three-low-poly 0.9.12 → 0.9.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs.js +161 -10
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.d.ts +1483 -0
- package/dist/index.es.js +1780 -1290
- package/dist/index.es.js.map +1 -1
- package/dist/index.iife.js +162 -11
- package/dist/index.iife.js.map +1 -1
- package/dist/index.umd.js +162 -11
- package/dist/index.umd.js.map +1 -1
- package/package.json +15 -9
package/dist/index.cjs.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("three"),G=require("three/addons/utils/BufferGeometryUtils.js"),rt=require("three/addons/objects/Sky.js"),at=require("three/addons/postprocessing/EffectComposer.js"),q=require("three/addons/postprocessing/RenderPass.js"),ct=require("three/addons/postprocessing/ShaderPass.js"),b={UP:new t.Vector3(0,1,0),DOWN:new t.Vector3(0,-1,0),LEFT:new t.Vector3(-1,0,0),RIGHT:new t.Vector3(1,0,0),FORWARD:new t.Vector3(0,0,1),BACKWARD:new t.Vector3(0,0,-1),X:new t.Vector3(1,0,0),Y:new t.Vector3(0,1,0),Z:new t.Vector3(0,0,1),XY:new t.Vector3(1,1,0).normalize(),XZ:new t.Vector3(1,0,1).normalize(),YZ:new t.Vector3(0,1,1).normalize(),XYZ:new t.Vector3(1,1,1).normalize()},E={LINEAR:(o,e)=>1-o/e,QUADRATIC:(o,e)=>Math.pow(1-o/e,2),SQUARE_ROOT:(o,e)=>Math.pow(1-o/e,.5),LOGARITHMIC:(o,e)=>Math.log(1+(e-o))/Math.log(1+e),SINE:(o,e)=>Math.cos(o/e*Math.PI/2),EXPONENTIAL:(o,e)=>Math.exp(-o/e),CUBIC:(o,e)=>Math.pow(1-o/e,3),GAUSSIAN:(o,e)=>Math.exp(-Math.pow(o,2)/(2*Math.pow(e/3,2))),INVERSE:(o,e)=>e/(e+o),SMOOTHSTEP:(o,e)=>{const n=Math.max(0,Math.min(1,1-o/e));return n*n*(3-2*n)}},it=(o,e,n,s,a=b.UP,c=E.LINEAR)=>{const r=o.attributes.position;for(let i=0;i<r.count;i++){const l=new t.Vector3;l.fromBufferAttribute(r,i);const u=l.distanceTo(e);if(u<n){const h=c(u,n)*s;l.add(a.clone().multiplyScalar(h)),r.setXYZ(i,l.x,l.y,l.z)}}r.needsUpdate=!0},lt=(o,e,n,s,a,c=b.UP,r=E.LINEAR)=>{const i=o.attributes.position;for(let l=0;l<i.count;l++){const u=new t.Vector3;u.fromBufferAttribute(i,l);const m=u.distanceTo(e);if(m<n){const d=r(m,n)*a,y=u.dot(c.normalize()),M=s-y;u.add(c.clone().multiplyScalar(M*d)),i.setXYZ(l,u.x,u.y,u.z)}}i.needsUpdate=!0},ut=(o,e,n,s,a=b.UP,c=E.LINEAR)=>{const r=o.attributes.position;for(let i=0;i<r.count;i++){const l=new t.Vector3;l.fromBufferAttribute(r,i);const u=l.distanceTo(e);if(u<n){const m=c(u,n),h=s*m,d=a.clone().normalize();l.x+=t.MathUtils.randFloatSpread(h)*d.x,l.y+=t.MathUtils.randFloatSpread(h)*d.y,l.z+=t.MathUtils.randFloatSpread(h)*d.z,r.setXYZ(i,l.x,l.y,l.z)}}r.needsUpdate=!0},mt=(o,e,n,s)=>{const a=o.attributes.position,c=new t.Vector3;for(let r=0;r<a.count;r++){const i=new t.Vector3;if(i.fromBufferAttribute(a,r),i.distanceTo(e)<n){let u=new t.Vector3,m=0;for(let h=0;h<a.count;h++)c.fromBufferAttribute(a,h),c.distanceTo(i)<n&&(u.add(c),m++);m>0&&(u.divideScalar(m),i.lerp(u,s),a.setXYZ(r,i.x,i.y,i.z))}}a.needsUpdate=!0},ht=(o,e,n,s,a=!1,c=E.LINEAR)=>{const r=o.attributes.position;for(let i=0;i<r.count;i++){const l=new t.Vector3;l.fromBufferAttribute(r,i);const u=l.distanceTo(e);if(u<n){const h=c(u,n)*s*(a?-1:1),d=l.clone().sub(e).normalize();l.add(d.multiplyScalar(h)),r.setXYZ(i,l.x,l.y,l.z)}}r.needsUpdate=!0},dt=(o,e,n,s,a=b.UP,c=E.LINEAR)=>{const r=o.attributes.position,i=new t.Quaternion;for(let l=0;l<r.count;l++){const u=new t.Vector3;u.fromBufferAttribute(r,l);const m=u.distanceTo(e);if(m<n){const d=c(m,n)*s;i.setFromAxisAngle(a,d),u.sub(e).applyQuaternion(i).add(e),r.setXYZ(l,u.x,u.y,u.z)}}r.needsUpdate=!0},L=o=>1-Math.cos(o*Math.PI/2),z=o=>Math.sin(o*Math.PI/2),R=o=>-.5*(Math.cos(Math.PI*o)-1),D=o=>o*o,X=o=>1-Math.pow(1-o,2),H=o=>o<.5?2*o*o:1-Math.pow(-2*o+2,2)/2,Z=o=>o*o*o,Y=o=>1-Math.pow(1-o,3),Q=o=>o<.5?4*o*o*o:1-Math.pow(-2*o+2,3)/2,j=o=>o*o*o*o,K=o=>1-Math.pow(1-o,4),J=o=>o<.5?8*o*o*o*o:1-Math.pow(-2*o+2,4)/2,$=o=>o*o*o*o*o,W=o=>1-Math.pow(1-o,5),ee=o=>o<.5?16*o*o*o*o*o:1-Math.pow(-2*o+2,5)/2,te=o=>o===0?0:Math.pow(2,10*o-10),oe=o=>o===1?1:1-Math.pow(2,-10*o),ne=o=>o===0?0:o===1?1:o<.5?Math.pow(2,20*o-10)/2:(2-Math.pow(2,-20*o+10))/2,se=o=>1-Math.sqrt(1-Math.pow(o,2)),re=o=>Math.sqrt(1-Math.pow(o-1,2)),ae=o=>o<.5?(1-Math.sqrt(1-Math.pow(2*o,2)))/2:(Math.sqrt(1-Math.pow(-2*o+2,2))+1)/2,ce=o=>o,ie=o=>o*o*(3-2*o),le=o=>1-Math.pow(1-o,.3),ue=o=>Math.pow(o,.3),me=o=>Math.log(Math.max(.01,o))/Math.log(2),he=o=>Math.sqrt(o),de=o=>1-o,Me=o=>Math.exp(-Math.pow(o-.5,2)/(2*.5)),Mt={SINE_EASE_IN:L,SINE_EASE_OUT:z,SINE_EASE_IN_OUT:R,QUADRATIC_EASE_IN:D,QUADRATIC_EASE_OUT:X,QUADRATIC_EASE_IN_OUT:H,CUBIC_EASE_IN:Z,CUBIC_EASE_OUT:Y,CUBIC_EASE_IN_OUT:Q,QUARTIC_EASE_IN:j,QUARTIC_EASE_OUT:K,QUARTIC_EASE_IN_OUT:J,QUINTIC_EASE_IN:$,QUINTIC_EASE_OUT:W,QUINTIC_EASE_IN_OUT:ee,EXPONENTIAL_EASE_IN:te,EXPONENTIAL_EASE_OUT:oe,EXPONENTIAL_EASE_IN_OUT:ne,CIRCULAR_EASE_IN:se,CIRCULAR_EASE_OUT:re,CIRCULAR_EASE_IN_OUT:ae,LINEAR:ce,SMOOTHSTEP:ie,CONCAVE:le,CONVEX:ue,LOGARITHMIC:me,SQUARE_ROOT:he,INVERSE:de,GAUSSIAN:Me},ye=(o,e=1,n=0,s=0)=>{const a=Math.max(0,Math.min(1,o));return e*a*a+n*a+s},fe=(o,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*o))/(1-Math.exp(-n))},pe=(o,e,n,s)=>{const a=Math.max(0,Math.min(1,o)),c=1-a;return c*c*e+2*c*a*n+a*a*s},xe=(o,e,n,s,a)=>{const c=Math.max(0,Math.min(1,o)),r=1-c;return r*r*r*e+3*r*r*c*n+3*r*c*c*s+c*c*c*a},we=(o,e=1,n=1)=>{const s=Math.max(0,Math.min(1,o));return e*Math.pow(s,n)},Ge=(o,e=1,n=1)=>{const s=Math.max(.001,Math.min(1,o));return e*Math.log(n*s+1)},ve=(o,e=10)=>{const n=Math.max(0,Math.min(1,o));return 1/(1+Math.exp(-e*(n-.5)))},g={PARABOLIC:ye,DAMPED:fe,QUADRATIC:pe,CUBIC:xe,EXPONENTIAL:we,LOGARITHMIC:Ge,SIGMOID:ve};class yt extends t.Group{constructor(){super();const e=[],n=20,s=new t.SphereGeometry(.1,6,6),a=new t.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let i=0;i<n;i++){const l=new t.Mesh(s,a);l.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),e.push(l),this.add(l)}function 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l=i*n,u=l+n,m=i*s,h=m+s;c.push(-e/2,l,m,e/2,l,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,h,-e/2,u,h);const d=i*8;r.push(d,d+1,d+2,d,d+2,d+3),r.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Be extends t.BufferGeometry{constructor(e=.4,n=1.2,s=.2){super();const a=n*.6,c=new t.BoxGeometry(e/2,a,s);c.translate(0,a/2,0);const r=e*1.5,i=new t.BoxGeometry(r,e/4,s);i.translate(0,a*.75,0),this.copy(G.mergeGeometries([c,i],!1)),this.computeVertexNormals()}}class Ce extends t.BufferGeometry{constructor(e=1.75,n=.75){super();const s=e*.05,a=e*.15,c=e*.15,r=e*.75;let i=0;const l=new t.BoxGeometry(n,s,n);l.translate(0,i+s/2,0),i+=s;const u=new t.BoxGeometry(n*.8,a,n*.8);u.translate(0,i+a/2,0),i+=a;const m=new t.BoxGeometry(n*.6,c,n*.6);m.translate(0,i+c/2,0),i+=c;const h=new t.BoxGeometry(n*.4,r,n*.4);h.translate(0,i+r/2,0),i+=r;const d=new t.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,i+.1/2,0),this.copy(G.mergeGeometries([l,u,m,h,d],!1)),this.computeVertexNormals()}}class Pe extends t.BufferGeometry{constructor(e=.6,n=1,s=.2,a=.6){super();const c=n-a/2,r=new t.BoxGeometry(e,c,s);r.translate(0,c/2,0);const i=new t.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);i.rotateY(Math.PI/2),i.rotateX(Math.PI/2),i.translate(0,c,0),this.copy(G.mergeGeometries([r,i],!1)),this.computeVertexNormals()}}class Ee extends t.BufferGeometry{constructor(e=.5,n=.8,s=.15){super();const a=new t.BoxGeometry(e,n,s);a.translate(0,n/2,0),this.copy(a)}}class Ae extends t.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new t.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const s=new t.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new t.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(G.mergeGeometries([n,s,a],!1))}}class N extends t.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:c=1,radialSegments:r=8}={}){super();const i=new t.CylinderGeometry(n,n,e,r);i.translate(0,e/2,0);const l=new t.ConeGeometry(a,s,r);l.translate(0,e+s/2,0),l.scale(1,1,c),this.copy(G.mergeGeometries([i,l],!1))}}class Te extends t.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:c=.3,spikeRadius:r=.075,spikeScaleZ:i=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:h=8}={}){super();const d=[],y=new N({barHeight:s,barRadius:a,spikeHeight:c,spikeRadius:r,spikeScaleZ:i,radialSegments:h}),M=new t.BoxGeometry(e*n,l,u);for(let x=0;x<e;x++){const w=y.clone();w.translate(x*n,0,0),d.push(w)}const p=M.clone();p.translate(n*(e-1)/2,s-m-l/2,0),d.push(p);const f=M.clone();f.translate(n*(e-1)/2,l/2,0),d.push(f),this.copy(G.mergeGeometries(d))}}class ke extends t.BufferGeometry{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:c=.1,open:r=!1}={}){super();const i=n,l=e,u=s,m=new t.BoxGeometry(c,i,u),h=new t.BoxGeometry(l-2*c,c,u),d=m.clone();d.translate(-l/2+c/2,i/2,0);const y=m.clone();y.translate(l/2-c/2,i/2,0);const M=h.clone();M.translate(0,i-c/2,0);const p=h.clone();p.translate(0,c/2,0);const f=new t.BoxGeometry(l,i,c);f.translate(0,i/2,-u/2+c/2);const x=[],w=(i-c)/(a+1);for(let S=1;S<=a;S++){const I=h.clone();I.translate(0,c/2+S*w,0),x.push(I)}this.copy(G.mergeGeometries([d,y,M,p,...r?[]:[f],...x],!1))}}class bt extends t.BufferGeometry{constructor(e=.1){super();const n=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let r=0;r<a.length;r++){const[i,l]=a[r];n.push(i*e,l*e,0)}for(let r=1;r<a.length-1;r++)s.push(0,r,r+1);s.push(0,a.length-1,1);const c=new t.Float32BufferAttribute(n,3);this.setAttribute("position",c),this.setIndex(s),this.computeVertexNormals()}}function Ve(o,e=b.XYZ,n=.5,s=2){o.deleteAttribute("uv"),o.deleteAttribute("normal"),o=G.mergeVertices(o),o.computeVertexNormals();const a=o.getAttribute("position");for(let c=0;c<a.count;c++){const r=new t.Vector3().fromBufferAttribute(a,c),i=Math.random()*(s-n)+n,l=e.clone().multiplyScalar(i);r.add(l),a.setXYZ(c,r.x,r.y,r.z)}return a.needsUpdate=!0,o.computeVertexNormals(),o}class Oe extends t.BufferGeometry{constructor(e=1,n=4,s=4){super();const a=new t.SphereGeometry(e,n,s);this.copy(Ve(a,b.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class Fe extends t.BufferGeometry{constructor(e=.1,n=.1,s=.4,a=8){super();const c=new t.CylinderGeometry(e*.6,n*.6,s,a);c.translate(0,0,0);const r=new t.SphereGeometry(e,a,a),i=r.clone(),l=r.clone(),u=r.clone(),m=r.clone();i.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),u.translate(0,-s/2-n*.6,-n*.6),m.translate(0,-s/2-n*.6,n*.6),this.copy(G.mergeGeometries([c,i,l,u,m],!1))}}class Ne extends t.BufferGeometry{constructor(){super();const e=new t.SphereGeometry(1,16,16),n=new t.CylinderGeometry(.2,.2,2,16,1,!0);n.translate(0,1.5,0),n.rotateX(Math.PI/2),this.copy(G.mergeGeometries([e,n],!1))}}class Ue extends t.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:c=16}={}){super();const r=[new t.Vector2(0,0),new t.Vector2(e*.875,0),new t.Vector2(e,.1),new t.Vector2(n,s),new t.Vector2(n,s+a),new t.Vector2(n*1.1,s+a+.3)],i=new t.LatheGeometry(r,c);this.copy(G.mergeGeometries([i],!1))}}class _e extends t.BufferGeometry{constructor(){super();const e=[new t.Vector2(1,0),new t.Vector2(1.2,.5),new t.Vector2(1.4,1.5),new t.Vector2(1.3,1.8),new t.Vector2(.8,1.8)],n=new t.LatheGeometry(e,12),s=new t.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(G.mergeGeometries([n,s],!1))}}class qe extends t.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:c=16}={}){super();const r=new t.TorusGeometry(e,a,8,c);r.rotateX(Math.PI/2),r.translate(0,n,0);const i=new t.CylinderGeometry(a*.6,a*.6,n,c),l=[];for(let u=0;u<s;u++){const m=u/s*Math.PI*2,h=i.clone();h.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),l.push(h)}this.copy(G.mergeGeometries([r,...l],!1))}}class k extends t.BufferGeometry{constructor(e=.2,n=.2,s=3,a=32,c=!0){super();const r=new t.CylinderGeometry(e,n,s,a,1,c),i=new t.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);i.translate(0,-(s/2),0),this.copy(G.mergeGeometries([r,i],!1))}}class Le extends t.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:s=3,neckHeight:a=1,segments:c=16}={}){super();const r=s-a,i=new t.CylinderGeometry(e,e,r,c);i.translate(0,r/2,0);const l=.3,u=new t.CylinderGeometry(n,e,l,c);u.translate(0,r+l/2,0);const m=new t.CylinderGeometry(n,n,a,c);m.translate(0,r+l+a/2,0),this.copy(G.mergeGeometries([i,u,m],!1))}}class ze extends t.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:c=0,phiLength:r=Math.PI*2}={}){super(),this.copy(new t.SphereGeometry(e,s,a,c,r,0,Math.PI/2)),this.scale(1,n/e,1)}}const It=(o,e)=>o/(1-Math.cos(e)),U=(o,e)=>o/(2*Math.sin(e)),Re=(o,e)=>o*(1-Math.cos(e)),Bt=(o,e)=>2*o*Math.sin(e),Ct=(o,e,n)=>({x:o*Math.sin(n)*Math.cos(e),y:o*Math.sin(n)*Math.sin(e),z:o*Math.cos(n)}),Pt=(o,e,n)=>{const s=Math.sqrt(o*o+e*e+n*n),a=Math.atan2(e,o),c=Math.acos(n/s);return{radius:s,theta:a,phi:c}};class De extends t.BufferGeometry{constructor({radius:e=U(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:c=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.copy(new t.SphereGeometry(e,n,s,a,c,0,r));const i=Re(e,r);this.translate(0,-e+i,0)}}class Xe extends t.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:l=1.5}={}){super();const u=new t.CylinderGeometry(e,n,s,a);u.translate(0,s/2,0);const m=[];for(let h=0;h<r;h++){const d=new t.DodecahedronGeometry(c,i);d.translate((Math.random()-.5)*l,(Math.random()-.5)*c+s,(Math.random()-.5)*l),m.push(d)}this.copy(G.mergeGeometries([u.toNonIndexed(),G.mergeGeometries(m,!1)],!0)),this.computeVertexNormals()}}class Et extends t.Group{constructor(){super();const e=new t.SphereGeometry(5,32,32),n=new t.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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"use strict";var ct=Object.defineProperty;var lt=(o,e,n)=>e in o?ct(o,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):o[e]=n;var x=(o,e,n)=>lt(o,typeof e!="symbol"?e+"":e,n);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("three");function ut(o,e,n,s){const a=o.position.clone(),i=a.clone().add(o.getWorldDirection(new t.Vector3).multiplyScalar(-e));let r=null;function c(l){r===null&&(r=l);const h=(l-r)/n;if(h>=1){o.position.copy(i),s&&s();return}o.position.lerpVectors(a,i,h),requestAnimationFrame(c)}requestAnimationFrame(c)}function ht(o,e,n,s){const a=e.length-1;let i=null;function r(c){i===null&&(i=c);const u=(c-i)/n;if(u>=1){o.position.copy(e[e.length-1]),s&&s();return}const h=u*a,m=Math.floor(h),d=h-m,f=e[m],M=e[m+1];o.position.lerpVectors(f,M,d),o.lookAt(M),requestAnimationFrame(r)}requestAnimationFrame(r)}function mt(o,e,n,s,a){let i=null;function r(c){i||(i=c);const u=(c-i)/s;if(u>=1){a&&a();return}const 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i=Math.max(0,Math.min(1,o)),r=1-i;return r*r*r*e+3*r*r*i*n+3*r*i*i*s+i*i*i*a},xe=(o,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*o))/(1-Math.exp(-n))},ge=(o,e=1,n=1)=>{const s=Math.max(0,Math.min(1,o));return e*Math.pow(s,n)},Se=(o,e=1,n=1)=>{const s=Math.max(.001,Math.min(1,o));return e*Math.log(n*s+1)},Ge=(o,e=1,n=0,s=0)=>{const a=Math.max(0,Math.min(1,o));return e*a*a+n*a+s},be=(o,e,n,s)=>{const a=Math.max(0,Math.min(1,o)),i=1-a;return i*i*e+2*i*a*n+a*a*s},Ae=(o,e=10)=>{const n=Math.max(0,Math.min(1,o));return 1/(1+Math.exp(-e*(n-.5)))},bt=o=>Math.sin(o*Math.PI*.5),P={CUBIC:ve,DAMPED:xe,EXPONENTIAL:ge,LOGARITHMIC:Se,PARABOLIC:Ge,QUADRATIC:be,SIGMOID:Ae,SINUSOIDAL:bt};class At extends t.InstancedMesh{constructor(n={}){const{count:s=20,width:a=1.5,height:i=3,depth:r=1.5,geometry:c=new t.SphereGeometry(.1,6,6),material:l=new t.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=n;super(c,l,s);x(this,"bubblePositions",[]);x(this,"velocities",[]);x(this,"width");x(this,"height");x(this,"depth");this.height=i,this.width=a,this.depth=r;for(let u=0;u<this.count;u++){const h=new t.Vector3((Math.random()-.5)*a,Math.random()*(i-1)+.5,(Math.random()-.5)*r);this.bubblePositions.push(h),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(u)}}updateInstanceMatrix(n){const s=this.bubblePositions[n],a=new t.Matrix4().setPosition(s);this.setMatrixAt(n,a),this.instanceMatrix.needsUpdate=!0}update(){for(let n=0;n<this.count;n++){const s=this.bubblePositions[n];s.y+=this.velocities[n],s.y>this.height&&(s.x=(Math.random()-.5)*this.width,s.y=0,s.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(n)}}}class Be extends t.BufferGeometry{constructor(e=.1){super();const n=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let r=0;r<a.length;r++){const[c,l]=a[r];n.push(c*e,l*e,0)}for(let r=1;r<a.length-1;r++)s.push(0,r,r+1);s.push(0,a.length-1,1);const i=new t.Float32BufferAttribute(n,3);this.setAttribute("position",i),this.setIndex(s),this.computeVertexNormals()}}class Bt extends t.InstancedMesh{constructor(n={}){const{count:s=200,width:a=20,height:i=10,depth:r=20,geometry:c=new Be,material:l=new t.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:t.DoubleSide})}=n;super(c,l,s);x(this,"dummyMatrix");x(this,"velocities");x(this,"width");x(this,"height");x(this,"depth");this.dummyMatrix=new t.Matrix4,this.velocities=[],this.width=a,this.height=i,this.depth=r;for(let u=0;u<s;u++){const h=(Math.random()-.5)*a,m=Math.random()*(i-1)+.5,d=(Math.random()-.5)*r,f=(Math.random()-.5)*Math.PI,M=(Math.random()-.5)*Math.PI,p=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new t.Euler(f,M,p)),this.dummyMatrix.setPosition(h,m,d),this.setMatrixAt(u,this.dummyMatrix);const y=new t.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(y)}this.instanceMatrix.needsUpdate=!0}update(){for(let n=0;n<this.count;n++){const s=new t.Matrix4;this.getMatrixAt(n,s);const a=new t.Vector3;a.setFromMatrixPosition(s);const i=this.velocities[n];a.add(i),a.y<0&&(a.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),i.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),s.setPosition(a),this.setMatrixAt(n,s)}this.instanceMatrix.needsUpdate=!0}}const b=(o,e)=>{const n=o[0].index!==null,s=new Set(Object.keys(o[0].attributes)),a=new Set(Object.keys(o[0].morphAttributes)),i={},r={},c=o[0].morphTargetsRelative,l=new t.BufferGeometry;let u=0;if(o.forEach((h,m)=>{let d=0;if(n!==(h.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let f in h.attributes){if(!s.has(f))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+f+'" attribute exists among all geometries, or in none of them.'),null;i[f]===void 0&&(i[f]=[]),i[f].push(h.attributes[f]),d++}if(d!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". Make sure all geometries have the same number of attributes."),null;if(c!==h.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let f in h.morphAttributes){if(!a.has(f))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphAttributes must be consistent throughout all geometries."),null;r[f]===void 0&&(r[f]=[]),r[f].push(h.morphAttributes[f])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(h.userData),e){let f;if(h.index)f=h.index.count;else if(h.attributes.position!==void 0)f=h.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". The geometry must have either an index or a position attribute"),null;l.addGroup(u,f,m),u+=f}}),n){let h=0;const m=[];o.forEach(d=>{const f=d.index;for(let M=0;M<f.count;++M)m.push(f.getX(M)+h);h+=d.attributes.position.count}),l.setIndex(m)}for(let h in i){const m=D(i[h]);if(!m)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+h+" attribute."),null;l.setAttribute(h,m)}for(let h in r){const m=r[h][0].length;if(m===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[h]=[];for(let d=0;d<m;++d){const f=[];for(let p=0;p<r[h].length;++p)f.push(r[h][p][d]);const M=D(f);if(!M)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+h+" morphAttribute."),null;l.morphAttributes[h].push(M)}}return l},D=o=>{let e,n,s,a=0;if(o.forEach(i=>{if(e===void 0&&(e=i.array.constructor),e!==i.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=i.itemSize),n!==i.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=i.normalized),s!==i.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=i.array.length}),e&&n){const i=new e(a);let r=0;return o.forEach(c=>{i.set(c.array,r),r+=c.array.length}),new t.BufferAttribute(i,n,s)}};function It(o,e=1e-4){e=Math.max(e,Number.EPSILON);const n={},s=o.getIndex(),a=o.getAttribute("position"),i=s?s.count:a.count;let r=0;const c=Object.keys(o.attributes),l={},u={},h=[],m=["getX","getY","getZ","getW"];for(let p=0,y=c.length;p<y;p++){const w=c[p];l[w]=[];const v=o.morphAttributes[w];v&&(u[w]=new Array(v.length).fill(0).map(()=>[]))}const d=Math.log10(1/e),f=Math.pow(10,d);for(let p=0;p<i;p++){const y=s?s.getX(p):p;let w="";for(let v=0,A=c.length;v<A;v++){const B=c[v],g=o.getAttribute(B),S=g.itemSize;for(let I=0;I<S;I++)w+=`${~~(g[m[I]](y)*f)},`}if(w in n)h.push(n[w]);else{for(let v=0,A=c.length;v<A;v++){const B=c[v],g=o.getAttribute(B),S=o.morphAttributes[B],I=g.itemSize,E=l[B],N=u[B];for(let k=0;k<I;k++){const V=m[k];if(E.push(g[V](y)),S)for(let G=0,it=S.length;G<it;G++)N[G].push(S[G][V](y))}}n[w]=r,h.push(r),r++}}const M=o.clone();for(let p=0,y=c.length;p<y;p++){const w=c[p],v=o.getAttribute(w),A=new v.array.constructor(l[w]),B=new t.BufferAttribute(A,v.itemSize,v.normalized);if(M.setAttribute(w,B),w in u)for(let g=0;g<u[w].length;g++){const S=o.morphAttributes[w][g],I=new S.array.constructor(u[w][g]),E=new t.BufferAttribute(I,S.itemSize,S.normalized);M.morphAttributes[w][g]=E}}return M.setIndex(h),M}class R extends t.BufferGeometry{constructor(e=1,n=1.5,s=.5,a=.05,i=.05){super();const r=e,c=n,l=s,u=a,h=i,m=[0,0,0,r,0,0,r,c,0,0,c,0,r,0,-l,0,0,-l,0,c,-l,r,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,r,0,-u,u,0,-u,u,c,-u,r,c,-u,u,0,-l+u,r,0,-l+u,r,c,-l+u,u,c,-l+u,u,0,-u,u,0,-l+u,u,c,-l+u,u,c,-u,0,c,0,r,c,0,r,c,-u,u,c,-u,0,c,-l,u,c,-l+u,r,c,-l+u,r,c,-l,0,c,0,u,c,-u,u,c,-l+u,0,c,-l,0,0,0,u,0,-u,r,0,-u,r,0,0,0,0,-l,r,0,-l,r,0,-l+u,u,0,-l+u,0,0,0,0,0,-l,u,0,-l+u,u,0,-u,r,0,0,r,0,-u,r,c,-u,r,c,0,r,0,-l,r,c,-l,r,c,-l+u,r,0,-l+u],d=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],f=e/(e*2+s),M=(e+s)/(e*2+s),p=[M,0,1,0,1,1,M,1,0,0,f,0,f,1,0,1,f,0,M,0,M,1,f,1,1,0,M,0,M,1,1,1,f,0,0,0,0,1,f,1,M,0,f,0,f,1,M,1,M,0,1,0,1,1,M,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],y=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],w=new Float32Array(m),v=new Float32Array(d),A=new Float32Array(p),B=new Uint16Array(y),g=new t.BufferGeometry;g.setAttribute("position",new t.BufferAttribute(w,3)),g.setAttribute("normal",new t.BufferAttribute(v,3)),g.setAttribute("uv",new t.BufferAttribute(A,2)),g.setIndex(new t.BufferAttribute(B,1));const S=new t.BoxGeometry(e-u-h,c-h*2,l-u*2);S.translate((e-u-h)/2+u,c/2,-l/2),this.copy(b([g,S],!0))}}function Ie(o=0,e=1){return Math.random()*(e-o)+o}function Et(o=0,e=1){return Math.floor(Math.random()*(e-o+1))+o}function Ee(o=.5,e=0,n=1){return e+(n-e)*Math.pow(Math.random(),o)}function Pe(o=.5,e=0,n=1){return e+(n-e)*Math.pow(1-Math.random(),o)}function Ce({scaleXMin:o=.4,scaleXMax:e=.7,scaleYMin:n=.3,scaleYMax:s=.95,scaleZMin:a=.1,scaleZMax:i=.5}={}){return new t.Vector3(Ie(o,e),Ee(.25,n,s),Pe(.8,a,i))}function _({coverMaterial:o,pagesMaterial:e,scales:n}){const s=new R,a=new t.InstancedMesh(s,[o,e],n.length),i=new t.Matrix4;let r=0;for(let c=0;c<n.length;c++){const l=n[c],u=new t.Matrix4;u.makeScale(l.x,l.y,l.z),i.identity(),i.multiply(u),i.setPosition(.01+Math.random()*.1,0,r+l.z*.5),a.setMatrixAt(c,i),r+=l.z*.5}return a}function Pt({coverMaterial:o,pagesMaterial:e,count:n=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:i=.3,scaleYMax:r=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=Array.from({length:n},()=>Ce({scaleXMin:s,scaleXMax:a,scaleYMin:i,scaleYMax:r,scaleZMin:c,scaleZMax:l}));return _({coverMaterial:o,pagesMaterial:e,scales:u})}function Ct({coverMaterial:o,pagesMaterial:e,length:n=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:i=.3,scaleYMax:r=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=[];let h=n;for(;h>0;){const m=Ce({scaleXMin:s,scaleXMax:a,scaleYMin:i,scaleYMax:r,scaleZMin:c,scaleZMax:l});m.z=Math.min(m.z,h),u.push(m),h-=m.z}return _({coverMaterial:o,pagesMaterial:e,scales:u})}class Tt extends t.BufferGeometry{constructor(e=2,n=.3,s=.6,a=5,i=5,r=Math.PI/4){super();const c=[],l=[];for(let f=0;f<a;f++){const M=f*n,p=M+n,y=f*s,w=y+s;c.push(-e/2,M,y,e/2,M,y,e/2,p,y,-e/2,p,y,-e/2,p,y,e/2,p,y,e/2,p,w,-e/2,p,w);const v=f*8;l.push(v,v+1,v+2,v,v+2,v+3),l.push(v+4,v+5,v+6,v+4,v+6,v+7)}const u=a*n,h=a*s,m=e*2;c.push(-m/2,u,h,m/2,u,h,m/2,u,h+s,-m/2,u,h+s);const d=a*8;l.push(d,d+1,d+2,d,d+2,d+3);for(let f=0;f<2;f++){const M=f===0?1:-1;for(let p=0;p<i;p++){const y=u+p*n,w=y+n,v=M*(m/4),A=h+s,B=p*s*Math.cos(r),g=p*s*Math.sin(r),S=v+M*B-e/2*Math.cos(r),I=v+M*B+e/2*Math.cos(r),E=A+g,N=S+M*s*Math.cos(r),k=I+M*s*Math.cos(r),V=E+s*Math.sin(r);c.push(S,y,E,I,y,E,I,w,E,S,w,E,S,w,E,I,w,E,k,w,V,N,w,V);const G=d+4+f*i*8+p*8;l.push(G,G+1,G+2,G,G+2,G+3),l.push(G+4,G+5,G+6,G+4,G+6,G+7)}}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class kt extends t.BufferGeometry{constructor(e=5,n=3,s=5,a=.2){super();const i=[-e/2,0,-s/2,e/2,0,-s/2,e/2,0,s/2,-e/2,0,s/2,-e/2,0,-s/2,e/2,0,-s/2,e/2,n,-s/2,-e/2,n,-s/2,-e/2,0,-s/2,-e/2,0,s/2,-e/2,n,s/2,-e/2,n,-s/2],r=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class Vt extends t.BufferGeometry{constructor(e=2,n=.3,s=.5,a=5,i=2){super();const r=[],c=[];for(let m=0;m<a;m++){const d=m*n,f=d+n,M=m*s,p=M+s;r.push(-e/2,d,M,e/2,d,M,e/2,f,M,-e/2,f,M,-e/2,f,M,e/2,f,M,e/2,f,p,-e/2,f,p);const y=m*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7)}const l=a*n,u=a*s;r.push(-e/2,l,u,e/2,l,u,e/2,l,u+i,-e/2,l,u+i);const h=a*8;c.push(h,h+1,h+2,h,h+2,h+3);for(let m=0;m<a;m++){const d=l+m*n,f=d+n,M=-e/2-m*s,p=M-s;r.push(M,d,u+i,M,d,u+i-e,M,f,u+i-e,M,f,u+i,M,f,u+i,M,f,u+i-e,p,f,u+i-e,p,f,u+i);const y=h+4+m*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7)}this.setIndex(c),this.setAttribute("position",new t.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Ot extends t.BufferGeometry{constructor(e=1,n=.4,s=.2,a=20,i=2,r=Math.PI/8){super();const c=[],l=[];let u=0;for(let h=0;h<a;h++){const m=i*Math.cos(u),d=i*Math.sin(u),f=h*s,M=f+s;c.push(m-e/2*Math.cos(u),f,d-e/2*Math.sin(u),m+e/2*Math.cos(u),f,d+e/2*Math.sin(u),m+e/2*Math.cos(u),M,d+e/2*Math.sin(u),m-e/2*Math.cos(u),M,d-e/2*Math.sin(u)),c.push(m-e/2*Math.cos(u),M,d-e/2*Math.sin(u),m+e/2*Math.cos(u),M,d+e/2*Math.sin(u),m+e/2*Math.cos(u)-n*Math.sin(u),M,d+e/2*Math.sin(u)+n*Math.cos(u),m-e/2*Math.cos(u)-n*Math.sin(u),M,d-e/2*Math.sin(u)+n*Math.cos(u));const p=h*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7),u+=r}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Ut extends t.BufferGeometry{constructor(e=2,n=.3,s=.5,a=10){super();const i=[],r=[];for(let c=0;c<a;c++){const l=c*n,u=l+n,h=c*s,m=h+s;i.push(-e/2,l,h,e/2,l,h,e/2,u,h,-e/2,u,h,-e/2,u,h,e/2,u,h,e/2,u,m,-e/2,u,m);const d=c*8;r.push(d,d+1,d+2,d,d+2,d+3),r.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class Te extends t.BufferGeometry{constructor(e=.4,n=1.2,s=.2){super();const a=n*.6,i=new t.BoxGeometry(e/2,a,s);i.translate(0,a/2,0);const r=e*1.5,c=new t.BoxGeometry(r,e/4,s);c.translate(0,a*.75,0),this.copy(b([i,c],!1)),this.computeVertexNormals()}}class ke extends t.BufferGeometry{constructor(e=1.75,n=.75){super();const s=e*.05,a=e*.15,i=e*.15,r=e*.75;let c=0;const l=new t.BoxGeometry(n,s,n);l.translate(0,c+s/2,0),c+=s;const u=new t.BoxGeometry(n*.8,a,n*.8);u.translate(0,c+a/2,0),c+=a;const h=new t.BoxGeometry(n*.6,i,n*.6);h.translate(0,c+i/2,0),c+=i;const m=new t.BoxGeometry(n*.4,r,n*.4);m.translate(0,c+r/2,0),c+=r;const d=new t.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,c+.1/2,0),this.copy(b([l,u,h,m,d],!1)),this.computeVertexNormals()}}class Ve extends t.BufferGeometry{constructor(e=.6,n=1,s=.2,a=.6){super();const i=n-a/2,r=new t.BoxGeometry(e,i,s);r.translate(0,i/2,0);const c=new t.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,i,0),this.copy(b([r,c],!1)),this.computeVertexNormals()}}class Oe extends t.BufferGeometry{constructor(e=.5,n=.8,s=.15){super();const a=new t.BoxGeometry(e,n,s);a.translate(0,n/2,0),this.copy(a)}}class Ue extends t.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new t.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const s=new t.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new t.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(b([n,s,a],!1))}}class q extends t.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:i=1,radialSegments:r=8}={}){super();const c=new t.CylinderGeometry(n,n,e,r);c.translate(0,e/2,0);const l=new t.ConeGeometry(a,s,r);l.translate(0,e+s/2,0),l.scale(1,1,i),this.copy(b([c,l],!1))}}class Fe extends t.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:i=.3,spikeRadius:r=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:h=0,radialSegments:m=8}={}){super();const d=[],f=new q({barHeight:s,barRadius:a,spikeHeight:i,spikeRadius:r,spikeScaleZ:c,radialSegments:m}),M=new t.BoxGeometry(e*n,l,u);for(let w=0;w<e;w++){const v=f.clone();v.translate(w*n,0,0),d.push(v)}const p=M.clone();p.translate(n*(e-1)/2,s-h-l/2,0),d.push(p);const y=M.clone();y.translate(n*(e-1)/2,l/2,0),d.push(y),this.copy(b(d))}}class ze extends t.BufferGeometry{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:i=.1,open:r=!1}={}){super();const c=n,l=e,u=s,h=new t.BoxGeometry(i,c,u),m=new t.BoxGeometry(l-2*i,i,u),d=h.clone();d.translate(-l/2+i/2,c/2,0);const f=h.clone();f.translate(l/2-i/2,c/2,0);const M=m.clone();M.translate(0,c-i/2,0);const p=m.clone();p.translate(0,i/2,0);const y=new t.BoxGeometry(l,c,i);y.translate(0,c/2,-u/2+i/2);const w=[],v=(c-i)/(a+1);for(let A=1;A<=a;A++){const B=m.clone();B.translate(0,i/2+A*v,0),w.push(B)}this.copy(b([d,f,M,p,...r?[]:[y],...w],!1))}}function Ne(o,e=C.XYZ,n=.5,s=2){o.deleteAttribute("uv"),o.deleteAttribute("normal"),o=It(o),o.computeVertexNormals();const a=o.getAttribute("position");for(let i=0;i<a.count;i++){const r=new t.Vector3().fromBufferAttribute(a,i),c=Math.random()*(s-n)+n,l=e.clone().multiplyScalar(c);r.add(l),a.setXYZ(i,r.x,r.y,r.z)}return a.needsUpdate=!0,o.computeVertexNormals(),o}class Re extends t.BufferGeometry{constructor(e=1,n=4,s=4){super();const a=new t.SphereGeometry(e,n,s);this.copy(Ne(a,C.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class _e extends t.BufferGeometry{constructor(e=.1,n=.1,s=.4,a=8){super();const i=new t.CylinderGeometry(e*.6,n*.6,s,a);i.translate(0,0,0);const r=new t.SphereGeometry(e,a,a),c=r.clone(),l=r.clone(),u=r.clone(),h=r.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),u.translate(0,-s/2-n*.6,-n*.6),h.translate(0,-s/2-n*.6,n*.6),this.copy(b([i,c,l,u,h],!1))}}class qe extends t.BufferGeometry{constructor(){super();const e=new t.SphereGeometry(1,16,16),n=new t.CylinderGeometry(.2,.2,2,16,1,!0);n.translate(0,1.5,0),n.rotateX(Math.PI/2),this.copy(b([e,n],!1))}}class Le extends t.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:i=16}={}){super();const r=[new t.Vector2(0,0),new t.Vector2(e*.875,0),new t.Vector2(e,.1),new t.Vector2(n,s),new t.Vector2(n,s+a),new t.Vector2(n*1.1,s+a+.3)],c=new t.LatheGeometry(r,i);this.copy(b([c],!1))}}class De extends t.BufferGeometry{constructor(){super();const e=[new t.Vector2(1,0),new t.Vector2(1.2,.5),new t.Vector2(1.4,1.5),new t.Vector2(1.3,1.8),new t.Vector2(.8,1.8)],n=new t.LatheGeometry(e,12),s=new t.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(b([n,s],!1))}}class He extends t.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:i=16}={}){super();const r=new t.TorusGeometry(e,a,8,i);r.rotateX(Math.PI/2),r.translate(0,n,0);const c=new t.CylinderGeometry(a*.6,a*.6,n,i),l=[];for(let u=0;u<s;u++){const h=u/s*Math.PI*2,m=c.clone();m.translate(Math.cos(h)*e,n/2,Math.sin(h)*e),l.push(m)}this.copy(b([r,...l],!1))}}class z extends t.BufferGeometry{constructor(e=.2,n=.2,s=3,a=32,i=!0){super();const r=new t.CylinderGeometry(e,n,s,a,1,i),c=new t.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(b([r,c],!1))}}class Xe extends t.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:s=3,neckHeight:a=1,segments:i=16}={}){super();const r=s-a,c=new t.CylinderGeometry(e,e,r,i);c.translate(0,r/2,0);const l=.3,u=new t.CylinderGeometry(n,e,l,i);u.translate(0,r+l/2,0);const h=new t.CylinderGeometry(n,n,a,i);h.translate(0,r+l+a/2,0),this.copy(b([c,u,h],!1))}}class Ze extends t.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.copy(new t.SphereGeometry(e,s,a,i,r,0,Math.PI/2)),this.scale(1,n/e,1)}}const Ft=(o,e)=>o/(1-Math.cos(e)),L=(o,e)=>o/(2*Math.sin(e)),je=(o,e)=>o*(1-Math.cos(e)),zt=(o,e)=>2*o*Math.sin(e),Nt=(o,e,n)=>({x:o*Math.sin(n)*Math.cos(e),y:o*Math.sin(n)*Math.sin(e),z:o*Math.cos(n)}),Rt=(o,e,n)=>{const s=Math.sqrt(o*o+e*e+n*n),a=Math.atan2(e,o),i=Math.acos(n/s);return{radius:s,theta:a,phi:i}};class Ye extends t.BufferGeometry{constructor({radius:e=L(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.copy(new t.SphereGeometry(e,n,s,a,i,0,r));const c=je(e,r);this.translate(0,-e+c,0)}}class Qe extends t.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:i=.8,leafCount:r=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const u=new t.CylinderGeometry(e,n,s,a);u.translate(0,s/2,0);const h=[];for(let m=0;m<r;m++){const d=new t.DodecahedronGeometry(i,c);d.translate((Math.random()-.5)*l,(Math.random()-.5)*i+s,(Math.random()-.5)*l),h.push(d)}this.copy(b([u.toNonIndexed(),b(h,!1)],!0)),this.computeVertexNormals()}}class _t extends t.Group{constructor(){super();const e=new t.SphereGeometry(5,32,32),n=new t.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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varying vec3 vNormal;
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3
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varying vec3 vPosition;
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4
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void main() {
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@@ -35,7 +35,7 @@
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color *= 0.8 + 0.2 * n; // Modulate color by noise
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gl_FragColor = vec4(color, 1.0);
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}
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`}),s=new t.Mesh(e,n);this.add(s)}}class At extends t.Mesh{constructor({width:e=1,height:n=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:c=.05,coverColor:r=9109504,pageColor:i=16777215}={}){super(),this.geometry=new O(e,n,s,a,c),this.material=[new t.MeshStandardMaterial({color:r,metalness:.1,roughness:.7,flatShading:!0}),new t.MeshStandardMaterial({color:i,flatShading:!0})]}}class Tt extends t.Mesh{constructor(e=.4,n=1.2,s=.2){super(),this.geometry=new Be(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class kt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,1,5),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.Mesh(e,n);s.position.set(0,.5,0),this.add(s);const a=new t.BoxGeometry(4,3,4),c=new t.MeshStandardMaterial({color:6908265,flatShading:!0}),r=new t.Mesh(a,c);r.position.set(0,2.5,0),this.add(r);const i=new t.ConeGeometry(3.5,2,4),l=new t.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new t.Mesh(i,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const m=new t.CylinderGeometry(.2,.2,3.5,16),h=new t.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(w=>{const S=new t.Mesh(m,h);S.position.set(...w),this.add(S)});const y=new t.Shape;y.moveTo(-1,0),y.lineTo(-1,2),y.absarc(0,2,1,Math.PI,0,!0),y.lineTo(1,0);const M={depth:.5,bevelEnabled:!1},p=new t.ExtrudeGeometry(y,M),f=new t.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new t.Mesh(p,f);x.position.set(0,.5,1.7),this.add(x)}}class Vt extends t.Mesh{constructor(e=1.75,n=.75){super(),this.geometry=new Ce(e,n),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ot extends t.Mesh{constructor(e=.6,n=1,s=.2,a=.6){super(),this.geometry=new Pe(e,n,s,a),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ft extends t.Mesh{constructor(e=.5,n=.8,s=.15){super(),this.geometry=new Ee(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Nt extends t.Mesh{constructor({height:e=2.25}={}){super(),this.geometry=new Ae({height:e}),this.material=new t.MeshStandardMaterial({color:9141627,flatShading:!0})}}class Ut extends t.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:c=1,radialSegments:r=8}={}){super(),this.geometry=new N({barHeight:e,barRadius:n,spikeHeight:s,spikeRadius:a,spikeScaleZ:c,radialSegments:r}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class _t extends t.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:c=.3,spikeRadius:r=.075,spikeScaleZ:i=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:h=8}={}){super(),this.geometry=new Te({count:e,spacing:n,barHeight:s,barRadius:a,spikeHeight:c,spikeRadius:r,spikeScaleZ:i,railHeight:l,railDepth:u,railOffset:m,radialSegments:h}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class qt extends t.Mesh{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:c=.1,open:r=!1}={}){super(),this.geometry=new ke({width:e,height:n,depth:s,shelves:a,frameThickness:c,open:r}),this.material=new t.MeshStandardMaterial({color:9127187})}}class Lt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,.3,3),n=new t.MeshStandardMaterial({color:9132587}),s=new t.Mesh(e,n);s.position.set(0,3.15,0);const a=[];a.push(new t.Vector2(.2,0)),a.push(new t.Vector2(.25,.5)),a.push(new t.Vector2(.15,1.5)),a.push(new t.Vector2(.3,3));const c=new t.LatheGeometry(a,32),r=new t.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const u=new t.Mesh(c,r);u.position.set(...l),this.add(u)}),this.add(s)}}class zt extends t.Group{constructor(e=1,n=.2){super(),this.height=e,this.radius=n,this.createCandle(),this.animateFlicker()}createCandle(){const e=new t.CylinderGeometry(this.radius,this.radius,this.height,32),n=new t.MeshStandardMaterial({color:16777215});this.candle=new t.Mesh(e,n),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new t.SphereGeometry(.05,16,16),a=new t.MeshBasicMaterial({color:16753920});this.flame=new t.Mesh(s,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new t.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const e=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(e)};e()}}class Rt extends t.Group{constructor(e=1.3,n=.5){super();const s=new t.CylinderGeometry(n,n,.2,16),a=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new t.Mesh(s,a);c.position.set(0,0,0),this.add(c);const r=new t.CylinderGeometry(n*.9,n*.9,e),i=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(r,i);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),m=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),h=new t.Mesh(u,m);h.position.set(0,e+.35,0),this.add(h);const d=new t.TorusGeometry(n*.8,.05,8,16),y=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new t.Mesh(d,y);M.position.set(0,e+.85,0),this.add(M);const p=new t.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class Dt extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const c=new t.Mesh(e,n);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const r=new t.Mesh(e,s);r.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),r.rotation.copy(c.rotation),r.position.copy(c.position),r.position.y+=.3,this.add(r)}}}class Xt extends t.Mesh{constructor(e=1,n=4,s=4){super(),this.geometry=new Oe(e,n,s),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Ht extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new t.Mesh(e,n);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class Zt extends t.Group{constructor(){super();const e=new Ne,n=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),s=new t.Mesh(e,n);s.rotation.x=-Math.PI/2,this.add(s)}}class Yt extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(.8,0),new t.Vector2(1,1.5),new t.Vector2(.5,2.2),new t.Vector2(.6,2.5)],n=new t.LatheGeometry(e,10),s=new t.CylinderGeometry(.3,.4,.2,8),a=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new t.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),r=new t.MeshStandardMaterial({color:9127187,roughness:1}),i=new t.Mesh(n,a),l=new t.Mesh(n,c),u=new t.Mesh(s,r);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const m=new t.Group;m.add(i,l,u),this.add(m)}}class Qt extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.3,.4,.1,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.05;const a=new t.CylinderGeometry(.1,.1,.7,16),c=new t.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),r=new t.Mesh(a,c);r.position.y=.4;const i=new t.ConeGeometry(.075,.2,16),l=new t.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new t.Mesh(i,l);u.position.y=.8,this.add(s,r,u)}}class jt extends t.Group{constructor(){super();const e=new t.BoxGeometry(3,4,.1),n=new t.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new t.BoxGeometry(.2,.5,.2),a=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),c=new t.CylinderGeometry(.3,.3,.1,16),r=new t.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),i=new t.Mesh(e,n);for(let f=-1;f<=1;f++){const x=new t.Mesh(s,a);x.position.set(f,1.5,.1),i.add(x)}const l=new t.Mesh(c,r);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),i.add(l);const u=new t.SphereGeometry(.15,8,8),m=new t.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),h=new t.Mesh(u,m);h.position.set(0,-1,.1),i.add(h),this.add(i);let d=.015,y=.8,M=.2;function p(){requestAnimationFrame(p);const f=M+Math.abs(Math.sin(Date.now()*d))*(y-M);h.material.emissiveIntensity=f}p()}}class Kt extends t.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:c=16}={}){super(),this.geometry=new Ue({flaskRadius:e,neckRadius:n,height:s,neckHeight:a,radialSegments:c}),this.material=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide,wireframe:!1})}}class Jt extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(1.2,0),new t.Vector2(1.5,1.5),new t.Vector2(1,3),new t.Vector2(.6,3.5)],n=new t.LatheGeometry(e,12),s=new t.CylinderGeometry(.6,.7,.3,8),a=new t.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new t.MeshStandardMaterial({color:9127187,roughness:1}),r=new t.Mesh(n,a),i=new t.Mesh(s,c);i.position.y=3.5,this.add(r,i)}}class $t extends t.Group{constructor(){super();const e=new t.BoxGeometry(2,3,.1),n=new t.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new t.Mesh(e,n),a=new t.CylinderGeometry(.1,.1,.2,8),c=new t.CylinderGeometry(.05,.05,1,8),r=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let i=-.5;i<=.5;i+=.5){const l=new t.Mesh(a,r);l.position.set(i,1,.1);const u=new t.Mesh(c,r);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class Wt extends t.Group{constructor(){super();const e=new t.BoxGeometry(1,.2,.5),n=new t.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.1;const a=new t.BoxGeometry(.2,1,.2),c=new t.Mesh(a,n);c.position.set(0,.6,-.2);const r=new t.CylinderGeometry(.1,.1,.4,8),i=new t.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new t.Mesh(r,i);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new t.BoxGeometry(.6,.1,.6),m=new t.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),h=new t.Mesh(u,m);h.position.set(0,.6,0),this.add(s,c,l,h)}}class eo extends t.Group{constructor(){super();const e=new _e,n=new t.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const s=new t.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:t.DoubleSide}),a=new t.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new t.Mesh(e,s),r=new t.Mesh(n,a);r.position.set(.3,1.3,0),r.rotation.z=Math.PI/4,this.add(c,r)}}class to extends t.Group{constructor(){super();const e=100,n=.05,s=new t.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const h=m*.2;return new t.Vector3(Math.cos(h)*.4,m*n,Math.sin(h)*.4)})),a=new t.TubeGeometry(s,200,.1,8,!1),c=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),r=new t.Mesh(a,c);this.add(r);function i(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),i()}l()}}class oo extends t.Mesh{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:c=16}={}){super(),this.geometry=new qe({radius:e,height:n,count:s,thickness:a,radialSegments:c}),this.material=new t.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class no extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new t.Mesh(e,n);s.position.y=.15;const a=new t.CylinderGeometry(.15,.15,2,12,1,!0),c=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),r=new t.Mesh(a,c);r.position.y=1.3;const i=new t.SphereGeometry(.3,16,16),l=new t.Mesh(i,c);l.position.y=2.4,this.add(s,r,l);const u=[];for(let d=0;d<5;d++){const y=new t.LineBasicMaterial({color:10079487}),M=[new t.Vector3(0,2.4,0),new t.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],p=new t.BufferGeometry().setFromPoints(M),f=new t.Line(p,y);this.add(f),u.push(f)}function m(){u.forEach(d=>{const y=[new t.Vector3(0,2.4,0),new t.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];d.geometry.setFromPoints(y)})}function h(){requestAnimationFrame(h),m()}h()}}class so extends t.Group{constructor(e=.2,n=.2,s=3,a=32){super();const c=new k(e,n,s,a),r=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),i=new t.Mesh(c,r);this.add(i)}}class ro extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const s=new t.BoxGeometry(3,.2,1),a=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new t.Mesh(s,a);c.position.y=.5;const r=new k(.1,.1,1,16),i=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(r,i),m=(l-(e-1)/2)*.8;u.position.set(m,1,0);const h=new k(.099,.099,.5,16,!1),d=n[l%n.length],y=new t.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),M=new t.Mesh(h,y);M.position.set(0,-.25,0),u.add(M),c.add(u)}this.add(c)}}class ao extends t.Mesh{constructor(){super();const e=new Le,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class He extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,c=a/2,r=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=e;++i){let l=Math.cos(a*i-r*3)*(n/Math.cos(r)),u=-Math.sin(a*i-r*3)*(n/Math.cos(r)),m=Math.cos(a*i-c)*n,h=-Math.sin(a*i-c)*n;this.quadraticCurveTo(l,u,m,h),l=Math.cos(a*i-r)*(n/Math.cos(r)),u=-Math.sin(a*i-r)*(n/Math.cos(r)),m=Math.cos(a*i)*s,h=-Math.sin(a*i)*s,this.quadraticCurveTo(l,u,m,h)}this.closePath()}}class co extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const c=new He(e,n,s),r=new t.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),i=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class Ze extends t.Shape{constructor(e=5,n=.5,s=1,a=5,c=.25){super();const r=Math.PI*2/e,i=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(r*l-i*3)*n,-Math.sin(r*l-i*3)*n),this.lineTo(Math.cos(r*l-i*2)*n,-Math.sin(r*l-i*2)*n),this.lineTo(Math.cos(r*l-i)*s,-Math.sin(r*l-i)*s),this.lineTo(Math.cos(r*l)*s,-Math.sin(r*l)*s);if(this.closePath(),c>0&&a>2){const l=new t.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let m=1;m<a;++m)l.lineTo(Math.cos(u*m)*c,-Math.sin(u*m)*c);l.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(l)}}}class io extends t.Mesh{constructor(e=5,n=.5,s=1,a=5,c=.25,r=.25){super();const i=new Ze(e,n,s,a,c),l=new t.ExtrudeGeometry(i,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});l.center(),this.geometry=l,this.material=u}}class Ye extends t.Shape{constructor(e=1,n=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-n*.375*e,s*e,-n*e,s*e/3,0,-a*e),this.bezierCurveTo(n*e,s*e/3,n*.375*e,s*e,0,s*e/3)}}class lo extends t.Mesh{constructor(e=1,n=1,s=1,a=10,c=.25){super();const r=new Ye(e,n,s,a),i=new t.ExtrudeGeometry(r,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});i.center(),this.geometry=i,this.material=l}}class Qe extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,c=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let r=1;r<=e;++r)this.lineTo(Math.cos(a*r-c)*n,Math.sin(a*r-c)*n),this.lineTo(Math.cos(a*r)*s,Math.sin(a*r)*s);this.closePath()}}class uo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const c=new Qe(e,n,s),r=new t.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),i=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class mo extends t.Mesh{constructor(){super(),this.geometry=new Fe,this.material=new t.MeshStandardMaterial({color:16777215})}}class ho extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:r=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super();const h=new Xe({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:s,trunkSegments:a,trunkColor:c,leafSize:r,leafCount:i,leafDetail:l,leafSpreadRadius:u,leafColor:m}),d=new t.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),y=new t.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0});this.geometry=h,this.material=[d,y]}}class Mo extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:c=0,phiLength:r=Math.PI*2}={}){super(),this.geometry=new ze({radius:e,height:n,widthSegments:s,heightSegments:a,phiStart:c,phiLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class yo extends t.Mesh{constructor({radius:e=U(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:c=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.geometry=new De({radius:e,widthSegments:n,heightSegments:s,phiStart:a,phiLength:c,thetaLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function fo(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:s=.5}={}){o.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
|
|
38
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+
`}),s=new t.Mesh(e,n);this.add(s)}}class qt extends t.Mesh{constructor({width:e=1,height:n=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:i=.05,coverColor:r=9109504,pageColor:c=16777215}={}){super(),this.geometry=new R(e,n,s,a,i),this.material=[new t.MeshStandardMaterial({color:r,metalness:.1,roughness:.7,flatShading:!0}),new t.MeshStandardMaterial({color:c,flatShading:!0})]}}class Lt extends t.Mesh{constructor({width:e=.4,height:n=1.2,depth:s=.2,material:a=new t.MeshStandardMaterial({color:7829367,roughness:.8})}={}){const i=new Te(e,n,s);super(i,a)}}class Dt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,1,5),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.Mesh(e,n);s.position.set(0,.5,0),this.add(s);const a=new t.BoxGeometry(4,3,4),i=new t.MeshStandardMaterial({color:6908265,flatShading:!0}),r=new t.Mesh(a,i);r.position.set(0,2.5,0),this.add(r);const c=new t.ConeGeometry(3.5,2,4),l=new t.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new t.Mesh(c,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const h=new t.CylinderGeometry(.2,.2,3.5,16),m=new t.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(v=>{const A=new t.Mesh(h,m);A.position.set(v[0],v[1],v[2]),this.add(A)});const f=new t.Shape;f.moveTo(-1,0),f.lineTo(-1,2),f.absarc(0,2,1,Math.PI,0,!0),f.lineTo(1,0);const M={depth:.5,bevelEnabled:!1},p=new t.ExtrudeGeometry(f,M),y=new t.MeshStandardMaterial({color:4210752,flatShading:!0}),w=new t.Mesh(p,y);w.position.set(0,.5,1.7),this.add(w)}}class Ht extends t.Mesh{constructor({totalHeight:e=1.75,baseWidth:n=.75}={}){super(),this.geometry=new ke(e,n),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Xt extends t.Mesh{constructor(e=.6,n=1,s=.2,a=.6){super(),this.geometry=new Ve(e,n,s,a),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Zt extends t.Mesh{constructor(e=.5,n=.8,s=.15){super(),this.geometry=new Oe(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class jt extends t.Mesh{constructor({height:e=2.25}={}){super(),this.geometry=new Ue({height:e}),this.material=new t.MeshStandardMaterial({color:9141627,flatShading:!0})}}class Yt extends t.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:i=1,radialSegments:r=8}={}){super(),this.geometry=new q({barHeight:e,barRadius:n,spikeHeight:s,spikeRadius:a,spikeScaleZ:i,radialSegments:r}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Qt extends t.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:i=.3,spikeRadius:r=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:h=0,radialSegments:m=8}={}){super(),this.geometry=new Fe({count:e,spacing:n,barHeight:s,barRadius:a,spikeHeight:i,spikeRadius:r,spikeScaleZ:c,railHeight:l,railDepth:u,railOffset:h,radialSegments:m}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Kt extends t.Mesh{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:i=.1,open:r=!1}={}){super(),this.geometry=new ze({width:e,height:n,depth:s,shelves:a,frameThickness:i,open:r}),this.material=new t.MeshStandardMaterial({color:9127187})}}class $t extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,.3,3),n=new t.MeshStandardMaterial({color:9132587}),s=new t.Mesh(e,n);s.position.set(0,3.15,0);const a=[];a.push(new t.Vector2(.2,0)),a.push(new t.Vector2(.25,.5)),a.push(new t.Vector2(.15,1.5)),a.push(new t.Vector2(.3,3));const i=new t.LatheGeometry(a,32),r=new t.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const u=new t.Mesh(i,r);u.position.set(l[0],l[1],l[2]),this.add(u)}),this.add(s)}}class Jt extends t.Group{constructor(n=1,s=.2){super();x(this,"candle");x(this,"flame");x(this,"candleLight");x(this,"height");x(this,"radius");this.height=n,this.radius=s;const a=new t.CylinderGeometry(this.radius,this.radius,this.height,32),i=new t.MeshStandardMaterial({color:16777215});this.candle=new t.Mesh(a,i),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const r=new t.SphereGeometry(.05,16,16),c=new t.MeshBasicMaterial({color:16753920});this.flame=new t.Mesh(r,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new t.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight),this.animateFlicker()}animateFlicker(){const n=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(n)};n()}}class Wt extends t.Group{constructor(e=1.3,n=.5){super();const s=new t.CylinderGeometry(n,n,.2,16),a=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),i=new t.Mesh(s,a);i.position.set(0,0,0),this.add(i);const r=new t.CylinderGeometry(n*.9,n*.9,e),c=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(r,c);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),h=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new t.Mesh(u,h);m.position.set(0,e+.35,0),this.add(m);const d=new t.TorusGeometry(n*.8,.05,8,16),f=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new t.Mesh(d,f);M.position.set(0,e+.85,0),this.add(M);const p=new t.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class eo extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const i=new t.Mesh(e,n);i.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),i.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),i.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(i);const r=new t.Mesh(e,s);r.scale.set(i.scale.x*.9,i.scale.y*.5,i.scale.z*.9),r.rotation.copy(i.rotation),r.position.copy(i.position),r.position.y+=.3,this.add(r)}}}class to extends t.Mesh{constructor(e=1,n=4,s=4){super(),this.geometry=new Re(e,n,s),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class oo extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new t.Mesh(e,n);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class no extends t.Group{constructor(){super();const e=new qe,n=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),s=new t.Mesh(e,n);s.rotation.x=-Math.PI/2,this.add(s)}}class so extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(.8,0),new t.Vector2(1,1.5),new t.Vector2(.5,2.2),new t.Vector2(.6,2.5)],n=new t.LatheGeometry(e,10),s=new t.CylinderGeometry(.3,.4,.2,8),a=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),i=new t.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),r=new t.MeshStandardMaterial({color:9127187,roughness:1}),c=new t.Mesh(n,a),l=new t.Mesh(n,i),u=new t.Mesh(s,r);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const h=new t.Group;h.add(c,l,u),this.add(h)}}class ro extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.3,.4,.1,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.05;const a=new t.CylinderGeometry(.1,.1,.7,16),i=new t.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),r=new t.Mesh(a,i);r.position.y=.4;const c=new t.ConeGeometry(.075,.2,16),l=new t.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new t.Mesh(c,l);u.position.y=.8,this.add(s,r,u)}}class ao extends t.Group{constructor(){super();const e=new t.BoxGeometry(3,4,.1),n=new t.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new t.BoxGeometry(.2,.5,.2),a=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),i=new t.CylinderGeometry(.3,.3,.1,16),r=new t.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new t.Mesh(e,n);for(let y=-1;y<=1;y++){const w=new t.Mesh(s,a);w.position.set(y,1.5,.1),c.add(w)}const l=new t.Mesh(i,r);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const u=new t.SphereGeometry(.15,8,8),h=new t.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),m=new t.Mesh(u,h);m.position.set(0,-1,.1),c.add(m),this.add(c);let d=.015,f=.8,M=.2;function p(){requestAnimationFrame(p);const y=M+Math.abs(Math.sin(Date.now()*d))*(f-M);m.material.emissiveIntensity=y}p()}}class io extends t.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:i=16}={}){super(),this.geometry=new Le({flaskRadius:e,neckRadius:n,height:s,neckHeight:a,radialSegments:i}),this.material=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide,wireframe:!1})}}class co extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(1.2,0),new t.Vector2(1.5,1.5),new t.Vector2(1,3),new t.Vector2(.6,3.5)],n=new t.LatheGeometry(e,12),s=new t.CylinderGeometry(.6,.7,.3,8),a=new t.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1}),i=new t.MeshStandardMaterial({color:9127187,roughness:1}),r=new t.Mesh(n,a),c=new t.Mesh(s,i);c.position.y=3.5,this.add(r,c)}}class lo extends t.Group{constructor(){super();const e=new t.BoxGeometry(2,3,.1),n=new t.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new t.Mesh(e,n),a=new t.CylinderGeometry(.1,.1,.2,8),i=new t.CylinderGeometry(.05,.05,1,8),r=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new t.Mesh(a,r);l.position.set(c,1,.1);const u=new t.Mesh(i,r);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class uo extends t.Group{constructor(){super();const e=new t.BoxGeometry(1,.2,.5),n=new t.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.1;const a=new t.BoxGeometry(.2,1,.2),i=new t.Mesh(a,n);i.position.set(0,.6,-.2);const r=new t.CylinderGeometry(.1,.1,.4,8),c=new t.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new t.Mesh(r,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new t.BoxGeometry(.6,.1,.6),h=new t.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),m=new t.Mesh(u,h);m.position.set(0,.6,0),this.add(s,i,l,m)}}class ho extends t.Group{constructor(){super();const e=new De,n=new t.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const s=new t.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:t.DoubleSide}),a=new t.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),i=new t.Mesh(e,s),r=new t.Mesh(n,a);r.position.set(.3,1.3,0),r.rotation.z=Math.PI/4,this.add(i,r)}}class mo extends t.Group{constructor(){super();const e=100,n=.05,s=new t.CatmullRomCurve3(Array.from({length:e},(u,h)=>{const m=h*.2;return new t.Vector3(Math.cos(m)*.4,h*n,Math.sin(m)*.4)})),a=new t.TubeGeometry(s,200,.1,8,!1),i=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),r=new t.Mesh(a,i);this.add(r);function c(){i.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),c()}l()}}class fo extends t.Mesh{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:i=16}={}){super(),this.geometry=new He({radius:e,height:n,count:s,thickness:a,radialSegments:i}),this.material=new t.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class Mo extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new t.Mesh(e,n);s.position.y=.15;const a=new t.CylinderGeometry(.15,.15,2,12,1,!0),i=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),r=new t.Mesh(a,i);r.position.y=1.3;const c=new t.SphereGeometry(.3,16,16),l=new t.Mesh(c,i);l.position.y=2.4,this.add(s,r,l)}}class po extends t.Group{constructor(e=.2,n=.2,s=3,a=32){super();const i=new z(e,n,s,a),r=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:t.DoubleSide}),c=new t.Mesh(i,r);this.add(c)}}class yo extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const s=new t.BoxGeometry(3,.2,1),a=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),i=new t.Mesh(s,a);i.position.y=.5;const r=new z(.1,.1,1,16),c=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(r,c),h=(l-(e-1)/2)*.8;u.position.set(h,1,0);const m=new z(.099,.099,.5,16,!1),d=n[l%n.length],f=new t.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),M=new t.Mesh(m,f);M.position.set(0,-.25,0),u.add(M),i.add(u)}this.add(i)}}class wo extends t.Mesh{constructor(){super();const e=new Xe,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class Ke extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2,r=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(a*c-r*3)*(n/Math.cos(r)),u=-Math.sin(a*c-r*3)*(n/Math.cos(r)),h=Math.cos(a*c-i)*n,m=-Math.sin(a*c-i)*n;this.quadraticCurveTo(l,u,h,m),l=Math.cos(a*c-r)*(n/Math.cos(r)),u=-Math.sin(a*c-r)*(n/Math.cos(r)),h=Math.cos(a*c)*s,m=-Math.sin(a*c)*s,this.quadraticCurveTo(l,u,h,m)}this.closePath()}}class vo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new Ke(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class $e extends t.Shape{constructor(e=5,n=.5,s=1,a=5,i=.25){super();const r=Math.PI*2/e,c=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(r*l-c*3)*n,-Math.sin(r*l-c*3)*n),this.lineTo(Math.cos(r*l-c*2)*n,-Math.sin(r*l-c*2)*n),this.lineTo(Math.cos(r*l-c)*s,-Math.sin(r*l-c)*s),this.lineTo(Math.cos(r*l)*s,-Math.sin(r*l)*s);if(this.closePath(),i>0&&a>2){const l=new t.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*i,-Math.sin(0)*i);for(let h=1;h<a;++h)l.lineTo(Math.cos(u*h)*i,-Math.sin(u*h)*i);l.lineTo(Math.cos(0)*i,-Math.sin(0)*i),this.holes.push(l)}}}class xo extends t.Mesh{constructor(e=5,n=.5,s=1,a=5,i=.25,r=.25){super();const c=new $e(e,n,s,a,i),l=new t.ExtrudeGeometry(c,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2});l.center(),this.geometry=l,this.material=u}}class Je extends t.Shape{constructor(e=1,n=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-n*.375*e,s*e,-n*e,s*e/3,0,-a*e),this.bezierCurveTo(n*e,s*e/3,n*.375*e,s*e,0,s*e/3)}}class go extends t.Mesh{constructor(e=1,n=1,s=1,a=10,i=.25){super();const r=new Je(e,n,s,a),c=new t.ExtrudeGeometry(r,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});c.center(),this.geometry=c,this.material=l}}class We extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,i=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let r=1;r<=e;++r)this.lineTo(Math.cos(a*r-i)*n,Math.sin(a*r-i)*n),this.lineTo(Math.cos(a*r)*s,Math.sin(a*r)*s);this.closePath()}}class So extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const i=new We(e,n,s),r=new t.ExtrudeGeometry(i,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=c}}class Go extends t.Mesh{constructor(){super(),this.geometry=new _e,this.material=new t.MeshStandardMaterial({color:16777215})}}class bo extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:i=9127187,leafSize:r=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:h=2263842}={}){super();const m=new Qe({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:s,trunkSegments:a,leafSize:r,leafCount:c,leafDetail:l,leafSpreadRadius:u}),d=new t.MeshStandardMaterial({color:i,roughness:.9,metalness:0,flatShading:!0}),f=new t.MeshStandardMaterial({color:h,roughness:.8,metalness:0,flatShading:!0});this.geometry=m,this.material=[d,f]}}class Ao extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:i=0,phiLength:r=Math.PI*2}={}){super(),this.geometry=new Ze({radius:e,height:n,widthSegments:s,heightSegments:a,phiStart:i,phiLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class Bo extends t.Mesh{constructor({radius:e=L(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:i=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.geometry=new Ye({radius:e,widthSegments:n,heightSegments:s,phiStart:a,phiLength:i,thetaLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function Io(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:s=.5}={}){o.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
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uniform float time;
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40
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uniform float waveFrequency;
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uniform float waveAmplitude;
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@@ -51,7 +51,7 @@
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}
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`+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = waterDisplacement(position, normal);
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54
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-
`),o.userData.shader=a}}function
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54
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+
`),o.userData.shader=a}}function Eo(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}function Po(o,{time:e=0,intensity:n=1,direction:s=C.XYZ,scale:a=10}={}){o.onBeforeCompile=i=>{i.uniforms.time={value:e},i.uniforms.direction={value:s},i.uniforms.intensity={value:n},i.uniforms.scale={value:a},i.vertexShader=`
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uniform float time;
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uniform vec3 direction;
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uniform float intensity;
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@@ -82,26 +82,177 @@
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return o4.y * d.y + o4.x * (1.0 - d.y);
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}
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85
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-
`+
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+
`+i.vertexShader,i.vertexShader=i.vertexShader.replace("#include <begin_vertex>",`
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86
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vec3 transformed = vec3(position);
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float n = noise(transformed * scale + time);
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transformed += normalize(direction) * n * intensity;
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89
89
|
vec3 transformedNormal = normal;
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90
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-
`),o.userData.shader=
|
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90
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+
`),o.userData.shader=i}}function Co(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}const O={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new t.Vector3().setFromSphericalCoords(1,t.MathUtils.degToRad(90),t.MathUtils.degToRad(180))},up:{value:new t.Vector3(0,1,0)}},vertexShader:`
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91
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uniform vec3 sunPosition;
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+
uniform float rayleigh;
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93
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uniform float turbidity;
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94
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+
uniform float mieCoefficient;
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95
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+
uniform vec3 up;
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varying vec3 vWorldPosition;
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varying vec3 vSunDirection;
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+
varying float vSunfade;
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100
|
+
varying vec3 vBetaR;
|
|
101
|
+
varying vec3 vBetaM;
|
|
102
|
+
varying float vSunE;
|
|
103
|
+
|
|
104
|
+
// constants for atmospheric scattering
|
|
105
|
+
const float e = 2.71828182845904523536028747135266249775724709369995957;
|
|
106
|
+
const float pi = 3.141592653589793238462643383279502884197169;
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107
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+
|
|
108
|
+
// wavelength of used primaries, according to preetham
|
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109
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+
const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 );
|
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110
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+
// this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
|
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111
|
+
// (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
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112
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+
const vec3 totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
|
|
113
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+
|
|
114
|
+
// mie stuff
|
|
115
|
+
// K coefficient for the primaries
|
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116
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+
const float v = 4.0;
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117
|
+
const vec3 K = vec3( 0.686, 0.678, 0.666 );
|
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118
|
+
// MieConst = pi * pow( ( 2.0 * pi ) / lambda, vec3( v - 2.0 ) ) * K
|
|
119
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+
const vec3 MieConst = vec3( 1.8399918514433978E14, 2.7798023919660528E14, 4.0790479543861094E14 );
|
|
120
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+
|
|
121
|
+
// earth shadow hack
|
|
122
|
+
// cutoffAngle = pi / 1.95;
|
|
123
|
+
const float cutoffAngle = 1.6110731556870734;
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124
|
+
const float steepness = 1.5;
|
|
125
|
+
const float EE = 1000.0;
|
|
126
|
+
|
|
127
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+
float sunIntensity( float zenithAngleCos ) {
|
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128
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+
zenithAngleCos = clamp( zenithAngleCos, -1.0, 1.0 );
|
|
129
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+
return EE * max( 0.0, 1.0 - pow( e, -( ( cutoffAngle - acos( zenithAngleCos ) ) / steepness ) ) );
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
vec3 totalMie( float T ) {
|
|
133
|
+
float c = ( 0.2 * T ) * 10E-18;
|
|
134
|
+
return 0.434 * c * MieConst;
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
void main() {
|
|
138
|
+
vec4 worldPosition = modelMatrix * vec4( position, 1.0 );
|
|
139
|
+
vWorldPosition = worldPosition.xyz;
|
|
140
|
+
|
|
141
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
142
|
+
gl_Position.z = gl_Position.w; // set z to camera.far
|
|
143
|
+
|
|
144
|
+
vSunDirection = normalize( sunPosition );
|
|
145
|
+
|
|
146
|
+
vSunE = sunIntensity( dot( vSunDirection, up ) );
|
|
147
|
+
|
|
148
|
+
vSunfade = 1.0 - clamp( 1.0 - exp( ( sunPosition.y / 450000.0 ) ), 0.0, 1.0 );
|
|
149
|
+
|
|
150
|
+
float rayleighCoefficient = rayleigh - ( 1.0 * ( 1.0 - vSunfade ) );
|
|
151
|
+
|
|
152
|
+
// extinction (absorption + out scattering)
|
|
153
|
+
// rayleigh coefficients
|
|
154
|
+
vBetaR = totalRayleigh * rayleighCoefficient;
|
|
155
|
+
|
|
156
|
+
// mie coefficients
|
|
157
|
+
vBetaM = totalMie( turbidity ) * mieCoefficient;
|
|
158
|
+
}
|
|
159
|
+
`,fragmentShader:`
|
|
160
|
+
varying vec3 vWorldPosition;
|
|
161
|
+
varying vec3 vSunDirection;
|
|
162
|
+
varying float vSunfade;
|
|
163
|
+
varying vec3 vBetaR;
|
|
164
|
+
varying vec3 vBetaM;
|
|
165
|
+
varying float vSunE;
|
|
166
|
+
|
|
167
|
+
uniform float mieDirectionalG;
|
|
168
|
+
uniform vec3 up;
|
|
169
|
+
|
|
170
|
+
// constants for atmospheric scattering
|
|
171
|
+
const float pi = 3.141592653589793238462643383279502884197169;
|
|
172
|
+
|
|
173
|
+
const float n = 1.0003; // refractive index of air
|
|
174
|
+
const float N = 2.545E25; // number of molecules per unit volume for air at 288.15K and 1013mb (sea level -45 celsius)
|
|
175
|
+
|
|
176
|
+
// optical length at zenith for molecules
|
|
177
|
+
const float rayleighZenithLength = 8.4E3;
|
|
178
|
+
const float mieZenithLength = 1.25E3;
|
|
179
|
+
// 66 arc seconds -> degrees, and the cosine of that
|
|
180
|
+
const float sunAngularDiameterCos = 0.999956676946448443553574619906976478926848692873900859324;
|
|
181
|
+
|
|
182
|
+
// 3.0 / ( 16.0 * pi )
|
|
183
|
+
const float THREE_OVER_SIXTEENPI = 0.05968310365946075;
|
|
184
|
+
// 1.0 / ( 4.0 * pi )
|
|
185
|
+
const float ONE_OVER_FOURPI = 0.07957747154594767;
|
|
186
|
+
|
|
187
|
+
float rayleighPhase( float cosTheta ) {
|
|
188
|
+
return THREE_OVER_SIXTEENPI * ( 1.0 + pow( cosTheta, 2.0 ) );
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
float hgPhase( float cosTheta, float g ) {
|
|
192
|
+
float g2 = pow( g, 2.0 );
|
|
193
|
+
float inverse = 1.0 / pow( 1.0 - 2.0 * g * cosTheta + g2, 1.5 );
|
|
194
|
+
return ONE_OVER_FOURPI * ( ( 1.0 - g2 ) * inverse );
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
void main() {
|
|
198
|
+
vec3 direction = normalize( vWorldPosition - cameraPosition );
|
|
199
|
+
|
|
200
|
+
// optical length
|
|
201
|
+
// cutoff angle at 90 to avoid singularity in next formula.
|
|
202
|
+
float zenithAngle = acos( max( 0.0, dot( up, direction ) ) );
|
|
203
|
+
float inverse = 1.0 / ( cos( zenithAngle ) + 0.15 * pow( 93.885 - ( ( zenithAngle * 180.0 ) / pi ), -1.253 ) );
|
|
204
|
+
float sR = rayleighZenithLength * inverse;
|
|
205
|
+
float sM = mieZenithLength * inverse;
|
|
206
|
+
|
|
207
|
+
// combined extinction factor
|
|
208
|
+
vec3 Fex = exp( -( vBetaR * sR + vBetaM * sM ) );
|
|
209
|
+
|
|
210
|
+
// in scattering
|
|
211
|
+
float cosTheta = dot( direction, vSunDirection );
|
|
212
|
+
|
|
213
|
+
float rPhase = rayleighPhase( cosTheta * 0.5 + 0.5 );
|
|
214
|
+
vec3 betaRTheta = vBetaR * rPhase;
|
|
215
|
+
|
|
216
|
+
float mPhase = hgPhase( cosTheta, mieDirectionalG );
|
|
217
|
+
vec3 betaMTheta = vBetaM * mPhase;
|
|
218
|
+
|
|
219
|
+
vec3 Lin = pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * ( 1.0 - Fex ), vec3( 1.5 ) );
|
|
220
|
+
Lin *= mix( vec3( 1.0 ), pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * Fex, vec3( 1.0 / 2.0 ) ), clamp( pow( 1.0 - dot( up, vSunDirection ), 5.0 ), 0.0, 1.0 ) );
|
|
221
|
+
|
|
222
|
+
// night sky
|
|
223
|
+
float theta = acos( direction.y ); // elevation --> y-axis, [-pi/2, pi/2]
|
|
224
|
+
float phi = atan( direction.z, direction.x ); // azimuth --> x-axis [-pi/2, pi/2]
|
|
225
|
+
vec2 uv = vec2( phi, theta ) / vec2( 2.0 * pi, pi ) + vec2( 0.5, 0.0 );
|
|
226
|
+
vec3 L0 = vec3( 0.1 ) * Fex;
|
|
227
|
+
|
|
228
|
+
// composition + solar disc
|
|
229
|
+
float sundisk = smoothstep( sunAngularDiameterCos, sunAngularDiameterCos + 0.00002, cosTheta );
|
|
230
|
+
L0 += ( vSunE * 19000.0 * Fex ) * sundisk;
|
|
231
|
+
|
|
232
|
+
vec3 texColor = ( Lin + L0 ) * 0.04 + vec3( 0.0, 0.0003, 0.00075 );
|
|
233
|
+
|
|
234
|
+
vec3 retColor = pow( texColor, vec3( 1.0 / ( 1.2 + ( 1.2 * vSunfade ) ) ) );
|
|
235
|
+
|
|
236
|
+
gl_FragColor = vec4( retColor, 1.0 );
|
|
237
|
+
|
|
238
|
+
#include <tonemapping_fragment>
|
|
239
|
+
#include <colorspace_fragment>
|
|
240
|
+
}
|
|
241
|
+
`},U={uniforms:{topColor:{value:new t.Color(.5,.8,1)},bottomColor:{value:new t.Color(1,1,1)}},vertexShader:`
|
|
91
242
|
varying vec3 vPosition;
|
|
92
243
|
void main() {
|
|
93
244
|
vPosition = position;
|
|
94
245
|
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
95
246
|
}
|
|
96
247
|
`,fragmentShader:`
|
|
248
|
+
uniform vec3 topColor;
|
|
249
|
+
uniform vec3 bottomColor;
|
|
97
250
|
varying vec3 vPosition;
|
|
98
251
|
void main() {
|
|
99
252
|
float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
|
|
100
|
-
vec3 topColor = vec3(0.5, 0.8, 1.0); // Light blue
|
|
101
|
-
vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
|
|
102
253
|
gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
|
|
103
254
|
}
|
|
104
|
-
`},
|
|
255
|
+
`},To={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
|
|
105
256
|
varying vec2 vUv;
|
|
106
257
|
void main() {
|
|
107
258
|
vUv = uv;
|
|
@@ -115,7 +266,7 @@
|
|
|
115
266
|
vec4 texel = texture2D(tDiffuse, vUv);
|
|
116
267
|
gl_FragColor = opacity * texel;
|
|
117
268
|
}
|
|
118
|
-
`},
|
|
269
|
+
`},F={uniforms:{topColor:{value:new t.Color(51)},bottomColor:{value:new t.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
|
|
119
270
|
varying vec3 vWorldPosition;
|
|
120
271
|
void main() {
|
|
121
272
|
vec4 worldPosition = modelMatrix * vec4(position, 1.0);
|
|
@@ -132,5 +283,5 @@
|
|
|
132
283
|
float h = normalize(vWorldPosition + offset).y;
|
|
133
284
|
gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
|
|
134
285
|
}
|
|
135
|
-
`};class
|
|
286
|
+
`};class ko extends t.Mesh{constructor(){super();x(this,"geometry");x(this,"material");this.geometry=new t.BoxGeometry(1,1,1),this.material=new t.ShaderMaterial({uniforms:O.uniforms,vertexShader:O.vertexShader,fragmentShader:O.fragmentShader,depthWrite:!1,side:t.BackSide}),this.scale.setScalar(45e4);const n=t.MathUtils.degToRad(89),s=t.MathUtils.degToRad(180),a=new t.Vector3().setFromSphericalCoords(1,n,s);this.material.uniforms.sunPosition.value=a}sunPosition(n,s){const a=new t.Vector3;a.setFromSphericalCoords(1,n,s),this.material.uniforms.sunPosition.value=a}}class Vo extends t.Mesh{constructor(n=1e3){super();x(this,"geometry");x(this,"material");this.geometry=new t.BoxGeometry(n,n,n),this.material=new t.ShaderMaterial({uniforms:U.uniforms,vertexShader:U.vertexShader,fragmentShader:U.fragmentShader,side:t.BackSide})}}class Oo extends t.Mesh{constructor(n=1e3){super();x(this,"geometry");x(this,"material");this.geometry=new t.SphereGeometry(n,32,15),this.material=new t.ShaderMaterial({vertexShader:F.vertexShader,fragmentShader:F.fragmentShader,uniforms:F.uniforms,side:t.BackSide})}}const Uo=o=>{const e=new Uint8Array(4*o*o);for(let s=0;s<o*o;s++){const a=s*4,i=(s%o^Math.floor(s/o))&1?255:0;e[a]=i,e[a+1]=i,e[a+2]=i,e[a+3]=255}const n=new t.DataTexture(e,o,o,t.RGBAFormat,t.UnsignedByteType);return n.wrapS=t.RepeatWrapping,n.wrapT=t.RepeatWrapping,n.minFilter=t.NearestFilter,n.needsUpdate=!0,n};function Fo(o){const e=new t.Box3().setFromObject(o),n=new t.Vector3;e.getCenter(n),o.position.sub(n)}function zo(o,e=new t.Vector3(0,0,0)){const n=new t.Box3().setFromObject(o),s=new t.Vector3;n.getCenter(s);const a=new t.Vector3().subVectors(e,s);o.position.add(a)}function No(o){o.computeBoundingBox();const e=o.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z)}}function Ro(o,e,n){return Math.max(0,Math.min(1,(o-e)/(n-e)))}function _o(o,e,n,s,a,i=20,r=0,c=1){const l=[];for(let u=0;u<=i;u++){const h=u/i,m=o(Ro(h,r,c)),d=e+m*(n-e),f=s+h*(a-s);l.push(new t.Vector2(d,f))}return l}function qo(o){const n=new t.Box3().setFromObject(o).getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z),o.updateMatrixWorld(!0)}function Lo(o){o.geometry.computeBoundingBox();const e=o.geometry.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.geometry.translate(-n.x,-n.y,-n.z)}}const et=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=P.CUBIC(c,o.x,e.x,n.x,s.x),u=P.CUBIC(c,o.y,e.y,n.y,s.y);i.push(new t.Vector2(l,u))}return i},tt=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=P.DAMPED(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(c,l))}return a},ot=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=P.EXPONENTIAL(c,n,s)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);i.push(new t.Vector2(l,u))}return i},nt=(o,e,n,s,a=24)=>{let i=[];for(let r=0;r<=a;r++){const c=r/a,l=P.LOGARITHMIC(c,n,s)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);i.push(new t.Vector2(l,u))}return i},st=(o,e,n,s,a,i=24)=>{let r=[];for(let c=0;c<=i;c++){const l=c/i,u=n*l*l+s*l+a+o.x,h=o.y+l*(e.y-o.y);r.push(new t.Vector2(u,h))}return r},rt=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=P.QUADRATIC(r,o.x,e.x,n.x),l=P.QUADRATIC(r,o.y,e.y,n.y);a.push(new t.Vector2(c,l))}return a},at=(o,e,n,s=24)=>{let a=[];for(let i=0;i<=s;i++){const r=i/s,c=P.SIGMOID(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(c,l))}return a},Do={createCubicCurvePoints:et,createDampedCurvePoints:tt,createExponentialCurvePoints:ot,createLogarithmicCurvePoints:nt,createParabolicCurvePoints:st,createQuadraticCurvePoints:rt,createSigmoidCurvePoints:at};exports.AtmosphericSkybox=ko;exports.Beaker=no;exports.BeakerGeometry=qe;exports.BifurcatedStaircaseGeometry=Tt;exports.Bone=Go;exports.BoneGeometry=_e;exports.Book=qt;exports.BookGeometry=R;exports.Bookshelf=Kt;exports.BookshelfGeometry=ze;exports.Bottle=so;exports.BubblingEffect=At;exports.BunsenBurner=ro;exports.Burst=vo;exports.BurstShape=Ke;exports.Candle=Jt;exports.CrossHeadstone=Lt;exports.CrossHeadstoneGeometry=Te;exports.DaySkybox=Vo;exports.Desk=$t;exports.DioramaGeometry=kt;exports.Direction=C;exports.Easing=Gt;exports.ElectricPanel=ao;exports.EllipticLeafGeometry=Be;exports.ErlenmeyerFlask=io;exports.ErlenmeyerFlaskGeometry=Le;exports.Falloff=T;exports.FenceColumn=jt;exports.FenceColumnGeometry=Ue;exports.Flask=co;exports.Gear=xo;exports.GearShape=$e;exports.Heart=go;exports.HeartShape=Je;exports.Hill=Ao;exports.HillGeometry=Ze;exports.LShapedStaircaseGeometry=Vt;exports.Lantern=Wt;exports.LeafEffect=Bt;exports.LeverPanel=lo;exports.Mausoleum=Dt;exports.Microscope=uo;exports.Moon=_t;exports.MortarAndPestle=ho;exports.MortarGeometry=De;exports.MossyRocks=eo;exports.Mound=Bo;exports.MoundGeometry=Ye;exports.NightSkybox=Oo;exports.ObeliskHeadstone=Ht;exports.ObeliskHeadstoneGeometry=ke;exports.ParametricCurve=P;exports.ParametricCurveUtils=Do;exports.Rock=to;exports.RockGeometry=Re;exports.Rocks=oo;exports.RoundedHeadstone=Xt;exports.RoundedHeadstoneGeometry=Ve;exports.SpiralStaircaseGeometry=Ot;exports.SpiralTube=mo;exports.SquareHeadstone=Zt;exports.SquareHeadstoneGeometry=Oe;exports.StaircaseGeometry=Ut;exports.Stand=fo;exports.StandGeometry=He;exports.Star=So;exports.StarShape=We;exports.TeslaCoil=Mo;exports.TestTube=po;exports.TestTubeGeometry=z;exports.TestTubeRack=yo;exports.Tree=bo;exports.TreeGeometry=Qe;exports.WineBottle=wo;exports.WineBottleGeometry=Xe;exports.WroughtIronBar=Yt;exports.WroughtIronBarGeometry=q;exports.WroughtIronFence=Qt;exports.WroughtIronFenceGeometry=Fe;exports.addNoiseDisplacement=Po;exports.addWaterDisplacement=Io;exports.atmosphericShader=O;exports.capHeightFromRadius=je;exports.capWidthFromRadius=zt;exports.cartesianToSpherical=Rt;exports.centerGroup=Fo;exports.centerGroupAtTarget=zo;exports.centerInstancedMesh=No;exports.centerMesh=qo;exports.centerMeshGeometry=Lo;exports.checkerboardTexture=Uo;exports.circularEaseIn=ce;exports.circularEaseInOut=ue;exports.circularEaseOut=le;exports.concave=de;exports.convex=fe;exports.createCubicCurvePoints=et;exports.createDampedCurvePoints=tt;exports.createExponentialCurvePoints=ot;exports.createLogarithmicCurvePoints=nt;exports.createParabolicCurvePoints=st;exports.createQuadraticCurvePoints=rt;exports.createSigmoidCurvePoints=at;exports.cubicCurve=ve;exports.cubicEaseIn=K;exports.cubicEaseInOut=J;exports.cubicEaseOut=$;exports.dampedCurve=xe;exports.daySkyShader=U;exports.displacementBrush=yt;exports.dollyAnimation=ut;exports.exponentialCurve=ge;exports.exponentialEaseIn=re;exports.exponentialEaseInOut=ie;exports.exponentialEaseOut=ae;exports.fadeShader=To;exports.flattenBrush=wt;exports.flythroughAnimation=ht;exports.gaussian=we;exports.interpolateCurve=_o;exports.inverse=ye;exports.linear=he;exports.logarithmic=Me;exports.logarithmicCurve=Se;exports.logarithmicRandomMax=Ee;exports.logarithmicRandomMin=Pe;exports.nightSkyShader=F;exports.noiseBrush=vt;exports.orbitAnimation=mt;exports.parabolicCurve=Ge;exports.pendulumAnimation=dt;exports.quadraticCurve=be;exports.quadraticEaseIn=j;exports.quadraticEaseInOut=Q;exports.quadraticEaseOut=Y;exports.quarticEaseIn=W;exports.quarticEaseInOut=te;exports.quarticEaseOut=ee;exports.quinticEaseIn=oe;exports.quinticEaseInOut=se;exports.quinticEaseOut=ne;exports.radiusFromCapHeight=Ft;exports.radiusFromCapWidth=L;exports.randomFloat=Ie;exports.randomInteger=Et;exports.randomTransformVertices=Ne;exports.rowOfBooksByCount=Pt;exports.rowOfBooksByLength=Ct;exports.rowOfBooksByScales=_;exports.sigmoidCurve=Ae;exports.sineEaseIn=H;exports.sineEaseInOut=Z;exports.sineEaseOut=X;exports.smoothBrush=xt;exports.smoothstep=me;exports.sphericalToCartesian=Nt;exports.spikeBrush=gt;exports.spiralAscensionAnimation=ft;exports.squareRoot=pe;exports.twistBrush=St;exports.updateNoiseDisplacementTime=Co;exports.updateWaterDisplacementTime=Eo;exports.wobbleAnimation=Mt;exports.zoomInAnimation=pt;
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