steamutils 1.4.71 → 1.4.73

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/SteamClient.js +3069 -3063
  7. package/_steamproto.js +33 -33
  8. package/axios.js +84 -84
  9. package/bufferHelpers.js +115 -115
  10. package/cheerio.js +103 -103
  11. package/const.js +458 -458
  12. package/create_proto.js +96 -96
  13. package/create_remote_file.js +20 -12
  14. package/helpers/protos.js +48 -48
  15. package/index.js +9 -0
  16. package/package.json +1 -1
  17. package/protos/csgo/base_gcmessages.proto +553 -553
  18. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  19. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  20. package/protos/csgo/clientmessages.proto +48 -48
  21. package/protos/csgo/connectionless_netmessages.proto +17 -17
  22. package/protos/csgo/cs_gameevents.proto +35 -35
  23. package/protos/csgo/cs_usercmd.proto +34 -34
  24. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  25. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  26. package/protos/csgo/demo.proto +165 -165
  27. package/protos/csgo/econ_gcmessages.proto +219 -219
  28. package/protos/csgo/enums_clientserver.proto +1529 -1529
  29. package/protos/csgo/fatdemo.proto +125 -125
  30. package/protos/csgo/gameevents.proto +120 -120
  31. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  32. package/protos/csgo/gcsystemmsgs.proto +243 -243
  33. package/protos/csgo/netmessages.proto +618 -618
  34. package/protos/csgo/networkbasetypes.proto +246 -246
  35. package/protos/csgo/networksystem_protomessages.proto +17 -17
  36. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  37. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  38. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  39. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  40. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  41. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  42. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  43. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  44. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  45. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  46. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  47. package/protos/csgo/te.proto +259 -259
  48. package/protos/csgo/uifontfile_format.proto +13 -13
  49. package/protos/csgo/usercmd.proto +39 -39
  50. package/protos/csgo/usermessages.proto +752 -752
  51. package/protos/google/protobuf/descriptor.proto +281 -281
  52. package/protos/steam/clientmetrics.proto +45 -45
  53. package/protos/steam/content_manifest.proto +62 -62
  54. package/protos/steam/contenthubs.proto +41 -41
  55. package/protos/steam/encrypted_app_ticket.proto +10 -10
  56. package/protos/steam/enums.proto +501 -501
  57. package/protos/steam/enums_clientserver.proto +1508 -1508
  58. package/protos/steam/enums_productinfo.proto +14 -14
  59. package/protos/steam/htmlmessages.proto +1039 -1039
  60. package/protos/steam/offline_ticket.proto +8 -8
  61. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  62. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  63. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  64. package/protos/steam/steammessages_appoverview.proto +204 -204
  65. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  67. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  68. package/protos/steam/steammessages_client_objects.proto +649 -649
  69. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  80. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  81. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  82. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  83. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  84. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  86. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  90. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  91. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  92. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  93. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  94. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  95. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  96. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  97. package/protos/steam/steammessages_hiddevices.proto +157 -157
  98. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  99. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  100. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  101. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  102. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  103. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  104. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  105. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  106. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  107. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  108. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  109. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  110. package/protos/steam/steammessages_remoteclient.proto +100 -100
  111. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  112. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  113. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  114. package/protos/steam/steammessages_remoteplay.proto +975 -975
  115. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  116. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  117. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  118. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  119. package/protos/steam/steammessages_siteserverui.proto +130 -130
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  121. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  125. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  126. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  127. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  128. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  129. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  130. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  131. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  132. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  133. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  134. package/protos/steam/webuimessages_achievements.proto +29 -29
  135. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  136. package/protos/steam/webuimessages_gamescope.proto +57 -57
  137. package/protos/steam/webuimessages_steamengine.proto +41 -41
  138. package/protos/steam/webuimessages_steamos.proto +114 -114
  139. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  140. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  141. package/protos/steam/webuimessages_transport.proto +22 -22
  142. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  143. package/protos/webui/common.proto +4024 -4024
  144. package/protos/webui/service_accountcart.proto +153 -153
  145. package/protos/webui/service_accountlinking.proto +27 -27
  146. package/protos/webui/service_accountprivacy.proto +42 -42
  147. package/protos/webui/service_accountprivateapps.proto +34 -34
  148. package/protos/webui/service_auction.proto +97 -97
  149. package/protos/webui/service_authentication.proto +222 -222
  150. package/protos/webui/service_authenticationsupport.proto +74 -74
  151. package/protos/webui/service_broadcast.proto +562 -562
  152. package/protos/webui/service_chat.proto +11 -11
  153. package/protos/webui/service_chatroom.proto +810 -810
  154. package/protos/webui/service_chatusability.proto +107 -107
  155. package/protos/webui/service_checkout.proto +84 -84
  156. package/protos/webui/service_clan.proto +41 -41
  157. package/protos/webui/service_clanchatrooms.proto +25 -25
  158. package/protos/webui/service_clanfaqs.proto +202 -202
  159. package/protos/webui/service_clientcomm.proto +151 -151
  160. package/protos/webui/service_clientmetrics.proto +22 -22
  161. package/protos/webui/service_cloud.proto +222 -222
  162. package/protos/webui/service_cloudconfigstore.proto +51 -51
  163. package/protos/webui/service_cloudgaming.proto +30 -30
  164. package/protos/webui/service_community.proto +365 -365
  165. package/protos/webui/service_dailydeal.proto +89 -89
  166. package/protos/webui/service_econ.proto +134 -134
  167. package/protos/webui/service_embedded.proto +24 -24
  168. package/protos/webui/service_experimentservice.proto +6 -6
  169. package/protos/webui/service_familygroups.proto +355 -355
  170. package/protos/webui/service_fovasvideo.proto +15 -15
  171. package/protos/webui/service_friendmessages.proto +133 -133
  172. package/protos/webui/service_friendslist.proto +70 -70
  173. package/protos/webui/service_gamenotes.proto +15 -15
  174. package/protos/webui/service_gamerecording.proto +265 -265
  175. package/protos/webui/service_gamerecordingclip.proto +85 -85
  176. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  177. package/protos/webui/service_helprequestlogs.proto +16 -16
  178. package/protos/webui/service_loyaltyrewards.proto +252 -252
  179. package/protos/webui/service_marketingmessages.proto +215 -215
  180. package/protos/webui/service_mobileapp.proto +18 -18
  181. package/protos/webui/service_mobileauth.proto +24 -24
  182. package/protos/webui/service_mobiledevice.proto +26 -26
  183. package/protos/webui/service_mobileperaccount.proto +31 -31
  184. package/protos/webui/service_news.proto +110 -110
  185. package/protos/webui/service_parental.proto +258 -258
  186. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  187. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  188. package/protos/webui/service_phone.proto +51 -51
  189. package/protos/webui/service_physicalgoods.proto +15 -15
  190. package/protos/webui/service_player.proto +918 -918
  191. package/protos/webui/service_promotioneventinvites.proto +109 -109
  192. package/protos/webui/service_promotionplanning.proto +186 -186
  193. package/protos/webui/service_promotionstats.proto +23 -23
  194. package/protos/webui/service_publishedfile.proto +714 -714
  195. package/protos/webui/service_publishing.proto +200 -200
  196. package/protos/webui/service_quest.proto +127 -127
  197. package/protos/webui/service_salefeature.proto +373 -373
  198. package/protos/webui/service_saleitemrewards.proto +54 -54
  199. package/protos/webui/service_shoppingcart.proto +152 -152
  200. package/protos/webui/service_steamawards.proto +76 -76
  201. package/protos/webui/service_steamcharts.proto +75 -75
  202. package/protos/webui/service_steamengine.proto +36 -36
  203. package/protos/webui/service_steamlearn.proto +876 -876
  204. package/protos/webui/service_steamnotification.proto +73 -73
  205. package/protos/webui/service_steamtv.proto +495 -495
  206. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  207. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  208. package/protos/webui/service_storagedevicemanager.proto +104 -104
  209. package/protos/webui/service_store.proto +359 -359
  210. package/protos/webui/service_storeappsimilarity.proto +76 -76
  211. package/protos/webui/service_storebrowse.proto +103 -103
  212. package/protos/webui/service_storemarketing.proto +44 -44
  213. package/protos/webui/service_storequery.proto +103 -103
  214. package/protos/webui/service_storesales.proto +87 -87
  215. package/protos/webui/service_storetopsellers.proto +44 -44
  216. package/protos/webui/service_systemmanager.proto +11 -11
  217. package/protos/webui/service_test_transporterror.proto +6 -6
  218. package/protos/webui/service_transportauth.proto +17 -17
  219. package/protos/webui/service_transportvalidation.proto +69 -69
  220. package/protos/webui/service_twofactor.proto +170 -170
  221. package/protos/webui/service_useraccount.proto +142 -142
  222. package/protos/webui/service_usergameactivity.proto +34 -34
  223. package/protos/webui/service_usergamenotes.proto +70 -70
  224. package/protos/webui/service_usernews.proto +68 -68
  225. package/protos/webui/service_userreviews.proto +97 -97
  226. package/protos/webui/service_video.proto +50 -50
  227. package/protos/webui/service_videoclip.proto +62 -62
  228. package/protos/webui/service_voicechat.proto +139 -139
  229. package/protos/webui/service_webrtc.proto +52 -52
  230. package/remote.js +3624 -2030
  231. package/steamproto.js +34 -34
  232. package/utils.js +986 -986
  233. package/.idea/deployment.xml +0 -14
  234. package/full_steamproto.js +0 -35
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }