super-three 0.168.0 → 0.169.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (286) hide show
  1. package/build/three.cjs +369 -131
  2. package/build/three.module.js +369 -131
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +24644 -22406
  5. package/build/three.webgpu.min.js +1 -1
  6. package/build/three.webgpu.nodes.js +79941 -0
  7. package/build/three.webgpu.nodes.min.js +6 -0
  8. package/examples/jsm/Addons.js +0 -6
  9. package/examples/jsm/controls/TrackballControls.js +32 -12
  10. package/examples/jsm/controls/TransformControls.js +97 -62
  11. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  12. package/examples/jsm/exporters/EXRExporter.js +19 -11
  13. package/examples/jsm/exporters/KTX2Exporter.js +21 -13
  14. package/examples/jsm/exporters/OBJExporter.js +5 -1
  15. package/examples/jsm/exporters/PLYExporter.js +9 -7
  16. package/examples/jsm/geometries/DecalGeometry.js +4 -1
  17. package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
  18. package/examples/jsm/helpers/LightProbeHelper.js +1 -1
  19. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  20. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  21. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  22. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  23. package/examples/jsm/lights/LightProbeGenerator.js +24 -10
  24. package/examples/jsm/loaders/ColladaLoader.js +9 -6
  25. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  26. package/examples/jsm/loaders/FBXLoader.js +30 -20
  27. package/examples/jsm/loaders/GLTFLoader.js +5 -10
  28. package/examples/jsm/loaders/KTX2Loader.js +10 -7
  29. package/examples/jsm/loaders/MTLLoader.js +4 -3
  30. package/examples/jsm/loaders/MaterialXLoader.js +29 -10
  31. package/examples/jsm/loaders/OBJLoader.js +5 -3
  32. package/examples/jsm/loaders/PCDLoader.js +5 -4
  33. package/examples/jsm/loaders/PDBLoader.js +3 -2
  34. package/examples/jsm/loaders/PLYLoader.js +8 -5
  35. package/examples/jsm/loaders/STLLoader.js +3 -2
  36. package/examples/jsm/loaders/VRMLLoader.js +10 -10
  37. package/examples/jsm/loaders/VTKLoader.js +4 -3
  38. package/examples/jsm/loaders/XYZLoader.js +3 -2
  39. package/examples/jsm/misc/Timer.js +1 -1
  40. package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
  41. package/examples/jsm/objects/LensflareMesh.js +322 -0
  42. package/examples/jsm/objects/SkyMesh.js +1 -2
  43. package/examples/jsm/objects/Water2Mesh.js +2 -3
  44. package/examples/jsm/objects/WaterMesh.js +1 -2
  45. package/examples/jsm/physics/JoltPhysics.js +1 -1
  46. package/examples/jsm/physics/RapierPhysics.js +1 -1
  47. package/examples/jsm/transpiler/GLSLDecoder.js +1 -1
  48. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
  49. package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
  50. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  51. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  52. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  53. package/examples/jsm/utils/TextureUtils.js +1 -0
  54. package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
  55. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  56. package/package.json +2 -2
  57. package/src/Three.WebGPU.Nodes.js +200 -0
  58. package/src/Three.WebGPU.js +2 -1
  59. package/src/audio/Audio.js +2 -2
  60. package/src/constants.js +1 -1
  61. package/src/core/BufferAttribute.js +0 -9
  62. package/src/core/Clock.js +1 -1
  63. package/src/core/InterleavedBuffer.js +0 -9
  64. package/src/extras/Controls.js +1 -1
  65. package/src/geometries/CylinderGeometry.js +11 -4
  66. package/src/loaders/MaterialLoader.js +7 -1
  67. package/src/loaders/nodes/NodeLoader.js +24 -4
  68. package/src/loaders/nodes/NodeMaterialLoader.js +21 -17
  69. package/src/loaders/nodes/NodeObjectLoader.js +19 -0
  70. package/src/materials/nodes/InstancedPointsNodeMaterial.js +19 -34
  71. package/src/materials/nodes/Line2NodeMaterial.js +26 -26
  72. package/src/materials/nodes/LineBasicNodeMaterial.js +7 -3
  73. package/src/materials/nodes/LineDashedNodeMaterial.js +7 -3
  74. package/src/materials/nodes/MeshBasicNodeMaterial.js +7 -3
  75. package/src/materials/nodes/MeshLambertNodeMaterial.js +7 -3
  76. package/src/materials/nodes/MeshMatcapNodeMaterial.js +7 -3
  77. package/src/materials/nodes/MeshNormalNodeMaterial.js +7 -3
  78. package/src/materials/nodes/MeshPhongNodeMaterial.js +7 -3
  79. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +6 -3
  80. package/src/materials/nodes/MeshSSSNodeMaterial.js +6 -3
  81. package/src/materials/nodes/MeshStandardNodeMaterial.js +7 -3
  82. package/src/materials/nodes/MeshToonNodeMaterial.js +7 -3
  83. package/src/materials/nodes/NodeMaterial.js +20 -45
  84. package/src/materials/nodes/NodeMaterials.js +2 -0
  85. package/src/materials/nodes/PointsNodeMaterial.js +7 -3
  86. package/src/materials/nodes/ShadowNodeMaterial.js +7 -3
  87. package/src/materials/nodes/SpriteNodeMaterial.js +39 -6
  88. package/src/materials/nodes/VolumeNodeMaterial.js +13 -9
  89. package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
  90. package/src/math/Triangle.js +24 -0
  91. package/src/nodes/Nodes.js +3 -3
  92. package/src/nodes/TSL.js +96 -93
  93. package/src/nodes/accessors/BatchNode.js +7 -3
  94. package/src/nodes/accessors/BufferAttributeNode.js +6 -3
  95. package/src/nodes/accessors/BufferNode.js +6 -3
  96. package/src/nodes/accessors/Camera.js +10 -16
  97. package/src/nodes/accessors/ClippingNode.js +7 -3
  98. package/src/nodes/accessors/CubeTextureNode.js +6 -3
  99. package/src/nodes/accessors/InstanceNode.js +11 -11
  100. package/src/nodes/accessors/InstancedPointsMaterialNode.js +6 -3
  101. package/src/nodes/accessors/Lights.js +51 -0
  102. package/src/nodes/accessors/MaterialNode.js +8 -4
  103. package/src/nodes/accessors/MaterialReferenceNode.js +6 -3
  104. package/src/nodes/accessors/ModelNode.js +42 -7
  105. package/src/nodes/accessors/ModelViewProjectionNode.js +9 -5
  106. package/src/nodes/accessors/MorphNode.js +7 -3
  107. package/src/nodes/accessors/Normal.js +32 -6
  108. package/src/nodes/accessors/Object3DNode.js +11 -27
  109. package/src/nodes/accessors/PointUVNode.js +7 -3
  110. package/src/nodes/accessors/ReferenceBaseNode.js +32 -4
  111. package/src/nodes/accessors/ReferenceNode.js +40 -3
  112. package/src/nodes/accessors/RendererReferenceNode.js +9 -3
  113. package/src/nodes/accessors/SceneNode.js +7 -3
  114. package/src/nodes/accessors/SkinningNode.js +7 -3
  115. package/src/nodes/accessors/StorageBufferNode.js +21 -3
  116. package/src/nodes/accessors/StorageTextureNode.js +7 -4
  117. package/src/nodes/accessors/Texture3DNode.js +7 -4
  118. package/src/nodes/accessors/TextureNode.js +19 -8
  119. package/src/nodes/accessors/TextureSizeNode.js +8 -5
  120. package/src/nodes/accessors/UniformArrayNode.js +12 -9
  121. package/src/nodes/accessors/UserDataNode.js +9 -6
  122. package/src/nodes/accessors/VelocityNode.js +74 -23
  123. package/src/nodes/accessors/VertexColorNode.js +6 -3
  124. package/src/nodes/code/CodeNode.js +7 -3
  125. package/src/nodes/code/ExpressionNode.js +8 -4
  126. package/src/nodes/code/FunctionCallNode.js +6 -3
  127. package/src/nodes/code/FunctionNode.js +6 -3
  128. package/src/nodes/code/ScriptableNode.js +11 -6
  129. package/src/nodes/code/ScriptableValueNode.js +7 -3
  130. package/src/nodes/core/AssignNode.js +9 -6
  131. package/src/nodes/core/AttributeNode.js +7 -3
  132. package/src/nodes/core/BypassNode.js +8 -4
  133. package/src/nodes/core/CacheNode.js +8 -4
  134. package/src/nodes/core/ConstNode.js +6 -3
  135. package/src/nodes/core/ContextNode.js +7 -3
  136. package/src/nodes/core/IndexNode.js +25 -3
  137. package/src/nodes/core/InputNode.js +7 -3
  138. package/src/nodes/core/MRTNode.js +6 -3
  139. package/src/nodes/core/Node.js +10 -51
  140. package/src/nodes/core/NodeBuilder.js +71 -5
  141. package/src/nodes/core/NodeUtils.js +48 -6
  142. package/src/nodes/core/OutputStructNode.js +8 -4
  143. package/src/nodes/core/ParameterNode.js +6 -3
  144. package/src/nodes/core/PropertyNode.js +7 -3
  145. package/src/nodes/core/StackNode.js +7 -3
  146. package/src/nodes/core/StructTypeNode.js +7 -3
  147. package/src/nodes/core/TempNode.js +8 -4
  148. package/src/nodes/core/UniformGroupNode.js +10 -6
  149. package/src/nodes/core/UniformNode.js +6 -3
  150. package/src/nodes/core/VarNode.js +8 -4
  151. package/src/nodes/core/VaryingNode.js +7 -3
  152. package/src/nodes/display/AfterImageNode.js +6 -0
  153. package/src/nodes/display/AnaglyphPassNode.js +6 -0
  154. package/src/nodes/display/AnamorphicNode.js +6 -0
  155. package/src/nodes/display/BloomNode.js +6 -0
  156. package/src/nodes/display/BumpMapNode.js +6 -0
  157. package/src/nodes/display/ColorSpaceFunctions.js +4 -4
  158. package/src/nodes/display/ColorSpaceNode.js +43 -14
  159. package/src/nodes/display/DenoiseNode.js +6 -3
  160. package/src/nodes/display/DepthOfFieldNode.js +6 -3
  161. package/src/nodes/display/DotScreenNode.js +8 -5
  162. package/src/nodes/display/FXAANode.js +6 -3
  163. package/src/nodes/display/FilmNode.js +6 -3
  164. package/src/nodes/display/FrontFacingNode.js +7 -3
  165. package/src/nodes/display/GTAONode.js +6 -3
  166. package/src/nodes/display/GaussianBlurNode.js +6 -3
  167. package/src/nodes/display/Lut3DNode.js +6 -3
  168. package/src/nodes/display/NormalMapNode.js +8 -6
  169. package/src/nodes/display/ParallaxBarrierPassNode.js +8 -5
  170. package/src/nodes/display/PassNode.js +18 -7
  171. package/src/nodes/display/PixelationPassNode.js +12 -5
  172. package/src/nodes/display/PosterizeNode.js +6 -3
  173. package/src/nodes/display/RGBShiftNode.js +6 -3
  174. package/src/nodes/display/RenderOutputNode.js +12 -8
  175. package/src/nodes/display/SSAAPassNode.js +6 -3
  176. package/src/nodes/display/ScreenNode.js +181 -0
  177. package/src/nodes/display/SobelOperatorNode.js +6 -3
  178. package/src/nodes/display/StereoCompositePassNode.js +6 -3
  179. package/src/nodes/display/StereoPassNode.js +6 -3
  180. package/src/nodes/display/ToneMappingFunctions.js +12 -12
  181. package/src/nodes/display/ToneMappingNode.js +8 -7
  182. package/src/nodes/display/ToonOutlinePassNode.js +111 -0
  183. package/src/nodes/display/TransitionNode.js +6 -3
  184. package/src/nodes/display/ViewportDepthNode.js +7 -3
  185. package/src/nodes/display/ViewportDepthTextureNode.js +8 -5
  186. package/src/nodes/display/ViewportSharedTextureNode.js +8 -5
  187. package/src/nodes/display/ViewportTextureNode.js +8 -5
  188. package/src/nodes/fog/FogExp2Node.js +6 -3
  189. package/src/nodes/fog/FogNode.js +7 -3
  190. package/src/nodes/fog/FogRangeNode.js +6 -3
  191. package/src/nodes/functions/PhysicalLightingModel.js +2 -2
  192. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  193. package/src/nodes/geometry/RangeNode.js +7 -3
  194. package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
  195. package/src/nodes/gpgpu/BarrierNode.js +40 -0
  196. package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
  197. package/src/nodes/gpgpu/ComputeNode.js +8 -4
  198. package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
  199. package/src/nodes/lighting/AONode.js +6 -3
  200. package/src/nodes/lighting/AmbientLightNode.js +6 -3
  201. package/src/nodes/lighting/AnalyticLightNode.js +198 -30
  202. package/src/nodes/lighting/BasicEnvironmentNode.js +6 -3
  203. package/src/nodes/lighting/BasicLightMapNode.js +6 -3
  204. package/src/nodes/lighting/DirectionalLightNode.js +7 -4
  205. package/src/nodes/lighting/EnvironmentNode.js +6 -3
  206. package/src/nodes/lighting/HemisphereLightNode.js +10 -6
  207. package/src/nodes/lighting/IESSpotLightNode.js +6 -3
  208. package/src/nodes/lighting/IrradianceNode.js +6 -3
  209. package/src/nodes/lighting/LightProbeNode.js +8 -31
  210. package/src/nodes/lighting/LightingContextNode.js +6 -3
  211. package/src/nodes/lighting/LightingNode.js +7 -3
  212. package/src/nodes/lighting/LightsNode.js +24 -5
  213. package/src/nodes/lighting/PointLightNode.js +11 -7
  214. package/src/nodes/lighting/RectAreaLightNode.js +11 -7
  215. package/src/nodes/lighting/SpotLightNode.js +13 -10
  216. package/src/nodes/math/ConditionalNode.js +23 -6
  217. package/src/nodes/math/MathNode.js +6 -3
  218. package/src/nodes/math/OperatorNode.js +6 -3
  219. package/src/nodes/pmrem/PMREMNode.js +6 -3
  220. package/src/nodes/utils/ArrayElementNode.js +8 -4
  221. package/src/nodes/utils/ConvertNode.js +7 -3
  222. package/src/nodes/utils/CubeMapNode.js +6 -3
  223. package/src/nodes/utils/EquirectUVNode.js +6 -3
  224. package/src/nodes/utils/FlipNode.js +7 -4
  225. package/src/nodes/utils/FunctionOverloadingNode.js +7 -3
  226. package/src/nodes/utils/JoinNode.js +6 -3
  227. package/src/nodes/utils/LoopNode.js +7 -3
  228. package/src/nodes/utils/MatcapUVNode.js +6 -3
  229. package/src/nodes/utils/MaxMipLevelNode.js +6 -3
  230. package/src/nodes/utils/OscNode.js +7 -3
  231. package/src/nodes/utils/RTTNode.js +6 -3
  232. package/src/nodes/utils/ReflectorNode.js +8 -5
  233. package/src/nodes/utils/RemapNode.js +7 -3
  234. package/src/nodes/utils/RotateNode.js +6 -3
  235. package/src/nodes/utils/SetNode.js +7 -4
  236. package/src/nodes/utils/SplitNode.js +7 -3
  237. package/src/nodes/utils/SpriteSheetUVNode.js +7 -3
  238. package/src/nodes/utils/StorageArrayElementNode.js +9 -8
  239. package/src/nodes/utils/TimerNode.js +6 -3
  240. package/src/nodes/utils/TriplanarTexturesNode.js +7 -3
  241. package/src/nodes/utils/ViewportUtils.js +2 -2
  242. package/src/objects/BatchedMesh.js +76 -10
  243. package/src/objects/LOD.js +21 -0
  244. package/src/objects/Line.js +1 -0
  245. package/src/objects/Mesh.js +7 -23
  246. package/src/objects/Points.js +2 -0
  247. package/src/renderers/WebGLRenderer.js +64 -41
  248. package/src/renderers/common/BundleGroup.js +26 -0
  249. package/src/renderers/common/ClippingContext.js +4 -3
  250. package/src/renderers/common/RenderContext.js +4 -5
  251. package/src/renderers/common/RenderObject.js +116 -5
  252. package/src/renderers/common/RenderObjects.js +8 -1
  253. package/src/renderers/common/Renderer.js +57 -49
  254. package/src/renderers/common/extras/PMREMGenerator.js +7 -9
  255. package/src/renderers/common/nodes/NodeBuilderState.js +3 -3
  256. package/src/renderers/common/nodes/Nodes.js +33 -14
  257. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
  258. package/src/renderers/webgl/WebGLAttributes.js +45 -14
  259. package/src/renderers/webgl/WebGLCapabilities.js +9 -0
  260. package/src/renderers/webgl/WebGLProgram.js +2 -0
  261. package/src/renderers/webgl/WebGLPrograms.js +21 -17
  262. package/src/renderers/webgl/WebGLState.js +21 -0
  263. package/src/renderers/webgl/WebGLTextures.js +22 -0
  264. package/src/renderers/webgl-fallback/WebGLBackend.js +50 -45
  265. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +4 -4
  266. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +6 -0
  267. package/src/renderers/webgl-fallback/utils/WebGLState.js +1 -4
  268. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +61 -16
  269. package/src/renderers/webgpu/WebGPUBackend.js +33 -25
  270. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
  271. package/src/renderers/webgpu/WebGPURenderer.js +5 -2
  272. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
  273. package/src/renderers/{common → webgpu}/nodes/StandardNodeLibrary.js +11 -11
  274. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +91 -11
  275. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +6 -16
  276. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +1 -1
  277. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +7 -5
  278. package/src/renderers/webgpu/utils/WebGPUUtils.js +1 -1
  279. package/src/utils.js +33 -1
  280. package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
  281. package/examples/jsm/loaders/TiltLoader.js +0 -520
  282. package/examples/jsm/utils/GPUStatsPanel.js +0 -95
  283. package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
  284. package/src/nodes/display/ViewportNode.js +0 -138
  285. package/src/nodes/lighting/LightNode.js +0 -57
  286. package/src/renderers/common/StandardRenderer.js +0 -18
@@ -1,520 +0,0 @@
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- import {
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- BufferAttribute,
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- BufferGeometry,
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- Color,
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- DoubleSide,
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- FileLoader,
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- Group,
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- Loader,
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- Mesh,
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- MeshBasicMaterial,
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- RawShaderMaterial,
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- TextureLoader,
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- Quaternion,
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- Vector3
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- } from 'three';
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- import * as fflate from '../libs/fflate.module.js';
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-
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- class TiltLoader extends Loader {
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-
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- load( url, onLoad, onProgress, onError ) {
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-
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- const scope = this;
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-
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- const loader = new FileLoader( this.manager );
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- loader.setPath( this.path );
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- loader.setResponseType( 'arraybuffer' );
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- loader.setWithCredentials( this.withCredentials );
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-
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- loader.load( url, function ( buffer ) {
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-
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- try {
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-
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- onLoad( scope.parse( buffer ) );
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-
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- } catch ( e ) {
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-
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- if ( onError ) {
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-
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- onError( e );
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-
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- } else {
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-
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- console.error( e );
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-
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- }
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-
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- scope.manager.itemError( url );
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-
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- }
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-
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- }, onProgress, onError );
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-
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- }
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-
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- parse( buffer ) {
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-
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- const group = new Group();
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- // https://docs.google.com/document/d/11ZsHozYn9FnWG7y3s3WAyKIACfbfwb4PbaS8cZ_xjvo/edit#
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-
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- const zip = fflate.unzipSync( new Uint8Array( buffer.slice( 16 ) ) );
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-
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- /*
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- const thumbnail = zip[ 'thumbnail.png' ].buffer;
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- const img = document.createElement( 'img' );
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- img.src = URL.createObjectURL( new Blob( [ thumbnail ] ) );
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- document.body.appendChild( img );
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- */
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-
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- const metadata = JSON.parse( fflate.strFromU8( zip[ 'metadata.json' ] ) );
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-
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- /*
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- const blob = new Blob( [ zip[ 'data.sketch' ].buffer ], { type: 'application/octet-stream' } );
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- window.open( URL.createObjectURL( blob ) );
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- */
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-
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- const data = new DataView( zip[ 'data.sketch' ].buffer );
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-
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- const num_strokes = data.getInt32( 16, true );
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-
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- const brushes = {};
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-
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- let offset = 20;
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-
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- for ( let i = 0; i < num_strokes; i ++ ) {
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-
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- const brush_index = data.getInt32( offset, true );
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-
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- const brush_color = [
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- data.getFloat32( offset + 4, true ),
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- data.getFloat32( offset + 8, true ),
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- data.getFloat32( offset + 12, true ),
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- data.getFloat32( offset + 16, true )
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- ];
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- const brush_size = data.getFloat32( offset + 20, true );
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- const stroke_mask = data.getUint32( offset + 24, true );
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- const controlpoint_mask = data.getUint32( offset + 28, true );
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-
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- let offset_stroke_mask = 0;
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- let offset_controlpoint_mask = 0;
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-
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- for ( let j = 0; j < 4; j ++ ) {
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-
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- // TOFIX: I don't understand these masks yet
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-
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- const byte = 1 << j;
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- if ( ( stroke_mask & byte ) > 0 ) offset_stroke_mask += 4;
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- if ( ( controlpoint_mask & byte ) > 0 ) offset_controlpoint_mask += 4;
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-
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- }
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-
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- // console.log( { brush_index, brush_color, brush_size, stroke_mask, controlpoint_mask } );
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- // console.log( offset_stroke_mask, offset_controlpoint_mask );
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-
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- offset = offset + 28 + offset_stroke_mask + 4; // TOFIX: This is wrong
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-
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- const num_control_points = data.getInt32( offset, true );
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-
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- // console.log( { num_control_points } );
119
-
120
- const positions = new Float32Array( num_control_points * 3 );
121
- const quaternions = new Float32Array( num_control_points * 4 );
122
-
123
- offset = offset + 4;
124
-
125
- for ( let j = 0, k = 0; j < positions.length; j += 3, k += 4 ) {
126
-
127
- positions[ j + 0 ] = data.getFloat32( offset + 0, true );
128
- positions[ j + 1 ] = data.getFloat32( offset + 4, true );
129
- positions[ j + 2 ] = data.getFloat32( offset + 8, true );
130
-
131
- quaternions[ k + 0 ] = data.getFloat32( offset + 12, true );
132
- quaternions[ k + 1 ] = data.getFloat32( offset + 16, true );
133
- quaternions[ k + 2 ] = data.getFloat32( offset + 20, true );
134
- quaternions[ k + 3 ] = data.getFloat32( offset + 24, true );
135
-
136
- offset = offset + 28 + offset_controlpoint_mask; // TOFIX: This is wrong
137
-
138
- }
139
-
140
- if ( brush_index in brushes === false ) {
141
-
142
- brushes[ brush_index ] = [];
143
-
144
- }
145
-
146
- brushes[ brush_index ].push( [ positions, quaternions, brush_size, brush_color ] );
147
-
148
- }
149
-
150
- for ( const brush_index in brushes ) {
151
-
152
- const geometry = new StrokeGeometry( brushes[ brush_index ] );
153
- const material = getMaterial( metadata.BrushIndex[ brush_index ] );
154
-
155
- group.add( new Mesh( geometry, material ) );
156
-
157
- }
158
-
159
- return group;
160
-
161
- }
162
-
163
- }
164
-
165
- class StrokeGeometry extends BufferGeometry {
166
-
167
- constructor( strokes ) {
168
-
169
- super();
170
-
171
- const vertices = [];
172
- const colors = [];
173
- const uvs = [];
174
-
175
- const position = new Vector3();
176
- const prevPosition = new Vector3();
177
-
178
- const quaternion = new Quaternion();
179
- const prevQuaternion = new Quaternion();
180
-
181
- const vector1 = new Vector3();
182
- const vector2 = new Vector3();
183
- const vector3 = new Vector3();
184
- const vector4 = new Vector3();
185
-
186
- const color = new Color();
187
-
188
- // size = size / 2;
189
-
190
- for ( const k in strokes ) {
191
-
192
- const stroke = strokes[ k ];
193
- const positions = stroke[ 0 ];
194
- const quaternions = stroke[ 1 ];
195
- const size = stroke[ 2 ];
196
- const rgba = stroke[ 3 ];
197
- const alpha = stroke[ 3 ][ 3 ];
198
-
199
- color.fromArray( rgba ).convertSRGBToLinear();
200
-
201
- prevPosition.fromArray( positions, 0 );
202
- prevQuaternion.fromArray( quaternions, 0 );
203
-
204
- for ( let i = 3, j = 4, l = positions.length; i < l; i += 3, j += 4 ) {
205
-
206
- position.fromArray( positions, i );
207
- quaternion.fromArray( quaternions, j );
208
-
209
- vector1.set( - size, 0, 0 );
210
- vector1.applyQuaternion( quaternion );
211
- vector1.add( position );
212
-
213
- vector2.set( size, 0, 0 );
214
- vector2.applyQuaternion( quaternion );
215
- vector2.add( position );
216
-
217
- vector3.set( size, 0, 0 );
218
- vector3.applyQuaternion( prevQuaternion );
219
- vector3.add( prevPosition );
220
-
221
- vector4.set( - size, 0, 0 );
222
- vector4.applyQuaternion( prevQuaternion );
223
- vector4.add( prevPosition );
224
-
225
- vertices.push( vector1.x, vector1.y, - vector1.z );
226
- vertices.push( vector2.x, vector2.y, - vector2.z );
227
- vertices.push( vector4.x, vector4.y, - vector4.z );
228
-
229
- vertices.push( vector2.x, vector2.y, - vector2.z );
230
- vertices.push( vector3.x, vector3.y, - vector3.z );
231
- vertices.push( vector4.x, vector4.y, - vector4.z );
232
-
233
- prevPosition.copy( position );
234
- prevQuaternion.copy( quaternion );
235
-
236
- colors.push( ...color, alpha );
237
- colors.push( ...color, alpha );
238
- colors.push( ...color, alpha );
239
-
240
- colors.push( ...color, alpha );
241
- colors.push( ...color, alpha );
242
- colors.push( ...color, alpha );
243
-
244
- const p1 = i / l;
245
- const p2 = ( i - 3 ) / l;
246
-
247
- uvs.push( p1, 0 );
248
- uvs.push( p1, 1 );
249
- uvs.push( p2, 0 );
250
-
251
- uvs.push( p1, 1 );
252
- uvs.push( p2, 1 );
253
- uvs.push( p2, 0 );
254
-
255
- }
256
-
257
- }
258
-
259
- this.setAttribute( 'position', new BufferAttribute( new Float32Array( vertices ), 3 ) );
260
- this.setAttribute( 'color', new BufferAttribute( new Float32Array( colors ), 4 ) );
261
- this.setAttribute( 'uv', new BufferAttribute( new Float32Array( uvs ), 2 ) );
262
-
263
- }
264
-
265
- }
266
-
267
- const BRUSH_LIST_ARRAY = {
268
- '89d104cd-d012-426b-b5b3-bbaee63ac43c': 'Bubbles',
269
- '700f3aa8-9a7c-2384-8b8a-ea028905dd8c': 'CelVinyl',
270
- '0f0ff7b2-a677-45eb-a7d6-0cd7206f4816': 'ChromaticWave',
271
- '1161af82-50cf-47db-9706-0c3576d43c43': 'CoarseBristles',
272
- '79168f10-6961-464a-8be1-57ed364c5600': 'CoarseBristlesSingleSided',
273
- '1caa6d7d-f015-3f54-3a4b-8b5354d39f81': 'Comet',
274
- 'c8313697-2563-47fc-832e-290f4c04b901': 'DiamondHull',
275
- '4391aaaa-df73-4396-9e33-31e4e4930b27': 'Disco',
276
- 'd1d991f2-e7a0-4cf1-b328-f57e915e6260': 'DotMarker',
277
- '6a1cf9f9-032c-45ec-9b1d-a6680bee30f7': 'Dots',
278
- '0d3889f3-3ede-470c-8af4-f44813306126': 'DoubleTaperedFlat',
279
- '0d3889f3-3ede-470c-8af4-de4813306126': 'DoubleTaperedMarker',
280
- 'd0262945-853c-4481-9cbd-88586bed93cb': 'DuctTape',
281
- '3ca16e2f-bdcd-4da2-8631-dcef342f40f1': 'DuctTapeSingleSided',
282
- 'f6e85de3-6dcc-4e7f-87fd-cee8c3d25d51': 'Electricity',
283
- '02ffb866-7fb2-4d15-b761-1012cefb1360': 'Embers',
284
- 'cb92b597-94ca-4255-b017-0e3f42f12f9e': 'Fire',
285
- '2d35bcf0-e4d8-452c-97b1-3311be063130': 'Flat',
286
- '55303bc4-c749-4a72-98d9-d23e68e76e18': 'FlatDeprecated',
287
- '280c0a7a-aad8-416c-a7d2-df63d129ca70': 'FlatSingleSided',
288
- 'cf019139-d41c-4eb0-a1d0-5cf54b0a42f3': 'Highlighter',
289
- '6a1cf9f9-032c-45ec-9b6e-a6680bee32e9': 'HyperGrid',
290
- 'dce872c2-7b49-4684-b59b-c45387949c5c': 'Hypercolor',
291
- 'e8ef32b1-baa8-460a-9c2c-9cf8506794f5': 'HypercolorSingleSided',
292
- '2f212815-f4d3-c1a4-681a-feeaf9c6dc37': 'Icing',
293
- 'f5c336cf-5108-4b40-ade9-c687504385ab': 'Ink',
294
- 'c0012095-3ffd-4040-8ee1-fc180d346eaa': 'InkSingleSided',
295
- '4a76a27a-44d8-4bfe-9a8c-713749a499b0': 'Leaves',
296
- 'ea19de07-d0c0-4484-9198-18489a3c1487': 'LeavesSingleSided',
297
- '2241cd32-8ba2-48a5-9ee7-2caef7e9ed62': 'Light',
298
- '4391aaaa-df81-4396-9e33-31e4e4930b27': 'LightWire',
299
- 'd381e0f5-3def-4a0d-8853-31e9200bcbda': 'Lofted',
300
- '429ed64a-4e97-4466-84d3-145a861ef684': 'Marker',
301
- '79348357-432d-4746-8e29-0e25c112e3aa': 'MatteHull',
302
- 'b2ffef01-eaaa-4ab5-aa64-95a2c4f5dbc6': 'NeonPulse',
303
- 'f72ec0e7-a844-4e38-82e3-140c44772699': 'OilPaint',
304
- 'c515dad7-4393-4681-81ad-162ef052241b': 'OilPaintSingleSided',
305
- 'f1114e2e-eb8d-4fde-915a-6e653b54e9f5': 'Paper',
306
- '759f1ebd-20cd-4720-8d41-234e0da63716': 'PaperSingleSided',
307
- 'e0abbc80-0f80-e854-4970-8924a0863dcc': 'Petal',
308
- 'c33714d1-b2f9-412e-bd50-1884c9d46336': 'Plasma',
309
- 'ad1ad437-76e2-450d-a23a-e17f8310b960': 'Rainbow',
310
- 'faaa4d44-fcfb-4177-96be-753ac0421ba3': 'ShinyHull',
311
- '70d79cca-b159-4f35-990c-f02193947fe8': 'Smoke',
312
- 'd902ed8b-d0d1-476c-a8de-878a79e3a34c': 'Snow',
313
- 'accb32f5-4509-454f-93f8-1df3fd31df1b': 'SoftHighlighter',
314
- 'cf7f0059-7aeb-53a4-2b67-c83d863a9ffa': 'Spikes',
315
- '8dc4a70c-d558-4efd-a5ed-d4e860f40dc3': 'Splatter',
316
- '7a1c8107-50c5-4b70-9a39-421576d6617e': 'SplatterSingleSided',
317
- '0eb4db27-3f82-408d-b5a1-19ebd7d5b711': 'Stars',
318
- '44bb800a-fbc3-4592-8426-94ecb05ddec3': 'Streamers',
319
- '0077f88c-d93a-42f3-b59b-b31c50cdb414': 'Taffy',
320
- 'b468c1fb-f254-41ed-8ec9-57030bc5660c': 'TaperedFlat',
321
- 'c8ccb53d-ae13-45ef-8afb-b730d81394eb': 'TaperedFlatSingleSided',
322
- 'd90c6ad8-af0f-4b54-b422-e0f92abe1b3c': 'TaperedMarker',
323
- '1a26b8c0-8a07-4f8a-9fac-d2ef36e0cad0': 'TaperedMarker_Flat',
324
- '75b32cf0-fdd6-4d89-a64b-e2a00b247b0f': 'ThickPaint',
325
- 'fdf0326a-c0d1-4fed-b101-9db0ff6d071f': 'ThickPaintSingleSided',
326
- '4391385a-df73-4396-9e33-31e4e4930b27': 'Toon',
327
- 'a8fea537-da7c-4d4b-817f-24f074725d6d': 'UnlitHull',
328
- 'd229d335-c334-495a-a801-660ac8a87360': 'VelvetInk',
329
- '10201aa3-ebc2-42d8-84b7-2e63f6eeb8ab': 'Waveform',
330
- 'b67c0e81-ce6d-40a8-aeb0-ef036b081aa3': 'WetPaint',
331
- 'dea67637-cd1a-27e4-c9b1-52f4bbcb84e5': 'WetPaintSingleSided',
332
- '5347acf0-a8e2-47b6-8346-30c70719d763': 'WigglyGraphite',
333
- 'e814fef1-97fd-7194-4a2f-50c2bb918be2': 'WigglyGraphiteSingleSided',
334
- '4391385a-cf83-4396-9e33-31e4e4930b27': 'Wire'
335
- };
336
-
337
- const common = {
338
-
339
- 'colors': {
340
-
341
- 'BloomColor': `
342
- vec3 BloomColor(vec3 color, float gain) {
343
- // Guarantee that there's at least a little bit of all 3 channels.
344
- // This makes fully-saturated strokes (which only have 2 non-zero
345
- // color channels) eventually clip to white rather than to a secondary.
346
- float cmin = length(color.rgb) * .05;
347
- color.rgb = max(color.rgb, vec3(cmin, cmin, cmin));
348
- // If we try to remove this pow() from .a, it brightens up
349
- // pressure-sensitive strokes; looks better as-is.
350
- color = pow(color, vec3(2.2));
351
- color.rgb *= 2. * exp(gain * 10.);
352
- return color;
353
- }
354
- `,
355
-
356
- 'LinearToSrgb': `
357
- vec3 LinearToSrgb(vec3 color) {
358
- // Approximation http://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html
359
- vec3 linearColor = color.rgb;
360
- vec3 S1 = sqrt(linearColor);
361
- vec3 S2 = sqrt(S1);
362
- vec3 S3 = sqrt(S2);
363
- color.rgb = 0.662002687 * S1 + 0.684122060 * S2 - 0.323583601 * S3 - 0.0225411470 * linearColor;
364
- return color;
365
- }
366
- `,
367
-
368
- 'hsv': `
369
- // uniform sampler2D lookupTex;
370
- vec4 lookup(vec4 textureColor) {
371
- return textureColor;
372
- }
373
-
374
- vec3 lookup(vec3 textureColor) {
375
- return textureColor;
376
- }
377
-
378
- vec3 hsv2rgb( vec3 hsv ) {
379
- vec3 rgb = clamp( abs(mod(hsv.x*6.0+vec3(0.0,4.0,2.0),6.0)-3.0)-1.0, 0.0, 1.0 );
380
- return hsv.z * mix( vec3(1.0), rgb, hsv.y);
381
- }
382
-
383
- vec3 rgb2hsv( vec3 rgb ) {
384
- vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
385
- vec4 p = mix(vec4(rgb.bg, K.wz), vec4(rgb.gb, K.xy), step(rgb.b, rgb.g));
386
- vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
387
-
388
- float d = q.x - min(q.w, q.y);
389
- float e = 1.0e-10;
390
-
391
- return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
392
- }
393
- `,
394
-
395
- 'SrgbToLinear': `
396
- vec3 SrgbToLinear(vec3 color) {
397
- // Approximation http://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html
398
- vec3 sRGB = color.rgb;
399
- color.rgb = sRGB * (sRGB * (sRGB * 0.305306011 + 0.682171111) + 0.012522878);
400
- return color;
401
- }
402
- `
403
-
404
- }
405
-
406
- };
407
-
408
- let shaders = null;
409
-
410
- function getShaders() {
411
-
412
- if ( shaders === null ) {
413
-
414
- const loader = new TextureLoader().setPath( './textures/tiltbrush/' );
415
-
416
- shaders = {
417
- 'Light': {
418
- uniforms: {
419
- mainTex: { value: loader.load( 'Light.webp' ) },
420
- alphaTest: { value: 0.067 },
421
- emission_gain: { value: 0.45 },
422
- alpha: { value: 1 },
423
- },
424
- vertexShader: `
425
- precision highp float;
426
- precision highp int;
427
-
428
- attribute vec2 uv;
429
- attribute vec4 color;
430
- attribute vec3 position;
431
-
432
- uniform mat4 modelMatrix;
433
- uniform mat4 modelViewMatrix;
434
- uniform mat4 projectionMatrix;
435
- uniform mat4 viewMatrix;
436
- uniform mat3 normalMatrix;
437
- uniform vec3 cameraPosition;
438
-
439
- varying vec2 vUv;
440
- varying vec3 vColor;
441
-
442
- ${ common.colors.LinearToSrgb }
443
- ${ common.colors.hsv }
444
-
445
- void main() {
446
-
447
- vUv = uv;
448
-
449
- vColor = lookup(color.rgb);
450
-
451
- vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );
452
-
453
- gl_Position = projectionMatrix * mvPosition;
454
-
455
- }
456
- `,
457
- fragmentShader: `
458
- precision highp float;
459
- precision highp int;
460
-
461
- uniform float emission_gain;
462
-
463
- uniform sampler2D mainTex;
464
- uniform float alphaTest;
465
-
466
- varying vec2 vUv;
467
- varying vec3 vColor;
468
-
469
- ${ common.colors.BloomColor }
470
- ${ common.colors.SrgbToLinear }
471
-
472
- void main(){
473
- vec4 col = texture2D(mainTex, vUv);
474
- vec3 color = vColor;
475
- color = BloomColor(color, emission_gain);
476
- color = color * col.rgb;
477
- color = color * col.a;
478
- color = SrgbToLinear(color);
479
- gl_FragColor = vec4(color, 1.0);
480
- }
481
- `,
482
- side: 2,
483
- transparent: true,
484
- depthFunc: 2,
485
- depthWrite: true,
486
- depthTest: false,
487
- blending: 5,
488
- blendDst: 201,
489
- blendDstAlpha: 201,
490
- blendEquation: 100,
491
- blendEquationAlpha: 100,
492
- blendSrc: 201,
493
- blendSrcAlpha: 201,
494
- }
495
-
496
- };
497
-
498
- }
499
-
500
- return shaders;
501
-
502
- }
503
-
504
- function getMaterial( GUID ) {
505
-
506
- const name = BRUSH_LIST_ARRAY[ GUID ];
507
-
508
- switch ( name ) {
509
-
510
- case 'Light':
511
- return new RawShaderMaterial( getShaders().Light );
512
-
513
- default:
514
- return new MeshBasicMaterial( { vertexColors: true, side: DoubleSide } );
515
-
516
- }
517
-
518
- }
519
-
520
- export { TiltLoader };
@@ -1,95 +0,0 @@
1
- import Stats from '../libs/stats.module.js';
2
-
3
- // https://www.khronos.org/registry/webgl/extensions/EXT_disjoint_timer_query_webgl2/
4
- export class GPUStatsPanel extends Stats.Panel {
5
-
6
- constructor( context, name = 'GPU MS' ) {
7
-
8
- super( name, '#f90', '#210' );
9
-
10
- const extension = context.getExtension( 'EXT_disjoint_timer_query_webgl2' );
11
-
12
- if ( extension === null ) {
13
-
14
- console.warn( 'GPUStatsPanel: disjoint_time_query extension not available.' );
15
-
16
- }
17
-
18
- this.context = context;
19
- this.extension = extension;
20
- this.maxTime = 30;
21
- this.activeQueries = 0;
22
-
23
- this.startQuery = function () {
24
-
25
- const gl = this.context;
26
- const ext = this.extension;
27
-
28
- if ( ext === null ) {
29
-
30
- return;
31
-
32
- }
33
-
34
- // create the query object
35
- const query = gl.createQuery();
36
- gl.beginQuery( ext.TIME_ELAPSED_EXT, query );
37
-
38
- this.activeQueries ++;
39
-
40
- const checkQuery = () => {
41
-
42
- // check if the query is available and valid
43
-
44
- const available = gl.getQueryParameter( query, gl.QUERY_RESULT_AVAILABLE );
45
- const disjoint = gl.getParameter( ext.GPU_DISJOINT_EXT );
46
- const ns = gl.getQueryParameter( query, gl.QUERY_RESULT );
47
-
48
- const ms = ns * 1e-6;
49
-
50
- if ( available ) {
51
-
52
- // update the display if it is valid
53
- if ( ! disjoint ) {
54
-
55
- this.update( ms, this.maxTime );
56
-
57
- }
58
-
59
- gl.deleteQuery( query );
60
-
61
- this.activeQueries --;
62
-
63
-
64
- } else if ( gl.isContextLost() === false ) {
65
-
66
- // otherwise try again the next frame
67
- requestAnimationFrame( checkQuery );
68
-
69
- }
70
-
71
- };
72
-
73
- requestAnimationFrame( checkQuery );
74
-
75
- };
76
-
77
- this.endQuery = function () {
78
-
79
- // finish the query measurement
80
- const ext = this.extension;
81
- const gl = this.context;
82
-
83
- if ( ext === null ) {
84
-
85
- return;
86
-
87
- }
88
-
89
- gl.endQuery( ext.TIME_ELAPSED_EXT );
90
-
91
- };
92
-
93
- }
94
-
95
- }