summer-engine 4.0.0 → 4.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/.claude-plugin/marketplace.json +2 -2
  2. package/.claude-plugin/plugin.json +3 -2
  3. package/.codex-plugin/plugin.json +15 -11
  4. package/.cursor-plugin/plugin.json +5 -3
  5. package/.factory-plugin/plugin.json +3 -2
  6. package/AGENTS.md +2 -2
  7. package/CHANGELOG.md +48 -0
  8. package/README.md +21 -10
  9. package/dist/cli/command-usage.d.ts +8 -0
  10. package/dist/cli/command-usage.js +22 -0
  11. package/dist/cli/commands/config.js +3 -2
  12. package/dist/cli/commands/create.js +12 -3
  13. package/dist/cli/commands/list.d.ts +5 -0
  14. package/dist/cli/commands/list.js +30 -13
  15. package/dist/cli/commands/login.js +1 -1
  16. package/dist/cli/commands/memory.js +6 -2
  17. package/dist/cli/commands/ops.d.ts +20 -3
  18. package/dist/cli/commands/ops.js +60 -27
  19. package/dist/cli/commands/setup.d.ts +2 -0
  20. package/dist/cli/commands/setup.js +219 -16
  21. package/dist/cli/commands/skills.js +20 -7
  22. package/dist/cli/commands/status.d.ts +26 -0
  23. package/dist/cli/commands/status.js +36 -21
  24. package/dist/cli/commands/tool.js +4 -0
  25. package/dist/cli/index.js +2 -0
  26. package/dist/core/agent-host.d.ts +3 -0
  27. package/dist/core/agent-host.js +8 -2
  28. package/dist/core/capabilities/apps.d.ts +10 -10
  29. package/dist/core/capabilities/audit/args.d.ts +6 -6
  30. package/dist/core/capabilities/fabricate-mesh.d.ts +2 -2
  31. package/dist/core/capabilities/game-task-plan.d.ts +2 -2
  32. package/dist/core/capabilities/hdri-import.d.ts +2 -2
  33. package/dist/core/capabilities/motion-generation.d.ts +2 -2
  34. package/dist/core/capabilities/placement.d.ts +23 -23
  35. package/dist/core/capabilities/runtime-control.d.ts +38 -38
  36. package/dist/core/capabilities/seeing/args.d.ts +16 -16
  37. package/dist/core/capabilities/ui-control.d.ts +2 -2
  38. package/dist/core/capabilities/world-snapshot.d.ts +4 -4
  39. package/dist/core/cli-usage-beacon.d.ts +1 -0
  40. package/dist/core/cli-usage-beacon.js +18 -0
  41. package/dist/core/cli-usage.d.ts +49 -0
  42. package/dist/core/cli-usage.js +108 -0
  43. package/dist/core/feedback/client.d.ts +1 -1
  44. package/dist/core/feedback/client.js +3 -2
  45. package/dist/core/hosted-mcp.d.ts +7 -1
  46. package/dist/core/hosted-mcp.js +6 -4
  47. package/dist/core/library-search.d.ts +2 -2
  48. package/dist/core/ops/areas.d.ts +11 -0
  49. package/dist/core/ops/areas.js +24 -0
  50. package/dist/core/ops/catalog.d.ts +11 -0
  51. package/dist/core/ops/catalog.js +24 -1
  52. package/dist/core/ops/cloud.d.ts +10 -2
  53. package/dist/core/ops/cloud.js +51 -28
  54. package/dist/core/ops/contract.d.ts +2 -1
  55. package/dist/core/ops/contract.js +2 -10
  56. package/dist/core/ops/public-catalog.d.ts +48 -0
  57. package/dist/core/ops/public-catalog.js +56 -0
  58. package/dist/core/ops/search.d.ts +0 -1
  59. package/dist/core/ops/search.js +169 -37
  60. package/dist/core/telemetry.d.ts +10 -0
  61. package/dist/core/telemetry.js +58 -29
  62. package/dist/installer/agent-config.js +5 -0
  63. package/dist/installer/agent-table.d.ts +9 -0
  64. package/dist/installer/agent-table.js +23 -2
  65. package/dist/installer/cli-permissions.d.ts +65 -0
  66. package/dist/installer/cli-permissions.js +182 -0
  67. package/dist/installer/setup.d.ts +2 -0
  68. package/dist/installer/setup.js +3 -0
  69. package/dist/installer/skills-refresh.d.ts +29 -0
  70. package/dist/installer/skills-refresh.js +261 -0
  71. package/dist/installer/version-check.d.ts +22 -2
  72. package/dist/installer/version-check.js +66 -9
  73. package/dist/mcp/ops-surface.js +16 -6
  74. package/dist/mcp/server.d.ts +10 -0
  75. package/dist/mcp/server.js +38 -8
  76. package/dist/project-memory/agent-instructions.d.ts +47 -0
  77. package/dist/project-memory/agent-instructions.js +226 -0
  78. package/gemini-extension.json +3 -2
  79. package/integrations/README.md +1 -1
  80. package/integrations/claude/README.md +6 -0
  81. package/integrations/claude/manifest-target.json +4 -0
  82. package/integrations/gemini/README.md +11 -0
  83. package/integrations/windsurf/README.md +1 -1
  84. package/library/skills/3d-lighting/SKILL.md +16 -0
  85. package/library/skills/README.md +5 -4
  86. package/library/skills/adaptive-music/SKILL.md +21 -0
  87. package/library/skills/agent-playtesting/SKILL.md +22 -0
  88. package/library/skills/ai-characters-in-games/SKILL.md +15 -0
  89. package/library/skills/ambient-bed/SKILL.md +16 -0
  90. package/library/skills/animated-loop/SKILL.md +19 -0
  91. package/library/skills/animation-tree/SKILL.md +26 -0
  92. package/library/skills/art-direction/SKILL.md +14 -0
  93. package/library/skills/asset-strategy/SKILL.md +30 -0
  94. package/library/skills/audio-direction/SKILL.md +16 -0
  95. package/library/skills/auto-fire-targeting/SKILL.md +14 -0
  96. package/library/skills/brainstorm-game/SKILL.md +13 -0
  97. package/library/skills/browse-templates/SKILL.md +10 -0
  98. package/library/skills/camera-rigs/SKILL.md +20 -0
  99. package/library/skills/character-animation-wiring/SKILL.md +24 -0
  100. package/library/skills/character-model/SKILL.md +28 -0
  101. package/library/skills/character-movement/SKILL.md +24 -0
  102. package/library/skills/character-portrait/SKILL.md +15 -0
  103. package/library/skills/cinematic-cutscene/SKILL.md +21 -0
  104. package/library/skills/combat-basics/SKILL.md +19 -0
  105. package/library/skills/compatibility-renderer-traps/SKILL.md +11 -0
  106. package/library/skills/concept-art/SKILL.md +13 -0
  107. package/library/skills/concept-to-level/SKILL.md +20 -1
  108. package/library/skills/concept-to-level/resource.yaml +2 -2
  109. package/library/skills/create-asset-sheet/SKILL.md +18 -0
  110. package/library/skills/debug/SKILL.md +32 -0
  111. package/library/skills/debugging-game-feel/SKILL.md +12 -0
  112. package/library/skills/design-level/SKILL.md +17 -0
  113. package/library/skills/design-mechanic/SKILL.md +17 -0
  114. package/library/skills/design-npc/SKILL.md +21 -0
  115. package/library/skills/diagnosing-perf-regressions/SKILL.md +12 -0
  116. package/library/skills/driving-the-editor-ui/SKILL.md +23 -0
  117. package/library/skills/environment-kit/SKILL.md +23 -0
  118. package/library/skills/export-and-ship/SKILL.md +23 -0
  119. package/library/skills/fabricating-assets/SKILL.md +23 -0
  120. package/library/skills/facial-and-lipsync/SKILL.md +22 -0
  121. package/library/skills/fps-controller/SKILL.md +17 -0
  122. package/library/skills/game-feel/SKILL.md +26 -0
  123. package/library/skills/gameskill/SKILL.md +11 -0
  124. package/library/skills/gdscript-patterns/SKILL.md +15 -0
  125. package/library/skills/generate-motion/SKILL.md +21 -0
  126. package/library/skills/godogen-visual-proof-game-generation/SKILL.md +17 -0
  127. package/library/skills/grow-analytics/SKILL.md +10 -0
  128. package/library/skills/headless-scripting/SKILL.md +13 -0
  129. package/library/skills/in-game-purchases/SKILL.md +11 -0
  130. package/library/skills/instantiate-asset-pack/SKILL.md +17 -0
  131. package/library/skills/make-game/SKILL.md +29 -0
  132. package/library/skills/multiplayer/SKILL.md +12 -0
  133. package/library/skills/multiplayer-movement/SKILL.md +18 -0
  134. package/library/skills/multiplayer-project/SKILL.md +17 -0
  135. package/library/skills/multiplayer-publish/SKILL.md +17 -5
  136. package/library/skills/multiplayer-state/SKILL.md +16 -0
  137. package/library/skills/multiplayer-testing/SKILL.md +15 -0
  138. package/library/skills/music-track/SKILL.md +16 -0
  139. package/library/skills/navigate-summer/SKILL.md +15 -0
  140. package/library/skills/new-project/SKILL.md +11 -0
  141. package/library/skills/organic-model/SKILL.md +24 -0
  142. package/library/skills/pixel-art/SKILL.md +15 -0
  143. package/library/skills/play/SKILL.md +18 -0
  144. package/library/skills/playtesting-a-feature/SKILL.md +23 -0
  145. package/library/skills/procedural-animation/SKILL.md +18 -0
  146. package/library/skills/prop-model/SKILL.md +23 -0
  147. package/library/skills/publish-your-game/SKILL.md +27 -0
  148. package/library/skills/release-readiness/SKILL.md +12 -0
  149. package/library/skills/remote-deploy/SKILL.md +14 -0
  150. package/library/skills/retarget/SKILL.md +20 -0
  151. package/library/skills/running-in-the-cloud/SKILL.md +10 -0
  152. package/library/skills/save-load/SKILL.md +15 -0
  153. package/library/skills/scene-composition/SKILL.md +17 -0
  154. package/library/skills/scene-hierarchy-design/SKILL.md +24 -0
  155. package/library/skills/scene-scripting/SKILL.md +30 -0
  156. package/library/skills/scene-to-level/SKILL.md +22 -0
  157. package/library/skills/skill-test/SKILL.md +10 -0
  158. package/library/skills/skybox-panorama/SKILL.md +20 -0
  159. package/library/skills/sound-effect/SKILL.md +23 -0
  160. package/library/skills/spatial-placement/SKILL.md +30 -0
  161. package/library/skills/sprite-sheet/SKILL.md +23 -0
  162. package/library/skills/store-art/SKILL.md +11 -0
  163. package/library/skills/store-listing/SKILL.md +10 -0
  164. package/library/skills/summer-analytics/SKILL.md +15 -0
  165. package/library/skills/summer-apps/SKILL.md +29 -0
  166. package/library/skills/summer-assets/SKILL.md +31 -1
  167. package/library/skills/summer-assets/resource.yaml +2 -2
  168. package/library/skills/summer-cli/SKILL.md +133 -0
  169. package/library/skills/summer-cli/resource.yaml +31 -0
  170. package/library/skills/summer-friends/SKILL.md +14 -0
  171. package/library/skills/summer-leaderboards/SKILL.md +16 -0
  172. package/library/skills/summer-match-results/SKILL.md +17 -0
  173. package/library/skills/summer-matchmaking/SKILL.md +17 -0
  174. package/library/skills/summer-parties/SKILL.md +14 -0
  175. package/library/skills/summer-player-data/SKILL.md +14 -0
  176. package/library/skills/summer-store/SKILL.md +15 -0
  177. package/library/skills/summer-world-chat/SKILL.md +14 -0
  178. package/library/skills/summer-world-saves/SKILL.md +14 -0
  179. package/library/skills/text-to-motion/SKILL.md +15 -0
  180. package/library/skills/tileable-texture/SKILL.md +18 -0
  181. package/library/skills/trailer-shot/SKILL.md +18 -0
  182. package/library/skills/tune-performance/SKILL.md +26 -0
  183. package/library/skills/ui-basics/SKILL.md +14 -0
  184. package/library/skills/ui-graphics/SKILL.md +17 -0
  185. package/library/skills/use-widget-asset/SKILL.md +14 -0
  186. package/library/skills/using-summer/SKILL.md +26 -0
  187. package/library/skills/using-summer/resource.yaml +2 -1
  188. package/library/skills/vehicle-model/SKILL.md +27 -0
  189. package/library/skills/verifying-scenes/SKILL.md +29 -0
  190. package/library/skills/vfx-dissolve/SKILL.md +19 -0
  191. package/library/skills/vfx-fire/SKILL.md +26 -0
  192. package/library/skills/vfx-hit-spark/SKILL.md +23 -0
  193. package/library/skills/vfx-lightning/SKILL.md +23 -0
  194. package/library/skills/vfx-magic-glow/SKILL.md +23 -0
  195. package/library/skills/vfx-muzzle-flash/SKILL.md +23 -0
  196. package/library/skills/vfx-smoke/SKILL.md +26 -0
  197. package/library/skills/vfx-water-ripple/SKILL.md +23 -0
  198. package/library/skills/voice-line/SKILL.md +16 -0
  199. package/library/skills/web-and-touch-input/SKILL.md +19 -0
  200. package/library/skills/web-compatibility-look/SKILL.md +20 -0
  201. package/library/skills/world-building-3d/SKILL.md +28 -0
  202. package/package.json +3 -2
  203. package/registry/generated/counts.json +2 -2
  204. package/registry/generated/gemini-extension.json +3 -2
  205. package/registry/generated/index.json +157 -118
  206. package/registry/generated/marketplace.claude.json +2 -2
  207. package/registry/generated/plugin.claude-directory.json +168 -0
  208. package/registry/generated/plugin.claude.json +3 -2
  209. package/registry/generated/plugin.codex.json +15 -11
  210. package/registry/generated/plugin.cursor.json +5 -3
  211. package/registry/generated/plugin.factory.json +3 -2
  212. package/registry/generated/server.json +11 -2
  213. package/registry/generated/skills-index.md +5 -4
  214. package/registry/generated/skills-registry.json +16 -2
  215. package/registry/operations/legacy-names.json +35 -0
  216. package/registry/operations/public-catalog.json +33160 -0
@@ -21,6 +21,17 @@ Generated by `scripts/generate-registry` from `library/**/resource.yaml`:
21
21
  `skills install --all --agent gemini`); Gemini extensions are user-scoped, so
22
22
  `--scope project` falls back to user with a warning.
23
23
 
24
+ `gemini extensions install https://github.com/SummerEngine/summer` (and the
25
+ Gemini CLI gallery) installs a GitHub Release's only asset when it has one.
26
+ `.github/workflows/gemini-extension.yml` attaches `summer-gemini-extension.tar.gz`
27
+ to every release (`scripts/build-gemini-extension.ts`): the manifest without `settings` (no hooks ship) and without
28
+ `skills`, `GEMINI.md`, `AGENTS.md` and `skills/<slug>/` for every bundled skill.
29
+ Keep it the release's only asset, or Gemini falls back to the source tarball,
30
+ which has no `skills/` folder: the workflow leaves a release that already has it
31
+ alone and stops with an error on one that has other assets. Every packaged file
32
+ comes from the tag itself (only the script comes from the workflow's commit), so
33
+ dispatching it for an older tag packages that release as it was.
34
+
24
35
  Never edit the destination file by hand — edit `library/` resources or
25
36
  `scripts/generate-registry/manifests.ts`, then run
26
37
  `npm run generate:registry`. CI `--check` fails on any drift.
@@ -4,7 +4,7 @@ No manifest file is generated in this repo for Devin Desktop — `manifest-targe
4
4
  is intentionally empty. Support is delivered at install time by
5
5
  `summer setup windsurf` (aliases: `devin`, `devin-desktop`, `devindesktop`), which writes:
6
6
 
7
- - MCP config: `~/.codeium/windsurf/mcp_config.json`; Windows `%USERPROFILE%/.codeium/windsurf/mcp_config.json` (user); user scope only (project requests fall back with a warning).
7
+ - MCP config: `~/.config/devin/mcp_config.json` (`$XDG_CONFIG_HOME/devin` when set); Windows `%APPDATA%\devin\mcp_config.json` (user); user scope only (project requests fall back with a warning). Summer 4.1.0 and earlier wrote `~/.codeium/windsurf/mcp_config.json`; setup says when an entry is still there.
8
8
  Shape: `mcpServers.summer-engine = { command, args }`.
9
9
  - Skills: `~/.agents/skills` (user) or `.agents/skills` (project) as `<skill>/SKILL.md`.
10
10
  - After: Restart Devin Desktop and refresh MCP servers from the agent settings. Devin's docs say mcp_config.json configures the Cascade agent; for the Devin agent add the server in the app's MCP settings with the same command.
@@ -180,3 +180,19 @@ Then create `Environment` and `Sky` resources via the inspector or load from `.t
180
180
  ## Collaborative protocol
181
181
 
182
182
  This skill mutates the scene (adds lights + WorldEnvironment + tunes Environment sub-properties). Always ask before applying: "May I add a DirectionalLight3D Sun with shadows + a WorldEnvironment with a procedural sky?".
183
+
184
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
185
+ ## From a shell
186
+
187
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
188
+
189
+ | In this skill | Command |
190
+ |---|---|
191
+ | `summer_add_node` | `summer engine add-node` |
192
+ | `summer_get_project_context` | `summer engine get-project-context` |
193
+ | `summer_run_script` | `summer engine run-script` |
194
+ | `summer_save_scene` | `summer engine save-scene` |
195
+ | `summer_screenshot` | `summer engine screenshot` |
196
+ | `summer_set_prop` | `summer engine set-prop` |
197
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
198
+ <!-- /shell-commands -->
@@ -1,6 +1,6 @@
1
1
  # Summer skills
2
2
 
3
- > 127 skills, grouped by their primary domain. **Generated** by `npm run generate:registry` from each skill's `resource.yaml`; `--check` fails when this file and the library disagree. Do not edit by hand.
3
+ > 128 skills, grouped by their primary domain. **Generated** by `npm run generate:registry` from each skill's `resource.yaml`; `--check` fails when this file and the library disagree. Do not edit by hand.
4
4
 
5
5
  The folder is flat on purpose (`docs/design/DECISIONS.md`, D3): a skill usually belongs to several domains, so categories live in each skill's `facets.domains` and this index is rendered from them. The first domain listed is the primary one. `summer skills list --by-domain` prints the same grouping; `summer skills info <slug>` shows one skill.
6
6
 
@@ -10,7 +10,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
10
10
 
11
11
  - [2d](#2d) (10)
12
12
  - [3d](#3d) (6)
13
- - [agent-workflow](#agent-workflow) (18)
13
+ - [agent-workflow](#agent-workflow) (19)
14
14
  - [ai](#ai) (2)
15
15
  - [animation](#animation) (7)
16
16
  - [assets](#assets) (4)
@@ -78,6 +78,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
78
78
  | [skill-create](./skill-create/SKILL.md) (library only) | Bootstrap a new Summer library skill (library/skills/<slug>/ with resource.yaml and SKILL.md), frontmatter, and stub sections. | meta |
79
79
  | [skill-improve](./skill-improve/SKILL.md) (library only) | Upgrade an underperforming Summer skill — run it against a behavioral spec with and without changes via a parallel-eval harness; ship the winner. | meta |
80
80
  | [skill-test](./skill-test/SKILL.md) (library only) | Lint a Summer skill before commit, audit the whole library, or check a behavioral spec assertion — static structural rules plus behavioral specs. | meta |
81
+ | [*summer-cli*](./summer-cli/SKILL.md) ★ (preview) | Summer as shell commands, no MCP: sign in, find and run operations, follow jobs, save files, drive the engine. | assets, tools |
81
82
  | [using-summer](./using-summer/SKILL.md) | Session bootstrap: how to find and use Summer skills and the summer-engine MCP before any response. | meta |
82
83
  | [verification-before-completion](./verification-before-completion/SKILL.md) ★ | Run verification and read its output before claiming work done, fixed or passing: evidence first. | verification |
83
84
  | [writing-plans](./writing-plans/SKILL.md) | Turn a spec or requirements for a multi-step task into a written implementation plan before touching code. | meta |
@@ -109,7 +110,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
109
110
  | [asset-strategy](./asset-strategy/SKILL.md) ★ | Route any 'I need a [thing]' asset request to the right skill: 2D, 3D, audio, video, VFX or animation. | pipeline |
110
111
  | [*lumera-single-image-scene-reconstruction*](./lumera-single-image-scene-reconstruction/SKILL.md) (preview) (library only) | Lumera-style single image to editable 3D scene — VLM-parsed object boxes and parametric lights, per-object meshes, HDR probe, .tscn assembly, refinement loop. | pipeline, 3d, scenes |
111
112
  | [*skintokens-auto-rigging*](./skintokens-auto-rigging/SKILL.md) (preview) (library only) | Offline auto-rigging with skin-tokens.cpp (GGML SkinTokens/TokenRig port) — skeleton and skin weights from a static GLB mesh on CPU/Vulkan, into Summer Engine. | pipeline, 3d, animation |
112
- | [summer-assets](./summer-assets/SKILL.md) | Make game assets with Summer without Summer Engine: find, generate and download 3D models, images, audio and video for any engine or web app. | agent-workflow |
113
+ | [summer-assets](./summer-assets/SKILL.md) | Make game assets with Summer, no Summer Engine: find, generate and download 3D models, images, audio and video for any engine or app. | agent-workflow |
113
114
 
114
115
  ## audio
115
116
 
@@ -173,7 +174,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
173
174
 
174
175
  | skill | when to use | also |
175
176
  |---|---|---|
176
- | [*concept-to-level*](./concept-to-level/SKILL.md) (preview) | Take a 3D map from concept art to a polished, shippable level, with the questions to ask the user, owned lanes, render checks and collision kept in step. | 3d, world-building, agent-workflow |
177
+ | [*concept-to-level*](./concept-to-level/SKILL.md) (preview) | Take a 3D map from concept art to a shippable level: questions for the user, owned lanes, render checks, collision kept in step. | 3d, world-building, agent-workflow |
177
178
  | [design-level](./design-level/SKILL.md) ★ | Design one level (layout, pacing, encounters, secrets) as a design doc plus a node-tree skeleton. | game-design |
178
179
  | [scene-to-level](./scene-to-level/SKILL.md) | Turn a reference image or concept art into a playable scene: concept, asset pack, terrain, assembly. | game-design |
179
180
 
@@ -324,3 +324,24 @@ in Summer Engine.
324
324
  - `voice-line` — the voice bus that triggers ducking
325
325
  - `summer_docs_read` id `reference/godot-version` — Summer compatibility for AudioServer
326
326
  and Tween APIs
327
+
328
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
329
+ ## From a shell
330
+
331
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
332
+
333
+ | In this skill | Command |
334
+ |---|---|
335
+ | `summer_assets_generate_audio` | `summer assets generate-audio` |
336
+ | `summer_assets_search` | `summer assets search` |
337
+ | `summer_docs_read` | `summer docs read` |
338
+ | `summer_add_node` | `summer engine add-node` |
339
+ | `summer_connect_signal` | `summer engine connect-signal` |
340
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
341
+ | `summer_import_from_url` | `summer engine import-from-url` |
342
+ | `summer_inspect_node` | `summer engine inspect-node` |
343
+ | `summer_play` | `summer engine play` |
344
+ | `summer_project_setting` | `summer engine project-setting` |
345
+ | `summer_run_script` | `summer engine run-script` |
346
+ | `summer_set_prop` | `summer engine set-prop` |
347
+ <!-- /shell-commands -->
@@ -146,3 +146,25 @@ Read `determinism.seed_scope` on the play result and believe it. Pinned: the glo
146
146
  - `verification-before-completion` — the code layer that must be green before any of this.
147
147
  - `debugging-game-feel` — when the feature works but feels wrong.
148
148
  - `investigating-bugs` — root-causing a reproducible bug once a recording reproduces it.
149
+
150
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
151
+ ## From a shell
152
+
153
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
154
+
155
+ | In this skill | Command |
156
+ |---|---|
157
+ | `summer_game_control` | `summer engine game-control` |
158
+ | `summer_game_input` | `summer engine game-input` |
159
+ | `summer_game_probe` | `summer engine game-probe` |
160
+ | `summer_get_console` | `summer engine get-console` |
161
+ | `summer_get_debugger_errors` | `summer engine get-debugger-errors` |
162
+ | `summer_input_map_bind` | `summer engine input-map-bind` |
163
+ | `summer_is_running` | `summer engine is-running` |
164
+ | `summer_play` | `summer engine play` |
165
+ | `summer_runtime_animate` | `summer engine runtime-animate` |
166
+ | `summer_runtime_call` | `summer engine runtime-call` |
167
+ | `summer_runtime_set` | `summer engine runtime-set` |
168
+ | `summer_runtime_spawn` | `summer engine runtime-spawn` |
169
+ | `summer_stop` | `summer engine stop` |
170
+ <!-- /shell-commands -->
@@ -218,3 +218,18 @@ func _gateway() -> Object:
218
218
  - Retrying on `limit_exceeded` or `credits_exhausted`. The limit is the product working.
219
219
  - Putting a provider key in the project "until Summer is live". There is no bring-your-own-key path; keys in builds leak.
220
220
  - Letting the model decide rewards because "it only suggests". It will be talked into suggesting everything.
221
+
222
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
223
+ ## From a shell
224
+
225
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
226
+
227
+ | In this skill | Command |
228
+ |---|---|
229
+ | `summer_add_node` | `summer engine add-node` |
230
+ | `summer_connect_signal` | `summer engine connect-signal` |
231
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
232
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
233
+ | `summer_save_scene` | `summer engine save-scene` |
234
+ | `summer_set_prop` | `summer engine set-prop` |
235
+ <!-- /shell-commands -->
@@ -291,3 +291,19 @@ Print the SFX prompt and the import dock settings. User runs via the Summer dash
291
291
  - `sound-effect` — short event SFX layered over the bed
292
292
  - `music-track` — melodic music layered over the bed
293
293
  - `adaptive-music` — state-driven crossfades use the same pattern
294
+
295
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
296
+ ## From a shell
297
+
298
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
299
+
300
+ | In this skill | Command |
301
+ |---|---|
302
+ | `assets.generate_audio`, `summer_assets_generate_audio` | `summer assets generate-audio` |
303
+ | `summer_assets_search` | `summer assets search` |
304
+ | `summer_add_node` | `summer engine add-node` |
305
+ | `summer_import_from_url` | `summer engine import-from-url` |
306
+ | `summer_inspect_node` | `summer engine inspect-node` |
307
+ | `summer_run_script` | `summer engine run-script` |
308
+ | `summer_set_prop` | `summer engine set-prop` |
309
+ <!-- /shell-commands -->
@@ -231,3 +231,22 @@ Once the loop is wired:
231
231
  - `ui-graphics` — logo, menu buttons, HUD that sits over the loop.
232
232
  - `concept-art` — produce the reference still that anchors the loop.
233
233
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_video`; `summer_search` returns its exact input.
234
+
235
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
236
+ ## From a shell
237
+
238
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
239
+
240
+ | In this skill | Command |
241
+ |---|---|
242
+ | `summer_assets_generate_image` | `summer assets generate-image` |
243
+ | `assets.generate_video`, `summer_assets_generate_video` | `summer assets generate-video` |
244
+ | `summer_assets_search` | `summer assets search` |
245
+ | `summer_docs_read` | `summer docs read` |
246
+ | `summer_add_node` | `summer engine add-node` |
247
+ | `summer_import_from_url` | `summer engine import-from-url` |
248
+ | `summer_run_script` | `summer engine run-script` |
249
+ | `summer_set_prop` | `summer engine set-prop` |
250
+ | `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
251
+ | `summer_search` | `summer ops search "<what you want>"` |
252
+ <!-- /shell-commands -->
@@ -299,3 +299,29 @@ the same `.tres`; it is slower but discoverable.
299
299
  - `character-animation-wiring` — the end-to-end rigged-GLB path: inspect real clip/bone names, `ctx.anim_state_machine`, method tracks, root motion, playtest verification.
300
300
  - `generate-motion` — produce the clips this tree references.
301
301
  - `retarget` — share one tree across many characters.
302
+
303
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
304
+ ## From a shell
305
+
306
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
307
+
308
+ | In this skill | Command |
309
+ |---|---|
310
+ | `summer_add_node` | `summer engine add-node` |
311
+ | `summer_connect_signal` | `summer engine connect-signal` |
312
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
313
+ | `summer_get_project_context` | `summer engine get-project-context` |
314
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
315
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
316
+ | `summer_inspect_node` | `summer engine inspect-node` |
317
+ | `summer_inspect_resource` | `summer engine inspect-resource` |
318
+ | `summer_instantiate_scene` | `summer engine instantiate-scene` |
319
+ | `summer_play` | `summer engine play` |
320
+ | `summer_remove_node` | `summer engine remove-node` |
321
+ | `summer_replace_node` | `summer engine replace-node` |
322
+ | `summer_run_script` | `summer engine run-script` |
323
+ | `summer_save_scene` | `summer engine save-scene` |
324
+ | `summer_set_prop` | `summer engine set-prop` |
325
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
326
+ | `summer_stop` | `summer engine stop` |
327
+ <!-- /shell-commands -->
@@ -277,3 +277,17 @@ No template — this is a workflow that produces the bible the rest of the proje
277
277
  - `brainstorm-game` — produces the brief that anchors the bible
278
278
  - `audio-direction` — the sonic counterpart
279
279
  - `3d-lighting` — implements the lighting plan and the environment's glow, tonemap and SSAO settings
280
+
281
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
282
+ ## From a shell
283
+
284
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
285
+
286
+ | In this skill | Command |
287
+ |---|---|
288
+ | `assets.generate_image` | `summer assets generate-image` |
289
+ | `summer_get_project_context` | `summer engine get-project-context` |
290
+ | `summer_inspect_node` | `summer engine inspect-node` |
291
+ | `summer_project_setting` | `summer engine project-setting` |
292
+ | `summer_set_prop` | `summer engine set-prop` |
293
+ <!-- /shell-commands -->
@@ -150,3 +150,33 @@ In a session without Summer Engine tools (the assets profile; the `summer-assets
150
150
  ## Fallback (no MCP)
151
151
 
152
152
  The router still works without MCP — classification is text-only. It hands off to the specialist, which surfaces its own no-MCP fallback (typically: run the same generation in the Summer dashboard, then `summer_import_from_url` once MCP is back).
153
+
154
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
155
+ ## From a shell
156
+
157
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
158
+
159
+ | In this skill | Command |
160
+ |---|---|
161
+ | `assets.choices` | `summer assets choices` |
162
+ | `assets.delete` | `summer assets delete` |
163
+ | `assets.generate_3d` | `summer assets generate-3d` |
164
+ | `assets.generate_audio` | `summer assets generate-audio` |
165
+ | `assets.generate_image` | `summer assets generate-image` |
166
+ | `assets.generate_motion` | `summer assets generate-motion` |
167
+ | `assets.generate_sfx_choices` | `summer assets generate-sfx-choices` |
168
+ | `assets.generate_video` | `summer assets generate-video` |
169
+ | `assets.get`, `summer_assets_get` | `summer assets get` |
170
+ | `assets.remove_background` | `summer assets remove-background` |
171
+ | `assets.search`, `summer_assets_search` | `summer assets search` |
172
+ | `assets.slice_sheet` | `summer assets slice-sheet` |
173
+ | `assets.update` | `summer assets update` |
174
+ | `assets.upload_begin` | `summer assets upload-begin` |
175
+ | `assets.upload_complete` | `summer assets upload-complete` |
176
+ | `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
177
+ | `summer_import_from_url` | `summer engine import-from-url` |
178
+ | `jobs.wait` | `summer jobs wait` |
179
+ | `makers.npc_voice` | `summer makers npc-voice` |
180
+ | `makers.trailer_forge` | `summer makers trailer-forge` |
181
+ | `summer_search` | `summer ops search "<what you want>"` |
182
+ <!-- /shell-commands -->
@@ -259,3 +259,19 @@ No template — this is a workflow that produces the bible the rest of the proje
259
259
  - `art-direction` — the visual counterpart; audio must rhyme with it
260
260
  - `adaptive-music` — implements the dynamic music plan
261
261
  - `sound-effect`, `music-track`, `ambient-bed`, `voice-line` — generate the audio the bible describes
262
+
263
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
264
+ ## From a shell
265
+
266
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
267
+
268
+ | In this skill | Command |
269
+ |---|---|
270
+ | `summer_assets_generate_audio` | `summer assets generate-audio` |
271
+ | `summer_docs_read` | `summer docs read` |
272
+ | `summer_add_node` | `summer engine add-node` |
273
+ | `summer_get_project_context` | `summer engine get-project-context` |
274
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
275
+ | `summer_inspect_node` | `summer engine inspect-node` |
276
+ | `summer_project_setting` | `summer engine project-setting` |
277
+ <!-- /shell-commands -->
@@ -194,3 +194,17 @@ Do **not** reach for `SimulateInput` here. It is only reachable from the
194
194
  in-editor chat bridge; an MCP or CLI caller gets
195
195
  `{ok: false, failure_reason: "unsupported_transport"}` back. Drive input from
196
196
  inside the probe with `press()` / `key()` instead.
197
+
198
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
199
+ ## From a shell
200
+
201
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
202
+
203
+ | In this skill | Command |
204
+ |---|---|
205
+ | `summer_batch` | `summer engine batch` |
206
+ | `summer_game_probe` | `summer engine game-probe` |
207
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
208
+ | `summer_inspect_node` | `summer engine inspect-node` |
209
+ | `summer_inspect_runtime_node` | `summer engine inspect-runtime-node` |
210
+ <!-- /shell-commands -->
@@ -206,3 +206,16 @@ No template — this is a workflow that produces the brief that drives template
206
206
  - `art-direction` — turn the one-phrase look into a full bible
207
207
  - `audio-direction` — sonic identity
208
208
  - `make-game` — scaffold the project once the brief is locked
209
+
210
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
211
+ ## From a shell
212
+
213
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
214
+
215
+ | In this skill | Command |
216
+ |---|---|
217
+ | `summer_get_project_context` | `summer engine get-project-context` |
218
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
219
+ | `summer_read_file` | `summer engine read-file` |
220
+ | `summer_write_file` | `summer engine write-file` |
221
+ <!-- /shell-commands -->
@@ -103,3 +103,13 @@ Once the project is created and running, hand off cleanly. The next skill that f
103
103
  - 2D platformer → `design-mechanic` for the platforming feel, then `design-level`.
104
104
 
105
105
  Don't auto-fire the next skill — wait for the user to say what they want to change first.
106
+
107
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
108
+ ## From a shell
109
+
110
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
111
+
112
+ | In this skill | Command |
113
+ |---|---|
114
+ | `summer_get_project_context` | `summer engine get-project-context` |
115
+ <!-- /shell-commands -->
@@ -126,3 +126,23 @@ camera, not the game's.
126
126
  | Shows past level edge | No 2D limits | Set `limit_*` to level bounds |
127
127
  | Wrong facing (3D) | rotation.y off | y: 0 = forward, 180 = backward |
128
128
  | Everything tiny/huge (ortho) | `size` wrong | Tune `size`, not `position.y` |
129
+
130
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
131
+ ## From a shell
132
+
133
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
134
+
135
+ | In this skill | Command |
136
+ |---|---|
137
+ | `summer_docs_read` | `summer docs read` |
138
+ | `summer_add_node` | `summer engine add-node` |
139
+ | `summer_batch` | `summer engine batch` |
140
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
141
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
142
+ | `summer_inspect_node` | `summer engine inspect-node` |
143
+ | `summer_play` | `summer engine play` |
144
+ | `summer_save_scene` | `summer engine save-scene` |
145
+ | `summer_screenshot` | `summer engine screenshot` |
146
+ | `summer_set_prop` | `summer engine set-prop` |
147
+ | `summer_stop` | `summer engine stop` |
148
+ <!-- /shell-commands -->
@@ -247,3 +247,27 @@ Method tracks raw: `anim.add_track(Animation.TYPE_METHOD)` + `track_set_path(idx
247
247
 
248
248
  - `scene-scripting` — the ctx stdlib contract, owner rules, budgets, undo/rollback.
249
249
  - `verifying-scenes` — snapshot/diff/screenshot/runtime-read discipline this skill leans on.
250
+
251
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
252
+ ## From a shell
253
+
254
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
255
+
256
+ | In this skill | Command |
257
+ |---|---|
258
+ | `assets.generate_3d` | `summer assets generate-3d` |
259
+ | `assets.generate_motion` | `summer assets generate-motion` |
260
+ | `summer_api_docs` | `summer docs engine-api` |
261
+ | `summer_get_runtime_tree` | `summer engine get-runtime-tree` |
262
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
263
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
264
+ | `summer_inspect_node` | `summer engine inspect-node` |
265
+ | `summer_inspect_runtime_node` | `summer engine inspect-runtime-node` |
266
+ | `summer_play` | `summer engine play` |
267
+ | `summer_run_script` | `summer engine run-script` |
268
+ | `summer_save_scene` | `summer engine save-scene` |
269
+ | `summer_screenshot` | `summer engine screenshot` |
270
+ | `summer_snapshot_diff` | `summer engine snapshot-diff` |
271
+ | `summer_stop` | `summer engine stop` |
272
+ | `summer_world_snapshot` | `summer engine world-snapshot` |
273
+ <!-- /shell-commands -->
@@ -257,3 +257,31 @@ After the rigged character is wired:
257
257
  - `prop-model` — for non-character props.
258
258
  - `scene-composition` — for the CharacterBody3D + Mesh + Collider parent pattern.
259
259
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_3d`, `assets.generate_image` and `assets.generate_motion`; `summer_search` returns each one's exact input.
260
+
261
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
262
+ ## From a shell
263
+
264
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
265
+
266
+ | In this skill | Command |
267
+ |---|---|
268
+ | `assets.generate_3d`, `summer_assets_generate_3d` | `summer assets generate-3d` |
269
+ | `assets.generate_image`, `summer_assets_generate_image` | `summer assets generate-image` |
270
+ | `assets.generate_motion`, `summer_assets_generate_motion` | `summer assets generate-motion` |
271
+ | `assets.get`, `summer_assets_get` | `summer assets get` |
272
+ | `summer_assets_search` | `summer assets search` |
273
+ | `summer_docs_read` | `summer docs read` |
274
+ | `summer_add_node` | `summer engine add-node` |
275
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
276
+ | `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
277
+ | `summer_import_from_url` | `summer engine import-from-url` |
278
+ | `summer_inspect_node` | `summer engine inspect-node` |
279
+ | `summer_inspect_resource` | `summer engine inspect-resource` |
280
+ | `summer_instantiate_scene` | `summer engine instantiate-scene` |
281
+ | `summer_run_script` | `summer engine run-script` |
282
+ | `summer_save_scene` | `summer engine save-scene` |
283
+ | `summer_set_prop` | `summer engine set-prop` |
284
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
285
+ | `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
286
+ | `summer_search` | `summer ops search "<what you want>"` |
287
+ <!-- /shell-commands -->
@@ -324,3 +324,27 @@ Do not put player controls into the generation pipeline or generic character imp
324
324
  - Diagonal speed-up = you forgot to normalize the input vector.
325
325
  - Mouse captured with no release traps the user. Always pair
326
326
  `Input.MOUSE_MODE_CAPTURED` with a `ui_cancel` handler that sets it VISIBLE.
327
+
328
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
329
+ ## From a shell
330
+
331
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
332
+
333
+ | In this skill | Command |
334
+ |---|---|
335
+ | `assets.generate_3d` | `summer assets generate-3d` |
336
+ | `summer_docs_read` | `summer docs read` |
337
+ | `summer_add_node` | `summer engine add-node` |
338
+ | `summer_batch` | `summer engine batch` |
339
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
340
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
341
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
342
+ | `summer_input_map_bind` | `summer engine input-map-bind` |
343
+ | `summer_play` | `summer engine play` |
344
+ | `summer_read_file` | `summer engine read-file` |
345
+ | `summer_replace_text` | `summer engine replace-text` |
346
+ | `summer_save_scene` | `summer engine save-scene` |
347
+ | `summer_set_prop` | `summer engine set-prop` |
348
+ | `summer_stop` | `summer engine stop` |
349
+ | `summer_write_file` | `summer engine write-file` |
350
+ <!-- /shell-commands -->
@@ -204,3 +204,18 @@ After the portrait is wired:
204
204
  - `asset-strategy` — meta-router and the 3D pipeline.
205
205
  - `scene-composition` — wiring the portrait into a dialogue UI scene.
206
206
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_image`.
207
+
208
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
209
+ ## From a shell
210
+
211
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
212
+
213
+ | In this skill | Command |
214
+ |---|---|
215
+ | `assets.generate_image`, `summer_assets_generate_image` | `summer assets generate-image` |
216
+ | `summer_assets_search` | `summer assets search` |
217
+ | `summer_docs_read` | `summer docs read` |
218
+ | `summer_import_from_url` | `summer engine import-from-url` |
219
+ | `summer_set_prop` | `summer engine set-prop` |
220
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
221
+ <!-- /shell-commands -->
@@ -250,3 +250,24 @@ Once the cutscene is generated and wired:
250
250
  - `concept-art` — generate the reference image axis if no character reference exists yet.
251
251
  - `character-portrait` — produce a high-fidelity locked character portrait for use as `imageUrl`.
252
252
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_video`; `summer_search` returns its exact input.
253
+
254
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
255
+ ## From a shell
256
+
257
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
258
+
259
+ | In this skill | Command |
260
+ |---|---|
261
+ | `assets.generate_audio`, `summer_assets_generate_audio` | `summer assets generate-audio` |
262
+ | `assets.generate_image`, `summer_assets_generate_image` | `summer assets generate-image` |
263
+ | `assets.generate_video`, `summer_assets_generate_video` | `summer assets generate-video` |
264
+ | `assets.search`, `summer_assets_search` | `summer assets search` |
265
+ | `summer_docs_read` | `summer docs read` |
266
+ | `summer_add_node` | `summer engine add-node` |
267
+ | `summer_create_scene` | `summer engine create-scene` |
268
+ | `summer_import_from_url` | `summer engine import-from-url` |
269
+ | `summer_run_script` | `summer engine run-script` |
270
+ | `summer_set_prop` | `summer engine set-prop` |
271
+ | `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
272
+ | `summer_search` | `summer ops search "<what you want>"` |
273
+ <!-- /shell-commands -->
@@ -157,3 +157,22 @@ Homing, piercing, AoE, and pooling many bullets are in this skill's
157
157
  spawn or find one enemy, press the attack action, `report()` the enemy's
158
158
  `Health.current` before and after. A static scene check cannot show that a
159
159
  hit registered.
160
+
161
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
162
+ ## From a shell
163
+
164
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
165
+
166
+ | In this skill | Command |
167
+ |---|---|
168
+ | `summer_add_node` | `summer engine add-node` |
169
+ | `summer_batch` | `summer engine batch` |
170
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
171
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
172
+ | `summer_project_setting` | `summer engine project-setting` |
173
+ | `summer_read_file` | `summer engine read-file` |
174
+ | `summer_replace_text` | `summer engine replace-text` |
175
+ | `summer_save_scene` | `summer engine save-scene` |
176
+ | `summer_set_prop` | `summer engine set-prop` |
177
+ | `summer_write_file` | `summer engine write-file` |
178
+ <!-- /shell-commands -->
@@ -76,3 +76,14 @@ you test it on both renderers. One path for both renderers means one set of bugs
76
76
  - `web-compatibility-look` (a finished look when the game only runs on Compatibility, as on the web)
77
77
  - `3d-lighting` (lighting profiles)
78
78
  - `bounded-engine-runs` (safe offscreen capture runs)
79
+
80
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
81
+ ## From a shell
82
+
83
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
84
+
85
+ | In this skill | Command |
86
+ |---|---|
87
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
88
+ | `summer_project_setting` | `summer engine project-setting` |
89
+ <!-- /shell-commands -->
@@ -155,3 +155,16 @@ Once the user picks a direction:
155
155
  - `asset-strategy` — meta-router that delegates here vs other 2d-assets skills.
156
156
  - `character-portrait` — the polished single-image counterpart.
157
157
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_image`.
158
+
159
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
160
+ ## From a shell
161
+
162
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
163
+
164
+ | In this skill | Command |
165
+ |---|---|
166
+ | `assets.generate_image`, `summer_assets_generate_image` | `summer assets generate-image` |
167
+ | `summer_assets_search` | `summer assets search` |
168
+ | `summer_docs_read` | `summer docs read` |
169
+ | `summer_import_from_url` | `summer engine import-from-url` |
170
+ <!-- /shell-commands -->
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: concept-to-level
3
- description: "Take a 3D map from concept art to a polished, shippable level, with the questions to ask the user, owned lanes, render checks and collision kept in step."
3
+ description: "Take a 3D map from concept art to a shippable level: questions for the user, owned lanes, render checks, collision kept in step."
4
4
  license: MIT
5
5
  compatibility: [Cursor, Claude Code, Windsurf, Codex]
6
6
  category: level-design
@@ -237,3 +237,22 @@ See `dispatching-parallel-agents` for the general pattern.
237
237
  - `3d-lighting`, `vfx-fire`, `vfx-dissolve`, `procedural-animation`
238
238
  - `headless-scripting`, `bounded-engine-runs`, `verifying-scenes`
239
239
  - `tune-performance`, `dispatching-parallel-agents`
240
+
241
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
242
+ ## From a shell
243
+
244
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
245
+
246
+ | In this skill | Command |
247
+ |---|---|
248
+ | `summer_assets_generate_3d` | `summer assets generate-3d` |
249
+ | `assets.generate_image`, `summer_assets_generate_image` | `summer assets generate-image` |
250
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
251
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
252
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
253
+ | `summer_inspect_node` | `summer engine inspect-node` |
254
+ | `summer_save_scene` | `summer engine save-scene` |
255
+ | `summer_screenshot` | `summer engine screenshot` |
256
+ | `summer_set_prop` | `summer engine set-prop` |
257
+ | `summer_jobs_wait` | `summer jobs wait` |
258
+ <!-- /shell-commands -->