steamutils 1.4.59 → 1.4.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +2757 -2758
  5. package/_steamproto.js +33 -33
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +458 -458
  10. package/create_proto.js +96 -96
  11. package/create_remote_file.js +66 -66
  12. package/full_steamproto.js +35 -0
  13. package/helpers/protos.js +48 -48
  14. package/index.js +7753 -7753
  15. package/package.json +1 -1
  16. package/protos/csgo/base_gcmessages.proto +553 -553
  17. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  18. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  19. package/protos/csgo/clientmessages.proto +48 -48
  20. package/protos/csgo/connectionless_netmessages.proto +17 -17
  21. package/protos/csgo/cs_gameevents.proto +35 -35
  22. package/protos/csgo/cs_usercmd.proto +34 -34
  23. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  24. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  25. package/protos/csgo/demo.proto +165 -165
  26. package/protos/csgo/econ_gcmessages.proto +219 -219
  27. package/protos/csgo/enums_clientserver.proto +1529 -1529
  28. package/protos/csgo/fatdemo.proto +125 -125
  29. package/protos/csgo/gameevents.proto +120 -120
  30. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  31. package/protos/csgo/gcsystemmsgs.proto +243 -243
  32. package/protos/csgo/netmessages.proto +618 -618
  33. package/protos/csgo/networkbasetypes.proto +246 -246
  34. package/protos/csgo/networksystem_protomessages.proto +17 -17
  35. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  36. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  37. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  38. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  39. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  40. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  41. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  42. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  43. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  44. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  45. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  46. package/protos/csgo/te.proto +259 -259
  47. package/protos/csgo/uifontfile_format.proto +13 -13
  48. package/protos/csgo/usercmd.proto +39 -39
  49. package/protos/csgo/usermessages.proto +752 -752
  50. package/protos/google/protobuf/descriptor.proto +281 -281
  51. package/protos/steam/clientmetrics.proto +45 -45
  52. package/protos/steam/content_manifest.proto +62 -62
  53. package/protos/steam/contenthubs.proto +41 -41
  54. package/protos/steam/encrypted_app_ticket.proto +10 -10
  55. package/protos/steam/enums.proto +501 -501
  56. package/protos/steam/enums_clientserver.proto +1508 -1508
  57. package/protos/steam/enums_productinfo.proto +14 -14
  58. package/protos/steam/htmlmessages.proto +1039 -1039
  59. package/protos/steam/offline_ticket.proto +8 -8
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  63. package/protos/steam/steammessages_appoverview.proto +204 -204
  64. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  65. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  66. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  67. package/protos/steam/steammessages_client_objects.proto +649 -649
  68. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  69. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  70. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  71. package/protos/steam/steammessages_clientserver.proto +392 -392
  72. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  73. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  74. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  75. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  76. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  77. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  78. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  79. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  80. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  81. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  84. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  85. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  86. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  87. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  88. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  89. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  90. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  100. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  102. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  103. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  104. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  106. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  108. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  109. package/protos/steam/steammessages_remoteclient.proto +100 -100
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +975 -975
  114. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  115. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  116. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  120. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  121. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  122. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  123. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  124. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  125. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  126. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  127. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  128. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  129. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  130. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  131. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  132. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  133. package/protos/steam/webuimessages_achievements.proto +29 -29
  134. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  135. package/protos/steam/webuimessages_gamescope.proto +57 -57
  136. package/protos/steam/webuimessages_steamengine.proto +41 -41
  137. package/protos/steam/webuimessages_steamos.proto +114 -114
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +22 -22
  141. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  142. package/protos/webui/common.proto +4024 -4024
  143. package/protos/webui/service_accountcart.proto +153 -153
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_accountprivateapps.proto +34 -34
  147. package/protos/webui/service_auction.proto +97 -97
  148. package/protos/webui/service_authentication.proto +222 -222
  149. package/protos/webui/service_authenticationsupport.proto +74 -74
  150. package/protos/webui/service_broadcast.proto +562 -562
  151. package/protos/webui/service_chat.proto +11 -11
  152. package/protos/webui/service_chatroom.proto +810 -810
  153. package/protos/webui/service_chatusability.proto +107 -107
  154. package/protos/webui/service_checkout.proto +84 -84
  155. package/protos/webui/service_clan.proto +41 -41
  156. package/protos/webui/service_clanchatrooms.proto +25 -25
  157. package/protos/webui/service_clanfaqs.proto +202 -202
  158. package/protos/webui/service_clientcomm.proto +151 -151
  159. package/protos/webui/service_clientmetrics.proto +22 -22
  160. package/protos/webui/service_cloud.proto +222 -222
  161. package/protos/webui/service_cloudconfigstore.proto +51 -51
  162. package/protos/webui/service_cloudgaming.proto +30 -30
  163. package/protos/webui/service_community.proto +365 -365
  164. package/protos/webui/service_dailydeal.proto +89 -89
  165. package/protos/webui/service_econ.proto +134 -134
  166. package/protos/webui/service_embedded.proto +24 -24
  167. package/protos/webui/service_experimentservice.proto +6 -6
  168. package/protos/webui/service_familygroups.proto +355 -355
  169. package/protos/webui/service_fovasvideo.proto +15 -15
  170. package/protos/webui/service_friendmessages.proto +133 -133
  171. package/protos/webui/service_friendslist.proto +70 -70
  172. package/protos/webui/service_gamenotes.proto +15 -15
  173. package/protos/webui/service_gamerecording.proto +265 -265
  174. package/protos/webui/service_gamerecordingclip.proto +85 -85
  175. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  176. package/protos/webui/service_helprequestlogs.proto +16 -16
  177. package/protos/webui/service_loyaltyrewards.proto +252 -252
  178. package/protos/webui/service_marketingmessages.proto +215 -215
  179. package/protos/webui/service_mobileapp.proto +18 -18
  180. package/protos/webui/service_mobileauth.proto +24 -24
  181. package/protos/webui/service_mobiledevice.proto +26 -26
  182. package/protos/webui/service_mobileperaccount.proto +31 -31
  183. package/protos/webui/service_news.proto +110 -110
  184. package/protos/webui/service_parental.proto +258 -258
  185. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  186. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  187. package/protos/webui/service_phone.proto +51 -51
  188. package/protos/webui/service_physicalgoods.proto +15 -15
  189. package/protos/webui/service_player.proto +918 -918
  190. package/protos/webui/service_promotioneventinvites.proto +109 -109
  191. package/protos/webui/service_promotionplanning.proto +186 -186
  192. package/protos/webui/service_promotionstats.proto +23 -23
  193. package/protos/webui/service_publishedfile.proto +714 -714
  194. package/protos/webui/service_publishing.proto +200 -200
  195. package/protos/webui/service_quest.proto +127 -127
  196. package/protos/webui/service_salefeature.proto +373 -373
  197. package/protos/webui/service_saleitemrewards.proto +54 -54
  198. package/protos/webui/service_shoppingcart.proto +152 -152
  199. package/protos/webui/service_steamawards.proto +76 -76
  200. package/protos/webui/service_steamcharts.proto +75 -75
  201. package/protos/webui/service_steamengine.proto +36 -36
  202. package/protos/webui/service_steamlearn.proto +876 -876
  203. package/protos/webui/service_steamnotification.proto +73 -73
  204. package/protos/webui/service_steamtv.proto +495 -495
  205. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  206. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  207. package/protos/webui/service_storagedevicemanager.proto +104 -104
  208. package/protos/webui/service_store.proto +359 -359
  209. package/protos/webui/service_storeappsimilarity.proto +76 -76
  210. package/protos/webui/service_storebrowse.proto +103 -103
  211. package/protos/webui/service_storemarketing.proto +44 -44
  212. package/protos/webui/service_storequery.proto +103 -103
  213. package/protos/webui/service_storesales.proto +87 -87
  214. package/protos/webui/service_storetopsellers.proto +44 -44
  215. package/protos/webui/service_systemmanager.proto +11 -11
  216. package/protos/webui/service_test_transporterror.proto +6 -6
  217. package/protos/webui/service_transportauth.proto +17 -17
  218. package/protos/webui/service_transportvalidation.proto +69 -69
  219. package/protos/webui/service_twofactor.proto +170 -170
  220. package/protos/webui/service_useraccount.proto +142 -142
  221. package/protos/webui/service_usergameactivity.proto +34 -34
  222. package/protos/webui/service_usergamenotes.proto +70 -70
  223. package/protos/webui/service_usernews.proto +68 -68
  224. package/protos/webui/service_userreviews.proto +97 -97
  225. package/protos/webui/service_video.proto +50 -50
  226. package/protos/webui/service_videoclip.proto +62 -62
  227. package/protos/webui/service_voicechat.proto +139 -139
  228. package/protos/webui/service_webrtc.proto +52 -52
  229. package/remote.js +6784 -6784
  230. package/steamproto.js +34 -34
  231. package/utils.js +986 -986
  232. package/.idea/gbrowser_project.xml +0 -11
  233. package/.idea/git_toolbox_blame.xml +0 -6
  234. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,125 +1,125 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EHitGroup {
4
- EHG_Generic = 0;
5
- EHG_Head = 1;
6
- EHG_Chest = 2;
7
- EHG_Stomach = 3;
8
- EHG_LeftArm = 4;
9
- EHG_RightArm = 5;
10
- EHG_LeftLeg = 6;
11
- EHG_RightLeg = 7;
12
- EHG_Gear = 8;
13
- EHG_Miss = 9;
14
- }
15
-
16
- enum ETeam {
17
- ET_Unknown = 0;
18
- ET_Spectator = 1;
19
- ET_Terrorist = 2;
20
- ET_CT = 3;
21
- }
22
-
23
- enum EWeaponType {
24
- EWT_Knife = 0;
25
- EWT_Pistol = 1;
26
- EWT_SubMachineGun = 2;
27
- EWT_Rifle = 3;
28
- EWT_Shotgun = 4;
29
- EWT_SniperRifle = 5;
30
- EWT_MachineGun = 6;
31
- EWT_C4 = 7;
32
- EWT_Grenade = 8;
33
- EWT_Equipment = 9;
34
- EWT_StackableItem = 10;
35
- EWT_Unknown = 11;
36
- }
37
-
38
- message MLDict {
39
- optional string key = 1;
40
- optional string val_string = 2;
41
- optional int32 val_int = 3;
42
- optional float val_float = 4;
43
- }
44
-
45
- message MLEvent {
46
- optional string event_name = 1;
47
- repeated .MLDict data = 2;
48
- }
49
-
50
- message MLMatchState {
51
- optional string game_mode = 1;
52
- optional string phase = 2;
53
- optional int32 round = 3;
54
- optional int32 score_ct = 4;
55
- optional int32 score_t = 5;
56
- }
57
-
58
- message MLRoundState {
59
- optional string phase = 1;
60
- optional .ETeam win_team = 2 [default = ET_Unknown];
61
- optional string bomb_state = 3;
62
- }
63
-
64
- message MLWeaponState {
65
- optional int32 index = 1;
66
- optional string name = 2;
67
- optional .EWeaponType type = 3 [default = EWT_Knife];
68
- optional int32 ammo_clip = 4;
69
- optional int32 ammo_clip_max = 5;
70
- optional int32 ammo_reserve = 6;
71
- optional string state = 7;
72
- optional float recoil_index = 8;
73
- }
74
-
75
- message MLPlayerState {
76
- optional int32 account_id = 1;
77
- optional int32 player_slot = 2 [default = -1];
78
- optional int32 entindex = 3;
79
- optional string name = 4;
80
- optional string clan = 5;
81
- optional .ETeam team = 6 [default = ET_Unknown];
82
- optional .CMsgVector abspos = 7;
83
- optional .CMsgQAngle eyeangle = 8;
84
- optional .CMsgVector eyeangle_fwd = 9;
85
- optional int32 health = 10;
86
- optional int32 armor = 11;
87
- optional float flashed = 12;
88
- optional float smoked = 13;
89
- optional int32 money = 14;
90
- optional int32 round_kills = 15;
91
- optional int32 round_killhs = 16;
92
- optional float burning = 17;
93
- optional bool helmet = 18;
94
- optional bool defuse_kit = 19;
95
- repeated .MLWeaponState weapons = 20;
96
- }
97
-
98
- message MLGameState {
99
- optional .MLMatchState match = 1;
100
- optional .MLRoundState round = 2;
101
- repeated .MLPlayerState players = 3;
102
- }
103
-
104
- message MLDemoHeader {
105
- optional string map_name = 1;
106
- optional int32 tick_rate = 2;
107
- optional uint32 version = 3;
108
- optional uint32 steam_universe = 4;
109
- }
110
-
111
- message MLTick {
112
- optional int32 tick_count = 1;
113
- optional .MLGameState state = 2;
114
- repeated .MLEvent events = 3;
115
- }
116
-
117
- message VacNetShot {
118
- optional fixed64 steamid_player = 1;
119
- optional int32 round_number = 2;
120
- optional int32 hit_type = 3;
121
- optional int32 weapon_type = 4;
122
- optional float distance_to_hurt_target = 5;
123
- repeated float delta_yaw_window = 6;
124
- repeated float delta_pitch_window = 7;
125
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EHitGroup {
4
+ EHG_Generic = 0;
5
+ EHG_Head = 1;
6
+ EHG_Chest = 2;
7
+ EHG_Stomach = 3;
8
+ EHG_LeftArm = 4;
9
+ EHG_RightArm = 5;
10
+ EHG_LeftLeg = 6;
11
+ EHG_RightLeg = 7;
12
+ EHG_Gear = 8;
13
+ EHG_Miss = 9;
14
+ }
15
+
16
+ enum ETeam {
17
+ ET_Unknown = 0;
18
+ ET_Spectator = 1;
19
+ ET_Terrorist = 2;
20
+ ET_CT = 3;
21
+ }
22
+
23
+ enum EWeaponType {
24
+ EWT_Knife = 0;
25
+ EWT_Pistol = 1;
26
+ EWT_SubMachineGun = 2;
27
+ EWT_Rifle = 3;
28
+ EWT_Shotgun = 4;
29
+ EWT_SniperRifle = 5;
30
+ EWT_MachineGun = 6;
31
+ EWT_C4 = 7;
32
+ EWT_Grenade = 8;
33
+ EWT_Equipment = 9;
34
+ EWT_StackableItem = 10;
35
+ EWT_Unknown = 11;
36
+ }
37
+
38
+ message MLDict {
39
+ optional string key = 1;
40
+ optional string val_string = 2;
41
+ optional int32 val_int = 3;
42
+ optional float val_float = 4;
43
+ }
44
+
45
+ message MLEvent {
46
+ optional string event_name = 1;
47
+ repeated .MLDict data = 2;
48
+ }
49
+
50
+ message MLMatchState {
51
+ optional string game_mode = 1;
52
+ optional string phase = 2;
53
+ optional int32 round = 3;
54
+ optional int32 score_ct = 4;
55
+ optional int32 score_t = 5;
56
+ }
57
+
58
+ message MLRoundState {
59
+ optional string phase = 1;
60
+ optional .ETeam win_team = 2 [default = ET_Unknown];
61
+ optional string bomb_state = 3;
62
+ }
63
+
64
+ message MLWeaponState {
65
+ optional int32 index = 1;
66
+ optional string name = 2;
67
+ optional .EWeaponType type = 3 [default = EWT_Knife];
68
+ optional int32 ammo_clip = 4;
69
+ optional int32 ammo_clip_max = 5;
70
+ optional int32 ammo_reserve = 6;
71
+ optional string state = 7;
72
+ optional float recoil_index = 8;
73
+ }
74
+
75
+ message MLPlayerState {
76
+ optional int32 account_id = 1;
77
+ optional int32 player_slot = 2 [default = -1];
78
+ optional int32 entindex = 3;
79
+ optional string name = 4;
80
+ optional string clan = 5;
81
+ optional .ETeam team = 6 [default = ET_Unknown];
82
+ optional .CMsgVector abspos = 7;
83
+ optional .CMsgQAngle eyeangle = 8;
84
+ optional .CMsgVector eyeangle_fwd = 9;
85
+ optional int32 health = 10;
86
+ optional int32 armor = 11;
87
+ optional float flashed = 12;
88
+ optional float smoked = 13;
89
+ optional int32 money = 14;
90
+ optional int32 round_kills = 15;
91
+ optional int32 round_killhs = 16;
92
+ optional float burning = 17;
93
+ optional bool helmet = 18;
94
+ optional bool defuse_kit = 19;
95
+ repeated .MLWeaponState weapons = 20;
96
+ }
97
+
98
+ message MLGameState {
99
+ optional .MLMatchState match = 1;
100
+ optional .MLRoundState round = 2;
101
+ repeated .MLPlayerState players = 3;
102
+ }
103
+
104
+ message MLDemoHeader {
105
+ optional string map_name = 1;
106
+ optional int32 tick_rate = 2;
107
+ optional uint32 version = 3;
108
+ optional uint32 steam_universe = 4;
109
+ }
110
+
111
+ message MLTick {
112
+ optional int32 tick_count = 1;
113
+ optional .MLGameState state = 2;
114
+ repeated .MLEvent events = 3;
115
+ }
116
+
117
+ message VacNetShot {
118
+ optional fixed64 steamid_player = 1;
119
+ optional int32 round_number = 2;
120
+ optional int32 hit_type = 3;
121
+ optional int32 weapon_type = 4;
122
+ optional float distance_to_hurt_target = 5;
123
+ repeated float delta_yaw_window = 6;
124
+ repeated float delta_pitch_window = 7;
125
+ }
@@ -1,120 +1,120 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseGameEvents {
4
- GE_VDebugGameSessionIDEvent = 200;
5
- GE_PlaceDecalEvent = 201;
6
- GE_ClearWorldDecalsEvent = 202;
7
- GE_ClearEntityDecalsEvent = 203;
8
- GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
- GE_Source1LegacyGameEventList = 205;
10
- GE_Source1LegacyListenEvents = 206;
11
- GE_Source1LegacyGameEvent = 207;
12
- GE_SosStartSoundEvent = 208;
13
- GE_SosStopSoundEvent = 209;
14
- GE_SosSetSoundEventParams = 210;
15
- GE_SosSetLibraryStackFields = 211;
16
- GE_SosStopSoundEventHash = 212;
17
- }
18
-
19
- message CMsgVDebugGameSessionIDEvent {
20
- optional int32 clientid = 1;
21
- optional string gamesessionid = 2;
22
- }
23
-
24
- message CMsgPlaceDecalEvent {
25
- optional .CMsgVector position = 1;
26
- optional .CMsgVector normal = 2;
27
- optional .CMsgVector saxis = 3;
28
- optional uint32 decalmaterialindex = 4;
29
- optional uint32 flags = 5;
30
- optional fixed32 color = 6;
31
- optional float width = 7;
32
- optional float height = 8;
33
- optional float depth = 9;
34
- optional uint32 entityhandleindex = 10;
35
- optional fixed32 skeletoninstancehash = 11;
36
- optional int32 boneindex = 12;
37
- optional bool translucenthit = 13;
38
- optional bool is_adjacent = 14;
39
- }
40
-
41
- message CMsgClearWorldDecalsEvent {
42
- optional uint32 flagstoclear = 1;
43
- }
44
-
45
- message CMsgClearEntityDecalsEvent {
46
- optional uint32 flagstoclear = 1;
47
- }
48
-
49
- message CMsgClearDecalsForSkeletonInstanceEvent {
50
- optional uint32 flagstoclear = 1;
51
- optional uint32 entityhandleindex = 2;
52
- optional uint32 skeletoninstancehash = 3;
53
- }
54
-
55
- message CMsgSource1LegacyGameEventList {
56
- message key_t {
57
- optional int32 type = 1;
58
- optional string name = 2;
59
- }
60
-
61
- message descriptor_t {
62
- optional int32 eventid = 1;
63
- optional string name = 2;
64
- repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
- }
66
-
67
- repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
- }
69
-
70
- message CMsgSource1LegacyListenEvents {
71
- optional int32 playerslot = 1;
72
- repeated uint32 eventarraybits = 2;
73
- }
74
-
75
- message CMsgSource1LegacyGameEvent {
76
- message key_t {
77
- optional int32 type = 1;
78
- optional string val_string = 2;
79
- optional float val_float = 3;
80
- optional int32 val_long = 4;
81
- optional int32 val_short = 5;
82
- optional int32 val_byte = 6;
83
- optional bool val_bool = 7;
84
- optional uint64 val_uint64 = 8;
85
- }
86
-
87
- optional string event_name = 1;
88
- optional int32 eventid = 2;
89
- repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
- optional int32 server_tick = 4;
91
- optional int32 passthrough = 5;
92
- }
93
-
94
- message CMsgSosStartSoundEvent {
95
- optional int32 soundevent_guid = 1;
96
- optional fixed32 soundevent_hash = 2;
97
- optional int32 source_entity_index = 3 [default = -1];
98
- optional int32 seed = 4;
99
- optional bytes packed_params = 5;
100
- optional float start_time = 6;
101
- }
102
-
103
- message CMsgSosStopSoundEvent {
104
- optional int32 soundevent_guid = 1;
105
- }
106
-
107
- message CMsgSosStopSoundEventHash {
108
- optional fixed32 soundevent_hash = 1;
109
- optional int32 source_entity_index = 2 [default = -1];
110
- }
111
-
112
- message CMsgSosSetSoundEventParams {
113
- optional int32 soundevent_guid = 1;
114
- optional bytes packed_params = 5;
115
- }
116
-
117
- message CMsgSosSetLibraryStackFields {
118
- optional fixed32 stack_hash = 1;
119
- optional bytes packed_fields = 5;
120
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseGameEvents {
4
+ GE_VDebugGameSessionIDEvent = 200;
5
+ GE_PlaceDecalEvent = 201;
6
+ GE_ClearWorldDecalsEvent = 202;
7
+ GE_ClearEntityDecalsEvent = 203;
8
+ GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
+ GE_Source1LegacyGameEventList = 205;
10
+ GE_Source1LegacyListenEvents = 206;
11
+ GE_Source1LegacyGameEvent = 207;
12
+ GE_SosStartSoundEvent = 208;
13
+ GE_SosStopSoundEvent = 209;
14
+ GE_SosSetSoundEventParams = 210;
15
+ GE_SosSetLibraryStackFields = 211;
16
+ GE_SosStopSoundEventHash = 212;
17
+ }
18
+
19
+ message CMsgVDebugGameSessionIDEvent {
20
+ optional int32 clientid = 1;
21
+ optional string gamesessionid = 2;
22
+ }
23
+
24
+ message CMsgPlaceDecalEvent {
25
+ optional .CMsgVector position = 1;
26
+ optional .CMsgVector normal = 2;
27
+ optional .CMsgVector saxis = 3;
28
+ optional uint32 decalmaterialindex = 4;
29
+ optional uint32 flags = 5;
30
+ optional fixed32 color = 6;
31
+ optional float width = 7;
32
+ optional float height = 8;
33
+ optional float depth = 9;
34
+ optional uint32 entityhandleindex = 10;
35
+ optional fixed32 skeletoninstancehash = 11;
36
+ optional int32 boneindex = 12;
37
+ optional bool translucenthit = 13;
38
+ optional bool is_adjacent = 14;
39
+ }
40
+
41
+ message CMsgClearWorldDecalsEvent {
42
+ optional uint32 flagstoclear = 1;
43
+ }
44
+
45
+ message CMsgClearEntityDecalsEvent {
46
+ optional uint32 flagstoclear = 1;
47
+ }
48
+
49
+ message CMsgClearDecalsForSkeletonInstanceEvent {
50
+ optional uint32 flagstoclear = 1;
51
+ optional uint32 entityhandleindex = 2;
52
+ optional uint32 skeletoninstancehash = 3;
53
+ }
54
+
55
+ message CMsgSource1LegacyGameEventList {
56
+ message key_t {
57
+ optional int32 type = 1;
58
+ optional string name = 2;
59
+ }
60
+
61
+ message descriptor_t {
62
+ optional int32 eventid = 1;
63
+ optional string name = 2;
64
+ repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
+ }
66
+
67
+ repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
+ }
69
+
70
+ message CMsgSource1LegacyListenEvents {
71
+ optional int32 playerslot = 1;
72
+ repeated uint32 eventarraybits = 2;
73
+ }
74
+
75
+ message CMsgSource1LegacyGameEvent {
76
+ message key_t {
77
+ optional int32 type = 1;
78
+ optional string val_string = 2;
79
+ optional float val_float = 3;
80
+ optional int32 val_long = 4;
81
+ optional int32 val_short = 5;
82
+ optional int32 val_byte = 6;
83
+ optional bool val_bool = 7;
84
+ optional uint64 val_uint64 = 8;
85
+ }
86
+
87
+ optional string event_name = 1;
88
+ optional int32 eventid = 2;
89
+ repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
+ optional int32 server_tick = 4;
91
+ optional int32 passthrough = 5;
92
+ }
93
+
94
+ message CMsgSosStartSoundEvent {
95
+ optional int32 soundevent_guid = 1;
96
+ optional fixed32 soundevent_hash = 2;
97
+ optional int32 source_entity_index = 3 [default = -1];
98
+ optional int32 seed = 4;
99
+ optional bytes packed_params = 5;
100
+ optional float start_time = 6;
101
+ }
102
+
103
+ message CMsgSosStopSoundEvent {
104
+ optional int32 soundevent_guid = 1;
105
+ }
106
+
107
+ message CMsgSosStopSoundEventHash {
108
+ optional fixed32 soundevent_hash = 1;
109
+ optional int32 source_entity_index = 2 [default = -1];
110
+ }
111
+
112
+ message CMsgSosSetSoundEventParams {
113
+ optional int32 soundevent_guid = 1;
114
+ optional bytes packed_params = 5;
115
+ }
116
+
117
+ message CMsgSosSetLibraryStackFields {
118
+ optional fixed32 stack_hash = 1;
119
+ optional bytes packed_fields = 5;
120
+ }