steamutils 1.5.21 → 1.5.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (231) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/_steamproto.js +39 -39
  5. package/axios.js +84 -84
  6. package/bufferHelpers.js +115 -115
  7. package/cheerio.js +103 -103
  8. package/const.js +1 -0
  9. package/create_proto.js +96 -96
  10. package/full_steamproto.js +39 -39
  11. package/helpers/protos.js +48 -48
  12. package/index.js +3 -4
  13. package/package.json +1 -1
  14. package/protos/csgo/base_gcmessages.proto +553 -553
  15. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  16. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  17. package/protos/csgo/clientmessages.proto +48 -48
  18. package/protos/csgo/connectionless_netmessages.proto +17 -17
  19. package/protos/csgo/cs_gameevents.proto +35 -35
  20. package/protos/csgo/cs_usercmd.proto +34 -34
  21. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  22. package/protos/csgo/demo.proto +165 -165
  23. package/protos/csgo/econ_gcmessages.proto +219 -219
  24. package/protos/csgo/enums_clientserver.proto +1529 -1529
  25. package/protos/csgo/fatdemo.proto +125 -125
  26. package/protos/csgo/gameevents.proto +120 -120
  27. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  28. package/protos/csgo/gcsystemmsgs.proto +243 -243
  29. package/protos/csgo/netmessages.proto +618 -618
  30. package/protos/csgo/networkbasetypes.proto +246 -246
  31. package/protos/csgo/networksystem_protomessages.proto +17 -17
  32. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  33. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  34. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  35. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  36. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  37. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  38. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  39. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  40. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  41. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  42. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  43. package/protos/csgo/te.proto +259 -259
  44. package/protos/csgo/uifontfile_format.proto +13 -13
  45. package/protos/csgo/usercmd.proto +39 -39
  46. package/protos/csgo/usermessages.proto +752 -752
  47. package/protos/google/protobuf/descriptor.proto +281 -281
  48. package/protos/steam/clientmetrics.proto +45 -45
  49. package/protos/steam/content_manifest.proto +62 -62
  50. package/protos/steam/contenthubs.proto +41 -41
  51. package/protos/steam/encrypted_app_ticket.proto +10 -10
  52. package/protos/steam/enums.proto +501 -501
  53. package/protos/steam/enums_clientserver.proto +1508 -1508
  54. package/protos/steam/enums_productinfo.proto +14 -14
  55. package/protos/steam/htmlmessages.proto +1039 -1039
  56. package/protos/steam/offline_ticket.proto +8 -8
  57. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  58. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  59. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  60. package/protos/steam/steammessages_appoverview.proto +204 -204
  61. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  62. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  63. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  64. package/protos/steam/steammessages_client_objects.proto +649 -649
  65. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  66. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  67. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  68. package/protos/steam/steammessages_clientserver.proto +392 -392
  69. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  70. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  71. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  72. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  73. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  74. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  75. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  76. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  77. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  78. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  79. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  80. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  81. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  82. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  83. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  84. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  85. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  86. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  87. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  88. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  89. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  90. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  91. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  92. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  93. package/protos/steam/steammessages_hiddevices.proto +157 -157
  94. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  95. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  96. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  97. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  98. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  99. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  100. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  101. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  102. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  103. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  104. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  105. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  106. package/protos/steam/steammessages_remoteclient.proto +100 -100
  107. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  108. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  109. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  110. package/protos/steam/steammessages_remoteplay.proto +975 -975
  111. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  112. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  113. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  114. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  115. package/protos/steam/steammessages_siteserverui.proto +130 -130
  116. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  117. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  118. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  119. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  120. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  121. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  122. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  123. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  124. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  125. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  126. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  127. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  128. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  129. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  130. package/protos/steam/webuimessages_achievements.proto +29 -29
  131. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  132. package/protos/steam/webuimessages_gamescope.proto +57 -57
  133. package/protos/steam/webuimessages_steamengine.proto +41 -41
  134. package/protos/steam/webuimessages_steamos.proto +114 -114
  135. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  136. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  137. package/protos/steam/webuimessages_transport.proto +22 -22
  138. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  139. package/protos/webui/common.proto +4024 -4024
  140. package/protos/webui/service_accountcart.proto +153 -153
  141. package/protos/webui/service_accountlinking.proto +27 -27
  142. package/protos/webui/service_accountprivacy.proto +42 -42
  143. package/protos/webui/service_accountprivateapps.proto +34 -34
  144. package/protos/webui/service_auction.proto +97 -97
  145. package/protos/webui/service_authentication.proto +222 -222
  146. package/protos/webui/service_authenticationsupport.proto +74 -74
  147. package/protos/webui/service_broadcast.proto +562 -562
  148. package/protos/webui/service_chat.proto +11 -11
  149. package/protos/webui/service_chatroom.proto +810 -810
  150. package/protos/webui/service_chatusability.proto +107 -107
  151. package/protos/webui/service_checkout.proto +84 -84
  152. package/protos/webui/service_clan.proto +41 -41
  153. package/protos/webui/service_clanchatrooms.proto +25 -25
  154. package/protos/webui/service_clanfaqs.proto +202 -202
  155. package/protos/webui/service_clientcomm.proto +151 -151
  156. package/protos/webui/service_clientmetrics.proto +22 -22
  157. package/protos/webui/service_cloud.proto +222 -222
  158. package/protos/webui/service_cloudconfigstore.proto +51 -51
  159. package/protos/webui/service_cloudgaming.proto +30 -30
  160. package/protos/webui/service_community.proto +365 -365
  161. package/protos/webui/service_dailydeal.proto +89 -89
  162. package/protos/webui/service_econ.proto +134 -134
  163. package/protos/webui/service_embedded.proto +24 -24
  164. package/protos/webui/service_experimentservice.proto +6 -6
  165. package/protos/webui/service_familygroups.proto +355 -355
  166. package/protos/webui/service_fovasvideo.proto +15 -15
  167. package/protos/webui/service_friendmessages.proto +133 -133
  168. package/protos/webui/service_friendslist.proto +70 -70
  169. package/protos/webui/service_gamenotes.proto +15 -15
  170. package/protos/webui/service_gamerecording.proto +265 -265
  171. package/protos/webui/service_gamerecordingclip.proto +85 -85
  172. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  173. package/protos/webui/service_helprequestlogs.proto +16 -16
  174. package/protos/webui/service_loyaltyrewards.proto +252 -252
  175. package/protos/webui/service_marketingmessages.proto +215 -215
  176. package/protos/webui/service_mobileapp.proto +18 -18
  177. package/protos/webui/service_mobileauth.proto +24 -24
  178. package/protos/webui/service_mobiledevice.proto +26 -26
  179. package/protos/webui/service_mobileperaccount.proto +31 -31
  180. package/protos/webui/service_news.proto +110 -110
  181. package/protos/webui/service_parental.proto +258 -258
  182. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  183. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  184. package/protos/webui/service_phone.proto +51 -51
  185. package/protos/webui/service_physicalgoods.proto +15 -15
  186. package/protos/webui/service_player.proto +918 -918
  187. package/protos/webui/service_promotioneventinvites.proto +109 -109
  188. package/protos/webui/service_promotionplanning.proto +186 -186
  189. package/protos/webui/service_promotionstats.proto +23 -23
  190. package/protos/webui/service_publishedfile.proto +714 -714
  191. package/protos/webui/service_publishing.proto +200 -200
  192. package/protos/webui/service_quest.proto +127 -127
  193. package/protos/webui/service_salefeature.proto +373 -373
  194. package/protos/webui/service_saleitemrewards.proto +54 -54
  195. package/protos/webui/service_shoppingcart.proto +152 -152
  196. package/protos/webui/service_steamawards.proto +76 -76
  197. package/protos/webui/service_steamcharts.proto +75 -75
  198. package/protos/webui/service_steamengine.proto +36 -36
  199. package/protos/webui/service_steamlearn.proto +876 -876
  200. package/protos/webui/service_steamnotification.proto +73 -73
  201. package/protos/webui/service_steamtv.proto +495 -495
  202. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  203. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  204. package/protos/webui/service_storagedevicemanager.proto +104 -104
  205. package/protos/webui/service_store.proto +359 -359
  206. package/protos/webui/service_storeappsimilarity.proto +76 -76
  207. package/protos/webui/service_storebrowse.proto +103 -103
  208. package/protos/webui/service_storemarketing.proto +44 -44
  209. package/protos/webui/service_storequery.proto +103 -103
  210. package/protos/webui/service_storesales.proto +87 -87
  211. package/protos/webui/service_storetopsellers.proto +44 -44
  212. package/protos/webui/service_systemmanager.proto +11 -11
  213. package/protos/webui/service_test_transporterror.proto +6 -6
  214. package/protos/webui/service_transportauth.proto +17 -17
  215. package/protos/webui/service_transportvalidation.proto +69 -69
  216. package/protos/webui/service_twofactor.proto +170 -170
  217. package/protos/webui/service_useraccount.proto +142 -142
  218. package/protos/webui/service_usergameactivity.proto +34 -34
  219. package/protos/webui/service_usergamenotes.proto +70 -70
  220. package/protos/webui/service_usernews.proto +68 -68
  221. package/protos/webui/service_userreviews.proto +97 -97
  222. package/protos/webui/service_video.proto +50 -50
  223. package/protos/webui/service_videoclip.proto +62 -62
  224. package/protos/webui/service_voicechat.proto +139 -139
  225. package/protos/webui/service_webrtc.proto +52 -52
  226. package/steamproto.js +146 -146
  227. package/utils.js +1234 -1234
  228. package/.idea/gbrowser_project.xml +0 -11
  229. package/.idea/git_toolbox_blame.xml +0 -6
  230. package/.idea/git_toolbox_prj.xml +0 -15
  231. package/race.js +0 -2241
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }