steamutils 1.5.4 → 1.5.5

Sign up to get free protection for your applications and to get access to all the features.
Files changed (233) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/SteamClient.js +3184 -3184
  7. package/_steamproto.js +39 -39
  8. package/axios.js +84 -84
  9. package/bufferHelpers.js +115 -115
  10. package/cheerio.js +103 -103
  11. package/const.js +518 -518
  12. package/create_proto.js +96 -96
  13. package/create_remote_file.js +153 -153
  14. package/full_steamproto.js +39 -39
  15. package/helpers/protos.js +48 -48
  16. package/index.js +7930 -7930
  17. package/package.json +1 -1
  18. package/protos/csgo/base_gcmessages.proto +553 -553
  19. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  20. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  21. package/protos/csgo/clientmessages.proto +48 -48
  22. package/protos/csgo/connectionless_netmessages.proto +17 -17
  23. package/protos/csgo/cs_gameevents.proto +35 -35
  24. package/protos/csgo/cs_usercmd.proto +34 -34
  25. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  26. package/protos/csgo/demo.proto +165 -165
  27. package/protos/csgo/econ_gcmessages.proto +219 -219
  28. package/protos/csgo/enums_clientserver.proto +1529 -1529
  29. package/protos/csgo/fatdemo.proto +125 -125
  30. package/protos/csgo/gameevents.proto +120 -120
  31. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  32. package/protos/csgo/gcsystemmsgs.proto +243 -243
  33. package/protos/csgo/netmessages.proto +618 -618
  34. package/protos/csgo/networkbasetypes.proto +246 -246
  35. package/protos/csgo/networksystem_protomessages.proto +17 -17
  36. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  37. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  38. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  39. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  40. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  41. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  42. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  43. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  44. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  45. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  46. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  47. package/protos/csgo/te.proto +259 -259
  48. package/protos/csgo/uifontfile_format.proto +13 -13
  49. package/protos/csgo/usercmd.proto +39 -39
  50. package/protos/csgo/usermessages.proto +752 -752
  51. package/protos/google/protobuf/descriptor.proto +281 -281
  52. package/protos/steam/clientmetrics.proto +45 -45
  53. package/protos/steam/content_manifest.proto +62 -62
  54. package/protos/steam/contenthubs.proto +41 -41
  55. package/protos/steam/encrypted_app_ticket.proto +10 -10
  56. package/protos/steam/enums.proto +501 -501
  57. package/protos/steam/enums_clientserver.proto +1508 -1508
  58. package/protos/steam/enums_productinfo.proto +14 -14
  59. package/protos/steam/htmlmessages.proto +1039 -1039
  60. package/protos/steam/offline_ticket.proto +8 -8
  61. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  62. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  63. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  64. package/protos/steam/steammessages_appoverview.proto +204 -204
  65. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  67. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  68. package/protos/steam/steammessages_client_objects.proto +649 -649
  69. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  80. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  81. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  82. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  83. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  84. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  86. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  90. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  91. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  92. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  93. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  94. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  95. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  96. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  97. package/protos/steam/steammessages_hiddevices.proto +157 -157
  98. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  99. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  100. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  101. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  102. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  103. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  104. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  105. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  106. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  107. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  108. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  109. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  110. package/protos/steam/steammessages_remoteclient.proto +100 -100
  111. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  112. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  113. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  114. package/protos/steam/steammessages_remoteplay.proto +975 -975
  115. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  116. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  117. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  118. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  119. package/protos/steam/steammessages_siteserverui.proto +130 -130
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  121. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  125. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  126. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  127. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  128. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  129. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  130. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  131. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  132. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  133. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  134. package/protos/steam/webuimessages_achievements.proto +29 -29
  135. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  136. package/protos/steam/webuimessages_gamescope.proto +57 -57
  137. package/protos/steam/webuimessages_steamengine.proto +41 -41
  138. package/protos/steam/webuimessages_steamos.proto +114 -114
  139. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  140. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  141. package/protos/steam/webuimessages_transport.proto +22 -22
  142. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  143. package/protos/webui/common.proto +4024 -4024
  144. package/protos/webui/service_accountcart.proto +153 -153
  145. package/protos/webui/service_accountlinking.proto +27 -27
  146. package/protos/webui/service_accountprivacy.proto +42 -42
  147. package/protos/webui/service_accountprivateapps.proto +34 -34
  148. package/protos/webui/service_auction.proto +97 -97
  149. package/protos/webui/service_authentication.proto +222 -222
  150. package/protos/webui/service_authenticationsupport.proto +74 -74
  151. package/protos/webui/service_broadcast.proto +562 -562
  152. package/protos/webui/service_chat.proto +11 -11
  153. package/protos/webui/service_chatroom.proto +810 -810
  154. package/protos/webui/service_chatusability.proto +107 -107
  155. package/protos/webui/service_checkout.proto +84 -84
  156. package/protos/webui/service_clan.proto +41 -41
  157. package/protos/webui/service_clanchatrooms.proto +25 -25
  158. package/protos/webui/service_clanfaqs.proto +202 -202
  159. package/protos/webui/service_clientcomm.proto +151 -151
  160. package/protos/webui/service_clientmetrics.proto +22 -22
  161. package/protos/webui/service_cloud.proto +222 -222
  162. package/protos/webui/service_cloudconfigstore.proto +51 -51
  163. package/protos/webui/service_cloudgaming.proto +30 -30
  164. package/protos/webui/service_community.proto +365 -365
  165. package/protos/webui/service_dailydeal.proto +89 -89
  166. package/protos/webui/service_econ.proto +134 -134
  167. package/protos/webui/service_embedded.proto +24 -24
  168. package/protos/webui/service_experimentservice.proto +6 -6
  169. package/protos/webui/service_familygroups.proto +355 -355
  170. package/protos/webui/service_fovasvideo.proto +15 -15
  171. package/protos/webui/service_friendmessages.proto +133 -133
  172. package/protos/webui/service_friendslist.proto +70 -70
  173. package/protos/webui/service_gamenotes.proto +15 -15
  174. package/protos/webui/service_gamerecording.proto +265 -265
  175. package/protos/webui/service_gamerecordingclip.proto +85 -85
  176. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  177. package/protos/webui/service_helprequestlogs.proto +16 -16
  178. package/protos/webui/service_loyaltyrewards.proto +252 -252
  179. package/protos/webui/service_marketingmessages.proto +215 -215
  180. package/protos/webui/service_mobileapp.proto +18 -18
  181. package/protos/webui/service_mobileauth.proto +24 -24
  182. package/protos/webui/service_mobiledevice.proto +26 -26
  183. package/protos/webui/service_mobileperaccount.proto +31 -31
  184. package/protos/webui/service_news.proto +110 -110
  185. package/protos/webui/service_parental.proto +258 -258
  186. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  187. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  188. package/protos/webui/service_phone.proto +51 -51
  189. package/protos/webui/service_physicalgoods.proto +15 -15
  190. package/protos/webui/service_player.proto +918 -918
  191. package/protos/webui/service_promotioneventinvites.proto +109 -109
  192. package/protos/webui/service_promotionplanning.proto +186 -186
  193. package/protos/webui/service_promotionstats.proto +23 -23
  194. package/protos/webui/service_publishedfile.proto +714 -714
  195. package/protos/webui/service_publishing.proto +200 -200
  196. package/protos/webui/service_quest.proto +127 -127
  197. package/protos/webui/service_salefeature.proto +373 -373
  198. package/protos/webui/service_saleitemrewards.proto +54 -54
  199. package/protos/webui/service_shoppingcart.proto +152 -152
  200. package/protos/webui/service_steamawards.proto +76 -76
  201. package/protos/webui/service_steamcharts.proto +75 -75
  202. package/protos/webui/service_steamengine.proto +36 -36
  203. package/protos/webui/service_steamlearn.proto +876 -876
  204. package/protos/webui/service_steamnotification.proto +73 -73
  205. package/protos/webui/service_steamtv.proto +495 -495
  206. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  207. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  208. package/protos/webui/service_storagedevicemanager.proto +104 -104
  209. package/protos/webui/service_store.proto +359 -359
  210. package/protos/webui/service_storeappsimilarity.proto +76 -76
  211. package/protos/webui/service_storebrowse.proto +103 -103
  212. package/protos/webui/service_storemarketing.proto +44 -44
  213. package/protos/webui/service_storequery.proto +103 -103
  214. package/protos/webui/service_storesales.proto +87 -87
  215. package/protos/webui/service_storetopsellers.proto +44 -44
  216. package/protos/webui/service_systemmanager.proto +11 -11
  217. package/protos/webui/service_test_transporterror.proto +6 -6
  218. package/protos/webui/service_transportauth.proto +17 -17
  219. package/protos/webui/service_transportvalidation.proto +69 -69
  220. package/protos/webui/service_twofactor.proto +170 -170
  221. package/protos/webui/service_useraccount.proto +142 -142
  222. package/protos/webui/service_usergameactivity.proto +34 -34
  223. package/protos/webui/service_usergamenotes.proto +70 -70
  224. package/protos/webui/service_usernews.proto +68 -68
  225. package/protos/webui/service_userreviews.proto +97 -97
  226. package/protos/webui/service_video.proto +50 -50
  227. package/protos/webui/service_videoclip.proto +62 -62
  228. package/protos/webui/service_voicechat.proto +139 -139
  229. package/protos/webui/service_webrtc.proto +52 -52
  230. package/remote.js +2240 -2240
  231. package/steamproto.js +146 -146
  232. package/utils.js +1050 -1050
  233. package/.idea/deployment.xml +0 -14
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }