summer-engine 3.4.0 → 3.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (290) hide show
  1. package/.claude-plugin/marketplace.json +1 -1
  2. package/.claude-plugin/plugin.json +5 -1
  3. package/.codex-plugin/plugin.json +5 -1
  4. package/.cursor-plugin/plugin.json +5 -1
  5. package/.factory-plugin/plugin.json +5 -1
  6. package/.opencode/INSTALL.md +8 -8
  7. package/.opencode/plugins/summer.js +2 -2
  8. package/AGENTS.md +7 -7
  9. package/CHANGELOG.md +37 -0
  10. package/GEMINI.md +1 -1
  11. package/NOTICE +1 -1
  12. package/README.md +35 -35
  13. package/assets/autopilot/run.sh +2 -2
  14. package/assets/navigation/web-routes.json +1 -1
  15. package/commands/gameskill.md +2 -2
  16. package/commands/summer.md +25 -25
  17. package/dist/cli/commands/open.d.ts +1 -1
  18. package/dist/cli/commands/run.d.ts +1 -1
  19. package/dist/cli/commands/run.js +1 -1
  20. package/dist/cli/commands/setup.js +24 -4
  21. package/dist/cli/commands/skills.js +2 -2
  22. package/dist/core/api-client.d.ts +5 -6
  23. package/dist/core/api-client.js +12 -15
  24. package/dist/core/auth.js +2 -2
  25. package/dist/core/capabilities/asset-import.d.ts +0 -1
  26. package/dist/core/capabilities/camera-view.d.ts +1 -1
  27. package/dist/core/capabilities/camera-view.js +2 -2
  28. package/dist/core/capabilities/capture-gameplay.d.ts +72 -7
  29. package/dist/core/capabilities/capture-gameplay.js +386 -25
  30. package/dist/core/capabilities/connect-signal.d.ts +1 -2
  31. package/dist/core/capabilities/connect-signal.js +1 -2
  32. package/dist/core/capabilities/console-read.d.ts +2 -2
  33. package/dist/core/capabilities/console-read.js +2 -2
  34. package/dist/core/capabilities/engine-receipt.d.ts +5 -7
  35. package/dist/core/capabilities/engine-receipt.js +7 -9
  36. package/dist/core/capabilities/export-engine-version.d.ts +7 -0
  37. package/dist/core/capabilities/export-engine-version.js +9 -0
  38. package/dist/core/capabilities/export-game.d.ts +4 -0
  39. package/dist/core/capabilities/export-game.js +53 -10
  40. package/dist/core/capabilities/export-presets.d.ts +1 -1
  41. package/dist/core/capabilities/export-presets.js +1 -1
  42. package/dist/core/capabilities/fabricate-mesh.d.ts +2 -3
  43. package/dist/core/capabilities/fabricate-mesh.js +2 -3
  44. package/dist/core/capabilities/frame-quality.d.ts +4 -4
  45. package/dist/core/capabilities/frame-quality.js +4 -4
  46. package/dist/core/capabilities/grep.d.ts +1 -1
  47. package/dist/core/capabilities/grep.js +1 -1
  48. package/dist/core/capabilities/image-generation.d.ts +12 -2
  49. package/dist/core/capabilities/image-generation.js +31 -2
  50. package/dist/core/capabilities/navigation/open.d.ts +1 -1
  51. package/dist/core/capabilities/navigation/open.js +1 -1
  52. package/dist/core/capabilities/navigation/render-product-map.js +1 -1
  53. package/dist/core/capabilities/navigation/targets.js +2 -2
  54. package/dist/core/capabilities/placement-batch.d.ts +1 -1
  55. package/dist/core/capabilities/placement-batch.js +2 -2
  56. package/dist/core/capabilities/play-determinism.d.ts +1 -1
  57. package/dist/core/capabilities/play-determinism.js +1 -1
  58. package/dist/core/capabilities/publish-build.d.ts +1 -1
  59. package/dist/core/capabilities/publish-build.js +21 -9
  60. package/dist/core/capabilities/publish-download.d.ts +1 -2
  61. package/dist/core/capabilities/publish-download.js +2 -3
  62. package/dist/core/capabilities/replace-node.d.ts +1 -3
  63. package/dist/core/capabilities/replace-node.js +1 -3
  64. package/dist/core/capabilities/runtime-control.d.ts +5 -7
  65. package/dist/core/capabilities/runtime-control.js +7 -9
  66. package/dist/core/capabilities/scene-batch.d.ts +1 -1
  67. package/dist/core/capabilities/scene-batch.js +1 -1
  68. package/dist/core/capabilities/scene-kind.js +1 -1
  69. package/dist/core/capabilities/scene-readback.d.ts +3 -4
  70. package/dist/core/capabilities/scene-readback.js +3 -4
  71. package/dist/core/capabilities/scene-script.d.ts +2 -2
  72. package/dist/core/capabilities/scene-script.js +2 -2
  73. package/dist/core/capabilities/seeing/shot-store.d.ts +1 -1
  74. package/dist/core/capabilities/seeing/shot-store.js +1 -1
  75. package/dist/core/capabilities/summer-bundle.d.ts +11 -3
  76. package/dist/core/capabilities/summer-bundle.js +21 -3
  77. package/dist/core/capabilities/surface-snap.d.ts +1 -1
  78. package/dist/core/capabilities/surface-snap.js +1 -1
  79. package/dist/core/capabilities/tool-dispatch.js +14 -3
  80. package/dist/core/capabilities/ui-control.d.ts +1 -2
  81. package/dist/core/capabilities/ui-control.js +1 -2
  82. package/dist/core/capabilities/world-snapshot.d.ts +1 -1
  83. package/dist/core/capabilities/world-snapshot.js +1 -1
  84. package/dist/core/capability-skew.d.ts +2 -3
  85. package/dist/core/capability-skew.js +4 -5
  86. package/dist/core/feedback/client.js +1 -1
  87. package/dist/core/launch-posture.d.ts +3 -3
  88. package/dist/core/launch-posture.js +3 -3
  89. package/dist/core/library-read.d.ts +7 -0
  90. package/dist/core/library-read.js +60 -9
  91. package/dist/core/library-search.d.ts +2 -0
  92. package/dist/core/templates.d.ts +1 -2
  93. package/dist/core/templates.js +1 -2
  94. package/dist/installer/agent-config.d.ts +25 -0
  95. package/dist/installer/agent-config.js +114 -3
  96. package/dist/installer/agent-table.d.ts +12 -0
  97. package/dist/installer/agent-table.js +9 -0
  98. package/dist/mcp/server.d.ts +2 -2
  99. package/dist/mcp/server.js +2 -2
  100. package/dist/mcp/tools/creator-tools.js +33 -4
  101. package/dist/mcp/tools/debug-tools.js +1 -1
  102. package/dist/mcp/tools/generate-tools.js +18 -37
  103. package/dist/mcp/tools/library-tools.d.ts +2 -1
  104. package/dist/mcp/tools/library-tools.js +1 -0
  105. package/dist/mcp/tools/navigation-tools.d.ts +1 -1
  106. package/dist/mcp/tools/navigation-tools.js +1 -1
  107. package/dist/mcp/tools/spatial-tools.js +1 -1
  108. package/dist/mcp/tools/visual-tools.js +2 -2
  109. package/dist/mcp/tools/with-engine.d.ts +1 -2
  110. package/dist/mcp/tools/with-engine.js +1 -2
  111. package/gemini-extension.json +5 -1
  112. package/hooks/session-start.sh +2 -2
  113. package/integrations/README.md +70 -76
  114. package/integrations/claude/README.md +0 -3
  115. package/integrations/codex/README.md +1 -2
  116. package/integrations/copilot-jetbrains/README.md +1 -1
  117. package/integrations/cursor/README.md +1 -2
  118. package/integrations/factory/README.md +15 -11
  119. package/integrations/mistral-vibe/README.md +1 -1
  120. package/integrations/opencode/README.md +1 -1
  121. package/integrations/roo-code/README.md +1 -1
  122. package/integrations/rovo-dev/README.md +1 -1
  123. package/integrations/trae/README.md +1 -1
  124. package/integrations/windsurf/README.md +3 -3
  125. package/library/references/collaborative-protocol/collaborative-protocol.md +5 -5
  126. package/library/references/gd-style/gd-style.md +4 -6
  127. package/library/references/godot-version/godot-version.md +3 -3
  128. package/library/references/headless-routing/headless-routing.md +2 -2
  129. package/library/references/mcp-fresh-chat-playbook/mcp-fresh-chat-playbook.md +2 -2
  130. package/library/references/mcp-tools-reference/mcp-tools-reference.md +16 -15
  131. package/library/references/product-map/product-map.md +1 -1
  132. package/library/references/public-surface-language/public-surface-language.md +1 -1
  133. package/library/references/summer-folder/summer-folder.md +1 -1
  134. package/library/skills/3d-lighting/SKILL.md +4 -4
  135. package/library/skills/README.md +16 -6
  136. package/library/skills/adaptive-music/SKILL.md +7 -7
  137. package/library/skills/ai-characters-in-games/SKILL.md +1 -1
  138. package/library/skills/ambient-bed/SKILL.md +12 -14
  139. package/library/skills/animated-loop/SKILL.md +42 -42
  140. package/library/skills/animation-tree/SKILL.md +6 -6
  141. package/library/skills/art-direction/SKILL.md +8 -11
  142. package/library/skills/asset-strategy/SKILL.md +3 -3
  143. package/library/skills/audio-direction/SKILL.md +8 -10
  144. package/library/skills/auto-fire-targeting/SKILL.md +4 -3
  145. package/library/skills/bounded-engine-runs/SKILL.md +6 -7
  146. package/library/skills/brainstorm-game/SKILL.md +5 -5
  147. package/library/skills/brainstorming/SKILL.md +9 -15
  148. package/library/skills/celeste-momentum-platforming/SKILL.md +8 -13
  149. package/library/skills/celeste-momentum-platforming/resource.yaml +1 -1
  150. package/library/skills/character-animation-wiring/SKILL.md +2 -2
  151. package/library/skills/character-model/SKILL.md +15 -26
  152. package/library/skills/character-movement/SKILL.md +1 -1
  153. package/library/skills/character-movement/references/movement-3d.md +1 -1
  154. package/library/skills/character-portrait/SKILL.md +4 -4
  155. package/library/skills/cinematic-cutscene/SKILL.md +38 -38
  156. package/library/skills/combat-basics/SKILL.md +1 -1
  157. package/library/skills/compatibility-renderer-traps/SKILL.md +2 -2
  158. package/library/skills/concept-art/SKILL.md +3 -3
  159. package/library/skills/create-asset-sheet/SKILL.md +12 -31
  160. package/library/skills/debug/SKILL.md +5 -4
  161. package/library/skills/debugging-game-feel/SKILL.md +1 -4
  162. package/library/skills/debugging-game-feel/resource.yaml +1 -1
  163. package/library/skills/design-level/SKILL.md +5 -5
  164. package/library/skills/design-mechanic/SKILL.md +6 -6
  165. package/library/skills/design-npc/SKILL.md +8 -15
  166. package/library/skills/diagnosing-perf-regressions/SKILL.md +5 -10
  167. package/library/skills/dispatching-parallel-agents/SKILL.md +1 -19
  168. package/library/skills/environment-kit/SKILL.md +5 -5
  169. package/library/skills/export-and-ship/SKILL.md +24 -25
  170. package/library/skills/export-and-ship/resource.yaml +2 -1
  171. package/library/skills/fabricating-assets/SKILL.md +1 -1
  172. package/library/skills/facial-and-lipsync/SKILL.md +5 -5
  173. package/library/skills/fps-controller/SKILL.md +17 -16
  174. package/library/skills/fps-controller/resource.yaml +0 -2
  175. package/library/skills/game-feel/SKILL.md +6 -7
  176. package/library/skills/gameskill/SKILL.md +3 -3
  177. package/library/skills/gdscript-patterns/SKILL.md +3 -3
  178. package/library/skills/generate-motion/SKILL.md +5 -22
  179. package/library/skills/godogen-visual-proof-game-generation/SKILL.md +72 -90
  180. package/library/skills/godogen-visual-proof-game-generation/resource.yaml +0 -1
  181. package/library/skills/grow-analytics/SKILL.md +21 -0
  182. package/library/skills/grow-analytics/resource.yaml +27 -0
  183. package/library/skills/headless-scripting/SKILL.md +8 -8
  184. package/library/skills/instantiate-asset-pack/SKILL.md +7 -3
  185. package/library/skills/investigating-bugs/SKILL.md +3 -11
  186. package/library/skills/investigating-bugs/condition-based-waiting.md +0 -10
  187. package/library/skills/investigating-bugs/root-cause-tracing.md +0 -8
  188. package/library/skills/lumera-single-image-scene-reconstruction/SKILL.md +15 -15
  189. package/library/skills/lumera-single-image-scene-reconstruction/resource.yaml +0 -1
  190. package/library/skills/make-game/SKILL.md +3 -5
  191. package/library/skills/make-game/references/2d-platformer.md +1 -1
  192. package/library/skills/multiplayer-project/SKILL.md +1 -1
  193. package/library/skills/multiplayer-testing/SKILL.md +4 -4
  194. package/library/skills/music-track/SKILL.md +40 -38
  195. package/library/skills/new-project/SKILL.md +4 -6
  196. package/library/skills/organic-model/SKILL.md +9 -9
  197. package/library/skills/pixel-art/SKILL.md +6 -6
  198. package/library/skills/play/SKILL.md +3 -4
  199. package/library/skills/playtesting-a-feature/SKILL.md +4 -6
  200. package/library/skills/procedural-animation/SKILL.md +10 -11
  201. package/library/skills/prop-model/SKILL.md +4 -4
  202. package/library/skills/psx-retro-rendering/SKILL.md +20 -20
  203. package/library/skills/psx-retro-rendering/resource.yaml +2 -3
  204. package/library/skills/publish-your-game/SKILL.md +21 -0
  205. package/library/skills/publish-your-game/resource.yaml +29 -0
  206. package/library/skills/realtime-wet-surfaces/SKILL.md +15 -15
  207. package/library/skills/realtime-wet-surfaces/resource.yaml +1 -2
  208. package/library/skills/remote-deploy/SKILL.md +20 -21
  209. package/library/skills/retarget/SKILL.md +19 -23
  210. package/library/skills/running-in-the-cloud/SKILL.md +5 -5
  211. package/library/skills/scene-composition/SKILL.md +5 -5
  212. package/library/skills/scene-hierarchy-design/SKILL.md +3 -3
  213. package/library/skills/scene-hierarchy-design/resource.yaml +0 -1
  214. package/library/skills/scene-scripting/SKILL.md +3 -3
  215. package/library/skills/scene-to-level/SKILL.md +28 -31
  216. package/library/skills/skill-create/SKILL.md +1 -1
  217. package/library/skills/skill-improve/SKILL.md +9 -9
  218. package/library/skills/skill-test/SKILL.md +10 -10
  219. package/library/skills/skintokens-auto-rigging/SKILL.md +18 -18
  220. package/library/skills/skintokens-auto-rigging/resource.yaml +3 -3
  221. package/library/skills/skybox-panorama/SKILL.md +8 -9
  222. package/library/skills/sound-effect/SKILL.md +19 -19
  223. package/library/skills/spatial-placement/SKILL.md +2 -2
  224. package/library/skills/spatial-placement/references/kit-placement-tools.md +12 -22
  225. package/library/skills/sprite-sheet/SKILL.md +10 -10
  226. package/library/skills/store-art/SKILL.md +23 -0
  227. package/library/skills/store-art/resource.yaml +30 -0
  228. package/library/skills/store-listing/SKILL.md +21 -0
  229. package/library/skills/store-listing/resource.yaml +25 -0
  230. package/library/skills/summer-analytics/SKILL.md +3 -3
  231. package/library/skills/summer-analytics/resource.yaml +1 -0
  232. package/library/skills/summer-friends/SKILL.md +10 -10
  233. package/library/skills/summer-leaderboards/SKILL.md +6 -6
  234. package/library/skills/summer-match-results/SKILL.md +13 -13
  235. package/library/skills/summer-matchmaking/SKILL.md +11 -11
  236. package/library/skills/summer-parties/SKILL.md +9 -9
  237. package/library/skills/summer-player-data/SKILL.md +12 -12
  238. package/library/skills/summer-store/SKILL.md +6 -6
  239. package/library/skills/summer-world-chat/SKILL.md +9 -9
  240. package/library/skills/summer-world-saves/SKILL.md +7 -7
  241. package/library/skills/text-to-motion/rigging-for-text-motion.md +1 -1
  242. package/library/skills/tileable-texture/SKILL.md +1 -1
  243. package/library/skills/trailer-shot/SKILL.md +36 -36
  244. package/library/skills/tune-performance/SKILL.md +13 -13
  245. package/library/skills/tune-performance/resource.yaml +1 -1
  246. package/library/skills/ui-graphics/SKILL.md +7 -7
  247. package/library/skills/use-widget-asset/SKILL.md +7 -7
  248. package/library/skills/using-summer/SKILL.md +5 -7
  249. package/library/skills/vehicle-model/SKILL.md +6 -7
  250. package/library/skills/vehicle-model/resource.yaml +2 -2
  251. package/library/skills/verification-before-completion/SKILL.md +5 -6
  252. package/library/skills/vfx-dissolve/SKILL.md +4 -4
  253. package/library/skills/vfx-fire/SKILL.md +6 -6
  254. package/library/skills/vfx-fire/_building-blocks/additive-billboard-particles.md +3 -3
  255. package/library/skills/vfx-hit-spark/SKILL.md +4 -4
  256. package/library/skills/vfx-hit-spark/_building-blocks/additive-billboard-particles.md +3 -3
  257. package/library/skills/vfx-lightning/SKILL.md +5 -5
  258. package/library/skills/vfx-lightning/_building-blocks/additive-billboard-particles.md +3 -3
  259. package/library/skills/vfx-lightning/_building-blocks/trauma-shake-snippet.md +9 -3
  260. package/library/skills/vfx-magic-glow/SKILL.md +4 -4
  261. package/library/skills/vfx-magic-glow/_building-blocks/additive-billboard-particles.md +3 -3
  262. package/library/skills/vfx-muzzle-flash/SKILL.md +5 -5
  263. package/library/skills/vfx-muzzle-flash/_building-blocks/additive-billboard-particles.md +3 -3
  264. package/library/skills/vfx-muzzle-flash/_building-blocks/trauma-shake-snippet.md +9 -3
  265. package/library/skills/vfx-smoke/SKILL.md +5 -5
  266. package/library/skills/vfx-water-ripple/SKILL.md +2 -2
  267. package/library/skills/vfx-water-ripple/_building-blocks/additive-billboard-particles.md +3 -3
  268. package/library/skills/voice-line/SKILL.md +9 -9
  269. package/library/skills/world-building-3d/references/spatial-tools.md +2 -2
  270. package/library/skills/writing-plans/SKILL.md +4 -4
  271. package/library/skills/writing-skills/SKILL.md +8 -8
  272. package/library/tools/capture-gameplay/resource.yaml +66 -1
  273. package/library/tools/creator-publish/resource.yaml +4 -4
  274. package/library/tools/creator-releases/resource.yaml +5 -5
  275. package/library/tools/export-game/resource.yaml +3 -0
  276. package/library/tools/generate-image/resource.yaml +4 -2
  277. package/library/tools/publish-build/resource.yaml +5 -1
  278. package/package.json +1 -1
  279. package/registry/generated/counts.json +2 -2
  280. package/registry/generated/gemini-extension.json +5 -1
  281. package/registry/generated/index.json +280 -137
  282. package/registry/generated/marketplace.claude.json +1 -1
  283. package/registry/generated/plugin.claude.json +5 -1
  284. package/registry/generated/plugin.codex.json +5 -1
  285. package/registry/generated/plugin.cursor.json +5 -1
  286. package/registry/generated/plugin.factory.json +5 -1
  287. package/registry/generated/skills-index.md +16 -6
  288. package/registry/generated/skills-registry.json +57 -5
  289. package/registry/schemas/domains.json +1 -1
  290. package/registry/schemas/skill.schema.json +5 -0
@@ -11,7 +11,7 @@
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  "name": "summer",
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  "source": "./",
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- "version": "3.4.0",
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  "description": "Agent tooling for Summer Engine: game-dev skills, lifecycle hooks, and a 105-tool MCP bridge to the local desktop app.",
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  "name": "summer",
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  "description": "Agent tooling for Summer Engine: game-dev skills, lifecycle hooks, and a 105-tool MCP bridge to the local desktop app.",
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  "./library/skills/gdscript-patterns/",
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  "./library/skills/generate-motion/",
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  "./library/skills/godogen-visual-proof-game-generation/",
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  "./library/skills/headless-scripting/",
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  "./library/skills/in-game-purchases/",
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  "./library/skills/procedural-animation/",
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  "./library/skills/prop-model/",
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  "./library/skills/psx-retro-rendering/",
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  "./library/skills/realtime-wet-surfaces/",
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  "./library/skills/sound-effect/",
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  "./library/skills/spatial-placement/",
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  "./library/skills/sprite-sheet/",
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  "./library/skills/summer-analytics/",
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  "./library/skills/summer-friends/",
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  "./library/skills/summer-leaderboards/",
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  {
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  "_generated": "GENERATED from integrations/codex — do not edit; npm run generate:registry",
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  "name": "summer",
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  "description": "Agent tooling for Summer Engine: game-dev skills, lifecycle hooks, and a 105-tool MCP bridge. Build games by talking.",
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7
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  "name": "Summer Engine",
@@ -66,6 +66,7 @@
66
66
  "./library/skills/gdscript-patterns/",
67
67
  "./library/skills/generate-motion/",
68
68
  "./library/skills/godogen-visual-proof-game-generation/",
69
+ "./library/skills/grow-analytics/",
69
70
  "./library/skills/headless-scripting/",
70
71
  "./library/skills/in-game-purchases/",
71
72
  "./library/skills/instantiate-asset-pack/",
@@ -88,6 +89,7 @@
88
89
  "./library/skills/procedural-animation/",
89
90
  "./library/skills/prop-model/",
90
91
  "./library/skills/psx-retro-rendering/",
92
+ "./library/skills/publish-your-game/",
91
93
  "./library/skills/realtime-wet-surfaces/",
92
94
  "./library/skills/remote-deploy/",
93
95
  "./library/skills/retarget/",
@@ -105,6 +107,8 @@
105
107
  "./library/skills/sound-effect/",
106
108
  "./library/skills/spatial-placement/",
107
109
  "./library/skills/sprite-sheet/",
110
+ "./library/skills/store-art/",
111
+ "./library/skills/store-listing/",
108
112
  "./library/skills/summer-analytics/",
109
113
  "./library/skills/summer-friends/",
110
114
  "./library/skills/summer-leaderboards/",
@@ -3,7 +3,7 @@
3
3
  "_generated": "GENERATED from integrations/cursor — do not edit; npm run generate:registry",
4
4
  "name": "summer",
5
5
  "displayName": "Summer",
6
- "version": "3.4.0",
6
+ "version": "3.5.0",
7
7
  "description": "Agent tooling for Summer Engine: game-dev skills, lifecycle hooks, and a 105-tool MCP bridge to the local desktop app.",
8
8
  "author": {
9
9
  "name": "Summer Engine",
@@ -78,6 +78,7 @@
78
78
  "./library/skills/gdscript-patterns/",
79
79
  "./library/skills/generate-motion/",
80
80
  "./library/skills/godogen-visual-proof-game-generation/",
81
+ "./library/skills/grow-analytics/",
81
82
  "./library/skills/headless-scripting/",
82
83
  "./library/skills/in-game-purchases/",
83
84
  "./library/skills/instantiate-asset-pack/",
@@ -100,6 +101,7 @@
100
101
  "./library/skills/procedural-animation/",
101
102
  "./library/skills/prop-model/",
102
103
  "./library/skills/psx-retro-rendering/",
104
+ "./library/skills/publish-your-game/",
103
105
  "./library/skills/realtime-wet-surfaces/",
104
106
  "./library/skills/remote-deploy/",
105
107
  "./library/skills/retarget/",
@@ -117,6 +119,8 @@
117
119
  "./library/skills/sound-effect/",
118
120
  "./library/skills/spatial-placement/",
119
121
  "./library/skills/sprite-sheet/",
122
+ "./library/skills/store-art/",
123
+ "./library/skills/store-listing/",
120
124
  "./library/skills/summer-analytics/",
121
125
  "./library/skills/summer-friends/",
122
126
  "./library/skills/summer-leaderboards/",
@@ -2,7 +2,7 @@
2
2
  "_generated": "GENERATED from integrations/factory — do not edit; npm run generate:registry",
3
3
  "name": "summer",
4
4
  "description": "Agent tooling for Summer Engine: game-dev skills, lifecycle hooks, and a 105-tool MCP bridge to the local desktop app.",
5
- "version": "3.4.0",
5
+ "version": "3.5.0",
6
6
  "author": {
7
7
  "name": "Summer Engine",
8
8
  "email": "founders@summerengine.com",
@@ -63,6 +63,7 @@
63
63
  "./library/skills/gdscript-patterns/",
64
64
  "./library/skills/generate-motion/",
65
65
  "./library/skills/godogen-visual-proof-game-generation/",
66
+ "./library/skills/grow-analytics/",
66
67
  "./library/skills/headless-scripting/",
67
68
  "./library/skills/in-game-purchases/",
68
69
  "./library/skills/instantiate-asset-pack/",
@@ -85,6 +86,7 @@
85
86
  "./library/skills/procedural-animation/",
86
87
  "./library/skills/prop-model/",
87
88
  "./library/skills/psx-retro-rendering/",
89
+ "./library/skills/publish-your-game/",
88
90
  "./library/skills/realtime-wet-surfaces/",
89
91
  "./library/skills/remote-deploy/",
90
92
  "./library/skills/retarget/",
@@ -102,6 +104,8 @@
102
104
  "./library/skills/sound-effect/",
103
105
  "./library/skills/spatial-placement/",
104
106
  "./library/skills/sprite-sheet/",
107
+ "./library/skills/store-art/",
108
+ "./library/skills/store-listing/",
105
109
  "./library/skills/summer-analytics/",
106
110
  "./library/skills/summer-friends/",
107
111
  "./library/skills/summer-leaderboards/",
@@ -1,6 +1,6 @@
1
1
  # Summer skills
2
2
 
3
- > 118 skills, grouped by their primary domain. **Generated** by `npm run generate:registry` from each skill's `resource.yaml`; `--check` fails when this file and the library disagree. Do not edit by hand.
3
+ > 122 skills, grouped by their primary domain. **Generated** by `npm run generate:registry` from each skill's `resource.yaml`; `--check` fails when this file and the library disagree. Do not edit by hand.
4
4
 
5
5
  The folder is flat on purpose (`docs/design/DECISIONS.md`, D3): a skill usually belongs to several domains, so categories live in each skill's `facets.domains` and this index is rendered from them. The first domain listed is the primary one. `summer skills list --by-domain` prints the same grouping; `summer skills info <slug>` shows one skill.
6
6
 
@@ -16,6 +16,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
16
16
  - [assets](#assets) (3)
17
17
  - [audio](#audio) (6)
18
18
  - [character-controller](#character-controller) (2)
19
+ - [creator](#creator) (4)
19
20
  - [debug](#debug) (1)
20
21
  - [deployment](#deployment) (2)
21
22
  - [editor](#editor) (1)
@@ -56,7 +57,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
56
57
  | [*fabricating-assets*](./fabricating-assets/SKILL.md) (preview) | Fabricate meshes with a bpy script in the user's own Blender (summer_fabricate_3d) — kits with exact dimensions, VFX meshes, post-processing generated models. | assets, scripting, agent-workflow |
57
58
  | [organic-model](./organic-model/SKILL.md) | Generate organic 3D shapes — trees, rocks, mushrooms, coral, plants, vines, crystals — where AI artifacts read as natural irregularity. | assets |
58
59
  | [prop-model](./prop-model/SKILL.md) ★ | Generate a single static 3D prop — sword, barrel, chest, lantern, throne, statue — one isolated object, no rigging, wired as a MeshInstance3D. | assets |
59
- | [vehicle-model](./vehicle-model/SKILL.md) | Generate a hard-surface vehicle — car, spaceship, mech, boat, tank — static mesh with optional detail-texture pass, wired as Vehicle3D or MeshInstance3D. | assets |
60
+ | [vehicle-model](./vehicle-model/SKILL.md) | Generate a hard-surface vehicle — car, spaceship, mech, boat, tank — static mesh with optional detail-texture pass, wired as VehicleBody3D or MeshInstance3D. | assets |
60
61
 
61
62
  ## agent-workflow
62
63
 
@@ -106,7 +107,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
106
107
  |---|---|---|
107
108
  | [asset-strategy](./asset-strategy/SKILL.md) ★ | Route any 'I need a [thing]' asset request to the right specialist skill — disambiguates 2D / 3D / audio / video / VFX / animation pipelines. | pipeline |
108
109
  | [*lumera-single-image-scene-reconstruction*](./lumera-single-image-scene-reconstruction/SKILL.md) (preview) | Lumera-style single image to editable 3D scene — VLM-parsed object boxes and parametric lights, per-object meshes, HDR probe, .tscn assembly, refinement loop. | pipeline, 3d, scenes |
109
- | [*skintokens-auto-rigging*](./skintokens-auto-rigging/SKILL.md) (preview) | Offline auto-rigging with skin-tokens.cpp (GGML SkinTokens/TokenRig port) — skeleton and skin weights from a static GLB mesh on CPU/Vulkan, into Godot 4. | pipeline, 3d, animation |
110
+ | [*skintokens-auto-rigging*](./skintokens-auto-rigging/SKILL.md) (preview) | Offline auto-rigging with skin-tokens.cpp (GGML SkinTokens/TokenRig port) — skeleton and skin weights from a static GLB mesh on CPU/Vulkan, into Summer Engine. | pipeline, 3d, animation |
110
111
 
111
112
  ## audio
112
113
 
@@ -126,6 +127,15 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
126
127
  | [*character-movement*](./character-movement/SKILL.md) (preview) | Player controllers for 2D and 3D, plus the canonical third-person controller for Summer humanoid packages: movement owns translation, clips follow state. | gameplay, 2d, 3d |
127
128
  | [fps-controller](./fps-controller/SKILL.md) ★ | Production-quality first-person controller — WASD, mouse look, jump, coyote time, jump buffering, air control, and external-velocity handling. | gameplay |
128
129
 
130
+ ## creator
131
+
132
+ | skill | when to use | also |
133
+ |---|---|---|
134
+ | [grow-analytics](./grow-analytics/SKILL.md) | Read and analyse a creator's Summer Grow numbers: store page views, launches, play sessions, play time; compare windows, flag drops. | deployment |
135
+ | [publish-your-game](./publish-your-game/SKILL.md) | Publish a Summer game on Summer Games through MCP: store page, art, build upload, submit, and one approval link for the owner. | deployment |
136
+ | [store-art](./store-art/SKILL.md) | Make Summer Games store art per slot and flow: key art, covers, icons, screenshots, trailer: size, shape, text rules, fallbacks. | assets |
137
+ | [store-listing](./store-listing/SKILL.md) | Write a Summer Games store page per flow (desktop, mobile): targets, title, tagline, descriptions, tags, and what never to write. | product-language |
138
+
129
139
  ## debug
130
140
 
131
141
  | skill | when to use | also |
@@ -194,7 +204,7 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
194
204
 
195
205
  | skill | when to use | also |
196
206
  |---|---|---|
197
- | [tune-performance](./tune-performance/SKILL.md) ★ | Profile a slow game via summer_get_diagnostics, identify rendering/physics/scripting hotspots, propose fixes with before/after metric expectations. | debug |
207
+ | [tune-performance](./tune-performance/SKILL.md) ★ | Profile a slow game with a measurement probe, identify rendering/physics/scripting hotspots, propose fixes with before/after metric expectations. | debug |
198
208
 
199
209
  ## rendering
200
210
 
@@ -203,8 +213,8 @@ Status: **stable** unless marked; *preview* = not yet exercised in-engine by the
203
213
  | [3d-lighting](./3d-lighting/SKILL.md) ★ | Set up 3D scene lighting — DirectionalLight3D vs Omni vs Spot, WorldEnvironment, sky, shadow tuning, ambient — per current Summer conventions. | lighting |
204
214
  | [art-direction](./art-direction/SKILL.md) ★ | Define the game's visual style — references, palette, mood, lighting plan, post-processing, do/don't list — output as an art bible at .summer/art-bible.md. | lighting |
205
215
  | [*compatibility-renderer-traps*](./compatibility-renderer-traps/SKILL.md) ★ (preview) | Make a Forward+ Summer game also look right on the Compatibility renderer: instance-uniform budget, black MultiMesh colors, sRGB vertex colors. | performance |
206
- | [*psx-retro-rendering*](./psx-retro-rendering/SKILL.md) (preview) | Hardware-informed PlayStation 1 rendering in Godot 4 — low-res output, RGB5 and exact dither, affine textures, vertex snapping, blend modes, fog; limits named. | 3d |
207
- | [*realtime-wet-surfaces*](./realtime-wet-surfaces/SKILL.md) (preview) | Real-time wetness on existing Godot 4 materials without losing their values — value-copying wet shader, geometry-driven wet mask, instance-uniform wet amount. | vfx |
216
+ | [*psx-retro-rendering*](./psx-retro-rendering/SKILL.md) (preview) | PlayStation 1 rendering in Summer Engine — low-res output, RGB5 and exact dither, affine textures, vertex snapping, blend modes, fog; limits named. | 3d |
217
+ | [*realtime-wet-surfaces*](./realtime-wet-surfaces/SKILL.md) (preview) | Real-time wetness on existing materials without losing their values — value-copying wet shader, geometry-driven wet mask, instance-uniform wet amount. | vfx |
208
218
  | [*web-compatibility-look*](./web-compatibility-look/SKILL.md) ★ (preview) | Make a web or browser game look high-end in the Compatibility renderer (WebGL 2): what works, what to avoid, 2D and 3D recipes, web performance. | 2d, 3d |
209
219
 
210
220
  ## runtime
@@ -584,6 +584,19 @@
584
584
  "verification"
585
585
  ]
586
586
  },
587
+ {
588
+ "id": "skill/grow-analytics",
589
+ "name": "grow-analytics",
590
+ "description": "Read and analyse a creator's Summer Grow numbers: store page views, launches, play sessions, play time; compare windows, flag drops.",
591
+ "clients": "all",
592
+ "recommended": false,
593
+ "status": "stable",
594
+ "path": "library/skills/grow-analytics/",
595
+ "domains": [
596
+ "creator",
597
+ "deployment"
598
+ ]
599
+ },
587
600
  {
588
601
  "id": "skill/headless-scripting",
589
602
  "name": "headless-scripting",
@@ -868,7 +881,7 @@
868
881
  {
869
882
  "id": "skill/psx-retro-rendering",
870
883
  "name": "psx-retro-rendering",
871
- "description": "Hardware-informed PlayStation 1 rendering in Godot 4 — low-res output, RGB5 and exact dither, affine textures, vertex snapping, blend modes, fog; limits named.",
884
+ "description": "PlayStation 1 rendering in Summer Engine — low-res output, RGB5 and exact dither, affine textures, vertex snapping, blend modes, fog; limits named.",
872
885
  "clients": "all",
873
886
  "recommended": false,
874
887
  "status": "preview",
@@ -878,10 +891,23 @@
878
891
  "3d"
879
892
  ]
880
893
  },
894
+ {
895
+ "id": "skill/publish-your-game",
896
+ "name": "publish-your-game",
897
+ "description": "Publish a Summer game on Summer Games through MCP: store page, art, build upload, submit, and one approval link for the owner.",
898
+ "clients": "all",
899
+ "recommended": false,
900
+ "status": "stable",
901
+ "path": "library/skills/publish-your-game/",
902
+ "domains": [
903
+ "creator",
904
+ "deployment"
905
+ ]
906
+ },
881
907
  {
882
908
  "id": "skill/realtime-wet-surfaces",
883
909
  "name": "realtime-wet-surfaces",
884
- "description": "Real-time wetness on existing Godot 4 materials without losing their values — value-copying wet shader, geometry-driven wet mask, instance-uniform wet amount.",
910
+ "description": "Real-time wetness on existing materials without losing their values — value-copying wet shader, geometry-driven wet mask, instance-uniform wet amount.",
885
911
  "clients": "all",
886
912
  "recommended": false,
887
913
  "status": "preview",
@@ -1041,7 +1067,7 @@
1041
1067
  {
1042
1068
  "id": "skill/skintokens-auto-rigging",
1043
1069
  "name": "skintokens-auto-rigging",
1044
- "description": "Offline auto-rigging with skin-tokens.cpp (GGML SkinTokens/TokenRig port) — skeleton and skin weights from a static GLB mesh on CPU/Vulkan, into Godot 4.",
1070
+ "description": "Offline auto-rigging with skin-tokens.cpp (GGML SkinTokens/TokenRig port) — skeleton and skin weights from a static GLB mesh on CPU/Vulkan, into Summer Engine.",
1045
1071
  "clients": "all",
1046
1072
  "recommended": false,
1047
1073
  "status": "preview",
@@ -1108,6 +1134,32 @@
1108
1134
  "assets"
1109
1135
  ]
1110
1136
  },
1137
+ {
1138
+ "id": "skill/store-art",
1139
+ "name": "store-art",
1140
+ "description": "Make Summer Games store art per slot and flow: key art, covers, icons, screenshots, trailer: size, shape, text rules, fallbacks.",
1141
+ "clients": "all",
1142
+ "recommended": false,
1143
+ "status": "stable",
1144
+ "path": "library/skills/store-art/",
1145
+ "domains": [
1146
+ "creator",
1147
+ "assets"
1148
+ ]
1149
+ },
1150
+ {
1151
+ "id": "skill/store-listing",
1152
+ "name": "store-listing",
1153
+ "description": "Write a Summer Games store page per flow (desktop, mobile): targets, title, tagline, descriptions, tags, and what never to write.",
1154
+ "clients": "all",
1155
+ "recommended": false,
1156
+ "status": "stable",
1157
+ "path": "library/skills/store-listing/",
1158
+ "domains": [
1159
+ "creator",
1160
+ "product-language"
1161
+ ]
1162
+ },
1111
1163
  {
1112
1164
  "id": "skill/summer-analytics",
1113
1165
  "name": "summer-analytics",
@@ -1281,7 +1333,7 @@
1281
1333
  {
1282
1334
  "id": "skill/tune-performance",
1283
1335
  "name": "tune-performance",
1284
- "description": "Profile a slow game via summer_get_diagnostics, identify rendering/physics/scripting hotspots, propose fixes with before/after metric expectations.",
1336
+ "description": "Profile a slow game with a measurement probe, identify rendering/physics/scripting hotspots, propose fixes with before/after metric expectations.",
1285
1337
  "clients": "all",
1286
1338
  "recommended": true,
1287
1339
  "status": "stable",
@@ -1346,7 +1398,7 @@
1346
1398
  {
1347
1399
  "id": "skill/vehicle-model",
1348
1400
  "name": "vehicle-model",
1349
- "description": "Generate a hard-surface vehicle — car, spaceship, mech, boat, tank — static mesh with optional detail-texture pass, wired as Vehicle3D or MeshInstance3D.",
1401
+ "description": "Generate a hard-surface vehicle — car, spaceship, mech, boat, tank — static mesh with optional detail-texture pass, wired as VehicleBody3D or MeshInstance3D.",
1350
1402
  "clients": "all",
1351
1403
  "recommended": false,
1352
1404
  "status": "stable",
@@ -83,7 +83,7 @@
83
83
  "agent-workflow": "How an agent should work — process skills such as brainstorming, planning, verification — not a game topic.",
84
84
  "asset-import": "Templates or tools centered on importing external asset kits.",
85
85
  "builtin": "Templates generated in-process by summer create, with no satellite-repo pin.",
86
- "creator": "Summercraft creator API — publishing .pck builds, releases, shared config.",
86
+ "creator": "Legacy creator API — publishing .pck builds, releases, shared config.",
87
87
  "editor": "Tools that inspect or mutate the open editor session: scene-tree nodes, selection, inspector, Output panel, open and save scene tabs.",
88
88
  "file": "Raw project-file access (read, write, replace text) rather than scene- or node-level operations.",
89
89
  "generate": "Summer Studio generation — image, 3D, audio, video, motion — and the job plumbing around it.",
@@ -5,6 +5,11 @@
5
5
  "allOf": [{ "$ref": "resource.schema.json" }],
6
6
  "properties": {
7
7
  "kind": { "const": "skill" },
8
+ "hosted_resource": {
9
+ "type": "string",
10
+ "pattern": "^summer://skills/[a-z0-9]+(-[a-z0-9]+)*$",
11
+ "description": "The skill's current text lives on the hosted Summer Engine MCP as this resource; summer_read_library loads it from there (store sign-in) and falls back to the local SKILL.md."
12
+ },
8
13
  "recommended": {
9
14
  "type": "boolean",
10
15
  "description": "Installed by `summer skills install --recommended` (and `summer setup`). Omitted means false."