three-gpu-pathtracer 0.0.10 → 0.0.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/build/index.umd.cjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
(function (global, factory) {
|
|
2
|
-
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('three'), require('three/examples/jsm/postprocessing/Pass.js'), require('three
|
|
3
|
-
typeof define === 'function' && define.amd ? define(['exports', 'three', 'three/examples/jsm/postprocessing/Pass.js', 'three
|
|
4
|
-
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.ThreePathTracer = global.ThreePathTracer || {}, global.THREE, global.THREE, global.
|
|
5
|
-
})(this, (function (exports, three, Pass_js,
|
|
2
|
+
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('three'), require('three/examples/jsm/postprocessing/Pass.js'), require('three-mesh-bvh'), require('three/examples/jsm/utils/BufferGeometryUtils.js')) :
|
|
3
|
+
typeof define === 'function' && define.amd ? define(['exports', 'three', 'three/examples/jsm/postprocessing/Pass.js', 'three-mesh-bvh', 'three/examples/jsm/utils/BufferGeometryUtils.js'], factory) :
|
|
4
|
+
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.ThreePathTracer = global.ThreePathTracer || {}, global.THREE, global.THREE, global.MeshBVHLib, global.THREE));
|
|
5
|
+
})(this, (function (exports, three, Pass_js, threeMeshBvh, BufferGeometryUtils_js) { 'use strict';
|
|
6
6
|
|
|
7
7
|
class MaterialBase extends three.ShaderMaterial {
|
|
8
8
|
|
|
@@ -444,7 +444,7 @@
|
|
|
444
444
|
const ogTarget = renderer.getRenderTarget();
|
|
445
445
|
renderer.setRenderTarget( target );
|
|
446
446
|
|
|
447
|
-
const quad = new
|
|
447
|
+
const quad = new Pass_js.FullScreenQuad( new SobolNumbersMaterial() );
|
|
448
448
|
quad.material.resolution.set( dimensions, dimensions );
|
|
449
449
|
quad.render( renderer );
|
|
450
450
|
|