super-three 0.168.0 → 0.169.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/build/three.cjs +384 -700
  2. package/build/three.module.js +384 -700
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +24644 -22406
  5. package/build/three.webgpu.min.js +1 -1
  6. package/build/three.webgpu.nodes.js +79941 -0
  7. package/build/three.webgpu.nodes.min.js +6 -0
  8. package/examples/jsm/Addons.js +0 -6
  9. package/examples/jsm/controls/TrackballControls.js +32 -12
  10. package/examples/jsm/controls/TransformControls.js +97 -62
  11. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  12. package/examples/jsm/exporters/EXRExporter.js +19 -11
  13. package/examples/jsm/exporters/KTX2Exporter.js +21 -13
  14. package/examples/jsm/exporters/OBJExporter.js +5 -1
  15. package/examples/jsm/exporters/PLYExporter.js +9 -7
  16. package/examples/jsm/geometries/DecalGeometry.js +4 -1
  17. package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
  18. package/examples/jsm/helpers/LightProbeHelper.js +1 -1
  19. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  20. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  21. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  22. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  23. package/examples/jsm/lights/LightProbeGenerator.js +24 -10
  24. package/examples/jsm/loaders/ColladaLoader.js +9 -6
  25. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  26. package/examples/jsm/loaders/FBXLoader.js +30 -20
  27. package/examples/jsm/loaders/GLTFLoader.js +5 -10
  28. package/examples/jsm/loaders/KTX2Loader.js +10 -7
  29. package/examples/jsm/loaders/MTLLoader.js +4 -3
  30. package/examples/jsm/loaders/MaterialXLoader.js +29 -10
  31. package/examples/jsm/loaders/OBJLoader.js +5 -3
  32. package/examples/jsm/loaders/PCDLoader.js +5 -4
  33. package/examples/jsm/loaders/PDBLoader.js +3 -2
  34. package/examples/jsm/loaders/PLYLoader.js +8 -5
  35. package/examples/jsm/loaders/STLLoader.js +3 -2
  36. package/examples/jsm/loaders/VRMLLoader.js +10 -10
  37. package/examples/jsm/loaders/VTKLoader.js +4 -3
  38. package/examples/jsm/loaders/XYZLoader.js +3 -2
  39. package/examples/jsm/misc/Timer.js +1 -1
  40. package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
  41. package/examples/jsm/objects/LensflareMesh.js +322 -0
  42. package/examples/jsm/objects/SkyMesh.js +1 -2
  43. package/examples/jsm/objects/Water2Mesh.js +2 -3
  44. package/examples/jsm/objects/WaterMesh.js +1 -2
  45. package/examples/jsm/physics/JoltPhysics.js +1 -1
  46. package/examples/jsm/physics/RapierPhysics.js +1 -1
  47. package/examples/jsm/transpiler/GLSLDecoder.js +1 -1
  48. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
  49. package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
  50. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  51. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  52. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  53. package/examples/jsm/utils/TextureUtils.js +1 -0
  54. package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
  55. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  56. package/package.json +2 -2
  57. package/src/Three.WebGPU.Nodes.js +200 -0
  58. package/src/Three.WebGPU.js +2 -1
  59. package/src/audio/Audio.js +2 -2
  60. package/src/constants.js +1 -1
  61. package/src/core/BufferAttribute.js +0 -9
  62. package/src/core/Clock.js +1 -1
  63. package/src/core/InterleavedBuffer.js +0 -9
  64. package/src/extras/Controls.js +1 -1
  65. package/src/geometries/CylinderGeometry.js +11 -4
  66. package/src/loaders/MaterialLoader.js +7 -1
  67. package/src/loaders/nodes/NodeLoader.js +24 -4
  68. package/src/loaders/nodes/NodeMaterialLoader.js +21 -17
  69. package/src/loaders/nodes/NodeObjectLoader.js +19 -0
  70. package/src/materials/nodes/InstancedPointsNodeMaterial.js +19 -34
  71. package/src/materials/nodes/Line2NodeMaterial.js +26 -26
  72. package/src/materials/nodes/LineBasicNodeMaterial.js +7 -3
  73. package/src/materials/nodes/LineDashedNodeMaterial.js +7 -3
  74. package/src/materials/nodes/MeshBasicNodeMaterial.js +7 -3
  75. package/src/materials/nodes/MeshLambertNodeMaterial.js +7 -3
  76. package/src/materials/nodes/MeshMatcapNodeMaterial.js +7 -3
  77. package/src/materials/nodes/MeshNormalNodeMaterial.js +7 -3
  78. package/src/materials/nodes/MeshPhongNodeMaterial.js +7 -3
  79. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +6 -3
  80. package/src/materials/nodes/MeshSSSNodeMaterial.js +6 -3
  81. package/src/materials/nodes/MeshStandardNodeMaterial.js +7 -3
  82. package/src/materials/nodes/MeshToonNodeMaterial.js +7 -3
  83. package/src/materials/nodes/NodeMaterial.js +20 -45
  84. package/src/materials/nodes/NodeMaterials.js +2 -0
  85. package/src/materials/nodes/PointsNodeMaterial.js +7 -3
  86. package/src/materials/nodes/ShadowNodeMaterial.js +7 -3
  87. package/src/materials/nodes/SpriteNodeMaterial.js +39 -6
  88. package/src/materials/nodes/VolumeNodeMaterial.js +13 -9
  89. package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
  90. package/src/math/Triangle.js +24 -0
  91. package/src/nodes/Nodes.js +3 -3
  92. package/src/nodes/TSL.js +96 -93
  93. package/src/nodes/accessors/BatchNode.js +7 -3
  94. package/src/nodes/accessors/BufferAttributeNode.js +6 -3
  95. package/src/nodes/accessors/BufferNode.js +6 -3
  96. package/src/nodes/accessors/Camera.js +10 -16
  97. package/src/nodes/accessors/ClippingNode.js +7 -3
  98. package/src/nodes/accessors/CubeTextureNode.js +6 -3
  99. package/src/nodes/accessors/InstanceNode.js +11 -11
  100. package/src/nodes/accessors/InstancedPointsMaterialNode.js +6 -3
  101. package/src/nodes/accessors/Lights.js +51 -0
  102. package/src/nodes/accessors/MaterialNode.js +8 -4
  103. package/src/nodes/accessors/MaterialReferenceNode.js +6 -3
  104. package/src/nodes/accessors/ModelNode.js +42 -7
  105. package/src/nodes/accessors/ModelViewProjectionNode.js +9 -5
  106. package/src/nodes/accessors/MorphNode.js +7 -3
  107. package/src/nodes/accessors/Normal.js +32 -6
  108. package/src/nodes/accessors/Object3DNode.js +11 -27
  109. package/src/nodes/accessors/PointUVNode.js +7 -3
  110. package/src/nodes/accessors/ReferenceBaseNode.js +32 -4
  111. package/src/nodes/accessors/ReferenceNode.js +40 -3
  112. package/src/nodes/accessors/RendererReferenceNode.js +9 -3
  113. package/src/nodes/accessors/SceneNode.js +7 -3
  114. package/src/nodes/accessors/SkinningNode.js +7 -3
  115. package/src/nodes/accessors/StorageBufferNode.js +21 -3
  116. package/src/nodes/accessors/StorageTextureNode.js +7 -4
  117. package/src/nodes/accessors/Texture3DNode.js +7 -4
  118. package/src/nodes/accessors/TextureNode.js +19 -8
  119. package/src/nodes/accessors/TextureSizeNode.js +8 -5
  120. package/src/nodes/accessors/UniformArrayNode.js +12 -9
  121. package/src/nodes/accessors/UserDataNode.js +9 -6
  122. package/src/nodes/accessors/VelocityNode.js +74 -23
  123. package/src/nodes/accessors/VertexColorNode.js +6 -3
  124. package/src/nodes/code/CodeNode.js +7 -3
  125. package/src/nodes/code/ExpressionNode.js +8 -4
  126. package/src/nodes/code/FunctionCallNode.js +6 -3
  127. package/src/nodes/code/FunctionNode.js +6 -3
  128. package/src/nodes/code/ScriptableNode.js +11 -6
  129. package/src/nodes/code/ScriptableValueNode.js +7 -3
  130. package/src/nodes/core/AssignNode.js +9 -6
  131. package/src/nodes/core/AttributeNode.js +7 -3
  132. package/src/nodes/core/BypassNode.js +8 -4
  133. package/src/nodes/core/CacheNode.js +8 -4
  134. package/src/nodes/core/ConstNode.js +6 -3
  135. package/src/nodes/core/ContextNode.js +7 -3
  136. package/src/nodes/core/IndexNode.js +25 -3
  137. package/src/nodes/core/InputNode.js +7 -3
  138. package/src/nodes/core/MRTNode.js +6 -3
  139. package/src/nodes/core/Node.js +10 -51
  140. package/src/nodes/core/NodeBuilder.js +71 -5
  141. package/src/nodes/core/NodeUtils.js +48 -6
  142. package/src/nodes/core/OutputStructNode.js +8 -4
  143. package/src/nodes/core/ParameterNode.js +6 -3
  144. package/src/nodes/core/PropertyNode.js +7 -3
  145. package/src/nodes/core/StackNode.js +7 -3
  146. package/src/nodes/core/StructTypeNode.js +7 -3
  147. package/src/nodes/core/TempNode.js +8 -4
  148. package/src/nodes/core/UniformGroupNode.js +10 -6
  149. package/src/nodes/core/UniformNode.js +6 -3
  150. package/src/nodes/core/VarNode.js +8 -4
  151. package/src/nodes/core/VaryingNode.js +7 -3
  152. package/src/nodes/display/AfterImageNode.js +6 -0
  153. package/src/nodes/display/AnaglyphPassNode.js +6 -0
  154. package/src/nodes/display/AnamorphicNode.js +6 -0
  155. package/src/nodes/display/BloomNode.js +6 -0
  156. package/src/nodes/display/BumpMapNode.js +6 -0
  157. package/src/nodes/display/ColorSpaceFunctions.js +4 -4
  158. package/src/nodes/display/ColorSpaceNode.js +43 -14
  159. package/src/nodes/display/DenoiseNode.js +6 -3
  160. package/src/nodes/display/DepthOfFieldNode.js +6 -3
  161. package/src/nodes/display/DotScreenNode.js +8 -5
  162. package/src/nodes/display/FXAANode.js +6 -3
  163. package/src/nodes/display/FilmNode.js +6 -3
  164. package/src/nodes/display/FrontFacingNode.js +7 -3
  165. package/src/nodes/display/GTAONode.js +6 -3
  166. package/src/nodes/display/GaussianBlurNode.js +6 -3
  167. package/src/nodes/display/Lut3DNode.js +6 -3
  168. package/src/nodes/display/NormalMapNode.js +8 -6
  169. package/src/nodes/display/ParallaxBarrierPassNode.js +8 -5
  170. package/src/nodes/display/PassNode.js +18 -7
  171. package/src/nodes/display/PixelationPassNode.js +12 -5
  172. package/src/nodes/display/PosterizeNode.js +6 -3
  173. package/src/nodes/display/RGBShiftNode.js +6 -3
  174. package/src/nodes/display/RenderOutputNode.js +12 -8
  175. package/src/nodes/display/SSAAPassNode.js +6 -3
  176. package/src/nodes/display/ScreenNode.js +181 -0
  177. package/src/nodes/display/SobelOperatorNode.js +6 -3
  178. package/src/nodes/display/StereoCompositePassNode.js +6 -3
  179. package/src/nodes/display/StereoPassNode.js +6 -3
  180. package/src/nodes/display/ToneMappingFunctions.js +12 -12
  181. package/src/nodes/display/ToneMappingNode.js +8 -7
  182. package/src/nodes/display/ToonOutlinePassNode.js +111 -0
  183. package/src/nodes/display/TransitionNode.js +6 -3
  184. package/src/nodes/display/ViewportDepthNode.js +7 -3
  185. package/src/nodes/display/ViewportDepthTextureNode.js +8 -5
  186. package/src/nodes/display/ViewportSharedTextureNode.js +8 -5
  187. package/src/nodes/display/ViewportTextureNode.js +8 -5
  188. package/src/nodes/fog/FogExp2Node.js +6 -3
  189. package/src/nodes/fog/FogNode.js +7 -3
  190. package/src/nodes/fog/FogRangeNode.js +6 -3
  191. package/src/nodes/functions/PhysicalLightingModel.js +2 -2
  192. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  193. package/src/nodes/geometry/RangeNode.js +7 -3
  194. package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
  195. package/src/nodes/gpgpu/BarrierNode.js +40 -0
  196. package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
  197. package/src/nodes/gpgpu/ComputeNode.js +8 -4
  198. package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
  199. package/src/nodes/lighting/AONode.js +6 -3
  200. package/src/nodes/lighting/AmbientLightNode.js +6 -3
  201. package/src/nodes/lighting/AnalyticLightNode.js +198 -30
  202. package/src/nodes/lighting/BasicEnvironmentNode.js +6 -3
  203. package/src/nodes/lighting/BasicLightMapNode.js +6 -3
  204. package/src/nodes/lighting/DirectionalLightNode.js +7 -4
  205. package/src/nodes/lighting/EnvironmentNode.js +6 -3
  206. package/src/nodes/lighting/HemisphereLightNode.js +10 -6
  207. package/src/nodes/lighting/IESSpotLightNode.js +6 -3
  208. package/src/nodes/lighting/IrradianceNode.js +6 -3
  209. package/src/nodes/lighting/LightProbeNode.js +8 -31
  210. package/src/nodes/lighting/LightingContextNode.js +6 -3
  211. package/src/nodes/lighting/LightingNode.js +7 -3
  212. package/src/nodes/lighting/LightsNode.js +24 -5
  213. package/src/nodes/lighting/PointLightNode.js +11 -7
  214. package/src/nodes/lighting/RectAreaLightNode.js +11 -7
  215. package/src/nodes/lighting/SpotLightNode.js +13 -10
  216. package/src/nodes/math/ConditionalNode.js +23 -6
  217. package/src/nodes/math/MathNode.js +6 -3
  218. package/src/nodes/math/OperatorNode.js +6 -3
  219. package/src/nodes/pmrem/PMREMNode.js +6 -3
  220. package/src/nodes/utils/ArrayElementNode.js +8 -4
  221. package/src/nodes/utils/ConvertNode.js +7 -3
  222. package/src/nodes/utils/CubeMapNode.js +6 -3
  223. package/src/nodes/utils/EquirectUVNode.js +6 -3
  224. package/src/nodes/utils/FlipNode.js +7 -4
  225. package/src/nodes/utils/FunctionOverloadingNode.js +7 -3
  226. package/src/nodes/utils/JoinNode.js +6 -3
  227. package/src/nodes/utils/LoopNode.js +7 -3
  228. package/src/nodes/utils/MatcapUVNode.js +6 -3
  229. package/src/nodes/utils/MaxMipLevelNode.js +6 -3
  230. package/src/nodes/utils/OscNode.js +7 -3
  231. package/src/nodes/utils/RTTNode.js +6 -3
  232. package/src/nodes/utils/ReflectorNode.js +8 -5
  233. package/src/nodes/utils/RemapNode.js +7 -3
  234. package/src/nodes/utils/RotateNode.js +6 -3
  235. package/src/nodes/utils/SetNode.js +7 -4
  236. package/src/nodes/utils/SplitNode.js +7 -3
  237. package/src/nodes/utils/SpriteSheetUVNode.js +7 -3
  238. package/src/nodes/utils/StorageArrayElementNode.js +9 -8
  239. package/src/nodes/utils/TimerNode.js +6 -3
  240. package/src/nodes/utils/TriplanarTexturesNode.js +7 -3
  241. package/src/nodes/utils/ViewportUtils.js +2 -2
  242. package/src/objects/BatchedMesh.js +76 -10
  243. package/src/objects/LOD.js +21 -0
  244. package/src/objects/Line.js +1 -0
  245. package/src/objects/Mesh.js +7 -23
  246. package/src/objects/Points.js +2 -0
  247. package/src/renderers/WebGLRenderer.js +65 -50
  248. package/src/renderers/common/BundleGroup.js +26 -0
  249. package/src/renderers/common/ClippingContext.js +4 -3
  250. package/src/renderers/common/RenderContext.js +4 -5
  251. package/src/renderers/common/RenderObject.js +116 -5
  252. package/src/renderers/common/RenderObjects.js +8 -1
  253. package/src/renderers/common/Renderer.js +57 -49
  254. package/src/renderers/common/extras/PMREMGenerator.js +7 -9
  255. package/src/renderers/common/nodes/NodeBuilderState.js +3 -3
  256. package/src/renderers/common/nodes/Nodes.js +33 -14
  257. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
  258. package/src/renderers/webgl/WebGLAttributes.js +45 -14
  259. package/src/renderers/webgl/WebGLCapabilities.js +9 -0
  260. package/src/renderers/webgl/WebGLProgram.js +2 -0
  261. package/src/renderers/webgl/WebGLPrograms.js +21 -17
  262. package/src/renderers/webgl/WebGLState.js +21 -0
  263. package/src/renderers/webgl/WebGLTextures.js +22 -0
  264. package/src/renderers/webgl-fallback/WebGLBackend.js +50 -45
  265. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +4 -4
  266. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +6 -0
  267. package/src/renderers/webgl-fallback/utils/WebGLState.js +1 -4
  268. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +61 -16
  269. package/src/renderers/webgpu/WebGPUBackend.js +33 -25
  270. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
  271. package/src/renderers/webgpu/WebGPURenderer.js +5 -2
  272. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
  273. package/src/renderers/{common → webgpu}/nodes/StandardNodeLibrary.js +11 -11
  274. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +91 -11
  275. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +6 -16
  276. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +1 -1
  277. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +7 -5
  278. package/src/renderers/webgpu/utils/WebGPUUtils.js +1 -1
  279. package/src/utils.js +33 -1
  280. package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
  281. package/examples/jsm/loaders/TiltLoader.js +0 -520
  282. package/examples/jsm/utils/GPUStatsPanel.js +0 -95
  283. package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
  284. package/src/nodes/display/ViewportNode.js +0 -138
  285. package/src/nodes/lighting/LightNode.js +0 -57
  286. package/src/renderers/common/StandardRenderer.js +0 -18
  287. package/src/renderers/webvr/WebVRManager.js +0 -495
  288. package/src/renderers/webvr/WebVRUtils.js +0 -66
@@ -1,95 +0,0 @@
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- import Stats from '../libs/stats.module.js';
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-
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- // https://www.khronos.org/registry/webgl/extensions/EXT_disjoint_timer_query_webgl2/
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- export class GPUStatsPanel extends Stats.Panel {
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-
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- constructor( context, name = 'GPU MS' ) {
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-
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- super( name, '#f90', '#210' );
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-
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- const extension = context.getExtension( 'EXT_disjoint_timer_query_webgl2' );
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-
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- if ( extension === null ) {
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-
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- console.warn( 'GPUStatsPanel: disjoint_time_query extension not available.' );
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-
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- }
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-
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- this.context = context;
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- this.extension = extension;
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- this.maxTime = 30;
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- this.activeQueries = 0;
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-
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- this.startQuery = function () {
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-
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- const gl = this.context;
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- const ext = this.extension;
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-
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- if ( ext === null ) {
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-
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- return;
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-
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- }
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-
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- // create the query object
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- const query = gl.createQuery();
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- gl.beginQuery( ext.TIME_ELAPSED_EXT, query );
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-
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- this.activeQueries ++;
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-
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- const checkQuery = () => {
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-
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- // check if the query is available and valid
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-
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- const available = gl.getQueryParameter( query, gl.QUERY_RESULT_AVAILABLE );
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- const disjoint = gl.getParameter( ext.GPU_DISJOINT_EXT );
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- const ns = gl.getQueryParameter( query, gl.QUERY_RESULT );
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-
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- const ms = ns * 1e-6;
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-
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- if ( available ) {
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-
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- // update the display if it is valid
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- if ( ! disjoint ) {
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-
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- this.update( ms, this.maxTime );
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-
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- }
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-
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- gl.deleteQuery( query );
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-
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- this.activeQueries --;
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-
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-
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- } else if ( gl.isContextLost() === false ) {
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-
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- // otherwise try again the next frame
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- requestAnimationFrame( checkQuery );
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-
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- }
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-
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- };
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-
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- requestAnimationFrame( checkQuery );
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-
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- };
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-
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- this.endQuery = function () {
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-
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- // finish the query measurement
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- const ext = this.extension;
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- const gl = this.context;
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-
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- if ( ext === null ) {
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-
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- return;
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-
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- }
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-
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- gl.endQuery( ext.TIME_ELAPSED_EXT );
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-
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- };
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-
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- }
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-
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- }
@@ -1,178 +0,0 @@
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-
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- /**
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- * `PackedPhongMaterial` inherited from THREE.MeshPhongMaterial
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- *
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- * @param {Object} parameters
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- */
7
- import {
8
- MeshPhongMaterial,
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- ShaderChunk,
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- ShaderLib,
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- UniformsUtils,
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- } from 'three';
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-
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- class PackedPhongMaterial extends MeshPhongMaterial {
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-
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- constructor( parameters ) {
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-
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- super();
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-
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- this.defines = {};
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- this.type = 'PackedPhongMaterial';
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- this.uniforms = UniformsUtils.merge( [
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-
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- ShaderLib.phong.uniforms,
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-
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- {
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- quantizeMatPos: { value: null },
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- quantizeMatUV: { value: null }
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- }
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-
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- ] );
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-
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- this.vertexShader = [
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- '#define PHONG',
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-
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- 'varying vec3 vViewPosition;',
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-
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- ShaderChunk.common,
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- ShaderChunk.uv_pars_vertex,
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- ShaderChunk.displacementmap_pars_vertex,
41
- ShaderChunk.envmap_pars_vertex,
42
- ShaderChunk.color_pars_vertex,
43
- ShaderChunk.fog_pars_vertex,
44
- ShaderChunk.normal_pars_vertex,
45
- ShaderChunk.morphtarget_pars_vertex,
46
- ShaderChunk.skinning_pars_vertex,
47
- ShaderChunk.shadowmap_pars_vertex,
48
- ShaderChunk.logdepthbuf_pars_vertex,
49
- ShaderChunk.clipping_planes_pars_vertex,
50
-
51
- `#ifdef USE_PACKED_NORMAL
52
- #if USE_PACKED_NORMAL == 0
53
- vec3 decodeNormal(vec3 packedNormal)
54
- {
55
- float x = packedNormal.x * 2.0 - 1.0;
56
- float y = packedNormal.y * 2.0 - 1.0;
57
- vec2 scth = vec2(sin(x * PI), cos(x * PI));
58
- vec2 scphi = vec2(sqrt(1.0 - y * y), y);
59
- return normalize( vec3(scth.y * scphi.x, scth.x * scphi.x, scphi.y) );
60
- }
61
- #endif
62
-
63
- #if USE_PACKED_NORMAL == 1
64
- vec3 decodeNormal(vec3 packedNormal)
65
- {
66
- vec3 v = vec3(packedNormal.xy, 1.0 - abs(packedNormal.x) - abs(packedNormal.y));
67
- if (v.z < 0.0)
68
- {
69
- v.xy = (1.0 - abs(v.yx)) * vec2((v.x >= 0.0) ? +1.0 : -1.0, (v.y >= 0.0) ? +1.0 : -1.0);
70
- }
71
- return normalize(v);
72
- }
73
- #endif
74
-
75
- #if USE_PACKED_NORMAL == 2
76
- vec3 decodeNormal(vec3 packedNormal)
77
- {
78
- vec3 v = (packedNormal * 2.0) - 1.0;
79
- return normalize(v);
80
- }
81
- #endif
82
- #endif`,
83
-
84
- `#ifdef USE_PACKED_POSITION
85
- #if USE_PACKED_POSITION == 0
86
- uniform mat4 quantizeMatPos;
87
- #endif
88
- #endif`,
89
-
90
- `#ifdef USE_PACKED_UV
91
- #if USE_PACKED_UV == 1
92
- uniform mat3 quantizeMatUV;
93
- #endif
94
- #endif`,
95
-
96
- `#ifdef USE_PACKED_UV
97
- #if USE_PACKED_UV == 0
98
- vec2 decodeUV(vec2 packedUV)
99
- {
100
- vec2 uv = (packedUV * 2.0) - 1.0;
101
- return uv;
102
- }
103
- #endif
104
-
105
- #if USE_PACKED_UV == 1
106
- vec2 decodeUV(vec2 packedUV)
107
- {
108
- vec2 uv = ( vec3(packedUV, 1.0) * quantizeMatUV ).xy;
109
- return uv;
110
- }
111
- #endif
112
- #endif`,
113
-
114
- 'void main() {',
115
-
116
- ShaderChunk.uv_vertex,
117
-
118
- `#ifdef USE_MAP
119
- #ifdef USE_PACKED_UV
120
- vMapUv = decodeUV(vMapUv);
121
- #endif
122
- #endif`,
123
-
124
- ShaderChunk.color_vertex,
125
- ShaderChunk.morphcolor_vertex,
126
-
127
- ShaderChunk.beginnormal_vertex,
128
-
129
- `#ifdef USE_PACKED_NORMAL
130
- objectNormal = decodeNormal(objectNormal);
131
- #endif
132
-
133
- #ifdef USE_TANGENT
134
- vec3 objectTangent = vec3( tangent.xyz );
135
- #endif
136
- `,
137
-
138
- ShaderChunk.morphnormal_vertex,
139
- ShaderChunk.skinbase_vertex,
140
- ShaderChunk.skinnormal_vertex,
141
- ShaderChunk.defaultnormal_vertex,
142
- ShaderChunk.normal_vertex,
143
-
144
- ShaderChunk.begin_vertex,
145
-
146
- `#ifdef USE_PACKED_POSITION
147
- #if USE_PACKED_POSITION == 0
148
- transformed = ( vec4(transformed, 1.0) * quantizeMatPos ).xyz;
149
- #endif
150
- #endif`,
151
-
152
- ShaderChunk.morphtarget_vertex,
153
- ShaderChunk.skinning_vertex,
154
- ShaderChunk.displacementmap_vertex,
155
- ShaderChunk.project_vertex,
156
- ShaderChunk.logdepthbuf_vertex,
157
- ShaderChunk.clipping_planes_vertex,
158
-
159
- 'vViewPosition = - mvPosition.xyz;',
160
-
161
- ShaderChunk.worldpos_vertex,
162
- ShaderChunk.envmap_vertex,
163
- ShaderChunk.shadowmap_vertex,
164
- ShaderChunk.fog_vertex,
165
-
166
- '}',
167
- ].join( '\n' );
168
-
169
- // Use the original MeshPhongMaterial's fragmentShader.
170
- this.fragmentShader = ShaderLib.phong.fragmentShader;
171
-
172
- this.setValues( parameters );
173
-
174
- }
175
-
176
- }
177
-
178
- export { PackedPhongMaterial };
@@ -1,138 +0,0 @@
1
- import Node, { registerNode } from '../core/Node.js';
2
- import { NodeUpdateType } from '../core/constants.js';
3
- import { uniform } from '../core/UniformNode.js';
4
- import { Fn, nodeImmutable, vec2 } from '../tsl/TSLBase.js';
5
-
6
- import { Vector2 } from '../../math/Vector2.js';
7
- import { Vector4 } from '../../math/Vector4.js';
8
-
9
- let resolution, viewportResult;
10
-
11
- class ViewportNode extends Node {
12
-
13
- constructor( scope ) {
14
-
15
- super();
16
-
17
- this.scope = scope;
18
-
19
- this.isViewportNode = true;
20
-
21
- }
22
-
23
- getNodeType() {
24
-
25
- if ( this.scope === ViewportNode.VIEWPORT ) return 'vec4';
26
- else return 'vec2';
27
-
28
- }
29
-
30
- getUpdateType() {
31
-
32
- let updateType = NodeUpdateType.NONE;
33
-
34
- if ( this.scope === ViewportNode.RESOLUTION || this.scope === ViewportNode.VIEWPORT ) {
35
-
36
- updateType = NodeUpdateType.RENDER;
37
-
38
- }
39
-
40
- this.updateType = updateType;
41
-
42
- return updateType;
43
-
44
- }
45
-
46
- update( { renderer } ) {
47
-
48
- if ( this.scope === ViewportNode.VIEWPORT ) {
49
-
50
- renderer.getViewport( viewportResult );
51
-
52
- } else {
53
-
54
- renderer.getDrawingBufferSize( resolution );
55
-
56
- }
57
-
58
- }
59
-
60
- setup( /*builder*/ ) {
61
-
62
- const scope = this.scope;
63
-
64
- let output = null;
65
-
66
- if ( scope === ViewportNode.RESOLUTION ) {
67
-
68
- output = uniform( resolution || ( resolution = new Vector2() ) );
69
-
70
- } else if ( scope === ViewportNode.VIEWPORT ) {
71
-
72
- output = uniform( viewportResult || ( viewportResult = new Vector4() ) );
73
-
74
- } else {
75
-
76
- output = vec2( viewportCoordinate.div( viewportResolution ) );
77
-
78
- }
79
-
80
- return output;
81
-
82
- }
83
-
84
- generate( builder ) {
85
-
86
- if ( this.scope === ViewportNode.COORDINATE ) {
87
-
88
- let coord = builder.getFragCoord();
89
-
90
- if ( builder.isFlipY() ) {
91
-
92
- // follow webgpu standards
93
-
94
- const resolution = builder.getNodeProperties( viewportResolution ).outputNode.build( builder );
95
-
96
- coord = `${ builder.getType( 'vec2' ) }( ${ coord }.x, ${ resolution }.y - ${ coord }.y )`;
97
-
98
- }
99
-
100
- return coord;
101
-
102
- }
103
-
104
- return super.generate( builder );
105
-
106
- }
107
-
108
- }
109
-
110
- ViewportNode.COORDINATE = 'coordinate';
111
- ViewportNode.RESOLUTION = 'resolution';
112
- ViewportNode.VIEWPORT = 'viewport';
113
- ViewportNode.UV = 'uv';
114
-
115
- export default ViewportNode;
116
-
117
- ViewportNode.type = /*@__PURE__*/ registerNode( 'Viewport', ViewportNode );
118
-
119
- export const viewportCoordinate = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.COORDINATE );
120
- export const viewportResolution = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.RESOLUTION );
121
- export const viewport = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.VIEWPORT );
122
- export const viewportUV = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.UV );
123
-
124
- export const viewportTopLeft = /*@__PURE__*/ ( Fn( () => { // @deprecated, r168
125
-
126
- console.warn( 'TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "viewportUV" instead.' );
127
-
128
- return viewportUV;
129
-
130
- }, 'vec2' ).once() )();
131
-
132
- export const viewportBottomLeft = /*@__PURE__*/ ( Fn( () => { // @deprecated, r168
133
-
134
- console.warn( 'TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "viewportUV.flipY()" instead.' );
135
-
136
- return viewportUV.flipY();
137
-
138
- }, 'vec2' ).once() )();
@@ -1,57 +0,0 @@
1
- import Node, { registerNode } from '../core/Node.js';
2
- import { nodeProxy } from '../tsl/TSLBase.js';
3
- import { objectPosition } from '../accessors/Object3DNode.js';
4
- import { cameraViewMatrix } from '../accessors/Camera.js';
5
-
6
- class LightNode extends Node {
7
-
8
- constructor( scope = LightNode.TARGET_DIRECTION, light = null ) {
9
-
10
- super();
11
-
12
- this.scope = scope;
13
- this.light = light;
14
-
15
- }
16
-
17
- setup() {
18
-
19
- const { scope, light } = this;
20
-
21
- let output = null;
22
-
23
- if ( scope === LightNode.TARGET_DIRECTION ) {
24
-
25
- output = cameraViewMatrix.transformDirection( objectPosition( light ).sub( objectPosition( light.target ) ) );
26
-
27
- }
28
-
29
- return output;
30
-
31
- }
32
-
33
- serialize( data ) {
34
-
35
- super.serialize( data );
36
-
37
- data.scope = this.scope;
38
-
39
- }
40
-
41
- deserialize( data ) {
42
-
43
- super.deserialize( data );
44
-
45
- this.scope = data.scope;
46
-
47
- }
48
-
49
- }
50
-
51
- LightNode.TARGET_DIRECTION = 'targetDirection';
52
-
53
- export default LightNode;
54
-
55
- LightNode.type = /*@__PURE__*/ registerNode( 'Light', LightNode );
56
-
57
- export const lightTargetDirection = /*@__PURE__*/ nodeProxy( LightNode, LightNode.TARGET_DIRECTION );
@@ -1,18 +0,0 @@
1
- import Renderer from './Renderer.js';
2
- import StandardNodeLibrary from './nodes/StandardNodeLibrary.js';
3
-
4
- class StandardRenderer extends Renderer {
5
-
6
- constructor( backend, parameters = {} ) {
7
-
8
- super( backend, parameters );
9
-
10
- this.isStandardRenderer = true;
11
-
12
- this.nodes.library = new StandardNodeLibrary();
13
-
14
- }
15
-
16
- }
17
-
18
- export default StandardRenderer;