summer-engine 3.8.0 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +2 -13
- package/.claude-plugin/plugin.json +23 -22
- package/.codex-plugin/plugin.json +4 -12
- package/.cursor-plugin/plugin.json +4 -12
- package/.factory-plugin/plugin.json +4 -12
- package/AGENTS.md +19 -12
- package/CHANGELOG.md +96 -0
- package/GEMINI.md +3 -3
- package/README.md +103 -33
- package/assets/icon.png +0 -0
- package/commands/start.md +71 -0
- package/commands/summer.md +3 -2
- package/dist/cli/banner.js +3 -0
- package/dist/cli/commands/login.d.ts +27 -0
- package/dist/cli/commands/login.js +58 -12
- package/dist/cli/commands/ops.d.ts +47 -0
- package/dist/cli/commands/ops.js +301 -0
- package/dist/cli/commands/setup.d.ts +2 -0
- package/dist/cli/commands/setup.js +37 -12
- package/dist/cli/commands/skills.js +11 -7
- package/dist/cli/index.js +7 -0
- package/dist/core/agent-host.d.ts +65 -0
- package/dist/core/agent-host.js +193 -0
- package/dist/core/capabilities/agent-playbook.d.ts +3 -0
- package/dist/core/capabilities/agent-playbook.js +54 -2
- package/dist/core/capabilities/apps.d.ts +25 -2
- package/dist/core/capabilities/apps.js +25 -12
- package/dist/core/capabilities/doctor.d.ts +3 -0
- package/dist/core/capabilities/doctor.js +20 -15
- package/dist/core/capabilities/fabricate-mesh.d.ts +2 -2
- package/dist/core/capabilities/game-task-plan.d.ts +12 -6
- package/dist/core/capabilities/game-task-plan.js +80 -5
- package/dist/core/capabilities/motion-generation.js +2 -2
- package/dist/core/capabilities/navigation/open.d.ts +6 -2
- package/dist/core/capabilities/navigation/open.js +3 -0
- package/dist/core/capabilities/publish-build.js +2 -0
- package/dist/core/capabilities/runtime-control.d.ts +4 -4
- package/dist/core/capabilities/scene-script-target.d.ts +17 -0
- package/dist/core/capabilities/scene-script-target.js +70 -0
- package/dist/core/capabilities/sfx-choices.d.ts +4 -0
- package/dist/core/capabilities/sfx-choices.js +13 -6
- package/dist/core/capabilities/tool-dispatch.d.ts +12 -3
- package/dist/core/capabilities/tool-dispatch.js +81 -46
- package/dist/core/embeddings.d.ts +2 -0
- package/dist/core/embeddings.js +1 -1
- package/dist/core/error-codes.d.ts +62 -0
- package/dist/core/error-codes.js +97 -0
- package/dist/core/format.d.ts +2 -0
- package/dist/core/format.js +2 -1
- package/dist/core/hosted-mcp.d.ts +22 -0
- package/dist/core/hosted-mcp.js +56 -1
- package/dist/core/library-read.js +5 -0
- package/dist/core/library-search.js +2 -1
- package/dist/core/oauth.js +4 -0
- package/dist/core/ops/catalog.d.ts +41 -0
- package/dist/core/ops/catalog.js +145 -0
- package/dist/core/ops/cloud.d.ts +56 -0
- package/dist/core/ops/cloud.js +175 -0
- package/dist/core/ops/contract.d.ts +119 -0
- package/dist/core/ops/contract.js +142 -0
- package/dist/core/ops/engine-answer.d.ts +25 -0
- package/dist/core/ops/engine-answer.js +117 -0
- package/dist/core/ops/engine.d.ts +55 -0
- package/dist/core/ops/engine.js +649 -0
- package/dist/core/ops/save-files.d.ts +78 -0
- package/dist/core/ops/save-files.js +419 -0
- package/dist/core/ops/search.d.ts +9 -0
- package/dist/core/ops/search.js +55 -0
- package/dist/core/skills-registry.d.ts +16 -1
- package/dist/core/skills-registry.js +35 -2
- package/dist/core/telemetry.d.ts +32 -0
- package/dist/core/telemetry.js +38 -10
- package/dist/core/tool-profiles.d.ts +25 -0
- package/dist/core/tool-profiles.js +41 -0
- package/dist/installer/agent-config.d.ts +17 -4
- package/dist/installer/agent-config.js +22 -6
- package/dist/installer/agent-table.d.ts +3 -0
- package/dist/installer/agent-table.js +10 -7
- package/dist/installer/setup.d.ts +2 -0
- package/dist/installer/setup.js +9 -4
- package/dist/installer/version-check.d.ts +29 -9
- package/dist/installer/version-check.js +81 -28
- package/dist/mcp/command.js +7 -0
- package/dist/mcp/hosted-mount.d.ts +27 -2
- package/dist/mcp/hosted-mount.js +53 -23
- package/dist/mcp/legacy-toolset.d.ts +27 -0
- package/dist/mcp/legacy-toolset.js +43 -0
- package/dist/mcp/ops-surface.d.ts +59 -0
- package/dist/mcp/ops-surface.js +443 -0
- package/dist/mcp/server.d.ts +35 -11
- package/dist/mcp/server.js +234 -89
- package/dist/mcp/tool-results.d.ts +26 -0
- package/dist/mcp/tool-results.js +81 -0
- package/dist/mcp/tool-surface.d.ts +65 -0
- package/dist/mcp/tool-surface.js +317 -0
- package/dist/mcp/tools/app-tools.js +9 -2
- package/dist/mcp/tools/asset-tools.js +55 -53
- package/dist/mcp/tools/audit-tools.js +21 -21
- package/dist/mcp/tools/debug-tools.js +6 -6
- package/dist/mcp/tools/fabricate-tools.js +6 -6
- package/dist/mcp/tools/generate-tools.js +76 -70
- package/dist/mcp/tools/project-tools.d.ts +9 -4
- package/dist/mcp/tools/project-tools.js +16 -10
- package/dist/mcp/tools/scene-tools.js +12 -23
- package/dist/mcp/tools/script-tools.js +9 -5
- package/dist/mcp/tools/with-engine.d.ts +6 -0
- package/dist/mcp/tools/with-engine.js +19 -0
- package/gemini-extension.json +4 -12
- package/hooks/pre-commit-doctor.sh +5 -4
- package/hooks/session-start.sh +24 -28
- package/integrations/claude-desktop/README.md +1 -1
- package/integrations/copilot-jetbrains/README.md +1 -1
- package/integrations/junie/README.md +1 -1
- package/integrations/lm-studio/README.md +1 -1
- package/integrations/trae/README.md +1 -1
- package/integrations/visual-studio/README.md +1 -1
- package/library/references/mcp-tools-reference/mcp-tools-reference.md +79 -51
- package/library/references/mcp-tools-reference/resource.yaml +1 -1
- package/library/references/product-map/resource.yaml +2 -2
- package/library/skills/3d-lighting/SKILL.md +53 -28
- package/library/skills/3d-lighting/resource.yaml +1 -1
- package/library/skills/README.md +119 -117
- package/library/skills/adaptive-music/SKILL.md +19 -23
- package/library/skills/adaptive-music/resource.yaml +1 -1
- package/library/skills/agent-playtesting/SKILL.md +1 -1
- package/library/skills/agent-playtesting/resource.yaml +1 -1
- package/library/skills/ai-characters-in-games/SKILL.md +1 -1
- package/library/skills/ai-characters-in-games/resource.yaml +1 -1
- package/library/skills/ambient-bed/SKILL.md +22 -13
- package/library/skills/ambient-bed/resource.yaml +1 -1
- package/library/skills/animated-loop/SKILL.md +41 -32
- package/library/skills/animated-loop/resource.yaml +1 -1
- package/library/skills/animation-tree/SKILL.md +1 -1
- package/library/skills/animation-tree/resource.yaml +1 -1
- package/library/skills/art-direction/SKILL.md +3 -3
- package/library/skills/art-direction/resource.yaml +1 -1
- package/library/skills/asset-strategy/SKILL.md +21 -4
- package/library/skills/asset-strategy/resource.yaml +2 -1
- package/library/skills/audio-direction/SKILL.md +10 -10
- package/library/skills/audio-direction/resource.yaml +1 -1
- package/library/skills/auto-fire-targeting/SKILL.md +1 -1
- package/library/skills/auto-fire-targeting/resource.yaml +1 -1
- package/library/skills/bounded-engine-runs/SKILL.md +1 -1
- package/library/skills/bounded-engine-runs/resource.yaml +1 -1
- package/library/skills/brainstorm-game/SKILL.md +1 -1
- package/library/skills/brainstorm-game/resource.yaml +1 -1
- package/library/skills/brainstorming/SKILL.md +1 -1
- package/library/skills/brainstorming/resource.yaml +1 -1
- package/library/skills/browse-templates/SKILL.md +1 -1
- package/library/skills/browse-templates/resource.yaml +1 -1
- package/library/skills/camera-rigs/SKILL.md +2 -2
- package/library/skills/camera-rigs/resource.yaml +1 -1
- package/library/skills/celeste-momentum-platforming/resource.yaml +1 -0
- package/library/skills/character-animation-wiring/SKILL.md +4 -4
- package/library/skills/character-animation-wiring/resource.yaml +1 -1
- package/library/skills/character-model/SKILL.md +55 -47
- package/library/skills/character-model/resource.yaml +1 -1
- package/library/skills/character-movement/SKILL.md +3 -3
- package/library/skills/character-movement/resource.yaml +1 -1
- package/library/skills/character-portrait/SKILL.md +24 -19
- package/library/skills/character-portrait/resource.yaml +1 -1
- package/library/skills/cinematic-cutscene/SKILL.md +58 -46
- package/library/skills/cinematic-cutscene/resource.yaml +1 -1
- package/library/skills/combat-basics/SKILL.md +1 -1
- package/library/skills/combat-basics/resource.yaml +1 -1
- package/library/skills/compatibility-renderer-traps/SKILL.md +1 -1
- package/library/skills/compatibility-renderer-traps/resource.yaml +1 -1
- package/library/skills/concept-art/SKILL.md +16 -12
- package/library/skills/concept-art/resource.yaml +1 -1
- package/library/skills/concept-to-level/SKILL.md +239 -0
- package/library/skills/concept-to-level/references/technical-rules.md +150 -0
- package/library/skills/concept-to-level/resource.yaml +44 -0
- package/library/skills/create-asset-sheet/SKILL.md +19 -13
- package/library/skills/create-asset-sheet/resource.yaml +1 -1
- package/library/skills/debug/SKILL.md +2 -2
- package/library/skills/debug/resource.yaml +1 -1
- package/library/skills/debugging-game-feel/SKILL.md +1 -1
- package/library/skills/debugging-game-feel/resource.yaml +1 -1
- package/library/skills/design-level/SKILL.md +23 -35
- package/library/skills/design-level/resource.yaml +1 -1
- package/library/skills/design-mechanic/SKILL.md +1 -1
- package/library/skills/design-mechanic/resource.yaml +1 -1
- package/library/skills/design-npc/SKILL.md +22 -24
- package/library/skills/design-npc/resource.yaml +1 -1
- package/library/skills/diagnosing-perf-regressions/SKILL.md +1 -1
- package/library/skills/diagnosing-perf-regressions/resource.yaml +1 -1
- package/library/skills/driving-the-editor-ui/SKILL.md +1 -1
- package/library/skills/driving-the-editor-ui/resource.yaml +1 -1
- package/library/skills/environment-kit/SKILL.md +20 -16
- package/library/skills/environment-kit/resource.yaml +1 -1
- package/library/skills/export-and-ship/SKILL.md +6 -6
- package/library/skills/export-and-ship/resource.yaml +1 -1
- package/library/skills/fabricating-assets/SKILL.md +7 -7
- package/library/skills/fabricating-assets/resource.yaml +3 -3
- package/library/skills/facial-and-lipsync/SKILL.md +14 -15
- package/library/skills/facial-and-lipsync/resource.yaml +1 -1
- package/library/skills/fps-controller/SKILL.md +33 -41
- package/library/skills/fps-controller/resource.yaml +1 -1
- package/library/skills/game-feel/SKILL.md +8 -8
- package/library/skills/game-feel/resource.yaml +1 -1
- package/library/skills/gameskill/SKILL.md +4 -4
- package/library/skills/gameskill/resource.yaml +1 -1
- package/library/skills/gdscript-patterns/SKILL.md +1 -1
- package/library/skills/gdscript-patterns/resource.yaml +1 -1
- package/library/skills/generate-motion/SKILL.md +30 -21
- package/library/skills/generate-motion/resource.yaml +1 -1
- package/library/skills/godogen-visual-proof-game-generation/SKILL.md +1 -1
- package/library/skills/godogen-visual-proof-game-generation/resource.yaml +1 -0
- package/library/skills/grow-analytics/SKILL.md +3 -3
- package/library/skills/grow-analytics/resource.yaml +1 -1
- package/library/skills/headless-scripting/SKILL.md +1 -1
- package/library/skills/headless-scripting/resource.yaml +1 -1
- package/library/skills/in-game-purchases/SKILL.md +1 -1
- package/library/skills/in-game-purchases/resource.yaml +1 -1
- package/library/skills/instantiate-asset-pack/SKILL.md +2 -2
- package/library/skills/instantiate-asset-pack/resource.yaml +1 -1
- package/library/skills/lumera-single-image-scene-reconstruction/resource.yaml +1 -0
- package/library/skills/make-game/SKILL.md +4 -4
- package/library/skills/make-game/references/2d-platformer.md +1 -1
- package/library/skills/make-game/references/3d-fps.md +1 -1
- package/library/skills/make-game/references/3d-horror.md +1 -1
- package/library/skills/make-game/references/3d-third-person.md +2 -2
- package/library/skills/make-game/resource.yaml +1 -1
- package/library/skills/multiplayer/SKILL.md +1 -1
- package/library/skills/multiplayer/resource.yaml +1 -1
- package/library/skills/multiplayer-movement/SKILL.md +1 -1
- package/library/skills/multiplayer-movement/resource.yaml +1 -1
- package/library/skills/multiplayer-project/SKILL.md +1 -1
- package/library/skills/multiplayer-project/resource.yaml +1 -1
- package/library/skills/multiplayer-publish/SKILL.md +8 -7
- package/library/skills/multiplayer-publish/resource.yaml +3 -3
- package/library/skills/multiplayer-state/SKILL.md +1 -1
- package/library/skills/multiplayer-state/resource.yaml +1 -1
- package/library/skills/multiplayer-testing/SKILL.md +1 -1
- package/library/skills/multiplayer-testing/resource.yaml +1 -1
- package/library/skills/music-track/SKILL.md +22 -13
- package/library/skills/music-track/resource.yaml +1 -1
- package/library/skills/navigate-summer/SKILL.md +11 -9
- package/library/skills/navigate-summer/resource.yaml +1 -1
- package/library/skills/new-project/SKILL.md +1 -1
- package/library/skills/new-project/resource.yaml +1 -1
- package/library/skills/organic-model/SKILL.md +24 -18
- package/library/skills/organic-model/resource.yaml +1 -1
- package/library/skills/pixel-art/SKILL.md +27 -23
- package/library/skills/pixel-art/resource.yaml +1 -1
- package/library/skills/play/SKILL.md +1 -1
- package/library/skills/play/resource.yaml +1 -1
- package/library/skills/playtesting-a-feature/SKILL.md +1 -1
- package/library/skills/playtesting-a-feature/resource.yaml +1 -1
- package/library/skills/procedural-animation/SKILL.md +20 -16
- package/library/skills/procedural-animation/resource.yaml +1 -1
- package/library/skills/prop-model/SKILL.md +25 -19
- package/library/skills/prop-model/resource.yaml +1 -1
- package/library/skills/psx-retro-rendering/resource.yaml +1 -0
- package/library/skills/publish-your-game/SKILL.md +16 -6
- package/library/skills/publish-your-game/resource.yaml +3 -3
- package/library/skills/realtime-wet-surfaces/resource.yaml +1 -0
- package/library/skills/release-readiness/SKILL.md +1 -1
- package/library/skills/release-readiness/resource.yaml +1 -1
- package/library/skills/remote-deploy/SKILL.md +1 -1
- package/library/skills/remote-deploy/resource.yaml +1 -1
- package/library/skills/retarget/SKILL.md +23 -20
- package/library/skills/retarget/resource.yaml +1 -1
- package/library/skills/running-in-the-cloud/SKILL.md +1 -1
- package/library/skills/running-in-the-cloud/resource.yaml +1 -1
- package/library/skills/save-load/SKILL.md +1 -1
- package/library/skills/save-load/resource.yaml +1 -1
- package/library/skills/scene-composition/SKILL.md +1 -1
- package/library/skills/scene-composition/resource.yaml +1 -1
- package/library/skills/scene-hierarchy-design/SKILL.md +2 -2
- package/library/skills/scene-hierarchy-design/resource.yaml +1 -1
- package/library/skills/scene-scripting/SKILL.md +66 -636
- package/library/skills/scene-scripting/references/ctx-api.md +184 -0
- package/library/skills/scene-scripting/references/recipes-2d-ui.md +193 -0
- package/library/skills/scene-scripting/references/recipes-3d.md +280 -0
- package/library/skills/scene-scripting/resource.yaml +4 -4
- package/library/skills/scene-to-level/SKILL.md +2 -2
- package/library/skills/scene-to-level/resource.yaml +1 -1
- package/library/skills/skill-create/resource.yaml +1 -0
- package/library/skills/skill-improve/resource.yaml +1 -0
- package/library/skills/skill-test/SKILL.md +2 -2
- package/library/skills/skill-test/resource.yaml +1 -0
- package/library/skills/skintokens-auto-rigging/resource.yaml +1 -0
- package/library/skills/skybox-panorama/SKILL.md +27 -21
- package/library/skills/skybox-panorama/resource.yaml +1 -1
- package/library/skills/sound-effect/SKILL.md +29 -20
- package/library/skills/sound-effect/resource.yaml +1 -1
- package/library/skills/spatial-placement/SKILL.md +14 -9
- package/library/skills/spatial-placement/resource.yaml +1 -1
- package/library/skills/sprite-sheet/SKILL.md +32 -27
- package/library/skills/sprite-sheet/resource.yaml +1 -1
- package/library/skills/store-art/SKILL.md +3 -3
- package/library/skills/store-art/resource.yaml +2 -2
- package/library/skills/store-listing/SKILL.md +3 -3
- package/library/skills/store-listing/resource.yaml +2 -2
- package/library/skills/summer-analytics/SKILL.md +7 -5
- package/library/skills/summer-analytics/resource.yaml +2 -2
- package/library/skills/summer-apps/SKILL.md +48 -32
- package/library/skills/summer-apps/manifest.md +1 -1
- package/library/skills/summer-apps/minimal-app.md +7 -7
- package/library/skills/summer-apps/resource.yaml +1 -1
- package/library/skills/summer-apps/sdk-reference.md +5 -5
- package/library/skills/summer-apps-design/SKILL.md +1 -1
- package/library/skills/summer-apps-design/resource.yaml +1 -1
- package/library/skills/summer-assets/SKILL.md +56 -0
- package/library/skills/summer-assets/resource.yaml +34 -0
- package/library/skills/summer-store/SKILL.md +1 -1
- package/library/skills/text-to-motion/SKILL.md +30 -23
- package/library/skills/text-to-motion/prompts-and-controls.md +5 -5
- package/library/skills/text-to-motion/resource.yaml +1 -1
- package/library/skills/text-to-motion/rigging-for-text-motion.md +2 -2
- package/library/skills/tileable-texture/SKILL.md +19 -15
- package/library/skills/tileable-texture/resource.yaml +1 -1
- package/library/skills/trailer-shot/SKILL.md +28 -24
- package/library/skills/trailer-shot/resource.yaml +1 -1
- package/library/skills/tune-performance/SKILL.md +6 -6
- package/library/skills/tune-performance/resource.yaml +1 -1
- package/library/skills/ui-basics/SKILL.md +41 -36
- package/library/skills/ui-basics/resource.yaml +1 -1
- package/library/skills/ui-graphics/SKILL.md +47 -38
- package/library/skills/ui-graphics/resource.yaml +1 -1
- package/library/skills/use-widget-asset/SKILL.md +1 -1
- package/library/skills/use-widget-asset/resource.yaml +1 -1
- package/library/skills/using-summer/SKILL.md +6 -5
- package/library/skills/using-summer/resource.yaml +1 -1
- package/library/skills/vehicle-model/SKILL.md +65 -57
- package/library/skills/vehicle-model/resource.yaml +1 -1
- package/library/skills/verification-before-completion/SKILL.md +1 -1
- package/library/skills/verification-before-completion/resource.yaml +1 -1
- package/library/skills/verifying-scenes/SKILL.md +2 -2
- package/library/skills/verifying-scenes/resource.yaml +1 -1
- package/library/skills/vfx-dissolve/SKILL.md +2 -2
- package/library/skills/vfx-dissolve/resource.yaml +1 -1
- package/library/skills/vfx-fire/SKILL.md +15 -41
- package/library/skills/vfx-fire/resource.yaml +1 -1
- package/library/skills/vfx-hit-spark/SKILL.md +1 -1
- package/library/skills/vfx-hit-spark/resource.yaml +1 -1
- package/library/skills/vfx-lightning/SKILL.md +7 -16
- package/library/skills/vfx-lightning/resource.yaml +1 -1
- package/library/skills/vfx-magic-glow/SKILL.md +23 -32
- package/library/skills/vfx-magic-glow/resource.yaml +1 -1
- package/library/skills/vfx-muzzle-flash/SKILL.md +20 -35
- package/library/skills/vfx-muzzle-flash/resource.yaml +1 -1
- package/library/skills/vfx-smoke/SKILL.md +13 -31
- package/library/skills/vfx-smoke/resource.yaml +1 -1
- package/library/skills/vfx-water-ripple/SKILL.md +12 -31
- package/library/skills/vfx-water-ripple/resource.yaml +1 -1
- package/library/skills/voice-line/SKILL.md +71 -40
- package/library/skills/voice-line/resource.yaml +1 -1
- package/library/skills/web-and-touch-input/SKILL.md +1 -1
- package/library/skills/web-and-touch-input/resource.yaml +1 -1
- package/library/skills/web-compatibility-look/SKILL.md +1 -1
- package/library/skills/web-compatibility-look/resource.yaml +1 -1
- package/library/skills/world-building-3d/SKILL.md +1 -1
- package/library/skills/world-building-3d/resource.yaml +1 -1
- package/library/skills/writing-skills/resource.yaml +1 -0
- package/library/tools/add-node/GUIDE.md +14 -0
- package/library/tools/align-distribute-3d/GUIDE.md +7 -0
- package/library/tools/app-call/resource.yaml +1 -1
- package/library/tools/app-guide/resource.yaml +2 -2
- package/library/tools/app-page/resource.yaml +1 -1
- package/library/tools/app-screenshot/resource.yaml +19 -1
- package/library/tools/app-tools/resource.yaml +1 -1
- package/library/tools/attach-to-surface/GUIDE.md +15 -0
- package/library/tools/batch/GUIDE.md +27 -0
- package/library/tools/camera-bookmark/GUIDE.md +12 -0
- package/library/tools/capture-gameplay/GUIDE.md +3 -0
- package/library/tools/capture-gameplay/resource.yaml +3 -3
- package/library/tools/check-job/resource.yaml +1 -1
- package/library/tools/clear-console/GUIDE.md +3 -0
- package/library/tools/connect-ports/GUIDE.md +9 -0
- package/library/tools/connect-signal/GUIDE.md +14 -0
- package/library/tools/create-debug-report/GUIDE.md +10 -0
- package/library/tools/create-scene/GUIDE.md +10 -0
- package/library/tools/debug-views/GUIDE.md +7 -0
- package/library/tools/enable-plugin/GUIDE.md +3 -0
- package/library/tools/export-game/GUIDE.md +3 -0
- package/library/tools/export-game/resource.yaml +3 -3
- package/library/tools/export-templates/GUIDE.md +3 -0
- package/library/tools/fabricate-3d/GUIDE.md +19 -0
- package/library/tools/frame-nodes/GUIDE.md +9 -0
- package/library/tools/frame-shot/GUIDE.md +9 -0
- package/library/tools/game-control/GUIDE.md +9 -0
- package/library/tools/game-input/GUIDE.md +9 -0
- package/library/tools/game-probe/GUIDE.md +9 -0
- package/library/tools/generate-3d/resource.yaml +3 -3
- package/library/tools/generate-motion/resource.yaml +2 -2
- package/library/tools/get-console/GUIDE.md +9 -0
- package/library/tools/get-console/resource.yaml +5 -0
- package/library/tools/get-debugger-errors/GUIDE.md +7 -0
- package/library/tools/get-debugger-errors/resource.yaml +5 -0
- package/library/tools/get-debugger-warnings/GUIDE.md +7 -0
- package/library/tools/get-debugger-warnings/resource.yaml +5 -0
- package/library/tools/get-diagnostics/GUIDE.md +13 -0
- package/library/tools/get-project-context/GUIDE.md +25 -0
- package/library/tools/get-runtime-tree/GUIDE.md +7 -0
- package/library/tools/get-runtime-tree/resource.yaml +5 -0
- package/library/tools/get-scene-tree/GUIDE.md +11 -0
- package/library/tools/get-scene-tree/resource.yaml +5 -0
- package/library/tools/get-script-errors/GUIDE.md +5 -0
- package/library/tools/grep/GUIDE.md +11 -0
- package/library/tools/import-asset/GUIDE.md +8 -0
- package/library/tools/import-asset-by-id/GUIDE.md +12 -0
- package/library/tools/import-from-url/GUIDE.md +10 -0
- package/library/tools/import-from-url-batch/GUIDE.md +3 -0
- package/library/tools/import-hdri/GUIDE.md +16 -0
- package/library/tools/input-map-bind/GUIDE.md +11 -0
- package/library/tools/inspect-asset/GUIDE.md +14 -0
- package/library/tools/inspect-asset/resource.yaml +5 -0
- package/library/tools/inspect-node/GUIDE.md +11 -0
- package/library/tools/inspect-node/resource.yaml +5 -0
- package/library/tools/inspect-resource/GUIDE.md +7 -0
- package/library/tools/inspect-resource/resource.yaml +5 -0
- package/library/tools/inspect-runtime-node/GUIDE.md +7 -0
- package/library/tools/inspect-runtime-node/resource.yaml +5 -0
- package/library/tools/instantiate-scene/GUIDE.md +12 -0
- package/library/tools/is-running/GUIDE.md +3 -0
- package/library/tools/measure/GUIDE.md +8 -0
- package/library/tools/navigation-probe/GUIDE.md +9 -0
- package/library/tools/open/resource.yaml +2 -2
- package/library/tools/open-main-scene/GUIDE.md +6 -0
- package/library/tools/open-scene/GUIDE.md +8 -0
- package/library/tools/place-adjacent/GUIDE.md +7 -0
- package/library/tools/play/GUIDE.md +13 -0
- package/library/tools/project-setting/GUIDE.md +9 -0
- package/library/tools/publish-build/resource.yaml +6 -6
- package/library/tools/raycast/GUIDE.md +7 -0
- package/library/tools/read-file/GUIDE.md +10 -0
- package/library/tools/read-library/resource.yaml +5 -0
- package/library/tools/recent-events/GUIDE.md +7 -0
- package/library/tools/remove-node/GUIDE.md +3 -0
- package/library/tools/repeat-along/GUIDE.md +5 -0
- package/library/tools/replace-node/GUIDE.md +9 -0
- package/library/tools/replace-text/GUIDE.md +5 -0
- package/library/tools/run-editor-script/GUIDE.md +16 -0
- package/library/tools/run-script/GUIDE.md +30 -0
- package/library/tools/run-script/resource.yaml +6 -3
- package/library/tools/runtime-animate/GUIDE.md +7 -0
- package/library/tools/runtime-call/GUIDE.md +7 -0
- package/library/tools/runtime-set/GUIDE.md +9 -0
- package/library/tools/runtime-spawn/GUIDE.md +9 -0
- package/library/tools/save-scene/GUIDE.md +3 -0
- package/library/tools/scene-audit/GUIDE.md +29 -0
- package/library/tools/screenshot/GUIDE.md +17 -0
- package/library/tools/select-node/GUIDE.md +3 -0
- package/library/tools/set-prop/GUIDE.md +23 -0
- package/library/tools/set-resource-property/GUIDE.md +8 -0
- package/library/tools/shot-sheet/GUIDE.md +7 -0
- package/library/tools/snap-to-surface/GUIDE.md +17 -0
- package/library/tools/snapshot-diff/GUIDE.md +7 -0
- package/library/tools/starcast/GUIDE.md +12 -0
- package/library/tools/stop/GUIDE.md +3 -0
- package/library/tools/test-placement/GUIDE.md +7 -0
- package/library/tools/ui-actions/GUIDE.md +12 -0
- package/library/tools/ui-activate/GUIDE.md +11 -0
- package/library/tools/ui-screenshot/GUIDE.md +9 -0
- package/library/tools/ui-tree/GUIDE.md +10 -0
- package/library/tools/wait-for-event/GUIDE.md +11 -0
- package/library/tools/world-snapshot/GUIDE.md +9 -0
- package/library/tools/write-file/GUIDE.md +5 -0
- package/library/tools/zoom/GUIDE.md +5 -0
- package/package.json +6 -4
- package/registry/generated/counts.json +2 -2
- package/registry/generated/gemini-extension.json +4 -12
- package/registry/generated/index.json +433 -339
- package/registry/generated/marketplace.claude.json +2 -13
- package/registry/generated/plugin.claude.json +23 -22
- package/registry/generated/plugin.codex.json +4 -12
- package/registry/generated/plugin.cursor.json +4 -12
- package/registry/generated/plugin.factory.json +4 -12
- package/registry/generated/server.json +34 -0
- package/registry/generated/skills-index.md +119 -117
- package/registry/generated/skills-registry.json +153 -115
- package/registry/operations/fixtures/invalid-deprecated-without-replacement.json +60 -0
- package/registry/operations/fixtures/invalid-name.json +60 -0
- package/registry/operations/fixtures/invalid-publish-without-owner.json +82 -0
- package/registry/operations/fixtures/invalid-spend-without-estimate.json +42 -0
- package/registry/operations/fixtures/invalid-unknown-field.json +61 -0
- package/registry/operations/fixtures/valid-player-facing.json +82 -0
- package/registry/operations/fixtures/valid-read.json +60 -0
- package/registry/operations/fixtures/valid-spend.json +43 -0
- package/registry/operations/legacy-names.json +1206 -0
- package/registry/schemas/operation.schema.json +318 -0
- package/registry/schemas/skill.schema.json +4 -0
- package/CLAUDE.md +0 -7
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"description": "Light a 3D scene: sun, omni and spot lights, WorldEnvironment, sky, shadows and ambient.",
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"description": "Wire music stems to game state
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"description": "Wire music stems to game state: combat, explore, boss and tension crossfades on a shared bus.",
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"description": "Safe AI characters in published games: no keys in the build, Summer's player AI gateway, moderation, caps.",
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"description": "Generate a long looping location ambience (forest, dungeon, city, cave) on the Ambient bus.",
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"description": "Route any 'I need a [thing]' asset request to the right skill: 2D, 3D, audio, video, VFX or animation.",
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"description": "Define the game's sound (music style, SFX vocabulary, dynamic music) as .summer/audio-bible.md.",
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"description": "Run Summer headless or offscreen safely: time limits, one engine per project, import passes, crash checks.",
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"description": "Turn a vague game idea into a 1-page brief (genre, scope, core loop, mechanics) in .summer/GameSoul.md.",
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"description": "Generate a rigged humanoid (player, NPC, enemy, boss) from a T-pose reference, previewed before rigging.",
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"description": "Player controllers for 2D and 3D, plus the standard third-person controller for Summer humanoids.",
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"description": "Generate a non-interactive cutscene
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"description": "Generate a non-interactive cutscene: a reference-locked 5-10s video shot with optional voiced dialogue.",
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"description": "Damage
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"description": "Damage: hitbox and hurtbox Areas, a reusable Health component, damage signals, knockback, projectiles.",
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"description": "Make a Forward+
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"description": "Make a Forward+ game look right on the Compatibility renderer: instance uniforms, MultiMesh, vertex colors.",
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{
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"id": "skill/concept-art",
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"name": "concept-art",
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"description": "Explore art direction with 3-4 rough concept variants of a character, environment
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"description": "Explore art direction with 3-4 rough concept variants of a character, environment or prop.",
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"name": "concept-to-level",
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"description": "Take a 3D map from concept art to a polished, shippable level, with the questions to ask the user, owned lanes, render checks and collision kept in step.",
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"description": "Generate a pack of 2D
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"description": "Generate a pack of 2D assets from one prompt (tile sheet, UI kit, character pack, biome), sliced.",
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"description": "Disciplined bug, crash and error loop: script errors, console, debugger, hypothesis, fix, verify.",
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"description": "Debug features that work but feel wrong
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"description": "Debug features that work but feel wrong: floaty jumps, mushy combat, sluggish camera.",
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"description": "Design one level (layout, pacing, encounters, secrets) as a design doc plus a node-tree skeleton.",
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"description": "Design one
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"description": "Design one mechanic in detail (input, feedback, failure modes, tunables) as a doc plus a script stub.",
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"name": "design-npc",
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"description": "Design enemy
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"description": "Design enemy, NPC, boss or companion behavior: perception, state machine, telegraphs, script stub.",
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{
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"id": "skill/diagnosing-perf-regressions",
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"name": "diagnosing-perf-regressions",
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"description": "Find why frame rate, frame time
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"description": "Find why frame rate, frame time or load time got worse since a known-good state.",
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{
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"id": "skill/driving-the-editor-ui",
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"name": "driving-the-editor-ui",
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"description": "Drive the editor UI by name:
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"description": "Drive the editor UI by name: run actions, clear blocking dialogs, switch screens, read a dock.",
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"status": "preview",
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@@ -455,7 +471,7 @@
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{
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"id": "skill/environment-kit",
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"name": "environment-kit",
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"description": "Generate a modular environment kit
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"description": "Generate a modular environment kit: walls, floor tiles, pillars, doors, arches in one visual style.",
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"clients": "all",
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"status": "stable",
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@@ -468,7 +484,7 @@
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{
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"id": "skill/export-and-ship",
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"name": "export-and-ship",
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"description": "
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"description": "Prepare a game export: check templates and targets, validate release assets, build after approval.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -481,7 +497,7 @@
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{
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"id": "skill/fabricating-assets",
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"name": "fabricating-assets",
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"description": "Fabricate meshes with a
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+
"description": "Fabricate meshes with a Blender script (summer_fabricate_3d): exact-size kits, VFX meshes, post-processing.",
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"clients": "all",
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"recommended": false,
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"status": "preview",
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@@ -496,7 +512,7 @@
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{
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"id": "skill/facial-and-lipsync",
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"name": "facial-and-lipsync",
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-
"description": "Make a character's mouth move with a voice-over
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+
"description": "Make a character's mouth move with a voice-over: phonemes, viseme blendshapes, facial expressions.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -509,7 +525,7 @@
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{
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"id": "skill/fps-controller",
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"name": "fps-controller",
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"description": "
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+
"description": "First-person controller: WASD, mouse look, jump, coyote time, jump buffering, air control.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -522,7 +538,7 @@
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{
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"id": "skill/game-feel",
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"name": "game-feel",
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"description": "Add juice: hit-flash, trauma
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+
"description": "Add juice: hit-flash, trauma camera shake and audio ducking, one hit fires all three.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -535,7 +551,7 @@
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{
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"id": "skill/gameskill",
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"name": "gameskill",
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|
-
"description": "Capture what a game-dev session
|
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+
"description": "Capture what a game-dev session learned as a reusable skill (project, user or Summer library) for next time.",
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"clients": "all",
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"recommended": false,
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@@ -548,7 +564,7 @@
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{
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"id": "skill/gdscript-patterns",
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|
"name": "gdscript-patterns",
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|
-
"description": "GDScript conventions
|
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|
+
"description": "GDScript conventions: type hints, signals, exports, onready, lifecycle methods, node paths, naming.",
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|
"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -561,7 +577,7 @@
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{
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"id": "skill/generate-motion",
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|
"name": "generate-motion",
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|
-
"description": "Attach
|
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|
+
"description": "Attach a library animation clip (idle, walk, run, attack) to a rigged character via AnimationPlayer.",
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|
"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -582,12 +598,13 @@
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"domains": [
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|
"agent-workflow",
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|
"verification"
|
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|
-
]
|
|
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|
+
],
|
|
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|
+
"bundled": false
|
|
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|
},
|
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|
{
|
|
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|
"id": "skill/grow-analytics",
|
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|
"name": "grow-analytics",
|
|
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|
-
"description": "Read
|
|
607
|
+
"description": "Read a creator's Summer Grow numbers (page views, launches, sessions, play time), compare windows.",
|
|
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|
"clients": "all",
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|
"recommended": false,
|
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|
"status": "stable",
|
|
@@ -600,7 +617,7 @@
|
|
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|
{
|
|
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|
"id": "skill/headless-scripting",
|
|
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|
"name": "headless-scripting",
|
|
603
|
-
"description": "Run a GDScript file against Summer Engine from the shell for
|
|
620
|
+
"description": "Run a GDScript file against Summer Engine from the shell for what no MCP tool does: navmesh, TileSets.",
|
|
604
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|
"clients": "all",
|
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605
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|
"recommended": true,
|
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|
"status": "stable",
|
|
@@ -613,7 +630,7 @@
|
|
|
613
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|
{
|
|
614
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|
"id": "skill/in-game-purchases",
|
|
615
632
|
"name": "in-game-purchases",
|
|
616
|
-
"description": "Sell items for Sparks
|
|
633
|
+
"description": "Sell items for Sparks via the Summer purchase sheet: checkout, not enough Sparks, unlocks, grants.",
|
|
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|
"clients": "all",
|
|
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|
"recommended": false,
|
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|
"status": "preview",
|
|
@@ -627,7 +644,7 @@
|
|
|
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|
{
|
|
628
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|
"id": "skill/instantiate-asset-pack",
|
|
629
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|
"name": "instantiate-asset-pack",
|
|
630
|
-
"description": "
|
|
647
|
+
"description": "Lay out a whole create-asset-sheet pack in the scene: composites, paint order, Sprite2D and NinePatch.",
|
|
631
648
|
"clients": "all",
|
|
632
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|
"recommended": false,
|
|
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|
"status": "stable",
|
|
@@ -663,12 +680,13 @@
|
|
|
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|
"pipeline",
|
|
664
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|
"3d",
|
|
665
682
|
"scenes"
|
|
666
|
-
]
|
|
683
|
+
],
|
|
684
|
+
"bundled": false
|
|
667
685
|
},
|
|
668
686
|
{
|
|
669
687
|
"id": "skill/make-game",
|
|
670
688
|
"name": "make-game",
|
|
671
|
-
"description": "
|
|
689
|
+
"description": "Orchestrate 'make me a game': brainstorm, plan, scaffold, mechanics, art, audio, polish, verify, ship.",
|
|
672
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|
"clients": "all",
|
|
673
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|
"recommended": true,
|
|
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|
"status": "stable",
|
|
@@ -681,7 +699,7 @@
|
|
|
681
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|
{
|
|
682
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|
"id": "skill/multiplayer",
|
|
683
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|
"name": "multiplayer",
|
|
684
|
-
"description": "Start here for Summer multiplayer: how
|
|
702
|
+
"description": "Start here for Summer multiplayer: how authority, clients, Worlds and Sessions fit, and what comes next.",
|
|
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|
"clients": "all",
|
|
686
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|
"recommended": true,
|
|
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|
"status": "stable",
|
|
@@ -694,7 +712,7 @@
|
|
|
694
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|
{
|
|
695
713
|
"id": "skill/multiplayer-movement",
|
|
696
714
|
"name": "multiplayer-movement",
|
|
697
|
-
"description": "
|
|
715
|
+
"description": "Movement in Summer multiplayer: owners move instantly, others glide, the authority checks each pose.",
|
|
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|
"clients": "all",
|
|
699
717
|
"recommended": false,
|
|
700
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|
"status": "stable",
|
|
@@ -708,7 +726,7 @@
|
|
|
708
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|
{
|
|
709
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|
"id": "skill/multiplayer-project",
|
|
710
728
|
"name": "multiplayer-project",
|
|
711
|
-
"description": "Set up a Summer multiplayer project:
|
|
729
|
+
"description": "Set up a Summer multiplayer project: entry scenes, World and queue files, joining, a first Local Play.",
|
|
712
730
|
"clients": "all",
|
|
713
731
|
"recommended": false,
|
|
714
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|
"status": "stable",
|
|
@@ -722,10 +740,10 @@
|
|
|
722
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|
{
|
|
723
741
|
"id": "skill/multiplayer-publish",
|
|
724
742
|
"name": "multiplayer-publish",
|
|
725
|
-
"description": "Ship a hosted Summer multiplayer game: the
|
|
743
|
+
"description": "Ship a hosted Summer multiplayer game: the bundle, server preset, pre-upload checks, a new Build.",
|
|
726
744
|
"clients": "all",
|
|
727
745
|
"recommended": false,
|
|
728
|
-
"status": "
|
|
746
|
+
"status": "stable",
|
|
729
747
|
"path": "library/skills/multiplayer-publish/",
|
|
730
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|
"domains": [
|
|
731
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|
"multiplayer",
|
|
@@ -735,7 +753,7 @@
|
|
|
735
753
|
{
|
|
736
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|
"id": "skill/multiplayer-state",
|
|
737
755
|
"name": "multiplayer-state",
|
|
738
|
-
"description": "Authority-owned
|
|
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|
+
"description": "Authority-owned state in Summer multiplayer: shared and private State groups, Commands, Events.",
|
|
739
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|
"clients": "all",
|
|
740
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|
"recommended": false,
|
|
741
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|
"status": "stable",
|
|
@@ -749,7 +767,7 @@
|
|
|
749
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|
{
|
|
750
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|
"id": "skill/multiplayer-testing",
|
|
751
769
|
"name": "multiplayer-testing",
|
|
752
|
-
"description": "Test a Summer multiplayer game with Local Play: several players,
|
|
770
|
+
"description": "Test a Summer multiplayer game with Local Play: several players, bad network, bots, a passing run.",
|
|
753
771
|
"clients": "all",
|
|
754
772
|
"recommended": false,
|
|
755
773
|
"status": "stable",
|
|
@@ -763,7 +781,7 @@
|
|
|
763
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|
{
|
|
764
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|
"id": "skill/music-track",
|
|
765
783
|
"name": "music-track",
|
|
766
|
-
"description": "Generate a
|
|
784
|
+
"description": "Generate a music track: game loops of 30s or more with a loop point, or linear cinematic cues.",
|
|
767
785
|
"clients": "all",
|
|
768
786
|
"recommended": true,
|
|
769
787
|
"status": "stable",
|
|
@@ -776,7 +794,7 @@
|
|
|
776
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|
{
|
|
777
795
|
"id": "skill/navigate-summer",
|
|
778
796
|
"name": "navigate-summer",
|
|
779
|
-
"description": "
|
|
797
|
+
"description": "Open a Summer web page or editor surface for the user (billing, their games, a scene) with studio.open.",
|
|
780
798
|
"clients": "all",
|
|
781
799
|
"recommended": true,
|
|
782
800
|
"status": "stable",
|
|
@@ -790,7 +808,7 @@
|
|
|
790
808
|
{
|
|
791
809
|
"id": "skill/new-project",
|
|
792
810
|
"name": "new-project",
|
|
793
|
-
"description": "Create a
|
|
811
|
+
"description": "Create a blank Summer Engine project: ask for the project name and run summer create empty.",
|
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794
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|
"clients": "all",
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795
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|
"recommended": true,
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|
"status": "stable",
|
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@@ -803,7 +821,7 @@
|
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|
{
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804
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|
"id": "skill/organic-model",
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805
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|
"name": "organic-model",
|
|
806
|
-
"description": "Generate organic 3D shapes
|
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|
+
"description": "Generate organic 3D shapes (trees, rocks, mushrooms, plants, crystals) where irregularity looks natural.",
|
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807
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|
"clients": "all",
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"recommended": false,
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"status": "stable",
|
|
@@ -816,7 +834,7 @@
|
|
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|
{
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|
"id": "skill/pixel-art",
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|
"name": "pixel-art",
|
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819
|
-
"description": "Generate pixel-art
|
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|
+
"description": "Generate pixel-art sprites, items, tiles and portraits at a set resolution with a limited palette.",
|
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820
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|
"clients": "all",
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821
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"recommended": true,
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822
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|
"status": "stable",
|
|
@@ -829,7 +847,7 @@
|
|
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|
{
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830
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|
"id": "skill/play",
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831
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|
"name": "play",
|
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832
|
-
"description": "Run the project in Summer Engine, wait briefly, then report
|
|
850
|
+
"description": "Run the project in Summer Engine, wait briefly, then report a clean run, errors or warnings.",
|
|
833
851
|
"clients": "all",
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|
"recommended": true,
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835
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|
"status": "stable",
|
|
@@ -842,7 +860,7 @@
|
|
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842
860
|
{
|
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843
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|
"id": "skill/playtesting-a-feature",
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844
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|
"name": "playtesting-a-feature",
|
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845
|
-
"description": "Before
|
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863
|
+
"description": "Before calling a gameplay feature done, run the game and walk through it. Static checks do not count.",
|
|
846
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|
"clients": "all",
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847
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|
"recommended": true,
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|
"status": "stable",
|
|
@@ -855,7 +873,7 @@
|
|
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855
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|
{
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856
874
|
"id": "skill/procedural-animation",
|
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857
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|
"name": "procedural-animation",
|
|
858
|
-
"description": "Runtime bone
|
|
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|
+
"description": "Runtime bone changes on top of clips: head look-at, foot IK, hand grabs a prop, lean, recoil.",
|
|
859
877
|
"clients": "all",
|
|
860
878
|
"recommended": false,
|
|
861
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|
"status": "stable",
|
|
@@ -868,7 +886,7 @@
|
|
|
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|
{
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|
"id": "skill/prop-model",
|
|
870
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|
"name": "prop-model",
|
|
871
|
-
"description": "Generate
|
|
889
|
+
"description": "Generate one static 3D prop (sword, barrel, chest, lantern, statue): one object, no rig, a MeshInstance3D.",
|
|
872
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|
"clients": "all",
|
|
873
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|
"recommended": true,
|
|
874
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|
"status": "stable",
|
|
@@ -889,12 +907,13 @@
|
|
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|
"domains": [
|
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|
"rendering",
|
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891
909
|
"3d"
|
|
892
|
-
]
|
|
910
|
+
],
|
|
911
|
+
"bundled": false
|
|
893
912
|
},
|
|
894
913
|
{
|
|
895
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|
"id": "skill/publish-your-game",
|
|
896
915
|
"name": "publish-your-game",
|
|
897
|
-
"description": "Publish a
|
|
916
|
+
"description": "Publish a game on Summer Games through MCP: store page, art, build upload, submit, owner approval link.",
|
|
898
917
|
"clients": "all",
|
|
899
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|
"recommended": false,
|
|
900
919
|
"status": "stable",
|
|
@@ -915,12 +934,13 @@
|
|
|
915
934
|
"domains": [
|
|
916
935
|
"rendering",
|
|
917
936
|
"vfx"
|
|
918
|
-
]
|
|
937
|
+
],
|
|
938
|
+
"bundled": false
|
|
919
939
|
},
|
|
920
940
|
{
|
|
921
941
|
"id": "skill/release-readiness",
|
|
922
942
|
"name": "release-readiness",
|
|
923
|
-
"description": "Before releasing a Summer game version, prove players can play it: server
|
|
943
|
+
"description": "Before releasing a Summer game version, prove players can play it: server, online join, progress, files.",
|
|
924
944
|
"clients": "all",
|
|
925
945
|
"recommended": false,
|
|
926
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|
"status": "preview",
|
|
@@ -934,7 +954,7 @@
|
|
|
934
954
|
{
|
|
935
955
|
"id": "skill/remote-deploy",
|
|
936
956
|
"name": "remote-deploy",
|
|
937
|
-
"description": "Run or test the game on a real
|
|
957
|
+
"description": "Run or test the game on a real phone, tablet or computer with Remote Deploy and on-device debugging.",
|
|
938
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|
"clients": "all",
|
|
939
959
|
"recommended": true,
|
|
940
960
|
"status": "stable",
|
|
@@ -947,7 +967,7 @@
|
|
|
947
967
|
{
|
|
948
968
|
"id": "skill/retarget",
|
|
949
969
|
"name": "retarget",
|
|
950
|
-
"description": "Apply
|
|
970
|
+
"description": "Apply animation clips from one rigged character to another: one clip library, many models.",
|
|
951
971
|
"clients": "all",
|
|
952
972
|
"recommended": false,
|
|
953
973
|
"status": "stable",
|
|
@@ -960,7 +980,7 @@
|
|
|
960
980
|
{
|
|
961
981
|
"id": "skill/running-in-the-cloud",
|
|
962
982
|
"name": "running-in-the-cloud",
|
|
963
|
-
"description": "Run Summer Engine on a Linux box with no display
|
|
983
|
+
"description": "Run Summer Engine on a Linux box with no display: install, launch headless, xvfb, sign in without a browser.",
|
|
964
984
|
"clients": "all",
|
|
965
985
|
"recommended": false,
|
|
966
986
|
"status": "stable",
|
|
@@ -973,7 +993,7 @@
|
|
|
973
993
|
{
|
|
974
994
|
"id": "skill/save-load",
|
|
975
995
|
"name": "save-load",
|
|
976
|
-
"description": "
|
|
996
|
+
"description": "Save and load game state: user:// paths, JSON progress vs ConfigFile settings, versioned saves, autosave.",
|
|
977
997
|
"clients": "all",
|
|
978
998
|
"recommended": false,
|
|
979
999
|
"status": "preview",
|
|
@@ -986,7 +1006,7 @@
|
|
|
986
1006
|
{
|
|
987
1007
|
"id": "skill/scene-composition",
|
|
988
1008
|
"name": "scene-composition",
|
|
989
|
-
"description": "Scene structure
|
|
1009
|
+
"description": "Scene structure: node hierarchy, when to extract sub-scenes, reusable prefabs, instance vs add node.",
|
|
990
1010
|
"clients": "all",
|
|
991
1011
|
"recommended": true,
|
|
992
1012
|
"status": "stable",
|
|
@@ -999,7 +1019,7 @@
|
|
|
999
1019
|
{
|
|
1000
1020
|
"id": "skill/scene-hierarchy-design",
|
|
1001
1021
|
"name": "scene-hierarchy-design",
|
|
1002
|
-
"description": "Structure
|
|
1022
|
+
"description": "Structure scenes by access pattern: asset vs live hierarchies, wrapper nodes, sub-scenes, path-agnostic code.",
|
|
1003
1023
|
"clients": "all",
|
|
1004
1024
|
"recommended": false,
|
|
1005
1025
|
"status": "preview",
|
|
@@ -1013,10 +1033,10 @@
|
|
|
1013
1033
|
{
|
|
1014
1034
|
"id": "skill/scene-scripting",
|
|
1015
1035
|
"name": "scene-scripting",
|
|
1016
|
-
"description": "
|
|
1036
|
+
"description": "Build scenes, levels, HUDs and wiring with one editor GDScript (summer_run_script) instead of call chains.",
|
|
1017
1037
|
"clients": "all",
|
|
1018
1038
|
"recommended": true,
|
|
1019
|
-
"status": "
|
|
1039
|
+
"status": "stable",
|
|
1020
1040
|
"path": "library/skills/scene-scripting/",
|
|
1021
1041
|
"domains": [
|
|
1022
1042
|
"scenes",
|
|
@@ -1029,7 +1049,7 @@
|
|
|
1029
1049
|
{
|
|
1030
1050
|
"id": "skill/scene-to-level",
|
|
1031
1051
|
"name": "scene-to-level",
|
|
1032
|
-
"description": "
|
|
1052
|
+
"description": "Turn a reference image or concept art into a playable scene: concept, asset pack, terrain, assembly.",
|
|
1033
1053
|
"clients": "all",
|
|
1034
1054
|
"recommended": false,
|
|
1035
1055
|
"status": "stable",
|
|
@@ -1050,7 +1070,8 @@
|
|
|
1050
1070
|
"domains": [
|
|
1051
1071
|
"agent-workflow",
|
|
1052
1072
|
"meta"
|
|
1053
|
-
]
|
|
1073
|
+
],
|
|
1074
|
+
"bundled": false
|
|
1054
1075
|
},
|
|
1055
1076
|
{
|
|
1056
1077
|
"id": "skill/skill-improve",
|
|
@@ -1063,7 +1084,8 @@
|
|
|
1063
1084
|
"domains": [
|
|
1064
1085
|
"agent-workflow",
|
|
1065
1086
|
"meta"
|
|
1066
|
-
]
|
|
1087
|
+
],
|
|
1088
|
+
"bundled": false
|
|
1067
1089
|
},
|
|
1068
1090
|
{
|
|
1069
1091
|
"id": "skill/skill-test",
|
|
@@ -1076,7 +1098,8 @@
|
|
|
1076
1098
|
"domains": [
|
|
1077
1099
|
"agent-workflow",
|
|
1078
1100
|
"meta"
|
|
1079
|
-
]
|
|
1101
|
+
],
|
|
1102
|
+
"bundled": false
|
|
1080
1103
|
},
|
|
1081
1104
|
{
|
|
1082
1105
|
"id": "skill/skintokens-auto-rigging",
|
|
@@ -1091,12 +1114,13 @@
|
|
|
1091
1114
|
"pipeline",
|
|
1092
1115
|
"3d",
|
|
1093
1116
|
"animation"
|
|
1094
|
-
]
|
|
1117
|
+
],
|
|
1118
|
+
"bundled": false
|
|
1095
1119
|
},
|
|
1096
1120
|
{
|
|
1097
1121
|
"id": "skill/skybox-panorama",
|
|
1098
1122
|
"name": "skybox-panorama",
|
|
1099
|
-
"description": "Generate a 360-degree
|
|
1123
|
+
"description": "Generate a 360-degree sky panorama and wire it as a PanoramaSkyMaterial Sky resource on WorldEnvironment.",
|
|
1100
1124
|
"clients": "all",
|
|
1101
1125
|
"recommended": false,
|
|
1102
1126
|
"status": "stable",
|
|
@@ -1109,7 +1133,7 @@
|
|
|
1109
1133
|
{
|
|
1110
1134
|
"id": "skill/sound-effect",
|
|
1111
1135
|
"name": "sound-effect",
|
|
1112
|
-
"description": "Make
|
|
1136
|
+
"description": "Make sound effects (swings, hits, whooshes, reloads, UI): three versions to pick from, then wire them.",
|
|
1113
1137
|
"clients": "all",
|
|
1114
1138
|
"recommended": true,
|
|
1115
1139
|
"status": "stable",
|
|
@@ -1122,7 +1146,7 @@
|
|
|
1122
1146
|
{
|
|
1123
1147
|
"id": "skill/spatial-placement",
|
|
1124
1148
|
"name": "spatial-placement",
|
|
1125
|
-
"description": "Place 3D objects and modular kit pieces from measured geometry
|
|
1149
|
+
"description": "Place 3D objects and modular kit pieces from measured geometry: floors, walls, facades, pipes, alcoves.",
|
|
1126
1150
|
"clients": "all",
|
|
1127
1151
|
"recommended": true,
|
|
1128
1152
|
"status": "preview",
|
|
@@ -1138,7 +1162,7 @@
|
|
|
1138
1162
|
{
|
|
1139
1163
|
"id": "skill/sprite-sheet",
|
|
1140
1164
|
"name": "sprite-sheet",
|
|
1141
|
-
"description": "Generate animated 2D character
|
|
1165
|
+
"description": "Generate animated 2D character sprite sheets (walk, attack, idle, death) for AnimatedSprite2D.",
|
|
1142
1166
|
"clients": "all",
|
|
1143
1167
|
"recommended": false,
|
|
1144
1168
|
"status": "stable",
|
|
@@ -1151,7 +1175,7 @@
|
|
|
1151
1175
|
{
|
|
1152
1176
|
"id": "skill/store-art",
|
|
1153
1177
|
"name": "store-art",
|
|
1154
|
-
"description": "Make Summer Games store art per slot
|
|
1178
|
+
"description": "Make Summer Games store art per slot: key art, covers, icons, screenshots, trailer, size and text rules.",
|
|
1155
1179
|
"clients": "all",
|
|
1156
1180
|
"recommended": false,
|
|
1157
1181
|
"status": "stable",
|
|
@@ -1164,7 +1188,7 @@
|
|
|
1164
1188
|
{
|
|
1165
1189
|
"id": "skill/store-listing",
|
|
1166
1190
|
"name": "store-listing",
|
|
1167
|
-
"description": "Write a Summer Games store page
|
|
1191
|
+
"description": "Write a Summer Games store page: title, tagline, descriptions, tags, per platform, and what never to write.",
|
|
1168
1192
|
"clients": "all",
|
|
1169
1193
|
"recommended": false,
|
|
1170
1194
|
"status": "stable",
|
|
@@ -1180,7 +1204,7 @@
|
|
|
1180
1204
|
"description": "Send game events to Summer analytics from the authority or client: fire-and-forget, never blocking gameplay.",
|
|
1181
1205
|
"clients": "all",
|
|
1182
1206
|
"recommended": false,
|
|
1183
|
-
"status": "
|
|
1207
|
+
"status": "stable",
|
|
1184
1208
|
"path": "library/skills/summer-analytics/",
|
|
1185
1209
|
"domains": [
|
|
1186
1210
|
"multiplayer",
|
|
@@ -1190,7 +1214,7 @@
|
|
|
1190
1214
|
{
|
|
1191
1215
|
"id": "skill/summer-apps",
|
|
1192
1216
|
"name": "summer-apps",
|
|
1193
|
-
"description": "Build a Summer App, a team tool inside Summer Studio (balance table, quest editor, tracker
|
|
1217
|
+
"description": "Build a Summer App, a team tool inside Summer Studio (balance table, quest editor, tracker), data and tools.",
|
|
1194
1218
|
"clients": "all",
|
|
1195
1219
|
"recommended": true,
|
|
1196
1220
|
"status": "preview",
|
|
@@ -1204,7 +1228,7 @@
|
|
|
1204
1228
|
{
|
|
1205
1229
|
"id": "skill/summer-apps-design",
|
|
1206
1230
|
"name": "summer-apps-design",
|
|
1207
|
-
"description": "How a Summer App should look
|
|
1231
|
+
"description": "How a Summer App should look: layout, Summer UI kit components, tables, charts, states, pre-ship check.",
|
|
1208
1232
|
"clients": "all",
|
|
1209
1233
|
"recommended": true,
|
|
1210
1234
|
"status": "preview",
|
|
@@ -1214,6 +1238,19 @@
|
|
|
1214
1238
|
"tools"
|
|
1215
1239
|
]
|
|
1216
1240
|
},
|
|
1241
|
+
{
|
|
1242
|
+
"id": "skill/summer-assets",
|
|
1243
|
+
"name": "summer-assets",
|
|
1244
|
+
"description": "Make game assets with Summer without Summer Engine: find, generate and download 3D models, images, audio and video for any engine or web app.",
|
|
1245
|
+
"clients": "all",
|
|
1246
|
+
"recommended": false,
|
|
1247
|
+
"status": "stable",
|
|
1248
|
+
"path": "library/skills/summer-assets/",
|
|
1249
|
+
"domains": [
|
|
1250
|
+
"assets",
|
|
1251
|
+
"agent-workflow"
|
|
1252
|
+
]
|
|
1253
|
+
},
|
|
1217
1254
|
{
|
|
1218
1255
|
"id": "skill/summer-friends",
|
|
1219
1256
|
"name": "summer-friends",
|
|
@@ -1334,7 +1371,7 @@
|
|
|
1334
1371
|
{
|
|
1335
1372
|
"id": "skill/text-to-motion",
|
|
1336
1373
|
"name": "text-to-motion",
|
|
1337
|
-
"description": "
|
|
1374
|
+
"description": "Make custom 2-second animation clips from text on the user's own rigged models: people, animals, props.",
|
|
1338
1375
|
"clients": "all",
|
|
1339
1376
|
"recommended": false,
|
|
1340
1377
|
"status": "preview",
|
|
@@ -1348,7 +1385,7 @@
|
|
|
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|
{
|
|
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1386
|
"id": "skill/tileable-texture",
|
|
1350
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|
"name": "tileable-texture",
|
|
1351
|
-
"description": "Generate a seamless tileable texture for walls, floors
|
|
1388
|
+
"description": "Generate a seamless tileable texture for walls, floors or terrain, wired as a StandardMaterial3D albedo.",
|
|
1352
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|
"clients": "all",
|
|
1353
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|
"recommended": false,
|
|
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|
"status": "stable",
|
|
@@ -1361,7 +1398,7 @@
|
|
|
1361
1398
|
{
|
|
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1399
|
"id": "skill/trailer-shot",
|
|
1363
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|
"name": "trailer-shot",
|
|
1364
|
-
"description": "Generate
|
|
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|
+
"description": "Generate trailer footage: slow-mo combat, establishing shots, hero beats, splash screens, 5-10 seconds.",
|
|
1365
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|
"clients": "all",
|
|
1366
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|
"recommended": false,
|
|
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|
"status": "stable",
|
|
@@ -1374,7 +1411,7 @@
|
|
|
1374
1411
|
{
|
|
1375
1412
|
"id": "skill/tune-performance",
|
|
1376
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|
"name": "tune-performance",
|
|
1377
|
-
"description": "Profile a slow game
|
|
1414
|
+
"description": "Profile a slow game, find rendering, physics or script hotspots, and propose fixes with expected gains.",
|
|
1378
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|
"clients": "all",
|
|
1379
1416
|
"recommended": true,
|
|
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|
"status": "stable",
|
|
@@ -1387,7 +1424,7 @@
|
|
|
1387
1424
|
{
|
|
1388
1425
|
"id": "skill/ui-basics",
|
|
1389
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|
"name": "ui-basics",
|
|
1390
|
-
"description": "Build
|
|
1427
|
+
"description": "Build UI: HUDs, menus, health bars, dialogue boxes, Control trees, anchors, containers and themes.",
|
|
1391
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|
"clients": "all",
|
|
1392
1429
|
"recommended": true,
|
|
1393
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|
"status": "stable",
|
|
@@ -1400,7 +1437,7 @@
|
|
|
1400
1437
|
{
|
|
1401
1438
|
"id": "skill/ui-graphics",
|
|
1402
1439
|
"name": "ui-graphics",
|
|
1403
|
-
"description": "Generate game
|
|
1440
|
+
"description": "Generate game UI art (icons, buttons, panels, frames, HUD widgets) flat, on a transparent background.",
|
|
1404
1441
|
"clients": "all",
|
|
1405
1442
|
"recommended": false,
|
|
1406
1443
|
"status": "stable",
|
|
@@ -1413,7 +1450,7 @@
|
|
|
1413
1450
|
{
|
|
1414
1451
|
"id": "skill/use-widget-asset",
|
|
1415
1452
|
"name": "use-widget-asset",
|
|
1416
|
-
"description": "Wire a widget slice from
|
|
1453
|
+
"description": "Wire a widget slice from an asset pack (panel, button, bar, toggle) into NinePatchRect or TextureRect.",
|
|
1417
1454
|
"clients": "all",
|
|
1418
1455
|
"recommended": false,
|
|
1419
1456
|
"status": "stable",
|
|
@@ -1426,7 +1463,7 @@
|
|
|
1426
1463
|
{
|
|
1427
1464
|
"id": "skill/using-summer",
|
|
1428
1465
|
"name": "using-summer",
|
|
1429
|
-
"description": "Session bootstrap
|
|
1466
|
+
"description": "Session bootstrap: how to find and use Summer skills and the summer-engine MCP before any response.",
|
|
1430
1467
|
"clients": "all",
|
|
1431
1468
|
"recommended": false,
|
|
1432
1469
|
"status": "stable",
|
|
@@ -1439,7 +1476,7 @@
|
|
|
1439
1476
|
{
|
|
1440
1477
|
"id": "skill/vehicle-model",
|
|
1441
1478
|
"name": "vehicle-model",
|
|
1442
|
-
"description": "Generate a hard-surface vehicle
|
|
1479
|
+
"description": "Generate a hard-surface vehicle (car, spaceship, mech, boat, tank) as a static or VehicleBody3D mesh.",
|
|
1443
1480
|
"clients": "all",
|
|
1444
1481
|
"recommended": false,
|
|
1445
1482
|
"status": "stable",
|
|
@@ -1452,7 +1489,7 @@
|
|
|
1452
1489
|
{
|
|
1453
1490
|
"id": "skill/verification-before-completion",
|
|
1454
1491
|
"name": "verification-before-completion",
|
|
1455
|
-
"description": "Run verification
|
|
1492
|
+
"description": "Run verification and read its output before claiming work done, fixed or passing: evidence first.",
|
|
1456
1493
|
"clients": "all",
|
|
1457
1494
|
"recommended": true,
|
|
1458
1495
|
"status": "stable",
|
|
@@ -1465,7 +1502,7 @@
|
|
|
1465
1502
|
{
|
|
1466
1503
|
"id": "skill/verifying-scenes",
|
|
1467
1504
|
"name": "verifying-scenes",
|
|
1468
|
-
"description": "Prove scene work landed
|
|
1505
|
+
"description": "Prove scene work landed: snapshot, diff, screenshots, runtime reads, 3D audits, shot sheets and zooms.",
|
|
1469
1506
|
"clients": "all",
|
|
1470
1507
|
"recommended": true,
|
|
1471
1508
|
"status": "preview",
|
|
@@ -1479,7 +1516,7 @@
|
|
|
1479
1516
|
{
|
|
1480
1517
|
"id": "skill/vfx-dissolve",
|
|
1481
1518
|
"name": "vfx-dissolve",
|
|
1482
|
-
"description": "Dissolve effect
|
|
1519
|
+
"description": "Dissolve effect: a mesh burns away with a glowing edge, from a noise-threshold ShaderMaterial.",
|
|
1483
1520
|
"clients": "all",
|
|
1484
1521
|
"recommended": false,
|
|
1485
1522
|
"status": "stable",
|
|
@@ -1492,7 +1529,7 @@
|
|
|
1492
1529
|
{
|
|
1493
1530
|
"id": "skill/vfx-fire",
|
|
1494
1531
|
"name": "vfx-fire",
|
|
1495
|
-
"description": "Fire effect
|
|
1532
|
+
"description": "Fire effect: animated flames from GPUParticles3D, a particle shader and a noise color ramp.",
|
|
1496
1533
|
"clients": "all",
|
|
1497
1534
|
"recommended": true,
|
|
1498
1535
|
"status": "stable",
|
|
@@ -1505,7 +1542,7 @@
|
|
|
1505
1542
|
{
|
|
1506
1543
|
"id": "skill/vfx-hit-spark",
|
|
1507
1544
|
"name": "vfx-hit-spark",
|
|
1508
|
-
"description": "Hit-spark effect
|
|
1545
|
+
"description": "Hit-spark effect: a one-shot burst of additive particles oriented to the surface, fired on impact.",
|
|
1509
1546
|
"clients": "all",
|
|
1510
1547
|
"recommended": false,
|
|
1511
1548
|
"status": "stable",
|
|
@@ -1518,7 +1555,7 @@
|
|
|
1518
1555
|
{
|
|
1519
1556
|
"id": "skill/vfx-lightning",
|
|
1520
1557
|
"name": "vfx-lightning",
|
|
1521
|
-
"description": "Lightning bolt effect
|
|
1558
|
+
"description": "Lightning bolt effect: a jagged procedural path with a glow shader, end sparks and screen shake.",
|
|
1522
1559
|
"clients": "all",
|
|
1523
1560
|
"recommended": false,
|
|
1524
1561
|
"status": "stable",
|
|
@@ -1531,7 +1568,7 @@
|
|
|
1531
1568
|
{
|
|
1532
1569
|
"id": "skill/vfx-magic-glow",
|
|
1533
1570
|
"name": "vfx-magic-glow",
|
|
1534
|
-
"description": "Magic-glow effect
|
|
1571
|
+
"description": "Magic-glow effect: a pulsing OmniLight3D, drifting additive motes and an optional emission shader.",
|
|
1535
1572
|
"clients": "all",
|
|
1536
1573
|
"recommended": false,
|
|
1537
1574
|
"status": "stable",
|
|
@@ -1544,7 +1581,7 @@
|
|
|
1544
1581
|
{
|
|
1545
1582
|
"id": "skill/vfx-muzzle-flash",
|
|
1546
1583
|
"name": "vfx-muzzle-flash",
|
|
1547
|
-
"description": "Muzzle-flash effect
|
|
1584
|
+
"description": "Muzzle-flash effect: a one-shot ~80 ms burst at a gun barrel, from particles or a star-burst quad.",
|
|
1548
1585
|
"clients": "all",
|
|
1549
1586
|
"recommended": true,
|
|
1550
1587
|
"status": "stable",
|
|
@@ -1557,7 +1594,7 @@
|
|
|
1557
1594
|
{
|
|
1558
1595
|
"id": "skill/vfx-smoke",
|
|
1559
1596
|
"name": "vfx-smoke",
|
|
1560
|
-
"description": "Smoke effect
|
|
1597
|
+
"description": "Smoke effect: a rising column or puff of soft particles with a noise and density falloff shader.",
|
|
1561
1598
|
"clients": "all",
|
|
1562
1599
|
"recommended": false,
|
|
1563
1600
|
"status": "stable",
|
|
@@ -1570,7 +1607,7 @@
|
|
|
1570
1607
|
{
|
|
1571
1608
|
"id": "skill/vfx-water-ripple",
|
|
1572
1609
|
"name": "vfx-water-ripple",
|
|
1573
|
-
"description": "Water-ripple effect
|
|
1610
|
+
"description": "Water-ripple effect: animated normal-distortion ripples on a water plane or Decal, set off by impacts.",
|
|
1574
1611
|
"clients": "all",
|
|
1575
1612
|
"recommended": false,
|
|
1576
1613
|
"status": "stable",
|
|
@@ -1583,7 +1620,7 @@
|
|
|
1583
1620
|
{
|
|
1584
1621
|
"id": "skill/voice-line",
|
|
1585
1622
|
"name": "voice-line",
|
|
1586
|
-
"description": "Generate
|
|
1623
|
+
"description": "Generate voice lines (NPC barks, narrator, dialogue) with a character-to-voice choice and multi-line support.",
|
|
1587
1624
|
"clients": "all",
|
|
1588
1625
|
"recommended": true,
|
|
1589
1626
|
"status": "stable",
|
|
@@ -1596,7 +1633,7 @@
|
|
|
1596
1633
|
{
|
|
1597
1634
|
"id": "skill/web-and-touch-input",
|
|
1598
1635
|
"name": "web-and-touch-input",
|
|
1599
|
-
"description": "
|
|
1636
|
+
"description": "Browser and phone input: the first-click rule for sound and mouse capture, focus, touch buttons, a stick.",
|
|
1600
1637
|
"clients": "all",
|
|
1601
1638
|
"recommended": true,
|
|
1602
1639
|
"status": "preview",
|
|
@@ -1609,7 +1646,7 @@
|
|
|
1609
1646
|
{
|
|
1610
1647
|
"id": "skill/web-compatibility-look",
|
|
1611
1648
|
"name": "web-compatibility-look",
|
|
1612
|
-
"description": "Make a
|
|
1649
|
+
"description": "Make a browser game look high-end in the Compatibility renderer (WebGL 2): what works, recipes, speed.",
|
|
1613
1650
|
"clients": "all",
|
|
1614
1651
|
"recommended": true,
|
|
1615
1652
|
"status": "preview",
|
|
@@ -1623,7 +1660,7 @@
|
|
|
1623
1660
|
{
|
|
1624
1661
|
"id": "skill/world-building-3d",
|
|
1625
1662
|
"name": "world-building-3d",
|
|
1626
|
-
"description": "Compose, ground
|
|
1663
|
+
"description": "Compose, ground and space 3D scenes with Summer's four spatial tools, one geometric decision at a time.",
|
|
1627
1664
|
"clients": "all",
|
|
1628
1665
|
"recommended": true,
|
|
1629
1666
|
"status": "preview",
|
|
@@ -1660,7 +1697,8 @@
|
|
|
1660
1697
|
"domains": [
|
|
1661
1698
|
"agent-workflow",
|
|
1662
1699
|
"meta"
|
|
1663
|
-
]
|
|
1700
|
+
],
|
|
1701
|
+
"bundled": false
|
|
1664
1702
|
}
|
|
1665
1703
|
]
|
|
1666
1704
|
}
|