three-live 0.0.1-alpha.0 → 1.1.1

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Files changed (40) hide show
  1. package/LICENSE +202 -0
  2. package/README.md +58 -0
  3. package/dist/index.d.ts +224 -0
  4. package/dist/three-author-engine.js +297 -0
  5. package/dist/three-author.cjs +297 -0
  6. package/dist/three-author.d.ts +224 -0
  7. package/dist/three-author.js +297 -0
  8. package/dist/three-convert.cjs +291 -0
  9. package/dist/three-convert.d.ts +224 -0
  10. package/dist/three-convert.js +291 -0
  11. package/dist/three-live-animation.cjs +36 -0
  12. package/dist/three-live-animation.d.ts +224 -0
  13. package/dist/three-live-animation.js +36 -0
  14. package/dist/three-live-animation.min.js +36 -0
  15. package/dist/three-live-element.cjs +222 -0
  16. package/dist/three-live-element.d.ts +224 -0
  17. package/dist/three-live-element.js +222 -0
  18. package/dist/three-live-extras.cjs +42 -0
  19. package/dist/three-live-extras.d.ts +224 -0
  20. package/dist/three-live-extras.js +42 -0
  21. package/dist/three-live-extras.min.js +42 -0
  22. package/dist/three-live-full.cjs +341 -0
  23. package/dist/three-live-full.js +341 -0
  24. package/dist/three-live-full.min.js +341 -0
  25. package/dist/three-live-sandbox.html +157 -0
  26. package/dist/three-live-viewer.cjs +222 -0
  27. package/dist/three-live-viewer.d.ts +224 -0
  28. package/dist/three-live-viewer.js +222 -0
  29. package/dist/three-live-viewer.min.js +222 -0
  30. package/dist/three-live.cjs +299 -0
  31. package/dist/three-live.js +299 -0
  32. package/dist/three-live.min.js +299 -0
  33. package/dist/three-view.cjs +222 -0
  34. package/dist/three-view.d.ts +224 -0
  35. package/dist/three-view.js +222 -0
  36. package/dist/three-xr.cjs +291 -0
  37. package/dist/three-xr.d.ts +224 -0
  38. package/dist/three-xr.js +291 -0
  39. package/package.json +78 -6
  40. package/index.js +0 -1
@@ -0,0 +1,297 @@
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+ /**
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+ * @license
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+ * Copyright 2026 Google LLC
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ */
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+ "use strict";var Nt=Object.defineProperty;var Vn=Object.getOwnPropertyDescriptor;var Hn=Object.getOwnPropertyNames;var Xn=Object.prototype.hasOwnProperty;var Gn=(n,e)=>{for(var t in e)Nt(n,t,{get:e[t],enumerable:!0})},Wn=(n,e,t,r)=>{if(e&&typeof e=="object"||typeof e=="function")for(let i of Hn(e))!Xn.call(n,i)&&i!==t&&Nt(n,i,{get:()=>e[i],enumerable:!(r=Vn(e,i))||r.enumerable});return n};var $n=n=>Wn(Nt({},"__esModule",{value:!0}),n);var 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A=I*E-y*p,B=y*v-_*E,k=_*p-I*v,z=Math.hypot(A,B,k)||1;return T.normal=[A/z,B/z,k/z],!0}return!1}function nt(n,e){let t=Array.isArray(n?.nodes)?n.nodes.length:0,r=[];for(let a=0;a<t;a++)r.push(q());if(t===0)return r;let i=new Set;for(let a of n.nodes)if(Array.isArray(a.children))for(let h of a.children)i.add(h);let s=new Set,c=128,m=(a,h,l=0)=>{if(l>c||a<0||a>=t||s.has(a))return;s.add(a);let b=n.nodes[a];if(!b)return;let f=q();if(e&&e[a])f.set(e[a]);else if(b.matrix&&b.matrix.length===16)f.set(b.matrix);else{let S=b.translation||[0,0,0],_=b.rotation||[0,0,0,1],I=b.scale||[1,1,1];tt(f,_,S,I)}let T=r[a];if(h?te(T,h,f):T.set(f),Array.isArray(b.children))for(let S of b.children)typeof S=="number"&&m(S,T,l+1)},u=[],o=n.scenes&&n.scenes[n.scene!==void 0?n.scene:0];if(o&&Array.isArray(o.nodes))u.push(...o.nodes);else for(let a=0;a<t;a++)i.has(a)||u.push(a);for(let a of u)m(a,null);for(let a=0;a<t;a++)!i.has(a)&&!u.includes(a)&&m(a,null);return r}function Yn(n){return new 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Please pack your asset into a single binary .glb file."):new Error(`Invalid GLB magic: 0x${r.toString(16)}`)}let i=t.getUint32(4,!0);if(i!==2)throw new Error(`Unsupported GLB version: ${i}`);let s=t.getUint32(8,!0),c=12,m=null,u=null;for(;c+8<=s&&c+8<=e.byteLength;){let l=t.getUint32(c,!0),b=t.getUint32(c+4,!0),f=c+8;if(f+l>e.byteLength)throw new Error(`Truncated GLB chunk: required ${f+l} bytes, buffer has ${e.byteLength}`);if(b===1313821514){let T=new Uint8Array(e,f,l),S=Yn(T);m=JSON.parse(S,(_,I)=>_==="__proto__"||_==="constructor"||_==="prototype"?void 0:I)}else b===5130562&&(u=e.slice(f,f+l));c=f+l}if(!m)throw new Error("Missing JSON chunk in GLB");let o=m.extensionsRequired||[];if(o.includes("KHR_draco_mesh_compression")&&!Pe("draco"))throw new Error("Model requires KHR_draco_mesh_compression. Register a decoder via ThreeLiveElement.registerDecoder('draco', decoder).");if(o.includes("EXT_meshopt_compression")&&!Pe("meshopt"))throw new Error("Model requires EXT_meshopt_compression. Register a decoder via ThreeLiveElement.registerDecoder('meshopt', decoder).");if(o.includes("KHR_texture_basisu")&&!Pe("ktx2"))throw new Error("Model requires KHR_texture_basisu. Register a decoder via ThreeLiveElement.registerDecoder('ktx2', decoder).");let a=u||new ArrayBuffer(0),h={gltf:m,bin:a,animations:[]};for(let l of j)l.onParseGLB?.(h);return h}function Kn(n){return typeof n=="object"&&n!==null&&"gltf"in n&&typeof n.gltf=="object"&&n.gltf!==null&&"bin"in n&&(n.bin instanceof ArrayBuffer||ArrayBuffer.isView(n.bin))}function Fe(n){if(Kn(n))return n;if(n instanceof ArrayBuffer||ArrayBuffer.isView(n))return an(n);throw new TypeError("Invalid 3D model input: expected GLBData ({ gltf, bin }) or binary GLB (ArrayBuffer / ArrayBufferView).")}var cn=`#version 300 es
18
+ layout(location=0) in vec3 aPosition;
19
+ layout(location=1) in vec3 aNormal;
20
+ layout(location=2) in vec2 aUV;
21
+ uniform mat4 uMVP,uModel;
22
+ uniform mat3 uNormalMatrix;
23
+ uniform vec4 uUvTransform;
24
+ out vec3 vNormal,vWorldPos;
25
+ out vec2 vUV;
26
+ void main(){
27
+ vec3 rawN=uNormalMatrix*aNormal;
28
+ vNormal=length(rawN)>1e-5?normalize(rawN):vec3(0.0);
29
+ vec4 world=uModel*vec4(aPosition,1.0);
30
+ vWorldPos=world.xyz;
31
+ vec2 scaleUV=uUvTransform.zw;
32
+ if(scaleUV.x==0.0&&scaleUV.y==0.0)scaleUV=vec2(1.0);
33
+ vUV=aUV*scaleUV+uUvTransform.xy;
34
+ gl_Position=uMVP*vec4(aPosition,1.0);
35
+ }`,un=`#version 300 es
36
+ precision highp float;
37
+ in vec3 vNormal,vWorldPos;
38
+ in vec2 vUV;
39
+ uniform vec4 uBaseColor;
40
+ uniform float uMetallic,uRoughness,uEmissive,uEnvIntensity;
41
+ uniform vec2 uClearcoat;
42
+ uniform vec3 uCameraPos,uAmbientColor;
43
+ uniform sampler2D uBaseColorTexture,uMetallicRoughnessTexture,uNormalTexture,uOcclusionTexture,uEnvironmentMap,uXrDepthTex;
44
+ uniform int uHasTexture,uHasMetallicRoughnessTexture,uHasNormalTexture,uHasOcclusionTexture,uHasEnvironmentMap,uXrDepthEnabled,uXrDepthFormat;
45
+ uniform float uNormalScale,uOcclusionStrength,uXrRawValueToMeters;
46
+ uniform mat4 uXrDepthUVTransform;
47
+ uniform vec2 uViewportSize;
48
+ uniform vec4 uViewport;
49
+ uniform vec3 uCameraFwd;
50
+ uniform int uToneMapping,uNumDirLights,uNumPointLights;
51
+ uniform vec3 uDirLightDir[2],uDirLightColor[2],uPointLightPos[2],uPointLightColor[2];
52
+ out vec4 fragColor;
53
+
54
+ vec2 envBRDF(float r,float n){
55
+ vec4 c0=vec4(-1.0,-0.0275,-0.572,0.022),c1=vec4(1.0,0.0425,1.04,-0.04);
56
+ vec4 rv=r*c0+c1;
57
+ float a=min(rv.x*rv.x,exp2(-9.28*n))*rv.x+rv.y;
58
+ return vec2(-1.04,1.04)*a+rv.zw;
59
+ }
60
+
61
+ vec3 F_SchlickRoughness(vec3 F0,float r,float n){
62
+ return F0+(max(vec3(1.0-r),F0)-F0)*pow(clamp(1.0-n,0.0,1.0),5.0);
63
+ }
64
+
65
+ vec3 getStudioRadiance(vec3 R,float r){
66
+ vec3 kd=normalize(vec3(0.0,1.0,0.35));
67
+ float ki=pow(max(dot(R,kd),0.0),mix(96.0,1.5,r))*mix(2.4,0.5,r);
68
+ vec3 fd=normalize(vec3(-0.85,0.45,-0.35));
69
+ float fi=pow(max(dot(R,fd),0.0),mix(36.0,1.2,r))*mix(1.3,0.35,r);
70
+ float ri=pow(clamp(1.0-abs(R.y),0.0,1.0),3.5)*mix(0.55,0.22,r);
71
+ vec3 ag=mix(vec3(0.06,0.06,0.08),vec3(0.48,0.50,0.55),R.y*0.5+0.5);
72
+ return ag+vec3(1.0,0.98,0.94)*ki+vec3(0.85,0.92,1.0)*fi+vec3(0.65,0.72,0.85)*ri;
73
+ }
74
+
75
+ vec3 perturbNormal(vec3 N,vec3 V,vec2 uv,sampler2D normalMap,float scale){
76
+ vec3 mapNormal=texture(normalMap,uv).xyz*2.0-1.0;
77
+ mapNormal.xy*=scale;
78
+ vec3 dp1=dFdx(vWorldPos);
79
+ vec3 dp2=dFdy(vWorldPos);
80
+ vec2 duv1=dFdx(uv);
81
+ vec2 duv2=dFdy(uv);
82
+ vec3 dp2perp=cross(dp2,N);
83
+ vec3 dp1perp=cross(N,dp1);
84
+ vec3 T=dp2perp*duv1.x+dp1perp*duv2.x;
85
+ vec3 B=dp2perp*duv1.y+dp1perp*duv2.y;
86
+ float invmax=inversesqrt(max(dot(T,T),dot(B,B)));
87
+ return normalize(mat3(T*invmax,B*invmax,N)*normalize(mapNormal));
88
+ }
89
+
90
+ vec2 equirectangularUV(vec3 dir){
91
+ vec3 d=normalize(dir);
92
+ float u=atan(d.z,d.x)*0.15915494309+0.5;
93
+ float v=asin(clamp(d.y,-1.0,1.0))*0.31830988618+0.5;
94
+ return vec2(u,1.0-v);
95
+ }
96
+
97
+ vec3 neutralToneMapping(vec3 color){
98
+ const float startCompression=0.76;
99
+ const float desaturation=0.15;
100
+ float x=min(color.r,min(color.g,color.b));
101
+ float offset=x<0.08?x-6.25*x*x:0.04;
102
+ color-=offset;
103
+ float peak=max(color.r,max(color.g,color.b));
104
+ if(peak<startCompression)return color;
105
+ const float d=1.0-startCompression;
106
+ float newPeak=1.0-d*d/(peak+d-startCompression);
107
+ color*=newPeak/peak;
108
+ float g=1.0-1.0/(desaturation*(peak-newPeak)+1.0);
109
+ return mix(color,newPeak*vec3(1.0),g);
110
+ }
111
+
112
+ vec3 applyToneMapping(vec3 color,int mode){
113
+ if(mode==0)return neutralToneMapping(color);
114
+ if(mode==1)return color/(color+vec3(1.0));
115
+ return color;
116
+ }
117
+
118
+ void main(){
119
+ vec4 base=uBaseColor;
120
+ if(uHasTexture==1)base*=texture(uBaseColorTexture,vUV);
121
+ if(length(vNormal)<1e-4&&uHasTexture==1){
122
+ vec3 unlit=base.rgb+vec3(uEmissive*0.35,uEmissive*0.5,uEmissive*0.7);
123
+ fragColor=vec4(unlit,base.a);
124
+ return;
125
+ }
126
+ vec3 N=length(vNormal)<1e-4?normalize(cross(dFdx(vWorldPos),dFdy(vWorldPos))):normalize(vNormal);
127
+ if(!gl_FrontFacing)N=-N;
128
+ vec3 V=normalize(uCameraPos-vWorldPos);
129
+ if(uHasNormalTexture==1){
130
+ N=perturbNormal(N,V,vUV,uNormalTexture,uNormalScale);
131
+ }
132
+
133
+ float metallic=uMetallic;
134
+ float roughness=uRoughness;
135
+ if(uHasMetallicRoughnessTexture==1){
136
+ vec4 mr=texture(uMetallicRoughnessTexture,vUV);
137
+ roughness*=mr.g;
138
+ metallic*=mr.b;
139
+ }
140
+ roughness=clamp(roughness,0.04,1.0);
141
+ metallic=clamp(metallic,0.0,1.0);
142
+
143
+ float occ=1.0;
144
+ if(uHasOcclusionTexture==1){
145
+ occ=mix(1.0,texture(uOcclusionTexture,vUV).r,uOcclusionStrength);
146
+ }
147
+
148
+ float gloss=1.0-roughness;
149
+ float specExp=mix(16.0,256.0,gloss*gloss);
150
+ float specWeight=mix(0.22*gloss,1.0,metallic);
151
+ vec3 directLight=vec3(0.0);
152
+ for(int i=0;i<2;i++){
153
+ if(i>=uNumDirLights)break;
154
+ vec3 L=normalize(uDirLightDir[i]);
155
+ float NdotL=max(dot(N,L),0.0);
156
+ vec3 H=normalize(L+V);
157
+ float NoH=max(dot(N,H),0.0);
158
+ float spec=pow(NoH,specExp)*specWeight+uClearcoat.x*pow(NoH,mix(64.0,512.0,1.0-uClearcoat.y))*0.35;
159
+ directLight+=(base.rgb*NdotL*0.75+vec3(spec))*uDirLightColor[i];
160
+ }
161
+ for(int i=0;i<2;i++){
162
+ if(i>=uNumPointLights)break;
163
+ vec3 toLight=uPointLightPos[i]-vWorldPos;
164
+ float dist=length(toLight);
165
+ vec3 L=toLight/max(dist,0.0001);
166
+ float atten=1.0/(1.0+0.09*dist+0.032*dist*dist);
167
+ float NdotL=max(dot(N,L),0.0);
168
+ vec3 H=normalize(L+V);
169
+ float NoH=max(dot(N,H),0.0);
170
+ float spec=pow(NoH,specExp)*specWeight+uClearcoat.x*pow(NoH,mix(64.0,512.0,1.0-uClearcoat.y))*0.35;
171
+ directLight+=(base.rgb*NdotL*0.75+vec3(spec))*uPointLightColor[i]*atten;
172
+ }
173
+
174
+ vec3 R=reflect(-V,N);
175
+ float NoV=clamp(dot(N,V),0.001,1.0);
176
+ vec3 F0=mix(vec3(0.04),base.rgb,metallic);
177
+ vec3 F=F_SchlickRoughness(F0,roughness,NoV);
178
+ vec2 brdf=envBRDF(roughness,NoV);
179
+
180
+ vec3 specularIBL;
181
+ vec3 envDiffuse;
182
+ if(uHasEnvironmentMap==1){
183
+ specularIBL=texture(uEnvironmentMap,equirectangularUV(R)).rgb*(F*brdf.x+brdf.y);
184
+ envDiffuse=texture(uEnvironmentMap,equirectangularUV(N)).rgb;
185
+ }else{
186
+ specularIBL=getStudioRadiance(R,roughness)*(F*brdf.x+brdf.y);
187
+ envDiffuse=mix(vec3(0.10,0.10,0.12),vec3(0.52,0.54,0.58),N.y*0.5+0.5);
188
+ }
189
+
190
+ vec3 kD=(vec3(1.0)-F)*(1.0-metallic);
191
+ vec3 diffuseIBL=kD*base.rgb*(uAmbientColor+envDiffuse*0.5)*occ;
192
+ vec3 color=directLight+(diffuseIBL+specularIBL)*uEnvIntensity+vec3(uEmissive*0.35,uEmissive*0.5,uEmissive*0.7);
193
+ if(uClearcoat.x>0.0){
194
+ vec3 ccF=F_SchlickRoughness(vec3(0.04),uClearcoat.y,NoV)*uClearcoat.x;
195
+ color=color*(vec3(1.0)-ccF)+getStudioRadiance(R,uClearcoat.y)*ccF*uEnvIntensity;
196
+ }
197
+ color=applyToneMapping(color,uToneMapping);
198
+ float outAlpha=base.a;
199
+ if(uXrDepthEnabled==1){
200
+ vec2 normViewUV=vec2((gl_FragCoord.x-uViewport.x)/max(uViewport.z,1.0),1.0-(gl_FragCoord.y-uViewport.y)/max(uViewport.w,1.0));
201
+ vec2 depthUV=(uXrDepthUVTransform*vec4(normViewUV,0.0,1.0)).xy;
202
+ if(depthUV.x>=0.0&&depthUV.x<=1.0&&depthUV.y>=0.0&&depthUV.y<=1.0){
203
+ vec4 depthSample=texture(uXrDepthTex,depthUV);
204
+ float rawDepth=uXrDepthFormat==1?depthSample.r:(depthSample.r*255.0+depthSample.a*65280.0);
205
+ float realDepth=rawDepth*uXrRawValueToMeters;
206
+ float virtDepth=dot(uCameraFwd,uCameraFwd)>0.5?dot(vWorldPos-uCameraPos,uCameraFwd):length(uCameraPos-vWorldPos);
207
+ if(rawDepth>0.0&&(uXrDepthFormat==1||rawDepth<65500.0)&&realDepth>0.15&&realDepth<20.0&&virtDepth>realDepth+0.02){
208
+ float occAlpha=1.0-smoothstep(0.0,0.035,virtDepth-realDepth-0.02);
209
+ outAlpha*=occAlpha;
210
+ if(outAlpha<0.01)discard;
211
+ }
212
+ }
213
+ }
214
+ fragColor=vec4(color,outAlpha);
215
+ }`,jn=`#version 300 es
216
+ layout(location=0) in vec3 aPosition;
217
+ uniform mat4 uMVP;
218
+ void main(){gl_Position=uMVP*vec4(aPosition,1.0);}`,Zn=`#version 300 es
219
+ precision highp float;
220
+ uniform vec4 uColorId;
221
+ out vec4 fragColor;
222
+ void main(){fragColor=uColorId;}`;function rn(n,e,t){let r=n.createShader(e);if(n.shaderSource(r,t),n.compileShader(r),!n.getShaderParameter(r,35713)){let i=n.getShaderInfoLog(r);throw n.deleteShader(r),new Error(`Shader compile error: ${i}`)}return r}function Ot(n,e,t){let r=rn(n,35633,e),i=rn(n,35632,t),s=n.createProgram();if(n.attachShader(s,r),n.attachShader(s,i),n.linkProgram(s),!n.getProgramParameter(s,35714)){let c=n.getProgramInfoLog(s);throw n.deleteProgram(s),new Error(`Program link error: ${c}`)}return s}function zt(n,e,t){let r={};for(let i of t)r[i]=n.getUniformLocation(e,i);return r}var ln=["uMVP","uModel","uNormalMatrix","uUvTransform","uBaseColor","uMetallic","uRoughness","uClearcoat","uEmissive","uCameraPos","uBaseColorTexture","uHasTexture","uMetallicRoughnessTexture","uHasMetallicRoughnessTexture","uNormalTexture","uHasNormalTexture","uNormalScale","uOcclusionTexture","uHasOcclusionTexture","uOcclusionStrength","uToneMapping","uEnvironmentMap","uHasEnvironmentMap","uAmbientColor","uNumDirLights","uDirLightDir","uDirLightColor","uNumPointLights","uPointLightPos","uPointLightColor","uEnvIntensity","uXrDepthTex","uXrDepthEnabled","uXrDepthFormat","uXrRawValueToMeters","uXrDepthUVTransform","uViewportSize","uViewport","uCameraFwd"];function Jn(n){if(typeof n!="string")return null;let e=n.trim();if(!e||/[\x00-\x1f\x7f]/.test(e))return null;let t=e.toLowerCase();return t.startsWith("data:")?/^data:image\/(png|jpeg|jpg|webp|ktx2|avif)(;|,)/i.test(e)?e:null:t.startsWith("https://")||t.startsWith("blob:")?e:t.startsWith("//")||/^[a-z][a-z0-9+.-]*:/i.test(e)||/(^|[\\/])\.\.([\\/]|$)/.test(e)?null:e}function Bt(n,e,t,r,i,s,c){if(r===void 0||!e.accessors?.[r])return null;let m=e.accessors[r],u=e.bufferViews[m.bufferView],o=(u.byteOffset||0)+(m.byteOffset||0),a=u.byteStride&&u.byteStride>s*4?u.byteStride>>2:s,h;if(a===s)h=new Float32Array(t,o,m.count*s);else{h=new Float32Array(m.count*s);let b=new Float32Array(t,u.byteOffset||0,Math.floor(u.byteLength/4)),f=(m.byteOffset||0)>>2;for(let T=0;T<m.count;T++){let S=f+T*a;for(let _=0;_<s;_++)h[T*s+_]=b[S+_]}}let l=n.createBuffer();return c.push(l),n.bindBuffer(34962,l),n.bufferData(34962,h,35044),n.enableVertexAttribArray(i),n.vertexAttribPointer(i,s,5126,!1,0,0),h}var Cr=Object.freeze({maxMeshes:1e3,maxTextures:64,maxVertices:1e6,maxIndices:3e6}),hn=Object.freeze({maxMeshes:1/0,maxTextures:1/0,maxVertices:1/0,maxIndices:1/0});function sn(n,e,t=hn,r){if(!e||!e.gltf)throw new Error("Invalid GLBData passed to buildGpuScene: missing gltf object.");let{gltf:i,bin:s}=e,c=[],m=nt(i),u=[];if(Array.isArray(i.nodes))for(let x=0;x<i.nodes.length;x++){let w=i.nodes[x];w.mesh!==void 0&&i.meshes&&i.meshes[w.mesh]&&u.push({node:w,nodeIdx:x,meshIdx:w.mesh})}let o=u.length>0?u:(i.meshes||[]).map((x,w)=>({node:x,nodeIdx:-1,meshIdx:w})),a=[];if(Array.isArray(e.lights)&&e.lights.length>0)a.push(...e.lights);else if(i.extensions?.KHR_lights_punctual?.lights){let x=i.extensions.KHR_lights_punctual.lights;for(let w of x){let R=w.type==="directional"?"directional":w.type==="point"?"point":"ambient";a.push({type:R,color:w.color||[1,1,1],intensity:w.intensity!==void 0?w.intensity:1})}}if(a.length===0&&(a.push({type:"ambient",color:[1,1,1],intensity:.35}),a.push({type:"directional",color:[1,1,1],intensity:.85,direction:[.5,1,.8]})),o.length>t.maxMeshes)throw new Error(`SecurityError: GLB scene exceeds host mesh limit (${t.maxMeshes}). Found: ${o.length}`);let h=[];if(i.textures&&i.images){if(i.textures.length>t.maxTextures)throw new Error(`SecurityError: GLB scene exceeds host texture limit (${t.maxTextures}). Found: ${i.textures.length}`);for(let x=0;x<i.textures.length;x++){let w=i.textures[x],R=i.images[w.source];if(R){let D=n.createTexture();if(n.bindTexture(3553,D),n.texImage2D(3553,0,6408,1,1,0,6408,5121,new Uint8Array([255,255,255,255])),n.texParameteri(3553,10242,10497),n.texParameteri(3553,10243,10497),n.texParameteri(3553,10241,9729),n.texParameteri(3553,10240,9729),R.bufferView!==void 0){let L=i.bufferViews[R.bufferView],M=s.slice(L.byteOffset||0,(L.byteOffset||0)+L.byteLength),g=new Blob([M],{type:R.mimeType||"image/png"});typeof createImageBitmap=="function"&&createImageBitmap(g).then(U=>{n.bindTexture(3553,D),n.texImage2D(3553,0,6408,6408,5121,U),n.generateMipmap(3553),r?.()}).catch(()=>{})}else if(R.uri){let L=Jn(R.uri);if(L){let M=new Image;M.crossOrigin="anonymous",M.referrerPolicy="no-referrer",M.onload=()=>{n.bindTexture(3553,D),n.texImage2D(3553,0,6408,6408,5121,M),n.generateMipmap(3553),r?.()},M.src=L}else console.warn("[Three-Live Security] Blocked unsafe glTF image URI:",R.uri)}h.push(D)}else h.push(null)}}let l=[1/0,1/0,1/0],b=[-1/0,-1/0,-1/0],f=0,T=0;for(let x=0;x<o.length;x++){let w=o[x],R=i.meshes[w.meshIdx],D=w.nodeIdx>=0?m[w.nodeIdx]:q(),L=new Float32Array(9);re(L,D);let M={name:w.node.name||R.name||`Mesh_${w.meshIdx}`,nodeIndex:w.nodeIdx,transform:D,normalMatrix:L,primitives:[],extras:w.node.extras||R.extras};for(let g of R.primitives||[]){if(g.extensions?.KHR_draco_mesh_compression){let $=Pe("draco");$&&$.decodePrimitive(i,g,s)}let U=[],C=n.createVertexArray();n.bindVertexArray(C);let V=i.accessors[g.attributes.POSITION],O=Number(V?.count??0);if(!Number.isFinite(O)||O<0||f+O>t.maxVertices)throw new Error(`SecurityError: GLB scene exceeds host vertex limit (${t.maxVertices}).`);if(f+=O,V?.min&&V?.max)for(let $=0;$<3;$++){let oe=D[12+$],Se=D[12+$];for(let fe=0;fe<3;fe++){let Ze=D[fe*4+$]*V.min[fe],Je=D[fe*4+$]*V.max[fe];oe+=Ze<Je?Ze:Je,Se+=Ze>Je?Ze:Je}oe<l[$]&&(l[$]=oe),Se>b[$]&&(b[$]=Se)}let P=Bt(n,i,s,g.attributes.POSITION,0,3,U);Bt(n,i,s,g.attributes.NORMAL,1,3,U),Bt(n,i,s,g.attributes.TEXCOORD_0,2,2,U);let F=0,A=5123,B=null;if(g.indices!==void 0){let $=i.accessors[g.indices],Se=(i.bufferViews[$.bufferView].byteOffset||0)+($.byteOffset||0);if(F=Number($.count??0),!Number.isFinite(F)||F<0||T+F>t.maxIndices)throw new Error(`SecurityError: GLB scene exceeds host index limit (${t.maxIndices}).`);T+=F,A=$.componentType===5125?5125||5125:5123||5123;let fe=n.createBuffer();U.push(fe),n.bindBuffer(34963,fe),$.componentType===5125?(B=new Uint32Array(s,Se,$.count),n.bufferData(34963,B,35044)):(B=new Uint16Array(s,Se,$.count),n.bufferData(34963,B,35044))}else F=V.count;let k={};for(let $ of j)if($.onBuildPrimitiveVAO){let oe=$.onBuildPrimitiveVAO(n,C,g,i,s);oe&&(k[$.name]=oe)}n.bindVertexArray(null);let z=i.materials&&g.material!==void 0?i.materials[g.material]:null,N=cn,H=un,Y=!1;for(let $ of j)if($.onResolveShader){let oe=$.onResolveShader(g,z,N,H);oe&&(N=oe.vs,H=oe.fs,Y=!0)}let G=Y?Ot(n,N,H):null,ue=G?zt(n,G,ln):null,Z=z?.pbrMetallicRoughness,Q=Z?.baseColorFactor||[.8,.8,.8,1],de=Z?.metallicFactor??.1,pe=Z?.roughnessFactor??.5,le=z?.extensions?.KHR_materials_clearcoat,ne=le?le.clearcoatFactor??1:0,be=Math.max(.04,le?.clearcoatRoughnessFactor??.04),ye=Z?.baseColorTexture!==void 0&&h[Z.baseColorTexture.index]?h[Z.baseColorTexture.index]:null,Le=Z?.metallicRoughnessTexture!==void 0&&h[Z.metallicRoughnessTexture.index]?h[Z.metallicRoughnessTexture.index]:null,Nn=z?.normalTexture!==void 0&&h[z.normalTexture.index]?h[z.normalTexture.index]:null,kn=z?.normalTexture?.scale??1,Bn=z?.occlusionTexture!==void 0&&h[z.occlusionTexture.index]?h[z.occlusionTexture.index]:null,On=z?.occlusionTexture?.strength??1,zn=!!(z?.extensions?.KHR_materials_transmission||k.materials?.isTransmissive);M.primitives.push({vao:C,indexCount:F,indexType:A,baseColor:Q,metallic:de,roughness:pe,clearcoat:ne,clearcoatRoughness:be,positions:P,indices:B,texture:ye,metallicRoughnessTexture:Le,normalTexture:Nn,occlusionTexture:Bn,normalScale:kn,occlusionStrength:On,buffers:U,materialIndex:g.material,pluginData:k,customProgram:G,customUniforms:ue,isTransmissive:zn})}c.push(M)}isFinite(l[0])||(l=[-1,-1,-1]),isFinite(b[0])||(b=[1,1,1]);let S=[(l[0]+b[0])/2,(l[1]+b[1])/2,(l[2]+b[2])/2],_=b[0]-l[0],I=b[1]-l[1],y=b[2]-l[2],v=Math.max(Math.hypot(_,I,y)/2,.5),p=[l[0],l[1],l[2]],E=[b[0],b[1],b[2]],d=e.animations;if(!d){for(let x of j)if(x.onParseGLB?.(e),e.animations){d=e.animations;break}}return d||(d=[]),{meshes:c,bounds:{center:S,radius:v,min:p,max:E},lights:a,animations:d,worldMatrices:m}}var rt=class{constructor(e,t,r){this.meshes=[];this.backdropMeshes=[];this.bounds={center:[0,0,0],radius:1,min:[-1,-1,-1],max:[1,1,1]};this.lights=[];this.modelRootMatrix=q();this.clearColor=[0,0,0,0];this.envIntensity=1;this.shadowIntensity=0;this.shadowSoftness=.5;this.toneMapping="neutral";this.environmentTexture=null;this.animations=[];this.currentClip=null;this.animationTime=0;this.isPlayingAnimation=!1;this.autoplay=!1;this.animationName="";this.gltf=null;this.worldMatrices=[];this.initialNodeTransforms=[];this.projMatrix=q();this.viewMatrix=q();this.modelMatrix=q();this.mvpMatrix=q();this.normalMatrix=new Float32Array(9);this.initialTheta=.6;this.initialPhi=.35;this.initialDistance=null;this.customDistance=!1;this.distanceMode="auto";this.initialCustomTarget=null;this.customTarget=null;this.fov=Math.PI/4;this.minTheta=-1/0;this.maxTheta=1/0;this.minPhi=-Math.PI*.48;this.maxPhi=Math.PI*.48;this.minDistanceLimit=null;this.maxDistanceLimit=null;this.activePointers=new Map;this.isPanning=!1;this.targetTheta=.6;this.currTheta=.6;this.targetPhi=.35;this.currPhi=.35;this.targetDistance=3;this.currDistance=3;this.autoRotate=!1;this.autoRotateSpeed=Math.PI/6;this.autoRotateDelay=3e3;this.lastInteractionTime=-1/0;this.turntableRotation=0;this.isPointerDown=!1;this.interactive=!0;this.skyboxTexture=null;this.lastPointerX=0;this.lastPointerY=0;this.totalDragDist=0;this.selectedMeshName="";this.pickFbo=null;this.pickTexture=null;this.pickDepth=null;this.pickFboWidth=0;this.pickFboHeight=0;this.animFrameId=null;this.isVisible=!0;this.xrSessionActive=!1;this.lastTime=0;this.lastReportedTheta=-999;this.lastReportedPhi=-999;this.lastReportedZoom=-999;this.boundPointerDown=null;this.boundPointerMove=null;this.boundPointerUp=null;this.boundWheel=null;this.boundKeyDown=null;this.boundContextMenu=null;this.boundSetCamera=null;this.boundResetCamera=null;this.stereoSBS=!1;this.renderErrorReported=!1;this.xrDepthState={enabled:!1,texture:null,uvTransform:q(),rawValueToMeters:.001,format:0};this.container=e;let i,s;if(t&&typeof t.getContext=="function"?(i=t,s=r):(s=t,i=s?.canvas),!i){let u=e.querySelector("canvas");u||(u=document.createElement("canvas"),u.style.width="100%",u.style.height="100%",u.style.display="block",u.style.touchAction="none",e.prepend(u)),i=u}this.canvas=i,this.opts=s||{},this.opts.clearColor&&(this.clearColor=this.opts.clearColor);let c=typeof window<"u"&&typeof window.matchMedia=="function"&&window.matchMedia("(prefers-reduced-motion: reduce)").matches;this.opts.autoRotate!==void 0?this.autoRotate=this.opts.autoRotate&&!c:c&&(this.autoRotate=!1),this.opts.autoRotateSpeed!==void 0&&(this.autoRotateSpeed=this.opts.autoRotateSpeed),this.opts.autoRotateDelay!==void 0&&(this.autoRotateDelay=Math.max(0,Number(this.opts.autoRotateDelay)||0)),this.opts.exposure!==void 0&&(this.envIntensity=Math.max(0,Number(this.opts.exposure))),this.opts.camera&&this.setInitialCamera(this.opts.camera.theta,this.opts.camera.phi,this.opts.camera.distance,this.opts.camera.zoom),this.opts.shadowIntensity!==void 0&&(this.shadowIntensity=Math.max(0,Math.min(1,Number(this.opts.shadowIntensity)||0))),this.opts.shadowSoftness!==void 0&&(this.shadowSoftness=Math.max(0,Math.min(1,Number(this.opts.shadowSoftness)||0))),this.opts.toneMapping!==void 0&&(this.toneMapping=this.opts.toneMapping),this.opts.autoplay!==void 0&&(this.autoplay=this.opts.autoplay),this.opts.animationName!==void 0&&(this.animationName=this.opts.animationName),this.opts.fieldOfView!==void 0&&(this.fov=this.opts.fieldOfView*Math.PI/180),this.opts.distanceMode!==void 0&&(this.distanceMode=this.opts.distanceMode),this.opts.cameraTarget!==void 0&&(this.setTarget(this.opts.cameraTarget[0],this.opts.cameraTarget[1],this.opts.cameraTarget[2]),this.initialCustomTarget=[...this.opts.cameraTarget]),(this.opts.minCameraOrbit||this.opts.maxCameraOrbit)&&this.setOrbitLimits({minTheta:this.opts.minCameraOrbit?.theta,maxTheta:this.opts.maxCameraOrbit?.theta,minPhi:this.opts.minCameraOrbit?.phi,maxPhi:this.opts.maxCameraOrbit?.phi,minDistance:this.opts.minCameraOrbit?.distance,maxDistance:this.opts.maxCameraOrbit?.distance});let m=i.getContext("webgl2",{antialias:!0,alpha:!0,xrCompatible:!0});if(!m)throw new Error("WebGL2 not supported");this.gl=m,this.renderProg=Ot(m,cn,un),this.pickProg=Ot(m,jn,Zn),this.uRender=zt(m,this.renderProg,ln),this.uPick=zt(m,this.pickProg,["uMVP","uColorId"]),this.setupPickingFbo(),this.setupEvents(),this.opts.environmentImage&&this.setEnvironmentImage(this.opts.environmentImage).catch(()=>{}),typeof requestAnimationFrame<"u"&&this.opts.autoStart!==!1&&this.start()}static registerDecoder(e,t){qn(e,t)}static getDecoder(e){return Pe(e)}setupPickingFbo(){let e=this.gl;if(typeof e.createFramebuffer!="function")return;this.pickFbo=e.createFramebuffer(),this.pickTexture=e.createTexture(),this.pickDepth=e.createRenderbuffer();let t=Math.max(1,this.canvas.width),r=Math.max(1,this.canvas.height);this.pickFboWidth=t,this.pickFboHeight=r,e.bindTexture(3553,this.pickTexture),e.texImage2D(3553,0,6408,t,r,0,6408,5121,null),e.texParameteri(3553,10241,9728),e.texParameteri(3553,10240,9728),e.bindRenderbuffer(36161,this.pickDepth),e.renderbufferStorage(36161,33189,t,r),e.bindFramebuffer(36160,this.pickFbo),e.framebufferTexture2D(36160,36064,3553,this.pickTexture,0),e.framebufferRenderbuffer(36160,36096,36161,this.pickDepth),e.bindFramebuffer(36160,null)}resizePickingFbo(e,t){if(!this.pickFbo)return;let r=this.gl,i=Math.max(1,e),s=Math.max(1,t);this.pickFboWidth=i,this.pickFboHeight=s,r.bindTexture(3553,this.pickTexture),r.texImage2D(3553,0,6408,i,s,0,6408,5121,null),r.bindRenderbuffer(36161,this.pickDepth),r.renderbufferStorage(36161,33189,i,s)}loadGLBData(e,t){let{meshes:r,bounds:i,lights:s,animations:c,worldMatrices:m}=sn(this.gl,e,t,()=>this.render());if(this.disposeMeshGpuResources(),this.meshes=r,this.bounds=i,this.turntableRotation=0,this.updateTurntableMatrix(),this.lights=s,this.animations=c||[],this.worldMatrices=m||[],this.gltf=e.gltf,this.initialNodeTransforms=[],Array.isArray(e.gltf?.nodes))for(let o of e.gltf.nodes)this.initialNodeTransforms.push({t:o.translation?[o.translation[0],o.translation[1],o.translation[2]]:[0,0,0],r:o.rotation?[o.rotation[0],o.rotation[1],o.rotation[2],o.rotation[3]]:[0,0,0,1],s:o.scale?[o.scale[0],o.scale[1],o.scale[2]]:[1,1,1]});this.autoplay&&this.animations.length>0&&this.playAnimation(this.animationName||void 0);for(let o of j)o.onLoadModel?.(this,this.gltf);this.customDistance||(this.initialDistance=this.distanceMode==="absolute"?3:i.radius*2.5,this.targetDistance=this.initialDistance,this.currDistance=this.initialDistance);let u=e.exposure??e.environmentIntensity??e.gltf?.extras?.exposure??e.gltf?.extras?.environmentIntensity??e.gltf?.asset?.extras?.exposure??e.gltf?.asset?.extras?.environmentIntensity;u!==void 0&&(this.envIntensity=Math.max(0,Number(u))),this.container&&typeof this.container.hasAttribute=="function"&&this.container.hasAttribute("poster")&&this.container.removeAttribute("poster"),this.resize(),this.update(0),this.render(),this.animFrameId===null&&typeof requestAnimationFrame<"u"&&this.opts.autoStart!==!1&&this.start()}loadGLB(e){this.loadGLBData(an(e))}clearScene(){this.disposeMeshGpuResources(),this.lights=[],this.animations=[],this.currentClip=null,this.isPlayingAnimation=!1,this.worldMatrices=[],this.gltf=null,this.initialNodeTransforms=[],this.turntableRotation=0,this.updateTurntableMatrix(),this.gl&&this.render()}loadModel(e){this.loadGLBData(Fe(e))}setBackdropGLB(e,t){if(this.disposeMeshListGpuResources(this.backdropMeshes),this.backdropMeshes=[],!e){this.update(0),this.render();return}let r=Fe(e),{meshes:i}=sn(this.gl,r,hn,()=>this.render());if(t)for(let s of i)s.transform[12]+=t[0],s.transform[13]+=t[1],s.transform[14]+=t[2],re(s.normalMatrix,s.transform);this.backdropMeshes=i,this.update(0),this.render()}setClearColor(e,t,r,i=1){this.clearColor=[e,t,r,i]}updateMeshTransforms(e){for(let t=0;t<this.meshes.length;t++){let r=this.meshes[t],i;e instanceof Map?i=e.get(r.name)??e.get(t):Array.isArray(e)?i=e[t]:e&&typeof e=="object"&&(Object.prototype.hasOwnProperty.call(e,r.name)?i=e[r.name]:Object.prototype.hasOwnProperty.call(e,t)&&(i=e[t])),i&&i.length===16&&(r.transform.set(i),re(r.normalMatrix,r.transform))}}bindLights(e=this.uRender){let t=this.gl,r=[.28,.28,.28],i=[],s=[],c=[],m=[];for(let u of this.lights){let o=u.color||[1,1,1],a=u.intensity!==void 0?u.intensity:1;if(u.type==="ambient")r=[o[0]*a,o[1]*a,o[2]*a];else if(u.type==="directional"&&i.length<6){let h=u.direction||[.5,1,.8];i.push(h[0],h[1],h[2]),s.push(o[0]*a,o[1]*a,o[2]*a)}else if(u.type==="point"&&c.length<6){let h=u.position||[0,0,0];c.push(h[0],h[1],h[2]),m.push(o[0]*a,o[1]*a,o[2]*a)}}i.length===0&&(i.push(.5,1,.8),s.push(1,1,1)),t.uniform3fv(e.uAmbientColor,r),t.uniform1i(e.uNumDirLights,i.length/3),i.length>0&&(t.uniform3fv(e.uDirLightDir,i),t.uniform3fv(e.uDirLightColor,s)),t.uniform1i(e.uNumPointLights,c.length/3),c.length>0&&(t.uniform3fv(e.uPointLightPos,c),t.uniform3fv(e.uPointLightColor,m)),t.uniform1f(e.uEnvIntensity,this.envIntensity)}setExposure(e){this.envIntensity=Math.max(0,Number(e))}getExposure(){return this.envIntensity}setShadow(e,t){this.shadowIntensity=Math.max(0,Math.min(1,Number(e)||0)),t!==void 0&&(this.shadowSoftness=Math.max(0,Math.min(1,Number(t)||0)))}getShadowIntensity(){return this.shadowIntensity}getShadowSoftness(){return this.shadowSoftness}setToneMapping(e){this.toneMapping=e}getToneMapping(){return this.toneMapping}async setEnvironmentImage(e){for(let t of j)if(t.setEnvironmentImage){await t.setEnvironmentImage(this,e);return}}async setSkyboxImage(e){for(let t of j)if(t.setSkyboxImage){await t.setSkyboxImage(this,e);return}}setInteractive(e){this.interactive=e}isInteractive(){return this.interactive}getCameraOrbit(){let e=this.currTheta,t=this.currPhi,r=this.currDistance;return{theta:e,phi:t,radius:r,toString(){return`${e.toFixed(4)}rad ${t.toFixed(4)}rad ${r.toFixed(4)}m`}}}getCameraTarget(){let e=this.customTarget||this.bounds.center;return{x:e[0],y:e[1],z:e[2],toString(){return`${e[0].toFixed(4)}m ${e[1].toFixed(4)}m ${e[2].toFixed(4)}m`}}}jumpCameraToGoal(){this.currTheta=this.targetTheta,this.currPhi=this.targetPhi,this.currDistance=this.targetDistance,this.update(0),this.render()}getModelMaterials(){let e=this.gltf?.materials?.length?this.gltf.materials:[{name:"DefaultMaterial",pbrMetallicRoughness:{}}];return e.map((t,r)=>{let i=this.meshes.flatMap(a=>a.primitives.filter(h=>h.materialIndex===r||e.length===1&&h.materialIndex===void 0)),s=i[0],c=s?[...s.baseColor]:t.pbrMetallicRoughness?.baseColorFactor||[.8,.8,.8,1],m=s?s.metallic:t.pbrMetallicRoughness?.metallicFactor??.1,u=s?s.roughness:t.pbrMetallicRoughness?.roughnessFactor??.5,o={baseColorFactor:c,metallicFactor:m,roughnessFactor:u,setBaseColorFactor:a=>{let h=[a[0],a[1],a[2],a[3]??1];o.baseColorFactor=h,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.baseColorFactor=h);for(let l of i)l.baseColor=h;this.render()},setMetallicFactor:a=>{o.metallicFactor=a,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.metallicFactor=a);for(let h of i)h.metallic=a;this.render()},setRoughnessFactor:a=>{o.roughnessFactor=a,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.roughnessFactor=a);for(let h of i)h.roughness=a;this.render()}};return{name:t.name||`Material_${r}`,pbrMetallicRoughness:o}})}playAnimation(e){if(this.animations.length!==0){if(e){let t=this.animations.find(r=>r.name===e);t&&(this.currentClip=t)}else this.currentClip||(this.currentClip=this.animations[0]);this.isPlayingAnimation=!0}}pauseAnimation(){this.isPlayingAnimation=!1}getAvailableAnimations(){return this.animations.map(e=>e.name)}setAutoplay(e){this.autoplay=e,e?this.playAnimation(this.animationName||void 0):this.pauseAnimation()}setAnimationName(e){this.animationName=e,(this.isPlayingAnimation||this.autoplay)&&this.playAnimation(e)}evaluateAnimation(e){for(let t of j)if(t.evaluateAnimation){t.evaluateAnimation(this,e);return}}setTarget(e,t,r){this.customTarget=[e,t,r],this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}getTarget(){return this.customTarget?[...this.customTarget]:null}setFieldOfView(e){let t=Math.max(10,Math.min(90,e));this.fov=t*Math.PI/180}getFieldOfView(){return this.fov*180/Math.PI}setDistanceMode(e){if(this.distanceMode=e,!this.customDistance){let t=this.clampDistance(this.distanceMode==="absolute"?3:this.bounds.radius*2.5);this.initialDistance=t,this.targetDistance=t,this.currDistance=t,this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}}getDistanceMode(){return this.distanceMode}setOrbitLimits(e){e.minTheta!==void 0&&(this.minTheta=e.minTheta*Math.PI/180),e.maxTheta!==void 0&&(this.maxTheta=e.maxTheta*Math.PI/180),e.minPhi!==void 0&&(this.minPhi=Math.max(-Math.PI*.48,e.minPhi*Math.PI/180)),e.maxPhi!==void 0&&(this.maxPhi=Math.min(Math.PI*.48,e.maxPhi*Math.PI/180)),e.minDistance!==void 0&&(this.minDistanceLimit=e.minDistance),e.maxDistance!==void 0&&(this.maxDistanceLimit=e.maxDistance),this.targetTheta=this.clampTheta(this.targetTheta),this.targetPhi=this.clampPhi(this.targetPhi),this.targetDistance=this.clampDistance(this.targetDistance)}getOrbitLimits(){return{minTheta:isFinite(this.minTheta)?this.minTheta*180/Math.PI:void 0,maxTheta:isFinite(this.maxTheta)?this.maxTheta*180/Math.PI:void 0,minPhi:this.minPhi*180/Math.PI,maxPhi:this.maxPhi*180/Math.PI,minDistance:this.minDistanceLimit!==null?this.minDistanceLimit:void 0,maxDistance:this.maxDistanceLimit!==null?this.maxDistanceLimit:void 0}}clampTheta(e){return Math.max(this.minTheta,Math.min(this.maxTheta,e))}clampPhi(e){return Math.max(this.minPhi,Math.min(this.maxPhi,e))}clampDistance(e){let t=this.minDistanceLimit!==null?this.minDistanceLimit:this.bounds?this.bounds.radius*.5:.1,r=this.maxDistanceLimit!==null?this.maxDistanceLimit:this.bounds?this.bounds.radius*8:100;return Math.max(t,Math.min(r,e))}setCamera(e,t,r,i){e!==void 0&&(this.targetTheta=this.clampTheta(e*Math.PI/180)),t!==void 0&&(this.targetPhi=this.clampPhi(t*Math.PI/180)),r!==void 0&&r>0&&(this.targetDistance=this.clampDistance(r)),i!==void 0&&i>0&&(this.targetDistance=this.clampDistance(this.bounds.radius*2.5/i))}setInitialCamera(e,t,r,i){if(e!==void 0&&(this.initialTheta=this.clampTheta(e*Math.PI/180),this.targetTheta=this.initialTheta,this.currTheta=this.initialTheta),t!==void 0&&(this.initialPhi=this.clampPhi(t*Math.PI/180),this.targetPhi=this.initialPhi,this.currPhi=this.initialPhi),r!==void 0&&r>0){let s=this.clampDistance(r);this.initialDistance=s,this.customDistance=!0,this.targetDistance=s,this.currDistance=s}else if(i!==void 0&&i>0){let s=this.clampDistance(this.bounds.radius*2.5/i);this.initialDistance=s,this.customDistance=!0,this.targetDistance=s,this.currDistance=s}else{this.customDistance=!1;let s=this.clampDistance(this.distanceMode==="absolute"?3:this.bounds.radius*2.5);this.initialDistance=s,this.targetDistance=s,this.currDistance=s}this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}resetCamera(){this.targetTheta=this.clampTheta(this.initialTheta),this.targetPhi=this.clampPhi(this.initialPhi),this.initialDistance!==null?this.targetDistance=this.clampDistance(this.initialDistance):this.targetDistance=this.clampDistance(this.bounds.radius*2.5),this.initialCustomTarget?this.customTarget=[...this.initialCustomTarget]:this.customTarget=null,this.turntableRotation=0,this.updateTurntableMatrix()}projectPointToScreen(e,t){let r=q();te(r,this.projMatrix,this.viewMatrix);let[i,s,c]=e,m=t?t[0]:0,u=t?t[1]:0,o=t?t[2]:0,a=this.modelRootMatrix;a&&(i=a[0]*e[0]+a[4]*e[1]+a[8]*e[2]+a[12],s=a[1]*e[0]+a[5]*e[1]+a[9]*e[2]+a[13],c=a[2]*e[0]+a[6]*e[1]+a[10]*e[2]+a[14],t&&(m=a[0]*t[0]+a[4]*t[1]+a[8]*t[2],u=a[1]*t[0]+a[5]*t[1]+a[9]*t[2],o=a[2]*t[0]+a[6]*t[1]+a[10]*t[2]));let h=r[0]*i+r[4]*s+r[8]*c+r[12],l=r[1]*i+r[5]*s+r[9]*c+r[13],b=r[2]*i+r[6]*s+r[10]*c+r[14],f=r[3]*i+r[7]*s+r[11]*c+r[15];if(f<=1e-4)return{x:0,y:0,z:1,visible:!1};let T=h/f,S=l/f,_=b/f,I=this.canvas.getBoundingClientRect(),y=I.width||this.canvas.clientWidth||this.canvas.width||300,v=I.height||this.canvas.clientHeight||this.canvas.height||150,p=(T*.5+.5)*y,E=(-S*.5+.5)*v,d=T>=-1.1&&T<=1.1&&S>=-1.1&&S<=1.1&&_>=-1&&_<=1;if(d&&t){let x=this.customTarget||this.bounds.center,w=x[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),R=x[1]+this.currDistance*Math.sin(this.currPhi),D=x[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta),L=[i-w,s-R,c-D];m*L[0]+u*L[1]+o*L[2]>.05&&(d=!1)}return{x:p,y:E,z:_,visible:d}}setSelectedMesh(e){this.selectedMeshName=e||""}setupEvents(){let e=this.canvas;this.boundContextMenu=t=>{t.preventDefault()},e.addEventListener("contextmenu",this.boundContextMenu),this.boundPointerDown=t=>{this.interactive&&(this.isPointerDown=!0,this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now(),this.lastPointerX=t.clientX,this.lastPointerY=t.clientY,this.totalDragDist=0,this.activePointers.set(t.pointerId,{x:t.clientX,y:t.clientY}),this.isPanning=t.button===2||t.shiftKey||this.activePointers.size===2,e.setPointerCapture(t.pointerId))},e.addEventListener("pointerdown",this.boundPointerDown),this.boundPointerMove=t=>{if(!this.isPointerDown||!this.interactive)return;this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now();let r=this.activePointers.get(t.pointerId)||{x:this.lastPointerX,y:this.lastPointerY},i=t.clientX-r.x,s=t.clientY-r.y;if(this.activePointers.set(t.pointerId,{x:t.clientX,y:t.clientY}),this.lastPointerX=t.clientX,this.lastPointerY=t.clientY,this.totalDragDist+=Math.hypot(i,s),this.isPanning||t.button===2||t.shiftKey||this.activePointers.size===2){let c=[this.viewMatrix[0],this.viewMatrix[4],this.viewMatrix[8]],m=[this.viewMatrix[1],this.viewMatrix[5],this.viewMatrix[9]],u=this.customTarget?[...this.customTarget]:[...this.bounds.center],o=this.currDistance/Math.max(e.clientHeight||300,1)*1.5;u[0]+=(-i*c[0]+s*m[0])*o,u[1]+=(-i*c[1]+s*m[1])*o,u[2]+=(-i*c[2]+s*m[2])*o,this.customTarget=u}else this.targetTheta=this.clampTheta(this.targetTheta-i*.008),this.targetPhi=this.clampPhi(this.targetPhi+s*.008)},e.addEventListener("pointermove",this.boundPointerMove),this.boundPointerUp=t=>{this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now(),this.activePointers.delete(t.pointerId),this.activePointers.size===0?(this.isPointerDown=!1,this.isPanning=!1):this.activePointers.size===1&&(this.isPanning=!1);try{e.releasePointerCapture(t.pointerId)}catch{}if(this.totalDragDist<5&&t.button===0){let r=e.getBoundingClientRect(),i=Math.floor((t.clientX-r.left)*(e.width/Math.max(r.width,1))),s=Math.floor((t.clientY-r.top)*(e.height/Math.max(r.height,1)));this.performMeshPick(i,s,!0)}},e.addEventListener("pointerup",this.boundPointerUp),this.boundWheel=t=>{if(!this.interactive)return;t.preventDefault(),this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now();let r=Math.exp(t.deltaY*.001);this.targetDistance=this.clampDistance(this.targetDistance*r)},e.addEventListener("wheel",this.boundWheel,{passive:!1}),this.boundSetCamera=t=>{let r=t.detail||{};r.reset?this.resetCamera():this.setCamera(r.theta,r.phi,r.distance,r.zoom)},this.container.addEventListener("setCamera",this.boundSetCamera),this.boundResetCamera=()=>{this.resetCamera()},this.container.addEventListener("resetCamera",this.boundResetCamera),e.tabIndex!==void 0&&e.tabIndex<0&&(e.tabIndex=0),e.getAttribute?.("role")||e.setAttribute?.("role","region"),e.getAttribute?.("aria-label")||e.setAttribute?.("aria-label","Interactive 3D model viewport"),this.boundKeyDown=t=>{if(!this.interactive)return;let r=typeof performance<"u"?performance.now():Date.now();switch(t.key){case"ArrowLeft":this.lastInteractionTime=r,this.targetTheta=this.clampTheta(this.targetTheta-.1),t.preventDefault();break;case"ArrowRight":this.lastInteractionTime=r,this.targetTheta=this.clampTheta(this.targetTheta+.1),t.preventDefault();break;case"ArrowUp":this.lastInteractionTime=r,this.targetPhi=this.clampPhi(this.targetPhi+.08),t.preventDefault();break;case"ArrowDown":this.lastInteractionTime=r,this.targetPhi=this.clampPhi(this.targetPhi-.08),t.preventDefault();break;case"+":case"=":{this.lastInteractionTime=r,this.targetDistance=this.clampDistance(this.targetDistance*.9),t.preventDefault();break}case"-":case"_":{this.lastInteractionTime=r,this.targetDistance=this.clampDistance(this.targetDistance*1.1),t.preventDefault();break}case"Home":this.lastInteractionTime=r,this.resetCamera(),t.preventDefault();break}},e.addEventListener("keydown",this.boundKeyDown)}teardownEvents(){let e=this.canvas;this.boundContextMenu&&(e.removeEventListener("contextmenu",this.boundContextMenu),this.boundContextMenu=null),this.boundPointerDown&&(e.removeEventListener("pointerdown",this.boundPointerDown),this.boundPointerDown=null),this.boundPointerMove&&(e.removeEventListener("pointermove",this.boundPointerMove),this.boundPointerMove=null),this.boundPointerUp&&(e.removeEventListener("pointerup",this.boundPointerUp),this.boundPointerUp=null),this.boundWheel&&(e.removeEventListener("wheel",this.boundWheel),this.boundWheel=null),this.boundKeyDown&&(e.removeEventListener("keydown",this.boundKeyDown),this.boundKeyDown=null),this.boundSetCamera&&(this.container.removeEventListener("setCamera",this.boundSetCamera),this.boundSetCamera=null),this.boundResetCamera&&(this.container.removeEventListener("resetCamera",this.boundResetCamera),this.boundResetCamera=null)}raycastFromScreenPoint(e,t){let r=this.canvas,i=r.getBoundingClientRect(),s=r.width||300,c=r.height||300,m=i.width>0?Math.floor((e-i.left)*(s/i.width)):Math.floor(e),u=i.height>0?Math.floor((t-i.top)*(c/i.height)):Math.floor(t);return this.performMeshPick(m,u,!1)}performMeshPick(e,t,r=!0){if(this.meshes.length===0)return null;let i=this.gl,s=Math.max(1,this.canvas.width||300),c=Math.max(1,this.canvas.height||300);e=this.mapStereoPickX(e,s);let m=q();te(m,this.projMatrix,this.viewMatrix);let u=[],o=Math.max(0,Math.min(s-1,e)),a=Math.max(0,Math.min(c-1,c-1-t));if(this.pickFbo&&i&&!this.xrSessionActive){(this.pickFboWidth!==s||this.pickFboHeight!==c)&&this.resizePickingFbo(s,c),i.bindFramebuffer(36160,this.pickFbo),i.viewport(0,0,s,c),i.enable(2929),i.clearColor(0,0,0,0),i.clear(16384|256),i.useProgram(this.pickProg);for(let d=0;d<this.meshes.length;d++){let x=this.meshes[d];if(x.visible===!1||x.isPluginMesh)continue;let w=d+1,R=(w&255)/255,D=(w>>8&255)/255,L=(w>>16&255)/255;i.uniform4f(this.uPick.uColorId,R,D,L,1),te(this.modelMatrix,this.modelRootMatrix,x.transform),te(this.mvpMatrix,m,this.modelMatrix),i.uniformMatrix4fv(this.uPick.uMVP,!1,this.mvpMatrix);for(let M of x.primitives)i.bindVertexArray(M.vao),i.drawElements(4,M.indexCount,M.indexType,0)}let p=new Uint8Array(4);i.readPixels(o,a,1,1,6408,5121,p),i.bindFramebuffer(36160,null);let E=p[0]+(p[1]<<8)+(p[2]<<16);E>0&&E<=this.meshes.length&&(u=[this.meshes[E-1]])}u.length===0&&(u=this.meshes.filter(p=>p.visible!==!1));let h=null,l=1/0,b=[0,0,0],f=[0,1,0],T=this.customTarget||this.bounds.center,S=T[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),_=T[1]+this.currDistance*Math.sin(this.currPhi),I=T[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);for(let p of u){te(this.modelMatrix,this.modelRootMatrix,p.transform),te(this.mvpMatrix,m,this.modelMatrix);let E=q();if(!tn(E,this.mvpMatrix))continue;let d=(o+.5)/s*2-1,x=(a+.5)/c*2-1,w=[0,0,0],R=[0,0,0];kt(w,d,x,-1,E),kt(R,d,x,1,E);let D=R[0]-w[0],L=R[1]-w[1],M=R[2]-w[2],g=Math.hypot(D,L,M)||1,U=D/g,C=L/g,V=M/g,O={distance:1/0,point:[0,0,0],normal:[0,1,0]};if((F=>{for(let A of p.primitives){if(!A.positions)continue;let B=A.positions,k=A.indices,z=Math.floor(k?k.length/3:B.length/9);for(let N=0;N<z;N++){let H=k?k[N*3]:N*3,Y=k?k[N*3+1]:N*3+1,G=k?k[N*3+2]:N*3+2;nn(w[0],w[1],w[2],U,C,V,B[H*3],B[H*3+1],B[H*3+2],B[Y*3],B[Y*3+1],B[Y*3+2],B[G*3],B[G*3+1],B[G*3+2],O,F)}}})(1e-4),isFinite(O.distance)){let F=O.point[0],A=O.point[1],B=O.point[2],k=this.modelMatrix,z=k[0]*F+k[4]*A+k[8]*B+k[12],N=k[1]*F+k[5]*A+k[9]*B+k[13],H=k[2]*F+k[6]*A+k[10]*B+k[14],Y=z-S,G=N-_,ue=H-I,Z=Math.hypot(Y,G,ue);if(Z<l){re(this.normalMatrix,this.modelMatrix);let Q=this.normalMatrix,de=O.normal[0],pe=O.normal[1],le=O.normal[2],ne=Q[0]*de+Q[3]*pe+Q[6]*le,be=Q[1]*de+Q[4]*pe+Q[7]*le,ye=Q[2]*de+Q[5]*pe+Q[8]*le,Le=Math.hypot(ne,be,ye)||1;ne/=Le,be/=Le,ye/=Le,ne*Y+be*G+ye*ue>0&&(ne=-ne,be=-be,ye=-ye),h=p,l=Math.round(Z*1e3)/1e3,b=[Math.round(z*1e3)/1e3,Math.round(N*1e3)/1e3,Math.round(H*1e3)/1e3],f=[Math.round(ne*1e3)/1e3,Math.round(be*1e3)/1e3,Math.round(ye*1e3)/1e3]}}}if(!h)return null;let v={meshIndex:this.meshes.indexOf(h),meshName:h.name,nodeIndex:h.nodeIndex,distance:l,hitPoint:b,normal:f,screenX:e,screenY:t};if(r){for(let p of j)p.onMeshSelect?.(this,v);this.opts.onMeshClick&&this.opts.onMeshClick(v),typeof CustomEvent<"u"&&typeof this.container.dispatchEvent=="function"&&this.container.dispatchEvent(new CustomEvent("meshClick",{bubbles:!0,detail:v}))}return v}mapStereoPickX(e,t){if(!this.stereoSBS||this.xrSessionActive||t<2)return e;let r=Math.max(1,Math.floor(t*.5)),i=e>=r,s=i?e-r:e,c=i?Math.max(1,t-r):r,m=(s+.5)/c*2-1;return Math.floor((m*.5+1)*.5*t)}setStereoSBS(e){this.stereoSBS=!!e,this.xrSessionActive||(this.syncCameraMatrices(),this.render())}syncCameraMatrices(){let e=Math.max(1,this.canvas.width||1)/Math.max(1,this.canvas.height||1),t=this.backdropMeshes.length>0?Math.max(this.bounds.radius*20,120):Math.max(this.bounds.radius*20,10);et(this.projMatrix,this.fov,e,.1,t);let r=this.customTarget||this.bounds.center,i=r[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),s=r[1]+this.currDistance*Math.sin(this.currPhi),c=r[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);Re(this.viewMatrix,[i,s,c],r,[0,1,0]),te(this.mvpMatrix,this.projMatrix,this.viewMatrix),re(this.normalMatrix,this.modelMatrix)}resize(){let e=Math.min((typeof window<"u"?window.devicePixelRatio:1)||1,2),t=this.canvas.getBoundingClientRect(),r=Math.max(1,Math.floor(t.width*e)),i=Math.max(1,Math.floor(t.height*e));this.canvas.width!==r||this.canvas.height!==i?(this.canvas.width=r,this.canvas.height=i,this.resizePickingFbo(r,i),this.xrSessionActive||this.syncCameraMatrices()):!this.xrSessionActive&&this.projMatrix[0]===0&&this.syncCameraMatrices()}getGLContext(){return this.gl}setXRSessionActive(e){let t=this.xrSessionActive;if(this.xrSessionActive=e,t&&!e){this.xrDepthState.enabled=!1;for(let r of j)r.onXRSessionEnd?.(this);if(this.lastTime=typeof performance<"u"?performance.now():Date.now(),this.updateTurntableMatrix(),this.isVisible)try{this.resize(),this.syncCameraMatrices(),this.render()}catch(r){this.reportRenderError(r)}}}reportRenderError(e){this.renderErrorReported||(this.renderErrorReported=!0,typeof console<"u"&&console.warn("[three-live] render frame failed:",e))}stepXRUpdate(e){for(let t of j)t.onUpdate?.(this,e)}start(){if(this.animFrameId!==null)return;this.lastTime=typeof performance<"u"?performance.now():Date.now();let e=t=>{if(this.animFrameId===null)return;let r=Math.min(Math.max((t-this.lastTime)/1e3,0),.1);if(this.lastTime=t,this.isVisible&&!this.xrSessionActive)try{this.resize(),this.update(r),this.render()}catch(i){this.reportRenderError(i)}this.animFrameId!==null&&(this.animFrameId=requestAnimationFrame(e))};this.animFrameId=requestAnimationFrame(e)}stop(){this.animFrameId!==null&&(cancelAnimationFrame(this.animFrameId),this.animFrameId=null)}setAutoRotate(e){this.autoRotate=e}getAutoRotate(){return this.autoRotate}setAutoRotateSpeed(e){this.autoRotateSpeed=e}getAutoRotateSpeed(){return this.autoRotateSpeed}setAutoRotateDelay(e){this.autoRotateDelay=Math.max(0,Number(e)||0)}getAutoRotateDelay(){return this.autoRotateDelay}resetTurntableRotation(e=0){this.turntableRotation=Number(e)||0,this.updateTurntableMatrix(),this.render()}updateTurntableMatrix(){let e=Math.cos(this.turntableRotation),t=Math.sin(this.turntableRotation),r=this.bounds.center[0],i=this.bounds.center[2],s=this.modelRootMatrix;s[0]=e,s[1]=0,s[2]=-t,s[3]=0,s[4]=0,s[5]=1,s[6]=0,s[7]=0,s[8]=t,s[9]=0,s[10]=e,s[11]=0,s[12]=r-(e*r+t*i),s[13]=0,s[14]=i-(-t*r+e*i),s[15]=1}setVisible(e){this.isVisible=e}update(e){for(let c of j)c.onUpdate?.(this,e);let t=typeof performance<"u"?performance.now():Date.now();if(!this.isPointerDown&&this.autoRotate&&t-this.lastInteractionTime>=this.autoRotateDelay){this.turntableRotation+=this.autoRotateSpeed*e,this.updateTurntableMatrix();for(let c of j)c.onCameraChange?.(this,this.container)}this.currTheta+=(this.targetTheta-this.currTheta)*.12,this.currPhi+=(this.targetPhi-this.currPhi)*.12,this.currDistance+=(this.targetDistance-this.currDistance)*.12,this.syncCameraMatrices();let r=Math.round((this.currTheta*180/Math.PI%360+360)%360),i=Math.round(this.currPhi*180/Math.PI),s=Math.round(this.bounds.radius*2.5/this.currDistance*100)/100;if(Math.abs(r-this.lastReportedTheta)>=1||Math.abs(i-this.lastReportedPhi)>=1||Math.abs(s-this.lastReportedZoom)>=.02){this.lastReportedTheta=r,this.lastReportedPhi=i,this.lastReportedZoom=s;let c={theta:r,phi:i,zoom:s,distance:Math.round(this.currDistance*100)/100};this.opts.onCameraChange&&this.opts.onCameraChange(c),typeof CustomEvent<"u"&&typeof this.container.dispatchEvent=="function"&&this.container.dispatchEvent(new CustomEvent("cameraChange",{bubbles:!0,detail:c}))}}renderXRView(e,t,r,i,s=!0,c=0){this.onBeforeRenderXRView&&this.onBeforeRenderXRView(e);let m=e?.transform?.inverse?.matrix||this.viewMatrix,u=e?.projectionMatrix||this.projMatrix,o=e?.transform?.position,a=o?[o.x,o.y,o.z]:[0,1.6,0];t?this.modelRootMatrix.set(t):r&&t&&this.modelRootMatrix.set(t),this.render({viewMatrix:m,projMatrix:u,eyePos:a,viewport:i,eye:e?.eye||"none",clear:c>0?!1:e?.eye!=="right",isAR:s})}render(e){if(!e&&this.stereoSBS){let v=Math.max(2,this.canvas.width||2),p=Math.max(1,this.canvas.height||1),E=Math.max(1,Math.floor(v*.5)),d=Math.max(1,v-E),x=this.backdropMeshes.length>0?Math.max(this.bounds.radius*20,120):Math.max(this.bounds.radius*20,10),w=this.customTarget||this.bounds.center,R=w[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),D=w[1]+this.currDistance*Math.sin(this.currPhi),L=w[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta),M=Math.cos(this.currTheta),g=-Math.sin(this.currTheta),U=.032,C=q(),V=q(),O=[R-M*U,D,L-g*U],P=[w[0]-M*U*.25,w[1],w[2]-g*U*.25];et(C,this.fov,E/p,.1,x),Re(V,O,P,[0,1,0]);let F=q(),A=q(),B=[R+M*U,D,L+g*U],k=[w[0]+M*U*.25,w[1],w[2]+g*U*.25];et(F,this.fov,d/p,.1,x),Re(A,B,k,[0,1,0]),this.render({viewMatrix:V,projMatrix:C,eyePos:O,viewport:[0,0,E,p],eye:"left",clear:!0,isAR:!1}),this.render({viewMatrix:A,projMatrix:F,eyePos:B,viewport:[E,0,d,p],eye:"right",clear:!1,isAR:!1}),this.gl.viewport(0,0,v,p);return}let t=this.gl,r=0,i=0,s=this.canvas.width,c=this.canvas.height;e?.viewport?(r=e.viewport[0],i=e.viewport[1],s=e.viewport[2],c=e.viewport[3],t.viewport(r,i,s,c)):t.viewport(0,0,this.canvas.width,this.canvas.height),t.enable(2929),(!e||e.clear!==!1)&&(e?.isAR?t.clearColor(0,0,0,0):t.clearColor(this.clearColor[0],this.clearColor[1],this.clearColor[2],this.clearColor[3]),t.clear(16384|256));let m=q(),u=e?.viewMatrix??this.viewMatrix;te(m,e?.projMatrix??this.projMatrix,u);let o=[-u[2],-u[6],-u[10]],a=this.toneMapping==="reinhard"?1:this.toneMapping==="none"?2:0,h=this.customTarget||this.bounds.center,l=e?e.eyePos[0]:h[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),b=e?e.eyePos[1]:h[1]+this.currDistance*Math.sin(this.currPhi),f=e?e.eyePos[2]:h[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);for(let v of j)v.onBeforeDrawScene?.(this,t,m,[l,b,f],a);let T=e?.isAR?0:this.backdropMeshes.length;if(this.meshes.length===0&&T===0)return;let S=e?.eye||"none",_=!1,I=T>0?[...this.backdropMeshes,...this.meshes]:this.meshes,y=v=>{for(let p=0;p<I.length;p++){let E=I[p];if(E.visible===!1)continue;let d=this.selectedMeshName!==""&&E.name===this.selectedMeshName;p<T||E.worldSpace===!0||E.name==="__xr_reticle__"?this.modelMatrix.set(E.transform):te(this.modelMatrix,this.modelRootMatrix,E.transform),te(this.mvpMatrix,m,this.modelMatrix),re(E.normalMatrix,this.modelMatrix);let x=E.extras?.xr?.stereo||E.userData?.xr?.stereo,w=0,R=0,D=1,L=1;x==="sbs"?(D=.5,w=S==="right"?.5:0):x==="ou"&&(L=.5,R=S==="right"?.5:0);for(let M of E.primitives){let g=!!M.isTransmissive;if(!v&&g){_=!0;continue}if(v&&!g)continue;let 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H=N.pbrMetallicRoughness||{},Y=1;Array.isArray(H.baseColorFactor)&&(C=[H.baseColorFactor[0],H.baseColorFactor[1],H.baseColorFactor[2]],typeof H.baseColorFactor[3]=="number"&&(Y=H.baseColorFactor[3])),typeof H.roughnessFactor=="number"&&(V=H.roughnessFactor),typeof H.metallicFactor=="number"&&(O=H.metallicFactor),Array.isArray(N.emissiveFactor)&&N.emissiveFactor.length>=3&&(k=[N.emissiveFactor[0],N.emissiveFactor[1],N.emissiveFactor[2]]);let G=N.extensions||{};G.KHR_materials_clearcoat&&(P=G.KHR_materials_clearcoat.clearcoatFactor??0,F=G.KHR_materials_clearcoat.clearcoatRoughnessFactor??0),G.KHR_materials_ior&&typeof G.KHR_materials_ior.ior=="number"&&(A=G.KHR_materials_ior.ior);let ue=G.KHR_materials_transmission?.transmissionFactor??0;B=Y*(1-ue)}let z=(_.primitives||[]).length>1?`${T}_p${y}`:T;e.push({name:z,positions:w,indices:g,normals:R,uvs:L,materialName:U,color:C,roughness:V,metallic:O,clearcoat:P,clearcoatRoughness:F,ior:A,opacity:B,emissiveColor:k,xrTraits:S?.xr||_.extras?.xr})}}if(o.length>0)for(let b=0;b<o.length;b++){let f=o[b];if(f.mesh!==void 0&&f.mesh<u.length){let T=h.get(b)||q(),S=f.name||u[f.mesh].name||`Node_${b}`;l(f.mesh,T,S,f.extras)}}else{let b=q();for(let f=0;f<u.length;f++){let T=u[f].name||`Mesh_${f}`;l(f,b,T,u[f].extras)}}return e}function Vt(n,e){if(!n||typeof n!="string")return e;let t=n.replace(/[^A-Za-z0-9_]/g,"_");return/^[0-9]/.test(t)&&(t="_"+t),t||e}function mn(n){return String(n??"").replace(/[\x00-\x1f\x7f]/g,"").replace(/\\/g,"\\\\").replace(/"/g,'\\"')}function X(n){if(!Number.isFinite(n)||Math.abs(n)<1e-7)return"0";let e=Number(n.toFixed(5)).toString();return e.indexOf(".")===-1?`${e}.0`:e}function fn(n){let e=n.length/3,t=new Array(e);for(let r=0;r<e;r++)t[r]=`(${X(n[r*3])}, ${X(n[r*3+1])}, ${X(n[r*3+2])})`;return t.join(", ")}function nr(n,e){let t=new Array(e);for(let r=0;r<e;r++)t[r]=`(${X(n[r*2])}, ${X(1-n[r*2+1])})`;return t.join(", ")}function rr(n){return Array.from(n).join(", ")}function Ht(n){let e=new Map;for(let u of n){let o=Vt(u.materialName,"DefaultMaterial");e.has(o)||e.set(o,{color:u.color||[.8,.8,.8],roughness:u.roughness??.5,metallic:u.metallic??0,clearcoat:u.clearcoat??0,clearcoatRoughness:u.clearcoatRoughness??0,ior:u.ior??1.5,opacity:u.opacity??1,emissiveColor:u.emissiveColor||[0,0,0]})}let t=0,r=null;for(let u of n){if(u.timeSamples&&u.timeSamples.times.length>0){let o=u.timeSamples.times[u.timeSamples.times.length-1];o>t&&(t=o)}u.xrTraits?.anchor&&!r&&(r=u.xrTraits.anchor==="vertical"||u.xrTraits.anchor==="wall"?"vertical":"horizontal")}let i="";t>0&&(i=`startTimeCode = 0
223
+ endTimeCode = ${X(t)}
224
+ timeCodesPerSecond = 1.0
225
+ `);let s="";r&&(s=`uniform token preliminary:anchoring:type = "plane"
226
+ uniform token preliminary:planeAnchoring:alignment = "${r}"
227
+ `);let c=`#usda 1.0
228
+ (
229
+ defaultPrim = "Root"
230
+ metersPerUnit = 1.0
231
+ upAxis = "Y"
232
+ ${i})
233
+
234
+ def Xform "Root" (
235
+ kind = "component"
236
+ )
237
+ {
238
+ ${s}def Scope "Materials"
239
+ {
240
+ `;for(let[u,o]of e.entries()){let[a,h,l]=o.color,[b,f,T]=o.emissiveColor,S="";o.clearcoat>0&&(S+=`float inputs:clearcoat = ${X(o.clearcoat)}
241
+ `,S+=`float inputs:clearcoatRoughness = ${X(o.clearcoatRoughness)}
242
+ `),o.ior!==1.5&&(S+=`float inputs:ior = ${X(o.ior)}
243
+ `),o.opacity<1&&(S+=`float inputs:opacity = ${X(o.opacity)}
244
+ `),(b>0||f>0||T>0)&&(S+=`color3f inputs:emissiveColor = (${X(b)}, ${X(f)}, ${X(T)})
245
+ `),c+=`def Material "${u}"
246
+ {
247
+ def Shader "PBRShader"
248
+ {
249
+ uniform token info:id = "UsdPreviewSurface"
250
+ color3f inputs:diffuseColor = (${X(a)}, ${X(h)}, ${X(l)})
251
+ float inputs:metallic = ${X(o.metallic)}
252
+ float inputs:roughness = ${X(o.roughness)}
253
+ ${S}token outputs:surface
254
+ }
255
+ token outputs:surface.connect = </Root/Materials/${u}/PBRShader.outputs:surface>
256
+ }
257
+ `}c+=`}
258
+ def Scope "Meshes"
259
+ {
260
+ `;let m=new Set;for(let u=0;u<n.length;u++){let o=n[u],a=o.positions.length/3,h=1/0,l=1/0,b=1/0,f=-1/0,T=-1/0,S=-1/0;for(let d=0;d<a;d++){let x=o.positions[d*3],w=o.positions[d*3+1],R=o.positions[d*3+2];x<h&&(h=x),x>f&&(f=x),w<l&&(l=w),w>T&&(T=w),R<b&&(b=R),R>S&&(S=R)}isFinite(h)||(h=l=b=-1,f=T=S=1);let _=Math.floor(o.indices.length/3),I=Vt(o.materialName,"DefaultMaterial"),y=Vt(o.name,`Mesh_${u}`);m.has(y)&&(y=`${y}_${u}`),m.add(y);let v=_>0?_===1?"3":"3, ".repeat(_-1)+"3":"",p=o.xrTraits,E="";if(p){let d=[];p.physics&&p.physics!=="none"&&d.push('prepend apiSchemas = ["PhysicsBodyAPI", "PhysicsCollisionAPI"]');let x=ee().xrTraitSerializer?.usdLines(p,mn)??[];if(!x.length)for(let w of["grab","billboard","follow","anchor","physics"]){let R=w==="follow"&&typeof p.follow=="object"?p.follow.mode??"head":p[w];R!==void 0&&x.push(`string ${w} = "${mn(R)}"`)}x.length>0&&d.push(`customData = {
261
+ dictionary xr = {
262
+ ${x.join(`
263
+ `)}
264
+ }
265
+ }`),d.length>0&&(E=` (
266
+ ${d.join(`
267
+ `)}
268
+ )`)}if(c+=`def Mesh "${y}"${E}
269
+ {
270
+ `,p?.physics&&p.physics!=="none"){let d=p.physics==="static"?"true":"false";c+=`bool physics:rigidBodyEnabled = true
271
+ bool physics:kinematicEnabled = ${d}
272
+ bool physics:collisionEnabled = true
273
+ `}if(o.timeSamples&&o.timeSamples.times.length>0){let d=o.timeSamples,x=d.times.map((D,L)=>{let M=d.translations?.[L]||[0,0,0];return`${X(D)}: (${X(M[0])}, ${X(M[1])}, ${X(M[2])})`}).join(", "),w=d.times.map((D,L)=>{let M=d.rotations?.[L]||[0,0,0,1];return`${X(D)}: (${X(M[3])}, ${X(M[0])}, ${X(M[1])}, ${X(M[2])})`}).join(", "),R=d.times.map((D,L)=>{let M=d.scales?.[L]||[1,1,1];return`${X(D)}: (${X(M[0])}, ${X(M[1])}, ${X(M[2])})`}).join(", ");c+=`double3 xformOp:translate.timeSamples = { ${x} }
274
+ quatf xformOp:orient.timeSamples = { ${w} }
275
+ double3 xformOp:scale.timeSamples = { ${R} }
276
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
277
+ `}c+=`float3[] extent = [(${X(h)}, ${X(l)}, ${X(b)}), (${X(f)}, ${X(T)}, ${X(S)})]
278
+ int[] faceVertexCounts = [${v}]
279
+ int[] faceVertexIndices = [${rr(o.indices)}]
280
+ point3f[] points = [${fn(o.positions)}]
281
+ `,o.normals&&o.normals.length===o.positions.length&&(c+=`normal3f[] normals = [${fn(o.normals)}] (
282
+ interpolation = "vertex"
283
+ )
284
+ `),o.uvs&&o.uvs.length===a*2&&(c+=`texCoord2f[] primvars:st = [${nr(o.uvs,a)}] (
285
+ interpolation = "vertex"
286
+ )
287
+ `),c+=`rel material:binding = </Root/Materials/${I}>
288
+ }
289
+ `}return c+=`}
290
+ }
291
+ `,c}function ir(n,e){if(n&&typeof n.traverse=="function"){let i=tr(n,e);return Ht(i)}let t=Fe(n),r=dn(t);return Ht(r)}var it=null;function sr(n){if(!it){it=new Uint32Array(256);for(let t=0;t<256;t++){let r=t;for(let i=0;i<8;i++)r=r&1?3988292384^r>>>1:r>>>1;it[t]=r}}let e=4294967295;for(let t=0;t<n.length;t++)e=it[(e^n[t])&255]^e>>>8;return(e^4294967295)>>>0}function pn(n){let e=[],t=0,r=[];for(let a of n){let h=st(a.filename),l=sr(a.data),b=a.data.length,f=30+h.length,T=t+f,S=0,_=T%64;_!==0&&(S=64-_);let I=new Uint8Array(f+S),y=new DataView(I.buffer);y.setUint32(0,67324752,!0),y.setUint16(4,20,!0),y.setUint16(6,0,!0),y.setUint16(8,0,!0),y.setUint16(10,0,!0),y.setUint16(12,0,!0),y.setUint32(14,l,!0),y.setUint32(18,b,!0),y.setUint32(22,b,!0),y.setUint16(26,h.length,!0),y.setUint16(28,S,!0),I.set(h,30),S>0&&I.fill(0,30+h.length),e.push({offset:t,size:b,crc:l,filenameBytes:h,entry:a}),r.push(I),r.push(a.data),t+=I.length+a.data.length}let i=t;for(let a of e){let h=new 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