steamutils 1.4.77 → 1.4.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/SteamClient.js +3106 -3106
  7. package/_steamproto.js +33 -33
  8. package/axios.js +84 -84
  9. package/bufferHelpers.js +115 -115
  10. package/cheerio.js +103 -103
  11. package/const.js +458 -458
  12. package/create_proto.js +96 -96
  13. package/create_remote_file.js +146 -74
  14. package/full_steamproto.js +33 -33
  15. package/helpers/protos.js +48 -48
  16. package/index.js +7781 -7781
  17. package/package.json +1 -1
  18. package/protos/csgo/base_gcmessages.proto +553 -553
  19. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  20. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  21. package/protos/csgo/clientmessages.proto +48 -48
  22. package/protos/csgo/connectionless_netmessages.proto +17 -17
  23. package/protos/csgo/cs_gameevents.proto +35 -35
  24. package/protos/csgo/cs_usercmd.proto +34 -34
  25. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  26. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  27. package/protos/csgo/demo.proto +165 -165
  28. package/protos/csgo/econ_gcmessages.proto +219 -219
  29. package/protos/csgo/enums_clientserver.proto +1529 -1529
  30. package/protos/csgo/fatdemo.proto +125 -125
  31. package/protos/csgo/gameevents.proto +120 -120
  32. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  33. package/protos/csgo/gcsystemmsgs.proto +243 -243
  34. package/protos/csgo/netmessages.proto +618 -618
  35. package/protos/csgo/networkbasetypes.proto +246 -246
  36. package/protos/csgo/networksystem_protomessages.proto +17 -17
  37. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  38. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  39. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  40. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  41. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  42. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  43. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  44. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  45. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  46. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  47. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  48. package/protos/csgo/te.proto +259 -259
  49. package/protos/csgo/uifontfile_format.proto +13 -13
  50. package/protos/csgo/usercmd.proto +39 -39
  51. package/protos/csgo/usermessages.proto +752 -752
  52. package/protos/google/protobuf/descriptor.proto +281 -281
  53. package/protos/steam/clientmetrics.proto +45 -45
  54. package/protos/steam/content_manifest.proto +62 -62
  55. package/protos/steam/contenthubs.proto +41 -41
  56. package/protos/steam/encrypted_app_ticket.proto +10 -10
  57. package/protos/steam/enums.proto +501 -501
  58. package/protos/steam/enums_clientserver.proto +1508 -1508
  59. package/protos/steam/enums_productinfo.proto +14 -14
  60. package/protos/steam/htmlmessages.proto +1039 -1039
  61. package/protos/steam/offline_ticket.proto +8 -8
  62. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  63. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  64. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  65. package/protos/steam/steammessages_appoverview.proto +204 -204
  66. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  67. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  68. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  69. package/protos/steam/steammessages_client_objects.proto +649 -649
  70. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  71. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  72. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  73. package/protos/steam/steammessages_clientserver.proto +392 -392
  74. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  75. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  76. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  77. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  78. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  79. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  80. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  81. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  82. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  83. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  84. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  85. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  86. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  87. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  88. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  89. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  90. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  91. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  92. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  93. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  94. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  95. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  96. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  97. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  98. package/protos/steam/steammessages_hiddevices.proto +157 -157
  99. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  100. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  101. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  102. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  103. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  104. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  105. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  106. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  107. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  108. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  109. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  110. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  111. package/protos/steam/steammessages_remoteclient.proto +100 -100
  112. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  113. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  114. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  115. package/protos/steam/steammessages_remoteplay.proto +975 -975
  116. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  117. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  118. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  119. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  120. package/protos/steam/steammessages_siteserverui.proto +130 -130
  121. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  122. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  123. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  124. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  125. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  126. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  127. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  128. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  129. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  130. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  131. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  132. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  133. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  134. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  135. package/protos/steam/webuimessages_achievements.proto +29 -29
  136. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  137. package/protos/steam/webuimessages_gamescope.proto +57 -57
  138. package/protos/steam/webuimessages_steamengine.proto +41 -41
  139. package/protos/steam/webuimessages_steamos.proto +114 -114
  140. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  141. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  142. package/protos/steam/webuimessages_transport.proto +22 -22
  143. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  144. package/protos/webui/common.proto +4024 -4024
  145. package/protos/webui/service_accountcart.proto +153 -153
  146. package/protos/webui/service_accountlinking.proto +27 -27
  147. package/protos/webui/service_accountprivacy.proto +42 -42
  148. package/protos/webui/service_accountprivateapps.proto +34 -34
  149. package/protos/webui/service_auction.proto +97 -97
  150. package/protos/webui/service_authentication.proto +222 -222
  151. package/protos/webui/service_authenticationsupport.proto +74 -74
  152. package/protos/webui/service_broadcast.proto +562 -562
  153. package/protos/webui/service_chat.proto +11 -11
  154. package/protos/webui/service_chatroom.proto +810 -810
  155. package/protos/webui/service_chatusability.proto +107 -107
  156. package/protos/webui/service_checkout.proto +84 -84
  157. package/protos/webui/service_clan.proto +41 -41
  158. package/protos/webui/service_clanchatrooms.proto +25 -25
  159. package/protos/webui/service_clanfaqs.proto +202 -202
  160. package/protos/webui/service_clientcomm.proto +151 -151
  161. package/protos/webui/service_clientmetrics.proto +22 -22
  162. package/protos/webui/service_cloud.proto +222 -222
  163. package/protos/webui/service_cloudconfigstore.proto +51 -51
  164. package/protos/webui/service_cloudgaming.proto +30 -30
  165. package/protos/webui/service_community.proto +365 -365
  166. package/protos/webui/service_dailydeal.proto +89 -89
  167. package/protos/webui/service_econ.proto +134 -134
  168. package/protos/webui/service_embedded.proto +24 -24
  169. package/protos/webui/service_experimentservice.proto +6 -6
  170. package/protos/webui/service_familygroups.proto +355 -355
  171. package/protos/webui/service_fovasvideo.proto +15 -15
  172. package/protos/webui/service_friendmessages.proto +133 -133
  173. package/protos/webui/service_friendslist.proto +70 -70
  174. package/protos/webui/service_gamenotes.proto +15 -15
  175. package/protos/webui/service_gamerecording.proto +265 -265
  176. package/protos/webui/service_gamerecordingclip.proto +85 -85
  177. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  178. package/protos/webui/service_helprequestlogs.proto +16 -16
  179. package/protos/webui/service_loyaltyrewards.proto +252 -252
  180. package/protos/webui/service_marketingmessages.proto +215 -215
  181. package/protos/webui/service_mobileapp.proto +18 -18
  182. package/protos/webui/service_mobileauth.proto +24 -24
  183. package/protos/webui/service_mobiledevice.proto +26 -26
  184. package/protos/webui/service_mobileperaccount.proto +31 -31
  185. package/protos/webui/service_news.proto +110 -110
  186. package/protos/webui/service_parental.proto +258 -258
  187. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  188. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  189. package/protos/webui/service_phone.proto +51 -51
  190. package/protos/webui/service_physicalgoods.proto +15 -15
  191. package/protos/webui/service_player.proto +918 -918
  192. package/protos/webui/service_promotioneventinvites.proto +109 -109
  193. package/protos/webui/service_promotionplanning.proto +186 -186
  194. package/protos/webui/service_promotionstats.proto +23 -23
  195. package/protos/webui/service_publishedfile.proto +714 -714
  196. package/protos/webui/service_publishing.proto +200 -200
  197. package/protos/webui/service_quest.proto +127 -127
  198. package/protos/webui/service_salefeature.proto +373 -373
  199. package/protos/webui/service_saleitemrewards.proto +54 -54
  200. package/protos/webui/service_shoppingcart.proto +152 -152
  201. package/protos/webui/service_steamawards.proto +76 -76
  202. package/protos/webui/service_steamcharts.proto +75 -75
  203. package/protos/webui/service_steamengine.proto +36 -36
  204. package/protos/webui/service_steamlearn.proto +876 -876
  205. package/protos/webui/service_steamnotification.proto +73 -73
  206. package/protos/webui/service_steamtv.proto +495 -495
  207. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  208. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  209. package/protos/webui/service_storagedevicemanager.proto +104 -104
  210. package/protos/webui/service_store.proto +359 -359
  211. package/protos/webui/service_storeappsimilarity.proto +76 -76
  212. package/protos/webui/service_storebrowse.proto +103 -103
  213. package/protos/webui/service_storemarketing.proto +44 -44
  214. package/protos/webui/service_storequery.proto +103 -103
  215. package/protos/webui/service_storesales.proto +87 -87
  216. package/protos/webui/service_storetopsellers.proto +44 -44
  217. package/protos/webui/service_systemmanager.proto +11 -11
  218. package/protos/webui/service_test_transporterror.proto +6 -6
  219. package/protos/webui/service_transportauth.proto +17 -17
  220. package/protos/webui/service_transportvalidation.proto +69 -69
  221. package/protos/webui/service_twofactor.proto +170 -170
  222. package/protos/webui/service_useraccount.proto +142 -142
  223. package/protos/webui/service_usergameactivity.proto +34 -34
  224. package/protos/webui/service_usergamenotes.proto +70 -70
  225. package/protos/webui/service_usernews.proto +68 -68
  226. package/protos/webui/service_userreviews.proto +97 -97
  227. package/protos/webui/service_video.proto +50 -50
  228. package/protos/webui/service_videoclip.proto +62 -62
  229. package/protos/webui/service_voicechat.proto +139 -139
  230. package/protos/webui/service_webrtc.proto +52 -52
  231. package/remote.js +2287 -8378
  232. package/steamproto.js +1 -1
  233. package/utils.js +986 -986
  234. package/.idea/deployment.xml +0 -14
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }