summer-engine 4.0.0 → 4.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +2 -2
- package/.claude-plugin/plugin.json +3 -2
- package/.codex-plugin/plugin.json +15 -11
- package/.cursor-plugin/plugin.json +5 -3
- package/.factory-plugin/plugin.json +3 -2
- package/AGENTS.md +2 -2
- package/CHANGELOG.md +48 -0
- package/README.md +21 -10
- package/dist/cli/command-usage.d.ts +8 -0
- package/dist/cli/command-usage.js +22 -0
- package/dist/cli/commands/config.js +3 -2
- package/dist/cli/commands/create.js +12 -3
- package/dist/cli/commands/list.d.ts +5 -0
- package/dist/cli/commands/list.js +30 -13
- package/dist/cli/commands/login.js +1 -1
- package/dist/cli/commands/memory.js +6 -2
- package/dist/cli/commands/ops.d.ts +20 -3
- package/dist/cli/commands/ops.js +60 -27
- package/dist/cli/commands/setup.d.ts +2 -0
- package/dist/cli/commands/setup.js +219 -16
- package/dist/cli/commands/skills.js +20 -7
- package/dist/cli/commands/status.d.ts +26 -0
- package/dist/cli/commands/status.js +36 -21
- package/dist/cli/commands/tool.js +4 -0
- package/dist/cli/index.js +2 -0
- package/dist/core/agent-host.d.ts +3 -0
- package/dist/core/agent-host.js +8 -2
- package/dist/core/capabilities/apps.d.ts +10 -10
- package/dist/core/capabilities/audit/args.d.ts +6 -6
- package/dist/core/capabilities/fabricate-mesh.d.ts +2 -2
- package/dist/core/capabilities/game-task-plan.d.ts +2 -2
- package/dist/core/capabilities/hdri-import.d.ts +2 -2
- package/dist/core/capabilities/motion-generation.d.ts +2 -2
- package/dist/core/capabilities/placement.d.ts +23 -23
- package/dist/core/capabilities/runtime-control.d.ts +38 -38
- package/dist/core/capabilities/seeing/args.d.ts +16 -16
- package/dist/core/capabilities/ui-control.d.ts +2 -2
- package/dist/core/capabilities/world-snapshot.d.ts +4 -4
- package/dist/core/cli-usage-beacon.d.ts +1 -0
- package/dist/core/cli-usage-beacon.js +18 -0
- package/dist/core/cli-usage.d.ts +49 -0
- package/dist/core/cli-usage.js +108 -0
- package/dist/core/feedback/client.d.ts +1 -1
- package/dist/core/feedback/client.js +3 -2
- package/dist/core/hosted-mcp.d.ts +7 -1
- package/dist/core/hosted-mcp.js +6 -4
- package/dist/core/library-search.d.ts +2 -2
- package/dist/core/ops/areas.d.ts +11 -0
- package/dist/core/ops/areas.js +24 -0
- package/dist/core/ops/catalog.d.ts +11 -0
- package/dist/core/ops/catalog.js +24 -1
- package/dist/core/ops/cloud.d.ts +10 -2
- package/dist/core/ops/cloud.js +51 -28
- package/dist/core/ops/contract.d.ts +2 -1
- package/dist/core/ops/contract.js +2 -10
- package/dist/core/ops/public-catalog.d.ts +48 -0
- package/dist/core/ops/public-catalog.js +56 -0
- package/dist/core/ops/search.d.ts +0 -1
- package/dist/core/ops/search.js +169 -37
- package/dist/core/telemetry.d.ts +10 -0
- package/dist/core/telemetry.js +58 -29
- package/dist/installer/agent-config.js +5 -0
- package/dist/installer/agent-table.d.ts +9 -0
- package/dist/installer/agent-table.js +23 -2
- package/dist/installer/cli-permissions.d.ts +65 -0
- package/dist/installer/cli-permissions.js +182 -0
- package/dist/installer/setup.d.ts +2 -0
- package/dist/installer/setup.js +3 -0
- package/dist/installer/skills-refresh.d.ts +29 -0
- package/dist/installer/skills-refresh.js +261 -0
- package/dist/installer/version-check.d.ts +22 -2
- package/dist/installer/version-check.js +66 -9
- package/dist/mcp/ops-surface.js +16 -6
- package/dist/mcp/server.d.ts +10 -0
- package/dist/mcp/server.js +38 -8
- package/dist/project-memory/agent-instructions.d.ts +47 -0
- package/dist/project-memory/agent-instructions.js +226 -0
- package/gemini-extension.json +3 -2
- package/integrations/README.md +1 -1
- package/integrations/claude/README.md +6 -0
- package/integrations/claude/manifest-target.json +4 -0
- package/integrations/gemini/README.md +11 -0
- package/integrations/windsurf/README.md +1 -1
- package/library/skills/3d-lighting/SKILL.md +16 -0
- package/library/skills/README.md +5 -4
- package/library/skills/adaptive-music/SKILL.md +21 -0
- package/library/skills/agent-playtesting/SKILL.md +22 -0
- package/library/skills/ai-characters-in-games/SKILL.md +15 -0
- package/library/skills/ambient-bed/SKILL.md +16 -0
- package/library/skills/animated-loop/SKILL.md +19 -0
- package/library/skills/animation-tree/SKILL.md +26 -0
- package/library/skills/art-direction/SKILL.md +14 -0
- package/library/skills/asset-strategy/SKILL.md +30 -0
- package/library/skills/audio-direction/SKILL.md +16 -0
- package/library/skills/auto-fire-targeting/SKILL.md +14 -0
- package/library/skills/brainstorm-game/SKILL.md +13 -0
- package/library/skills/browse-templates/SKILL.md +10 -0
- package/library/skills/camera-rigs/SKILL.md +20 -0
- package/library/skills/character-animation-wiring/SKILL.md +24 -0
- package/library/skills/character-model/SKILL.md +28 -0
- package/library/skills/character-movement/SKILL.md +24 -0
- package/library/skills/character-portrait/SKILL.md +15 -0
- package/library/skills/cinematic-cutscene/SKILL.md +21 -0
- package/library/skills/combat-basics/SKILL.md +19 -0
- package/library/skills/compatibility-renderer-traps/SKILL.md +11 -0
- package/library/skills/concept-art/SKILL.md +13 -0
- package/library/skills/concept-to-level/SKILL.md +20 -1
- package/library/skills/concept-to-level/resource.yaml +2 -2
- package/library/skills/create-asset-sheet/SKILL.md +18 -0
- package/library/skills/debug/SKILL.md +32 -0
- package/library/skills/debugging-game-feel/SKILL.md +12 -0
- package/library/skills/design-level/SKILL.md +17 -0
- package/library/skills/design-mechanic/SKILL.md +17 -0
- package/library/skills/design-npc/SKILL.md +21 -0
- package/library/skills/diagnosing-perf-regressions/SKILL.md +12 -0
- package/library/skills/driving-the-editor-ui/SKILL.md +23 -0
- package/library/skills/environment-kit/SKILL.md +23 -0
- package/library/skills/export-and-ship/SKILL.md +23 -0
- package/library/skills/fabricating-assets/SKILL.md +23 -0
- package/library/skills/facial-and-lipsync/SKILL.md +22 -0
- package/library/skills/fps-controller/SKILL.md +17 -0
- package/library/skills/game-feel/SKILL.md +26 -0
- package/library/skills/gameskill/SKILL.md +11 -0
- package/library/skills/gdscript-patterns/SKILL.md +15 -0
- package/library/skills/generate-motion/SKILL.md +21 -0
- package/library/skills/godogen-visual-proof-game-generation/SKILL.md +17 -0
- package/library/skills/grow-analytics/SKILL.md +10 -0
- package/library/skills/headless-scripting/SKILL.md +13 -0
- package/library/skills/in-game-purchases/SKILL.md +11 -0
- package/library/skills/instantiate-asset-pack/SKILL.md +17 -0
- package/library/skills/make-game/SKILL.md +29 -0
- package/library/skills/multiplayer/SKILL.md +12 -0
- package/library/skills/multiplayer-movement/SKILL.md +18 -0
- package/library/skills/multiplayer-project/SKILL.md +17 -0
- package/library/skills/multiplayer-publish/SKILL.md +17 -5
- package/library/skills/multiplayer-state/SKILL.md +16 -0
- package/library/skills/multiplayer-testing/SKILL.md +15 -0
- package/library/skills/music-track/SKILL.md +16 -0
- package/library/skills/navigate-summer/SKILL.md +15 -0
- package/library/skills/new-project/SKILL.md +11 -0
- package/library/skills/organic-model/SKILL.md +24 -0
- package/library/skills/pixel-art/SKILL.md +15 -0
- package/library/skills/play/SKILL.md +18 -0
- package/library/skills/playtesting-a-feature/SKILL.md +23 -0
- package/library/skills/procedural-animation/SKILL.md +18 -0
- package/library/skills/prop-model/SKILL.md +23 -0
- package/library/skills/publish-your-game/SKILL.md +27 -0
- package/library/skills/release-readiness/SKILL.md +12 -0
- package/library/skills/remote-deploy/SKILL.md +14 -0
- package/library/skills/retarget/SKILL.md +20 -0
- package/library/skills/running-in-the-cloud/SKILL.md +10 -0
- package/library/skills/save-load/SKILL.md +15 -0
- package/library/skills/scene-composition/SKILL.md +17 -0
- package/library/skills/scene-hierarchy-design/SKILL.md +24 -0
- package/library/skills/scene-scripting/SKILL.md +30 -0
- package/library/skills/scene-to-level/SKILL.md +22 -0
- package/library/skills/skill-test/SKILL.md +10 -0
- package/library/skills/skybox-panorama/SKILL.md +20 -0
- package/library/skills/sound-effect/SKILL.md +23 -0
- package/library/skills/spatial-placement/SKILL.md +30 -0
- package/library/skills/sprite-sheet/SKILL.md +23 -0
- package/library/skills/store-art/SKILL.md +11 -0
- package/library/skills/store-listing/SKILL.md +10 -0
- package/library/skills/summer-analytics/SKILL.md +15 -0
- package/library/skills/summer-apps/SKILL.md +29 -0
- package/library/skills/summer-assets/SKILL.md +31 -1
- package/library/skills/summer-assets/resource.yaml +2 -2
- package/library/skills/summer-cli/SKILL.md +133 -0
- package/library/skills/summer-cli/resource.yaml +31 -0
- package/library/skills/summer-friends/SKILL.md +14 -0
- package/library/skills/summer-leaderboards/SKILL.md +16 -0
- package/library/skills/summer-match-results/SKILL.md +17 -0
- package/library/skills/summer-matchmaking/SKILL.md +17 -0
- package/library/skills/summer-parties/SKILL.md +14 -0
- package/library/skills/summer-player-data/SKILL.md +14 -0
- package/library/skills/summer-store/SKILL.md +15 -0
- package/library/skills/summer-world-chat/SKILL.md +14 -0
- package/library/skills/summer-world-saves/SKILL.md +14 -0
- package/library/skills/text-to-motion/SKILL.md +15 -0
- package/library/skills/tileable-texture/SKILL.md +18 -0
- package/library/skills/trailer-shot/SKILL.md +18 -0
- package/library/skills/tune-performance/SKILL.md +26 -0
- package/library/skills/ui-basics/SKILL.md +14 -0
- package/library/skills/ui-graphics/SKILL.md +17 -0
- package/library/skills/use-widget-asset/SKILL.md +14 -0
- package/library/skills/using-summer/SKILL.md +26 -0
- package/library/skills/using-summer/resource.yaml +2 -1
- package/library/skills/vehicle-model/SKILL.md +27 -0
- package/library/skills/verifying-scenes/SKILL.md +29 -0
- package/library/skills/vfx-dissolve/SKILL.md +19 -0
- package/library/skills/vfx-fire/SKILL.md +26 -0
- package/library/skills/vfx-hit-spark/SKILL.md +23 -0
- package/library/skills/vfx-lightning/SKILL.md +23 -0
- package/library/skills/vfx-magic-glow/SKILL.md +23 -0
- package/library/skills/vfx-muzzle-flash/SKILL.md +23 -0
- package/library/skills/vfx-smoke/SKILL.md +26 -0
- package/library/skills/vfx-water-ripple/SKILL.md +23 -0
- package/library/skills/voice-line/SKILL.md +16 -0
- package/library/skills/web-and-touch-input/SKILL.md +19 -0
- package/library/skills/web-compatibility-look/SKILL.md +20 -0
- package/library/skills/world-building-3d/SKILL.md +28 -0
- package/package.json +3 -2
- package/registry/generated/counts.json +2 -2
- package/registry/generated/gemini-extension.json +3 -2
- package/registry/generated/index.json +157 -118
- package/registry/generated/marketplace.claude.json +2 -2
- package/registry/generated/plugin.claude-directory.json +168 -0
- package/registry/generated/plugin.claude.json +3 -2
- package/registry/generated/plugin.codex.json +15 -11
- package/registry/generated/plugin.cursor.json +5 -3
- package/registry/generated/plugin.factory.json +3 -2
- package/registry/generated/server.json +11 -2
- package/registry/generated/skills-index.md +5 -4
- package/registry/generated/skills-registry.json +16 -2
- package/registry/operations/legacy-names.json +35 -0
- package/registry/operations/public-catalog.json +33160 -0
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id: skill/concept-to-level
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kind: skill
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version: 1.0.
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summary: Take a 3D map from concept art to a
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version: 1.0.1
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summary: "Take a 3D map from concept art to a shippable level: questions for the user, owned lanes, render checks, collision kept in step."
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use_when:
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- polishing a 3D map or arena from concept art to shipping quality, with real materials, props, sky and effects
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- reworking a level's theme and art while keeping its gameplay layout, with several agents working on one map
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- Character animation routing. Once a slice is classified as `character`, the next step (sprite-sheet generation) is a separate skill that the user has to invoke manually.
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- Terrain auto-tiling / Wang-tile generation. Use `tileable-texture` for that.
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- Level composition / scene assembly. Use `design-level`.
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| In this skill | Command |
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| `assets.generate_image`, `summer_assets_generate_image` | `summer assets generate-image` |
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| `assets.get` | `summer assets get` |
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| `summer_assets_search` | `summer assets search` |
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| `assets.slice_sheet`, `summer_assets_slice_sheet` | `summer assets slice-sheet` |
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| `docs.workflows` | `summer docs workflows` |
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| `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
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| `summer_import_from_url` | `summer engine import-from-url` |
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| `summer_import_from_url_batch` | `summer engine import-from-url-batch` |
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| `studio.open` | `summer studio open` |
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<!-- /shell-commands -->
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A typical cautionary scenario: many parallel agents write thousands of lines of game code in one batch with verification static-only. The build is "diagnostic-clean" yet the running game has telegraph meshes that render the wrong axis, parse-valid scripts that crash on first autoload because of a guard pattern that doesn't compile, projectile tracers sized so they read as straight lines instead of projectiles, transform-leaked colliders from a copied scene, and `@onready` paths that throw on every boot when the script is loaded into a sibling scene that lacks one of the referenced children. None of these surface in `summer_get_diagnostics` until something actually plays the game — which is exactly what a `RunVerification` probe does, and why "I had no way to test it" is not an available excuse.
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Static analysis is necessary but never sufficient.
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| `summer_docs_read` | `summer docs read` |
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| `summer_add_node` | `summer engine add-node` |
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| `summer_batch` | `summer engine batch` |
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| `summer_clear_console` | `summer engine clear-console` |
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| `summer_create_debug_report` | `summer engine create-debug-report` |
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| `summer_game_probe` | `summer engine game-probe` |
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| `summer_get_console` | `summer engine get-console` |
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| `summer_get_debugger_errors` | `summer engine get-debugger-errors` |
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| `summer_get_debugger_warnings` | `summer engine get-debugger-warnings` |
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| `summer_get_diagnostics` | `summer engine get-diagnostics` |
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| `summer_get_runtime_tree` | `summer engine get-runtime-tree` |
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| `summer_get_scene_tree` | `summer engine get-scene-tree` |
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| `summer_get_script_errors` | `summer engine get-script-errors` |
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| `summer_inspect_node` | `summer engine inspect-node` |
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| `summer_inspect_resource` | `summer engine inspect-resource` |
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| `summer_inspect_runtime_node` | `summer engine inspect-runtime-node` |
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| `summer_is_running` | `summer engine is-running` |
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| `summer_play` | `summer engine play` |
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| `summer_replace_node` | `summer engine replace-node` |
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| `summer_screenshot` | `summer engine screenshot` |
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| `summer_set_prop` | `summer engine set-prop` |
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| `summer_set_resource_property` | `summer engine set-resource-property` |
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| `summer_stop` | `summer engine stop` |
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<!-- /shell-commands -->
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| `summer_batch` | `summer engine batch` |
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| `summer_inspect_node` | `summer engine inspect-node` |
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| `summer_play` | `summer engine play` |
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<!-- /shell-commands -->
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- `design-npc` — designs the enemies the encounters reference
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- `3d-lighting` — sets the lighting in `WorldEnvironment` + lights
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- `art-direction` — defines the visual style the level expresses
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| `summer_add_node` | `summer engine add-node` |
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| `summer_create_scene` | `summer engine create-scene` |
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| `summer_get_scene_tree` | `summer engine get-scene-tree` |
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280
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| `summer_get_script_errors` | `summer engine get-script-errors` |
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281
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+
| `summer_open_scene` | `summer engine open-scene` |
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282
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| `summer_run_script` | `summer engine run-script` |
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283
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+
| `summer_save_scene` | `summer engine save-scene` |
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284
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+
| `summer_set_prop` | `summer engine set-prop` |
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+
<!-- /shell-commands -->
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@@ -271,3 +271,20 @@ This skill is a workflow that designs and scaffolds — the templates are runnab
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- `fps-controller` — FPS movement scaffolding
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- `gdscript-patterns` — state machines and other script patterns for complex mechanics
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- `audio-direction` — defines the SFX vocabulary the mechanic draws from
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+
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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+
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278
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+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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| In this skill | Command |
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|---|---|
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| `summer_add_node` | `summer engine add-node` |
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| `summer_get_diagnostics` | `summer engine get-diagnostics` |
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284
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| `summer_get_scene_tree` | `summer engine get-scene-tree` |
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| `summer_get_script_errors` | `summer engine get-script-errors` |
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286
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+
| `summer_input_map_bind` | `summer engine input-map-bind` |
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287
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+
| `summer_inspect_node` | `summer engine inspect-node` |
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+
| `summer_save_scene` | `summer engine save-scene` |
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+
| `summer_set_prop` | `summer engine set-prop` |
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+
<!-- /shell-commands -->
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@@ -498,3 +498,24 @@ For an animated NPC in a runnable project: `summer create 3d-fps-simple-animated
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- `vfx-dissolve` — death dissolve recipe
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499
499
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- `game-feel` — screen-feel discipline (camera shake, hit-stop)
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500
500
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- `gdscript-patterns` — generic state machine and script patterns
|
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501
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+
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502
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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503
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+
## From a shell
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504
|
+
|
|
505
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
|
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507
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+
| In this skill | Command |
|
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508
|
+
|---|---|
|
|
509
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
510
|
+
| `summer_connect_signal` | `summer engine connect-signal` |
|
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511
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
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512
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
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513
|
+
| `summer_input_map_bind` | `summer engine input-map-bind` |
|
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514
|
+
| `summer_inspect_node` | `summer engine inspect-node` |
|
|
515
|
+
| `summer_play` | `summer engine play` |
|
|
516
|
+
| `summer_run_script` | `summer engine run-script` |
|
|
517
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
518
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
519
|
+
| `summer_set_resource_property` | `summer engine set-resource-property` |
|
|
520
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+
| `summer_stop` | `summer engine stop` |
|
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521
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+
<!-- /shell-commands -->
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|
@@ -208,3 +208,15 @@ If the MCP tools report the engine isn't running:
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- `investigating-bugs` — when the slow path turns out to be a logic bug (errors in a tight loop).
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209
|
- `debug` — when the perf issue is actually a crash or freeze.
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210
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- `verification-before-completion` — to claim the fix worked, with numbers.
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+
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+
## From a shell
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214
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+
|
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215
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+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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217
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+
| In this skill | Command |
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218
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+
|---|---|
|
|
219
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+
| `summer_batch` | `summer engine batch` |
|
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220
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+
| `summer_get_diagnostics` | `summer engine get-diagnostics` |
|
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221
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+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
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222
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+
<!-- /shell-commands -->
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@@ -83,3 +83,26 @@ The engine refuses, with `denied_action`, anything that ends or replaces the ses
|
|
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83
83
|
| `no_renderer` | headless editor, no pixels | `summer_ui_tree`; pixels need a display |
|
|
84
84
|
|
|
85
85
|
**Related skills:** `scene-scripting` and `verifying-scenes` own the scene loop this skill deliberately stays out of; `verification-before-completion` carries the done-claiming rules; `headless-scripting` is the route when there is no editor UI at all.
|
|
86
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+
|
|
87
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
88
|
+
## From a shell
|
|
89
|
+
|
|
90
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
91
|
+
|
|
92
|
+
| In this skill | Command |
|
|
93
|
+
|---|---|
|
|
94
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
95
|
+
| `summer_ui_actions` | `summer engine list-ui-actions`, `summer engine invoke-ui-action` |
|
|
96
|
+
| `summer_open_scene` | `summer engine open-scene` |
|
|
97
|
+
| `summer_project_setting` | `summer engine project-setting` |
|
|
98
|
+
| `summer_run_script` | `summer engine run-script` |
|
|
99
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
100
|
+
| `summer_screenshot` | `summer engine screenshot` |
|
|
101
|
+
| `summer_select_node` | `summer engine select-node` |
|
|
102
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
103
|
+
| `summer_snapshot_diff` | `summer engine snapshot-diff` |
|
|
104
|
+
| `summer_ui_activate` | `summer engine ui-activate` |
|
|
105
|
+
| `summer_ui_screenshot` | `summer engine ui-screenshot` |
|
|
106
|
+
| `summer_ui_tree` | `summer engine ui-tree` |
|
|
107
|
+
| `summer_world_snapshot` | `summer engine world-snapshot` |
|
|
108
|
+
<!-- /shell-commands -->
|
|
@@ -177,3 +177,26 @@ After the kit is staged:
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177
177
|
- `asset-strategy` — Pipeline 2 (textures + CSG) is the cheaper alternative when pieces are flat.
|
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178
|
- `scene-composition` — how to organize the kit scene and the level scenes that consume it.
|
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179
|
- `3d-lighting` — interior kit pieces typically need warm point lights at sconce positions.
|
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+
|
|
181
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
182
|
+
## From a shell
|
|
183
|
+
|
|
184
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
185
|
+
|
|
186
|
+
| In this skill | Command |
|
|
187
|
+
|---|---|
|
|
188
|
+
| `assets.generate_3d`, `summer_assets_generate_3d` | `summer assets generate-3d` |
|
|
189
|
+
| `summer_assets_generate_image` | `summer assets generate-image` |
|
|
190
|
+
| `summer_assets_get` | `summer assets get` |
|
|
191
|
+
| `summer_assets_search` | `summer assets search` |
|
|
192
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
193
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
194
|
+
| `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
|
|
195
|
+
| `summer_import_from_url` | `summer engine import-from-url` |
|
|
196
|
+
| `summer_inspect_node` | `summer engine inspect-node` |
|
|
197
|
+
| `summer_inspect_resource` | `summer engine inspect-resource` |
|
|
198
|
+
| `summer_instantiate_scene` | `summer engine instantiate-scene` |
|
|
199
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
200
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
201
|
+
| `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
|
|
202
|
+
<!-- /shell-commands -->
|
|
@@ -372,3 +372,26 @@ No template — this is a workflow. Each project's export config and store asset
|
|
|
372
372
|
- `summer_docs_read` id `reference/collaborative-protocol` — "May I write" pattern
|
|
373
373
|
- `headless-scripting` — the headless CLI pattern the export command follows
|
|
374
374
|
- `tune-performance` — pre-ship performance pass
|
|
375
|
+
|
|
376
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
377
|
+
## From a shell
|
|
378
|
+
|
|
379
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
380
|
+
|
|
381
|
+
| In this skill | Command |
|
|
382
|
+
|---|---|
|
|
383
|
+
| `summer_docs_read` | `summer docs read` |
|
|
384
|
+
| `summer_capture_gameplay` | `summer engine capture-gameplay` |
|
|
385
|
+
| `summer_export_game` | `summer engine export-game` |
|
|
386
|
+
| `summer_export_templates` | `summer engine export-templates` |
|
|
387
|
+
| `summer_get_console` | `summer engine get-console` |
|
|
388
|
+
| `summer_get_diagnostics` | `summer engine get-diagnostics` |
|
|
389
|
+
| `summer_get_project_context` | `summer engine get-project-context` |
|
|
390
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
391
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
392
|
+
| `summer_inspect_node` | `summer engine inspect-node` |
|
|
393
|
+
| `summer_project_setting` | `summer engine project-setting` |
|
|
394
|
+
| `summer_screenshot` | `summer engine screenshot` |
|
|
395
|
+
| `store.publish` | `summer store publish` |
|
|
396
|
+
| `store.upload_file` | `summer store upload-file` |
|
|
397
|
+
<!-- /shell-commands -->
|
|
@@ -193,3 +193,26 @@ Every failure leaves the project untouched except `import_failed` / `instantiate
|
|
|
193
193
|
- `environment-kit`, `prop-model`, `character-model` — the generation and library specialists fabrication defers to.
|
|
194
194
|
- `scene-scripting` — in-scene geometry, placement loops, and wrapping fabricated pieces in bodies and collisions.
|
|
195
195
|
- `verifying-scenes` and `verification-before-completion` — the evidence discipline after import.
|
|
196
|
+
|
|
197
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
198
|
+
## From a shell
|
|
199
|
+
|
|
200
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
201
|
+
|
|
202
|
+
| In this skill | Command |
|
|
203
|
+
|---|---|
|
|
204
|
+
| `assets.generate_3d` | `summer assets generate-3d` |
|
|
205
|
+
| `assets.search` | `summer assets search` |
|
|
206
|
+
| `summer_fabricate_3d` | `summer engine fabricate-3d` |
|
|
207
|
+
| `summer_get_console` | `summer engine get-console` |
|
|
208
|
+
| `summer_get_project_context` | `summer engine get-project-context` |
|
|
209
|
+
| `summer_import_asset` | `summer engine import-asset` |
|
|
210
|
+
| `summer_import_hdri` | `summer engine import-hdri` |
|
|
211
|
+
| `summer_instantiate_scene` | `summer engine instantiate-scene` |
|
|
212
|
+
| `summer_remove_node` | `summer engine remove-node` |
|
|
213
|
+
| `summer_run_script` | `summer engine run-script` |
|
|
214
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
215
|
+
| `summer_screenshot` | `summer engine screenshot` |
|
|
216
|
+
| `summer_snapshot_diff` | `summer engine snapshot-diff` |
|
|
217
|
+
| `summer_world_snapshot` | `summer engine world-snapshot` |
|
|
218
|
+
<!-- /shell-commands -->
|
|
@@ -308,3 +308,25 @@ production speech recognition or photoreal lip sync.
|
|
|
308
308
|
- `animation-tree` — wire the lipsync OneShot into the character's tree.
|
|
309
309
|
- `procedural-animation` — eye blinks, saccades, head idle.
|
|
310
310
|
- Rhubarb Lip Sync — https://github.com/DanielSWolf/rhubarb-lip-sync (external tool; phoneme extraction).
|
|
311
|
+
|
|
312
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
313
|
+
## From a shell
|
|
314
|
+
|
|
315
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
316
|
+
|
|
317
|
+
| In this skill | Command |
|
|
318
|
+
|---|---|
|
|
319
|
+
| `assets.generate_3d` | `summer assets generate-3d` |
|
|
320
|
+
| `assets.generate_audio`, `summer_assets_generate_audio` | `summer assets generate-audio` |
|
|
321
|
+
| `summer_assets_generate_motion` | `summer assets generate-motion` |
|
|
322
|
+
| `summer_assets_search` | `summer assets search` |
|
|
323
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
324
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
325
|
+
| `summer_inspect_node` | `summer engine inspect-node` |
|
|
326
|
+
| `summer_inspect_resource` | `summer engine inspect-resource` |
|
|
327
|
+
| `summer_run_script` | `summer engine run-script` |
|
|
328
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
329
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
330
|
+
| `summer_set_resource_property` | `summer engine set-resource-property` |
|
|
331
|
+
| `summer_jobs_wait` | `summer jobs wait` |
|
|
332
|
+
<!-- /shell-commands -->
|
|
@@ -348,3 +348,20 @@ If the user asks for a "third-person FPS", flag the contradiction: FPS = first-p
|
|
|
348
348
|
- `gdscript-patterns` — once movement grows past this skeleton (slide, grapple, hover), refactor into a state machine instead of stuffing more branches into `_physics_process`.
|
|
349
349
|
- `character-movement` — 2D and third-person controllers.
|
|
350
350
|
- `game-feel` — camera shake and hit feedback.
|
|
351
|
+
|
|
352
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
353
|
+
## From a shell
|
|
354
|
+
|
|
355
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
356
|
+
|
|
357
|
+
| In this skill | Command |
|
|
358
|
+
|---|---|
|
|
359
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
360
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
361
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
362
|
+
| `summer_input_map_bind` | `summer engine input-map-bind` |
|
|
363
|
+
| `summer_run_script` | `summer engine run-script` |
|
|
364
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
365
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
366
|
+
| `summer_set_resource_property` | `summer engine set-resource-property` |
|
|
367
|
+
<!-- /shell-commands -->
|
|
@@ -394,3 +394,29 @@ This skill writes 3 GDScript files and adds 1 node + 1 autoload entry. Always as
|
|
|
394
394
|
- `audio-direction` — bus layout setup (prerequisite for ducking)
|
|
395
395
|
- `vfx-hit-spark` — particles to layer on top of the trio
|
|
396
396
|
- `debugging-game-feel` — when the trio is installed and it still feels wrong
|
|
397
|
+
|
|
398
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
399
|
+
## From a shell
|
|
400
|
+
|
|
401
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
402
|
+
|
|
403
|
+
| In this skill | Command |
|
|
404
|
+
|---|---|
|
|
405
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+
| `summer_docs_read` | `summer docs read` |
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| `summer_add_node` | `summer engine add-node` |
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| `summer_batch` | `summer engine batch` |
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| `summer_connect_signal` | `summer engine connect-signal` |
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| `summer_get_debugger_errors` | `summer engine get-debugger-errors` |
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| `summer_get_scene_tree` | `summer engine get-scene-tree` |
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| `summer_get_script_errors` | `summer engine get-script-errors` |
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| `summer_inspect_node` | `summer engine inspect-node` |
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| `summer_inspect_resource` | `summer engine inspect-resource` |
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| `summer_play` | `summer engine play` |
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| `summer_project_setting` | `summer engine project-setting` |
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| `summer_read_file` | `summer engine read-file` |
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| `summer_save_scene` | `summer engine save-scene` |
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| `summer_set_prop` | `summer engine set-prop` |
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| `summer_set_resource_property` | `summer engine set-resource-property` |
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| `summer_stop` | `summer engine stop` |
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| `summer_write_file` | `summer engine write-file` |
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<!-- /shell-commands -->
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## When there is nothing worth capturing
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Say so: "session was tactical, no durable learnings worth a skill." Better to ship nothing than to ship noise.
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## From a shell
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No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| In this skill | Command |
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|---|---|
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| `docs.feedback` | `summer docs feedback` |
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| `summer_docs_search` | `summer docs search` |
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<!-- /shell-commands -->
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@@ -148,3 +148,18 @@ Note the field name difference too: `LabelSettings.outline_color` (Label 2D) vs
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When the AI adds a node with Summer MCP tools and attaches a script, the script path is set via `summer_set_prop(path, "script", "res://path/to/script.gd")`. The script file must exist first. Create it with guarded `summer_write_file` or edit it with `summer_replace_text`, then attach the script and connect scene signals.
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For signal connections, the receiver must have the handler method. Create the script with the method stub before calling `summer_connect_signal`.
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| In this skill | Command |
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|---|---|
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| `summer_connect_signal` | `summer engine connect-signal` |
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| `summer_get_script_errors` | `summer engine get-script-errors` |
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| `summer_input_map_bind` | `summer engine input-map-bind` |
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| `summer_replace_text` | `summer engine replace-text` |
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| `summer_set_prop` | `summer engine set-prop` |
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| `summer_write_file` | `summer engine write-file` |
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<!-- /shell-commands -->
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@@ -172,3 +172,24 @@ Engine.
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- `asset-strategy` — how to get a Meshy-rigged character in the first place.
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- `animation-tree` — wire the generated clips into a state machine.
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- `retarget` — re-use one library across many characters without regenerating.
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| In this skill | Command |
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|---|---|
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| `assets.generate_3d` | `summer assets generate-3d` |
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| `assets.generate_motion`, `summer_assets_generate_motion` | `summer assets generate-motion` |
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| `summer_assets_get` | `summer assets get` |
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| `assets.search`, `summer_assets_search` | `summer assets search` |
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| `summer_add_node` | `summer engine add-node` |
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| `summer_get_scene_tree` | `summer engine get-scene-tree` |
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| `summer_inspect_node` | `summer engine inspect-node` |
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| `summer_inspect_resource` | `summer engine inspect-resource` |
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| `summer_save_scene` | `summer engine save-scene` |
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| `summer_set_prop` | `summer engine set-prop` |
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| `summer_set_resource_property` | `summer engine set-resource-property` |
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| `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
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<!-- /shell-commands -->
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@@ -203,3 +203,20 @@ Not yet verified in Summer Engine. To validate an implementation:
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## Confidence
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`extracted`. The architecture (thin runtime, manifest, engine guide, asset-gen), proof over claims, self-verification from captured frames, the dropped verifier model, the C# rationale, the capture tooling and the two involvement modes come from Godogen's public README, CHANGELOG and setup notes. The `ProofCapture` script, the QC-loop JSON protocol and the Summer mapping are adaptations; Godogen's internal prompt and guide files are not public.
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<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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## From a shell
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+
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+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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| In this skill | Command |
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|---|---|
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| `assets.generate_3d` | `summer assets generate-3d` |
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| `assets.generate_image` | `summer assets generate-image` |
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| `assets.generate_video` | `summer assets generate-video` |
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| `summer_game_probe` | `summer engine game-probe` |
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| `summer_get_diagnostics` | `summer engine get-diagnostics` |
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+
| `summer_get_script_errors` | `summer engine get-script-errors` |
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| `summer_play` | `summer engine play` |
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| `summer_screenshot` | `summer engine screenshot` |
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+
<!-- /shell-commands -->
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@@ -19,3 +19,13 @@ Its current text lives on the hosted Summer Engine MCP, the same text the Studio
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19
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3. Without a store sign-in: https://docs.summerengine.com/llms.txt lists every docs page; fetch any page as .md.
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20
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The one rule to keep even before you load it: Report what the numbers show; do not guess causes the data cannot support.
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+
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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24
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+
## From a shell
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25
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+
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26
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+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+
| In this skill | Command |
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+
|---|---|
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+
| `summer_docs_read` | `summer docs read` |
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+
<!-- /shell-commands -->
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@@ -412,3 +412,16 @@ Keep scripts in the project (`res://` is required for `-s`), but name them so th
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- `playtesting-a-feature` — the verify instance, probes, and proving gameplay behaviour.
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- `export-and-ship` — the full release pipeline this skill's export example is one step of.
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- `verification-before-completion` — checking the artifact before claiming done.
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+
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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417
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+
## From a shell
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418
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+
|
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419
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+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
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420
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+
|
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421
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+
| In this skill | Command |
|
|
422
|
+
|---|---|
|
|
423
|
+
| `summer_get_project_context` | `summer engine get-project-context` |
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424
|
+
| `summer_import_from_url` | `summer engine import-from-url` |
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425
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+
| `summer_run_script` | `summer engine run-script` |
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426
|
+
| `summer_write_file` | `summer engine write-file` |
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427
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+
<!-- /shell-commands -->
|
|
@@ -257,3 +257,14 @@ Sparks in the Summer app.
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257
257
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258
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- multiplayer-state
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- ui-basics
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+
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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262
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+
## From a shell
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263
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+
|
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264
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+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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265
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+
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+
| In this skill | Command |
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267
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+
|---|---|
|
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268
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
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269
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+
| `summer_get_script_errors` | `summer engine get-script-errors` |
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270
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+
<!-- /shell-commands -->
|
|
@@ -245,3 +245,20 @@ Note the ops format: `position` is the **engine variant string** `"Vector2(0, 0)
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245
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- `create-asset-sheet` — production side; how the pack was made.
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246
246
|
- `use-widget-asset` — wiring an individual widget slice (NinePatchRect, TextureProgressBar geometry).
|
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247
247
|
- `asset-strategy` — broader find-or-generate -> import -> apply flow.
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+
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249
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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250
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+
## From a shell
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251
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+
|
|
252
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+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
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253
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+
|
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254
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+
| In this skill | Command |
|
|
255
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+
|---|---|
|
|
256
|
+
| `summer_docs_read` | `summer docs read` |
|
|
257
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
258
|
+
| `summer_batch` | `summer engine batch` |
|
|
259
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
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260
|
+
| `summer_import_from_url` | `summer engine import-from-url` |
|
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261
|
+
| `summer_inspect_node` | `summer engine inspect-node` |
|
|
262
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
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263
|
+
| `summer_set_resource_property` | `summer engine set-resource-property` |
|
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264
|
+
<!-- /shell-commands -->
|
|
@@ -303,3 +303,32 @@ When all phases are done:
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303
303
|
> "<Game name> is in. <N> mechanics, <playable from main scene to win condition>. <Brief summary of the build>. Want me to package a build (`export-and-ship`) or iterate?"
|
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304
304
|
|
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305
305
|
That's the handoff back to the user.
|
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306
|
+
|
|
307
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
308
|
+
## From a shell
|
|
309
|
+
|
|
310
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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311
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+
|
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312
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+
| In this skill | Command |
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|
313
|
+
|---|---|
|
|
314
|
+
| `assets.search` | `summer assets search` |
|
|
315
|
+
| `summer_docs_read` | `summer docs read` |
|
|
316
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
317
|
+
| `summer_batch` | `summer engine batch` |
|
|
318
|
+
| `summer_create_scene` | `summer engine create-scene` |
|
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319
|
+
| `summer_export_game` | `summer engine export-game` |
|
|
320
|
+
| `summer_get_diagnostics` | `summer engine get-diagnostics` |
|
|
321
|
+
| `summer_get_project_context` | `summer engine get-project-context` |
|
|
322
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
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323
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
324
|
+
| `summer_import_asset` | `summer engine import-asset` |
|
|
325
|
+
| `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
|
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326
|
+
| `summer_play` | `summer engine play` |
|
|
327
|
+
| `summer_replace_text` | `summer engine replace-text` |
|
|
328
|
+
| `summer_run_script` | `summer engine run-script` |
|
|
329
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
330
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
331
|
+
| `summer_set_resource_property` | `summer engine set-resource-property` |
|
|
332
|
+
| `summer_stop` | `summer engine stop` |
|
|
333
|
+
| `summer_write_file` | `summer engine write-file` |
|
|
334
|
+
<!-- /shell-commands -->
|
|
@@ -150,3 +150,15 @@ Check what exists: `summer.build.json`, `world.json`, `network/`,
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150
150
|
- **The game already uses `@rpc` or `MultiplayerSynchronizer`:** tell the user
|
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151
151
|
it needs moving to Summer's networking. Then follow `multiplayer-project`
|
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152
152
|
and port one system at a time: movement first, then state.
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153
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+
|
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154
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+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
155
|
+
## From a shell
|
|
156
|
+
|
|
157
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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158
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+
|
|
159
|
+
| In this skill | Command |
|
|
160
|
+
|---|---|
|
|
161
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
162
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
163
|
+
| `summer_project_setting` | `summer engine project-setting` |
|
|
164
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+
<!-- /shell-commands -->
|
|
@@ -508,3 +508,21 @@ client never sees the jump.
|
|
|
508
508
|
|
|
509
509
|
`multiplayer-state`: scores, doors, private inventories, and actions the
|
|
510
510
|
authority checks against these poses.
|
|
511
|
+
|
|
512
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
513
|
+
## From a shell
|
|
514
|
+
|
|
515
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
516
|
+
|
|
517
|
+
| In this skill | Command |
|
|
518
|
+
|---|---|
|
|
519
|
+
| `summer_get_diagnostics` | `summer engine get-diagnostics` |
|
|
520
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
521
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
522
|
+
| `summer_inspect_node` | `summer engine inspect-node` |
|
|
523
|
+
| `summer_play` | `summer engine play` |
|
|
524
|
+
| `summer_project_setting` | `summer engine project-setting` |
|
|
525
|
+
| `summer_read_file` | `summer engine read-file` |
|
|
526
|
+
| `summer_stop` | `summer engine stop` |
|
|
527
|
+
| `summer_write_file` | `summer engine write-file` |
|
|
528
|
+
<!-- /shell-commands -->
|
|
@@ -535,3 +535,20 @@ warning yourself.
|
|
|
535
535
|
|
|
536
536
|
`multiplayer-movement`: each player moves their own character, and everyone
|
|
537
537
|
else sees it move smoothly.
|
|
538
|
+
|
|
539
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
540
|
+
## From a shell
|
|
541
|
+
|
|
542
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
543
|
+
|
|
544
|
+
| In this skill | Command |
|
|
545
|
+
|---|---|
|
|
546
|
+
| `summer_get_diagnostics` | `summer engine get-diagnostics` |
|
|
547
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
548
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
549
|
+
| `summer_play` | `summer engine play` |
|
|
550
|
+
| `summer_project_setting` | `summer engine project-setting` |
|
|
551
|
+
| `summer_read_file` | `summer engine read-file` |
|
|
552
|
+
| `summer_stop` | `summer engine stop` |
|
|
553
|
+
| `summer_write_file` | `summer engine write-file` |
|
|
554
|
+
<!-- /shell-commands -->
|