steamutils 1.4.71 → 1.4.73

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/SteamClient.js +3069 -3063
  7. package/_steamproto.js +33 -33
  8. package/axios.js +84 -84
  9. package/bufferHelpers.js +115 -115
  10. package/cheerio.js +103 -103
  11. package/const.js +458 -458
  12. package/create_proto.js +96 -96
  13. package/create_remote_file.js +20 -12
  14. package/helpers/protos.js +48 -48
  15. package/index.js +9 -0
  16. package/package.json +1 -1
  17. package/protos/csgo/base_gcmessages.proto +553 -553
  18. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  19. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  20. package/protos/csgo/clientmessages.proto +48 -48
  21. package/protos/csgo/connectionless_netmessages.proto +17 -17
  22. package/protos/csgo/cs_gameevents.proto +35 -35
  23. package/protos/csgo/cs_usercmd.proto +34 -34
  24. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  25. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  26. package/protos/csgo/demo.proto +165 -165
  27. package/protos/csgo/econ_gcmessages.proto +219 -219
  28. package/protos/csgo/enums_clientserver.proto +1529 -1529
  29. package/protos/csgo/fatdemo.proto +125 -125
  30. package/protos/csgo/gameevents.proto +120 -120
  31. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  32. package/protos/csgo/gcsystemmsgs.proto +243 -243
  33. package/protos/csgo/netmessages.proto +618 -618
  34. package/protos/csgo/networkbasetypes.proto +246 -246
  35. package/protos/csgo/networksystem_protomessages.proto +17 -17
  36. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  37. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  38. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  39. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  40. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  41. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  42. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  43. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  44. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  45. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  46. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  47. package/protos/csgo/te.proto +259 -259
  48. package/protos/csgo/uifontfile_format.proto +13 -13
  49. package/protos/csgo/usercmd.proto +39 -39
  50. package/protos/csgo/usermessages.proto +752 -752
  51. package/protos/google/protobuf/descriptor.proto +281 -281
  52. package/protos/steam/clientmetrics.proto +45 -45
  53. package/protos/steam/content_manifest.proto +62 -62
  54. package/protos/steam/contenthubs.proto +41 -41
  55. package/protos/steam/encrypted_app_ticket.proto +10 -10
  56. package/protos/steam/enums.proto +501 -501
  57. package/protos/steam/enums_clientserver.proto +1508 -1508
  58. package/protos/steam/enums_productinfo.proto +14 -14
  59. package/protos/steam/htmlmessages.proto +1039 -1039
  60. package/protos/steam/offline_ticket.proto +8 -8
  61. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  62. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  63. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  64. package/protos/steam/steammessages_appoverview.proto +204 -204
  65. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  67. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  68. package/protos/steam/steammessages_client_objects.proto +649 -649
  69. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  80. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  81. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  82. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  83. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  84. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  86. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  90. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  91. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  92. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  93. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  94. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  95. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  96. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  97. package/protos/steam/steammessages_hiddevices.proto +157 -157
  98. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  99. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  100. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  101. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  102. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  103. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  104. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  105. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  106. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  107. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  108. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  109. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  110. package/protos/steam/steammessages_remoteclient.proto +100 -100
  111. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  112. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  113. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  114. package/protos/steam/steammessages_remoteplay.proto +975 -975
  115. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  116. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  117. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  118. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  119. package/protos/steam/steammessages_siteserverui.proto +130 -130
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  121. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  125. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  126. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  127. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  128. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  129. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  130. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  131. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  132. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  133. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  134. package/protos/steam/webuimessages_achievements.proto +29 -29
  135. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  136. package/protos/steam/webuimessages_gamescope.proto +57 -57
  137. package/protos/steam/webuimessages_steamengine.proto +41 -41
  138. package/protos/steam/webuimessages_steamos.proto +114 -114
  139. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  140. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  141. package/protos/steam/webuimessages_transport.proto +22 -22
  142. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  143. package/protos/webui/common.proto +4024 -4024
  144. package/protos/webui/service_accountcart.proto +153 -153
  145. package/protos/webui/service_accountlinking.proto +27 -27
  146. package/protos/webui/service_accountprivacy.proto +42 -42
  147. package/protos/webui/service_accountprivateapps.proto +34 -34
  148. package/protos/webui/service_auction.proto +97 -97
  149. package/protos/webui/service_authentication.proto +222 -222
  150. package/protos/webui/service_authenticationsupport.proto +74 -74
  151. package/protos/webui/service_broadcast.proto +562 -562
  152. package/protos/webui/service_chat.proto +11 -11
  153. package/protos/webui/service_chatroom.proto +810 -810
  154. package/protos/webui/service_chatusability.proto +107 -107
  155. package/protos/webui/service_checkout.proto +84 -84
  156. package/protos/webui/service_clan.proto +41 -41
  157. package/protos/webui/service_clanchatrooms.proto +25 -25
  158. package/protos/webui/service_clanfaqs.proto +202 -202
  159. package/protos/webui/service_clientcomm.proto +151 -151
  160. package/protos/webui/service_clientmetrics.proto +22 -22
  161. package/protos/webui/service_cloud.proto +222 -222
  162. package/protos/webui/service_cloudconfigstore.proto +51 -51
  163. package/protos/webui/service_cloudgaming.proto +30 -30
  164. package/protos/webui/service_community.proto +365 -365
  165. package/protos/webui/service_dailydeal.proto +89 -89
  166. package/protos/webui/service_econ.proto +134 -134
  167. package/protos/webui/service_embedded.proto +24 -24
  168. package/protos/webui/service_experimentservice.proto +6 -6
  169. package/protos/webui/service_familygroups.proto +355 -355
  170. package/protos/webui/service_fovasvideo.proto +15 -15
  171. package/protos/webui/service_friendmessages.proto +133 -133
  172. package/protos/webui/service_friendslist.proto +70 -70
  173. package/protos/webui/service_gamenotes.proto +15 -15
  174. package/protos/webui/service_gamerecording.proto +265 -265
  175. package/protos/webui/service_gamerecordingclip.proto +85 -85
  176. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  177. package/protos/webui/service_helprequestlogs.proto +16 -16
  178. package/protos/webui/service_loyaltyrewards.proto +252 -252
  179. package/protos/webui/service_marketingmessages.proto +215 -215
  180. package/protos/webui/service_mobileapp.proto +18 -18
  181. package/protos/webui/service_mobileauth.proto +24 -24
  182. package/protos/webui/service_mobiledevice.proto +26 -26
  183. package/protos/webui/service_mobileperaccount.proto +31 -31
  184. package/protos/webui/service_news.proto +110 -110
  185. package/protos/webui/service_parental.proto +258 -258
  186. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  187. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  188. package/protos/webui/service_phone.proto +51 -51
  189. package/protos/webui/service_physicalgoods.proto +15 -15
  190. package/protos/webui/service_player.proto +918 -918
  191. package/protos/webui/service_promotioneventinvites.proto +109 -109
  192. package/protos/webui/service_promotionplanning.proto +186 -186
  193. package/protos/webui/service_promotionstats.proto +23 -23
  194. package/protos/webui/service_publishedfile.proto +714 -714
  195. package/protos/webui/service_publishing.proto +200 -200
  196. package/protos/webui/service_quest.proto +127 -127
  197. package/protos/webui/service_salefeature.proto +373 -373
  198. package/protos/webui/service_saleitemrewards.proto +54 -54
  199. package/protos/webui/service_shoppingcart.proto +152 -152
  200. package/protos/webui/service_steamawards.proto +76 -76
  201. package/protos/webui/service_steamcharts.proto +75 -75
  202. package/protos/webui/service_steamengine.proto +36 -36
  203. package/protos/webui/service_steamlearn.proto +876 -876
  204. package/protos/webui/service_steamnotification.proto +73 -73
  205. package/protos/webui/service_steamtv.proto +495 -495
  206. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  207. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  208. package/protos/webui/service_storagedevicemanager.proto +104 -104
  209. package/protos/webui/service_store.proto +359 -359
  210. package/protos/webui/service_storeappsimilarity.proto +76 -76
  211. package/protos/webui/service_storebrowse.proto +103 -103
  212. package/protos/webui/service_storemarketing.proto +44 -44
  213. package/protos/webui/service_storequery.proto +103 -103
  214. package/protos/webui/service_storesales.proto +87 -87
  215. package/protos/webui/service_storetopsellers.proto +44 -44
  216. package/protos/webui/service_systemmanager.proto +11 -11
  217. package/protos/webui/service_test_transporterror.proto +6 -6
  218. package/protos/webui/service_transportauth.proto +17 -17
  219. package/protos/webui/service_transportvalidation.proto +69 -69
  220. package/protos/webui/service_twofactor.proto +170 -170
  221. package/protos/webui/service_useraccount.proto +142 -142
  222. package/protos/webui/service_usergameactivity.proto +34 -34
  223. package/protos/webui/service_usergamenotes.proto +70 -70
  224. package/protos/webui/service_usernews.proto +68 -68
  225. package/protos/webui/service_userreviews.proto +97 -97
  226. package/protos/webui/service_video.proto +50 -50
  227. package/protos/webui/service_videoclip.proto +62 -62
  228. package/protos/webui/service_voicechat.proto +139 -139
  229. package/protos/webui/service_webrtc.proto +52 -52
  230. package/remote.js +3624 -2030
  231. package/steamproto.js +34 -34
  232. package/utils.js +986 -986
  233. package/.idea/deployment.xml +0 -14
  234. package/full_steamproto.js +0 -35
@@ -1,125 +1,125 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EHitGroup {
4
- EHG_Generic = 0;
5
- EHG_Head = 1;
6
- EHG_Chest = 2;
7
- EHG_Stomach = 3;
8
- EHG_LeftArm = 4;
9
- EHG_RightArm = 5;
10
- EHG_LeftLeg = 6;
11
- EHG_RightLeg = 7;
12
- EHG_Gear = 8;
13
- EHG_Miss = 9;
14
- }
15
-
16
- enum ETeam {
17
- ET_Unknown = 0;
18
- ET_Spectator = 1;
19
- ET_Terrorist = 2;
20
- ET_CT = 3;
21
- }
22
-
23
- enum EWeaponType {
24
- EWT_Knife = 0;
25
- EWT_Pistol = 1;
26
- EWT_SubMachineGun = 2;
27
- EWT_Rifle = 3;
28
- EWT_Shotgun = 4;
29
- EWT_SniperRifle = 5;
30
- EWT_MachineGun = 6;
31
- EWT_C4 = 7;
32
- EWT_Grenade = 8;
33
- EWT_Equipment = 9;
34
- EWT_StackableItem = 10;
35
- EWT_Unknown = 11;
36
- }
37
-
38
- message MLDict {
39
- optional string key = 1;
40
- optional string val_string = 2;
41
- optional int32 val_int = 3;
42
- optional float val_float = 4;
43
- }
44
-
45
- message MLEvent {
46
- optional string event_name = 1;
47
- repeated .MLDict data = 2;
48
- }
49
-
50
- message MLMatchState {
51
- optional string game_mode = 1;
52
- optional string phase = 2;
53
- optional int32 round = 3;
54
- optional int32 score_ct = 4;
55
- optional int32 score_t = 5;
56
- }
57
-
58
- message MLRoundState {
59
- optional string phase = 1;
60
- optional .ETeam win_team = 2 [default = ET_Unknown];
61
- optional string bomb_state = 3;
62
- }
63
-
64
- message MLWeaponState {
65
- optional int32 index = 1;
66
- optional string name = 2;
67
- optional .EWeaponType type = 3 [default = EWT_Knife];
68
- optional int32 ammo_clip = 4;
69
- optional int32 ammo_clip_max = 5;
70
- optional int32 ammo_reserve = 6;
71
- optional string state = 7;
72
- optional float recoil_index = 8;
73
- }
74
-
75
- message MLPlayerState {
76
- optional int32 account_id = 1;
77
- optional int32 player_slot = 2 [default = -1];
78
- optional int32 entindex = 3;
79
- optional string name = 4;
80
- optional string clan = 5;
81
- optional .ETeam team = 6 [default = ET_Unknown];
82
- optional .CMsgVector abspos = 7;
83
- optional .CMsgQAngle eyeangle = 8;
84
- optional .CMsgVector eyeangle_fwd = 9;
85
- optional int32 health = 10;
86
- optional int32 armor = 11;
87
- optional float flashed = 12;
88
- optional float smoked = 13;
89
- optional int32 money = 14;
90
- optional int32 round_kills = 15;
91
- optional int32 round_killhs = 16;
92
- optional float burning = 17;
93
- optional bool helmet = 18;
94
- optional bool defuse_kit = 19;
95
- repeated .MLWeaponState weapons = 20;
96
- }
97
-
98
- message MLGameState {
99
- optional .MLMatchState match = 1;
100
- optional .MLRoundState round = 2;
101
- repeated .MLPlayerState players = 3;
102
- }
103
-
104
- message MLDemoHeader {
105
- optional string map_name = 1;
106
- optional int32 tick_rate = 2;
107
- optional uint32 version = 3;
108
- optional uint32 steam_universe = 4;
109
- }
110
-
111
- message MLTick {
112
- optional int32 tick_count = 1;
113
- optional .MLGameState state = 2;
114
- repeated .MLEvent events = 3;
115
- }
116
-
117
- message VacNetShot {
118
- optional fixed64 steamid_player = 1;
119
- optional int32 round_number = 2;
120
- optional int32 hit_type = 3;
121
- optional int32 weapon_type = 4;
122
- optional float distance_to_hurt_target = 5;
123
- repeated float delta_yaw_window = 6;
124
- repeated float delta_pitch_window = 7;
125
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EHitGroup {
4
+ EHG_Generic = 0;
5
+ EHG_Head = 1;
6
+ EHG_Chest = 2;
7
+ EHG_Stomach = 3;
8
+ EHG_LeftArm = 4;
9
+ EHG_RightArm = 5;
10
+ EHG_LeftLeg = 6;
11
+ EHG_RightLeg = 7;
12
+ EHG_Gear = 8;
13
+ EHG_Miss = 9;
14
+ }
15
+
16
+ enum ETeam {
17
+ ET_Unknown = 0;
18
+ ET_Spectator = 1;
19
+ ET_Terrorist = 2;
20
+ ET_CT = 3;
21
+ }
22
+
23
+ enum EWeaponType {
24
+ EWT_Knife = 0;
25
+ EWT_Pistol = 1;
26
+ EWT_SubMachineGun = 2;
27
+ EWT_Rifle = 3;
28
+ EWT_Shotgun = 4;
29
+ EWT_SniperRifle = 5;
30
+ EWT_MachineGun = 6;
31
+ EWT_C4 = 7;
32
+ EWT_Grenade = 8;
33
+ EWT_Equipment = 9;
34
+ EWT_StackableItem = 10;
35
+ EWT_Unknown = 11;
36
+ }
37
+
38
+ message MLDict {
39
+ optional string key = 1;
40
+ optional string val_string = 2;
41
+ optional int32 val_int = 3;
42
+ optional float val_float = 4;
43
+ }
44
+
45
+ message MLEvent {
46
+ optional string event_name = 1;
47
+ repeated .MLDict data = 2;
48
+ }
49
+
50
+ message MLMatchState {
51
+ optional string game_mode = 1;
52
+ optional string phase = 2;
53
+ optional int32 round = 3;
54
+ optional int32 score_ct = 4;
55
+ optional int32 score_t = 5;
56
+ }
57
+
58
+ message MLRoundState {
59
+ optional string phase = 1;
60
+ optional .ETeam win_team = 2 [default = ET_Unknown];
61
+ optional string bomb_state = 3;
62
+ }
63
+
64
+ message MLWeaponState {
65
+ optional int32 index = 1;
66
+ optional string name = 2;
67
+ optional .EWeaponType type = 3 [default = EWT_Knife];
68
+ optional int32 ammo_clip = 4;
69
+ optional int32 ammo_clip_max = 5;
70
+ optional int32 ammo_reserve = 6;
71
+ optional string state = 7;
72
+ optional float recoil_index = 8;
73
+ }
74
+
75
+ message MLPlayerState {
76
+ optional int32 account_id = 1;
77
+ optional int32 player_slot = 2 [default = -1];
78
+ optional int32 entindex = 3;
79
+ optional string name = 4;
80
+ optional string clan = 5;
81
+ optional .ETeam team = 6 [default = ET_Unknown];
82
+ optional .CMsgVector abspos = 7;
83
+ optional .CMsgQAngle eyeangle = 8;
84
+ optional .CMsgVector eyeangle_fwd = 9;
85
+ optional int32 health = 10;
86
+ optional int32 armor = 11;
87
+ optional float flashed = 12;
88
+ optional float smoked = 13;
89
+ optional int32 money = 14;
90
+ optional int32 round_kills = 15;
91
+ optional int32 round_killhs = 16;
92
+ optional float burning = 17;
93
+ optional bool helmet = 18;
94
+ optional bool defuse_kit = 19;
95
+ repeated .MLWeaponState weapons = 20;
96
+ }
97
+
98
+ message MLGameState {
99
+ optional .MLMatchState match = 1;
100
+ optional .MLRoundState round = 2;
101
+ repeated .MLPlayerState players = 3;
102
+ }
103
+
104
+ message MLDemoHeader {
105
+ optional string map_name = 1;
106
+ optional int32 tick_rate = 2;
107
+ optional uint32 version = 3;
108
+ optional uint32 steam_universe = 4;
109
+ }
110
+
111
+ message MLTick {
112
+ optional int32 tick_count = 1;
113
+ optional .MLGameState state = 2;
114
+ repeated .MLEvent events = 3;
115
+ }
116
+
117
+ message VacNetShot {
118
+ optional fixed64 steamid_player = 1;
119
+ optional int32 round_number = 2;
120
+ optional int32 hit_type = 3;
121
+ optional int32 weapon_type = 4;
122
+ optional float distance_to_hurt_target = 5;
123
+ repeated float delta_yaw_window = 6;
124
+ repeated float delta_pitch_window = 7;
125
+ }
@@ -1,120 +1,120 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseGameEvents {
4
- GE_VDebugGameSessionIDEvent = 200;
5
- GE_PlaceDecalEvent = 201;
6
- GE_ClearWorldDecalsEvent = 202;
7
- GE_ClearEntityDecalsEvent = 203;
8
- GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
- GE_Source1LegacyGameEventList = 205;
10
- GE_Source1LegacyListenEvents = 206;
11
- GE_Source1LegacyGameEvent = 207;
12
- GE_SosStartSoundEvent = 208;
13
- GE_SosStopSoundEvent = 209;
14
- GE_SosSetSoundEventParams = 210;
15
- GE_SosSetLibraryStackFields = 211;
16
- GE_SosStopSoundEventHash = 212;
17
- }
18
-
19
- message CMsgVDebugGameSessionIDEvent {
20
- optional int32 clientid = 1;
21
- optional string gamesessionid = 2;
22
- }
23
-
24
- message CMsgPlaceDecalEvent {
25
- optional .CMsgVector position = 1;
26
- optional .CMsgVector normal = 2;
27
- optional .CMsgVector saxis = 3;
28
- optional uint32 decalmaterialindex = 4;
29
- optional uint32 flags = 5;
30
- optional fixed32 color = 6;
31
- optional float width = 7;
32
- optional float height = 8;
33
- optional float depth = 9;
34
- optional uint32 entityhandleindex = 10;
35
- optional fixed32 skeletoninstancehash = 11;
36
- optional int32 boneindex = 12;
37
- optional bool translucenthit = 13;
38
- optional bool is_adjacent = 14;
39
- }
40
-
41
- message CMsgClearWorldDecalsEvent {
42
- optional uint32 flagstoclear = 1;
43
- }
44
-
45
- message CMsgClearEntityDecalsEvent {
46
- optional uint32 flagstoclear = 1;
47
- }
48
-
49
- message CMsgClearDecalsForSkeletonInstanceEvent {
50
- optional uint32 flagstoclear = 1;
51
- optional uint32 entityhandleindex = 2;
52
- optional uint32 skeletoninstancehash = 3;
53
- }
54
-
55
- message CMsgSource1LegacyGameEventList {
56
- message key_t {
57
- optional int32 type = 1;
58
- optional string name = 2;
59
- }
60
-
61
- message descriptor_t {
62
- optional int32 eventid = 1;
63
- optional string name = 2;
64
- repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
- }
66
-
67
- repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
- }
69
-
70
- message CMsgSource1LegacyListenEvents {
71
- optional int32 playerslot = 1;
72
- repeated uint32 eventarraybits = 2;
73
- }
74
-
75
- message CMsgSource1LegacyGameEvent {
76
- message key_t {
77
- optional int32 type = 1;
78
- optional string val_string = 2;
79
- optional float val_float = 3;
80
- optional int32 val_long = 4;
81
- optional int32 val_short = 5;
82
- optional int32 val_byte = 6;
83
- optional bool val_bool = 7;
84
- optional uint64 val_uint64 = 8;
85
- }
86
-
87
- optional string event_name = 1;
88
- optional int32 eventid = 2;
89
- repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
- optional int32 server_tick = 4;
91
- optional int32 passthrough = 5;
92
- }
93
-
94
- message CMsgSosStartSoundEvent {
95
- optional int32 soundevent_guid = 1;
96
- optional fixed32 soundevent_hash = 2;
97
- optional int32 source_entity_index = 3 [default = -1];
98
- optional int32 seed = 4;
99
- optional bytes packed_params = 5;
100
- optional float start_time = 6;
101
- }
102
-
103
- message CMsgSosStopSoundEvent {
104
- optional int32 soundevent_guid = 1;
105
- }
106
-
107
- message CMsgSosStopSoundEventHash {
108
- optional fixed32 soundevent_hash = 1;
109
- optional int32 source_entity_index = 2 [default = -1];
110
- }
111
-
112
- message CMsgSosSetSoundEventParams {
113
- optional int32 soundevent_guid = 1;
114
- optional bytes packed_params = 5;
115
- }
116
-
117
- message CMsgSosSetLibraryStackFields {
118
- optional fixed32 stack_hash = 1;
119
- optional bytes packed_fields = 5;
120
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseGameEvents {
4
+ GE_VDebugGameSessionIDEvent = 200;
5
+ GE_PlaceDecalEvent = 201;
6
+ GE_ClearWorldDecalsEvent = 202;
7
+ GE_ClearEntityDecalsEvent = 203;
8
+ GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
+ GE_Source1LegacyGameEventList = 205;
10
+ GE_Source1LegacyListenEvents = 206;
11
+ GE_Source1LegacyGameEvent = 207;
12
+ GE_SosStartSoundEvent = 208;
13
+ GE_SosStopSoundEvent = 209;
14
+ GE_SosSetSoundEventParams = 210;
15
+ GE_SosSetLibraryStackFields = 211;
16
+ GE_SosStopSoundEventHash = 212;
17
+ }
18
+
19
+ message CMsgVDebugGameSessionIDEvent {
20
+ optional int32 clientid = 1;
21
+ optional string gamesessionid = 2;
22
+ }
23
+
24
+ message CMsgPlaceDecalEvent {
25
+ optional .CMsgVector position = 1;
26
+ optional .CMsgVector normal = 2;
27
+ optional .CMsgVector saxis = 3;
28
+ optional uint32 decalmaterialindex = 4;
29
+ optional uint32 flags = 5;
30
+ optional fixed32 color = 6;
31
+ optional float width = 7;
32
+ optional float height = 8;
33
+ optional float depth = 9;
34
+ optional uint32 entityhandleindex = 10;
35
+ optional fixed32 skeletoninstancehash = 11;
36
+ optional int32 boneindex = 12;
37
+ optional bool translucenthit = 13;
38
+ optional bool is_adjacent = 14;
39
+ }
40
+
41
+ message CMsgClearWorldDecalsEvent {
42
+ optional uint32 flagstoclear = 1;
43
+ }
44
+
45
+ message CMsgClearEntityDecalsEvent {
46
+ optional uint32 flagstoclear = 1;
47
+ }
48
+
49
+ message CMsgClearDecalsForSkeletonInstanceEvent {
50
+ optional uint32 flagstoclear = 1;
51
+ optional uint32 entityhandleindex = 2;
52
+ optional uint32 skeletoninstancehash = 3;
53
+ }
54
+
55
+ message CMsgSource1LegacyGameEventList {
56
+ message key_t {
57
+ optional int32 type = 1;
58
+ optional string name = 2;
59
+ }
60
+
61
+ message descriptor_t {
62
+ optional int32 eventid = 1;
63
+ optional string name = 2;
64
+ repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
+ }
66
+
67
+ repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
+ }
69
+
70
+ message CMsgSource1LegacyListenEvents {
71
+ optional int32 playerslot = 1;
72
+ repeated uint32 eventarraybits = 2;
73
+ }
74
+
75
+ message CMsgSource1LegacyGameEvent {
76
+ message key_t {
77
+ optional int32 type = 1;
78
+ optional string val_string = 2;
79
+ optional float val_float = 3;
80
+ optional int32 val_long = 4;
81
+ optional int32 val_short = 5;
82
+ optional int32 val_byte = 6;
83
+ optional bool val_bool = 7;
84
+ optional uint64 val_uint64 = 8;
85
+ }
86
+
87
+ optional string event_name = 1;
88
+ optional int32 eventid = 2;
89
+ repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
+ optional int32 server_tick = 4;
91
+ optional int32 passthrough = 5;
92
+ }
93
+
94
+ message CMsgSosStartSoundEvent {
95
+ optional int32 soundevent_guid = 1;
96
+ optional fixed32 soundevent_hash = 2;
97
+ optional int32 source_entity_index = 3 [default = -1];
98
+ optional int32 seed = 4;
99
+ optional bytes packed_params = 5;
100
+ optional float start_time = 6;
101
+ }
102
+
103
+ message CMsgSosStopSoundEvent {
104
+ optional int32 soundevent_guid = 1;
105
+ }
106
+
107
+ message CMsgSosStopSoundEventHash {
108
+ optional fixed32 soundevent_hash = 1;
109
+ optional int32 source_entity_index = 2 [default = -1];
110
+ }
111
+
112
+ message CMsgSosSetSoundEventParams {
113
+ optional int32 soundevent_guid = 1;
114
+ optional bytes packed_params = 5;
115
+ }
116
+
117
+ message CMsgSosSetLibraryStackFields {
118
+ optional fixed32 stack_hash = 1;
119
+ optional bytes packed_fields = 5;
120
+ }