stimeo-ui 0.16.0 → 0.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (337) hide show
  1. package/CHANGELOG.md +136 -0
  2. package/README.md +27 -11
  3. package/dist/cable/index.d.ts +88 -31
  4. package/dist/cable/index.js +384 -449
  5. package/dist/cable/index.js.map +1 -1
  6. package/dist/coerce-JtZVNG5h.d.ts +20 -0
  7. package/dist/controllers/accordion_controller.d.ts +4 -2
  8. package/dist/controllers/accordion_controller.js +174 -55
  9. package/dist/controllers/accordion_controller.js.map +1 -1
  10. package/dist/controllers/alert_dialog_controller.d.ts +12 -2
  11. package/dist/controllers/alert_dialog_controller.js +903 -235
  12. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  13. package/dist/controllers/announcer_controller.d.ts +37 -5
  14. package/dist/controllers/announcer_controller.js +238 -205
  15. package/dist/controllers/announcer_controller.js.map +1 -1
  16. package/dist/controllers/aspect_ratio_controller.js +0 -10
  17. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  18. package/dist/controllers/auto_submit_controller.d.ts +30 -6
  19. package/dist/controllers/auto_submit_controller.js +414 -145
  20. package/dist/controllers/auto_submit_controller.js.map +1 -1
  21. package/dist/controllers/avatar_controller.js +185 -107
  22. package/dist/controllers/avatar_controller.js.map +1 -1
  23. package/dist/controllers/breadcrumb_controller.js +0 -130
  24. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  25. package/dist/controllers/bulk_select_controller.d.ts +21 -3
  26. package/dist/controllers/bulk_select_controller.js +282 -58
  27. package/dist/controllers/bulk_select_controller.js.map +1 -1
  28. package/dist/controllers/calendar_controller.d.ts +38 -16
  29. package/dist/controllers/calendar_controller.js +228 -260
  30. package/dist/controllers/calendar_controller.js.map +1 -1
  31. package/dist/controllers/carousel_controller.d.ts +43 -12
  32. package/dist/controllers/carousel_controller.js +536 -436
  33. package/dist/controllers/carousel_controller.js.map +1 -1
  34. package/dist/controllers/character_counter_controller.d.ts +44 -7
  35. package/dist/controllers/character_counter_controller.js +493 -207
  36. package/dist/controllers/character_counter_controller.js.map +1 -1
  37. package/dist/controllers/checkbox_controller.d.ts +7 -2
  38. package/dist/controllers/checkbox_controller.js +38 -74
  39. package/dist/controllers/checkbox_controller.js.map +1 -1
  40. package/dist/controllers/clipboard_controller.d.ts +16 -5
  41. package/dist/controllers/clipboard_controller.js +261 -149
  42. package/dist/controllers/clipboard_controller.js.map +1 -1
  43. package/dist/controllers/collapsible_controller.d.ts +17 -5
  44. package/dist/controllers/collapsible_controller.js +304 -120
  45. package/dist/controllers/collapsible_controller.js.map +1 -1
  46. package/dist/controllers/color_picker_controller.d.ts +18 -6
  47. package/dist/controllers/color_picker_controller.js +178 -146
  48. package/dist/controllers/color_picker_controller.js.map +1 -1
  49. package/dist/controllers/combobox_controller.d.ts +24 -6
  50. package/dist/controllers/combobox_controller.js +522 -156
  51. package/dist/controllers/combobox_controller.js.map +1 -1
  52. package/dist/controllers/command_palette_controller.d.ts +51 -20
  53. package/dist/controllers/command_palette_controller.js +1156 -395
  54. package/dist/controllers/command_palette_controller.js.map +1 -1
  55. package/dist/controllers/conditional_fields_controller.d.ts +15 -2
  56. package/dist/controllers/conditional_fields_controller.js +300 -171
  57. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  58. package/dist/controllers/confirm_controller.d.ts +49 -12
  59. package/dist/controllers/confirm_controller.js +980 -262
  60. package/dist/controllers/confirm_controller.js.map +1 -1
  61. package/dist/controllers/context_menu_controller.d.ts +80 -18
  62. package/dist/controllers/context_menu_controller.js +346 -153
  63. package/dist/controllers/context_menu_controller.js.map +1 -1
  64. package/dist/controllers/count_up_controller.d.ts +13 -1
  65. package/dist/controllers/count_up_controller.js +73 -21
  66. package/dist/controllers/count_up_controller.js.map +1 -1
  67. package/dist/controllers/countdown_controller.d.ts +47 -3
  68. package/dist/controllers/countdown_controller.js +281 -158
  69. package/dist/controllers/countdown_controller.js.map +1 -1
  70. package/dist/controllers/currency_input_controller.d.ts +93 -10
  71. package/dist/controllers/currency_input_controller.js +575 -225
  72. package/dist/controllers/currency_input_controller.js.map +1 -1
  73. package/dist/controllers/data_grid_controller.d.ts +25 -12
  74. package/dist/controllers/data_grid_controller.js +248 -214
  75. package/dist/controllers/data_grid_controller.js.map +1 -1
  76. package/dist/controllers/date_range_picker_controller.d.ts +42 -14
  77. package/dist/controllers/date_range_picker_controller.js +338 -235
  78. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  79. package/dist/controllers/dialog_controller.d.ts +17 -6
  80. package/dist/controllers/dialog_controller.js +899 -237
  81. package/dist/controllers/dialog_controller.js.map +1 -1
  82. package/dist/controllers/direct_upload_controller.d.ts +25 -8
  83. package/dist/controllers/direct_upload_controller.js +97 -167
  84. package/dist/controllers/direct_upload_controller.js.map +1 -1
  85. package/dist/controllers/dirty_form_controller.d.ts +6 -1
  86. package/dist/controllers/dirty_form_controller.js +72 -69
  87. package/dist/controllers/dirty_form_controller.js.map +1 -1
  88. package/dist/controllers/dismissible_controller.d.ts +19 -0
  89. package/dist/controllers/dismissible_controller.js +196 -24
  90. package/dist/controllers/dismissible_controller.js.map +1 -1
  91. package/dist/controllers/drawer_controller.d.ts +39 -11
  92. package/dist/controllers/drawer_controller.js +974 -355
  93. package/dist/controllers/drawer_controller.js.map +1 -1
  94. package/dist/controllers/dropdown_controller.d.ts +31 -1
  95. package/dist/controllers/dropdown_controller.js +339 -96
  96. package/dist/controllers/dropdown_controller.js.map +1 -1
  97. package/dist/controllers/editable_controller.d.ts +12 -1
  98. package/dist/controllers/editable_controller.js +315 -88
  99. package/dist/controllers/editable_controller.js.map +1 -1
  100. package/dist/controllers/empty_state_controller.js +79 -58
  101. package/dist/controllers/empty_state_controller.js.map +1 -1
  102. package/dist/controllers/file_dropzone_controller.d.ts +63 -18
  103. package/dist/controllers/file_dropzone_controller.js +322 -211
  104. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  105. package/dist/controllers/filter_controller.js +77 -42
  106. package/dist/controllers/filter_controller.js.map +1 -1
  107. package/dist/controllers/flash_controller.d.ts +35 -12
  108. package/dist/controllers/flash_controller.js +238 -347
  109. package/dist/controllers/flash_controller.js.map +1 -1
  110. package/dist/controllers/focus_controller.d.ts +15 -6
  111. package/dist/controllers/focus_controller.js +679 -240
  112. package/dist/controllers/focus_controller.js.map +1 -1
  113. package/dist/controllers/form_field_controller.js +156 -132
  114. package/dist/controllers/form_field_controller.js.map +1 -1
  115. package/dist/controllers/form_validation_controller.d.ts +3 -3
  116. package/dist/controllers/form_validation_controller.js +31 -97
  117. package/dist/controllers/form_validation_controller.js.map +1 -1
  118. package/dist/controllers/frame_loading_controller.d.ts +47 -14
  119. package/dist/controllers/frame_loading_controller.js +275 -217
  120. package/dist/controllers/frame_loading_controller.js.map +1 -1
  121. package/dist/controllers/highlight_controller.d.ts +27 -6
  122. package/dist/controllers/highlight_controller.js +107 -75
  123. package/dist/controllers/highlight_controller.js.map +1 -1
  124. package/dist/controllers/hover_card_controller.d.ts +60 -4
  125. package/dist/controllers/hover_card_controller.js +327 -130
  126. package/dist/controllers/hover_card_controller.js.map +1 -1
  127. package/dist/controllers/idle_controller.d.ts +48 -6
  128. package/dist/controllers/idle_controller.js +271 -101
  129. package/dist/controllers/idle_controller.js.map +1 -1
  130. package/dist/controllers/input_mask_controller.d.ts +30 -13
  131. package/dist/controllers/input_mask_controller.js +483 -97
  132. package/dist/controllers/input_mask_controller.js.map +1 -1
  133. package/dist/controllers/intersection_controller.d.ts +32 -13
  134. package/dist/controllers/intersection_controller.js +150 -106
  135. package/dist/controllers/intersection_controller.js.map +1 -1
  136. package/dist/controllers/lazy_frame_controller.d.ts +19 -2
  137. package/dist/controllers/lazy_frame_controller.js +24 -68
  138. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  139. package/dist/controllers/listbox_controller.d.ts +44 -9
  140. package/dist/controllers/listbox_controller.js +523 -240
  141. package/dist/controllers/listbox_controller.js.map +1 -1
  142. package/dist/controllers/local_time_controller.d.ts +9 -7
  143. package/dist/controllers/local_time_controller.js +102 -77
  144. package/dist/controllers/local_time_controller.js.map +1 -1
  145. package/dist/controllers/masonry_controller.d.ts +11 -3
  146. package/dist/controllers/masonry_controller.js +80 -96
  147. package/dist/controllers/masonry_controller.js.map +1 -1
  148. package/dist/controllers/menu_controller.d.ts +55 -11
  149. package/dist/controllers/menu_controller.js +302 -188
  150. package/dist/controllers/menu_controller.js.map +1 -1
  151. package/dist/controllers/menubar_controller.d.ts +51 -9
  152. package/dist/controllers/menubar_controller.js +232 -345
  153. package/dist/controllers/menubar_controller.js.map +1 -1
  154. package/dist/controllers/meter_controller.d.ts +33 -20
  155. package/dist/controllers/meter_controller.js +417 -87
  156. package/dist/controllers/meter_controller.js.map +1 -1
  157. package/dist/controllers/multi_select_controller.d.ts +48 -18
  158. package/dist/controllers/multi_select_controller.js +785 -393
  159. package/dist/controllers/multi_select_controller.js.map +1 -1
  160. package/dist/controllers/navigation_menu_controller.d.ts +27 -6
  161. package/dist/controllers/navigation_menu_controller.js +190 -250
  162. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  163. package/dist/controllers/nested_form_controller.d.ts +10 -0
  164. package/dist/controllers/nested_form_controller.js +396 -192
  165. package/dist/controllers/nested_form_controller.js.map +1 -1
  166. package/dist/controllers/network_status_controller.d.ts +23 -0
  167. package/dist/controllers/network_status_controller.js +268 -62
  168. package/dist/controllers/network_status_controller.js.map +1 -1
  169. package/dist/controllers/number_input_controller.d.ts +50 -8
  170. package/dist/controllers/number_input_controller.js +610 -303
  171. package/dist/controllers/number_input_controller.js.map +1 -1
  172. package/dist/controllers/optimistic_controller.d.ts +8 -5
  173. package/dist/controllers/optimistic_controller.js +45 -87
  174. package/dist/controllers/optimistic_controller.js.map +1 -1
  175. package/dist/controllers/otp_controller.d.ts +55 -8
  176. package/dist/controllers/otp_controller.js +658 -255
  177. package/dist/controllers/otp_controller.js.map +1 -1
  178. package/dist/controllers/overflow_indicator_controller.d.ts +5 -0
  179. package/dist/controllers/overflow_indicator_controller.js +122 -113
  180. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  181. package/dist/controllers/overflow_menu_controller.d.ts +58 -20
  182. package/dist/controllers/overflow_menu_controller.js +470 -295
  183. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  184. package/dist/controllers/pagination_controller.d.ts +37 -7
  185. package/dist/controllers/pagination_controller.js +332 -123
  186. package/dist/controllers/pagination_controller.js.map +1 -1
  187. package/dist/controllers/password_reveal_controller.d.ts +46 -8
  188. package/dist/controllers/password_reveal_controller.js +392 -121
  189. package/dist/controllers/password_reveal_controller.js.map +1 -1
  190. package/dist/controllers/password_strength_controller.d.ts +15 -6
  191. package/dist/controllers/password_strength_controller.js +111 -158
  192. package/dist/controllers/password_strength_controller.js.map +1 -1
  193. package/dist/controllers/persist_controller.d.ts +11 -4
  194. package/dist/controllers/persist_controller.js +165 -111
  195. package/dist/controllers/persist_controller.js.map +1 -1
  196. package/dist/controllers/pointer_drag_controller.d.ts +35 -12
  197. package/dist/controllers/pointer_drag_controller.js +434 -188
  198. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  199. package/dist/controllers/popover_controller.d.ts +41 -5
  200. package/dist/controllers/popover_controller.js +269 -113
  201. package/dist/controllers/popover_controller.js.map +1 -1
  202. package/dist/controllers/portal_controller.d.ts +44 -4
  203. package/dist/controllers/portal_controller.js +215 -76
  204. package/dist/controllers/portal_controller.js.map +1 -1
  205. package/dist/controllers/preview_guard_controller.d.ts +10 -4
  206. package/dist/controllers/preview_guard_controller.js +243 -116
  207. package/dist/controllers/preview_guard_controller.js.map +1 -1
  208. package/dist/controllers/progress_controller.d.ts +20 -19
  209. package/dist/controllers/progress_controller.js +391 -78
  210. package/dist/controllers/progress_controller.js.map +1 -1
  211. package/dist/controllers/radio_group_controller.d.ts +21 -9
  212. package/dist/controllers/radio_group_controller.js +278 -211
  213. package/dist/controllers/radio_group_controller.js.map +1 -1
  214. package/dist/controllers/range_slider_controller.d.ts +47 -6
  215. package/dist/controllers/range_slider_controller.js +220 -113
  216. package/dist/controllers/range_slider_controller.js.map +1 -1
  217. package/dist/controllers/rating_controller.d.ts +20 -4
  218. package/dist/controllers/rating_controller.js +458 -211
  219. package/dist/controllers/rating_controller.js.map +1 -1
  220. package/dist/controllers/read_more_controller.d.ts +2 -0
  221. package/dist/controllers/read_more_controller.js +138 -63
  222. package/dist/controllers/read_more_controller.js.map +1 -1
  223. package/dist/controllers/reading_progress_controller.d.ts +1 -1
  224. package/dist/controllers/reading_progress_controller.js +166 -137
  225. package/dist/controllers/reading_progress_controller.js.map +1 -1
  226. package/dist/controllers/relative_time_controller.d.ts +20 -6
  227. package/dist/controllers/relative_time_controller.js +211 -112
  228. package/dist/controllers/relative_time_controller.js.map +1 -1
  229. package/dist/controllers/reset_on_restore_controller.d.ts +85 -0
  230. package/dist/controllers/{reset_before_cache_controller.js → reset_on_restore_controller.js} +103 -38
  231. package/dist/controllers/reset_on_restore_controller.js.map +1 -0
  232. package/dist/controllers/resizable_controller.d.ts +31 -2
  233. package/dist/controllers/resizable_controller.js +299 -150
  234. package/dist/controllers/resizable_controller.js.map +1 -1
  235. package/dist/controllers/roving_controller.d.ts +3 -3
  236. package/dist/controllers/roving_controller.js +49 -88
  237. package/dist/controllers/roving_controller.js.map +1 -1
  238. package/dist/controllers/scroll_area_controller.d.ts +7 -3
  239. package/dist/controllers/scroll_area_controller.js +490 -246
  240. package/dist/controllers/scroll_area_controller.js.map +1 -1
  241. package/dist/controllers/scroll_restore_controller.d.ts +3 -3
  242. package/dist/controllers/scroll_restore_controller.js +14 -55
  243. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  244. package/dist/controllers/scroll_visibility_controller.d.ts +28 -12
  245. package/dist/controllers/scroll_visibility_controller.js +432 -149
  246. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  247. package/dist/controllers/scrollspy_controller.d.ts +6 -1
  248. package/dist/controllers/scrollspy_controller.js +193 -248
  249. package/dist/controllers/scrollspy_controller.js.map +1 -1
  250. package/dist/controllers/separator_controller.d.ts +20 -5
  251. package/dist/controllers/separator_controller.js +285 -142
  252. package/dist/controllers/separator_controller.js.map +1 -1
  253. package/dist/controllers/sidebar_controller.d.ts +65 -8
  254. package/dist/controllers/sidebar_controller.js +1069 -404
  255. package/dist/controllers/sidebar_controller.js.map +1 -1
  256. package/dist/controllers/skeleton_controller.d.ts +23 -0
  257. package/dist/controllers/skeleton_controller.js +259 -101
  258. package/dist/controllers/skeleton_controller.js.map +1 -1
  259. package/dist/controllers/slider_controller.d.ts +29 -2
  260. package/dist/controllers/slider_controller.js +187 -86
  261. package/dist/controllers/slider_controller.js.map +1 -1
  262. package/dist/controllers/smart_sticky_header_controller.d.ts +22 -4
  263. package/dist/controllers/smart_sticky_header_controller.js +173 -66
  264. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  265. package/dist/controllers/sortable_controller.d.ts +4 -4
  266. package/dist/controllers/sortable_controller.js +26 -125
  267. package/dist/controllers/sortable_controller.js.map +1 -1
  268. package/dist/controllers/spinner_controller.d.ts +39 -4
  269. package/dist/controllers/spinner_controller.js +288 -173
  270. package/dist/controllers/spinner_controller.js.map +1 -1
  271. package/dist/controllers/step_indicator_controller.d.ts +9 -4
  272. package/dist/controllers/step_indicator_controller.js +105 -46
  273. package/dist/controllers/step_indicator_controller.js.map +1 -1
  274. package/dist/controllers/stepper_controller.d.ts +14 -6
  275. package/dist/controllers/stepper_controller.js +120 -73
  276. package/dist/controllers/stepper_controller.js.map +1 -1
  277. package/dist/controllers/stick_to_bottom_controller.d.ts +9 -1
  278. package/dist/controllers/stick_to_bottom_controller.js +275 -140
  279. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  280. package/dist/controllers/sticky_observer_controller.d.ts +11 -0
  281. package/dist/controllers/sticky_observer_controller.js +220 -49
  282. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  283. package/dist/controllers/submit_once_controller.d.ts +24 -8
  284. package/dist/controllers/submit_once_controller.js +376 -227
  285. package/dist/controllers/submit_once_controller.js.map +1 -1
  286. package/dist/controllers/switch_controller.d.ts +18 -4
  287. package/dist/controllers/switch_controller.js +201 -84
  288. package/dist/controllers/switch_controller.js.map +1 -1
  289. package/dist/controllers/tabs_controller.d.ts +9 -6
  290. package/dist/controllers/tabs_controller.js +41 -30
  291. package/dist/controllers/tabs_controller.js.map +1 -1
  292. package/dist/controllers/tags_input_controller.d.ts +16 -3
  293. package/dist/controllers/tags_input_controller.js +293 -173
  294. package/dist/controllers/tags_input_controller.js.map +1 -1
  295. package/dist/controllers/textarea_autosize_controller.d.ts +11 -1
  296. package/dist/controllers/textarea_autosize_controller.js +108 -74
  297. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  298. package/dist/controllers/theme_controller.d.ts +24 -11
  299. package/dist/controllers/theme_controller.js +140 -116
  300. package/dist/controllers/theme_controller.js.map +1 -1
  301. package/dist/controllers/time_picker_controller.d.ts +55 -5
  302. package/dist/controllers/time_picker_controller.js +331 -127
  303. package/dist/controllers/time_picker_controller.js.map +1 -1
  304. package/dist/controllers/toast_controller.d.ts +40 -16
  305. package/dist/controllers/toast_controller.js +244 -324
  306. package/dist/controllers/toast_controller.js.map +1 -1
  307. package/dist/controllers/toggle_group_controller.d.ts +14 -6
  308. package/dist/controllers/toggle_group_controller.js +252 -191
  309. package/dist/controllers/toggle_group_controller.js.map +1 -1
  310. package/dist/controllers/toolbar_controller.d.ts +8 -6
  311. package/dist/controllers/toolbar_controller.js +219 -120
  312. package/dist/controllers/toolbar_controller.js.map +1 -1
  313. package/dist/controllers/tooltip_controller.d.ts +49 -4
  314. package/dist/controllers/tooltip_controller.js +158 -124
  315. package/dist/controllers/tooltip_controller.js.map +1 -1
  316. package/dist/controllers/transition_controller.d.ts +22 -4
  317. package/dist/controllers/transition_controller.js +123 -119
  318. package/dist/controllers/transition_controller.js.map +1 -1
  319. package/dist/controllers/tree_view_controller.d.ts +22 -12
  320. package/dist/controllers/tree_view_controller.js +283 -369
  321. package/dist/controllers/tree_view_controller.js.map +1 -1
  322. package/dist/index.d.ts +10 -5
  323. package/dist/index.js +8573 -10410
  324. package/dist/index.js.map +1 -1
  325. package/dist/inspector/cli.d.ts +38 -14
  326. package/dist/inspector/cli.js +108 -40
  327. package/dist/inspector/cli.js.map +1 -1
  328. package/dist/inspector/cli_bin.js +145 -64
  329. package/dist/inspector/cli_bin.js.map +1 -1
  330. package/dist/inspector/examples.json +20 -20
  331. package/dist/inspector/manifest.json +802 -101
  332. package/dist/positioning/index.d.ts +15 -7
  333. package/dist/positioning/index.js +154 -47
  334. package/dist/positioning/index.js.map +1 -1
  335. package/package.json +11 -10
  336. package/dist/controllers/reset_before_cache_controller.d.ts +0 -76
  337. package/dist/controllers/reset_before_cache_controller.js.map +0 -1
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{ isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n\n/**\n * True when a press arrived carrying any modifier, for the keys the browser and\n * the OS own outright: return without calling `preventDefault()` and without\n * moving any state.\n *\n * `Control+Home` and `Control+End` jump the document to its ends, and a widget\n * that swallows them makes the shortcut work or not depending on where focus\n * happens to sit. {@link isReservedArrowChord} answers the same question for the\n * arrows, but returns `false` for every other key so that this one can decide.\n *\n * There is no `allow` list here on purpose. APG assigns no modifier chord to\n * `Home`/`End`, so a widget that wanted one would be claiming a combination the\n * pattern never gave it.\n *\n * @example\n * ```ts\n * case \"Home\":\n * case \"End\":\n * if (hasModifierChord(event)) return;\n * ```\n */\nexport function hasModifierChord(event: KeyboardEvent): boolean {\n return event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n}\n","/** One temporarily controlled attribute value and the authored value it displaced. */\ninterface AttributeLeaseRecord {\n readonly original: string | null;\n written: string | null;\n}\n\n/**\n * Temporarily controls one attribute across a changing set of elements.\n *\n * The first write remembers the authored value, including the distinction between\n * an absent attribute and an authored empty string. Returning a lease restores that\n * value only while the attribute still matches the controller's last write. If a\n * consumer changed it in the meantime, the consumer owns the new value and teardown\n * leaves it alone.\n *\n * A `null` write deliberately removes the attribute while retaining the lease. This\n * is useful for derived ARIA whose valid absence is itself controller state, such as\n * an unbounded `aria-valuemin` or a blank spinbutton's `aria-valuenow`.\n *\n * The lease has no lifecycle of its own, so it never subscribes to document events.\n * A consumer that must not let a derived value become the authored baseline of a\n * cached page returns its leases from its own `turbo:before-cache` rewind, where the\n * matching `disconnect()` also releases the subscription.\n */\nexport class AttributeLease<T extends Element = Element> {\n readonly #attribute: string;\n readonly #records = new Map<T, AttributeLeaseRecord>();\n\n /** @param attribute - The attribute whose temporary values this lease owns. */\n constructor(attribute: string) {\n this.#attribute = attribute;\n }\n\n /** Writes or removes the leased attribute while preserving its authored value. */\n write(element: T, value: string | null): void {\n const existing = this.#records.get(element);\n if (existing) {\n existing.written = value;\n } else {\n this.#records.set(element, {\n original: element.getAttribute(this.#attribute),\n written: value,\n });\n }\n\n this.#reflect(element, value);\n }\n\n /** Returns one lease without overwriting a value subsequently authored by a consumer. */\n return(element: T): void {\n const record = this.#records.get(element);\n if (!record) return;\n this.#records.delete(element);\n const stillOwned = element.getAttribute(this.#attribute) === record.written;\n if (stillOwned) this.#reflect(element, record.original);\n }\n\n /** Reflects only a real value transition, avoiding self-triggered mutation work. */\n #reflect(element: T, value: string | null): void {\n if (element.getAttribute(this.#attribute) === value) return;\n if (value === null) element.removeAttribute(this.#attribute);\n else element.setAttribute(this.#attribute, value);\n }\n\n /** Returns every outstanding lease using the same ownership check as {@link return}. */\n returnAll(): void {\n for (const element of Array.from(this.#records.keys())) this.return(element);\n }\n}\n","/**\n * Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","/** Configuration for a value constrained to a stepped numeric range. */\nexport interface SteppedRange {\n /** Inclusive lower endpoint. May be infinite for an unbounded control. */\n readonly min: number;\n /** Inclusive upper endpoint. May be infinite for an unbounded control. */\n readonly max: number;\n /** Requested step. Non-finite and non-positive values fall back to `1`. */\n readonly step: number;\n /** Step-grid origin. Defaults to a finite `min`, otherwise `0`. */\n readonly base?: number;\n}\n\n/** The positive finite step used at runtime and by keyboard stepping. */\nexport function effectiveStep(step: number): number {\n return Number.isFinite(step) && step > 0 ? step : 1;\n}\n\n/**\n * Clamps a raw value and selects its nearest allowed value.\n *\n * The allowed set is the step grid plus each finite range endpoint. Keeping the\n * endpoints in that set makes an authored `aria-valuemin`/`aria-valuemax`\n * truthful even when the upper endpoint is not aligned to the grid. A value\n * exactly between two allowed values resolves upward.\n */\nexport function snapSteppedValue(raw: number, range: SteppedRange): number {\n if (!(range.min <= range.max)) return finiteFallback(range.min, range.max);\n\n const input = Number.isNaN(raw) ? finiteFallback(range.min, range.max) : raw;\n const clamped = Math.min(range.max, Math.max(range.min, input));\n const step = effectiveStep(range.step);\n const base = stepBase(range);\n const candidates: number[] = [];\n\n if (Number.isFinite(range.min)) candidates.push(range.min);\n if (Number.isFinite(range.max)) candidates.push(range.max);\n\n const gridPosition = (clamped - base) / step;\n if (Number.isFinite(gridPosition)) {\n addGridCandidate(candidates, Math.floor(gridPosition), range, base, step);\n addGridCandidate(candidates, Math.ceil(gridPosition), range, base, step);\n }\n\n if (candidates.length === 0) return clamped;\n let nearest = candidates[0] as number;\n let nearestDistance = Math.abs(clamped - nearest);\n for (const candidate of candidates.slice(1)) {\n const distance = Math.abs(clamped - candidate);\n if (\n distance < nearestDistance ||\n (nearlyEqual(distance, nearestDistance) && candidate > nearest)\n ) {\n nearest = candidate;\n nearestDistance = distance;\n }\n }\n return nearest;\n}\n\n/**\n * Moves through the ordered allowed-value set by an integer number of steps.\n *\n * This differs from adding `step * count` and snapping afterward at an\n * off-grid endpoint: with `max=94, step=10`, one decrement from `94` must land\n * on `90`, and one increment from `90` must reach the advertised maximum `94`.\n */\nexport function stepSteppedValue(current: number, count: number, range: SteppedRange): number {\n const value = snapSteppedValue(current, range);\n const distance = Math.abs(Math.trunc(count));\n if (!Number.isFinite(distance) || distance === 0) return value;\n const direction = Math.sign(count);\n const adjacent = adjacentSteppedValue(value, direction, range);\n\n // The first move accounts for a possibly off-grid endpoint. From there a\n // direct grid jump is equivalent to repeated adjacency, and avoids work that\n // grows with Page-step magnitudes or programmatic counts.\n const raw = adjacent + direction * (distance - 1) * effectiveStep(range.step);\n return snapSteppedValue(raw, range);\n}\n\n/** Returns the next member of the ordered endpoint-plus-grid set. */\nfunction adjacentSteppedValue(current: number, direction: number, range: SteppedRange): number {\n const step = effectiveStep(range.step);\n const base = stepBase(range);\n const candidates: number[] = [];\n\n if (direction > 0) {\n const position = (current - base) / step;\n if (Number.isFinite(position)) {\n let gridIndex = Math.floor(position) + 1;\n let candidate = cleanGridValue(base + gridIndex * step, base, step);\n if (candidate < current || nearlyEqual(candidate, current)) {\n gridIndex += 1;\n candidate = cleanGridValue(base + gridIndex * step, base, step);\n }\n if (\n candidate > current &&\n !nearlyEqual(candidate, current) &&\n within(candidate, range.min, range.max)\n ) {\n candidates.push(clamp(candidate, range));\n }\n }\n return clamp(Math.min(...candidates), range);\n }\n\n const position = (current - base) / step;\n if (Number.isFinite(position)) {\n let gridIndex = Math.ceil(position) - 1;\n let candidate = cleanGridValue(base + gridIndex * step, base, step);\n if (candidate > current || nearlyEqual(candidate, current)) {\n gridIndex -= 1;\n candidate = cleanGridValue(base + gridIndex * step, base, step);\n }\n if (\n candidate < current &&\n !nearlyEqual(candidate, current) &&\n within(candidate, range.min, range.max)\n ) {\n candidates.push(clamp(candidate, range));\n }\n }\n return clamp(Math.max(...candidates), range);\n}\n\n/** Adds one grid value when it falls inside the inclusive range. */\nfunction addGridCandidate(\n candidates: number[],\n index: number,\n range: SteppedRange,\n base: number,\n step: number,\n): void {\n const candidate = cleanGridValue(base + index * step, base, step);\n if (within(candidate, range.min, range.max)) candidates.push(clamp(candidate, range));\n}\n\n/** A finite authored base wins; otherwise the finite lower bound or zero does. */\nfunction stepBase(range: SteppedRange): number {\n if (range.base !== undefined && Number.isFinite(range.base)) return range.base;\n return Number.isFinite(range.min) ? range.min : 0;\n}\n\n/** Removes binary noise without discarding significant integer-place digits. */\nfunction cleanGridValue(value: number, base: number, step: number): number {\n const precision = Math.max(decimalPlaces(base), decimalPlaces(step));\n // `toFixed` accepts at most 100 fractional digits. Below that limit it rounds\n // according to the authored grid precision rather than an arbitrary total\n // significant-digit count, which keeps unit steps distinct at large bases.\n return precision <= 100 ? Number(value.toFixed(precision)) : value;\n}\n\n/** Number of fractional decimal places represented by a finite JS number. */\nfunction decimalPlaces(value: number): number {\n const [coefficient = \"\", exponentText] = Math.abs(value).toString().toLowerCase().split(\"e\");\n const fractionLength = coefficient.split(\".\")[1]?.length ?? 0;\n const exponent = exponentText === undefined ? 0 : Number(exponentText);\n return Math.max(0, fractionLength - exponent);\n}\n\n/** Inclusive range check tolerant only of arithmetic noise at an endpoint. */\nfunction within(value: number, min: number, max: number): boolean {\n return (value > min || nearlyEqual(value, min)) && (value < max || nearlyEqual(value, max));\n}\n\n/** Clamps a candidate whose only overshoot may be floating-point noise. */\nfunction clamp(value: number, range: SteppedRange): number {\n return Math.min(range.max, Math.max(range.min, value));\n}\n\n/** Relative comparison used only to collapse arithmetic noise, not real steps. */\nfunction nearlyEqual(left: number, right: number): boolean {\n const scale = Math.max(Math.abs(left), Math.abs(right));\n return (\n Number.isFinite(left) &&\n Number.isFinite(right) &&\n Math.abs(left - right) <= Number.EPSILON * scale\n );\n}\n\n/** Stable fallback for malformed ranges or `NaN` input. */\nfunction finiteFallback(min: number, max: number): number {\n if (Number.isFinite(min)) return min;\n if (Number.isFinite(max)) return max;\n return 0;\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord } from \"../utils/arrow_step\";\nimport { AttributeLease } from \"../utils/attribute_lease\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { MicrotaskCoalescer } from \"../utils/microtask_coalescer\";\nimport { type SteppedRange, snapSteppedValue, stepSteppedValue } from \"../utils/stepped_value\";\n\nconst DEFAULT_MIN = 0;\nconst DEFAULT_MAX = 100;\n\n/**\n * Headless **Separator** behavior. The normative source depends on the case:\n * a decorative divider follows the WAI-ARIA `separator` role\n * (https://www.w3.org/TR/wai-aria-1.2/#separator), while the focusable,\n * value-bearing divider follows the APG Window Splitter pattern\n * (https://www.w3.org/WAI/ARIA/apg/patterns/windowsplitter/).\n *\n * Markup contract (identifier: `stimeo--separator`):\n * <!-- decorative -->\n * <div data-controller=\"stimeo--separator\"\n * data-stimeo--separator-orientation-value=\"horizontal\"></div>\n *\n * <!-- focusable, value-bearing -->\n * <div data-controller=\"stimeo--separator\"\n * aria-labelledby=\"sidebar-heading\" aria-controls=\"sidebar\"\n * data-stimeo--separator-orientation-value=\"vertical\"\n * data-stimeo--separator-focusable-value=\"true\"\n * data-stimeo--separator-min-value=\"0\"\n * data-stimeo--separator-max-value=\"100\"\n * data-stimeo--separator-step-value=\"1\"\n * data-stimeo--separator-value-value=\"50\"\n * data-action=\"keydown->stimeo--separator#onKeydown\"></div>\n *\n * The Stimulus Values are the live inputs. The controller reflects them as\n * `role`, `tabindex`, `aria-orientation`, and the range ARIA while connected,\n * then restores the attributes it displaced on disconnect and before Turbo\n * caches the page. Existing finite range ARIA is hydrated into otherwise\n * absent Values once, which preserves progressively enhanced server markup\n * without leaving two live sources of truth. That fill is the one write\n * `connect()` makes to a Value: a declared Value is never overwritten, and the\n * normalized value is published through `aria-valuenow` without being written\n * back.\n *\n * `change` and `reconcile` dispatch `{ value: number }`.\n *\n * @remarks\n * Behavior only — line drawing is the consumer's CSS. The axis follows Window\n * Splitter: a vertical divider takes ArrowLeft/ArrowRight, a horizontal one\n * takes ArrowUp/ArrowDown. Which end counts as an increase is not defined\n * there, so it follows the slider convention (ArrowRight/ArrowUp increase).\n * Home/End are optional in the pattern and are implemented here; F6 is not.\n *\n * A maximum below the effective minimum collapses to that minimum; non-finite\n * bounds use `0`/`100`, and an invalid or non-positive step uses `1`. Finite\n * endpoints remain reachable even when they do not align to the step grid.\n * `change` reports a key the user pressed that left the value somewhere other\n * than the value last published. Runtime Value changes — a Turbo morph or\n * application code — repaint once per batch, and when they move the value a\n * focusable separator publishes, `reconcile` reports it with the same detail,\n * so a consumer can tell its user's move from the page's. A key handled before\n * a page write is repainted reads the written value, so its `change` covers the\n * write as well, and a key that ends on the value last published reports\n * nothing. A key dispatched from script runs every listener with no microtask\n * between them, so a write made just before it, or by a listener that runs\n * ahead of the separator, is handled that way. A key the browser dispatches\n * runs microtasks between the listeners it calls separately, so a write made\n * by one called ahead of the separator's — a capture listener on an ancestor or\n * on `document`, a `:capture` action, or a listener added to the separator\n * before its action was bound — is repainted, and reported as `reconcile`,\n * before the key is measured from it. Stimulus calls the actions an element\n * declares for one event and one set of listener options from a single\n * listener, in declaration order, so a write made by an action declared before\n * the separator's own is handled like a write within a key dispatched from\n * script. A decorative\n * separator publishes no value and reports nothing; one that becomes focusable\n * again reports a value that moved meanwhile. Connecting reports neither.\n *\n * Because no position is ever applied here, two Window Splitter requirements\n * fall to the consumer: `aria-controls` naming the **primary** pane — the one\n * whose size the value reports — and `Enter` to toggle collapse/restore, since\n * collapsing applies a position — {@link ResizableController} implements that\n * key for the same divider. Because the increment direction is fixed, the\n * primary pane can only be the left one for a vertical splitter and the bottom\n * one for a horizontal splitter: those are the panes that grow as\n * ArrowRight/ArrowUp raise the value.\n */\nexport class SeparatorController extends Controller<HTMLElement> {\n static override values = {\n orientation: { type: String, default: \"horizontal\" },\n focusable: { type: Boolean, default: false },\n min: { type: Number, default: DEFAULT_MIN },\n max: { type: Number, default: DEFAULT_MAX },\n step: { type: Number, default: 1 },\n value: { type: Number, default: DEFAULT_MIN },\n };\n static actions = [\"onKeydown\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare orientationValue: string;\n declare focusableValue: boolean;\n declare minValue: number;\n declare maxValue: number;\n declare stepValue: number;\n declare valueValue: number;\n\n readonly #role = new AttributeLease<HTMLElement>(\"role\");\n readonly #tabindex = new AttributeLease<HTMLElement>(\"tabindex\");\n readonly #orientation = new AttributeLease<HTMLElement>(\"aria-orientation\");\n readonly #minimum = new AttributeLease<HTMLElement>(\"aria-valuemin\");\n readonly #maximum = new AttributeLease<HTMLElement>(\"aria-valuemax\");\n readonly #current = new AttributeLease<HTMLElement>(\"aria-valuenow\");\n\n /** Collapses a morph that changes several render Values into one repaint. */\n readonly #repaint = new MicrotaskCoalescer(() => this.#render());\n\n /** Restores authored semantics before Turbo snapshots the element. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());\n\n /**\n * The baseline a published value is compared with: the value last published\n * through `aria-valuenow`, or `null` while this connection has published none.\n * It moves to each value a key the user presses or a repaint publishes. While\n * nothing is published — the separator is decorative — it keeps the last\n * value published, so a value that moved meanwhile is reported once when the\n * separator publishes again; one that connected decorative keeps `null`, so\n * its first published value is only taken as the baseline.\n */\n #settled: number | null = null;\n\n /**\n * Hydrates authored range ARIA into absent Values once and renders them\n * without writing the normalized value back. What the first render publishes\n * is the baseline, so connecting reports nothing.\n */\n override connect(): void {\n this.#hydrateValues();\n this.#repaint.activate();\n this.#beforeCache.activate();\n this.#settled = null;\n this.#render();\n }\n\n /** Cancels repaint work and returns every semantic attribute this instance controlled. */\n override disconnect(): void {\n this.#repaint.cancel();\n this.#beforeCache.deactivate();\n this.#returnAttributes();\n }\n\n /** Repaints an orientation changed by application code or a Turbo morph. */\n orientationValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Adds or removes the focusable range semantics at runtime. */\n focusableValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a minimum changed by application code or a Turbo morph. */\n minValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a maximum changed by application code or a Turbo morph. */\n maxValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a step changed by application code or a Turbo morph. */\n stepValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a current value changed by application code or a Turbo morph. */\n valueValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Adjusts the value on arrow / Home / End keys (focusable variant only). */\n onKeydown(event: KeyboardEvent): void {\n if (isReservedArrowChord(event) || !this.focusableValue) return;\n\n const horizontal = this.#effectiveOrientation === \"horizontal\";\n const range = this.#effectiveRange;\n // Stepping snaps the declaration onto the value it publishes before moving.\n const declared = this.valueValue;\n let next: number | null = null;\n switch (event.key) {\n case \"ArrowUp\":\n if (horizontal) next = stepSteppedValue(declared, 1, range);\n break;\n case \"ArrowDown\":\n if (horizontal) next = stepSteppedValue(declared, -1, range);\n break;\n case \"ArrowRight\":\n if (!horizontal) next = stepSteppedValue(declared, 1, range);\n break;\n case \"ArrowLeft\":\n if (!horizontal) next = stepSteppedValue(declared, -1, range);\n break;\n case \"Home\":\n next = range.min;\n break;\n case \"End\":\n next = range.max;\n break;\n default:\n return;\n }\n if (next === null) return;\n\n event.preventDefault();\n this.#commit(next);\n }\n\n /**\n * Stores a normalized user value, renders immediately, and reports it as\n * `change` when it differs from the value last published. The comparison is\n * with the value last published, not with the value the key started from, so\n * a page write no repaint has published yet is reported once, as this change,\n * and a key that ends where the value was last published reports nothing. The\n * baseline moves before the render and the report, so neither the repaint the\n * Value write schedules nor a move a subscriber makes while `change` is\n * dispatched is measured from the value this key replaced.\n */\n #commit(raw: number): void {\n const value = snapSteppedValue(raw, this.#effectiveRange);\n const reported = this.#settled;\n this.#settled = value;\n if (!Object.is(this.valueValue, value)) this.valueValue = value;\n this.#render();\n if (value !== reported) this.dispatch(\"change\", { detail: { value } });\n }\n\n /**\n * Reflects live Values into the connected element without writing them back,\n * then compares what it published with the baseline. A decorative separator\n * publishes no value (`null` here): the baseline stays the last value\n * published. A value is reported once as `reconcile` only when it moved from a\n * published baseline, so the first value a connection publishes is only taken\n * as the baseline.\n *\n * @stimeoRenderRoot\n */\n #render(): void {\n const range = this.#effectiveRange;\n const focusable = this.focusableValue;\n const published = focusable ? snapSteppedValue(this.valueValue, range) : null;\n this.#role.write(this.element, \"separator\");\n this.#orientation.write(this.element, this.#effectiveOrientation);\n this.#tabindex.write(this.element, focusable ? \"0\" : null);\n this.#minimum.write(this.element, focusable ? String(range.min) : null);\n this.#maximum.write(this.element, focusable ? String(range.max) : null);\n this.#current.write(this.element, published === null ? null : String(published));\n\n const previous = this.#settled;\n if (published !== null) this.#settled = published;\n if (previous !== null && published !== null && published !== previous) {\n this.dispatch(\"reconcile\", { detail: { value: published } });\n }\n }\n\n /** Effective orientation; unknown strings fall back to the horizontal contract. */\n get #effectiveOrientation(): \"horizontal\" | \"vertical\" {\n return this.orientationValue === \"vertical\" ? \"vertical\" : \"horizontal\";\n }\n\n /** Finite, ordered range shared by rendering and keyboard stepping. */\n get #effectiveRange(): SteppedRange {\n const min = Number.isFinite(this.minValue) ? this.minValue : DEFAULT_MIN;\n const candidateMax = Number.isFinite(this.maxValue) ? this.maxValue : DEFAULT_MAX;\n return {\n min,\n max: Math.max(min, candidateMax),\n step: this.stepValue,\n base: min,\n };\n }\n\n /**\n * Copies valid authored ARIA into Values only when no explicit Value exists.\n * This fill is the one Value write `connect()` makes: it never overwrites a\n * declaration, and no Value callback runs it, so a declaration the page\n * changes later is only ever read.\n */\n #hydrateValues(): void {\n if (!this.#hasInput(\"orientation\")) {\n const orientation = this.element.getAttribute(\"aria-orientation\");\n if (orientation === \"horizontal\" || orientation === \"vertical\") {\n this.orientationValue = orientation;\n }\n }\n\n const min = this.#finiteAttribute(\"aria-valuemin\");\n if (!this.#hasInput(\"min\") && min !== null) this.minValue = min;\n const max = this.#finiteAttribute(\"aria-valuemax\");\n if (!this.#hasInput(\"max\") && max !== null) this.maxValue = max;\n const value = this.#finiteAttribute(\"aria-valuenow\");\n if (!this.#hasInput(\"value\") && value !== null) this.valueValue = value;\n }\n\n /** Whether the author supplied the namespaced Value instead of using its default. */\n #hasInput(name: \"orientation\" | \"min\" | \"max\" | \"value\"): boolean {\n return this.element.hasAttribute(`data-${this.identifier}-${name}-value`);\n }\n\n /** Strict finite-number parser for the one-time progressive-enhancement bridge. */\n #finiteAttribute(name: string): number | null {\n const raw = this.element.getAttribute(name);\n if (raw === null || raw.trim() === \"\") return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n }\n\n /** Returns attributes without overwriting values a consumer changed after render. */\n #returnAttributes(): void {\n this.#role.return(this.element);\n this.#tabindex.return(this.element);\n this.#orientation.return(this.element);\n this.#minimum.return(this.element);\n this.#maximum.return(this.element);\n this.#current.return(this.element);\n }\n\n /** Prevents a queued Value repaint from racing Turbo's restored snapshot. */\n #rewindForCache(): void {\n this.#repaint.cancel();\n this.#returnAttributes();\n }\n}\n"]}
1
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{ isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/**\n * The element whose writing direction orders a grid's columns: the nearest\n * `<table>` holding `grid` inside `root`, else `grid` itself. Table columns follow\n * the table's direction, so a direction declared only on a row group such as\n * `<tbody>` does not reorder them and must not reverse the arrows either.\n */\nexport function gridDirectionElement(grid: Element, root: Element): Element {\n const table = grid.closest(\"table\");\n return table !== null && root.contains(table) ? table : grid;\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — for example `Alt+Down`/`Alt+Up`, which the APG Combobox\n * pattern makes optional and `stimeo--combobox` implements.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n\n/**\n * True when a press carries Alt, Control, Meta, or Shift, regardless of its key.\n *\n * This predicate reports modifier presence only; key ownership stays with the\n * caller. Check the widget's implemented key/modifier bindings and their state\n * conditions before using this result to yield a chord. An unimplemented chord\n * must not fall through to the bare-key behavior.\n *\n * Dedicated bindings, such as a grid's Control+Home/End navigation, belong in\n * the caller. Unlike {@link isReservedArrowChord}, this function examines every\n * key and has no arrow-specific reservation or `allow` list.\n *\n * @example\n * ```ts\n * // A Home/End handler with no modifier bindings yields every modified press.\n * case \"Home\":\n * case \"End\":\n * if (hasModifierChord(event)) return;\n * ```\n */\nexport function hasModifierChord(event: KeyboardEvent): boolean {\n return event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n}\n","/**\n * Reflects a serialized attribute value only when the current value differs.\n *\n * A same-value `setAttribute` still queues a mutation record for every observer, so an\n * unchanged value writes nothing.\n *\n * @param element - The element whose attribute is reflected.\n * @param name - The attribute name, using the non-namespaced DOM API.\n * @param value - The serialized value, or null to remove the attribute.\n * @param beforeWrite - Called only for a change, before the DOM mutation, so the\n * caller can record ownership or identify its own observer records.\n * @returns Whether an attribute was written or removed.\n */\nexport function setAttributeIfChanged(\n element: Element,\n name: string,\n value: string | null,\n beforeWrite?: () => void,\n): boolean {\n if (element.getAttribute(name) === value) return false;\n beforeWrite?.();\n if (value === null) element.removeAttribute(name);\n else element.setAttribute(name, value);\n return true;\n}\n","/**\n * One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { setAttributeIfChanged } from \"./attribute_write\";\nimport { sharedRegistry } from \"./shared_registry\";\n\n/** What a lease's record says: the author's value, its last write, the leases beneath. */\ninterface AttributeLeaseRecord {\n readonly original: string | null;\n readonly written: string | null;\n /** Whether it hands back what the lease right beneath it wrote last. */\n readonly linked: boolean;\n /** The records of the other owners' leases beneath it, nearest first. */\n readonly beneath: readonly string[];\n}\n\n/** One lease's hold on one element's attribute, in the stack every lease of it shares. */\ninterface AttributeHold {\n /** The lease holding it; `null` for a hold read from a copy's record until its lease takes it. */\n lease: object | null;\n readonly record: string;\n written: string | null;\n /** What it hands back with nothing beneath it: the author's value. */\n readonly original: string | null;\n /** Whether it hands back what the hold beneath it wrote last instead. */\n linked: boolean;\n}\n\n/** The holds on each element by attribute, and every lease's record name by attribute. */\ninterface AttributeLeaseRegistry {\n readonly stacks: WeakMap<Element, Map<string, AttributeHold[]>>;\n readonly names: Map<string, Set<string>>;\n}\n\n/** Holds and record names coordinate across separately built package entries. */\nconst registry = sharedRegistry(\n \"stimeo-ui.attribute-lease.registry.v1\",\n (): AttributeLeaseRegistry => ({ stacks: new WeakMap(), names: new Map() }),\n);\n\n/** Whether a parsed record entry is an attribute value: a string, or `null` for absence. */\nfunction isAttributeValue(value: unknown): value is string | null {\n return value === null || typeof value === \"string\";\n}\n\n/**\n * Reads the record a lease left on `element`: the author's value, the value the lease wrote\n * last, whether it hands back the value beneath it (`false` before the names when it does not)\n * and the records beneath it. `undefined` when the record is missing or holds anything else.\n */\nfunction readLeaseRecord(element: Element, record: string): AttributeLeaseRecord | undefined {\n try {\n const parsed: unknown = JSON.parse(element.getAttribute(record) ?? \"null\");\n if (!Array.isArray(parsed)) return undefined;\n const [original, written, ...rest] = parsed as unknown[];\n const linked = rest[0] !== false;\n const beneath = linked ? rest : rest.slice(1);\n if (!beneath.every((under): under is string => typeof under === \"string\")) return undefined;\n return isAttributeValue(original) && isAttributeValue(written)\n ? { original, written, linked, beneath }\n : undefined;\n } catch {\n return undefined;\n }\n}\n\n/** The element's stack, seeded from complete ownership records once. */\nfunction attributeStack(element: Element, attribute: string): AttributeHold[] {\n const byAttribute = registry.stacks.get(element) ?? new Map<string, AttributeHold[]>();\n registry.stacks.set(element, byAttribute);\n const known = byAttribute.get(attribute);\n if (known) return known;\n const found: (AttributeLeaseRecord & { readonly record: string })[] = [];\n for (const record of registry.names.get(attribute) ?? []) {\n const read = readLeaseRecord(element, record);\n if (read) found.push({ ...read, record });\n }\n const depth = ({ beneath }: (typeof found)[number]) =>\n beneath.filter((name) => found.some((other) => other.record === name)).length;\n const stack = found\n .sort((one, other) => depth(one) - depth(other))\n .map(({ record, written, original, linked }, index) => ({\n lease: null,\n record,\n written,\n original,\n linked: linked && index > 0,\n }));\n byAttribute.set(attribute, stack);\n return stack;\n}\n\n/** The lease's live hold or the unclaimed hold described by its owner's record. */\nfunction findHold(\n stack: readonly AttributeHold[],\n lease: object,\n record: string,\n): AttributeHold | undefined {\n return (\n stack.find((held) => held.lease === lease) ??\n stack.find((held) => held.lease === null && held.record === record)\n );\n}\n\n/**\n * Inspects a derived writer's continuation without acquiring or returning a hold.\n * A covered hold may update beneath its cover. Without a hold, the expected authored\n * value is compared with the original beneath any temporary cover. The original\n * distinguishes an absent attribute from an empty one.\n */\nexport function readAttributeLease(\n element: Element,\n attribute: string,\n owner: string,\n lease: object,\n expected: string | null,\n): { readonly allowed: boolean; readonly original: string | null } {\n const stack = attributeStack(element, attribute);\n const hold = findHold(stack, lease, `data-${owner}-${attribute}-lease`);\n const current = element.getAttribute(attribute);\n const covering = [...stack].reverse().find((other) => other.written === current);\n const original = (hold ?? covering)?.original;\n const authored = original === undefined ? current : original;\n return {\n original: authored,\n allowed: hold\n ? current === hold.written ||\n stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current)\n : authored === expected,\n };\n}\n\n/**\n * The value `element`'s author wrote for `attribute`, as the record a lease of any owner leaves\n * on the element carries it; `undefined` while no lease leaves one, as when nothing has moved\n * the attribute off the author's value. A field a reveal turned from `password` into `text`\n * still reads `\"password\"` here.\n */\nexport function leasedAuthorValue(element: Element, attribute: string): string | null | undefined {\n const suffix = `-${attribute}-lease`;\n for (const name of element.getAttributeNames()) {\n if (!name.startsWith(\"data-\") || !name.endsWith(suffix)) continue;\n const record = readLeaseRecord(element, name);\n if (record) return record.original;\n }\n return undefined;\n}\n\n/**\n * Temporarily controls one attribute across a changing set of elements.\n *\n * The first write remembers the authored value, including the distinction between\n * an absent attribute and an authored empty string. Returning a lease restores that\n * value only while the attribute still matches the controller's last write. If a\n * consumer changed it in the meantime, the consumer owns the new value and teardown\n * leaves it alone.\n *\n * A `null` write deliberately removes the attribute while retaining the lease. This\n * is useful for derived ARIA whose valid absence is itself controller state, such as\n * an unbounded `aria-valuemin` or a blank spinbutton's `aria-valuenow`.\n *\n * **Every lease of an attribute shares one stack of holds per element**, whatever its owner\n * and whichever file of the package constructed it (the stacks are one per page): the holds\n * sit in the order their leases first wrote the element, each with the value it wrote last.\n * The element's value is the highest hold's that carries it, and the page's when none does.\n * A write reaches the element unless a hold above the writer carries the element's value: the\n * top hold always shows its writes, a hold beneath it shows nothing while a hold above keeps\n * its value on the element, and once the page has put a value there that no hold carries, the\n * next write of any hold replaces it. A return gives a value back only from the hold the\n * element's value is: the value the hold beneath it wrote last, or the author's once nothing\n * is beneath it; any other return only leaves the stack, and the page's value stays. Holds\n * that wrote the same value are told apart by the stack, never by the value: the higher one\n * keeps it. A first write over a top hold whose value the page has replaced takes the\n * element's value as the author's. Two instances of one controller on one element — an\n * element outside their scope — stack the same way.\n *\n * A **base lease** (`{ base: true }`) holds the element's own state rather than a value over\n * it — a form field's ARIA on its control is one — so its first write goes to the bottom of\n * the stack, beneath the leases of other owners already there: a temporary value another\n * owner leased stays shown and returns to the base lease's latest value.\n *\n * **The stack travels with the element.** While a hold shows a value other than the author's,\n * lies on another hold or is covered by one, the element carries its owner's record\n * `data-<owner>-<attribute>-lease`: JSON of the author's value and the value the hold wrote\n * last (each a string, or `null` for an absent attribute), `false` where the hold hands back\n * the author's value rather than the latest value of the hold beneath it, and the records of\n * every hold beneath it, nearest first. Returning the last lease of an owner removes its\n * record. A copy of the element — a page Turbo restores from its cache is one — therefore\n * carries the stack, and the first lease to touch the copy reads it back under the record\n * names of the leases constructed so far, which include every lease that wrote a record the\n * cache holds, and orders the holds by the records each one lists beneath it. Each lease takes\n * the hold its owner's record describes over in place. Complete records for distinct owners\n * preserve their order across a copy. The records describe holds by owner, not by instance:\n * one owner holding the element more than once leaves only its topmost hold's record, which\n * the first of its leases to write or return on the copy takes. Lower holds of that owner and\n * their positions are absent; mutually listed owners cannot express their full live order.\n * A hold that showed the author's value alone carries no record and is taken by its first\n * write on the copy. Missing or unreadable records also leave their holds unknown, so copying\n * the DOM does not promise identical decisions for every live stack. Without a record it can\n * read, a new stack takes the current value as the author's. A Turbo morph removes records\n * absent from the server HTML; existing holds remain in memory until their leases return.\n *\n * The lease has no lifecycle of its own, so it never subscribes to document events,\n * and nothing rewinds a live page before Turbo caches it: `turbo:before-cache` also\n * fires on pages that stay.\n */\nexport class AttributeLease<T extends Element = Element> {\n readonly #attribute: string;\n readonly #record: string;\n readonly #base: boolean;\n readonly #preserveAuthor: boolean;\n readonly #held = new Set<T>();\n\n /**\n * @param attribute - The attribute whose temporary values this lease owns.\n * @param owner - Names the record on the element; the controller's identifier.\n * @param options - `base`: written beneath the other owners' leases;\n * `preserveAuthor`: a new base hold keeps a current value that no hold carries as authored.\n */\n constructor(\n attribute: string,\n owner: string,\n options: { readonly base?: boolean; readonly preserveAuthor?: boolean } = {},\n ) {\n this.#attribute = attribute;\n this.#record = `data-${owner}-${attribute}-lease`;\n this.#base = options.base === true;\n this.#preserveAuthor = options.preserveAuthor === true;\n const names = registry.names;\n names.set(attribute, (names.get(attribute) ?? new Set<string>()).add(this.#record));\n }\n\n /** Writes or removes the leased attribute while preserving its authored value. */\n write(element: T, value: string | null): void {\n const stack = attributeStack(element, this.#attribute);\n const hold = this.#take(stack) ?? this.#acquire(element, stack);\n this.#held.add(element);\n const shows = !this.#covered(element, stack, hold);\n hold.written = value;\n this.#mark(element, stack);\n if (shows) this.#reflect(element, value);\n }\n\n /**\n * Returns one lease, also on a restored copy, to the value the hold beneath it wrote last or\n * the author's, without overwriting a value a consumer wrote since. Says whether there was a\n * lease to return: a hold this lease has, or the hold a copy's record describes while no live\n * lease of the owner has taken it — a copy of a page an earlier connection wrote carries one.\n */\n return(element: T): boolean {\n const held = this.#held.delete(element);\n const known = registry.stacks.get(element)?.has(this.#attribute);\n const stack =\n held || known || element.hasAttribute(this.#record)\n ? attributeStack(element, this.#attribute)\n : [];\n const hold = this.#take(stack);\n if (!hold) return false;\n const carries = element.getAttribute(this.#attribute) === hold.written;\n const owns = carries && !this.#covered(element, stack, hold);\n const index = stack.indexOf(hold);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return true;\n const below = hold.linked ? stack[index - 1] : undefined;\n this.#reflect(element, below ? below.written : hold.original);\n return true;\n }\n\n /** Returns every lease it holds, with the same ownership check as {@link return}. */\n returnAll(): void {\n for (const element of Array.from(this.#held)) this.return(element);\n }\n\n /** Its hold in `stack`, taking over one read from its record. */\n #take(stack: AttributeHold[]): AttributeHold | undefined {\n const hold = findHold(stack, this, this.#record);\n if (hold) hold.lease = this;\n return hold;\n }\n\n /** A new hold: on top, over the top hold while the element shows it; a base one at the bottom. */\n #acquire(element: T, stack: AttributeHold[]): AttributeHold {\n const current = element.getAttribute(this.#attribute);\n const top = stack.at(-1);\n const bottom = stack[0];\n const over = top?.written === current ? top : undefined;\n const from = this.#base\n ? this.#preserveAuthor && !stack.some((held) => held.written === current)\n ? undefined\n : bottom\n : over;\n const hold: AttributeHold = {\n lease: this,\n record: this.#record,\n written: current,\n original: from ? from.original : current,\n linked: !this.#base && over !== undefined,\n };\n if (this.#base && bottom) {\n bottom.linked = true;\n stack.unshift(hold);\n } else stack.push(hold);\n return hold;\n }\n\n /** Whether a hold above `hold` carries the element's value, which is then that hold's. */\n #covered(element: T, stack: readonly AttributeHold[], hold: AttributeHold): boolean {\n const current = element.getAttribute(this.#attribute);\n return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current);\n }\n\n /** Leaves each owner's record of its topmost hold, or none where nothing needs one. */\n #mark(element: T, stack: readonly AttributeHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n stack.forEach((hold, index) => {\n const names = stack.slice(0, index).map((under) => under.record);\n const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);\n const marker = hold.linked || beneath.length === 0 ? [] : [false];\n records.set(\n hold.record,\n hold.written === hold.original && beneath.length === 0 && index === stack.length - 1\n ? null\n : JSON.stringify([hold.original, hold.written, ...marker, ...beneath]),\n );\n });\n for (const [name, recorded] of records) {\n setAttributeIfChanged(element, name, recorded);\n }\n }\n\n /** Reflects only a real value transition, avoiding self-triggered mutation work. */\n #reflect(element: T, value: string | null): void {\n setAttributeIfChanged(element, this.#attribute, value);\n }\n}\n","/** What {@link ListenerSet.add} passes on besides the signal it supplies itself. */\nexport type ListenerOptions = Omit<AddEventListenerOptions, \"signal\">;\n\n/**\n * The event map a target's own `addEventListener` types its handlers with: the\n * window's, a document's, an HTML or SVG element's, any other element's, or a\n * media query list's. Other targets name none.\n */\ntype EventMapOf<T extends EventTarget> = T extends Window\n ? WindowEventMap\n : T extends Document\n ? DocumentEventMap\n : T extends HTMLElement\n ? HTMLElementEventMap\n : T extends SVGElement\n ? SVGElementEventMap\n : T extends Element\n ? ElementEventMap\n : T extends MediaQueryList\n ? MediaQueryListEventMap\n : Record<never, never>;\n\n/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt.\n * {@link ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, which places `dispose()` in its\n * cleanup sequence. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * A lifetime shorter than the connection — while a Value holds, until a first\n * load, while a subscription is open — gets a set of its own, which the end of\n * that lifetime disposes. A controller therefore holds one set per lifetime: the\n * connection's, and one for each swapped receiver or shorter span.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, listeners of\n * several elements that come and go one at a time, and those one gesture holds\n * keep their own pair of calls or a signal of their own.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included. A removal by hand would have to repeat that\n * flag; aborting the signal releases the listener without it.\n *\n * A `type` the target's own event map names types `handler` with that event,\n * as the target's `addEventListener` does, so a handler written for a\n * `KeyboardEvent` is passed as it is; any other `type` takes an\n * `EventListener`.\n */\n add<T extends EventTarget, K extends keyof EventMapOf<T> & string>(\n target: T,\n type: K,\n handler: (event: EventMapOf<T>[K]) => void,\n options?: ListenerOptions,\n ): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Whether a requested pass has yet to run. */\n get pending(): boolean {\n return this.#queued;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { ListenerSet } from \"./listener_set\";\nimport { MicrotaskCoalescer } from \"./microtask_coalescer\";\n\n/**\n * Coalesces retained-element morphs and explicit lifecycle requests into one pass.\n *\n * Observe the controller's element after its initial state is settled. Morphs on\n * that element and bubbling morphs on its descendants share the same microtask\n * as {@link schedule}. The callback repairs derived output; the controller owns\n * any logical transition reporting. {@link disconnect} releases the listener and\n * cancels pending work, including work from an earlier connected lifetime.\n */\nexport class MorphRenderWatcher {\n readonly #listeners = new ListenerSet();\n readonly #pass: MicrotaskCoalescer;\n #element: Element | null = null;\n readonly #onMorph = (): void => this.#pass.schedule();\n\n /** @param run - the single pass that repairs the settled controller's output. */\n constructor(run: () => void) {\n this.#pass = new MicrotaskCoalescer(run);\n }\n\n /** Opens observation; observing the same element again preserves queued work. */\n observe(element: Element): void {\n if (this.#element === element) return;\n this.disconnect();\n this.#element = element;\n this.#pass.activate();\n this.#listeners.add(element, \"turbo:morph-element\", this.#onMorph);\n }\n\n /** Requests one pass; requests outside an observed lifetime are ignored. */\n schedule(): void {\n this.#pass.schedule();\n }\n\n /** Whether a pass requested by a morph or {@link schedule} has yet to run. */\n get pending(): boolean {\n return this.#pass.pending;\n }\n\n /** Releases observation and pending work synchronously; safe to repeat. */\n disconnect(): void {\n this.#listeners.dispose();\n this.#pass.cancel();\n this.#element = null;\n }\n}\n","import { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/** Semantic constraints on an already decoded number, independent of the DOM. */\nexport interface NumberBounds {\n /** Finite numbers are required, including when this field is omitted. */\n readonly finite?: true;\n /** Inclusive lower endpoint. */\n readonly min?: number;\n /** Inclusive upper endpoint. */\n readonly max?: number;\n /** Exclusive lower endpoint. */\n readonly exclusiveMin?: number;\n /** Require a number without a fractional part. */\n readonly integer?: boolean;\n /** Exact decoded numbers accepted by a discrete contract. */\n readonly allowedValues?: readonly number[];\n /** JSON-safe exceptions to finite-number checking for unbounded endpoints. */\n readonly allowInfinity?: \"negative\" | \"positive\" | \"both\";\n}\n\n/** One constraint for each Number Value, including shorthand declarations. */\nexport type NumberValueConstraints<Values> = {\n readonly [Key in keyof Values as Values[Key] extends\n | NumberConstructor\n | { type: NumberConstructor }\n ? Key\n : never]: NumberBounds;\n};\n\n/** Reusable semantic domains; fractional inputs remain fractional unless excluded. */\nexport const NUMBER_BOUNDS = {\n finite: { finite: true },\n nonNegative: { finite: true, min: 0 },\n positive: { finite: true, exclusiveMin: 0 },\n nonNegativeInteger: { finite: true, min: 0, integer: true },\n positiveInteger: { finite: true, exclusiveMin: 0, integer: true },\n lowerBound: { finite: true, allowInfinity: \"negative\" },\n upperBound: { finite: true, allowInfinity: \"positive\" },\n timer: { finite: true, min: 0, max: MAX_TIMER_DELAY_MS },\n positiveTimer: { finite: true, exclusiveMin: 0, max: MAX_TIMER_DELAY_MS },\n} as const satisfies Record<string, NumberBounds>;\n\n/**\n * Checks all declared bounds without rounding, clamping, or coercing the input.\n * Infinity exceptions relax only finite checking; every other bound still applies.\n */\nexport function matchesNumberBounds(value: number, bounds: NumberBounds): boolean {\n if (!Number.isFinite(value)) {\n const direction = value === Infinity ? \"positive\" : value === -Infinity ? \"negative\" : null;\n if (direction === null) return false;\n if (bounds.allowInfinity !== \"both\" && bounds.allowInfinity !== direction) return false;\n }\n if (bounds.min !== undefined && value < bounds.min) return false;\n if (bounds.max !== undefined && value > bounds.max) return false;\n if (bounds.exclusiveMin !== undefined && value <= bounds.exclusiveMin) return false;\n if (bounds.integer && !Number.isInteger(value)) return false;\n if (bounds.allowedValues !== undefined && !bounds.allowedValues.includes(value)) return false;\n return true;\n}\n\n/** Decodes a Number Value literal; action params use their own JSON decoder. */\nexport function decodeNumberValue(raw: string): number {\n return Number(raw.replace(/_/g, \"\"));\n}\n","/**\n * Numeric coercion for controllers that accept a number through a Value, an action\n * param, or an event detail.\n *\n * Stimulus decodes action params as JSON when possible and leaves other text\n * untouched. CustomEvent detail can also supply a number or numeric string.\n * The reader accepts those two types while rejecting blank and non-finite input.\n */\n\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** Numeric update input, accepting decoded action params before CustomEvent detail. */\nexport type NumericValueEvent = Event & {\n params?: { amount?: unknown };\n detail?: { value?: unknown };\n};\n\n/** Reads the nullish action-param/detail precedence without falling back from invalid input. */\nexport function eventNumber(event: NumericValueEvent): number | null {\n return toFiniteNumber(event.params?.amount ?? event.detail?.value);\n}\n\n/**\n * Reads a finite number or nonblank numeric string; other input returns `null`.\n * Blank strings cannot silently reset a value to zero.\n */\nexport function toFiniteNumber(raw: unknown): number | null {\n if (typeof raw !== \"number\" && typeof raw !== \"string\") return null;\n if (typeof raw === \"string\" && raw.trim().length === 0) return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n}\n\n/**\n * Returns an accepted decoded Number Value or the caller's fallback unchanged.\n * The caller owns the fallback contract; this reader does not parse or write a Value.\n */\nexport function readNumber(raw: number, fallback: number, bounds: NumberBounds): number {\n return matchesNumberBounds(raw, bounds) ? raw : fallback;\n}\n","import { readNumber } from \"./coerce\";\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** The instance identity carried by a Number Value read. */\nexport interface NumberValueOwner {\n readonly identifier: string;\n readonly element: Element;\n}\n\n/** Reads current declarations at the point of use without rewriting their attributes. */\nexport class NumberValueReader {\n /** The last rejected literal per Value; no history grows for an unchanged instance. */\n readonly #lastRejected = new Map<string, string>();\n\n /** Resolves the declared number using its own fallback and shared class contract. */\n read(\n owner: NumberValueOwner,\n name: string,\n raw: number,\n fallback: number,\n bounds: NumberBounds,\n ): number {\n const resolved = readNumber(raw, fallback, bounds);\n if (matchesNumberBounds(raw, bounds)) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n const attribute = `data-${owner.identifier}-${name.replace(/[A-Z]/g, (letter) => `-${letter.toLowerCase()}`)}-value`;\n const literal = owner.element.getAttribute(attribute);\n if (literal === null) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n if (this.#lastRejected.get(name) !== literal) {\n this.#lastRejected.set(name, literal);\n console.warn(\n `Stimeo UI: \"${owner.identifier}\" has an invalid number Value \"${name}\" declaration ${JSON.stringify(literal)}; using ${fallback}.`,\n );\n }\n return resolved;\n }\n}\n","/** Configuration for a value constrained to a stepped numeric range. */\nexport interface SteppedRange {\n /** Inclusive lower endpoint. May be infinite for an unbounded control. */\n readonly min: number;\n /** Inclusive upper endpoint. May be infinite for an unbounded control. */\n readonly max: number;\n /** Requested step. Non-finite and non-positive values fall back to `1`. */\n readonly step: number;\n /** Step-grid origin. Defaults to a finite `min`, otherwise `0`. */\n readonly base?: number;\n}\n\n/** The positive finite step used at runtime and by keyboard stepping. */\nexport function effectiveStep(step: number): number {\n return Number.isFinite(step) && step > 0 ? step : 1;\n}\n\n/**\n * Clamps a raw value and selects its nearest allowed value.\n *\n * The allowed set is the step grid plus each finite range endpoint. Keeping the\n * endpoints in that set makes an authored `aria-valuemin`/`aria-valuemax`\n * truthful even when the upper endpoint is not aligned to the grid. A value\n * exactly between two allowed values resolves upward.\n */\nexport function snapSteppedValue(raw: number, range: SteppedRange): number {\n if (!(range.min <= range.max)) return finiteFallback(range.min, range.max);\n\n const input = Number.isNaN(raw) ? finiteFallback(range.min, range.max) : raw;\n const clamped = Math.min(range.max, Math.max(range.min, input));\n const step = effectiveStep(range.step);\n const base = stepBase(range);\n const candidates: number[] = [];\n\n if (Number.isFinite(range.min)) candidates.push(range.min);\n if (Number.isFinite(range.max)) candidates.push(range.max);\n\n const gridPosition = (clamped - base) / step;\n if (Number.isFinite(gridPosition)) {\n addGridCandidate(candidates, Math.floor(gridPosition), range, base, step);\n addGridCandidate(candidates, Math.ceil(gridPosition), range, base, step);\n }\n\n if (candidates.length === 0) return clamped;\n let nearest = candidates[0] as number;\n let nearestDistance = Math.abs(clamped - nearest);\n for (const candidate of candidates.slice(1)) {\n const distance = Math.abs(clamped - candidate);\n if (\n distance < nearestDistance ||\n (nearlyEqual(distance, nearestDistance) && candidate > nearest)\n ) {\n nearest = candidate;\n nearestDistance = distance;\n }\n }\n return nearest;\n}\n\n/**\n * Moves through the ordered allowed-value set by an integer number of steps.\n *\n * This differs from adding `step * count` and snapping afterward at an\n * off-grid endpoint: with `max=94, step=10`, one decrement from `94` must land\n * on `90`, and one increment from `90` must reach the advertised maximum `94`.\n */\nexport function stepSteppedValue(current: number, count: number, range: SteppedRange): number {\n const value = snapSteppedValue(current, range);\n const distance = Math.abs(Math.trunc(count));\n if (!Number.isFinite(distance) || distance === 0) return value;\n const direction = Math.sign(count);\n const adjacent = adjacentSteppedValue(value, direction, range);\n\n // The first move accounts for a possibly off-grid endpoint. From there a\n // direct grid jump is equivalent to repeated adjacency, and avoids work that\n // grows with Page-step magnitudes or programmatic counts.\n const raw = adjacent + direction * (distance - 1) * effectiveStep(range.step);\n return snapSteppedValue(raw, range);\n}\n\n/** Returns the next member of the ordered endpoint-plus-grid set. */\nfunction adjacentSteppedValue(current: number, direction: number, range: SteppedRange): number {\n const step = effectiveStep(range.step);\n const base = stepBase(range);\n const candidates: number[] = [];\n\n if (direction > 0) {\n const position = (current - base) / step;\n if (Number.isFinite(position)) {\n let gridIndex = Math.floor(position) + 1;\n let candidate = cleanGridValue(base + gridIndex * step, base, step);\n if (candidate < current || nearlyEqual(candidate, current)) {\n gridIndex += 1;\n candidate = cleanGridValue(base + gridIndex * step, base, step);\n }\n if (\n candidate > current &&\n !nearlyEqual(candidate, current) &&\n within(candidate, range.min, range.max)\n ) {\n candidates.push(clamp(candidate, range));\n }\n }\n return clamp(Math.min(...candidates), range);\n }\n\n const position = (current - base) / step;\n if (Number.isFinite(position)) {\n let gridIndex = Math.ceil(position) - 1;\n let candidate = cleanGridValue(base + gridIndex * step, base, step);\n if (candidate > current || nearlyEqual(candidate, current)) {\n gridIndex -= 1;\n candidate = cleanGridValue(base + gridIndex * step, base, step);\n }\n if (\n candidate < current &&\n !nearlyEqual(candidate, current) &&\n within(candidate, range.min, range.max)\n ) {\n candidates.push(clamp(candidate, range));\n }\n }\n return clamp(Math.max(...candidates), range);\n}\n\n/** Adds one grid value when it falls inside the inclusive range. */\nfunction addGridCandidate(\n candidates: number[],\n index: number,\n range: SteppedRange,\n base: number,\n step: number,\n): void {\n const candidate = cleanGridValue(base + index * step, base, step);\n if (within(candidate, range.min, range.max)) candidates.push(clamp(candidate, range));\n}\n\n/** A finite authored base wins; otherwise the finite lower bound or zero does. */\nfunction stepBase(range: SteppedRange): number {\n if (range.base !== undefined && Number.isFinite(range.base)) return range.base;\n return Number.isFinite(range.min) ? range.min : 0;\n}\n\n/** Removes binary noise without discarding significant integer-place digits. */\nfunction cleanGridValue(value: number, base: number, step: number): number {\n const precision = Math.max(decimalPlaces(base), decimalPlaces(step));\n // `toFixed` accepts at most 100 fractional digits. Below that limit it rounds\n // according to the authored grid precision rather than an arbitrary total\n // significant-digit count, which keeps unit steps distinct at large bases.\n return precision <= 100 ? Number(value.toFixed(precision)) : value;\n}\n\n/** Number of fractional decimal places represented by a finite JS number. */\nfunction decimalPlaces(value: number): number {\n const [coefficient = \"\", exponentText] = Math.abs(value).toString().toLowerCase().split(\"e\");\n const fractionLength = coefficient.split(\".\")[1]?.length ?? 0;\n const exponent = exponentText === undefined ? 0 : Number(exponentText);\n return Math.max(0, fractionLength - exponent);\n}\n\n/** Inclusive range check tolerant only of arithmetic noise at an endpoint. */\nfunction within(value: number, min: number, max: number): boolean {\n return (value > min || nearlyEqual(value, min)) && (value < max || nearlyEqual(value, max));\n}\n\n/** Clamps a candidate whose only overshoot may be floating-point noise. */\nfunction clamp(value: number, range: SteppedRange): number {\n return Math.min(range.max, Math.max(range.min, value));\n}\n\n/** Relative comparison used only to collapse arithmetic noise, not real steps. */\nfunction nearlyEqual(left: number, right: number): boolean {\n const scale = Math.max(Math.abs(left), Math.abs(right));\n return (\n Number.isFinite(left) &&\n Number.isFinite(right) &&\n Math.abs(left - right) <= Number.EPSILON * scale\n );\n}\n\n/** Stable fallback for malformed ranges or `NaN` input. */\nfunction finiteFallback(min: number, max: number): number {\n if (Number.isFinite(min)) return min;\n if (Number.isFinite(max)) return max;\n return 0;\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { hasModifierChord, isReservedArrowChord } from \"../utils/arrow_step\";\nimport { AttributeLease } from \"../utils/attribute_lease\";\nimport { MorphRenderWatcher } from \"../utils/morph_render_watcher\";\nimport { NUMBER_BOUNDS, type NumberValueConstraints } from \"../utils/number_bounds\";\nimport { NumberValueReader } from \"../utils/number_value\";\nimport { type SteppedRange, snapSteppedValue, stepSteppedValue } from \"../utils/stepped_value\";\n\nconst DEFAULT_MIN = 0;\nconst DEFAULT_MAX = 100;\n\n/**\n * Headless **Separator** behavior. The normative source depends on the case:\n * a decorative divider follows the WAI-ARIA `separator` role\n * (https://www.w3.org/TR/wai-aria-1.2/#separator), while the focusable,\n * value-bearing divider follows the APG Window Splitter pattern\n * (https://www.w3.org/WAI/ARIA/apg/patterns/windowsplitter/).\n *\n * Markup contract (identifier: `stimeo--separator`):\n * <!-- decorative -->\n * <div data-controller=\"stimeo--separator\"\n * data-stimeo--separator-orientation-value=\"horizontal\"></div>\n *\n * <!-- focusable, value-bearing -->\n * <div data-controller=\"stimeo--separator\"\n * aria-labelledby=\"sidebar-heading\" aria-controls=\"sidebar\"\n * data-stimeo--separator-orientation-value=\"vertical\"\n * data-stimeo--separator-focusable-value=\"true\"\n * data-stimeo--separator-min-value=\"0\"\n * data-stimeo--separator-max-value=\"100\"\n * data-stimeo--separator-step-value=\"1\"\n * data-stimeo--separator-value-value=\"50\"\n * data-action=\"keydown->stimeo--separator#onKeydown\"></div>\n *\n * The Stimulus Values are the live inputs. The controller reflects them as\n * `role`, `tabindex`, `aria-orientation`, and the range ARIA while connected,\n * then restores the attributes it displaced on disconnect. Existing finite\n * range ARIA is hydrated into otherwise absent Values once, which preserves\n * progressively enhanced server markup without leaving two live sources of\n * truth. That fill is the one write\n * `connect()` makes to a Value: a declared Value is never overwritten, and the\n * normalized value is published through `aria-valuenow` without being written\n * back.\n *\n * `change` and `reconcile` dispatch `{ value: number }`.\n *\n * @remarks\n * Behavior only — line drawing is the consumer's CSS. The axis follows Window\n * Splitter: a vertical divider takes ArrowLeft/ArrowRight, a horizontal one\n * takes ArrowUp/ArrowDown. Which end counts as an increase is not defined\n * there, so it follows the slider convention (ArrowRight/ArrowUp increase).\n * Home/End are optional in the pattern and are implemented here; F6 is not.\n *\n * A maximum below the effective minimum collapses to that minimum; non-finite\n * bounds use `0`/`100`, and an invalid or non-positive step uses `1`. Finite\n * endpoints remain reachable even when they do not align to the step grid.\n * `change` reports a key the user pressed that left the value somewhere other\n * than the value last published. Runtime Value changes — a Turbo morph or\n * application code — repaint once per batch, and when they move the value a\n * focusable separator publishes, `reconcile` reports it with the same detail,\n * so a consumer can tell its user's move from the page's. A key handled before\n * a page write is repainted reads the written value, so its `change` covers the\n * write as well, and a key that ends on the value last published reports\n * nothing. A key dispatched from script runs every listener with no microtask\n * between them, so a write made just before it, or by a listener that runs\n * ahead of the separator, is handled that way. A key the browser dispatches\n * runs microtasks between the listeners it calls separately, so a write made\n * by one called ahead of the separator's — a capture listener on an ancestor or\n * on `document`, a `:capture` action, or a listener added to the separator\n * before its action was bound — is repainted, and reported as `reconcile`,\n * before the key is measured from it. Stimulus calls the actions an element\n * declares for one event and one set of listener options from a single\n * listener, in declaration order, so a write made by an action declared before\n * the separator's own is handled like a write within a key dispatched from\n * script. A decorative\n * separator publishes no value and reports nothing; one that becomes focusable\n * again reports a value that moved meanwhile. Connecting reports neither.\n *\n * Because no position is ever applied here, two Window Splitter requirements\n * fall to the consumer: `aria-controls` naming the **primary** pane — the one\n * whose size the value reports — and `Enter` to toggle collapse/restore, since\n * collapsing applies a position — `stimeo--resizable` implements that\n * key for the same divider. Because the increment direction is fixed, the\n * primary pane can only be the left one for a vertical splitter and the bottom\n * one for a horizontal splitter: those are the panes that grow as\n * ArrowRight/ArrowUp raise the value.\n */\nexport class SeparatorController extends Controller<HTMLElement> {\n /** Numeric read boundaries share one reader for this controller instance. */\n readonly #numbers = new NumberValueReader();\n\n static override values = {\n orientation: { type: String, default: \"horizontal\" },\n focusable: { type: Boolean, default: false },\n min: { type: Number, default: DEFAULT_MIN },\n max: { type: Number, default: DEFAULT_MAX },\n step: { type: Number, default: 1 },\n value: { type: Number, default: DEFAULT_MIN },\n };\n\n static valueConstraints = {\n min: NUMBER_BOUNDS.finite,\n max: NUMBER_BOUNDS.finite,\n step: NUMBER_BOUNDS.positive,\n value: NUMBER_BOUNDS.finite,\n } satisfies NumberValueConstraints<typeof SeparatorController.values>;\n static actions = [\"onKeydown\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare orientationValue: string;\n declare focusableValue: boolean;\n declare minValue: number;\n declare maxValue: number;\n declare stepValue: number;\n declare valueValue: number;\n\n readonly #role = new AttributeLease<HTMLElement>(\"role\", this.identifier);\n readonly #tabindex = new AttributeLease<HTMLElement>(\"tabindex\", this.identifier);\n readonly #orientation = new AttributeLease<HTMLElement>(\"aria-orientation\", this.identifier);\n readonly #minimum = new AttributeLease<HTMLElement>(\"aria-valuemin\", this.identifier);\n readonly #maximum = new AttributeLease<HTMLElement>(\"aria-valuemax\", this.identifier);\n readonly #current = new AttributeLease<HTMLElement>(\"aria-valuenow\", this.identifier);\n\n /** Collapses a morph that changes several render Values into one repaint. */\n readonly #repaint = new MorphRenderWatcher(() => this.#render());\n\n /**\n * The baseline a published value is compared with: the value last published\n * through `aria-valuenow`, or `null` while this connection has published none.\n * It moves to each value a key the user presses or a repaint publishes. While\n * nothing is published — the separator is decorative — it keeps the last\n * value published, so a value that moved meanwhile is reported once when the\n * separator publishes again; one that connected decorative keeps `null`, so\n * its first published value is only taken as the baseline.\n */\n #settled: number | null = null;\n\n /**\n * Hydrates authored range ARIA into absent Values once and renders them\n * without writing the normalized value back. What the first render publishes\n * is the baseline, so connecting reports nothing.\n */\n override connect(): void {\n this.#hydrateValues();\n this.#repaint.observe(this.element);\n this.#settled = null;\n this.#render();\n }\n\n /** Cancels repaint work and returns every semantic attribute this instance controlled. */\n override disconnect(): void {\n this.#repaint.disconnect();\n this.#returnAttributes();\n }\n\n /** Repaints an orientation changed by application code or a Turbo morph. */\n orientationValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Adds or removes the focusable range semantics at runtime. */\n focusableValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a minimum changed by application code or a Turbo morph. */\n minValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a maximum changed by application code or a Turbo morph. */\n maxValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a step changed by application code or a Turbo morph. */\n stepValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints a current value changed by application code or a Turbo morph. */\n valueValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Adjusts the value on arrow / Home / End keys (focusable variant only). */\n onKeydown(event: KeyboardEvent): void {\n if (isReservedArrowChord(event) || !this.focusableValue) return;\n if ((event.key === \"Home\" || event.key === \"End\") && hasModifierChord(event)) return;\n\n const horizontal = this.#effectiveOrientation === \"horizontal\";\n const range = this.#effectiveRange;\n // Stepping snaps the declaration onto the value it publishes before moving.\n const declared = this.#safeValue;\n let next: number | null = null;\n switch (event.key) {\n case \"ArrowUp\":\n if (horizontal) next = stepSteppedValue(declared, 1, range);\n break;\n case \"ArrowDown\":\n if (horizontal) next = stepSteppedValue(declared, -1, range);\n break;\n case \"ArrowRight\":\n if (!horizontal) next = stepSteppedValue(declared, 1, range);\n break;\n case \"ArrowLeft\":\n if (!horizontal) next = stepSteppedValue(declared, -1, range);\n break;\n case \"Home\":\n next = range.min;\n break;\n case \"End\":\n next = range.max;\n break;\n default:\n return;\n }\n if (next === null) return;\n\n event.preventDefault();\n this.#commit(next);\n }\n\n /**\n * Stores a normalized user value, renders immediately, and reports it as\n * `change` when it differs from the value last published. The comparison is\n * with the value last published, not with the value the key started from, so\n * a page write no repaint has published yet is reported once, as this change,\n * and a key that ends where the value was last published reports nothing. The\n * baseline moves before the render and the report, so neither the repaint the\n * Value write schedules nor a move a subscriber makes while `change` is\n * dispatched is measured from the value this key replaced.\n */\n #commit(raw: number): void {\n const value = snapSteppedValue(raw, this.#effectiveRange);\n const reported = this.#settled;\n this.#settled = value;\n if (!Object.is(this.valueValue, value)) this.valueValue = value;\n this.#render();\n if (value !== reported) this.dispatch(\"change\", { detail: { value } });\n }\n\n /**\n * Reflects live Values into the connected element without writing them back,\n * then compares what it published with the baseline. A decorative separator\n * publishes no value (`null` here): the baseline stays the last value\n * published. A value is reported once as `reconcile` only when it moved from a\n * published baseline, so the first value a connection publishes is only taken\n * as the baseline.\n *\n * @stimeoRenderRoot\n */\n #render(): void {\n const range = this.#effectiveRange;\n const focusable = this.focusableValue;\n const published = focusable ? snapSteppedValue(this.#safeValue, range) : null;\n this.#role.write(this.element, \"separator\");\n this.#orientation.write(this.element, this.#effectiveOrientation);\n this.#tabindex.write(this.element, focusable ? \"0\" : null);\n this.#minimum.write(this.element, focusable ? String(range.min) : null);\n this.#maximum.write(this.element, focusable ? String(range.max) : null);\n this.#current.write(this.element, published === null ? null : String(published));\n\n const previous = this.#settled;\n if (published !== null) this.#settled = published;\n if (previous !== null && published !== null && published !== previous) {\n this.dispatch(\"reconcile\", { detail: { value: published } });\n }\n }\n\n /** Effective orientation; unknown strings fall back to the horizontal contract. */\n get #effectiveOrientation(): \"horizontal\" | \"vertical\" {\n return this.orientationValue === \"vertical\" ? \"vertical\" : \"horizontal\";\n }\n\n /** Finite, ordered range shared by rendering and keyboard stepping. */\n get #effectiveRange(): SteppedRange {\n const min = this.#safeMin;\n const candidateMax = this.#safeMax;\n return {\n min,\n max: Math.max(min, candidateMax),\n step: this.#safeStep,\n base: min,\n };\n }\n\n /**\n * Copies valid authored ARIA into Values only when no explicit Value exists.\n * This fill is the one Value write `connect()` makes: it never overwrites a\n * declaration, and no Value callback runs it, so a declaration the page\n * changes later is only ever read.\n */\n #hydrateValues(): void {\n if (!this.#hasInput(\"orientation\")) {\n const orientation = this.element.getAttribute(\"aria-orientation\");\n if (orientation === \"horizontal\" || orientation === \"vertical\") {\n this.orientationValue = orientation;\n }\n }\n\n const min = this.#finiteAttribute(\"aria-valuemin\");\n if (!this.#hasInput(\"min\") && min !== null) this.minValue = min;\n const max = this.#finiteAttribute(\"aria-valuemax\");\n if (!this.#hasInput(\"max\") && max !== null) this.maxValue = max;\n const value = this.#finiteAttribute(\"aria-valuenow\");\n if (!this.#hasInput(\"value\") && value !== null) this.valueValue = value;\n }\n\n /** Whether the author supplied the namespaced Value instead of using its default. */\n #hasInput(name: \"orientation\" | \"min\" | \"max\" | \"value\"): boolean {\n return this.element.hasAttribute(`data-${this.identifier}-${name}-value`);\n }\n\n /** Strict finite-number parser for the one-time progressive-enhancement bridge. */\n #finiteAttribute(name: string): number | null {\n const raw = this.element.getAttribute(name);\n if (raw === null || raw.trim() === \"\") return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n }\n\n /** Returns attributes without overwriting values a consumer changed after render. */\n #returnAttributes(): void {\n this.#role.return(this.element);\n this.#tabindex.return(this.element);\n this.#orientation.return(this.element);\n this.#minimum.return(this.element);\n this.#maximum.return(this.element);\n this.#current.return(this.element);\n }\n\n /** Current `min` declaration resolved against its numeric contract. */\n get #safeMin(): number {\n return this.#numbers.read(\n this,\n \"min\",\n this.minValue,\n SeparatorController.values.min.default,\n SeparatorController.valueConstraints.min,\n );\n }\n\n /** Current `max` declaration resolved against its numeric contract. */\n get #safeMax(): number {\n return this.#numbers.read(\n this,\n \"max\",\n this.maxValue,\n SeparatorController.values.max.default,\n SeparatorController.valueConstraints.max,\n );\n }\n\n /** Current `step` declaration resolved against its numeric contract. */\n get #safeStep(): number {\n return this.#numbers.read(\n this,\n \"step\",\n this.stepValue,\n SeparatorController.values.step.default,\n SeparatorController.valueConstraints.step,\n );\n }\n\n /** Current `value` declaration resolved against its numeric contract. */\n get #safeValue(): number {\n return this.#numbers.read(\n this,\n \"value\",\n this.valueValue,\n this.#effectiveRange.min,\n SeparatorController.valueConstraints.value,\n );\n }\n}\n"]}
@@ -24,7 +24,7 @@ import { Controller } from '@hotwired/stimulus';
24
24
  * No dedicated APG pattern: the base is **Disclosure** (the trigger's
25
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  * `aria-expanded` controls the panel's expanded state) and, *below* the
26
26
  * `breakpoint`, it borrows the **Dialog (Modal)** focus behavior via the shared
27
- * `FocusTrap` (the same trap used by dialog / alert-dialog / drawer).
27
+ * `FocusTrap`.
28
28
  *
29
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  * Above the breakpoint it is an **inline**, non-modal element that toggles
30
30
  * `expanded`↔`collapsed` (a rail), persisting that preference in `localStorage`.
@@ -42,8 +42,15 @@ import { Controller } from '@hotwired/stimulus';
42
42
  * applied — the sidebar stays an `<aside>`/`<nav>` landmark and only borrows the
43
43
  * modal *behavior*, because `role="dialog"` would replace that landmark.
44
44
  * The collapsed preference persists across Turbo navigations and full reloads;
45
- * the transient overlay-open state never persists, so "back/forward" never
46
- * restores a stuck-open menu.
45
+ * the transient overlay-open state never persists: a page Turbo restores from its
46
+ * cache connects with the overlay closed, so "back/forward" never restores a
47
+ * stuck-open menu, whenever the copy was taken. A page that stays keeps an open overlay
48
+ * open, through `turbo:before-cache` (which Turbo also dispatches on pages that stay) and
49
+ * through a reconnect of the same instance (an in-page move, a `data-turbo-permanent`
50
+ * element carried to the next page), which takes the trap again, and through a Turbo
51
+ * morph, after which the mode and the state this instance holds are written back over
52
+ * the server's markup. The `collapsed` Value only seeds a connect that neither a saved
53
+ * preference nor the panel's `data-state` decides; a later declaration moves nothing.
47
54
  *
48
55
  * Each move of the panel's expanded state is reported: `stimeo--sidebar:open`
49
56
  * and `stimeo--sidebar:close` dispatch
@@ -52,11 +59,13 @@ import { Controller } from '@hotwired/stimulus';
52
59
  * and `aria-expanded` are written, without waiting for the exit transition. A
53
60
  * responsive mode change re-derives the state instead of the user moving it, so
54
61
  * it reports `stimeo--sidebar:reconcile` with
55
- * `{ mode: "inline" | "overlay", open: boolean }` and no reason. All three are
62
+ * `{ mode: "inline" | "overlay", open: boolean }` and no reason; so does a `key`
63
+ * rewritten after connect whose saved preference moves the inline rail. All three are
56
64
  * informational, so none is cancelable. A call that leaves the state where it
57
65
  * already was, the normalization in {@link connect}, the reconciliation that
58
- * follows panel churn, the `turbo:before-cache` sanitization, and
59
- * {@link disconnect} are all silent. A close the backdrop asked for reports
66
+ * follows panel, trigger or backdrop churn, and {@link disconnect} are all silent,
67
+ * and after {@link disconnect} the actions do nothing until the controller connects
68
+ * again. A close the backdrop asked for reports
60
69
  * `"outside"`: the backdrop carries no action of its own, so
61
70
  * {@link SidebarController.close | close} is what the consumer wires onto it and it
62
71
  * recognises that target.
@@ -78,23 +87,65 @@ declare class SidebarController extends Controller<HTMLElement> {
78
87
  default: boolean;
79
88
  };
80
89
  };
90
+ static valueConstraints: {
91
+ breakpoint: {
92
+ readonly finite: true;
93
+ readonly min: 0;
94
+ };
95
+ };
81
96
  static actions: readonly ["close", "open", "toggle"];
82
97
  static events: readonly ["close", "open", "reconcile"];
83
98
  readonly triggerTarget: HTMLElement;
99
+ readonly triggerTargets: HTMLElement[];
84
100
  readonly panelTarget: HTMLElement;
101
+ readonly panelTargets: HTMLElement[];
85
102
  readonly backdropTarget: HTMLElement;
103
+ readonly backdropTargets: HTMLElement[];
86
104
  readonly hasTriggerTarget: boolean;
87
105
  readonly hasPanelTarget: boolean;
88
106
  readonly hasBackdropTarget: boolean;
89
107
  breakpointValue: number;
90
108
  keyValue: string;
91
109
  collapsedValue: boolean;
110
+ /**
111
+ * Restores the inline preference and starts the overlay closed, silently. A reconnect of
112
+ * this instance that finds its overlay still open in overlay mode keeps it open and takes
113
+ * the trap again.
114
+ */
92
115
  connect(): void;
93
116
  disconnect(): void;
94
- /** Adopts a panel target added by a Turbo morph after the controller connected. */
117
+ /**
118
+ * Adopts a panel target that arrives while no owned panel is on the page. The owned panel
119
+ * moving within the element arrives here too, and stays owned as it is.
120
+ */
95
121
  panelTargetConnected(panel: HTMLElement): void;
96
- /** Closes and releases overlay side effects when the actively trapped panel disappears. */
122
+ /**
123
+ * Gives a panel that no longer resolves as a target its own `data-mode`, `data-state` and
124
+ * `hidden` back — after `disconnect()` too, since dropping the identifier leaves the element
125
+ * on the page. When the owned panel leaves, or a move puts another panel in front of it,
126
+ * the overlay closes and the panel now first is adopted: an open one takes the modal trap
127
+ * over in place, and otherwise, or with no panel left, the side effects are released. A
128
+ * move that keeps the owned panel first changes nothing. After {@link disconnect} nothing
129
+ * is adopted: a panel still owned once a handler disconnected the controller writes the
130
+ * overlay closed and releases the modal side effects as it leaves.
131
+ */
97
132
  panelTargetDisconnected(panel: HTMLElement): void;
133
+ /** Reflects the expanded state onto a trigger that arrives in front of the others. */
134
+ triggerTargetConnected(): void;
135
+ /**
136
+ * Gives a trigger that no longer resolves as the target its own `aria-expanded` back — after
137
+ * `disconnect()` too, since dropping the identifier leaves the element on the page — and,
138
+ * while connected, reflects the expanded state onto the trigger left.
139
+ */
140
+ triggerTargetDisconnected(trigger: HTMLElement): void;
141
+ /** Reflects the overlay state onto a backdrop that arrives in front of the others. */
142
+ backdropTargetConnected(): void;
143
+ /**
144
+ * Gives a backdrop that no longer resolves as the target its own `data-state` and `hidden`
145
+ * back — after `disconnect()` too — and, while connected, reflects the overlay state onto
146
+ * the backdrop left.
147
+ */
148
+ backdropTargetDisconnected(backdrop: HTMLElement): void;
98
149
  /**
99
150
  * Rebinds responsive observation when `breakpoint` changes at runtime.
100
151
  *
@@ -103,6 +154,12 @@ declare class SidebarController extends Controller<HTMLElement> {
103
154
  * existing listener instead of allocating duplicate `MediaQueryList` objects.
104
155
  */
105
156
  breakpointValueChanged(): void;
157
+ /**
158
+ * Follows a `key` rewritten after connect. A preference saved under the new key is
159
+ * applied — rendered and reported as `reconcile` inline, kept for the next inline
160
+ * render in overlay — and without one the state stays. Nothing is copied or written.
161
+ */
162
+ keyValueChanged(): void;
106
163
  /** Toggles the panel: inline flips collapsed/expanded, overlay flips open/closed. */
107
164
  toggle(event?: Event): void;
108
165
  /** Shows the panel (inline: expand; overlay: open). */