steamutils 1.4.36 → 1.4.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +24 -22
  5. package/_steamproto.js +29 -29
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +451 -451
  10. package/create_proto.js +47 -47
  11. package/create_remote_file.js +66 -66
  12. package/helpers/protos.js +52 -52
  13. package/package.json +1 -1
  14. package/protos/csgo/base_gcmessages.proto +553 -553
  15. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  16. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  17. package/protos/csgo/clientmessages.proto +48 -48
  18. package/protos/csgo/connectionless_netmessages.proto +17 -17
  19. package/protos/csgo/cs_gameevents.proto +35 -35
  20. package/protos/csgo/cs_usercmd.proto +34 -34
  21. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  22. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  23. package/protos/csgo/demo.proto +165 -165
  24. package/protos/csgo/econ_gcmessages.proto +219 -219
  25. package/protos/csgo/engine_gcmessages.proto +1 -1
  26. package/protos/csgo/enums_clientserver.proto +1529 -1529
  27. package/protos/csgo/fatdemo.proto +125 -125
  28. package/protos/csgo/gameevents.proto +120 -120
  29. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  30. package/protos/csgo/gcsystemmsgs.proto +243 -243
  31. package/protos/csgo/netmessages.proto +618 -618
  32. package/protos/csgo/network_connection.proto +1 -1
  33. package/protos/csgo/networkbasetypes.proto +246 -246
  34. package/protos/csgo/networksystem_protomessages.proto +17 -17
  35. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  36. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  37. package/protos/csgo/steammessages.proto +1 -1
  38. package/protos/csgo/steammessages_base.proto +1 -1
  39. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  40. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  41. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  42. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  43. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  44. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  45. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +1 -1
  46. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  47. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  48. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  49. package/protos/csgo/te.proto +259 -259
  50. package/protos/csgo/uifontfile_format.proto +13 -13
  51. package/protos/csgo/usercmd.proto +39 -39
  52. package/protos/csgo/usermessages.proto +752 -752
  53. package/protos/csgo/valveextensions.proto +1 -1
  54. package/protos/google/protobuf/descriptor.proto +281 -281
  55. package/protos/steam/clientmetrics.proto +45 -45
  56. package/protos/steam/content_manifest.proto +62 -62
  57. package/protos/steam/contenthubs.proto +41 -41
  58. package/protos/steam/encrypted_app_ticket.proto +10 -10
  59. package/protos/steam/enums.proto +501 -501
  60. package/protos/steam/enums_clientserver.proto +1508 -1508
  61. package/protos/steam/enums_productinfo.proto +14 -14
  62. package/protos/steam/htmlmessages.proto +1039 -1039
  63. package/protos/steam/offline_ticket.proto +8 -8
  64. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  65. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  66. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  67. package/protos/steam/steammessages_appoverview.proto +204 -204
  68. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  69. package/protos/steam/steammessages_base.proto +1 -1
  70. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  71. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  72. package/protos/steam/steammessages_client_objects.proto +649 -649
  73. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  74. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  75. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  76. package/protos/steam/steammessages_clientserver.proto +392 -392
  77. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  78. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  79. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  80. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  81. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  82. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  83. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  84. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  85. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  86. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  87. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  88. package/protos/steam/steammessages_clientsettings.proto +1 -1
  89. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  90. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  91. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  92. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  93. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  94. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  95. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  96. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  97. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  98. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  99. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  100. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  101. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  102. package/protos/steam/steammessages_hiddevices.proto +157 -157
  103. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  104. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  105. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  106. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  107. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  108. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  109. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  110. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  111. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  112. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  113. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  114. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  115. package/protos/steam/steammessages_remoteclient.proto +100 -100
  116. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  117. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  118. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  119. package/protos/steam/steammessages_remoteplay.proto +975 -975
  120. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  121. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  122. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  123. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  124. package/protos/steam/steammessages_siteserverui.proto +130 -130
  125. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  126. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  127. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  128. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  129. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  130. package/protos/steam/steammessages_unified_base.steamclient.proto +1 -1
  131. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  132. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  133. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  134. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  135. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  136. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  137. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  138. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  139. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  140. package/protos/steam/webuimessages_achievements.proto +29 -29
  141. package/protos/steam/webuimessages_base.proto +1 -1
  142. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  143. package/protos/steam/webuimessages_gamescope.proto +57 -57
  144. package/protos/steam/webuimessages_steamengine.proto +41 -41
  145. package/protos/steam/webuimessages_steamos.proto +114 -114
  146. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  147. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  148. package/protos/steam/webuimessages_transport.proto +22 -22
  149. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  150. package/protos/webui/common.proto +4024 -4024
  151. package/protos/webui/common_base.proto +1 -1
  152. package/protos/webui/service_accountcart.proto +153 -153
  153. package/protos/webui/service_accountlinking.proto +27 -27
  154. package/protos/webui/service_accountprivacy.proto +42 -42
  155. package/protos/webui/service_accountprivateapps.proto +34 -34
  156. package/protos/webui/service_auction.proto +97 -97
  157. package/protos/webui/service_authentication.proto +222 -222
  158. package/protos/webui/service_authenticationsupport.proto +74 -74
  159. package/protos/webui/service_broadcast.proto +562 -562
  160. package/protos/webui/service_chat.proto +11 -11
  161. package/protos/webui/service_chatroom.proto +810 -810
  162. package/protos/webui/service_chatusability.proto +107 -107
  163. package/protos/webui/service_checkout.proto +84 -84
  164. package/protos/webui/service_clan.proto +41 -41
  165. package/protos/webui/service_clanchatrooms.proto +25 -25
  166. package/protos/webui/service_clanfaqs.proto +202 -202
  167. package/protos/webui/service_clientcomm.proto +151 -151
  168. package/protos/webui/service_clientmetrics.proto +22 -22
  169. package/protos/webui/service_cloud.proto +222 -222
  170. package/protos/webui/service_cloudconfigstore.proto +51 -51
  171. package/protos/webui/service_cloudgaming.proto +30 -30
  172. package/protos/webui/service_community.proto +365 -365
  173. package/protos/webui/service_dailydeal.proto +89 -89
  174. package/protos/webui/service_econ.proto +134 -134
  175. package/protos/webui/service_embedded.proto +24 -24
  176. package/protos/webui/service_experimentservice.proto +6 -6
  177. package/protos/webui/service_familygroups.proto +355 -355
  178. package/protos/webui/service_fovasvideo.proto +15 -15
  179. package/protos/webui/service_friendmessages.proto +133 -133
  180. package/protos/webui/service_friendslist.proto +70 -70
  181. package/protos/webui/service_gamenotes.proto +15 -15
  182. package/protos/webui/service_gamerecording.proto +265 -265
  183. package/protos/webui/service_gamerecordingclip.proto +85 -85
  184. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  185. package/protos/webui/service_helprequestlogs.proto +16 -16
  186. package/protos/webui/service_loyaltyrewards.proto +252 -252
  187. package/protos/webui/service_marketingmessages.proto +215 -215
  188. package/protos/webui/service_mobileapp.proto +18 -18
  189. package/protos/webui/service_mobileauth.proto +24 -24
  190. package/protos/webui/service_mobiledevice.proto +26 -26
  191. package/protos/webui/service_mobileperaccount.proto +31 -31
  192. package/protos/webui/service_news.proto +110 -110
  193. package/protos/webui/service_parental.proto +258 -258
  194. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  195. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  196. package/protos/webui/service_phone.proto +51 -51
  197. package/protos/webui/service_physicalgoods.proto +15 -15
  198. package/protos/webui/service_player.proto +918 -918
  199. package/protos/webui/service_promotioneventinvites.proto +109 -109
  200. package/protos/webui/service_promotionplanning.proto +186 -186
  201. package/protos/webui/service_promotionstats.proto +23 -23
  202. package/protos/webui/service_publishedfile.proto +714 -714
  203. package/protos/webui/service_publishing.proto +200 -200
  204. package/protos/webui/service_quest.proto +127 -127
  205. package/protos/webui/service_salefeature.proto +373 -373
  206. package/protos/webui/service_saleitemrewards.proto +54 -54
  207. package/protos/webui/service_shoppingcart.proto +152 -152
  208. package/protos/webui/service_steamawards.proto +76 -76
  209. package/protos/webui/service_steamcharts.proto +75 -75
  210. package/protos/webui/service_steamengine.proto +36 -36
  211. package/protos/webui/service_steamlearn.proto +876 -876
  212. package/protos/webui/service_steamnotification.proto +73 -73
  213. package/protos/webui/service_steamtv.proto +495 -495
  214. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  215. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  216. package/protos/webui/service_storagedevicemanager.proto +104 -104
  217. package/protos/webui/service_store.proto +359 -359
  218. package/protos/webui/service_storeappsimilarity.proto +76 -76
  219. package/protos/webui/service_storebrowse.proto +103 -103
  220. package/protos/webui/service_storemarketing.proto +44 -44
  221. package/protos/webui/service_storequery.proto +103 -103
  222. package/protos/webui/service_storesales.proto +87 -87
  223. package/protos/webui/service_storetopsellers.proto +44 -44
  224. package/protos/webui/service_systemmanager.proto +11 -11
  225. package/protos/webui/service_test_transporterror.proto +6 -6
  226. package/protos/webui/service_transportauth.proto +17 -17
  227. package/protos/webui/service_transportvalidation.proto +69 -69
  228. package/protos/webui/service_twofactor.proto +170 -170
  229. package/protos/webui/service_useraccount.proto +142 -142
  230. package/protos/webui/service_usergameactivity.proto +34 -34
  231. package/protos/webui/service_usergamenotes.proto +70 -70
  232. package/protos/webui/service_usernews.proto +68 -68
  233. package/protos/webui/service_userreviews.proto +97 -97
  234. package/protos/webui/service_video.proto +50 -50
  235. package/protos/webui/service_videoclip.proto +62 -62
  236. package/protos/webui/service_voicechat.proto +139 -139
  237. package/protos/webui/service_webrtc.proto +52 -52
  238. package/remote.js +6784 -6784
  239. package/steamproto.js +6159 -6159
  240. package/utils.js +872 -872
  241. package/.idea/gbrowser_project.xml +0 -11
  242. package/.idea/git_toolbox_blame.xml +0 -6
  243. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }