steamutils 1.4.21 → 1.4.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (239) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.idea/jsLibraryMappings.xml +6 -0
  4. package/.prettierrc.json +3 -3
  5. package/SteamClient.js +2658 -2658
  6. package/bufferHelpers.js +115 -115
  7. package/cheerio.js +103 -103
  8. package/const.js +336 -336
  9. package/create_remote_file.js +66 -66
  10. package/index.js +284 -3
  11. package/package.json +1 -1
  12. package/protos/csgo/base_gcmessages.proto +553 -553
  13. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  14. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  15. package/protos/csgo/clientmessages.proto +48 -48
  16. package/protos/csgo/connectionless_netmessages.proto +17 -17
  17. package/protos/csgo/cs_gameevents.proto +35 -35
  18. package/protos/csgo/cs_usercmd.proto +34 -34
  19. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  20. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  21. package/protos/csgo/demo.proto +165 -165
  22. package/protos/csgo/econ_gcmessages.proto +219 -219
  23. package/protos/csgo/engine_gcmessages.proto +14 -14
  24. package/protos/csgo/enums_clientserver.proto +1529 -1529
  25. package/protos/csgo/fatdemo.proto +125 -125
  26. package/protos/csgo/gameevents.proto +120 -120
  27. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  28. package/protos/csgo/gcsystemmsgs.proto +243 -243
  29. package/protos/csgo/netmessages.proto +618 -618
  30. package/protos/csgo/network_connection.proto +126 -126
  31. package/protos/csgo/networkbasetypes.proto +246 -246
  32. package/protos/csgo/networksystem_protomessages.proto +17 -17
  33. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  34. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  35. package/protos/csgo/steammessages.proto +620 -620
  36. package/protos/csgo/steammessages_base.proto +301 -301
  37. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  38. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  39. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  40. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  41. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  42. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  43. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  44. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  45. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  46. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  47. package/protos/csgo/te.proto +259 -259
  48. package/protos/csgo/uifontfile_format.proto +13 -13
  49. package/protos/csgo/usercmd.proto +39 -39
  50. package/protos/csgo/usermessages.proto +752 -752
  51. package/protos/csgo/valveextensions.proto +17 -17
  52. package/protos/google/protobuf/descriptor.proto +281 -281
  53. package/protos/steam/clientmetrics.proto +45 -45
  54. package/protos/steam/content_manifest.proto +62 -62
  55. package/protos/steam/contenthubs.proto +41 -41
  56. package/protos/steam/encrypted_app_ticket.proto +10 -10
  57. package/protos/steam/enums.proto +501 -501
  58. package/protos/steam/enums_clientserver.proto +1508 -1508
  59. package/protos/steam/enums_productinfo.proto +14 -14
  60. package/protos/steam/htmlmessages.proto +1039 -1039
  61. package/protos/steam/offline_ticket.proto +8 -8
  62. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  63. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  64. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  65. package/protos/steam/steammessages_appoverview.proto +204 -204
  66. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  67. package/protos/steam/steammessages_base.proto +335 -335
  68. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  69. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  70. package/protos/steam/steammessages_client_objects.proto +649 -649
  71. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  72. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  73. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  74. package/protos/steam/steammessages_clientserver.proto +392 -392
  75. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  76. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  77. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  78. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  79. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  80. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  81. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  82. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  83. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  84. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  85. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  86. package/protos/steam/steammessages_clientsettings.proto +208 -208
  87. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  88. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  89. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  90. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  91. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  92. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  93. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  94. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  95. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  96. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  97. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  98. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  99. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  100. package/protos/steam/steammessages_hiddevices.proto +157 -157
  101. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  102. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  103. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  104. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  105. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  106. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  107. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  108. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  109. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  110. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  111. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  112. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  113. package/protos/steam/steammessages_remoteclient.proto +100 -100
  114. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  115. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  116. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  117. package/protos/steam/steammessages_remoteplay.proto +975 -975
  118. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  119. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  120. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  121. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  122. package/protos/steam/steammessages_siteserverui.proto +130 -130
  123. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  124. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  125. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  126. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  127. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  128. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  129. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  130. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  131. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  132. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  133. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  134. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  135. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  136. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  137. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  138. package/protos/steam/webuimessages_achievements.proto +29 -29
  139. package/protos/steam/webuimessages_base.proto +24 -24
  140. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  141. package/protos/steam/webuimessages_gamescope.proto +57 -57
  142. package/protos/steam/webuimessages_steamengine.proto +41 -41
  143. package/protos/steam/webuimessages_steamos.proto +114 -114
  144. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  145. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  146. package/protos/steam/webuimessages_transport.proto +22 -22
  147. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  148. package/protos/webui/common.proto +4024 -4024
  149. package/protos/webui/common_base.proto +27 -27
  150. package/protos/webui/service_accountcart.proto +153 -153
  151. package/protos/webui/service_accountlinking.proto +27 -27
  152. package/protos/webui/service_accountprivacy.proto +42 -42
  153. package/protos/webui/service_accountprivateapps.proto +34 -34
  154. package/protos/webui/service_auction.proto +97 -97
  155. package/protos/webui/service_authentication.proto +222 -222
  156. package/protos/webui/service_authenticationsupport.proto +74 -74
  157. package/protos/webui/service_broadcast.proto +562 -562
  158. package/protos/webui/service_chat.proto +11 -11
  159. package/protos/webui/service_chatroom.proto +810 -810
  160. package/protos/webui/service_chatusability.proto +107 -107
  161. package/protos/webui/service_checkout.proto +84 -84
  162. package/protos/webui/service_clan.proto +41 -41
  163. package/protos/webui/service_clanchatrooms.proto +25 -25
  164. package/protos/webui/service_clanfaqs.proto +202 -202
  165. package/protos/webui/service_clientcomm.proto +151 -151
  166. package/protos/webui/service_clientmetrics.proto +22 -22
  167. package/protos/webui/service_cloud.proto +222 -222
  168. package/protos/webui/service_cloudconfigstore.proto +51 -51
  169. package/protos/webui/service_cloudgaming.proto +30 -30
  170. package/protos/webui/service_community.proto +365 -365
  171. package/protos/webui/service_dailydeal.proto +89 -89
  172. package/protos/webui/service_econ.proto +134 -134
  173. package/protos/webui/service_embedded.proto +24 -24
  174. package/protos/webui/service_experimentservice.proto +6 -6
  175. package/protos/webui/service_familygroups.proto +355 -355
  176. package/protos/webui/service_fovasvideo.proto +15 -15
  177. package/protos/webui/service_friendmessages.proto +133 -133
  178. package/protos/webui/service_friendslist.proto +70 -70
  179. package/protos/webui/service_gamenotes.proto +15 -15
  180. package/protos/webui/service_gamerecording.proto +265 -265
  181. package/protos/webui/service_gamerecordingclip.proto +85 -85
  182. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  183. package/protos/webui/service_helprequestlogs.proto +16 -16
  184. package/protos/webui/service_loyaltyrewards.proto +252 -252
  185. package/protos/webui/service_marketingmessages.proto +215 -215
  186. package/protos/webui/service_mobileapp.proto +18 -18
  187. package/protos/webui/service_mobileauth.proto +24 -24
  188. package/protos/webui/service_mobiledevice.proto +26 -26
  189. package/protos/webui/service_mobileperaccount.proto +31 -31
  190. package/protos/webui/service_news.proto +110 -110
  191. package/protos/webui/service_parental.proto +258 -258
  192. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  193. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  194. package/protos/webui/service_phone.proto +51 -51
  195. package/protos/webui/service_physicalgoods.proto +15 -15
  196. package/protos/webui/service_player.proto +918 -918
  197. package/protos/webui/service_promotioneventinvites.proto +109 -109
  198. package/protos/webui/service_promotionplanning.proto +186 -186
  199. package/protos/webui/service_promotionstats.proto +23 -23
  200. package/protos/webui/service_publishedfile.proto +714 -714
  201. package/protos/webui/service_publishing.proto +200 -200
  202. package/protos/webui/service_quest.proto +127 -127
  203. package/protos/webui/service_salefeature.proto +373 -373
  204. package/protos/webui/service_saleitemrewards.proto +54 -54
  205. package/protos/webui/service_shoppingcart.proto +152 -152
  206. package/protos/webui/service_steamawards.proto +76 -76
  207. package/protos/webui/service_steamcharts.proto +75 -75
  208. package/protos/webui/service_steamengine.proto +36 -36
  209. package/protos/webui/service_steamlearn.proto +876 -876
  210. package/protos/webui/service_steamnotification.proto +73 -73
  211. package/protos/webui/service_steamtv.proto +495 -495
  212. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  213. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  214. package/protos/webui/service_storagedevicemanager.proto +104 -104
  215. package/protos/webui/service_store.proto +359 -359
  216. package/protos/webui/service_storeappsimilarity.proto +76 -76
  217. package/protos/webui/service_storebrowse.proto +103 -103
  218. package/protos/webui/service_storemarketing.proto +44 -44
  219. package/protos/webui/service_storequery.proto +103 -103
  220. package/protos/webui/service_storesales.proto +87 -87
  221. package/protos/webui/service_storetopsellers.proto +44 -44
  222. package/protos/webui/service_systemmanager.proto +11 -11
  223. package/protos/webui/service_test_transporterror.proto +6 -6
  224. package/protos/webui/service_transportauth.proto +17 -17
  225. package/protos/webui/service_transportvalidation.proto +69 -69
  226. package/protos/webui/service_twofactor.proto +170 -170
  227. package/protos/webui/service_useraccount.proto +142 -142
  228. package/protos/webui/service_usergameactivity.proto +34 -34
  229. package/protos/webui/service_usergamenotes.proto +70 -70
  230. package/protos/webui/service_usernews.proto +68 -68
  231. package/protos/webui/service_userreviews.proto +97 -97
  232. package/protos/webui/service_video.proto +50 -50
  233. package/protos/webui/service_videoclip.proto +62 -62
  234. package/protos/webui/service_voicechat.proto +139 -139
  235. package/protos/webui/service_webrtc.proto +52 -52
  236. package/remote.js +6784 -6259
  237. package/utils.js +168 -168
  238. package/.idea/git_toolbox_blame.xml +0 -6
  239. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }