steamutils 1.4.37 → 1.4.39

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (232) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +35 -22
  5. package/_steamproto.js +29 -29
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +451 -451
  10. package/create_proto.js +47 -47
  11. package/create_remote_file.js +66 -66
  12. package/helpers/protos.js +52 -52
  13. package/package.json +1 -1
  14. package/protos/csgo/base_gcmessages.proto +553 -553
  15. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  16. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  17. package/protos/csgo/clientmessages.proto +48 -48
  18. package/protos/csgo/connectionless_netmessages.proto +17 -17
  19. package/protos/csgo/cs_gameevents.proto +35 -35
  20. package/protos/csgo/cs_usercmd.proto +34 -34
  21. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  22. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  23. package/protos/csgo/demo.proto +165 -165
  24. package/protos/csgo/econ_gcmessages.proto +219 -219
  25. package/protos/csgo/enums_clientserver.proto +1529 -1529
  26. package/protos/csgo/fatdemo.proto +125 -125
  27. package/protos/csgo/gameevents.proto +120 -120
  28. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  29. package/protos/csgo/gcsystemmsgs.proto +243 -243
  30. package/protos/csgo/netmessages.proto +618 -618
  31. package/protos/csgo/networkbasetypes.proto +246 -246
  32. package/protos/csgo/networksystem_protomessages.proto +17 -17
  33. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  34. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  35. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  36. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  37. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  38. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  39. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  40. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  41. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  42. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  43. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  44. package/protos/csgo/te.proto +259 -259
  45. package/protos/csgo/uifontfile_format.proto +13 -13
  46. package/protos/csgo/usercmd.proto +39 -39
  47. package/protos/csgo/usermessages.proto +752 -752
  48. package/protos/google/protobuf/descriptor.proto +281 -281
  49. package/protos/steam/clientmetrics.proto +45 -45
  50. package/protos/steam/content_manifest.proto +62 -62
  51. package/protos/steam/contenthubs.proto +41 -41
  52. package/protos/steam/encrypted_app_ticket.proto +10 -10
  53. package/protos/steam/enums.proto +501 -501
  54. package/protos/steam/enums_clientserver.proto +1508 -1508
  55. package/protos/steam/enums_productinfo.proto +14 -14
  56. package/protos/steam/htmlmessages.proto +1039 -1039
  57. package/protos/steam/offline_ticket.proto +8 -8
  58. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  59. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  60. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  61. package/protos/steam/steammessages_appoverview.proto +204 -204
  62. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  63. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  64. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  65. package/protos/steam/steammessages_client_objects.proto +649 -649
  66. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  67. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  68. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  69. package/protos/steam/steammessages_clientserver.proto +392 -392
  70. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  71. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  72. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  73. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  74. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  75. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  76. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  77. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  78. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  79. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  80. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  81. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  82. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  83. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  84. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  85. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  86. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  87. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  88. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  89. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  90. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  91. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  92. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  93. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  94. package/protos/steam/steammessages_hiddevices.proto +157 -157
  95. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  96. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  97. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  98. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  99. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  100. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  101. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  102. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  103. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  104. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  105. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  106. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  107. package/protos/steam/steammessages_remoteclient.proto +100 -100
  108. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  109. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  110. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  111. package/protos/steam/steammessages_remoteplay.proto +975 -975
  112. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  113. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  114. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  115. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  116. package/protos/steam/steammessages_siteserverui.proto +130 -130
  117. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  118. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  119. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  120. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  121. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  122. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  123. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  124. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  125. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  126. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  127. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  128. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  129. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  130. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  131. package/protos/steam/webuimessages_achievements.proto +29 -29
  132. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  133. package/protos/steam/webuimessages_gamescope.proto +57 -57
  134. package/protos/steam/webuimessages_steamengine.proto +41 -41
  135. package/protos/steam/webuimessages_steamos.proto +114 -114
  136. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  137. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  138. package/protos/steam/webuimessages_transport.proto +22 -22
  139. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  140. package/protos/webui/common.proto +4024 -4024
  141. package/protos/webui/service_accountcart.proto +153 -153
  142. package/protos/webui/service_accountlinking.proto +27 -27
  143. package/protos/webui/service_accountprivacy.proto +42 -42
  144. package/protos/webui/service_accountprivateapps.proto +34 -34
  145. package/protos/webui/service_auction.proto +97 -97
  146. package/protos/webui/service_authentication.proto +222 -222
  147. package/protos/webui/service_authenticationsupport.proto +74 -74
  148. package/protos/webui/service_broadcast.proto +562 -562
  149. package/protos/webui/service_chat.proto +11 -11
  150. package/protos/webui/service_chatroom.proto +810 -810
  151. package/protos/webui/service_chatusability.proto +107 -107
  152. package/protos/webui/service_checkout.proto +84 -84
  153. package/protos/webui/service_clan.proto +41 -41
  154. package/protos/webui/service_clanchatrooms.proto +25 -25
  155. package/protos/webui/service_clanfaqs.proto +202 -202
  156. package/protos/webui/service_clientcomm.proto +151 -151
  157. package/protos/webui/service_clientmetrics.proto +22 -22
  158. package/protos/webui/service_cloud.proto +222 -222
  159. package/protos/webui/service_cloudconfigstore.proto +51 -51
  160. package/protos/webui/service_cloudgaming.proto +30 -30
  161. package/protos/webui/service_community.proto +365 -365
  162. package/protos/webui/service_dailydeal.proto +89 -89
  163. package/protos/webui/service_econ.proto +134 -134
  164. package/protos/webui/service_embedded.proto +24 -24
  165. package/protos/webui/service_experimentservice.proto +6 -6
  166. package/protos/webui/service_familygroups.proto +355 -355
  167. package/protos/webui/service_fovasvideo.proto +15 -15
  168. package/protos/webui/service_friendmessages.proto +133 -133
  169. package/protos/webui/service_friendslist.proto +70 -70
  170. package/protos/webui/service_gamenotes.proto +15 -15
  171. package/protos/webui/service_gamerecording.proto +265 -265
  172. package/protos/webui/service_gamerecordingclip.proto +85 -85
  173. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  174. package/protos/webui/service_helprequestlogs.proto +16 -16
  175. package/protos/webui/service_loyaltyrewards.proto +252 -252
  176. package/protos/webui/service_marketingmessages.proto +215 -215
  177. package/protos/webui/service_mobileapp.proto +18 -18
  178. package/protos/webui/service_mobileauth.proto +24 -24
  179. package/protos/webui/service_mobiledevice.proto +26 -26
  180. package/protos/webui/service_mobileperaccount.proto +31 -31
  181. package/protos/webui/service_news.proto +110 -110
  182. package/protos/webui/service_parental.proto +258 -258
  183. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  184. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  185. package/protos/webui/service_phone.proto +51 -51
  186. package/protos/webui/service_physicalgoods.proto +15 -15
  187. package/protos/webui/service_player.proto +918 -918
  188. package/protos/webui/service_promotioneventinvites.proto +109 -109
  189. package/protos/webui/service_promotionplanning.proto +186 -186
  190. package/protos/webui/service_promotionstats.proto +23 -23
  191. package/protos/webui/service_publishedfile.proto +714 -714
  192. package/protos/webui/service_publishing.proto +200 -200
  193. package/protos/webui/service_quest.proto +127 -127
  194. package/protos/webui/service_salefeature.proto +373 -373
  195. package/protos/webui/service_saleitemrewards.proto +54 -54
  196. package/protos/webui/service_shoppingcart.proto +152 -152
  197. package/protos/webui/service_steamawards.proto +76 -76
  198. package/protos/webui/service_steamcharts.proto +75 -75
  199. package/protos/webui/service_steamengine.proto +36 -36
  200. package/protos/webui/service_steamlearn.proto +876 -876
  201. package/protos/webui/service_steamnotification.proto +73 -73
  202. package/protos/webui/service_steamtv.proto +495 -495
  203. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  204. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  205. package/protos/webui/service_storagedevicemanager.proto +104 -104
  206. package/protos/webui/service_store.proto +359 -359
  207. package/protos/webui/service_storeappsimilarity.proto +76 -76
  208. package/protos/webui/service_storebrowse.proto +103 -103
  209. package/protos/webui/service_storemarketing.proto +44 -44
  210. package/protos/webui/service_storequery.proto +103 -103
  211. package/protos/webui/service_storesales.proto +87 -87
  212. package/protos/webui/service_storetopsellers.proto +44 -44
  213. package/protos/webui/service_systemmanager.proto +11 -11
  214. package/protos/webui/service_test_transporterror.proto +6 -6
  215. package/protos/webui/service_transportauth.proto +17 -17
  216. package/protos/webui/service_transportvalidation.proto +69 -69
  217. package/protos/webui/service_twofactor.proto +170 -170
  218. package/protos/webui/service_useraccount.proto +142 -142
  219. package/protos/webui/service_usergameactivity.proto +34 -34
  220. package/protos/webui/service_usergamenotes.proto +70 -70
  221. package/protos/webui/service_usernews.proto +68 -68
  222. package/protos/webui/service_userreviews.proto +97 -97
  223. package/protos/webui/service_video.proto +50 -50
  224. package/protos/webui/service_videoclip.proto +62 -62
  225. package/protos/webui/service_voicechat.proto +139 -139
  226. package/protos/webui/service_webrtc.proto +52 -52
  227. package/remote.js +6784 -6784
  228. package/steamproto.js +6159 -6159
  229. package/utils.js +872 -872
  230. package/.idea/gbrowser_project.xml +0 -11
  231. package/.idea/git_toolbox_blame.xml +0 -6
  232. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }