steamutils 1.4.36 → 1.4.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +24 -22
  5. package/_steamproto.js +29 -29
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +451 -451
  10. package/create_proto.js +47 -47
  11. package/create_remote_file.js +66 -66
  12. package/helpers/protos.js +52 -52
  13. package/package.json +1 -1
  14. package/protos/csgo/base_gcmessages.proto +553 -553
  15. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  16. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  17. package/protos/csgo/clientmessages.proto +48 -48
  18. package/protos/csgo/connectionless_netmessages.proto +17 -17
  19. package/protos/csgo/cs_gameevents.proto +35 -35
  20. package/protos/csgo/cs_usercmd.proto +34 -34
  21. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  22. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  23. package/protos/csgo/demo.proto +165 -165
  24. package/protos/csgo/econ_gcmessages.proto +219 -219
  25. package/protos/csgo/engine_gcmessages.proto +1 -1
  26. package/protos/csgo/enums_clientserver.proto +1529 -1529
  27. package/protos/csgo/fatdemo.proto +125 -125
  28. package/protos/csgo/gameevents.proto +120 -120
  29. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  30. package/protos/csgo/gcsystemmsgs.proto +243 -243
  31. package/protos/csgo/netmessages.proto +618 -618
  32. package/protos/csgo/network_connection.proto +1 -1
  33. package/protos/csgo/networkbasetypes.proto +246 -246
  34. package/protos/csgo/networksystem_protomessages.proto +17 -17
  35. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  36. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  37. package/protos/csgo/steammessages.proto +1 -1
  38. package/protos/csgo/steammessages_base.proto +1 -1
  39. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  40. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  41. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  42. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  43. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  44. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  45. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +1 -1
  46. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  47. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  48. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  49. package/protos/csgo/te.proto +259 -259
  50. package/protos/csgo/uifontfile_format.proto +13 -13
  51. package/protos/csgo/usercmd.proto +39 -39
  52. package/protos/csgo/usermessages.proto +752 -752
  53. package/protos/csgo/valveextensions.proto +1 -1
  54. package/protos/google/protobuf/descriptor.proto +281 -281
  55. package/protos/steam/clientmetrics.proto +45 -45
  56. package/protos/steam/content_manifest.proto +62 -62
  57. package/protos/steam/contenthubs.proto +41 -41
  58. package/protos/steam/encrypted_app_ticket.proto +10 -10
  59. package/protos/steam/enums.proto +501 -501
  60. package/protos/steam/enums_clientserver.proto +1508 -1508
  61. package/protos/steam/enums_productinfo.proto +14 -14
  62. package/protos/steam/htmlmessages.proto +1039 -1039
  63. package/protos/steam/offline_ticket.proto +8 -8
  64. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  65. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  66. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  67. package/protos/steam/steammessages_appoverview.proto +204 -204
  68. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  69. package/protos/steam/steammessages_base.proto +1 -1
  70. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  71. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  72. package/protos/steam/steammessages_client_objects.proto +649 -649
  73. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  74. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  75. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  76. package/protos/steam/steammessages_clientserver.proto +392 -392
  77. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  78. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  79. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  80. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  81. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  82. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  83. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  84. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  85. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  86. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  87. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  88. package/protos/steam/steammessages_clientsettings.proto +1 -1
  89. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  90. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  91. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  92. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  93. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  94. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  95. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  96. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  97. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  98. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  99. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  100. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  101. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  102. package/protos/steam/steammessages_hiddevices.proto +157 -157
  103. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  104. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  105. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  106. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  107. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  108. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  109. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  110. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  111. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  112. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  113. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  114. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  115. package/protos/steam/steammessages_remoteclient.proto +100 -100
  116. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  117. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  118. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  119. package/protos/steam/steammessages_remoteplay.proto +975 -975
  120. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  121. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  122. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  123. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  124. package/protos/steam/steammessages_siteserverui.proto +130 -130
  125. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  126. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  127. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  128. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  129. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  130. package/protos/steam/steammessages_unified_base.steamclient.proto +1 -1
  131. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  132. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  133. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  134. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  135. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  136. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  137. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  138. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  139. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  140. package/protos/steam/webuimessages_achievements.proto +29 -29
  141. package/protos/steam/webuimessages_base.proto +1 -1
  142. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  143. package/protos/steam/webuimessages_gamescope.proto +57 -57
  144. package/protos/steam/webuimessages_steamengine.proto +41 -41
  145. package/protos/steam/webuimessages_steamos.proto +114 -114
  146. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  147. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  148. package/protos/steam/webuimessages_transport.proto +22 -22
  149. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  150. package/protos/webui/common.proto +4024 -4024
  151. package/protos/webui/common_base.proto +1 -1
  152. package/protos/webui/service_accountcart.proto +153 -153
  153. package/protos/webui/service_accountlinking.proto +27 -27
  154. package/protos/webui/service_accountprivacy.proto +42 -42
  155. package/protos/webui/service_accountprivateapps.proto +34 -34
  156. package/protos/webui/service_auction.proto +97 -97
  157. package/protos/webui/service_authentication.proto +222 -222
  158. package/protos/webui/service_authenticationsupport.proto +74 -74
  159. package/protos/webui/service_broadcast.proto +562 -562
  160. package/protos/webui/service_chat.proto +11 -11
  161. package/protos/webui/service_chatroom.proto +810 -810
  162. package/protos/webui/service_chatusability.proto +107 -107
  163. package/protos/webui/service_checkout.proto +84 -84
  164. package/protos/webui/service_clan.proto +41 -41
  165. package/protos/webui/service_clanchatrooms.proto +25 -25
  166. package/protos/webui/service_clanfaqs.proto +202 -202
  167. package/protos/webui/service_clientcomm.proto +151 -151
  168. package/protos/webui/service_clientmetrics.proto +22 -22
  169. package/protos/webui/service_cloud.proto +222 -222
  170. package/protos/webui/service_cloudconfigstore.proto +51 -51
  171. package/protos/webui/service_cloudgaming.proto +30 -30
  172. package/protos/webui/service_community.proto +365 -365
  173. package/protos/webui/service_dailydeal.proto +89 -89
  174. package/protos/webui/service_econ.proto +134 -134
  175. package/protos/webui/service_embedded.proto +24 -24
  176. package/protos/webui/service_experimentservice.proto +6 -6
  177. package/protos/webui/service_familygroups.proto +355 -355
  178. package/protos/webui/service_fovasvideo.proto +15 -15
  179. package/protos/webui/service_friendmessages.proto +133 -133
  180. package/protos/webui/service_friendslist.proto +70 -70
  181. package/protos/webui/service_gamenotes.proto +15 -15
  182. package/protos/webui/service_gamerecording.proto +265 -265
  183. package/protos/webui/service_gamerecordingclip.proto +85 -85
  184. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  185. package/protos/webui/service_helprequestlogs.proto +16 -16
  186. package/protos/webui/service_loyaltyrewards.proto +252 -252
  187. package/protos/webui/service_marketingmessages.proto +215 -215
  188. package/protos/webui/service_mobileapp.proto +18 -18
  189. package/protos/webui/service_mobileauth.proto +24 -24
  190. package/protos/webui/service_mobiledevice.proto +26 -26
  191. package/protos/webui/service_mobileperaccount.proto +31 -31
  192. package/protos/webui/service_news.proto +110 -110
  193. package/protos/webui/service_parental.proto +258 -258
  194. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  195. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  196. package/protos/webui/service_phone.proto +51 -51
  197. package/protos/webui/service_physicalgoods.proto +15 -15
  198. package/protos/webui/service_player.proto +918 -918
  199. package/protos/webui/service_promotioneventinvites.proto +109 -109
  200. package/protos/webui/service_promotionplanning.proto +186 -186
  201. package/protos/webui/service_promotionstats.proto +23 -23
  202. package/protos/webui/service_publishedfile.proto +714 -714
  203. package/protos/webui/service_publishing.proto +200 -200
  204. package/protos/webui/service_quest.proto +127 -127
  205. package/protos/webui/service_salefeature.proto +373 -373
  206. package/protos/webui/service_saleitemrewards.proto +54 -54
  207. package/protos/webui/service_shoppingcart.proto +152 -152
  208. package/protos/webui/service_steamawards.proto +76 -76
  209. package/protos/webui/service_steamcharts.proto +75 -75
  210. package/protos/webui/service_steamengine.proto +36 -36
  211. package/protos/webui/service_steamlearn.proto +876 -876
  212. package/protos/webui/service_steamnotification.proto +73 -73
  213. package/protos/webui/service_steamtv.proto +495 -495
  214. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  215. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  216. package/protos/webui/service_storagedevicemanager.proto +104 -104
  217. package/protos/webui/service_store.proto +359 -359
  218. package/protos/webui/service_storeappsimilarity.proto +76 -76
  219. package/protos/webui/service_storebrowse.proto +103 -103
  220. package/protos/webui/service_storemarketing.proto +44 -44
  221. package/protos/webui/service_storequery.proto +103 -103
  222. package/protos/webui/service_storesales.proto +87 -87
  223. package/protos/webui/service_storetopsellers.proto +44 -44
  224. package/protos/webui/service_systemmanager.proto +11 -11
  225. package/protos/webui/service_test_transporterror.proto +6 -6
  226. package/protos/webui/service_transportauth.proto +17 -17
  227. package/protos/webui/service_transportvalidation.proto +69 -69
  228. package/protos/webui/service_twofactor.proto +170 -170
  229. package/protos/webui/service_useraccount.proto +142 -142
  230. package/protos/webui/service_usergameactivity.proto +34 -34
  231. package/protos/webui/service_usergamenotes.proto +70 -70
  232. package/protos/webui/service_usernews.proto +68 -68
  233. package/protos/webui/service_userreviews.proto +97 -97
  234. package/protos/webui/service_video.proto +50 -50
  235. package/protos/webui/service_videoclip.proto +62 -62
  236. package/protos/webui/service_voicechat.proto +139 -139
  237. package/protos/webui/service_webrtc.proto +52 -52
  238. package/remote.js +6784 -6784
  239. package/steamproto.js +6159 -6159
  240. package/utils.js +872 -872
  241. package/.idea/gbrowser_project.xml +0 -11
  242. package/.idea/git_toolbox_blame.xml +0 -6
  243. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,4 +1,4 @@
1
- import "google/protobuf/descriptor.proto";
1
+
2
2
 
3
3
  extend .google.protobuf.EnumValueOptions {
4
4
  optional string network_connection_token = 50500;
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }