synabun 2.0.9 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (679) hide show
  1. package/CHANGELOG.md +115 -0
  2. package/README.md +25 -2
  3. package/THIRD-PARTY-LICENSES.md +68 -4
  4. package/bin/synabun.js +71 -24
  5. package/docs/whatsapp.md +2 -2
  6. package/hooks/claude-code/pre-websearch.mjs +12 -1
  7. package/hooks/claude-code/shared.mjs +5 -0
  8. package/hooks/claude-code/stop.mjs +1 -1
  9. package/launcher.mjs +9 -3
  10. package/lib/claude-hooks.js +172 -18
  11. package/lib/client-config-repair.js +17 -8
  12. package/lib/desktop-app.js +7 -1
  13. package/lib/external-tools.js +1 -1
  14. package/lib/first-launch-protection.js +57 -12
  15. package/lib/mcp-dist.js +176 -0
  16. package/lib/release-npm-ci.mjs +138 -0
  17. package/lib/release-publish.mjs +91 -0
  18. package/lib/release-scan.mjs +50 -0
  19. package/lib/server-crash-record.js +123 -0
  20. package/lib/server-exit.js +318 -0
  21. package/lib/server-supervisor.js +508 -0
  22. package/lib/start-launcher.js +43 -5
  23. package/lib/tools-cli.js +45 -0
  24. package/lib/update-snapshot.js +228 -0
  25. package/lib/virustotal.mjs +192 -0
  26. package/lib/windows-crash-event.js +269 -0
  27. package/mcp-server/dist/http.d.ts +20 -1
  28. package/mcp-server/dist/http.d.ts.map +1 -1
  29. package/mcp-server/dist/http.js +59 -12
  30. package/mcp-server/dist/http.js.map +1 -1
  31. package/mcp-server/dist/index.d.ts +33 -27
  32. package/mcp-server/dist/index.d.ts.map +1 -1
  33. package/mcp-server/dist/index.js +128 -143
  34. package/mcp-server/dist/index.js.map +1 -1
  35. package/mcp-server/dist/preload.js +1 -1
  36. package/mcp-server/dist/preload.js.map +1 -1
  37. package/mcp-server/dist/services/codex-config-heal.d.ts +6 -2
  38. package/mcp-server/dist/services/codex-config-heal.d.ts.map +1 -1
  39. package/mcp-server/dist/services/codex-config-heal.js +81 -28
  40. package/mcp-server/dist/services/codex-config-heal.js.map +1 -1
  41. package/mcp-server/dist/services/memory-judge-backfill.d.ts +6 -0
  42. package/mcp-server/dist/services/memory-judge-backfill.d.ts.map +1 -1
  43. package/mcp-server/dist/services/memory-judge-backfill.js +7 -1
  44. package/mcp-server/dist/services/memory-judge-backfill.js.map +1 -1
  45. package/mcp-server/dist/services/neural-interface.d.ts +16 -10
  46. package/mcp-server/dist/services/neural-interface.d.ts.map +1 -1
  47. package/mcp-server/dist/services/neural-interface.js +67 -11
  48. package/mcp-server/dist/services/neural-interface.js.map +1 -1
  49. package/mcp-server/dist/services/server-instructions.d.ts +7 -2
  50. package/mcp-server/dist/services/server-instructions.d.ts.map +1 -1
  51. package/mcp-server/dist/services/server-instructions.js +20 -62
  52. package/mcp-server/dist/services/server-instructions.js.map +1 -1
  53. package/mcp-server/dist/services/tool-catalog.d.ts +120 -0
  54. package/mcp-server/dist/services/tool-catalog.d.ts.map +1 -0
  55. package/mcp-server/dist/services/tool-catalog.js +339 -0
  56. package/mcp-server/dist/services/tool-catalog.js.map +1 -0
  57. package/mcp-server/dist/services/tool-list-refresh-barrier.d.ts +12 -0
  58. package/mcp-server/dist/services/tool-list-refresh-barrier.d.ts.map +1 -0
  59. package/mcp-server/dist/services/tool-list-refresh-barrier.js +40 -0
  60. package/mcp-server/dist/services/tool-list-refresh-barrier.js.map +1 -0
  61. package/mcp-server/dist/services/tool-list.d.ts +108 -0
  62. package/mcp-server/dist/services/tool-list.d.ts.map +1 -0
  63. package/mcp-server/dist/services/tool-list.js +334 -0
  64. package/mcp-server/dist/services/tool-list.js.map +1 -0
  65. package/mcp-server/dist/services/tool-runtime.d.ts +161 -0
  66. package/mcp-server/dist/services/tool-runtime.d.ts.map +1 -0
  67. package/mcp-server/dist/services/tool-runtime.js +400 -0
  68. package/mcp-server/dist/services/tool-runtime.js.map +1 -0
  69. package/mcp-server/dist/services/whiteboard-geometry.d.ts +26 -2
  70. package/mcp-server/dist/services/whiteboard-geometry.d.ts.map +1 -1
  71. package/mcp-server/dist/services/whiteboard-geometry.js +91 -8
  72. package/mcp-server/dist/services/whiteboard-geometry.js.map +1 -1
  73. package/mcp-server/dist/tools/agents.d.ts +10 -10
  74. package/mcp-server/dist/tools/agents.d.ts.map +1 -1
  75. package/mcp-server/dist/tools/agents.js +22 -13
  76. package/mcp-server/dist/tools/agents.js.map +1 -1
  77. package/mcp-server/dist/tools/browser-batch.d.ts +3 -3
  78. package/mcp-server/dist/tools/image-tools.d.ts +1 -1
  79. package/mcp-server/dist/tools/image-tools.js +1 -1
  80. package/mcp-server/dist/tools/skill-tools.d.ts +505 -0
  81. package/mcp-server/dist/tools/skill-tools.d.ts.map +1 -0
  82. package/mcp-server/dist/tools/skill-tools.js +639 -0
  83. package/mcp-server/dist/tools/skill-tools.js.map +1 -0
  84. package/mcp-server/dist/tools/skill.d.ts +7 -0
  85. package/mcp-server/dist/tools/skill.d.ts.map +1 -0
  86. package/mcp-server/dist/tools/skill.js +11 -0
  87. package/mcp-server/dist/tools/skill.js.map +1 -0
  88. package/mcp-server/dist/tools/tool-groups.d.ts +68 -0
  89. package/mcp-server/dist/tools/tool-groups.d.ts.map +1 -0
  90. package/mcp-server/dist/tools/tool-groups.js +147 -0
  91. package/mcp-server/dist/tools/tool-groups.js.map +1 -0
  92. package/mcp-server/dist/tools/whiteboard-format.d.ts.map +1 -1
  93. package/mcp-server/dist/tools/whiteboard-format.js +7 -4
  94. package/mcp-server/dist/tools/whiteboard-format.js.map +1 -1
  95. package/mcp-server/dist/tools/whiteboard-tools.d.ts +64 -13
  96. package/mcp-server/dist/tools/whiteboard-tools.d.ts.map +1 -1
  97. package/mcp-server/dist/tools/whiteboard-tools.js +30 -5
  98. package/mcp-server/dist/tools/whiteboard-tools.js.map +1 -1
  99. package/mcp-server/package-lock.json +2 -2
  100. package/mcp-server/package.json +1 -1
  101. package/mcp-server/src/http.ts +75 -12
  102. package/mcp-server/src/index.ts +147 -154
  103. package/mcp-server/src/preload.ts +12 -12
  104. package/mcp-server/src/services/codex-config-heal.ts +80 -29
  105. package/mcp-server/src/services/memory-judge-backfill.ts +7 -1
  106. package/mcp-server/src/services/neural-interface.ts +79 -20
  107. package/mcp-server/src/services/server-instructions.ts +27 -63
  108. package/mcp-server/src/services/tool-catalog.ts +403 -0
  109. package/mcp-server/src/services/tool-list-refresh-barrier.ts +33 -0
  110. package/mcp-server/src/services/tool-list.ts +410 -0
  111. package/mcp-server/src/services/tool-runtime.ts +457 -0
  112. package/mcp-server/src/services/whiteboard-geometry.ts +94 -9
  113. package/mcp-server/src/tools/agents.ts +22 -14
  114. package/mcp-server/src/tools/image-tools.ts +1 -1
  115. package/mcp-server/src/tools/skill-tools.ts +589 -0
  116. package/mcp-server/src/tools/skill.ts +13 -0
  117. package/mcp-server/src/tools/tool-groups.ts +164 -0
  118. package/mcp-server/src/tools/whiteboard-format.ts +9 -3
  119. package/mcp-server/src/tools/whiteboard-tools.ts +39 -5
  120. package/neural-interface/i18n/en.json +3680 -206
  121. package/neural-interface/i18n/pt-BR.json +3628 -157
  122. package/neural-interface/lib/account-usage.js +5 -3
  123. package/neural-interface/lib/app-controls-api.js +161 -0
  124. package/neural-interface/lib/assistant-api.js +148 -35
  125. package/neural-interface/lib/assistant-brains/claude.js +4 -3
  126. package/neural-interface/lib/assistant-brains/codex-browser-policy-hook.mjs +12 -2
  127. package/neural-interface/lib/assistant-brains/codex-route-gate-hook.mjs +32 -9
  128. package/neural-interface/lib/assistant-brains/codex.js +9 -5
  129. package/neural-interface/lib/assistant-brains/opencode.js +122 -44
  130. package/neural-interface/lib/assistant-brains/opencode2-browser-policy/index.js +59 -0
  131. package/neural-interface/lib/assistant-brains/opencode2-route-gate/index.js +97 -0
  132. package/neural-interface/lib/assistant-catalog.js +23 -9
  133. package/neural-interface/lib/assistant-dispatch.js +874 -156
  134. package/neural-interface/lib/assistant-envelope.js +22 -2
  135. package/neural-interface/lib/assistant-persona.js +80 -11
  136. package/neural-interface/lib/assistant-plan-permissions.js +10 -9
  137. package/neural-interface/lib/assistant-route-gate-codex.js +3 -0
  138. package/neural-interface/lib/assistant-route-gate.js +6 -4
  139. package/neural-interface/lib/assistant-router.js +13 -8
  140. package/neural-interface/lib/assistant-runtime.js +183 -26
  141. package/neural-interface/lib/assistant-task-prompt.js +78 -14
  142. package/neural-interface/lib/assistant-tools.js +51 -0
  143. package/neural-interface/lib/backup-service.js +620 -3
  144. package/neural-interface/lib/backup-zip-reader.js +10 -5
  145. package/neural-interface/lib/backup-zip-writer.js +257 -0
  146. package/neural-interface/lib/browser-execution.js +10 -2
  147. package/neural-interface/lib/browser-guard-cdp.js +83 -0
  148. package/neural-interface/lib/browser-network-guard.js +284 -0
  149. package/neural-interface/lib/browser-policy-roots.js +64 -0
  150. package/neural-interface/lib/browser-tool-policy.js +186 -31
  151. package/neural-interface/lib/claude-agent-bridge.js +4 -2
  152. package/neural-interface/lib/claude-hooks-status.js +103 -0
  153. package/neural-interface/lib/claude-model-catalog.js +64 -14
  154. package/neural-interface/lib/claude-temporary.js +5 -11
  155. package/neural-interface/lib/cli-install.js +18 -138
  156. package/neural-interface/lib/cli-resolver.js +4 -1
  157. package/neural-interface/lib/cli-update-planner.js +32 -31
  158. package/neural-interface/lib/cloudflared/tunnel.js +42 -2
  159. package/neural-interface/lib/codex-mcp-approvals.js +11 -0
  160. package/neural-interface/lib/codex-settings-schema.js +109 -47
  161. package/neural-interface/lib/codex-worker-app-server.js +172 -0
  162. package/neural-interface/lib/confined-fs.js +30 -3
  163. package/neural-interface/lib/crash-notice-api.js +98 -0
  164. package/neural-interface/lib/editor-completion-opencode.js +164 -67
  165. package/neural-interface/lib/exec-loop-command.js +4 -1
  166. package/neural-interface/lib/http-guards.js +8 -2
  167. package/neural-interface/lib/install-details.js +4 -1
  168. package/neural-interface/lib/launch-cache.js +293 -0
  169. package/neural-interface/lib/login-start.js +524 -0
  170. package/neural-interface/lib/mcp-agent-servers.js +67 -0
  171. package/neural-interface/lib/mcp-client-config.js +0 -29
  172. package/neural-interface/lib/mcp-external-servers.js +323 -0
  173. package/neural-interface/lib/{mcp-profile-refresh-coordinator.js → mcp-tools-refresh-coordinator.js} +4 -4
  174. package/neural-interface/lib/morelogin.js +30 -0
  175. package/neural-interface/lib/native-loop-providers.js +565 -50
  176. package/neural-interface/lib/native-loop-runtime.js +287 -41
  177. package/neural-interface/lib/opencode-config.js +557 -0
  178. package/neural-interface/lib/opencode-db-schema.js +58 -0
  179. package/neural-interface/lib/opencode-history.js +49 -204
  180. package/neural-interface/lib/opencode-mcp-ready.js +108 -0
  181. package/neural-interface/lib/opencode-native-boundary.js +44 -0
  182. package/neural-interface/lib/opencode-protocol.js +310 -0
  183. package/neural-interface/lib/opencode-provider-view.js +81 -0
  184. package/neural-interface/lib/opencode-runtime-config.js +32 -15
  185. package/neural-interface/lib/opencode-serve-records.js +624 -0
  186. package/neural-interface/lib/opencode-v2-client.js +53 -131
  187. package/neural-interface/lib/opencode-v2-ws-requests.js +35 -195
  188. package/neural-interface/lib/opencode-worker-activity.js +229 -0
  189. package/neural-interface/lib/opencode-worker-data.js +27 -0
  190. package/neural-interface/lib/opencode2-client.js +796 -0
  191. package/neural-interface/lib/opencode2-proxy.js +76 -0
  192. package/neural-interface/lib/opencode2-translate.js +1057 -0
  193. package/neural-interface/lib/owner-authority.js +249 -0
  194. package/neural-interface/lib/page-session.js +275 -0
  195. package/neural-interface/lib/peer-identity.js +763 -0
  196. package/neural-interface/lib/process-identity.js +361 -0
  197. package/neural-interface/lib/request-gate.js +17 -2
  198. package/neural-interface/lib/rulesets/api.js +1 -1
  199. package/neural-interface/lib/rulesets/fs-safe.js +1 -1
  200. package/neural-interface/lib/rulesets/installer.js +92 -27
  201. package/neural-interface/lib/rulesets/json-edit.js +1 -1
  202. package/neural-interface/lib/session-cache-builder.js +18 -10
  203. package/neural-interface/lib/session-title-generator.js +58 -18
  204. package/neural-interface/lib/skills/api-v2.js +495 -0
  205. package/neural-interface/lib/skills/bundle.js +418 -0
  206. package/neural-interface/lib/skills/catalog.js +294 -0
  207. package/neural-interface/lib/skills/creation-api.js +191 -0
  208. package/neural-interface/lib/skills/creation-brief.js +247 -0
  209. package/neural-interface/lib/skills/creation-sources.js +267 -0
  210. package/neural-interface/lib/skills/creation.js +843 -0
  211. package/neural-interface/lib/skills/deploy.js +564 -0
  212. package/neural-interface/lib/skills/digest.js +119 -0
  213. package/neural-interface/lib/skills/discover.js +111 -0
  214. package/neural-interface/lib/skills/draft-confinement.js +214 -0
  215. package/neural-interface/lib/skills/eval-confinement.js +397 -0
  216. package/neural-interface/lib/skills/eval-sandbox.js +280 -0
  217. package/neural-interface/lib/skills/eval-trace.js +119 -0
  218. package/neural-interface/lib/skills/evals-api.js +212 -0
  219. package/neural-interface/lib/skills/evals.js +1573 -0
  220. package/neural-interface/lib/skills/export.js +200 -0
  221. package/neural-interface/lib/skills/frontmatter.js +64 -0
  222. package/neural-interface/lib/skills/health.js +75 -0
  223. package/neural-interface/lib/skills/json-edit.js +165 -0
  224. package/neural-interface/lib/skills/known-bridge-digests.json +387 -0
  225. package/neural-interface/lib/skills/known-bridges.js +96 -0
  226. package/neural-interface/lib/skills/library.js +823 -0
  227. package/neural-interface/lib/skills/local-store.js +21 -0
  228. package/neural-interface/lib/skills/migration.js +433 -0
  229. package/neural-interface/lib/skills/operations.js +45 -0
  230. package/neural-interface/lib/skills/ownership.js +427 -0
  231. package/neural-interface/lib/skills/packages.js +88 -0
  232. package/neural-interface/lib/skills/reviews.js +212 -0
  233. package/neural-interface/lib/skills/revision.js +80 -0
  234. package/neural-interface/lib/skills/roots.js +262 -0
  235. package/neural-interface/lib/skills/runtime-checks.js +355 -0
  236. package/neural-interface/lib/skills/scan-assets.js +252 -0
  237. package/neural-interface/lib/skills/scan-context.js +26 -0
  238. package/neural-interface/lib/skills/scan-shell.js +324 -0
  239. package/neural-interface/lib/skills/scan.js +364 -0
  240. package/neural-interface/lib/skills/scanners.js +54 -0
  241. package/neural-interface/lib/skills/service.js +522 -0
  242. package/neural-interface/lib/skills/telemetry.js +113 -0
  243. package/neural-interface/lib/sqlite-integrity-worker.js +22 -0
  244. package/neural-interface/lib/style-guide/api.js +4 -3
  245. package/neural-interface/lib/tool-lists.js +124 -0
  246. package/neural-interface/lib/untrusted-file-headers.js +27 -0
  247. package/neural-interface/lib/whatsapp/bridge.js +6 -3
  248. package/neural-interface/lib/worker-confinement.js +1192 -0
  249. package/neural-interface/lib/worker-guard-setting.js +56 -0
  250. package/neural-interface/lib/worker-mcp-channel.js +175 -0
  251. package/neural-interface/lib/worker-relay-ports.js +227 -0
  252. package/neural-interface/lib/worker-resume.js +229 -0
  253. package/neural-interface/lib/worker-sandbox.js +299 -0
  254. package/neural-interface/package-lock.json +1354 -50
  255. package/neural-interface/package.json +6 -2
  256. package/neural-interface/public/index.html +5 -3
  257. package/neural-interface/public/index2d.html +19 -11
  258. package/neural-interface/public/onboarding.html +2 -2
  259. package/neural-interface/public/shared/account-menu.js +8 -5
  260. package/neural-interface/public/shared/agent-runtime-options.js +76 -16
  261. package/neural-interface/public/shared/api.js +1527 -1336
  262. package/neural-interface/public/shared/app-frame.js +192 -0
  263. package/neural-interface/public/shared/assistant/asst-agents-dock.js +205 -19
  264. package/neural-interface/public/shared/assistant/asst-api.js +11 -3
  265. package/neural-interface/public/shared/assistant/asst-ask-styles.js +270 -0
  266. package/neural-interface/public/shared/assistant/asst-ask-tail.js +118 -0
  267. package/neural-interface/public/shared/assistant/asst-ask.js +397 -0
  268. package/neural-interface/public/shared/assistant/asst-brain-picker.js +241 -112
  269. package/neural-interface/public/shared/assistant/asst-composer.js +1 -1
  270. package/neural-interface/public/shared/assistant/asst-control.js +157 -26
  271. package/neural-interface/public/shared/assistant/asst-followups-card.js +383 -0
  272. package/neural-interface/public/shared/assistant/asst-followups.js +417 -0
  273. package/neural-interface/public/shared/assistant/asst-hosts.js +49 -2
  274. package/neural-interface/public/shared/assistant/asst-limit-dock.js +40 -0
  275. package/neural-interface/public/shared/assistant/asst-limit-wait.js +294 -0
  276. package/neural-interface/public/shared/assistant/asst-limit.js +168 -0
  277. package/neural-interface/public/shared/assistant/asst-mascot.js +49 -12
  278. package/neural-interface/public/shared/assistant/asst-menu.js +84 -12
  279. package/neural-interface/public/shared/assistant/asst-panel.js +303 -44
  280. package/neural-interface/public/shared/assistant/asst-rack-styles.js +93 -58
  281. package/neural-interface/public/shared/assistant/asst-redact.js +186 -0
  282. package/neural-interface/public/shared/assistant/asst-render.js +770 -100
  283. package/neural-interface/public/shared/assistant/asst-route.js +83 -12
  284. package/neural-interface/public/shared/assistant/asst-run-stage.js +231 -0
  285. package/neural-interface/public/shared/assistant/asst-sanitize.js +193 -3
  286. package/neural-interface/public/shared/assistant/asst-scene-styles.js +273 -0
  287. package/neural-interface/public/shared/assistant/asst-scenes.js +530 -0
  288. package/neural-interface/public/shared/assistant/asst-sidepanel-styles.js +3 -15
  289. package/neural-interface/public/shared/assistant/asst-sidepanel.js +67 -4
  290. package/neural-interface/public/shared/assistant/asst-slash.js +9 -7
  291. package/neural-interface/public/shared/assistant/asst-state.js +25 -15
  292. package/neural-interface/public/shared/assistant/asst-stop.js +127 -0
  293. package/neural-interface/public/shared/assistant/asst-styles.js +102 -21
  294. package/neural-interface/public/shared/assistant/asst-tool-kinds.js +165 -13
  295. package/neural-interface/public/shared/automation-context.js +5 -2
  296. package/neural-interface/public/shared/cc-dropdown.js +550 -0
  297. package/neural-interface/public/shared/cdx/cdx-context-menu.js +10 -9
  298. package/neural-interface/public/shared/cdx/cdx-copy.js +16 -0
  299. package/neural-interface/public/shared/cdx/cdx-output-model.js +22 -1
  300. package/neural-interface/public/shared/cdx/cdx-output.js +8 -7
  301. package/neural-interface/public/shared/cdx/cdx-panel.js +58 -150
  302. package/neural-interface/public/shared/cdx/cdx-protocol.js +28 -1
  303. package/neural-interface/public/shared/cdx/cdx-render.js +62 -32
  304. package/neural-interface/public/shared/cdx/cdx-requests.js +3 -3
  305. package/neural-interface/public/shared/cdx/cdx-skill-hints.js +54 -0
  306. package/neural-interface/public/shared/cdx/cdx-styles.js +15 -3
  307. package/neural-interface/public/shared/cdx/cdx-tabs.js +201 -74
  308. package/neural-interface/public/shared/cdx/cdx-ws.js +0 -1
  309. package/neural-interface/public/shared/cli-install-view.js +4 -8
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- # Style Guide — Reference
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-
3
- Complete reference for Leonardo.ai styles, lighting, and visual options. Use this to make informed selections during the prompter questionnaires.
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-
5
- ---
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-
7
- ## Image Style Presets — When to Use Each
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-
9
- | Style | Best For | Description |
10
- |-------|----------|-------------|
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- | Dynamic | General purpose, action | Balanced enhancement, good for most subjects |
12
- | Cinematic | Moody, dramatic, film-like | Adds depth, dramatic lighting, film grain |
13
- | Creative | Art, illustration, experimental | Painterly, artistic interpretation |
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- | Vibrant | Social media, marketing | Bold saturated colors, eye-catching |
15
- | Portrait | Headshots, people, faces | Optimized skin tones, soft focus |
16
- | Fashion | Editorial, high-fashion | Stylized lighting, fashion photography look |
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- | Stock Photo | Commercial, corporate | Clean, professional, stock photography |
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- | None | Full prompt control | No style modification — pure prompt |
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-
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- **Guideline:** Use "None" when your prompt is already highly specific about style. Use "Dynamic" as a safe default. Use "Cinematic" for anything moody or dramatic.
21
-
22
- ---
23
-
24
- ## Video Style Stacking — Three-Layer System
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-
26
- Video styles stack in three layers. Pick one from each (or skip any). Only works with **Motion 2.0** and **Motion 2.0 Fast**.
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-
28
- ### Vibe Layer (overall aesthetic)
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- | Vibe | Use When |
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- |------|----------|
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- | Pro Photo | Professional, polished look. Product videos, corporate |
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- | Stock Footage | Documentary feel, natural. Nature, travel |
33
- | Sci-Fi | Futuristic, technological. Neon, holographic, cyber |
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- | Sketch | Hand-drawn, animated feel. Whimsical, explainer |
35
- | Clay | Stop-motion, tactile. Playful, craft aesthetic |
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- | Color Sketch | Illustrated with color. Storyboard, artistic |
37
- | Logo | Motion graphics, branding. Logo reveals, intros |
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- | Papercraft | Paper cutout, collage. Children's content, craft |
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- | None | Let other layers dominate |
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-
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- ### Lighting Layer (how light behaves)
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- | Lighting | Use When | Mood |
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- |----------|----------|------|
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- | Golden Hour | Warm, romantic, natural. Outdoors, sunset | Warm, nostalgic |
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- | Chiaroscuro | Dramatic contrast, cinematic | Intense, dramatic |
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- | Volumetric | Atmospheric fog, rays of light | Mysterious, ethereal |
47
- | Lens Flare | Stylized, energetic, music video | Dynamic, glamorous |
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- | Backlight | Subject silhouette, halo effect | Dramatic, dreamy |
49
- | Candle Lit | Intimate, warm, flickering | Romantic, cozy |
50
- | Film Haze | Soft diffusion, vintage film look | Nostalgic, dreamy |
51
- | Foggy | Atmosphere, depth, mystery | Eerie, contemplative |
52
- | Hardlight | Sharp shadows, high contrast | Bold, edgy |
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- | Light Art | Neon, light painting effects | Creative, nightlife |
54
- | Low Key | Dark, moody, minimal light | Suspenseful, noir |
55
- | Luminous | Glowing, radiant, ethereal | Magical, uplifting |
56
- | Mystical | Supernatural glow, fantasy | Enchanted, otherworldly |
57
- | Rainy | Wet surfaces, reflections | Melancholic, moody |
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- | Soft Light | Even, gentle illumination | Calm, approachable |
59
-
60
- ### Color Theme Layer (palette)
61
- | Color | Use When | Feel |
62
- |-------|----------|------|
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- | Warm | Golden, amber, cozy scenes | Comfortable, inviting |
64
- | Cool | Blue, teal, clinical, tech | Professional, calm |
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- | Vibrant | High saturation, eye-catching | Energetic, playful |
66
- | Dark | Low-key, shadows dominant | Mysterious, intense |
67
- | Autumn | Orange, brown, seasonal | Nostalgic, rustic |
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- | Earthy | Natural greens, browns, tans | Organic, grounded |
69
- | Electric | Neon, high-contrast color | Exciting, modern |
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- | Iridescent | Shifting, rainbow, holographic | Futuristic, magical |
71
- | Pastel | Soft muted colors | Gentle, feminine, clean |
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- | Complimentary | Opposing color harmony | Balanced, artistic |
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- | Split | Split-complementary palette | Nuanced, sophisticated |
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- | Terracotta Teal | Warm earth + cool water tones | Trendy, balanced |
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- | Ultraviolet | Purple-dominated, UV glow | Cosmic, nocturnal |
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-
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- ---
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-
79
- ## Recommended Style Combos
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-
81
- | Desired Look | Vibe | Lighting | Color | Notes |
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- |-------------|------|----------|-------|-------|
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- | Hollywood blockbuster | Pro Photo | Chiaroscuro | Warm | Classic cinematic |
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- | Cyberpunk | Sci-Fi | Volumetric | Dark | Add neon in prompt |
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- | Product commercial | Pro Photo | Soft Light | Vibrant | Clean, professional |
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- | Music video | — | Lens Flare | Electric | High energy |
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- | Nature documentary | Stock Footage | Golden Hour | Earthy | Natural, immersive |
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- | Horror/Thriller | — | Low Key | Dark | Tension, shadows |
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- | Vintage film | — | Film Haze | Autumn | Nostalgic warmth |
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- | Corporate/Tech | Pro Photo | Soft Light | Cool | Professional, clean |
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- | Dreamy/Ethereal | — | Luminous | Iridescent | Magical glow |
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- | Social media (bright) | — | Backlight | Vibrant | Attention-grabbing |
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- | Noir | — | Chiaroscuro | Dark | Classic film noir |
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- | Fantasy/Magic | — | Mystical | Iridescent | Enchanted worlds |
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- | Stop-motion | Clay | Soft Light | Warm | Craft aesthetic |
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- | Sketch animation | Sketch | — | Pastel | Hand-drawn feel |
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- | Logo reveal | Logo | — | Electric | Brand intros |
98
-
99
- ---
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-
101
- ## Motion Controls — Cinematic Language
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-
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- ### Camera Movement Controls
104
- | Control | Cinematic Use | Emotional Effect |
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- |---------|--------------|-----------------|
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- | Dolly In | Push toward subject | Builds intimacy, focus |
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- | Dolly Out | Pull away from subject | Creates distance, reveals context |
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- | Dolly Left/Right | Lateral tracking | Following motion, exploration |
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- | Crane Up | Rising shot | Revelation, grandeur, power |
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- | Crane Down | Descending shot | Arrival, settling, intimacy |
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- | Crane Over Head | Overhead sweep | God's-eye view, scope |
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- | Tilt Up | Camera tilts upward | Awe, discovery, scale |
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- | Tilt Down | Camera tilts downward | Focus, descent, detail |
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- | Orbit Left/Right | Circles subject | Showcase, examination, drama |
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- | Rotate | Spins the frame | Disorientation, energy |
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- | Dutch Angle | Tilted frame | Unease, tension, dynamic |
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- | Snorricam | Fixed to subject's body | Intensity, vertigo |
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- | Robo Arm | Mechanical, precise moves | Technical, industrial |
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- | Lazy Susan | Slow rotation of scene | Dreamlike, display |
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-
121
- ### Zoom Controls
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- | Control | Use | Effect |
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- |---------|-----|--------|
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- | Crash Zoom In | Sudden focus | Shock, emphasis, comedy |
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- | Crash Zoom Out | Sudden reveal | Surprise, context shift |
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- | Medium Zoom In | Moderate push | Gentle focus |
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- | Super Dolly In | Extreme forward push | Powerful drive, intensity |
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- | Super Dolly Out | Extreme pullback | Grand reveal |
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- | YoYo Zoom | In-out oscillation | Playful, hypnotic |
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- | Bullet Time | Frozen moment, rotating | Iconic, dramatic |
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-
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- ### Special FX Controls
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- | Control | Use | Effect |
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- |---------|-----|--------|
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- | Explosion | Destructive reveal | Impact, action |
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- | Disintegration | Breaking apart | Transformation, decay |
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- | Freezing | Ice crystallization | Cold, preservation |
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- | Flood | Water rising | Danger, overwhelming |
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- | Set on Fire | Combustion | Passion, destruction |
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- | Thunder God | Lightning effects | Power, divine |
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- | Night | Day-to-night transition | Time, mood shift |
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- | Metal | Metallic transformation | Industrial, tough |
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- | Light Morph | Light-based transformation | Magical, transition |
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- | Ripple Morph | Liquid distortion | Dreamy, surreal |
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- | Lens Crack | Glass breaking | Breaking barriers |
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- | Touch Glass | Press against glass | Intimate, trapped |
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- | Tattoo Motion | Ink coming alive | Creative, body art |
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- | Handheld | Natural camera shake | Documentary, raw |
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- | Eyes In | Zoom into eyes | Soul, emotion |
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- | Mouth In | Zoom into mouth | Speech, consumption |
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-
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- ---
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-
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- ## Motion Elements — Creative Overlays
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-
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- These apply an artistic filter to the entire video. Best used when you want a specific visual style that goes beyond what prompting alone achieves.
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-
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- | Element | Aesthetic | Best For |
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- |---------|-----------|----------|
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- | Golden Age Cinema | Classic Hollywood | Period pieces, nostalgia |
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- | Moody Realism | Gritty, atmospheric | Drama, documentary |
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- | CGI Noir | Dark, computer-generated | Thriller, mystery |
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- | Editorial Blur | Selective focus, fashion | Commercial, portrait |
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- | Simple Flat Animation | Clean 2D motion | Explainers, kids content |
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- | Claynimation | Stop-motion clay | Playful, craft |
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- | Stylized 3Dtoon | 3D cartoon render | Animation, gaming |
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- | Whimsy Animation | Playful, magical | Children's, fantasy |
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- | Old VHS | Degraded video tape | Retro, horror |
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- | 90s Retro Anime | Classic anime style | Anime fans, nostalgia |
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- | Vintage Black & White | Classic monochrome | Artistic, period |
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- | Y2K Analog | Early 2000s aesthetic | Trendy, nostalgia |
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- | Sunny Nostalgia | Warm, golden memories | Lifestyle, feel-good |
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- | Watercolor | Painted, flowing | Art, dreamy |
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- | Digital Painting | Painted, detailed | Concept art, fantasy |
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- | Inkflow | Ink spreading, organic | Artistic, calligraphy |
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- | Pixel Art | 8-bit, retro gaming | Gaming, retro |
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- | Retro Line Art | Clean line drawing | Technical, minimalist |
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- | Dreamcore | Surreal, liminal | Experimental, eerie |
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- | Glowwave | Neon glow, synthwave | Music, nightlife |
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- | Synthwave | 80s retro-futurism | Music, retro |
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- | Dark Fantasy | Gothic, dark magic | Fantasy, horror |
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- | Soft Infrared | Heat-map-like, ethereal | Experimental, sci-fi |
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- | Quiet Blue Hour | Pre-dawn blue tones | Calm, contemplative |
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- | Felted | Felt fabric texture | Craft, cozy |
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- | Silver Hue Analog | Silver-toned film | Classic, elegant |
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- | Oldschool Comic | Comic book panels | Comics, pop art |
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- # Video Prompter — Guided Questionnaire
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- Guide the user through creating the perfect video on Leonardo.ai. Ask questions using an interactive choice prompt, then engineer the optimal prompt and configure all browser settings.
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- **Important:** This is a browser-based workflow. After the questionnaire, you'll set all parameters in the Leonardo.ai UI using browser tools, then fill the prompt and click Generate.
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- **Runtime compatibility:** An **interactive choice prompt** means an interactive option card the user clicks — not plain text choices.
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- - **Claude Code (REQUIRED path):** `AskUserQuestion` is a deferred tool — its schema is not loaded by default. Before the first prompt in this skill, call `ToolSearch` with query `select:AskUserQuestion` to load it, then call `AskUserQuestion` with 2-4 options. NEVER write the choices as plain text — the sidepanel will render text as static markdown, not an interactive card.
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- - **OpenCode (REQUIRED path):** call the native `question` tool — the sidepanel renders it as an interactive card via the `/question.asked` event. NEVER write the choices as plain text.
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- - **Codex (REQUIRED path):** call `request_user_input` — the sidepanel renders it as an interactive card. NEVER write the choices as plain text.
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- - **Other runtimes:** only when no interactive tool exists, fall back to a concise plain-text multiple-choice question and wait for the user's reply.
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- ---
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- ## Phase 1 — Vision (What do you want to create?)
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- Ask the user to describe their video concept. If `$TOPIC` was set by the router, use it as the starting point and skip asking — but still categorize it.
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- **Do NOT use an interactive choice prompt here** — this requires free-text input. Output a natural chat message:
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- > **What kind of video do you want to create?**
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- > Describe your vision — what happens in the scene, what's the mood, what's the purpose? You can also paste or drag reference images for inspiration.
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- Wait for the user's typed response. After they respond, mentally categorize into one of:
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- - **Narrative/Cinematic** — story-driven, character focus, emotional
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- - **Product/Commercial** — showcasing a product, brand, or service
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- - **Nature/Landscape** — environments, weather, scenery
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- - **Abstract/Artistic** — experimental, mood-driven, non-literal
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- - **Social Media** — short-form content, hooks, trending styles
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- - **Corporate/Explainer** — professional, informational
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- - **Music/Mood** — visuals for music, atmosphere, ambiance
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- - **Action/Dynamic** — high-energy, sports, motion-heavy
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- Store as `$CATEGORY`. This informs model and style recommendations.
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- ---
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- ## Phase 2 — Model Selection
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- Present model options based on the user's concept and budget tolerance. Use an interactive choice prompt:
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- > **Which video model should we use?**
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- Options (tailor based on `$CATEGORY`):
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- - **Auto (Recommended)** — "I'll pick the best model for your concept"
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- - **Motion 2.0 Fast** — "Free, unlimited. Best motion controls & style stacking. Great for iteration"
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- - **Motion 2.0** — "Free, unlimited. Higher quality than Fast, same controls & styles"
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- - **Kling Video 3.0** — "Premium. Longer videos with audio and strong visual consistency [~70 tokens]"
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- - **Veo 3.1 Fast** — "Premium Fast. Quick turnaround cinematic concepts [~35 tokens]"
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- - **Sora 2 Pro** — "Premium. Smooth cinematic sequences with refined detail [~70 tokens]"
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- - **Hailuo 2.3** — "Affordable premium. High-quality video with advanced style [~25 tokens]"
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- - **Let me choose from all models** — "Show me the full list"
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- If **Auto**, select based on category:
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- | Category | Recommended Model |
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- |----------|------------------|
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- | Narrative/Cinematic | Kling Video 3.0 or Veo 3.1 |
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- | Product/Commercial | Veo 3.1 Fast |
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- | Nature/Landscape | Motion 2.0 |
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- | Abstract/Artistic | Motion 2.0 (best style control) |
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- | Social Media | Motion 2.0 Fast (fast + free) |
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- | Corporate/Explainer | Veo 3.1 Fast |
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- | Music/Mood | Motion 2.0 (style stacking) |
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- | Action/Dynamic | Kling 2.6 or Sora 2 Pro |
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- If **Let me choose**, list all 23 video models from the browser-guide model table and let them pick.
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- Store as `$MODEL`.
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- **Important:** Only Motion 2.0 and Motion 2.0 Fast support Motion Controls, Motion Elements, and Style Stacking. If another model is chosen, skip Phases 3, 4, and 5.
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- ---
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- ## Phase 2.5 — Reference Images / Start Frame (Optional)
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- Check if the user attached images with their **current message** (file paths appear at the top of the prompt). Do NOT check `image_staged` here — old staged images are not reference candidates.
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- **If images are attached to the current message**, present options based on the selected model's capabilities. Use an interactive choice prompt:
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- > **You have N reference image(s) available. How should Leonardo use them?**
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- Options — show ONLY those supported by `$MODEL` (see model-advisor.md video capabilities table):
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- | Reference Type | Supported By | What It Does |
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- |----------------|-------------|--------------|
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- | **Start Frame** | All video models | Use image as the first frame — video animates from this |
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- | **End Frame** | Kling Video 3.0, Kling Video O3 Omni, Veo 3.1, Kling 2.5 Turbo, Kling 2.1 Pro, Seedance 1.0 Pro/Lite, Kling O1 | Use image as the last frame — video ends here |
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- | **Image Reference** | Kling Video O3 Omni, Veo 3.1, Kling O1, Seedance 1.0 Lite | Visual reference for the generation |
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- | **Skip** | — | "Don't use reference images" |
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- Store as `$START_FRAME`, `$END_FRAME`, `$REFERENCE_TYPE`, `$REFERENCE_PATHS`.
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- **If no images are attached**, ask the user if they'd like to use reference images or frames. Use an interactive choice prompt:
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- > **Would you like to use reference images or start/end frames?**
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- > You can provide an image to use as a starting frame, ending frame, or visual reference for the video.
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- - **Yes** — "I have images I'd like to use"
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- - **No** — "Continue without reference images"
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- If **Yes**, respond with this message (plain text, not an interactive choice prompt):
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- > **Attach your reference image(s) to the chat.**
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- > Copy the message below, paste it in the input box, attach your images, and send:
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- > ```
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- > Here are my reference images
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- > ```
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- Then wait for the user's next message. Check for file paths at the top of their message and also check `image_staged` (action: "list", type: "attachment") for newly attached images. If images are found, proceed with the reference type selection above (the "If images are attached" flow). If no images were found, inform the user no images were detected and ask them to try again or skip.
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- If **No**, continue to Phase 3.
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- ---
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- ## Phase 3 — Motion Control (Motion 2.0 / Fast only)
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- Use an interactive choice prompt:
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- > **What camera movement do you want?**
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- Present curated options based on `$CATEGORY`:
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- - **Smooth & Cinematic** — "Dolly In — slow push toward subject, builds intimacy"
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- - **Dynamic & Energetic** — "Handheld — raw, documentary feel with natural shake"
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- - **Dramatic Reveal** — "Crane Up — rises to reveal the full scene, epic feel"
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- - **Orbiting** — "Orbit Left/Right — circles around the subject, showcases all angles"
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- - **Zoom Impact** — "Crash Zoom In — sudden dramatic zoom for emphasis"
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- - **Super Push** — "Super Dolly In — intense forward drive, powerful energy"
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- - **Static / None** — "No camera movement — subject does all the moving"
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- - **Special Effect** — "Explosion, Disintegration, Freezing, and other dramatic FX"
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- - **Browse all 39 options** — "See every available motion control"
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- If **Browse all**, list all 39:
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- **Camera:** Dolly In/Out/Left/Right, Crane Up/Down/Over Head, Tilt Up/Down, Orbit Left/Right, Rotate, Dutch Angle, Snorricam, Robo Arm, Lazy Susan
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- **Zoom:** Crash Zoom In/Out, Medium Zoom In, Super Dolly In/Out, YoYo Zoom, Bullet Time
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- **FX:** Explosion, Disintegration, Freezing, Flood, Set on Fire, Thunder God, Night, Metal, Light Morph, Ripple Morph, Lens Crack, Touch Glass, Tattoo Motion, Handheld, Eyes In, Mouth In
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- Store as `$MOTION_CONTROL`.
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- ---
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- ## Phase 4 — Motion Elements (Motion 2.0 / Fast only)
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- Use an interactive choice prompt:
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- > **Want to add a creative style overlay?**
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- > Motion Elements add artistic filters to the entire video — like shooting through a specific visual lens.
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- - **None (recommended for realism)** — "Keep the natural look of the video"
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- - **Cinematic/Film** — "Golden Age Cinema, Moody Realism, CGI Noir, Editorial Blur"
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- - **Animation** — "Simple Flat Animation, Claynimation, Stylized 3Dtoon, Whimsy Animation"
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- - **Retro/Vintage** — "Old VHS, 90s Retro Anime, Vintage Black & White, Y2K Analog, Sunny Nostalgia"
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- - **Art Styles** — "Watercolor, Digital Painting, Inkflow, Pixel Art, Retro Line Art"
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- - **Mood/Atmosphere** — "Dreamcore, Glowwave, Synthwave, Dark Fantasy, Soft Infrared, Quiet Blue Hour"
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- - **Craft** — "Felted, Silver Hue Analog, Oldschool Comic"
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- - **Browse all 27** — "See every option"
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- Store as `$MOTION_ELEMENT`.
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- ---
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- ## Phase 5 — Style Stacking (Motion 2.0 / Fast only)
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- Style stacking lets you layer up to 3 styles: one Vibe + one Lighting + one Color Theme.
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- Use an interactive choice prompt:
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- > **Style Stacking — Layer up to 3 styles for the perfect look.**
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- > Pick one from each category, or skip any.
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- **Vibe** (the overall aesthetic):
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- - Pro Photo, Stock Footage, Sci-Fi, Sketch, Clay, Color Sketch, Logo, Papercraft, None
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- **Lighting** (how light behaves):
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- - Golden Hour, Chiaroscuro (cinematic), Volumetric, Lens Flare, Backlight, Candle Lit, Film Haze, Foggy, Hardlight, Light Art, Low Key, Luminous, Mystical, Rainy, Soft Light, None
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- **Color Theme** (color palette):
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- - Warm, Cool, Vibrant, Dark, Autumn, Earthy, Electric, Iridescent, Pastel, Complimentary, Split, Terracotta Teal, Ultraviolet, None
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- **Recommended combos by concept:**
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- | Concept | Vibe | Lighting | Color |
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- |---------|------|----------|-------|
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- | Hollywood blockbuster | Pro Photo | Chiaroscuro | Warm |
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- | Cyberpunk/Sci-Fi | Sci-Fi | Volumetric | Dark |
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- | Product commercial | Pro Photo | Soft Light | Vibrant |
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- | Music video | — | Lens Flare | Electric |
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- | Nature documentary | Stock Footage | Golden Hour | Earthy |
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- | Horror/Dark | — | Low Key | Dark |
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- | Vintage/Retro | — | Film Haze | Autumn |
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- | Clean corporate | Pro Photo | Soft Light | Cool |
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- | Dreamy/Ethereal | — | Luminous | Iridescent |
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- | Social media bright | — | Backlight | Vibrant |
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- Present the recommendation for their `$CATEGORY`, but let them customize.
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- Store as `$STYLE_VIBE`, `$STYLE_LIGHTING`, `$STYLE_COLOR`.
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- ---
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- ## Phase 6 — Technical Settings
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- Use an interactive choice prompt:
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- > **Technical settings:**
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- - **Video Dimensions** — "Auto (recommended), 2:3 (portrait), 4:5 (social), 9:16 (vertical/TikTok)"
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- - **Prompt Enhance** — "Auto (expands short prompts), On (always enhance), Off (use my exact prompt)"
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- - **Number of generations** — "1 (default), 2, 3, or 4 variations"
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- Then ask about advanced settings:
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- > **Advanced options (all optional):**
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- - **Negative prompt?** — "Describe what you DON'T want in the video"
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- - **Smooth Video?** — "Enable frame interpolation for smoother motion"
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- - **Fixed Seed?** — "Use a fixed seed for reproducible results"
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- Store all as: `$DIMENSIONS`, `$PROMPT_ENHANCE`, `$NUM_GENERATIONS`, `$NEGATIVE_PROMPT`, `$SMOOTH_VIDEO`, `$FIXED_SEED`.
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- ---
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- ## Phase 6.5 — Creative Brief
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- You've gathered all the technical settings. Now get the user's **detailed creative vision** before engineering the prompt.
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- **Do NOT use an interactive choice prompt here** — this requires free-text input. Output a natural chat message summarizing the config and asking for the detailed description:
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- > **Here's your setup:**
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- > - **Model:** $MODEL
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- > [If Motion 2.0/Fast: **Motion Control:** $MOTION_CONTROL | **Motion Element:** $MOTION_ELEMENT]
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- > [If Motion 2.0/Fast: **Style:** $STYLE_VIBE + $STYLE_LIGHTING + $STYLE_COLOR]
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- > - **Dimensions:** $DIMENSIONS
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- > - **Generations:** $NUM_GENERATIONS
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- > [If start/end frame: **Start Frame:** attached | **End Frame:** attached]
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- >
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- > **Now describe your video scene in detail.**
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- > What happens? What's the subject doing? What's the environment, lighting, mood, movement, and atmosphere? Think of it as directing a camera operator — the more specific, the better the result.
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- Wait for the user's typed response. Store their detailed description as `$CREATIVE_BRIEF`. This replaces the brief Phase 1 concept as the **primary input** for prompt engineering below.
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- ---
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- ## Phase 7 — Prompt Engineering
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- Now engineer the optimal prompt using `$CREATIVE_BRIEF` (the user's detailed description from Phase 6.5) combined with the motion/style context from earlier phases. Follow these rules:
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- ### Video Prompt Rules
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- 1. **Lead with camera movement** — "Slow dolly forward...", "Crane up over..."
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- 2. **Describe specific motion** — what moves, how it moves, at what speed
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- 3. **Use time indicators** — "slowly", "suddenly", "gradually", "the camera drifts"
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- 4. **Include sensory details** — textures, materials, light behavior, atmosphere
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- 5. **Specify lighting explicitly** — "golden hour backlighting", "volumetric fog"
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- 6. **Describe depth** — foreground, midground, background layers
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- 7. **Avoid vague words** — never use "beautiful", "amazing", "stunning", "epic"
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- 8. **2-4 sentences** — concise but descriptive
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- 9. **End with atmosphere** — the overall mood and feeling of the scene
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- ### Prompt Structure Template
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- ```
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- [Camera movement] [through/over/toward] [environment description], [subject action and detail], [lighting and atmosphere], [color palette and mood]
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- ```
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- ### Example Transformations
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- **User says:** "A sunset over the ocean"
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- **Engineered:** "Slow crane up over a calm Pacific shoreline at golden hour, waves catching amber and copper light as they roll gently toward wet sand, the sun sits low on the horizon casting long shadows through scattered clouds, warm diffused light with deep navy sky gradient at the edges"
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- **User says:** "A futuristic city"
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- **Engineered:** "Super dolly in through towering neon-lit skyscrapers in a rain-soaked cyberpunk megacity, flying vehicles streak past leaving light trails, holographic advertisements flicker on glass facades, volumetric fog catches pink and teal neon from street-level vendors, camera pushes through the canyon of buildings toward a distant glowing spire"
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- ### Build the prompt
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- Using `$CREATIVE_BRIEF` from Phase 6.5, the motion control from Phase 3, and all style context, craft the perfect prompt.
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- **You MUST display the engineered prompt before asking for review.** Show it in a formatted block:
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- > **Engineered Prompt:**
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- > ```
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- > [your engineered prompt here]
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- > ```
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- > [If negative prompt: **Negative:** `[negative prompt]`]
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- Then use an interactive choice prompt for review:
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- > **How does this prompt look?**
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- - **Looks good — generate** — "Use this prompt as-is and proceed to generation"
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- - **Tweak it** — "I want to adjust the prompt before generating"
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- - **Rewrite it** — "Start the prompt from scratch with different direction"
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- If **Tweak it**: ask what they want changed (plain text, not an interactive choice prompt), apply changes, show the updated prompt, and ask again.
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- If **Rewrite it**: ask for new direction (plain text), re-engineer from scratch, show the new prompt, and ask again.
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- ### Build negative prompt (if enabled)
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- Common video negatives: "blurry, low quality, distorted faces, text overlay, watermark, static image, frozen frame, glitch artifacts, unnatural motion"
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- ---
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- ## Output
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- Once all phases complete, output the final configuration:
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- ```
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- $VIDEO_PARAMS:
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- type: video
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- model: $MODEL
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- motion_control: $MOTION_CONTROL
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- motion_element: $MOTION_ELEMENT
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- style_vibe: $STYLE_VIBE
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- style_lighting: $STYLE_LIGHTING
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- style_color: $STYLE_COLOR
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- dimensions: $DIMENSIONS
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- prompt_enhance: $PROMPT_ENHANCE
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- num_generations: $NUM_GENERATIONS
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- negative_prompt: $NEGATIVE_PROMPT
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- smooth_video: $SMOOTH_VIDEO
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- fixed_seed: $FIXED_SEED
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- prompt: "[engineered prompt]"
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- ```
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- Return to SKILL.md Step 3 for browser execution.