steamutils 1.4.2 → 1.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.prettierrc.json +3 -3
  3. package/SteamClient.js +2468 -2418
  4. package/bufferHelpers.js +115 -115
  5. package/cheerio.js +103 -103
  6. package/const.js +336 -336
  7. package/create_remote_file.js +66 -66
  8. package/index.js +1 -1
  9. package/package.json +1 -1
  10. package/protos/csgo/base_gcmessages.proto +553 -553
  11. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  12. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  13. package/protos/csgo/clientmessages.proto +48 -48
  14. package/protos/csgo/connectionless_netmessages.proto +17 -17
  15. package/protos/csgo/cs_gameevents.proto +35 -35
  16. package/protos/csgo/cs_usercmd.proto +34 -34
  17. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  18. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  19. package/protos/csgo/demo.proto +165 -165
  20. package/protos/csgo/econ_gcmessages.proto +219 -219
  21. package/protos/csgo/engine_gcmessages.proto +14 -14
  22. package/protos/csgo/enums_clientserver.proto +1529 -1529
  23. package/protos/csgo/fatdemo.proto +125 -125
  24. package/protos/csgo/gameevents.proto +120 -120
  25. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  26. package/protos/csgo/gcsystemmsgs.proto +243 -243
  27. package/protos/csgo/netmessages.proto +618 -618
  28. package/protos/csgo/network_connection.proto +126 -126
  29. package/protos/csgo/networkbasetypes.proto +246 -246
  30. package/protos/csgo/networksystem_protomessages.proto +17 -17
  31. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  32. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  33. package/protos/csgo/steammessages.proto +620 -620
  34. package/protos/csgo/steammessages_base.proto +301 -301
  35. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  36. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  37. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  38. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  39. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  40. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  41. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  42. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  43. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  44. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  45. package/protos/csgo/te.proto +259 -259
  46. package/protos/csgo/uifontfile_format.proto +13 -13
  47. package/protos/csgo/usercmd.proto +39 -39
  48. package/protos/csgo/usermessages.proto +752 -752
  49. package/protos/csgo/valveextensions.proto +17 -17
  50. package/protos/google/protobuf/descriptor.proto +281 -281
  51. package/protos/steam/clientmetrics.proto +45 -45
  52. package/protos/steam/content_manifest.proto +62 -62
  53. package/protos/steam/contenthubs.proto +41 -41
  54. package/protos/steam/encrypted_app_ticket.proto +10 -10
  55. package/protos/steam/enums.proto +501 -501
  56. package/protos/steam/enums_clientserver.proto +1508 -1508
  57. package/protos/steam/enums_productinfo.proto +14 -14
  58. package/protos/steam/htmlmessages.proto +1039 -1039
  59. package/protos/steam/offline_ticket.proto +8 -8
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  63. package/protos/steam/steammessages_appoverview.proto +204 -204
  64. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  65. package/protos/steam/steammessages_base.proto +335 -335
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  67. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  68. package/protos/steam/steammessages_client_objects.proto +649 -649
  69. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  80. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  81. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  82. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  83. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  84. package/protos/steam/steammessages_clientsettings.proto +208 -208
  85. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  86. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  87. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  88. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  89. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  90. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  91. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  92. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  93. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  94. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  95. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  96. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  97. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  98. package/protos/steam/steammessages_hiddevices.proto +157 -157
  99. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  100. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  101. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  102. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  103. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  104. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  105. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  106. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  107. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  108. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  109. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  110. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  111. package/protos/steam/steammessages_remoteclient.proto +100 -100
  112. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  113. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  114. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  115. package/protos/steam/steammessages_remoteplay.proto +975 -975
  116. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  117. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  118. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  119. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  120. package/protos/steam/steammessages_siteserverui.proto +130 -130
  121. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  122. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  123. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  124. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  125. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  126. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  127. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  128. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  129. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  130. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  131. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  132. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  133. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  134. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  135. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  136. package/protos/steam/webuimessages_achievements.proto +29 -29
  137. package/protos/steam/webuimessages_base.proto +24 -24
  138. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  139. package/protos/steam/webuimessages_gamescope.proto +57 -57
  140. package/protos/steam/webuimessages_steamengine.proto +41 -41
  141. package/protos/steam/webuimessages_steamos.proto +114 -114
  142. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  143. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  144. package/protos/steam/webuimessages_transport.proto +22 -22
  145. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  146. package/protos/webui/common.proto +4024 -4024
  147. package/protos/webui/common_base.proto +27 -27
  148. package/protos/webui/service_accountcart.proto +153 -153
  149. package/protos/webui/service_accountlinking.proto +27 -27
  150. package/protos/webui/service_accountprivacy.proto +42 -42
  151. package/protos/webui/service_accountprivateapps.proto +34 -34
  152. package/protos/webui/service_auction.proto +97 -97
  153. package/protos/webui/service_authentication.proto +222 -222
  154. package/protos/webui/service_authenticationsupport.proto +74 -74
  155. package/protos/webui/service_broadcast.proto +562 -562
  156. package/protos/webui/service_chat.proto +11 -11
  157. package/protos/webui/service_chatroom.proto +810 -810
  158. package/protos/webui/service_chatusability.proto +107 -107
  159. package/protos/webui/service_checkout.proto +84 -84
  160. package/protos/webui/service_clan.proto +41 -41
  161. package/protos/webui/service_clanchatrooms.proto +25 -25
  162. package/protos/webui/service_clanfaqs.proto +202 -202
  163. package/protos/webui/service_clientcomm.proto +151 -151
  164. package/protos/webui/service_clientmetrics.proto +22 -22
  165. package/protos/webui/service_cloud.proto +222 -222
  166. package/protos/webui/service_cloudconfigstore.proto +51 -51
  167. package/protos/webui/service_cloudgaming.proto +30 -30
  168. package/protos/webui/service_community.proto +365 -365
  169. package/protos/webui/service_dailydeal.proto +89 -89
  170. package/protos/webui/service_econ.proto +134 -134
  171. package/protos/webui/service_embedded.proto +24 -24
  172. package/protos/webui/service_experimentservice.proto +6 -6
  173. package/protos/webui/service_familygroups.proto +355 -355
  174. package/protos/webui/service_fovasvideo.proto +15 -15
  175. package/protos/webui/service_friendmessages.proto +133 -133
  176. package/protos/webui/service_friendslist.proto +70 -70
  177. package/protos/webui/service_gamenotes.proto +15 -15
  178. package/protos/webui/service_gamerecording.proto +265 -265
  179. package/protos/webui/service_gamerecordingclip.proto +85 -85
  180. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  181. package/protos/webui/service_helprequestlogs.proto +16 -16
  182. package/protos/webui/service_loyaltyrewards.proto +252 -252
  183. package/protos/webui/service_marketingmessages.proto +215 -215
  184. package/protos/webui/service_mobileapp.proto +18 -18
  185. package/protos/webui/service_mobileauth.proto +24 -24
  186. package/protos/webui/service_mobiledevice.proto +26 -26
  187. package/protos/webui/service_mobileperaccount.proto +31 -31
  188. package/protos/webui/service_news.proto +110 -110
  189. package/protos/webui/service_parental.proto +258 -258
  190. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  191. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  192. package/protos/webui/service_phone.proto +51 -51
  193. package/protos/webui/service_physicalgoods.proto +15 -15
  194. package/protos/webui/service_player.proto +918 -918
  195. package/protos/webui/service_promotioneventinvites.proto +109 -109
  196. package/protos/webui/service_promotionplanning.proto +186 -186
  197. package/protos/webui/service_promotionstats.proto +23 -23
  198. package/protos/webui/service_publishedfile.proto +714 -714
  199. package/protos/webui/service_publishing.proto +200 -200
  200. package/protos/webui/service_quest.proto +127 -127
  201. package/protos/webui/service_salefeature.proto +373 -373
  202. package/protos/webui/service_saleitemrewards.proto +54 -54
  203. package/protos/webui/service_shoppingcart.proto +152 -152
  204. package/protos/webui/service_steamawards.proto +76 -76
  205. package/protos/webui/service_steamcharts.proto +75 -75
  206. package/protos/webui/service_steamengine.proto +36 -36
  207. package/protos/webui/service_steamlearn.proto +876 -876
  208. package/protos/webui/service_steamnotification.proto +73 -73
  209. package/protos/webui/service_steamtv.proto +495 -495
  210. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  211. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  212. package/protos/webui/service_storagedevicemanager.proto +104 -104
  213. package/protos/webui/service_store.proto +359 -359
  214. package/protos/webui/service_storeappsimilarity.proto +76 -76
  215. package/protos/webui/service_storebrowse.proto +103 -103
  216. package/protos/webui/service_storemarketing.proto +44 -44
  217. package/protos/webui/service_storequery.proto +103 -103
  218. package/protos/webui/service_storesales.proto +87 -87
  219. package/protos/webui/service_storetopsellers.proto +44 -44
  220. package/protos/webui/service_systemmanager.proto +11 -11
  221. package/protos/webui/service_test_transporterror.proto +6 -6
  222. package/protos/webui/service_transportauth.proto +17 -17
  223. package/protos/webui/service_transportvalidation.proto +69 -69
  224. package/protos/webui/service_twofactor.proto +170 -170
  225. package/protos/webui/service_useraccount.proto +142 -142
  226. package/protos/webui/service_usergameactivity.proto +34 -34
  227. package/protos/webui/service_usergamenotes.proto +70 -70
  228. package/protos/webui/service_usernews.proto +68 -68
  229. package/protos/webui/service_userreviews.proto +97 -97
  230. package/protos/webui/service_video.proto +50 -50
  231. package/protos/webui/service_videoclip.proto +62 -62
  232. package/protos/webui/service_voicechat.proto +139 -139
  233. package/protos/webui/service_webrtc.proto +52 -52
  234. package/remote.js +6259 -6259
  235. package/utils.js +155 -155
  236. package/.idea/deployment.xml +0 -14
  237. package/.idea/jsLibraryMappings.xml +0 -6
  238. package/test_steamclient.js +0 -20
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }