steamutils 1.4.59 → 1.4.61

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Files changed (234) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +2757 -2758
  5. package/_steamproto.js +33 -33
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +458 -458
  10. package/create_proto.js +96 -96
  11. package/create_remote_file.js +66 -66
  12. package/full_steamproto.js +35 -0
  13. package/helpers/protos.js +48 -48
  14. package/index.js +7753 -7753
  15. package/package.json +1 -1
  16. package/protos/csgo/base_gcmessages.proto +553 -553
  17. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  18. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  19. package/protos/csgo/clientmessages.proto +48 -48
  20. package/protos/csgo/connectionless_netmessages.proto +17 -17
  21. package/protos/csgo/cs_gameevents.proto +35 -35
  22. package/protos/csgo/cs_usercmd.proto +34 -34
  23. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  24. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  25. package/protos/csgo/demo.proto +165 -165
  26. package/protos/csgo/econ_gcmessages.proto +219 -219
  27. package/protos/csgo/enums_clientserver.proto +1529 -1529
  28. package/protos/csgo/fatdemo.proto +125 -125
  29. package/protos/csgo/gameevents.proto +120 -120
  30. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  31. package/protos/csgo/gcsystemmsgs.proto +243 -243
  32. package/protos/csgo/netmessages.proto +618 -618
  33. package/protos/csgo/networkbasetypes.proto +246 -246
  34. package/protos/csgo/networksystem_protomessages.proto +17 -17
  35. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  36. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  37. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  38. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  39. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  40. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  41. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  42. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  43. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  44. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  45. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  46. package/protos/csgo/te.proto +259 -259
  47. package/protos/csgo/uifontfile_format.proto +13 -13
  48. package/protos/csgo/usercmd.proto +39 -39
  49. package/protos/csgo/usermessages.proto +752 -752
  50. package/protos/google/protobuf/descriptor.proto +281 -281
  51. package/protos/steam/clientmetrics.proto +45 -45
  52. package/protos/steam/content_manifest.proto +62 -62
  53. package/protos/steam/contenthubs.proto +41 -41
  54. package/protos/steam/encrypted_app_ticket.proto +10 -10
  55. package/protos/steam/enums.proto +501 -501
  56. package/protos/steam/enums_clientserver.proto +1508 -1508
  57. package/protos/steam/enums_productinfo.proto +14 -14
  58. package/protos/steam/htmlmessages.proto +1039 -1039
  59. package/protos/steam/offline_ticket.proto +8 -8
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  63. package/protos/steam/steammessages_appoverview.proto +204 -204
  64. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  65. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  66. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  67. package/protos/steam/steammessages_client_objects.proto +649 -649
  68. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  69. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  70. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  71. package/protos/steam/steammessages_clientserver.proto +392 -392
  72. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  73. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  74. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  75. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  76. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  77. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  78. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  79. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  80. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  81. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  84. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  85. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  86. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  87. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  88. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  89. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  90. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  100. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  102. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  103. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  104. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  106. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  108. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  109. package/protos/steam/steammessages_remoteclient.proto +100 -100
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +975 -975
  114. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  115. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  116. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  120. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  121. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  122. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  123. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  124. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  125. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  126. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  127. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  128. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  129. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  130. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  131. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  132. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  133. package/protos/steam/webuimessages_achievements.proto +29 -29
  134. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  135. package/protos/steam/webuimessages_gamescope.proto +57 -57
  136. package/protos/steam/webuimessages_steamengine.proto +41 -41
  137. package/protos/steam/webuimessages_steamos.proto +114 -114
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +22 -22
  141. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  142. package/protos/webui/common.proto +4024 -4024
  143. package/protos/webui/service_accountcart.proto +153 -153
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_accountprivateapps.proto +34 -34
  147. package/protos/webui/service_auction.proto +97 -97
  148. package/protos/webui/service_authentication.proto +222 -222
  149. package/protos/webui/service_authenticationsupport.proto +74 -74
  150. package/protos/webui/service_broadcast.proto +562 -562
  151. package/protos/webui/service_chat.proto +11 -11
  152. package/protos/webui/service_chatroom.proto +810 -810
  153. package/protos/webui/service_chatusability.proto +107 -107
  154. package/protos/webui/service_checkout.proto +84 -84
  155. package/protos/webui/service_clan.proto +41 -41
  156. package/protos/webui/service_clanchatrooms.proto +25 -25
  157. package/protos/webui/service_clanfaqs.proto +202 -202
  158. package/protos/webui/service_clientcomm.proto +151 -151
  159. package/protos/webui/service_clientmetrics.proto +22 -22
  160. package/protos/webui/service_cloud.proto +222 -222
  161. package/protos/webui/service_cloudconfigstore.proto +51 -51
  162. package/protos/webui/service_cloudgaming.proto +30 -30
  163. package/protos/webui/service_community.proto +365 -365
  164. package/protos/webui/service_dailydeal.proto +89 -89
  165. package/protos/webui/service_econ.proto +134 -134
  166. package/protos/webui/service_embedded.proto +24 -24
  167. package/protos/webui/service_experimentservice.proto +6 -6
  168. package/protos/webui/service_familygroups.proto +355 -355
  169. package/protos/webui/service_fovasvideo.proto +15 -15
  170. package/protos/webui/service_friendmessages.proto +133 -133
  171. package/protos/webui/service_friendslist.proto +70 -70
  172. package/protos/webui/service_gamenotes.proto +15 -15
  173. package/protos/webui/service_gamerecording.proto +265 -265
  174. package/protos/webui/service_gamerecordingclip.proto +85 -85
  175. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  176. package/protos/webui/service_helprequestlogs.proto +16 -16
  177. package/protos/webui/service_loyaltyrewards.proto +252 -252
  178. package/protos/webui/service_marketingmessages.proto +215 -215
  179. package/protos/webui/service_mobileapp.proto +18 -18
  180. package/protos/webui/service_mobileauth.proto +24 -24
  181. package/protos/webui/service_mobiledevice.proto +26 -26
  182. package/protos/webui/service_mobileperaccount.proto +31 -31
  183. package/protos/webui/service_news.proto +110 -110
  184. package/protos/webui/service_parental.proto +258 -258
  185. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  186. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  187. package/protos/webui/service_phone.proto +51 -51
  188. package/protos/webui/service_physicalgoods.proto +15 -15
  189. package/protos/webui/service_player.proto +918 -918
  190. package/protos/webui/service_promotioneventinvites.proto +109 -109
  191. package/protos/webui/service_promotionplanning.proto +186 -186
  192. package/protos/webui/service_promotionstats.proto +23 -23
  193. package/protos/webui/service_publishedfile.proto +714 -714
  194. package/protos/webui/service_publishing.proto +200 -200
  195. package/protos/webui/service_quest.proto +127 -127
  196. package/protos/webui/service_salefeature.proto +373 -373
  197. package/protos/webui/service_saleitemrewards.proto +54 -54
  198. package/protos/webui/service_shoppingcart.proto +152 -152
  199. package/protos/webui/service_steamawards.proto +76 -76
  200. package/protos/webui/service_steamcharts.proto +75 -75
  201. package/protos/webui/service_steamengine.proto +36 -36
  202. package/protos/webui/service_steamlearn.proto +876 -876
  203. package/protos/webui/service_steamnotification.proto +73 -73
  204. package/protos/webui/service_steamtv.proto +495 -495
  205. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  206. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  207. package/protos/webui/service_storagedevicemanager.proto +104 -104
  208. package/protos/webui/service_store.proto +359 -359
  209. package/protos/webui/service_storeappsimilarity.proto +76 -76
  210. package/protos/webui/service_storebrowse.proto +103 -103
  211. package/protos/webui/service_storemarketing.proto +44 -44
  212. package/protos/webui/service_storequery.proto +103 -103
  213. package/protos/webui/service_storesales.proto +87 -87
  214. package/protos/webui/service_storetopsellers.proto +44 -44
  215. package/protos/webui/service_systemmanager.proto +11 -11
  216. package/protos/webui/service_test_transporterror.proto +6 -6
  217. package/protos/webui/service_transportauth.proto +17 -17
  218. package/protos/webui/service_transportvalidation.proto +69 -69
  219. package/protos/webui/service_twofactor.proto +170 -170
  220. package/protos/webui/service_useraccount.proto +142 -142
  221. package/protos/webui/service_usergameactivity.proto +34 -34
  222. package/protos/webui/service_usergamenotes.proto +70 -70
  223. package/protos/webui/service_usernews.proto +68 -68
  224. package/protos/webui/service_userreviews.proto +97 -97
  225. package/protos/webui/service_video.proto +50 -50
  226. package/protos/webui/service_videoclip.proto +62 -62
  227. package/protos/webui/service_voicechat.proto +139 -139
  228. package/protos/webui/service_webrtc.proto +52 -52
  229. package/remote.js +6784 -6784
  230. package/steamproto.js +34 -34
  231. package/utils.js +986 -986
  232. package/.idea/gbrowser_project.xml +0 -11
  233. package/.idea/git_toolbox_blame.xml +0 -6
  234. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,752 +1,752 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseUserMessages {
4
- UM_AchievementEvent = 101;
5
- UM_CloseCaption = 102;
6
- UM_CloseCaptionDirect = 103;
7
- UM_CurrentTimescale = 104;
8
- UM_DesiredTimescale = 105;
9
- UM_Fade = 106;
10
- UM_GameTitle = 107;
11
- UM_HudMsg = 110;
12
- UM_HudText = 111;
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- UM_ColoredText = 113;
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- UM_RequestState = 114;
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- UM_ResetHUD = 115;
16
- UM_Rumble = 116;
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- UM_SayText = 117;
18
- UM_SayText2 = 118;
19
- UM_SayTextChannel = 119;
20
- UM_Shake = 120;
21
- UM_ShakeDir = 121;
22
- UM_WaterShake = 122;
23
- UM_TextMsg = 124;
24
- UM_ScreenTilt = 125;
25
- UM_VoiceMask = 128;
26
- UM_SendAudio = 130;
27
- UM_ItemPickup = 131;
28
- UM_AmmoDenied = 132;
29
- UM_ShowMenu = 134;
30
- UM_CreditsMsg = 135;
31
- UM_CloseCaptionPlaceholder = 142;
32
- UM_CameraTransition = 143;
33
- UM_AudioParameter = 144;
34
- UM_ParticleManager = 145;
35
- UM_HudError = 146;
36
- UM_CustomGameEvent = 148;
37
- UM_AnimGraphUpdate = 149;
38
- UM_HapticsManagerPulse = 150;
39
- UM_HapticsManagerEffect = 151;
40
- UM_CommandQueueState = 152;
41
- UM_UpdateCssClasses = 153;
42
- UM_ServerFrameTime = 154;
43
- UM_LagCompensationError = 155;
44
- UM_RequestDllStatus = 156;
45
- UM_RequestUtilAction = 157;
46
- UM_UtilActionResponse = 158;
47
- UM_DllStatusResponse = 159;
48
- UM_RequestInventory = 160;
49
- UM_InventoryResponse = 161;
50
- UM_RequestDiagnostic = 162;
51
- UM_DiagnosticResponse = 163;
52
- UM_ExtraUserData = 164;
53
- UM_MAX_BASE = 200;
54
- }
55
-
56
- enum EBaseEntityMessages {
57
- EM_PlayJingle = 136;
58
- EM_ScreenOverlay = 137;
59
- EM_RemoveAllDecals = 138;
60
- EM_PropagateForce = 139;
61
- EM_DoSpark = 140;
62
- EM_FixAngle = 141;
63
- }
64
-
65
- enum eRollType {
66
- ROLL_NONE = -1;
67
- ROLL_STATS = 0;
68
- ROLL_CREDITS = 1;
69
- ROLL_LATE_JOIN_LOGO = 2;
70
- ROLL_OUTTRO = 3;
71
- }
72
-
73
- enum PARTICLE_MESSAGE {
74
- GAME_PARTICLE_MANAGER_EVENT_CREATE = 0;
75
- GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1;
76
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2;
77
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3;
78
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4;
79
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5;
80
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6;
81
- GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7;
82
- GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8;
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- GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9;
84
- GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10;
85
- GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11;
86
- GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12;
87
- GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13;
88
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14;
89
- GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15;
90
- GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16;
91
- GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17;
92
- GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18;
93
- GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19;
94
- GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20;
95
- GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21;
96
- GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22;
97
- GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23;
98
- GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24;
99
- GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25;
100
- GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26;
101
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27;
102
- GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28;
103
- GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29;
104
- }
105
-
106
- enum EHapticPulseType {
107
- VR_HAND_HAPTIC_PULSE_LIGHT = 0;
108
- VR_HAND_HAPTIC_PULSE_MEDIUM = 1;
109
- VR_HAND_HAPTIC_PULSE_STRONG = 2;
110
- }
111
-
112
- message CUserMessageAchievementEvent {
113
- optional uint32 achievement = 1;
114
- }
115
-
116
- message CUserMessageCloseCaption {
117
- optional fixed32 hash = 1;
118
- optional float duration = 2;
119
- optional bool from_player = 3;
120
- optional int32 ent_index = 4 [default = -1];
121
- }
122
-
123
- message CUserMessageCloseCaptionDirect {
124
- optional fixed32 hash = 1;
125
- optional float duration = 2;
126
- optional bool from_player = 3;
127
- optional int32 ent_index = 4 [default = -1];
128
- }
129
-
130
- message CUserMessageCloseCaptionPlaceholder {
131
- optional string string = 1;
132
- optional float duration = 2;
133
- optional bool from_player = 3;
134
- optional int32 ent_index = 4 [default = -1];
135
- }
136
-
137
- message CUserMessageCurrentTimescale {
138
- optional float current = 1;
139
- }
140
-
141
- message CUserMessageDesiredTimescale {
142
- optional float desired = 1;
143
- optional float acceleration = 2;
144
- optional float minblendrate = 3;
145
- optional float blenddeltamultiplier = 4;
146
- }
147
-
148
- message CUserMessageFade {
149
- optional uint32 duration = 1;
150
- optional uint32 hold_time = 2;
151
- optional uint32 flags = 3;
152
- optional fixed32 color = 4;
153
- }
154
-
155
- message CUserMessageShake {
156
- optional uint32 command = 1;
157
- optional float amplitude = 2;
158
- optional float frequency = 3;
159
- optional float duration = 4;
160
- }
161
-
162
- message CUserMessageShakeDir {
163
- optional .CUserMessageShake shake = 1;
164
- optional .CMsgVector direction = 2;
165
- }
166
-
167
- message CUserMessageWaterShake {
168
- optional uint32 command = 1;
169
- optional float amplitude = 2;
170
- optional float frequency = 3;
171
- optional float duration = 4;
172
- }
173
-
174
- message CUserMessageScreenTilt {
175
- optional uint32 command = 1;
176
- optional bool ease_in_out = 2;
177
- optional .CMsgVector angle = 3;
178
- optional float duration = 4;
179
- optional float time = 5;
180
- }
181
-
182
- message CUserMessageSayText {
183
- optional int32 playerindex = 1 [default = -1];
184
- optional string text = 2;
185
- optional bool chat = 3;
186
- }
187
-
188
- message CUserMessageSayText2 {
189
- optional int32 entityindex = 1 [default = -1];
190
- optional bool chat = 2;
191
- optional string messagename = 3;
192
- optional string param1 = 4;
193
- optional string param2 = 5;
194
- optional string param3 = 6;
195
- optional string param4 = 7;
196
- }
197
-
198
- message CUserMessageHudMsg {
199
- optional uint32 channel = 1;
200
- optional float x = 2;
201
- optional float y = 3;
202
- optional fixed32 color1 = 4;
203
- optional fixed32 color2 = 5;
204
- optional uint32 effect = 6;
205
- optional string message = 11;
206
- }
207
-
208
- message CUserMessageHudText {
209
- optional string message = 1;
210
- }
211
-
212
- message CUserMessageTextMsg {
213
- optional uint32 dest = 1;
214
- repeated string param = 2;
215
- }
216
-
217
- message CUserMessageGameTitle {
218
- }
219
-
220
- message CUserMessageResetHUD {
221
- }
222
-
223
- message CUserMessageSendAudio {
224
- optional string soundname = 1;
225
- optional bool stop = 2;
226
- }
227
-
228
- message CUserMessageAudioParameter {
229
- optional uint32 parameter_type = 1;
230
- optional uint32 name_hash_code = 2;
231
- optional float value = 3;
232
- optional uint32 int_value = 4;
233
- }
234
-
235
- message CUserMessageVoiceMask {
236
- repeated uint32 gamerules_masks = 1;
237
- repeated uint32 ban_masks = 2;
238
- optional bool mod_enable = 3;
239
- }
240
-
241
- message CUserMessageRequestState {
242
- }
243
-
244
- message CUserMessageRumble {
245
- optional int32 index = 1;
246
- optional int32 data = 2;
247
- optional int32 flags = 3;
248
- }
249
-
250
- message CUserMessageSayTextChannel {
251
- optional int32 player = 1;
252
- optional int32 channel = 2;
253
- optional string text = 3;
254
- }
255
-
256
- message CUserMessageColoredText {
257
- optional uint32 color = 1;
258
- optional string text = 2;
259
- optional bool reset = 3;
260
- optional int32 context_player_slot = 4 [default = -1];
261
- optional int32 context_value = 5;
262
- optional int32 context_team_id = 6;
263
- }
264
-
265
- message CUserMessageItemPickup {
266
- optional string itemname = 1;
267
- }
268
-
269
- message CUserMessageAmmoDenied {
270
- optional uint32 ammo_id = 1;
271
- }
272
-
273
- message CUserMessageShowMenu {
274
- optional uint32 validslots = 1;
275
- optional uint32 displaytime = 2;
276
- optional bool needmore = 3;
277
- optional string menustring = 4;
278
- }
279
-
280
- message CUserMessageCreditsMsg {
281
- optional .eRollType rolltype = 1 [default = ROLL_NONE];
282
- optional float logo_length = 2;
283
- }
284
-
285
- message CEntityMessagePlayJingle {
286
- optional .CEntityMsg entity_msg = 1;
287
- }
288
-
289
- message CEntityMessageScreenOverlay {
290
- optional bool start_effect = 1;
291
- optional .CEntityMsg entity_msg = 2;
292
- }
293
-
294
- message CEntityMessageRemoveAllDecals {
295
- optional bool remove_decals = 1;
296
- optional .CEntityMsg entity_msg = 2;
297
- }
298
-
299
- message CEntityMessagePropagateForce {
300
- optional .CMsgVector impulse = 1;
301
- optional .CEntityMsg entity_msg = 2;
302
- }
303
-
304
- message CEntityMessageDoSpark {
305
- optional .CMsgVector origin = 1;
306
- optional int32 entityindex = 2 [default = -1];
307
- optional float radius = 3;
308
- optional fixed32 color = 4;
309
- optional uint32 beams = 5;
310
- optional float thick = 6;
311
- optional float duration = 7;
312
- optional .CEntityMsg entity_msg = 8;
313
- }
314
-
315
- message CEntityMessageFixAngle {
316
- optional bool relative = 1;
317
- optional .CMsgQAngle angle = 2;
318
- optional .CEntityMsg entity_msg = 3;
319
- }
320
-
321
- message CUserMessageCameraTransition {
322
- message Transition_DataDriven {
323
- optional string filename = 1;
324
- optional int32 attach_ent_index = 2 [default = -1];
325
- optional float duration = 3;
326
- }
327
-
328
- optional uint32 camera_type = 1;
329
- optional float duration = 2;
330
- optional .CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3;
331
- }
332
-
333
- message CUserMsg_ParticleManager {
334
- message ReleaseParticleIndex {
335
- }
336
-
337
- message CreateParticle {
338
- optional fixed64 particle_name_index = 1;
339
- optional int32 attach_type = 2;
340
- optional uint32 entity_handle = 3 [default = 16777215];
341
- optional uint32 entity_handle_for_modifiers = 4 [default = 16777215];
342
- optional bool apply_voice_ban_rules = 5;
343
- optional int32 team_behavior = 6;
344
- optional string control_point_configuration = 7;
345
- optional bool cluster = 8;
346
- optional float endcap_time = 9;
347
- }
348
-
349
- message DestroyParticle {
350
- optional bool destroy_immediately = 1;
351
- }
352
-
353
- message DestroyParticleInvolving {
354
- optional bool destroy_immediately = 1;
355
- optional uint32 entity_handle = 3 [default = 16777215];
356
- }
357
-
358
- message DestroyParticleNamed {
359
- optional fixed64 particle_name_index = 1;
360
- optional uint32 entity_handle = 2 [default = 16777215];
361
- optional bool destroy_immediately = 3;
362
- optional bool play_endcap = 4;
363
- }
364
-
365
- message UpdateParticle_OBSOLETE {
366
- optional int32 control_point = 1;
367
- optional .CMsgVector position = 2;
368
- }
369
-
370
- message UpdateParticleFwd_OBSOLETE {
371
- optional int32 control_point = 1;
372
- optional .CMsgVector forward = 2;
373
- }
374
-
375
- message UpdateParticleOrient_OBSOLETE {
376
- optional int32 control_point = 1;
377
- optional .CMsgVector forward = 2;
378
- optional .CMsgVector deprecated_right = 3;
379
- optional .CMsgVector up = 4;
380
- optional .CMsgVector left = 5;
381
- }
382
-
383
- message UpdateParticleTransform {
384
- optional int32 control_point = 1;
385
- optional .CMsgVector position = 2;
386
- optional .CMsgQuaternion orientation = 3;
387
- optional float interpolation_interval = 4;
388
- }
389
-
390
- message UpdateParticleFallback {
391
- optional int32 control_point = 1;
392
- optional .CMsgVector position = 2;
393
- }
394
-
395
- message UpdateParticleOffset {
396
- optional int32 control_point = 1;
397
- optional .CMsgVector origin_offset = 2;
398
- optional .CMsgQAngle angle_offset = 3;
399
- }
400
-
401
- message UpdateParticleEnt {
402
- optional int32 control_point = 1;
403
- optional uint32 entity_handle = 2 [default = 16777215];
404
- optional int32 attach_type = 3;
405
- optional int32 attachment = 4;
406
- optional .CMsgVector fallback_position = 5;
407
- optional bool include_wearables = 6;
408
- optional .CMsgVector offset_position = 7;
409
- optional .CMsgQAngle offset_angles = 8;
410
- }
411
-
412
- message UpdateParticleSetFrozen {
413
- optional bool set_frozen = 1;
414
- optional float transition_duration = 2;
415
- }
416
-
417
- message UpdateParticleShouldDraw {
418
- optional bool should_draw = 1;
419
- }
420
-
421
- message ChangeControlPointAttachment {
422
- optional int32 attachment_old = 1;
423
- optional int32 attachment_new = 2;
424
- optional uint32 entity_handle = 3 [default = 16777215];
425
- }
426
-
427
- message UpdateEntityPosition {
428
- optional uint32 entity_handle = 1 [default = 16777215];
429
- optional .CMsgVector position = 2;
430
- }
431
-
432
- message SetParticleFoWProperties {
433
- optional int32 fow_control_point = 1;
434
- optional int32 fow_control_point2 = 2;
435
- optional float fow_radius = 3;
436
- }
437
-
438
- message SetParticleShouldCheckFoW {
439
- optional bool check_fow = 1;
440
- }
441
-
442
- message SetControlPointModel {
443
- optional int32 control_point = 1;
444
- optional string model_name = 2;
445
- }
446
-
447
- message SetControlPointSnapshot {
448
- optional int32 control_point = 1;
449
- optional string snapshot_name = 2;
450
- }
451
-
452
- message SetParticleText {
453
- optional string text = 1;
454
- }
455
-
456
- message SetTextureAttribute {
457
- optional string attribute_name = 1;
458
- optional string texture_name = 2;
459
- }
460
-
461
- message SetSceneObjectGenericFlag {
462
- optional bool flag_value = 1;
463
- }
464
-
465
- message SetSceneObjectTintAndDesat {
466
- optional fixed32 tint = 1;
467
- optional float desat = 2;
468
- }
469
-
470
- message ParticleSkipToTime {
471
- optional float skip_to_time = 1;
472
- }
473
-
474
- message ParticleCanFreeze {
475
- optional bool can_freeze = 1;
476
- }
477
-
478
- message ParticleFreezeTransitionOverride {
479
- optional float freeze_transition_override = 1;
480
- }
481
-
482
- message FreezeParticleInvolving {
483
- optional bool set_frozen = 1;
484
- optional float transition_duration = 2;
485
- optional uint32 entity_handle = 3 [default = 16777215];
486
- }
487
-
488
- message SetParticleNamedValueContext {
489
- message FloatContextValue {
490
- optional uint32 value_name_hash = 1;
491
- optional float value = 2;
492
- }
493
-
494
- message VectorContextValue {
495
- optional uint32 value_name_hash = 1;
496
- optional .CMsgVector value = 2;
497
- }
498
-
499
- message TransformContextValue {
500
- optional uint32 value_name_hash = 1;
501
- optional .CMsgQAngle angles = 2;
502
- optional .CMsgVector translation = 3;
503
- }
504
-
505
- message EHandleContext {
506
- optional uint32 value_name_hash = 1;
507
- optional uint32 ent_index = 2 [default = 16777215];
508
- }
509
-
510
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue float_values = 1;
511
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue vector_values = 2;
512
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue transform_values = 3;
513
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext ehandle_values = 4;
514
- }
515
-
516
- required .PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE];
517
- required uint32 index = 2;
518
- optional .CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3;
519
- optional .CUserMsg_ParticleManager.CreateParticle create_particle = 4;
520
- optional .CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5;
521
- optional .CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6;
522
- optional .CUserMsg_ParticleManager.UpdateParticle_OBSOLETE update_particle = 7;
523
- optional .CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE update_particle_fwd = 8;
524
- optional .CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE update_particle_orient = 9;
525
- optional .CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10;
526
- optional .CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11;
527
- optional .CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12;
528
- optional .CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14;
529
- optional .CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15;
530
- optional .CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16;
531
- optional .CUserMsg_ParticleManager.UpdateEntityPosition update_entity_position = 17;
532
- optional .CUserMsg_ParticleManager.SetParticleFoWProperties set_particle_fow_properties = 18;
533
- optional .CUserMsg_ParticleManager.SetParticleText set_particle_text = 19;
534
- optional .CUserMsg_ParticleManager.SetParticleShouldCheckFoW set_particle_should_check_fow = 20;
535
- optional .CUserMsg_ParticleManager.SetControlPointModel set_control_point_model = 21;
536
- optional .CUserMsg_ParticleManager.SetControlPointSnapshot set_control_point_snapshot = 22;
537
- optional .CUserMsg_ParticleManager.SetTextureAttribute set_texture_attribute = 23;
538
- optional .CUserMsg_ParticleManager.SetSceneObjectGenericFlag set_scene_object_generic_flag = 24;
539
- optional .CUserMsg_ParticleManager.SetSceneObjectTintAndDesat set_scene_object_tint_and_desat = 25;
540
- optional .CUserMsg_ParticleManager.DestroyParticleNamed destroy_particle_named = 26;
541
- optional .CUserMsg_ParticleManager.ParticleSkipToTime particle_skip_to_time = 27;
542
- optional .CUserMsg_ParticleManager.ParticleCanFreeze particle_can_freeze = 28;
543
- optional .CUserMsg_ParticleManager.SetParticleNamedValueContext set_named_value_context = 29;
544
- optional .CUserMsg_ParticleManager.UpdateParticleTransform update_particle_transform = 30;
545
- optional .CUserMsg_ParticleManager.ParticleFreezeTransitionOverride particle_freeze_transition_override = 31;
546
- optional .CUserMsg_ParticleManager.FreezeParticleInvolving freeze_particle_involving = 32;
547
-
548
- extensions 100 to 201;
549
- }
550
-
551
- message CUserMsg_HudError {
552
- optional int32 order_id = 1;
553
- }
554
-
555
- message CUserMsg_CustomGameEvent {
556
- optional string event_name = 1;
557
- optional bytes data = 2;
558
- }
559
-
560
- message CUserMessageHapticsManagerPulse {
561
- optional int32 hand_id = 1;
562
- optional float effect_amplitude = 2;
563
- optional float effect_frequency = 3;
564
- optional float effect_duration = 4;
565
- }
566
-
567
- message CUserMessageHapticsManagerEffect {
568
- optional int32 hand_id = 1;
569
- optional uint32 effect_name_hash_code = 2;
570
- optional float effect_scale = 3;
571
- }
572
-
573
- message CUserMessageAnimStateGraphState {
574
- optional int32 entity_index = 1;
575
- optional bytes data = 2;
576
- }
577
-
578
- message CUserMessageCommandQueueState {
579
- message command_queue_info_t {
580
- optional uint32 commands_queued = 1;
581
- optional uint32 command_queue_desired_size = 2;
582
- optional uint32 starved_command_ticks = 3;
583
- optional int32 time_dilation_percent = 4;
584
- }
585
-
586
- optional int32 player_slot = 1 [default = -1];
587
- optional .CUserMessageCommandQueueState.command_queue_info_t command_queue_info = 2;
588
- }
589
-
590
- message CUserMessageUpdateCssClasses {
591
- optional int32 target_world_panel = 1;
592
- optional string css_classes = 2;
593
- optional bool is_add = 3;
594
- }
595
-
596
- message CUserMessageServerFrameTime {
597
- optional float frame_time = 1;
598
- }
599
-
600
- message CUserMessageLagCompensationError {
601
- optional float distance = 1;
602
- }
603
-
604
- message CUserMessageRequestDllStatus {
605
- optional string dll_action = 1;
606
- optional bool full_report = 2;
607
- }
608
-
609
- message CUserMessageRequestUtilAction {
610
- optional int32 util1 = 2;
611
- optional int32 util2 = 3;
612
- optional int32 util3 = 4;
613
- optional int32 util4 = 5;
614
- optional int32 util5 = 6;
615
- }
616
-
617
- message CUserMessage_UtilMsg_Response {
618
- message ItemDetail {
619
- optional int32 index = 1;
620
- optional int32 hash = 2;
621
- optional int32 crc = 3;
622
- optional string name = 4;
623
- }
624
-
625
- optional fixed32 crc = 1;
626
- optional int32 item_count = 2;
627
- optional fixed32 crc2 = 3;
628
- optional int32 item_count2 = 4;
629
- repeated int32 crc_part = 5;
630
- repeated int32 crc_part2 = 6;
631
- optional int32 client_timestamp = 7;
632
- optional int32 platform = 8;
633
- repeated .CUserMessage_UtilMsg_Response.ItemDetail itemdetails = 9;
634
- optional int32 itemgroup = 10;
635
- optional int32 total_count = 11;
636
- optional int32 total_count2 = 12;
637
- }
638
-
639
- message CUserMessage_DllStatus {
640
- message CVDiagnostic {
641
- optional uint32 id = 1;
642
- optional uint32 extended = 2;
643
- optional uint64 value = 3;
644
- optional string string_value = 4;
645
- }
646
-
647
- message CModule {
648
- optional uint64 base_addr = 1;
649
- optional string name = 2;
650
- optional uint32 size = 3;
651
- optional uint32 timestamp = 4;
652
- }
653
-
654
- optional string file_report = 1;
655
- optional string command_line = 2;
656
- optional uint32 total_files = 3;
657
- optional uint32 process_id = 4;
658
- optional int32 osversion = 5;
659
- optional uint64 client_time = 6;
660
- repeated .CUserMessage_DllStatus.CVDiagnostic diagnostics = 7;
661
- repeated .CUserMessage_DllStatus.CModule modules = 8;
662
- }
663
-
664
- message CUserMessageRequestInventory {
665
- optional int32 inventory = 1;
666
- optional int32 offset = 2;
667
- optional int32 options = 3;
668
- }
669
-
670
- message CUserMessage_Inventory_Response {
671
- message InventoryDetail {
672
- optional int32 index = 1;
673
- optional int64 primary = 2;
674
- optional int64 offset = 3;
675
- optional int64 first = 4;
676
- optional int64 base = 5;
677
- optional string name = 6;
678
- optional string base_name = 7;
679
- optional int32 base_detail = 8;
680
- optional int32 base_time = 9;
681
- optional int32 base_hash = 10;
682
- }
683
-
684
- optional fixed32 crc = 1;
685
- optional int32 item_count = 2;
686
- optional int32 osversion = 5;
687
- optional int32 perf_time = 6;
688
- optional int32 client_timestamp = 7;
689
- optional int32 platform = 8;
690
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories = 9;
691
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories2 = 10;
692
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories3 = 14;
693
- optional int32 inv_type = 11;
694
- optional int32 build_version = 12;
695
- optional int32 instance = 13;
696
- optional int64 start_time = 15;
697
- }
698
-
699
- message CUserMessageRequestDiagnostic {
700
- message Diagnostic {
701
- optional int32 index = 1;
702
- optional int64 offset = 2;
703
- optional int32 param = 3;
704
- optional int32 length = 4;
705
- optional int32 type = 5;
706
- optional int64 base = 6;
707
- optional int64 range = 7;
708
- optional int64 extent = 8;
709
- optional int64 detail = 9;
710
- optional string name = 10;
711
- optional string alias = 11;
712
- optional bytes vardetail = 12;
713
- optional int32 context = 13;
714
- }
715
-
716
- repeated .CUserMessageRequestDiagnostic.Diagnostic diagnostics = 1;
717
- }
718
-
719
- message CUserMessage_Diagnostic_Response {
720
- message Diagnostic {
721
- optional int32 index = 1;
722
- optional int64 offset = 2;
723
- optional int32 param = 3;
724
- optional int32 length = 4;
725
- optional bytes detail = 5;
726
- optional int64 base = 6;
727
- optional int64 range = 7;
728
- optional int32 type = 8;
729
- optional string name = 10;
730
- optional string alias = 11;
731
- optional bytes backup = 12;
732
- optional int32 context = 13;
733
- optional int64 control = 14;
734
- optional int64 augment = 15;
735
- optional int64 placebo = 16;
736
- }
737
-
738
- repeated .CUserMessage_Diagnostic_Response.Diagnostic diagnostics = 1;
739
- optional int32 build_version = 2;
740
- optional int32 instance = 3;
741
- optional int64 start_time = 4;
742
- optional int32 osversion = 5;
743
- optional int32 platform = 6;
744
- }
745
-
746
- message CUserMessage_ExtraUserData {
747
- optional int32 item = 1;
748
- optional int64 value1 = 2;
749
- optional int64 value2 = 3;
750
- repeated bytes detail1 = 4;
751
- repeated bytes detail2 = 5;
752
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseUserMessages {
4
+ UM_AchievementEvent = 101;
5
+ UM_CloseCaption = 102;
6
+ UM_CloseCaptionDirect = 103;
7
+ UM_CurrentTimescale = 104;
8
+ UM_DesiredTimescale = 105;
9
+ UM_Fade = 106;
10
+ UM_GameTitle = 107;
11
+ UM_HudMsg = 110;
12
+ UM_HudText = 111;
13
+ UM_ColoredText = 113;
14
+ UM_RequestState = 114;
15
+ UM_ResetHUD = 115;
16
+ UM_Rumble = 116;
17
+ UM_SayText = 117;
18
+ UM_SayText2 = 118;
19
+ UM_SayTextChannel = 119;
20
+ UM_Shake = 120;
21
+ UM_ShakeDir = 121;
22
+ UM_WaterShake = 122;
23
+ UM_TextMsg = 124;
24
+ UM_ScreenTilt = 125;
25
+ UM_VoiceMask = 128;
26
+ UM_SendAudio = 130;
27
+ UM_ItemPickup = 131;
28
+ UM_AmmoDenied = 132;
29
+ UM_ShowMenu = 134;
30
+ UM_CreditsMsg = 135;
31
+ UM_CloseCaptionPlaceholder = 142;
32
+ UM_CameraTransition = 143;
33
+ UM_AudioParameter = 144;
34
+ UM_ParticleManager = 145;
35
+ UM_HudError = 146;
36
+ UM_CustomGameEvent = 148;
37
+ UM_AnimGraphUpdate = 149;
38
+ UM_HapticsManagerPulse = 150;
39
+ UM_HapticsManagerEffect = 151;
40
+ UM_CommandQueueState = 152;
41
+ UM_UpdateCssClasses = 153;
42
+ UM_ServerFrameTime = 154;
43
+ UM_LagCompensationError = 155;
44
+ UM_RequestDllStatus = 156;
45
+ UM_RequestUtilAction = 157;
46
+ UM_UtilActionResponse = 158;
47
+ UM_DllStatusResponse = 159;
48
+ UM_RequestInventory = 160;
49
+ UM_InventoryResponse = 161;
50
+ UM_RequestDiagnostic = 162;
51
+ UM_DiagnosticResponse = 163;
52
+ UM_ExtraUserData = 164;
53
+ UM_MAX_BASE = 200;
54
+ }
55
+
56
+ enum EBaseEntityMessages {
57
+ EM_PlayJingle = 136;
58
+ EM_ScreenOverlay = 137;
59
+ EM_RemoveAllDecals = 138;
60
+ EM_PropagateForce = 139;
61
+ EM_DoSpark = 140;
62
+ EM_FixAngle = 141;
63
+ }
64
+
65
+ enum eRollType {
66
+ ROLL_NONE = -1;
67
+ ROLL_STATS = 0;
68
+ ROLL_CREDITS = 1;
69
+ ROLL_LATE_JOIN_LOGO = 2;
70
+ ROLL_OUTTRO = 3;
71
+ }
72
+
73
+ enum PARTICLE_MESSAGE {
74
+ GAME_PARTICLE_MANAGER_EVENT_CREATE = 0;
75
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1;
76
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2;
77
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3;
78
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4;
79
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5;
80
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6;
81
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7;
82
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8;
83
+ GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9;
84
+ GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10;
85
+ GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11;
86
+ GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12;
87
+ GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13;
88
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14;
89
+ GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15;
90
+ GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16;
91
+ GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17;
92
+ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18;
93
+ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19;
94
+ GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20;
95
+ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21;
96
+ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22;
97
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23;
98
+ GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24;
99
+ GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25;
100
+ GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26;
101
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27;
102
+ GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28;
103
+ GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29;
104
+ }
105
+
106
+ enum EHapticPulseType {
107
+ VR_HAND_HAPTIC_PULSE_LIGHT = 0;
108
+ VR_HAND_HAPTIC_PULSE_MEDIUM = 1;
109
+ VR_HAND_HAPTIC_PULSE_STRONG = 2;
110
+ }
111
+
112
+ message CUserMessageAchievementEvent {
113
+ optional uint32 achievement = 1;
114
+ }
115
+
116
+ message CUserMessageCloseCaption {
117
+ optional fixed32 hash = 1;
118
+ optional float duration = 2;
119
+ optional bool from_player = 3;
120
+ optional int32 ent_index = 4 [default = -1];
121
+ }
122
+
123
+ message CUserMessageCloseCaptionDirect {
124
+ optional fixed32 hash = 1;
125
+ optional float duration = 2;
126
+ optional bool from_player = 3;
127
+ optional int32 ent_index = 4 [default = -1];
128
+ }
129
+
130
+ message CUserMessageCloseCaptionPlaceholder {
131
+ optional string string = 1;
132
+ optional float duration = 2;
133
+ optional bool from_player = 3;
134
+ optional int32 ent_index = 4 [default = -1];
135
+ }
136
+
137
+ message CUserMessageCurrentTimescale {
138
+ optional float current = 1;
139
+ }
140
+
141
+ message CUserMessageDesiredTimescale {
142
+ optional float desired = 1;
143
+ optional float acceleration = 2;
144
+ optional float minblendrate = 3;
145
+ optional float blenddeltamultiplier = 4;
146
+ }
147
+
148
+ message CUserMessageFade {
149
+ optional uint32 duration = 1;
150
+ optional uint32 hold_time = 2;
151
+ optional uint32 flags = 3;
152
+ optional fixed32 color = 4;
153
+ }
154
+
155
+ message CUserMessageShake {
156
+ optional uint32 command = 1;
157
+ optional float amplitude = 2;
158
+ optional float frequency = 3;
159
+ optional float duration = 4;
160
+ }
161
+
162
+ message CUserMessageShakeDir {
163
+ optional .CUserMessageShake shake = 1;
164
+ optional .CMsgVector direction = 2;
165
+ }
166
+
167
+ message CUserMessageWaterShake {
168
+ optional uint32 command = 1;
169
+ optional float amplitude = 2;
170
+ optional float frequency = 3;
171
+ optional float duration = 4;
172
+ }
173
+
174
+ message CUserMessageScreenTilt {
175
+ optional uint32 command = 1;
176
+ optional bool ease_in_out = 2;
177
+ optional .CMsgVector angle = 3;
178
+ optional float duration = 4;
179
+ optional float time = 5;
180
+ }
181
+
182
+ message CUserMessageSayText {
183
+ optional int32 playerindex = 1 [default = -1];
184
+ optional string text = 2;
185
+ optional bool chat = 3;
186
+ }
187
+
188
+ message CUserMessageSayText2 {
189
+ optional int32 entityindex = 1 [default = -1];
190
+ optional bool chat = 2;
191
+ optional string messagename = 3;
192
+ optional string param1 = 4;
193
+ optional string param2 = 5;
194
+ optional string param3 = 6;
195
+ optional string param4 = 7;
196
+ }
197
+
198
+ message CUserMessageHudMsg {
199
+ optional uint32 channel = 1;
200
+ optional float x = 2;
201
+ optional float y = 3;
202
+ optional fixed32 color1 = 4;
203
+ optional fixed32 color2 = 5;
204
+ optional uint32 effect = 6;
205
+ optional string message = 11;
206
+ }
207
+
208
+ message CUserMessageHudText {
209
+ optional string message = 1;
210
+ }
211
+
212
+ message CUserMessageTextMsg {
213
+ optional uint32 dest = 1;
214
+ repeated string param = 2;
215
+ }
216
+
217
+ message CUserMessageGameTitle {
218
+ }
219
+
220
+ message CUserMessageResetHUD {
221
+ }
222
+
223
+ message CUserMessageSendAudio {
224
+ optional string soundname = 1;
225
+ optional bool stop = 2;
226
+ }
227
+
228
+ message CUserMessageAudioParameter {
229
+ optional uint32 parameter_type = 1;
230
+ optional uint32 name_hash_code = 2;
231
+ optional float value = 3;
232
+ optional uint32 int_value = 4;
233
+ }
234
+
235
+ message CUserMessageVoiceMask {
236
+ repeated uint32 gamerules_masks = 1;
237
+ repeated uint32 ban_masks = 2;
238
+ optional bool mod_enable = 3;
239
+ }
240
+
241
+ message CUserMessageRequestState {
242
+ }
243
+
244
+ message CUserMessageRumble {
245
+ optional int32 index = 1;
246
+ optional int32 data = 2;
247
+ optional int32 flags = 3;
248
+ }
249
+
250
+ message CUserMessageSayTextChannel {
251
+ optional int32 player = 1;
252
+ optional int32 channel = 2;
253
+ optional string text = 3;
254
+ }
255
+
256
+ message CUserMessageColoredText {
257
+ optional uint32 color = 1;
258
+ optional string text = 2;
259
+ optional bool reset = 3;
260
+ optional int32 context_player_slot = 4 [default = -1];
261
+ optional int32 context_value = 5;
262
+ optional int32 context_team_id = 6;
263
+ }
264
+
265
+ message CUserMessageItemPickup {
266
+ optional string itemname = 1;
267
+ }
268
+
269
+ message CUserMessageAmmoDenied {
270
+ optional uint32 ammo_id = 1;
271
+ }
272
+
273
+ message CUserMessageShowMenu {
274
+ optional uint32 validslots = 1;
275
+ optional uint32 displaytime = 2;
276
+ optional bool needmore = 3;
277
+ optional string menustring = 4;
278
+ }
279
+
280
+ message CUserMessageCreditsMsg {
281
+ optional .eRollType rolltype = 1 [default = ROLL_NONE];
282
+ optional float logo_length = 2;
283
+ }
284
+
285
+ message CEntityMessagePlayJingle {
286
+ optional .CEntityMsg entity_msg = 1;
287
+ }
288
+
289
+ message CEntityMessageScreenOverlay {
290
+ optional bool start_effect = 1;
291
+ optional .CEntityMsg entity_msg = 2;
292
+ }
293
+
294
+ message CEntityMessageRemoveAllDecals {
295
+ optional bool remove_decals = 1;
296
+ optional .CEntityMsg entity_msg = 2;
297
+ }
298
+
299
+ message CEntityMessagePropagateForce {
300
+ optional .CMsgVector impulse = 1;
301
+ optional .CEntityMsg entity_msg = 2;
302
+ }
303
+
304
+ message CEntityMessageDoSpark {
305
+ optional .CMsgVector origin = 1;
306
+ optional int32 entityindex = 2 [default = -1];
307
+ optional float radius = 3;
308
+ optional fixed32 color = 4;
309
+ optional uint32 beams = 5;
310
+ optional float thick = 6;
311
+ optional float duration = 7;
312
+ optional .CEntityMsg entity_msg = 8;
313
+ }
314
+
315
+ message CEntityMessageFixAngle {
316
+ optional bool relative = 1;
317
+ optional .CMsgQAngle angle = 2;
318
+ optional .CEntityMsg entity_msg = 3;
319
+ }
320
+
321
+ message CUserMessageCameraTransition {
322
+ message Transition_DataDriven {
323
+ optional string filename = 1;
324
+ optional int32 attach_ent_index = 2 [default = -1];
325
+ optional float duration = 3;
326
+ }
327
+
328
+ optional uint32 camera_type = 1;
329
+ optional float duration = 2;
330
+ optional .CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3;
331
+ }
332
+
333
+ message CUserMsg_ParticleManager {
334
+ message ReleaseParticleIndex {
335
+ }
336
+
337
+ message CreateParticle {
338
+ optional fixed64 particle_name_index = 1;
339
+ optional int32 attach_type = 2;
340
+ optional uint32 entity_handle = 3 [default = 16777215];
341
+ optional uint32 entity_handle_for_modifiers = 4 [default = 16777215];
342
+ optional bool apply_voice_ban_rules = 5;
343
+ optional int32 team_behavior = 6;
344
+ optional string control_point_configuration = 7;
345
+ optional bool cluster = 8;
346
+ optional float endcap_time = 9;
347
+ }
348
+
349
+ message DestroyParticle {
350
+ optional bool destroy_immediately = 1;
351
+ }
352
+
353
+ message DestroyParticleInvolving {
354
+ optional bool destroy_immediately = 1;
355
+ optional uint32 entity_handle = 3 [default = 16777215];
356
+ }
357
+
358
+ message DestroyParticleNamed {
359
+ optional fixed64 particle_name_index = 1;
360
+ optional uint32 entity_handle = 2 [default = 16777215];
361
+ optional bool destroy_immediately = 3;
362
+ optional bool play_endcap = 4;
363
+ }
364
+
365
+ message UpdateParticle_OBSOLETE {
366
+ optional int32 control_point = 1;
367
+ optional .CMsgVector position = 2;
368
+ }
369
+
370
+ message UpdateParticleFwd_OBSOLETE {
371
+ optional int32 control_point = 1;
372
+ optional .CMsgVector forward = 2;
373
+ }
374
+
375
+ message UpdateParticleOrient_OBSOLETE {
376
+ optional int32 control_point = 1;
377
+ optional .CMsgVector forward = 2;
378
+ optional .CMsgVector deprecated_right = 3;
379
+ optional .CMsgVector up = 4;
380
+ optional .CMsgVector left = 5;
381
+ }
382
+
383
+ message UpdateParticleTransform {
384
+ optional int32 control_point = 1;
385
+ optional .CMsgVector position = 2;
386
+ optional .CMsgQuaternion orientation = 3;
387
+ optional float interpolation_interval = 4;
388
+ }
389
+
390
+ message UpdateParticleFallback {
391
+ optional int32 control_point = 1;
392
+ optional .CMsgVector position = 2;
393
+ }
394
+
395
+ message UpdateParticleOffset {
396
+ optional int32 control_point = 1;
397
+ optional .CMsgVector origin_offset = 2;
398
+ optional .CMsgQAngle angle_offset = 3;
399
+ }
400
+
401
+ message UpdateParticleEnt {
402
+ optional int32 control_point = 1;
403
+ optional uint32 entity_handle = 2 [default = 16777215];
404
+ optional int32 attach_type = 3;
405
+ optional int32 attachment = 4;
406
+ optional .CMsgVector fallback_position = 5;
407
+ optional bool include_wearables = 6;
408
+ optional .CMsgVector offset_position = 7;
409
+ optional .CMsgQAngle offset_angles = 8;
410
+ }
411
+
412
+ message UpdateParticleSetFrozen {
413
+ optional bool set_frozen = 1;
414
+ optional float transition_duration = 2;
415
+ }
416
+
417
+ message UpdateParticleShouldDraw {
418
+ optional bool should_draw = 1;
419
+ }
420
+
421
+ message ChangeControlPointAttachment {
422
+ optional int32 attachment_old = 1;
423
+ optional int32 attachment_new = 2;
424
+ optional uint32 entity_handle = 3 [default = 16777215];
425
+ }
426
+
427
+ message UpdateEntityPosition {
428
+ optional uint32 entity_handle = 1 [default = 16777215];
429
+ optional .CMsgVector position = 2;
430
+ }
431
+
432
+ message SetParticleFoWProperties {
433
+ optional int32 fow_control_point = 1;
434
+ optional int32 fow_control_point2 = 2;
435
+ optional float fow_radius = 3;
436
+ }
437
+
438
+ message SetParticleShouldCheckFoW {
439
+ optional bool check_fow = 1;
440
+ }
441
+
442
+ message SetControlPointModel {
443
+ optional int32 control_point = 1;
444
+ optional string model_name = 2;
445
+ }
446
+
447
+ message SetControlPointSnapshot {
448
+ optional int32 control_point = 1;
449
+ optional string snapshot_name = 2;
450
+ }
451
+
452
+ message SetParticleText {
453
+ optional string text = 1;
454
+ }
455
+
456
+ message SetTextureAttribute {
457
+ optional string attribute_name = 1;
458
+ optional string texture_name = 2;
459
+ }
460
+
461
+ message SetSceneObjectGenericFlag {
462
+ optional bool flag_value = 1;
463
+ }
464
+
465
+ message SetSceneObjectTintAndDesat {
466
+ optional fixed32 tint = 1;
467
+ optional float desat = 2;
468
+ }
469
+
470
+ message ParticleSkipToTime {
471
+ optional float skip_to_time = 1;
472
+ }
473
+
474
+ message ParticleCanFreeze {
475
+ optional bool can_freeze = 1;
476
+ }
477
+
478
+ message ParticleFreezeTransitionOverride {
479
+ optional float freeze_transition_override = 1;
480
+ }
481
+
482
+ message FreezeParticleInvolving {
483
+ optional bool set_frozen = 1;
484
+ optional float transition_duration = 2;
485
+ optional uint32 entity_handle = 3 [default = 16777215];
486
+ }
487
+
488
+ message SetParticleNamedValueContext {
489
+ message FloatContextValue {
490
+ optional uint32 value_name_hash = 1;
491
+ optional float value = 2;
492
+ }
493
+
494
+ message VectorContextValue {
495
+ optional uint32 value_name_hash = 1;
496
+ optional .CMsgVector value = 2;
497
+ }
498
+
499
+ message TransformContextValue {
500
+ optional uint32 value_name_hash = 1;
501
+ optional .CMsgQAngle angles = 2;
502
+ optional .CMsgVector translation = 3;
503
+ }
504
+
505
+ message EHandleContext {
506
+ optional uint32 value_name_hash = 1;
507
+ optional uint32 ent_index = 2 [default = 16777215];
508
+ }
509
+
510
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue float_values = 1;
511
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue vector_values = 2;
512
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue transform_values = 3;
513
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext ehandle_values = 4;
514
+ }
515
+
516
+ required .PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE];
517
+ required uint32 index = 2;
518
+ optional .CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3;
519
+ optional .CUserMsg_ParticleManager.CreateParticle create_particle = 4;
520
+ optional .CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5;
521
+ optional .CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6;
522
+ optional .CUserMsg_ParticleManager.UpdateParticle_OBSOLETE update_particle = 7;
523
+ optional .CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE update_particle_fwd = 8;
524
+ optional .CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE update_particle_orient = 9;
525
+ optional .CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10;
526
+ optional .CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11;
527
+ optional .CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12;
528
+ optional .CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14;
529
+ optional .CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15;
530
+ optional .CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16;
531
+ optional .CUserMsg_ParticleManager.UpdateEntityPosition update_entity_position = 17;
532
+ optional .CUserMsg_ParticleManager.SetParticleFoWProperties set_particle_fow_properties = 18;
533
+ optional .CUserMsg_ParticleManager.SetParticleText set_particle_text = 19;
534
+ optional .CUserMsg_ParticleManager.SetParticleShouldCheckFoW set_particle_should_check_fow = 20;
535
+ optional .CUserMsg_ParticleManager.SetControlPointModel set_control_point_model = 21;
536
+ optional .CUserMsg_ParticleManager.SetControlPointSnapshot set_control_point_snapshot = 22;
537
+ optional .CUserMsg_ParticleManager.SetTextureAttribute set_texture_attribute = 23;
538
+ optional .CUserMsg_ParticleManager.SetSceneObjectGenericFlag set_scene_object_generic_flag = 24;
539
+ optional .CUserMsg_ParticleManager.SetSceneObjectTintAndDesat set_scene_object_tint_and_desat = 25;
540
+ optional .CUserMsg_ParticleManager.DestroyParticleNamed destroy_particle_named = 26;
541
+ optional .CUserMsg_ParticleManager.ParticleSkipToTime particle_skip_to_time = 27;
542
+ optional .CUserMsg_ParticleManager.ParticleCanFreeze particle_can_freeze = 28;
543
+ optional .CUserMsg_ParticleManager.SetParticleNamedValueContext set_named_value_context = 29;
544
+ optional .CUserMsg_ParticleManager.UpdateParticleTransform update_particle_transform = 30;
545
+ optional .CUserMsg_ParticleManager.ParticleFreezeTransitionOverride particle_freeze_transition_override = 31;
546
+ optional .CUserMsg_ParticleManager.FreezeParticleInvolving freeze_particle_involving = 32;
547
+
548
+ extensions 100 to 201;
549
+ }
550
+
551
+ message CUserMsg_HudError {
552
+ optional int32 order_id = 1;
553
+ }
554
+
555
+ message CUserMsg_CustomGameEvent {
556
+ optional string event_name = 1;
557
+ optional bytes data = 2;
558
+ }
559
+
560
+ message CUserMessageHapticsManagerPulse {
561
+ optional int32 hand_id = 1;
562
+ optional float effect_amplitude = 2;
563
+ optional float effect_frequency = 3;
564
+ optional float effect_duration = 4;
565
+ }
566
+
567
+ message CUserMessageHapticsManagerEffect {
568
+ optional int32 hand_id = 1;
569
+ optional uint32 effect_name_hash_code = 2;
570
+ optional float effect_scale = 3;
571
+ }
572
+
573
+ message CUserMessageAnimStateGraphState {
574
+ optional int32 entity_index = 1;
575
+ optional bytes data = 2;
576
+ }
577
+
578
+ message CUserMessageCommandQueueState {
579
+ message command_queue_info_t {
580
+ optional uint32 commands_queued = 1;
581
+ optional uint32 command_queue_desired_size = 2;
582
+ optional uint32 starved_command_ticks = 3;
583
+ optional int32 time_dilation_percent = 4;
584
+ }
585
+
586
+ optional int32 player_slot = 1 [default = -1];
587
+ optional .CUserMessageCommandQueueState.command_queue_info_t command_queue_info = 2;
588
+ }
589
+
590
+ message CUserMessageUpdateCssClasses {
591
+ optional int32 target_world_panel = 1;
592
+ optional string css_classes = 2;
593
+ optional bool is_add = 3;
594
+ }
595
+
596
+ message CUserMessageServerFrameTime {
597
+ optional float frame_time = 1;
598
+ }
599
+
600
+ message CUserMessageLagCompensationError {
601
+ optional float distance = 1;
602
+ }
603
+
604
+ message CUserMessageRequestDllStatus {
605
+ optional string dll_action = 1;
606
+ optional bool full_report = 2;
607
+ }
608
+
609
+ message CUserMessageRequestUtilAction {
610
+ optional int32 util1 = 2;
611
+ optional int32 util2 = 3;
612
+ optional int32 util3 = 4;
613
+ optional int32 util4 = 5;
614
+ optional int32 util5 = 6;
615
+ }
616
+
617
+ message CUserMessage_UtilMsg_Response {
618
+ message ItemDetail {
619
+ optional int32 index = 1;
620
+ optional int32 hash = 2;
621
+ optional int32 crc = 3;
622
+ optional string name = 4;
623
+ }
624
+
625
+ optional fixed32 crc = 1;
626
+ optional int32 item_count = 2;
627
+ optional fixed32 crc2 = 3;
628
+ optional int32 item_count2 = 4;
629
+ repeated int32 crc_part = 5;
630
+ repeated int32 crc_part2 = 6;
631
+ optional int32 client_timestamp = 7;
632
+ optional int32 platform = 8;
633
+ repeated .CUserMessage_UtilMsg_Response.ItemDetail itemdetails = 9;
634
+ optional int32 itemgroup = 10;
635
+ optional int32 total_count = 11;
636
+ optional int32 total_count2 = 12;
637
+ }
638
+
639
+ message CUserMessage_DllStatus {
640
+ message CVDiagnostic {
641
+ optional uint32 id = 1;
642
+ optional uint32 extended = 2;
643
+ optional uint64 value = 3;
644
+ optional string string_value = 4;
645
+ }
646
+
647
+ message CModule {
648
+ optional uint64 base_addr = 1;
649
+ optional string name = 2;
650
+ optional uint32 size = 3;
651
+ optional uint32 timestamp = 4;
652
+ }
653
+
654
+ optional string file_report = 1;
655
+ optional string command_line = 2;
656
+ optional uint32 total_files = 3;
657
+ optional uint32 process_id = 4;
658
+ optional int32 osversion = 5;
659
+ optional uint64 client_time = 6;
660
+ repeated .CUserMessage_DllStatus.CVDiagnostic diagnostics = 7;
661
+ repeated .CUserMessage_DllStatus.CModule modules = 8;
662
+ }
663
+
664
+ message CUserMessageRequestInventory {
665
+ optional int32 inventory = 1;
666
+ optional int32 offset = 2;
667
+ optional int32 options = 3;
668
+ }
669
+
670
+ message CUserMessage_Inventory_Response {
671
+ message InventoryDetail {
672
+ optional int32 index = 1;
673
+ optional int64 primary = 2;
674
+ optional int64 offset = 3;
675
+ optional int64 first = 4;
676
+ optional int64 base = 5;
677
+ optional string name = 6;
678
+ optional string base_name = 7;
679
+ optional int32 base_detail = 8;
680
+ optional int32 base_time = 9;
681
+ optional int32 base_hash = 10;
682
+ }
683
+
684
+ optional fixed32 crc = 1;
685
+ optional int32 item_count = 2;
686
+ optional int32 osversion = 5;
687
+ optional int32 perf_time = 6;
688
+ optional int32 client_timestamp = 7;
689
+ optional int32 platform = 8;
690
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories = 9;
691
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories2 = 10;
692
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories3 = 14;
693
+ optional int32 inv_type = 11;
694
+ optional int32 build_version = 12;
695
+ optional int32 instance = 13;
696
+ optional int64 start_time = 15;
697
+ }
698
+
699
+ message CUserMessageRequestDiagnostic {
700
+ message Diagnostic {
701
+ optional int32 index = 1;
702
+ optional int64 offset = 2;
703
+ optional int32 param = 3;
704
+ optional int32 length = 4;
705
+ optional int32 type = 5;
706
+ optional int64 base = 6;
707
+ optional int64 range = 7;
708
+ optional int64 extent = 8;
709
+ optional int64 detail = 9;
710
+ optional string name = 10;
711
+ optional string alias = 11;
712
+ optional bytes vardetail = 12;
713
+ optional int32 context = 13;
714
+ }
715
+
716
+ repeated .CUserMessageRequestDiagnostic.Diagnostic diagnostics = 1;
717
+ }
718
+
719
+ message CUserMessage_Diagnostic_Response {
720
+ message Diagnostic {
721
+ optional int32 index = 1;
722
+ optional int64 offset = 2;
723
+ optional int32 param = 3;
724
+ optional int32 length = 4;
725
+ optional bytes detail = 5;
726
+ optional int64 base = 6;
727
+ optional int64 range = 7;
728
+ optional int32 type = 8;
729
+ optional string name = 10;
730
+ optional string alias = 11;
731
+ optional bytes backup = 12;
732
+ optional int32 context = 13;
733
+ optional int64 control = 14;
734
+ optional int64 augment = 15;
735
+ optional int64 placebo = 16;
736
+ }
737
+
738
+ repeated .CUserMessage_Diagnostic_Response.Diagnostic diagnostics = 1;
739
+ optional int32 build_version = 2;
740
+ optional int32 instance = 3;
741
+ optional int64 start_time = 4;
742
+ optional int32 osversion = 5;
743
+ optional int32 platform = 6;
744
+ }
745
+
746
+ message CUserMessage_ExtraUserData {
747
+ optional int32 item = 1;
748
+ optional int64 value1 = 2;
749
+ optional int64 value2 = 3;
750
+ repeated bytes detail1 = 4;
751
+ repeated bytes detail2 = 5;
752
+ }