stimeo-ui 0.2.1 → 0.4.0

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Files changed (219) hide show
  1. package/CHANGELOG.md +160 -0
  2. package/dist/cable/index.d.ts +16 -16
  3. package/dist/cable/index.js.map +1 -1
  4. package/dist/controllers/accordion_controller.js +10 -0
  5. package/dist/controllers/accordion_controller.js.map +1 -1
  6. package/dist/controllers/alert_dialog_controller.js +32 -5
  7. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  8. package/dist/controllers/announcer_controller.d.ts +32 -6
  9. package/dist/controllers/announcer_controller.js +255 -20
  10. package/dist/controllers/announcer_controller.js.map +1 -1
  11. package/dist/controllers/breadcrumb_controller.d.ts +97 -10
  12. package/dist/controllers/breadcrumb_controller.js +225 -13
  13. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  14. package/dist/controllers/calendar_controller.d.ts +11 -1
  15. package/dist/controllers/calendar_controller.js +89 -22
  16. package/dist/controllers/calendar_controller.js.map +1 -1
  17. package/dist/controllers/carousel_controller.d.ts +16 -1
  18. package/dist/controllers/carousel_controller.js +47 -6
  19. package/dist/controllers/carousel_controller.js.map +1 -1
  20. package/dist/controllers/collapsible_controller.js +2 -2
  21. package/dist/controllers/collapsible_controller.js.map +1 -1
  22. package/dist/controllers/color_picker_controller.d.ts +14 -2
  23. package/dist/controllers/color_picker_controller.js +92 -7
  24. package/dist/controllers/color_picker_controller.js.map +1 -1
  25. package/dist/controllers/combobox_controller.d.ts +14 -1
  26. package/dist/controllers/combobox_controller.js +162 -23
  27. package/dist/controllers/combobox_controller.js.map +1 -1
  28. package/dist/controllers/command_palette_controller.d.ts +2 -0
  29. package/dist/controllers/command_palette_controller.js +226 -22
  30. package/dist/controllers/command_palette_controller.js.map +1 -1
  31. package/dist/controllers/confirm_controller.js +32 -5
  32. package/dist/controllers/confirm_controller.js.map +1 -1
  33. package/dist/controllers/context_menu_controller.d.ts +7 -6
  34. package/dist/controllers/context_menu_controller.js +32 -10
  35. package/dist/controllers/context_menu_controller.js.map +1 -1
  36. package/dist/controllers/count_up_controller.js.map +1 -1
  37. package/dist/controllers/countdown_controller.d.ts +19 -5
  38. package/dist/controllers/countdown_controller.js +112 -12
  39. package/dist/controllers/countdown_controller.js.map +1 -1
  40. package/dist/controllers/data_grid_controller.d.ts +19 -1
  41. package/dist/controllers/data_grid_controller.js +82 -4
  42. package/dist/controllers/data_grid_controller.js.map +1 -1
  43. package/dist/controllers/date_range_picker_controller.d.ts +5 -1
  44. package/dist/controllers/date_range_picker_controller.js +77 -3
  45. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  46. package/dist/controllers/dialog_controller.js +32 -5
  47. package/dist/controllers/dialog_controller.js.map +1 -1
  48. package/dist/controllers/dismissible_controller.js.map +1 -1
  49. package/dist/controllers/drawer_controller.js +32 -5
  50. package/dist/controllers/drawer_controller.js.map +1 -1
  51. package/dist/controllers/dropdown_controller.d.ts +1 -2
  52. package/dist/controllers/dropdown_controller.js.map +1 -1
  53. package/dist/controllers/editable_controller.js +1 -0
  54. package/dist/controllers/editable_controller.js.map +1 -1
  55. package/dist/controllers/empty_state_controller.d.ts +9 -4
  56. package/dist/controllers/empty_state_controller.js +24 -10
  57. package/dist/controllers/empty_state_controller.js.map +1 -1
  58. package/dist/controllers/focus_controller.d.ts +1 -1
  59. package/dist/controllers/focus_controller.js +32 -5
  60. package/dist/controllers/focus_controller.js.map +1 -1
  61. package/dist/controllers/form_field_controller.js.map +1 -1
  62. package/dist/controllers/form_validation_controller.js +1 -1
  63. package/dist/controllers/form_validation_controller.js.map +1 -1
  64. package/dist/controllers/frame_loading_controller.d.ts +14 -3
  65. package/dist/controllers/frame_loading_controller.js +177 -15
  66. package/dist/controllers/frame_loading_controller.js.map +1 -1
  67. package/dist/controllers/highlight_controller.js.map +1 -1
  68. package/dist/controllers/hover_card_controller.d.ts +1 -1
  69. package/dist/controllers/hover_card_controller.js.map +1 -1
  70. package/dist/controllers/intersection_controller.js +36 -11
  71. package/dist/controllers/intersection_controller.js.map +1 -1
  72. package/dist/controllers/lazy_frame_controller.js +31 -10
  73. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  74. package/dist/controllers/listbox_controller.d.ts +9 -2
  75. package/dist/controllers/listbox_controller.js +257 -53
  76. package/dist/controllers/listbox_controller.js.map +1 -1
  77. package/dist/controllers/local_time_controller.d.ts +19 -3
  78. package/dist/controllers/local_time_controller.js +102 -8
  79. package/dist/controllers/local_time_controller.js.map +1 -1
  80. package/dist/controllers/menu_controller.d.ts +29 -11
  81. package/dist/controllers/menu_controller.js +104 -17
  82. package/dist/controllers/menu_controller.js.map +1 -1
  83. package/dist/controllers/menubar_controller.d.ts +91 -11
  84. package/dist/controllers/menubar_controller.js +415 -63
  85. package/dist/controllers/menubar_controller.js.map +1 -1
  86. package/dist/controllers/meter_controller.d.ts +22 -2
  87. package/dist/controllers/meter_controller.js +145 -26
  88. package/dist/controllers/meter_controller.js.map +1 -1
  89. package/dist/controllers/multi_select_controller.d.ts +31 -5
  90. package/dist/controllers/multi_select_controller.js +312 -29
  91. package/dist/controllers/multi_select_controller.js.map +1 -1
  92. package/dist/controllers/navigation_menu_controller.d.ts +65 -18
  93. package/dist/controllers/navigation_menu_controller.js +154 -27
  94. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  95. package/dist/controllers/nested_form_controller.d.ts +4 -5
  96. package/dist/controllers/nested_form_controller.js.map +1 -1
  97. package/dist/controllers/network_status_controller.d.ts +13 -1
  98. package/dist/controllers/network_status_controller.js +28 -8
  99. package/dist/controllers/network_status_controller.js.map +1 -1
  100. package/dist/controllers/number_input_controller.d.ts +1 -1
  101. package/dist/controllers/number_input_controller.js +7 -0
  102. package/dist/controllers/number_input_controller.js.map +1 -1
  103. package/dist/controllers/otp_controller.js +18 -1
  104. package/dist/controllers/otp_controller.js.map +1 -1
  105. package/dist/controllers/overflow_indicator_controller.d.ts +3 -2
  106. package/dist/controllers/overflow_indicator_controller.js +81 -13
  107. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  108. package/dist/controllers/overflow_menu_controller.d.ts +78 -19
  109. package/dist/controllers/overflow_menu_controller.js +408 -57
  110. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  111. package/dist/controllers/pagination_controller.d.ts +36 -5
  112. package/dist/controllers/pagination_controller.js +163 -32
  113. package/dist/controllers/pagination_controller.js.map +1 -1
  114. package/dist/controllers/persist_controller.js +6 -6
  115. package/dist/controllers/persist_controller.js.map +1 -1
  116. package/dist/controllers/pointer_drag_controller.d.ts +2 -3
  117. package/dist/controllers/pointer_drag_controller.js +9 -1
  118. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  119. package/dist/controllers/popover_controller.d.ts +1 -2
  120. package/dist/controllers/popover_controller.js +2 -2
  121. package/dist/controllers/popover_controller.js.map +1 -1
  122. package/dist/controllers/portal_controller.d.ts +4 -4
  123. package/dist/controllers/portal_controller.js.map +1 -1
  124. package/dist/controllers/progress_controller.d.ts +16 -1
  125. package/dist/controllers/progress_controller.js +116 -9
  126. package/dist/controllers/progress_controller.js.map +1 -1
  127. package/dist/controllers/radio_group_controller.js +22 -3
  128. package/dist/controllers/radio_group_controller.js.map +1 -1
  129. package/dist/controllers/range_slider_controller.d.ts +18 -5
  130. package/dist/controllers/range_slider_controller.js +100 -9
  131. package/dist/controllers/range_slider_controller.js.map +1 -1
  132. package/dist/controllers/rating_controller.d.ts +4 -1
  133. package/dist/controllers/rating_controller.js +69 -2
  134. package/dist/controllers/rating_controller.js.map +1 -1
  135. package/dist/controllers/read_more_controller.js +63 -19
  136. package/dist/controllers/read_more_controller.js.map +1 -1
  137. package/dist/controllers/reading_progress_controller.js.map +1 -1
  138. package/dist/controllers/relative_time_controller.d.ts +13 -0
  139. package/dist/controllers/relative_time_controller.js +133 -12
  140. package/dist/controllers/relative_time_controller.js.map +1 -1
  141. package/dist/controllers/resizable_controller.d.ts +3 -1
  142. package/dist/controllers/resizable_controller.js +65 -1
  143. package/dist/controllers/resizable_controller.js.map +1 -1
  144. package/dist/controllers/roving_controller.js +17 -2
  145. package/dist/controllers/roving_controller.js.map +1 -1
  146. package/dist/controllers/scroll_area_controller.js +86 -12
  147. package/dist/controllers/scroll_area_controller.js.map +1 -1
  148. package/dist/controllers/scroll_restore_controller.js +1 -1
  149. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  150. package/dist/controllers/scroll_visibility_controller.d.ts +6 -3
  151. package/dist/controllers/scroll_visibility_controller.js +33 -3
  152. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  153. package/dist/controllers/scrollspy_controller.d.ts +64 -15
  154. package/dist/controllers/scrollspy_controller.js +346 -73
  155. package/dist/controllers/scrollspy_controller.js.map +1 -1
  156. package/dist/controllers/separator_controller.d.ts +20 -5
  157. package/dist/controllers/separator_controller.js +9 -0
  158. package/dist/controllers/separator_controller.js.map +1 -1
  159. package/dist/controllers/sidebar_controller.d.ts +2 -12
  160. package/dist/controllers/sidebar_controller.js +37 -8
  161. package/dist/controllers/sidebar_controller.js.map +1 -1
  162. package/dist/controllers/skeleton_controller.d.ts +7 -2
  163. package/dist/controllers/skeleton_controller.js +73 -20
  164. package/dist/controllers/skeleton_controller.js.map +1 -1
  165. package/dist/controllers/slider_controller.d.ts +11 -1
  166. package/dist/controllers/slider_controller.js +49 -8
  167. package/dist/controllers/slider_controller.js.map +1 -1
  168. package/dist/controllers/sortable_controller.d.ts +3 -1
  169. package/dist/controllers/sortable_controller.js +34 -3
  170. package/dist/controllers/sortable_controller.js.map +1 -1
  171. package/dist/controllers/spinner_controller.d.ts +37 -4
  172. package/dist/controllers/spinner_controller.js +228 -27
  173. package/dist/controllers/spinner_controller.js.map +1 -1
  174. package/dist/controllers/step_indicator_controller.d.ts +12 -1
  175. package/dist/controllers/step_indicator_controller.js +82 -5
  176. package/dist/controllers/step_indicator_controller.js.map +1 -1
  177. package/dist/controllers/stick_to_bottom_controller.d.ts +31 -8
  178. package/dist/controllers/stick_to_bottom_controller.js +61 -10
  179. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  180. package/dist/controllers/sticky_observer_controller.js +32 -11
  181. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  182. package/dist/controllers/submit_once_controller.d.ts +2 -2
  183. package/dist/controllers/submit_once_controller.js.map +1 -1
  184. package/dist/controllers/switch_controller.js +1 -0
  185. package/dist/controllers/switch_controller.js.map +1 -1
  186. package/dist/controllers/tabs_controller.d.ts +11 -3
  187. package/dist/controllers/tabs_controller.js +26 -3
  188. package/dist/controllers/tabs_controller.js.map +1 -1
  189. package/dist/controllers/tags_input_controller.js +22 -2
  190. package/dist/controllers/tags_input_controller.js.map +1 -1
  191. package/dist/controllers/theme_controller.d.ts +1 -1
  192. package/dist/controllers/theme_controller.js +22 -3
  193. package/dist/controllers/theme_controller.js.map +1 -1
  194. package/dist/controllers/time_picker_controller.js +20 -1
  195. package/dist/controllers/time_picker_controller.js.map +1 -1
  196. package/dist/controllers/toast_controller.d.ts +4 -5
  197. package/dist/controllers/toast_controller.js +4 -5
  198. package/dist/controllers/toast_controller.js.map +1 -1
  199. package/dist/controllers/toggle_group_controller.js +23 -2
  200. package/dist/controllers/toggle_group_controller.js.map +1 -1
  201. package/dist/controllers/toolbar_controller.d.ts +53 -13
  202. package/dist/controllers/toolbar_controller.js +230 -31
  203. package/dist/controllers/toolbar_controller.js.map +1 -1
  204. package/dist/controllers/tooltip_controller.d.ts +1 -1
  205. package/dist/controllers/tooltip_controller.js.map +1 -1
  206. package/dist/controllers/transition_controller.js.map +1 -1
  207. package/dist/controllers/tree_view_controller.d.ts +87 -6
  208. package/dist/controllers/tree_view_controller.js +467 -51
  209. package/dist/controllers/tree_view_controller.js.map +1 -1
  210. package/dist/index.js +4507 -907
  211. package/dist/index.js.map +1 -1
  212. package/dist/inspector/cli.d.ts +375 -39
  213. package/dist/inspector/cli.js +1009 -86
  214. package/dist/inspector/cli.js.map +1 -1
  215. package/dist/inspector/cli_bin.js +1200 -120
  216. package/dist/inspector/cli_bin.js.map +1 -1
  217. package/dist/inspector/examples.json +28 -28
  218. package/dist/inspector/manifest.json +1060 -132
  219. package/package.json +5 -6
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{ EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback (the shared layered-Escape contract).\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n document.addEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n document.removeEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #onBeforeCache = (): void => {\n this.deactivate({ restoreFocus: false });\n };\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FOCUSABLE } from \"../utils/focus_trap\";\nimport type { FormFieldController } from \"./form_field_controller\";\n\n/** Native form controls that participate in constraint validation. */\ntype ValidatableControl = HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement;\n\n/**\n * Maps each `ValidityState` flag (in priority order) to the kebab-case suffix of\n * its per-constraint message-override attribute. The first flag that is `true`\n * wins, so e.g. `valueMissing` is reported before a stale `patternMismatch`.\n */\nconst CONSTRAINT_MESSAGE_KEYS: ReadonlyArray<readonly [keyof ValidityState, string]> = [\n [\"valueMissing\", \"value-missing\"],\n [\"typeMismatch\", \"type-mismatch\"],\n [\"patternMismatch\", \"pattern-mismatch\"],\n [\"tooShort\", \"too-short\"],\n [\"tooLong\", \"too-long\"],\n [\"rangeUnderflow\", \"range-underflow\"],\n [\"rangeOverflow\", \"range-overflow\"],\n [\"stepMismatch\", \"step-mismatch\"],\n [\"badInput\", \"bad-input\"],\n];\n\n/** Attribute prefix for a per-constraint message override, authored on the control. */\nconst MESSAGE_ATTR_PREFIX = \"data-stimeo--form-field-message-\";\n/** Attribute for a generic message override applied to any failing constraint. */\nconst MESSAGE_ATTR_GENERIC = \"data-stimeo--form-field-message\";\n/** Attribute opting a control into a declarative custom rule (`\"whitespace\"`). */\nconst DISALLOW_ATTR = \"data-stimeo--form-field-disallow\";\n/** Default message when `disallow=\"whitespace\"` fails and no override is given. */\nconst DISALLOW_WHITESPACE_DEFAULT = \"Please enter a value that is not only whitespace.\";\n\n/** A field's validatable controls, grouped so the whole field validates together. */\ninterface FieldGroup {\n readonly field: FormFieldController | undefined;\n readonly controls: ValidatableControl[];\n}\n\n/**\n * Headless, accessible **form-validation orchestration**.\n *\n * Markup contract (identifier: `stimeo--form-validation`):\n * <form data-controller=\"stimeo--form-validation\"\n * data-stimeo--form-validation-stimeo--form-field-outlet=\"[data-controller~='stimeo--form-field']\">\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" required\n * data-stimeo--form-field-target=\"control\" />\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n * <button type=\"submit\">Save</button>\n * </form>\n *\n * Not an APG widget pattern — this is the *timing* layer for **error\n * identification** (WCAG 3.3.1) and **error suggestion** (3.3.3): it decides\n * *when* each control is checked and routes the browser's native\n * `validationMessage` into the field's {@link FormFieldController} error region.\n * The per-field ARIA wiring (`aria-invalid` / `aria-errormessage` /\n * `aria-describedby`) therefore lives in exactly one place — `stimeo--form-field`,\n * reached through a Stimulus **outlet** — and is never re-implemented here.\n *\n * @remarks\n * Behavior only — validation **rules** stay in the markup (native HTML\n * constraints: `required`, `type`, `pattern`, `min`/`max`, …) or in the consumer's\n * own `setCustomValidity()` calls, which `checkValidity()` surfaces transparently.\n * It sets the form's `novalidate` so it can replace the browser's default error\n * bubbles with the accessible, in-page `role=\"alert\"` regions, and restores the\n * attribute on disconnect.\n *\n * Two declarative escape hatches let a field **exceed** native validation with no\n * consumer JS (author them on the control):\n * - **Per-constraint messages** — `data-stimeo--form-field-message-<constraint>`\n * (`value-missing`, `too-short`, `too-long`, `pattern-mismatch`, `type-mismatch`,\n * `range-overflow`, `range-underflow`, `step-mismatch`, `bad-input`), or a generic\n * `data-stimeo--form-field-message` fallback, override the shown text per failing\n * `ValidityState` flag — controlled, localizable wording that also fixes headless\n * browsers returning an empty native `validationMessage`. Falls back to native.\n * - **`data-stimeo--form-field-disallow=\"whitespace\"`** — a built-in custom rule\n * rejecting a value that is blank after trimming (which slips past `required` /\n * `minlength`), wired through `setCustomValidity` so it blocks submit like any\n * native constraint.\n *\n * Behavior provided:\n * - On connect, suppresses native bubbles (`novalidate`, restored on disconnect)\n * and intercepts the form's `submit` in the **capture phase** so an invalid form\n * is cancelled before any other submit handler (e.g. `stimeo--submit-once`)\n * reacts to a submission that will never happen.\n * - On submit, validates every control; if any is invalid it blocks submission,\n * moves focus to the first invalid control (unless `focusInvalid` is `false`),\n * and dispatches `stimeo--form-validation:invalid`. An all-valid form dispatches\n * `:valid` and submits normally.\n * - Validates a field on blur once it has been interacted with (`validateOnBlur`),\n * and re-validates it on input while it is already touched\n * (`revalidateOnInput`) so a shown message clears the moment the value becomes\n * valid — but a pristine field is never eagerly flagged mid-typing.\n *\n * A control with no owning `stimeo--form-field` outlet is still validated (it can\n * block submit and receive focus) but renders no message.\n *\n * Radio groups work unchanged: point the field's `control` target at the\n * `role=\"radiogroup\"` container so the invalid state lands on the group, and the\n * group is reported as a single invalid entry (not one per radio).\n *\n * Rich widgets (listbox, time-picker, …) that keep their committed value in a\n * hidden holder participate by making that holder a **validatable mirror**:\n * `<input type=\"text\" hidden required>` — the `hidden` *attribute*, not\n * `type=\"hidden\"`, which is barred from constraint validation. Native\n * constraints then govern the widget's value with no extra JavaScript. The\n * widget dispatches a bubbling `change` on the mirror when a value is committed\n * (a completed interaction, so it validates immediately), and focus for an\n * invalid mirror is delegated to the field's visible `control` target — the\n * target itself when focusable, else its first focusable descendant.\n *\n * No-JS caveat: a `required` mirror also gates the browser's own pre-Stimulus\n * validation, which cannot surface UI on an invisible control. When the no-JS\n * fallback matters, author `novalidate` on the form (this controller preserves\n * an author-set attribute) so the submission reaches the server's validation.\n */\nexport class FormValidationController extends Controller<HTMLFormElement> {\n static override outlets = [\"stimeo--form-field\"];\n static override values = {\n validateOnBlur: { type: Boolean, default: true },\n validateOnChange: { type: Boolean, default: true },\n revalidateOnInput: { type: Boolean, default: true },\n focusInvalid: { type: Boolean, default: true },\n };\n static actions = [\"validate\"] as const;\n static events = [\"valid\", \"invalid\"] as const;\n\n declare readonly stimeoFormFieldOutlets: FormFieldController[];\n declare readonly stimeoFormFieldOutletElements: HTMLElement[];\n\n declare validateOnBlurValue: boolean;\n declare validateOnChangeValue: boolean;\n declare revalidateOnInputValue: boolean;\n declare focusInvalidValue: boolean;\n\n /** Marker recording that we added `novalidate`, so we only remove our own. */\n static readonly #NOVALIDATE_MARKER = \"data-stimeo--form-validation-novalidate\";\n\n /** Controls already interacted with — the gate for blur / input (re)validation. */\n readonly #touched = new WeakSet<ValidatableControl>();\n\n /**\n * Controls whose `customError` *we* set via the `disallow` rule. Tracked so we\n * only ever clear our own custom validity — a consumer's `setCustomValidity` on\n * the same control survives once our rule passes (don't-clobber-authored-state).\n */\n readonly #ownedCustomError = new WeakSet<ValidatableControl>();\n\n readonly #onSubmit = (event: SubmitEvent): void => {\n if (event.target !== this.element) return;\n const invalid = this.#validateAll();\n if (invalid.length === 0) {\n this.dispatch(\"valid\", { detail: {} });\n return;\n }\n // Cancel the whole submit: preventDefault stops native/Turbo navigation;\n // stopImmediatePropagation keeps later submit handlers (e.g. submit-once's\n // busy state) from acting on a submission that will never happen.\n event.preventDefault();\n event.stopImmediatePropagation();\n const first = invalid[0];\n if (this.focusInvalidValue && first) this.#focusTargetFor(first)?.focus();\n this.dispatch(\"invalid\", { detail: { invalid } });\n };\n\n readonly #onFocusOut = (event: FocusEvent): void => {\n if (!this.validateOnBlurValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // Focus moving *within* the same field (e.g. between members of a radio\n // group) is not leaving it — defer validation until focus actually exits.\n const field = this.#fieldFor(control);\n const related = event.relatedTarget;\n if (field && related instanceof Node && field.element.contains(related)) return;\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n readonly #onInput = (event: Event): void => {\n if (!this.revalidateOnInputValue) return;\n const control = this.#controlFrom(event.target);\n // Only re-validate a field the user has already left once, so the first\n // keystroke never eagerly flags a control they are still filling in.\n if (!control || !this.#touched.has(control)) return;\n this.#validateControl(control);\n };\n\n readonly #onChange = (event: Event): void => {\n if (!this.validateOnChangeValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // change marks a *committed* interaction (a picked option, a toggled box, a\n // widget writing its mirror), so unlike input it both touches and validates.\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n /** Suppresses native bubbles and binds the submit / blur / input listeners. */\n override connect(): void {\n if (!this.element.hasAttribute(\"novalidate\")) {\n this.element.setAttribute(\"novalidate\", \"\");\n this.element.setAttribute(FormValidationController.#NOVALIDATE_MARKER, \"\");\n }\n // Capture phase on the document so we run before any submit listener bound to\n // the form itself (Stimulus actions, submit-once), whose relative order in the\n // target phase would otherwise be unpredictable.\n document.addEventListener(\"submit\", this.#onSubmit, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n this.element.addEventListener(\"input\", this.#onInput);\n this.element.addEventListener(\"change\", this.#onChange);\n }\n\n /** Tears down listeners and restores `novalidate` if we added it. */\n override disconnect(): void {\n document.removeEventListener(\"submit\", this.#onSubmit, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.element.removeEventListener(\"input\", this.#onInput);\n this.element.removeEventListener(\"change\", this.#onChange);\n if (this.element.hasAttribute(FormValidationController.#NOVALIDATE_MARKER)) {\n this.element.removeAttribute(\"novalidate\");\n this.element.removeAttribute(FormValidationController.#NOVALIDATE_MARKER);\n }\n }\n\n /**\n * Validates every control now, rendering or clearing each field's message, and\n * returns whether the whole form is valid. Marks every control touched so a\n * later input re-validates it. Bound via `data-action`\n * (`#validate`) or callable directly (e.g. before a programmatic submit).\n */\n validate(): boolean {\n return this.#validateAll().length === 0;\n }\n\n /**\n * Validates every control and returns one invalid control per field. Controls\n * are grouped by field first (see {@link #keyFor}) so a field with several\n * controls — a radio group, or a mirror plus its visible control — reflects\n * *all* of them: a valid sibling must never clear an invalid one's message.\n * Each group's first invalid control supplies the message and the focus target.\n */\n #validateAll(): ValidatableControl[] {\n const groups = new Map<unknown, FieldGroup>();\n for (const control of this.#controls) {\n this.#touched.add(control);\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const group = groups.get(key);\n if (group) {\n group.controls.push(control);\n } else {\n groups.set(key, { field, controls: [control] });\n }\n }\n\n const invalid: ValidatableControl[] = [];\n for (const group of groups.values()) {\n const firstInvalid = this.#applyGroup(group);\n if (firstInvalid) invalid.push(firstInvalid);\n }\n return invalid;\n }\n\n /** Re-validates the whole field a single control belongs to (or that control). */\n #validateControl(control: ValidatableControl): void {\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const controls = this.#controls.filter(\n (other) => this.#keyFor(other, this.#fieldFor(other)) === key,\n );\n this.#applyGroup({ field, controls });\n }\n\n /**\n * Runs native constraint validation across a field's controls and routes the\n * result to its `stimeo--form-field` outlet: the first invalid control's\n * `validationMessage` is shown, an all-valid field is cleared. Returns the\n * first invalid control (for the invalid list / focus), or `null` when valid.\n * Routing goes through the outlet, so the ARIA wiring is never duplicated here.\n */\n #applyGroup(group: FieldGroup): ValidatableControl | null {\n // Apply declarative custom rules (e.g. disallow=\"whitespace\") before reading\n // validity so they participate in checkValidity() like a native constraint.\n for (const control of group.controls) this.#syncCustomValidity(control);\n const firstInvalid = group.controls.find((control) => !control.checkValidity()) ?? null;\n if (group.field) {\n if (firstInvalid) {\n group.field.setError(this.#messageFor(firstInvalid));\n } else {\n group.field.clearError();\n }\n }\n return firstInvalid;\n }\n\n /**\n * Resolves the message to show for an invalid control: a per-constraint\n * override (`data-stimeo--form-field-message-<constraint>`) for the first failing\n * `ValidityState` flag, then a generic `data-stimeo--form-field-message`\n * override, then the browser's native `validationMessage`. Authoring an override\n * gives controlled, localizable, theme-able wording with **no consumer JS** —\n * and sidesteps headless browsers that return an empty native message.\n */\n #messageFor(control: ValidatableControl): string {\n for (const [flag, key] of CONSTRAINT_MESSAGE_KEYS) {\n if (control.validity[flag]) {\n return (\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}${key}`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n control.validationMessage\n );\n }\n }\n // customError (our `disallow` rule, or a consumer's setCustomValidity): for our\n // rule the message was already resolved with per-constraint > generic > default\n // precedence when set, and a consumer error carries its own text — so return the\n // live validationMessage as-is, falling back to the generic override then \"\".\n return control.validationMessage || control.getAttribute(MESSAGE_ATTR_GENERIC) || \"\";\n }\n\n /**\n * Applies (or clears) a declarative custom constraint via `setCustomValidity`,\n * for controls that opt in with `data-stimeo--form-field-disallow`. The supported\n * rule is `\"whitespace\"` — a value that is non-empty but blank\n * after trimming (which slips past `required` / `minlength`); its message follows\n * the per-constraint (`value-missing`) → generic → default chain.\n *\n * Don't-clobber-authored-state: an unknown/absent rule is never touched, and a\n * custom error is only cleared when *we* set it (tracked in {@link #ownedCustomError}),\n * so a consumer's own `setCustomValidity` on the same control survives.\n */\n #syncCustomValidity(control: ValidatableControl): void {\n const violates =\n control.getAttribute(DISALLOW_ATTR) === \"whitespace\" &&\n control.value.length > 0 &&\n control.value.trim() === \"\";\n if (violates) {\n control.setCustomValidity(\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}value-missing`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n DISALLOW_WHITESPACE_DEFAULT,\n );\n this.#ownedCustomError.add(control);\n } else if (this.#ownedCustomError.has(control)) {\n // Only clear the custom error we previously set; leave a consumer's intact.\n this.#ownedCustomError.delete(control);\n control.setCustomValidity(\"\");\n }\n }\n\n /**\n * A grouping key that collects controls belonging to the same field: the owning\n * `stimeo--form-field` when present, else a radio group's shared `name`, else\n * the control itself (always distinct).\n */\n #keyFor(control: ValidatableControl, field: FormFieldController | undefined): unknown {\n if (field) return field;\n if (control instanceof HTMLInputElement && control.type === \"radio\" && control.name) {\n return `radio:${control.name}`;\n }\n return control;\n }\n\n /**\n * Where focus should land for an invalid control. A visible control is focused\n * directly (status quo for native fields and radios). A validatable mirror\n * (the `hidden` attribute) cannot receive focus, so focus is delegated to the\n * visible widget: the owning field's `control` target when it is itself\n * focusable, else its first focusable descendant (e.g. a roving-tabindex\n * member). Resolved structurally — never by probing `focus()` — so behavior\n * is deterministic and CSS-independent.\n */\n #focusTargetFor(control: ValidatableControl): HTMLElement | null {\n if (!control.hidden) return control;\n const field = this.#fieldFor(control);\n if (!field?.hasControlTarget) return null;\n const root = field.controlTarget;\n if (root.matches(FOCUSABLE)) return root;\n return root.querySelector<HTMLElement>(FOCUSABLE);\n }\n\n /** The `stimeo--form-field` outlet whose element contains `control`, if any. */\n #fieldFor(control: ValidatableControl): FormFieldController | undefined {\n const elements = this.stimeoFormFieldOutletElements;\n for (let index = 0; index < elements.length; index++) {\n if (elements[index]?.contains(control)) return this.stimeoFormFieldOutlets[index];\n }\n return undefined;\n }\n\n /** This form's native controls that participate in constraint validation. */\n get #controls(): ValidatableControl[] {\n const controls: ValidatableControl[] = [];\n for (const element of Array.from(this.element.elements)) {\n if (this.#isValidatable(element)) controls.push(element);\n }\n return controls;\n }\n\n /** Narrows an event target to a validatable control. */\n #controlFrom(target: EventTarget | null): ValidatableControl | null {\n return target instanceof Element && this.#isValidatable(target) ? target : null;\n }\n\n #isValidatable(element: Element): element is ValidatableControl {\n return (\n (element instanceof HTMLInputElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement) &&\n // `willValidate` already excludes disabled, read-only, hidden, and button\n // controls — the exact set barred from constraint validation.\n element.willValidate\n );\n }\n}\n"]}
1
+ 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{ BeforeCacheReset } from \"./before_cache_reset\";\nimport { EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.activate();\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.deactivate();\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #beforeCache = new BeforeCacheReset(() => this.deactivate({ restoreFocus: false }));\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FOCUSABLE } from \"../utils/focus_trap\";\nimport type { FormFieldController } from \"./form_field_controller\";\n\n/** Native form controls that participate in constraint validation. */\ntype ValidatableControl = HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement;\n\n/**\n * Maps each `ValidityState` flag (in priority order) to the kebab-case suffix of\n * its per-constraint message-override attribute. The first flag that is `true`\n * wins, so e.g. `valueMissing` is reported before a stale `patternMismatch`.\n */\nconst CONSTRAINT_MESSAGE_KEYS: ReadonlyArray<readonly [keyof ValidityState, string]> = [\n [\"valueMissing\", \"value-missing\"],\n [\"typeMismatch\", \"type-mismatch\"],\n [\"patternMismatch\", \"pattern-mismatch\"],\n [\"tooShort\", \"too-short\"],\n [\"tooLong\", \"too-long\"],\n [\"rangeUnderflow\", \"range-underflow\"],\n [\"rangeOverflow\", \"range-overflow\"],\n [\"stepMismatch\", \"step-mismatch\"],\n [\"badInput\", \"bad-input\"],\n];\n\n/** Attribute prefix for a per-constraint message override, authored on the control. */\nconst MESSAGE_ATTR_PREFIX = \"data-stimeo--form-field-message-\";\n/** Attribute for a generic message override applied to any failing constraint. */\nconst MESSAGE_ATTR_GENERIC = \"data-stimeo--form-field-message\";\n/** Attribute opting a control into a declarative custom rule (`\"whitespace\"`). */\nconst DISALLOW_ATTR = \"data-stimeo--form-field-disallow\";\n/** Default message when `disallow=\"whitespace\"` fails and no override is given. */\nconst DISALLOW_WHITESPACE_DEFAULT = \"Please enter a value that is not only whitespace.\";\n\n/** A field's validatable controls, grouped so the whole field validates together. */\ninterface FieldGroup {\n readonly field: FormFieldController | undefined;\n readonly controls: ValidatableControl[];\n}\n\n/**\n * Headless, accessible **form-validation orchestration**.\n *\n * Markup contract (identifier: `stimeo--form-validation`):\n * <form data-controller=\"stimeo--form-validation\"\n * data-stimeo--form-validation-stimeo--form-field-outlet=\"[data-controller~='stimeo--form-field']\">\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" required\n * data-stimeo--form-field-target=\"control\" />\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n * <button type=\"submit\">Save</button>\n * </form>\n *\n * Not an APG widget pattern — this is the *timing* layer for **error\n * identification** (WCAG 3.3.1) and **error suggestion** (3.3.3): it decides\n * *when* each control is checked and routes the browser's native\n * `validationMessage` into the field's {@link FormFieldController} error region.\n * The per-field ARIA wiring (`aria-invalid` / `aria-errormessage` /\n * `aria-describedby`) therefore lives in exactly one place — `stimeo--form-field`,\n * reached through a Stimulus **outlet** — and is never re-implemented here.\n *\n * @remarks\n * Behavior only — validation **rules** stay in the markup (native HTML\n * constraints: `required`, `type`, `pattern`, `min`/`max`, …) or in the consumer's\n * own `setCustomValidity()` calls, which `checkValidity()` surfaces transparently.\n * It sets the form's `novalidate` so it can replace the browser's default error\n * bubbles with the accessible, in-page `role=\"alert\"` regions, and restores the\n * attribute on disconnect.\n *\n * Two declarative escape hatches let a field **exceed** native validation with no\n * consumer JS (author them on the control):\n * - **Per-constraint messages** — `data-stimeo--form-field-message-<constraint>`\n * (`value-missing`, `too-short`, `too-long`, `pattern-mismatch`, `type-mismatch`,\n * `range-overflow`, `range-underflow`, `step-mismatch`, `bad-input`), or a generic\n * `data-stimeo--form-field-message` fallback, override the shown text per failing\n * `ValidityState` flag — controlled, localizable wording that also fixes headless\n * browsers returning an empty native `validationMessage`. Falls back to native.\n * - **`data-stimeo--form-field-disallow=\"whitespace\"`** — a built-in custom rule\n * rejecting a value that is blank after trimming (which slips past `required` /\n * `minlength`), wired through `setCustomValidity` so it blocks submit like any\n * native constraint.\n *\n * Behavior provided:\n * - On connect, suppresses native bubbles (`novalidate`, restored on disconnect)\n * and intercepts the form's `submit` in the **capture phase** so an invalid form\n * is cancelled before any other submit handler (e.g. `stimeo--submit-once`)\n * reacts to a submission that will never happen.\n * - On submit, validates every control; if any is invalid it blocks submission,\n * moves focus to the first invalid control (unless `focusInvalid` is `false`),\n * and dispatches `stimeo--form-validation:invalid`. An all-valid form dispatches\n * `:valid` and submits normally.\n * - Validates a field on blur once it has been interacted with (`validateOnBlur`),\n * and re-validates it on input while it is already touched\n * (`revalidateOnInput`) so a shown message clears the moment the value becomes\n * valid — but a pristine field is never eagerly flagged mid-typing.\n *\n * A control with no owning `stimeo--form-field` outlet is still validated (it can\n * block submit and receive focus) but renders no message.\n *\n * Radio groups work unchanged: point the field's `control` target at the\n * `role=\"radiogroup\"` container so the invalid state lands on the group, and the\n * group is reported as a single invalid entry (not one per radio).\n *\n * Rich widgets (listbox, time-picker, …) that keep their committed value in a\n * hidden holder participate by making that holder a **validatable mirror**:\n * `<input type=\"text\" hidden required>` — the `hidden` *attribute*, not\n * `type=\"hidden\"`, which is barred from constraint validation. Native\n * constraints then govern the widget's value with no extra JavaScript. The\n * widget dispatches a bubbling `change` on the mirror when a value is committed\n * (a completed interaction, so it validates immediately), and focus for an\n * invalid mirror is delegated to the field's visible `control` target — the\n * target itself when focusable, else its first focusable descendant.\n *\n * No-JS caveat: a `required` mirror also gates the browser's own pre-Stimulus\n * validation, which cannot surface UI on an invisible control. When the no-JS\n * fallback matters, author `novalidate` on the form (this controller preserves\n * an author-set attribute) so the submission reaches the server's validation.\n */\nexport class FormValidationController extends Controller<HTMLFormElement> {\n static override outlets = [\"stimeo--form-field\"];\n static override values = {\n validateOnBlur: { type: Boolean, default: true },\n validateOnChange: { type: Boolean, default: true },\n revalidateOnInput: { type: Boolean, default: true },\n focusInvalid: { type: Boolean, default: true },\n };\n static actions = [\"validate\"] as const;\n static events = [\"valid\", \"invalid\"] as const;\n\n declare readonly stimeoFormFieldOutlets: FormFieldController[];\n declare readonly stimeoFormFieldOutletElements: HTMLElement[];\n\n declare validateOnBlurValue: boolean;\n declare validateOnChangeValue: boolean;\n declare revalidateOnInputValue: boolean;\n declare focusInvalidValue: boolean;\n\n /** Marker recording that we added `novalidate`, so we only remove our own. */\n static readonly #NOVALIDATE_MARKER = \"data-stimeo--form-validation-novalidate\";\n\n /** Controls already interacted with — the gate for blur / input (re)validation. */\n readonly #touched = new WeakSet<ValidatableControl>();\n\n /**\n * Controls whose `customError` *we* set via the `disallow` rule. Tracked so we\n * only ever clear our own custom validity — a consumer's `setCustomValidity` on\n * the same control survives once our rule passes (don't-clobber-authored-state).\n */\n readonly #ownedCustomError = new WeakSet<ValidatableControl>();\n\n readonly #onSubmit = (event: SubmitEvent): void => {\n if (event.target !== this.element) return;\n const invalid = this.#validateAll();\n if (invalid.length === 0) {\n this.dispatch(\"valid\", { detail: {} });\n return;\n }\n // Cancel the whole submit: preventDefault stops native/Turbo navigation;\n // stopImmediatePropagation keeps later submit handlers (e.g. submit-once's\n // busy state) from acting on a submission that will never happen.\n event.preventDefault();\n event.stopImmediatePropagation();\n const first = invalid[0];\n if (this.focusInvalidValue && first) this.#focusTargetFor(first)?.focus();\n this.dispatch(\"invalid\", { detail: { invalid } });\n };\n\n readonly #onFocusOut = (event: FocusEvent): void => {\n if (!this.validateOnBlurValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // Focus moving *within* the same field (e.g. between members of a radio\n // group) is not leaving it — defer validation until focus actually exits.\n const field = this.#fieldFor(control);\n const related = event.relatedTarget;\n if (field && related instanceof Node && field.element.contains(related)) return;\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n readonly #onInput = (event: Event): void => {\n if (!this.revalidateOnInputValue) return;\n const control = this.#controlFrom(event.target);\n // Only re-validate a field the user has already left once, so the first\n // keystroke never eagerly flags a control they are still filling in.\n if (!control || !this.#touched.has(control)) return;\n this.#validateControl(control);\n };\n\n readonly #onChange = (event: Event): void => {\n if (!this.validateOnChangeValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // change marks a *committed* interaction (a picked option, a toggled box, a\n // widget writing its mirror), so unlike input it both touches and validates.\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n /** Suppresses native bubbles and binds the submit / blur / input listeners. */\n override connect(): void {\n if (!this.element.hasAttribute(\"novalidate\")) {\n this.element.setAttribute(\"novalidate\", \"\");\n this.element.setAttribute(FormValidationController.#NOVALIDATE_MARKER, \"\");\n }\n // Capture phase on the document so we run before any submit listener bound to\n // the form itself (Stimulus actions, submit-once), whose relative order in the\n // target phase would otherwise be unpredictable.\n document.addEventListener(\"submit\", this.#onSubmit, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n this.element.addEventListener(\"input\", this.#onInput);\n this.element.addEventListener(\"change\", this.#onChange);\n }\n\n /** Tears down listeners and restores `novalidate` if we added it. */\n override disconnect(): void {\n document.removeEventListener(\"submit\", this.#onSubmit, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.element.removeEventListener(\"input\", this.#onInput);\n this.element.removeEventListener(\"change\", this.#onChange);\n if (this.element.hasAttribute(FormValidationController.#NOVALIDATE_MARKER)) {\n this.element.removeAttribute(\"novalidate\");\n this.element.removeAttribute(FormValidationController.#NOVALIDATE_MARKER);\n }\n }\n\n /**\n * Validates every control now, rendering or clearing each field's message, and\n * returns whether the whole form is valid. Marks every control touched so a\n * later input re-validates it. Bound via `data-action`\n * (`#validate`) or callable directly (e.g. before a programmatic submit).\n */\n validate(): boolean {\n return this.#validateAll().length === 0;\n }\n\n /**\n * Validates every control and returns one invalid control per field. Controls\n * are grouped by field first (see {@link #keyFor}) so a field with several\n * controls — a radio group, or a mirror plus its visible control — reflects\n * *all* of them: a valid sibling must never clear an invalid one's message.\n * Each group's first invalid control supplies the message and the focus target.\n */\n #validateAll(): ValidatableControl[] {\n const groups = new Map<unknown, FieldGroup>();\n for (const control of this.#controls) {\n this.#touched.add(control);\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const group = groups.get(key);\n if (group) {\n group.controls.push(control);\n } else {\n groups.set(key, { field, controls: [control] });\n }\n }\n\n const invalid: ValidatableControl[] = [];\n for (const group of groups.values()) {\n const firstInvalid = this.#applyGroup(group);\n if (firstInvalid) invalid.push(firstInvalid);\n }\n return invalid;\n }\n\n /** Re-validates the whole field a single control belongs to (or that control). */\n #validateControl(control: ValidatableControl): void {\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const controls = this.#controls.filter(\n (other) => this.#keyFor(other, this.#fieldFor(other)) === key,\n );\n this.#applyGroup({ field, controls });\n }\n\n /**\n * Runs native constraint validation across a field's controls and routes the\n * result to its `stimeo--form-field` outlet: the first invalid control's\n * `validationMessage` is shown, an all-valid field is cleared. Returns the\n * first invalid control (for the invalid list / focus), or `null` when valid.\n * Routing goes through the outlet, so the ARIA wiring is never duplicated here.\n */\n #applyGroup(group: FieldGroup): ValidatableControl | null {\n // Apply declarative custom rules (e.g. disallow=\"whitespace\") before reading\n // validity so they participate in checkValidity() like a native constraint.\n for (const control of group.controls) this.#syncCustomValidity(control);\n const firstInvalid = group.controls.find((control) => !control.checkValidity()) ?? null;\n if (group.field) {\n if (firstInvalid) {\n group.field.setError(this.#messageFor(firstInvalid));\n } else {\n group.field.clearError();\n }\n }\n return firstInvalid;\n }\n\n /**\n * Resolves the message to show for an invalid control: a per-constraint\n * override (`data-stimeo--form-field-message-<constraint>`) for the first failing\n * `ValidityState` flag, then a generic `data-stimeo--form-field-message`\n * override, then the browser's native `validationMessage`. Authoring an override\n * gives controlled, localizable, theme-able wording with **no consumer JS** —\n * and sidesteps headless browsers that return an empty native message.\n */\n #messageFor(control: ValidatableControl): string {\n for (const [flag, key] of CONSTRAINT_MESSAGE_KEYS) {\n if (control.validity[flag]) {\n return (\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}${key}`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n control.validationMessage\n );\n }\n }\n // customError (our `disallow` rule, or a consumer's setCustomValidity): for our\n // rule the message was already resolved with per-constraint > generic > default\n // precedence when set, and a consumer error carries its own text — so return the\n // live validationMessage as-is, falling back to the generic override then \"\".\n return control.validationMessage || control.getAttribute(MESSAGE_ATTR_GENERIC) || \"\";\n }\n\n /**\n * Applies (or clears) a declarative custom constraint via `setCustomValidity`,\n * for controls that opt in with `data-stimeo--form-field-disallow`. The supported\n * rule is `\"whitespace\"` — a value that is non-empty but blank\n * after trimming (which slips past `required` / `minlength`); its message follows\n * the per-constraint (`value-missing`) → generic → default chain.\n *\n * Don't-clobber-authored-state: an unknown/absent rule is never touched, and a\n * custom error is only cleared when *we* set it (tracked in {@link #ownedCustomError}),\n * so a consumer's own `setCustomValidity` on the same control survives.\n */\n #syncCustomValidity(control: ValidatableControl): void {\n const violates =\n control.getAttribute(DISALLOW_ATTR) === \"whitespace\" &&\n control.value.length > 0 &&\n control.value.trim() === \"\";\n if (violates) {\n control.setCustomValidity(\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}value-missing`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n DISALLOW_WHITESPACE_DEFAULT,\n );\n this.#ownedCustomError.add(control);\n } else if (this.#ownedCustomError.has(control)) {\n // Only clear the custom error this controller set; leave a consumer's intact.\n this.#ownedCustomError.delete(control);\n control.setCustomValidity(\"\");\n }\n }\n\n /**\n * A grouping key that collects controls belonging to the same field: the owning\n * `stimeo--form-field` when present, else a radio group's shared `name`, else\n * the control itself (always distinct).\n */\n #keyFor(control: ValidatableControl, field: FormFieldController | undefined): unknown {\n if (field) return field;\n if (control instanceof HTMLInputElement && control.type === \"radio\" && control.name) {\n return `radio:${control.name}`;\n }\n return control;\n }\n\n /**\n * Where focus should land for an invalid control. A visible control is focused\n * directly — the case for native fields and radios. A validatable mirror\n * (the `hidden` attribute) cannot receive focus, so focus is delegated to the\n * visible widget: the owning field's `control` target when it is itself\n * focusable, else its first focusable descendant (e.g. a roving-tabindex\n * member). Resolved structurally — never by probing `focus()` — so behavior\n * is deterministic and CSS-independent.\n */\n #focusTargetFor(control: ValidatableControl): HTMLElement | null {\n if (!control.hidden) return control;\n const field = this.#fieldFor(control);\n if (!field?.hasControlTarget) return null;\n const root = field.controlTarget;\n if (root.matches(FOCUSABLE)) return root;\n return root.querySelector<HTMLElement>(FOCUSABLE);\n }\n\n /** The `stimeo--form-field` outlet whose element contains `control`, if any. */\n #fieldFor(control: ValidatableControl): FormFieldController | undefined {\n const elements = this.stimeoFormFieldOutletElements;\n for (let index = 0; index < elements.length; index++) {\n if (elements[index]?.contains(control)) return this.stimeoFormFieldOutlets[index];\n }\n return undefined;\n }\n\n /** This form's native controls that participate in constraint validation. */\n get #controls(): ValidatableControl[] {\n const controls: ValidatableControl[] = [];\n for (const element of Array.from(this.element.elements)) {\n if (this.#isValidatable(element)) controls.push(element);\n }\n return controls;\n }\n\n /** Narrows an event target to a validatable control. */\n #controlFrom(target: EventTarget | null): ValidatableControl | null {\n return target instanceof Element && this.#isValidatable(target) ? target : null;\n }\n\n #isValidatable(element: Element): element is ValidatableControl {\n return (\n (element instanceof HTMLInputElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement) &&\n // `willValidate` already excludes disabled, read-only, hidden, and button\n // controls — the exact set barred from constraint validation.\n element.willValidate\n );\n }\n}\n"]}
@@ -25,14 +25,23 @@ import { Controller } from '@hotwired/stimulus';
25
25
  * targets' `hidden`. The `content` target is marked `inert` while loading to block
26
26
  * double-submits, and focus inside the frame is explicitly blurred then restored
27
27
  * (when `restoreFocus`) so it is testable without relying on emergent `inert`
28
- * focus behavior. Listeners and the min-duration timer are torn down on
29
- * `disconnect()` (Turbo navigation included), which also tidies the hooks so a
30
- * cached frame is never left busy.
28
+ * focus behavior. Listeners are torn down on `disconnect()` (Turbo navigation
29
+ * included) along with the {@link MinDurationFloor} holding the finish back, kept
30
+ * across an in-page move by {@link DetachGate}; the hooks a cached page would
31
+ * freeze are rewound by {@link BeforeCacheReset}.
31
32
  */
32
33
  declare class FrameLoadingController extends Controller<HTMLElement> {
33
34
  #private;
34
35
  static targets: string[];
35
36
  static values: {
37
+ announceText: {
38
+ type: StringConstructor;
39
+ default: string;
40
+ };
41
+ announceReadyText: {
42
+ type: StringConstructor;
43
+ default: string;
44
+ };
36
45
  minDuration: {
37
46
  type: NumberConstructor;
38
47
  default: number;
@@ -51,6 +60,8 @@ declare class FrameLoadingController extends Controller<HTMLElement> {
51
60
  readonly hasOverlayTarget: boolean;
52
61
  minDurationValue: number;
53
62
  restoreFocusValue: boolean;
63
+ announceTextValue: string;
64
+ announceReadyTextValue: string;
54
65
  connect(): void;
55
66
  disconnect(): void;
56
67
  }
@@ -2,6 +2,145 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/frame_loading_controller.ts
4
4
 
5
+ // src/utils/announce.ts
6
+ function announce(message, options = {}) {
7
+ const text = message.trim();
8
+ if (text.length === 0) return;
9
+ window.dispatchEvent(
10
+ new CustomEvent("stimeo--announcer:announce", {
11
+ detail: { message: text, assertive: options.assertive === true }
12
+ })
13
+ );
14
+ }
15
+ function fillTemplate(template, values) {
16
+ return template.replace(/\{([a-zA-Z][a-zA-Z0-9]*)\}/g, (match, name) => {
17
+ const replacement = values[name];
18
+ return replacement === void 0 ? match : String(replacement);
19
+ });
20
+ }
21
+
22
+ // src/utils/before_cache_reset.ts
23
+ var BeforeCacheReset = class _BeforeCacheReset {
24
+ /** Every subscribed instance, iterated by the one shared document listener. */
25
+ static #subscribers = /* @__PURE__ */ new Set();
26
+ /** The shared listener; installed while at least one instance is subscribed. */
27
+ static #onBeforeCache = () => {
28
+ for (const subscriber of _BeforeCacheReset.#subscribers) subscriber.#rewind();
29
+ };
30
+ #rewind;
31
+ /** @param rewind - the pass that returns this controller's state to its initial form. */
32
+ constructor(rewind) {
33
+ this.#rewind = rewind;
34
+ }
35
+ /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */
36
+ activate() {
37
+ const first = _BeforeCacheReset.#subscribers.size === 0;
38
+ _BeforeCacheReset.#subscribers.add(this);
39
+ if (first) {
40
+ document.addEventListener("turbo:before-cache", _BeforeCacheReset.#onBeforeCache);
41
+ }
42
+ }
43
+ /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */
44
+ deactivate() {
45
+ _BeforeCacheReset.#subscribers.delete(this);
46
+ if (_BeforeCacheReset.#subscribers.size > 0) return;
47
+ document.removeEventListener("turbo:before-cache", _BeforeCacheReset.#onBeforeCache);
48
+ }
49
+ };
50
+
51
+ // src/utils/detach_gate.ts
52
+ var DetachGate = class _DetachGate {
53
+ /** Set while a probe is queued, waiting for a reconnect to cancel it. */
54
+ #pending = false;
55
+ /**
56
+ * True when the disconnect is definitely a real detach — the element left
57
+ * the document, or `data-controller` no longer lists the identifier. False
58
+ * means ambiguous (in-page move or observed-root exit), NOT "alive".
59
+ */
60
+ static isDetached(host) {
61
+ if (!host.element.isConnected) return true;
62
+ const tokens = (host.element.getAttribute("data-controller") ?? "").split(/\s+/);
63
+ return !tokens.includes(host.identifier);
64
+ }
65
+ /**
66
+ * Call from `disconnect()`: runs `teardown` synchronously on a definite
67
+ * detach (fast path), otherwise defers it one microtask — a reconnect
68
+ * ({@link cancel} from `connect()`) keeps the state, no reconnect runs it.
69
+ * One microtask is the whole probe window: Stimulus reconnects a moved
70
+ * element within the same mutation batch, before the checkpoint drains.
71
+ */
72
+ disconnected(host, teardown) {
73
+ if (_DetachGate.isDetached(host)) {
74
+ this.#pending = false;
75
+ teardown();
76
+ return;
77
+ }
78
+ this.#pending = true;
79
+ queueMicrotask(() => {
80
+ if (!this.#pending) return;
81
+ this.#pending = false;
82
+ teardown();
83
+ });
84
+ }
85
+ /**
86
+ * Disarms a pending probe. Call from `connect()` (the reconnect that proves
87
+ * an in-page move) and from the head of any teardown path not routed through
88
+ * {@link disconnected} (disabled-toggle, Escape), so an orphaned probe can
89
+ * never run the teardown a second time.
90
+ */
91
+ cancel() {
92
+ this.#pending = false;
93
+ }
94
+ };
95
+
96
+ // src/utils/min_duration_floor.ts
97
+ var MinDurationFloor = class {
98
+ #timers;
99
+ /** Pending finish timer id, or `null` when nothing is held back. */
100
+ #timerId = null;
101
+ /** Epoch ms the floor is measured from. */
102
+ #since = 0;
103
+ /** @param timers - the controller's registry; the floor schedules into it. */
104
+ constructor(timers) {
105
+ this.#timers = timers;
106
+ }
107
+ /** Starts the floor: call when the state being held becomes visible. */
108
+ begin() {
109
+ this.#since = Date.now();
110
+ }
111
+ /** True while a finish is held back waiting for the floor to elapse. */
112
+ get pending() {
113
+ return this.#timerId !== null;
114
+ }
115
+ /**
116
+ * Runs `finish` once the floor has elapsed, immediately when it already has.
117
+ *
118
+ * A held-back finish is **replaced**, never stacked: only the most recently
119
+ * queued id is cancellable, so a second timer would outlive every cancel and
120
+ * end a state that has since restarted. Controllers that want the first signal
121
+ * to win guard on {@link pending} before calling.
122
+ */
123
+ schedule(minDuration, finish) {
124
+ this.cancel();
125
+ const remaining = minDuration - (Date.now() - this.#since);
126
+ if (remaining > 0) {
127
+ this.#timerId = this.#timers.set(() => {
128
+ this.#timerId = null;
129
+ finish();
130
+ }, remaining);
131
+ } else {
132
+ finish();
133
+ }
134
+ }
135
+ /** Drops a held-back finish. Safe when none is queued, or after a bulk clear. */
136
+ cancel() {
137
+ if (this.#timerId !== null) {
138
+ this.#timers.clear(this.#timerId);
139
+ this.#timerId = null;
140
+ }
141
+ }
142
+ };
143
+
5
144
  // src/utils/safe_timeout.ts
6
145
  var TimerRegistry = class {
7
146
  /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */
@@ -59,32 +198,32 @@ var SafeTimeout = class extends TimerRegistry {
59
198
  var FrameLoadingController = class extends Controller {
60
199
  static targets = ["content", "skeleton", "overlay"];
61
200
  static values = {
201
+ announceText: { type: String, default: "" },
202
+ announceReadyText: { type: String, default: "" },
62
203
  minDuration: { type: Number, default: 0 },
63
204
  restoreFocus: { type: Boolean, default: true }
64
205
  };
65
206
  static events = ["start", "end"];
66
207
  #timeouts = new SafeTimeout();
208
+ #floor = new MinDurationFloor(this.#timeouts);
209
+ #gate = new DetachGate();
210
+ #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());
67
211
  #loading = false;
68
- #startedAt = 0;
69
212
  #inertApplied = false;
70
213
  #previousFocus = null;
71
214
  /** The id of the retreated element, used to re-find it if the load replaced it. */
72
215
  #previousFocusId = "";
73
216
  #onStart = () => {
74
- this.#timeouts.clearAll();
217
+ this.#floor.cancel();
75
218
  if (!this.#loading) this.#begin();
76
219
  };
77
220
  #onEnd = () => {
78
221
  if (!this.#loading) return;
79
- const remaining = this.minDurationValue - (Date.now() - this.#startedAt);
80
- if (remaining > 0) {
81
- this.#timeouts.clearAll();
82
- this.#timeouts.set(() => this.#finish(), remaining);
83
- } else {
84
- this.#finish();
85
- }
222
+ this.#floor.schedule(this.minDurationValue, () => this.#finish());
86
223
  };
87
224
  connect() {
225
+ this.#gate.cancel();
226
+ this.#beforeCache.activate();
88
227
  this.element.addEventListener("turbo:before-fetch-request", this.#onStart);
89
228
  this.element.addEventListener("turbo:frame-load", this.#onEnd);
90
229
  this.element.addEventListener("turbo:fetch-request-error", this.#onEnd);
@@ -93,19 +232,40 @@ var FrameLoadingController = class extends Controller {
93
232
  this.element.removeEventListener("turbo:before-fetch-request", this.#onStart);
94
233
  this.element.removeEventListener("turbo:frame-load", this.#onEnd);
95
234
  this.element.removeEventListener("turbo:fetch-request-error", this.#onEnd);
235
+ this.#beforeCache.deactivate();
236
+ this.#gate.disconnected(this, () => this.#teardown());
237
+ }
238
+ /**
239
+ * Drops the held finish and the loading bookkeeping on a real detach. The markup
240
+ * keeps whatever it last held: the page being cached is rewound at
241
+ * `turbo:before-cache` instead, where the frame is still whole.
242
+ */
243
+ #teardown() {
244
+ this.#gate.cancel();
96
245
  this.#timeouts.clearAll();
97
- if (this.#loading) {
98
- this.element.removeAttribute("aria-busy");
99
- this.element.removeAttribute("data-frame-loading");
100
- this.#clearInert();
101
- }
246
+ this.#floor.cancel();
102
247
  this.#loading = false;
103
248
  this.#previousFocus = null;
104
249
  }
250
+ /**
251
+ * Returns the frame to its resting hooks for the snapshot Turbo is about to
252
+ * take, so a page reached with the Back button does not restore a frame that is
253
+ * busy and inert with nothing left to finish it. State only — no `end` event and
254
+ * no focus move, because the load did not actually complete. The live page keeps
255
+ * its held finish, so a navigation that never completes still ends properly.
256
+ */
257
+ #rewindForCache() {
258
+ if (!this.#loading) return;
259
+ this.element.removeAttribute("aria-busy");
260
+ this.element.removeAttribute("data-frame-loading");
261
+ if (this.hasSkeletonTarget) this.skeletonTarget.hidden = true;
262
+ if (this.hasOverlayTarget) this.overlayTarget.hidden = true;
263
+ this.#clearInert();
264
+ }
105
265
  /** Enters the loading state: hooks, skeleton/overlay, inert content, focus retreat. */
106
266
  #begin() {
107
267
  this.#loading = true;
108
- this.#startedAt = Date.now();
268
+ this.#floor.begin();
109
269
  this.element.setAttribute("aria-busy", "true");
110
270
  this.element.setAttribute("data-frame-loading", "true");
111
271
  if (this.hasSkeletonTarget) this.skeletonTarget.hidden = false;
@@ -113,6 +273,7 @@ var FrameLoadingController = class extends Controller {
113
273
  this.#applyInert();
114
274
  this.#retreatFocus();
115
275
  this.dispatch("start", { detail: {} });
276
+ announce(fillTemplate(this.announceTextValue, {}));
116
277
  }
117
278
  /** Leaves the loading state: restore hooks, hide skeleton/overlay, restore focus. */
118
279
  #finish() {
@@ -124,6 +285,7 @@ var FrameLoadingController = class extends Controller {
124
285
  this.#clearInert();
125
286
  this.#restoreFocus();
126
287
  this.dispatch("end", { detail: {} });
288
+ announce(fillTemplate(this.announceReadyTextValue, {}));
127
289
  }
128
290
  /** Marks the content inert to block double-submits while stale (if we own it). */
129
291
  #applyInert() {
@@ -1 +1 @@
1
- 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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless `<turbo-frame>` loading-state behavior: while the frame is fetching it\n * sets `aria-busy` + `data-frame-loading`, reveals an optional skeleton / overlay,\n * suppresses interaction with the stale content, and retreats focus, restoring it on\n * completion (no dedicated APG pattern; supports WCAG 2.2 **4.1.3 Status Messages**\n * via `aria-busy` and 2.4.3 focus order via the retreat/restore).\n *\n * Markup contract (identifier: `stimeo--frame-loading`):\n * <turbo-frame id=\"panel\" data-controller=\"stimeo--frame-loading\">\n * <div data-stimeo--frame-loading-target=\"skeleton\" hidden>…</div>\n * <div data-stimeo--frame-loading-target=\"content\">…</div>\n * </turbo-frame>\n *\n * It subscribes on the frame to Turbo's own fetch lifecycle: `turbo:before-fetch-request`\n * (which bubbles from the frame's links/forms or the frame itself) starts the loading\n * state, and `turbo:frame-load` ends it (with `turbo:fetch-request-error` as a safety\n * net so the state never sticks). `minDuration` keeps the skeleton up long enough to\n * avoid a flicker.\n *\n * @remarks\n * Behavior only — it ships no skeleton markup or styling (pair with Skeleton/CSS);\n * loading is held purely in `aria-busy` / `data-frame-loading` and the optional\n * targets' `hidden`. The `content` target is marked `inert` while loading to block\n * double-submits, and focus inside the frame is explicitly blurred then restored\n * (when `restoreFocus`) so it is testable without relying on emergent `inert`\n * focus behavior. Listeners and the min-duration timer are torn down on\n * `disconnect()` (Turbo navigation included), which also tidies the hooks so a\n * cached frame is never left busy.\n */\nexport class FrameLoadingController extends Controller<HTMLElement> {\n static override targets = [\"content\", \"skeleton\", \"overlay\"];\n static override values = {\n minDuration: { type: Number, default: 0 },\n restoreFocus: { type: Boolean, default: true },\n };\n static events = [\"start\", \"end\"] as const;\n\n declare readonly contentTarget: HTMLElement;\n declare readonly skeletonTarget: HTMLElement;\n declare readonly overlayTarget: HTMLElement;\n declare readonly hasContentTarget: boolean;\n declare readonly hasSkeletonTarget: boolean;\n declare readonly hasOverlayTarget: boolean;\n\n declare minDurationValue: number;\n declare restoreFocusValue: boolean;\n\n readonly #timeouts = new SafeTimeout();\n #loading = false;\n #startedAt = 0;\n #inertApplied = false;\n #previousFocus: HTMLElement | null = null;\n /** The id of the retreated element, used to re-find it if the load replaced it. */\n #previousFocusId = \"\";\n\n readonly #onStart = (): void => {\n // A (possibly new) fetch began: cancel any pending min-duration finish so the\n // loading state is not torn down mid-load, then begin if not already loading.\n this.#timeouts.clearAll();\n if (!this.#loading) this.#begin();\n };\n\n readonly #onEnd = (): void => {\n if (!this.#loading) return;\n const remaining = this.minDurationValue - (Date.now() - this.#startedAt);\n if (remaining > 0) {\n this.#timeouts.clearAll();\n this.#timeouts.set(() => this.#finish(), remaining);\n } else {\n this.#finish();\n }\n };\n\n override connect(): void {\n this.element.addEventListener(\"turbo:before-fetch-request\", this.#onStart);\n this.element.addEventListener(\"turbo:frame-load\", this.#onEnd);\n this.element.addEventListener(\"turbo:fetch-request-error\", this.#onEnd);\n }\n\n override disconnect(): void {\n this.element.removeEventListener(\"turbo:before-fetch-request\", this.#onStart);\n this.element.removeEventListener(\"turbo:frame-load\", this.#onEnd);\n this.element.removeEventListener(\"turbo:fetch-request-error\", this.#onEnd);\n this.#timeouts.clearAll();\n // Tidy the hooks so a cached frame is not restored mid-loading (no focus move —\n // the element is leaving the DOM).\n if (this.#loading) {\n this.element.removeAttribute(\"aria-busy\");\n this.element.removeAttribute(\"data-frame-loading\");\n this.#clearInert();\n }\n this.#loading = false;\n this.#previousFocus = null;\n }\n\n /** Enters the loading state: hooks, skeleton/overlay, inert content, focus retreat. */\n #begin(): void {\n this.#loading = true;\n this.#startedAt = Date.now();\n this.element.setAttribute(\"aria-busy\", \"true\");\n this.element.setAttribute(\"data-frame-loading\", \"true\");\n if (this.hasSkeletonTarget) this.skeletonTarget.hidden = false;\n if (this.hasOverlayTarget) this.overlayTarget.hidden = false;\n this.#applyInert();\n this.#retreatFocus();\n this.dispatch(\"start\", { detail: {} });\n }\n\n /** Leaves the loading state: restore hooks, hide skeleton/overlay, restore focus. */\n #finish(): void {\n this.#loading = false;\n this.element.removeAttribute(\"aria-busy\");\n this.element.removeAttribute(\"data-frame-loading\");\n if (this.hasSkeletonTarget) this.skeletonTarget.hidden = true;\n if (this.hasOverlayTarget) this.overlayTarget.hidden = true;\n this.#clearInert();\n this.#restoreFocus();\n this.dispatch(\"end\", { detail: {} });\n }\n\n /** Marks the content inert to block double-submits while stale (if we own it). */\n #applyInert(): void {\n if (!this.hasContentTarget || this.contentTarget.hasAttribute(\"inert\")) return;\n this.contentTarget.setAttribute(\"inert\", \"\");\n this.#inertApplied = true;\n }\n\n #clearInert(): void {\n if (!this.#inertApplied) return;\n this.#inertApplied = false;\n if (this.hasContentTarget) this.contentTarget.removeAttribute(\"inert\");\n }\n\n /** Saves and blurs focus if it sits inside the frame about to go stale. */\n #retreatFocus(): void {\n this.#previousFocus = null;\n this.#previousFocusId = \"\";\n if (!this.restoreFocusValue) return;\n const active = document.activeElement;\n if (active instanceof HTMLElement && active !== this.element && this.element.contains(active)) {\n this.#previousFocus = active;\n this.#previousFocusId = active.id;\n active.blur();\n }\n }\n\n /**\n * Restores focus after the load. The same node when it survived (e.g. a\n * non-replacing update), else the element re-rendered with the same id inside the\n * frame — Turbo frames typically re-emit the same controls. When neither is present\n * (an anonymous control was replaced) focus is left where the browser put it, to\n * avoid an unexpected jump (WCAG 3.2.x).\n */\n #restoreFocus(): void {\n const target = this.#previousFocus;\n const id = this.#previousFocusId;\n this.#previousFocus = null;\n this.#previousFocusId = \"\";\n if (!this.restoreFocusValue) return;\n if (target?.isConnected) {\n target.focus();\n return;\n }\n if (id) {\n const replacement = document.getElementById(id);\n if (replacement && this.element.contains(replacement)) replacement.focus();\n }\n }\n}\n"]}
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* Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way (the `MicrotaskCoalescer` split).\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Shared \"in-page move vs real detach\" discriminator for `disconnect()`.\n *\n * A mid-session `disconnect()` whose element is still in the document is\n * ambiguous. It can be:\n *\n * - an **in-page move** — a consumer (sortable, a teleport) re-inserted the\n * element; Stimulus reconnects the SAME instance in the same mutation batch\n * and the controller's runtime state must survive;\n * - a **detach that keeps the element** — `data-controller` no longer lists the\n * identifier (a Turbo 8 morph), or the element moved outside the observed\n * root (a scoped `Application.start(root)`, a shadow root); no reconnect will\n * ever come and the controller must tear down or it leaks its sessions,\n * document listeners, and moved nodes.\n *\n * Neither available signal decides this alone. A synchronous `data-controller`\n * token check catches the morph case but misses an observed-root exit (the\n * token stays, the reconnect never comes). Deferring teardown one microtask and\n * letting `connect()` cancel it catches the root exit, but leans on Stimulus\n * reconnecting moved elements within the same mutation batch — internal\n * behavior, not a public contract. {@link DetachGate} composes both: the token\n * check is the synchronous fast path (no probe, no reliance on batching), the\n * microtask probe is the fallback for the genuinely ambiguous remainder.\n *\n * Policy stays with the consumer (the `SafeTimeout` / `FocusTrap` lineage —\n * this util owns the discrimination only):\n *\n * - **Probe** ({@link disconnected}) when the teardown must eventually happen —\n * live drag sessions, document listeners, teleported *content*. Call\n * {@link cancel} from `connect()` (a reconnect means in-page move) and from\n * the head of any direct teardown path (see below).\n * - **Keep** (bare {@link DetachGate.isDetached}) when undoing the ambiguous\n * case would fight the controller's own effect: a controller that moves its\n * OWN element (portal's no-`content` form) exits a scoped observed root as\n * its normal job — a probe-driven teardown would restore the element into\n * the root, reconnect, re-teleport, and disconnect again, forever. Such\n * controllers keep their state on an ambiguous disconnect and tear down only\n * on {@link DetachGate.isDetached}.\n *\n * Event convention for probe consumers: teardown into a dead (detached) tree is\n * silent — consumers restore from their own `connect()`; a detach that keeps the\n * tree alive must end an in-flight session with a `cancel` event, or composing\n * consumers strand their session bookkeeping.\n */\n\n/** The slice of a Stimulus controller the gate inspects. */\nexport interface DetachGateHost {\n readonly element: Element;\n readonly identifier: string;\n}\n\n/**\n * Per-controller-instance gate deciding whether a `disconnect()` is a real\n * detach. Hold one per controller (`#gate = new DetachGate()`) — Stimulus\n * reuses the instance across reconnects, so the pending probe state carries\n * over exactly as the protocol needs.\n *\n * @example\n * ```ts\n * #gate = new DetachGate();\n *\n * connect(): void {\n * this.#gate.cancel(); // a reconnect: the element moved in-page\n * // …\n * }\n *\n * disconnect(): void {\n * this.#gate.disconnected(this, () => this.#teardown());\n * }\n *\n * #teardown(): void {\n * this.#gate.cancel(); // disarm a still-queued probe (double-run guard)\n * // …\n * }\n * ```\n */\nexport class DetachGate {\n /** Set while a probe is queued, waiting for a reconnect to cancel it. */\n #pending = false;\n\n /**\n * True when the disconnect is definitely a real detach — the element left\n * the document, or `data-controller` no longer lists the identifier. False\n * means ambiguous (in-page move or observed-root exit), NOT \"alive\".\n */\n static isDetached(host: DetachGateHost): boolean {\n if (!host.element.isConnected) return true;\n const tokens = (host.element.getAttribute(\"data-controller\") ?? \"\").split(/\\s+/);\n return !tokens.includes(host.identifier);\n }\n\n /**\n * Call from `disconnect()`: runs `teardown` synchronously on a definite\n * detach (fast path), otherwise defers it one microtask — a reconnect\n * ({@link cancel} from `connect()`) keeps the state, no reconnect runs it.\n * One microtask is the whole probe window: Stimulus reconnects a moved\n * element within the same mutation batch, before the checkpoint drains.\n */\n disconnected(host: DetachGateHost, teardown: () => void): void {\n if (DetachGate.isDetached(host)) {\n // Also disarms a probe a previous ambiguous disconnect left queued\n // (defer, element removed, disconnect again) — exactly one teardown.\n this.#pending = false;\n teardown();\n return;\n }\n this.#pending = true;\n queueMicrotask(() => {\n if (!this.#pending) return;\n this.#pending = false;\n teardown();\n });\n }\n\n /**\n * Disarms a pending probe. Call from `connect()` (the reconnect that proves\n * an in-page move) and from the head of any teardown path not routed through\n * {@link disconnected} (disabled-toggle, Escape), so an orphaned probe can\n * never run the teardown a second time.\n */\n cancel(): void {\n this.#pending = false;\n }\n}\n","import type { SafeTimeout } from \"./safe_timeout\";\n\n/**\n * Holds a transient state visible for a minimum time before letting it end.\n *\n * A loading indicator that appears and disappears within a few frames reads as a\n * flicker rather than as feedback, so several controllers keep one up for a floor\n * of `minDuration` milliseconds measured from the moment it became visible. The\n * shape is always the same: note the moment, and when the end signal arrives\n * either run it now, because the floor has already passed, or hold it on a timer\n * for whatever is left.\n *\n * The floor **borrows** a {@link SafeTimeout} instead of owning one, so a\n * controller that also schedules other work (a show delay) keeps every timer in a\n * single registry and one `clearAll()` in its teardown still drops them all.\n * Cancelling after such a bulk clear is safe: the registry no-ops on an id it no\n * longer holds.\n *\n * Scope is the floor itself. **When an end signal is allowed to arrive at all\n * stays with the controller**, because the answers differ — one keeps the first\n * queued finish and ignores repeats, another lets the newest replace it — and\n * flattening that into a shared default would silently change what the consumers\n * already promise.\n *\n * @example\n * ```ts\n * readonly #timers = new SafeTimeout();\n * readonly #floor = new MinDurationFloor(this.#timers);\n *\n * #show() { this.#floor.begin(); … }\n * stop() { this.#floor.schedule(this.minDurationValue, () => this.#hide()); }\n * ```\n */\nexport class MinDurationFloor {\n readonly #timers: SafeTimeout;\n\n /** Pending finish timer id, or `null` when nothing is held back. */\n #timerId: number | null = null;\n\n /** Epoch ms the floor is measured from. */\n #since = 0;\n\n /** @param timers - the controller's registry; the floor schedules into it. */\n constructor(timers: SafeTimeout) {\n this.#timers = timers;\n }\n\n /** Starts the floor: call when the state being held becomes visible. */\n begin(): void {\n this.#since = Date.now();\n }\n\n /** True while a finish is held back waiting for the floor to elapse. */\n get pending(): boolean {\n return this.#timerId !== null;\n }\n\n /**\n * Runs `finish` once the floor has elapsed, immediately when it already has.\n *\n * A held-back finish is **replaced**, never stacked: only the most recently\n * queued id is cancellable, so a second timer would outlive every cancel and\n * end a state that has since restarted. Controllers that want the first signal\n * to win guard on {@link pending} before calling.\n */\n schedule(minDuration: number, finish: () => void): void {\n this.cancel();\n const remaining = minDuration - (Date.now() - this.#since);\n if (remaining > 0) {\n this.#timerId = this.#timers.set(() => {\n this.#timerId = null;\n finish();\n }, remaining);\n } else {\n finish();\n }\n }\n\n /** Drops a held-back finish. Safe when none is queued, or after a bulk clear. */\n cancel(): void {\n if (this.#timerId !== null) {\n this.#timers.clear(this.#timerId);\n this.#timerId = null;\n }\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce, fillTemplate } from \"../utils/announce\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { DetachGate } from \"../utils/detach_gate\";\nimport { MinDurationFloor } from \"../utils/min_duration_floor\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless `<turbo-frame>` loading-state behavior: while the frame is fetching it\n * sets `aria-busy` + `data-frame-loading`, reveals an optional skeleton / overlay,\n * suppresses interaction with the stale content, and retreats focus, restoring it on\n * completion (no dedicated APG pattern; supports WCAG 2.2 **4.1.3 Status Messages**\n * via `aria-busy` and 2.4.3 focus order via the retreat/restore).\n *\n * Markup contract (identifier: `stimeo--frame-loading`):\n * <turbo-frame id=\"panel\" data-controller=\"stimeo--frame-loading\">\n * <div data-stimeo--frame-loading-target=\"skeleton\" hidden>…</div>\n * <div data-stimeo--frame-loading-target=\"content\">…</div>\n * </turbo-frame>\n *\n * It subscribes on the frame to Turbo's own fetch lifecycle: `turbo:before-fetch-request`\n * (which bubbles from the frame's links/forms or the frame itself) starts the loading\n * state, and `turbo:frame-load` ends it (with `turbo:fetch-request-error` as a safety\n * net so the state never sticks). `minDuration` keeps the skeleton up long enough to\n * avoid a flicker.\n *\n * @remarks\n * Behavior only — it ships no skeleton markup or styling (pair with Skeleton/CSS);\n * loading is held purely in `aria-busy` / `data-frame-loading` and the optional\n * targets' `hidden`. The `content` target is marked `inert` while loading to block\n * double-submits, and focus inside the frame is explicitly blurred then restored\n * (when `restoreFocus`) so it is testable without relying on emergent `inert`\n * focus behavior. Listeners are torn down on `disconnect()` (Turbo navigation\n * included) along with the {@link MinDurationFloor} holding the finish back, kept\n * across an in-page move by {@link DetachGate}; the hooks a cached page would\n * freeze are rewound by {@link BeforeCacheReset}.\n */\nexport class FrameLoadingController extends Controller<HTMLElement> {\n static override targets = [\"content\", \"skeleton\", \"overlay\"];\n static override values = {\n announceText: { type: String, default: \"\" },\n announceReadyText: { type: String, default: \"\" },\n minDuration: { type: Number, default: 0 },\n restoreFocus: { type: Boolean, default: true },\n };\n static events = [\"start\", \"end\"] as const;\n\n declare readonly contentTarget: HTMLElement;\n declare readonly skeletonTarget: HTMLElement;\n declare readonly overlayTarget: HTMLElement;\n declare readonly hasContentTarget: boolean;\n declare readonly hasSkeletonTarget: boolean;\n declare readonly hasOverlayTarget: boolean;\n\n declare minDurationValue: number;\n declare restoreFocusValue: boolean;\n declare announceTextValue: string;\n declare announceReadyTextValue: string;\n\n readonly #timeouts = new SafeTimeout();\n readonly #floor = new MinDurationFloor(this.#timeouts);\n readonly #gate = new DetachGate();\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());\n #loading = false;\n #inertApplied = false;\n #previousFocus: HTMLElement | null = null;\n /** The id of the retreated element, used to re-find it if the load replaced it. */\n #previousFocusId = \"\";\n\n readonly #onStart = (): void => {\n // A (possibly new) fetch began: drop a finish the floor is still holding so the\n // loading state is not torn down mid-load, then begin if not already loading.\n this.#floor.cancel();\n if (!this.#loading) this.#begin();\n };\n\n readonly #onEnd = (): void => {\n if (!this.#loading) return;\n // The newest end signal owns the finish: the floor replaces whatever it was\n // holding rather than letting a second wait stack behind the first.\n this.#floor.schedule(this.minDurationValue, () => this.#finish());\n };\n\n override connect(): void {\n this.#gate.cancel();\n this.#beforeCache.activate();\n this.element.addEventListener(\"turbo:before-fetch-request\", this.#onStart);\n this.element.addEventListener(\"turbo:frame-load\", this.#onEnd);\n this.element.addEventListener(\"turbo:fetch-request-error\", this.#onEnd);\n }\n\n override disconnect(): void {\n this.element.removeEventListener(\"turbo:before-fetch-request\", this.#onStart);\n this.element.removeEventListener(\"turbo:frame-load\", this.#onEnd);\n this.element.removeEventListener(\"turbo:fetch-request-error\", this.#onEnd);\n this.#beforeCache.deactivate();\n this.#gate.disconnected(this, () => this.#teardown());\n }\n\n /**\n * Drops the held finish and the loading bookkeeping on a real detach. The markup\n * keeps whatever it last held: the page being cached is rewound at\n * `turbo:before-cache` instead, where the frame is still whole.\n */\n #teardown(): void {\n this.#gate.cancel();\n this.#timeouts.clearAll();\n this.#floor.cancel();\n this.#loading = false;\n this.#previousFocus = null;\n }\n\n /**\n * Returns the frame to its resting hooks for the snapshot Turbo is about to\n * take, so a page reached with the Back button does not restore a frame that is\n * busy and inert with nothing left to finish it. State only — no `end` event and\n * no focus move, because the load did not actually complete. The live page keeps\n * its held finish, so a navigation that never completes still ends properly.\n */\n #rewindForCache(): void {\n if (!this.#loading) return;\n this.element.removeAttribute(\"aria-busy\");\n this.element.removeAttribute(\"data-frame-loading\");\n if (this.hasSkeletonTarget) this.skeletonTarget.hidden = true;\n if (this.hasOverlayTarget) this.overlayTarget.hidden = true;\n this.#clearInert();\n }\n\n /** Enters the loading state: hooks, skeleton/overlay, inert content, focus retreat. */\n #begin(): void {\n this.#loading = true;\n this.#floor.begin();\n this.element.setAttribute(\"aria-busy\", \"true\");\n this.element.setAttribute(\"data-frame-loading\", \"true\");\n if (this.hasSkeletonTarget) this.skeletonTarget.hidden = false;\n if (this.hasOverlayTarget) this.overlayTarget.hidden = false;\n this.#applyInert();\n this.#retreatFocus();\n this.dispatch(\"start\", { detail: {} });\n announce(fillTemplate(this.announceTextValue, {}));\n }\n\n /** Leaves the loading state: restore hooks, hide skeleton/overlay, restore focus. */\n #finish(): void {\n this.#loading = false;\n this.element.removeAttribute(\"aria-busy\");\n this.element.removeAttribute(\"data-frame-loading\");\n if (this.hasSkeletonTarget) this.skeletonTarget.hidden = true;\n if (this.hasOverlayTarget) this.overlayTarget.hidden = true;\n this.#clearInert();\n this.#restoreFocus();\n this.dispatch(\"end\", { detail: {} });\n announce(fillTemplate(this.announceReadyTextValue, {}));\n }\n\n /** Marks the content inert to block double-submits while stale (if we own it). */\n #applyInert(): void {\n if (!this.hasContentTarget || this.contentTarget.hasAttribute(\"inert\")) return;\n this.contentTarget.setAttribute(\"inert\", \"\");\n this.#inertApplied = true;\n }\n\n #clearInert(): void {\n if (!this.#inertApplied) return;\n this.#inertApplied = false;\n if (this.hasContentTarget) this.contentTarget.removeAttribute(\"inert\");\n }\n\n /** Saves and blurs focus if it sits inside the frame about to go stale. */\n #retreatFocus(): void {\n this.#previousFocus = null;\n this.#previousFocusId = \"\";\n if (!this.restoreFocusValue) return;\n const active = document.activeElement;\n if (active instanceof HTMLElement && active !== this.element && this.element.contains(active)) {\n this.#previousFocus = active;\n this.#previousFocusId = active.id;\n active.blur();\n }\n }\n\n /**\n * Restores focus after the load. The same node when it survived (e.g. a\n * non-replacing update), else the element re-rendered with the same id inside the\n * frame — Turbo frames typically re-emit the same controls. When neither is present\n * (an anonymous control was replaced) focus is left where the browser put it, to\n * avoid an unexpected jump (WCAG 3.2.x).\n */\n #restoreFocus(): void {\n const target = this.#previousFocus;\n const id = this.#previousFocusId;\n this.#previousFocus = null;\n this.#previousFocusId = \"\";\n if (!this.restoreFocusValue) return;\n if (target?.isConnected) {\n target.focus();\n return;\n }\n if (id) {\n const replacement = document.getElementById(id);\n if (replacement && this.element.contains(replacement)) replacement.focus();\n }\n }\n}\n"]}