stimeo-ui 0.15.0 → 0.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (332) hide show
  1. package/CHANGELOG.md +209 -0
  2. package/README.md +128 -1
  3. package/dist/cable/index.d.ts +79 -23
  4. package/dist/cable/index.js +392 -417
  5. package/dist/cable/index.js.map +1 -1
  6. package/dist/controllers/accordion_controller.d.ts +34 -5
  7. package/dist/controllers/accordion_controller.js +228 -28
  8. package/dist/controllers/accordion_controller.js.map +1 -1
  9. package/dist/controllers/alert_dialog_controller.d.ts +20 -9
  10. package/dist/controllers/alert_dialog_controller.js +862 -221
  11. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  12. package/dist/controllers/announcer_controller.d.ts +38 -7
  13. package/dist/controllers/announcer_controller.js +135 -191
  14. package/dist/controllers/announcer_controller.js.map +1 -1
  15. package/dist/controllers/aspect_ratio_controller.js +0 -10
  16. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  17. package/dist/controllers/auto_submit_controller.d.ts +30 -6
  18. package/dist/controllers/auto_submit_controller.js +295 -110
  19. package/dist/controllers/auto_submit_controller.js.map +1 -1
  20. package/dist/controllers/avatar_controller.js +172 -106
  21. package/dist/controllers/avatar_controller.js.map +1 -1
  22. package/dist/controllers/breadcrumb_controller.d.ts +10 -7
  23. package/dist/controllers/breadcrumb_controller.js +0 -129
  24. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  25. package/dist/controllers/bulk_select_controller.d.ts +22 -4
  26. package/dist/controllers/bulk_select_controller.js +264 -53
  27. package/dist/controllers/bulk_select_controller.js.map +1 -1
  28. package/dist/controllers/calendar_controller.d.ts +109 -28
  29. package/dist/controllers/calendar_controller.js +346 -180
  30. package/dist/controllers/calendar_controller.js.map +1 -1
  31. package/dist/controllers/carousel_controller.d.ts +99 -27
  32. package/dist/controllers/carousel_controller.js +587 -300
  33. package/dist/controllers/carousel_controller.js.map +1 -1
  34. package/dist/controllers/character_counter_controller.d.ts +18 -2
  35. package/dist/controllers/character_counter_controller.js +271 -143
  36. package/dist/controllers/character_counter_controller.js.map +1 -1
  37. package/dist/controllers/checkbox_controller.d.ts +7 -2
  38. package/dist/controllers/checkbox_controller.js +77 -75
  39. package/dist/controllers/checkbox_controller.js.map +1 -1
  40. package/dist/controllers/clipboard_controller.d.ts +44 -7
  41. package/dist/controllers/clipboard_controller.js +187 -108
  42. package/dist/controllers/clipboard_controller.js.map +1 -1
  43. package/dist/controllers/collapsible_controller.d.ts +41 -5
  44. package/dist/controllers/collapsible_controller.js +374 -108
  45. package/dist/controllers/collapsible_controller.js.map +1 -1
  46. package/dist/controllers/color_picker_controller.d.ts +47 -14
  47. package/dist/controllers/color_picker_controller.js +183 -127
  48. package/dist/controllers/color_picker_controller.js.map +1 -1
  49. package/dist/controllers/combobox_controller.d.ts +33 -6
  50. package/dist/controllers/combobox_controller.js +426 -109
  51. package/dist/controllers/combobox_controller.js.map +1 -1
  52. package/dist/controllers/command_palette_controller.d.ts +45 -14
  53. package/dist/controllers/command_palette_controller.js +994 -350
  54. package/dist/controllers/command_palette_controller.js.map +1 -1
  55. package/dist/controllers/conditional_fields_controller.d.ts +15 -2
  56. package/dist/controllers/conditional_fields_controller.js +212 -125
  57. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  58. package/dist/controllers/confirm_controller.d.ts +49 -12
  59. package/dist/controllers/confirm_controller.js +939 -245
  60. package/dist/controllers/confirm_controller.js.map +1 -1
  61. package/dist/controllers/context_menu_controller.d.ts +36 -3
  62. package/dist/controllers/context_menu_controller.js +275 -127
  63. package/dist/controllers/context_menu_controller.js.map +1 -1
  64. package/dist/controllers/count_up_controller.d.ts +13 -1
  65. package/dist/controllers/count_up_controller.js +73 -21
  66. package/dist/controllers/count_up_controller.js.map +1 -1
  67. package/dist/controllers/countdown_controller.d.ts +75 -2
  68. package/dist/controllers/countdown_controller.js +235 -97
  69. package/dist/controllers/countdown_controller.js.map +1 -1
  70. package/dist/controllers/currency_input_controller.d.ts +93 -15
  71. package/dist/controllers/currency_input_controller.js +241 -118
  72. package/dist/controllers/currency_input_controller.js.map +1 -1
  73. package/dist/controllers/data_grid_controller.d.ts +78 -22
  74. package/dist/controllers/data_grid_controller.js +229 -135
  75. package/dist/controllers/data_grid_controller.js.map +1 -1
  76. package/dist/controllers/date_range_picker_controller.d.ts +64 -11
  77. package/dist/controllers/date_range_picker_controller.js +359 -165
  78. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  79. package/dist/controllers/dialog_controller.d.ts +22 -3
  80. package/dist/controllers/dialog_controller.js +887 -225
  81. package/dist/controllers/dialog_controller.js.map +1 -1
  82. package/dist/controllers/direct_upload_controller.d.ts +24 -7
  83. package/dist/controllers/direct_upload_controller.js +80 -142
  84. package/dist/controllers/direct_upload_controller.js.map +1 -1
  85. package/dist/controllers/dirty_form_controller.d.ts +2 -2
  86. package/dist/controllers/dirty_form_controller.js +26 -47
  87. package/dist/controllers/dirty_form_controller.js.map +1 -1
  88. package/dist/controllers/dismissible_controller.d.ts +19 -0
  89. package/dist/controllers/dismissible_controller.js +175 -20
  90. package/dist/controllers/dismissible_controller.js.map +1 -1
  91. package/dist/controllers/drawer_controller.d.ts +52 -16
  92. package/dist/controllers/drawer_controller.js +963 -336
  93. package/dist/controllers/drawer_controller.js.map +1 -1
  94. package/dist/controllers/dropdown_controller.d.ts +39 -3
  95. package/dist/controllers/dropdown_controller.js +342 -85
  96. package/dist/controllers/dropdown_controller.js.map +1 -1
  97. package/dist/controllers/editable_controller.d.ts +12 -1
  98. package/dist/controllers/editable_controller.js +182 -58
  99. package/dist/controllers/editable_controller.js.map +1 -1
  100. package/dist/controllers/empty_state_controller.js +67 -53
  101. package/dist/controllers/empty_state_controller.js.map +1 -1
  102. package/dist/controllers/file_dropzone_controller.d.ts +60 -18
  103. package/dist/controllers/file_dropzone_controller.js +426 -229
  104. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  105. package/dist/controllers/filter_controller.d.ts +10 -4
  106. package/dist/controllers/filter_controller.js +78 -36
  107. package/dist/controllers/filter_controller.js.map +1 -1
  108. package/dist/controllers/flash_controller.d.ts +57 -14
  109. package/dist/controllers/flash_controller.js +328 -211
  110. package/dist/controllers/flash_controller.js.map +1 -1
  111. package/dist/controllers/focus_controller.d.ts +12 -3
  112. package/dist/controllers/focus_controller.js +654 -239
  113. package/dist/controllers/focus_controller.js.map +1 -1
  114. package/dist/controllers/form_field_controller.js +153 -136
  115. package/dist/controllers/form_field_controller.js.map +1 -1
  116. package/dist/controllers/form_validation_controller.js +29 -96
  117. package/dist/controllers/form_validation_controller.js.map +1 -1
  118. package/dist/controllers/frame_loading_controller.d.ts +41 -9
  119. package/dist/controllers/frame_loading_controller.js +263 -198
  120. package/dist/controllers/frame_loading_controller.js.map +1 -1
  121. package/dist/controllers/highlight_controller.d.ts +22 -2
  122. package/dist/controllers/highlight_controller.js +119 -70
  123. package/dist/controllers/highlight_controller.js.map +1 -1
  124. package/dist/controllers/hover_card_controller.d.ts +65 -4
  125. package/dist/controllers/hover_card_controller.js +335 -118
  126. package/dist/controllers/hover_card_controller.js.map +1 -1
  127. package/dist/controllers/idle_controller.d.ts +58 -4
  128. package/dist/controllers/idle_controller.js +316 -65
  129. package/dist/controllers/idle_controller.js.map +1 -1
  130. package/dist/controllers/input_mask_controller.d.ts +5 -2
  131. package/dist/controllers/input_mask_controller.js +116 -61
  132. package/dist/controllers/input_mask_controller.js.map +1 -1
  133. package/dist/controllers/intersection_controller.d.ts +32 -13
  134. package/dist/controllers/intersection_controller.js +147 -103
  135. package/dist/controllers/intersection_controller.js.map +1 -1
  136. package/dist/controllers/lazy_frame_controller.d.ts +16 -0
  137. package/dist/controllers/lazy_frame_controller.js +9 -56
  138. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  139. package/dist/controllers/listbox_controller.d.ts +84 -10
  140. package/dist/controllers/listbox_controller.js +413 -153
  141. package/dist/controllers/listbox_controller.js.map +1 -1
  142. package/dist/controllers/local_time_controller.d.ts +1 -1
  143. package/dist/controllers/local_time_controller.js +54 -64
  144. package/dist/controllers/local_time_controller.js.map +1 -1
  145. package/dist/controllers/masonry_controller.d.ts +11 -3
  146. package/dist/controllers/masonry_controller.js +70 -95
  147. package/dist/controllers/masonry_controller.js.map +1 -1
  148. package/dist/controllers/menu_controller.d.ts +40 -9
  149. package/dist/controllers/menu_controller.js +254 -167
  150. package/dist/controllers/menu_controller.js.map +1 -1
  151. package/dist/controllers/menubar_controller.d.ts +15 -4
  152. package/dist/controllers/menubar_controller.js +206 -331
  153. package/dist/controllers/menubar_controller.js.map +1 -1
  154. package/dist/controllers/meter_controller.d.ts +20 -0
  155. package/dist/controllers/meter_controller.js +159 -71
  156. package/dist/controllers/meter_controller.js.map +1 -1
  157. package/dist/controllers/multi_select_controller.d.ts +50 -7
  158. package/dist/controllers/multi_select_controller.js +797 -388
  159. package/dist/controllers/multi_select_controller.js.map +1 -1
  160. package/dist/controllers/navigation_menu_controller.d.ts +19 -1
  161. package/dist/controllers/navigation_menu_controller.js +156 -231
  162. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  163. package/dist/controllers/nested_form_controller.d.ts +10 -0
  164. package/dist/controllers/nested_form_controller.js +373 -174
  165. package/dist/controllers/nested_form_controller.js.map +1 -1
  166. package/dist/controllers/network_status_controller.d.ts +23 -0
  167. package/dist/controllers/network_status_controller.js +241 -45
  168. package/dist/controllers/network_status_controller.js.map +1 -1
  169. package/dist/controllers/number_input_controller.d.ts +62 -10
  170. package/dist/controllers/number_input_controller.js +387 -227
  171. package/dist/controllers/number_input_controller.js.map +1 -1
  172. package/dist/controllers/optimistic_controller.js +28 -75
  173. package/dist/controllers/optimistic_controller.js.map +1 -1
  174. package/dist/controllers/otp_controller.d.ts +38 -7
  175. package/dist/controllers/otp_controller.js +344 -196
  176. package/dist/controllers/otp_controller.js.map +1 -1
  177. package/dist/controllers/overflow_indicator_controller.d.ts +13 -12
  178. package/dist/controllers/overflow_indicator_controller.js +167 -93
  179. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  180. package/dist/controllers/overflow_menu_controller.d.ts +66 -9
  181. package/dist/controllers/overflow_menu_controller.js +408 -277
  182. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  183. package/dist/controllers/pagination_controller.d.ts +52 -15
  184. package/dist/controllers/pagination_controller.js +342 -120
  185. package/dist/controllers/pagination_controller.js.map +1 -1
  186. package/dist/controllers/password_reveal_controller.d.ts +60 -9
  187. package/dist/controllers/password_reveal_controller.js +424 -99
  188. package/dist/controllers/password_reveal_controller.js.map +1 -1
  189. package/dist/controllers/password_strength_controller.d.ts +14 -5
  190. package/dist/controllers/password_strength_controller.js +99 -153
  191. package/dist/controllers/password_strength_controller.js.map +1 -1
  192. package/dist/controllers/persist_controller.d.ts +11 -4
  193. package/dist/controllers/persist_controller.js +252 -96
  194. package/dist/controllers/persist_controller.js.map +1 -1
  195. package/dist/controllers/pointer_drag_controller.d.ts +19 -7
  196. package/dist/controllers/pointer_drag_controller.js +263 -164
  197. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  198. package/dist/controllers/popover_controller.d.ts +46 -4
  199. package/dist/controllers/popover_controller.js +267 -94
  200. package/dist/controllers/popover_controller.js.map +1 -1
  201. package/dist/controllers/portal_controller.d.ts +44 -4
  202. package/dist/controllers/portal_controller.js +209 -72
  203. package/dist/controllers/portal_controller.js.map +1 -1
  204. package/dist/controllers/preview_guard_controller.d.ts +10 -4
  205. package/dist/controllers/preview_guard_controller.js +243 -112
  206. package/dist/controllers/preview_guard_controller.js.map +1 -1
  207. package/dist/controllers/progress_controller.d.ts +11 -0
  208. package/dist/controllers/progress_controller.js +132 -59
  209. package/dist/controllers/progress_controller.js.map +1 -1
  210. package/dist/controllers/radio_group_controller.d.ts +19 -8
  211. package/dist/controllers/radio_group_controller.js +138 -133
  212. package/dist/controllers/radio_group_controller.js.map +1 -1
  213. package/dist/controllers/range_slider_controller.d.ts +92 -4
  214. package/dist/controllers/range_slider_controller.js +245 -112
  215. package/dist/controllers/range_slider_controller.js.map +1 -1
  216. package/dist/controllers/rating_controller.d.ts +33 -6
  217. package/dist/controllers/rating_controller.js +429 -194
  218. package/dist/controllers/rating_controller.js.map +1 -1
  219. package/dist/controllers/read_more_controller.d.ts +26 -2
  220. package/dist/controllers/read_more_controller.js +185 -47
  221. package/dist/controllers/read_more_controller.js.map +1 -1
  222. package/dist/controllers/reading_progress_controller.d.ts +1 -1
  223. package/dist/controllers/reading_progress_controller.js +147 -135
  224. package/dist/controllers/reading_progress_controller.js.map +1 -1
  225. package/dist/controllers/relative_time_controller.d.ts +18 -4
  226. package/dist/controllers/relative_time_controller.js +145 -110
  227. package/dist/controllers/relative_time_controller.js.map +1 -1
  228. package/dist/controllers/reset_on_restore_controller.d.ts +85 -0
  229. package/dist/controllers/{reset_before_cache_controller.js → reset_on_restore_controller.js} +97 -38
  230. package/dist/controllers/reset_on_restore_controller.js.map +1 -0
  231. package/dist/controllers/resizable_controller.d.ts +44 -4
  232. package/dist/controllers/resizable_controller.js +294 -118
  233. package/dist/controllers/resizable_controller.js.map +1 -1
  234. package/dist/controllers/roving_controller.js +39 -84
  235. package/dist/controllers/roving_controller.js.map +1 -1
  236. package/dist/controllers/scroll_area_controller.d.ts +7 -3
  237. package/dist/controllers/scroll_area_controller.js +428 -221
  238. package/dist/controllers/scroll_area_controller.js.map +1 -1
  239. package/dist/controllers/scroll_restore_controller.js +0 -53
  240. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  241. package/dist/controllers/scroll_visibility_controller.d.ts +28 -12
  242. package/dist/controllers/scroll_visibility_controller.js +395 -146
  243. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  244. package/dist/controllers/scrollspy_controller.d.ts +9 -3
  245. package/dist/controllers/scrollspy_controller.js +181 -236
  246. package/dist/controllers/scrollspy_controller.js.map +1 -1
  247. package/dist/controllers/separator_controller.d.ts +59 -17
  248. package/dist/controllers/separator_controller.js +288 -132
  249. package/dist/controllers/separator_controller.js.map +1 -1
  250. package/dist/controllers/sidebar_controller.d.ts +81 -7
  251. package/dist/controllers/sidebar_controller.js +1071 -375
  252. package/dist/controllers/sidebar_controller.js.map +1 -1
  253. package/dist/controllers/skeleton_controller.d.ts +23 -0
  254. package/dist/controllers/skeleton_controller.js +248 -92
  255. package/dist/controllers/skeleton_controller.js.map +1 -1
  256. package/dist/controllers/slider_controller.d.ts +72 -8
  257. package/dist/controllers/slider_controller.js +211 -96
  258. package/dist/controllers/slider_controller.js.map +1 -1
  259. package/dist/controllers/smart_sticky_header_controller.d.ts +21 -3
  260. package/dist/controllers/smart_sticky_header_controller.js +163 -54
  261. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  262. package/dist/controllers/sortable_controller.js +13 -110
  263. package/dist/controllers/sortable_controller.js.map +1 -1
  264. package/dist/controllers/spinner_controller.d.ts +39 -4
  265. package/dist/controllers/spinner_controller.js +277 -161
  266. package/dist/controllers/spinner_controller.js.map +1 -1
  267. package/dist/controllers/step_indicator_controller.d.ts +24 -17
  268. package/dist/controllers/step_indicator_controller.js +107 -53
  269. package/dist/controllers/step_indicator_controller.js.map +1 -1
  270. package/dist/controllers/stepper_controller.d.ts +43 -9
  271. package/dist/controllers/stepper_controller.js +171 -48
  272. package/dist/controllers/stepper_controller.js.map +1 -1
  273. package/dist/controllers/stick_to_bottom_controller.d.ts +25 -0
  274. package/dist/controllers/stick_to_bottom_controller.js +310 -116
  275. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  276. package/dist/controllers/sticky_observer_controller.d.ts +11 -0
  277. package/dist/controllers/sticky_observer_controller.js +214 -49
  278. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  279. package/dist/controllers/submit_once_controller.d.ts +22 -6
  280. package/dist/controllers/submit_once_controller.js +294 -192
  281. package/dist/controllers/submit_once_controller.js.map +1 -1
  282. package/dist/controllers/switch_controller.d.ts +40 -7
  283. package/dist/controllers/switch_controller.js +107 -43
  284. package/dist/controllers/switch_controller.js.map +1 -1
  285. package/dist/controllers/tabs_controller.d.ts +13 -1
  286. package/dist/controllers/tabs_controller.js +50 -25
  287. package/dist/controllers/tabs_controller.js.map +1 -1
  288. package/dist/controllers/tags_input_controller.d.ts +27 -3
  289. package/dist/controllers/tags_input_controller.js +290 -149
  290. package/dist/controllers/tags_input_controller.js.map +1 -1
  291. package/dist/controllers/textarea_autosize_controller.d.ts +10 -0
  292. package/dist/controllers/textarea_autosize_controller.js +71 -58
  293. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  294. package/dist/controllers/theme_controller.d.ts +37 -8
  295. package/dist/controllers/theme_controller.js +148 -80
  296. package/dist/controllers/theme_controller.js.map +1 -1
  297. package/dist/controllers/time_picker_controller.d.ts +18 -1
  298. package/dist/controllers/time_picker_controller.js +162 -81
  299. package/dist/controllers/time_picker_controller.js.map +1 -1
  300. package/dist/controllers/toast_controller.d.ts +85 -23
  301. package/dist/controllers/toast_controller.js +365 -193
  302. package/dist/controllers/toast_controller.js.map +1 -1
  303. package/dist/controllers/toggle_group_controller.d.ts +60 -9
  304. package/dist/controllers/toggle_group_controller.js +194 -99
  305. package/dist/controllers/toggle_group_controller.js.map +1 -1
  306. package/dist/controllers/toolbar_controller.js +92 -90
  307. package/dist/controllers/toolbar_controller.js.map +1 -1
  308. package/dist/controllers/tooltip_controller.d.ts +52 -2
  309. package/dist/controllers/tooltip_controller.js +185 -125
  310. package/dist/controllers/tooltip_controller.js.map +1 -1
  311. package/dist/controllers/transition_controller.d.ts +22 -4
  312. package/dist/controllers/transition_controller.js +123 -115
  313. package/dist/controllers/transition_controller.js.map +1 -1
  314. package/dist/controllers/tree_view_controller.d.ts +59 -18
  315. package/dist/controllers/tree_view_controller.js +248 -290
  316. package/dist/controllers/tree_view_controller.js.map +1 -1
  317. package/dist/index.d.ts +33 -3
  318. package/dist/index.js +8649 -8572
  319. package/dist/index.js.map +1 -1
  320. package/dist/inspector/cli.d.ts +95 -9
  321. package/dist/inspector/cli.js +343 -77
  322. package/dist/inspector/cli.js.map +1 -1
  323. package/dist/inspector/cli_bin.js +390 -96
  324. package/dist/inspector/cli_bin.js.map +1 -1
  325. package/dist/inspector/examples.json +45 -45
  326. package/dist/inspector/manifest.json +1308 -155
  327. package/dist/positioning/index.d.ts +8 -0
  328. package/dist/positioning/index.js +148 -45
  329. package/dist/positioning/index.js.map +1 -1
  330. package/package.json +7 -7
  331. package/dist/controllers/reset_before_cache_controller.d.ts +0 -76
  332. package/dist/controllers/reset_before_cache_controller.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/utils/announce.ts","../../src/utils/detach_gate.ts","../../src/utils/min_duration_floor.ts","../../src/utils/safe_timeout.ts","../../src/controllers/skeleton_controller.ts"],"names":[],"mappings":";;;;;AAoBO,SAAS,QAAA,CAAS,OAAA,EAAiB,OAAA,GAAmC,EAAC,EAAS;AACrF,EAAA,MAAM,IAAA,GAAO,QAAQ,IAAA,EAAK;AAC1B,EAAA,IAAI,IAAA,CAAK,WAAW,CAAA,EAAG;AACvB,EAAA,MAAA,CAAO,aAAA;AAAA,IACL,IAAI,YAAY,4BAAA,EAA8B;AAAA,MAC5C,QAAQ,EAAE,OAAA,EAAS,MAAM,SAAA,EAAW,OAAA,CAAQ,cAAc,IAAA;AAAK,KAChE;AAAA,GACH;AACF;AAUO,SAAS,YAAA,CAAa,UAAkB,MAAA,EAAiD;AAC9F,EAAA,OAAO,QAAA,CAAS,OAAA,CAAQ,6BAAA,EAA+B,CAAC,OAAO,IAAA,KAAiB;AAC9E,IAAA,MAAM,WAAA,GAAc,OAAO,IAAI,CAAA;AAC/B,IAAA,OAAO,WAAA,KAAgB,MAAA,GAAY,KAAA,GAAQ,MAAA,CAAO,WAAW,CAAA;AAAA,EAC/D,CAAC,CAAA;AACH;;;ACgCO,IAAM,UAAA,GAAN,MAAM,WAAA,CAAW;AAAA;AAAA,EAEtB,QAAA,GAAW,KAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASX,IAAI,OAAA,GAAmB;AACrB,IAAA,OAAO,IAAA,CAAK,QAAA;AAAA,EACd;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,OAAO,WAAW,IAAA,EAA+B;AAC/C,IAAA,IAAI,CAAC,IAAA,CAAK,OAAA,CAAQ,WAAA,EAAa,OAAO,IAAA;AACtC,IAAA,MAAM,MAAA,GAAA,CAAU,KAAK,OAAA,CAAQ,YAAA,CAAa,iBAAiB,CAAA,IAAK,EAAA,EAAI,MAAM,KAAK,CAAA;AAC/E,IAAA,OAAO,CAAC,MAAA,CAAO,QAAA,CAAS,IAAA,CAAK,UAAU,CAAA;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASA,YAAA,CAAa,MAAsB,QAAA,EAA4B;AAC7D,IAAA,IAAI,WAAA,CAAW,UAAA,CAAW,IAAI,CAAA,EAAG;AAG/B,MAAA,IAAA,CAAK,QAAA,GAAW,KAAA;AAChB,MAAA,QAAA,EAAS;AACT,MAAA;AAAA,IACF;AACA,IAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAChB,IAAA,cAAA,CAAe,MAAM;AACnB,MAAA,IAAI,CAAC,KAAK,QAAA,EAAU;AACpB,MAAA,IAAA,CAAK,QAAA,GAAW,KAAA;AAChB,MAAA,QAAA,EAAS;AAAA,IACX,CAAC,CAAA;AAAA,EACH;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,MAAA,GAAe;AACb,IAAA,IAAA,CAAK,QAAA,GAAW,KAAA;AAAA,EAClB;AACF,CAAA;;;ACpGO,IAAM,mBAAN,MAAuB;AAAA,EACnB,OAAA;AAAA;AAAA,EAGT,QAAA,GAA0B,IAAA;AAAA;AAAA,EAG1B,MAAA,GAAS,CAAA;AAAA;AAAA,EAGT,YAAY,MAAA,EAAqB;AAC/B,IAAA,IAAA,CAAK,OAAA,GAAU,MAAA;AAAA,EACjB;AAAA;AAAA,EAGA,KAAA,GAAc;AACZ,IAAA,IAAA,CAAK,MAAA,GAAS,KAAK,GAAA,EAAI;AAAA,EACzB;AAAA;AAAA,EAGA,IAAI,OAAA,GAAmB;AACrB,IAAA,OAAO,KAAK,QAAA,KAAa,IAAA;AAAA,EAC3B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,QAAA,CAAS,aAAqB,MAAA,EAA0B;AACtD,IAAA,IAAA,CAAK,MAAA,EAAO;AACZ,IAAA,MAAM,SAAA,GAAY,WAAA,IAAe,IAAA,CAAK,GAAA,KAAQ,IAAA,CAAK,MAAA,CAAA;AACnD,IAAA,IAAI,YAAY,CAAA,EAAG;AACjB,MAAA,IAAA,CAAK,QAAA,GAAW,IAAA,CAAK,OAAA,CAAQ,GAAA,CAAI,MAAM;AACrC,QAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAChB,QAAA,MAAA,EAAO;AAAA,MACT,GAAG,SAAS,CAAA;AAAA,IACd,CAAA,MAAO;AACL,MAAA,MAAA,EAAO;AAAA,IACT;AAAA,EACF;AAAA;AAAA,EAGA,MAAA,GAAe;AACb,IAAA,IAAI,IAAA,CAAK,aAAa,IAAA,EAAM;AAC1B,MAAA,IAAA,CAAK,OAAA,CAAQ,KAAA,CAAM,IAAA,CAAK,QAAQ,CAAA;AAChC,MAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAAA,IAClB;AAAA,EACF;AACF,CAAA;;;ACrDA,IAAe,gBAAf,MAA6B;AAAA;AAAA,EAER,GAAA,uBAAU,GAAA,EAAY;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAczC,MAAM,EAAA,EAAkB;AACtB,IAAA,IAAI,IAAA,CAAK,GAAA,CAAI,MAAA,CAAO,EAAE,CAAA,EAAG;AACvB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,QAAA,GAAiB;AACf,IAAA,KAAA,MAAW,EAAA,IAAM,KAAK,GAAA,EAAK;AACzB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AACA,IAAA,IAAA,CAAK,IAAI,KAAA,EAAM;AAAA,EACjB;AAAA;AAAA,EAGA,IAAI,IAAA,GAAe;AACjB,IAAA,OAAO,KAAK,GAAA,CAAI,IAAA;AAAA,EAClB;AACF,CAAA;AAmBO,IAAM,WAAA,GAAN,cAA0B,aAAA,CAAc;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAO7C,GAAA,CAAI,UAAsB,KAAA,EAAuB;AAC/C,IAAA,MAAM,EAAA,GAAK,IAAA,CAAK,QAAA,CAAS,MAAM;AAC7B,MAAA,IAAA,CAAK,GAAA,CAAI,OAAO,EAAE,CAAA;AAClB,MAAA,QAAA,EAAS;AAAA,IACX,GAAG,KAAK,CAAA;AACR,IAAA,IAAA,CAAK,GAAA,CAAI,IAAI,EAAE,CAAA;AACf,IAAA,OAAO,EAAA;AAAA,EACT;AAAA,EAEU,QAAA,CAAS,UAAsB,KAAA,EAAuB;AAC9D,IAAA,OAAO,MAAA,CAAO,UAAA,CAAW,QAAA,EAAU,KAAK,CAAA;AAAA,EAC1C;AAAA,EAEU,OAAO,EAAA,EAAkB;AACjC,IAAA,MAAA,CAAO,aAAa,EAAE,CAAA;AAAA,EACxB;AACF,CAAA;;;AChFO,IAAM,kBAAA,GAAN,cAAiC,UAAA,CAAwB;AAAA,EAC9D,OAAgB,OAAA,GAAU,CAAC,aAAA,EAAe,SAAS,CAAA;AAAA,EACnD,OAAgB,MAAA,GAAS;AAAA,IACvB,iBAAA,EAAmB,EAAE,IAAA,EAAM,MAAA,EAAQ,SAAS,EAAA,EAAG;AAAA,IAC/C,WAAA,EAAa,EAAE,IAAA,EAAM,MAAA,EAAQ,SAAS,CAAA;AAAE,GAC1C;AAAA,EACA,OAAO,OAAA,GAAU,CAAC,OAAA,EAAS,OAAO,CAAA;AAAA,EAClC,OAAO,MAAA,GAAS,CAAC,OAAO,CAAA;AAAA,EAUf,OAAA,GAAU,IAAI,WAAA,EAAY;AAAA,EAC1B,MAAA,GAAS,IAAI,gBAAA,CAAiB,IAAA,CAAK,OAAO,CAAA;AAAA,EAC1C,KAAA,GAAQ,IAAI,UAAA,EAAW;AAAA,EAEvB,OAAA,GAAgB;AAMvB,IAAA,MAAM,KAAA,GAAQ,KAAK,KAAA,CAAM,OAAA;AACzB,IAAA,IAAA,CAAK,MAAM,MAAA,EAAO;AAClB,IAAA,IAAI,CAAC,KAAA,IAAS,IAAA,CAAK,MAAA,KAAW,OAAA,EAAS;AACrC,MAAA,IAAA,CAAK,aAAA,EAAc;AAAA,IACrB;AAAA,EACF;AAAA,EAES,UAAA,GAAmB;AAC1B,IAAA,IAAA,CAAK,MAAM,YAAA,CAAa,IAAA,EAAM,MAAM,IAAA,CAAK,WAAW,CAAA;AAAA,EACtD;AAAA;AAAA,EAGA,KAAA,GAAc;AAGZ,IAAA,IAAI,IAAA,CAAK,MAAA,KAAW,OAAA,IAAW,IAAA,CAAK,OAAO,OAAA,EAAS;AACpD,IAAA,IAAA,CAAK,OAAO,QAAA,CAAS,IAAA,CAAK,kBAAkB,MAAM,IAAA,CAAK,SAAS,CAAA;AAAA,EAClE;AAAA;AAAA,EAGA,KAAA,GAAc;AACZ,IAAA,IAAA,CAAK,OAAO,MAAA,EAAO;AACnB,IAAA,IAAA,CAAK,aAAA,EAAc;AAAA,EACrB;AAAA;AAAA,EAGA,aAAA,GAAsB;AACpB,IAAA,IAAA,CAAK,OAAO,KAAA,EAAM;AAClB,IAAA,IAAI,IAAA,CAAK,oBAAA,EAAsB,IAAA,CAAK,iBAAA,CAAkB,MAAA,GAAS,KAAA;AAC/D,IAAA,IAAI,IAAA,CAAK,gBAAA,EAAkB,IAAA,CAAK,aAAA,CAAc,MAAA,GAAS,IAAA;AACvD,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,WAAA,EAAa,MAAM,CAAA;AAC7C,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,YAAA,EAAc,SAAS,CAAA;AAAA,EACnD;AAAA;AAAA,EAGA,OAAA,GAAgB;AACd,IAAA,IAAI,IAAA,CAAK,oBAAA,EAAsB,IAAA,CAAK,iBAAA,CAAkB,MAAA,GAAS,IAAA;AAC/D,IAAA,IAAI,IAAA,CAAK,gBAAA,EAAkB,IAAA,CAAK,aAAA,CAAc,MAAA,GAAS,KAAA;AACvD,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,WAAA,EAAa,OAAO,CAAA;AAC9C,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,YAAA,EAAc,OAAO,CAAA;AAC/C,IAAA,IAAA,CAAK,SAAS,OAAA,EAAS,EAAE,MAAA,EAAQ,IAAI,CAAA;AAErC,IAAA,QAAA,CAAS,YAAA,CAAa,IAAA,CAAK,sBAAA,EAAwB,EAAE,CAAC,CAAA;AAAA,EACxD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,SAAA,GAAkB;AAChB,IAAA,IAAA,CAAK,MAAM,MAAA,EAAO;AAClB,IAAA,IAAA,CAAK,QAAQ,QAAA,EAAS;AACtB,IAAA,IAAA,CAAK,OAAO,MAAA,EAAO;AAAA,EACrB;AAAA;AAAA,EAGA,IAAI,MAAA,GAAiB;AACnB,IAAA,OAAO,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,YAAY,CAAA,IAAK,SAAA;AAAA,EACpD;AACF","file":"skeleton_controller.js","sourcesContent":["/**\n * Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * Shared \"in-page move vs real detach\" discriminator for `disconnect()`.\n *\n * A mid-session `disconnect()` whose element is still in the document is\n * ambiguous. It can be:\n *\n * - an **in-page move** — a consumer (sortable, a teleport) re-inserted the\n * element; Stimulus reconnects the SAME instance in the same mutation batch\n * and the controller's runtime state must survive;\n * - a **detach that keeps the element** — `data-controller` no longer lists the\n * identifier (a Turbo 8 morph), or the element moved outside the observed\n * root (a scoped `Application.start(root)`, a shadow root); no reconnect will\n * ever come and the controller must tear down or it leaks its sessions,\n * document listeners, and moved nodes.\n *\n * Neither available signal decides this alone. A synchronous `data-controller`\n * token check catches the morph case but misses an observed-root exit (the\n * token stays, the reconnect never comes). Deferring teardown one microtask and\n * letting `connect()` cancel it catches the root exit, but leans on Stimulus\n * reconnecting moved elements within the same mutation batch — internal\n * behavior, not a public contract. {@link DetachGate} composes both: the token\n * check is the synchronous fast path (no probe, no reliance on batching), the\n * microtask probe is the fallback for the genuinely ambiguous remainder.\n *\n * Policy stays with the consumer; this util owns the discrimination only:\n *\n * - **Probe** ({@link disconnected}) when the teardown must eventually happen —\n * live drag sessions, document listeners, teleported *content*. Call\n * {@link cancel} from `connect()` (a reconnect means in-page move) and from\n * the head of any direct teardown path (see below).\n * - **Keep** (bare {@link DetachGate.isDetached}) when undoing the ambiguous\n * case would fight the controller's own effect: a controller that moves its\n * OWN element (portal's no-`content` form) exits a scoped observed root as\n * its normal job — a probe-driven teardown would restore the element into\n * the root, reconnect, re-teleport, and disconnect again, forever. Such\n * controllers keep their state on an ambiguous disconnect and tear down only\n * on {@link DetachGate.isDetached}.\n *\n * Event convention for probe consumers: teardown into a dead (detached) tree is\n * silent — consumers restore from their own `connect()`; a detach that keeps the\n * tree alive must end an in-flight session with a `cancel` event, or composing\n * consumers strand their session bookkeeping.\n */\n\n/** The slice of a Stimulus controller the gate inspects. */\nexport interface DetachGateHost {\n readonly element: Element;\n readonly identifier: string;\n}\n\n/**\n * Per-controller-instance gate deciding whether a `disconnect()` is a real\n * detach. Hold one per controller (`#gate = new DetachGate()`) — Stimulus\n * reuses the instance across reconnects, so the pending probe state carries\n * over exactly as the protocol needs.\n *\n * @example\n * ```ts\n * #gate = new DetachGate();\n *\n * connect(): void {\n * this.#gate.cancel(); // a reconnect: the element moved in-page\n * // …\n * }\n *\n * disconnect(): void {\n * this.#gate.disconnected(this, () => this.#teardown());\n * }\n *\n * #teardown(): void {\n * this.#gate.cancel(); // disarm a still-queued probe (double-run guard)\n * // …\n * }\n * ```\n */\nexport class DetachGate {\n /** Set while a probe is queued, waiting for a reconnect to cancel it. */\n #pending = false;\n\n /**\n * True while a probe is queued — the last disconnect was ambiguous and no\n * reconnect has cancelled it yet. Read it from `connect()` to tell the\n * reconnect half of an in-page move from a first connect: a controller whose\n * initialisation restarts a measurement (a min-duration floor, an elapsed\n * counter) must skip it for the move, where nothing actually restarted.\n */\n get pending(): boolean {\n return this.#pending;\n }\n\n /**\n * True when the disconnect is definitely a real detach — the element left\n * the document, or `data-controller` no longer lists the identifier. False\n * means ambiguous (in-page move or observed-root exit), NOT \"alive\".\n */\n static isDetached(host: DetachGateHost): boolean {\n if (!host.element.isConnected) return true;\n const tokens = (host.element.getAttribute(\"data-controller\") ?? \"\").split(/\\s+/);\n return !tokens.includes(host.identifier);\n }\n\n /**\n * Call from `disconnect()`: runs `teardown` synchronously on a definite\n * detach (fast path), otherwise defers it one microtask — a reconnect\n * ({@link cancel} from `connect()`) keeps the state, no reconnect runs it.\n * One microtask is the whole probe window: Stimulus reconnects a moved\n * element within the same mutation batch, before the checkpoint drains.\n */\n disconnected(host: DetachGateHost, teardown: () => void): void {\n if (DetachGate.isDetached(host)) {\n // Also disarms a probe a previous ambiguous disconnect left queued\n // (defer, element removed, disconnect again) — exactly one teardown.\n this.#pending = false;\n teardown();\n return;\n }\n this.#pending = true;\n queueMicrotask(() => {\n if (!this.#pending) return;\n this.#pending = false;\n teardown();\n });\n }\n\n /**\n * Disarms a pending probe. Call from `connect()` (the reconnect that proves\n * an in-page move) and from the head of any teardown path not routed through\n * {@link disconnected} (disabled-toggle, Escape), so an orphaned probe can\n * never run the teardown a second time.\n */\n cancel(): void {\n this.#pending = false;\n }\n}\n","import type { SafeTimeout } from \"./safe_timeout\";\n\n/**\n * Holds a transient state visible for a minimum time before letting it end.\n *\n * A loading indicator that appears and disappears within a few frames reads as a\n * flicker rather than as feedback, so several controllers keep one up for a floor\n * of `minDuration` milliseconds measured from the moment it became visible. The\n * shape is always the same: note the moment, and when the end signal arrives\n * either run it now, because the floor has already passed, or hold it on a timer\n * for whatever is left.\n *\n * The floor **borrows** a {@link SafeTimeout} instead of owning one, so a\n * controller that also schedules other work (a show delay) keeps every timer in a\n * single registry and one `clearAll()` in its teardown still drops them all.\n * Cancelling after such a bulk clear is safe: the registry no-ops on an id it no\n * longer holds.\n *\n * Scope is the floor itself. **When an end signal is allowed to arrive at all\n * stays with the controller**, because the answers differ — one keeps the first\n * queued finish and ignores repeats, another lets the newest replace it — and\n * flattening that into a shared default would silently change what the consumers\n * already promise.\n *\n * @example\n * ```ts\n * readonly #timers = new SafeTimeout();\n * readonly #floor = new MinDurationFloor(this.#timers);\n *\n * #show() { this.#floor.begin(); … }\n * stop() { this.#floor.schedule(this.minDurationValue, () => this.#hide()); }\n * ```\n */\nexport class MinDurationFloor {\n readonly #timers: SafeTimeout;\n\n /** Pending finish timer id, or `null` when nothing is held back. */\n #timerId: number | null = null;\n\n /** Epoch ms the floor is measured from. */\n #since = 0;\n\n /** @param timers - the controller's registry; the floor schedules into it. */\n constructor(timers: SafeTimeout) {\n this.#timers = timers;\n }\n\n /** Starts the floor: call when the state being held becomes visible. */\n begin(): void {\n this.#since = Date.now();\n }\n\n /** True while a finish is held back waiting for the floor to elapse. */\n get pending(): boolean {\n return this.#timerId !== null;\n }\n\n /**\n * Runs `finish` once the floor has elapsed, immediately when it already has.\n *\n * A held-back finish is **replaced**, never stacked: only the most recently\n * queued id is cancellable, so a second timer would outlive every cancel and\n * end a state that has since restarted. Controllers that want the first signal\n * to win guard on {@link pending} before calling.\n */\n schedule(minDuration: number, finish: () => void): void {\n this.cancel();\n const remaining = minDuration - (Date.now() - this.#since);\n if (remaining > 0) {\n this.#timerId = this.#timers.set(() => {\n this.#timerId = null;\n finish();\n }, remaining);\n } else {\n finish();\n }\n }\n\n /** Drops a held-back finish. Safe when none is queued, or after a bulk clear. */\n cancel(): void {\n if (this.#timerId !== null) {\n this.#timers.clear(this.#timerId);\n this.#timerId = null;\n }\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce, fillTemplate } from \"../utils/announce\";\nimport { DetachGate } from \"../utils/detach_gate\";\nimport { MinDurationFloor } from \"../utils/min_duration_floor\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless skeleton/placeholder manager. No dedicated APG pattern; it follows\n * the `aria-busy` + show/hide practice.\n *\n * Markup contract (identifier: `stimeo--skeleton`):\n * <div data-controller=\"stimeo--skeleton\" aria-busy=\"true\"\n * data-stimeo--skeleton-min-duration-value=\"300\"\n * data-action=\"content:ready->stimeo--skeleton#ready\">\n * <div aria-hidden=\"true\" data-stimeo--skeleton-target=\"placeholder\"></div>\n * <div hidden data-stimeo--skeleton-target=\"content\"></div>\n * </div>\n *\n * Starts in the loading state (placeholder shown, real content hidden, region\n * `aria-busy=\"true\"`); `ready` swaps to the content and clears busy. The\n * placeholder is `aria-hidden` (decorative) so assistive tech never reads the\n * skeleton. `minDuration` keeps the placeholder up long enough to avoid a flash\n * when content arrives almost immediately.\n *\n * `ready` dispatches `{}`.\n *\n * @remarks\n * Behavior only — skeleton shapes/animation are the consumer's. The\n * min-duration wait is held by `MinDurationFloor` on a `SafeTimeout`,\n * kept across an in-page move and dropped on a real detach via `DetachGate`.\n */\nexport class SkeletonController extends Controller<HTMLElement> {\n static override targets = [\"placeholder\", \"content\"];\n static override values = {\n announceReadyText: { type: String, default: \"\" },\n minDuration: { type: Number, default: 0 },\n };\n static actions = [\"ready\", \"reset\"] as const;\n static events = [\"ready\"] as const;\n\n declare readonly placeholderTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly hasPlaceholderTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare minDurationValue: number;\n declare announceReadyTextValue: string;\n\n readonly #timers = new SafeTimeout();\n readonly #floor = new MinDurationFloor(this.#timers);\n readonly #gate = new DetachGate();\n\n override connect(): void {\n // A probe still queued means this is the reconnect half of an in-page move.\n // The placeholder never left the screen, so the loading hooks already hold\n // the values `#enterLoading()` would write and the floor is still measuring\n // from the moment the skeleton actually appeared — restarting it here would\n // hold the reveal back for longer than `minDuration` asks.\n const moved = this.#gate.pending;\n this.#gate.cancel();\n if (!moved && this.#state !== \"ready\") {\n this.#enterLoading();\n }\n }\n\n override disconnect(): void {\n this.#gate.disconnected(this, () => this.#teardown());\n }\n\n /** Swaps to the real content. Honors `minDuration` to prevent a flash. */\n ready(): void {\n // The first signal wins: a repeat while the floor still holds the reveal back\n // must not restart the wait, or a stream of ready events keeps postponing it.\n if (this.#state === \"ready\" || this.#floor.pending) return;\n this.#floor.schedule(this.minDurationValue, () => this.#reveal());\n }\n\n /** Returns to the loading state (e.g. a Turbo Stream re-fetch). */\n reset(): void {\n this.#floor.cancel();\n this.#enterLoading();\n }\n\n /** Shows the placeholder, hides content, and marks the region busy. */\n #enterLoading(): void {\n this.#floor.begin();\n if (this.hasPlaceholderTarget) this.placeholderTarget.hidden = false;\n if (this.hasContentTarget) this.contentTarget.hidden = true;\n this.element.setAttribute(\"aria-busy\", \"true\");\n this.element.setAttribute(\"data-state\", \"loading\");\n }\n\n /** Hides the placeholder, shows content, and clears the busy state. */\n #reveal(): void {\n if (this.hasPlaceholderTarget) this.placeholderTarget.hidden = true;\n if (this.hasContentTarget) this.contentTarget.hidden = false;\n this.element.setAttribute(\"aria-busy\", \"false\");\n this.element.setAttribute(\"data-state\", \"ready\");\n this.dispatch(\"ready\", { detail: {} });\n // loading → ready is the transition; the skeleton itself carries no words.\n announce(fillTemplate(this.announceReadyTextValue, {}));\n }\n\n /**\n * Drops the held reveal on a real detach. The markup keeps whatever it last\n * held: an element on its way out of the document has no reader left, and one\n * whose `data-controller` dropped the identifier no longer resolves its own\n * targets, so the rollback could only ever be partial.\n */\n #teardown(): void {\n this.#gate.cancel();\n this.#timers.clearAll();\n this.#floor.cancel();\n }\n\n /** Current lifecycle phase as reflected on `data-state`. */\n get #state(): string {\n return this.element.getAttribute(\"data-state\") ?? \"loading\";\n }\n}\n"]}
1
+ {"version":3,"sources":["../../src/utils/announce.ts","../../src/utils/shared_registry.ts","../../src/utils/attribute_lease.ts","../../src/utils/detach_gate.ts","../../src/utils/min_duration_floor.ts","../../src/utils/timer_bounds.ts","../../src/utils/number_bounds.ts","../../src/utils/coerce.ts","../../src/utils/number_value.ts","../../src/utils/safe_timeout.ts","../../src/controllers/skeleton_controller.ts"],"names":[],"mappings":";;AAoBO,SAAS,QAAA,CAAS,OAAA,EAAiB,OAAA,GAAmC,EAAC,EAAS;AACrF,EAAA,MAAM,IAAA,GAAO,QAAQ,IAAA,EAAK;AAC1B,EAAA,IAAI,IAAA,CAAK,WAAW,CAAA,EAAG;AACvB,EAAA,MAAA,CAAO,aAAA;AAAA,IACL,IAAI,YAAY,4BAAA,EAA8B;AAAA,MAC5C,QAAQ,EAAE,OAAA,EAAS,MAAM,SAAA,EAAW,OAAA,CAAQ,cAAc,IAAA;AAAK,KAChE;AAAA,GACH;AACF;AAUO,SAAS,YAAA,CAAa,UAAkB,MAAA,EAAiD;AAC9F,EAAA,OAAO,QAAA,CAAS,OAAA,CAAQ,6BAAA,EAA+B,CAAC,OAAO,IAAA,KAAiB;AAC9E,IAAA,MAAM,WAAA,GAAc,OAAO,IAAI,CAAA;AAC/B,IAAA,OAAO,WAAA,KAAgB,MAAA,GAAY,KAAA,GAAQ,MAAA,CAAO,WAAW,CAAA;AAAA,EAC/D,CAAC,CAAA;AACH;;ACfO,SAAS,cAAA,CAAiC,KAAa,MAAA,EAAoB;AAChF,EAAA,MAAM,MAAA,GAAS,MAAA,CAAO,GAAA,CAAI,GAAG,CAAA;AAC7B,EAAA,MAAM,KAAA,GAAQ,UAAA;AACd,EAAA,MAAM,QAAA,GAAW,MAAM,MAAM,CAAA;AAC7B,EAAA,IAAI,QAAA,KAAa,QAAW,OAAO,QAAA;AACnC,EAAA,MAAM,WAAW,MAAA,EAAO;AACxB,EAAA,MAAA,CAAO,eAAe,UAAA,EAAY,MAAA,EAAQ,EAAE,KAAA,EAAO,UAAU,CAAA;AAC7D,EAAA,OAAO,QAAA;AACT;;ACLA,SAAS,iBAAiB,KAAA,EAAwC;AAChE,EAAA,OAAO,KAAA,KAAU,IAAA,IAAQ,OAAO,KAAA,KAAU,QAAA;AAC5C;AAOA,SAAS,eAAA,CAAgB,SAAkB,MAAA,EAAkD;AAC3F,EAAA,IAAI;AACF,IAAA,MAAM,SAAkB,IAAA,CAAK,KAAA,CAAM,QAAQ,YAAA,CAAa,MAAM,KAAK,MAAM,CAAA;AACzE,IAAA,IAAI,CAAC,KAAA,CAAM,OAAA,CAAQ,MAAM,GAAG,OAAO,KAAA,CAAA;AACnC,IAAA,MAAM,CAAC,QAAA,EAAU,OAAA,EAAS,GAAG,IAAI,CAAA,GAAI,MAAA;AACrC,IAAA,MAAM,MAAA,GAAS,IAAA,CAAK,CAAC,CAAA,KAAM,KAAA;AAC3B,IAAA,MAAM,OAAA,GAAU,MAAA,GAAS,IAAA,GAAO,IAAA,CAAK,MAAM,CAAC,CAAA;AAC5C,IAAA,IAAI,CAAC,QAAQ,KAAA,CAAM,CAAC,UAA2B,OAAO,KAAA,KAAU,QAAQ,CAAA,EAAG,OAAO,KAAA,CAAA;AAClF,IAAA,OAAO,gBAAA,CAAiB,QAAQ,CAAA,IAAK,gBAAA,CAAiB,OAAO,CAAA,GACzD,EAAE,QAAA,EAAU,OAAA,EAAS,MAAA,EAAQ,OAAA,EAAQ,GACrC,KAAA,CAAA;AAAA,EACN,CAAA,CAAA,MAAQ;AACN,IAAA,OAAO,MAAA;AAAA,EACT;AACF;AA4EO,IAAM,cAAA,GAAN,MAAM,eAAA,CAA4C;AAAA,EAEvD,OAAgB,SAAA,GAAY,cAAA;AAAA,IAC1B,uCAAA;AAAA,IACA,OAA+B,EAAE,MAAA,kBAAQ,IAAI,SAAQ,EAAG,KAAA,kBAAO,IAAI,GAAA,EAAI,EAAE;AAAA,GAC3E;AAAA,EACS,UAAA;AAAA,EACA,OAAA;AAAA,EACA,KAAA;AAAA,EACA,KAAA,uBAAY,GAAA,EAAO;AAAA,EAO5B,WAAA,CAAY,SAAA,EAAmB,KAAA,EAAe,OAAA,GAAuC,EAAC,EAAG;AACvF,IAAA,IAAA,CAAK,UAAA,GAAa,SAAA;AAClB,IAAA,IAAA,CAAK,OAAA,GAAU,CAAA,KAAA,EAAQ,KAAK,CAAA,CAAA,EAAI,SAAS,CAAA,MAAA,CAAA;AACzC,IAAA,IAAA,CAAK,KAAA,GAAQ,QAAQ,IAAA,KAAS,IAAA;AAC9B,IAAA,MAAM,KAAA,GAAQ,gBAAe,SAAA,CAAU,KAAA;AACvC,IAAA,KAAA,CAAM,GAAA,CAAI,SAAA,EAAA,CAAY,KAAA,CAAM,GAAA,CAAI,SAAS,CAAA,oBAAK,IAAI,GAAA,EAAY,EAAG,GAAA,CAAI,IAAA,CAAK,OAAO,CAAC,CAAA;AAAA,EACpF;AAAA,EAGA,KAAA,CAAM,SAAY,KAAA,EAA4B;AAC5C,IAAA,MAAM,KAAA,GAAQ,IAAA,CAAK,MAAA,CAAO,OAAO,CAAA;AACjC,IAAA,MAAM,IAAA,GAAO,KAAK,KAAA,CAAM,KAAK,KAAK,IAAA,CAAK,QAAA,CAAS,SAAS,KAAK,CAAA;AAC9D,IAAA,IAAA,CAAK,KAAA,CAAM,IAAI,OAAO,CAAA;AACtB,IAAA,MAAM,QAAQ,CAAC,IAAA,CAAK,QAAA,CAAS,OAAA,EAAS,OAAO,IAAI,CAAA;AACjD,IAAA,IAAA,CAAK,OAAA,GAAU,KAAA;AACf,IAAA,IAAA,CAAK,KAAA,CAAM,SAAS,KAAK,CAAA;AACzB,IAAA,IAAI,KAAA,EAAO,IAAA,CAAK,QAAA,CAAS,OAAA,EAAS,KAAK,CAAA;AAAA,EACzC;AAAA,EAQA,OAAO,OAAA,EAAqB;AAC1B,IAAA,MAAM,IAAA,GAAO,IAAA,CAAK,KAAA,CAAM,MAAA,CAAO,OAAO,CAAA;AACtC,IAAA,MAAM,KAAA,GAAQ,gBAAe,SAAA,CAAU,MAAA,CAAO,IAAI,OAAO,CAAA,EAAG,GAAA,CAAI,IAAA,CAAK,UAAU,CAAA;AAC/E,IAAA,MAAM,KAAA,GAAQ,IAAA,IAAQ,KAAA,IAAS,OAAA,CAAQ,YAAA,CAAa,IAAA,CAAK,OAAO,CAAA,GAAI,IAAA,CAAK,MAAA,CAAO,OAAO,CAAA,GAAI,EAAC;AAC5F,IAAA,MAAM,IAAA,GAAO,IAAA,CAAK,KAAA,CAAM,KAAK,CAAA;AAC7B,IAAA,IAAI,CAAC,MAAM,OAAO,KAAA;AAClB,IAAA,MAAM,UAAU,OAAA,CAAQ,YAAA,CAAa,IAAA,CAAK,UAAU,MAAM,IAAA,CAAK,OAAA;AAC/D,IAAA,MAAM,OAAO,OAAA,IAAW,CAAC,KAAK,QAAA,CAAS,OAAA,EAAS,OAAO,IAAI,CAAA;AAC3D,IAAA,MAAM,KAAA,GAAQ,KAAA,CAAM,OAAA,CAAQ,IAAI,CAAA;AAChC,IAAA,KAAA,CAAM,MAAA,CAAO,OAAO,CAAC,CAAA;AACrB,IAAA,MAAM,KAAA,GAAQ,MAAM,KAAK,CAAA;AACzB,IAAA,IAAI,KAAA,EAAO,KAAA,CAAM,MAAA,KAAW,IAAA,CAAK,MAAA;AACjC,IAAA,IAAA,CAAK,KAAA,CAAM,SAAS,KAAK,CAAA;AACzB,IAAA,IAAI,CAAC,MAAM,OAAO,IAAA;AAClB,IAAA,MAAM,QAAQ,IAAA,CAAK,MAAA,GAAS,KAAA,CAAM,KAAA,GAAQ,CAAC,CAAA,GAAI,MAAA;AAC/C,IAAA,IAAA,CAAK,SAAS,OAAA,EAAS,KAAA,GAAQ,KAAA,CAAM,OAAA,GAAU,KAAK,QAAQ,CAAA;AAC5D,IAAA,OAAO,IAAA;AAAA,EACT;AAAA,EAGA,SAAA,GAAkB;AAChB,IAAA,KAAA,MAAW,OAAA,IAAW,MAAM,IAAA,CAAK,IAAA,CAAK,KAAK,CAAA,EAAG,IAAA,CAAK,OAAO,OAAO,CAAA;AAAA,EACnE;AAAA,EAGA,OAAO,OAAA,EAA6B;AAClC,IAAA,MAAM,MAAA,GAAS,gBAAe,SAAA,CAAU,MAAA;AACxC,IAAA,MAAM,cAAc,MAAA,CAAO,GAAA,CAAI,OAAO,CAAA,wBAAS,GAAA,EAA6B;AAC5E,IAAA,MAAA,CAAO,GAAA,CAAI,SAAS,WAAW,CAAA;AAC/B,IAAA,MAAM,KAAA,GAAQ,YAAY,GAAA,CAAI,IAAA,CAAK,UAAU,CAAA,IAAK,IAAA,CAAK,MAAM,OAAO,CAAA;AACpE,IAAA,WAAA,CAAY,GAAA,CAAI,IAAA,CAAK,UAAA,EAAY,KAAK,CAAA;AACtC,IAAA,OAAO,KAAA;AAAA,EACT;AAAA,EAGA,MAAM,OAAA,EAA6B;AACjC,IAAA,MAAM,QAAgE,EAAC;AACvE,IAAA,KAAA,MAAW,MAAA,IAAU,gBAAe,SAAA,CAAU,KAAA,CAAM,IAAI,IAAA,CAAK,UAAU,CAAA,IAAK,EAAC,EAAG;AAC9E,MAAA,MAAM,IAAA,GAAO,eAAA,CAAgB,OAAA,EAAS,MAAM,CAAA;AAC5C,MAAA,IAAI,MAAM,KAAA,CAAM,IAAA,CAAK,EAAE,GAAG,IAAA,EAAM,QAAQ,CAAA;AAAA,IAC1C;AACA,IAAA,MAAM,QAAQ,CAAC,EAAE,OAAA,EAAQ,KACvB,QAAQ,MAAA,CAAO,CAAC,IAAA,KAAS,KAAA,CAAM,KAAK,CAAC,KAAA,KAAU,MAAM,MAAA,KAAW,IAAI,CAAC,CAAA,CAAE,MAAA;AACzE,IAAA,OAAO,KAAA,CACJ,KAAK,CAAC,GAAA,EAAK,UAAU,KAAA,CAAM,GAAG,IAAI,KAAA,CAAM,KAAK,CAAC,CAAA,CAC9C,GAAA,CAAI,CAAC,EAAE,MAAA,EAAQ,SAAS,QAAA,EAAU,MAAA,IAAU,KAAA,MAAW;AAAA,MACtD,KAAA,EAAO,IAAA;AAAA,MACP,MAAA;AAAA,MACA,OAAA;AAAA,MACA,QAAA;AAAA,MACA,MAAA,EAAQ,UAAU,KAAA,GAAQ;AAAA,KAC5B,CAAE,CAAA;AAAA,EACN;AAAA,EAGA,MAAM,KAAA,EAAmD;AACvD,IAAA,MAAM,OACJ,KAAA,CAAM,IAAA,CAAK,CAAC,IAAA,KAAS,IAAA,CAAK,UAAU,IAAI,CAAA,IACxC,MAAM,IAAA,CAAK,CAAC,SAAS,IAAA,CAAK,KAAA,KAAU,QAAQ,IAAA,CAAK,MAAA,KAAW,KAAK,OAAO,CAAA;AAC1E,IAAA,IAAI,IAAA,OAAW,KAAA,GAAQ,IAAA;AACvB,IAAA,OAAO,IAAA;AAAA,EACT;AAAA,EAGA,QAAA,CAAS,SAAY,KAAA,EAAuC;AAC1D,IAAA,MAAM,OAAA,GAAU,OAAA,CAAQ,YAAA,CAAa,IAAA,CAAK,UAAU,CAAA;AACpD,IAAA,MAAM,GAAA,GAAM,KAAA,CAAM,EAAA,CAAG,EAAE,CAAA;AACvB,IAAA,MAAM,MAAA,GAAS,MAAM,CAAC,CAAA;AACtB,IAAA,MAAM,IAAA,GAAO,GAAA,EAAK,OAAA,KAAY,OAAA,GAAU,GAAA,GAAM,MAAA;AAC9C,IAAA,MAAM,IAAA,GAAO,IAAA,CAAK,KAAA,GAAQ,MAAA,GAAS,IAAA;AACnC,IAAA,MAAM,IAAA,GAAsB;AAAA,MAC1B,KAAA,EAAO,IAAA;AAAA,MACP,QAAQ,IAAA,CAAK,OAAA;AAAA,MACb,OAAA,EAAS,OAAA;AAAA,MACT,QAAA,EAAU,IAAA,GAAO,IAAA,CAAK,QAAA,GAAW,OAAA;AAAA,MACjC,MAAA,EAAQ,CAAC,IAAA,CAAK,KAAA,IAAS,IAAA,KAAS;AAAA,KAClC;AACA,IAAA,IAAI,IAAA,CAAK,SAAS,MAAA,EAAQ;AACxB,MAAA,MAAA,CAAO,MAAA,GAAS,IAAA;AAChB,MAAA,KAAA,CAAM,QAAQ,IAAI,CAAA;AAAA,IACpB,CAAA,MAAO,KAAA,CAAM,IAAA,CAAK,IAAI,CAAA;AACtB,IAAA,OAAO,IAAA;AAAA,EACT;AAAA,EAGA,QAAA,CAAS,OAAA,EAAY,KAAA,EAAiC,IAAA,EAA8B;AAClF,IAAA,MAAM,OAAA,GAAU,OAAA,CAAQ,YAAA,CAAa,IAAA,CAAK,UAAU,CAAA;AACpD,IAAA,OAAO,KAAA,CAAM,KAAA,CAAM,KAAA,CAAM,OAAA,CAAQ,IAAI,CAAA,GAAI,CAAC,CAAA,CAAE,IAAA,CAAK,CAAC,KAAA,KAAU,KAAA,CAAM,YAAY,OAAO,CAAA;AAAA,EACvF;AAAA,EAGA,KAAA,CAAM,SAAY,KAAA,EAAuC;AACvD,IAAA,MAAM,OAAA,uBAAc,GAAA,CAA2B,CAAC,CAAC,IAAA,CAAK,OAAA,EAAS,IAAI,CAAC,CAAC,CAAA;AACrE,IAAA,KAAA,CAAM,OAAA,CAAQ,CAAC,IAAA,EAAM,KAAA,KAAU;AAC7B,MAAA,MAAM,KAAA,GAAQ,KAAA,CAAM,KAAA,CAAM,CAAA,EAAG,KAAK,EAAE,GAAA,CAAI,CAAC,KAAA,KAAU,KAAA,CAAM,MAAM,CAAA;AAC/D,MAAA,MAAM,OAAA,GAAU,CAAC,GAAG,IAAI,IAAI,KAAA,CAAM,OAAA,EAAS,CAAC,EAAE,MAAA,CAAO,CAAC,IAAA,KAAS,IAAA,KAAS,KAAK,MAAM,CAAA;AACnF,MAAA,MAAM,MAAA,GAAS,KAAK,MAAA,IAAU,OAAA,CAAQ,WAAW,CAAA,GAAI,EAAC,GAAI,CAAC,KAAK,CAAA;AAChE,MAAA,OAAA,CAAQ,GAAA;AAAA,QACN,IAAA,CAAK,MAAA;AAAA,QACL,IAAA,CAAK,YAAY,IAAA,CAAK,QAAA,IAAY,QAAQ,MAAA,KAAW,CAAA,IAAK,KAAA,KAAU,KAAA,CAAM,MAAA,GAAS,CAAA,GAC/E,OACA,IAAA,CAAK,SAAA,CAAU,CAAC,IAAA,CAAK,QAAA,EAAU,IAAA,CAAK,SAAS,GAAG,MAAA,EAAQ,GAAG,OAAO,CAAC;AAAA,OACzE;AAAA,IACF,CAAC,CAAA;AACD,IAAA,KAAA,MAAW,CAAC,IAAA,EAAM,QAAQ,CAAA,IAAK,OAAA,EAAS;AACtC,MAAA,IAAI,OAAA,CAAQ,YAAA,CAAa,IAAI,CAAA,KAAM,QAAA,EAAU;AAC7C,MAAA,IAAI,QAAA,KAAa,IAAA,EAAM,OAAA,CAAQ,eAAA,CAAgB,IAAI,CAAA;AAAA,WAC9C,OAAA,CAAQ,YAAA,CAAa,IAAA,EAAM,QAAQ,CAAA;AAAA,IAC1C;AAAA,EACF;AAAA,EAGA,QAAA,CAAS,SAAY,KAAA,EAA4B;AAC/C,IAAA,IAAI,OAAA,CAAQ,YAAA,CAAa,IAAA,CAAK,UAAU,MAAM,KAAA,EAAO;AACrD,IAAA,IAAI,KAAA,KAAU,IAAA,EAAM,OAAA,CAAQ,eAAA,CAAgB,KAAK,UAAU,CAAA;AAAA,SACtD,OAAA,CAAQ,YAAA,CAAa,IAAA,CAAK,UAAA,EAAY,KAAK,CAAA;AAAA,EAClD;AACF,CAAA;;AC1MO,IAAM,UAAA,GAAN,MAAM,WAAA,CAAW;AAAA,EAEtB,QAAA,GAAW,KAAA;AAAA,EASX,IAAI,OAAA,GAAmB;AACrB,IAAA,OAAO,IAAA,CAAK,QAAA;AAAA,EACd;AAAA,EAOA,OAAO,WAAW,IAAA,EAA+B;AAC/C,IAAA,OAAO,CAAC,IAAA,CAAK,OAAA,CAAQ,eAAe,CAAC,WAAA,CAAW,QAAQ,IAAI,CAAA;AAAA,EAC9D;AAAA,EAWA,YAAA,CAAa,MAAsB,QAAA,EAA4B;AAC7D,IAAA,MAAM,OAAA,GAAU,WAAA,CAAW,QAAA,CAAS,IAAI,CAAA;AACxC,IAAA,IAAI,CAAC,OAAA,IAAW,WAAA,CAAW,UAAA,CAAW,IAAI,CAAA,EAAG;AAG3C,MAAA,IAAA,CAAK,QAAA,GAAW,KAAA;AAChB,MAAA,QAAA,EAAS;AACT,MAAA;AAAA,IACF;AACA,IAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAChB,IAAA,MAAM,QAAQ,MAAY;AACxB,MAAA,IAAI,CAAC,KAAK,QAAA,EAAU;AACpB,MAAA,IAAA,CAAK,QAAA,GAAW,KAAA;AAChB,MAAA,QAAA,EAAS;AAAA,IACX,CAAA;AACA,IAAA,IAAI,OAAA,EAAS,UAAA,CAAW,KAAA,EAAO,CAAC,CAAA;AAAA,wBACZ,KAAK,CAAA;AAAA,EAC3B;AAAA,EAMA,OAAO,SAAS,IAAA,EAA+B;AAC7C,IAAA,MAAM,UAAU,IAAA,CAAK,OAAA;AACrB,IAAA,OACE,CAAC,OAAA,CAAQ,WAAA,IACT,OAAA,CAAQ,OAAA,CAAQ,wBAAwB,CAAA,KAAM,IAAA,IAC9C,WAAA,CAAW,OAAA,CAAQ,IAAI,CAAA;AAAA,EAE3B;AAAA,EAGA,OAAO,QAAQ,IAAA,EAA+B;AAC5C,IAAA,MAAM,MAAA,GAAA,CAAU,KAAK,OAAA,CAAQ,YAAA,CAAa,iBAAiB,CAAA,IAAK,EAAA,EAAI,MAAM,KAAK,CAAA;AAC/E,IAAA,OAAO,MAAA,CAAO,QAAA,CAAS,IAAA,CAAK,UAAU,CAAA;AAAA,EACxC;AAAA,EAQA,MAAA,GAAe;AACb,IAAA,IAAA,CAAK,QAAA,GAAW,KAAA;AAAA,EAClB;AACF,CAAA;;ACrIO,IAAM,mBAAN,MAAuB;AAAA,EACnB,OAAA;AAAA,EAGT,QAAA,GAA0B,IAAA;AAAA,EAG1B,MAAA,GAAS,CAAA;AAAA,EAGT,YAAY,MAAA,EAAqB;AAC/B,IAAA,IAAA,CAAK,OAAA,GAAU,MAAA;AAAA,EACjB;AAAA,EAGA,KAAA,GAAc;AACZ,IAAA,IAAA,CAAK,MAAA,GAAS,KAAK,GAAA,EAAI;AAAA,EACzB;AAAA,EAGA,IAAI,OAAA,GAAmB;AACrB,IAAA,OAAO,KAAK,QAAA,KAAa,IAAA;AAAA,EAC3B;AAAA,EAUA,QAAA,CAAS,aAAqB,MAAA,EAA0B;AACtD,IAAA,IAAA,CAAK,MAAA,EAAO;AACZ,IAAA,MAAM,SAAA,GAAY,WAAA,IAAe,IAAA,CAAK,GAAA,KAAQ,IAAA,CAAK,MAAA,CAAA;AACnD,IAAA,IAAI,YAAY,CAAA,EAAG;AACjB,MAAA,IAAA,CAAK,QAAA,GAAW,IAAA,CAAK,OAAA,CAAQ,GAAA,CAAI,MAAM;AACrC,QAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAChB,QAAA,MAAA,EAAO;AAAA,MACT,GAAG,SAAS,CAAA;AAAA,IACd,CAAA,MAAO;AACL,MAAA,MAAA,EAAO;AAAA,IACT;AAAA,EACF;AAAA,EAGA,MAAA,GAAe;AACb,IAAA,IAAI,IAAA,CAAK,aAAa,IAAA,EAAM;AAC1B,MAAA,IAAA,CAAK,OAAA,CAAQ,KAAA,CAAM,IAAA,CAAK,QAAQ,CAAA;AAChC,MAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAAA,IAClB;AAAA,EACF;AACF,CAAA;;AC/EO,IAAM,kBAAA,GAAqB,UAAA;;ACwB3B,IAAM,aAAA,GAAgB;AAAA,EAQ3B,OAAO,EAAE,MAAA,EAAQ,MAAM,GAAA,EAAK,CAAA,EAAG,KAAK,kBAAA,EAEtC,CAAA;AAMO,SAAS,mBAAA,CAAoB,OAAe,MAAA,EAA+B;AAChF,EAAA,IAAI,CAAC,MAAA,CAAO,QAAA,CAAS,KAAK,CAAA,EAAG;AAC3B,IAAA,MAAM,YAAY,KAAA,KAAU,QAAA,GAAW,UAAA,GAAa,KAAA,KAAU,YAAY,UAAA,GAAa,IAAA;AACvF,IAAA,IAAI,SAAA,KAAc,MAAM,OAAO,KAAA;AAC/B,IAAA,IAAI,OAAO,aAAA,KAAkB,MAAA,IAAU,MAAA,CAAO,aAAA,KAAkB,WAAW,OAAO,KAAA;AAAA,EACpF;AACA,EAAA,IAAI,OAAO,GAAA,KAAQ,MAAA,IAAa,KAAA,GAAQ,MAAA,CAAO,KAAK,OAAO,KAAA;AAC3D,EAAA,IAAI,OAAO,GAAA,KAAQ,MAAA,IAAa,KAAA,GAAQ,MAAA,CAAO,KAAK,OAAO,KAAA;AAC3D,EAAA,IAAI,OAAO,YAAA,KAAiB,MAAA,IAAa,KAAA,IAAS,MAAA,CAAO,cAAc,OAAO,KAAA;AAC9E,EAAA,IAAI,OAAO,OAAA,IAAW,CAAC,OAAO,SAAA,CAAU,KAAK,GAAG,OAAO,KAAA;AACvD,EAAA,IAAI,MAAA,CAAO,kBAAkB,MAAA,IAAa,CAAC,OAAO,aAAA,CAAc,QAAA,CAAS,KAAK,CAAA,EAAG,OAAO,KAAA;AACxF,EAAA,OAAO,IAAA;AACT;;AChCO,SAAS,UAAA,CAAW,GAAA,EAAa,QAAA,EAAkB,MAAA,EAA8B;AACtF,EAAA,OAAO,mBAAA,CAAoB,GAAA,EAAK,MAAM,CAAA,GAAI,GAAA,GAAM,QAAA;AAClD;;AClBO,IAAM,oBAAN,MAAwB;AAAA,EAEpB,aAAA,uBAAoB,GAAA,EAAoB;AAAA,EAGjD,IAAA,CACE,KAAA,EACA,IAAA,EACA,GAAA,EACA,UACA,MAAA,EACQ;AACR,IAAA,MAAM,QAAA,GAAW,UAAA,CAAW,GAAA,EAAK,QAAA,EAAU,MAAM,CAAA;AACjD,IAAA,IAAI,mBAAA,CAAoB,GAAA,EAAK,MAAM,CAAA,EAAG;AACpC,MAAA,IAAA,CAAK,aAAA,CAAc,OAAO,IAAI,CAAA;AAC9B,MAAA,OAAO,QAAA;AAAA,IACT;AACA,IAAA,MAAM,SAAA,GAAY,CAAA,KAAA,EAAQ,KAAA,CAAM,UAAU,IAAI,IAAA,CAAK,OAAA,CAAQ,QAAA,EAAU,CAAC,WAAW,CAAA,CAAA,EAAI,MAAA,CAAO,WAAA,EAAa,EAAE,CAAC,CAAA,MAAA,CAAA;AAC5G,IAAA,MAAM,OAAA,GAAU,KAAA,CAAM,OAAA,CAAQ,YAAA,CAAa,SAAS,CAAA;AACpD,IAAA,IAAI,YAAY,IAAA,EAAM;AACpB,MAAA,IAAA,CAAK,aAAA,CAAc,OAAO,IAAI,CAAA;AAC9B,MAAA,OAAO,QAAA;AAAA,IACT;AACA,IAAA,IAAI,IAAA,CAAK,aAAA,CAAc,GAAA,CAAI,IAAI,MAAM,OAAA,EAAS;AAC5C,MAAA,IAAA,CAAK,aAAA,CAAc,GAAA,CAAI,IAAA,EAAM,OAAO,CAAA;AACpC,MAAA,OAAA,CAAQ,IAAA;AAAA,QACN,CAAA,YAAA,EAAe,KAAA,CAAM,UAAU,CAAA,+BAAA,EAAkC,IAAI,CAAA,cAAA,EAAiB,IAAA,CAAK,SAAA,CAAU,OAAO,CAAC,CAAA,QAAA,EAAW,QAAQ,CAAA,CAAA;AAAA,OAClI;AAAA,IACF;AACA,IAAA,OAAO,QAAA;AAAA,EACT;AACF,CAAA;;ACfA,IAAe,gBAAf,MAA6B;AAAA,EAER,GAAA,uBAAU,GAAA,EAAY;AAAA,EAczC,MAAM,EAAA,EAAkB;AACtB,IAAA,IAAI,IAAA,CAAK,GAAA,CAAI,MAAA,CAAO,EAAE,CAAA,EAAG;AACvB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AAAA,EACF;AAAA,EAMA,QAAA,GAAiB;AACf,IAAA,KAAA,MAAW,EAAA,IAAM,KAAK,GAAA,EAAK;AACzB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AACA,IAAA,IAAA,CAAK,IAAI,KAAA,EAAM;AAAA,EACjB;AAAA,EAGA,IAAI,IAAA,GAAe;AACjB,IAAA,OAAO,KAAK,GAAA,CAAI,IAAA;AAAA,EAClB;AACF,CAAA;AAmBO,IAAM,WAAA,GAAN,cAA0B,aAAA,CAAc;AAAA,EAO7C,GAAA,CAAI,UAAsB,KAAA,EAAuB;AAC/C,IAAA,MAAM,EAAA,GAAK,IAAA,CAAK,QAAA,CAAS,MAAM;AAC7B,MAAA,IAAA,CAAK,GAAA,CAAI,OAAO,EAAE,CAAA;AAClB,MAAA,QAAA,EAAS;AAAA,IACX,GAAG,KAAK,CAAA;AACR,IAAA,IAAA,CAAK,GAAA,CAAI,IAAI,EAAE,CAAA;AACf,IAAA,OAAO,EAAA;AAAA,EACT;AAAA,EAEU,QAAA,CAAS,UAAsB,KAAA,EAAuB;AAC9D,IAAA,OAAO,MAAA,CAAO,UAAA,CAAW,QAAA,EAAU,KAAK,CAAA;AAAA,EAC1C;AAAA,EAEU,OAAO,EAAA,EAAkB;AACjC,IAAA,MAAA,CAAO,aAAa,EAAE,CAAA;AAAA,EACxB;AACF,CAAA;;ACvEO,IAAM,kBAAA,GAAN,MAAM,mBAAA,SAA2B,UAAA,CAAwB;AAAA,EAErD,QAAA,GAAW,IAAI,iBAAA,EAAkB;AAAA,EAE1C,OAAgB,OAAA,GAAU,CAAC,aAAA,EAAe,SAAS,CAAA;AAAA,EACnD,OAAgB,MAAA,GAAS;AAAA,IACvB,iBAAA,EAAmB,EAAE,IAAA,EAAM,MAAA,EAAQ,SAAS,EAAA,EAAG;AAAA,IAC/C,WAAA,EAAa,EAAE,IAAA,EAAM,MAAA,EAAQ,SAAS,CAAA;AAAE,GAC1C;AAAA,EAEA,OAAO,gBAAA,GAAmB;AAAA,IACxB,aAAa,aAAA,CAAc;AAAA,GAC7B;AAAA,EACA,OAAO,OAAA,GAAU,CAAC,OAAA,EAAS,OAAO,CAAA;AAAA,EAClC,OAAO,MAAA,GAAS,CAAC,OAAO,CAAA;AAAA,EAYf,OAAA,GAAU,IAAI,WAAA,EAAY;AAAA,EAC1B,MAAA,GAAS,IAAI,gBAAA,CAAiB,IAAA,CAAK,OAAO,CAAA;AAAA,EAC1C,KAAA,GAAQ,IAAI,UAAA,EAAW;AAAA,EAEvB,OAAA,GAAU,IAAI,cAAA,CAA4B,QAAA,EAAU,KAAK,UAAU,CAAA;AAAA,EAE5E,UAAA,GAAa,KAAA;AAAA,EAEJ,OAAA,GAAgB;AACvB,IAAA,IAAA,CAAK,UAAA,GAAa,IAAA;AAMlB,IAAA,MAAM,KAAA,GAAQ,KAAK,KAAA,CAAM,OAAA;AACzB,IAAA,IAAA,CAAK,MAAM,MAAA,EAAO;AAClB,IAAA,IAAI,CAAC,KAAA,IAAS,IAAA,CAAK,MAAA,KAAW,OAAA,EAAS;AACrC,MAAA,IAAA,CAAK,aAAA,EAAc;AAAA,IACrB;AAAA,EACF;AAAA,EAES,UAAA,GAAmB;AAC1B,IAAA,IAAA,CAAK,UAAA,GAAa,KAAA;AAClB,IAAA,IAAA,CAAK,MAAM,YAAA,CAAa,IAAA,EAAM,MAAM,IAAA,CAAK,WAAW,CAAA;AAAA,EACtD;AAAA,EAGA,0BAAA,GAAmC;AACjC,IAAA,IAAI,KAAK,UAAA,EAAY,IAAA,CAAK,QAAA,CAAS,IAAA,CAAK,WAAW,OAAO,CAAA;AAAA,EAC5D;AAAA,EAMA,8BAA8B,WAAA,EAAgC;AAC5D,IAAA,IAAI,CAAC,KAAK,kBAAA,CAAmB,QAAA,CAAS,WAAW,CAAA,EAAG,IAAA,CAAK,OAAA,CAAQ,MAAA,CAAO,WAAW,CAAA;AACnF,IAAA,IAAI,KAAK,UAAA,EAAY,IAAA,CAAK,QAAA,CAAS,IAAA,CAAK,WAAW,OAAO,CAAA;AAAA,EAC5D;AAAA,EAGA,sBAAA,GAA+B;AAC7B,IAAA,IAAI,KAAK,UAAA,EAAY,IAAA,CAAK,QAAA,CAAS,IAAA,CAAK,WAAW,OAAO,CAAA;AAAA,EAC5D;AAAA,EAMA,0BAA0B,OAAA,EAA4B;AACpD,IAAA,IAAI,CAAC,KAAK,cAAA,CAAe,QAAA,CAAS,OAAO,CAAA,EAAG,IAAA,CAAK,OAAA,CAAQ,MAAA,CAAO,OAAO,CAAA;AACvE,IAAA,IAAI,KAAK,UAAA,EAAY,IAAA,CAAK,QAAA,CAAS,IAAA,CAAK,WAAW,OAAO,CAAA;AAAA,EAC5D;AAAA,EAGA,KAAA,GAAc;AAGZ,IAAA,IAAI,IAAA,CAAK,MAAA,KAAW,OAAA,IAAW,IAAA,CAAK,OAAO,OAAA,EAAS;AACpD,IAAA,IAAA,CAAK,OAAO,QAAA,CAAS,IAAA,CAAK,kBAAkB,MAAM,IAAA,CAAK,SAAS,CAAA;AAAA,EAClE;AAAA,EAGA,KAAA,GAAc;AACZ,IAAA,IAAA,CAAK,OAAO,MAAA,EAAO;AACnB,IAAA,IAAA,CAAK,aAAA,EAAc;AAAA,EACrB;AAAA,EAGA,aAAA,GAAsB;AACpB,IAAA,IAAA,CAAK,OAAO,KAAA,EAAM;AAClB,IAAA,IAAA,CAAK,SAAS,KAAK,CAAA;AACnB,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,WAAA,EAAa,MAAM,CAAA;AAC7C,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,YAAA,EAAc,SAAS,CAAA;AAAA,EACnD;AAAA,EAQA,OAAA,GAAgB;AACd,IAAA,IAAA,CAAK,SAAS,IAAI,CAAA;AAClB,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,WAAA,EAAa,OAAO,CAAA;AAC9C,IAAA,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,YAAA,EAAc,OAAO,CAAA;AAC/C,IAAA,IAAA,CAAK,SAAS,OAAA,EAAS,EAAE,MAAA,EAAQ,IAAI,CAAA;AAErC,IAAA,QAAA,CAAS,YAAA,CAAa,IAAA,CAAK,sBAAA,EAAwB,EAAE,CAAC,CAAA;AAAA,EACxD;AAAA,EAGA,SAAS,KAAA,EAAsB;AAC7B,IAAA,IAAI,IAAA,CAAK,sBAAsB,IAAA,CAAK,OAAA,CAAQ,MAAM,IAAA,CAAK,iBAAA,EAAmB,KAAA,GAAQ,EAAA,GAAK,IAAI,CAAA;AAC3F,IAAA,IAAI,IAAA,CAAK,kBAAkB,IAAA,CAAK,OAAA,CAAQ,MAAM,IAAA,CAAK,aAAA,EAAe,KAAA,GAAQ,IAAA,GAAO,EAAE,CAAA;AAAA,EACrF;AAAA,EASA,SAAA,GAAkB;AAChB,IAAA,IAAA,CAAK,OAAO,MAAA,EAAO;AAAA,EACrB;AAAA,EAGA,IAAI,MAAA,GAAiB;AACnB,IAAA,OAAO,IAAA,CAAK,OAAA,CAAQ,YAAA,CAAa,YAAY,CAAA,IAAK,SAAA;AAAA,EACpD;AAAA,EAEA,IAAI,gBAAA,GAA2B;AAC7B,IAAA,OAAO,KAAK,QAAA,CAAS,IAAA;AAAA,MACnB,IAAA;AAAA,MACA,aAAA;AAAA,MACA,IAAA,CAAK,gBAAA;AAAA,MACL,mBAAA,CAAmB,OAAO,WAAA,CAAY,OAAA;AAAA,MACtC,oBAAmB,gBAAA,CAAiB;AAAA,KACtC;AAAA,EACF;AACF","file":"skeleton_controller.js","sourcesContent":["/**\n * Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { sharedRegistry } from \"./shared_registry\";\n\n/** What a lease's record says: the author's value, its last write, the leases beneath. */\ninterface AttributeLeaseRecord {\n readonly original: string | null;\n readonly written: string | null;\n /** Whether it hands back what the lease right beneath it wrote last. */\n readonly linked: boolean;\n /** The records of the other owners' leases beneath it, nearest first. */\n readonly beneath: readonly string[];\n}\n\n/** One lease's hold on one element's attribute, in the stack every lease of it shares. */\ninterface AttributeHold {\n /** The lease holding it; `null` for a hold read from a copy's record until its lease takes it. */\n lease: object | null;\n readonly record: string;\n written: string | null;\n /** What it hands back with nothing beneath it: the author's value. */\n readonly original: string | null;\n /** Whether it hands back what the hold beneath it wrote last instead. */\n linked: boolean;\n}\n\n/** The holds on each element by attribute, and every lease's record name by attribute. */\ninterface AttributeLeaseRegistry {\n readonly stacks: WeakMap<Element, Map<string, AttributeHold[]>>;\n readonly names: Map<string, Set<string>>;\n}\n\n/** Whether a parsed record entry is an attribute value: a string, or `null` for absence. */\nfunction isAttributeValue(value: unknown): value is string | null {\n return value === null || typeof value === \"string\";\n}\n\n/**\n * Reads the record a lease left on `element`: the author's value, the value the lease wrote\n * last, whether it hands back the value beneath it (`false` before the names when it does not)\n * and the records beneath it. `undefined` when the record is missing or holds anything else.\n */\nfunction readLeaseRecord(element: Element, record: string): AttributeLeaseRecord | undefined {\n try {\n const parsed: unknown = JSON.parse(element.getAttribute(record) ?? \"null\");\n if (!Array.isArray(parsed)) return undefined;\n const [original, written, ...rest] = parsed as unknown[];\n const linked = rest[0] !== false;\n const beneath = linked ? rest : rest.slice(1);\n if (!beneath.every((under): under is string => typeof under === \"string\")) return undefined;\n return isAttributeValue(original) && isAttributeValue(written)\n ? { original, written, linked, beneath }\n : undefined;\n } catch {\n return undefined;\n }\n}\n\n/**\n * The value `element`'s author wrote for `attribute`, as the record a lease of any owner leaves\n * on the element carries it; `undefined` while no lease leaves one, as when nothing has moved\n * the attribute off the author's value. A field a reveal turned from `password` into `text`\n * still reads `\"password\"` here.\n */\nexport function leasedAuthorValue(element: Element, attribute: string): string | null | undefined {\n const suffix = `-${attribute}-lease`;\n for (const name of element.getAttributeNames()) {\n if (!name.startsWith(\"data-\") || !name.endsWith(suffix)) continue;\n const record = readLeaseRecord(element, name);\n if (record) return record.original;\n }\n return undefined;\n}\n\n/**\n * Temporarily controls one attribute across a changing set of elements.\n *\n * The first write remembers the authored value, including the distinction between\n * an absent attribute and an authored empty string. Returning a lease restores that\n * value only while the attribute still matches the controller's last write. If a\n * consumer changed it in the meantime, the consumer owns the new value and teardown\n * leaves it alone.\n *\n * A `null` write deliberately removes the attribute while retaining the lease. This\n * is useful for derived ARIA whose valid absence is itself controller state, such as\n * an unbounded `aria-valuemin` or a blank spinbutton's `aria-valuenow`.\n *\n * **Every lease of an attribute shares one stack of holds per element**, whatever its owner\n * and whichever file of the package constructed it (the stacks are one per page): the holds\n * sit in the order their leases first wrote the element, each with the value it wrote last.\n * The element's value is the highest hold's that carries it, and the page's when none does.\n * A write reaches the element unless a hold above the writer carries the element's value: the\n * top hold always shows its writes, a hold beneath it shows nothing while a hold above keeps\n * its value on the element, and once the page has put a value there that no hold carries, the\n * next write of any hold replaces it. A return gives a value back only from the hold the\n * element's value is: the value the hold beneath it wrote last, or the author's once nothing\n * is beneath it; any other return only leaves the stack, and the page's value stays. Holds\n * that wrote the same value are told apart by the stack, never by the value: the higher one\n * keeps it. A first write over a top hold whose value the page has replaced takes the\n * element's value as the author's. Two instances of one controller on one element — an\n * element outside their scope — stack the same way.\n *\n * A **base lease** (`{ base: true }`) holds the element's own state rather than a value over\n * it — a form field's ARIA on its control is one — so its first write goes to the bottom of\n * the stack, beneath the leases of other owners already there: a temporary value another\n * owner leased stays shown and returns to the base lease's latest value.\n *\n * **The stack travels with the element.** While a hold shows a value other than the author's,\n * lies on another hold or is covered by one, the element carries its owner's record\n * `data-<owner>-<attribute>-lease`: JSON of the author's value and the value the hold wrote\n * last (each a string, or `null` for an absent attribute), `false` where the hold hands back\n * the author's value rather than the latest value of the hold beneath it, and the records of\n * every hold beneath it, nearest first. Returning the last lease of an owner removes its\n * record. A copy of the element — a page Turbo restores from its cache is one — therefore\n * carries the stack, and the first lease to touch the copy reads it back under the record\n * names of the leases constructed so far, which include every lease that wrote a record the\n * cache holds, and orders the holds by the records each one lists beneath it. Each lease takes\n * the hold its owner's record describes over in place. Complete records for distinct owners\n * preserve their order across a copy. The records describe holds by owner, not by instance:\n * one owner holding the element more than once leaves only its topmost hold's record, which\n * the first of its leases to write or return on the copy takes. Lower holds of that owner and\n * their positions are absent; mutually listed owners cannot express their full live order.\n * A hold that showed the author's value alone carries no record and is taken by its first\n * write on the copy. Missing or unreadable records also leave their holds unknown, so copying\n * the DOM does not promise identical decisions for every live stack. Without a record it can\n * read, a new stack takes the current value as the author's. A Turbo morph removes records\n * absent from the server HTML; existing holds remain in memory until their leases return.\n *\n * The lease has no lifecycle of its own, so it never subscribes to document events,\n * and nothing rewinds a live page before Turbo caches it: `turbo:before-cache` also\n * fires on pages that stay.\n */\nexport class AttributeLease<T extends Element = Element> {\n /** The holds on each element, bottom first, and the record names; one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.attribute-lease.registry.v1\",\n (): AttributeLeaseRegistry => ({ stacks: new WeakMap(), names: new Map() }),\n );\n readonly #attribute: string;\n readonly #record: string;\n readonly #base: boolean;\n readonly #held = new Set<T>();\n\n /**\n * @param attribute - The attribute whose temporary values this lease owns.\n * @param owner - Names the record on the element; the controller's identifier.\n * @param options - `base`: written beneath the other owners' leases.\n */\n constructor(attribute: string, owner: string, options: { readonly base?: boolean } = {}) {\n this.#attribute = attribute;\n this.#record = `data-${owner}-${attribute}-lease`;\n this.#base = options.base === true;\n const names = AttributeLease.#registry.names;\n names.set(attribute, (names.get(attribute) ?? new Set<string>()).add(this.#record));\n }\n\n /** Writes or removes the leased attribute while preserving its authored value. */\n write(element: T, value: string | null): void {\n const stack = this.#stack(element);\n const hold = this.#take(stack) ?? this.#acquire(element, stack);\n this.#held.add(element);\n const shows = !this.#covered(element, stack, hold);\n hold.written = value;\n this.#mark(element, stack);\n if (shows) this.#reflect(element, value);\n }\n\n /**\n * Returns one lease, also on a restored copy, to the value the hold beneath it wrote last or\n * the author's, without overwriting a value a consumer wrote since. Says whether there was a\n * lease to return: a hold this lease has, or the hold a copy's record describes while no live\n * lease of the owner has taken it — a copy of a page an earlier connection wrote carries one.\n */\n return(element: T): boolean {\n const held = this.#held.delete(element);\n const known = AttributeLease.#registry.stacks.get(element)?.has(this.#attribute);\n const stack = held || known || element.hasAttribute(this.#record) ? this.#stack(element) : [];\n const hold = this.#take(stack);\n if (!hold) return false;\n const carries = element.getAttribute(this.#attribute) === hold.written;\n const owns = carries && !this.#covered(element, stack, hold);\n const index = stack.indexOf(hold);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return true;\n const below = hold.linked ? stack[index - 1] : undefined;\n this.#reflect(element, below ? below.written : hold.original);\n return true;\n }\n\n /** Returns every lease it holds, with the same ownership check as {@link return}. */\n returnAll(): void {\n for (const element of Array.from(this.#held)) this.return(element);\n }\n\n /** The element's stack, read from its records the first time. */\n #stack(element: T): AttributeHold[] {\n const stacks = AttributeLease.#registry.stacks;\n const byAttribute = stacks.get(element) ?? new Map<string, AttributeHold[]>();\n stacks.set(element, byAttribute);\n const stack = byAttribute.get(this.#attribute) ?? this.#seed(element);\n byAttribute.set(this.#attribute, stack);\n return stack;\n }\n\n /** The holds a copy's records describe, each above every hold its record lists beneath. */\n #seed(element: T): AttributeHold[] {\n const found: (AttributeLeaseRecord & { readonly record: string })[] = [];\n for (const record of AttributeLease.#registry.names.get(this.#attribute) ?? []) {\n const read = readLeaseRecord(element, record);\n if (read) found.push({ ...read, record });\n }\n const depth = ({ beneath }: (typeof found)[number]) =>\n beneath.filter((name) => found.some((other) => other.record === name)).length;\n return found\n .sort((one, other) => depth(one) - depth(other))\n .map(({ record, written, original, linked }, index) => ({\n lease: null,\n record,\n written,\n original,\n linked: linked && index > 0,\n }));\n }\n\n /** Its hold in `stack`, taking over one read from its record. */\n #take(stack: AttributeHold[]): AttributeHold | undefined {\n const hold =\n stack.find((held) => held.lease === this) ??\n stack.find((held) => held.lease === null && held.record === this.#record);\n if (hold) hold.lease = this;\n return hold;\n }\n\n /** A new hold: on top, over the top hold while the element shows it; a base one at the bottom. */\n #acquire(element: T, stack: AttributeHold[]): AttributeHold {\n const current = element.getAttribute(this.#attribute);\n const top = stack.at(-1);\n const bottom = stack[0];\n const over = top?.written === current ? top : undefined;\n const from = this.#base ? bottom : over;\n const hold: AttributeHold = {\n lease: this,\n record: this.#record,\n written: current,\n original: from ? from.original : current,\n linked: !this.#base && over !== undefined,\n };\n if (this.#base && bottom) {\n bottom.linked = true;\n stack.unshift(hold);\n } else stack.push(hold);\n return hold;\n }\n\n /** Whether a hold above `hold` carries the element's value, which is then that hold's. */\n #covered(element: T, stack: readonly AttributeHold[], hold: AttributeHold): boolean {\n const current = element.getAttribute(this.#attribute);\n return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current);\n }\n\n /** Leaves each owner's record of its topmost hold, or none where nothing needs one. */\n #mark(element: T, stack: readonly AttributeHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n stack.forEach((hold, index) => {\n const names = stack.slice(0, index).map((under) => under.record);\n const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);\n const marker = hold.linked || beneath.length === 0 ? [] : [false];\n records.set(\n hold.record,\n hold.written === hold.original && beneath.length === 0 && index === stack.length - 1\n ? null\n : JSON.stringify([hold.original, hold.written, ...marker, ...beneath]),\n );\n });\n for (const [name, recorded] of records) {\n if (element.getAttribute(name) === recorded) continue;\n if (recorded === null) element.removeAttribute(name);\n else element.setAttribute(name, recorded);\n }\n }\n\n /** Reflects only a real value transition, avoiding self-triggered mutation work. */\n #reflect(element: T, value: string | null): void {\n if (element.getAttribute(this.#attribute) === value) return;\n if (value === null) element.removeAttribute(this.#attribute);\n else element.setAttribute(this.#attribute, value);\n }\n}\n","/**\n * Shared \"in-page move vs real detach\" discriminator for `disconnect()`.\n *\n * A mid-session `disconnect()` whose element is still in the document is\n * ambiguous. It can be:\n *\n * - an **in-page move** — a consumer (sortable, a teleport) re-inserted the\n * element; Stimulus reconnects the SAME instance in the same mutation batch\n * and the controller's runtime state must survive;\n * - a **detach that keeps the element** — `data-controller` no longer lists the\n * identifier (a Turbo 8 morph), or the element moved outside the observed\n * root (a scoped `Application.start(root)`, a shadow root); no reconnect will\n * ever come and the controller must tear down or it leaks its sessions,\n * document listeners, and moved nodes.\n *\n * Neither available signal decides this alone. A synchronous `data-controller`\n * token check catches the morph case but misses an observed-root exit (the\n * token stays, the reconnect never comes). Deferring teardown one microtask and\n * letting `connect()` cancel it catches the root exit, but leans on Stimulus\n * reconnecting moved elements within the same mutation batch — internal\n * behavior, not a public contract. {@link DetachGate} composes both: the token\n * check is the synchronous fast path (no probe, no reliance on batching), the\n * microtask probe is the fallback for the genuinely ambiguous remainder.\n *\n * An element out of the document is a real detach, with one exception: a\n * `data-turbo-permanent` element, or one inside it, that Turbo carries to the\n * next page. Turbo takes it out of the old `<body>`, which Stimulus answers with\n * a `disconnect()` while it is out of the document, and puts it into the new one\n * a few microtasks later in the same task, where the same instance connects\n * again. Such a disconnect is probed until the next task instead.\n *\n * Policy stays with the consumer; this util owns the discrimination only:\n *\n * - **Probe** ({@link disconnected}) when the teardown must eventually happen —\n * live drag sessions, document listeners, teleported *content*. Call\n * {@link cancel} from `connect()` (a reconnect means in-page move) and from\n * the head of any direct teardown path (see below).\n * - **Keep** (bare {@link DetachGate.isDetached}) when undoing the ambiguous\n * case would fight the controller's own effect: a controller that moves its\n * OWN element (portal's no-`content` form) exits a scoped observed root as\n * its normal job — a probe-driven teardown would restore the element into\n * the root, reconnect, re-teleport, and disconnect again, forever. Such\n * controllers keep their state on an ambiguous disconnect and tear down only\n * on {@link DetachGate.isDetached}.\n *\n * Event convention for probe consumers: teardown into a dead (detached) tree is\n * silent — consumers restore from their own `connect()`; a detach that keeps the\n * tree alive must end an in-flight session with a `cancel` event, or composing\n * consumers strand their session bookkeeping.\n */\n\n/** The slice of a Stimulus controller the gate inspects. */\nexport interface DetachGateHost {\n readonly element: Element;\n readonly identifier: string;\n}\n\n/**\n * Per-controller-instance gate deciding whether a `disconnect()` is a real\n * detach. Hold one per controller (`#gate = new DetachGate()`) — Stimulus\n * reuses the instance across reconnects, so the pending probe state carries\n * over exactly as the protocol needs.\n *\n * @example\n * ```ts\n * #gate = new DetachGate();\n *\n * connect(): void {\n * this.#gate.cancel(); // a reconnect: the element moved in-page\n * // …\n * }\n *\n * disconnect(): void {\n * this.#gate.disconnected(this, () => this.#teardown());\n * }\n *\n * dismiss(): void {\n * this.#gate.cancel(); // a direct path: disarm a probe a disconnect queued\n * this.#teardown();\n * }\n *\n * #teardown(): void {\n * // … (`disconnected` has already disarmed the probe on its own path)\n * }\n * ```\n */\nexport class DetachGate {\n /** Set while a probe is queued, waiting for a reconnect to cancel it. */\n #pending = false;\n\n /**\n * True while a probe is queued — the last disconnect was ambiguous and no\n * reconnect has cancelled it yet. Read it from `connect()` to tell the\n * reconnect half of an in-page move from a first connect: a controller whose\n * initialisation restarts a measurement (a min-duration floor, an elapsed\n * counter) must skip it for the move, where nothing actually restarted.\n */\n get pending(): boolean {\n return this.#pending;\n }\n\n /**\n * True when the disconnect is definitely a real detach — the element left\n * the document, or `data-controller` no longer lists the identifier. False\n * means ambiguous (in-page move or observed-root exit), NOT \"alive\".\n */\n static isDetached(host: DetachGateHost): boolean {\n return !host.element.isConnected || !DetachGate.#listed(host);\n }\n\n /**\n * Call from `disconnect()`: runs `teardown` synchronously on a definite\n * detach (fast path), otherwise defers it one microtask — a reconnect\n * ({@link cancel} from `connect()`) keeps the state, no reconnect runs it.\n * One microtask is the whole probe window: Stimulus reconnects a moved\n * element within the same mutation batch, before the checkpoint drains. An\n * element Turbo carries to the next page is probed until the next task, by\n * which time Turbo has put it back.\n */\n disconnected(host: DetachGateHost, teardown: () => void): void {\n const carried = DetachGate.#carried(host);\n if (!carried && DetachGate.isDetached(host)) {\n // Also disarms a probe a previous ambiguous disconnect left queued\n // (defer, element removed, disconnect again) — exactly one teardown.\n this.#pending = false;\n teardown();\n return;\n }\n this.#pending = true;\n const probe = (): void => {\n if (!this.#pending) return;\n this.#pending = false;\n teardown();\n };\n if (carried) setTimeout(probe, 0);\n else queueMicrotask(probe);\n }\n\n /**\n * Whether `host` is out of the document inside a `data-turbo-permanent` element, its\n * identifier still listed: where Turbo holds an element it carries to the next page.\n */\n static #carried(host: DetachGateHost): boolean {\n const element = host.element;\n return (\n !element.isConnected &&\n element.closest(\"[data-turbo-permanent]\") !== null &&\n DetachGate.#listed(host)\n );\n }\n\n /** Whether the element's `data-controller` still lists the identifier. */\n static #listed(host: DetachGateHost): boolean {\n const tokens = (host.element.getAttribute(\"data-controller\") ?? \"\").split(/\\s+/);\n return tokens.includes(host.identifier);\n }\n\n /**\n * Disarms a pending probe. Call from `connect()` (the reconnect that proves\n * an in-page move) and from the head of any teardown path not routed through\n * {@link disconnected} (disabled-toggle, Escape), so an orphaned probe can\n * never run the teardown a second time.\n */\n cancel(): void {\n this.#pending = false;\n }\n}\n","import type { SafeTimeout } from \"./safe_timeout\";\n\n/**\n * Holds a transient state visible for a minimum time before letting it end.\n *\n * A loading indicator that appears and disappears within a few frames reads as a\n * flicker rather than as feedback, so several controllers keep one up for a floor\n * of `minDuration` milliseconds measured from the moment it became visible. The\n * shape is always the same: note the moment, and when the end signal arrives\n * either run it now, because the floor has already passed, or hold it on a timer\n * for whatever is left.\n *\n * The floor **borrows** a {@link SafeTimeout} instead of owning one, so a\n * controller that also schedules other work (a show delay) keeps every timer in a\n * single registry and one `clearAll()` in its teardown still drops them all.\n * Cancelling after such a bulk clear is safe: the registry no-ops on an id it no\n * longer holds.\n *\n * Scope is the floor itself. **When an end signal is allowed to arrive at all\n * stays with the controller**, because the answers differ — one keeps the first\n * queued finish and ignores repeats, another lets the newest replace it — and\n * flattening that into a shared default would silently change what the consumers\n * already promise.\n *\n * @example\n * ```ts\n * readonly #timers = new SafeTimeout();\n * readonly #floor = new MinDurationFloor(this.#timers);\n *\n * #show() { this.#floor.begin(); … }\n * stop() { this.#floor.schedule(this.minDurationValue, () => this.#hide()); }\n * ```\n */\nexport class MinDurationFloor {\n readonly #timers: SafeTimeout;\n\n /** Pending finish timer id, or `null` when nothing is held back. */\n #timerId: number | null = null;\n\n /** Epoch ms the floor is measured from. */\n #since = 0;\n\n /** @param timers - the controller's registry; the floor schedules into it. */\n constructor(timers: SafeTimeout) {\n this.#timers = timers;\n }\n\n /** Starts the floor: call when the state being held becomes visible. */\n begin(): void {\n this.#since = Date.now();\n }\n\n /** True while a finish is held back waiting for the floor to elapse. */\n get pending(): boolean {\n return this.#timerId !== null;\n }\n\n /**\n * Runs `finish` once the floor has elapsed, immediately when it already has.\n *\n * A held-back finish is **replaced**, never stacked: only the most recently\n * queued id is cancellable, so a second timer would outlive every cancel and\n * end a state that has since restarted. Controllers that want the first signal\n * to win guard on {@link pending} before calling.\n */\n schedule(minDuration: number, finish: () => void): void {\n this.cancel();\n const remaining = minDuration - (Date.now() - this.#since);\n if (remaining > 0) {\n this.#timerId = this.#timers.set(() => {\n this.#timerId = null;\n finish();\n }, remaining);\n } else {\n finish();\n }\n }\n\n /** Drops a held-back finish. Safe when none is queued, or after a bulk clear. */\n cancel(): void {\n if (this.#timerId !== null) {\n this.#timers.clear(this.#timerId);\n this.#timerId = null;\n }\n }\n}\n","/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n","import { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/** Semantic constraints on an already decoded number, independent of the DOM. */\nexport interface NumberBounds {\n /** Finite numbers are required, including when this field is omitted. */\n readonly finite?: true;\n /** Inclusive lower endpoint. */\n readonly min?: number;\n /** Inclusive upper endpoint. */\n readonly max?: number;\n /** Exclusive lower endpoint. */\n readonly exclusiveMin?: number;\n /** Require a number without a fractional part. */\n readonly integer?: boolean;\n /** Exact decoded numbers accepted by a discrete contract. */\n readonly allowedValues?: readonly number[];\n /** JSON-safe exceptions to finite-number checking for unbounded endpoints. */\n readonly allowInfinity?: \"negative\" | \"positive\" | \"both\";\n}\n\n/** One constraint for each Number Value, including shorthand declarations. */\nexport type NumberValueConstraints<Values> = {\n readonly [Key in keyof Values as Values[Key] extends\n | NumberConstructor\n | { type: NumberConstructor }\n ? Key\n : never]: NumberBounds;\n};\n\n/** Reusable semantic domains; fractional inputs remain fractional unless excluded. */\nexport const NUMBER_BOUNDS = {\n finite: { finite: true },\n nonNegative: { finite: true, min: 0 },\n positive: { finite: true, exclusiveMin: 0 },\n nonNegativeInteger: { finite: true, min: 0, integer: true },\n positiveInteger: { finite: true, exclusiveMin: 0, integer: true },\n lowerBound: { finite: true, allowInfinity: \"negative\" },\n upperBound: { finite: true, allowInfinity: \"positive\" },\n timer: { finite: true, min: 0, max: MAX_TIMER_DELAY_MS },\n positiveTimer: { finite: true, exclusiveMin: 0, max: MAX_TIMER_DELAY_MS },\n} as const satisfies Record<string, NumberBounds>;\n\n/**\n * Checks all declared bounds without rounding, clamping, or coercing the input.\n * Infinity exceptions relax only finite checking; every other bound still applies.\n */\nexport function matchesNumberBounds(value: number, bounds: NumberBounds): boolean {\n if (!Number.isFinite(value)) {\n const direction = value === Infinity ? \"positive\" : value === -Infinity ? \"negative\" : null;\n if (direction === null) return false;\n if (bounds.allowInfinity !== \"both\" && bounds.allowInfinity !== direction) return false;\n }\n if (bounds.min !== undefined && value < bounds.min) return false;\n if (bounds.max !== undefined && value > bounds.max) return false;\n if (bounds.exclusiveMin !== undefined && value <= bounds.exclusiveMin) return false;\n if (bounds.integer && !Number.isInteger(value)) return false;\n if (bounds.allowedValues !== undefined && !bounds.allowedValues.includes(value)) return false;\n return true;\n}\n\n/** Decodes a Number Value literal; action params use their own JSON decoder. */\nexport function decodeNumberValue(raw: string): number {\n return Number(raw.replace(/_/g, \"\"));\n}\n","/**\n * Numeric coercion for controllers that accept a number through a Value, an action\n * param, or an event detail.\n *\n * Stimulus decodes action params as JSON when possible and leaves other text\n * untouched. CustomEvent detail can also supply a number or numeric string.\n * The reader accepts those two types while rejecting blank and non-finite input.\n */\n\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/**\n * Reads a finite number or nonblank numeric string; other input returns `null`.\n * Blank strings cannot silently reset a value to zero.\n */\nexport function toFiniteNumber(raw: unknown): number | null {\n if (typeof raw !== \"number\" && typeof raw !== \"string\") return null;\n if (typeof raw === \"string\" && raw.trim().length === 0) return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n}\n\n/**\n * Returns an accepted decoded Number Value or the caller's fallback unchanged.\n * The caller owns the fallback contract; this reader does not parse or write a Value.\n */\nexport function readNumber(raw: number, fallback: number, bounds: NumberBounds): number {\n return matchesNumberBounds(raw, bounds) ? raw : fallback;\n}\n","import { readNumber } from \"./coerce\";\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** The instance identity carried by a Number Value read. */\nexport interface NumberValueOwner {\n readonly identifier: string;\n readonly element: Element;\n}\n\n/** Reads current declarations at the point of use without rewriting their attributes. */\nexport class NumberValueReader {\n /** The last rejected literal per Value; no history grows for an unchanged instance. */\n readonly #lastRejected = new Map<string, string>();\n\n /** Resolves the declared number using its own fallback and shared class contract. */\n read(\n owner: NumberValueOwner,\n name: string,\n raw: number,\n fallback: number,\n bounds: NumberBounds,\n ): number {\n const resolved = readNumber(raw, fallback, bounds);\n if (matchesNumberBounds(raw, bounds)) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n const attribute = `data-${owner.identifier}-${name.replace(/[A-Z]/g, (letter) => `-${letter.toLowerCase()}`)}-value`;\n const literal = owner.element.getAttribute(attribute);\n if (literal === null) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n if (this.#lastRejected.get(name) !== literal) {\n this.#lastRejected.set(name, literal);\n console.warn(\n `Stimeo UI: \"${owner.identifier}\" has an invalid number Value \"${name}\" declaration ${JSON.stringify(literal)}; using ${fallback}.`,\n );\n }\n return resolved;\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\nexport { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce, fillTemplate } from \"../utils/announce\";\nimport { AttributeLease } from \"../utils/attribute_lease\";\nimport { DetachGate } from \"../utils/detach_gate\";\nimport { MinDurationFloor } from \"../utils/min_duration_floor\";\nimport { NUMBER_BOUNDS, type NumberValueConstraints } from \"../utils/number_bounds\";\nimport { NumberValueReader } from \"../utils/number_value\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless skeleton/placeholder manager. No dedicated APG pattern; it follows\n * the `aria-busy` + show/hide practice.\n *\n * Markup contract (identifier: `stimeo--skeleton`):\n * <div data-controller=\"stimeo--skeleton\" aria-busy=\"true\"\n * data-stimeo--skeleton-min-duration-value=\"300\"\n * data-action=\"content:ready->stimeo--skeleton#ready\">\n * <div aria-hidden=\"true\" data-stimeo--skeleton-target=\"placeholder\"></div>\n * <div hidden data-stimeo--skeleton-target=\"content\"></div>\n * </div>\n *\n * Starts in the loading state (placeholder shown, real content hidden, region\n * `aria-busy=\"true\"`); `ready` swaps to the content and clears busy. The\n * placeholder is `aria-hidden` (decorative) so assistive tech never reads the\n * skeleton. `minDuration` keeps the placeholder up long enough to avoid a flash\n * when content arrives almost immediately.\n *\n * `ready` dispatches `{}`.\n *\n * @remarks\n * Behavior only — skeleton shapes/animation are the consumer's. The\n * min-duration wait is held by `MinDurationFloor` on a `SafeTimeout`,\n * kept across an in-page move and dropped on a real detach via `DetachGate`.\n */\nexport class SkeletonController extends Controller<HTMLElement> {\n /** Numeric read boundaries share one reader for this controller instance. */\n readonly #numbers = new NumberValueReader();\n\n static override targets = [\"placeholder\", \"content\"];\n static override values = {\n announceReadyText: { type: String, default: \"\" },\n minDuration: { type: Number, default: 0 },\n };\n\n static valueConstraints = {\n minDuration: NUMBER_BOUNDS.timer,\n } satisfies NumberValueConstraints<typeof SkeletonController.values>;\n static actions = [\"ready\", \"reset\"] as const;\n static events = [\"ready\"] as const;\n\n declare readonly placeholderTarget: HTMLElement;\n declare readonly placeholderTargets: HTMLElement[];\n declare readonly contentTarget: HTMLElement;\n declare readonly contentTargets: HTMLElement[];\n declare readonly hasPlaceholderTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare minDurationValue: number;\n declare announceReadyTextValue: string;\n\n readonly #timers = new SafeTimeout();\n readonly #floor = new MinDurationFloor(this.#timers);\n readonly #gate = new DetachGate();\n /** Owns the `hidden` written on each placeholder and content, so a departed one gets it back. */\n readonly #hidden = new AttributeLease<HTMLElement>(\"hidden\", this.identifier);\n /** Whether `connect()` has run and `disconnect()` has not since. */\n #connected = false;\n\n override connect(): void {\n this.#connected = true;\n // A probe still queued means this is the reconnect half of an in-page move.\n // The placeholder never left the screen, so the loading hooks already hold\n // the values `#enterLoading()` would write and the floor is still measuring\n // from the moment the skeleton actually appeared — restarting it here would\n // hold the reveal back for longer than `minDuration` asks.\n const moved = this.#gate.pending;\n this.#gate.cancel();\n if (!moved && this.#state !== \"ready\") {\n this.#enterLoading();\n }\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#gate.disconnected(this, () => this.#teardown());\n }\n\n /** Shows or hides a placeholder that arrives at runtime as the phase calls for. */\n placeholderTargetConnected(): void {\n if (this.#connected) this.#reflect(this.#state === \"ready\");\n }\n\n /**\n * Gives a placeholder that no longer resolves its own `hidden` back, even after\n * `disconnect()`, and while connected repaints the placeholder that stays.\n */\n placeholderTargetDisconnected(placeholder: HTMLElement): void {\n if (!this.placeholderTargets.includes(placeholder)) this.#hidden.return(placeholder);\n if (this.#connected) this.#reflect(this.#state === \"ready\");\n }\n\n /** Shows or hides content that arrives at runtime as the phase calls for. */\n contentTargetConnected(): void {\n if (this.#connected) this.#reflect(this.#state === \"ready\");\n }\n\n /**\n * Gives content that no longer resolves its own `hidden` back, even after\n * `disconnect()`, and while connected repaints the content that stays.\n */\n contentTargetDisconnected(content: HTMLElement): void {\n if (!this.contentTargets.includes(content)) this.#hidden.return(content);\n if (this.#connected) this.#reflect(this.#state === \"ready\");\n }\n\n /** Swaps to the real content. Honors `minDuration` to prevent a flash. */\n ready(): void {\n // The first signal wins: a repeat while the floor still holds the reveal back\n // must not restart the wait, or a stream of ready events keeps postponing it.\n if (this.#state === \"ready\" || this.#floor.pending) return;\n this.#floor.schedule(this.#safeMinDuration, () => this.#reveal());\n }\n\n /** Returns to the loading state (e.g. a Turbo Stream re-fetch). */\n reset(): void {\n this.#floor.cancel();\n this.#enterLoading();\n }\n\n /** Shows the placeholder, hides content, and marks the region busy. */\n #enterLoading(): void {\n this.#floor.begin();\n this.#reflect(false);\n this.element.setAttribute(\"aria-busy\", \"true\");\n this.element.setAttribute(\"data-state\", \"loading\");\n }\n\n /**\n * Hides the placeholder, shows content, and clears the busy state.\n *\n * @stimeoRuntimeOnly `announceReadyText` is the wording of the one announcement this reveal\n * makes.\n */\n #reveal(): void {\n this.#reflect(true);\n this.element.setAttribute(\"aria-busy\", \"false\");\n this.element.setAttribute(\"data-state\", \"ready\");\n this.dispatch(\"ready\", { detail: {} });\n // loading → ready is the transition; the skeleton itself carries no words.\n announce(fillTemplate(this.announceReadyTextValue, {}));\n }\n\n /** Shows the placeholder or the content for the phase, on the first of each. */\n #reflect(ready: boolean): void {\n if (this.hasPlaceholderTarget) this.#hidden.write(this.placeholderTarget, ready ? \"\" : null);\n if (this.hasContentTarget) this.#hidden.write(this.contentTarget, ready ? null : \"\");\n }\n\n /**\n * Drops the held reveal on a real detach. The host's `aria-busy` and `data-state`\n * stay as last written, and so does the `hidden` of a placeholder or content that\n * leaves the document with it. A placeholder or content that stops resolving while\n * it stays on the page (its mark removed, or the identifier dropped from\n * `data-controller`) gets its own `hidden` back from its target callback.\n */\n #teardown(): void {\n this.#floor.cancel();\n }\n\n /** Current lifecycle phase as reflected on `data-state`. */\n get #state(): string {\n return this.element.getAttribute(\"data-state\") ?? \"loading\";\n }\n /** Current `minDuration` declaration resolved against its numeric contract. */\n get #safeMinDuration(): number {\n return this.#numbers.read(\n this,\n \"minDuration\",\n this.minDurationValue,\n SkeletonController.values.minDuration.default,\n SkeletonController.valueConstraints.minDuration,\n );\n }\n}\n"]}
@@ -9,6 +9,7 @@ import { Controller } from '@hotwired/stimulus';
9
9
  * data-stimeo--slider-max-value="100"
10
10
  * data-stimeo--slider-step-value="1"
11
11
  * data-stimeo--slider-value-value="40">
12
+ * <input type="hidden" name="volume" data-stimeo--slider-target="field" />
12
13
  * <div data-stimeo--slider-target="track"
13
14
  * data-action="pointerdown->stimeo--slider#onPointerDown">
14
15
  * <div data-stimeo--slider-target="thumb" role="slider" tabindex="0" aria-label="Volume"
@@ -23,7 +24,43 @@ import { Controller } from '@hotwired/stimulus';
23
24
  * property (a number in `[0, 1]`) set on the controller element — the library
24
25
  * positions nothing itself.
25
26
  *
26
- * `change` dispatches `{ value: number }`.
27
+ * `change` dispatches `{ value: number }`; `reconcile` dispatches `{ value: number }`.
28
+ *
29
+ * The Values are inputs. A declared `value` outside `[min, max]` or off the step
30
+ * grid stays in its attribute as the page wrote it; the thumb's ARIA, the
31
+ * fraction and the field publish the normalized value instead, and only a move
32
+ * the user makes writes `value`. `change` reports a move the user made that left
33
+ * the value somewhere other than the value last published. When a Value the page
34
+ * changes at runtime — a Turbo morph or application code — moves the published
35
+ * value, `reconcile` reports it once per batch with the same detail, so a
36
+ * consumer can tell its user's move from the page's. Connecting reports
37
+ * neither. A move handled before a page write is repainted reads the written
38
+ * value, so its `change` covers the write as well, and a move that ends on the
39
+ * value last published reports nothing. An event dispatched from script runs
40
+ * every listener with no microtask between them, so a write made just before
41
+ * it, or by a listener that runs ahead of the slider, is handled that way. An
42
+ * event the browser dispatches runs microtasks between the listeners it calls
43
+ * separately, so a write made by one called ahead of the slider's — a capture
44
+ * listener on an ancestor or on `document`, a `:capture` action, or a listener
45
+ * added to the thumb or the track before the slider's action was bound — is
46
+ * repainted, and reported as `reconcile`, before the move is measured from it.
47
+ * Stimulus calls the actions an element declares for one event and one set of
48
+ * listener options from a single listener, in declaration order, so a write
49
+ * made by an action declared before the slider's own on the thumb or the track
50
+ * is handled like a write within an event dispatched from script.
51
+ *
52
+ * The optional `field` target mirrors the normalized value so the slider can be
53
+ * submitted and read server-side. A value the user moved emits a native
54
+ * bubbling `change` from that field, the way a form control does, so
55
+ * `stimeo--auto-submit` and form-level validation hear it. The mirror is
56
+ * refreshed silently on connect, on a replacement field, and whenever a morph
57
+ * or application code writes a Value.
58
+ *
59
+ * All published state is settled before its reports. A synchronous listener
60
+ * that confirms another value leaves that newer confirmation to report itself;
61
+ * reports still pending for the replaced value are not sent. A read-only listener
62
+ * or a confirmation that moves no published value leaves pending reports intact.
63
+ * An event already being dispatched still reaches its remaining listeners.
27
64
  *
28
65
  * @remarks
29
66
  * Behavior only. The consumer owns all layout (e.g. positioning the thumb from
@@ -66,32 +103,59 @@ declare class SliderController extends Controller<HTMLElement> {
66
103
  default: boolean;
67
104
  };
68
105
  };
106
+ static valueConstraints: {
107
+ min: {
108
+ readonly finite: true;
109
+ };
110
+ max: {
111
+ readonly finite: true;
112
+ };
113
+ step: {
114
+ readonly finite: true;
115
+ readonly exclusiveMin: 0;
116
+ };
117
+ value: {
118
+ readonly finite: true;
119
+ };
120
+ };
69
121
  static actions: readonly ["onKeydown", "onPointerDown"];
70
- static events: readonly ["change"];
122
+ static events: readonly ["change", "reconcile"];
71
123
  readonly trackTarget: HTMLElement;
72
124
  readonly thumbTarget: HTMLElement;
125
+ readonly fieldTarget: HTMLInputElement;
73
126
  readonly hasTrackTarget: boolean;
74
127
  readonly hasThumbTarget: boolean;
128
+ readonly hasFieldTarget: boolean;
75
129
  minValue: number;
76
130
  maxValue: number;
77
131
  stepValue: number;
78
132
  valueValue: number;
79
133
  logicalTrackValue: boolean;
80
- /** Clamps the initial value and renders the starting position. */
134
+ /**
135
+ * Renders the normalized value as the starting position without writing it
136
+ * back, and takes it as the baseline, so connecting reports nothing.
137
+ */
81
138
  connect(): void;
82
139
  /** Cancels any active pointer drag so document listeners never leak. */
83
140
  disconnect(): void;
84
- /** Silently repaints a minimum changed by application code or a Turbo morph. */
141
+ /** Repaints a minimum changed by application code or a Turbo morph. */
85
142
  minValueChanged(): void;
86
- /** Silently repaints a maximum changed by application code or a Turbo morph. */
143
+ /** Repaints a maximum changed by application code or a Turbo morph. */
87
144
  maxValueChanged(): void;
88
- /** Silently repaints a step changed by application code or a Turbo morph. */
145
+ /** Repaints a step changed by application code or a Turbo morph. */
89
146
  stepValueChanged(): void;
90
- /** Silently repaints a value changed by application code or a Turbo morph. */
147
+ /** Repaints a value changed by application code or a Turbo morph. */
91
148
  valueValueChanged(): void;
92
149
  /** Hydrates a thumb inserted or replaced at runtime with the current ARIA state. */
93
150
  thumbTargetConnected(thumb: HTMLElement): void;
94
- /** Drops the stale focus owner while allowing a live track gesture to continue. */
151
+ /** Fills a form field inserted or replaced at runtime on the next repaint. */
152
+ fieldTargetConnected(): void;
153
+ /** Brings the field that stays to the current value when an earlier one leaves. */
154
+ fieldTargetDisconnected(): void;
155
+ /**
156
+ * Drops the stale focus owner while allowing a live track gesture to continue,
157
+ * and brings the thumb that stays to the current value.
158
+ */
95
159
  thumbTargetDisconnected(thumb: HTMLElement): void;
96
160
  /** Ends a gesture whose geometry target disappeared or ceased being a target. */
97
161
  trackTargetDisconnected(track: HTMLElement): void;