c=new n.ConeGeometry(.075,.2,16),l=new n.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new n.Mesh(c,l);u.position.y=.8,this.add(s,i,u)}}class So extends n.Group{constructor(){super();const e=new n.BoxGeometry(3,4,.1),o=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new n.BoxGeometry(.2,.5,.2),a=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),r=new n.CylinderGeometry(.3,.3,.1,16),i=new n.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new n.Mesh(e,o);for(let y=-1;y<=1;y++){const x=new n.Mesh(s,a);x.position.set(y,1.5,.1),c.add(x)}const l=new n.Mesh(r,i);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const u=new n.SphereGeometry(.15,8,8),h=new n.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),m=new n.Mesh(u,h);m.position.set(0,-1,.1),c.add(m),this.add(c);let d=.015,f=.8,M=.2;function p(){requestAnimationFrame(p);const y=M+Math.abs(Math.sin(Date.now()*d))*(f-M);m.material.emissiveIntensity=y}p()}}class Go extends n.Mesh{constructor({flaskRadius:e=1,neckRadius:o=.3,height:s=2.5,neckHeight:a=1,radialSegments:r=16}={}){super(),this.geometry=new Ye({flaskRadius:e,neckRadius:o,height:s,neckHeight:a,radialSegments:r}),this.material=new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide,wireframe:!1})}}class bo extends n.Group{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(1.2,0),new n.Vector2(1.5,1.5),new n.Vector2(1,3),new n.Vector2(.6,3.5)],o=new n.LatheGeometry(e,12),s=new n.CylinderGeometry(.6,.7,.3,8),a=new n.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1}),r=new n.MeshStandardMaterial({color:9127187,roughness:1}),i=new n.Mesh(o,a);i.castShadow=!0;const c=new n.Mesh(s,r);c.position.y=3.5,this.add(i,c)}}class Eo extends n.Mesh{constructor(){super();v(this,"geometry");v(this,"material");this.geometry=new Ze,this.material=new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide}),this.rotation.x=-Math.PI/2}}class Io extends n.Group{constructor(){super();const e=new n.BoxGeometry(2,3,.1),o=new n.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new n.Mesh(e,o),a=new n.CylinderGeometry(.1,.1,.2,8),r=new n.CylinderGeometry(.05,.05,1,8),i=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new n.Mesh(a,i);l.position.set(c,1,.1);const u=new n.Mesh(r,i);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class Ao extends n.Group{constructor(){super();const e=new n.BoxGeometry(1,.2,.5),o=new n.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new n.Mesh(e,o);s.position.y=.1;const a=new n.BoxGeometry(.2,1,.2),r=new n.Mesh(a,o);r.position.set(0,.6,-.2);const i=new n.CylinderGeometry(.1,.1,.4,8),c=new n.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new n.Mesh(i,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new n.BoxGeometry(.6,.1,.6),h=new n.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),m=new n.Mesh(u,h);m.position.set(0,.6,0),this.add(s,r,l,m)}}class Bo extends n.Group{constructor(){super();const e=new je,o=new n.CylinderGeometry(.2,.3,1.5,8);o.translate(0,.75,0);const s=new n.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:n.DoubleSide}),a=new n.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),r=new n.Mesh(e,s);r.castShadow=!0;const i=new n.Mesh(o,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(r,i)}}class Po extends n.Mesh{constructor({width:o=3,height:s=4,depth:a=.1}={}){super();v(this,"geometry");v(this,"material");this.geometry=new n.BoxGeometry(o,s,a),this.material=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class Co extends n.Mesh{constructor({radius:o=.15,color:s=16762823,emissive:a=16711680,emissiveIntensity:r=.5}={}){super();v(this,"geometry");v(this,"material");this.geometry=new n.SphereGeometry(o,8,8),this.material=new n.MeshStandardMaterial({color:s,emissive:a,emissiveIntensity:r})}}class To extends n.Group{constructor(){super();const e=100,o=.05,s=new n.CatmullRomCurve3(Array.from({length:e},(u,h)=>{const m=h*.2;return new n.Vector3(Math.cos(m)*.4,h*o,Math.sin(m)*.4)})),a=new n.TubeGeometry(s,200,.1,8,!1),r=new n.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),i=new n.Mesh(a,r);this.add(i);function c(){r.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),c()}l()}}class Ro extends n.Mesh{constructor({radius:o=.3,height:s=.4,count:a=3,thickness:r=.03,radialSegments:i=16}={}){super();v(this,"geometry");v(this,"material");this.geometry=new Qe({radius:o,height:s,count:a,thickness:r,radialSegments:i}),this.material=new n.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class Vo extends n.Group{constructor(){super();const e=new n.CylinderGeometry(.5,.6,.3,16),o=new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new n.Mesh(e,o);s.position.y=.15;const a=new n.CylinderGeometry(.15,.15,2,12,1,!0),r=new n.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:n.DoubleSide}),i=new n.Mesh(a,r);i.position.y=1.3;const c=new n.SphereGeometry(.3,16,16),l=new n.Mesh(c,r);l.position.y=2.4,this.add(s,i,l)}}class Uo extends n.Group{constructor(e=.2,o=.2,s=3,a=32){super();const r=new _(e,o,s,a),i=new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:n.DoubleSide}),c=new n.Mesh(r,i);this.add(c)}}class Oo extends n.Group{constructor(e=3,o=[65450,16711850,11141375]){super();const s=new n.BoxGeometry(3,.2,1),a=new n.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),r=new n.Mesh(s,a);r.position.y=.5,r.castShadow=!0;const i=new _(.1,.1,1,16),c=new n.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:n.DoubleSide});for(let l=0;l<e;l++){const u=new n.Mesh(i,c),h=(l-(e-1)/2)*.8;u.position.set(h,1,0),u.castShadow=!0;const m=new _(.099,.099,.5,16,!1),d=o[l%o.length],f=new n.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),M=new n.Mesh(m,f);M.position.set(0,-.25,0),u.add(M),r.add(u)}this.add(r)}}class No extends n.Mesh{constructor(){super();const e=new Ke,o=new n.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=o}}class ot extends n.Shape{constructor(e=5,o=.5,s=1){super();const a=Math.PI*2/e,r=a/2,i=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(a*c-i*3)*(o/Math.cos(i)),u=-Math.sin(a*c-i*3)*(o/Math.cos(i)),h=Math.cos(a*c-r)*o,m=-Math.sin(a*c-r)*o;this.quadraticCurveTo(l,u,h,m),l=Math.cos(a*c-i)*(o/Math.cos(i)),u=-Math.sin(a*c-i)*(o/Math.cos(i)),h=Math.cos(a*c)*s,m=-Math.sin(a*c)*s,this.quadraticCurveTo(l,u,h,m)}this.closePath()}}class ko extends n.Mesh{constructor(e=5,o=.5,s=1,a=.25){super();const r=new ot(e,o,s),i=new n.ExtrudeGeometry(r,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});i.center(),this.geometry=i,this.material=c}}class nt extends n.Shape{constructor(e=5,o=.5,s=1,a=5,r=.25){super();const i=Math.PI*2/e,c=i/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(i*l-c*3)*o,-Math.sin(i*l-c*3)*o),this.lineTo(Math.cos(i*l-c*2)*o,-Math.sin(i*l-c*2)*o),this.lineTo(Math.cos(i*l-c)*s,-Math.sin(i*l-c)*s),this.lineTo(Math.cos(i*l)*s,-Math.sin(i*l)*s);if(this.closePath(),r>0&&a>2){const l=new n.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let h=1;h<a;++h)l.lineTo(Math.cos(u*h)*r,-Math.sin(u*h)*r);l.lineTo(Math.cos(0)*r,-Math.sin(0)*r),this.holes.push(l)}}}class _o extends n.Mesh{constructor(e=5,o=.5,s=1,a=5,r=.25,i=.25){super();const c=new nt(e,o,s,a,r),l=new n.ExtrudeGeometry(c,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),u=new n.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2});l.center(),this.geometry=l,this.material=u}}class st extends n.Shape{constructor(e=1,o=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-o*.375*e,s*e,-o*e,s*e/3,0,-a*e),this.bezierCurveTo(o*e,s*e/3,o*.375*e,s*e,0,s*e/3)}}class Fo extends n.Mesh{constructor(e=1,o=1,s=1,a=10,r=.25){super();const i=new st(e,o,s,a),c=new n.ExtrudeGeometry(i,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),l=new n.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});c.center(),this.geometry=c,this.material=l}}class rt extends n.Shape{constructor(e=5,o=.5,s=1){super();const a=Math.PI*2/e,r=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-r)*o,Math.sin(a*i-r)*o),this.lineTo(Math.cos(a*i)*s,Math.sin(a*i)*s);this.closePath()}}class Lo extends n.Mesh{constructor(e=5,o=.5,s=1,a=.25){super();const r=new rt(e,o,s),i=new n.ExtrudeGeometry(r,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});i.center(),this.geometry=i,this.material=c}}class zo extends n.Mesh{constructor(){super(),this.geometry=new Xe,this.material=new n.MeshStandardMaterial({color:16777215})}}class Do extends n.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:r=9127187,leafSize:i=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:h=2263842}={}){super();const m=new et({trunkRadiusTop:e,trunkRadiusBottom:o,trunkHeight:s,trunkSegments:a,leafSize:i,leafCount:c,leafDetail:l,leafSpreadRadius:u}),d=new n.MeshStandardMaterial({color:r,roughness:.9,metalness:0,flatShading:!0}),f=new n.MeshStandardMaterial({color:h,roughness:.8,metalness:0,flatShading:!0});this.geometry=m,this.material=[d,f]}}class qo extends n.Mesh{constructor({radius:e=3,height:o=.6,widthSegments:s=64,heightSegments:a=16,phiStart:r=0,phiLength:i=Math.PI*2}={}){super(),this.geometry=new $e({radius:e,height:o,widthSegments:s,heightSegments:a,phiStart:r,phiLength:i}),this.material=new n.MeshStandardMaterial({color:65280,flatShading:!0})}}class Ho extends n.Mesh{constructor({radius:e=Y(5,Math.PI/10),widthSegments:o=64,heightSegments:s=32,phiStart:a=0,phiLength:r=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.geometry=new We({radius:e,widthSegments:o,heightSegments:s,phiStart:a,phiLength:r,thetaLength:i}),this.material=new n.MeshStandardMaterial({color:65280,flatShading:!0})}}function Xo(t,{time:e=0,waveFrequency:o=.2,waveAmplitude:s=.5}={}){t.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:o},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
39
39
  uniform float time;
40
40
  uniform float waveFrequency;
41
41
  uniform float waveAmplitude;
@@ -51,9 +51,9 @@
51
51
  }
52
52
  `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
53
53
  vec3 transformed = waterDisplacement(position, normal);
54
- `),o.userData.shader=a}}function Eo(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}function Po(o,{time:e=0,intensity:n=1,direction:s=C.XYZ,scale:a=10}={}){o.onBeforeCompile=i=>{i.uniforms.time={value:e},i.uniforms.direction={value:s},i.uniforms.intensity={value:n},i.uniforms.scale={value:a},i.vertexShader=`
54
+ `),t.userData.shader=a}}function Yo(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}function Zo(t,{time:e=0,intensity:o=1,axis:s=F.XYZ,scale:a=10}={}){t.onBeforeCompile=r=>{r.uniforms.time={value:e},r.uniforms.axis={value:s},r.uniforms.intensity={value:o},r.uniforms.scale={value:a},r.vertexShader=`
55
55
  uniform float time;
56
- uniform vec3 direction;
56
+ uniform vec3 axis;
57
57
  uniform float intensity;
58
58
  uniform float scale;
59
59
 
@@ -82,12 +82,12 @@
82
82
 
83
83
  return o4.y * d.y + o4.x * (1.0 - d.y);
84
84
  }
85
- `+i.vertexShader,i.vertexShader=i.vertexShader.replace("#include <begin_vertex>",`
85
+ `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
86
86
  vec3 transformed = vec3(position);
87
87
  float n = noise(transformed * scale + time);
88
- transformed += normalize(direction) * n * intensity;
88
+ transformed += normalize(axis) * n * intensity;
89
89
  vec3 transformedNormal = normal;
90
- `),o.userData.shader=i}}function Co(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}const O={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new t.Vector3().setFromSphericalCoords(1,t.MathUtils.degToRad(90),t.MathUtils.degToRad(180))},up:{value:new t.Vector3(0,1,0)}},vertexShader:`
90
+ `),t.userData.shader=r}}function jo(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}const O={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new n.Vector3().setFromSphericalCoords(1,n.MathUtils.degToRad(90),n.MathUtils.degToRad(180))},up:{value:new n.Vector3(0,1,0)}},vertexShader:`
91
91
  uniform vec3 sunPosition;
92
92
  uniform float rayleigh;
93
93
  uniform float turbidity;
@@ -238,7 +238,7 @@
238
238
  #include <tonemapping_fragment>
239
239
  #include <colorspace_fragment>
240
240
  }
241
- `},U={uniforms:{topColor:{value:new t.Color(.5,.8,1)},bottomColor:{value:new t.Color(1,1,1)}},vertexShader:`
241
+ `},N={uniforms:{topColor:{value:new n.Color(.5,.8,1)},bottomColor:{value:new n.Color(1,1,1)}},vertexShader:`
242
242
  varying vec3 vPosition;
243
243
  void main() {
244
244
  vPosition = position;
@@ -252,7 +252,7 @@
252
252
  float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
253
253
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
254
254
  }
255
- `},To={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
255
+ `},Qo={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
256
256
  varying vec2 vUv;
257
257
  void main() {
258
258
  vUv = uv;
@@ -266,7 +266,7 @@
266
266
  vec4 texel = texture2D(tDiffuse, vUv);
267
267
  gl_FragColor = opacity * texel;
268
268
  }
269
- `},F={uniforms:{topColor:{value:new t.Color(51)},bottomColor:{value:new t.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
269
+ `},k={uniforms:{topColor:{value:new n.Color(51)},bottomColor:{value:new n.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
270
270
  varying vec3 vWorldPosition;
271
271
  void main() {
272
272
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -283,5 +283,5 @@
283
283
  float h = normalize(vWorldPosition + offset).y;
284
284
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
285
285
  }
286
- `};class ko extends t.Mesh{constructor(){super();x(this,"geometry");x(this,"material");this.geometry=new t.BoxGeometry(1,1,1),this.material=new t.ShaderMaterial({uniforms:O.uniforms,vertexShader:O.vertexShader,fragmentShader:O.fragmentShader,depthWrite:!1,side:t.BackSide}),this.scale.setScalar(45e4);const n=t.MathUtils.degToRad(89),s=t.MathUtils.degToRad(180),a=new t.Vector3().setFromSphericalCoords(1,n,s);this.material.uniforms.sunPosition.value=a}sunPosition(n,s){const a=new t.Vector3;a.setFromSphericalCoords(1,n,s),this.material.uniforms.sunPosition.value=a}}class Vo extends t.Mesh{constructor(n=1e3){super();x(this,"geometry");x(this,"material");this.geometry=new t.BoxGeometry(n,n,n),this.material=new t.ShaderMaterial({uniforms:U.uniforms,vertexShader:U.vertexShader,fragmentShader:U.fragmentShader,side:t.BackSide})}}class Oo extends t.Mesh{constructor(n=1e3){super();x(this,"geometry");x(this,"material");this.geometry=new t.SphereGeometry(n,32,15),this.material=new t.ShaderMaterial({vertexShader:F.vertexShader,fragmentShader:F.fragmentShader,uniforms:F.uniforms,side:t.BackSide})}}const Uo=o=>{const e=new Uint8Array(4*o*o);for(let s=0;s<o*o;s++){const a=s*4,i=(s%o^Math.floor(s/o))&1?255:0;e[a]=i,e[a+1]=i,e[a+2]=i,e[a+3]=255}const n=new t.DataTexture(e,o,o,t.RGBAFormat,t.UnsignedByteType);return n.wrapS=t.RepeatWrapping,n.wrapT=t.RepeatWrapping,n.minFilter=t.NearestFilter,n.needsUpdate=!0,n};function Fo(o){const e=new t.Box3().setFromObject(o),n=new t.Vector3;e.getCenter(n),o.position.sub(n)}function zo(o,e=new t.Vector3(0,0,0)){const n=new t.Box3().setFromObject(o),s=new t.Vector3;n.getCenter(s);const a=new t.Vector3().subVectors(e,s);o.position.add(a)}function No(o){o.computeBoundingBox();const e=o.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z)}}function Ro(o,e,n){return Math.max(0,Math.min(1,(o-e)/(n-e)))}function _o(o,e,n,s,a,i=20,r=0,c=1){const l=[];for(let u=0;u<=i;u++){const h=u/i,m=o(Ro(h,r,c)),d=e+m*(n-e),f=s+h*(a-s);l.push(new t.Vector2(d,f))}return l}function qo(o){const n=new t.Box3().setFromObject(o).getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z),o.updateMatrixWorld(!0)}function Lo(o){o.geometry.computeBoundingBox();const e=o.geometry.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.geometry.translate(-n.x,-n.y,-n.z)}}const et=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=P.CUBIC(c,o.x,e.x,n.x,s.x),u=P.CUBIC(c,o.y,e.y,n.y,s.y);i.push(new t.Vector2(l,u))}return i},tt=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=P.DAMPED(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(c,l))}return a},ot=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=P.EXPONENTIAL(c,n,s)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);i.push(new t.Vector2(l,u))}return i},nt=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=P.LOGARITHMIC(c,n,s)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);i.push(new t.Vector2(l,u))}return i},st=(o,e,n,s,a,i=24)=>{let r=[];for(let c=0;c<=i;c++){const l=c/i,u=n*l*l+s*l+a+o.x,h=o.y+l*(e.y-o.y);r.push(new t.Vector2(u,h))}return r},rt=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=P.QUADRATIC(r,o.x,e.x,n.x),l=P.QUADRATIC(r,o.y,e.y,n.y);a.push(new t.Vector2(c,l))}return a},at=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=P.SIGMOID(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(c,l))}return a},Do={createCubicCurvePoints:et,createDampedCurvePoints:tt,createExponentialCurvePoints:ot,createLogarithmicCurvePoints:nt,createParabolicCurvePoints:st,createQuadraticCurvePoints:rt,createSigmoidCurvePoints:at};exports.AtmosphericSkybox=ko;exports.Beaker=no;exports.BeakerGeometry=qe;exports.BifurcatedStaircaseGeometry=Tt;exports.Bone=Go;exports.BoneGeometry=_e;exports.Book=qt;exports.BookGeometry=R;exports.Bookshelf=Kt;exports.BookshelfGeometry=ze;exports.Bottle=so;exports.BubblingEffect=At;exports.BunsenBurner=ro;exports.Burst=vo;exports.BurstShape=Ke;exports.Candle=Jt;exports.CrossHeadstone=Lt;exports.CrossHeadstoneGeometry=Te;exports.DaySkybox=Vo;exports.Desk=$t;exports.DioramaGeometry=kt;exports.Direction=C;exports.Easing=Gt;exports.ElectricPanel=ao;exports.EllipticLeafGeometry=Be;exports.ErlenmeyerFlask=io;exports.ErlenmeyerFlaskGeometry=Le;exports.Falloff=T;exports.FenceColumn=jt;exports.FenceColumnGeometry=Ue;exports.Flask=co;exports.Gear=xo;exports.GearShape=$e;exports.Heart=go;exports.HeartShape=Je;exports.Hill=Ao;exports.HillGeometry=Ze;exports.LShapedStaircaseGeometry=Vt;exports.Lantern=Wt;exports.LeafEffect=Bt;exports.LeverPanel=lo;exports.Mausoleum=Dt;exports.Microscope=uo;exports.Moon=_t;exports.MortarAndPestle=ho;exports.MortarGeometry=De;exports.MossyRocks=eo;exports.Mound=Bo;exports.MoundGeometry=Ye;exports.NightSkybox=Oo;exports.ObeliskHeadstone=Ht;exports.ObeliskHeadstoneGeometry=ke;exports.ParametricCurve=P;exports.ParametricCurveUtils=Do;exports.Rock=to;exports.RockGeometry=Re;exports.Rocks=oo;exports.RoundedHeadstone=Xt;exports.RoundedHeadstoneGeometry=Ve;exports.SpiralStaircaseGeometry=Ot;exports.SpiralTube=mo;exports.SquareHeadstone=Zt;exports.SquareHeadstoneGeometry=Oe;exports.StaircaseGeometry=Ut;exports.Stand=fo;exports.StandGeometry=He;exports.Star=So;exports.StarShape=We;exports.TeslaCoil=Mo;exports.TestTube=po;exports.TestTubeGeometry=z;exports.TestTubeRack=yo;exports.Tree=bo;exports.TreeGeometry=Qe;exports.WineBottle=wo;exports.WineBottleGeometry=Xe;exports.WroughtIronBar=Yt;exports.WroughtIronBarGeometry=q;exports.WroughtIronFence=Qt;exports.WroughtIronFenceGeometry=Fe;exports.addNoiseDisplacement=Po;exports.addWaterDisplacement=Io;exports.atmosphericShader=O;exports.capHeightFromRadius=je;exports.capWidthFromRadius=zt;exports.cartesianToSpherical=Rt;exports.centerGroup=Fo;exports.centerGroupAtTarget=zo;exports.centerInstancedMesh=No;exports.centerMesh=qo;exports.centerMeshGeometry=Lo;exports.checkerboardTexture=Uo;exports.circularEaseIn=ce;exports.circularEaseInOut=ue;exports.circularEaseOut=le;exports.concave=de;exports.convex=fe;exports.createCubicCurvePoints=et;exports.createDampedCurvePoints=tt;exports.createExponentialCurvePoints=ot;exports.createLogarithmicCurvePoints=nt;exports.createParabolicCurvePoints=st;exports.createQuadraticCurvePoints=rt;exports.createSigmoidCurvePoints=at;exports.cubicCurve=ve;exports.cubicEaseIn=K;exports.cubicEaseInOut=J;exports.cubicEaseOut=$;exports.dampedCurve=xe;exports.daySkyShader=U;exports.displacementBrush=yt;exports.dollyAnimation=ut;exports.exponentialCurve=ge;exports.exponentialEaseIn=re;exports.exponentialEaseInOut=ie;exports.exponentialEaseOut=ae;exports.fadeShader=To;exports.flattenBrush=wt;exports.flythroughAnimation=ht;exports.gaussian=we;exports.interpolateCurve=_o;exports.inverse=ye;exports.linear=he;exports.logarithmic=Me;exports.logarithmicCurve=Se;exports.logarithmicRandomMax=Ee;exports.logarithmicRandomMin=Pe;exports.nightSkyShader=F;exports.noiseBrush=vt;exports.orbitAnimation=mt;exports.parabolicCurve=Ge;exports.pendulumAnimation=dt;exports.quadraticCurve=be;exports.quadraticEaseIn=j;exports.quadraticEaseInOut=Q;exports.quadraticEaseOut=Y;exports.quarticEaseIn=W;exports.quarticEaseInOut=te;exports.quarticEaseOut=ee;exports.quinticEaseIn=oe;exports.quinticEaseInOut=se;exports.quinticEaseOut=ne;exports.radiusFromCapHeight=Ft;exports.radiusFromCapWidth=L;exports.randomFloat=Ie;exports.randomInteger=Et;exports.randomTransformVertices=Ne;exports.rowOfBooksByCount=Pt;exports.rowOfBooksByLength=Ct;exports.rowOfBooksByScales=_;exports.sigmoidCurve=Ae;exports.sineEaseIn=H;exports.sineEaseInOut=Z;exports.sineEaseOut=X;exports.smoothBrush=xt;exports.smoothstep=me;exports.sphericalToCartesian=Nt;exports.spikeBrush=gt;exports.spiralAscensionAnimation=ft;exports.squareRoot=pe;exports.twistBrush=St;exports.updateNoiseDisplacementTime=Co;exports.updateWaterDisplacementTime=Eo;exports.wobbleAnimation=Mt;exports.zoomInAnimation=pt;
286
+ `};class Ko extends n.Mesh{constructor(){super();v(this,"geometry");v(this,"material");this.geometry=new n.BoxGeometry(1,1,1),this.material=new n.ShaderMaterial({uniforms:O.uniforms,vertexShader:O.vertexShader,fragmentShader:O.fragmentShader,depthWrite:!1,side:n.BackSide}),this.scale.setScalar(45e4);const o=n.MathUtils.degToRad(89),s=n.MathUtils.degToRad(180),a=new n.Vector3().setFromSphericalCoords(1,o,s);this.material.uniforms.sunPosition.value=a}sunPosition(o,s){const a=new n.Vector3;a.setFromSphericalCoords(1,o,s),this.material.uniforms.sunPosition.value=a}}class $o extends n.Mesh{constructor(o=1e3){super();v(this,"geometry");v(this,"material");this.geometry=new n.BoxGeometry(o,o,o),this.material=new n.ShaderMaterial({uniforms:N.uniforms,vertexShader:N.vertexShader,fragmentShader:N.fragmentShader,side:n.BackSide})}}class Jo extends n.Mesh{constructor(o=1e3){super();v(this,"geometry");v(this,"material");this.geometry=new n.SphereGeometry(o,32,15),this.material=new n.ShaderMaterial({vertexShader:k.vertexShader,fragmentShader:k.fragmentShader,uniforms:k.uniforms,side:n.BackSide})}}const Wo=t=>{const e=new Uint8Array(4*t*t);for(let s=0;s<t*t;s++){const a=s*4,r=(s%t^Math.floor(s/t))&1?255:0;e[a]=r,e[a+1]=r,e[a+2]=r,e[a+3]=255}const o=new n.DataTexture(e,t,t,n.RGBAFormat,n.UnsignedByteType);return o.wrapS=n.RepeatWrapping,o.wrapT=n.RepeatWrapping,o.minFilter=n.NearestFilter,o.needsUpdate=!0,o};function en(t){const e=parseInt(t.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function tn(t){const[e,o,s]=C(t);return it(e,o,s)}function C(t){const e=t>>16&255,o=t>>8&255,s=t&255;return[e,o,s]}function on(t,e,o){e/=100,o/=100;function s(l,u,h){return h<0&&(h+=1),h>1&&(h-=1),h<1/6?l+(u-l)*6*h:h<1/2?u:h<2/3?l+(u-l)*(2/3-h)*6:l}let a,r,i;if(e===0)a=r=i=o;else{const l=o<.5?o*(1+e):o+e-o*e,u=2*o-l;a=s(u,l,t/360+1/3),r=s(u,l,t/360),i=s(u,l,t/360-1/3)}const c=l=>Math.round(l*255);return[c(a),c(r),c(i)]}function at(t,e,o){e/=100,o/=100;const s=i=>(i+t/30)%12,a=e*Math.min(o,1-o),r=i=>o-a*Math.max(-1,Math.min(s(i)-3,Math.min(9-s(i),1)));return[r(0)*255,r(8)*255,r(4)*255]}function nn(t,e,o){return[t/255,e/255,o/255]}function sn(t,e,o){return t=Math.round(t),e=Math.round(e),o=Math.round(o),(t<<16)+(e<<8)+o}function it(t,e,o){t/=255,e/=255,o/=255;const s=Math.max(t,e,o),a=Math.min(t,e,o),r=s-a;let i=0,c=0;const l=(s+a)/2;r!==0&&(s===t?i=((e-o)/r+(e<o?6:0))*60:s===e?i=((o-t)/r+2)*60:s===o&&(i=((t-e)/r+4)*60)),r!==0&&(c=r/(1-Math.abs(2*l-1))),i=Math.round(i),c=Math.round(c*100);const u=Math.round(l*100);return[i,c,u]}function ct(t,e){return Math.sqrt(Math.pow(t[0]-e[0],2)+Math.pow(t[1]-e[1],2)+Math.pow(t[2]-e[2],2))}function lt(t,e){return Math.abs(t[0]-e[0])+Math.abs(t[1]-e[1])+Math.abs(t[2]-e[2])}function rn(t,e){const o=C(t);let s=null,a=1/0;for(const r of e){const i=C(r),c=ct(o,i);c<a&&(a=c,s=r)}return s}function an(t,e){const o=C(t);let s=null,a=1/0;for(const r of e){const i=C(r),c=lt(o,i);c<a&&(a=c,s=r)}return s}function cn(t){const e=(t+Math.floor(-30+Math.random()*61))%360,o=Math.floor(60+Math.random()*21),s=Math.floor(50+Math.random()*21);return at(e,o,s)}function ln(t){const e=new n.Box3().setFromObject(t),o=new n.Vector3;e.getCenter(o),t.position.sub(o)}function un(t,e=new n.Vector3(0,0,0)){const o=new n.Box3().setFromObject(t),s=new n.Vector3;o.getCenter(s);const a=new n.Vector3().subVectors(e,s);t.position.add(a)}function hn(t){t.computeBoundingBox();const e=t.boundingBox;if(e){const o=e.getCenter(new n.Vector3);t.translateX(-o.x),t.translateY(-o.y),t.translateZ(-o.z)}}function mn(t,e,o){return Math.max(0,Math.min(1,(t-e)/(o-e)))}function dn(t,e,o,s,a,r=20,i=0,c=1){const l=[];for(let u=0;u<=r;u++){const h=u/r,m=t(mn(h,i,c)),d=e+m*(o-e),f=s+h*(a-s);l.push(new n.Vector2(d,f))}return l}function fn(t){const o=new n.Box3().setFromObject(t).getCenter(new n.Vector3);t.translateX(-o.x),t.translateY(-o.y),t.translateZ(-o.z),t.updateMatrixWorld(!0)}function Mn(t){t.geometry.computeBoundingBox();const e=t.geometry.boundingBox;if(e){const o=e.getCenter(new n.Vector3);t.geometry.translate(-o.x,-o.y,-o.z)}}const ut=(t,e,o,s,a=24)=>{let r=[];for(let i=0;i<=a;i++){const c=i/a,l=P.CUBIC(c,t.x,e.x,o.x,s.x),u=P.CUBIC(c,t.y,e.y,o.y,s.y);r.push(new n.Vector2(l,u))}return r},ht=(t,e,o,s=24)=>{let a=[];for(let r=0;r<=s;r++){const i=r/s,c=P.DAMPED(i,o)*(e.x-t.x)+t.x,l=t.y+i*(e.y-t.y);a.push(new n.Vector2(c,l))}return a},mt=(t,e,o,s,a=24)=>{let r=[];for(let i=0;i<=a;i++){const c=i/a,l=P.EXPONENTIAL(c,o,s)*(e.x-t.x)+t.x,u=t.y+c*(e.y-t.y);r.push(new n.Vector2(l,u))}return r},dt=(t,e,o,s,a=24)=>{let r=[];for(let i=0;i<=a;i++){const c=i/a,l=P.LOGARITHMIC(c,o,s)*(e.x-t.x)+t.x,u=t.y+c*(e.y-t.y);r.push(new n.Vector2(l,u))}return r},ft=(t,e,o,s,a,r=24)=>{let i=[];for(let c=0;c<=r;c++){const l=c/r,u=o*l*l+s*l+a+t.x,h=t.y+l*(e.y-t.y);i.push(new n.Vector2(u,h))}return i},Mt=(t,e,o,s=24)=>{let a=[];for(let r=0;r<=s;r++){const i=r/s,c=P.QUADRATIC(i,t.x,e.x,o.x),l=P.QUADRATIC(i,t.y,e.y,o.y);a.push(new n.Vector2(c,l))}return a},pt=(t,e,o,s=24)=>{let a=[];for(let r=0;r<=s;r++){const i=r/s,c=P.SIGMOID(i,o)*(e.x-t.x)+t.x,l=t.y+i*(e.y-t.y);a.push(new n.Vector2(c,l))}return a},pn={createCubicCurvePoints:ut,createDampedCurvePoints:ht,createExponentialCurvePoints:mt,createLogarithmicCurvePoints:dt,createParabolicCurvePoints:ft,createQuadraticCurvePoints:Mt,createSigmoidCurvePoints:pt};function yn(t,e,o,s,a,r=[0,0],i=[1,0],c=[0,1],l=[1,1]){const u=a||yt(t,e,o);return[{pos:t,norm:u,uv:r},{pos:e,norm:u,uv:i},{pos:s,norm:u,uv:l},{pos:t,norm:u,uv:r},{pos:s,norm:u,uv:l},{pos:o,norm:u,uv:c}]}function yt(t,e,o){const s=[e[0]-t[0],e[1]-t[1],e[2]-t[2]],a=[o[0]-t[0],o[1]-t[1],o[2]-t[2]],r=[s[1]*a[2]-s[2]*a[1],s[2]*a[0]-s[0]*a[2],s[0]*a[1]-s[1]*a[0]],i=Math.sqrt(r[0]**2+r[1]**2+r[2]**2);return r.map(c=>c/i)}function xn(t,e){return t.map(([o,s,a])=>{switch(e){case"x":return[s,a];case"y":return[o,a];case"z":return[o,s];default:throw new Error(`Invalid axis: ${e}`)}})}function xt(t){const[e,o,s]=t,a=Math.abs(e),r=Math.abs(o),i=Math.abs(s);return a>=r&&a>=i?[s>0?s:-s,o]:r>=a&&r>=i?[e,s>0?s:-s]:[e,o]}function wn(t){return t.map(e=>xt(e))}function vn(t){return t.map(([e,o,s])=>{const a=Math.atan2(s,e),r=Math.acos(o/Math.sqrt(e**2+o**2+s**2)),i=a/(2*Math.PI)+.5,c=1-r/Math.PI;return[i,c]})}function gn(t){return t.map(([e,o,s])=>[Math.atan2(s,e)/(2*Math.PI)+.5,o])}function Sn(t){return t.map(([e,o,s])=>{const a=Math.sqrt(e**2+s**2);return[Math.atan2(s,e)/(2*Math.PI)+.5,a]})}function wt(t,e,o,s,a){return[(t[0]-e)/(o-e),(t[1]-s)/(a-s)]}function Gn(t,e,o){const[s,a]=e,[r,i]=o;return t.map(c=>wt(c,s,r,a,i))}function bn(t){const e=Math.min(...t.map(r=>r[0])),o=Math.max(...t.map(r=>r[0])),s=Math.min(...t.map(r=>r[1])),a=Math.max(...t.map(r=>r[1]));return{minBounds:[e,s],maxBounds:[o,a]}}exports.AtmosphericSkybox=Ko;exports.Axis=F;exports.BifurcatedStaircaseGeometry=Zt;exports.Bone=zo;exports.BoneGeometry=Xe;exports.Book=no;exports.BookGeometry=q;exports.Bookshelf=mo;exports.BookshelfGeometry=ze;exports.Bottle=vo;exports.BubblingEffect=_t;exports.BunsenBurner=go;exports.Burst=ko;exports.BurstShape=ot;exports.Candle=Mo;exports.ColorPalette=z;exports.CrossHeadstone=so;exports.CrossHeadstoneGeometry=Oe;exports.DaySkybox=$o;exports.Desk=fo;exports.DeskGeometry=De;exports.DioramaGeometry=jt;exports.Direction=U;exports.Easing=Nt;exports.ElectricPanel=So;exports.EllipticLeafGeometry=Ce;exports.EmissivePulseEffect=Ft;exports.ErlenmeyerFlask=Go;exports.ErlenmeyerFlaskGeometry=Ye;exports.Falloff=T;exports.FenceColumn=lo;exports.FenceColumnGeometry=Fe;exports.Flask=bo;exports.FlorenceFlask=Eo;exports.FlorenceFlaskGeometry=Ze;exports.Gear=_o;exports.GearShape=nt;exports.Heart=Fo;exports.HeartShape=st;exports.Hill=qo;exports.HillGeometry=$e;exports.LShapedStaircaseGeometry=Qt;exports.Lantern=po;exports.LeafEffect=Lt;exports.LeverPanel=Io;exports.LightningEffect=qt;exports.Mausoleum=ro;exports.Microscope=Ao;exports.Moon=oo;exports.MortarAndPestle=Bo;exports.MortarGeometry=je;exports.MossyRocks=yo;exports.Mound=Ho;exports.MoundGeometry=We;exports.NightSkybox=Jo;exports.ObeliskHeadstone=ao;exports.ObeliskHeadstoneGeometry=Ne;exports.Panel=Po;exports.PanelLight=Co;exports.ParametricCurve=P;exports.ParametricCurveUtils=pn;exports.Rock=xo;exports.RockGeometry=He;exports.Rocks=wo;exports.RoundedHeadstone=io;exports.RoundedHeadstoneGeometry=ke;exports.SpiralStaircaseGeometry=Kt;exports.SpiralTube=To;exports.SquareHeadstone=co;exports.SquareHeadstoneGeometry=_e;exports.StaircaseGeometry=$t;exports.Stand=Ro;exports.StandGeometry=Qe;exports.Star=Lo;exports.StarShape=rt;exports.TeslaCoil=Vo;exports.TestTube=Uo;exports.TestTubeGeometry=_;exports.TestTubeRack=Oo;exports.Tree=Do;exports.TreeGeometry=et;exports.WineBottle=No;exports.WineBottleGeometry=Ke;exports.WroughtIronBar=uo;exports.WroughtIronBarGeometry=X;exports.WroughtIronFence=ho;exports.WroughtIronFenceGeometry=Le;exports.addNoiseDisplacement=Zo;exports.addWaterDisplacement=Xo;exports.atmosphericShader=O;exports.calculateChannelDifference=lt;exports.calculateDistance=ct;exports.calculateNormal=yt;exports.calculateUVBounds=bn;exports.capHeightFromRadius=Je;exports.capWidthFromRadius=Wt;exports.cartesianToSpherical=to;exports.centerGroup=ln;exports.centerGroupAtTarget=un;exports.centerInstancedMesh=hn;exports.centerMesh=fn;exports.centerMeshGeometry=Mn;exports.checkerboardTexture=Wo;exports.circularEaseIn=me;exports.circularEaseInOut=fe;exports.circularEaseOut=de;exports.concave=ye;exports.convex=xe;exports.createCubicCurvePoints=ut;exports.createDampedCurvePoints=ht;exports.createExponentialCurvePoints=mt;exports.createLogarithmicCurvePoints=dt;exports.createParabolicCurvePoints=ft;exports.createQuad=yn;exports.createQuadraticCurvePoints=Mt;exports.createSigmoidCurvePoints=pt;exports.cubicCurve=Ge;exports.cubicEaseIn=ee;exports.cubicEaseInOut=oe;exports.cubicEaseOut=te;exports.cubicUVMapping=xt;exports.cubicUVMappingBatch=wn;exports.cylindricalUVMapping=gn;exports.dampedCurve=be;exports.daySkyShader=N;exports.displacementBrush=Ct;exports.dollyAnimation=Gt;exports.exponentialCurve=Ee;exports.exponentialEaseIn=le;exports.exponentialEaseInOut=he;exports.exponentialEaseOut=ue;exports.fadeShader=Qo;exports.findClosestColor=rn;exports.findClosestColorChannelWise=an;exports.flattenBrush=Tt;exports.flythroughAnimation=bt;exports.gaussian=Se;exports.getAnalogousColors=cn;exports.hexToHsl=tn;exports.hexToRgb=C;exports.hslToHex=on;exports.hslToRgb=at;exports.interpolateCurve=dn;exports.inverse=ge;exports.linear=Me;exports.logarithmic=we;exports.logarithmicCurve=Ie;exports.logarithmicRandomMax=Te;exports.logarithmicRandomMin=Re;exports.moonShader=tt;exports.nightSkyShader=k;exports.noiseBrush=Rt;exports.normalizeRgb=nn;exports.normalizeUV=wt;exports.normalizeUVBatch=Gn;exports.orbitAnimation=Et;exports.parabolicCurve=Ae;exports.parseHexCode=en;exports.pendulumAnimation=It;exports.planarUVMapping=xn;exports.polarUVMapping=Sn;exports.quadraticCurve=Be;exports.quadraticEaseIn=$;exports.quadraticEaseInOut=W;exports.quadraticEaseOut=J;exports.quarticEaseIn=ne;exports.quarticEaseInOut=re;exports.quarticEaseOut=se;exports.quinticEaseIn=ae;exports.quinticEaseInOut=ce;exports.quinticEaseOut=ie;exports.radiusFromCapHeight=Jt;exports.radiusFromCapWidth=Y;exports.randomFloat=D;exports.randomInteger=zt;exports.randomTransformVertices=qe;exports.rgbToHex=sn;exports.rgbToHsl=it;exports.rowOfBooksByCount=Xt;exports.rowOfBooksByLength=Yt;exports.rowOfBooksByScales=H;exports.setRandomInterval=Dt;exports.setRandomTimeout=Ve;exports.sigmoidCurve=Pe;exports.sineEaseIn=j;exports.sineEaseInOut=K;exports.sineEaseOut=Q;exports.smoothBrush=Vt;exports.smoothstep=pe;exports.sphericalToCartesian=eo;exports.sphericalUVMapping=vn;exports.spikeBrush=Ut;exports.spiralAscensionAnimation=At;exports.squareRoot=ve;exports.twistBrush=Ot;exports.updateNoiseDisplacementTime=jo;exports.updateWaterDisplacementTime=Yo;exports.wobbleAnimation=Bt;exports.zoomInAnimation=Pt;
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