steamutils 1.4.77 → 1.4.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/SteamClient.js +3106 -3106
  7. package/_steamproto.js +33 -33
  8. package/axios.js +84 -84
  9. package/bufferHelpers.js +115 -115
  10. package/cheerio.js +103 -103
  11. package/const.js +458 -458
  12. package/create_proto.js +96 -96
  13. package/create_remote_file.js +146 -74
  14. package/full_steamproto.js +33 -33
  15. package/helpers/protos.js +48 -48
  16. package/index.js +7781 -7781
  17. package/package.json +1 -1
  18. package/protos/csgo/base_gcmessages.proto +553 -553
  19. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  20. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  21. package/protos/csgo/clientmessages.proto +48 -48
  22. package/protos/csgo/connectionless_netmessages.proto +17 -17
  23. package/protos/csgo/cs_gameevents.proto +35 -35
  24. package/protos/csgo/cs_usercmd.proto +34 -34
  25. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  26. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  27. package/protos/csgo/demo.proto +165 -165
  28. package/protos/csgo/econ_gcmessages.proto +219 -219
  29. package/protos/csgo/enums_clientserver.proto +1529 -1529
  30. package/protos/csgo/fatdemo.proto +125 -125
  31. package/protos/csgo/gameevents.proto +120 -120
  32. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  33. package/protos/csgo/gcsystemmsgs.proto +243 -243
  34. package/protos/csgo/netmessages.proto +618 -618
  35. package/protos/csgo/networkbasetypes.proto +246 -246
  36. package/protos/csgo/networksystem_protomessages.proto +17 -17
  37. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  38. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  39. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  40. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  41. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  42. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  43. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  44. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  45. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  46. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  47. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  48. package/protos/csgo/te.proto +259 -259
  49. package/protos/csgo/uifontfile_format.proto +13 -13
  50. package/protos/csgo/usercmd.proto +39 -39
  51. package/protos/csgo/usermessages.proto +752 -752
  52. package/protos/google/protobuf/descriptor.proto +281 -281
  53. package/protos/steam/clientmetrics.proto +45 -45
  54. package/protos/steam/content_manifest.proto +62 -62
  55. package/protos/steam/contenthubs.proto +41 -41
  56. package/protos/steam/encrypted_app_ticket.proto +10 -10
  57. package/protos/steam/enums.proto +501 -501
  58. package/protos/steam/enums_clientserver.proto +1508 -1508
  59. package/protos/steam/enums_productinfo.proto +14 -14
  60. package/protos/steam/htmlmessages.proto +1039 -1039
  61. package/protos/steam/offline_ticket.proto +8 -8
  62. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  63. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  64. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  65. package/protos/steam/steammessages_appoverview.proto +204 -204
  66. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  67. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  68. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  69. package/protos/steam/steammessages_client_objects.proto +649 -649
  70. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  71. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  72. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  73. package/protos/steam/steammessages_clientserver.proto +392 -392
  74. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  75. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  76. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  77. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  78. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  79. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  80. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  81. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  82. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  83. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  84. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  85. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  86. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  87. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  88. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  89. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  90. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  91. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  92. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  93. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  94. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  95. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  96. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  97. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  98. package/protos/steam/steammessages_hiddevices.proto +157 -157
  99. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  100. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  101. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  102. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  103. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  104. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  105. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  106. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  107. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  108. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  109. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  110. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  111. package/protos/steam/steammessages_remoteclient.proto +100 -100
  112. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  113. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  114. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  115. package/protos/steam/steammessages_remoteplay.proto +975 -975
  116. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  117. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  118. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  119. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  120. package/protos/steam/steammessages_siteserverui.proto +130 -130
  121. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  122. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  123. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  124. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  125. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  126. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  127. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  128. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  129. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  130. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  131. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  132. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  133. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  134. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  135. package/protos/steam/webuimessages_achievements.proto +29 -29
  136. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  137. package/protos/steam/webuimessages_gamescope.proto +57 -57
  138. package/protos/steam/webuimessages_steamengine.proto +41 -41
  139. package/protos/steam/webuimessages_steamos.proto +114 -114
  140. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  141. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  142. package/protos/steam/webuimessages_transport.proto +22 -22
  143. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  144. package/protos/webui/common.proto +4024 -4024
  145. package/protos/webui/service_accountcart.proto +153 -153
  146. package/protos/webui/service_accountlinking.proto +27 -27
  147. package/protos/webui/service_accountprivacy.proto +42 -42
  148. package/protos/webui/service_accountprivateapps.proto +34 -34
  149. package/protos/webui/service_auction.proto +97 -97
  150. package/protos/webui/service_authentication.proto +222 -222
  151. package/protos/webui/service_authenticationsupport.proto +74 -74
  152. package/protos/webui/service_broadcast.proto +562 -562
  153. package/protos/webui/service_chat.proto +11 -11
  154. package/protos/webui/service_chatroom.proto +810 -810
  155. package/protos/webui/service_chatusability.proto +107 -107
  156. package/protos/webui/service_checkout.proto +84 -84
  157. package/protos/webui/service_clan.proto +41 -41
  158. package/protos/webui/service_clanchatrooms.proto +25 -25
  159. package/protos/webui/service_clanfaqs.proto +202 -202
  160. package/protos/webui/service_clientcomm.proto +151 -151
  161. package/protos/webui/service_clientmetrics.proto +22 -22
  162. package/protos/webui/service_cloud.proto +222 -222
  163. package/protos/webui/service_cloudconfigstore.proto +51 -51
  164. package/protos/webui/service_cloudgaming.proto +30 -30
  165. package/protos/webui/service_community.proto +365 -365
  166. package/protos/webui/service_dailydeal.proto +89 -89
  167. package/protos/webui/service_econ.proto +134 -134
  168. package/protos/webui/service_embedded.proto +24 -24
  169. package/protos/webui/service_experimentservice.proto +6 -6
  170. package/protos/webui/service_familygroups.proto +355 -355
  171. package/protos/webui/service_fovasvideo.proto +15 -15
  172. package/protos/webui/service_friendmessages.proto +133 -133
  173. package/protos/webui/service_friendslist.proto +70 -70
  174. package/protos/webui/service_gamenotes.proto +15 -15
  175. package/protos/webui/service_gamerecording.proto +265 -265
  176. package/protos/webui/service_gamerecordingclip.proto +85 -85
  177. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  178. package/protos/webui/service_helprequestlogs.proto +16 -16
  179. package/protos/webui/service_loyaltyrewards.proto +252 -252
  180. package/protos/webui/service_marketingmessages.proto +215 -215
  181. package/protos/webui/service_mobileapp.proto +18 -18
  182. package/protos/webui/service_mobileauth.proto +24 -24
  183. package/protos/webui/service_mobiledevice.proto +26 -26
  184. package/protos/webui/service_mobileperaccount.proto +31 -31
  185. package/protos/webui/service_news.proto +110 -110
  186. package/protos/webui/service_parental.proto +258 -258
  187. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  188. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  189. package/protos/webui/service_phone.proto +51 -51
  190. package/protos/webui/service_physicalgoods.proto +15 -15
  191. package/protos/webui/service_player.proto +918 -918
  192. package/protos/webui/service_promotioneventinvites.proto +109 -109
  193. package/protos/webui/service_promotionplanning.proto +186 -186
  194. package/protos/webui/service_promotionstats.proto +23 -23
  195. package/protos/webui/service_publishedfile.proto +714 -714
  196. package/protos/webui/service_publishing.proto +200 -200
  197. package/protos/webui/service_quest.proto +127 -127
  198. package/protos/webui/service_salefeature.proto +373 -373
  199. package/protos/webui/service_saleitemrewards.proto +54 -54
  200. package/protos/webui/service_shoppingcart.proto +152 -152
  201. package/protos/webui/service_steamawards.proto +76 -76
  202. package/protos/webui/service_steamcharts.proto +75 -75
  203. package/protos/webui/service_steamengine.proto +36 -36
  204. package/protos/webui/service_steamlearn.proto +876 -876
  205. package/protos/webui/service_steamnotification.proto +73 -73
  206. package/protos/webui/service_steamtv.proto +495 -495
  207. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  208. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  209. package/protos/webui/service_storagedevicemanager.proto +104 -104
  210. package/protos/webui/service_store.proto +359 -359
  211. package/protos/webui/service_storeappsimilarity.proto +76 -76
  212. package/protos/webui/service_storebrowse.proto +103 -103
  213. package/protos/webui/service_storemarketing.proto +44 -44
  214. package/protos/webui/service_storequery.proto +103 -103
  215. package/protos/webui/service_storesales.proto +87 -87
  216. package/protos/webui/service_storetopsellers.proto +44 -44
  217. package/protos/webui/service_systemmanager.proto +11 -11
  218. package/protos/webui/service_test_transporterror.proto +6 -6
  219. package/protos/webui/service_transportauth.proto +17 -17
  220. package/protos/webui/service_transportvalidation.proto +69 -69
  221. package/protos/webui/service_twofactor.proto +170 -170
  222. package/protos/webui/service_useraccount.proto +142 -142
  223. package/protos/webui/service_usergameactivity.proto +34 -34
  224. package/protos/webui/service_usergamenotes.proto +70 -70
  225. package/protos/webui/service_usernews.proto +68 -68
  226. package/protos/webui/service_userreviews.proto +97 -97
  227. package/protos/webui/service_video.proto +50 -50
  228. package/protos/webui/service_videoclip.proto +62 -62
  229. package/protos/webui/service_voicechat.proto +139 -139
  230. package/protos/webui/service_webrtc.proto +52 -52
  231. package/remote.js +2287 -8378
  232. package/steamproto.js +1 -1
  233. package/utils.js +986 -986
  234. package/.idea/deployment.xml +0 -14
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }