steamutils 1.4.2 → 1.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.prettierrc.json +3 -3
  3. package/SteamClient.js +2468 -2418
  4. package/bufferHelpers.js +115 -115
  5. package/cheerio.js +103 -103
  6. package/const.js +336 -336
  7. package/create_remote_file.js +66 -66
  8. package/index.js +1 -1
  9. package/package.json +1 -1
  10. package/protos/csgo/base_gcmessages.proto +553 -553
  11. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  12. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  13. package/protos/csgo/clientmessages.proto +48 -48
  14. package/protos/csgo/connectionless_netmessages.proto +17 -17
  15. package/protos/csgo/cs_gameevents.proto +35 -35
  16. package/protos/csgo/cs_usercmd.proto +34 -34
  17. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  18. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  19. package/protos/csgo/demo.proto +165 -165
  20. package/protos/csgo/econ_gcmessages.proto +219 -219
  21. package/protos/csgo/engine_gcmessages.proto +14 -14
  22. package/protos/csgo/enums_clientserver.proto +1529 -1529
  23. package/protos/csgo/fatdemo.proto +125 -125
  24. package/protos/csgo/gameevents.proto +120 -120
  25. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  26. package/protos/csgo/gcsystemmsgs.proto +243 -243
  27. package/protos/csgo/netmessages.proto +618 -618
  28. package/protos/csgo/network_connection.proto +126 -126
  29. package/protos/csgo/networkbasetypes.proto +246 -246
  30. package/protos/csgo/networksystem_protomessages.proto +17 -17
  31. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  32. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  33. package/protos/csgo/steammessages.proto +620 -620
  34. package/protos/csgo/steammessages_base.proto +301 -301
  35. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  36. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  37. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  38. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  39. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  40. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  41. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  42. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  43. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  44. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  45. package/protos/csgo/te.proto +259 -259
  46. package/protos/csgo/uifontfile_format.proto +13 -13
  47. package/protos/csgo/usercmd.proto +39 -39
  48. package/protos/csgo/usermessages.proto +752 -752
  49. package/protos/csgo/valveextensions.proto +17 -17
  50. package/protos/google/protobuf/descriptor.proto +281 -281
  51. package/protos/steam/clientmetrics.proto +45 -45
  52. package/protos/steam/content_manifest.proto +62 -62
  53. package/protos/steam/contenthubs.proto +41 -41
  54. package/protos/steam/encrypted_app_ticket.proto +10 -10
  55. package/protos/steam/enums.proto +501 -501
  56. package/protos/steam/enums_clientserver.proto +1508 -1508
  57. package/protos/steam/enums_productinfo.proto +14 -14
  58. package/protos/steam/htmlmessages.proto +1039 -1039
  59. package/protos/steam/offline_ticket.proto +8 -8
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  63. package/protos/steam/steammessages_appoverview.proto +204 -204
  64. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  65. package/protos/steam/steammessages_base.proto +335 -335
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  67. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  68. package/protos/steam/steammessages_client_objects.proto +649 -649
  69. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  80. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  81. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  82. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  83. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  84. package/protos/steam/steammessages_clientsettings.proto +208 -208
  85. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  86. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  87. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  88. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  89. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  90. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  91. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  92. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  93. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  94. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  95. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  96. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  97. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  98. package/protos/steam/steammessages_hiddevices.proto +157 -157
  99. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  100. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  101. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  102. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  103. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  104. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  105. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  106. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  107. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  108. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  109. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  110. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  111. package/protos/steam/steammessages_remoteclient.proto +100 -100
  112. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  113. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  114. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  115. package/protos/steam/steammessages_remoteplay.proto +975 -975
  116. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  117. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  118. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  119. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  120. package/protos/steam/steammessages_siteserverui.proto +130 -130
  121. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  122. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  123. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  124. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  125. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  126. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  127. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  128. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  129. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  130. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  131. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  132. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  133. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  134. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  135. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  136. package/protos/steam/webuimessages_achievements.proto +29 -29
  137. package/protos/steam/webuimessages_base.proto +24 -24
  138. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  139. package/protos/steam/webuimessages_gamescope.proto +57 -57
  140. package/protos/steam/webuimessages_steamengine.proto +41 -41
  141. package/protos/steam/webuimessages_steamos.proto +114 -114
  142. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  143. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  144. package/protos/steam/webuimessages_transport.proto +22 -22
  145. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  146. package/protos/webui/common.proto +4024 -4024
  147. package/protos/webui/common_base.proto +27 -27
  148. package/protos/webui/service_accountcart.proto +153 -153
  149. package/protos/webui/service_accountlinking.proto +27 -27
  150. package/protos/webui/service_accountprivacy.proto +42 -42
  151. package/protos/webui/service_accountprivateapps.proto +34 -34
  152. package/protos/webui/service_auction.proto +97 -97
  153. package/protos/webui/service_authentication.proto +222 -222
  154. package/protos/webui/service_authenticationsupport.proto +74 -74
  155. package/protos/webui/service_broadcast.proto +562 -562
  156. package/protos/webui/service_chat.proto +11 -11
  157. package/protos/webui/service_chatroom.proto +810 -810
  158. package/protos/webui/service_chatusability.proto +107 -107
  159. package/protos/webui/service_checkout.proto +84 -84
  160. package/protos/webui/service_clan.proto +41 -41
  161. package/protos/webui/service_clanchatrooms.proto +25 -25
  162. package/protos/webui/service_clanfaqs.proto +202 -202
  163. package/protos/webui/service_clientcomm.proto +151 -151
  164. package/protos/webui/service_clientmetrics.proto +22 -22
  165. package/protos/webui/service_cloud.proto +222 -222
  166. package/protos/webui/service_cloudconfigstore.proto +51 -51
  167. package/protos/webui/service_cloudgaming.proto +30 -30
  168. package/protos/webui/service_community.proto +365 -365
  169. package/protos/webui/service_dailydeal.proto +89 -89
  170. package/protos/webui/service_econ.proto +134 -134
  171. package/protos/webui/service_embedded.proto +24 -24
  172. package/protos/webui/service_experimentservice.proto +6 -6
  173. package/protos/webui/service_familygroups.proto +355 -355
  174. package/protos/webui/service_fovasvideo.proto +15 -15
  175. package/protos/webui/service_friendmessages.proto +133 -133
  176. package/protos/webui/service_friendslist.proto +70 -70
  177. package/protos/webui/service_gamenotes.proto +15 -15
  178. package/protos/webui/service_gamerecording.proto +265 -265
  179. package/protos/webui/service_gamerecordingclip.proto +85 -85
  180. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  181. package/protos/webui/service_helprequestlogs.proto +16 -16
  182. package/protos/webui/service_loyaltyrewards.proto +252 -252
  183. package/protos/webui/service_marketingmessages.proto +215 -215
  184. package/protos/webui/service_mobileapp.proto +18 -18
  185. package/protos/webui/service_mobileauth.proto +24 -24
  186. package/protos/webui/service_mobiledevice.proto +26 -26
  187. package/protos/webui/service_mobileperaccount.proto +31 -31
  188. package/protos/webui/service_news.proto +110 -110
  189. package/protos/webui/service_parental.proto +258 -258
  190. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  191. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  192. package/protos/webui/service_phone.proto +51 -51
  193. package/protos/webui/service_physicalgoods.proto +15 -15
  194. package/protos/webui/service_player.proto +918 -918
  195. package/protos/webui/service_promotioneventinvites.proto +109 -109
  196. package/protos/webui/service_promotionplanning.proto +186 -186
  197. package/protos/webui/service_promotionstats.proto +23 -23
  198. package/protos/webui/service_publishedfile.proto +714 -714
  199. package/protos/webui/service_publishing.proto +200 -200
  200. package/protos/webui/service_quest.proto +127 -127
  201. package/protos/webui/service_salefeature.proto +373 -373
  202. package/protos/webui/service_saleitemrewards.proto +54 -54
  203. package/protos/webui/service_shoppingcart.proto +152 -152
  204. package/protos/webui/service_steamawards.proto +76 -76
  205. package/protos/webui/service_steamcharts.proto +75 -75
  206. package/protos/webui/service_steamengine.proto +36 -36
  207. package/protos/webui/service_steamlearn.proto +876 -876
  208. package/protos/webui/service_steamnotification.proto +73 -73
  209. package/protos/webui/service_steamtv.proto +495 -495
  210. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  211. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  212. package/protos/webui/service_storagedevicemanager.proto +104 -104
  213. package/protos/webui/service_store.proto +359 -359
  214. package/protos/webui/service_storeappsimilarity.proto +76 -76
  215. package/protos/webui/service_storebrowse.proto +103 -103
  216. package/protos/webui/service_storemarketing.proto +44 -44
  217. package/protos/webui/service_storequery.proto +103 -103
  218. package/protos/webui/service_storesales.proto +87 -87
  219. package/protos/webui/service_storetopsellers.proto +44 -44
  220. package/protos/webui/service_systemmanager.proto +11 -11
  221. package/protos/webui/service_test_transporterror.proto +6 -6
  222. package/protos/webui/service_transportauth.proto +17 -17
  223. package/protos/webui/service_transportvalidation.proto +69 -69
  224. package/protos/webui/service_twofactor.proto +170 -170
  225. package/protos/webui/service_useraccount.proto +142 -142
  226. package/protos/webui/service_usergameactivity.proto +34 -34
  227. package/protos/webui/service_usergamenotes.proto +70 -70
  228. package/protos/webui/service_usernews.proto +68 -68
  229. package/protos/webui/service_userreviews.proto +97 -97
  230. package/protos/webui/service_video.proto +50 -50
  231. package/protos/webui/service_videoclip.proto +62 -62
  232. package/protos/webui/service_voicechat.proto +139 -139
  233. package/protos/webui/service_webrtc.proto +52 -52
  234. package/remote.js +6259 -6259
  235. package/utils.js +155 -155
  236. package/.idea/deployment.xml +0 -14
  237. package/.idea/jsLibraryMappings.xml +0 -6
  238. package/test_steamclient.js +0 -20
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }