steamutils 1.3.77 → 1.3.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (240) hide show
  1. package/.idea/codeStyles/Project.xml +58 -0
  2. package/.idea/codeStyles/codeStyleConfig.xml +5 -0
  3. package/.idea/deployment.xml +1 -8
  4. package/.idea/steamutils.iml +1 -1
  5. package/.idea/vcs.xml +1 -1
  6. package/.prettierrc.json +3 -3
  7. package/SteamClient.js +2437 -2426
  8. package/bufferHelpers.js +115 -115
  9. package/cheerio.js +103 -103
  10. package/const.js +336 -336
  11. package/create_remote_file.js +66 -66
  12. package/free_packages.json +10048 -10048
  13. package/index.js +7052 -7052
  14. package/package.json +1 -1
  15. package/protos/csgo/base_gcmessages.proto +553 -553
  16. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  17. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  18. package/protos/csgo/clientmessages.proto +48 -48
  19. package/protos/csgo/connectionless_netmessages.proto +17 -17
  20. package/protos/csgo/cs_gameevents.proto +35 -35
  21. package/protos/csgo/cs_usercmd.proto +34 -34
  22. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  23. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  24. package/protos/csgo/demo.proto +165 -165
  25. package/protos/csgo/econ_gcmessages.proto +219 -219
  26. package/protos/csgo/engine_gcmessages.proto +14 -14
  27. package/protos/csgo/enums_clientserver.proto +1529 -1529
  28. package/protos/csgo/fatdemo.proto +125 -125
  29. package/protos/csgo/gameevents.proto +120 -120
  30. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  31. package/protos/csgo/gcsystemmsgs.proto +243 -243
  32. package/protos/csgo/netmessages.proto +618 -618
  33. package/protos/csgo/network_connection.proto +126 -126
  34. package/protos/csgo/networkbasetypes.proto +246 -246
  35. package/protos/csgo/networksystem_protomessages.proto +17 -17
  36. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  37. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  38. package/protos/csgo/steammessages.proto +620 -620
  39. package/protos/csgo/steammessages_base.proto +301 -301
  40. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  41. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  42. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  43. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  44. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  45. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  46. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  47. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  48. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  49. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  50. package/protos/csgo/te.proto +259 -259
  51. package/protos/csgo/uifontfile_format.proto +13 -13
  52. package/protos/csgo/usercmd.proto +39 -39
  53. package/protos/csgo/usermessages.proto +752 -752
  54. package/protos/csgo/valveextensions.proto +17 -17
  55. package/protos/google/protobuf/descriptor.proto +281 -281
  56. package/protos/steam/clientmetrics.proto +45 -45
  57. package/protos/steam/content_manifest.proto +62 -62
  58. package/protos/steam/contenthubs.proto +41 -41
  59. package/protos/steam/encrypted_app_ticket.proto +10 -10
  60. package/protos/steam/enums.proto +501 -501
  61. package/protos/steam/enums_clientserver.proto +1508 -1508
  62. package/protos/steam/enums_productinfo.proto +14 -14
  63. package/protos/steam/htmlmessages.proto +1039 -1039
  64. package/protos/steam/offline_ticket.proto +8 -8
  65. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  66. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  67. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  68. package/protos/steam/steammessages_appoverview.proto +204 -204
  69. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  70. package/protos/steam/steammessages_base.proto +335 -335
  71. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  72. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  73. package/protos/steam/steammessages_client_objects.proto +649 -649
  74. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  75. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  76. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  77. package/protos/steam/steammessages_clientserver.proto +392 -392
  78. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  79. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  80. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  81. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  82. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  83. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  84. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  85. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  86. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  87. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  88. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  89. package/protos/steam/steammessages_clientsettings.proto +208 -208
  90. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  91. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  92. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  93. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  94. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  95. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  96. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  97. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  98. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  99. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  100. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  101. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  102. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  103. package/protos/steam/steammessages_hiddevices.proto +157 -157
  104. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  105. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  106. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  107. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  108. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  109. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  110. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  111. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  112. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  113. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  114. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  115. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  116. package/protos/steam/steammessages_remoteclient.proto +100 -100
  117. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  118. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  119. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  120. package/protos/steam/steammessages_remoteplay.proto +975 -975
  121. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  122. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  123. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  124. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  125. package/protos/steam/steammessages_siteserverui.proto +130 -130
  126. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  127. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  128. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  129. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  130. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  131. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  132. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  133. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  134. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  135. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  136. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  137. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  138. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  139. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  140. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  141. package/protos/steam/webuimessages_achievements.proto +29 -29
  142. package/protos/steam/webuimessages_base.proto +24 -24
  143. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  144. package/protos/steam/webuimessages_gamescope.proto +57 -57
  145. package/protos/steam/webuimessages_steamengine.proto +41 -41
  146. package/protos/steam/webuimessages_steamos.proto +114 -114
  147. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  148. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  149. package/protos/steam/webuimessages_transport.proto +22 -22
  150. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  151. package/protos/webui/common.proto +4024 -4024
  152. package/protos/webui/common_base.proto +27 -27
  153. package/protos/webui/service_accountcart.proto +153 -153
  154. package/protos/webui/service_accountlinking.proto +27 -27
  155. package/protos/webui/service_accountprivacy.proto +42 -42
  156. package/protos/webui/service_accountprivateapps.proto +34 -34
  157. package/protos/webui/service_auction.proto +97 -97
  158. package/protos/webui/service_authentication.proto +222 -222
  159. package/protos/webui/service_authenticationsupport.proto +74 -74
  160. package/protos/webui/service_broadcast.proto +562 -562
  161. package/protos/webui/service_chat.proto +11 -11
  162. package/protos/webui/service_chatroom.proto +810 -810
  163. package/protos/webui/service_chatusability.proto +107 -107
  164. package/protos/webui/service_checkout.proto +84 -84
  165. package/protos/webui/service_clan.proto +41 -41
  166. package/protos/webui/service_clanchatrooms.proto +25 -25
  167. package/protos/webui/service_clanfaqs.proto +202 -202
  168. package/protos/webui/service_clientcomm.proto +151 -151
  169. package/protos/webui/service_clientmetrics.proto +22 -22
  170. package/protos/webui/service_cloud.proto +222 -222
  171. package/protos/webui/service_cloudconfigstore.proto +51 -51
  172. package/protos/webui/service_cloudgaming.proto +30 -30
  173. package/protos/webui/service_community.proto +365 -365
  174. package/protos/webui/service_dailydeal.proto +89 -89
  175. package/protos/webui/service_econ.proto +134 -134
  176. package/protos/webui/service_embedded.proto +24 -24
  177. package/protos/webui/service_experimentservice.proto +6 -6
  178. package/protos/webui/service_familygroups.proto +355 -355
  179. package/protos/webui/service_fovasvideo.proto +15 -15
  180. package/protos/webui/service_friendmessages.proto +133 -133
  181. package/protos/webui/service_friendslist.proto +70 -70
  182. package/protos/webui/service_gamenotes.proto +15 -15
  183. package/protos/webui/service_gamerecording.proto +265 -265
  184. package/protos/webui/service_gamerecordingclip.proto +85 -85
  185. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  186. package/protos/webui/service_helprequestlogs.proto +16 -16
  187. package/protos/webui/service_loyaltyrewards.proto +252 -252
  188. package/protos/webui/service_marketingmessages.proto +215 -215
  189. package/protos/webui/service_mobileapp.proto +18 -18
  190. package/protos/webui/service_mobileauth.proto +24 -24
  191. package/protos/webui/service_mobiledevice.proto +26 -26
  192. package/protos/webui/service_mobileperaccount.proto +31 -31
  193. package/protos/webui/service_news.proto +110 -110
  194. package/protos/webui/service_parental.proto +258 -258
  195. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  196. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  197. package/protos/webui/service_phone.proto +51 -51
  198. package/protos/webui/service_physicalgoods.proto +15 -15
  199. package/protos/webui/service_player.proto +918 -918
  200. package/protos/webui/service_promotioneventinvites.proto +109 -109
  201. package/protos/webui/service_promotionplanning.proto +186 -186
  202. package/protos/webui/service_promotionstats.proto +23 -23
  203. package/protos/webui/service_publishedfile.proto +714 -714
  204. package/protos/webui/service_publishing.proto +200 -200
  205. package/protos/webui/service_quest.proto +127 -127
  206. package/protos/webui/service_salefeature.proto +373 -373
  207. package/protos/webui/service_saleitemrewards.proto +54 -54
  208. package/protos/webui/service_shoppingcart.proto +152 -152
  209. package/protos/webui/service_steamawards.proto +76 -76
  210. package/protos/webui/service_steamcharts.proto +75 -75
  211. package/protos/webui/service_steamengine.proto +36 -36
  212. package/protos/webui/service_steamlearn.proto +876 -876
  213. package/protos/webui/service_steamnotification.proto +73 -73
  214. package/protos/webui/service_steamtv.proto +495 -495
  215. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  216. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  217. package/protos/webui/service_storagedevicemanager.proto +104 -104
  218. package/protos/webui/service_store.proto +359 -359
  219. package/protos/webui/service_storeappsimilarity.proto +76 -76
  220. package/protos/webui/service_storebrowse.proto +103 -103
  221. package/protos/webui/service_storemarketing.proto +44 -44
  222. package/protos/webui/service_storequery.proto +103 -103
  223. package/protos/webui/service_storesales.proto +87 -87
  224. package/protos/webui/service_storetopsellers.proto +44 -44
  225. package/protos/webui/service_systemmanager.proto +11 -11
  226. package/protos/webui/service_test_transporterror.proto +6 -6
  227. package/protos/webui/service_transportauth.proto +17 -17
  228. package/protos/webui/service_transportvalidation.proto +69 -69
  229. package/protos/webui/service_twofactor.proto +170 -170
  230. package/protos/webui/service_useraccount.proto +142 -142
  231. package/protos/webui/service_usergameactivity.proto +34 -34
  232. package/protos/webui/service_usergamenotes.proto +70 -70
  233. package/protos/webui/service_usernews.proto +68 -68
  234. package/protos/webui/service_userreviews.proto +97 -97
  235. package/protos/webui/service_video.proto +50 -50
  236. package/protos/webui/service_videoclip.proto +62 -62
  237. package/protos/webui/service_voicechat.proto +139 -139
  238. package/protos/webui/service_webrtc.proto +52 -52
  239. package/remote.js +5766 -5766
  240. package/test_steamclient.js +20 -0
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }