steamutils 1.3.77 → 1.3.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (240) hide show
  1. package/.idea/codeStyles/Project.xml +58 -0
  2. package/.idea/codeStyles/codeStyleConfig.xml +5 -0
  3. package/.idea/deployment.xml +1 -8
  4. package/.idea/steamutils.iml +1 -1
  5. package/.idea/vcs.xml +1 -1
  6. package/.prettierrc.json +3 -3
  7. package/SteamClient.js +2437 -2426
  8. package/bufferHelpers.js +115 -115
  9. package/cheerio.js +103 -103
  10. package/const.js +336 -336
  11. package/create_remote_file.js +66 -66
  12. package/free_packages.json +10048 -10048
  13. package/index.js +7052 -7052
  14. package/package.json +1 -1
  15. package/protos/csgo/base_gcmessages.proto +553 -553
  16. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  17. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  18. package/protos/csgo/clientmessages.proto +48 -48
  19. package/protos/csgo/connectionless_netmessages.proto +17 -17
  20. package/protos/csgo/cs_gameevents.proto +35 -35
  21. package/protos/csgo/cs_usercmd.proto +34 -34
  22. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  23. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  24. package/protos/csgo/demo.proto +165 -165
  25. package/protos/csgo/econ_gcmessages.proto +219 -219
  26. package/protos/csgo/engine_gcmessages.proto +14 -14
  27. package/protos/csgo/enums_clientserver.proto +1529 -1529
  28. package/protos/csgo/fatdemo.proto +125 -125
  29. package/protos/csgo/gameevents.proto +120 -120
  30. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  31. package/protos/csgo/gcsystemmsgs.proto +243 -243
  32. package/protos/csgo/netmessages.proto +618 -618
  33. package/protos/csgo/network_connection.proto +126 -126
  34. package/protos/csgo/networkbasetypes.proto +246 -246
  35. package/protos/csgo/networksystem_protomessages.proto +17 -17
  36. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  37. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  38. package/protos/csgo/steammessages.proto +620 -620
  39. package/protos/csgo/steammessages_base.proto +301 -301
  40. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  41. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  42. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  43. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  44. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  45. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  46. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  47. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  48. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  49. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  50. package/protos/csgo/te.proto +259 -259
  51. package/protos/csgo/uifontfile_format.proto +13 -13
  52. package/protos/csgo/usercmd.proto +39 -39
  53. package/protos/csgo/usermessages.proto +752 -752
  54. package/protos/csgo/valveextensions.proto +17 -17
  55. package/protos/google/protobuf/descriptor.proto +281 -281
  56. package/protos/steam/clientmetrics.proto +45 -45
  57. package/protos/steam/content_manifest.proto +62 -62
  58. package/protos/steam/contenthubs.proto +41 -41
  59. package/protos/steam/encrypted_app_ticket.proto +10 -10
  60. package/protos/steam/enums.proto +501 -501
  61. package/protos/steam/enums_clientserver.proto +1508 -1508
  62. package/protos/steam/enums_productinfo.proto +14 -14
  63. package/protos/steam/htmlmessages.proto +1039 -1039
  64. package/protos/steam/offline_ticket.proto +8 -8
  65. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  66. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  67. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  68. package/protos/steam/steammessages_appoverview.proto +204 -204
  69. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  70. package/protos/steam/steammessages_base.proto +335 -335
  71. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  72. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  73. package/protos/steam/steammessages_client_objects.proto +649 -649
  74. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  75. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  76. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  77. package/protos/steam/steammessages_clientserver.proto +392 -392
  78. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  79. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  80. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  81. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  82. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  83. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  84. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  85. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  86. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  87. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  88. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  89. package/protos/steam/steammessages_clientsettings.proto +208 -208
  90. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  91. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  92. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  93. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  94. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  95. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  96. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  97. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  98. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  99. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  100. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  101. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  102. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  103. package/protos/steam/steammessages_hiddevices.proto +157 -157
  104. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  105. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  106. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  107. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  108. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  109. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  110. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  111. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  112. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  113. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  114. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  115. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  116. package/protos/steam/steammessages_remoteclient.proto +100 -100
  117. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  118. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  119. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  120. package/protos/steam/steammessages_remoteplay.proto +975 -975
  121. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  122. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  123. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  124. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  125. package/protos/steam/steammessages_siteserverui.proto +130 -130
  126. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  127. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  128. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  129. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  130. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  131. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  132. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  133. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  134. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  135. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  136. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  137. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  138. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  139. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  140. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  141. package/protos/steam/webuimessages_achievements.proto +29 -29
  142. package/protos/steam/webuimessages_base.proto +24 -24
  143. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  144. package/protos/steam/webuimessages_gamescope.proto +57 -57
  145. package/protos/steam/webuimessages_steamengine.proto +41 -41
  146. package/protos/steam/webuimessages_steamos.proto +114 -114
  147. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  148. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  149. package/protos/steam/webuimessages_transport.proto +22 -22
  150. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  151. package/protos/webui/common.proto +4024 -4024
  152. package/protos/webui/common_base.proto +27 -27
  153. package/protos/webui/service_accountcart.proto +153 -153
  154. package/protos/webui/service_accountlinking.proto +27 -27
  155. package/protos/webui/service_accountprivacy.proto +42 -42
  156. package/protos/webui/service_accountprivateapps.proto +34 -34
  157. package/protos/webui/service_auction.proto +97 -97
  158. package/protos/webui/service_authentication.proto +222 -222
  159. package/protos/webui/service_authenticationsupport.proto +74 -74
  160. package/protos/webui/service_broadcast.proto +562 -562
  161. package/protos/webui/service_chat.proto +11 -11
  162. package/protos/webui/service_chatroom.proto +810 -810
  163. package/protos/webui/service_chatusability.proto +107 -107
  164. package/protos/webui/service_checkout.proto +84 -84
  165. package/protos/webui/service_clan.proto +41 -41
  166. package/protos/webui/service_clanchatrooms.proto +25 -25
  167. package/protos/webui/service_clanfaqs.proto +202 -202
  168. package/protos/webui/service_clientcomm.proto +151 -151
  169. package/protos/webui/service_clientmetrics.proto +22 -22
  170. package/protos/webui/service_cloud.proto +222 -222
  171. package/protos/webui/service_cloudconfigstore.proto +51 -51
  172. package/protos/webui/service_cloudgaming.proto +30 -30
  173. package/protos/webui/service_community.proto +365 -365
  174. package/protos/webui/service_dailydeal.proto +89 -89
  175. package/protos/webui/service_econ.proto +134 -134
  176. package/protos/webui/service_embedded.proto +24 -24
  177. package/protos/webui/service_experimentservice.proto +6 -6
  178. package/protos/webui/service_familygroups.proto +355 -355
  179. package/protos/webui/service_fovasvideo.proto +15 -15
  180. package/protos/webui/service_friendmessages.proto +133 -133
  181. package/protos/webui/service_friendslist.proto +70 -70
  182. package/protos/webui/service_gamenotes.proto +15 -15
  183. package/protos/webui/service_gamerecording.proto +265 -265
  184. package/protos/webui/service_gamerecordingclip.proto +85 -85
  185. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  186. package/protos/webui/service_helprequestlogs.proto +16 -16
  187. package/protos/webui/service_loyaltyrewards.proto +252 -252
  188. package/protos/webui/service_marketingmessages.proto +215 -215
  189. package/protos/webui/service_mobileapp.proto +18 -18
  190. package/protos/webui/service_mobileauth.proto +24 -24
  191. package/protos/webui/service_mobiledevice.proto +26 -26
  192. package/protos/webui/service_mobileperaccount.proto +31 -31
  193. package/protos/webui/service_news.proto +110 -110
  194. package/protos/webui/service_parental.proto +258 -258
  195. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  196. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  197. package/protos/webui/service_phone.proto +51 -51
  198. package/protos/webui/service_physicalgoods.proto +15 -15
  199. package/protos/webui/service_player.proto +918 -918
  200. package/protos/webui/service_promotioneventinvites.proto +109 -109
  201. package/protos/webui/service_promotionplanning.proto +186 -186
  202. package/protos/webui/service_promotionstats.proto +23 -23
  203. package/protos/webui/service_publishedfile.proto +714 -714
  204. package/protos/webui/service_publishing.proto +200 -200
  205. package/protos/webui/service_quest.proto +127 -127
  206. package/protos/webui/service_salefeature.proto +373 -373
  207. package/protos/webui/service_saleitemrewards.proto +54 -54
  208. package/protos/webui/service_shoppingcart.proto +152 -152
  209. package/protos/webui/service_steamawards.proto +76 -76
  210. package/protos/webui/service_steamcharts.proto +75 -75
  211. package/protos/webui/service_steamengine.proto +36 -36
  212. package/protos/webui/service_steamlearn.proto +876 -876
  213. package/protos/webui/service_steamnotification.proto +73 -73
  214. package/protos/webui/service_steamtv.proto +495 -495
  215. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  216. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  217. package/protos/webui/service_storagedevicemanager.proto +104 -104
  218. package/protos/webui/service_store.proto +359 -359
  219. package/protos/webui/service_storeappsimilarity.proto +76 -76
  220. package/protos/webui/service_storebrowse.proto +103 -103
  221. package/protos/webui/service_storemarketing.proto +44 -44
  222. package/protos/webui/service_storequery.proto +103 -103
  223. package/protos/webui/service_storesales.proto +87 -87
  224. package/protos/webui/service_storetopsellers.proto +44 -44
  225. package/protos/webui/service_systemmanager.proto +11 -11
  226. package/protos/webui/service_test_transporterror.proto +6 -6
  227. package/protos/webui/service_transportauth.proto +17 -17
  228. package/protos/webui/service_transportvalidation.proto +69 -69
  229. package/protos/webui/service_twofactor.proto +170 -170
  230. package/protos/webui/service_useraccount.proto +142 -142
  231. package/protos/webui/service_usergameactivity.proto +34 -34
  232. package/protos/webui/service_usergamenotes.proto +70 -70
  233. package/protos/webui/service_usernews.proto +68 -68
  234. package/protos/webui/service_userreviews.proto +97 -97
  235. package/protos/webui/service_video.proto +50 -50
  236. package/protos/webui/service_videoclip.proto +62 -62
  237. package/protos/webui/service_voicechat.proto +139 -139
  238. package/protos/webui/service_webrtc.proto +52 -52
  239. package/remote.js +5766 -5766
  240. package/test_steamclient.js +20 -0
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }