steamutils 1.4.21 → 1.4.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (239) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.idea/jsLibraryMappings.xml +6 -0
  4. package/.prettierrc.json +3 -3
  5. package/SteamClient.js +2658 -2658
  6. package/bufferHelpers.js +115 -115
  7. package/cheerio.js +103 -103
  8. package/const.js +336 -336
  9. package/create_remote_file.js +66 -66
  10. package/index.js +284 -3
  11. package/package.json +1 -1
  12. package/protos/csgo/base_gcmessages.proto +553 -553
  13. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  14. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  15. package/protos/csgo/clientmessages.proto +48 -48
  16. package/protos/csgo/connectionless_netmessages.proto +17 -17
  17. package/protos/csgo/cs_gameevents.proto +35 -35
  18. package/protos/csgo/cs_usercmd.proto +34 -34
  19. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  20. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  21. package/protos/csgo/demo.proto +165 -165
  22. package/protos/csgo/econ_gcmessages.proto +219 -219
  23. package/protos/csgo/engine_gcmessages.proto +14 -14
  24. package/protos/csgo/enums_clientserver.proto +1529 -1529
  25. package/protos/csgo/fatdemo.proto +125 -125
  26. package/protos/csgo/gameevents.proto +120 -120
  27. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  28. package/protos/csgo/gcsystemmsgs.proto +243 -243
  29. package/protos/csgo/netmessages.proto +618 -618
  30. package/protos/csgo/network_connection.proto +126 -126
  31. package/protos/csgo/networkbasetypes.proto +246 -246
  32. package/protos/csgo/networksystem_protomessages.proto +17 -17
  33. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  34. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  35. package/protos/csgo/steammessages.proto +620 -620
  36. package/protos/csgo/steammessages_base.proto +301 -301
  37. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  38. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  39. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  40. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  41. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  42. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  43. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  44. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  45. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  46. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  47. package/protos/csgo/te.proto +259 -259
  48. package/protos/csgo/uifontfile_format.proto +13 -13
  49. package/protos/csgo/usercmd.proto +39 -39
  50. package/protos/csgo/usermessages.proto +752 -752
  51. package/protos/csgo/valveextensions.proto +17 -17
  52. package/protos/google/protobuf/descriptor.proto +281 -281
  53. package/protos/steam/clientmetrics.proto +45 -45
  54. package/protos/steam/content_manifest.proto +62 -62
  55. package/protos/steam/contenthubs.proto +41 -41
  56. package/protos/steam/encrypted_app_ticket.proto +10 -10
  57. package/protos/steam/enums.proto +501 -501
  58. package/protos/steam/enums_clientserver.proto +1508 -1508
  59. package/protos/steam/enums_productinfo.proto +14 -14
  60. package/protos/steam/htmlmessages.proto +1039 -1039
  61. package/protos/steam/offline_ticket.proto +8 -8
  62. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  63. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  64. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  65. package/protos/steam/steammessages_appoverview.proto +204 -204
  66. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  67. package/protos/steam/steammessages_base.proto +335 -335
  68. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  69. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  70. package/protos/steam/steammessages_client_objects.proto +649 -649
  71. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  72. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  73. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  74. package/protos/steam/steammessages_clientserver.proto +392 -392
  75. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  76. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  77. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  78. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  79. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  80. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  81. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  82. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  83. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  84. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  85. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  86. package/protos/steam/steammessages_clientsettings.proto +208 -208
  87. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  88. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  89. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  90. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  91. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  92. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  93. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  94. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  95. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  96. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  97. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  98. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  99. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  100. package/protos/steam/steammessages_hiddevices.proto +157 -157
  101. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  102. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  103. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  104. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  105. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  106. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  107. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  108. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  109. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  110. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  111. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  112. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  113. package/protos/steam/steammessages_remoteclient.proto +100 -100
  114. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  115. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  116. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  117. package/protos/steam/steammessages_remoteplay.proto +975 -975
  118. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  119. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  120. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  121. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  122. package/protos/steam/steammessages_siteserverui.proto +130 -130
  123. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  124. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  125. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  126. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  127. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  128. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  129. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  130. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  131. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  132. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  133. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  134. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  135. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  136. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  137. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  138. package/protos/steam/webuimessages_achievements.proto +29 -29
  139. package/protos/steam/webuimessages_base.proto +24 -24
  140. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  141. package/protos/steam/webuimessages_gamescope.proto +57 -57
  142. package/protos/steam/webuimessages_steamengine.proto +41 -41
  143. package/protos/steam/webuimessages_steamos.proto +114 -114
  144. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  145. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  146. package/protos/steam/webuimessages_transport.proto +22 -22
  147. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  148. package/protos/webui/common.proto +4024 -4024
  149. package/protos/webui/common_base.proto +27 -27
  150. package/protos/webui/service_accountcart.proto +153 -153
  151. package/protos/webui/service_accountlinking.proto +27 -27
  152. package/protos/webui/service_accountprivacy.proto +42 -42
  153. package/protos/webui/service_accountprivateapps.proto +34 -34
  154. package/protos/webui/service_auction.proto +97 -97
  155. package/protos/webui/service_authentication.proto +222 -222
  156. package/protos/webui/service_authenticationsupport.proto +74 -74
  157. package/protos/webui/service_broadcast.proto +562 -562
  158. package/protos/webui/service_chat.proto +11 -11
  159. package/protos/webui/service_chatroom.proto +810 -810
  160. package/protos/webui/service_chatusability.proto +107 -107
  161. package/protos/webui/service_checkout.proto +84 -84
  162. package/protos/webui/service_clan.proto +41 -41
  163. package/protos/webui/service_clanchatrooms.proto +25 -25
  164. package/protos/webui/service_clanfaqs.proto +202 -202
  165. package/protos/webui/service_clientcomm.proto +151 -151
  166. package/protos/webui/service_clientmetrics.proto +22 -22
  167. package/protos/webui/service_cloud.proto +222 -222
  168. package/protos/webui/service_cloudconfigstore.proto +51 -51
  169. package/protos/webui/service_cloudgaming.proto +30 -30
  170. package/protos/webui/service_community.proto +365 -365
  171. package/protos/webui/service_dailydeal.proto +89 -89
  172. package/protos/webui/service_econ.proto +134 -134
  173. package/protos/webui/service_embedded.proto +24 -24
  174. package/protos/webui/service_experimentservice.proto +6 -6
  175. package/protos/webui/service_familygroups.proto +355 -355
  176. package/protos/webui/service_fovasvideo.proto +15 -15
  177. package/protos/webui/service_friendmessages.proto +133 -133
  178. package/protos/webui/service_friendslist.proto +70 -70
  179. package/protos/webui/service_gamenotes.proto +15 -15
  180. package/protos/webui/service_gamerecording.proto +265 -265
  181. package/protos/webui/service_gamerecordingclip.proto +85 -85
  182. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  183. package/protos/webui/service_helprequestlogs.proto +16 -16
  184. package/protos/webui/service_loyaltyrewards.proto +252 -252
  185. package/protos/webui/service_marketingmessages.proto +215 -215
  186. package/protos/webui/service_mobileapp.proto +18 -18
  187. package/protos/webui/service_mobileauth.proto +24 -24
  188. package/protos/webui/service_mobiledevice.proto +26 -26
  189. package/protos/webui/service_mobileperaccount.proto +31 -31
  190. package/protos/webui/service_news.proto +110 -110
  191. package/protos/webui/service_parental.proto +258 -258
  192. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  193. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  194. package/protos/webui/service_phone.proto +51 -51
  195. package/protos/webui/service_physicalgoods.proto +15 -15
  196. package/protos/webui/service_player.proto +918 -918
  197. package/protos/webui/service_promotioneventinvites.proto +109 -109
  198. package/protos/webui/service_promotionplanning.proto +186 -186
  199. package/protos/webui/service_promotionstats.proto +23 -23
  200. package/protos/webui/service_publishedfile.proto +714 -714
  201. package/protos/webui/service_publishing.proto +200 -200
  202. package/protos/webui/service_quest.proto +127 -127
  203. package/protos/webui/service_salefeature.proto +373 -373
  204. package/protos/webui/service_saleitemrewards.proto +54 -54
  205. package/protos/webui/service_shoppingcart.proto +152 -152
  206. package/protos/webui/service_steamawards.proto +76 -76
  207. package/protos/webui/service_steamcharts.proto +75 -75
  208. package/protos/webui/service_steamengine.proto +36 -36
  209. package/protos/webui/service_steamlearn.proto +876 -876
  210. package/protos/webui/service_steamnotification.proto +73 -73
  211. package/protos/webui/service_steamtv.proto +495 -495
  212. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  213. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  214. package/protos/webui/service_storagedevicemanager.proto +104 -104
  215. package/protos/webui/service_store.proto +359 -359
  216. package/protos/webui/service_storeappsimilarity.proto +76 -76
  217. package/protos/webui/service_storebrowse.proto +103 -103
  218. package/protos/webui/service_storemarketing.proto +44 -44
  219. package/protos/webui/service_storequery.proto +103 -103
  220. package/protos/webui/service_storesales.proto +87 -87
  221. package/protos/webui/service_storetopsellers.proto +44 -44
  222. package/protos/webui/service_systemmanager.proto +11 -11
  223. package/protos/webui/service_test_transporterror.proto +6 -6
  224. package/protos/webui/service_transportauth.proto +17 -17
  225. package/protos/webui/service_transportvalidation.proto +69 -69
  226. package/protos/webui/service_twofactor.proto +170 -170
  227. package/protos/webui/service_useraccount.proto +142 -142
  228. package/protos/webui/service_usergameactivity.proto +34 -34
  229. package/protos/webui/service_usergamenotes.proto +70 -70
  230. package/protos/webui/service_usernews.proto +68 -68
  231. package/protos/webui/service_userreviews.proto +97 -97
  232. package/protos/webui/service_video.proto +50 -50
  233. package/protos/webui/service_videoclip.proto +62 -62
  234. package/protos/webui/service_voicechat.proto +139 -139
  235. package/protos/webui/service_webrtc.proto +52 -52
  236. package/remote.js +6784 -6259
  237. package/utils.js +168 -168
  238. package/.idea/git_toolbox_blame.xml +0 -6
  239. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }