three-base 2.0.130 → 2.0.137

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (125) hide show
  1. package/ApngTexture.d.ts +13 -13
  2. package/ApngTexture.js +61 -61
  3. package/ApngTextureManage.d.ts +18 -18
  4. package/ApngTextureManage.js +87 -87
  5. package/DirectionalLight.d.ts +6 -0
  6. package/DirectionalLight.js +68 -0
  7. package/EventMesh.d.ts +18 -18
  8. package/EventMesh.js +59 -59
  9. package/ExtrudeMesh.d.ts +112 -112
  10. package/ExtrudeMesh.js +366 -366
  11. package/FPScontrol.d.ts +78 -50
  12. package/FPScontrol.js +617 -232
  13. package/Fire/Fire.d.ts +28 -28
  14. package/Fire/Fire.js +79 -79
  15. package/Fire/FireGromtry.d.ts +9 -9
  16. package/Fire/FireGromtry.js +40 -40
  17. package/Fire/FireMaterial.d.ts +28 -28
  18. package/Fire/FireMaterial.js +32 -32
  19. package/Fire/index.d.ts +1 -1
  20. package/Fire/index.js +1 -1
  21. package/Grass/Grass.d.ts +8 -8
  22. package/Grass/Grass.js +38 -38
  23. package/Grass/index.d.ts +1 -1
  24. package/Grass/index.js +1 -1
  25. package/Ground1/Ground1.d.ts +11 -11
  26. package/Ground1/Ground1.js +54 -54
  27. package/Ground1/index.d.ts +1 -1
  28. package/Ground1/index.js +1 -1
  29. package/InstancedMeshBase.d.ts +39 -39
  30. package/InstancedMeshBase.js +293 -293
  31. package/KeyFrameAnimation.d.ts +25 -25
  32. package/KeyFrameAnimation.js +78 -78
  33. package/MeshBase.d.ts +35 -35
  34. package/MeshBase.js +223 -223
  35. package/Mirror.d.ts +25 -25
  36. package/Mirror.js +139 -139
  37. package/PipeMesh/PathGeometry.d.ts +44 -44
  38. package/PipeMesh/PathGeometry.js +300 -300
  39. package/PipeMesh/PathPoint.d.ts +17 -17
  40. package/PipeMesh/PathPoint.js +31 -31
  41. package/PipeMesh/PathPointList.d.ts +31 -31
  42. package/PipeMesh/PathPointList.js +208 -208
  43. package/PipeMesh/PathTubeGeometry.d.ts +25 -25
  44. package/PipeMesh/PathTubeGeometry.js +130 -130
  45. package/PipeMesh/PipeMesh.d.ts +25 -25
  46. package/PipeMesh/PipeMesh.js +63 -63
  47. package/PipeMesh/index.d.ts +1 -1
  48. package/PipeMesh/index.js +1 -1
  49. package/PlaneModal1/PlaneModal1.d.ts +31 -31
  50. package/PlaneModal1/PlaneModal1.js +105 -105
  51. package/PlaneModal1/index.d.ts +1 -1
  52. package/PlaneModal1/index.js +1 -1
  53. package/PlaneText.d.ts +39 -39
  54. package/PlaneText.js +30 -30
  55. package/PlaneWithHtml.d.ts +11 -11
  56. package/PlaneWithHtml.js +63 -68
  57. package/PointLight/PointLight.d.ts +14 -13
  58. package/PointLight/PointLight.js +70 -64
  59. package/PointLight/index.d.ts +1 -1
  60. package/PointLight/index.js +1 -1
  61. package/Sky/Sky.d.ts +9 -9
  62. package/Sky/Sky.js +22 -22
  63. package/Sky/index.d.ts +1 -1
  64. package/Sky/index.js +1 -1
  65. package/SpotLight.d.ts +6 -0
  66. package/SpotLight.js +72 -0
  67. package/SpriteModal1/SpriteModal1.d.ts +30 -30
  68. package/SpriteModal1/SpriteModal1.js +110 -110
  69. package/SpriteModal1/index.d.ts +1 -1
  70. package/SpriteModal1/index.js +1 -1
  71. package/SpriteText.d.ts +45 -45
  72. package/SpriteText.js +163 -163
  73. package/SpriteText2.d.ts +47 -47
  74. package/SpriteText2.js +198 -198
  75. package/SpriteWithHtml.d.ts +7 -7
  76. package/SpriteWithHtml.js +44 -49
  77. package/Text3D/Text3D.d.ts +20 -20
  78. package/Text3D/Text3D.js +62 -62
  79. package/Text3D/fontController.d.ts +59 -59
  80. package/Text3D/fontController.js +199 -199
  81. package/Text3D/index.d.ts +1 -1
  82. package/Text3D/index.js +1 -1
  83. package/ThreeBase.d.ts +111 -81
  84. package/ThreeBase.js +656 -560
  85. package/ThreeMouse.d.ts +40 -40
  86. package/ThreeMouse.js +407 -407
  87. package/Transition.d.ts +40 -40
  88. package/Transition.js +210 -210
  89. package/Water/Water.d.ts +5 -0
  90. package/Water/Water.js +26 -0
  91. package/Water/waternormals.jpg +0 -0
  92. package/declare.d.ts +167 -0
  93. package/index.d.ts +1 -1
  94. package/index.js +2 -2
  95. package/keyContorls.d.ts +25 -25
  96. package/keyContorls.js +98 -98
  97. package/package.json +3 -2
  98. package/pass/bloom_pass.d.ts +2 -2
  99. package/pass/bloom_pass.js +99 -99
  100. package/pass/cover_pass.d.ts +2 -2
  101. package/pass/cover_pass.js +95 -95
  102. package/pass/emissive_ao_pass.d.ts +13 -0
  103. package/pass/emissive_ao_pass.js +370 -0
  104. package/pass/frosted_glass_pass.d.ts +2 -0
  105. package/pass/frosted_glass_pass.js +275 -0
  106. package/pass/fsQuad.d.ts +9 -9
  107. package/pass/fsQuad.js +28 -28
  108. package/pass/glow_pass.d.ts +2 -2
  109. package/pass/glow_pass.js +310 -254
  110. package/pass/ssao_pass.d.ts +13 -0
  111. package/pass/ssao_pass.js +372 -0
  112. package/pass/stroke_pass.d.ts +2 -2
  113. package/pass/stroke_pass.js +199 -199
  114. package/shaders/FXAAShaderMaterial.d.ts +3 -3
  115. package/shaders/FXAAShaderMaterial.js +21 -21
  116. package/shaders/baseTextureToRenderShader.d.ts +2 -2
  117. package/shaders/baseTextureToRenderShader.js +14 -14
  118. package/shaders/copyShader.d.ts +3 -3
  119. package/shaders/copyShader.js +14 -14
  120. package/shaders.d.ts +5 -5
  121. package/shaders.js +42 -42
  122. package/threeLoader.d.ts +34 -34
  123. package/threeLoader.js +527 -527
  124. package/threeUtils.d.ts +52 -52
  125. package/threeUtils.js +330 -330
package/threeUtils.d.ts CHANGED
@@ -1,52 +1,52 @@
1
- import { Box3, BufferGeometry, Clock, EventDispatcher, Material, Object3D, Vector3 } from "three";
2
- declare class ThreeUtils extends EventDispatcher {
3
- constructor();
4
- isProd: boolean;
5
- isDev: boolean;
6
- _timeTemp: number;
7
- _accumulate: number;
8
- _box3: Box3;
9
- _size: Vector3;
10
- _center: Vector3;
11
- _clock: Clock;
12
- requestAnimationFrame(): void;
13
- private _keepZoomDoms;
14
- /**
15
- *计算需要保持比例的元素
16
- */
17
- private _computerDomZoom;
18
- /**
19
- * dom元素保持比例
20
- */
21
- keepZoom(dom: HTMLElement | null, width?: number, height?: number): void;
22
- workList: Array<() => void>;
23
- clock: Clock;
24
- /**
25
- * @param {() => void} [callback]
26
- * @param {boolean} [first=true] 需要优先执行
27
- */
28
- addWork(work?: () => void, first?: boolean): void;
29
- /**
30
- *判断一个元素是否在页面上
31
- */
32
- inDocument(dom: ParentNode | null): boolean;
33
- getCenter(object3d: Object3D | BufferGeometry): Vector3;
34
- getSize(object3d: Object3D | BufferGeometry): Vector3;
35
- alignBottom(object3d: Object3D | BufferGeometry, y?: number): void;
36
- centerObject3D(object3d: Object3D | BufferGeometry): void;
37
- center(object3d: Object3D | BufferGeometry): void;
38
- scaleTo(object3d: Object3D | BufferGeometry, size?: number, key?: Array<"x" | "y" | "z">): void;
39
- applyAllTranstion(object3d: Object3D): void;
40
- exportGLB(input: Object3D, fileName?: string, maxTextureSize?: number): void;
41
- exportUsdz(): void;
42
- getVolume(geometry: BufferGeometry): number;
43
- signedVolumeOfTriangle(p1: Vector3, p2: Vector3, p3: Vector3): number;
44
- dipose(object3d: Object3D): void;
45
- getSuffix(filename: string): string;
46
- getFilename(url: string): string;
47
- fileToBloburl(file: File): Promise<string>;
48
- toMeshBasicMaterial<P extends Material | Material[]>(material: P): P;
49
- toMeshLambertMaterial<P extends Material | Material[]>(material: P): P;
50
- }
51
- declare const threeUtils: ThreeUtils;
52
- export default threeUtils;
1
+ import { Box3, BufferGeometry, Clock, EventDispatcher, Material, Object3D, Vector3 } from "three";
2
+ declare class ThreeUtils extends EventDispatcher {
3
+ constructor();
4
+ isProd: boolean;
5
+ isDev: boolean;
6
+ _timeTemp: number;
7
+ _accumulate: number;
8
+ _box3: Box3;
9
+ _size: Vector3;
10
+ _center: Vector3;
11
+ _clock: Clock;
12
+ requestAnimationFrame(): void;
13
+ private _keepZoomDoms;
14
+ /**
15
+ *计算需要保持比例的元素
16
+ */
17
+ private _computerDomZoom;
18
+ /**
19
+ * dom元素保持比例
20
+ */
21
+ keepZoom(dom: HTMLElement | null, width?: number, height?: number): void;
22
+ workList: Array<() => void>;
23
+ clock: Clock;
24
+ /**
25
+ * @param {() => void} [callback]
26
+ * @param {boolean} [first=true] 需要优先执行
27
+ */
28
+ addWork(work?: () => void, first?: boolean): void;
29
+ /**
30
+ *判断一个元素是否在页面上
31
+ */
32
+ inDocument(dom: ParentNode | null): boolean;
33
+ getCenter(object3d: Object3D | BufferGeometry): Vector3;
34
+ getSize(object3d: Object3D | BufferGeometry): Vector3;
35
+ alignBottom(object3d: Object3D | BufferGeometry, y?: number): void;
36
+ centerObject3D(object3d: Object3D | BufferGeometry): void;
37
+ center(object3d: Object3D | BufferGeometry): void;
38
+ scaleTo(object3d: Object3D | BufferGeometry, size?: number, key?: Array<"x" | "y" | "z">): void;
39
+ applyAllTranstion(object3d: Object3D): void;
40
+ exportGLB(input: Object3D, fileName?: string, maxTextureSize?: number): void;
41
+ exportUsdz(): void;
42
+ getVolume(geometry: BufferGeometry): number;
43
+ signedVolumeOfTriangle(p1: Vector3, p2: Vector3, p3: Vector3): number;
44
+ dipose(object3d: Object3D): void;
45
+ getSuffix(filename: string): string;
46
+ getFilename(url: string): string;
47
+ fileToBloburl(file: File): Promise<string>;
48
+ toMeshBasicMaterial<P extends Material | Material[]>(material: P): P;
49
+ toMeshLambertMaterial<P extends Material | Material[]>(material: P): P;
50
+ }
51
+ declare const threeUtils: ThreeUtils;
52
+ export default threeUtils;