steamutils 1.4.37 → 1.4.39

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (232) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +35 -22
  5. package/_steamproto.js +29 -29
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +451 -451
  10. package/create_proto.js +47 -47
  11. package/create_remote_file.js +66 -66
  12. package/helpers/protos.js +52 -52
  13. package/package.json +1 -1
  14. package/protos/csgo/base_gcmessages.proto +553 -553
  15. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  16. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  17. package/protos/csgo/clientmessages.proto +48 -48
  18. package/protos/csgo/connectionless_netmessages.proto +17 -17
  19. package/protos/csgo/cs_gameevents.proto +35 -35
  20. package/protos/csgo/cs_usercmd.proto +34 -34
  21. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  22. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  23. package/protos/csgo/demo.proto +165 -165
  24. package/protos/csgo/econ_gcmessages.proto +219 -219
  25. package/protos/csgo/enums_clientserver.proto +1529 -1529
  26. package/protos/csgo/fatdemo.proto +125 -125
  27. package/protos/csgo/gameevents.proto +120 -120
  28. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  29. package/protos/csgo/gcsystemmsgs.proto +243 -243
  30. package/protos/csgo/netmessages.proto +618 -618
  31. package/protos/csgo/networkbasetypes.proto +246 -246
  32. package/protos/csgo/networksystem_protomessages.proto +17 -17
  33. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  34. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  35. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  36. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  37. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  38. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  39. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  40. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  41. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  42. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  43. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  44. package/protos/csgo/te.proto +259 -259
  45. package/protos/csgo/uifontfile_format.proto +13 -13
  46. package/protos/csgo/usercmd.proto +39 -39
  47. package/protos/csgo/usermessages.proto +752 -752
  48. package/protos/google/protobuf/descriptor.proto +281 -281
  49. package/protos/steam/clientmetrics.proto +45 -45
  50. package/protos/steam/content_manifest.proto +62 -62
  51. package/protos/steam/contenthubs.proto +41 -41
  52. package/protos/steam/encrypted_app_ticket.proto +10 -10
  53. package/protos/steam/enums.proto +501 -501
  54. package/protos/steam/enums_clientserver.proto +1508 -1508
  55. package/protos/steam/enums_productinfo.proto +14 -14
  56. package/protos/steam/htmlmessages.proto +1039 -1039
  57. package/protos/steam/offline_ticket.proto +8 -8
  58. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  59. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  60. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  61. package/protos/steam/steammessages_appoverview.proto +204 -204
  62. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  63. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  64. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  65. package/protos/steam/steammessages_client_objects.proto +649 -649
  66. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  67. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  68. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  69. package/protos/steam/steammessages_clientserver.proto +392 -392
  70. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  71. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  72. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  73. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  74. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  75. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  76. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  77. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  78. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  79. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  80. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  81. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  82. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  83. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  84. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  85. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  86. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  87. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  88. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  89. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  90. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  91. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  92. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  93. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  94. package/protos/steam/steammessages_hiddevices.proto +157 -157
  95. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  96. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  97. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  98. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  99. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  100. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  101. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  102. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  103. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  104. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  105. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  106. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  107. package/protos/steam/steammessages_remoteclient.proto +100 -100
  108. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  109. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  110. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  111. package/protos/steam/steammessages_remoteplay.proto +975 -975
  112. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  113. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  114. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  115. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  116. package/protos/steam/steammessages_siteserverui.proto +130 -130
  117. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  118. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  119. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  120. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  121. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  122. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  123. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  124. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  125. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  126. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  127. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  128. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  129. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  130. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  131. package/protos/steam/webuimessages_achievements.proto +29 -29
  132. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  133. package/protos/steam/webuimessages_gamescope.proto +57 -57
  134. package/protos/steam/webuimessages_steamengine.proto +41 -41
  135. package/protos/steam/webuimessages_steamos.proto +114 -114
  136. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  137. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  138. package/protos/steam/webuimessages_transport.proto +22 -22
  139. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  140. package/protos/webui/common.proto +4024 -4024
  141. package/protos/webui/service_accountcart.proto +153 -153
  142. package/protos/webui/service_accountlinking.proto +27 -27
  143. package/protos/webui/service_accountprivacy.proto +42 -42
  144. package/protos/webui/service_accountprivateapps.proto +34 -34
  145. package/protos/webui/service_auction.proto +97 -97
  146. package/protos/webui/service_authentication.proto +222 -222
  147. package/protos/webui/service_authenticationsupport.proto +74 -74
  148. package/protos/webui/service_broadcast.proto +562 -562
  149. package/protos/webui/service_chat.proto +11 -11
  150. package/protos/webui/service_chatroom.proto +810 -810
  151. package/protos/webui/service_chatusability.proto +107 -107
  152. package/protos/webui/service_checkout.proto +84 -84
  153. package/protos/webui/service_clan.proto +41 -41
  154. package/protos/webui/service_clanchatrooms.proto +25 -25
  155. package/protos/webui/service_clanfaqs.proto +202 -202
  156. package/protos/webui/service_clientcomm.proto +151 -151
  157. package/protos/webui/service_clientmetrics.proto +22 -22
  158. package/protos/webui/service_cloud.proto +222 -222
  159. package/protos/webui/service_cloudconfigstore.proto +51 -51
  160. package/protos/webui/service_cloudgaming.proto +30 -30
  161. package/protos/webui/service_community.proto +365 -365
  162. package/protos/webui/service_dailydeal.proto +89 -89
  163. package/protos/webui/service_econ.proto +134 -134
  164. package/protos/webui/service_embedded.proto +24 -24
  165. package/protos/webui/service_experimentservice.proto +6 -6
  166. package/protos/webui/service_familygroups.proto +355 -355
  167. package/protos/webui/service_fovasvideo.proto +15 -15
  168. package/protos/webui/service_friendmessages.proto +133 -133
  169. package/protos/webui/service_friendslist.proto +70 -70
  170. package/protos/webui/service_gamenotes.proto +15 -15
  171. package/protos/webui/service_gamerecording.proto +265 -265
  172. package/protos/webui/service_gamerecordingclip.proto +85 -85
  173. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  174. package/protos/webui/service_helprequestlogs.proto +16 -16
  175. package/protos/webui/service_loyaltyrewards.proto +252 -252
  176. package/protos/webui/service_marketingmessages.proto +215 -215
  177. package/protos/webui/service_mobileapp.proto +18 -18
  178. package/protos/webui/service_mobileauth.proto +24 -24
  179. package/protos/webui/service_mobiledevice.proto +26 -26
  180. package/protos/webui/service_mobileperaccount.proto +31 -31
  181. package/protos/webui/service_news.proto +110 -110
  182. package/protos/webui/service_parental.proto +258 -258
  183. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  184. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  185. package/protos/webui/service_phone.proto +51 -51
  186. package/protos/webui/service_physicalgoods.proto +15 -15
  187. package/protos/webui/service_player.proto +918 -918
  188. package/protos/webui/service_promotioneventinvites.proto +109 -109
  189. package/protos/webui/service_promotionplanning.proto +186 -186
  190. package/protos/webui/service_promotionstats.proto +23 -23
  191. package/protos/webui/service_publishedfile.proto +714 -714
  192. package/protos/webui/service_publishing.proto +200 -200
  193. package/protos/webui/service_quest.proto +127 -127
  194. package/protos/webui/service_salefeature.proto +373 -373
  195. package/protos/webui/service_saleitemrewards.proto +54 -54
  196. package/protos/webui/service_shoppingcart.proto +152 -152
  197. package/protos/webui/service_steamawards.proto +76 -76
  198. package/protos/webui/service_steamcharts.proto +75 -75
  199. package/protos/webui/service_steamengine.proto +36 -36
  200. package/protos/webui/service_steamlearn.proto +876 -876
  201. package/protos/webui/service_steamnotification.proto +73 -73
  202. package/protos/webui/service_steamtv.proto +495 -495
  203. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  204. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  205. package/protos/webui/service_storagedevicemanager.proto +104 -104
  206. package/protos/webui/service_store.proto +359 -359
  207. package/protos/webui/service_storeappsimilarity.proto +76 -76
  208. package/protos/webui/service_storebrowse.proto +103 -103
  209. package/protos/webui/service_storemarketing.proto +44 -44
  210. package/protos/webui/service_storequery.proto +103 -103
  211. package/protos/webui/service_storesales.proto +87 -87
  212. package/protos/webui/service_storetopsellers.proto +44 -44
  213. package/protos/webui/service_systemmanager.proto +11 -11
  214. package/protos/webui/service_test_transporterror.proto +6 -6
  215. package/protos/webui/service_transportauth.proto +17 -17
  216. package/protos/webui/service_transportvalidation.proto +69 -69
  217. package/protos/webui/service_twofactor.proto +170 -170
  218. package/protos/webui/service_useraccount.proto +142 -142
  219. package/protos/webui/service_usergameactivity.proto +34 -34
  220. package/protos/webui/service_usergamenotes.proto +70 -70
  221. package/protos/webui/service_usernews.proto +68 -68
  222. package/protos/webui/service_userreviews.proto +97 -97
  223. package/protos/webui/service_video.proto +50 -50
  224. package/protos/webui/service_videoclip.proto +62 -62
  225. package/protos/webui/service_voicechat.proto +139 -139
  226. package/protos/webui/service_webrtc.proto +52 -52
  227. package/remote.js +6784 -6784
  228. package/steamproto.js +6159 -6159
  229. package/utils.js +872 -872
  230. package/.idea/gbrowser_project.xml +0 -11
  231. package/.idea/git_toolbox_blame.xml +0 -6
  232. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }