stimeo-ui 0.15.0 → 0.17.0

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Files changed (332) hide show
  1. package/CHANGELOG.md +209 -0
  2. package/README.md +128 -1
  3. package/dist/cable/index.d.ts +79 -23
  4. package/dist/cable/index.js +392 -417
  5. package/dist/cable/index.js.map +1 -1
  6. package/dist/controllers/accordion_controller.d.ts +34 -5
  7. package/dist/controllers/accordion_controller.js +228 -28
  8. package/dist/controllers/accordion_controller.js.map +1 -1
  9. package/dist/controllers/alert_dialog_controller.d.ts +20 -9
  10. package/dist/controllers/alert_dialog_controller.js +862 -221
  11. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  12. package/dist/controllers/announcer_controller.d.ts +38 -7
  13. package/dist/controllers/announcer_controller.js +135 -191
  14. package/dist/controllers/announcer_controller.js.map +1 -1
  15. package/dist/controllers/aspect_ratio_controller.js +0 -10
  16. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  17. package/dist/controllers/auto_submit_controller.d.ts +30 -6
  18. package/dist/controllers/auto_submit_controller.js +295 -110
  19. package/dist/controllers/auto_submit_controller.js.map +1 -1
  20. package/dist/controllers/avatar_controller.js +172 -106
  21. package/dist/controllers/avatar_controller.js.map +1 -1
  22. package/dist/controllers/breadcrumb_controller.d.ts +10 -7
  23. package/dist/controllers/breadcrumb_controller.js +0 -129
  24. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  25. package/dist/controllers/bulk_select_controller.d.ts +22 -4
  26. package/dist/controllers/bulk_select_controller.js +264 -53
  27. package/dist/controllers/bulk_select_controller.js.map +1 -1
  28. package/dist/controllers/calendar_controller.d.ts +109 -28
  29. package/dist/controllers/calendar_controller.js +346 -180
  30. package/dist/controllers/calendar_controller.js.map +1 -1
  31. package/dist/controllers/carousel_controller.d.ts +99 -27
  32. package/dist/controllers/carousel_controller.js +587 -300
  33. package/dist/controllers/carousel_controller.js.map +1 -1
  34. package/dist/controllers/character_counter_controller.d.ts +18 -2
  35. package/dist/controllers/character_counter_controller.js +271 -143
  36. package/dist/controllers/character_counter_controller.js.map +1 -1
  37. package/dist/controllers/checkbox_controller.d.ts +7 -2
  38. package/dist/controllers/checkbox_controller.js +77 -75
  39. package/dist/controllers/checkbox_controller.js.map +1 -1
  40. package/dist/controllers/clipboard_controller.d.ts +44 -7
  41. package/dist/controllers/clipboard_controller.js +187 -108
  42. package/dist/controllers/clipboard_controller.js.map +1 -1
  43. package/dist/controllers/collapsible_controller.d.ts +41 -5
  44. package/dist/controllers/collapsible_controller.js +374 -108
  45. package/dist/controllers/collapsible_controller.js.map +1 -1
  46. package/dist/controllers/color_picker_controller.d.ts +47 -14
  47. package/dist/controllers/color_picker_controller.js +183 -127
  48. package/dist/controllers/color_picker_controller.js.map +1 -1
  49. package/dist/controllers/combobox_controller.d.ts +33 -6
  50. package/dist/controllers/combobox_controller.js +426 -109
  51. package/dist/controllers/combobox_controller.js.map +1 -1
  52. package/dist/controllers/command_palette_controller.d.ts +45 -14
  53. package/dist/controllers/command_palette_controller.js +994 -350
  54. package/dist/controllers/command_palette_controller.js.map +1 -1
  55. package/dist/controllers/conditional_fields_controller.d.ts +15 -2
  56. package/dist/controllers/conditional_fields_controller.js +212 -125
  57. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  58. package/dist/controllers/confirm_controller.d.ts +49 -12
  59. package/dist/controllers/confirm_controller.js +939 -245
  60. package/dist/controllers/confirm_controller.js.map +1 -1
  61. package/dist/controllers/context_menu_controller.d.ts +36 -3
  62. package/dist/controllers/context_menu_controller.js +275 -127
  63. package/dist/controllers/context_menu_controller.js.map +1 -1
  64. package/dist/controllers/count_up_controller.d.ts +13 -1
  65. package/dist/controllers/count_up_controller.js +73 -21
  66. package/dist/controllers/count_up_controller.js.map +1 -1
  67. package/dist/controllers/countdown_controller.d.ts +75 -2
  68. package/dist/controllers/countdown_controller.js +235 -97
  69. package/dist/controllers/countdown_controller.js.map +1 -1
  70. package/dist/controllers/currency_input_controller.d.ts +93 -15
  71. package/dist/controllers/currency_input_controller.js +241 -118
  72. package/dist/controllers/currency_input_controller.js.map +1 -1
  73. package/dist/controllers/data_grid_controller.d.ts +78 -22
  74. package/dist/controllers/data_grid_controller.js +229 -135
  75. package/dist/controllers/data_grid_controller.js.map +1 -1
  76. package/dist/controllers/date_range_picker_controller.d.ts +64 -11
  77. package/dist/controllers/date_range_picker_controller.js +359 -165
  78. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  79. package/dist/controllers/dialog_controller.d.ts +22 -3
  80. package/dist/controllers/dialog_controller.js +887 -225
  81. package/dist/controllers/dialog_controller.js.map +1 -1
  82. package/dist/controllers/direct_upload_controller.d.ts +24 -7
  83. package/dist/controllers/direct_upload_controller.js +80 -142
  84. package/dist/controllers/direct_upload_controller.js.map +1 -1
  85. package/dist/controllers/dirty_form_controller.d.ts +2 -2
  86. package/dist/controllers/dirty_form_controller.js +26 -47
  87. package/dist/controllers/dirty_form_controller.js.map +1 -1
  88. package/dist/controllers/dismissible_controller.d.ts +19 -0
  89. package/dist/controllers/dismissible_controller.js +175 -20
  90. package/dist/controllers/dismissible_controller.js.map +1 -1
  91. package/dist/controllers/drawer_controller.d.ts +52 -16
  92. package/dist/controllers/drawer_controller.js +963 -336
  93. package/dist/controllers/drawer_controller.js.map +1 -1
  94. package/dist/controllers/dropdown_controller.d.ts +39 -3
  95. package/dist/controllers/dropdown_controller.js +342 -85
  96. package/dist/controllers/dropdown_controller.js.map +1 -1
  97. package/dist/controllers/editable_controller.d.ts +12 -1
  98. package/dist/controllers/editable_controller.js +182 -58
  99. package/dist/controllers/editable_controller.js.map +1 -1
  100. package/dist/controllers/empty_state_controller.js +67 -53
  101. package/dist/controllers/empty_state_controller.js.map +1 -1
  102. package/dist/controllers/file_dropzone_controller.d.ts +60 -18
  103. package/dist/controllers/file_dropzone_controller.js +426 -229
  104. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  105. package/dist/controllers/filter_controller.d.ts +10 -4
  106. package/dist/controllers/filter_controller.js +78 -36
  107. package/dist/controllers/filter_controller.js.map +1 -1
  108. package/dist/controllers/flash_controller.d.ts +57 -14
  109. package/dist/controllers/flash_controller.js +328 -211
  110. package/dist/controllers/flash_controller.js.map +1 -1
  111. package/dist/controllers/focus_controller.d.ts +12 -3
  112. package/dist/controllers/focus_controller.js +654 -239
  113. package/dist/controllers/focus_controller.js.map +1 -1
  114. package/dist/controllers/form_field_controller.js +153 -136
  115. package/dist/controllers/form_field_controller.js.map +1 -1
  116. package/dist/controllers/form_validation_controller.js +29 -96
  117. package/dist/controllers/form_validation_controller.js.map +1 -1
  118. package/dist/controllers/frame_loading_controller.d.ts +41 -9
  119. package/dist/controllers/frame_loading_controller.js +263 -198
  120. package/dist/controllers/frame_loading_controller.js.map +1 -1
  121. package/dist/controllers/highlight_controller.d.ts +22 -2
  122. package/dist/controllers/highlight_controller.js +119 -70
  123. package/dist/controllers/highlight_controller.js.map +1 -1
  124. package/dist/controllers/hover_card_controller.d.ts +65 -4
  125. package/dist/controllers/hover_card_controller.js +335 -118
  126. package/dist/controllers/hover_card_controller.js.map +1 -1
  127. package/dist/controllers/idle_controller.d.ts +58 -4
  128. package/dist/controllers/idle_controller.js +316 -65
  129. package/dist/controllers/idle_controller.js.map +1 -1
  130. package/dist/controllers/input_mask_controller.d.ts +5 -2
  131. package/dist/controllers/input_mask_controller.js +116 -61
  132. package/dist/controllers/input_mask_controller.js.map +1 -1
  133. package/dist/controllers/intersection_controller.d.ts +32 -13
  134. package/dist/controllers/intersection_controller.js +147 -103
  135. package/dist/controllers/intersection_controller.js.map +1 -1
  136. package/dist/controllers/lazy_frame_controller.d.ts +16 -0
  137. package/dist/controllers/lazy_frame_controller.js +9 -56
  138. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  139. package/dist/controllers/listbox_controller.d.ts +84 -10
  140. package/dist/controllers/listbox_controller.js +413 -153
  141. package/dist/controllers/listbox_controller.js.map +1 -1
  142. package/dist/controllers/local_time_controller.d.ts +1 -1
  143. package/dist/controllers/local_time_controller.js +54 -64
  144. package/dist/controllers/local_time_controller.js.map +1 -1
  145. package/dist/controllers/masonry_controller.d.ts +11 -3
  146. package/dist/controllers/masonry_controller.js +70 -95
  147. package/dist/controllers/masonry_controller.js.map +1 -1
  148. package/dist/controllers/menu_controller.d.ts +40 -9
  149. package/dist/controllers/menu_controller.js +254 -167
  150. package/dist/controllers/menu_controller.js.map +1 -1
  151. package/dist/controllers/menubar_controller.d.ts +15 -4
  152. package/dist/controllers/menubar_controller.js +206 -331
  153. package/dist/controllers/menubar_controller.js.map +1 -1
  154. package/dist/controllers/meter_controller.d.ts +20 -0
  155. package/dist/controllers/meter_controller.js +159 -71
  156. package/dist/controllers/meter_controller.js.map +1 -1
  157. package/dist/controllers/multi_select_controller.d.ts +50 -7
  158. package/dist/controllers/multi_select_controller.js +797 -388
  159. package/dist/controllers/multi_select_controller.js.map +1 -1
  160. package/dist/controllers/navigation_menu_controller.d.ts +19 -1
  161. package/dist/controllers/navigation_menu_controller.js +156 -231
  162. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  163. package/dist/controllers/nested_form_controller.d.ts +10 -0
  164. package/dist/controllers/nested_form_controller.js +373 -174
  165. package/dist/controllers/nested_form_controller.js.map +1 -1
  166. package/dist/controllers/network_status_controller.d.ts +23 -0
  167. package/dist/controllers/network_status_controller.js +241 -45
  168. package/dist/controllers/network_status_controller.js.map +1 -1
  169. package/dist/controllers/number_input_controller.d.ts +62 -10
  170. package/dist/controllers/number_input_controller.js +387 -227
  171. package/dist/controllers/number_input_controller.js.map +1 -1
  172. package/dist/controllers/optimistic_controller.js +28 -75
  173. package/dist/controllers/optimistic_controller.js.map +1 -1
  174. package/dist/controllers/otp_controller.d.ts +38 -7
  175. package/dist/controllers/otp_controller.js +344 -196
  176. package/dist/controllers/otp_controller.js.map +1 -1
  177. package/dist/controllers/overflow_indicator_controller.d.ts +13 -12
  178. package/dist/controllers/overflow_indicator_controller.js +167 -93
  179. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  180. package/dist/controllers/overflow_menu_controller.d.ts +66 -9
  181. package/dist/controllers/overflow_menu_controller.js +408 -277
  182. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  183. package/dist/controllers/pagination_controller.d.ts +52 -15
  184. package/dist/controllers/pagination_controller.js +342 -120
  185. package/dist/controllers/pagination_controller.js.map +1 -1
  186. package/dist/controllers/password_reveal_controller.d.ts +60 -9
  187. package/dist/controllers/password_reveal_controller.js +424 -99
  188. package/dist/controllers/password_reveal_controller.js.map +1 -1
  189. package/dist/controllers/password_strength_controller.d.ts +14 -5
  190. package/dist/controllers/password_strength_controller.js +99 -153
  191. package/dist/controllers/password_strength_controller.js.map +1 -1
  192. package/dist/controllers/persist_controller.d.ts +11 -4
  193. package/dist/controllers/persist_controller.js +252 -96
  194. package/dist/controllers/persist_controller.js.map +1 -1
  195. package/dist/controllers/pointer_drag_controller.d.ts +19 -7
  196. package/dist/controllers/pointer_drag_controller.js +263 -164
  197. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  198. package/dist/controllers/popover_controller.d.ts +46 -4
  199. package/dist/controllers/popover_controller.js +267 -94
  200. package/dist/controllers/popover_controller.js.map +1 -1
  201. package/dist/controllers/portal_controller.d.ts +44 -4
  202. package/dist/controllers/portal_controller.js +209 -72
  203. package/dist/controllers/portal_controller.js.map +1 -1
  204. package/dist/controllers/preview_guard_controller.d.ts +10 -4
  205. package/dist/controllers/preview_guard_controller.js +243 -112
  206. package/dist/controllers/preview_guard_controller.js.map +1 -1
  207. package/dist/controllers/progress_controller.d.ts +11 -0
  208. package/dist/controllers/progress_controller.js +132 -59
  209. package/dist/controllers/progress_controller.js.map +1 -1
  210. package/dist/controllers/radio_group_controller.d.ts +19 -8
  211. package/dist/controllers/radio_group_controller.js +138 -133
  212. package/dist/controllers/radio_group_controller.js.map +1 -1
  213. package/dist/controllers/range_slider_controller.d.ts +92 -4
  214. package/dist/controllers/range_slider_controller.js +245 -112
  215. package/dist/controllers/range_slider_controller.js.map +1 -1
  216. package/dist/controllers/rating_controller.d.ts +33 -6
  217. package/dist/controllers/rating_controller.js +429 -194
  218. package/dist/controllers/rating_controller.js.map +1 -1
  219. package/dist/controllers/read_more_controller.d.ts +26 -2
  220. package/dist/controllers/read_more_controller.js +185 -47
  221. package/dist/controllers/read_more_controller.js.map +1 -1
  222. package/dist/controllers/reading_progress_controller.d.ts +1 -1
  223. package/dist/controllers/reading_progress_controller.js +147 -135
  224. package/dist/controllers/reading_progress_controller.js.map +1 -1
  225. package/dist/controllers/relative_time_controller.d.ts +18 -4
  226. package/dist/controllers/relative_time_controller.js +145 -110
  227. package/dist/controllers/relative_time_controller.js.map +1 -1
  228. package/dist/controllers/reset_on_restore_controller.d.ts +85 -0
  229. package/dist/controllers/{reset_before_cache_controller.js → reset_on_restore_controller.js} +97 -38
  230. package/dist/controllers/reset_on_restore_controller.js.map +1 -0
  231. package/dist/controllers/resizable_controller.d.ts +44 -4
  232. package/dist/controllers/resizable_controller.js +294 -118
  233. package/dist/controllers/resizable_controller.js.map +1 -1
  234. package/dist/controllers/roving_controller.js +39 -84
  235. package/dist/controllers/roving_controller.js.map +1 -1
  236. package/dist/controllers/scroll_area_controller.d.ts +7 -3
  237. package/dist/controllers/scroll_area_controller.js +428 -221
  238. package/dist/controllers/scroll_area_controller.js.map +1 -1
  239. package/dist/controllers/scroll_restore_controller.js +0 -53
  240. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  241. package/dist/controllers/scroll_visibility_controller.d.ts +28 -12
  242. package/dist/controllers/scroll_visibility_controller.js +395 -146
  243. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  244. package/dist/controllers/scrollspy_controller.d.ts +9 -3
  245. package/dist/controllers/scrollspy_controller.js +181 -236
  246. package/dist/controllers/scrollspy_controller.js.map +1 -1
  247. package/dist/controllers/separator_controller.d.ts +59 -17
  248. package/dist/controllers/separator_controller.js +288 -132
  249. package/dist/controllers/separator_controller.js.map +1 -1
  250. package/dist/controllers/sidebar_controller.d.ts +81 -7
  251. package/dist/controllers/sidebar_controller.js +1071 -375
  252. package/dist/controllers/sidebar_controller.js.map +1 -1
  253. package/dist/controllers/skeleton_controller.d.ts +23 -0
  254. package/dist/controllers/skeleton_controller.js +248 -92
  255. package/dist/controllers/skeleton_controller.js.map +1 -1
  256. package/dist/controllers/slider_controller.d.ts +72 -8
  257. package/dist/controllers/slider_controller.js +211 -96
  258. package/dist/controllers/slider_controller.js.map +1 -1
  259. package/dist/controllers/smart_sticky_header_controller.d.ts +21 -3
  260. package/dist/controllers/smart_sticky_header_controller.js +163 -54
  261. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  262. package/dist/controllers/sortable_controller.js +13 -110
  263. package/dist/controllers/sortable_controller.js.map +1 -1
  264. package/dist/controllers/spinner_controller.d.ts +39 -4
  265. package/dist/controllers/spinner_controller.js +277 -161
  266. package/dist/controllers/spinner_controller.js.map +1 -1
  267. package/dist/controllers/step_indicator_controller.d.ts +24 -17
  268. package/dist/controllers/step_indicator_controller.js +107 -53
  269. package/dist/controllers/step_indicator_controller.js.map +1 -1
  270. package/dist/controllers/stepper_controller.d.ts +43 -9
  271. package/dist/controllers/stepper_controller.js +171 -48
  272. package/dist/controllers/stepper_controller.js.map +1 -1
  273. package/dist/controllers/stick_to_bottom_controller.d.ts +25 -0
  274. package/dist/controllers/stick_to_bottom_controller.js +310 -116
  275. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  276. package/dist/controllers/sticky_observer_controller.d.ts +11 -0
  277. package/dist/controllers/sticky_observer_controller.js +214 -49
  278. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  279. package/dist/controllers/submit_once_controller.d.ts +22 -6
  280. package/dist/controllers/submit_once_controller.js +294 -192
  281. package/dist/controllers/submit_once_controller.js.map +1 -1
  282. package/dist/controllers/switch_controller.d.ts +40 -7
  283. package/dist/controllers/switch_controller.js +107 -43
  284. package/dist/controllers/switch_controller.js.map +1 -1
  285. package/dist/controllers/tabs_controller.d.ts +13 -1
  286. package/dist/controllers/tabs_controller.js +50 -25
  287. package/dist/controllers/tabs_controller.js.map +1 -1
  288. package/dist/controllers/tags_input_controller.d.ts +27 -3
  289. package/dist/controllers/tags_input_controller.js +290 -149
  290. package/dist/controllers/tags_input_controller.js.map +1 -1
  291. package/dist/controllers/textarea_autosize_controller.d.ts +10 -0
  292. package/dist/controllers/textarea_autosize_controller.js +71 -58
  293. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  294. package/dist/controllers/theme_controller.d.ts +37 -8
  295. package/dist/controllers/theme_controller.js +148 -80
  296. package/dist/controllers/theme_controller.js.map +1 -1
  297. package/dist/controllers/time_picker_controller.d.ts +18 -1
  298. package/dist/controllers/time_picker_controller.js +162 -81
  299. package/dist/controllers/time_picker_controller.js.map +1 -1
  300. package/dist/controllers/toast_controller.d.ts +85 -23
  301. package/dist/controllers/toast_controller.js +365 -193
  302. package/dist/controllers/toast_controller.js.map +1 -1
  303. package/dist/controllers/toggle_group_controller.d.ts +60 -9
  304. package/dist/controllers/toggle_group_controller.js +194 -99
  305. package/dist/controllers/toggle_group_controller.js.map +1 -1
  306. package/dist/controllers/toolbar_controller.js +92 -90
  307. package/dist/controllers/toolbar_controller.js.map +1 -1
  308. package/dist/controllers/tooltip_controller.d.ts +52 -2
  309. package/dist/controllers/tooltip_controller.js +185 -125
  310. package/dist/controllers/tooltip_controller.js.map +1 -1
  311. package/dist/controllers/transition_controller.d.ts +22 -4
  312. package/dist/controllers/transition_controller.js +123 -115
  313. package/dist/controllers/transition_controller.js.map +1 -1
  314. package/dist/controllers/tree_view_controller.d.ts +59 -18
  315. package/dist/controllers/tree_view_controller.js +248 -290
  316. package/dist/controllers/tree_view_controller.js.map +1 -1
  317. package/dist/index.d.ts +33 -3
  318. package/dist/index.js +8649 -8572
  319. package/dist/index.js.map +1 -1
  320. package/dist/inspector/cli.d.ts +95 -9
  321. package/dist/inspector/cli.js +343 -77
  322. package/dist/inspector/cli.js.map +1 -1
  323. package/dist/inspector/cli_bin.js +390 -96
  324. package/dist/inspector/cli_bin.js.map +1 -1
  325. package/dist/inspector/examples.json +45 -45
  326. package/dist/inspector/manifest.json +1308 -155
  327. package/dist/positioning/index.d.ts +8 -0
  328. package/dist/positioning/index.js +148 -45
  329. package/dist/positioning/index.js.map +1 -1
  330. package/package.json +7 -7
  331. package/dist/controllers/reset_before_cache_controller.d.ts +0 -76
  332. package/dist/controllers/reset_before_cache_controller.js.map +0 -1
@@ -1,8 +1,5 @@
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  import { Controller } from '@hotwired/stimulus';
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- // src/controllers/network_status_controller.ts
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-
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- // src/utils/announce.ts
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  function announce(message, options = {}) {
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  const text = message.trim();
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  if (text.length === 0) return;
@@ -19,43 +16,217 @@ function fillTemplate(template, values) {
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  });
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  }
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- // src/utils/safe_timeout.ts
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+ function sharedRegistry(key, create) {
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+ const symbol = Symbol.for(key);
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+ const scope = globalThis;
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+ const existing = scope[symbol];
23
+ if (existing !== void 0) return existing;
24
+ const registry = create();
25
+ Object.defineProperty(globalThis, symbol, { value: registry });
26
+ return registry;
27
+ }
28
+
29
+ function isAttributeValue(value) {
30
+ return value === null || typeof value === "string";
31
+ }
32
+ function readLeaseRecord(element, record) {
33
+ try {
34
+ const parsed = JSON.parse(element.getAttribute(record) ?? "null");
35
+ if (!Array.isArray(parsed)) return void 0;
36
+ const [original, written, ...rest] = parsed;
37
+ const linked = rest[0] !== false;
38
+ const beneath = linked ? rest : rest.slice(1);
39
+ if (!beneath.every((under) => typeof under === "string")) return void 0;
40
+ return isAttributeValue(original) && isAttributeValue(written) ? { original, written, linked, beneath } : void 0;
41
+ } catch {
42
+ return void 0;
43
+ }
44
+ }
45
+ var AttributeLease = class _AttributeLease {
46
+ static #registry = sharedRegistry(
47
+ "stimeo-ui.attribute-lease.registry.v1",
48
+ () => ({ stacks: /* @__PURE__ */ new WeakMap(), names: /* @__PURE__ */ new Map() })
49
+ );
50
+ #attribute;
51
+ #record;
52
+ #base;
53
+ #held = /* @__PURE__ */ new Set();
54
+ constructor(attribute, owner, options = {}) {
55
+ this.#attribute = attribute;
56
+ this.#record = `data-${owner}-${attribute}-lease`;
57
+ this.#base = options.base === true;
58
+ const names = _AttributeLease.#registry.names;
59
+ names.set(attribute, (names.get(attribute) ?? /* @__PURE__ */ new Set()).add(this.#record));
60
+ }
61
+ write(element, value) {
62
+ const stack = this.#stack(element);
63
+ const hold = this.#take(stack) ?? this.#acquire(element, stack);
64
+ this.#held.add(element);
65
+ const shows = !this.#covered(element, stack, hold);
66
+ hold.written = value;
67
+ this.#mark(element, stack);
68
+ if (shows) this.#reflect(element, value);
69
+ }
70
+ return(element) {
71
+ const held = this.#held.delete(element);
72
+ const known = _AttributeLease.#registry.stacks.get(element)?.has(this.#attribute);
73
+ const stack = held || known || element.hasAttribute(this.#record) ? this.#stack(element) : [];
74
+ const hold = this.#take(stack);
75
+ if (!hold) return false;
76
+ const carries = element.getAttribute(this.#attribute) === hold.written;
77
+ const owns = carries && !this.#covered(element, stack, hold);
78
+ const index = stack.indexOf(hold);
79
+ stack.splice(index, 1);
80
+ const above = stack[index];
81
+ if (above) above.linked &&= hold.linked;
82
+ this.#mark(element, stack);
83
+ if (!owns) return true;
84
+ const below = hold.linked ? stack[index - 1] : void 0;
85
+ this.#reflect(element, below ? below.written : hold.original);
86
+ return true;
87
+ }
88
+ returnAll() {
89
+ for (const element of Array.from(this.#held)) this.return(element);
90
+ }
91
+ #stack(element) {
92
+ const stacks = _AttributeLease.#registry.stacks;
93
+ const byAttribute = stacks.get(element) ?? /* @__PURE__ */ new Map();
94
+ stacks.set(element, byAttribute);
95
+ const stack = byAttribute.get(this.#attribute) ?? this.#seed(element);
96
+ byAttribute.set(this.#attribute, stack);
97
+ return stack;
98
+ }
99
+ #seed(element) {
100
+ const found = [];
101
+ for (const record of _AttributeLease.#registry.names.get(this.#attribute) ?? []) {
102
+ const read = readLeaseRecord(element, record);
103
+ if (read) found.push({ ...read, record });
104
+ }
105
+ const depth = ({ beneath }) => beneath.filter((name) => found.some((other) => other.record === name)).length;
106
+ return found.sort((one, other) => depth(one) - depth(other)).map(({ record, written, original, linked }, index) => ({
107
+ lease: null,
108
+ record,
109
+ written,
110
+ original,
111
+ linked: linked && index > 0
112
+ }));
113
+ }
114
+ #take(stack) {
115
+ const hold = stack.find((held) => held.lease === this) ?? stack.find((held) => held.lease === null && held.record === this.#record);
116
+ if (hold) hold.lease = this;
117
+ return hold;
118
+ }
119
+ #acquire(element, stack) {
120
+ const current = element.getAttribute(this.#attribute);
121
+ const top = stack.at(-1);
122
+ const bottom = stack[0];
123
+ const over = top?.written === current ? top : void 0;
124
+ const from = this.#base ? bottom : over;
125
+ const hold = {
126
+ lease: this,
127
+ record: this.#record,
128
+ written: current,
129
+ original: from ? from.original : current,
130
+ linked: !this.#base && over !== void 0
131
+ };
132
+ if (this.#base && bottom) {
133
+ bottom.linked = true;
134
+ stack.unshift(hold);
135
+ } else stack.push(hold);
136
+ return hold;
137
+ }
138
+ #covered(element, stack, hold) {
139
+ const current = element.getAttribute(this.#attribute);
140
+ return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current);
141
+ }
142
+ #mark(element, stack) {
143
+ const records = /* @__PURE__ */ new Map([[this.#record, null]]);
144
+ stack.forEach((hold, index) => {
145
+ const names = stack.slice(0, index).map((under) => under.record);
146
+ const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);
147
+ const marker = hold.linked || beneath.length === 0 ? [] : [false];
148
+ records.set(
149
+ hold.record,
150
+ hold.written === hold.original && beneath.length === 0 && index === stack.length - 1 ? null : JSON.stringify([hold.original, hold.written, ...marker, ...beneath])
151
+ );
152
+ });
153
+ for (const [name, recorded] of records) {
154
+ if (element.getAttribute(name) === recorded) continue;
155
+ if (recorded === null) element.removeAttribute(name);
156
+ else element.setAttribute(name, recorded);
157
+ }
158
+ }
159
+ #reflect(element, value) {
160
+ if (element.getAttribute(this.#attribute) === value) return;
161
+ if (value === null) element.removeAttribute(this.#attribute);
162
+ else element.setAttribute(this.#attribute, value);
163
+ }
164
+ };
165
+
166
+ var MAX_TIMER_DELAY_MS = 2147483647;
167
+
168
+ var NUMBER_BOUNDS = {
169
+ timer: { finite: true, min: 0, max: MAX_TIMER_DELAY_MS }};
170
+ function matchesNumberBounds(value, bounds) {
171
+ if (!Number.isFinite(value)) {
172
+ const direction = value === Infinity ? "positive" : value === -Infinity ? "negative" : null;
173
+ if (direction === null) return false;
174
+ if (bounds.allowInfinity !== "both" && bounds.allowInfinity !== direction) return false;
175
+ }
176
+ if (bounds.min !== void 0 && value < bounds.min) return false;
177
+ if (bounds.max !== void 0 && value > bounds.max) return false;
178
+ if (bounds.exclusiveMin !== void 0 && value <= bounds.exclusiveMin) return false;
179
+ if (bounds.integer && !Number.isInteger(value)) return false;
180
+ if (bounds.allowedValues !== void 0 && !bounds.allowedValues.includes(value)) return false;
181
+ return true;
182
+ }
183
+
184
+ function readNumber(raw, fallback, bounds) {
185
+ return matchesNumberBounds(raw, bounds) ? raw : fallback;
186
+ }
187
+
188
+ var NumberValueReader = class {
189
+ #lastRejected = /* @__PURE__ */ new Map();
190
+ read(owner, name, raw, fallback, bounds) {
191
+ const resolved = readNumber(raw, fallback, bounds);
192
+ if (matchesNumberBounds(raw, bounds)) {
193
+ this.#lastRejected.delete(name);
194
+ return resolved;
195
+ }
196
+ const attribute = `data-${owner.identifier}-${name.replace(/[A-Z]/g, (letter) => `-${letter.toLowerCase()}`)}-value`;
197
+ const literal = owner.element.getAttribute(attribute);
198
+ if (literal === null) {
199
+ this.#lastRejected.delete(name);
200
+ return resolved;
201
+ }
202
+ if (this.#lastRejected.get(name) !== literal) {
203
+ this.#lastRejected.set(name, literal);
204
+ console.warn(
205
+ `Stimeo UI: "${owner.identifier}" has an invalid number Value "${name}" declaration ${JSON.stringify(literal)}; using ${fallback}.`
206
+ );
207
+ }
208
+ return resolved;
209
+ }
210
+ };
211
+
23
212
  var TimerRegistry = class {
24
- /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */
25
213
  ids = /* @__PURE__ */ new Set();
26
- /**
27
- * Cancels a single tracked timer.
28
- *
29
- * No-ops if the id is unknown (already cleared, fired, or never owned by this
30
- * registry), so callers can clear defensively without guarding.
31
- */
32
214
  clear(id) {
33
215
  if (this.ids.delete(id)) {
34
216
  this.cancel(id);
35
217
  }
36
218
  }
37
- /**
38
- * Cancels every tracked timer. Call this from a controller's `disconnect()`
39
- * to guarantee no timer outlives the element.
40
- */
41
219
  clearAll() {
42
220
  for (const id of this.ids) {
43
221
  this.cancel(id);
44
222
  }
45
223
  this.ids.clear();
46
224
  }
47
- /** Number of timers currently tracked (pending). */
48
225
  get size() {
49
226
  return this.ids.size;
50
227
  }
51
228
  };
52
229
  var SafeTimeout = class extends TimerRegistry {
53
- /**
54
- * Schedules `callback` after `delay` ms and returns the timer id.
55
- *
56
- * The id is removed from the registry automatically when the timeout fires,
57
- * so {@link TimerRegistry.size | size} reflects only still-pending timers.
58
- */
59
230
  set(callback, delay) {
60
231
  const id = this.schedule(() => {
61
232
  this.ids.delete(id);
@@ -72,40 +243,54 @@ var SafeTimeout = class extends TimerRegistry {
72
243
  }
73
244
  };
74
245
 
75
- // src/controllers/network_status_controller.ts
76
- var NetworkStatusController = class extends Controller {
246
+ var NetworkStatusController = class _NetworkStatusController extends Controller {
247
+ #numbers = new NumberValueReader();
77
248
  static targets = ["offline", "online"];
78
249
  static values = {
79
250
  announceText: { type: String, default: "" },
80
251
  announceOnlineText: { type: String, default: "" },
81
252
  onlineAutoHide: { type: Number, default: 0 }
82
253
  };
254
+ static valueConstraints = {
255
+ onlineAutoHide: NUMBER_BOUNDS.timer
256
+ };
83
257
  static events = ["change"];
84
258
  #timers = new SafeTimeout();
85
- /** Last known connectivity; guards against duplicate-state re-announcements. */
259
+ #hidden = new AttributeLease("hidden", this.identifier);
260
+ #connected = false;
86
261
  #online = true;
262
+ #recoveryShown = false;
87
263
  #handleOnline = () => this.#update(true);
88
264
  #handleOffline = () => this.#update(false);
89
265
  connect() {
90
- if (this.hasOfflineTarget) this.offlineTarget.hidden = true;
91
- if (this.hasOnlineTarget) this.onlineTarget.hidden = true;
266
+ this.#connected = true;
92
267
  this.#online = navigator.onLine;
268
+ this.#recoveryShown = false;
93
269
  this.element.setAttribute("data-state", this.#online ? "online" : "offline");
94
- if (!this.#online) this.#showOffline();
270
+ this.#paint();
95
271
  window.addEventListener("online", this.#handleOnline);
96
272
  window.addEventListener("offline", this.#handleOffline);
97
273
  }
98
274
  disconnect() {
275
+ this.#connected = false;
99
276
  window.removeEventListener("online", this.#handleOnline);
100
277
  window.removeEventListener("offline", this.#handleOffline);
101
278
  this.#timers.clearAll();
102
279
  }
103
- /**
104
- * Applies a connectivity transition, guarded against duplicate states.
105
- *
106
- * The event goes out last, so a listener reading `data-state` or a banner's
107
- * visibility sees the state the transition landed on rather than the previous one.
108
- */
280
+ offlineTargetConnected() {
281
+ if (this.#connected) this.#paint();
282
+ }
283
+ offlineTargetDisconnected(banner) {
284
+ if (!this.offlineTargets.includes(banner)) this.#hidden.return(banner);
285
+ if (this.#connected) this.#paint();
286
+ }
287
+ onlineTargetConnected() {
288
+ if (this.#connected) this.#paint();
289
+ }
290
+ onlineTargetDisconnected(banner) {
291
+ if (!this.onlineTargets.includes(banner)) this.#hidden.return(banner);
292
+ if (this.#connected) this.#paint();
293
+ }
109
294
  #update(online) {
110
295
  if (online === this.#online) return;
111
296
  this.#online = online;
@@ -120,25 +305,36 @@ var NetworkStatusController = class extends Controller {
120
305
  });
121
306
  this.dispatch("change", { detail: { online } });
122
307
  }
123
- /** Shows the offline banner and hides the recovery banner. */
124
308
  #showOffline() {
125
309
  this.#timers.clearAll();
126
- if (this.hasOnlineTarget) this.onlineTarget.hidden = true;
127
- if (this.hasOfflineTarget) this.offlineTarget.hidden = false;
310
+ this.#recoveryShown = false;
311
+ this.#paint();
128
312
  }
129
- /** Shows the recovery banner, optionally auto-hiding it after `onlineAutoHide`. */
130
313
  #showOnline() {
131
- if (this.hasOfflineTarget) this.offlineTarget.hidden = true;
132
- if (!this.hasOnlineTarget) return;
133
- this.onlineTarget.hidden = false;
134
- if (this.onlineAutoHideValue > 0) {
314
+ this.#recoveryShown = true;
315
+ this.#paint();
316
+ if (this.#safeOnlineAutoHide > 0) {
135
317
  this.#timers.set(() => {
136
- this.onlineTarget.hidden = true;
137
- }, this.onlineAutoHideValue);
318
+ this.#recoveryShown = false;
319
+ this.#paint();
320
+ }, this.#safeOnlineAutoHide);
138
321
  }
139
322
  }
323
+ #paint() {
324
+ if (this.hasOfflineTarget) this.#hidden.write(this.offlineTarget, this.#online ? "" : null);
325
+ if (this.hasOnlineTarget)
326
+ this.#hidden.write(this.onlineTarget, this.#recoveryShown ? null : "");
327
+ }
328
+ get #safeOnlineAutoHide() {
329
+ return this.#numbers.read(
330
+ this,
331
+ "onlineAutoHide",
332
+ this.onlineAutoHideValue,
333
+ _NetworkStatusController.values.onlineAutoHide.default,
334
+ _NetworkStatusController.valueConstraints.onlineAutoHide
335
+ );
336
+ }
140
337
  };
141
338
 
142
339
  export { NetworkStatusController };
143
- //# sourceMappingURL=network_status_controller.js.map
144
340
  //# sourceMappingURL=network_status_controller.js.map
@@ -1 +1 @@
1
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The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce, fillTemplate } from \"../utils/announce\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless online/offline banner behavior built on the live-region practice (no\n * dedicated APG pattern).\n *\n * Markup contract (identifier: `stimeo--network-status`):\n * <div data-controller=\"stimeo--network-status\"\n * data-stimeo--network-status-announce-text-value=\"You are offline.\"\n * data-stimeo--network-status-announce-online-text-value=\"Back online.\">\n * <div hidden data-stimeo--network-status-target=\"offline\">\n * You are offline.\n * </div>\n * <div hidden data-stimeo--network-status-target=\"online\">\n * Back online.\n * </div>\n * </div>\n *\n * Reads `navigator.onLine` on connect and subscribes to the `window`\n * `online`/`offline` events, toggling the matching banner. The banners are the\n * visual half; assistive tech hears the transition through `announceText`\n * (assertive, because losing connectivity is urgent) and `announceOnlineText`\n * (polite), which go to the page's announcer.\n *\n * `change` dispatches `{ online: boolean }`.\n *\n * @remarks\n * Behavior only. `navigator.onLine` is the browser's *guess* — it does not\n * guarantee server reachability, which stays the consumer's job. A banner that is\n * merely un-hidden at the moment of the change is not reliably read, which is why\n * the wording goes to the page's announcer — a region that stands in the document\n * independently of this component. The transition is guarded so an unchanged\n * state never re-announces. The event listeners and the auto-hide timer are\n * removed/cleared on `disconnect()` (Turbo included).\n */\nexport class NetworkStatusController extends Controller<HTMLElement> {\n static override targets = [\"offline\", \"online\"];\n static override values = {\n announceText: { type: String, default: \"\" },\n announceOnlineText: { type: String, default: \"\" },\n onlineAutoHide: { type: Number, default: 0 },\n };\n static events = [\"change\"] as const;\n\n declare readonly offlineTarget: HTMLElement;\n declare readonly onlineTarget: HTMLElement;\n declare readonly hasOfflineTarget: boolean;\n declare readonly hasOnlineTarget: boolean;\n\n declare onlineAutoHideValue: number;\n declare announceTextValue: string;\n declare announceOnlineTextValue: string;\n\n readonly #timers = new SafeTimeout();\n\n /** Last known connectivity; guards against duplicate-state re-announcements. */\n #online = true;\n\n readonly #handleOnline = (): void => this.#update(true);\n readonly #handleOffline = (): void => this.#update(false);\n\n override connect(): void {\n // Normalize initial visibility so a missing `hidden` in the markup cannot\n // strand a stale banner (e.g. an offline notice showing while online).\n if (this.hasOfflineTarget) this.offlineTarget.hidden = true;\n if (this.hasOnlineTarget) this.onlineTarget.hidden = true;\n\n this.#online = navigator.onLine;\n // On connect, surface only the offline state; do not flash a \"back online\"\n // banner just because the page loaded while connected.\n this.element.setAttribute(\"data-state\", this.#online ? \"online\" : \"offline\");\n if (!this.#online) this.#showOffline();\n\n window.addEventListener(\"online\", this.#handleOnline);\n window.addEventListener(\"offline\", this.#handleOffline);\n }\n\n override disconnect(): void {\n window.removeEventListener(\"online\", this.#handleOnline);\n window.removeEventListener(\"offline\", this.#handleOffline);\n this.#timers.clearAll();\n }\n\n /**\n * Applies a connectivity transition, guarded against duplicate states.\n *\n * The event goes out last, so a listener reading `data-state` or a banner's\n * visibility sees the state the transition landed on rather than the previous one.\n */\n #update(online: boolean): void {\n if (online === this.#online) return;\n this.#online = online;\n this.element.setAttribute(\"data-state\", online ? \"online\" : \"offline\");\n if (online) {\n this.#showOnline();\n } else {\n this.#showOffline();\n }\n // The banner is the visual half; reading it out is the announcer's job, because\n // a region that is only revealed at the moment of the change is not reliably read.\n announce(fillTemplate(online ? this.announceOnlineTextValue : this.announceTextValue, {}), {\n assertive: !online,\n });\n this.dispatch(\"change\", { detail: { online } });\n }\n\n /** Shows the offline banner and hides the recovery banner. */\n #showOffline(): void {\n this.#timers.clearAll();\n if (this.hasOnlineTarget) this.onlineTarget.hidden = true;\n if (this.hasOfflineTarget) this.offlineTarget.hidden = false;\n }\n\n /** Shows the recovery banner, optionally auto-hiding it after `onlineAutoHide`. */\n #showOnline(): void {\n if (this.hasOfflineTarget) this.offlineTarget.hidden = true;\n if (!this.hasOnlineTarget) return;\n this.onlineTarget.hidden = false;\n if (this.onlineAutoHideValue > 0) {\n this.#timers.set(() => {\n this.onlineTarget.hidden = true;\n }, this.onlineAutoHideValue);\n }\n }\n}\n"]}
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* Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { sharedRegistry } from \"./shared_registry\";\n\n/** What a lease's record says: the author's value, its last write, the leases beneath. */\ninterface AttributeLeaseRecord {\n readonly original: string | null;\n readonly written: string | null;\n /** Whether it hands back what the lease right beneath it wrote last. */\n readonly linked: boolean;\n /** The records of the other owners' leases beneath it, nearest first. */\n readonly beneath: readonly string[];\n}\n\n/** One lease's hold on one element's attribute, in the stack every lease of it shares. */\ninterface AttributeHold {\n /** The lease holding it; `null` for a hold read from a copy's record until its lease takes it. */\n lease: object | null;\n readonly record: string;\n written: string | null;\n /** What it hands back with nothing beneath it: the author's value. */\n readonly original: string | null;\n /** Whether it hands back what the hold beneath it wrote last instead. */\n linked: boolean;\n}\n\n/** The holds on each element by attribute, and every lease's record name by attribute. */\ninterface AttributeLeaseRegistry {\n readonly stacks: WeakMap<Element, Map<string, AttributeHold[]>>;\n readonly names: Map<string, Set<string>>;\n}\n\n/** Whether a parsed record entry is an attribute value: a string, or `null` for absence. */\nfunction isAttributeValue(value: unknown): value is string | null {\n return value === null || typeof value === \"string\";\n}\n\n/**\n * Reads the record a lease left on `element`: the author's value, the value the lease wrote\n * last, whether it hands back the value beneath it (`false` before the names when it does not)\n * and the records beneath it. `undefined` when the record is missing or holds anything else.\n */\nfunction readLeaseRecord(element: Element, record: string): AttributeLeaseRecord | undefined {\n try {\n const parsed: unknown = JSON.parse(element.getAttribute(record) ?? \"null\");\n if (!Array.isArray(parsed)) return undefined;\n const [original, written, ...rest] = parsed as unknown[];\n const linked = rest[0] !== false;\n const beneath = linked ? rest : rest.slice(1);\n if (!beneath.every((under): under is string => typeof under === \"string\")) return undefined;\n return isAttributeValue(original) && isAttributeValue(written)\n ? { original, written, linked, beneath }\n : undefined;\n } catch {\n return undefined;\n }\n}\n\n/**\n * The value `element`'s author wrote for `attribute`, as the record a lease of any owner leaves\n * on the element carries it; `undefined` while no lease leaves one, as when nothing has moved\n * the attribute off the author's value. A field a reveal turned from `password` into `text`\n * still reads `\"password\"` here.\n */\nexport function leasedAuthorValue(element: Element, attribute: string): string | null | undefined {\n const suffix = `-${attribute}-lease`;\n for (const name of element.getAttributeNames()) {\n if (!name.startsWith(\"data-\") || !name.endsWith(suffix)) continue;\n const record = readLeaseRecord(element, name);\n if (record) return record.original;\n }\n return undefined;\n}\n\n/**\n * Temporarily controls one attribute across a changing set of elements.\n *\n * The first write remembers the authored value, including the distinction between\n * an absent attribute and an authored empty string. Returning a lease restores that\n * value only while the attribute still matches the controller's last write. If a\n * consumer changed it in the meantime, the consumer owns the new value and teardown\n * leaves it alone.\n *\n * A `null` write deliberately removes the attribute while retaining the lease. This\n * is useful for derived ARIA whose valid absence is itself controller state, such as\n * an unbounded `aria-valuemin` or a blank spinbutton's `aria-valuenow`.\n *\n * **Every lease of an attribute shares one stack of holds per element**, whatever its owner\n * and whichever file of the package constructed it (the stacks are one per page): the holds\n * sit in the order their leases first wrote the element, each with the value it wrote last.\n * The element's value is the highest hold's that carries it, and the page's when none does.\n * A write reaches the element unless a hold above the writer carries the element's value: the\n * top hold always shows its writes, a hold beneath it shows nothing while a hold above keeps\n * its value on the element, and once the page has put a value there that no hold carries, the\n * next write of any hold replaces it. A return gives a value back only from the hold the\n * element's value is: the value the hold beneath it wrote last, or the author's once nothing\n * is beneath it; any other return only leaves the stack, and the page's value stays. Holds\n * that wrote the same value are told apart by the stack, never by the value: the higher one\n * keeps it. A first write over a top hold whose value the page has replaced takes the\n * element's value as the author's. Two instances of one controller on one element — an\n * element outside their scope — stack the same way.\n *\n * A **base lease** (`{ base: true }`) holds the element's own state rather than a value over\n * it — a form field's ARIA on its control is one — so its first write goes to the bottom of\n * the stack, beneath the leases of other owners already there: a temporary value another\n * owner leased stays shown and returns to the base lease's latest value.\n *\n * **The stack travels with the element.** While a hold shows a value other than the author's,\n * lies on another hold or is covered by one, the element carries its owner's record\n * `data-<owner>-<attribute>-lease`: JSON of the author's value and the value the hold wrote\n * last (each a string, or `null` for an absent attribute), `false` where the hold hands back\n * the author's value rather than the latest value of the hold beneath it, and the records of\n * every hold beneath it, nearest first. Returning the last lease of an owner removes its\n * record. A copy of the element — a page Turbo restores from its cache is one — therefore\n * carries the stack, and the first lease to touch the copy reads it back under the record\n * names of the leases constructed so far, which include every lease that wrote a record the\n * cache holds, and orders the holds by the records each one lists beneath it. Each lease takes\n * the hold its owner's record describes over in place. Complete records for distinct owners\n * preserve their order across a copy. The records describe holds by owner, not by instance:\n * one owner holding the element more than once leaves only its topmost hold's record, which\n * the first of its leases to write or return on the copy takes. Lower holds of that owner and\n * their positions are absent; mutually listed owners cannot express their full live order.\n * A hold that showed the author's value alone carries no record and is taken by its first\n * write on the copy. Missing or unreadable records also leave their holds unknown, so copying\n * the DOM does not promise identical decisions for every live stack. Without a record it can\n * read, a new stack takes the current value as the author's. A Turbo morph removes records\n * absent from the server HTML; existing holds remain in memory until their leases return.\n *\n * The lease has no lifecycle of its own, so it never subscribes to document events,\n * and nothing rewinds a live page before Turbo caches it: `turbo:before-cache` also\n * fires on pages that stay.\n */\nexport class AttributeLease<T extends Element = Element> {\n /** The holds on each element, bottom first, and the record names; one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.attribute-lease.registry.v1\",\n (): AttributeLeaseRegistry => ({ stacks: new WeakMap(), names: new Map() }),\n );\n readonly #attribute: string;\n readonly #record: string;\n readonly #base: boolean;\n readonly #held = new Set<T>();\n\n /**\n * @param attribute - The attribute whose temporary values this lease owns.\n * @param owner - Names the record on the element; the controller's identifier.\n * @param options - `base`: written beneath the other owners' leases.\n */\n constructor(attribute: string, owner: string, options: { readonly base?: boolean } = {}) {\n this.#attribute = attribute;\n this.#record = `data-${owner}-${attribute}-lease`;\n this.#base = options.base === true;\n const names = AttributeLease.#registry.names;\n names.set(attribute, (names.get(attribute) ?? new Set<string>()).add(this.#record));\n }\n\n /** Writes or removes the leased attribute while preserving its authored value. */\n write(element: T, value: string | null): void {\n const stack = this.#stack(element);\n const hold = this.#take(stack) ?? this.#acquire(element, stack);\n this.#held.add(element);\n const shows = !this.#covered(element, stack, hold);\n hold.written = value;\n this.#mark(element, stack);\n if (shows) this.#reflect(element, value);\n }\n\n /**\n * Returns one lease, also on a restored copy, to the value the hold beneath it wrote last or\n * the author's, without overwriting a value a consumer wrote since. Says whether there was a\n * lease to return: a hold this lease has, or the hold a copy's record describes while no live\n * lease of the owner has taken it — a copy of a page an earlier connection wrote carries one.\n */\n return(element: T): boolean {\n const held = this.#held.delete(element);\n const known = AttributeLease.#registry.stacks.get(element)?.has(this.#attribute);\n const stack = held || known || element.hasAttribute(this.#record) ? this.#stack(element) : [];\n const hold = this.#take(stack);\n if (!hold) return false;\n const carries = element.getAttribute(this.#attribute) === hold.written;\n const owns = carries && !this.#covered(element, stack, hold);\n const index = stack.indexOf(hold);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return true;\n const below = hold.linked ? stack[index - 1] : undefined;\n this.#reflect(element, below ? below.written : hold.original);\n return true;\n }\n\n /** Returns every lease it holds, with the same ownership check as {@link return}. */\n returnAll(): void {\n for (const element of Array.from(this.#held)) this.return(element);\n }\n\n /** The element's stack, read from its records the first time. */\n #stack(element: T): AttributeHold[] {\n const stacks = AttributeLease.#registry.stacks;\n const byAttribute = stacks.get(element) ?? new Map<string, AttributeHold[]>();\n stacks.set(element, byAttribute);\n const stack = byAttribute.get(this.#attribute) ?? this.#seed(element);\n byAttribute.set(this.#attribute, stack);\n return stack;\n }\n\n /** The holds a copy's records describe, each above every hold its record lists beneath. */\n #seed(element: T): AttributeHold[] {\n const found: (AttributeLeaseRecord & { readonly record: string })[] = [];\n for (const record of AttributeLease.#registry.names.get(this.#attribute) ?? []) {\n const read = readLeaseRecord(element, record);\n if (read) found.push({ ...read, record });\n }\n const depth = ({ beneath }: (typeof found)[number]) =>\n beneath.filter((name) => found.some((other) => other.record === name)).length;\n return found\n .sort((one, other) => depth(one) - depth(other))\n .map(({ record, written, original, linked }, index) => ({\n lease: null,\n record,\n written,\n original,\n linked: linked && index > 0,\n }));\n }\n\n /** Its hold in `stack`, taking over one read from its record. */\n #take(stack: AttributeHold[]): AttributeHold | undefined {\n const hold =\n stack.find((held) => held.lease === this) ??\n stack.find((held) => held.lease === null && held.record === this.#record);\n if (hold) hold.lease = this;\n return hold;\n }\n\n /** A new hold: on top, over the top hold while the element shows it; a base one at the bottom. */\n #acquire(element: T, stack: AttributeHold[]): AttributeHold {\n const current = element.getAttribute(this.#attribute);\n const top = stack.at(-1);\n const bottom = stack[0];\n const over = top?.written === current ? top : undefined;\n const from = this.#base ? bottom : over;\n const hold: AttributeHold = {\n lease: this,\n record: this.#record,\n written: current,\n original: from ? from.original : current,\n linked: !this.#base && over !== undefined,\n };\n if (this.#base && bottom) {\n bottom.linked = true;\n stack.unshift(hold);\n } else stack.push(hold);\n return hold;\n }\n\n /** Whether a hold above `hold` carries the element's value, which is then that hold's. */\n #covered(element: T, stack: readonly AttributeHold[], hold: AttributeHold): boolean {\n const current = element.getAttribute(this.#attribute);\n return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current);\n }\n\n /** Leaves each owner's record of its topmost hold, or none where nothing needs one. */\n #mark(element: T, stack: readonly AttributeHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n stack.forEach((hold, index) => {\n const names = stack.slice(0, index).map((under) => under.record);\n const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);\n const marker = hold.linked || beneath.length === 0 ? [] : [false];\n records.set(\n hold.record,\n hold.written === hold.original && beneath.length === 0 && index === stack.length - 1\n ? null\n : JSON.stringify([hold.original, hold.written, ...marker, ...beneath]),\n );\n });\n for (const [name, recorded] of records) {\n if (element.getAttribute(name) === recorded) continue;\n if (recorded === null) element.removeAttribute(name);\n else element.setAttribute(name, recorded);\n }\n }\n\n /** Reflects only a real value transition, avoiding self-triggered mutation work. */\n #reflect(element: T, value: string | null): void {\n if (element.getAttribute(this.#attribute) === value) return;\n if (value === null) element.removeAttribute(this.#attribute);\n else element.setAttribute(this.#attribute, value);\n }\n}\n","/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n","import { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/** Semantic constraints on an already decoded number, independent of the DOM. */\nexport interface NumberBounds {\n /** Finite numbers are required, including when this field is omitted. */\n readonly finite?: true;\n /** Inclusive lower endpoint. */\n readonly min?: number;\n /** Inclusive upper endpoint. */\n readonly max?: number;\n /** Exclusive lower endpoint. */\n readonly exclusiveMin?: number;\n /** Require a number without a fractional part. */\n readonly integer?: boolean;\n /** Exact decoded numbers accepted by a discrete contract. */\n readonly allowedValues?: readonly number[];\n /** JSON-safe exceptions to finite-number checking for unbounded endpoints. */\n readonly allowInfinity?: \"negative\" | \"positive\" | \"both\";\n}\n\n/** One constraint for each Number Value, including shorthand declarations. */\nexport type NumberValueConstraints<Values> = {\n readonly [Key in keyof Values as Values[Key] extends\n | NumberConstructor\n | { type: NumberConstructor }\n ? Key\n : never]: NumberBounds;\n};\n\n/** Reusable semantic domains; fractional inputs remain fractional unless excluded. */\nexport const NUMBER_BOUNDS = {\n finite: { finite: true },\n nonNegative: { finite: true, min: 0 },\n positive: { finite: true, exclusiveMin: 0 },\n nonNegativeInteger: { finite: true, min: 0, integer: true },\n positiveInteger: { finite: true, exclusiveMin: 0, integer: true },\n lowerBound: { finite: true, allowInfinity: \"negative\" },\n upperBound: { finite: true, allowInfinity: \"positive\" },\n timer: { finite: true, min: 0, max: MAX_TIMER_DELAY_MS },\n positiveTimer: { finite: true, exclusiveMin: 0, max: MAX_TIMER_DELAY_MS },\n} as const satisfies Record<string, NumberBounds>;\n\n/**\n * Checks all declared bounds without rounding, clamping, or coercing the input.\n * Infinity exceptions relax only finite checking; every other bound still applies.\n */\nexport function matchesNumberBounds(value: number, bounds: NumberBounds): boolean {\n if (!Number.isFinite(value)) {\n const direction = value === Infinity ? \"positive\" : value === -Infinity ? \"negative\" : null;\n if (direction === null) return false;\n if (bounds.allowInfinity !== \"both\" && bounds.allowInfinity !== direction) return false;\n }\n if (bounds.min !== undefined && value < bounds.min) return false;\n if (bounds.max !== undefined && value > bounds.max) return false;\n if (bounds.exclusiveMin !== undefined && value <= bounds.exclusiveMin) return false;\n if (bounds.integer && !Number.isInteger(value)) return false;\n if (bounds.allowedValues !== undefined && !bounds.allowedValues.includes(value)) return false;\n return true;\n}\n\n/** Decodes a Number Value literal; action params use their own JSON decoder. */\nexport function decodeNumberValue(raw: string): number {\n return Number(raw.replace(/_/g, \"\"));\n}\n","/**\n * Numeric coercion for controllers that accept a number through a Value, an action\n * param, or an event detail.\n *\n * Stimulus decodes action params as JSON when possible and leaves other text\n * untouched. CustomEvent detail can also supply a number or numeric string.\n * The reader accepts those two types while rejecting blank and non-finite input.\n */\n\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/**\n * Reads a finite number or nonblank numeric string; other input returns `null`.\n * Blank strings cannot silently reset a value to zero.\n */\nexport function toFiniteNumber(raw: unknown): number | null {\n if (typeof raw !== \"number\" && typeof raw !== \"string\") return null;\n if (typeof raw === \"string\" && raw.trim().length === 0) return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n}\n\n/**\n * Returns an accepted decoded Number Value or the caller's fallback unchanged.\n * The caller owns the fallback contract; this reader does not parse or write a Value.\n */\nexport function readNumber(raw: number, fallback: number, bounds: NumberBounds): number {\n return matchesNumberBounds(raw, bounds) ? raw : fallback;\n}\n","import { readNumber } from \"./coerce\";\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** The instance identity carried by a Number Value read. */\nexport interface NumberValueOwner {\n readonly identifier: string;\n readonly element: Element;\n}\n\n/** Reads current declarations at the point of use without rewriting their attributes. */\nexport class NumberValueReader {\n /** The last rejected literal per Value; no history grows for an unchanged instance. */\n readonly #lastRejected = new Map<string, string>();\n\n /** Resolves the declared number using its own fallback and shared class contract. */\n read(\n owner: NumberValueOwner,\n name: string,\n raw: number,\n fallback: number,\n bounds: NumberBounds,\n ): number {\n const resolved = readNumber(raw, fallback, bounds);\n if (matchesNumberBounds(raw, bounds)) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n const attribute = `data-${owner.identifier}-${name.replace(/[A-Z]/g, (letter) => `-${letter.toLowerCase()}`)}-value`;\n const literal = owner.element.getAttribute(attribute);\n if (literal === null) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n if (this.#lastRejected.get(name) !== literal) {\n this.#lastRejected.set(name, literal);\n console.warn(\n `Stimeo UI: \"${owner.identifier}\" has an invalid number Value \"${name}\" declaration ${JSON.stringify(literal)}; using ${fallback}.`,\n );\n }\n return resolved;\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\nexport { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce, fillTemplate } from \"../utils/announce\";\nimport { AttributeLease } from \"../utils/attribute_lease\";\nimport { NUMBER_BOUNDS, type NumberValueConstraints } from \"../utils/number_bounds\";\nimport { NumberValueReader } from \"../utils/number_value\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless online/offline banner behavior built on the live-region practice (no\n * dedicated APG pattern).\n *\n * Markup contract (identifier: `stimeo--network-status`):\n * <div data-controller=\"stimeo--network-status\"\n * data-stimeo--network-status-announce-text-value=\"You are offline.\"\n * data-stimeo--network-status-announce-online-text-value=\"Back online.\">\n * <div hidden data-stimeo--network-status-target=\"offline\">\n * You are offline.\n * </div>\n * <div hidden data-stimeo--network-status-target=\"online\">\n * Back online.\n * </div>\n * </div>\n *\n * Reads `navigator.onLine` on connect and subscribes to the `window`\n * `online`/`offline` events, toggling the matching banner. The banners are the\n * visual half; assistive tech hears the transition through `announceText`\n * (assertive, because losing connectivity is urgent) and `announceOnlineText`\n * (polite), which go to the page's announcer.\n *\n * `change` dispatches `{ online: boolean }`.\n *\n * @remarks\n * Behavior only. `navigator.onLine` is the browser's *guess* — it does not\n * guarantee server reachability, which stays the consumer's job. A banner that is\n * merely un-hidden at the moment of the change is not reliably read, which is why\n * the wording goes to the page's announcer — a region that stands in the document\n * independently of this component. The transition is guarded so an unchanged\n * state never re-announces. The event listeners and the auto-hide timer are\n * removed/cleared on `disconnect()` (Turbo included).\n */\nexport class NetworkStatusController extends Controller<HTMLElement> {\n /** Numeric read boundaries share one reader for this controller instance. */\n readonly #numbers = new NumberValueReader();\n\n static override targets = [\"offline\", \"online\"];\n static override values = {\n announceText: { type: String, default: \"\" },\n announceOnlineText: { type: String, default: \"\" },\n onlineAutoHide: { type: Number, default: 0 },\n };\n\n static valueConstraints = {\n onlineAutoHide: NUMBER_BOUNDS.timer,\n } satisfies NumberValueConstraints<typeof NetworkStatusController.values>;\n static events = [\"change\"] as const;\n\n declare readonly offlineTarget: HTMLElement;\n declare readonly offlineTargets: HTMLElement[];\n declare readonly onlineTarget: HTMLElement;\n declare readonly onlineTargets: HTMLElement[];\n declare readonly hasOfflineTarget: boolean;\n declare readonly hasOnlineTarget: boolean;\n\n declare onlineAutoHideValue: number;\n declare announceTextValue: string;\n declare announceOnlineTextValue: string;\n\n readonly #timers = new SafeTimeout();\n /** Owns the `hidden` written on each banner, so one that departs gets its own back. */\n readonly #hidden = new AttributeLease<HTMLElement>(\"hidden\", this.identifier);\n /** Whether `connect()` has run and `disconnect()` has not since. */\n #connected = false;\n\n /** Last known connectivity; guards against duplicate-state re-announcements. */\n #online = true;\n /** Whether the recovery banner is up: from a recovery until a drop or its auto-hide. */\n #recoveryShown = false;\n\n readonly #handleOnline = (): void => this.#update(true);\n readonly #handleOffline = (): void => this.#update(false);\n\n override connect(): void {\n this.#connected = true;\n this.#online = navigator.onLine;\n // On connect, surface only the offline state; do not flash a \"back online\"\n // banner just because the page loaded while connected. Both banners are written,\n // so a missing `hidden` in the markup cannot strand a stale one (e.g. an offline\n // notice showing while online).\n this.#recoveryShown = false;\n this.element.setAttribute(\"data-state\", this.#online ? \"online\" : \"offline\");\n this.#paint();\n\n window.addEventListener(\"online\", this.#handleOnline);\n window.addEventListener(\"offline\", this.#handleOffline);\n }\n\n override disconnect(): void {\n this.#connected = false;\n window.removeEventListener(\"online\", this.#handleOnline);\n window.removeEventListener(\"offline\", this.#handleOffline);\n this.#timers.clearAll();\n }\n\n /** Shows or hides an offline banner that arrives at runtime as connectivity calls for. */\n offlineTargetConnected(): void {\n if (this.#connected) this.#paint();\n }\n\n /**\n * Gives an offline banner that no longer resolves its own `hidden` back, even after\n * `disconnect()`, and while connected repaints the banner that stays.\n */\n offlineTargetDisconnected(banner: HTMLElement): void {\n if (!this.offlineTargets.includes(banner)) this.#hidden.return(banner);\n if (this.#connected) this.#paint();\n }\n\n /** Shows or hides a recovery banner that arrives at runtime as the recovery calls for. */\n onlineTargetConnected(): void {\n if (this.#connected) this.#paint();\n }\n\n /**\n * Gives a recovery banner that no longer resolves its own `hidden` back, even after\n * `disconnect()`, and while connected repaints the banner that stays.\n */\n onlineTargetDisconnected(banner: HTMLElement): void {\n if (!this.onlineTargets.includes(banner)) this.#hidden.return(banner);\n if (this.#connected) this.#paint();\n }\n\n /**\n * Applies a connectivity transition, guarded against duplicate states.\n *\n * The event goes out last, so a listener reading `data-state` or a banner's\n * visibility sees the state the transition landed on rather than the previous one.\n *\n * @stimeoRuntimeOnly The texts word the one announcement of this transition; the state it shows\n * comes from the browser.\n */\n #update(online: boolean): void {\n if (online === this.#online) return;\n this.#online = online;\n this.element.setAttribute(\"data-state\", online ? \"online\" : \"offline\");\n if (online) {\n this.#showOnline();\n } else {\n this.#showOffline();\n }\n // The banner is the visual half; reading it out is the announcer's job, because\n // a region that is only revealed at the moment of the change is not reliably read.\n announce(fillTemplate(online ? this.announceOnlineTextValue : this.announceTextValue, {}), {\n assertive: !online,\n });\n this.dispatch(\"change\", { detail: { online } });\n }\n\n /** Shows the offline banner and hides the recovery banner. */\n #showOffline(): void {\n this.#timers.clearAll();\n this.#recoveryShown = false;\n this.#paint();\n }\n\n /**\n * Shows the recovery banner, optionally auto-hiding it after `onlineAutoHide`. The\n * deadline belongs to the recovery, so a banner that arrives before it is hidden then too.\n *\n * @stimeoRuntimeOnly `onlineAutoHide` is the delay of the one timer that hides the banner this\n * transition shows.\n */\n #showOnline(): void {\n this.#recoveryShown = true;\n this.#paint();\n if (this.#safeOnlineAutoHide > 0) {\n this.#timers.set(() => {\n this.#recoveryShown = false;\n this.#paint();\n }, this.#safeOnlineAutoHide);\n }\n }\n\n /** Writes the visibility connectivity and the recovery call for onto the first banners. */\n #paint(): void {\n if (this.hasOfflineTarget) this.#hidden.write(this.offlineTarget, this.#online ? \"\" : null);\n if (this.hasOnlineTarget)\n this.#hidden.write(this.onlineTarget, this.#recoveryShown ? null : \"\");\n }\n /** Current `onlineAutoHide` declaration resolved against its numeric contract. */\n get #safeOnlineAutoHide(): number {\n return this.#numbers.read(\n this,\n \"onlineAutoHide\",\n this.onlineAutoHideValue,\n NetworkStatusController.values.onlineAutoHide.default,\n NetworkStatusController.valueConstraints.onlineAutoHide,\n );\n }\n}\n"]}
@@ -23,9 +23,24 @@ import { Controller } from '@hotwired/stimulus';
23
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  * Implements the WAI-ARIA APG **Spinbutton** pattern. The arrow/step logic is
24
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  * fully owned by the controller (not delegated to the browser's native number
25
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  * stepping) so the behavior is identical for a native `<input type="number">` and
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- * a custom `role="spinbutton"` host.
26
+ * a custom `role="spinbutton"` host. Owning the stepping also means owning its
27
+ * report: a step the user takes through a button, an arrow key or a press-and-hold
28
+ * is written from script, which fires nothing, so the input reports it the way the
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+ * browser reports its own — one bubbling `input`, then one bubbling `change`, ahead
30
+ * of this controller's `change`. Typing is bound to the native `change`, which the
31
+ * browser has already reported, and is left alone. The two reports answer to
32
+ * different questions: the native pair follows the *field's text*, the way a
33
+ * browser reports its own control, so a step away from an entry the widget never
34
+ * accepted is reported even though the settled number did not move; `change`
35
+ * follows the *number*, and means the user settled on one.
27
36
  *
28
- * `reconcile` dispatches `{ value: number }`.
37
+ * `change` dispatches `{ value: number }`; `reconcile` dispatches `{ value: number }`.
38
+ *
39
+ * All published state is settled before its reports. A synchronous listener
40
+ * that confirms another value leaves that newer confirmation to report itself;
41
+ * reports still pending for the replaced value are not sent. A read-only listener
42
+ * or a confirmation that moves no published value leaves pending reports intact.
43
+ * An event already being dispatched still reaches its remaining listeners.
29
44
  *
30
45
  * @remarks
31
46
  * Behavior only — the consumer styles the field and buttons. The input is the
@@ -37,17 +52,27 @@ import { Controller } from '@hotwired/stimulus';
37
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  * (default `step × 10`); `Home`/`End` jump to a finite `min`/`max`.
38
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  * - Increment/decrement buttons step too, and are `disabled` at the bounds (focus
39
54
  * is returned to the input before a focused button is disabled).
40
- * - **Press-and-hold auto-repeat**: holding a step button steps once, then after a
41
- * short delay repeats until release, the bound is reached, or the element
55
+ * - **Press-and-hold auto-repeat**: holding a step button starts repeated steps
56
+ * after a short delay until release, the bound is reached, or the element
42
57
  * disconnects. The `click` binding stays the single-step path (a quick click, a
43
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  * synthesized/programmatic click, or assistive activation), so a normal click
44
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  * never double-steps — the trailing click after a hold is swallowed.
45
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  * - Typed input is clamped and snapped to the step grid on `change`;
46
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  * `stimeo--number-input:change` is dispatched once for each changed committed
47
- * numeric value with `{ value: number }` detail. When a runtime `min`/`max`/
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- * `step` change pulls the committed value with it, that same detail arrives as
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- * `stimeo--number-input:reconcile` instead, so a consumer can tell its own edit
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- * from the controller's repair. Neither event fires on connect.
62
+ * numeric value with `{ value: number }` detail. When a change the page makes —
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+ * a runtime `min`/`max`/`step` that pulls the committed value with it, or an
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+ * input swapped in holding another number — moves the number shown, that same
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+ * detail arrives as `stimeo--number-input:reconcile` instead, so a consumer can
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+ * tell its own edit from the page's. Both are measured from the number shown
67
+ * last, which a blank field leaves empty and a missing input leaves as it was.
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+ * The same instance keeps that number when it connects again — after an
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+ * in-page move, say — and takes a new one without a report from an input that
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+ * is present, while a new instance starts with none. Neither event fires on
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+ * connect. A runtime change that arrives while the input is composing (IME)
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+ * leaves the uncommitted text alone and is applied once the composition ends.
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+ * - A text-type spinbutton's text is read through the half-width mapping, so
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+ * full-width digits and signs an IME confirms (`34`, `-5`) count as the number
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+ * they show, and the field is written back in half-width.
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  * - `step` must be finite and positive; invalid runtime input falls back to `1`,
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  * while finite range endpoints remain reachable off the grid.
53
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  */
@@ -72,6 +97,24 @@ declare class NumberInputController extends Controller<HTMLElement> {
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  default: number;
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  };
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  };
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+ static valueConstraints: {
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+ min: {
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+ readonly finite: true;
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+ readonly allowInfinity: "negative";
104
+ };
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+ max: {
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+ readonly finite: true;
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+ readonly allowInfinity: "positive";
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+ };
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+ step: {
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+ readonly finite: true;
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+ readonly exclusiveMin: 0;
112
+ };
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+ pageStep: {
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+ readonly finite: true;
115
+ readonly min: 0;
116
+ };
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+ };
75
118
  static actions: readonly ["decrement", "increment", "onInput", "onKeydown"];
76
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  static events: readonly ["change", "reconcile"];
77
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  readonly inputTarget: HTMLInputElement;
@@ -88,7 +131,12 @@ declare class NumberInputController extends Controller<HTMLElement> {
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  pageStepValue: number;
89
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  /** Normalizes any initial value and wires the focus/hold pointer guards. */
90
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  connect(): void;
91
- /** Releases listeners, derived attributes, timers, and transient value state. */
134
+ /**
135
+ * Releases listeners, derived attributes, timers, and the hold state. The number
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+ * shown last stays: the pass the next `connect()` runs takes a new one without a
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+ * report from an input that is present, and with none it stays the number an
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+ * input arriving later is compared with.
139
+ */
92
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  disconnect(): void;
93
141
  /** Reconciles the value against a minimum changed by application code or a Turbo morph. */
94
142
  minValueChanged(): void;
@@ -98,7 +146,11 @@ declare class NumberInputController extends Controller<HTMLElement> {
98
146
  stepValueChanged(): void;
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  /** Tracks and reconciles an input inserted or replaced at runtime. */
100
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  inputTargetConnected(input: HTMLInputElement): void;
101
- /** Releases ARIA and composition state owned by an input that left the controller. */
149
+ /**
150
+ * Releases ARIA and composition state owned by an input that left the controller.
151
+ * The number it showed stays the baseline, so an input swapped in holding another
152
+ * number is reported as `reconcile`.
153
+ */
102
154
  inputTargetDisconnected(input: HTMLInputElement): void;
103
155
  /** Wires focus preservation and hold behavior on a runtime increment target. */
104
156
  incrementTargetConnected(button: HTMLButtonElement): void;