steamutils 1.3.38 → 1.3.40

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Files changed (220) hide show
  1. package/.idea/codeStyles/codeStyleConfig.xml +5 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +43 -3
  5. package/bufferHelpers.js +115 -115
  6. package/create_remote_file.js +55 -0
  7. package/free_packages.json +10048 -10048
  8. package/package.json +1 -1
  9. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  10. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  11. package/protos/csgo/clientmessages.proto +48 -48
  12. package/protos/csgo/connectionless_netmessages.proto +19 -19
  13. package/protos/csgo/cs_gameevents.proto +34 -34
  14. package/protos/csgo/cs_usercmd.proto +34 -34
  15. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  16. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  17. package/protos/csgo/demo.proto +160 -160
  18. package/protos/csgo/econ_gcmessages.proto +228 -228
  19. package/protos/csgo/engine_gcmessages.proto +14 -14
  20. package/protos/csgo/enums_clientserver.proto +1529 -1529
  21. package/protos/csgo/fatdemo.proto +125 -125
  22. package/protos/csgo/gameevents.proto +120 -120
  23. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  24. package/protos/csgo/gcsystemmsgs.proto +242 -242
  25. package/protos/csgo/netmessages.proto +604 -604
  26. package/protos/csgo/network_connection.proto +126 -126
  27. package/protos/csgo/networkbasetypes.proto +244 -244
  28. package/protos/csgo/networksystem_protomessages.proto +17 -17
  29. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  30. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  31. package/protos/csgo/steammessages.proto +597 -597
  32. package/protos/csgo/steammessages_base.proto +301 -301
  33. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  34. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  35. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  36. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  37. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  38. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  39. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  40. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  41. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  42. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  43. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  44. package/protos/csgo/te.proto +259 -259
  45. package/protos/csgo/uifontfile_format.proto +13 -13
  46. package/protos/csgo/usercmd.proto +38 -38
  47. package/protos/csgo/usermessages.proto +721 -721
  48. package/protos/csgo/valveextensions.proto +17 -17
  49. package/protos/google/protobuf/descriptor.proto +281 -281
  50. package/protos/steam/clientmetrics.proto +45 -45
  51. package/protos/steam/content_manifest.proto +62 -62
  52. package/protos/steam/contenthubs.proto +41 -41
  53. package/protos/steam/encrypted_app_ticket.proto +10 -10
  54. package/protos/steam/enums.proto +444 -444
  55. package/protos/steam/enums_clientserver.proto +1539 -1539
  56. package/protos/steam/enums_productinfo.proto +13 -13
  57. package/protos/steam/htmlmessages.proto +1027 -1027
  58. package/protos/steam/offline_ticket.proto +8 -8
  59. package/protos/steam/renderer/rendermessages.proto +893 -893
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  63. package/protos/steam/steammessages_appoverview.proto +187 -187
  64. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  65. package/protos/steam/steammessages_base.proto +332 -332
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  67. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  68. package/protos/steam/steammessages_client_objects.proto +645 -645
  69. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  80. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  81. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_clientsettings.proto +168 -168
  84. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  86. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  90. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  100. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  102. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  103. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  104. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  106. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  108. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  109. package/protos/steam/steammessages_remoteclient.proto +99 -99
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +976 -976
  114. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  115. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  116. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  121. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  125. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  126. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  127. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  128. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  129. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  130. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  131. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  132. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  133. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  134. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  135. package/protos/steam/webuimessages_base.proto +24 -24
  136. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  137. package/protos/steam/webuimessages_steamengine.proto +32 -32
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +18 -18
  141. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  142. package/protos/webui/common.proto +5508 -5508
  143. package/protos/webui/common_base.proto +27 -27
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_auction.proto +97 -97
  147. package/protos/webui/service_authentication.proto +222 -222
  148. package/protos/webui/service_authenticationsupport.proto +74 -74
  149. package/protos/webui/service_broadcast.proto +562 -562
  150. package/protos/webui/service_chat.proto +11 -11
  151. package/protos/webui/service_chatroom.proto +810 -810
  152. package/protos/webui/service_chatusability.proto +107 -107
  153. package/protos/webui/service_clan.proto +41 -41
  154. package/protos/webui/service_clanchatrooms.proto +25 -25
  155. package/protos/webui/service_clanfaqs.proto +202 -202
  156. package/protos/webui/service_clientcomm.proto +150 -150
  157. package/protos/webui/service_clientmetrics.proto +63 -63
  158. package/protos/webui/service_cloud.proto +222 -222
  159. package/protos/webui/service_cloudconfigstore.proto +51 -51
  160. package/protos/webui/service_cloudgaming.proto +30 -30
  161. package/protos/webui/service_community.proto +365 -365
  162. package/protos/webui/service_econ.proto +134 -134
  163. package/protos/webui/service_embedded.proto +24 -24
  164. package/protos/webui/service_experimentservice.proto +6 -6
  165. package/protos/webui/service_fovasvideo.proto +15 -15
  166. package/protos/webui/service_friendmessages.proto +133 -133
  167. package/protos/webui/service_friendslist.proto +70 -70
  168. package/protos/webui/service_gamenotes.proto +15 -15
  169. package/protos/webui/service_helprequestlogs.proto +26 -26
  170. package/protos/webui/service_loyaltyrewards.proto +252 -252
  171. package/protos/webui/service_marketingmessages.proto +184 -184
  172. package/protos/webui/service_mobileapp.proto +18 -18
  173. package/protos/webui/service_mobileauth.proto +24 -24
  174. package/protos/webui/service_mobiledevice.proto +26 -26
  175. package/protos/webui/service_mobileperaccount.proto +31 -31
  176. package/protos/webui/service_news.proto +101 -101
  177. package/protos/webui/service_parental.proto +178 -178
  178. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  179. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  180. package/protos/webui/service_phone.proto +51 -51
  181. package/protos/webui/service_physicalgoods.proto +15 -15
  182. package/protos/webui/service_player.proto +885 -885
  183. package/protos/webui/service_promotioneventinvites.proto +50 -50
  184. package/protos/webui/service_promotionplanning.proto +72 -72
  185. package/protos/webui/service_publishedfile.proto +687 -687
  186. package/protos/webui/service_publishing.proto +119 -119
  187. package/protos/webui/service_quest.proto +127 -127
  188. package/protos/webui/service_salefeature.proto +315 -315
  189. package/protos/webui/service_saleitemrewards.proto +54 -54
  190. package/protos/webui/service_shoppingcart.proto +108 -108
  191. package/protos/webui/service_steamawards.proto +19 -19
  192. package/protos/webui/service_steamcharts.proto +75 -75
  193. package/protos/webui/service_steamengine.proto +36 -36
  194. package/protos/webui/service_steamlearn.proto +727 -727
  195. package/protos/webui/service_steamnotification.proto +84 -84
  196. package/protos/webui/service_steamtv.proto +495 -495
  197. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  198. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  199. package/protos/webui/service_storagedevicemanager.proto +104 -104
  200. package/protos/webui/service_store.proto +289 -289
  201. package/protos/webui/service_storeappsimilarity.proto +76 -76
  202. package/protos/webui/service_storebrowse.proto +73 -73
  203. package/protos/webui/service_storequery.proto +97 -97
  204. package/protos/webui/service_storesales.proto +15 -15
  205. package/protos/webui/service_storetopsellers.proto +44 -44
  206. package/protos/webui/service_systemmanager.proto +11 -11
  207. package/protos/webui/service_test_transporterror.proto +6 -6
  208. package/protos/webui/service_transportauth.proto +12 -12
  209. package/protos/webui/service_transportvalidation.proto +69 -69
  210. package/protos/webui/service_twofactor.proto +181 -181
  211. package/protos/webui/service_useraccount.proto +138 -138
  212. package/protos/webui/service_usergameactivity.proto +34 -34
  213. package/protos/webui/service_usergamenotes.proto +53 -53
  214. package/protos/webui/service_usernews.proto +68 -68
  215. package/protos/webui/service_userreviews.proto +96 -96
  216. package/protos/webui/service_video.proto +128 -128
  217. package/protos/webui/service_voicechat.proto +139 -139
  218. package/protos/webui/service_webrtc.proto +52 -52
  219. package/remote.js +4036 -0
  220. package/.idea/deployment.xml +0 -21
@@ -1,721 +1,721 @@
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- import "networkbasetypes.proto";
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-
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- enum EBaseUserMessages {
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- UM_AchievementEvent = 101;
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- UM_CloseCaption = 102;
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- UM_CloseCaptionDirect = 103;
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- UM_CurrentTimescale = 104;
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- UM_DesiredTimescale = 105;
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- UM_Fade = 106;
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- UM_GameTitle = 107;
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- UM_HudMsg = 110;
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- UM_HudText = 111;
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- UM_ColoredText = 113;
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- UM_RequestState = 114;
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- UM_ResetHUD = 115;
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- UM_Rumble = 116;
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- UM_SayText = 117;
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- UM_SayText2 = 118;
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- UM_SayTextChannel = 119;
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- UM_Shake = 120;
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- UM_ShakeDir = 121;
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- UM_TextMsg = 124;
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- UM_ScreenTilt = 125;
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- UM_VoiceMask = 128;
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- UM_SendAudio = 130;
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- UM_ItemPickup = 131;
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- UM_AmmoDenied = 132;
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- UM_ShowMenu = 134;
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- UM_CreditsMsg = 135;
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- UM_CloseCaptionPlaceholder = 142;
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- UM_CameraTransition = 143;
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- UM_AudioParameter = 144;
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- UM_ParticleManager = 145;
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- UM_HudError = 146;
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- UM_CustomGameEvent = 148;
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- UM_AnimGraphUpdate = 149;
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- UM_HapticsManagerPulse = 150;
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- UM_HapticsManagerEffect = 151;
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- UM_CommandQueueState = 152;
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- UM_UpdateCssClasses = 153;
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- UM_ServerFrameTime = 154;
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- UM_LagCompensationError = 155;
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- UM_RequestDllStatus = 156;
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- UM_RequestUtilAction = 157;
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- UM_UtilActionResponse = 158;
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- UM_DllStatusResponse = 159;
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- UM_RequestInventory = 160;
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- UM_InventoryResponse = 161;
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- UM_RequestDiagnostic = 162;
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- UM_DiagnosticResponse = 163;
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- UM_ExtraUserData = 164;
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- UM_MAX_BASE = 200;
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- }
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-
55
- enum EBaseEntityMessages {
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- EM_PlayJingle = 136;
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- EM_ScreenOverlay = 137;
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- EM_RemoveAllDecals = 138;
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- EM_PropagateForce = 139;
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- EM_DoSpark = 140;
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- EM_FixAngle = 141;
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- }
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-
64
- enum eRollType {
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- ROLL_NONE = -1;
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- ROLL_STATS = 0;
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- ROLL_CREDITS = 1;
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- ROLL_LATE_JOIN_LOGO = 2;
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- ROLL_OUTTRO = 3;
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- }
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-
72
- enum PARTICLE_MESSAGE {
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- GAME_PARTICLE_MANAGER_EVENT_CREATE = 0;
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- GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1;
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- GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2;
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- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3;
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- GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4;
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- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5;
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- GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6;
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- GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7;
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- GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8;
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- GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9;
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- GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10;
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- GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11;
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- GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12;
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- GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13;
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- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14;
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- GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15;
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- GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16;
90
- GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17;
91
- GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18;
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- GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19;
93
- GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20;
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- GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21;
95
- GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22;
96
- GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23;
97
- GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24;
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- GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25;
99
- GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26;
100
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27;
101
- GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28;
102
- GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29;
103
- }
104
-
105
- enum EHapticPulseType {
106
- VR_HAND_HAPTIC_PULSE_LIGHT = 0;
107
- VR_HAND_HAPTIC_PULSE_MEDIUM = 1;
108
- VR_HAND_HAPTIC_PULSE_STRONG = 2;
109
- }
110
-
111
- message CUserMessageAchievementEvent {
112
- optional uint32 achievement = 1;
113
- }
114
-
115
- message CUserMessageCloseCaption {
116
- optional fixed32 hash = 1;
117
- optional float duration = 2;
118
- optional bool from_player = 3;
119
- optional int32 ent_index = 4 [default = -1];
120
- }
121
-
122
- message CUserMessageCloseCaptionDirect {
123
- optional fixed32 hash = 1;
124
- optional float duration = 2;
125
- optional bool from_player = 3;
126
- optional int32 ent_index = 4 [default = -1];
127
- }
128
-
129
- message CUserMessageCloseCaptionPlaceholder {
130
- optional string string = 1;
131
- optional float duration = 2;
132
- optional bool from_player = 3;
133
- optional int32 ent_index = 4 [default = -1];
134
- }
135
-
136
- message CUserMessageCurrentTimescale {
137
- optional float current = 1;
138
- }
139
-
140
- message CUserMessageDesiredTimescale {
141
- optional float desired = 1;
142
- optional float acceleration = 2;
143
- optional float minblendrate = 3;
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- optional float blenddeltamultiplier = 4;
145
- }
146
-
147
- message CUserMessageFade {
148
- optional uint32 duration = 1;
149
- optional uint32 hold_time = 2;
150
- optional uint32 flags = 3;
151
- optional fixed32 color = 4;
152
- }
153
-
154
- message CUserMessageShake {
155
- optional uint32 command = 1;
156
- optional float amplitude = 2;
157
- optional float frequency = 3;
158
- optional float duration = 4;
159
- }
160
-
161
- message CUserMessageShakeDir {
162
- optional .CUserMessageShake shake = 1;
163
- optional .CMsgVector direction = 2;
164
- }
165
-
166
- message CUserMessageScreenTilt {
167
- optional uint32 command = 1;
168
- optional bool ease_in_out = 2;
169
- optional .CMsgVector angle = 3;
170
- optional float duration = 4;
171
- optional float time = 5;
172
- }
173
-
174
- message CUserMessageSayText {
175
- optional int32 playerindex = 1 [default = -1];
176
- optional string text = 2;
177
- optional bool chat = 3;
178
- }
179
-
180
- message CUserMessageSayText2 {
181
- optional int32 entityindex = 1 [default = -1];
182
- optional bool chat = 2;
183
- optional string messagename = 3;
184
- optional string param1 = 4;
185
- optional string param2 = 5;
186
- optional string param3 = 6;
187
- optional string param4 = 7;
188
- }
189
-
190
- message CUserMessageHudMsg {
191
- optional uint32 channel = 1;
192
- optional float x = 2;
193
- optional float y = 3;
194
- optional fixed32 color1 = 4;
195
- optional fixed32 color2 = 5;
196
- optional uint32 effect = 6;
197
- optional string message = 11;
198
- }
199
-
200
- message CUserMessageHudText {
201
- optional string message = 1;
202
- }
203
-
204
- message CUserMessageTextMsg {
205
- optional uint32 dest = 1;
206
- repeated string param = 2;
207
- }
208
-
209
- message CUserMessageGameTitle {
210
- }
211
-
212
- message CUserMessageResetHUD {
213
- }
214
-
215
- message CUserMessageSendAudio {
216
- optional string soundname = 1;
217
- optional bool stop = 2;
218
- }
219
-
220
- message CUserMessageAudioParameter {
221
- optional uint32 parameter_type = 1;
222
- optional uint32 name_hash_code = 2;
223
- optional float value = 3;
224
- optional uint32 int_value = 4;
225
- }
226
-
227
- message CUserMessageVoiceMask {
228
- repeated uint32 gamerules_masks = 1;
229
- repeated uint32 ban_masks = 2;
230
- optional bool mod_enable = 3;
231
- }
232
-
233
- message CUserMessageRequestState {
234
- }
235
-
236
- message CUserMessageRumble {
237
- optional int32 index = 1;
238
- optional int32 data = 2;
239
- optional int32 flags = 3;
240
- }
241
-
242
- message CUserMessageSayTextChannel {
243
- optional int32 player = 1;
244
- optional int32 channel = 2;
245
- optional string text = 3;
246
- }
247
-
248
- message CUserMessageColoredText {
249
- optional uint32 color = 1;
250
- optional string text = 2;
251
- optional bool reset = 3;
252
- optional int32 context_player_slot = 4 [default = -1];
253
- optional int32 context_value = 5;
254
- optional int32 context_team_id = 6;
255
- }
256
-
257
- message CUserMessageItemPickup {
258
- optional string itemname = 1;
259
- }
260
-
261
- message CUserMessageAmmoDenied {
262
- optional uint32 ammo_id = 1;
263
- }
264
-
265
- message CUserMessageShowMenu {
266
- optional uint32 validslots = 1;
267
- optional uint32 displaytime = 2;
268
- optional bool needmore = 3;
269
- optional string menustring = 4;
270
- }
271
-
272
- message CUserMessageCreditsMsg {
273
- optional .eRollType rolltype = 1 [default = ROLL_NONE];
274
- optional float logo_length = 2;
275
- }
276
-
277
- message CEntityMessagePlayJingle {
278
- optional .CEntityMsg entity_msg = 1;
279
- }
280
-
281
- message CEntityMessageScreenOverlay {
282
- optional bool start_effect = 1;
283
- optional .CEntityMsg entity_msg = 2;
284
- }
285
-
286
- message CEntityMessageRemoveAllDecals {
287
- optional bool remove_decals = 1;
288
- optional .CEntityMsg entity_msg = 2;
289
- }
290
-
291
- message CEntityMessagePropagateForce {
292
- optional .CMsgVector impulse = 1;
293
- optional .CEntityMsg entity_msg = 2;
294
- }
295
-
296
- message CEntityMessageDoSpark {
297
- optional .CMsgVector origin = 1;
298
- optional int32 entityindex = 2 [default = -1];
299
- optional float radius = 3;
300
- optional fixed32 color = 4;
301
- optional uint32 beams = 5;
302
- optional float thick = 6;
303
- optional float duration = 7;
304
- optional .CEntityMsg entity_msg = 8;
305
- }
306
-
307
- message CEntityMessageFixAngle {
308
- optional bool relative = 1;
309
- optional .CMsgQAngle angle = 2;
310
- optional .CEntityMsg entity_msg = 3;
311
- }
312
-
313
- message CUserMessageCameraTransition {
314
- message Transition_DataDriven {
315
- optional string filename = 1;
316
- optional int32 attach_ent_index = 2 [default = -1];
317
- optional float duration = 3;
318
- }
319
-
320
- optional uint32 camera_type = 1;
321
- optional float duration = 2;
322
- optional .CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3;
323
- }
324
-
325
- message CUserMsg_ParticleManager {
326
- message ReleaseParticleIndex {
327
- }
328
-
329
- message CreateParticle {
330
- optional fixed64 particle_name_index = 1;
331
- optional int32 attach_type = 2;
332
- optional uint32 entity_handle = 3 [default = 16777215];
333
- optional uint32 entity_handle_for_modifiers = 4 [default = 16777215];
334
- optional bool apply_voice_ban_rules = 5;
335
- optional int32 team_behavior = 6;
336
- optional string control_point_configuration = 7;
337
- }
338
-
339
- message DestroyParticle {
340
- optional bool destroy_immediately = 1;
341
- }
342
-
343
- message DestroyParticleInvolving {
344
- optional bool destroy_immediately = 1;
345
- optional uint32 entity_handle = 3 [default = 16777215];
346
- }
347
-
348
- message DestroyParticleNamed {
349
- optional fixed64 particle_name_index = 1;
350
- optional uint32 entity_handle = 2 [default = 16777215];
351
- optional bool destroy_immediately = 3;
352
- optional bool play_endcap = 4;
353
- }
354
-
355
- message UpdateParticle_OBSOLETE {
356
- optional int32 control_point = 1;
357
- optional .CMsgVector position = 2;
358
- }
359
-
360
- message UpdateParticleFwd_OBSOLETE {
361
- optional int32 control_point = 1;
362
- optional .CMsgVector forward = 2;
363
- }
364
-
365
- message UpdateParticleOrient_OBSOLETE {
366
- optional int32 control_point = 1;
367
- optional .CMsgVector forward = 2;
368
- optional .CMsgVector deprecated_right = 3;
369
- optional .CMsgVector up = 4;
370
- optional .CMsgVector left = 5;
371
- }
372
-
373
- message UpdateParticleTransform {
374
- optional int32 control_point = 1;
375
- optional .CMsgVector position = 2;
376
- optional .CMsgQuaternion orientation = 3;
377
- optional float interpolation_interval = 4;
378
- }
379
-
380
- message UpdateParticleFallback {
381
- optional int32 control_point = 1;
382
- optional .CMsgVector position = 2;
383
- }
384
-
385
- message UpdateParticleOffset {
386
- optional int32 control_point = 1;
387
- optional .CMsgVector origin_offset = 2;
388
- optional .CMsgQAngle angle_offset = 3;
389
- }
390
-
391
- message UpdateParticleEnt {
392
- optional int32 control_point = 1;
393
- optional uint32 entity_handle = 2 [default = 16777215];
394
- optional int32 attach_type = 3;
395
- optional int32 attachment = 4;
396
- optional .CMsgVector fallback_position = 5;
397
- optional bool include_wearables = 6;
398
- optional .CMsgVector offset_position = 7;
399
- optional .CMsgQAngle offset_angles = 8;
400
- }
401
-
402
- message UpdateParticleSetFrozen {
403
- optional bool set_frozen = 1;
404
- optional float transition_duration = 2;
405
- }
406
-
407
- message UpdateParticleShouldDraw {
408
- optional bool should_draw = 1;
409
- }
410
-
411
- message ChangeControlPointAttachment {
412
- optional int32 attachment_old = 1;
413
- optional int32 attachment_new = 2;
414
- optional uint32 entity_handle = 3 [default = 16777215];
415
- }
416
-
417
- message UpdateEntityPosition {
418
- optional uint32 entity_handle = 1 [default = 16777215];
419
- optional .CMsgVector position = 2;
420
- }
421
-
422
- message SetParticleFoWProperties {
423
- optional int32 fow_control_point = 1;
424
- optional int32 fow_control_point2 = 2;
425
- optional float fow_radius = 3;
426
- }
427
-
428
- message SetParticleShouldCheckFoW {
429
- optional bool check_fow = 1;
430
- }
431
-
432
- message SetControlPointModel {
433
- optional int32 control_point = 1;
434
- optional string model_name = 2;
435
- }
436
-
437
- message SetControlPointSnapshot {
438
- optional int32 control_point = 1;
439
- optional string snapshot_name = 2;
440
- }
441
-
442
- message SetParticleText {
443
- optional string text = 1;
444
- }
445
-
446
- message SetTextureAttribute {
447
- optional string attribute_name = 1;
448
- optional string texture_name = 2;
449
- }
450
-
451
- message SetSceneObjectGenericFlag {
452
- optional bool flag_value = 1;
453
- }
454
-
455
- message SetSceneObjectTintAndDesat {
456
- optional fixed32 tint = 1;
457
- optional float desat = 2;
458
- }
459
-
460
- message ParticleSkipToTime {
461
- optional float skip_to_time = 1;
462
- }
463
-
464
- message ParticleCanFreeze {
465
- optional bool can_freeze = 1;
466
- }
467
-
468
- message ParticleFreezeTransitionOverride {
469
- optional float freeze_transition_override = 1;
470
- }
471
-
472
- message FreezeParticleInvolving {
473
- optional bool set_frozen = 1;
474
- optional float transition_duration = 2;
475
- optional uint32 entity_handle = 3 [default = 16777215];
476
- }
477
-
478
- message SetParticleNamedValueContext {
479
- message FloatContextValue {
480
- optional uint32 value_name_hash = 1;
481
- optional float value = 2;
482
- }
483
-
484
- message VectorContextValue {
485
- optional uint32 value_name_hash = 1;
486
- optional .CMsgVector value = 2;
487
- }
488
-
489
- message TransformContextValue {
490
- optional uint32 value_name_hash = 1;
491
- optional .CMsgQAngle angles = 2;
492
- optional .CMsgVector translation = 3;
493
- }
494
-
495
- message EHandleContext {
496
- optional uint32 value_name_hash = 1;
497
- optional uint32 ent_index = 2 [default = 16777215];
498
- }
499
-
500
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue float_values = 1;
501
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue vector_values = 2;
502
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue transform_values = 3;
503
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext ehandle_values = 4;
504
- }
505
-
506
- required .PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE];
507
- required uint32 index = 2;
508
- optional .CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3;
509
- optional .CUserMsg_ParticleManager.CreateParticle create_particle = 4;
510
- optional .CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5;
511
- optional .CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6;
512
- optional .CUserMsg_ParticleManager.UpdateParticle_OBSOLETE update_particle = 7;
513
- optional .CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE update_particle_fwd = 8;
514
- optional .CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE update_particle_orient = 9;
515
- optional .CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10;
516
- optional .CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11;
517
- optional .CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12;
518
- optional .CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14;
519
- optional .CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15;
520
- optional .CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16;
521
- optional .CUserMsg_ParticleManager.UpdateEntityPosition update_entity_position = 17;
522
- optional .CUserMsg_ParticleManager.SetParticleFoWProperties set_particle_fow_properties = 18;
523
- optional .CUserMsg_ParticleManager.SetParticleText set_particle_text = 19;
524
- optional .CUserMsg_ParticleManager.SetParticleShouldCheckFoW set_particle_should_check_fow = 20;
525
- optional .CUserMsg_ParticleManager.SetControlPointModel set_control_point_model = 21;
526
- optional .CUserMsg_ParticleManager.SetControlPointSnapshot set_control_point_snapshot = 22;
527
- optional .CUserMsg_ParticleManager.SetTextureAttribute set_texture_attribute = 23;
528
- optional .CUserMsg_ParticleManager.SetSceneObjectGenericFlag set_scene_object_generic_flag = 24;
529
- optional .CUserMsg_ParticleManager.SetSceneObjectTintAndDesat set_scene_object_tint_and_desat = 25;
530
- optional .CUserMsg_ParticleManager.DestroyParticleNamed destroy_particle_named = 26;
531
- optional .CUserMsg_ParticleManager.ParticleSkipToTime particle_skip_to_time = 27;
532
- optional .CUserMsg_ParticleManager.ParticleCanFreeze particle_can_freeze = 28;
533
- optional .CUserMsg_ParticleManager.SetParticleNamedValueContext set_named_value_context = 29;
534
- optional .CUserMsg_ParticleManager.UpdateParticleTransform update_particle_transform = 30;
535
- optional .CUserMsg_ParticleManager.ParticleFreezeTransitionOverride particle_freeze_transition_override = 31;
536
- optional .CUserMsg_ParticleManager.FreezeParticleInvolving freeze_particle_involving = 32;
537
-
538
- extensions 100 to 201;
539
- }
540
-
541
- message CUserMsg_HudError {
542
- optional int32 order_id = 1;
543
- }
544
-
545
- message CUserMsg_CustomGameEvent {
546
- optional string event_name = 1;
547
- optional bytes data = 2;
548
- }
549
-
550
- message CUserMessageHapticsManagerPulse {
551
- optional int32 hand_id = 1;
552
- optional float effect_amplitude = 2;
553
- optional float effect_frequency = 3;
554
- optional float effect_duration = 4;
555
- }
556
-
557
- message CUserMessageHapticsManagerEffect {
558
- optional int32 hand_id = 1;
559
- optional uint32 effect_name_hash_code = 2;
560
- optional float effect_scale = 3;
561
- }
562
-
563
- message CUserMessageAnimStateGraphState {
564
- optional int32 entity_index = 1;
565
- optional bytes data = 2;
566
- }
567
-
568
- message CUserMessageCommandQueueState {
569
- message command_queue_info_t {
570
- optional uint32 commands_queued = 1;
571
- optional uint32 command_queue_desired_size = 2;
572
- optional uint32 starved_command_ticks = 3;
573
- optional int32 time_dilation_percent = 4;
574
- }
575
-
576
- optional int32 player_slot = 1 [default = -1];
577
- optional .CUserMessageCommandQueueState.command_queue_info_t command_queue_info = 2;
578
- }
579
-
580
- message CUserMessageUpdateCssClasses {
581
- optional int32 target_world_panel = 1;
582
- optional string css_classes = 2;
583
- optional bool is_add = 3;
584
- }
585
-
586
- message CUserMessageServerFrameTime {
587
- optional float frame_time = 1;
588
- }
589
-
590
- message CUserMessageLagCompensationError {
591
- optional float distance = 1;
592
- }
593
-
594
- message CUserMessageRequestDllStatus {
595
- optional string dll_action = 1;
596
- optional bool full_report = 2;
597
- }
598
-
599
- message CUserMessageRequestUtilAction {
600
- optional int32 util1 = 2;
601
- optional int32 util2 = 3;
602
- optional int32 util3 = 4;
603
- optional int32 util4 = 5;
604
- optional int32 util5 = 6;
605
- }
606
-
607
- message CUserMessage_UtilMsg_Response {
608
- message ItemDetail {
609
- optional int32 index = 1;
610
- optional int32 hash = 2;
611
- optional int32 crc = 3;
612
- optional string name = 4;
613
- }
614
-
615
- optional fixed32 crc = 1;
616
- optional int32 item_count = 2;
617
- optional fixed32 crc2 = 3;
618
- optional int32 item_count2 = 4;
619
- repeated int32 crc_part = 5;
620
- repeated int32 crc_part2 = 6;
621
- optional int32 client_timestamp = 7;
622
- optional int32 platform = 8;
623
- repeated .CUserMessage_UtilMsg_Response.ItemDetail itemdetails = 9;
624
- optional int32 itemgroup = 10;
625
- optional int32 total_count = 11;
626
- optional int32 total_count2 = 12;
627
- }
628
-
629
- message CUserMessage_DllStatus {
630
- message CVDiagnostic {
631
- optional uint32 id = 1;
632
- optional uint32 extended = 2;
633
- optional uint64 value = 3;
634
- optional string string_value = 4;
635
- }
636
-
637
- optional string file_report = 1;
638
- optional string command_line = 2;
639
- optional uint32 total_files = 3;
640
- optional uint32 process_id = 4;
641
- optional int32 osversion = 5;
642
- optional uint64 client_time = 6;
643
- repeated .CUserMessage_DllStatus.CVDiagnostic diagnostics = 7;
644
- }
645
-
646
- message CUserMessageRequestInventory {
647
- optional int32 inventory = 1;
648
- optional int32 offset = 2;
649
- optional int32 options = 3;
650
- }
651
-
652
- message CUserMessage_Inventory_Response {
653
- message InventoryDetail {
654
- optional int32 index = 1;
655
- optional int64 primary = 2;
656
- optional int64 offset = 3;
657
- optional int64 first = 4;
658
- optional int64 base = 5;
659
- optional string name = 6;
660
- optional string base_name = 7;
661
- optional int32 base_detail = 8;
662
- optional int32 base_time = 9;
663
- optional int32 base_hash = 10;
664
- }
665
-
666
- optional fixed32 crc = 1;
667
- optional int32 item_count = 2;
668
- optional int32 osversion = 5;
669
- optional int32 perf_time = 6;
670
- optional int32 client_timestamp = 7;
671
- optional int32 platform = 8;
672
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories = 9;
673
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories2 = 10;
674
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories3 = 14;
675
- optional int32 inv_type = 11;
676
- optional int32 build_version = 12;
677
- optional int32 instance = 13;
678
- }
679
-
680
- message CUserMessageRequestDiagnostic {
681
- message Diagnostic {
682
- optional int32 index = 1;
683
- optional int64 offset = 2;
684
- optional int32 param = 3;
685
- optional int32 length = 4;
686
- optional int32 type = 5;
687
- optional int64 base = 6;
688
- optional int64 range = 7;
689
- optional int64 extent = 8;
690
- optional int64 detail = 9;
691
- optional string name = 10;
692
- optional string alias = 11;
693
- }
694
-
695
- repeated .CUserMessageRequestDiagnostic.Diagnostic diagnostics = 1;
696
- }
697
-
698
- message CUserMessage_Diagnostic_Response {
699
- message Diagnostic {
700
- optional int32 index = 1;
701
- optional int64 offset = 2;
702
- optional int32 param = 3;
703
- optional int32 length = 4;
704
- optional bytes detail = 5;
705
- optional int64 base = 6;
706
- optional int64 range = 7;
707
- optional int32 type = 8;
708
- }
709
-
710
- repeated .CUserMessage_Diagnostic_Response.Diagnostic diagnostics = 1;
711
- optional int32 build_version = 2;
712
- optional int32 instance = 3;
713
- }
714
-
715
- message CUserMessage_ExtraUserData {
716
- optional int32 item = 1;
717
- optional int64 value1 = 2;
718
- optional int64 value2 = 3;
719
- repeated bytes detail1 = 4;
720
- repeated bytes detail2 = 5;
721
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseUserMessages {
4
+ UM_AchievementEvent = 101;
5
+ UM_CloseCaption = 102;
6
+ UM_CloseCaptionDirect = 103;
7
+ UM_CurrentTimescale = 104;
8
+ UM_DesiredTimescale = 105;
9
+ UM_Fade = 106;
10
+ UM_GameTitle = 107;
11
+ UM_HudMsg = 110;
12
+ UM_HudText = 111;
13
+ UM_ColoredText = 113;
14
+ UM_RequestState = 114;
15
+ UM_ResetHUD = 115;
16
+ UM_Rumble = 116;
17
+ UM_SayText = 117;
18
+ UM_SayText2 = 118;
19
+ UM_SayTextChannel = 119;
20
+ UM_Shake = 120;
21
+ UM_ShakeDir = 121;
22
+ UM_TextMsg = 124;
23
+ UM_ScreenTilt = 125;
24
+ UM_VoiceMask = 128;
25
+ UM_SendAudio = 130;
26
+ UM_ItemPickup = 131;
27
+ UM_AmmoDenied = 132;
28
+ UM_ShowMenu = 134;
29
+ UM_CreditsMsg = 135;
30
+ UM_CloseCaptionPlaceholder = 142;
31
+ UM_CameraTransition = 143;
32
+ UM_AudioParameter = 144;
33
+ UM_ParticleManager = 145;
34
+ UM_HudError = 146;
35
+ UM_CustomGameEvent = 148;
36
+ UM_AnimGraphUpdate = 149;
37
+ UM_HapticsManagerPulse = 150;
38
+ UM_HapticsManagerEffect = 151;
39
+ UM_CommandQueueState = 152;
40
+ UM_UpdateCssClasses = 153;
41
+ UM_ServerFrameTime = 154;
42
+ UM_LagCompensationError = 155;
43
+ UM_RequestDllStatus = 156;
44
+ UM_RequestUtilAction = 157;
45
+ UM_UtilActionResponse = 158;
46
+ UM_DllStatusResponse = 159;
47
+ UM_RequestInventory = 160;
48
+ UM_InventoryResponse = 161;
49
+ UM_RequestDiagnostic = 162;
50
+ UM_DiagnosticResponse = 163;
51
+ UM_ExtraUserData = 164;
52
+ UM_MAX_BASE = 200;
53
+ }
54
+
55
+ enum EBaseEntityMessages {
56
+ EM_PlayJingle = 136;
57
+ EM_ScreenOverlay = 137;
58
+ EM_RemoveAllDecals = 138;
59
+ EM_PropagateForce = 139;
60
+ EM_DoSpark = 140;
61
+ EM_FixAngle = 141;
62
+ }
63
+
64
+ enum eRollType {
65
+ ROLL_NONE = -1;
66
+ ROLL_STATS = 0;
67
+ ROLL_CREDITS = 1;
68
+ ROLL_LATE_JOIN_LOGO = 2;
69
+ ROLL_OUTTRO = 3;
70
+ }
71
+
72
+ enum PARTICLE_MESSAGE {
73
+ GAME_PARTICLE_MANAGER_EVENT_CREATE = 0;
74
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1;
75
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2;
76
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3;
77
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4;
78
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5;
79
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6;
80
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7;
81
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8;
82
+ GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9;
83
+ GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10;
84
+ GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11;
85
+ GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12;
86
+ GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13;
87
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14;
88
+ GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15;
89
+ GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16;
90
+ GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17;
91
+ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18;
92
+ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19;
93
+ GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20;
94
+ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21;
95
+ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22;
96
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23;
97
+ GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24;
98
+ GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25;
99
+ GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26;
100
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27;
101
+ GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28;
102
+ GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29;
103
+ }
104
+
105
+ enum EHapticPulseType {
106
+ VR_HAND_HAPTIC_PULSE_LIGHT = 0;
107
+ VR_HAND_HAPTIC_PULSE_MEDIUM = 1;
108
+ VR_HAND_HAPTIC_PULSE_STRONG = 2;
109
+ }
110
+
111
+ message CUserMessageAchievementEvent {
112
+ optional uint32 achievement = 1;
113
+ }
114
+
115
+ message CUserMessageCloseCaption {
116
+ optional fixed32 hash = 1;
117
+ optional float duration = 2;
118
+ optional bool from_player = 3;
119
+ optional int32 ent_index = 4 [default = -1];
120
+ }
121
+
122
+ message CUserMessageCloseCaptionDirect {
123
+ optional fixed32 hash = 1;
124
+ optional float duration = 2;
125
+ optional bool from_player = 3;
126
+ optional int32 ent_index = 4 [default = -1];
127
+ }
128
+
129
+ message CUserMessageCloseCaptionPlaceholder {
130
+ optional string string = 1;
131
+ optional float duration = 2;
132
+ optional bool from_player = 3;
133
+ optional int32 ent_index = 4 [default = -1];
134
+ }
135
+
136
+ message CUserMessageCurrentTimescale {
137
+ optional float current = 1;
138
+ }
139
+
140
+ message CUserMessageDesiredTimescale {
141
+ optional float desired = 1;
142
+ optional float acceleration = 2;
143
+ optional float minblendrate = 3;
144
+ optional float blenddeltamultiplier = 4;
145
+ }
146
+
147
+ message CUserMessageFade {
148
+ optional uint32 duration = 1;
149
+ optional uint32 hold_time = 2;
150
+ optional uint32 flags = 3;
151
+ optional fixed32 color = 4;
152
+ }
153
+
154
+ message CUserMessageShake {
155
+ optional uint32 command = 1;
156
+ optional float amplitude = 2;
157
+ optional float frequency = 3;
158
+ optional float duration = 4;
159
+ }
160
+
161
+ message CUserMessageShakeDir {
162
+ optional .CUserMessageShake shake = 1;
163
+ optional .CMsgVector direction = 2;
164
+ }
165
+
166
+ message CUserMessageScreenTilt {
167
+ optional uint32 command = 1;
168
+ optional bool ease_in_out = 2;
169
+ optional .CMsgVector angle = 3;
170
+ optional float duration = 4;
171
+ optional float time = 5;
172
+ }
173
+
174
+ message CUserMessageSayText {
175
+ optional int32 playerindex = 1 [default = -1];
176
+ optional string text = 2;
177
+ optional bool chat = 3;
178
+ }
179
+
180
+ message CUserMessageSayText2 {
181
+ optional int32 entityindex = 1 [default = -1];
182
+ optional bool chat = 2;
183
+ optional string messagename = 3;
184
+ optional string param1 = 4;
185
+ optional string param2 = 5;
186
+ optional string param3 = 6;
187
+ optional string param4 = 7;
188
+ }
189
+
190
+ message CUserMessageHudMsg {
191
+ optional uint32 channel = 1;
192
+ optional float x = 2;
193
+ optional float y = 3;
194
+ optional fixed32 color1 = 4;
195
+ optional fixed32 color2 = 5;
196
+ optional uint32 effect = 6;
197
+ optional string message = 11;
198
+ }
199
+
200
+ message CUserMessageHudText {
201
+ optional string message = 1;
202
+ }
203
+
204
+ message CUserMessageTextMsg {
205
+ optional uint32 dest = 1;
206
+ repeated string param = 2;
207
+ }
208
+
209
+ message CUserMessageGameTitle {
210
+ }
211
+
212
+ message CUserMessageResetHUD {
213
+ }
214
+
215
+ message CUserMessageSendAudio {
216
+ optional string soundname = 1;
217
+ optional bool stop = 2;
218
+ }
219
+
220
+ message CUserMessageAudioParameter {
221
+ optional uint32 parameter_type = 1;
222
+ optional uint32 name_hash_code = 2;
223
+ optional float value = 3;
224
+ optional uint32 int_value = 4;
225
+ }
226
+
227
+ message CUserMessageVoiceMask {
228
+ repeated uint32 gamerules_masks = 1;
229
+ repeated uint32 ban_masks = 2;
230
+ optional bool mod_enable = 3;
231
+ }
232
+
233
+ message CUserMessageRequestState {
234
+ }
235
+
236
+ message CUserMessageRumble {
237
+ optional int32 index = 1;
238
+ optional int32 data = 2;
239
+ optional int32 flags = 3;
240
+ }
241
+
242
+ message CUserMessageSayTextChannel {
243
+ optional int32 player = 1;
244
+ optional int32 channel = 2;
245
+ optional string text = 3;
246
+ }
247
+
248
+ message CUserMessageColoredText {
249
+ optional uint32 color = 1;
250
+ optional string text = 2;
251
+ optional bool reset = 3;
252
+ optional int32 context_player_slot = 4 [default = -1];
253
+ optional int32 context_value = 5;
254
+ optional int32 context_team_id = 6;
255
+ }
256
+
257
+ message CUserMessageItemPickup {
258
+ optional string itemname = 1;
259
+ }
260
+
261
+ message CUserMessageAmmoDenied {
262
+ optional uint32 ammo_id = 1;
263
+ }
264
+
265
+ message CUserMessageShowMenu {
266
+ optional uint32 validslots = 1;
267
+ optional uint32 displaytime = 2;
268
+ optional bool needmore = 3;
269
+ optional string menustring = 4;
270
+ }
271
+
272
+ message CUserMessageCreditsMsg {
273
+ optional .eRollType rolltype = 1 [default = ROLL_NONE];
274
+ optional float logo_length = 2;
275
+ }
276
+
277
+ message CEntityMessagePlayJingle {
278
+ optional .CEntityMsg entity_msg = 1;
279
+ }
280
+
281
+ message CEntityMessageScreenOverlay {
282
+ optional bool start_effect = 1;
283
+ optional .CEntityMsg entity_msg = 2;
284
+ }
285
+
286
+ message CEntityMessageRemoveAllDecals {
287
+ optional bool remove_decals = 1;
288
+ optional .CEntityMsg entity_msg = 2;
289
+ }
290
+
291
+ message CEntityMessagePropagateForce {
292
+ optional .CMsgVector impulse = 1;
293
+ optional .CEntityMsg entity_msg = 2;
294
+ }
295
+
296
+ message CEntityMessageDoSpark {
297
+ optional .CMsgVector origin = 1;
298
+ optional int32 entityindex = 2 [default = -1];
299
+ optional float radius = 3;
300
+ optional fixed32 color = 4;
301
+ optional uint32 beams = 5;
302
+ optional float thick = 6;
303
+ optional float duration = 7;
304
+ optional .CEntityMsg entity_msg = 8;
305
+ }
306
+
307
+ message CEntityMessageFixAngle {
308
+ optional bool relative = 1;
309
+ optional .CMsgQAngle angle = 2;
310
+ optional .CEntityMsg entity_msg = 3;
311
+ }
312
+
313
+ message CUserMessageCameraTransition {
314
+ message Transition_DataDriven {
315
+ optional string filename = 1;
316
+ optional int32 attach_ent_index = 2 [default = -1];
317
+ optional float duration = 3;
318
+ }
319
+
320
+ optional uint32 camera_type = 1;
321
+ optional float duration = 2;
322
+ optional .CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3;
323
+ }
324
+
325
+ message CUserMsg_ParticleManager {
326
+ message ReleaseParticleIndex {
327
+ }
328
+
329
+ message CreateParticle {
330
+ optional fixed64 particle_name_index = 1;
331
+ optional int32 attach_type = 2;
332
+ optional uint32 entity_handle = 3 [default = 16777215];
333
+ optional uint32 entity_handle_for_modifiers = 4 [default = 16777215];
334
+ optional bool apply_voice_ban_rules = 5;
335
+ optional int32 team_behavior = 6;
336
+ optional string control_point_configuration = 7;
337
+ }
338
+
339
+ message DestroyParticle {
340
+ optional bool destroy_immediately = 1;
341
+ }
342
+
343
+ message DestroyParticleInvolving {
344
+ optional bool destroy_immediately = 1;
345
+ optional uint32 entity_handle = 3 [default = 16777215];
346
+ }
347
+
348
+ message DestroyParticleNamed {
349
+ optional fixed64 particle_name_index = 1;
350
+ optional uint32 entity_handle = 2 [default = 16777215];
351
+ optional bool destroy_immediately = 3;
352
+ optional bool play_endcap = 4;
353
+ }
354
+
355
+ message UpdateParticle_OBSOLETE {
356
+ optional int32 control_point = 1;
357
+ optional .CMsgVector position = 2;
358
+ }
359
+
360
+ message UpdateParticleFwd_OBSOLETE {
361
+ optional int32 control_point = 1;
362
+ optional .CMsgVector forward = 2;
363
+ }
364
+
365
+ message UpdateParticleOrient_OBSOLETE {
366
+ optional int32 control_point = 1;
367
+ optional .CMsgVector forward = 2;
368
+ optional .CMsgVector deprecated_right = 3;
369
+ optional .CMsgVector up = 4;
370
+ optional .CMsgVector left = 5;
371
+ }
372
+
373
+ message UpdateParticleTransform {
374
+ optional int32 control_point = 1;
375
+ optional .CMsgVector position = 2;
376
+ optional .CMsgQuaternion orientation = 3;
377
+ optional float interpolation_interval = 4;
378
+ }
379
+
380
+ message UpdateParticleFallback {
381
+ optional int32 control_point = 1;
382
+ optional .CMsgVector position = 2;
383
+ }
384
+
385
+ message UpdateParticleOffset {
386
+ optional int32 control_point = 1;
387
+ optional .CMsgVector origin_offset = 2;
388
+ optional .CMsgQAngle angle_offset = 3;
389
+ }
390
+
391
+ message UpdateParticleEnt {
392
+ optional int32 control_point = 1;
393
+ optional uint32 entity_handle = 2 [default = 16777215];
394
+ optional int32 attach_type = 3;
395
+ optional int32 attachment = 4;
396
+ optional .CMsgVector fallback_position = 5;
397
+ optional bool include_wearables = 6;
398
+ optional .CMsgVector offset_position = 7;
399
+ optional .CMsgQAngle offset_angles = 8;
400
+ }
401
+
402
+ message UpdateParticleSetFrozen {
403
+ optional bool set_frozen = 1;
404
+ optional float transition_duration = 2;
405
+ }
406
+
407
+ message UpdateParticleShouldDraw {
408
+ optional bool should_draw = 1;
409
+ }
410
+
411
+ message ChangeControlPointAttachment {
412
+ optional int32 attachment_old = 1;
413
+ optional int32 attachment_new = 2;
414
+ optional uint32 entity_handle = 3 [default = 16777215];
415
+ }
416
+
417
+ message UpdateEntityPosition {
418
+ optional uint32 entity_handle = 1 [default = 16777215];
419
+ optional .CMsgVector position = 2;
420
+ }
421
+
422
+ message SetParticleFoWProperties {
423
+ optional int32 fow_control_point = 1;
424
+ optional int32 fow_control_point2 = 2;
425
+ optional float fow_radius = 3;
426
+ }
427
+
428
+ message SetParticleShouldCheckFoW {
429
+ optional bool check_fow = 1;
430
+ }
431
+
432
+ message SetControlPointModel {
433
+ optional int32 control_point = 1;
434
+ optional string model_name = 2;
435
+ }
436
+
437
+ message SetControlPointSnapshot {
438
+ optional int32 control_point = 1;
439
+ optional string snapshot_name = 2;
440
+ }
441
+
442
+ message SetParticleText {
443
+ optional string text = 1;
444
+ }
445
+
446
+ message SetTextureAttribute {
447
+ optional string attribute_name = 1;
448
+ optional string texture_name = 2;
449
+ }
450
+
451
+ message SetSceneObjectGenericFlag {
452
+ optional bool flag_value = 1;
453
+ }
454
+
455
+ message SetSceneObjectTintAndDesat {
456
+ optional fixed32 tint = 1;
457
+ optional float desat = 2;
458
+ }
459
+
460
+ message ParticleSkipToTime {
461
+ optional float skip_to_time = 1;
462
+ }
463
+
464
+ message ParticleCanFreeze {
465
+ optional bool can_freeze = 1;
466
+ }
467
+
468
+ message ParticleFreezeTransitionOverride {
469
+ optional float freeze_transition_override = 1;
470
+ }
471
+
472
+ message FreezeParticleInvolving {
473
+ optional bool set_frozen = 1;
474
+ optional float transition_duration = 2;
475
+ optional uint32 entity_handle = 3 [default = 16777215];
476
+ }
477
+
478
+ message SetParticleNamedValueContext {
479
+ message FloatContextValue {
480
+ optional uint32 value_name_hash = 1;
481
+ optional float value = 2;
482
+ }
483
+
484
+ message VectorContextValue {
485
+ optional uint32 value_name_hash = 1;
486
+ optional .CMsgVector value = 2;
487
+ }
488
+
489
+ message TransformContextValue {
490
+ optional uint32 value_name_hash = 1;
491
+ optional .CMsgQAngle angles = 2;
492
+ optional .CMsgVector translation = 3;
493
+ }
494
+
495
+ message EHandleContext {
496
+ optional uint32 value_name_hash = 1;
497
+ optional uint32 ent_index = 2 [default = 16777215];
498
+ }
499
+
500
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue float_values = 1;
501
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue vector_values = 2;
502
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue transform_values = 3;
503
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext ehandle_values = 4;
504
+ }
505
+
506
+ required .PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE];
507
+ required uint32 index = 2;
508
+ optional .CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3;
509
+ optional .CUserMsg_ParticleManager.CreateParticle create_particle = 4;
510
+ optional .CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5;
511
+ optional .CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6;
512
+ optional .CUserMsg_ParticleManager.UpdateParticle_OBSOLETE update_particle = 7;
513
+ optional .CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE update_particle_fwd = 8;
514
+ optional .CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE update_particle_orient = 9;
515
+ optional .CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10;
516
+ optional .CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11;
517
+ optional .CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12;
518
+ optional .CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14;
519
+ optional .CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15;
520
+ optional .CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16;
521
+ optional .CUserMsg_ParticleManager.UpdateEntityPosition update_entity_position = 17;
522
+ optional .CUserMsg_ParticleManager.SetParticleFoWProperties set_particle_fow_properties = 18;
523
+ optional .CUserMsg_ParticleManager.SetParticleText set_particle_text = 19;
524
+ optional .CUserMsg_ParticleManager.SetParticleShouldCheckFoW set_particle_should_check_fow = 20;
525
+ optional .CUserMsg_ParticleManager.SetControlPointModel set_control_point_model = 21;
526
+ optional .CUserMsg_ParticleManager.SetControlPointSnapshot set_control_point_snapshot = 22;
527
+ optional .CUserMsg_ParticleManager.SetTextureAttribute set_texture_attribute = 23;
528
+ optional .CUserMsg_ParticleManager.SetSceneObjectGenericFlag set_scene_object_generic_flag = 24;
529
+ optional .CUserMsg_ParticleManager.SetSceneObjectTintAndDesat set_scene_object_tint_and_desat = 25;
530
+ optional .CUserMsg_ParticleManager.DestroyParticleNamed destroy_particle_named = 26;
531
+ optional .CUserMsg_ParticleManager.ParticleSkipToTime particle_skip_to_time = 27;
532
+ optional .CUserMsg_ParticleManager.ParticleCanFreeze particle_can_freeze = 28;
533
+ optional .CUserMsg_ParticleManager.SetParticleNamedValueContext set_named_value_context = 29;
534
+ optional .CUserMsg_ParticleManager.UpdateParticleTransform update_particle_transform = 30;
535
+ optional .CUserMsg_ParticleManager.ParticleFreezeTransitionOverride particle_freeze_transition_override = 31;
536
+ optional .CUserMsg_ParticleManager.FreezeParticleInvolving freeze_particle_involving = 32;
537
+
538
+ extensions 100 to 201;
539
+ }
540
+
541
+ message CUserMsg_HudError {
542
+ optional int32 order_id = 1;
543
+ }
544
+
545
+ message CUserMsg_CustomGameEvent {
546
+ optional string event_name = 1;
547
+ optional bytes data = 2;
548
+ }
549
+
550
+ message CUserMessageHapticsManagerPulse {
551
+ optional int32 hand_id = 1;
552
+ optional float effect_amplitude = 2;
553
+ optional float effect_frequency = 3;
554
+ optional float effect_duration = 4;
555
+ }
556
+
557
+ message CUserMessageHapticsManagerEffect {
558
+ optional int32 hand_id = 1;
559
+ optional uint32 effect_name_hash_code = 2;
560
+ optional float effect_scale = 3;
561
+ }
562
+
563
+ message CUserMessageAnimStateGraphState {
564
+ optional int32 entity_index = 1;
565
+ optional bytes data = 2;
566
+ }
567
+
568
+ message CUserMessageCommandQueueState {
569
+ message command_queue_info_t {
570
+ optional uint32 commands_queued = 1;
571
+ optional uint32 command_queue_desired_size = 2;
572
+ optional uint32 starved_command_ticks = 3;
573
+ optional int32 time_dilation_percent = 4;
574
+ }
575
+
576
+ optional int32 player_slot = 1 [default = -1];
577
+ optional .CUserMessageCommandQueueState.command_queue_info_t command_queue_info = 2;
578
+ }
579
+
580
+ message CUserMessageUpdateCssClasses {
581
+ optional int32 target_world_panel = 1;
582
+ optional string css_classes = 2;
583
+ optional bool is_add = 3;
584
+ }
585
+
586
+ message CUserMessageServerFrameTime {
587
+ optional float frame_time = 1;
588
+ }
589
+
590
+ message CUserMessageLagCompensationError {
591
+ optional float distance = 1;
592
+ }
593
+
594
+ message CUserMessageRequestDllStatus {
595
+ optional string dll_action = 1;
596
+ optional bool full_report = 2;
597
+ }
598
+
599
+ message CUserMessageRequestUtilAction {
600
+ optional int32 util1 = 2;
601
+ optional int32 util2 = 3;
602
+ optional int32 util3 = 4;
603
+ optional int32 util4 = 5;
604
+ optional int32 util5 = 6;
605
+ }
606
+
607
+ message CUserMessage_UtilMsg_Response {
608
+ message ItemDetail {
609
+ optional int32 index = 1;
610
+ optional int32 hash = 2;
611
+ optional int32 crc = 3;
612
+ optional string name = 4;
613
+ }
614
+
615
+ optional fixed32 crc = 1;
616
+ optional int32 item_count = 2;
617
+ optional fixed32 crc2 = 3;
618
+ optional int32 item_count2 = 4;
619
+ repeated int32 crc_part = 5;
620
+ repeated int32 crc_part2 = 6;
621
+ optional int32 client_timestamp = 7;
622
+ optional int32 platform = 8;
623
+ repeated .CUserMessage_UtilMsg_Response.ItemDetail itemdetails = 9;
624
+ optional int32 itemgroup = 10;
625
+ optional int32 total_count = 11;
626
+ optional int32 total_count2 = 12;
627
+ }
628
+
629
+ message CUserMessage_DllStatus {
630
+ message CVDiagnostic {
631
+ optional uint32 id = 1;
632
+ optional uint32 extended = 2;
633
+ optional uint64 value = 3;
634
+ optional string string_value = 4;
635
+ }
636
+
637
+ optional string file_report = 1;
638
+ optional string command_line = 2;
639
+ optional uint32 total_files = 3;
640
+ optional uint32 process_id = 4;
641
+ optional int32 osversion = 5;
642
+ optional uint64 client_time = 6;
643
+ repeated .CUserMessage_DllStatus.CVDiagnostic diagnostics = 7;
644
+ }
645
+
646
+ message CUserMessageRequestInventory {
647
+ optional int32 inventory = 1;
648
+ optional int32 offset = 2;
649
+ optional int32 options = 3;
650
+ }
651
+
652
+ message CUserMessage_Inventory_Response {
653
+ message InventoryDetail {
654
+ optional int32 index = 1;
655
+ optional int64 primary = 2;
656
+ optional int64 offset = 3;
657
+ optional int64 first = 4;
658
+ optional int64 base = 5;
659
+ optional string name = 6;
660
+ optional string base_name = 7;
661
+ optional int32 base_detail = 8;
662
+ optional int32 base_time = 9;
663
+ optional int32 base_hash = 10;
664
+ }
665
+
666
+ optional fixed32 crc = 1;
667
+ optional int32 item_count = 2;
668
+ optional int32 osversion = 5;
669
+ optional int32 perf_time = 6;
670
+ optional int32 client_timestamp = 7;
671
+ optional int32 platform = 8;
672
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories = 9;
673
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories2 = 10;
674
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories3 = 14;
675
+ optional int32 inv_type = 11;
676
+ optional int32 build_version = 12;
677
+ optional int32 instance = 13;
678
+ }
679
+
680
+ message CUserMessageRequestDiagnostic {
681
+ message Diagnostic {
682
+ optional int32 index = 1;
683
+ optional int64 offset = 2;
684
+ optional int32 param = 3;
685
+ optional int32 length = 4;
686
+ optional int32 type = 5;
687
+ optional int64 base = 6;
688
+ optional int64 range = 7;
689
+ optional int64 extent = 8;
690
+ optional int64 detail = 9;
691
+ optional string name = 10;
692
+ optional string alias = 11;
693
+ }
694
+
695
+ repeated .CUserMessageRequestDiagnostic.Diagnostic diagnostics = 1;
696
+ }
697
+
698
+ message CUserMessage_Diagnostic_Response {
699
+ message Diagnostic {
700
+ optional int32 index = 1;
701
+ optional int64 offset = 2;
702
+ optional int32 param = 3;
703
+ optional int32 length = 4;
704
+ optional bytes detail = 5;
705
+ optional int64 base = 6;
706
+ optional int64 range = 7;
707
+ optional int32 type = 8;
708
+ }
709
+
710
+ repeated .CUserMessage_Diagnostic_Response.Diagnostic diagnostics = 1;
711
+ optional int32 build_version = 2;
712
+ optional int32 instance = 3;
713
+ }
714
+
715
+ message CUserMessage_ExtraUserData {
716
+ optional int32 item = 1;
717
+ optional int64 value1 = 2;
718
+ optional int64 value2 = 3;
719
+ repeated bytes detail1 = 4;
720
+ repeated bytes detail2 = 5;
721
+ }