three-low-poly 0.9.12 → 0.9.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.umd.js CHANGED
@@ -1,4 +1,4 @@
1
- (function(m,t){typeof exports=="object"&&typeof module<"u"?t(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],t):(m=typeof globalThis<"u"?globalThis:m||self,t(m.ThreeLowPoly={},m.THREE,m.BufferGeometryUtils,m.Sky,m.EffectComposer,m.RenderPass,m.ShaderPass))})(this,function(m,t,S,st,at,L,rt){"use strict";const I={UP:new t.Vector3(0,1,0),DOWN:new t.Vector3(0,-1,0),LEFT:new t.Vector3(-1,0,0),RIGHT:new t.Vector3(1,0,0),FORWARD:new t.Vector3(0,0,1),BACKWARD:new t.Vector3(0,0,-1),X:new t.Vector3(1,0,0),Y:new t.Vector3(0,1,0),Z:new t.Vector3(0,0,1),XY:new t.Vector3(1,1,0).normalize(),XZ:new t.Vector3(1,0,1).normalize(),YZ:new t.Vector3(0,1,1).normalize(),XYZ:new t.Vector3(1,1,1).normalize()},A={LINEAR:(o,e)=>1-o/e,QUADRATIC:(o,e)=>Math.pow(1-o/e,2),SQUARE_ROOT:(o,e)=>Math.pow(1-o/e,.5),LOGARITHMIC:(o,e)=>Math.log(1+(e-o))/Math.log(1+e),SINE:(o,e)=>Math.cos(o/e*Math.PI/2),EXPONENTIAL:(o,e)=>Math.exp(-o/e),CUBIC:(o,e)=>Math.pow(1-o/e,3),GAUSSIAN:(o,e)=>Math.exp(-Math.pow(o,2)/(2*Math.pow(e/3,2))),INVERSE:(o,e)=>e/(e+o),SMOOTHSTEP:(o,e)=>{const n=Math.max(0,Math.min(1,1-o/e));return n*n*(3-2*n)}},ct=(o,e,n,s,r=I.UP,c=A.LINEAR)=>{const a=o.attributes.position;for(let i=0;i<a.count;i++){const l=new t.Vector3;l.fromBufferAttribute(a,i);const u=l.distanceTo(e);if(u<n){const M=c(u,n)*s;l.add(r.clone().multiplyScalar(M)),a.setXYZ(i,l.x,l.y,l.z)}}a.needsUpdate=!0},it=(o,e,n,s,r,c=I.UP,a=A.LINEAR)=>{const i=o.attributes.position;for(let l=0;l<i.count;l++){const u=new 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t.BufferGeometry{constructor({width:e=5,height:n=8,depth:s=1,shelves:r=4,frameThickness:c=.1,open:a=!1}={}){super();const i=n,l=e,u=s,d=new t.BoxGeometry(c,i,u),M=new t.BoxGeometry(l-2*c,c,u),y=d.clone();y.translate(-l/2+c/2,i/2,0);const w=d.clone();w.translate(l/2-c/2,i/2,0);const f=M.clone();f.translate(0,i-c/2,0);const h=M.clone();h.translate(0,c/2,0);const p=new t.BoxGeometry(l,i,c);p.translate(0,i/2,-u/2+c/2);const G=[],v=(i-c)/(r+1);for(let g=1;g<=r;g++){const C=M.clone();C.translate(0,c/2+g*v,0),G.push(C)}this.copy(S.mergeGeometries([y,w,f,h,...a?[]:[p],...G],!1))}}class gt extends t.BufferGeometry{constructor(e=.1){super();const n=[],s=[],r=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let a=0;a<r.length;a++){const[i,l]=r[a];n.push(i*e,l*e,0)}for(let a=1;a<r.length-1;a++)s.push(0,a,a+1);s.push(0,r.length-1,1);const c=new t.Float32BufferAttribute(n,3);this.setAttribute("position",c),this.setIndex(s),this.computeVertexNormals()}}function 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i=Math.max(0,Math.min(1,o)),r=1-i;return r*r*r*e+3*r*r*i*n+3*r*i*i*s+i*i*i*a},Se=(o,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*o))/(1-Math.exp(-n))},Ge=(o,e=1,n=1)=>{const s=Math.max(0,Math.min(1,o));return e*Math.pow(s,n)},be=(o,e=1,n=1)=>{const s=Math.max(.001,Math.min(1,o));return e*Math.log(n*s+1)},xe=(o,e=1,n=0,s=0)=>{const a=Math.max(0,Math.min(1,o));return e*a*a+n*a+s},Ae=(o,e,n,s)=>{const a=Math.max(0,Math.min(1,o)),i=1-a;return i*i*e+2*i*a*n+a*a*s},Be=(o,e=10)=>{const n=Math.max(0,Math.min(1,o));return 1/(1+Math.exp(-e*(n-.5)))},k={CUBIC:ge,DAMPED:Se,EXPONENTIAL:Ge,LOGARITHMIC:be,PARABOLIC:xe,QUADRATIC:Ae,SIGMOID:Be,SINUSOIDAL:o=>Math.sin(o*Math.PI*.5)};class Gt extends t.InstancedMesh{constructor(n={}){const{count:s=20,width:a=1.5,height:i=3,depth:r=1.5,geometry:c=new t.SphereGeometry(.1,6,6),material:l=new t.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=n;super(c,l,s);S(this,"bubblePositions",[]);S(this,"velocities",[]);S(this,"width");S(this,"height");S(this,"depth");this.height=i,this.width=a,this.depth=r;for(let u=0;u<this.count;u++){const m=new t.Vector3((Math.random()-.5)*a,Math.random()*(i-1)+.5,(Math.random()-.5)*r);this.bubblePositions.push(m),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(u)}}updateInstanceMatrix(n){const s=this.bubblePositions[n],a=new t.Matrix4().setPosition(s);this.setMatrixAt(n,a),this.instanceMatrix.needsUpdate=!0}update(){for(let n=0;n<this.count;n++){const s=this.bubblePositions[n];s.y+=this.velocities[n],s.y>this.height&&(s.x=(Math.random()-.5)*this.width,s.y=0,s.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(n)}}}class Ie extends t.BufferGeometry{constructor(e=.1){super();const n=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let r=0;r<a.length;r++){const[c,l]=a[r];n.push(c*e,l*e,0)}for(let r=1;r<a.length-1;r++)s.push(0,r,r+1);s.push(0,a.length-1,1);const i=new t.Float32BufferAttribute(n,3);this.setAttribute("position",i),this.setIndex(s),this.computeVertexNormals()}}class bt extends t.InstancedMesh{constructor(n={}){const{count:s=200,width:a=20,height:i=10,depth:r=20,geometry:c=new Ie,material:l=new t.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:t.DoubleSide})}=n;super(c,l,s);S(this,"dummyMatrix");S(this,"velocities");S(this,"width");S(this,"height");S(this,"depth");this.dummyMatrix=new t.Matrix4,this.velocities=[],this.width=a,this.height=i,this.depth=r;for(let u=0;u<s;u++){const m=(Math.random()-.5)*a,d=Math.random()*(i-1)+.5,f=(Math.random()-.5)*r,M=(Math.random()-.5)*Math.PI,y=(Math.random()-.5)*Math.PI,p=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new t.Euler(M,y,p)),this.dummyMatrix.setPosition(m,d,f),this.setMatrixAt(u,this.dummyMatrix);const w=new t.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(w)}this.instanceMatrix.needsUpdate=!0}update(){for(let n=0;n<this.count;n++){const s=new t.Matrix4;this.getMatrixAt(n,s);const a=new t.Vector3;a.setFromMatrixPosition(s);const i=this.velocities[n];a.add(i),a.y<0&&(a.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),i.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),s.setPosition(a),this.setMatrixAt(n,s)}this.instanceMatrix.needsUpdate=!0}}const b=(o,e)=>{const n=o[0].index!==null,s=new Set(Object.keys(o[0].attributes)),a=new Set(Object.keys(o[0].morphAttributes)),i={},r={},c=o[0].morphTargetsRelative,l=new t.BufferGeometry;let u=0;if(o.forEach((m,d)=>{let f=0;if(n!==(m.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let M in m.attributes){if(!s.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+M+'" attribute exists among all geometries, or in none of them.'),null;i[M]===void 0&&(i[M]=[]),i[M].push(m.attributes[M]),f++}if(f!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(c!==m.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let M in m.morphAttributes){if(!a.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;r[M]===void 0&&(r[M]=[]),r[M].push(m.morphAttributes[M])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(m.userData),e){let M;if(m.index)M=m.index.count;else if(m.attributes.position!==void 0)M=m.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(u,M,d),u+=M}}),n){let m=0;const d=[];o.forEach(f=>{const M=f.index;for(let y=0;y<M.count;++y)d.push(M.getX(y)+m);m+=f.attributes.position.count}),l.setIndex(d)}for(let m in i){const d=Pe(i[m]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" attribute."),null;l.setAttribute(m,d)}for(let m in r){const d=r[m][0].length;if(d===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[m]=[];for(let f=0;f<d;++f){const M=[];for(let p=0;p<r[m].length;++p)M.push(r[m][p][f]);const y=Pe(M);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" morphAttribute."),null;l.morphAttributes[m].push(y)}}return l},Pe=o=>{let e,n,s,a=0;if(o.forEach(i=>{if(e===void 0&&(e=i.array.constructor),e!==i.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=i.itemSize),n!==i.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=i.normalized),s!==i.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=i.array.length}),e&&n){const i=new e(a);let r=0;return o.forEach(c=>{i.set(c.array,r),r+=c.array.length}),new t.BufferAttribute(i,n,s)}};function xt(o,e=1e-4){e=Math.max(e,Number.EPSILON);const n={},s=o.getIndex(),a=o.getAttribute("position"),i=s?s.count:a.count;let r=0;const c=Object.keys(o.attributes),l={},u={},m=[],d=["getX","getY","getZ","getW"];for(let p=0,w=c.length;p<w;p++){const v=c[p];l[v]=[];const g=o.morphAttributes[v];g&&(u[v]=new Array(g.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),M=Math.pow(10,f);for(let p=0;p<i;p++){const w=s?s.getX(p):p;let v="";for(let g=0,B=c.length;g<B;g++){const I=c[g],G=o.getAttribute(I),x=G.itemSize;for(let P=0;P<x;P++)v+=`${~~(G[d[P]](w)*M)},`}if(v in n)m.push(n[v]);else{for(let g=0,B=c.length;g<B;g++){const I=c[g],G=o.getAttribute(I),x=o.morphAttributes[I],P=G.itemSize,C=l[I],Y=u[I];for(let F=0;F<P;F++){const z=d[F];if(C.push(G[z](w)),x)for(let A=0,Xo=x.length;A<Xo;A++)Y[A].push(x[A][z](w))}}n[v]=r,m.push(r),r++}}const y=o.clone();for(let p=0,w=c.length;p<w;p++){const v=c[p],g=o.getAttribute(v),B=new g.array.constructor(l[v]),I=new t.BufferAttribute(B,g.itemSize,g.normalized);if(y.setAttribute(v,I),v in u)for(let G=0;G<u[v].length;G++){const x=o.morphAttributes[v][G],P=new x.array.constructor(u[v][G]),C=new t.BufferAttribute(P,x.itemSize,x.normalized);y.morphAttributes[v][G]=C}}return y.setIndex(m),y}class D extends t.BufferGeometry{constructor(e=1,n=1.5,s=.5,a=.05,i=.05){super();const r=e,c=n,l=s,u=a,m=i,d=[0,0,0,r,0,0,r,c,0,0,c,0,r,0,-l,0,0,-l,0,c,-l,r,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,r,0,-u,u,0,-u,u,c,-u,r,c,-u,u,0,-l+u,r,0,-l+u,r,c,-l+u,u,c,-l+u,u,0,-u,u,0,-l+u,u,c,-l+u,u,c,-u,0,c,0,r,c,0,r,c,-u,u,c,-u,0,c,-l,u,c,-l+u,r,c,-l+u,r,c,-l,0,c,0,u,c,-u,u,c,-l+u,0,c,-l,0,0,0,u,0,-u,r,0,-u,r,0,0,0,0,-l,r,0,-l,r,0,-l+u,u,0,-l+u,0,0,0,0,0,-l,u,0,-l+u,u,0,-u,r,0,0,r,0,-u,r,c,-u,r,c,0,r,0,-l,r,c,-l,r,c,-l+u,r,0,-l+u],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],M=e/(e*2+s),y=(e+s)/(e*2+s),p=[y,0,1,0,1,1,y,1,0,0,M,0,M,1,0,1,M,0,y,0,y,1,M,1,1,0,y,0,y,1,1,1,M,0,0,0,0,1,M,1,y,0,M,0,M,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],v=new Float32Array(d),g=new Float32Array(f),B=new Float32Array(p),I=new Uint16Array(w),G=new t.BufferGeometry;G.setAttribute("position",new t.BufferAttribute(v,3)),G.setAttribute("normal",new t.BufferAttribute(g,3)),G.setAttribute("uv",new t.BufferAttribute(B,2)),G.setIndex(new t.BufferAttribute(I,1));const x=new t.BoxGeometry(e-u-m,c-m*2,l-u*2);x.translate((e-u-m)/2+u,c/2,-l/2),this.copy(b([G,x],!0))}}function Ce(o=0,e=1){return Math.random()*(e-o)+o}function At(o=0,e=1){return Math.floor(Math.random()*(e-o+1))+o}function ke(o=.5,e=0,n=1){return e+(n-e)*Math.pow(Math.random(),o)}function Ve(o=.5,e=0,n=1){return e+(n-e)*Math.pow(1-Math.random(),o)}function Oe({scaleXMin:o=.4,scaleXMax:e=.7,scaleYMin:n=.3,scaleYMax:s=.95,scaleZMin:a=.1,scaleZMax:i=.5}={}){return new t.Vector3(Ce(o,e),ke(.25,n,s),Ve(.8,a,i))}function X({coverMaterial:o,pagesMaterial:e,scales:n}){const s=new D,a=new t.InstancedMesh(s,[o,e],n.length),i=new t.Matrix4;let r=0;for(let c=0;c<n.length;c++){const l=n[c],u=new t.Matrix4;u.makeScale(l.x,l.y,l.z),i.identity(),i.multiply(u),i.setPosition(.01+Math.random()*.1,0,r+l.z*.5),a.setMatrixAt(c,i),r+=l.z*.5}return a}function Bt({coverMaterial:o,pagesMaterial:e,count:n=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:i=.3,scaleYMax:r=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=Array.from({length:n},()=>Oe({scaleXMin:s,scaleXMax:a,scaleYMin:i,scaleYMax:r,scaleZMin:c,scaleZMax:l}));return X({coverMaterial:o,pagesMaterial:e,scales:u})}function It({coverMaterial:o,pagesMaterial:e,length:n=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:i=.3,scaleYMax:r=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=[];let m=n;for(;m>0;){const d=Oe({scaleXMin:s,scaleXMax:a,scaleYMin:i,scaleYMax:r,scaleZMin:c,scaleZMax:l});d.z=Math.min(d.z,m),u.push(d),m-=d.z}return X({coverMaterial:o,pagesMaterial:e,scales:u})}class Pt extends t.BufferGeometry{constructor(e=2,n=.3,s=.6,a=5,i=5,r=Math.PI/4){super();const c=[],l=[];for(let M=0;M<a;M++){const y=M*n,p=y+n,w=M*s,v=w+s;c.push(-e/2,y,w,e/2,y,w,e/2,p,w,-e/2,p,w,-e/2,p,w,e/2,p,w,e/2,p,v,-e/2,p,v);const g=M*8;l.push(g,g+1,g+2,g,g+2,g+3),l.push(g+4,g+5,g+6,g+4,g+6,g+7)}const u=a*n,m=a*s,d=e*2;c.push(-d/2,u,m,d/2,u,m,d/2,u,m+s,-d/2,u,m+s);const f=a*8;l.push(f,f+1,f+2,f,f+2,f+3);for(let M=0;M<2;M++){const y=M===0?1:-1;for(let p=0;p<i;p++){const w=u+p*n,v=w+n,g=y*(d/4),B=m+s,I=p*s*Math.cos(r),G=p*s*Math.sin(r),x=g+y*I-e/2*Math.cos(r),P=g+y*I+e/2*Math.cos(r),C=B+G,Y=x+y*s*Math.cos(r),F=P+y*s*Math.cos(r),z=C+s*Math.sin(r);c.push(x,w,C,P,w,C,P,v,C,x,v,C,x,v,C,P,v,C,F,v,z,Y,v,z);const A=f+4+M*i*8+p*8;l.push(A,A+1,A+2,A,A+2,A+3),l.push(A+4,A+5,A+6,A+4,A+6,A+7)}}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Ct extends t.BufferGeometry{constructor(e=5,n=3,s=5,a=.2){super();const i=[-e/2,0,-s/2,e/2,0,-s/2,e/2,0,s/2,-e/2,0,s/2,-e/2,0,-s/2,e/2,0,-s/2,e/2,n,-s/2,-e/2,n,-s/2,-e/2,0,-s/2,-e/2,0,s/2,-e/2,n,s/2,-e/2,n,-s/2],r=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class kt extends t.BufferGeometry{constructor(e=2,n=.3,s=.5,a=5,i=2){super();const r=[],c=[];for(let d=0;d<a;d++){const f=d*n,M=f+n,y=d*s,p=y+s;r.push(-e/2,f,y,e/2,f,y,e/2,M,y,-e/2,M,y,-e/2,M,y,e/2,M,y,e/2,M,p,-e/2,M,p);const w=d*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}const l=a*n,u=a*s;r.push(-e/2,l,u,e/2,l,u,e/2,l,u+i,-e/2,l,u+i);const m=a*8;c.push(m,m+1,m+2,m,m+2,m+3);for(let d=0;d<a;d++){const f=l+d*n,M=f+n,y=-e/2-d*s,p=y-s;r.push(y,f,u+i,y,f,u+i-e,y,M,u+i-e,y,M,u+i,y,M,u+i,y,M,u+i-e,p,M,u+i-e,p,M,u+i);const w=m+4+d*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(c),this.setAttribute("position",new t.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Vt extends t.BufferGeometry{constructor(e=1,n=.4,s=.2,a=20,i=2,r=Math.PI/8){super();const c=[],l=[];let u=0;for(let m=0;m<a;m++){const d=i*Math.cos(u),f=i*Math.sin(u),M=m*s,y=M+s;c.push(d-e/2*Math.cos(u),M,f-e/2*Math.sin(u),d+e/2*Math.cos(u),M,f+e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d-e/2*Math.cos(u),y,f-e/2*Math.sin(u)),c.push(d-e/2*Math.cos(u),y,f-e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d+e/2*Math.cos(u)-n*Math.sin(u),y,f+e/2*Math.sin(u)+n*Math.cos(u),d-e/2*Math.cos(u)-n*Math.sin(u),y,f-e/2*Math.sin(u)+n*Math.cos(u));const p=m*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7),u+=r}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Ot extends t.BufferGeometry{constructor(e=2,n=.3,s=.5,a=10){super();const i=[],r=[];for(let c=0;c<a;c++){const l=c*n,u=l+n,m=c*s,d=m+s;i.push(-e/2,l,m,e/2,l,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,d,-e/2,u,d);const f=c*8;r.push(f,f+1,f+2,f,f+2,f+3),r.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class Ue extends t.BufferGeometry{constructor(e=.4,n=1.2,s=.2){super();const a=n*.6,i=new t.BoxGeometry(e/2,a,s);i.translate(0,a/2,0);const r=e*1.5,c=new t.BoxGeometry(r,e/4,s);c.translate(0,a*.75,0),this.copy(b([i,c],!1)),this.computeVertexNormals()}}class Fe extends t.BufferGeometry{constructor(e=1.75,n=.75){super();const s=e*.05,a=e*.15,i=e*.15,r=e*.75;let c=0;const l=new t.BoxGeometry(n,s,n);l.translate(0,c+s/2,0),c+=s;const u=new t.BoxGeometry(n*.8,a,n*.8);u.translate(0,c+a/2,0),c+=a;const m=new t.BoxGeometry(n*.6,i,n*.6);m.translate(0,c+i/2,0),c+=i;const d=new t.BoxGeometry(n*.4,r,n*.4);d.translate(0,c+r/2,0),c+=r;const f=new t.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,c+.1/2,0),this.copy(b([l,u,m,d,f],!1)),this.computeVertexNormals()}}class ze extends t.BufferGeometry{constructor(e=.6,n=1,s=.2,a=.6){super();const i=n-a/2,r=new t.BoxGeometry(e,i,s);r.translate(0,i/2,0);const c=new t.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,i,0),this.copy(b([r,c],!1)),this.computeVertexNormals()}}class Ne extends t.BufferGeometry{constructor(e=.5,n=.8,s=.15){super();const a=new t.BoxGeometry(e,n,s);a.translate(0,n/2,0),this.copy(a)}}class _e extends t.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new t.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const s=new t.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new t.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(b([n,s,a],!1))}}class Z extends t.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:i=1,radialSegments:r=8}={}){super();const c=new t.CylinderGeometry(n,n,e,r);c.translate(0,e/2,0);const l=new t.ConeGeometry(a,s,r);l.translate(0,e+s/2,0),l.scale(1,1,i),this.copy(b([c,l],!1))}}class qe extends t.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:i=.3,spikeRadius:r=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super();const f=[],M=new Z({barHeight:s,barRadius:a,spikeHeight:i,spikeRadius:r,spikeScaleZ:c,radialSegments:d}),y=new t.BoxGeometry(e*n,l,u);for(let v=0;v<e;v++){const g=M.clone();g.translate(v*n,0,0),f.push(g)}const p=y.clone();p.translate(n*(e-1)/2,s-m-l/2,0),f.push(p);const w=y.clone();w.translate(n*(e-1)/2,l/2,0),f.push(w),this.copy(b(f))}}class Le extends t.BufferGeometry{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:i=.1,open:r=!1}={}){super();const c=n,l=e,u=s,m=new t.BoxGeometry(i,c,u),d=new t.BoxGeometry(l-2*i,i,u),f=m.clone();f.translate(-l/2+i/2,c/2,0);const M=m.clone();M.translate(l/2-i/2,c/2,0);const y=d.clone();y.translate(0,c-i/2,0);const p=d.clone();p.translate(0,i/2,0);const w=new t.BoxGeometry(l,c,i);w.translate(0,c/2,-u/2+i/2);const v=[],g=(c-i)/(a+1);for(let B=1;B<=a;B++){const I=d.clone();I.translate(0,i/2+B*g,0),v.push(I)}this.copy(b([f,M,y,p,...r?[]:[w],...v],!1))}}function De(o,e=V.XYZ,n=.5,s=2){o.deleteAttribute("uv"),o.deleteAttribute("normal"),o=xt(o),o.computeVertexNormals();const a=o.getAttribute("position");for(let i=0;i<a.count;i++){const r=new t.Vector3().fromBufferAttribute(a,i),c=Math.random()*(s-n)+n,l=e.clone().multiplyScalar(c);r.add(l),a.setXYZ(i,r.x,r.y,r.z)}return a.needsUpdate=!0,o.computeVertexNormals(),o}class Xe extends t.BufferGeometry{constructor(e=1,n=4,s=4){super();const a=new t.SphereGeometry(e,n,s);this.copy(De(a,V.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class Ze extends t.BufferGeometry{constructor(e=.1,n=.1,s=.4,a=8){super();const i=new t.CylinderGeometry(e*.6,n*.6,s,a);i.translate(0,0,0);const r=new t.SphereGeometry(e,a,a),c=r.clone(),l=r.clone(),u=r.clone(),m=r.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),u.translate(0,-s/2-n*.6,-n*.6),m.translate(0,-s/2-n*.6,n*.6),this.copy(b([i,c,l,u,m],!1))}}class je extends t.BufferGeometry{constructor(){super();const e=new t.SphereGeometry(1,16,16),n=new t.CylinderGeometry(.2,.2,2,16,1,!0);n.translate(0,1.5,0),n.rotateX(Math.PI/2),this.copy(b([e,n],!1))}}class Ye extends t.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:i=16}={}){super();const r=[new t.Vector2(0,0),new t.Vector2(e*.875,0),new t.Vector2(e,.1),new t.Vector2(n,s),new t.Vector2(n,s+a),new t.Vector2(n*1.1,s+a+.3)],c=new t.LatheGeometry(r,i);this.copy(b([c],!1))}}class Qe extends t.BufferGeometry{constructor(){super();const e=[new t.Vector2(1,0),new t.Vector2(1.2,.5),new t.Vector2(1.4,1.5),new t.Vector2(1.3,1.8),new t.Vector2(.8,1.8)],n=new t.LatheGeometry(e,12),s=new t.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(b([n,s],!1))}}class Ke extends t.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:i=16}={}){super();const r=new t.TorusGeometry(e,a,8,i);r.rotateX(Math.PI/2),r.translate(0,n,0);const c=new t.CylinderGeometry(a*.6,a*.6,n,i),l=[];for(let u=0;u<s;u++){const m=u/s*Math.PI*2,d=c.clone();d.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),l.push(d)}this.copy(b([r,...l],!1))}}class N extends t.BufferGeometry{constructor(e=.2,n=.2,s=3,a=32,i=!0){super();const r=new t.CylinderGeometry(e,n,s,a,1,i),c=new t.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(b([r,c],!1))}}class $e extends t.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:s=3,neckHeight:a=1,segments:i=16}={}){super();const r=s-a,c=new t.CylinderGeometry(e,e,r,i);c.translate(0,r/2,0);const l=.3,u=new t.CylinderGeometry(n,e,l,i);u.translate(0,r+l/2,0);const m=new t.CylinderGeometry(n,n,a,i);m.translate(0,r+l+a/2,0),this.copy(b([c,u,m],!1))}}class Je extends t.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.copy(new t.SphereGeometry(e,s,a,i,r,0,Math.PI/2)),this.scale(1,n/e,1)}}const Ut=(o,e)=>o/(1-Math.cos(e)),j=(o,e)=>o/(2*Math.sin(e)),We=(o,e)=>o*(1-Math.cos(e)),Ft=(o,e)=>2*o*Math.sin(e),zt=(o,e,n)=>({x:o*Math.sin(n)*Math.cos(e),y:o*Math.sin(n)*Math.sin(e),z:o*Math.cos(n)}),Nt=(o,e,n)=>{const s=Math.sqrt(o*o+e*e+n*n),a=Math.atan2(e,o),i=Math.acos(n/s);return{radius:s,theta:a,phi:i}};class Te extends t.BufferGeometry{constructor({radius:e=j(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.copy(new t.SphereGeometry(e,n,s,a,i,0,r));const c=We(e,r);this.translate(0,-e+c,0)}}class Re extends t.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:i=.8,leafCount:r=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const u=new t.CylinderGeometry(e,n,s,a);u.translate(0,s/2,0);const m=[];for(let d=0;d<r;d++){const f=new t.DodecahedronGeometry(i,c);f.translate((Math.random()-.5)*l,(Math.random()-.5)*i+s,(Math.random()-.5)*l),m.push(f)}this.copy(b([u.toNonIndexed(),b(m,!1)],!0)),this.computeVertexNormals()}}class _t extends t.Group{constructor(){super();const e=new t.SphereGeometry(5,32,32),n=new t.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
2
2
  varying vec3 vNormal;
3
3
  varying vec3 vPosition;
4
4
  void main() {
@@ -35,7 +35,7 @@
35
35
  color *= 0.8 + 0.2 * n; // Modulate color by noise
36
36
  gl_FragColor = vec4(color, 1.0);
37
37
  }
38
- `}),s=new t.Mesh(e,n);this.add(s)}}class Et extends t.Mesh{constructor({width:e=1,height:n=1.5,depth:s=.5,coverThickness:r=.05,pageIndent:c=.05,coverColor:a=9109504,pageColor:i=16777215}={}){super(),this.geometry=new O(e,n,s,r,c),this.material=[new t.MeshStandardMaterial({color:a,metalness:.1,roughness:.7,flatShading:!0}),new t.MeshStandardMaterial({color:i,flatShading:!0})]}}class At extends t.Mesh{constructor(e=.4,n=1.2,s=.2){super(),this.geometry=new Ce(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Tt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,1,5),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.Mesh(e,n);s.position.set(0,.5,0),this.add(s);const r=new t.BoxGeometry(4,3,4),c=new t.MeshStandardMaterial({color:6908265,flatShading:!0}),a=new t.Mesh(r,c);a.position.set(0,2.5,0),this.add(a);const i=new t.ConeGeometry(3.5,2,4),l=new t.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new t.Mesh(i,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const d=new t.CylinderGeometry(.2,.2,3.5,16),M=new t.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(v=>{const g=new t.Mesh(d,M);g.position.set(...v),this.add(g)});const w=new t.Shape;w.moveTo(-1,0),w.lineTo(-1,2),w.absarc(0,2,1,Math.PI,0,!0),w.lineTo(1,0);const f={depth:.5,bevelEnabled:!1},h=new t.ExtrudeGeometry(w,f),p=new t.MeshStandardMaterial({color:4210752,flatShading:!0}),G=new t.Mesh(h,p);G.position.set(0,.5,1.7),this.add(G)}}class kt extends t.Mesh{constructor(e=1.75,n=.75){super(),this.geometry=new Be(e,n),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Vt extends t.Mesh{constructor(e=.6,n=1,s=.2,r=.6){super(),this.geometry=new Pe(e,n,s,r),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ot extends t.Mesh{constructor(e=.5,n=.8,s=.15){super(),this.geometry=new Ee(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ft extends t.Mesh{constructor({height:e=2.25}={}){super(),this.geometry=new Ae({height:e}),this.material=new t.MeshStandardMaterial({color:9141627,flatShading:!0})}}class Nt extends t.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:c=1,radialSegments:a=8}={}){super(),this.geometry=new N({barHeight:e,barRadius:n,spikeHeight:s,spikeRadius:r,spikeScaleZ:c,radialSegments:a}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class qt extends t.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:c=.3,spikeRadius:a=.075,spikeScaleZ:i=1,railHeight:l=.1,railDepth:u=.05,railOffset:d=0,radialSegments:M=8}={}){super(),this.geometry=new Te({count:e,spacing:n,barHeight:s,barRadius:r,spikeHeight:c,spikeRadius:a,spikeScaleZ:i,railHeight:l,railDepth:u,railOffset:d,radialSegments:M}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Ut extends t.Mesh{constructor({width:e=5,height:n=8,depth:s=1,shelves:r=4,frameThickness:c=.1,open:a=!1}={}){super(),this.geometry=new ke({width:e,height:n,depth:s,shelves:r,frameThickness:c,open:a}),this.material=new t.MeshStandardMaterial({color:9127187})}}class Lt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,.3,3),n=new t.MeshStandardMaterial({color:9132587}),s=new t.Mesh(e,n);s.position.set(0,3.15,0);const r=[];r.push(new t.Vector2(.2,0)),r.push(new t.Vector2(.25,.5)),r.push(new t.Vector2(.15,1.5)),r.push(new t.Vector2(.3,3));const c=new t.LatheGeometry(r,32),a=new t.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const u=new t.Mesh(c,a);u.position.set(...l),this.add(u)}),this.add(s)}}class zt extends t.Group{constructor(e=1,n=.2){super(),this.height=e,this.radius=n,this.createCandle(),this.animateFlicker()}createCandle(){const e=new t.CylinderGeometry(this.radius,this.radius,this.height,32),n=new t.MeshStandardMaterial({color:16777215});this.candle=new t.Mesh(e,n),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new t.SphereGeometry(.05,16,16),r=new t.MeshBasicMaterial({color:16753920});this.flame=new t.Mesh(s,r),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new t.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const e=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(e)};e()}}class Rt extends t.Group{constructor(e=1.3,n=.5){super();const s=new t.CylinderGeometry(n,n,.2,16),r=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new t.Mesh(s,r);c.position.set(0,0,0),this.add(c);const a=new t.CylinderGeometry(n*.9,n*.9,e),i=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(a,i);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),d=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new t.Mesh(u,d);M.position.set(0,e+.35,0),this.add(M);const y=new t.TorusGeometry(n*.8,.05,8,16),w=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),f=new t.Mesh(y,w);f.position.set(0,e+.85,0),this.add(f);const h=new t.PointLight(16755200,1.5,15);h.position.set(0,e/2+.1,0),h.castShadow=!0,this.add(h)}}class _t extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let r=0;r<5;r++){const c=new t.Mesh(e,n);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const a=new t.Mesh(e,s);a.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),a.rotation.copy(c.rotation),a.position.copy(c.position),a.position.y+=.3,this.add(a)}}}class Dt extends t.Mesh{constructor(e=1,n=4,s=4){super(),this.geometry=new Oe(e,n,s),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Xt extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const r=new t.Mesh(e,n);r.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),r.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),r.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(r)}}}class Ht extends t.Group{constructor(){super();const e=new Ne,n=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),s=new t.Mesh(e,n);s.rotation.x=-Math.PI/2,this.add(s)}}class Zt extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(.8,0),new t.Vector2(1,1.5),new t.Vector2(.5,2.2),new t.Vector2(.6,2.5)],n=new t.LatheGeometry(e,10),s=new t.CylinderGeometry(.3,.4,.2,8),r=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new t.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),a=new t.MeshStandardMaterial({color:9127187,roughness:1}),i=new t.Mesh(n,r),l=new t.Mesh(n,c),u=new t.Mesh(s,a);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const d=new t.Group;d.add(i,l,u),this.add(d)}}class Yt extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.3,.4,.1,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.05;const r=new t.CylinderGeometry(.1,.1,.7,16),c=new t.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),a=new t.Mesh(r,c);a.position.y=.4;const i=new t.ConeGeometry(.075,.2,16),l=new t.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new t.Mesh(i,l);u.position.y=.8,this.add(s,a,u)}}class Qt extends t.Group{constructor(){super();const e=new t.BoxGeometry(3,4,.1),n=new t.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new t.BoxGeometry(.2,.5,.2),r=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),c=new t.CylinderGeometry(.3,.3,.1,16),a=new t.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),i=new t.Mesh(e,n);for(let p=-1;p<=1;p++){const G=new t.Mesh(s,r);G.position.set(p,1.5,.1),i.add(G)}const l=new t.Mesh(c,a);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),i.add(l);const u=new t.SphereGeometry(.15,8,8),d=new t.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),M=new t.Mesh(u,d);M.position.set(0,-1,.1),i.add(M),this.add(i);let y=.015,w=.8,f=.2;function h(){requestAnimationFrame(h);const p=f+Math.abs(Math.sin(Date.now()*y))*(w-f);M.material.emissiveIntensity=p}h()}}class jt extends t.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:r=1,radialSegments:c=16}={}){super(),this.geometry=new qe({flaskRadius:e,neckRadius:n,height:s,neckHeight:r,radialSegments:c}),this.material=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide,wireframe:!1})}}class Kt extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(1.2,0),new t.Vector2(1.5,1.5),new t.Vector2(1,3),new t.Vector2(.6,3.5)],n=new t.LatheGeometry(e,12),s=new t.CylinderGeometry(.6,.7,.3,8),r=new t.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new t.MeshStandardMaterial({color:9127187,roughness:1}),a=new t.Mesh(n,r),i=new t.Mesh(s,c);i.position.y=3.5,this.add(a,i)}}class Jt extends t.Group{constructor(){super();const e=new t.BoxGeometry(2,3,.1),n=new t.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new t.Mesh(e,n),r=new t.CylinderGeometry(.1,.1,.2,8),c=new t.CylinderGeometry(.05,.05,1,8),a=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let i=-.5;i<=.5;i+=.5){const l=new t.Mesh(r,a);l.position.set(i,1,.1);const u=new t.Mesh(c,a);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class $t extends t.Group{constructor(){super();const e=new t.BoxGeometry(1,.2,.5),n=new t.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.1;const r=new t.BoxGeometry(.2,1,.2),c=new t.Mesh(r,n);c.position.set(0,.6,-.2);const a=new t.CylinderGeometry(.1,.1,.4,8),i=new t.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new t.Mesh(a,i);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new t.BoxGeometry(.6,.1,.6),d=new t.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),M=new t.Mesh(u,d);M.position.set(0,.6,0),this.add(s,c,l,M)}}class Wt extends t.Group{constructor(){super();const e=new Ue,n=new t.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const s=new t.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:t.DoubleSide}),r=new t.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new t.Mesh(e,s),a=new t.Mesh(n,r);a.position.set(.3,1.3,0),a.rotation.z=Math.PI/4,this.add(c,a)}}class eo extends t.Group{constructor(){super();const e=100,n=.05,s=new t.CatmullRomCurve3(Array.from({length:e},(u,d)=>{const M=d*.2;return new t.Vector3(Math.cos(M)*.4,d*n,Math.sin(M)*.4)})),r=new t.TubeGeometry(s,200,.1,8,!1),c=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),a=new t.Mesh(r,c);this.add(a);function i(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),i()}l()}}class to extends t.Mesh{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:r=.03,radialSegments:c=16}={}){super(),this.geometry=new Le({radius:e,height:n,count:s,thickness:r,radialSegments:c}),this.material=new t.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class oo extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new t.Mesh(e,n);s.position.y=.15;const r=new t.CylinderGeometry(.15,.15,2,12,1,!0),c=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),a=new t.Mesh(r,c);a.position.y=1.3;const i=new t.SphereGeometry(.3,16,16),l=new t.Mesh(i,c);l.position.y=2.4,this.add(s,a,l);const u=[];for(let y=0;y<5;y++){const w=new t.LineBasicMaterial({color:10079487}),f=[new t.Vector3(0,2.4,0),new t.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],h=new t.BufferGeometry().setFromPoints(f),p=new t.Line(h,w);this.add(p),u.push(p)}function d(){u.forEach(y=>{const w=[new t.Vector3(0,2.4,0),new t.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];y.geometry.setFromPoints(w)})}function M(){requestAnimationFrame(M),d()}M()}}class no extends t.Group{constructor(e=.2,n=.2,s=3,r=32){super();const c=new T(e,n,s,r),a=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),i=new t.Mesh(c,a);this.add(i)}}class so extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const s=new t.BoxGeometry(3,.2,1),r=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new t.Mesh(s,r);c.position.y=.5;const a=new T(.1,.1,1,16),i=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(a,i),d=(l-(e-1)/2)*.8;u.position.set(d,1,0);const M=new T(.099,.099,.5,16,!1),y=n[l%n.length],w=new t.MeshStandardMaterial({color:y,emissive:y,emissiveIntensity:.5,transparent:!0,opacity:.6}),f=new t.Mesh(M,w);f.position.set(0,-.25,0),u.add(f),c.add(u)}this.add(c)}}class ao extends t.Mesh{constructor(){super();const e=new ze,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class He extends t.Shape{constructor(e=5,n=.5,s=1){super();const r=Math.PI*2/e,c=r/2,a=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=e;++i){let l=Math.cos(r*i-a*3)*(n/Math.cos(a)),u=-Math.sin(r*i-a*3)*(n/Math.cos(a)),d=Math.cos(r*i-c)*n,M=-Math.sin(r*i-c)*n;this.quadraticCurveTo(l,u,d,M),l=Math.cos(r*i-a)*(n/Math.cos(a)),u=-Math.sin(r*i-a)*(n/Math.cos(a)),d=Math.cos(r*i)*s,M=-Math.sin(r*i)*s,this.quadraticCurveTo(l,u,d,M)}this.closePath()}}class ro extends t.Mesh{constructor(e=5,n=.5,s=1,r=.25){super();const c=new He(e,n,s),a=new t.ExtrudeGeometry(c,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),i=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=i}}class Ze extends t.Shape{constructor(e=5,n=.5,s=1,r=5,c=.25){super();const a=Math.PI*2/e,i=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(a*l-i*3)*n,-Math.sin(a*l-i*3)*n),this.lineTo(Math.cos(a*l-i*2)*n,-Math.sin(a*l-i*2)*n),this.lineTo(Math.cos(a*l-i)*s,-Math.sin(a*l-i)*s),this.lineTo(Math.cos(a*l)*s,-Math.sin(a*l)*s);if(this.closePath(),c>0&&r>2){const l=new t.Path,u=Math.PI*2/r;l.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let d=1;d<r;++d)l.lineTo(Math.cos(u*d)*c,-Math.sin(u*d)*c);l.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(l)}}}class co extends t.Mesh{constructor(e=5,n=.5,s=1,r=5,c=.25,a=.25){super();const i=new Ze(e,n,s,r,c),l=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});l.center(),this.geometry=l,this.material=u}}class Ye extends t.Shape{constructor(e=1,n=2.1,s=1.4,r=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-n*.375*e,s*e,-n*e,s*e/3,0,-r*e),this.bezierCurveTo(n*e,s*e/3,n*.375*e,s*e,0,s*e/3)}}class io extends t.Mesh{constructor(e=1,n=1,s=1,r=10,c=.25){super();const a=new Ye(e,n,s,r),i=new t.ExtrudeGeometry(a,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});i.center(),this.geometry=i,this.material=l}}class Qe extends t.Shape{constructor(e=5,n=.5,s=1){super();const r=Math.PI*2/e,c=r/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let a=1;a<=e;++a)this.lineTo(Math.cos(r*a-c)*n,Math.sin(r*a-c)*n),this.lineTo(Math.cos(r*a)*s,Math.sin(r*a)*s);this.closePath()}}class lo extends t.Mesh{constructor(e=5,n=.5,s=1,r=.25){super();const c=new Qe(e,n,s),a=new t.ExtrudeGeometry(c,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),i=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=i}}class uo extends t.Mesh{constructor(){super(),this.geometry=new Fe,this.material=new t.MeshStandardMaterial({color:16777215})}}class mo extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:r=14,trunkColor:c=9127187,leafSize:a=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:d=2263842}={}){super();const M=new Xe({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:s,trunkSegments:r,trunkColor:c,leafSize:a,leafCount:i,leafDetail:l,leafSpreadRadius:u,leafColor:d}),y=new t.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),w=new t.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=M,this.material=[y,w]}}class Mo extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:r=16,phiStart:c=0,phiLength:a=Math.PI*2}={}){super(),this.geometry=new Re({radius:e,height:n,widthSegments:s,heightSegments:r,phiStart:c,phiLength:a}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class yo extends t.Mesh{constructor({radius:e=q(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:r=0,phiLength:c=Math.PI*2,thetaLength:a=Math.PI/10}={}){super(),this.geometry=new De({radius:e,widthSegments:n,heightSegments:s,phiStart:r,phiLength:c,thetaLength:a}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function fo(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:s=.5}={}){o.onBeforeCompile=r=>{r.uniforms.time={value:e},r.uniforms.waveFrequency={value:n},r.uniforms.waveAmplitude={value:s},r.vertexShader=`
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t.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new t.Mesh(c,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const m=new t.CylinderGeometry(.2,.2,3.5,16),d=new t.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(g=>{const B=new t.Mesh(m,d);B.position.set(g[0],g[1],g[2]),this.add(B)});const M=new t.Shape;M.moveTo(-1,0),M.lineTo(-1,2),M.absarc(0,2,1,Math.PI,0,!0),M.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},p=new t.ExtrudeGeometry(M,y),w=new t.MeshStandardMaterial({color:4210752,flatShading:!0}),v=new t.Mesh(p,w);v.position.set(0,.5,1.7),this.add(v)}}class Xt extends t.Mesh{constructor({totalHeight:e=1.75,baseWidth:n=.75}={}){super(),this.geometry=new Fe(e,n),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Zt extends t.Mesh{constructor(e=.6,n=1,s=.2,a=.6){super(),this.geometry=new ze(e,n,s,a),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class jt extends t.Mesh{constructor(e=.5,n=.8,s=.15){super(),this.geometry=new Ne(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Yt extends t.Mesh{constructor({height:e=2.25}={}){super(),this.geometry=new _e({height:e}),this.material=new t.MeshStandardMaterial({color:9141627,flatShading:!0})}}class Qt extends t.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:i=1,radialSegments:r=8}={}){super(),this.geometry=new Z({barHeight:e,barRadius:n,spikeHeight:s,spikeRadius:a,spikeScaleZ:i,radialSegments:r}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Kt extends t.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:i=.3,spikeRadius:r=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super(),this.geometry=new qe({count:e,spacing:n,barHeight:s,barRadius:a,spikeHeight:i,spikeRadius:r,spikeScaleZ:c,railHeight:l,railDepth:u,railOffset:m,radialSegments:d}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class $t extends t.Mesh{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:i=.1,open:r=!1}={}){super(),this.geometry=new Le({width:e,height:n,depth:s,shelves:a,frameThickness:i,open:r}),this.material=new t.MeshStandardMaterial({color:9127187})}}class Jt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,.3,3),n=new t.MeshStandardMaterial({color:9132587}),s=new t.Mesh(e,n);s.position.set(0,3.15,0);const a=[];a.push(new t.Vector2(.2,0)),a.push(new t.Vector2(.25,.5)),a.push(new t.Vector2(.15,1.5)),a.push(new t.Vector2(.3,3));const i=new t.LatheGeometry(a,32),r=new t.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const u=new t.Mesh(i,r);u.position.set(l[0],l[1],l[2]),this.add(u)}),this.add(s)}}class Wt extends t.Group{constructor(n=1,s=.2){super();S(this,"candle");S(this,"flame");S(this,"candleLight");S(this,"height");S(this,"radius");this.height=n,this.radius=s;const a=new t.CylinderGeometry(this.radius,this.radius,this.height,32),i=new t.MeshStandardMaterial({color:16777215});this.candle=new t.Mesh(a,i),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const r=new t.SphereGeometry(.05,16,16),c=new t.MeshBasicMaterial({color:16753920});this.flame=new t.Mesh(r,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new t.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight),this.animateFlicker()}animateFlicker(){const n=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(n)};n()}}class Tt extends t.Group{constructor(e=1.3,n=.5){super();const s=new t.CylinderGeometry(n,n,.2,16),a=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),i=new t.Mesh(s,a);i.position.set(0,0,0),this.add(i);const r=new t.CylinderGeometry(n*.9,n*.9,e),c=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(r,c);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),m=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new t.Mesh(u,m);d.position.set(0,e+.35,0),this.add(d);const f=new t.TorusGeometry(n*.8,.05,8,16),M=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new t.Mesh(f,M);y.position.set(0,e+.85,0),this.add(y);const p=new t.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class Rt extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const i=new t.Mesh(e,n);i.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),i.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),i.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(i);const r=new t.Mesh(e,s);r.scale.set(i.scale.x*.9,i.scale.y*.5,i.scale.z*.9),r.rotation.copy(i.rotation),r.position.copy(i.position),r.position.y+=.3,this.add(r)}}}class Ht extends t.Mesh{constructor(e=1,n=4,s=4){super(),this.geometry=new Xe(e,n,s),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Et extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new t.Mesh(e,n);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class eo extends t.Group{constructor(){super();const e=new je,n=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),s=new t.Mesh(e,n);s.rotation.x=-Math.PI/2,this.add(s)}}class to extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(.8,0),new t.Vector2(1,1.5),new t.Vector2(.5,2.2),new t.Vector2(.6,2.5)],n=new t.LatheGeometry(e,10),s=new t.CylinderGeometry(.3,.4,.2,8),a=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),i=new t.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),r=new t.MeshStandardMaterial({color:9127187,roughness:1}),c=new t.Mesh(n,a),l=new t.Mesh(n,i),u=new t.Mesh(s,r);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const m=new t.Group;m.add(c,l,u),this.add(m)}}class oo extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.3,.4,.1,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.05;const a=new t.CylinderGeometry(.1,.1,.7,16),i=new t.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),r=new t.Mesh(a,i);r.position.y=.4;const c=new t.ConeGeometry(.075,.2,16),l=new t.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new t.Mesh(c,l);u.position.y=.8,this.add(s,r,u)}}class no extends t.Group{constructor(){super();const e=new t.BoxGeometry(3,4,.1),n=new t.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new t.BoxGeometry(.2,.5,.2),a=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),i=new t.CylinderGeometry(.3,.3,.1,16),r=new t.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new t.Mesh(e,n);for(let w=-1;w<=1;w++){const v=new t.Mesh(s,a);v.position.set(w,1.5,.1),c.add(v)}const l=new t.Mesh(i,r);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const u=new t.SphereGeometry(.15,8,8),m=new t.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new t.Mesh(u,m);d.position.set(0,-1,.1),c.add(d),this.add(c);let f=.015,M=.8,y=.2;function p(){requestAnimationFrame(p);const w=y+Math.abs(Math.sin(Date.now()*f))*(M-y);d.material.emissiveIntensity=w}p()}}class so extends t.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:i=16}={}){super(),this.geometry=new Ye({flaskRadius:e,neckRadius:n,height:s,neckHeight:a,radialSegments:i}),this.material=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide,wireframe:!1})}}class ro extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(1.2,0),new t.Vector2(1.5,1.5),new t.Vector2(1,3),new t.Vector2(.6,3.5)],n=new t.LatheGeometry(e,12),s=new t.CylinderGeometry(.6,.7,.3,8),a=new t.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1}),i=new t.MeshStandardMaterial({color:9127187,roughness:1}),r=new t.Mesh(n,a),c=new t.Mesh(s,i);c.position.y=3.5,this.add(r,c)}}class ao extends t.Group{constructor(){super();const e=new t.BoxGeometry(2,3,.1),n=new t.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new t.Mesh(e,n),a=new t.CylinderGeometry(.1,.1,.2,8),i=new t.CylinderGeometry(.05,.05,1,8),r=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new t.Mesh(a,r);l.position.set(c,1,.1);const u=new t.Mesh(i,r);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class io extends t.Group{constructor(){super();const e=new t.BoxGeometry(1,.2,.5),n=new t.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.1;const a=new t.BoxGeometry(.2,1,.2),i=new t.Mesh(a,n);i.position.set(0,.6,-.2);const r=new t.CylinderGeometry(.1,.1,.4,8),c=new t.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new t.Mesh(r,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new t.BoxGeometry(.6,.1,.6),m=new t.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new t.Mesh(u,m);d.position.set(0,.6,0),this.add(s,i,l,d)}}class co extends t.Group{constructor(){super();const e=new Qe,n=new t.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const s=new t.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:t.DoubleSide}),a=new t.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),i=new t.Mesh(e,s),r=new t.Mesh(n,a);r.position.set(.3,1.3,0),r.rotation.z=Math.PI/4,this.add(i,r)}}class lo extends t.Group{constructor(){super();const e=100,n=.05,s=new t.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const d=m*.2;return new t.Vector3(Math.cos(d)*.4,m*n,Math.sin(d)*.4)})),a=new t.TubeGeometry(s,200,.1,8,!1),i=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),r=new t.Mesh(a,i);this.add(r);function c(){i.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),c()}l()}}class uo extends t.Mesh{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:i=16}={}){super(),this.geometry=new Ke({radius:e,height:n,count:s,thickness:a,radialSegments:i}),this.material=new t.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class ho extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new t.Mesh(e,n);s.position.y=.15;const a=new t.CylinderGeometry(.15,.15,2,12,1,!0),i=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),r=new t.Mesh(a,i);r.position.y=1.3;const c=new t.SphereGeometry(.3,16,16),l=new t.Mesh(c,i);l.position.y=2.4,this.add(s,r,l)}}class mo extends t.Group{constructor(e=.2,n=.2,s=3,a=32){super();const i=new N(e,n,s,a),r=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:t.DoubleSide}),c=new t.Mesh(i,r);this.add(c)}}class fo extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const s=new t.BoxGeometry(3,.2,1),a=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),i=new t.Mesh(s,a);i.position.y=.5;const r=new N(.1,.1,1,16),c=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(r,c),m=(l-(e-1)/2)*.8;u.position.set(m,1,0);const d=new N(.099,.099,.5,16,!1),f=n[l%n.length],M=new t.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new t.Mesh(d,M);y.position.set(0,-.25,0),u.add(y),i.add(u)}this.add(i)}}class Mo extends t.Mesh{constructor(){super();const e=new $e,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class He extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2,r=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(a*c-r*3)*(n/Math.cos(r)),u=-Math.sin(a*c-r*3)*(n/Math.cos(r)),m=Math.cos(a*c-i)*n,d=-Math.sin(a*c-i)*n;this.quadraticCurveTo(l,u,m,d),l=Math.cos(a*c-r)*(n/Math.cos(r)),u=-Math.sin(a*c-r)*(n/Math.cos(r)),m=Math.cos(a*c)*s,d=-Math.sin(a*c)*s,this.quadraticCurveTo(l,u,m,d)}this.closePath()}}class yo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new He(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class Ee extends t.Shape{constructor(e=5,n=.5,s=1,a=5,i=.25){super();const r=Math.PI*2/e,c=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(r*l-c*3)*n,-Math.sin(r*l-c*3)*n),this.lineTo(Math.cos(r*l-c*2)*n,-Math.sin(r*l-c*2)*n),this.lineTo(Math.cos(r*l-c)*s,-Math.sin(r*l-c)*s),this.lineTo(Math.cos(r*l)*s,-Math.sin(r*l)*s);if(this.closePath(),i>0&&a>2){const l=new t.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*i,-Math.sin(0)*i);for(let m=1;m<a;++m)l.lineTo(Math.cos(u*m)*i,-Math.sin(u*m)*i);l.lineTo(Math.cos(0)*i,-Math.sin(0)*i),this.holes.push(l)}}}class po extends t.Mesh{constructor(e=5,n=.5,s=1,a=5,i=.25,r=.25){super();const c=new Ee(e,n,s,a,i),l=new t.ExtrudeGeometry(c,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2});l.center(),this.geometry=l,this.material=u}}class et extends t.Shape{constructor(e=1,n=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-n*.375*e,s*e,-n*e,s*e/3,0,-a*e),this.bezierCurveTo(n*e,s*e/3,n*.375*e,s*e,0,s*e/3)}}class wo extends t.Mesh{constructor(e=1,n=1,s=1,a=10,i=.25){super();const r=new et(e,n,s,a),c=new t.ExtrudeGeometry(r,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});c.center(),this.geometry=c,this.material=l}}class tt extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let r=1;r<=e;++r)this.lineTo(Math.cos(a*r-i)*n,Math.sin(a*r-i)*n),this.lineTo(Math.cos(a*r)*s,Math.sin(a*r)*s);this.closePath()}}class vo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new tt(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class go extends t.Mesh{constructor(){super(),this.geometry=new Ze,this.material=new t.MeshStandardMaterial({color:16777215})}}class So extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:i=9127187,leafSize:r=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super();const d=new Re({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:s,trunkSegments:a,leafSize:r,leafCount:c,leafDetail:l,leafSpreadRadius:u}),f=new t.MeshStandardMaterial({color:i,roughness:.9,metalness:0,flatShading:!0}),M=new t.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0});this.geometry=d,this.material=[f,M]}}class Go extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.geometry=new Je({radius:e,height:n,widthSegments:s,heightSegments:a,phiStart:i,phiLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class bo extends t.Mesh{constructor({radius:e=j(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.geometry=new Te({radius:e,widthSegments:n,heightSegments:s,phiStart:a,phiLength:i,thetaLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function xo(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:s=.5}={}){o.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
39
39
  uniform float time;
40
40
  uniform float waveFrequency;
41
41
  uniform float waveAmplitude;
@@ -49,9 +49,9 @@
49
49
 
50
50
  return displaced;
51
51
  }
52
- `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
52
+ `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
53
53
  vec3 transformed = waterDisplacement(position, normal);
54
- `),o.userData.shader=r}}function wo(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}function po(o,{time:e=0,intensity:n=1,direction:s=I.XYZ,scale:r=10}={}){o.onBeforeCompile=c=>{c.uniforms.time={value:e},c.uniforms.direction={value:s},c.uniforms.intensity={value:n},c.uniforms.scale={value:r},c.vertexShader=`
54
+ `),o.userData.shader=a}}function Ao(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}function Bo(o,{time:e=0,intensity:n=1,direction:s=V.XYZ,scale:a=10}={}){o.onBeforeCompile=i=>{i.uniforms.time={value:e},i.uniforms.direction={value:s},i.uniforms.intensity={value:n},i.uniforms.scale={value:a},i.vertexShader=`
55
55
  uniform float time;
56
56
  uniform vec3 direction;
57
57
  uniform float intensity;
@@ -82,26 +82,177 @@
82
82
 
83
83
  return o4.y * d.y + o4.x * (1.0 - d.y);
84
84
  }
85
- `+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
85
+ `+i.vertexShader,i.vertexShader=i.vertexShader.replace("#include <begin_vertex>",`
86
86
  vec3 transformed = vec3(position);
87
87
  float n = noise(transformed * scale + time);
88
88
  transformed += normalize(direction) * n * intensity;
89
89
  vec3 transformedNormal = normal;
90
- `),o.userData.shader=c}}function ho(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}const U={uniforms:{},vertexShader:`
90
+ `),o.userData.shader=i}}function Io(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}const _={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new t.Vector3().setFromSphericalCoords(1,t.MathUtils.degToRad(90),t.MathUtils.degToRad(180))},up:{value:new t.Vector3(0,1,0)}},vertexShader:`
91
+ uniform vec3 sunPosition;
92
+ uniform float rayleigh;
93
+ uniform float turbidity;
94
+ uniform float mieCoefficient;
95
+ uniform vec3 up;
96
+
97
+ varying vec3 vWorldPosition;
98
+ varying vec3 vSunDirection;
99
+ varying float vSunfade;
100
+ varying vec3 vBetaR;
101
+ varying vec3 vBetaM;
102
+ varying float vSunE;
103
+
104
+ // constants for atmospheric scattering
105
+ const float e = 2.71828182845904523536028747135266249775724709369995957;
106
+ const float pi = 3.141592653589793238462643383279502884197169;
107
+
108
+ // wavelength of used primaries, according to preetham
109
+ const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 );
110
+ // this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
111
+ // (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
112
+ const vec3 totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
113
+
114
+ // mie stuff
115
+ // K coefficient for the primaries
116
+ const float v = 4.0;
117
+ const vec3 K = vec3( 0.686, 0.678, 0.666 );
118
+ // MieConst = pi * pow( ( 2.0 * pi ) / lambda, vec3( v - 2.0 ) ) * K
119
+ const vec3 MieConst = vec3( 1.8399918514433978E14, 2.7798023919660528E14, 4.0790479543861094E14 );
120
+
121
+ // earth shadow hack
122
+ // cutoffAngle = pi / 1.95;
123
+ const float cutoffAngle = 1.6110731556870734;
124
+ const float steepness = 1.5;
125
+ const float EE = 1000.0;
126
+
127
+ float sunIntensity( float zenithAngleCos ) {
128
+ zenithAngleCos = clamp( zenithAngleCos, -1.0, 1.0 );
129
+ return EE * max( 0.0, 1.0 - pow( e, -( ( cutoffAngle - acos( zenithAngleCos ) ) / steepness ) ) );
130
+ }
131
+
132
+ vec3 totalMie( float T ) {
133
+ float c = ( 0.2 * T ) * 10E-18;
134
+ return 0.434 * c * MieConst;
135
+ }
136
+
137
+ void main() {
138
+ vec4 worldPosition = modelMatrix * vec4( position, 1.0 );
139
+ vWorldPosition = worldPosition.xyz;
140
+
141
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
142
+ gl_Position.z = gl_Position.w; // set z to camera.far
143
+
144
+ vSunDirection = normalize( sunPosition );
145
+
146
+ vSunE = sunIntensity( dot( vSunDirection, up ) );
147
+
148
+ vSunfade = 1.0 - clamp( 1.0 - exp( ( sunPosition.y / 450000.0 ) ), 0.0, 1.0 );
149
+
150
+ float rayleighCoefficient = rayleigh - ( 1.0 * ( 1.0 - vSunfade ) );
151
+
152
+ // extinction (absorption + out scattering)
153
+ // rayleigh coefficients
154
+ vBetaR = totalRayleigh * rayleighCoefficient;
155
+
156
+ // mie coefficients
157
+ vBetaM = totalMie( turbidity ) * mieCoefficient;
158
+ }
159
+ `,fragmentShader:`
160
+ varying vec3 vWorldPosition;
161
+ varying vec3 vSunDirection;
162
+ varying float vSunfade;
163
+ varying vec3 vBetaR;
164
+ varying vec3 vBetaM;
165
+ varying float vSunE;
166
+
167
+ uniform float mieDirectionalG;
168
+ uniform vec3 up;
169
+
170
+ // constants for atmospheric scattering
171
+ const float pi = 3.141592653589793238462643383279502884197169;
172
+
173
+ const float n = 1.0003; // refractive index of air
174
+ const float N = 2.545E25; // number of molecules per unit volume for air at 288.15K and 1013mb (sea level -45 celsius)
175
+
176
+ // optical length at zenith for molecules
177
+ const float rayleighZenithLength = 8.4E3;
178
+ const float mieZenithLength = 1.25E3;
179
+ // 66 arc seconds -> degrees, and the cosine of that
180
+ const float sunAngularDiameterCos = 0.999956676946448443553574619906976478926848692873900859324;
181
+
182
+ // 3.0 / ( 16.0 * pi )
183
+ const float THREE_OVER_SIXTEENPI = 0.05968310365946075;
184
+ // 1.0 / ( 4.0 * pi )
185
+ const float ONE_OVER_FOURPI = 0.07957747154594767;
186
+
187
+ float rayleighPhase( float cosTheta ) {
188
+ return THREE_OVER_SIXTEENPI * ( 1.0 + pow( cosTheta, 2.0 ) );
189
+ }
190
+
191
+ float hgPhase( float cosTheta, float g ) {
192
+ float g2 = pow( g, 2.0 );
193
+ float inverse = 1.0 / pow( 1.0 - 2.0 * g * cosTheta + g2, 1.5 );
194
+ return ONE_OVER_FOURPI * ( ( 1.0 - g2 ) * inverse );
195
+ }
196
+
197
+ void main() {
198
+ vec3 direction = normalize( vWorldPosition - cameraPosition );
199
+
200
+ // optical length
201
+ // cutoff angle at 90 to avoid singularity in next formula.
202
+ float zenithAngle = acos( max( 0.0, dot( up, direction ) ) );
203
+ float inverse = 1.0 / ( cos( zenithAngle ) + 0.15 * pow( 93.885 - ( ( zenithAngle * 180.0 ) / pi ), -1.253 ) );
204
+ float sR = rayleighZenithLength * inverse;
205
+ float sM = mieZenithLength * inverse;
206
+
207
+ // combined extinction factor
208
+ vec3 Fex = exp( -( vBetaR * sR + vBetaM * sM ) );
209
+
210
+ // in scattering
211
+ float cosTheta = dot( direction, vSunDirection );
212
+
213
+ float rPhase = rayleighPhase( cosTheta * 0.5 + 0.5 );
214
+ vec3 betaRTheta = vBetaR * rPhase;
215
+
216
+ float mPhase = hgPhase( cosTheta, mieDirectionalG );
217
+ vec3 betaMTheta = vBetaM * mPhase;
218
+
219
+ vec3 Lin = pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * ( 1.0 - Fex ), vec3( 1.5 ) );
220
+ Lin *= mix( vec3( 1.0 ), pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * Fex, vec3( 1.0 / 2.0 ) ), clamp( pow( 1.0 - dot( up, vSunDirection ), 5.0 ), 0.0, 1.0 ) );
221
+
222
+ // night sky
223
+ float theta = acos( direction.y ); // elevation --> y-axis, [-pi/2, pi/2]
224
+ float phi = atan( direction.z, direction.x ); // azimuth --> x-axis [-pi/2, pi/2]
225
+ vec2 uv = vec2( phi, theta ) / vec2( 2.0 * pi, pi ) + vec2( 0.5, 0.0 );
226
+ vec3 L0 = vec3( 0.1 ) * Fex;
227
+
228
+ // composition + solar disc
229
+ float sundisk = smoothstep( sunAngularDiameterCos, sunAngularDiameterCos + 0.00002, cosTheta );
230
+ L0 += ( vSunE * 19000.0 * Fex ) * sundisk;
231
+
232
+ vec3 texColor = ( Lin + L0 ) * 0.04 + vec3( 0.0, 0.0003, 0.00075 );
233
+
234
+ vec3 retColor = pow( texColor, vec3( 1.0 / ( 1.2 + ( 1.2 * vSunfade ) ) ) );
235
+
236
+ gl_FragColor = vec4( retColor, 1.0 );
237
+
238
+ #include <tonemapping_fragment>
239
+ #include <colorspace_fragment>
240
+ }
241
+ `},q={uniforms:{topColor:{value:new t.Color(.5,.8,1)},bottomColor:{value:new t.Color(1,1,1)}},vertexShader:`
91
242
  varying vec3 vPosition;
92
243
  void main() {
93
244
  vPosition = position;
94
245
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
95
246
  }
96
247
  `,fragmentShader:`
248
+ uniform vec3 topColor;
249
+ uniform vec3 bottomColor;
97
250
  varying vec3 vPosition;
98
251
  void main() {
99
252
  float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
100
- vec3 topColor = vec3(0.5, 0.8, 1.0); // Light blue
101
- vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
102
253
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
103
254
  }
104
- `},je={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
255
+ `},Po={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
105
256
  varying vec2 vUv;
106
257
  void main() {
107
258
  vUv = uv;
@@ -115,7 +266,7 @@
115
266
  vec4 texel = texture2D(tDiffuse, vUv);
116
267
  gl_FragColor = opacity * texel;
117
268
  }
118
- `},k={uniforms:{topColor:{value:new t.Color(51)},bottomColor:{value:new t.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
269
+ `},L={uniforms:{topColor:{value:new t.Color(51)},bottomColor:{value:new t.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
119
270
  varying vec3 vWorldPosition;
120
271
  void main() {
121
272
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -132,5 +283,5 @@
132
283
  float h = normalize(vWorldPosition + offset).y;
133
284
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
134
285
  }
135
- `};class Go extends t.Mesh{constructor(e=1e3){super(),this.geometry=new t.BoxGeometry(e,e,e),this.material=new t.ShaderMaterial({vertexShader:U.vertexShader,fragmentShader:U.fragmentShader,side:t.BackSide})}}class vo extends t.Mesh{constructor(e=1e3){super(),this.geometry=new t.SphereGeometry(e,32,15),this.material=new t.ShaderMaterial({vertexShader:k.vertexShader,fragmentShader:k.fragmentShader,uniforms:k.uniforms,side:t.BackSide})}}class So extends t.Mesh{constructor(e=Math.PI*.49,n=2*Math.PI*.25,s=10,r=2,c=.005,a=.8){super();const i=new st.Sky;i.scale.setScalar(45e4),this.add(i);const l=i.material.uniforms;l.turbidity.value=s,l.rayleigh.value=r,l.mieCoefficient.value=c,l.mieDirectionalG.value=a,this.skyUniforms=l,this.sunPosition(e,n)}sunPosition(e,n){const s=new t.Vector3,r=this.skyUniforms;s.setFromSphericalCoords(1,e,n),r.sunPosition.value.copy(s)}}const xo=o=>{const e=new Uint8Array(4*o*o);for(let s=0;s<o*o;s++){const r=s*4,c=(s%o^Math.floor(s/o))&1?255:0;e[r]=c,e[r+1]=c,e[r+2]=c,e[r+3]=255}const n=new t.DataTexture(e,o,o,t.RGBAFormat,t.UnsignedByteType);return n.wrapS=t.RepeatWrapping,n.wrapT=t.RepeatWrapping,n.minFilter=t.NearestFilter,n.needsUpdate=!0,n};function go(o){const e=new t.Box3().setFromObject(o),n=new t.Vector3;e.getCenter(n),o.position.sub(n)}function bo(o,e=new t.Vector3(0,0,0)){const n=new t.Box3().setFromObject(o),s=new t.Vector3;n.getCenter(s);const r=new t.Vector3().subVectors(e,s);o.position.add(r)}function Io(o){o.computeBoundingBox();const n=o.boundingBox.getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z)}function Co(o,e,n){return Math.max(0,Math.min(1,(o-e)/(n-e)))}function Bo(o,e,n,s,r,c=20,a=0,i=1){const l=[];for(let u=0;u<=c;u++){const d=u/c,M=o(Co(d,a,i)),y=e+M*(n-e),w=s+d*(r-s);l.push(new t.Vector2(y,w))}return l}function Po(o){const n=new t.Box3().setFromObject(o).getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z),o.updateMatrixWorld(!0)}function Eo(o){o.geometry.computeBoundingBox();const n=o.geometry.boundingBox.getCenter(new t.Vector3);o.geometry.translate(-n.x,-n.y,-n.z)}const Ke=(o,e,n,s,r=24)=>{let c=[];for(let a=0;a<=r;a++){const i=a/r,l=b.CUBIC(i,o.x,e.x,n.x,s.x),u=b.CUBIC(i,o.y,e.y,n.y,s.y);c.push(new t.Vector2(l,u))}return c},Je=(o,e,n,s=24)=>{let r=[];for(let c=0;c<=s;c++){const a=c/s,i=b.DAMPED(a,n)*(e.x-o.x)+o.x,l=o.y+a*(e.y-o.y);r.push(new t.Vector2(i,l))}return r},$e=(o,e,n,s,r=24)=>{let c=[];for(let a=0;a<=r;a++){const i=a/r,l=b.EXPONENTIAL(i,n,s)*(e.x-o.x)+o.x,u=o.y+i*(e.y-o.y);c.push(new t.Vector2(l,u))}return c},We=(o,e,n,s,r=24)=>{let c=[];for(let a=0;a<=r;a++){const i=a/r,l=b.LOGARITHMIC(i,n,s)*(e.x-o.x)+o.x,u=o.y+i*(e.y-o.y);c.push(new t.Vector2(l,u))}return c},et=(o,e,n,s,r,c=24)=>{let a=[];for(let i=0;i<=c;i++){const l=i/c,u=n*l*l+s*l+r+o.x,d=o.y+l*(e.y-o.y);a.push(new t.Vector2(u,d))}return a},tt=(o,e,n,s=24)=>{let r=[];for(let c=0;c<=s;c++){const a=c/s,i=b.QUADRATIC(a,o.x,e.x,n.x),l=b.QUADRATIC(a,o.y,e.y,n.y);r.push(new t.Vector2(i,l))}return r},ot=(o,e,n,s=24)=>{let r=[];for(let c=0;c<=s;c++){const a=c/s,i=b.SIGMOID(a,n)*(e.x-o.x)+o.x,l=o.y+a*(e.y-o.y);r.push(new t.Vector2(i,l))}return r},Ao={createCubicCurvePoints:Ke,createDampedCurvePoints:Je,createExponentialCurvePoints:$e,createLogarithmicCurvePoints:We,createParabolicCurvePoints:et,createQuadraticCurvePoints:tt,createSigmoidCurvePoints:ot};class To{static dispose(e){e==null||e.traverse(n=>{n.geometry&&n.geometry.dispose(),n.material&&(Array.isArray(n.material)?n.material.forEach(s=>s.dispose()):n.material.dispose())})}static fadeBetween(e,n,s,r,c=1){const a=new at.EffectComposer(e),i=new L.RenderPass(s,n);a.addPass(i);const l=new rt.ShaderPass(je);l.uniforms.opacity.value=1,a.addPass(l);let u=null;function d(y){u||(u=y);const f=(y-u)/1e3/c;l.uniforms.opacity.value=Math.max(1-f,0),f<1?(a.render(),requestAnimationFrame(d)):(a.passes[0]=new L.RenderPass(r,n),u=null,requestAnimationFrame(M))}function M(y){u||(u=y);const f=(y-u)/1e3/c;l.uniforms.opacity.value=Math.min(f,1),f<1&&(a.render(),requestAnimationFrame(M))}requestAnimationFrame(d)}}m.Beaker=Ht,m.BeakerGeometry=Ne,m.BifurcatedStaircaseGeometry=ht,m.Bone=uo,m.BoneGeometry=Fe,m.Book=Et,m.BookGeometry=O,m.Bookshelf=Ut,m.BookshelfGeometry=ke,m.Bottle=Zt,m.Bubbling=yt,m.BunsenBurner=Yt,m.Burst=ro,m.BurstShape=He,m.Candle=zt,m.CrossHeadstone=At,m.CrossHeadstoneGeometry=Ce,m.DaySkybox=Go,m.Desk=Lt,m.DioramaGeometry=Gt,m.Direction=I,m.Easing=Mt,m.ElectricPanel=Qt,m.ErlenmeyerFlask=jt,m.ErlenmeyerFlaskGeometry=qe,m.Falloff=A,m.FenceColumn=Ft,m.FenceColumnGeometry=Ae,m.Flask=Kt,m.Gear=co,m.GearShape=Ze,m.Heart=io,m.HeartShape=Ye,m.Hill=Mo,m.HillGeometry=Re,m.LShapedStaircaseGeometry=vt,m.Lantern=Rt,m.LeverPanel=Jt,m.Mausoleum=Tt,m.Microscope=$t,m.Moon=Pt,m.MortarAndPestle=Wt,m.MortarGeometry=Ue,m.MossyRocks=_t,m.Mound=yo,m.MoundGeometry=De,m.NightSkybox=vo,m.ObeliskHeadstone=kt,m.ObeliskHeadstoneGeometry=Be,m.ParametricCurve=b,m.ParametricCurveUtils=Ao,m.Rock=Dt,m.RockGeometry=Oe,m.Rocks=Xt,m.RoundedHeadstone=Vt,m.RoundedHeadstoneGeometry=Pe,m.SceneUtils=To,m.SimpleLeafGeometry=gt,m.SpiralStaircaseGeometry=St,m.SpiralTube=eo,m.SquareHeadstone=Ot,m.SquareHeadstoneGeometry=Ee,m.StaircaseGeometry=xt,m.Stand=to,m.StandGeometry=Le,m.Star=lo,m.StarShape=Qe,m.TeslaCoil=oo,m.TestTube=no,m.TestTubeGeometry=T,m.TestTubeRack=so,m.Tree=mo,m.TreeGeometry=Xe,m.TwilightSkybox=So,m.WineBottle=ao,m.WineBottleGeometry=ze,m.WroughtIronBar=Nt,m.WroughtIronBarGeometry=N,m.WroughtIronFence=qt,m.WroughtIronFenceGeometry=Te,m.addNoiseDisplacement=po,m.addWaterDisplacement=fo,m.capHeightFromRadius=_e,m.capWidthFromRadius=It,m.cartesianToSpherical=Bt,m.centerGroup=go,m.centerGroupAtTarget=bo,m.centerInstancedMesh=Io,m.centerMesh=Po,m.centerMeshGeometry=Eo,m.checkerboardTexture=xo,m.circularEaseIn=se,m.circularEaseInOut=re,m.circularEaseOut=ae,m.concave=le,m.convex=ue,m.createCubicCurvePoints=Ke,m.createDampedCurvePoints=Je,m.createExponentialCurvePoints=$e,m.createLogarithmicCurvePoints=We,m.createParabolicCurvePoints=et,m.createQuadraticCurvePoints=tt,m.createSigmoidCurvePoints=ot,m.cubicCurve=he,m.cubicEaseIn=Z,m.cubicEaseInOut=Q,m.cubicEaseOut=Y,m.dampedCurve=we,m.daySkyShader=U,m.displacementBrush=ct,m.exponentialCurve=Ge,m.exponentialEaseIn=te,m.exponentialEaseInOut=ne,m.exponentialEaseOut=oe,m.fadeShader=je,m.flattenBrush=it,m.gaussian=ye,m.interpolateCurve=Bo,m.inverse=Me,m.linear=ce,m.logarithmic=me,m.logarithmicCurve=ve,m.logarithmicRandomMax=ge,m.logarithmicRandomMin=be,m.nightSkyShader=k,m.noiseBrush=lt,m.parabolicCurve=fe,m.quadraticCurve=pe,m.quadraticEaseIn=D,m.quadraticEaseInOut=H,m.quadraticEaseOut=X,m.quarticEaseIn=j,m.quarticEaseInOut=J,m.quarticEaseOut=K,m.quinticEaseIn=$,m.quinticEaseInOut=ee,m.quinticEaseOut=W,m.radiusFromCapHeight=bt,m.radiusFromCapWidth=q,m.randomFloat=xe,m.randomInteger=ft,m.randomTransformVertices=Ve,m.rowOfBooksByCount=wt,m.rowOfBooksByLength=pt,m.rowOfBooksByScales=F,m.sigmoidCurve=Se,m.sineEaseIn=z,m.sineEaseInOut=_,m.sineEaseOut=R,m.smoothBrush=ut,m.smoothstep=ie,m.sphericalToCartesian=Ct,m.spikeBrush=mt,m.squareRoot=de,m.twistBrush=dt,m.updateNoiseDisplacementTime=ho,m.updateWaterDisplacementTime=wo,Object.defineProperty(m,Symbol.toStringTag,{value:"Module"})});
286
+ `};class Co extends t.Mesh{constructor(){super();S(this,"geometry");S(this,"material");this.geometry=new t.BoxGeometry(1,1,1),this.material=new t.ShaderMaterial({uniforms:_.uniforms,vertexShader:_.vertexShader,fragmentShader:_.fragmentShader,depthWrite:!1,side:t.BackSide}),this.scale.setScalar(45e4);const n=t.MathUtils.degToRad(89),s=t.MathUtils.degToRad(180),a=new t.Vector3().setFromSphericalCoords(1,n,s);this.material.uniforms.sunPosition.value=a}sunPosition(n,s){const a=new t.Vector3;a.setFromSphericalCoords(1,n,s),this.material.uniforms.sunPosition.value=a}}class ko extends t.Mesh{constructor(n=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new t.BoxGeometry(n,n,n),this.material=new t.ShaderMaterial({uniforms:q.uniforms,vertexShader:q.vertexShader,fragmentShader:q.fragmentShader,side:t.BackSide})}}class Vo extends t.Mesh{constructor(n=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new t.SphereGeometry(n,32,15),this.material=new t.ShaderMaterial({vertexShader:L.vertexShader,fragmentShader:L.fragmentShader,uniforms:L.uniforms,side:t.BackSide})}}const Oo=o=>{const e=new Uint8Array(4*o*o);for(let s=0;s<o*o;s++){const a=s*4,i=(s%o^Math.floor(s/o))&1?255:0;e[a]=i,e[a+1]=i,e[a+2]=i,e[a+3]=255}const n=new t.DataTexture(e,o,o,t.RGBAFormat,t.UnsignedByteType);return n.wrapS=t.RepeatWrapping,n.wrapT=t.RepeatWrapping,n.minFilter=t.NearestFilter,n.needsUpdate=!0,n};function Uo(o){const e=new t.Box3().setFromObject(o),n=new t.Vector3;e.getCenter(n),o.position.sub(n)}function Fo(o,e=new t.Vector3(0,0,0)){const n=new t.Box3().setFromObject(o),s=new t.Vector3;n.getCenter(s);const a=new t.Vector3().subVectors(e,s);o.position.add(a)}function zo(o){o.computeBoundingBox();const e=o.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z)}}function No(o,e,n){return Math.max(0,Math.min(1,(o-e)/(n-e)))}function _o(o,e,n,s,a,i=20,r=0,c=1){const l=[];for(let u=0;u<=i;u++){const 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