steamutils 1.5.21 → 1.5.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (231) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/_steamproto.js +39 -39
  5. package/axios.js +84 -84
  6. package/bufferHelpers.js +115 -115
  7. package/cheerio.js +103 -103
  8. package/const.js +1 -0
  9. package/create_proto.js +96 -96
  10. package/full_steamproto.js +39 -39
  11. package/helpers/protos.js +48 -48
  12. package/index.js +3 -4
  13. package/package.json +1 -1
  14. package/protos/csgo/base_gcmessages.proto +553 -553
  15. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  16. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  17. package/protos/csgo/clientmessages.proto +48 -48
  18. package/protos/csgo/connectionless_netmessages.proto +17 -17
  19. package/protos/csgo/cs_gameevents.proto +35 -35
  20. package/protos/csgo/cs_usercmd.proto +34 -34
  21. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  22. package/protos/csgo/demo.proto +165 -165
  23. package/protos/csgo/econ_gcmessages.proto +219 -219
  24. package/protos/csgo/enums_clientserver.proto +1529 -1529
  25. package/protos/csgo/fatdemo.proto +125 -125
  26. package/protos/csgo/gameevents.proto +120 -120
  27. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  28. package/protos/csgo/gcsystemmsgs.proto +243 -243
  29. package/protos/csgo/netmessages.proto +618 -618
  30. package/protos/csgo/networkbasetypes.proto +246 -246
  31. package/protos/csgo/networksystem_protomessages.proto +17 -17
  32. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  33. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  34. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  35. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  36. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  37. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  38. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  39. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  40. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  41. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  42. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  43. package/protos/csgo/te.proto +259 -259
  44. package/protos/csgo/uifontfile_format.proto +13 -13
  45. package/protos/csgo/usercmd.proto +39 -39
  46. package/protos/csgo/usermessages.proto +752 -752
  47. package/protos/google/protobuf/descriptor.proto +281 -281
  48. package/protos/steam/clientmetrics.proto +45 -45
  49. package/protos/steam/content_manifest.proto +62 -62
  50. package/protos/steam/contenthubs.proto +41 -41
  51. package/protos/steam/encrypted_app_ticket.proto +10 -10
  52. package/protos/steam/enums.proto +501 -501
  53. package/protos/steam/enums_clientserver.proto +1508 -1508
  54. package/protos/steam/enums_productinfo.proto +14 -14
  55. package/protos/steam/htmlmessages.proto +1039 -1039
  56. package/protos/steam/offline_ticket.proto +8 -8
  57. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  58. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  59. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  60. package/protos/steam/steammessages_appoverview.proto +204 -204
  61. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  62. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  63. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  64. package/protos/steam/steammessages_client_objects.proto +649 -649
  65. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  66. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  67. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  68. package/protos/steam/steammessages_clientserver.proto +392 -392
  69. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  70. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  71. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  72. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  73. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  74. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  75. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  76. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  77. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  78. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  79. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  80. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  81. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  82. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  83. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  84. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  85. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  86. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  87. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  88. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  89. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  90. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  91. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  92. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  93. package/protos/steam/steammessages_hiddevices.proto +157 -157
  94. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  95. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  96. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  97. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  98. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  99. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  100. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  101. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  102. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  103. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  104. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  105. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  106. package/protos/steam/steammessages_remoteclient.proto +100 -100
  107. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  108. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  109. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  110. package/protos/steam/steammessages_remoteplay.proto +975 -975
  111. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  112. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  113. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  114. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  115. package/protos/steam/steammessages_siteserverui.proto +130 -130
  116. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  117. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  118. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  119. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  120. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  121. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  122. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  123. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  124. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  125. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  126. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  127. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  128. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  129. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  130. package/protos/steam/webuimessages_achievements.proto +29 -29
  131. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  132. package/protos/steam/webuimessages_gamescope.proto +57 -57
  133. package/protos/steam/webuimessages_steamengine.proto +41 -41
  134. package/protos/steam/webuimessages_steamos.proto +114 -114
  135. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  136. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  137. package/protos/steam/webuimessages_transport.proto +22 -22
  138. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  139. package/protos/webui/common.proto +4024 -4024
  140. package/protos/webui/service_accountcart.proto +153 -153
  141. package/protos/webui/service_accountlinking.proto +27 -27
  142. package/protos/webui/service_accountprivacy.proto +42 -42
  143. package/protos/webui/service_accountprivateapps.proto +34 -34
  144. package/protos/webui/service_auction.proto +97 -97
  145. package/protos/webui/service_authentication.proto +222 -222
  146. package/protos/webui/service_authenticationsupport.proto +74 -74
  147. package/protos/webui/service_broadcast.proto +562 -562
  148. package/protos/webui/service_chat.proto +11 -11
  149. package/protos/webui/service_chatroom.proto +810 -810
  150. package/protos/webui/service_chatusability.proto +107 -107
  151. package/protos/webui/service_checkout.proto +84 -84
  152. package/protos/webui/service_clan.proto +41 -41
  153. package/protos/webui/service_clanchatrooms.proto +25 -25
  154. package/protos/webui/service_clanfaqs.proto +202 -202
  155. package/protos/webui/service_clientcomm.proto +151 -151
  156. package/protos/webui/service_clientmetrics.proto +22 -22
  157. package/protos/webui/service_cloud.proto +222 -222
  158. package/protos/webui/service_cloudconfigstore.proto +51 -51
  159. package/protos/webui/service_cloudgaming.proto +30 -30
  160. package/protos/webui/service_community.proto +365 -365
  161. package/protos/webui/service_dailydeal.proto +89 -89
  162. package/protos/webui/service_econ.proto +134 -134
  163. package/protos/webui/service_embedded.proto +24 -24
  164. package/protos/webui/service_experimentservice.proto +6 -6
  165. package/protos/webui/service_familygroups.proto +355 -355
  166. package/protos/webui/service_fovasvideo.proto +15 -15
  167. package/protos/webui/service_friendmessages.proto +133 -133
  168. package/protos/webui/service_friendslist.proto +70 -70
  169. package/protos/webui/service_gamenotes.proto +15 -15
  170. package/protos/webui/service_gamerecording.proto +265 -265
  171. package/protos/webui/service_gamerecordingclip.proto +85 -85
  172. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  173. package/protos/webui/service_helprequestlogs.proto +16 -16
  174. package/protos/webui/service_loyaltyrewards.proto +252 -252
  175. package/protos/webui/service_marketingmessages.proto +215 -215
  176. package/protos/webui/service_mobileapp.proto +18 -18
  177. package/protos/webui/service_mobileauth.proto +24 -24
  178. package/protos/webui/service_mobiledevice.proto +26 -26
  179. package/protos/webui/service_mobileperaccount.proto +31 -31
  180. package/protos/webui/service_news.proto +110 -110
  181. package/protos/webui/service_parental.proto +258 -258
  182. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  183. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  184. package/protos/webui/service_phone.proto +51 -51
  185. package/protos/webui/service_physicalgoods.proto +15 -15
  186. package/protos/webui/service_player.proto +918 -918
  187. package/protos/webui/service_promotioneventinvites.proto +109 -109
  188. package/protos/webui/service_promotionplanning.proto +186 -186
  189. package/protos/webui/service_promotionstats.proto +23 -23
  190. package/protos/webui/service_publishedfile.proto +714 -714
  191. package/protos/webui/service_publishing.proto +200 -200
  192. package/protos/webui/service_quest.proto +127 -127
  193. package/protos/webui/service_salefeature.proto +373 -373
  194. package/protos/webui/service_saleitemrewards.proto +54 -54
  195. package/protos/webui/service_shoppingcart.proto +152 -152
  196. package/protos/webui/service_steamawards.proto +76 -76
  197. package/protos/webui/service_steamcharts.proto +75 -75
  198. package/protos/webui/service_steamengine.proto +36 -36
  199. package/protos/webui/service_steamlearn.proto +876 -876
  200. package/protos/webui/service_steamnotification.proto +73 -73
  201. package/protos/webui/service_steamtv.proto +495 -495
  202. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  203. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  204. package/protos/webui/service_storagedevicemanager.proto +104 -104
  205. package/protos/webui/service_store.proto +359 -359
  206. package/protos/webui/service_storeappsimilarity.proto +76 -76
  207. package/protos/webui/service_storebrowse.proto +103 -103
  208. package/protos/webui/service_storemarketing.proto +44 -44
  209. package/protos/webui/service_storequery.proto +103 -103
  210. package/protos/webui/service_storesales.proto +87 -87
  211. package/protos/webui/service_storetopsellers.proto +44 -44
  212. package/protos/webui/service_systemmanager.proto +11 -11
  213. package/protos/webui/service_test_transporterror.proto +6 -6
  214. package/protos/webui/service_transportauth.proto +17 -17
  215. package/protos/webui/service_transportvalidation.proto +69 -69
  216. package/protos/webui/service_twofactor.proto +170 -170
  217. package/protos/webui/service_useraccount.proto +142 -142
  218. package/protos/webui/service_usergameactivity.proto +34 -34
  219. package/protos/webui/service_usergamenotes.proto +70 -70
  220. package/protos/webui/service_usernews.proto +68 -68
  221. package/protos/webui/service_userreviews.proto +97 -97
  222. package/protos/webui/service_video.proto +50 -50
  223. package/protos/webui/service_videoclip.proto +62 -62
  224. package/protos/webui/service_voicechat.proto +139 -139
  225. package/protos/webui/service_webrtc.proto +52 -52
  226. package/steamproto.js +146 -146
  227. package/utils.js +1234 -1234
  228. package/.idea/gbrowser_project.xml +0 -11
  229. package/.idea/git_toolbox_blame.xml +0 -6
  230. package/.idea/git_toolbox_prj.xml +0 -15
  231. package/race.js +0 -2241
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }