stimeo-ui 0.16.0 → 0.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (337) hide show
  1. package/CHANGELOG.md +136 -0
  2. package/README.md +27 -11
  3. package/dist/cable/index.d.ts +88 -31
  4. package/dist/cable/index.js +384 -449
  5. package/dist/cable/index.js.map +1 -1
  6. package/dist/coerce-JtZVNG5h.d.ts +20 -0
  7. package/dist/controllers/accordion_controller.d.ts +4 -2
  8. package/dist/controllers/accordion_controller.js +174 -55
  9. package/dist/controllers/accordion_controller.js.map +1 -1
  10. package/dist/controllers/alert_dialog_controller.d.ts +12 -2
  11. package/dist/controllers/alert_dialog_controller.js +903 -235
  12. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  13. package/dist/controllers/announcer_controller.d.ts +37 -5
  14. package/dist/controllers/announcer_controller.js +238 -205
  15. package/dist/controllers/announcer_controller.js.map +1 -1
  16. package/dist/controllers/aspect_ratio_controller.js +0 -10
  17. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  18. package/dist/controllers/auto_submit_controller.d.ts +30 -6
  19. package/dist/controllers/auto_submit_controller.js +414 -145
  20. package/dist/controllers/auto_submit_controller.js.map +1 -1
  21. package/dist/controllers/avatar_controller.js +185 -107
  22. package/dist/controllers/avatar_controller.js.map +1 -1
  23. package/dist/controllers/breadcrumb_controller.js +0 -130
  24. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  25. package/dist/controllers/bulk_select_controller.d.ts +21 -3
  26. package/dist/controllers/bulk_select_controller.js +282 -58
  27. package/dist/controllers/bulk_select_controller.js.map +1 -1
  28. package/dist/controllers/calendar_controller.d.ts +38 -16
  29. package/dist/controllers/calendar_controller.js +228 -260
  30. package/dist/controllers/calendar_controller.js.map +1 -1
  31. package/dist/controllers/carousel_controller.d.ts +43 -12
  32. package/dist/controllers/carousel_controller.js +536 -436
  33. package/dist/controllers/carousel_controller.js.map +1 -1
  34. package/dist/controllers/character_counter_controller.d.ts +44 -7
  35. package/dist/controllers/character_counter_controller.js +493 -207
  36. package/dist/controllers/character_counter_controller.js.map +1 -1
  37. package/dist/controllers/checkbox_controller.d.ts +7 -2
  38. package/dist/controllers/checkbox_controller.js +38 -74
  39. package/dist/controllers/checkbox_controller.js.map +1 -1
  40. package/dist/controllers/clipboard_controller.d.ts +16 -5
  41. package/dist/controllers/clipboard_controller.js +261 -149
  42. package/dist/controllers/clipboard_controller.js.map +1 -1
  43. package/dist/controllers/collapsible_controller.d.ts +17 -5
  44. package/dist/controllers/collapsible_controller.js +304 -120
  45. package/dist/controllers/collapsible_controller.js.map +1 -1
  46. package/dist/controllers/color_picker_controller.d.ts +18 -6
  47. package/dist/controllers/color_picker_controller.js +178 -146
  48. package/dist/controllers/color_picker_controller.js.map +1 -1
  49. package/dist/controllers/combobox_controller.d.ts +24 -6
  50. package/dist/controllers/combobox_controller.js +522 -156
  51. package/dist/controllers/combobox_controller.js.map +1 -1
  52. package/dist/controllers/command_palette_controller.d.ts +51 -20
  53. package/dist/controllers/command_palette_controller.js +1156 -395
  54. package/dist/controllers/command_palette_controller.js.map +1 -1
  55. package/dist/controllers/conditional_fields_controller.d.ts +15 -2
  56. package/dist/controllers/conditional_fields_controller.js +300 -171
  57. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  58. package/dist/controllers/confirm_controller.d.ts +49 -12
  59. package/dist/controllers/confirm_controller.js +980 -262
  60. package/dist/controllers/confirm_controller.js.map +1 -1
  61. package/dist/controllers/context_menu_controller.d.ts +80 -18
  62. package/dist/controllers/context_menu_controller.js +346 -153
  63. package/dist/controllers/context_menu_controller.js.map +1 -1
  64. package/dist/controllers/count_up_controller.d.ts +13 -1
  65. package/dist/controllers/count_up_controller.js +73 -21
  66. package/dist/controllers/count_up_controller.js.map +1 -1
  67. package/dist/controllers/countdown_controller.d.ts +47 -3
  68. package/dist/controllers/countdown_controller.js +281 -158
  69. package/dist/controllers/countdown_controller.js.map +1 -1
  70. package/dist/controllers/currency_input_controller.d.ts +93 -10
  71. package/dist/controllers/currency_input_controller.js +575 -225
  72. package/dist/controllers/currency_input_controller.js.map +1 -1
  73. package/dist/controllers/data_grid_controller.d.ts +25 -12
  74. package/dist/controllers/data_grid_controller.js +248 -214
  75. package/dist/controllers/data_grid_controller.js.map +1 -1
  76. package/dist/controllers/date_range_picker_controller.d.ts +42 -14
  77. package/dist/controllers/date_range_picker_controller.js +338 -235
  78. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  79. package/dist/controllers/dialog_controller.d.ts +17 -6
  80. package/dist/controllers/dialog_controller.js +899 -237
  81. package/dist/controllers/dialog_controller.js.map +1 -1
  82. package/dist/controllers/direct_upload_controller.d.ts +25 -8
  83. package/dist/controllers/direct_upload_controller.js +97 -167
  84. package/dist/controllers/direct_upload_controller.js.map +1 -1
  85. package/dist/controllers/dirty_form_controller.d.ts +6 -1
  86. package/dist/controllers/dirty_form_controller.js +72 -69
  87. package/dist/controllers/dirty_form_controller.js.map +1 -1
  88. package/dist/controllers/dismissible_controller.d.ts +19 -0
  89. package/dist/controllers/dismissible_controller.js +196 -24
  90. package/dist/controllers/dismissible_controller.js.map +1 -1
  91. package/dist/controllers/drawer_controller.d.ts +39 -11
  92. package/dist/controllers/drawer_controller.js +974 -355
  93. package/dist/controllers/drawer_controller.js.map +1 -1
  94. package/dist/controllers/dropdown_controller.d.ts +31 -1
  95. package/dist/controllers/dropdown_controller.js +339 -96
  96. package/dist/controllers/dropdown_controller.js.map +1 -1
  97. package/dist/controllers/editable_controller.d.ts +12 -1
  98. package/dist/controllers/editable_controller.js +315 -88
  99. package/dist/controllers/editable_controller.js.map +1 -1
  100. package/dist/controllers/empty_state_controller.js +79 -58
  101. package/dist/controllers/empty_state_controller.js.map +1 -1
  102. package/dist/controllers/file_dropzone_controller.d.ts +63 -18
  103. package/dist/controllers/file_dropzone_controller.js +322 -211
  104. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  105. package/dist/controllers/filter_controller.js +77 -42
  106. package/dist/controllers/filter_controller.js.map +1 -1
  107. package/dist/controllers/flash_controller.d.ts +35 -12
  108. package/dist/controllers/flash_controller.js +238 -347
  109. package/dist/controllers/flash_controller.js.map +1 -1
  110. package/dist/controllers/focus_controller.d.ts +15 -6
  111. package/dist/controllers/focus_controller.js +679 -240
  112. package/dist/controllers/focus_controller.js.map +1 -1
  113. package/dist/controllers/form_field_controller.js +156 -132
  114. package/dist/controllers/form_field_controller.js.map +1 -1
  115. package/dist/controllers/form_validation_controller.d.ts +3 -3
  116. package/dist/controllers/form_validation_controller.js +31 -97
  117. package/dist/controllers/form_validation_controller.js.map +1 -1
  118. package/dist/controllers/frame_loading_controller.d.ts +47 -14
  119. package/dist/controllers/frame_loading_controller.js +275 -217
  120. package/dist/controllers/frame_loading_controller.js.map +1 -1
  121. package/dist/controllers/highlight_controller.d.ts +27 -6
  122. package/dist/controllers/highlight_controller.js +107 -75
  123. package/dist/controllers/highlight_controller.js.map +1 -1
  124. package/dist/controllers/hover_card_controller.d.ts +60 -4
  125. package/dist/controllers/hover_card_controller.js +327 -130
  126. package/dist/controllers/hover_card_controller.js.map +1 -1
  127. package/dist/controllers/idle_controller.d.ts +48 -6
  128. package/dist/controllers/idle_controller.js +271 -101
  129. package/dist/controllers/idle_controller.js.map +1 -1
  130. package/dist/controllers/input_mask_controller.d.ts +30 -13
  131. package/dist/controllers/input_mask_controller.js +483 -97
  132. package/dist/controllers/input_mask_controller.js.map +1 -1
  133. package/dist/controllers/intersection_controller.d.ts +32 -13
  134. package/dist/controllers/intersection_controller.js +150 -106
  135. package/dist/controllers/intersection_controller.js.map +1 -1
  136. package/dist/controllers/lazy_frame_controller.d.ts +19 -2
  137. package/dist/controllers/lazy_frame_controller.js +24 -68
  138. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  139. package/dist/controllers/listbox_controller.d.ts +44 -9
  140. package/dist/controllers/listbox_controller.js +523 -240
  141. package/dist/controllers/listbox_controller.js.map +1 -1
  142. package/dist/controllers/local_time_controller.d.ts +9 -7
  143. package/dist/controllers/local_time_controller.js +102 -77
  144. package/dist/controllers/local_time_controller.js.map +1 -1
  145. package/dist/controllers/masonry_controller.d.ts +11 -3
  146. package/dist/controllers/masonry_controller.js +80 -96
  147. package/dist/controllers/masonry_controller.js.map +1 -1
  148. package/dist/controllers/menu_controller.d.ts +55 -11
  149. package/dist/controllers/menu_controller.js +302 -188
  150. package/dist/controllers/menu_controller.js.map +1 -1
  151. package/dist/controllers/menubar_controller.d.ts +51 -9
  152. package/dist/controllers/menubar_controller.js +232 -345
  153. package/dist/controllers/menubar_controller.js.map +1 -1
  154. package/dist/controllers/meter_controller.d.ts +33 -20
  155. package/dist/controllers/meter_controller.js +417 -87
  156. package/dist/controllers/meter_controller.js.map +1 -1
  157. package/dist/controllers/multi_select_controller.d.ts +48 -18
  158. package/dist/controllers/multi_select_controller.js +785 -393
  159. package/dist/controllers/multi_select_controller.js.map +1 -1
  160. package/dist/controllers/navigation_menu_controller.d.ts +27 -6
  161. package/dist/controllers/navigation_menu_controller.js +190 -250
  162. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  163. package/dist/controllers/nested_form_controller.d.ts +10 -0
  164. package/dist/controllers/nested_form_controller.js +396 -192
  165. package/dist/controllers/nested_form_controller.js.map +1 -1
  166. package/dist/controllers/network_status_controller.d.ts +23 -0
  167. package/dist/controllers/network_status_controller.js +268 -62
  168. package/dist/controllers/network_status_controller.js.map +1 -1
  169. package/dist/controllers/number_input_controller.d.ts +50 -8
  170. package/dist/controllers/number_input_controller.js +610 -303
  171. package/dist/controllers/number_input_controller.js.map +1 -1
  172. package/dist/controllers/optimistic_controller.d.ts +8 -5
  173. package/dist/controllers/optimistic_controller.js +45 -87
  174. package/dist/controllers/optimistic_controller.js.map +1 -1
  175. package/dist/controllers/otp_controller.d.ts +55 -8
  176. package/dist/controllers/otp_controller.js +658 -255
  177. package/dist/controllers/otp_controller.js.map +1 -1
  178. package/dist/controllers/overflow_indicator_controller.d.ts +5 -0
  179. package/dist/controllers/overflow_indicator_controller.js +122 -113
  180. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  181. package/dist/controllers/overflow_menu_controller.d.ts +58 -20
  182. package/dist/controllers/overflow_menu_controller.js +470 -295
  183. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  184. package/dist/controllers/pagination_controller.d.ts +37 -7
  185. package/dist/controllers/pagination_controller.js +332 -123
  186. package/dist/controllers/pagination_controller.js.map +1 -1
  187. package/dist/controllers/password_reveal_controller.d.ts +46 -8
  188. package/dist/controllers/password_reveal_controller.js +392 -121
  189. package/dist/controllers/password_reveal_controller.js.map +1 -1
  190. package/dist/controllers/password_strength_controller.d.ts +15 -6
  191. package/dist/controllers/password_strength_controller.js +111 -158
  192. package/dist/controllers/password_strength_controller.js.map +1 -1
  193. package/dist/controllers/persist_controller.d.ts +11 -4
  194. package/dist/controllers/persist_controller.js +165 -111
  195. package/dist/controllers/persist_controller.js.map +1 -1
  196. package/dist/controllers/pointer_drag_controller.d.ts +35 -12
  197. package/dist/controllers/pointer_drag_controller.js +434 -188
  198. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  199. package/dist/controllers/popover_controller.d.ts +41 -5
  200. package/dist/controllers/popover_controller.js +269 -113
  201. package/dist/controllers/popover_controller.js.map +1 -1
  202. package/dist/controllers/portal_controller.d.ts +44 -4
  203. package/dist/controllers/portal_controller.js +215 -76
  204. package/dist/controllers/portal_controller.js.map +1 -1
  205. package/dist/controllers/preview_guard_controller.d.ts +10 -4
  206. package/dist/controllers/preview_guard_controller.js +243 -116
  207. package/dist/controllers/preview_guard_controller.js.map +1 -1
  208. package/dist/controllers/progress_controller.d.ts +20 -19
  209. package/dist/controllers/progress_controller.js +391 -78
  210. package/dist/controllers/progress_controller.js.map +1 -1
  211. package/dist/controllers/radio_group_controller.d.ts +21 -9
  212. package/dist/controllers/radio_group_controller.js +278 -211
  213. package/dist/controllers/radio_group_controller.js.map +1 -1
  214. package/dist/controllers/range_slider_controller.d.ts +47 -6
  215. package/dist/controllers/range_slider_controller.js +220 -113
  216. package/dist/controllers/range_slider_controller.js.map +1 -1
  217. package/dist/controllers/rating_controller.d.ts +20 -4
  218. package/dist/controllers/rating_controller.js +458 -211
  219. package/dist/controllers/rating_controller.js.map +1 -1
  220. package/dist/controllers/read_more_controller.d.ts +2 -0
  221. package/dist/controllers/read_more_controller.js +138 -63
  222. package/dist/controllers/read_more_controller.js.map +1 -1
  223. package/dist/controllers/reading_progress_controller.d.ts +1 -1
  224. package/dist/controllers/reading_progress_controller.js +166 -137
  225. package/dist/controllers/reading_progress_controller.js.map +1 -1
  226. package/dist/controllers/relative_time_controller.d.ts +20 -6
  227. package/dist/controllers/relative_time_controller.js +211 -112
  228. package/dist/controllers/relative_time_controller.js.map +1 -1
  229. package/dist/controllers/reset_on_restore_controller.d.ts +85 -0
  230. package/dist/controllers/{reset_before_cache_controller.js → reset_on_restore_controller.js} +103 -38
  231. package/dist/controllers/reset_on_restore_controller.js.map +1 -0
  232. package/dist/controllers/resizable_controller.d.ts +31 -2
  233. package/dist/controllers/resizable_controller.js +299 -150
  234. package/dist/controllers/resizable_controller.js.map +1 -1
  235. package/dist/controllers/roving_controller.d.ts +3 -3
  236. package/dist/controllers/roving_controller.js +49 -88
  237. package/dist/controllers/roving_controller.js.map +1 -1
  238. package/dist/controllers/scroll_area_controller.d.ts +7 -3
  239. package/dist/controllers/scroll_area_controller.js +490 -246
  240. package/dist/controllers/scroll_area_controller.js.map +1 -1
  241. package/dist/controllers/scroll_restore_controller.d.ts +3 -3
  242. package/dist/controllers/scroll_restore_controller.js +14 -55
  243. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  244. package/dist/controllers/scroll_visibility_controller.d.ts +28 -12
  245. package/dist/controllers/scroll_visibility_controller.js +432 -149
  246. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  247. package/dist/controllers/scrollspy_controller.d.ts +6 -1
  248. package/dist/controllers/scrollspy_controller.js +193 -248
  249. package/dist/controllers/scrollspy_controller.js.map +1 -1
  250. package/dist/controllers/separator_controller.d.ts +20 -5
  251. package/dist/controllers/separator_controller.js +285 -142
  252. package/dist/controllers/separator_controller.js.map +1 -1
  253. package/dist/controllers/sidebar_controller.d.ts +65 -8
  254. package/dist/controllers/sidebar_controller.js +1069 -404
  255. package/dist/controllers/sidebar_controller.js.map +1 -1
  256. package/dist/controllers/skeleton_controller.d.ts +23 -0
  257. package/dist/controllers/skeleton_controller.js +259 -101
  258. package/dist/controllers/skeleton_controller.js.map +1 -1
  259. package/dist/controllers/slider_controller.d.ts +29 -2
  260. package/dist/controllers/slider_controller.js +187 -86
  261. package/dist/controllers/slider_controller.js.map +1 -1
  262. package/dist/controllers/smart_sticky_header_controller.d.ts +22 -4
  263. package/dist/controllers/smart_sticky_header_controller.js +173 -66
  264. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  265. package/dist/controllers/sortable_controller.d.ts +4 -4
  266. package/dist/controllers/sortable_controller.js +26 -125
  267. package/dist/controllers/sortable_controller.js.map +1 -1
  268. package/dist/controllers/spinner_controller.d.ts +39 -4
  269. package/dist/controllers/spinner_controller.js +288 -173
  270. package/dist/controllers/spinner_controller.js.map +1 -1
  271. package/dist/controllers/step_indicator_controller.d.ts +9 -4
  272. package/dist/controllers/step_indicator_controller.js +105 -46
  273. package/dist/controllers/step_indicator_controller.js.map +1 -1
  274. package/dist/controllers/stepper_controller.d.ts +14 -6
  275. package/dist/controllers/stepper_controller.js +120 -73
  276. package/dist/controllers/stepper_controller.js.map +1 -1
  277. package/dist/controllers/stick_to_bottom_controller.d.ts +9 -1
  278. package/dist/controllers/stick_to_bottom_controller.js +275 -140
  279. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  280. package/dist/controllers/sticky_observer_controller.d.ts +11 -0
  281. package/dist/controllers/sticky_observer_controller.js +220 -49
  282. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  283. package/dist/controllers/submit_once_controller.d.ts +24 -8
  284. package/dist/controllers/submit_once_controller.js +376 -227
  285. package/dist/controllers/submit_once_controller.js.map +1 -1
  286. package/dist/controllers/switch_controller.d.ts +18 -4
  287. package/dist/controllers/switch_controller.js +201 -84
  288. package/dist/controllers/switch_controller.js.map +1 -1
  289. package/dist/controllers/tabs_controller.d.ts +9 -6
  290. package/dist/controllers/tabs_controller.js +41 -30
  291. package/dist/controllers/tabs_controller.js.map +1 -1
  292. package/dist/controllers/tags_input_controller.d.ts +16 -3
  293. package/dist/controllers/tags_input_controller.js +293 -173
  294. package/dist/controllers/tags_input_controller.js.map +1 -1
  295. package/dist/controllers/textarea_autosize_controller.d.ts +11 -1
  296. package/dist/controllers/textarea_autosize_controller.js +108 -74
  297. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  298. package/dist/controllers/theme_controller.d.ts +24 -11
  299. package/dist/controllers/theme_controller.js +140 -116
  300. package/dist/controllers/theme_controller.js.map +1 -1
  301. package/dist/controllers/time_picker_controller.d.ts +55 -5
  302. package/dist/controllers/time_picker_controller.js +331 -127
  303. package/dist/controllers/time_picker_controller.js.map +1 -1
  304. package/dist/controllers/toast_controller.d.ts +40 -16
  305. package/dist/controllers/toast_controller.js +244 -324
  306. package/dist/controllers/toast_controller.js.map +1 -1
  307. package/dist/controllers/toggle_group_controller.d.ts +14 -6
  308. package/dist/controllers/toggle_group_controller.js +252 -191
  309. package/dist/controllers/toggle_group_controller.js.map +1 -1
  310. package/dist/controllers/toolbar_controller.d.ts +8 -6
  311. package/dist/controllers/toolbar_controller.js +219 -120
  312. package/dist/controllers/toolbar_controller.js.map +1 -1
  313. package/dist/controllers/tooltip_controller.d.ts +49 -4
  314. package/dist/controllers/tooltip_controller.js +158 -124
  315. package/dist/controllers/tooltip_controller.js.map +1 -1
  316. package/dist/controllers/transition_controller.d.ts +22 -4
  317. package/dist/controllers/transition_controller.js +123 -119
  318. package/dist/controllers/transition_controller.js.map +1 -1
  319. package/dist/controllers/tree_view_controller.d.ts +22 -12
  320. package/dist/controllers/tree_view_controller.js +283 -369
  321. package/dist/controllers/tree_view_controller.js.map +1 -1
  322. package/dist/index.d.ts +10 -5
  323. package/dist/index.js +8573 -10410
  324. package/dist/index.js.map +1 -1
  325. package/dist/inspector/cli.d.ts +38 -14
  326. package/dist/inspector/cli.js +108 -40
  327. package/dist/inspector/cli.js.map +1 -1
  328. package/dist/inspector/cli_bin.js +145 -64
  329. package/dist/inspector/cli_bin.js.map +1 -1
  330. package/dist/inspector/examples.json +20 -20
  331. package/dist/inspector/manifest.json +802 -101
  332. package/dist/positioning/index.d.ts +15 -7
  333. package/dist/positioning/index.js +154 -47
  334. package/dist/positioning/index.js.map +1 -1
  335. package/package.json +11 -10
  336. package/dist/controllers/reset_before_cache_controller.d.ts +0 -76
  337. package/dist/controllers/reset_before_cache_controller.js.map +0 -1
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Normalized scroll position and maximum distance on one logical axis. */\nexport interface LogicalScrollMetrics {\n position: number;\n max: number;\n}\n\n/**\n * Whether horizontal scrolling on `element` follows right-to-left inline flow.\n *\n * Resolved from the **computed** `direction`, so the authoring contract is the\n * usual `dir=\"rtl\"` (or a stylesheet) on the element or any ancestor.\n *\n * Scope: horizontal writing modes. A vertical writing mode (`writing-mode:\n * vertical-rl`) also inverts the horizontal axis, which this check does not\n * model — vertical writing modes are out of scope for the scroll utilities\n * (their consumers describe axes as horizontal/vertical, not inline/block).\n */\nexport function isRtl(element: Element): boolean {\n return window.getComputedStyle(element).direction === \"rtl\";\n}\n\n/**\n * Returns scroll distance from the logical start edge.\n *\n * CSSOM View exposes standards-mode RTL horizontal offsets as `0` at the inline\n * start (right) and increasingly negative values toward the inline end (left).\n * The normalized position is always clamped to `[0, max]`, which also absorbs\n * Safari's elastic overscroll values.\n */\nexport function logicalScrollMetrics(\n element: HTMLElement,\n horizontal: boolean,\n): LogicalScrollMetrics {\n const max = Math.max(\n 0,\n horizontal\n ? element.scrollWidth - element.clientWidth\n : element.scrollHeight - element.clientHeight,\n );\n const raw = horizontal ? element.scrollLeft : element.scrollTop;\n const position = horizontal && isRtl(element) ? -raw : raw;\n return { position: Math.min(max, Math.max(0, position)), max };\n}\n\n/**\n * Converts a logical start/end delta to the physical value accepted by\n * `Element.scrollBy`.\n */\nexport function physicalScrollDelta(\n element: HTMLElement,\n horizontal: boolean,\n logicalDelta: number,\n): number {\n return horizontal && isRtl(element) ? -logicalDelta : logicalDelta;\n}\n","import { isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n\n/**\n * True when a press arrived carrying any modifier, for the keys the browser and\n * the OS own outright: return without calling `preventDefault()` and without\n * moving any state.\n *\n * `Control+Home` and `Control+End` jump the document to its ends, and a widget\n * that swallows them makes the shortcut work or not depending on where focus\n * happens to sit. {@link isReservedArrowChord} answers the same question for the\n * arrows, but returns `false` for every other key so that this one can decide.\n *\n * There is no `allow` list here on purpose. APG assigns no modifier chord to\n * `Home`/`End`, so a widget that wanted one would be claiming a combination the\n * pattern never gave it.\n *\n * @example\n * ```ts\n * case \"Home\":\n * case \"End\":\n * if (hasModifierChord(event)) return;\n * ```\n */\nexport function hasModifierChord(event: KeyboardEvent): boolean {\n return event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n}\n","/**\n * Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * The hidden form fields a widget keeps in step with the state it owns.\n *\n * A widget whose value lives in ARIA attributes submits nothing on its own, so\n * it mirrors that value into `<input type=\"hidden\">` — one field for a single\n * value, a container of generated fields for a set. The mirror is one-way: the\n * widget's own state stays the source of truth and the field is what the form\n * reads.\n *\n * The write and the report are separate calls because they answer to different\n * rules. A mirror is refreshed on connect, after a morph, and whenever the\n * widget repairs itself — none of which a form should treat as an edit. Only\n * the user's own commit reports one, which is why {@link commitField} is never\n * folded into the writes.\n */\n\n/** How a widget's generated fields identify themselves to the form. */\nexport interface GeneratedFieldOptions {\n /** The `name` every generated input submits under. */\n readonly name: string;\n /** The `form` id, for a widget that sits outside the form it submits to. */\n readonly form?: string;\n}\n\n/**\n * Mirrors one value into a hidden field.\n *\n * @returns Whether the field's value moved.\n *\n * @example\n * ```ts\n * if (writeField(this.fieldTarget, String(value)) && userDriven) {\n * commitField(this.fieldTarget);\n * }\n * ```\n */\nexport function writeField(field: HTMLInputElement, value: string): boolean {\n if (field.value === value) return false;\n field.value = value;\n return true;\n}\n\n/**\n * Mirrors a set of values into `container` as generated hidden fields, in the\n * order given.\n *\n * A container that already submits exactly this set is left untouched, children\n * and all — the mirror is refreshed far more often than it moves (every connect,\n * morph and repair), and a rebuild that changes nothing is still a DOM mutation\n * a consumer's observer and a `:empty` rule can see.\n *\n * @returns Whether the submitted set moved — its values, their order, the\n * `name`, or the `form`.\n */\nexport function writeFields(\n container: HTMLElement,\n values: readonly string[],\n { name, form = \"\" }: GeneratedFieldOptions,\n): boolean {\n const current = [...container.children];\n const submits =\n current.length === values.length &&\n current.every(\n (child, index) =>\n child instanceof HTMLInputElement &&\n child.type === \"hidden\" &&\n child.value === values[index] &&\n child.name === name &&\n (child.getAttribute(\"form\") ?? \"\") === form,\n );\n if (submits) return false;\n\n container.replaceChildren(\n ...values.map((value) => {\n const input = document.createElement(\"input\");\n input.type = \"hidden\";\n input.name = name;\n input.value = value;\n if (form !== \"\") input.setAttribute(\"form\", form);\n return input;\n }),\n );\n return true;\n}\n\n/**\n * Reports a committed value from `target` the way a native form control does:\n * one bubbling, non-cancelable `change`.\n *\n * Call it only for a move the user made. Form-level behaviors listen for this —\n * validation re-checks, auto-submit — and a mirror refreshed by a morph or a\n * repair is not something the user submitted.\n *\n * `target` is the element that carries the value: the hidden field for a single\n * mirrored value, the container for a generated set (whose own inputs are\n * replaced on every write), or a widget's own native control where that is what\n * the form reads.\n */\nexport function commitField(target: HTMLElement): void {\n target.dispatchEvent(new Event(\"change\", { bubbles: true }));\n}\n\n/**\n * Reports an edit a widget made on the user's behalf, the way the browser\n * reports its own: one bubbling `input`, then one bubbling `change`.\n *\n * This is for a widget that owns the stepping or picking its *own* native\n * control would otherwise do — writing `control.value` from script fires\n * nothing, so a form listening for either event never hears the edit. Use\n * {@link commitField} instead where the element is a mirror of state held\n * elsewhere: a hidden field has no native edit to imitate, so it reports the\n * commit alone.\n *\n * Call it only for a move the user made, and only where the widget really did\n * the writing — an edit the browser already reported would be doubled.\n */\nexport function commitEdit(control: HTMLElement): void {\n control.dispatchEvent(new Event(\"input\", { bubbles: true }));\n control.dispatchEvent(new Event(\"change\", { bubbles: true }));\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the four conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` (an ancestor's counts),\n * `input[type=\"hidden\"]`, the native `disabled` property, and `disabled`\n * inherited from an ancestor `fieldset`. CSS-only invisibility is handled by\n * {@link isRenderedForFocus} when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n if (element.closest(\"[hidden], [inert]\")) return false;\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: HTMLElement): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n","/**\n * Native interactive elements whose built-in activation must not be replaced\n * wholesale by a controller. Deliberately excludes `[tabindex]`: a generic\n * element made focusable is the supported host for several headless patterns.\n * Contenteditable is handled by {@link isInteractiveHost} because its state is\n * inherited and its keywords are ASCII-case-insensitive.\n */\nexport const INTERACTIVE_HOST_SELECTOR =\n \"button, input, select, textarea, label, a[href], area[href], summary, details, audio[controls], video[controls], iframe, object, embed\";\n\n/**\n * Whether an element owns native activation or an inherited editing surface.\n *\n * The `contenteditable` missing and invalid states inherit. Walking explicitly\n * also keeps `contenteditable=\"false\"` as a real boundary inside an editable\n * ancestor instead of treating any ancestor attribute as decisive.\n */\nexport function isInteractiveHost(element: HTMLElement): boolean {\n if (element.matches(INTERACTIVE_HOST_SELECTOR)) return true;\n\n let current: HTMLElement | null = element;\n while (current) {\n const raw = current.getAttribute(\"contenteditable\");\n if (raw !== null) {\n const value = raw.trim().toLowerCase();\n if (value === \"false\") return false;\n if (value === \"\" || value === \"true\" || value === \"plaintext-only\") return true;\n }\n current = current.parentElement;\n }\n return false;\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","/**\n * Low-level roving-tabindex primitive shared by composite-widget controllers.\n *\n * The APG roving-tabindex pattern keeps a composite widget a single Tab stop:\n * exactly one item is in the Tab sequence (`tabindex=\"0\"`) while the rest are\n * removed from it (`tabindex=\"-1\"`), and the arrow keys move both DOM focus and\n * that single tabbable position together. {@link RovingTabindex} owns *only* that\n * mechanical bookkeeping — \"which one item is tabbable, and move focus there\".\n *\n * It is intentionally **policy-free**. Orientation, wrapping vs. clamping,\n * selection-follows-focus, typeahead, and `Home`/`End` semantics differ per APG\n * pattern (Radio Group, Toolbar, Rating, …); folding them into one helper would\n * flatten those widgets to a lowest common denominator and lose each pattern's\n * correctness. Those decisions therefore stay in each controller, which calls\n * {@link RovingTabindex.setActive} with an index it computed itself (optionally\n * via the pure {@link rovingMove} helper).\n *\n * @remarks\n * Items are read lazily through a getter so a controller can add or remove\n * targets (Stimulus re-scans the DOM) without re-wiring this helper. A caller\n * that already captured one event-scoped snapshot may pass it to\n * {@link RovingTabindex.setActive}, avoiding a second live-target scan while\n * preserving one coherent collection for the whole operation.\n */\nexport class RovingTabindex {\n /** Returns the current ordered item elements; called on every operation. */\n readonly #getItems: () => HTMLElement[];\n\n /**\n * @param getItems - Returns the current ordered item elements. Called on every\n * operation so the live target list is always used.\n */\n constructor(getItems: () => HTMLElement[]) {\n this.#getItems = getItems;\n }\n\n /** Index of the currently tabbable item (`tabindex=\"0\"`), or `-1` if none. */\n get activeIndex(): number {\n return this.#getItems().findIndex((item) => item.tabIndex === 0);\n }\n\n /**\n * Makes exactly the item at `index` tabbable (`tabindex=\"0\"`) and removes every\n * other item from the Tab sequence (`tabindex=\"-1\"`). An out-of-range `index`\n * (e.g. `-1`) leaves all items at `-1`, which a controller can use to express\n * \"nothing is currently tabbable\".\n *\n * @param index - Position of the item to make tabbable.\n * @param options - Pass `{ focus: true }` to also move DOM focus to that item,\n * and `items` to reuse an event-scoped collection snapshot.\n */\n setActive(\n index: number,\n options: { focus?: boolean; items?: readonly HTMLElement[] } = {},\n ): void {\n const { focus = false } = options;\n const items = options.items ?? this.#getItems();\n items.forEach((item, i) => {\n item.tabIndex = i === index ? 0 : -1;\n });\n if (focus) items[index]?.focus();\n }\n}\n\n/** Edge behavior for {@link rovingMove}: cycle past the ends, or stop at them. */\nexport type RovingWrap = \"wrap\" | \"clamp\";\n\n/**\n * Pure helper that resolves the target index for a one-step directional move.\n *\n * Keyboard/orientation mapping stays in the caller: it decides that a key means\n * `delta` `+1` (next) or `-1` (previous) and whether the widget should `\"wrap\"`\n * (Radio Group, Toolbar) or `\"clamp\"` at the ends.\n *\n * @param current - The index focus is moving from.\n * @param length - Number of items in the set.\n * @param delta - `+1` to move to the next item, `-1` for the previous.\n * @param wrap - `\"wrap\"` cycles around the ends; `\"clamp\"` stops at them.\n * @returns The resolved index, or `-1` when there are no items.\n */\nexport function rovingMove(\n current: number,\n length: number,\n delta: number,\n wrap: RovingWrap,\n): number {\n if (length === 0) return -1;\n const next = current + delta;\n if (wrap === \"wrap\") return (next + length) % length;\n return Math.min(length - 1, Math.max(0, next));\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord, logicalArrowStep } from \"../utils/arrow_step\";\nimport { ownerOf } from \"../utils/event_owner\";\nimport { commitField, writeField } from \"../utils/field_mirror\";\nimport { inheritsFieldsetDisabled } from \"../utils/focus_candidate\";\nimport { isInteractiveHost } from \"../utils/interactive_host\";\nimport { MicrotaskCoalescer } from \"../utils/microtask_coalescer\";\nimport { RovingTabindex, rovingMove } from \"../utils/roving_tabindex\";\n\n/**\n * An attribute value this controller wrote, with how many observer records it\n * still owns. A pass that writes the same attribute more than once produces one\n * record per write, all reading back the final value, so the count is what keeps\n * the later records from looking like an author's edit.\n */\ninterface InternalWrite {\n value: string | null;\n count: number;\n}\n\n/** A selection as the group publishes it: the checked radio and the value it submits. */\ninterface Selection {\n readonly radio: HTMLElement | null;\n readonly value: string;\n}\n\n/** The selection of a group with no radio checked. */\nconst NO_SELECTION: Selection = { radio: null, value: \"\" };\n\n/** Radio and field attributes whose retained-element changes alter group state. */\nconst OBSERVED_ATTRIBUTES = [\n \"aria-checked\",\n \"aria-disabled\",\n \"contenteditable\",\n \"controls\",\n \"data-value\",\n \"disabled\",\n \"hidden\",\n \"href\",\n \"tabindex\",\n \"type\",\n \"value\",\n];\n\n/** Modifier keys that leave document-level Home/End shortcuts outside the widget. */\nconst hasModifier = (event: KeyboardEvent): boolean =>\n event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n\n/**\n * Headless, accessible radio-group behavior for **custom** radios.\n *\n * Markup contract (identifier: `stimeo--radio-group`):\n * <div data-controller=\"stimeo--radio-group\" role=\"radiogroup\" aria-label=\"Plan\">\n * <div role=\"radio\" aria-checked=\"true\" tabindex=\"0\" data-value=\"basic\"\n * data-stimeo--radio-group-target=\"radio\">Basic</div>\n * <!-- more radios; exactly one navigable radio has tabindex=0 -->\n * <input type=\"hidden\" data-stimeo--radio-group-target=\"field\" />\n * </div>\n *\n * Implements the WAI-ARIA APG **Radio Group** pattern. Use this only for custom\n * radios; native `<input type=\"radio\">` already owns its activation and form\n * semantics and should be preferred when its appearance is sufficient.\n *\n * `change` dispatches `{ value: string, radio: HTMLElement }`; `reconcile` dispatches\n * `{ value: string, radio: HTMLElement | null }`.\n *\n * @remarks\n * Behavior only — selection is exposed through `aria-checked`, the single Tab\n * stop through roving `tabindex` (`RovingTabindex`); the consumer styles\n * those attributes. Selection follows focus for enabled radios.\n *\n * A supported radio is either `<button type=\"button\">` or a non-interactive\n * host such as `<div role=\"radio\">`. Other native interactive elements retain\n * their activation model and this controller stands down on them.\n *\n * Click and keydown handling are delegated from the group, so radios added at\n * runtime need only the `radio` target. Per-radio `data-action` bindings to\n * {@link select} and {@link onKeydown} remain supported and are idempotent when\n * combined with delegation.\n *\n * Behavior provided:\n * - Click selects a radio.\n * - `ArrowDown`/`ArrowRight` select the next, `ArrowUp`/`ArrowLeft` the previous\n * (wrapping); `Home`/`End` the first/last; `Space` selects the focused radio.\n * - Native-disabled and hidden radios are skipped. ARIA-disabled radios remain\n * discoverable in the roving order but cannot be selected.\n * - The selected radio's `data-value` is mirrored to the optional hidden field.\n * `stimeo--radio-group:change` is dispatched only when selection identity\n * changes through user interaction.\n * - `stimeo--radio-group:reconcile` reports a selection the page moved instead —\n * a removed selection, first-wins over duplicate checked state, a morph that\n * checks another radio, or a new `data-value` on the selected radio that moves\n * the submitted value — carrying the same detail as `change`, once per batch\n * and never on connect. The hidden field's native `change` stays reserved for\n * user edits, so form automation never sees a repair as one.\n */\nexport class RadioGroupController extends Controller<HTMLElement> {\n static override targets = [\"radio\", \"field\"];\n static actions = [\"onKeydown\", \"select\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare readonly radioTargets: HTMLElement[];\n declare readonly fieldTarget: HTMLInputElement;\n declare readonly hasFieldTarget: boolean;\n\n readonly #roving = new RovingTabindex(() => this.#managedTargets);\n readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileDom());\n readonly #handledEvents = new WeakSet<Event>();\n readonly #managedRadios = new Set<HTMLElement>();\n readonly #originalTabindex = new Map<HTMLElement, string | null>();\n readonly #ownedChecked = new Set<HTMLElement>();\n readonly #internalCheckedValues = new Map<HTMLElement, InternalWrite>();\n readonly #internalTabindexValues = new Map<HTMLElement, InternalWrite>();\n #observer: MutationObserver | null = null;\n /** The selection last published: read on connect, then committed or reported. */\n #committed: Selection = NO_SELECTION;\n #connected = false;\n #lastOrder: HTMLElement[] = [];\n #focusedRadio: HTMLElement | null = null;\n #pendingFocusIndex: number | null = null;\n #preferChecked = false;\n\n /**\n * Normalizes authored selection, establishes the APG Tab entry point, and\n * reflects derived form state without reporting a user edit.\n */\n override connect(): void {\n const currentRadios = new Set(this.radioTargets);\n for (const radio of this.#managedRadios) {\n if (!currentRadios.has(radio)) this.#releaseRadio(radio);\n }\n for (const radio of this.radioTargets) this.#reconcileHost(radio, false);\n this.#normalizeSelection();\n this.#ensureTabStop(true);\n this.#reflectField(this.#selectedRadio, { silent: true });\n this.#committed = this.#settled;\n this.#lastOrder = this.#managedTargets;\n\n this.element.addEventListener(\"click\", this.#onClickCapture, true);\n this.element.addEventListener(\"keydown\", this.#onKeydownCapture, true);\n this.element.addEventListener(\"click\", this.#onClick);\n this.element.addEventListener(\"keydown\", this.#onKeydown);\n this.element.addEventListener(\"focusin\", this.#onFocusin);\n this.element.addEventListener(\"focusout\", this.#onFocusout);\n this.#connected = true;\n this.#preferChecked = false;\n this.#internalCheckedValues.clear();\n this.#internalTabindexValues.clear();\n this.#reconcile.activate();\n this.#observeMutations();\n }\n\n /** Releases every listener, observer, and queued pass while retaining live DOM state. */\n override disconnect(): void {\n this.#connected = false;\n this.#reconcile.cancel();\n this.element.removeEventListener(\"click\", this.#onClickCapture, true);\n this.element.removeEventListener(\"keydown\", this.#onKeydownCapture, true);\n this.element.removeEventListener(\"click\", this.#onClick);\n this.element.removeEventListener(\"keydown\", this.#onKeydown);\n this.element.removeEventListener(\"focusin\", this.#onFocusin);\n this.element.removeEventListener(\"focusout\", this.#onFocusout);\n this.#observer?.disconnect();\n this.#observer = null;\n this.#internalCheckedValues.clear();\n this.#internalTabindexValues.clear();\n this.#focusedRadio = null;\n this.#pendingFocusIndex = null;\n this.#committed = NO_SELECTION;\n this.#preferChecked = false;\n }\n\n /** Removes a newly connected radio from the Tab sequence before batch reconciliation. */\n radioTargetConnected(radio: HTMLElement): void {\n if (this.#connected === false) return;\n this.#reconcileHost(radio, true);\n this.#preferChecked = true;\n this.#reconcile.schedule();\n }\n\n /** Releases target-only attributes and repairs selection, form state, focus, and roving. */\n radioTargetDisconnected(radio: HTMLElement): void {\n if (!this.#connected) return;\n if (this.#focusedRadio === radio) {\n // A radio that arrived and left inside one batch is absent from the saved\n // order; `-1` then makes the search start from the top, which is where a\n // group with no position to return to belongs.\n this.#pendingFocusIndex = this.#lastOrder.indexOf(radio);\n this.#focusedRadio = null;\n }\n this.#releaseRadio(radio);\n this.#preferChecked = true;\n this.#reconcile.schedule();\n }\n\n /** Reflects the current selection into a field added or replaced at runtime. */\n fieldTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles after a field target is removed from a retained group. */\n fieldTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Selects the action's radio. Per-radio action wiring is optional. */\n select(event: Event): void {\n if (event.defaultPrevented || !this.#ownsEventTarget(event.target)) return;\n const radio = event.currentTarget as HTMLElement | null;\n if (!radio || !this.radioTargets.includes(radio)) return;\n this.#handledEvents.add(event);\n this.#selectRadio(radio, { focus: false });\n }\n\n /** Applies the APG key map to the action's radio. Per-radio action wiring is optional. */\n onKeydown(event: KeyboardEvent): void {\n const radio = event.currentTarget as HTMLElement | null;\n if (!radio || !this.radioTargets.includes(radio)) return;\n this.#handleKeydown(event, radio);\n }\n\n /** Blocks disabled pointer activation before per-radio and consumer handlers run. */\n readonly #onClickCapture = (event: MouseEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (!radio || !this.#isSupportedHost(radio) || !this.#isActivationDisabled(radio)) return;\n event.preventDefault();\n event.stopImmediatePropagation();\n };\n\n /** Blocks disabled activation and suppresses a button's non-APG Enter activation. */\n readonly #onKeydownCapture = (event: KeyboardEvent): void => {\n if (event.key !== \" \" && event.key !== \"Enter\") return;\n const radio = this.#radioForEventTarget(event.target);\n if (!radio || !this.#isSupportedHost(radio)) return;\n if (\n this.#isActivationDisabled(radio) ||\n (event.key === \"Enter\" && radio instanceof HTMLButtonElement)\n ) {\n event.preventDefault();\n event.stopImmediatePropagation();\n }\n };\n\n /** Delegated click path for static and runtime-added radios without actions. */\n readonly #onClick = (event: MouseEvent): void => {\n if (this.#handledEvents.delete(event) || event.defaultPrevented) return;\n const radio = this.#radioForEventTarget(event.target);\n if (radio) this.#selectRadio(radio, { focus: false });\n };\n\n /** Delegated keydown path for static and runtime-added radios without actions. */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (radio) this.#handleKeydown(event, radio);\n };\n\n /** Keeps programmatic and pointer focus as the group's current roving position. */\n readonly #onFocusin = (event: FocusEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (!radio || !this.#isNavigable(radio)) return;\n this.#focusedRadio = radio;\n this.#setActive(radio);\n };\n\n /** Distinguishes ordinary focus departure from focus lost because its radio was removed. */\n readonly #onFocusout = (event: FocusEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (!radio) return;\n queueMicrotask(() => {\n if (!this.#connected || this.#focusedRadio !== radio || !radio.isConnected) return;\n const active = document.activeElement;\n if (!(active instanceof Node) || !radio.contains(active)) this.#focusedRadio = null;\n });\n };\n\n /** Applies navigation and Space activation to one supported radio. */\n #handleKeydown(event: KeyboardEvent, radio: HTMLElement): void {\n if (event.defaultPrevented || !this.#isSupportedHost(radio)) return;\n if (event.isComposing || isReservedArrowChord(event)) return;\n if ((event.key === \"Home\" || event.key === \"End\") && hasModifier(event)) return;\n\n if (event.key === \" \") {\n if (this.#isActivationDisabled(radio)) {\n event.preventDefault();\n event.stopImmediatePropagation();\n return;\n }\n if (radio instanceof HTMLButtonElement) {\n if (event.repeat) event.preventDefault();\n return;\n }\n event.preventDefault();\n if (!event.repeat) this.#selectRadio(radio, { focus: true });\n return;\n }\n\n const items = this.#managedTargets;\n const current = items.indexOf(radio);\n const step = logicalArrowStep(event.key, this.element);\n let destination: HTMLElement | undefined;\n if (step !== 0) {\n destination = this.#nextNavigable(current, step);\n } else if (event.key === \"Home\") {\n destination = this.#navigableRadios[0];\n } else if (event.key === \"End\") {\n const navigable = this.#navigableRadios;\n destination = navigable[navigable.length - 1];\n } else {\n return;\n }\n\n event.preventDefault();\n if (!destination) return;\n if (this.#isActivationDisabled(destination)) this.#setActive(destination, true);\n else this.#selectRadio(destination, { focus: true });\n }\n\n /**\n * Applies one user selection and emits only when selected identity changes. A\n * new selection is taken as published before either report goes out, so a\n * listener that selects again is measured from it. Activating the radio that is\n * already checked publishes nothing: if the page checked it, the next pass\n * reports that move.\n */\n #selectRadio(radio: HTMLElement, { focus }: { focus: boolean }): void {\n if (!this.#isSupportedHost(radio) || this.#isActivationDisabled(radio)) return;\n const previous = this.#selectedRadio;\n const changed = previous !== radio;\n if (changed) {\n for (const item of this.#managedTargets) this.#setChecked(item, item === radio);\n this.#committed = { radio, value: this.#radioValue(radio) };\n }\n this.#setActive(radio, focus);\n this.#reflectField(radio, { silent: !changed });\n if (changed) {\n this.dispatch(\"change\", { detail: { value: this.#radioValue(radio), radio } });\n }\n }\n\n /** Reconciles target ownership, selection, roving, focus continuity, and form state. */\n #reconcileDom(): void {\n const observer = this.#observer;\n observer?.disconnect();\n\n for (const radio of this.radioTargets) this.#reconcileHost(radio, true);\n this.#normalizeSelection();\n\n const pendingFocusIndex = this.#pendingFocusIndex;\n this.#pendingFocusIndex = null;\n if (pendingFocusIndex !== null) {\n const destination = this.#nearestNavigable(pendingFocusIndex);\n this.#setActive(destination, destination !== null);\n } else {\n this.#ensureTabStop(this.#preferChecked);\n }\n this.#reflectField(this.#selectedRadio, { silent: true });\n this.#lastOrder = this.#managedTargets;\n this.#preferChecked = false;\n this.#internalCheckedValues.clear();\n this.#internalTabindexValues.clear();\n\n if (this.#connected && observer) this.#observeWith(observer);\n this.#reportReconciledSelection();\n }\n\n /**\n * Announces a selection that moved since the one this group last published —\n * another radio, or the same radio submitting another value. Dispatched after\n * observation resumes so a consumer's own DOM edits are seen by the next pass,\n * and only while connected: moving focus inside the pass runs listeners that\n * can disconnect the group.\n */\n #reportReconciledSelection(): void {\n if (!this.#connected) return;\n const settled = this.#settled;\n const committed = this.#committed;\n if (settled.radio === committed.radio && settled.value === committed.value) return;\n this.#committed = settled;\n this.dispatch(\"reconcile\", { detail: { value: settled.value, radio: settled.radio } });\n }\n\n /** Begins or ends ownership according to a radio's current host semantics. */\n #reconcileHost(radio: HTMLElement, dropFromTabSequence: boolean): void {\n if (!this.#isSupportedHost(radio)) {\n this.#releaseRadio(radio);\n return;\n }\n if (!this.#managedRadios.has(radio)) {\n this.#managedRadios.add(radio);\n this.#originalTabindex.set(radio, radio.getAttribute(\"tabindex\"));\n if (dropFromTabSequence) this.#writeTabindex(radio, -1);\n }\n this.#normalizeChecked(radio);\n }\n\n /** Restores only defaults owned while an element belonged to this group. */\n #releaseRadio(radio: HTMLElement): void {\n this.#managedRadios.delete(radio);\n const original = this.#originalTabindex.get(radio);\n if (original === null) {\n this.#markInternal(this.#internalTabindexValues, radio, null);\n radio.removeAttribute(\"tabindex\");\n } else if (original !== undefined) {\n this.#markInternal(this.#internalTabindexValues, radio, original);\n radio.setAttribute(\"tabindex\", original);\n }\n this.#originalTabindex.delete(radio);\n if (this.#ownedChecked.delete(radio)) {\n this.#markInternal(this.#internalCheckedValues, radio, null);\n radio.removeAttribute(\"aria-checked\");\n }\n }\n\n /** Supplies a missing checked state and normalizes invalid ARIA tokens. */\n #normalizeChecked(radio: HTMLElement): void {\n const value = radio.getAttribute(\"aria-checked\");\n if (value === null) {\n this.#ownedChecked.add(radio);\n this.#setChecked(radio, false);\n } else if (value !== \"true\" && value !== \"false\") {\n this.#setChecked(radio, false);\n }\n }\n\n /** Makes the first DOM-ordered checked radio the sole checked radio. */\n #normalizeSelection(): void {\n let found = false;\n for (const radio of this.#managedTargets) {\n this.#normalizeChecked(radio);\n if (!this.#isChecked(radio)) continue;\n if (!found) found = true;\n else this.#setChecked(radio, false);\n }\n }\n\n /** Keeps one navigable Tab stop, preferring checked state when selection changed externally. */\n #ensureTabStop(preferChecked: boolean): void {\n const navigable = this.#navigableRadios;\n let active: HTMLElement | undefined;\n if (!preferChecked) {\n const current = this.#managedTargets.filter(\n (radio) => radio.tabIndex === 0 && this.#isNavigable(radio),\n );\n if (current.length === 1) active = current[0];\n }\n const selected = this.#selectedRadio;\n if (!active && selected && this.#isNavigable(selected)) active = selected;\n active ??= navigable[0];\n this.#setActive(active ?? null);\n }\n\n /**\n * The surviving navigable radio closest to a position in the order captured\n * before the removal: the first one at or after it, else the last one before it.\n * The saved position and this search read the same population, so a `hidden` or\n * natively disabled sibling never shifts the destination past its neighbor.\n */\n #nearestNavigable(index: number): HTMLElement | null {\n const navigable = new Set(this.#navigableRadios);\n for (let i = index; i < this.#lastOrder.length; i++) {\n const radio = this.#lastOrder[i];\n if (radio && navigable.has(radio)) return radio;\n }\n for (let i = index - 1; i >= 0; i--) {\n const radio = this.#lastOrder[i];\n if (radio && navigable.has(radio)) return radio;\n }\n // Only radios added in the same batch survive; fall back to document order.\n return this.#navigableRadios[0] ?? null;\n }\n\n /** Moves through full DOM order until a navigable radio is found. */\n #nextNavigable(fromIndex: number, delta: 1 | -1): HTMLElement | undefined {\n const items = this.#managedTargets;\n let index = fromIndex;\n for (let step = 0; step < items.length; step++) {\n index = rovingMove(index, items.length, delta, \"wrap\");\n const candidate = items[index];\n if (candidate && this.#isNavigable(candidate)) return candidate;\n }\n return undefined;\n }\n\n /** Assigns the single roving Tab stop and optionally moves DOM focus. */\n #setActive(radio: HTMLElement | null, focus = false): void {\n const items = this.#managedTargets;\n const index = items.indexOf(radio as HTMLElement);\n this.#roving.setActive(index, { focus });\n for (const item of items) {\n this.#markInternal(this.#internalTabindexValues, item, item.getAttribute(\"tabindex\"));\n }\n }\n\n /** Finds this group's radio containing an event target, excluding nested groups. */\n #radioForEventTarget(target: EventTarget | null): HTMLElement | null {\n if (!this.#ownsEventTarget(target)) return null;\n return ownerOf(this.radioTargets, target);\n }\n\n /** Whether the closest Radio Group scope around a target is this instance. */\n #ownsEventTarget(target: EventTarget | null): boolean {\n return (\n target instanceof Element &&\n target.closest(`[data-controller~=\"${this.identifier}\"]`) === this.element\n );\n }\n\n /** Hosts whose activation model can be owned without conflicting native behavior. */\n #isSupportedHost(radio: HTMLElement): boolean {\n if (radio instanceof HTMLButtonElement) return radio.type === \"button\";\n return !isInteractiveHost(radio);\n }\n\n /** Radios eligible for roving focus; ARIA-disabled deliberately remains eligible. */\n #isNavigable(radio: HTMLElement): boolean {\n if (!this.#isSupportedHost(radio) || this.#isHidden(radio)) return false;\n if (!(radio instanceof HTMLButtonElement)) return true;\n return !radio.disabled && !inheritsFieldsetDisabled(radio);\n }\n\n /** Whether hidden applies on the path from a radio up to the group root. */\n #isHidden(radio: HTMLElement): boolean {\n let current: HTMLElement | null = radio;\n while (current && current !== this.element) {\n if (current.hasAttribute(\"hidden\")) return true;\n current = current.parentElement;\n }\n return false;\n }\n\n /** Whether ARIA, visibility, or native HTML semantics suppress selection. */\n #isActivationDisabled(radio: HTMLElement): boolean {\n if (!this.#isNavigable(radio)) return true;\n let current: HTMLElement | null = radio;\n while (current) {\n if (current.getAttribute(\"aria-disabled\") === \"true\") return true;\n current = current.parentElement;\n }\n return false;\n }\n\n /** Distinguishes external retained-element changes from this controller's own writes. */\n #handleMutationRecords(records: MutationRecord[]): void {\n let external = false;\n for (const record of records) {\n const target = record.target as HTMLElement;\n const attribute = record.attributeName;\n if (attribute === \"aria-checked\") {\n const value = target.getAttribute(attribute);\n if (this.#matchesInternal(this.#internalCheckedValues, target, value)) continue;\n this.#ownedChecked.delete(target);\n this.#preferChecked = true;\n external = true;\n } else if (attribute === \"tabindex\") {\n const value = target.getAttribute(attribute);\n if (this.#matchesInternal(this.#internalTabindexValues, target, value)) continue;\n if (this.#managedRadios.has(target)) this.#originalTabindex.set(target, value);\n external = true;\n } else {\n external = true;\n }\n }\n this.#internalCheckedValues.clear();\n this.#internalTabindexValues.clear();\n if (external) this.#reconcile.schedule();\n }\n\n /** Records an attribute write this pass made, keeping one claim per record it will produce. */\n #markInternal(\n values: Map<HTMLElement, InternalWrite>,\n target: HTMLElement,\n value: string | null,\n ): void {\n const pending = values.get(target);\n if (pending) {\n pending.value = value;\n pending.count += 1;\n } else {\n values.set(target, { value, count: 1 });\n }\n }\n\n /** Consumes one claim on a record whose value this pass wrote. */\n #matchesInternal(\n values: Map<HTMLElement, InternalWrite>,\n target: HTMLElement,\n value: string | null,\n ): boolean {\n const pending = values.get(target);\n if (!pending || pending.value !== value) return false;\n pending.count -= 1;\n if (pending.count === 0) values.delete(target);\n return true;\n }\n\n /** Watches target membership, retained state/hosts, form state, and fieldset ancestry. */\n #observeMutations(): void {\n const observer = new MutationObserver((records) => this.#handleMutationRecords(records));\n this.#observer = observer;\n this.#observeWith(observer);\n }\n\n /** Registers root and ancestor observation on one observer instance. */\n #observeWith(observer: MutationObserver): void {\n observer.observe(this.element, {\n subtree: true,\n childList: true,\n attributes: true,\n attributeFilter: OBSERVED_ATTRIBUTES,\n });\n let ancestor = this.element.parentElement;\n while (ancestor) {\n observer.observe(ancestor, {\n attributes: true,\n attributeFilter: [\"contenteditable\", \"disabled\"],\n });\n ancestor = ancestor.parentElement;\n }\n }\n\n /** Supported targets currently managed by the roving primitive. */\n get #managedTargets(): HTMLElement[] {\n return this.radioTargets.filter((radio) => this.#managedRadios.has(radio));\n }\n\n /** Managed radios eligible for the roving Tab stop. */\n get #navigableRadios(): HTMLElement[] {\n return this.#managedTargets.filter((radio) => this.#isNavigable(radio));\n }\n\n /** The currently checked managed radio, if any. */\n get #selectedRadio(): HTMLElement | undefined {\n return this.#managedTargets.find((radio) => this.#isChecked(radio));\n }\n\n /** The current selection as the group publishes it. */\n get #settled(): Selection {\n const radio = this.#selectedRadio;\n return radio ? { radio, value: this.#radioValue(radio) } : NO_SELECTION;\n }\n\n /** Whether a radio is currently checked. */\n #isChecked(radio: HTMLElement): boolean {\n return radio.getAttribute(\"aria-checked\") === \"true\";\n }\n\n /** Reflects checked state while distinguishing controller writes from authored morphs. */\n #setChecked(radio: HTMLElement, checked: boolean): void {\n const value = checked ? \"true\" : \"false\";\n if (radio.getAttribute(\"aria-checked\") === value) return;\n this.#markInternal(this.#internalCheckedValues, radio, value);\n radio.setAttribute(\"aria-checked\", value);\n }\n\n /** Writes a roving value before the radio is visible to the shared primitive. */\n #writeTabindex(radio: HTMLElement, value: number): void {\n const serialized = String(value);\n this.#markInternal(this.#internalTabindexValues, radio, serialized);\n radio.tabIndex = value;\n }\n\n /** Mirrors the selected value or the empty state to the optional hidden field. */\n #reflectField(\n radio: HTMLElement | undefined,\n { silent = false }: { silent?: boolean } = {},\n ): void {\n if (!this.hasFieldTarget) return;\n const value = radio ? this.#radioValue(radio) : \"\";\n if (!writeField(this.fieldTarget, value)) return;\n if (!silent) commitField(this.fieldTarget);\n }\n\n /** A radio's submitted value (`data-value`, defaulting to empty). */\n #radioValue(radio: HTMLElement): string {\n return radio.getAttribute(\"data-value\") ?? \"\";\n }\n}\n"]}
1
+ 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* Why a component's public state moved, carried as `detail.reason`\n * on the state event that reports the move.\n *\n * The attribute a component publishes (`aria-expanded`, `hidden`, `data-state`)\n * only says *what* the state is now. A subscriber that mirrors the state\n * elsewhere, or reports it, needs *why*: closing on `Escape` and closing because\n * the consumer called the action are the same attribute write and different\n * events to the page around it.\n *\n * `\"api\"` is the one every subscriber has to look at. A close the consumer asked\n * for arrives back at their own listener, so a listener that closes something\n * else on `close` loops unless it ignores its own calls.\n *\n * | Reason | The state moved because |\n * | --- | --- |\n * | `\"user\"` | a control of this component was operated |\n * | `\"select\"` | an item inside it was activated |\n * | `\"escape\"` | `Escape` was pressed and this layer owned it |\n * | `\"outside\"` | a pointer landed outside it, or on its backdrop |\n * | `\"focus\"` | focus entered or left it |\n * | `\"pointer\"` | the pointer entered or left it |\n * | `\"scroll\"` | a tracked scroll container scrolled |\n * | `\"api\"` | a public action was called with no DOM event |\n * | `\"timeout\"` | an automatic timer advanced or dismissed the state |\n * | `\"limit\"` | a capacity limit dismissed an item |\n * | `\"media\"` | an operating-system media preference changed |\n */\nexport type StateReason =\n | \"user\"\n | \"select\"\n | \"escape\"\n | \"outside\"\n | \"focus\"\n | \"pointer\"\n | \"scroll\"\n | \"api\"\n | \"timeout\"\n | \"limit\"\n | \"media\";\n\n/** Focus modality: the events a focus move delivers to an action. */\nconst FOCUS_EVENTS = new Set([\"blur\", \"focus\", \"focusin\", \"focusout\"]);\n\n/** Pointer modality: the crossing events an action is bound to for hover. */\nconst POINTER_EVENTS = new Set([\"mouseenter\", \"mouseleave\", \"pointerenter\", \"pointerleave\"]);\n\n/**\n * Reads the interaction behind a **public action** from the DOM event it was\n * handed.\n *\n * Stimulus always passes the event to an action it invoked from `data-action`,\n * and a consumer calling the method themselves passes nothing — which is what\n * separates `\"api\"` from the rest.\n *\n * Only an action entry may resolve a reason this way. Inside the component the\n * event type no longer identifies the interaction: one `click` is the trigger\n * being pressed, the page outside being pressed, and an item being activated,\n * and those paths pass their own reason instead.\n *\n * @param event - The event the action received, if any.\n * @returns `\"api\"` with no event, else the modality the event type names, else\n * `\"user\"`.\n *\n * @example\n * ```ts\n * toggle(event?: Event): void {\n * this.#apply(!this.#isOpen, stateReasonFor(event));\n * }\n * ```\n */\nexport function stateReasonFor(event?: Event | null): \"user\" | \"focus\" | \"pointer\" | \"api\" {\n if (!event) return \"api\";\n if (FOCUS_EVENTS.has(event.type)) return \"focus\";\n if (POINTER_EVENTS.has(event.type)) return \"pointer\";\n return \"user\";\n}\n","import { stateReasonFor } from \"./state_reason\";\n\n/** The DOM binding and origin of a public action, or its explicit API element. */\nexport interface ActionSource {\n readonly event: Event | null;\n readonly host: Element | null;\n readonly origin: Element | null;\n readonly reason: ReturnType<typeof stateReasonFor>;\n}\n\n/**\n * Normalizes an action's DOM event or explicit element without choosing an owned target.\n *\n * Event hosts and origins stay separate so consumers can yield to nested controls.\n * An explicit element supplies both, with no DOM event and an `\"api\"` reason.\n * Consumers resolve current targets and enforce their own scope and interaction rules.\n *\n * @param source - The DOM event, explicit element, or absent optional argument.\n * @returns The source elements, original event and public interaction reason.\n */\nexport function actionSource(source?: Event | HTMLElement): ActionSource {\n if (source instanceof HTMLElement) {\n return { event: null, host: source, origin: source, reason: \"api\" };\n }\n const event = source ?? null;\n return {\n event,\n host: event?.currentTarget instanceof Element ? event.currentTarget : null,\n origin: event?.target instanceof Element ? event.target : null,\n reason: stateReasonFor(event),\n };\n}\n","/** Normalized scroll position and maximum distance on one logical axis. */\nexport interface LogicalScrollMetrics {\n position: number;\n max: number;\n}\n\n/**\n * Whether horizontal scrolling on `element` follows right-to-left inline flow.\n *\n * Resolved from the **computed** `direction`, so the authoring contract is the\n * usual `dir=\"rtl\"` (or a stylesheet) on the element or any ancestor.\n *\n * Scope: horizontal writing modes. A vertical writing mode (`writing-mode:\n * vertical-rl`) also inverts the horizontal axis, which this check does not\n * model — vertical writing modes are out of scope for the scroll utilities\n * (their consumers describe axes as horizontal/vertical, not inline/block).\n */\nexport function isRtl(element: Element): boolean {\n return window.getComputedStyle(element).direction === \"rtl\";\n}\n\n/**\n * Returns scroll distance from the logical start edge.\n *\n * CSSOM View exposes standards-mode RTL horizontal offsets as `0` at the inline\n * start (right) and increasingly negative values toward the inline end (left).\n * The normalized position is always clamped to `[0, max]`, which also absorbs\n * Safari's elastic overscroll values.\n */\nexport function logicalScrollMetrics(\n element: HTMLElement,\n horizontal: boolean,\n): LogicalScrollMetrics {\n const max = Math.max(\n 0,\n horizontal\n ? element.scrollWidth - element.clientWidth\n : element.scrollHeight - element.clientHeight,\n );\n const raw = horizontal ? element.scrollLeft : element.scrollTop;\n const position = horizontal && isRtl(element) ? -raw : raw;\n return { position: Math.min(max, Math.max(0, position)), max };\n}\n\n/**\n * Converts a logical start/end delta to the physical value accepted by\n * `Element.scrollBy`.\n */\nexport function physicalScrollDelta(\n element: HTMLElement,\n horizontal: boolean,\n logicalDelta: number,\n): number {\n return horizontal && isRtl(element) ? -logicalDelta : logicalDelta;\n}\n","import { isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/**\n * The element whose writing direction orders a grid's columns: the nearest\n * `<table>` holding `grid` inside `root`, else `grid` itself. Table columns follow\n * the table's direction, so a direction declared only on a row group such as\n * `<tbody>` does not reorder them and must not reverse the arrows either.\n */\nexport function gridDirectionElement(grid: Element, root: Element): Element {\n const table = grid.closest(\"table\");\n return table !== null && root.contains(table) ? table : grid;\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — for example `Alt+Down`/`Alt+Up`, which the APG Combobox\n * pattern makes optional and `stimeo--combobox` implements.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n\n/**\n * True when a press carries Alt, Control, Meta, or Shift, regardless of its key.\n *\n * This predicate reports modifier presence only; key ownership stays with the\n * caller. Check the widget's implemented key/modifier bindings and their state\n * conditions before using this result to yield a chord. An unimplemented chord\n * must not fall through to the bare-key behavior.\n *\n * Dedicated bindings, such as a grid's Control+Home/End navigation, belong in\n * the caller. Unlike {@link isReservedArrowChord}, this function examines every\n * key and has no arrow-specific reservation or `allow` list.\n *\n * @example\n * ```ts\n * // A Home/End handler with no modifier bindings yields every modified press.\n * case \"Home\":\n * case \"End\":\n * if (hasModifierChord(event)) return;\n * ```\n */\nexport function hasModifierChord(event: KeyboardEvent): boolean {\n return event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n}\n","/**\n * Reflects a serialized attribute value only when the current value differs.\n *\n * A same-value `setAttribute` still queues a mutation record for every observer, so an\n * unchanged value writes nothing.\n *\n * @param element - The element whose attribute is reflected.\n * @param name - The attribute name, using the non-namespaced DOM API.\n * @param value - The serialized value, or null to remove the attribute.\n * @param beforeWrite - Called only for a change, before the DOM mutation, so the\n * caller can record ownership or identify its own observer records.\n * @returns Whether an attribute was written or removed.\n */\nexport function setAttributeIfChanged(\n element: Element,\n name: string,\n value: string | null,\n beforeWrite?: () => void,\n): boolean {\n if (element.getAttribute(name) === value) return false;\n beforeWrite?.();\n if (value === null) element.removeAttribute(name);\n else element.setAttribute(name, value);\n return true;\n}\n","/** The retained attributes, descendants, and inherited state one connection watches. */\nexport interface AuthoredMutationOptions {\n readonly attributes: readonly string[];\n readonly subtree?: boolean;\n readonly childList?: boolean;\n readonly ancestorAttributes?: readonly string[];\n}\n\n/** A final attribute value and the number of records its writes produce. */\ninterface AttributeClaim {\n value: string | null;\n count: number;\n}\n\n/** Added and removed nodes still represented by controller-owned child-list records. */\ninterface ChildClaim {\n readonly added: Map<Node, number>;\n readonly removed: Map<Node, number>;\n}\n\n/** Pending claims belong only to the active observed lifetime. */\ninterface MutationClaims {\n readonly attributes: Map<Element, Map<string, AttributeClaim>>;\n readonly children: Map<Node, ChildClaim>;\n}\n\n/**\n * Watches authored mutations without suspending observation during DOM repair.\n *\n * The consumer claims only actual writes, before an attribute write or immediately\n * after a synchronous helper writes. Matching uses the final value and one claim\n * per record, so an extra same-value page write remains authored. Child-list claims\n * identify the nodes a replacement adds and removes, independently of how the DOM\n * implementation splits those nodes into records. Every delivery or synchronous\n * take expires all claims before the consumer can move focus or notify subscribers.\n * Ownership, reconciliation, and DOM writes remain the consumer's responsibility.\n */\nexport class AuthoredMutationWatcher {\n readonly #onAuthored: (records: MutationRecord[]) => void;\n #claims: MutationClaims | null = null;\n #observer: MutationObserver | null = null;\n\n /** @param onAuthored - Receives a nonempty batch after controller records are excluded. */\n constructor(onAuthored: (records: MutationRecord[]) => void) {\n this.#onAuthored = onAuthored;\n }\n\n /** Starts a new connected lifetime, including the root's current ancestor chain. */\n observe(root: Element, options: AuthoredMutationOptions): void {\n this.disconnect();\n const observer = new MutationObserver((records) => {\n if (this.#observer !== observer) return;\n const authored = this.#filter(records);\n if (authored.length > 0) this.#onAuthored(authored);\n });\n this.#observer = observer;\n this.#claims = { attributes: new Map(), children: new Map() };\n observer.observe(root, {\n attributes: true,\n attributeFilter: [...options.attributes],\n subtree: options.subtree ?? false,\n childList: options.childList ?? false,\n });\n if (options.ancestorAttributes) {\n let ancestor = root.parentElement;\n while (ancestor) {\n observer.observe(ancestor, {\n attributes: true,\n attributeFilter: [...options.ancestorAttributes],\n });\n ancestor = ancestor.parentElement;\n }\n }\n }\n\n /** Claims one actual attribute write; calls outside observation own no records. */\n claim(target: Element, name: string, value: string | null): void {\n const claims = this.#claims?.attributes;\n let attributes = claims?.get(target);\n if (!attributes) {\n attributes = new Map();\n claims?.set(target, attributes);\n }\n const pending = attributes.get(name);\n attributes.set(name, { value, count: (pending?.count ?? 0) + 1 });\n }\n\n /** Claims a synchronous helper's actual attribute write before any external callback runs. */\n claimCurrent(target: Element, name: string): void {\n this.claim(target, name, target.getAttribute(name));\n }\n\n /** Claims the actual nodes added and removed by one synchronous child replacement. */\n claimChildList(target: Node, added: readonly Node[], removed: readonly Node[]): void {\n const claims = this.#claims?.children;\n const pending = claims?.get(target) ?? { added: new Map(), removed: new Map() };\n for (const node of added) pending.added.set(node, (pending.added.get(node) ?? 0) + 1);\n for (const node of removed) pending.removed.set(node, (pending.removed.get(node) ?? 0) + 1);\n claims?.set(target, pending);\n }\n\n /** Returns queued authored records synchronously and expires every pending claim. */\n take(): MutationRecord[] {\n return this.#filter(this.#observer?.takeRecords() ?? []);\n }\n\n /** Releases observation and claims; safe to repeat and reuse on a later connection. */\n disconnect(): void {\n this.#observer?.disconnect();\n this.#observer = null;\n this.#claims = null;\n }\n\n /** Applies one batch's claims before handing control back to the consumer. */\n #filter(records: MutationRecord[]): MutationRecord[] {\n const authored = records.filter((record) => !this.#consume(record));\n this.#claims?.attributes.clear();\n this.#claims?.children.clear();\n return authored;\n }\n\n /**\n * Matches the native attribute or nonempty child-list records this watcher registers.\n * @see https://dom.spec.whatwg.org/#queue-a-tree-mutation-record\n */\n #consume(record: MutationRecord): boolean {\n if (record.type === \"attributes\") {\n const target = record.target as Element;\n const pending = this.#claims?.attributes.get(target)?.get(record.attributeName as string);\n if (\n !pending ||\n pending.count === 0 ||\n target.getAttribute(record.attributeName as string) !== pending.value\n ) {\n return false;\n }\n pending.count -= 1;\n return true;\n }\n const pending = this.#claims?.children.get(record.target);\n if (!pending) return false;\n const added = [...record.addedNodes];\n const removed = [...record.removedNodes];\n if (\n added.some((node) => !pending.added.get(node)) ||\n removed.some((node) => !pending.removed.get(node))\n ) {\n return false;\n }\n for (const node of added) pending.added.set(node, (pending.added.get(node) ?? 0) - 1);\n for (const node of removed) pending.removed.set(node, (pending.removed.get(node) ?? 0) - 1);\n return true;\n }\n}\n","/**\n * Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n *\n * Candidates can nest, and then more than one holds the node: {@link ownerIndex}\n * and {@link ownerOf} answer the first one listed, {@link ownersOf} all of them.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n\n/**\n * Every candidate that is, or contains, `node`, in array order.\n *\n * Empty when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. A caller asking whether any owner of a node refuses\n * something reads the whole list, since an owner nested in another one holds the\n * node too.\n */\nexport function ownersOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T[] {\n if (!(node instanceof Node)) return [];\n return candidates.filter((candidate) => candidate.contains(node));\n}\n","/**\n * The hidden form fields a widget keeps in step with the state it owns.\n *\n * A widget whose value lives in ARIA attributes submits nothing on its own, so\n * it mirrors that value into `<input type=\"hidden\">` — one field for a single\n * value, a container of generated fields for a set. The mirror is one-way: the\n * widget's own state stays the source of truth and the field is what the form\n * reads.\n *\n * The write and the report are separate calls because they answer to different\n * rules. A mirror is refreshed on connect, after a morph, and whenever the\n * widget repairs itself — none of which a form should treat as an edit. Only\n * the user's own commit reports one, which is why {@link commitField} is never\n * folded into the writes.\n */\n\n/** How a widget's generated fields identify themselves to the form. */\nexport interface GeneratedFieldOptions {\n /** The `name` every generated input submits under. */\n readonly name: string;\n /** The `form` id, for a widget that sits outside the form it submits to. */\n readonly form?: string;\n}\n\n/**\n * Mirrors one value into a hidden field.\n *\n * @returns Whether the field's value moved.\n *\n * @example\n * ```ts\n * if (writeField(this.fieldTarget, String(value)) && userDriven) {\n * commitField(this.fieldTarget);\n * }\n * ```\n */\nexport function writeField(field: HTMLInputElement, value: string): boolean {\n if (field.value === value) return false;\n field.value = value;\n return true;\n}\n\n/**\n * Mirrors a set of values into `container` as generated hidden fields, in the\n * order given.\n *\n * A container that already submits exactly this set is left untouched, children\n * and all — the mirror is refreshed far more often than it moves (every connect,\n * morph and repair), and a rebuild that changes nothing is still a DOM mutation\n * a consumer's observer and a `:empty` rule can see.\n *\n * @returns Whether the submitted set moved — its values, their order, the\n * `name`, or the `form`.\n */\nexport function writeFields(\n container: HTMLElement,\n values: readonly string[],\n { name, form = \"\" }: GeneratedFieldOptions,\n): boolean {\n const current = [...container.children];\n const submits =\n current.length === values.length &&\n current.every(\n (child, index) =>\n child instanceof HTMLInputElement &&\n child.type === \"hidden\" &&\n child.value === values[index] &&\n child.name === name &&\n (child.getAttribute(\"form\") ?? \"\") === form,\n );\n if (submits) return false;\n\n container.replaceChildren(\n ...values.map((value) => {\n const input = document.createElement(\"input\");\n input.type = \"hidden\";\n input.name = name;\n input.value = value;\n if (form !== \"\") input.setAttribute(\"form\", form);\n return input;\n }),\n );\n return true;\n}\n\n/**\n * Reports a committed value from `target` the way a native form control does:\n * one bubbling, non-cancelable `change`.\n *\n * Call it only for a move the user made. Form-level behaviors listen for this —\n * validation re-checks, auto-submit — and a mirror refreshed by a morph or a\n * repair is not something the user submitted.\n *\n * `target` is the element that carries the value: the hidden field for a single\n * mirrored value, the container for a generated set (whose own inputs are\n * replaced on every write), or a widget's own native control where that is what\n * the form reads.\n */\nexport function commitField(target: HTMLElement): void {\n target.dispatchEvent(new Event(\"change\", { bubbles: true }));\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether the engine reports `element` assigned to no slot of the open shadow root its parent\n * hosts: such an element is not in the flat tree, so it and what it holds are rendered nowhere\n * and cannot take focus.\n */\nfunction unslotted(element: Element): boolean {\n return element.assignedSlot === null && element.parentElement?.shadowRoot != null;\n}\n\n/**\n * The parent of `element` in the flat tree: the slot it is assigned to, its parent element,\n * or the host of the shadow root it is a child of; `null` at the top of the document or of a\n * detached tree, and for an element the engine assigns to no slot of the open shadow root its\n * parent hosts, which is outside the flat tree. A closed shadow root does not report its slots,\n * so an element assigned to one climbs to the host.\n */\nexport function flatTreeParent(element: Element): Element | null {\n if (unslotted(element)) return null;\n const parent = element.assignedSlot ?? element.parentNode;\n if (parent instanceof ShadowRoot) return parent.host;\n return parent instanceof Element ? parent : null;\n}\n\n/** Whether `element` is `ancestor` or one of its descendants in the flat tree. */\nexport function flatTreeContains(ancestor: Element, element: Element | null): boolean {\n for (let node = element; node; node = flatTreeParent(node)) {\n if (node === ancestor) return true;\n }\n return false;\n}\n\n/** The nearest of `element` and its flat-tree ancestors that matches `selector`, or `null`. */\nexport function closestInFlatTree(element: Element, selector: string): Element | null {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (node.matches(selector)) return node;\n }\n return null;\n}\n\n/**\n * The children of `element` in the flat tree: its open shadow root's children, a slot's\n * assigned elements (its own children when nothing is assigned to it), or its children.\n */\nexport function flatTreeChildren(element: Element): Element[] {\n return ownedScope(element) ?? Array.from(element.children);\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` on the element or a flat-tree ancestor\n * (the host of an open shadow root it sits in, the slot it is assigned to), the\n * element or an ancestor left out of the flat tree (one the engine assigns to no\n * slot of the open shadow root its parent hosts), `input[type=\"hidden\"]`, the\n * native `disabled` property, and `disabled` inherited from an ancestor\n * `fieldset`. CSS-only invisibility is handled by {@link isRenderedForFocus}\n * when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (unslotted(node) || node.matches(\"[hidden], [inert]\")) return false;\n }\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: Element): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n\n/** An element sequential focus navigation can stop on. */\nexport type TabStopElement = HTMLElement | SVGElement;\n\n/** Whether the element is a radio button. */\nfunction isRadio(element: Element | null): element is HTMLInputElement {\n return element instanceof HTMLInputElement && element.type === \"radio\";\n}\n\n/**\n * Whether two radios form one group: the same non-empty `name`, the same form owner and\n * the same tree. A radio without a name is a group of its own.\n */\nfunction sameRadioGroup(a: HTMLInputElement, b: HTMLInputElement): boolean {\n return (\n a.name !== \"\" && a.name === b.name && a.form === b.form && a.getRootNode() === b.getRootNode()\n );\n}\n\n/**\n * Whether the element is part of editable content: the nearest ancestor that sets a valid\n * `contenteditable` decides. `false` ends the editable region (a non-editable island\n * inside an editor); an invalid value inherits from further up.\n */\nfunction isInEditableContent(element: Element): boolean {\n for (let node = element.parentElement; node; node = node.parentElement) {\n if (node.getAttribute(\"contenteditable\")?.toLowerCase() === \"false\") return false;\n if (hasEditableTabStop(node)) return true;\n }\n return false;\n}\n\n/** The XLink namespace, where an SVG link may carry its `href`. */\nconst XLINK_NAMESPACE = \"http://www.w3.org/1999/xlink\";\n\n/** Whether the element is an SVG link: an SVG `a` with `href` or `xlink:href`. */\nfunction isSvgLink(element: Element): boolean {\n return (\n element instanceof SVGElement &&\n element.localName === \"a\" &&\n (element.hasAttribute(\"href\") || element.hasAttributeNS(XLINK_NAMESPACE, \"href\"))\n );\n}\n\n/**\n * Whether an image-map area has a rendered image: an `img` in the area's tree whose\n * `usemap` names the area's map (by `name`, or by `id` without one) and that is rendered.\n * The area has no box of its own for {@link isRenderedForFocus} to check.\n */\nfunction hasRenderedImage(area: HTMLAreaElement): boolean {\n const map = area.closest(\"map\");\n const key = map?.name || map?.id;\n if (!map || !key) return false;\n const root = map.getRootNode() as Document | ShadowRoot;\n return Array.from(root.querySelectorAll<HTMLElement>(\"img[usemap]\")).some(\n (image) => image.getAttribute(\"usemap\") === `#${key}` && isRenderedForFocus(image),\n );\n}\n\n/** Whether the element can take focus and has no negative `tabindex`. */\nfunction isFocusableInOrder(element: TabStopElement): boolean {\n const tabindex = authoredTabindex(element);\n return (tabindex === null || tabindex >= 0) && canTakeFocus(element as HTMLElement);\n}\n\n/**\n * The engine's verdict for the stops {@link isTabStop} does not judge the way sequential\n * navigation does, or `null` for every other element: an image-map area with an `href` or\n * its own `tabindex` stops while an image that uses its map is rendered; an object stops\n * while it holds a nested document, as an iframe does; an SVG link stops while it is\n * rendered. Each also needs to take focus and not be taken out of the order with a\n * negative `tabindex`.\n */\nfunction extraStop(element: TabStopElement): boolean | null {\n if (element instanceof HTMLAreaElement) {\n const focusable = element.hasAttribute(\"href\") || authoredTabindex(element) !== null;\n return focusable && isFocusableInOrder(element) && hasRenderedImage(element);\n }\n if (element instanceof HTMLObjectElement) {\n return (\n isFocusableInOrder(element) && isRenderedForFocus(element) && element.contentWindow !== null\n );\n }\n if (isSvgLink(element))\n return isFocusableInOrder(element) && isRenderedForFocus(element as HTMLElement);\n return null;\n}\n\n/**\n * Whether sequential navigation stops on the element: a usable Tab stop\n * ({@link isTabStop}), or one of the stops `extraStop` judges, except a link inside\n * editable content without a `tabindex` of its own, which the engine leaves to editing.\n * Other controls inside an editing host, and the host itself, stay stops.\n */\nfunction isSequentialStop(element: TabStopElement): boolean {\n const stop =\n extraStop(element) ??\n (element.matches(TAB_STOP_CANDIDATE_SELECTOR) && isTabStop(element as HTMLElement));\n if (!stop) return false;\n const link =\n element instanceof HTMLAnchorElement ||\n element instanceof HTMLAreaElement ||\n isSvgLink(element);\n return !(link && authoredTabindex(element) === null && isInEditableContent(element));\n}\n\n/**\n * The elements of the focus navigation scope `element` owns: its open shadow root's\n * children, or a slot's assigned elements (its fallback content when nothing is\n * assigned). `null` when it owns no scope. A closed shadow root cannot be read, so its\n * host owns none.\n */\nfunction ownedScope(element: Element): Element[] | null {\n if (element.shadowRoot) return Array.from(element.shadowRoot.children);\n if (element instanceof HTMLSlotElement) {\n const assigned = element.assignedElements();\n return assigned.length > 0 ? assigned : Array.from(element.children);\n }\n return null;\n}\n\n/** One member of a focus navigation scope: its tabindex and the stops it contributes. */\ninterface ScopeEntry {\n readonly tabindex: number;\n readonly stops: TabStopElement[];\n}\n\n/** What a walk of the order records besides the order itself. */\ninterface OrderWalk {\n /** The element a move starts from. */\n readonly from: Element | null;\n /** Every stop, in flat-tree order. */\n readonly tree: TabStopElement[];\n /**\n * How many entries of {@link OrderWalk.tree} come before `from`; `-1` until the walk\n * meets it.\n */\n fromAt: number;\n}\n\n/**\n * Orders one focus navigation scope the way HTML's sequential navigation does: members\n * with a positive `tabindex` first, ascending, ties in tree order, then the rest in tree\n * order. A member that owns a scope (a shadow host, a slot) is followed by that scope's\n * own order; one taken out of the order with a negative `tabindex` takes its scope with it.\n */\nfunction orderScope(elements: Element[], walk: OrderWalk): TabStopElement[] {\n const entries: ScopeEntry[] = [];\n const visit = (element: Element): void => {\n if (element === walk.from) walk.fromAt = walk.tree.length;\n const tabindex = authoredTabindex(element) ?? 0;\n const stop =\n (element instanceof HTMLElement || element instanceof SVGElement) && isSequentialStop(element)\n ? element\n : null;\n if (stop) walk.tree.push(stop);\n const owned = ownedScope(element);\n if (owned) {\n if (tabindex >= 0) {\n entries.push({ tabindex, stops: [...(stop ? [stop] : []), ...orderScope(owned, walk)] });\n }\n return;\n }\n if (stop) entries.push({ tabindex, stops: [stop] });\n for (const child of Array.from(element.children)) visit(child);\n };\n for (const element of elements) visit(element);\n const positive = entries.filter((entry) => entry.tabindex > 0);\n positive.sort((a, b) => a.tabindex - b.tabindex);\n const rest = entries.filter((entry) => entry.tabindex === 0);\n return [...positive, ...rest].flatMap((entry) => entry.stops);\n}\n\n/**\n * Whether a candidate passes the radio-group rule the engine applies: a checked radio\n * among the stops always does; an unchecked one only as the first radio of a group with\n * no checked stop, and not while focus is on a radio of that group. `tree` is the walk's\n * stops in flat-tree order, so a group is counted within the walked root only.\n */\nfunction passesRadioRule(\n element: TabStopElement,\n tree: TabStopElement[],\n focusedRadio: HTMLInputElement | null,\n): boolean {\n if (!isRadio(element) || element.checked) return true;\n const group = tree.filter(\n (stop): stop is HTMLInputElement =>\n stop === element || (isRadio(stop) && sameRadioGroup(stop, element)),\n );\n if (group.some((radio) => radio.checked)) return false;\n if (group[0] !== element) return false;\n return focusedRadio === null || !sameRadioGroup(focusedRadio, element);\n}\n\n/**\n * The index in `order` a move from the walk's `from` visits first. A start the walk did\n * not meet is outside: the move enters at the first stop, or the last going backward. A\n * start that is a stop moves one place along the order. Any other start (the root, an\n * element with a negative `tabindex`) moves to the nearest stop after it in tree order,\n * or before it going backward, and wraps when there is none.\n */\nfunction startIndex(\n order: TabStopElement[],\n walk: OrderWalk,\n backward: boolean,\n isStop: (element: TabStopElement) => boolean,\n): number {\n if (walk.fromAt < 0) return backward ? order.length - 1 : 0;\n const at = order.indexOf(walk.from as TabStopElement);\n if (at >= 0) return backward ? at - 1 : at + 1;\n const neighbour = backward\n ? walk.tree.slice(0, walk.fromAt).reverse().find(isStop)\n : walk.tree.slice(walk.fromAt).find(isStop);\n if (neighbour) return order.indexOf(neighbour);\n return backward ? order.length - 1 : 0;\n}\n\n/**\n * The stops below `root` in the order a sequential move from `from` visits them: the\n * next stop first (the previous one when `backward`), wrapping at the ends, with `from`\n * itself left out. Without a `from` — or with one outside `root` — the list starts at the\n * first stop, or at the last one when `backward`.\n *\n * The order is HTML's sequential navigation order within `root`: positive `tabindex`\n * first, ascending, then `tabindex=\"0\"` and native stops in tree order. Open shadow roots\n * are walked in flat-tree order, slots expanded, each scope ordered on its own; a closed\n * shadow root is not read. A radio group, counted within `root`, stops once: on its\n * checked radio when that radio can take focus, even with focus elsewhere in the group,\n * and otherwise on its first radio that can, unless focus is already in the group.\n * A link inside editable content without its own `tabindex` is not a stop. Every stop\n * also passes its applicable focusability and rendering checks.\n *\n * @param root - The element whose descendants are ordered; it is not a stop itself.\n * @param from - Where the move starts, usually {@link deepActiveElement}.\n * @param backward - Whether the move goes backward (`Shift+Tab`).\n */\nexport function sequentialTabStops(\n root: Element,\n from: Element | null = null,\n backward = false,\n): TabStopElement[] {\n const walk: OrderWalk = { from, tree: [], fromAt: from === root ? 0 : -1 };\n const order = orderScope(ownedScope(root) ?? Array.from(root.children), walk);\n const focusedRadio = walk.fromAt >= 0 && isRadio(from) ? from : null;\n const isStop = (element: TabStopElement): boolean =>\n passesRadioRule(element, walk.tree, focusedRadio);\n const start = startIndex(order, walk, backward, isStop);\n const visited = backward\n ? [...order.slice(0, start + 1).reverse(), ...order.slice(start + 1).reverse()]\n : [...order.slice(start), ...order.slice(0, start)];\n return visited.filter((element) => element !== from && isStop(element));\n}\n\n/**\n * The element that holds focus in `ownerDocument`, looking through open shadow roots:\n * `document.activeElement` stops at a shadow host. A closed shadow root cannot be read,\n * so focus inside one reads as its host.\n */\nexport function deepActiveElement(ownerDocument: Document): Element | null {\n let active = ownerDocument.activeElement;\n while (active?.shadowRoot?.activeElement) active = active.shadowRoot.activeElement;\n return active;\n}\n","/**\n * Native interactive elements whose built-in activation must not be replaced\n * wholesale by a controller. Deliberately excludes `[tabindex]`: a generic\n * element made focusable is the supported host for several headless patterns.\n * Contenteditable is handled by {@link isInteractiveHost} because its state is\n * inherited and its keywords are ASCII-case-insensitive.\n */\nexport const INTERACTIVE_HOST_SELECTOR =\n \"button, input, select, textarea, label, a[href], area[href], summary, details, audio[controls], video[controls], iframe, object, embed\";\n\n/**\n * Whether an element owns native activation or an inherited editing surface.\n *\n * The `contenteditable` missing and invalid states inherit. Walking explicitly\n * also keeps `contenteditable=\"false\"` as a real boundary inside an editable\n * ancestor instead of treating any ancestor attribute as decisive.\n */\nexport function isInteractiveHost(element: HTMLElement): boolean {\n if (element.matches(INTERACTIVE_HOST_SELECTOR)) return true;\n\n let current: HTMLElement | null = element;\n while (current) {\n const raw = current.getAttribute(\"contenteditable\");\n if (raw !== null) {\n const value = raw.trim().toLowerCase();\n if (value === \"false\") return false;\n if (value === \"\" || value === \"true\" || value === \"plaintext-only\") return true;\n }\n current = current.parentElement;\n }\n return false;\n}\n","/** What {@link ListenerSet.add} passes on besides the signal it supplies itself. */\nexport type ListenerOptions = Omit<AddEventListenerOptions, \"signal\">;\n\n/**\n * The event map a target's own `addEventListener` types its handlers with: the\n * window's, a document's, an HTML or SVG element's, any other element's, or a\n * media query list's. Other targets name none.\n */\ntype EventMapOf<T extends EventTarget> = T extends Window\n ? WindowEventMap\n : T extends Document\n ? DocumentEventMap\n : T extends HTMLElement\n ? HTMLElementEventMap\n : T extends SVGElement\n ? SVGElementEventMap\n : T extends Element\n ? ElementEventMap\n : T extends MediaQueryList\n ? MediaQueryListEventMap\n : Record<never, never>;\n\n/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt.\n * {@link ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, which places `dispose()` in its\n * cleanup sequence. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * A lifetime shorter than the connection — while a Value holds, until a first\n * load, while a subscription is open — gets a set of its own, which the end of\n * that lifetime disposes. A controller therefore holds one set per lifetime: the\n * connection's, and one for each swapped receiver or shorter span.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, listeners of\n * several elements that come and go one at a time, and those one gesture holds\n * keep their own pair of calls or a signal of their own.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included. A removal by hand would have to repeat that\n * flag; aborting the signal releases the listener without it.\n *\n * A `type` the target's own event map names types `handler` with that event,\n * as the target's `addEventListener` does, so a handler written for a\n * `KeyboardEvent` is passed as it is; any other `type` takes an\n * `EventListener`.\n */\n add<T extends EventTarget, K extends keyof EventMapOf<T> & string>(\n target: T,\n type: K,\n handler: (event: EventMapOf<T>[K]) => void,\n options?: ListenerOptions,\n ): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Whether a requested pass has yet to run. */\n get pending(): boolean {\n return this.#queued;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { ListenerSet } from \"./listener_set\";\nimport { MicrotaskCoalescer } from \"./microtask_coalescer\";\n\n/**\n * Coalesces retained-element morphs and explicit lifecycle requests into one pass.\n *\n * Observe the controller's element after its initial state is settled. Morphs on\n * that element and bubbling morphs on its descendants share the same microtask\n * as {@link schedule}. The callback repairs derived output; the controller owns\n * any logical transition reporting. {@link disconnect} releases the listener and\n * cancels pending work, including work from an earlier connected lifetime.\n */\nexport class MorphRenderWatcher {\n readonly #listeners = new ListenerSet();\n readonly #pass: MicrotaskCoalescer;\n #element: Element | null = null;\n readonly #onMorph = (): void => this.#pass.schedule();\n\n /** @param run - the single pass that repairs the settled controller's output. */\n constructor(run: () => void) {\n this.#pass = new MicrotaskCoalescer(run);\n }\n\n /** Opens observation; observing the same element again preserves queued work. */\n observe(element: Element): void {\n if (this.#element === element) return;\n this.disconnect();\n this.#element = element;\n this.#pass.activate();\n this.#listeners.add(element, \"turbo:morph-element\", this.#onMorph);\n }\n\n /** Requests one pass; requests outside an observed lifetime are ignored. */\n schedule(): void {\n this.#pass.schedule();\n }\n\n /** Whether a pass requested by a morph or {@link schedule} has yet to run. */\n get pending(): boolean {\n return this.#pass.pending;\n }\n\n /** Releases observation and pending work synchronously; safe to repeat. */\n disconnect(): void {\n this.#listeners.dispose();\n this.#pass.cancel();\n this.#element = null;\n }\n}\n","/**\n * Identifies the latest reported state transition of one owner.\n *\n * Record a transition after its state is written and before invoking external\n * code. Check the returned token before each later report: a synchronous\n * transition made by a listener supersedes reports that have not been sent.\n * Reading state or committing an unchanged state must not advance the counter.\n * Reports stay in the caller so their ordering remains explicit.\n */\nexport class MoveCounter {\n #sequence = 0;\n\n /** Records a state transition and returns its report token. */\n record(): number {\n this.#sequence += 1;\n return this.#sequence;\n }\n\n /** Whether no later state transition has superseded this report token. */\n isLatest(token: number): boolean {\n return token === this.#sequence;\n }\n}\n","/**\n * Low-level roving-tabindex primitive shared by composite-widget controllers.\n *\n * The APG roving-tabindex pattern keeps a composite widget a single Tab stop:\n * exactly one item is in the Tab sequence (`tabindex=\"0\"`) while the rest are\n * removed from it (`tabindex=\"-1\"`), and the arrow keys move both DOM focus and\n * that single tabbable position together. {@link RovingTabindex} owns *only* that\n * mechanical bookkeeping — \"which one item is tabbable, and move focus there\".\n *\n * It is intentionally **policy-free**. Orientation, wrapping vs. clamping,\n * selection-follows-focus, typeahead, and `Home`/`End` semantics differ per APG\n * pattern (Radio Group, Toolbar, Tabs, …); folding them into one helper would\n * flatten those widgets to a lowest common denominator and lose each pattern's\n * correctness. Those decisions therefore stay in each controller, which calls\n * {@link RovingTabindex.setActive} with an index it computed itself (optionally\n * via the pure {@link rovingMove} helper).\n *\n * @remarks\n * Items are read lazily through a getter so a controller can add or remove\n * targets (Stimulus re-scans the DOM) without re-wiring this helper. A caller\n * that already captured one event-scoped snapshot may pass it to\n * {@link RovingTabindex.setActive}, avoiding a second live-target scan while\n * preserving one coherent collection for the whole operation.\n */\nexport class RovingTabindex {\n /** Returns the current ordered item elements; called on every operation. */\n readonly #getItems: () => HTMLElement[];\n\n /**\n * @param getItems - Returns the current ordered item elements. Called on every\n * operation so the live target list is always used.\n */\n constructor(getItems: () => HTMLElement[]) {\n this.#getItems = getItems;\n }\n\n /** Index of the currently tabbable item (`tabindex=\"0\"`), or `-1` if none. */\n get activeIndex(): number {\n return this.#getItems().findIndex((item) => item.tabIndex === 0);\n }\n\n /**\n * Makes exactly the item at `index` tabbable (`tabindex=\"0\"`) and removes every\n * other item from the Tab sequence (`tabindex=\"-1\"`). An out-of-range `index`\n * (e.g. `-1`) leaves all items at `-1`, which a controller can use to express\n * \"nothing is currently tabbable\".\n *\n * @param index - Position of the item to make tabbable.\n * @param options - Pass `{ focus: true }` to also move DOM focus to that item,\n * and `items` to reuse an event-scoped collection snapshot.\n */\n setActive(\n index: number,\n options: { focus?: boolean; items?: readonly HTMLElement[] } = {},\n ): void {\n const { focus = false } = options;\n const items = options.items ?? this.#getItems();\n items.forEach((item, i) => {\n item.tabIndex = i === index ? 0 : -1;\n });\n if (focus) items[index]?.focus();\n }\n}\n\n/** Edge behavior for {@link rovingMove}: cycle past the ends, or stop at them. */\nexport type RovingWrap = \"wrap\" | \"clamp\";\n\n/**\n * Pure helper that resolves the target index for a one-step directional move.\n *\n * Keyboard/orientation mapping stays in the caller: it decides that a key means\n * `delta` `+1` (next) or `-1` (previous) and whether the widget should `\"wrap\"`\n * (Radio Group, Toolbar) or `\"clamp\"` at the ends.\n *\n * @param current - The index focus is moving from.\n * @param length - Number of items in the set.\n * @param delta - `+1` to move to the next item, `-1` for the previous.\n * @param wrap - `\"wrap\"` cycles around the ends; `\"clamp\"` stops at them.\n * @returns The resolved index, or `-1` when there are no items.\n */\nexport function rovingMove(\n current: number,\n length: number,\n delta: number,\n wrap: RovingWrap,\n): number {\n if (length === 0) return -1;\n const next = current + delta;\n if (wrap === \"wrap\") return (next + length) % length;\n return Math.min(length - 1, Math.max(0, next));\n}\n","/**\n * The attribute selector for one declared target, in a controller's own namespace.\n *\n * Stimulus reads `data-<identifier>-target` as a **space-separated token list**, so a\n * single element can carry several target names at once. Matching the attribute value\n * whole would reach only the elements that declare exactly one name, which is why the\n * name is paired with `~=`.\n *\n * `identifier` is the name the controller is registered under, so the selector reaches\n * the markup that registration renders rather than one fixed spelling.\n */\nexport function targetSelector(identifier: string, name: string): string {\n return `[data-${identifier}-target~=\"${name}\"]`;\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { actionSource } from \"../utils/action_source\";\nimport { hasModifierChord, isReservedArrowChord, logicalArrowStep } from \"../utils/arrow_step\";\nimport { setAttributeIfChanged } from \"../utils/attribute_write\";\nimport { AuthoredMutationWatcher } from \"../utils/authored_mutation_watcher\";\nimport { ownerOf } from \"../utils/event_owner\";\nimport { commitField, writeField } from \"../utils/field_mirror\";\nimport { inheritsFieldsetDisabled } from \"../utils/focus_candidate\";\nimport { isInteractiveHost } from \"../utils/interactive_host\";\nimport { ListenerSet } from \"../utils/listener_set\";\nimport { MorphRenderWatcher } from \"../utils/morph_render_watcher\";\nimport { MoveCounter } from \"../utils/move_counter\";\nimport { RovingTabindex, rovingMove } from \"../utils/roving_tabindex\";\nimport type { StateReason } from \"../utils/state_reason\";\nimport { targetSelector } from \"../utils/target_selector\";\n\n/** A selection as the group publishes it: the checked radio and the value it submits. */\ninterface Selection {\n readonly radio: HTMLElement | null;\n readonly value: string;\n}\n\n/** The selection of a group with no radio checked. */\nconst NO_SELECTION: Selection = { radio: null, value: \"\" };\n\n/** Radio and field attributes whose retained-element changes alter group state. */\nconst OBSERVED_ATTRIBUTES = [\n \"aria-checked\",\n \"aria-disabled\",\n \"contenteditable\",\n \"controls\",\n \"data-value\",\n \"disabled\",\n \"hidden\",\n \"href\",\n \"tabindex\",\n \"type\",\n \"value\",\n];\n\n/**\n * Headless, accessible radio-group behavior for **custom** radios.\n *\n * Markup contract (identifier: `stimeo--radio-group`):\n * <div data-controller=\"stimeo--radio-group\" role=\"radiogroup\" aria-label=\"Plan\">\n * <div role=\"radio\" aria-checked=\"true\" tabindex=\"0\" data-value=\"basic\"\n * data-stimeo--radio-group-target=\"radio\">Basic</div>\n * <!-- more radios; exactly one navigable radio has tabindex=0 -->\n * <input type=\"hidden\" data-stimeo--radio-group-target=\"field\" />\n * </div>\n *\n * Implements the WAI-ARIA APG **Radio Group** pattern. Use this only for custom\n * radios; native `<input type=\"radio\">` already owns its activation and form\n * semantics and should be preferred when its appearance is sufficient.\n *\n * `change` dispatches `{ value: string, radio: HTMLElement, reason: StateReason }`;\n * `reconcile` dispatches `{ value: string, radio: HTMLElement | null }`.\n *\n * User `change` reports compare the resulting state with the last published\n * state. A pending page write handled in the same script joins that confirmation;\n * a browser-delivered listener may settle it first as `reconcile`. Confirming\n * the last published state reports nothing.\n *\n * A synchronous subscriber that confirms another state replaces reports still\n * pending for the outer confirmation. Reading state or confirming it unchanged\n * does not replace them. A listener that disconnects the controller ends the\n * reports still pending. An event already being dispatched cannot be recalled.\n *\n * @remarks\n * Behavior only — selection is exposed through `aria-checked`, the single Tab\n * stop through roving `tabindex` (`RovingTabindex`); the consumer styles\n * those attributes. Selection follows focus for enabled radios.\n *\n * A supported radio is either `<button type=\"button\">` or a non-interactive\n * host such as `<div role=\"radio\">`. Other native interactive elements retain\n * their activation model and this controller stands down on them.\n *\n * Click and keydown handling are delegated from the group, so radios added at\n * runtime need only the `radio` target. Per-radio `data-action` bindings to\n * {@link select} and {@link onKeydown} are also accepted and are idempotent when\n * combined with delegation.\n *\n * Behavior provided:\n * - Click selects a radio.\n * - `ArrowDown` and the forward horizontal arrow (`ArrowRight`, or `ArrowLeft` when the\n * group is right-to-left) select the next; `ArrowUp` and the backward one the previous\n * (wrapping); `Home`/`End` the first/last; `Space` selects the focused radio.\n * - Native-disabled and hidden radios are skipped. ARIA-disabled radios remain\n * discoverable in the roving order but cannot be selected.\n * - The selected radio's `data-value` is mirrored to the optional hidden field.\n * `stimeo--radio-group:change` reports a confirmation — a user's choice or a\n * `select()` call — whose radio or submitted value differs from the last\n * published selection.\n * - `stimeo--radio-group:reconcile` reports a selection the page moved instead —\n * a removed selection, first-wins over duplicate checked state, a morph that\n * checks another radio, or a new `data-value` on the selected radio that moves\n * the submitted value — carrying the selection detail without `reason`, once per batch\n * and never on connect. The hidden field's native `change` stays reserved for\n * those confirmations, so form automation never sees a repair as one.\n */\nexport class RadioGroupController extends Controller<HTMLElement> {\n readonly #moves = new MoveCounter();\n #connectionGeneration = 0;\n #moveToken = 0;\n static override targets = [\"radio\", \"field\"];\n static actions = [\"onKeydown\", \"select\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare readonly radioTargets: HTMLElement[];\n declare readonly fieldTarget: HTMLInputElement;\n declare readonly hasFieldTarget: boolean;\n\n readonly #roving = new RovingTabindex(() => this.#managedTargets);\n readonly #reconcile = new MorphRenderWatcher(() => this.#reconcileDom());\n readonly #handledEvents = new WeakSet<Event>();\n readonly #managedRadios = new Set<HTMLElement>();\n readonly #originalTabindex = new Map<HTMLElement, string | null>();\n readonly #ownedChecked = new Map<HTMLElement, string>();\n readonly #writtenTabindex = new WeakMap<HTMLElement, string | null>();\n readonly #observer = new AuthoredMutationWatcher((records) =>\n this.#handleMutationRecords(records),\n );\n /** The selection last published: read on connect, then committed or reported. */\n #committed: Selection = NO_SELECTION;\n #connected = false;\n #lastOrder: HTMLElement[] = [];\n #focusedRadio: HTMLElement | null = null;\n #pendingFocusIndex: number | null = null;\n #preferChecked = false;\n\n /** The listeners of one connection, released together on `disconnect()`. */\n readonly #listeners = new ListenerSet();\n\n /**\n * Normalizes authored selection, establishes the APG Tab entry point, and\n * reflects derived form state without reporting a user edit.\n */\n override connect(): void {\n this.#releaseDefaultsRewrittenWhileAway();\n const currentRadios = new Set(this.radioTargets);\n for (const radio of this.#managedRadios) {\n if (!currentRadios.has(radio)) this.#releaseRadio(radio);\n }\n for (const radio of this.radioTargets) this.#reconcileHost(radio, false);\n this.#normalizeSelection();\n this.#ensureTabStop(true);\n this.#reflectField(this.#selectedRadio);\n this.#committed = this.#settled;\n this.#lastOrder = this.#managedTargets;\n\n this.#listeners.add(this.element, \"click\", this.#onClickCapture, { capture: true });\n this.#listeners.add(this.element, \"keydown\", this.#onKeydownCapture, { capture: true });\n this.#listeners.add(this.element, \"click\", this.#onClick);\n this.#listeners.add(this.element, \"keydown\", this.#onKeydown);\n this.#listeners.add(this.element, \"focusin\", this.#onFocusin);\n this.#listeners.add(this.element, \"focusout\", this.#onFocusout);\n this.#connected = true;\n this.#preferChecked = false;\n this.#reconcile.observe(this.element);\n this.#observeMutations();\n }\n\n /** Releases every listener, observer, and queued pass while retaining live DOM state. */\n override disconnect(): void {\n this.#connectionGeneration += 1;\n this.#connected = false;\n this.#reconcile.disconnect();\n this.#listeners.dispose();\n this.#observer.disconnect();\n this.#focusedRadio = null;\n this.#pendingFocusIndex = null;\n this.#committed = NO_SELECTION;\n this.#preferChecked = false;\n }\n\n /** Removes a newly connected radio from the Tab sequence before batch reconciliation. */\n radioTargetConnected(radio: HTMLElement): void {\n if (this.#connected === false) return;\n this.#reconcileHost(radio, true);\n this.#preferChecked = true;\n this.#reconcile.schedule();\n }\n\n /** Releases target-only attributes and repairs selection, form state, focus, and roving. */\n radioTargetDisconnected(radio: HTMLElement): void {\n if (!this.#connected) return;\n if (this.#focusedRadio === radio) {\n // A radio that arrived and left inside one batch is absent from the saved\n // order; `-1` then makes the search start from the top, which is where a\n // group with no position to return to belongs.\n this.#pendingFocusIndex = this.#lastOrder.indexOf(radio);\n this.#focusedRadio = null;\n }\n this.#releaseRadio(radio);\n this.#preferChecked = true;\n this.#reconcile.schedule();\n }\n\n /** Reflects the current selection into a field added or replaced at runtime. */\n fieldTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles after a field target is removed from a retained group. */\n fieldTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Selects the action's radio. Per-radio action wiring is optional. */\n select(source: Event | HTMLElement): void {\n const { event, host, origin, reason } = actionSource(source);\n const radio = host?.closest<HTMLElement>(targetSelector(this.identifier, \"radio\"));\n if (!radio || !this.radioTargets.includes(radio)) return;\n if (origin && origin.closest(`[data-controller~=\"${this.identifier}\"]`) !== this.element)\n return;\n if (event?.defaultPrevented || (event && !this.#ownsEventTarget(origin))) return;\n if (event) this.#handledEvents.add(event);\n this.#selectRadio(radio, { focus: false }, reason);\n }\n\n /** Applies the APG key map to the action's radio. Per-radio action wiring is optional. */\n onKeydown(event: KeyboardEvent): void {\n const radio = event.currentTarget as HTMLElement | null;\n if (!radio || !this.radioTargets.includes(radio)) return;\n this.#handleKeydown(event, radio);\n }\n\n /** Blocks disabled pointer activation before per-radio and consumer handlers run. */\n readonly #onClickCapture = (event: MouseEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (!radio || !this.#isSupportedHost(radio) || !this.#isActivationDisabled(radio)) return;\n event.preventDefault();\n event.stopImmediatePropagation();\n };\n\n /** Blocks disabled activation and suppresses a button's non-APG Enter activation. */\n readonly #onKeydownCapture = (event: KeyboardEvent): void => {\n if (event.key !== \" \" && event.key !== \"Enter\") return;\n const radio = this.#radioForEventTarget(event.target);\n if (!radio || !this.#isSupportedHost(radio)) return;\n if (\n this.#isActivationDisabled(radio) ||\n (event.key === \"Enter\" && radio instanceof HTMLButtonElement)\n ) {\n event.preventDefault();\n event.stopImmediatePropagation();\n }\n };\n\n /** Delegated click path for static and runtime-added radios without actions. */\n readonly #onClick = (event: MouseEvent): void => {\n if (this.#handledEvents.delete(event) || event.defaultPrevented) return;\n const radio = this.#radioForEventTarget(event.target);\n if (radio) this.#selectRadio(radio, { focus: false });\n };\n\n /** Delegated keydown path for static and runtime-added radios without actions. */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (radio) this.#handleKeydown(event, radio);\n };\n\n /** Keeps programmatic and pointer focus as the group's current roving position. */\n readonly #onFocusin = (event: FocusEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (!radio || !this.#isNavigable(radio)) return;\n this.#focusedRadio = radio;\n this.#setActive(radio);\n };\n\n /** Distinguishes ordinary focus departure from focus lost because its radio was removed. */\n readonly #onFocusout = (event: FocusEvent): void => {\n const radio = this.#radioForEventTarget(event.target);\n if (!radio) return;\n queueMicrotask(() => {\n if (!this.#connected || this.#focusedRadio !== radio || !radio.isConnected) return;\n const active = document.activeElement;\n if (!(active instanceof Node) || !radio.contains(active)) this.#focusedRadio = null;\n });\n };\n\n /** Applies navigation and Space activation to one supported radio. */\n #handleKeydown(event: KeyboardEvent, radio: HTMLElement): void {\n if (event.defaultPrevented || !this.#isSupportedHost(radio)) return;\n if (event.isComposing || isReservedArrowChord(event)) return;\n if ((event.key === \"Home\" || event.key === \"End\") && hasModifierChord(event)) return;\n\n if (event.key === \" \") {\n if (this.#isActivationDisabled(radio)) {\n event.preventDefault();\n event.stopImmediatePropagation();\n return;\n }\n if (radio instanceof HTMLButtonElement) {\n if (event.repeat) event.preventDefault();\n return;\n }\n event.preventDefault();\n if (!event.repeat) this.#selectRadio(radio, { focus: true });\n return;\n }\n\n const items = this.#managedTargets;\n const current = items.indexOf(radio);\n const step = logicalArrowStep(event.key, this.element);\n let destination: HTMLElement | undefined;\n if (step !== 0) {\n destination = this.#nextNavigable(current, step);\n } else if (event.key === \"Home\") {\n destination = this.#navigableRadios[0];\n } else if (event.key === \"End\") {\n const navigable = this.#navigableRadios;\n destination = navigable[navigable.length - 1];\n } else {\n return;\n }\n\n event.preventDefault();\n if (!destination) return;\n if (this.#isActivationDisabled(destination)) this.#setActive(destination, true);\n else this.#selectRadio(destination, { focus: true });\n }\n\n /**\n * Applies the selection and its mirror before focus or reporting can re-enter.\n * Identity and submitted value are compared with the last published selection.\n */\n #selectRadio(\n radio: HTMLElement,\n { focus }: { focus: boolean },\n reason: StateReason = \"user\",\n ): void {\n if (!this.#isSupportedHost(radio) || this.#isActivationDisabled(radio)) return;\n const generation = this.#connectionGeneration;\n const value = this.#radioValue(radio);\n const changed = this.#committed.radio !== radio || this.#committed.value !== value;\n for (const item of this.#managedTargets) this.#setChecked(item, item === radio);\n this.#committed = { radio, value };\n if (changed) this.#moveToken = this.#moves.record();\n const token = this.#moveToken;\n this.#setActive(radio);\n const fieldChanged = this.#writeField(value);\n this.#handleMutationRecords(this.#observer.take());\n if (focus) radio.focus();\n if (\n generation !== this.#connectionGeneration ||\n !this.#connected ||\n !this.#moves.isLatest(token)\n )\n return;\n if (changed && fieldChanged) commitField(this.fieldTarget);\n if (\n changed &&\n generation === this.#connectionGeneration &&\n this.#connected &&\n this.#moves.isLatest(token)\n ) {\n this.dispatch(\"change\", { detail: { value, radio, reason } });\n }\n }\n\n /** Reconciles target ownership, selection, roving, focus continuity, and form state. */\n #reconcileDom(): void {\n this.#handleMutationRecords(this.#observer.take());\n for (const radio of this.radioTargets) this.#reconcileHost(radio, true);\n this.#normalizeSelection();\n\n const pendingFocusIndex = this.#pendingFocusIndex;\n this.#pendingFocusIndex = null;\n let destination: HTMLElement | null = null;\n if (pendingFocusIndex !== null) {\n destination = this.#nearestNavigable(pendingFocusIndex);\n this.#setActive(destination);\n } else {\n this.#ensureTabStop(this.#preferChecked);\n }\n this.#reflectField(this.#selectedRadio);\n this.#lastOrder = this.#managedTargets;\n this.#preferChecked = false;\n this.#handleMutationRecords(this.#observer.take());\n\n const settled = this.#settled;\n const committed = this.#committed;\n const changed = settled.radio !== committed.radio || settled.value !== committed.value;\n this.#committed = settled;\n const token = this.#moveToken;\n destination?.focus();\n if (!this.#connected || !this.#moves.isLatest(token)) return;\n if (changed) {\n this.dispatch(\"reconcile\", { detail: { value: settled.value, radio: settled.radio } });\n }\n }\n\n /** Begins or ends ownership according to a radio's current host semantics. */\n #reconcileHost(radio: HTMLElement, dropFromTabSequence: boolean): void {\n if (!this.#isSupportedHost(radio)) {\n this.#releaseRadio(radio);\n return;\n }\n if (!this.#managedRadios.has(radio)) {\n this.#managedRadios.add(radio);\n this.#originalTabindex.set(radio, radio.getAttribute(\"tabindex\"));\n if (dropFromTabSequence) this.#writeTabindex(radio, -1);\n }\n this.#normalizeChecked(radio);\n }\n\n /** Restores only defaults owned while an element belonged to this group. */\n #releaseRadio(radio: HTMLElement): void {\n this.#managedRadios.delete(radio);\n const original = this.#originalTabindex.get(radio);\n if (original === null) {\n this.#writeAttribute(radio, \"tabindex\", null);\n } else if (original !== undefined) {\n this.#writeAttribute(radio, \"tabindex\", original);\n }\n this.#originalTabindex.delete(radio);\n if (this.#ownedChecked.delete(radio)) {\n this.#writeAttribute(radio, \"aria-checked\", null);\n }\n }\n\n /** Supplies a missing checked state and normalizes invalid ARIA tokens. */\n #normalizeChecked(radio: HTMLElement): void {\n const value = radio.getAttribute(\"aria-checked\");\n if (value === null) {\n this.#ownedChecked.set(radio, \"false\");\n this.#setChecked(radio, false);\n } else if (value !== \"true\" && value !== \"false\") {\n this.#setChecked(radio, false);\n }\n }\n\n /** Makes the first DOM-ordered checked radio the sole checked radio. */\n #normalizeSelection(): void {\n let found = false;\n for (const radio of this.#managedTargets) {\n if (!this.#isChecked(radio)) continue;\n if (!found) found = true;\n else this.#setChecked(radio, false);\n }\n }\n\n /** Keeps one navigable Tab stop, preferring checked state when selection changed externally. */\n #ensureTabStop(preferChecked: boolean): void {\n const navigable = this.#navigableRadios;\n let active: HTMLElement | undefined;\n if (!preferChecked) {\n const current = this.#managedTargets.filter(\n (radio) => radio.tabIndex === 0 && this.#isNavigable(radio),\n );\n if (current.length === 1) active = current[0];\n }\n const selected = this.#selectedRadio;\n if (!active && selected && this.#isNavigable(selected)) active = selected;\n active ??= navigable[0];\n this.#setActive(active ?? null);\n }\n\n /**\n * The surviving navigable radio closest to a position in the order captured\n * before the removal: the first one at or after it, else the last one before it.\n * The saved position and this search read the same population, so a `hidden` or\n * natively disabled sibling never shifts the destination past its neighbor.\n */\n #nearestNavigable(index: number): HTMLElement | null {\n const navigable = new Set(this.#navigableRadios);\n for (let i = index; i < this.#lastOrder.length; i++) {\n const radio = this.#lastOrder[i];\n if (radio && navigable.has(radio)) return radio;\n }\n for (let i = index - 1; i >= 0; i--) {\n const radio = this.#lastOrder[i];\n if (radio && navigable.has(radio)) return radio;\n }\n // Only radios added in the same batch survive; fall back to document order.\n return this.#navigableRadios[0] ?? null;\n }\n\n /** Moves through full DOM order until a navigable radio is found. */\n #nextNavigable(fromIndex: number, delta: 1 | -1): HTMLElement | undefined {\n const items = this.#managedTargets;\n let index = fromIndex;\n for (let step = 0; step < items.length; step++) {\n index = rovingMove(index, items.length, delta, \"wrap\");\n const candidate = items[index];\n if (candidate && this.#isNavigable(candidate)) return candidate;\n }\n return undefined;\n }\n\n /** Assigns the single roving Tab stop and optionally moves DOM focus. */\n #setActive(radio: HTMLElement | null, focus = false): void {\n const items = this.#managedTargets;\n const index = items.indexOf(radio as HTMLElement);\n this.#roving.setActive(index);\n for (const item of items) {\n this.#observer.claimCurrent(item, \"tabindex\");\n this.#writtenTabindex.set(item, item.getAttribute(\"tabindex\"));\n }\n if (focus) radio?.focus();\n }\n\n /** Finds this group's radio containing an event target, excluding nested groups. */\n #radioForEventTarget(target: EventTarget | null): HTMLElement | null {\n if (!this.#ownsEventTarget(target)) return null;\n return ownerOf(this.radioTargets, target);\n }\n\n /** Whether the closest element around a target carrying this identifier is this group. */\n #ownsEventTarget(target: EventTarget | null): boolean {\n return (\n target instanceof Element &&\n target.closest(`[data-controller~=\"${this.identifier}\"]`) === this.element\n );\n }\n\n /** Hosts whose activation model can be owned without conflicting native behavior. */\n #isSupportedHost(radio: HTMLElement): boolean {\n if (radio instanceof HTMLButtonElement) return radio.type === \"button\";\n return !isInteractiveHost(radio);\n }\n\n /** Radios eligible for roving focus; ARIA-disabled deliberately remains eligible. */\n #isNavigable(radio: HTMLElement): boolean {\n if (!this.#isSupportedHost(radio) || this.#isHidden(radio)) return false;\n if (!(radio instanceof HTMLButtonElement)) return true;\n return !radio.disabled && !inheritsFieldsetDisabled(radio);\n }\n\n /** Whether hidden applies on the path from a radio up to the group root. */\n #isHidden(radio: HTMLElement): boolean {\n let current: HTMLElement | null = radio;\n while (current && current !== this.element) {\n if (current.hasAttribute(\"hidden\")) return true;\n current = current.parentElement;\n }\n return false;\n }\n\n /** Whether ARIA, visibility, or native HTML semantics suppress selection. */\n #isActivationDisabled(radio: HTMLElement): boolean {\n if (!this.#isNavigable(radio)) return true;\n let current: HTMLElement | null = radio;\n while (current) {\n if (current.getAttribute(\"aria-disabled\") === \"true\") return true;\n current = current.parentElement;\n }\n return false;\n }\n\n /** Distinguishes external retained-element changes from this controller's own writes. */\n #handleMutationRecords(records: MutationRecord[]): void {\n let external = false;\n for (const record of records) {\n const target = record.target as HTMLElement;\n const attribute = record.attributeName;\n if (attribute === \"aria-checked\") {\n this.#ownedChecked.delete(target);\n this.#preferChecked = true;\n external = true;\n } else if (attribute === \"tabindex\") {\n const value = target.getAttribute(attribute);\n if (this.#managedRadios.has(target)) this.#originalTabindex.set(target, value);\n external = true;\n } else {\n external = true;\n }\n }\n if (external) this.#reconcile.schedule();\n }\n\n /** Watches retained state, target membership, and inherited host semantics. */\n #observeMutations(): void {\n this.#observer.observe(this.element, {\n subtree: true,\n childList: true,\n attributes: OBSERVED_ATTRIBUTES,\n ancestorAttributes: [\"contenteditable\", \"disabled\"],\n });\n }\n\n /** Releases defaults and restores authored tab stops rewritten during a disconnected lifetime. */\n #releaseDefaultsRewrittenWhileAway(): void {\n for (const [radio, written] of this.#ownedChecked) {\n const current = radio.getAttribute(\"aria-checked\");\n if (current !== null && current !== written) this.#ownedChecked.delete(radio);\n }\n for (const radio of this.#managedRadios) {\n const written = this.#writtenTabindex.get(radio);\n const current = radio.getAttribute(\"tabindex\");\n if (current !== written) this.#originalTabindex.set(radio, current);\n }\n }\n\n /** Supported targets currently managed by the roving primitive. */\n get #managedTargets(): HTMLElement[] {\n return this.radioTargets.filter((radio) => this.#managedRadios.has(radio));\n }\n\n /** Managed radios eligible for the roving Tab stop. */\n get #navigableRadios(): HTMLElement[] {\n return this.#managedTargets.filter((radio) => this.#isNavigable(radio));\n }\n\n /** The currently checked managed radio, if any. */\n get #selectedRadio(): HTMLElement | undefined {\n return this.#managedTargets.find((radio) => this.#isChecked(radio));\n }\n\n /** The current selection as the group publishes it. */\n get #settled(): Selection {\n const radio = this.#selectedRadio;\n return radio ? { radio, value: this.#radioValue(radio) } : NO_SELECTION;\n }\n\n /** Whether a radio is currently checked. */\n #isChecked(radio: HTMLElement): boolean {\n return radio.getAttribute(\"aria-checked\") === \"true\";\n }\n\n /** Reflects checked state while distinguishing controller writes from authored morphs. */\n #setChecked(radio: HTMLElement, checked: boolean): void {\n const value = checked ? \"true\" : \"false\";\n if (this.#ownedChecked.has(radio)) this.#ownedChecked.set(radio, value);\n this.#writeAttribute(radio, \"aria-checked\", value);\n }\n\n /** Writes a roving value before the radio is visible to the shared primitive. */\n #writeTabindex(radio: HTMLElement, value: number): void {\n const serialized = String(value);\n this.#writtenTabindex.set(radio, serialized);\n this.#writeAttribute(radio, \"tabindex\", serialized);\n }\n\n /** Claims one actual write without hiding pending authored records. */\n #writeAttribute(target: HTMLElement, name: string, value: string | null): void {\n setAttributeIfChanged(target, name, value, () => this.#observer.claim(target, name, value));\n }\n\n /** Mirrors the selected value or the empty state to the optional hidden field. */\n #reflectField(radio: HTMLElement | undefined): void {\n const value = radio ? this.#radioValue(radio) : \"\";\n this.#writeField(value);\n }\n\n /** A radio's submitted value (`data-value`, defaulting to empty). */\n #radioValue(radio: HTMLElement): string {\n return radio.getAttribute(\"data-value\") ?? \"\";\n }\n /** Claims the attribute record a hidden field's changed reflected value produces. */\n #writeField(value: string): boolean {\n if (!this.hasFieldTarget) return false;\n const changed = writeField(this.fieldTarget, value);\n if (changed && this.fieldTarget.type === \"hidden\")\n this.#observer.claimCurrent(this.fieldTarget, \"value\");\n return changed;\n }\n}\n"]}
@@ -2,7 +2,7 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  /**
4
4
  * Headless, accessible **two-thumb range slider** behavior (APG Slider —
5
- * Multi-Thumb). A derivative of {@link SliderController}: it manages two thumbs
5
+ * Multi-Thumb). A derivative of `stimeo--slider`: it manages two thumbs
6
6
  * (`start` ≤ `end`) that constrain each other.
7
7
  *
8
8
  * Markup contract (identifier: `stimeo--range-slider`):
@@ -25,6 +25,12 @@ import { Controller } from '@hotwired/stimulus';
25
25
  * </div>
26
26
  * </div>
27
27
  *
28
+ * All published state is settled before its reports. A synchronous listener
29
+ * that confirms another value leaves that newer confirmation to report itself;
30
+ * reports still pending for the replaced value are not sent. A read-only listener
31
+ * or a confirmation that moves no published value leaves pending reports intact.
32
+ * An event already being dispatched still reaches its remaining listeners.
33
+ *
28
34
  * @remarks
29
35
  * Behavior only — the consumer owns all layout (positioning the thumbs and the
30
36
  * selected range from the fractions). Only the horizontal orientation is handled.
@@ -81,8 +87,9 @@ import { Controller } from '@hotwired/stimulus';
81
87
  *
82
88
  * The fractions are value ratios, not positions, so only the consumer knows
83
89
  * whether their track mirrors under RTL. Set `logicalTrack` to declare that it
84
- * does: the pointer mapping and the horizontal arrow pair then follow the
85
- * writing direction. Left unset, nothing here reads `direction`.
90
+ * does: the pointer mapping and the horizontal arrow pair then follow the `track`
91
+ * target's writing direction (the root's while no `track` target is present). Left
92
+ * unset, nothing here reads `direction`.
86
93
  */
87
94
  declare class RangeSliderController extends Controller<HTMLElement> {
88
95
  #private;
@@ -113,11 +120,31 @@ declare class RangeSliderController extends Controller<HTMLElement> {
113
120
  default: boolean;
114
121
  };
115
122
  };
123
+ static valueConstraints: {
124
+ min: {
125
+ readonly finite: true;
126
+ };
127
+ max: {
128
+ readonly finite: true;
129
+ };
130
+ step: {
131
+ readonly finite: true;
132
+ readonly exclusiveMin: 0;
133
+ };
134
+ start: {
135
+ readonly finite: true;
136
+ };
137
+ end: {
138
+ readonly finite: true;
139
+ };
140
+ };
116
141
  static actions: readonly ["onKeydown", "onPointerDown"];
117
142
  static events: readonly ["change", "reconcile"];
118
143
  readonly trackTarget: HTMLElement;
119
144
  readonly startThumbTarget: HTMLElement;
145
+ readonly startThumbTargets: HTMLElement[];
120
146
  readonly endThumbTarget: HTMLElement;
147
+ readonly endThumbTargets: HTMLElement[];
121
148
  readonly startFieldTarget: HTMLInputElement;
122
149
  readonly endFieldTarget: HTMLInputElement;
123
150
  readonly hasTrackTarget: boolean;
@@ -150,19 +177,33 @@ declare class RangeSliderController extends Controller<HTMLElement> {
150
177
  endValueChanged(): void;
151
178
  /** Hydrates a replacement start thumb and restores live-drag focus ownership. */
152
179
  startThumbTargetConnected(thumb: HTMLElement): void;
153
- /** Drops a stale start-thumb reference without orphaning the track gesture. */
180
+ /**
181
+ * Drops a stale start-thumb reference without orphaning the track gesture, and
182
+ * brings the start thumb that stays to the current pair.
183
+ */
154
184
  startThumbTargetDisconnected(thumb: HTMLElement): void;
155
185
  /** Hydrates a replacement end thumb and restores live-drag focus ownership. */
156
186
  endThumbTargetConnected(thumb: HTMLElement): void;
157
187
  /** Fills a start field inserted or replaced at runtime on the next repaint. */
158
188
  startFieldTargetConnected(): void;
189
+ /** Brings the start field that stays to the current pair when an earlier one leaves. */
190
+ startFieldTargetDisconnected(): void;
159
191
  /** Fills an end field inserted or replaced at runtime on the next repaint. */
160
192
  endFieldTargetConnected(): void;
161
- /** Drops a stale end-thumb reference without orphaning the track gesture. */
193
+ /** Brings the end field that stays to the current pair when an earlier one leaves. */
194
+ endFieldTargetDisconnected(): void;
195
+ /**
196
+ * Drops a stale end-thumb reference without orphaning the track gesture, and
197
+ * brings the end thumb that stays to the current pair.
198
+ */
162
199
  endThumbTargetDisconnected(thumb: HTMLElement): void;
163
200
  /** Ends a gesture whose geometry target disappeared or ceased being a target. */
164
201
  trackTargetDisconnected(track: HTMLElement): void;
165
- /** Keyboard stepping for whichever thumb is focused (the action's element). */
202
+ /**
203
+ * Keyboard stepping for whichever thumb is focused (the action's element). The
204
+ * end it moves is read from that element among every start and end thumb, so a
205
+ * thumb that coexists behind an earlier one answers its keys too.
206
+ */
166
207
  onKeydown(event: KeyboardEvent): void;
167
208
  /** Begins a pointer drag on the track, moving the thumb nearest the press. */
168
209
  onPointerDown(event: PointerEvent): void;