steamutils 1.5.4 → 1.5.5

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Files changed (233) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/SteamClient.js +3184 -3184
  7. package/_steamproto.js +39 -39
  8. package/axios.js +84 -84
  9. package/bufferHelpers.js +115 -115
  10. package/cheerio.js +103 -103
  11. package/const.js +518 -518
  12. package/create_proto.js +96 -96
  13. package/create_remote_file.js +153 -153
  14. package/full_steamproto.js +39 -39
  15. package/helpers/protos.js +48 -48
  16. package/index.js +7930 -7930
  17. package/package.json +1 -1
  18. package/protos/csgo/base_gcmessages.proto +553 -553
  19. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  20. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  21. package/protos/csgo/clientmessages.proto +48 -48
  22. package/protos/csgo/connectionless_netmessages.proto +17 -17
  23. package/protos/csgo/cs_gameevents.proto +35 -35
  24. package/protos/csgo/cs_usercmd.proto +34 -34
  25. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  26. package/protos/csgo/demo.proto +165 -165
  27. package/protos/csgo/econ_gcmessages.proto +219 -219
  28. package/protos/csgo/enums_clientserver.proto +1529 -1529
  29. package/protos/csgo/fatdemo.proto +125 -125
  30. package/protos/csgo/gameevents.proto +120 -120
  31. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  32. package/protos/csgo/gcsystemmsgs.proto +243 -243
  33. package/protos/csgo/netmessages.proto +618 -618
  34. package/protos/csgo/networkbasetypes.proto +246 -246
  35. package/protos/csgo/networksystem_protomessages.proto +17 -17
  36. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  37. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  38. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  39. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  40. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  41. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  42. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  43. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  44. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  45. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  46. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  47. package/protos/csgo/te.proto +259 -259
  48. package/protos/csgo/uifontfile_format.proto +13 -13
  49. package/protos/csgo/usercmd.proto +39 -39
  50. package/protos/csgo/usermessages.proto +752 -752
  51. package/protos/google/protobuf/descriptor.proto +281 -281
  52. package/protos/steam/clientmetrics.proto +45 -45
  53. package/protos/steam/content_manifest.proto +62 -62
  54. package/protos/steam/contenthubs.proto +41 -41
  55. package/protos/steam/encrypted_app_ticket.proto +10 -10
  56. package/protos/steam/enums.proto +501 -501
  57. package/protos/steam/enums_clientserver.proto +1508 -1508
  58. package/protos/steam/enums_productinfo.proto +14 -14
  59. package/protos/steam/htmlmessages.proto +1039 -1039
  60. package/protos/steam/offline_ticket.proto +8 -8
  61. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  62. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  63. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  64. package/protos/steam/steammessages_appoverview.proto +204 -204
  65. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  67. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  68. package/protos/steam/steammessages_client_objects.proto +649 -649
  69. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  80. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  81. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  82. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  83. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  84. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  86. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  90. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  91. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  92. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  93. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  94. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  95. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  96. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  97. package/protos/steam/steammessages_hiddevices.proto +157 -157
  98. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  99. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  100. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  101. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  102. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  103. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  104. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  105. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  106. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  107. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  108. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  109. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  110. package/protos/steam/steammessages_remoteclient.proto +100 -100
  111. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  112. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  113. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  114. package/protos/steam/steammessages_remoteplay.proto +975 -975
  115. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  116. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  117. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  118. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  119. package/protos/steam/steammessages_siteserverui.proto +130 -130
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  121. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  125. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  126. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  127. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  128. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  129. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  130. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  131. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  132. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  133. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  134. package/protos/steam/webuimessages_achievements.proto +29 -29
  135. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  136. package/protos/steam/webuimessages_gamescope.proto +57 -57
  137. package/protos/steam/webuimessages_steamengine.proto +41 -41
  138. package/protos/steam/webuimessages_steamos.proto +114 -114
  139. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  140. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  141. package/protos/steam/webuimessages_transport.proto +22 -22
  142. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  143. package/protos/webui/common.proto +4024 -4024
  144. package/protos/webui/service_accountcart.proto +153 -153
  145. package/protos/webui/service_accountlinking.proto +27 -27
  146. package/protos/webui/service_accountprivacy.proto +42 -42
  147. package/protos/webui/service_accountprivateapps.proto +34 -34
  148. package/protos/webui/service_auction.proto +97 -97
  149. package/protos/webui/service_authentication.proto +222 -222
  150. package/protos/webui/service_authenticationsupport.proto +74 -74
  151. package/protos/webui/service_broadcast.proto +562 -562
  152. package/protos/webui/service_chat.proto +11 -11
  153. package/protos/webui/service_chatroom.proto +810 -810
  154. package/protos/webui/service_chatusability.proto +107 -107
  155. package/protos/webui/service_checkout.proto +84 -84
  156. package/protos/webui/service_clan.proto +41 -41
  157. package/protos/webui/service_clanchatrooms.proto +25 -25
  158. package/protos/webui/service_clanfaqs.proto +202 -202
  159. package/protos/webui/service_clientcomm.proto +151 -151
  160. package/protos/webui/service_clientmetrics.proto +22 -22
  161. package/protos/webui/service_cloud.proto +222 -222
  162. package/protos/webui/service_cloudconfigstore.proto +51 -51
  163. package/protos/webui/service_cloudgaming.proto +30 -30
  164. package/protos/webui/service_community.proto +365 -365
  165. package/protos/webui/service_dailydeal.proto +89 -89
  166. package/protos/webui/service_econ.proto +134 -134
  167. package/protos/webui/service_embedded.proto +24 -24
  168. package/protos/webui/service_experimentservice.proto +6 -6
  169. package/protos/webui/service_familygroups.proto +355 -355
  170. package/protos/webui/service_fovasvideo.proto +15 -15
  171. package/protos/webui/service_friendmessages.proto +133 -133
  172. package/protos/webui/service_friendslist.proto +70 -70
  173. package/protos/webui/service_gamenotes.proto +15 -15
  174. package/protos/webui/service_gamerecording.proto +265 -265
  175. package/protos/webui/service_gamerecordingclip.proto +85 -85
  176. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  177. package/protos/webui/service_helprequestlogs.proto +16 -16
  178. package/protos/webui/service_loyaltyrewards.proto +252 -252
  179. package/protos/webui/service_marketingmessages.proto +215 -215
  180. package/protos/webui/service_mobileapp.proto +18 -18
  181. package/protos/webui/service_mobileauth.proto +24 -24
  182. package/protos/webui/service_mobiledevice.proto +26 -26
  183. package/protos/webui/service_mobileperaccount.proto +31 -31
  184. package/protos/webui/service_news.proto +110 -110
  185. package/protos/webui/service_parental.proto +258 -258
  186. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  187. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  188. package/protos/webui/service_phone.proto +51 -51
  189. package/protos/webui/service_physicalgoods.proto +15 -15
  190. package/protos/webui/service_player.proto +918 -918
  191. package/protos/webui/service_promotioneventinvites.proto +109 -109
  192. package/protos/webui/service_promotionplanning.proto +186 -186
  193. package/protos/webui/service_promotionstats.proto +23 -23
  194. package/protos/webui/service_publishedfile.proto +714 -714
  195. package/protos/webui/service_publishing.proto +200 -200
  196. package/protos/webui/service_quest.proto +127 -127
  197. package/protos/webui/service_salefeature.proto +373 -373
  198. package/protos/webui/service_saleitemrewards.proto +54 -54
  199. package/protos/webui/service_shoppingcart.proto +152 -152
  200. package/protos/webui/service_steamawards.proto +76 -76
  201. package/protos/webui/service_steamcharts.proto +75 -75
  202. package/protos/webui/service_steamengine.proto +36 -36
  203. package/protos/webui/service_steamlearn.proto +876 -876
  204. package/protos/webui/service_steamnotification.proto +73 -73
  205. package/protos/webui/service_steamtv.proto +495 -495
  206. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  207. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  208. package/protos/webui/service_storagedevicemanager.proto +104 -104
  209. package/protos/webui/service_store.proto +359 -359
  210. package/protos/webui/service_storeappsimilarity.proto +76 -76
  211. package/protos/webui/service_storebrowse.proto +103 -103
  212. package/protos/webui/service_storemarketing.proto +44 -44
  213. package/protos/webui/service_storequery.proto +103 -103
  214. package/protos/webui/service_storesales.proto +87 -87
  215. package/protos/webui/service_storetopsellers.proto +44 -44
  216. package/protos/webui/service_systemmanager.proto +11 -11
  217. package/protos/webui/service_test_transporterror.proto +6 -6
  218. package/protos/webui/service_transportauth.proto +17 -17
  219. package/protos/webui/service_transportvalidation.proto +69 -69
  220. package/protos/webui/service_twofactor.proto +170 -170
  221. package/protos/webui/service_useraccount.proto +142 -142
  222. package/protos/webui/service_usergameactivity.proto +34 -34
  223. package/protos/webui/service_usergamenotes.proto +70 -70
  224. package/protos/webui/service_usernews.proto +68 -68
  225. package/protos/webui/service_userreviews.proto +97 -97
  226. package/protos/webui/service_video.proto +50 -50
  227. package/protos/webui/service_videoclip.proto +62 -62
  228. package/protos/webui/service_voicechat.proto +139 -139
  229. package/protos/webui/service_webrtc.proto +52 -52
  230. package/remote.js +2240 -2240
  231. package/steamproto.js +146 -146
  232. package/utils.js +1050 -1050
  233. package/.idea/deployment.xml +0 -14
@@ -1,125 +1,125 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EHitGroup {
4
- EHG_Generic = 0;
5
- EHG_Head = 1;
6
- EHG_Chest = 2;
7
- EHG_Stomach = 3;
8
- EHG_LeftArm = 4;
9
- EHG_RightArm = 5;
10
- EHG_LeftLeg = 6;
11
- EHG_RightLeg = 7;
12
- EHG_Gear = 8;
13
- EHG_Miss = 9;
14
- }
15
-
16
- enum ETeam {
17
- ET_Unknown = 0;
18
- ET_Spectator = 1;
19
- ET_Terrorist = 2;
20
- ET_CT = 3;
21
- }
22
-
23
- enum EWeaponType {
24
- EWT_Knife = 0;
25
- EWT_Pistol = 1;
26
- EWT_SubMachineGun = 2;
27
- EWT_Rifle = 3;
28
- EWT_Shotgun = 4;
29
- EWT_SniperRifle = 5;
30
- EWT_MachineGun = 6;
31
- EWT_C4 = 7;
32
- EWT_Grenade = 8;
33
- EWT_Equipment = 9;
34
- EWT_StackableItem = 10;
35
- EWT_Unknown = 11;
36
- }
37
-
38
- message MLDict {
39
- optional string key = 1;
40
- optional string val_string = 2;
41
- optional int32 val_int = 3;
42
- optional float val_float = 4;
43
- }
44
-
45
- message MLEvent {
46
- optional string event_name = 1;
47
- repeated .MLDict data = 2;
48
- }
49
-
50
- message MLMatchState {
51
- optional string game_mode = 1;
52
- optional string phase = 2;
53
- optional int32 round = 3;
54
- optional int32 score_ct = 4;
55
- optional int32 score_t = 5;
56
- }
57
-
58
- message MLRoundState {
59
- optional string phase = 1;
60
- optional .ETeam win_team = 2 [default = ET_Unknown];
61
- optional string bomb_state = 3;
62
- }
63
-
64
- message MLWeaponState {
65
- optional int32 index = 1;
66
- optional string name = 2;
67
- optional .EWeaponType type = 3 [default = EWT_Knife];
68
- optional int32 ammo_clip = 4;
69
- optional int32 ammo_clip_max = 5;
70
- optional int32 ammo_reserve = 6;
71
- optional string state = 7;
72
- optional float recoil_index = 8;
73
- }
74
-
75
- message MLPlayerState {
76
- optional int32 account_id = 1;
77
- optional int32 player_slot = 2 [default = -1];
78
- optional int32 entindex = 3;
79
- optional string name = 4;
80
- optional string clan = 5;
81
- optional .ETeam team = 6 [default = ET_Unknown];
82
- optional .CMsgVector abspos = 7;
83
- optional .CMsgQAngle eyeangle = 8;
84
- optional .CMsgVector eyeangle_fwd = 9;
85
- optional int32 health = 10;
86
- optional int32 armor = 11;
87
- optional float flashed = 12;
88
- optional float smoked = 13;
89
- optional int32 money = 14;
90
- optional int32 round_kills = 15;
91
- optional int32 round_killhs = 16;
92
- optional float burning = 17;
93
- optional bool helmet = 18;
94
- optional bool defuse_kit = 19;
95
- repeated .MLWeaponState weapons = 20;
96
- }
97
-
98
- message MLGameState {
99
- optional .MLMatchState match = 1;
100
- optional .MLRoundState round = 2;
101
- repeated .MLPlayerState players = 3;
102
- }
103
-
104
- message MLDemoHeader {
105
- optional string map_name = 1;
106
- optional int32 tick_rate = 2;
107
- optional uint32 version = 3;
108
- optional uint32 steam_universe = 4;
109
- }
110
-
111
- message MLTick {
112
- optional int32 tick_count = 1;
113
- optional .MLGameState state = 2;
114
- repeated .MLEvent events = 3;
115
- }
116
-
117
- message VacNetShot {
118
- optional fixed64 steamid_player = 1;
119
- optional int32 round_number = 2;
120
- optional int32 hit_type = 3;
121
- optional int32 weapon_type = 4;
122
- optional float distance_to_hurt_target = 5;
123
- repeated float delta_yaw_window = 6;
124
- repeated float delta_pitch_window = 7;
125
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EHitGroup {
4
+ EHG_Generic = 0;
5
+ EHG_Head = 1;
6
+ EHG_Chest = 2;
7
+ EHG_Stomach = 3;
8
+ EHG_LeftArm = 4;
9
+ EHG_RightArm = 5;
10
+ EHG_LeftLeg = 6;
11
+ EHG_RightLeg = 7;
12
+ EHG_Gear = 8;
13
+ EHG_Miss = 9;
14
+ }
15
+
16
+ enum ETeam {
17
+ ET_Unknown = 0;
18
+ ET_Spectator = 1;
19
+ ET_Terrorist = 2;
20
+ ET_CT = 3;
21
+ }
22
+
23
+ enum EWeaponType {
24
+ EWT_Knife = 0;
25
+ EWT_Pistol = 1;
26
+ EWT_SubMachineGun = 2;
27
+ EWT_Rifle = 3;
28
+ EWT_Shotgun = 4;
29
+ EWT_SniperRifle = 5;
30
+ EWT_MachineGun = 6;
31
+ EWT_C4 = 7;
32
+ EWT_Grenade = 8;
33
+ EWT_Equipment = 9;
34
+ EWT_StackableItem = 10;
35
+ EWT_Unknown = 11;
36
+ }
37
+
38
+ message MLDict {
39
+ optional string key = 1;
40
+ optional string val_string = 2;
41
+ optional int32 val_int = 3;
42
+ optional float val_float = 4;
43
+ }
44
+
45
+ message MLEvent {
46
+ optional string event_name = 1;
47
+ repeated .MLDict data = 2;
48
+ }
49
+
50
+ message MLMatchState {
51
+ optional string game_mode = 1;
52
+ optional string phase = 2;
53
+ optional int32 round = 3;
54
+ optional int32 score_ct = 4;
55
+ optional int32 score_t = 5;
56
+ }
57
+
58
+ message MLRoundState {
59
+ optional string phase = 1;
60
+ optional .ETeam win_team = 2 [default = ET_Unknown];
61
+ optional string bomb_state = 3;
62
+ }
63
+
64
+ message MLWeaponState {
65
+ optional int32 index = 1;
66
+ optional string name = 2;
67
+ optional .EWeaponType type = 3 [default = EWT_Knife];
68
+ optional int32 ammo_clip = 4;
69
+ optional int32 ammo_clip_max = 5;
70
+ optional int32 ammo_reserve = 6;
71
+ optional string state = 7;
72
+ optional float recoil_index = 8;
73
+ }
74
+
75
+ message MLPlayerState {
76
+ optional int32 account_id = 1;
77
+ optional int32 player_slot = 2 [default = -1];
78
+ optional int32 entindex = 3;
79
+ optional string name = 4;
80
+ optional string clan = 5;
81
+ optional .ETeam team = 6 [default = ET_Unknown];
82
+ optional .CMsgVector abspos = 7;
83
+ optional .CMsgQAngle eyeangle = 8;
84
+ optional .CMsgVector eyeangle_fwd = 9;
85
+ optional int32 health = 10;
86
+ optional int32 armor = 11;
87
+ optional float flashed = 12;
88
+ optional float smoked = 13;
89
+ optional int32 money = 14;
90
+ optional int32 round_kills = 15;
91
+ optional int32 round_killhs = 16;
92
+ optional float burning = 17;
93
+ optional bool helmet = 18;
94
+ optional bool defuse_kit = 19;
95
+ repeated .MLWeaponState weapons = 20;
96
+ }
97
+
98
+ message MLGameState {
99
+ optional .MLMatchState match = 1;
100
+ optional .MLRoundState round = 2;
101
+ repeated .MLPlayerState players = 3;
102
+ }
103
+
104
+ message MLDemoHeader {
105
+ optional string map_name = 1;
106
+ optional int32 tick_rate = 2;
107
+ optional uint32 version = 3;
108
+ optional uint32 steam_universe = 4;
109
+ }
110
+
111
+ message MLTick {
112
+ optional int32 tick_count = 1;
113
+ optional .MLGameState state = 2;
114
+ repeated .MLEvent events = 3;
115
+ }
116
+
117
+ message VacNetShot {
118
+ optional fixed64 steamid_player = 1;
119
+ optional int32 round_number = 2;
120
+ optional int32 hit_type = 3;
121
+ optional int32 weapon_type = 4;
122
+ optional float distance_to_hurt_target = 5;
123
+ repeated float delta_yaw_window = 6;
124
+ repeated float delta_pitch_window = 7;
125
+ }
@@ -1,120 +1,120 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseGameEvents {
4
- GE_VDebugGameSessionIDEvent = 200;
5
- GE_PlaceDecalEvent = 201;
6
- GE_ClearWorldDecalsEvent = 202;
7
- GE_ClearEntityDecalsEvent = 203;
8
- GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
- GE_Source1LegacyGameEventList = 205;
10
- GE_Source1LegacyListenEvents = 206;
11
- GE_Source1LegacyGameEvent = 207;
12
- GE_SosStartSoundEvent = 208;
13
- GE_SosStopSoundEvent = 209;
14
- GE_SosSetSoundEventParams = 210;
15
- GE_SosSetLibraryStackFields = 211;
16
- GE_SosStopSoundEventHash = 212;
17
- }
18
-
19
- message CMsgVDebugGameSessionIDEvent {
20
- optional int32 clientid = 1;
21
- optional string gamesessionid = 2;
22
- }
23
-
24
- message CMsgPlaceDecalEvent {
25
- optional .CMsgVector position = 1;
26
- optional .CMsgVector normal = 2;
27
- optional .CMsgVector saxis = 3;
28
- optional uint32 decalmaterialindex = 4;
29
- optional uint32 flags = 5;
30
- optional fixed32 color = 6;
31
- optional float width = 7;
32
- optional float height = 8;
33
- optional float depth = 9;
34
- optional uint32 entityhandleindex = 10;
35
- optional fixed32 skeletoninstancehash = 11;
36
- optional int32 boneindex = 12;
37
- optional bool translucenthit = 13;
38
- optional bool is_adjacent = 14;
39
- }
40
-
41
- message CMsgClearWorldDecalsEvent {
42
- optional uint32 flagstoclear = 1;
43
- }
44
-
45
- message CMsgClearEntityDecalsEvent {
46
- optional uint32 flagstoclear = 1;
47
- }
48
-
49
- message CMsgClearDecalsForSkeletonInstanceEvent {
50
- optional uint32 flagstoclear = 1;
51
- optional uint32 entityhandleindex = 2;
52
- optional uint32 skeletoninstancehash = 3;
53
- }
54
-
55
- message CMsgSource1LegacyGameEventList {
56
- message key_t {
57
- optional int32 type = 1;
58
- optional string name = 2;
59
- }
60
-
61
- message descriptor_t {
62
- optional int32 eventid = 1;
63
- optional string name = 2;
64
- repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
- }
66
-
67
- repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
- }
69
-
70
- message CMsgSource1LegacyListenEvents {
71
- optional int32 playerslot = 1;
72
- repeated uint32 eventarraybits = 2;
73
- }
74
-
75
- message CMsgSource1LegacyGameEvent {
76
- message key_t {
77
- optional int32 type = 1;
78
- optional string val_string = 2;
79
- optional float val_float = 3;
80
- optional int32 val_long = 4;
81
- optional int32 val_short = 5;
82
- optional int32 val_byte = 6;
83
- optional bool val_bool = 7;
84
- optional uint64 val_uint64 = 8;
85
- }
86
-
87
- optional string event_name = 1;
88
- optional int32 eventid = 2;
89
- repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
- optional int32 server_tick = 4;
91
- optional int32 passthrough = 5;
92
- }
93
-
94
- message CMsgSosStartSoundEvent {
95
- optional int32 soundevent_guid = 1;
96
- optional fixed32 soundevent_hash = 2;
97
- optional int32 source_entity_index = 3 [default = -1];
98
- optional int32 seed = 4;
99
- optional bytes packed_params = 5;
100
- optional float start_time = 6;
101
- }
102
-
103
- message CMsgSosStopSoundEvent {
104
- optional int32 soundevent_guid = 1;
105
- }
106
-
107
- message CMsgSosStopSoundEventHash {
108
- optional fixed32 soundevent_hash = 1;
109
- optional int32 source_entity_index = 2 [default = -1];
110
- }
111
-
112
- message CMsgSosSetSoundEventParams {
113
- optional int32 soundevent_guid = 1;
114
- optional bytes packed_params = 5;
115
- }
116
-
117
- message CMsgSosSetLibraryStackFields {
118
- optional fixed32 stack_hash = 1;
119
- optional bytes packed_fields = 5;
120
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseGameEvents {
4
+ GE_VDebugGameSessionIDEvent = 200;
5
+ GE_PlaceDecalEvent = 201;
6
+ GE_ClearWorldDecalsEvent = 202;
7
+ GE_ClearEntityDecalsEvent = 203;
8
+ GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
+ GE_Source1LegacyGameEventList = 205;
10
+ GE_Source1LegacyListenEvents = 206;
11
+ GE_Source1LegacyGameEvent = 207;
12
+ GE_SosStartSoundEvent = 208;
13
+ GE_SosStopSoundEvent = 209;
14
+ GE_SosSetSoundEventParams = 210;
15
+ GE_SosSetLibraryStackFields = 211;
16
+ GE_SosStopSoundEventHash = 212;
17
+ }
18
+
19
+ message CMsgVDebugGameSessionIDEvent {
20
+ optional int32 clientid = 1;
21
+ optional string gamesessionid = 2;
22
+ }
23
+
24
+ message CMsgPlaceDecalEvent {
25
+ optional .CMsgVector position = 1;
26
+ optional .CMsgVector normal = 2;
27
+ optional .CMsgVector saxis = 3;
28
+ optional uint32 decalmaterialindex = 4;
29
+ optional uint32 flags = 5;
30
+ optional fixed32 color = 6;
31
+ optional float width = 7;
32
+ optional float height = 8;
33
+ optional float depth = 9;
34
+ optional uint32 entityhandleindex = 10;
35
+ optional fixed32 skeletoninstancehash = 11;
36
+ optional int32 boneindex = 12;
37
+ optional bool translucenthit = 13;
38
+ optional bool is_adjacent = 14;
39
+ }
40
+
41
+ message CMsgClearWorldDecalsEvent {
42
+ optional uint32 flagstoclear = 1;
43
+ }
44
+
45
+ message CMsgClearEntityDecalsEvent {
46
+ optional uint32 flagstoclear = 1;
47
+ }
48
+
49
+ message CMsgClearDecalsForSkeletonInstanceEvent {
50
+ optional uint32 flagstoclear = 1;
51
+ optional uint32 entityhandleindex = 2;
52
+ optional uint32 skeletoninstancehash = 3;
53
+ }
54
+
55
+ message CMsgSource1LegacyGameEventList {
56
+ message key_t {
57
+ optional int32 type = 1;
58
+ optional string name = 2;
59
+ }
60
+
61
+ message descriptor_t {
62
+ optional int32 eventid = 1;
63
+ optional string name = 2;
64
+ repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
+ }
66
+
67
+ repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
+ }
69
+
70
+ message CMsgSource1LegacyListenEvents {
71
+ optional int32 playerslot = 1;
72
+ repeated uint32 eventarraybits = 2;
73
+ }
74
+
75
+ message CMsgSource1LegacyGameEvent {
76
+ message key_t {
77
+ optional int32 type = 1;
78
+ optional string val_string = 2;
79
+ optional float val_float = 3;
80
+ optional int32 val_long = 4;
81
+ optional int32 val_short = 5;
82
+ optional int32 val_byte = 6;
83
+ optional bool val_bool = 7;
84
+ optional uint64 val_uint64 = 8;
85
+ }
86
+
87
+ optional string event_name = 1;
88
+ optional int32 eventid = 2;
89
+ repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
+ optional int32 server_tick = 4;
91
+ optional int32 passthrough = 5;
92
+ }
93
+
94
+ message CMsgSosStartSoundEvent {
95
+ optional int32 soundevent_guid = 1;
96
+ optional fixed32 soundevent_hash = 2;
97
+ optional int32 source_entity_index = 3 [default = -1];
98
+ optional int32 seed = 4;
99
+ optional bytes packed_params = 5;
100
+ optional float start_time = 6;
101
+ }
102
+
103
+ message CMsgSosStopSoundEvent {
104
+ optional int32 soundevent_guid = 1;
105
+ }
106
+
107
+ message CMsgSosStopSoundEventHash {
108
+ optional fixed32 soundevent_hash = 1;
109
+ optional int32 source_entity_index = 2 [default = -1];
110
+ }
111
+
112
+ message CMsgSosSetSoundEventParams {
113
+ optional int32 soundevent_guid = 1;
114
+ optional bytes packed_params = 5;
115
+ }
116
+
117
+ message CMsgSosSetLibraryStackFields {
118
+ optional fixed32 stack_hash = 1;
119
+ optional bytes packed_fields = 5;
120
+ }