steamutils 1.3.38 → 1.3.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (220) hide show
  1. package/.idea/codeStyles/codeStyleConfig.xml +5 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +43 -3
  5. package/bufferHelpers.js +115 -115
  6. package/create_remote_file.js +55 -0
  7. package/free_packages.json +10048 -10048
  8. package/package.json +1 -1
  9. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  10. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  11. package/protos/csgo/clientmessages.proto +48 -48
  12. package/protos/csgo/connectionless_netmessages.proto +19 -19
  13. package/protos/csgo/cs_gameevents.proto +34 -34
  14. package/protos/csgo/cs_usercmd.proto +34 -34
  15. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  16. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  17. package/protos/csgo/demo.proto +160 -160
  18. package/protos/csgo/econ_gcmessages.proto +228 -228
  19. package/protos/csgo/engine_gcmessages.proto +14 -14
  20. package/protos/csgo/enums_clientserver.proto +1529 -1529
  21. package/protos/csgo/fatdemo.proto +125 -125
  22. package/protos/csgo/gameevents.proto +120 -120
  23. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  24. package/protos/csgo/gcsystemmsgs.proto +242 -242
  25. package/protos/csgo/netmessages.proto +604 -604
  26. package/protos/csgo/network_connection.proto +126 -126
  27. package/protos/csgo/networkbasetypes.proto +244 -244
  28. package/protos/csgo/networksystem_protomessages.proto +17 -17
  29. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  30. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  31. package/protos/csgo/steammessages.proto +597 -597
  32. package/protos/csgo/steammessages_base.proto +301 -301
  33. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  34. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  35. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  36. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  37. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  38. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  39. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  40. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  41. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  42. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  43. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  44. package/protos/csgo/te.proto +259 -259
  45. package/protos/csgo/uifontfile_format.proto +13 -13
  46. package/protos/csgo/usercmd.proto +38 -38
  47. package/protos/csgo/usermessages.proto +721 -721
  48. package/protos/csgo/valveextensions.proto +17 -17
  49. package/protos/google/protobuf/descriptor.proto +281 -281
  50. package/protos/steam/clientmetrics.proto +45 -45
  51. package/protos/steam/content_manifest.proto +62 -62
  52. package/protos/steam/contenthubs.proto +41 -41
  53. package/protos/steam/encrypted_app_ticket.proto +10 -10
  54. package/protos/steam/enums.proto +444 -444
  55. package/protos/steam/enums_clientserver.proto +1539 -1539
  56. package/protos/steam/enums_productinfo.proto +13 -13
  57. package/protos/steam/htmlmessages.proto +1027 -1027
  58. package/protos/steam/offline_ticket.proto +8 -8
  59. package/protos/steam/renderer/rendermessages.proto +893 -893
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  63. package/protos/steam/steammessages_appoverview.proto +187 -187
  64. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  65. package/protos/steam/steammessages_base.proto +332 -332
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  67. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  68. package/protos/steam/steammessages_client_objects.proto +645 -645
  69. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  80. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  81. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_clientsettings.proto +168 -168
  84. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  86. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  90. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  100. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  102. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  103. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  104. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  106. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  108. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  109. package/protos/steam/steammessages_remoteclient.proto +99 -99
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +976 -976
  114. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  115. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  116. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  121. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  125. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  126. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  127. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  128. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  129. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  130. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  131. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  132. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  133. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  134. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  135. package/protos/steam/webuimessages_base.proto +24 -24
  136. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  137. package/protos/steam/webuimessages_steamengine.proto +32 -32
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +18 -18
  141. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  142. package/protos/webui/common.proto +5508 -5508
  143. package/protos/webui/common_base.proto +27 -27
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_auction.proto +97 -97
  147. package/protos/webui/service_authentication.proto +222 -222
  148. package/protos/webui/service_authenticationsupport.proto +74 -74
  149. package/protos/webui/service_broadcast.proto +562 -562
  150. package/protos/webui/service_chat.proto +11 -11
  151. package/protos/webui/service_chatroom.proto +810 -810
  152. package/protos/webui/service_chatusability.proto +107 -107
  153. package/protos/webui/service_clan.proto +41 -41
  154. package/protos/webui/service_clanchatrooms.proto +25 -25
  155. package/protos/webui/service_clanfaqs.proto +202 -202
  156. package/protos/webui/service_clientcomm.proto +150 -150
  157. package/protos/webui/service_clientmetrics.proto +63 -63
  158. package/protos/webui/service_cloud.proto +222 -222
  159. package/protos/webui/service_cloudconfigstore.proto +51 -51
  160. package/protos/webui/service_cloudgaming.proto +30 -30
  161. package/protos/webui/service_community.proto +365 -365
  162. package/protos/webui/service_econ.proto +134 -134
  163. package/protos/webui/service_embedded.proto +24 -24
  164. package/protos/webui/service_experimentservice.proto +6 -6
  165. package/protos/webui/service_fovasvideo.proto +15 -15
  166. package/protos/webui/service_friendmessages.proto +133 -133
  167. package/protos/webui/service_friendslist.proto +70 -70
  168. package/protos/webui/service_gamenotes.proto +15 -15
  169. package/protos/webui/service_helprequestlogs.proto +26 -26
  170. package/protos/webui/service_loyaltyrewards.proto +252 -252
  171. package/protos/webui/service_marketingmessages.proto +184 -184
  172. package/protos/webui/service_mobileapp.proto +18 -18
  173. package/protos/webui/service_mobileauth.proto +24 -24
  174. package/protos/webui/service_mobiledevice.proto +26 -26
  175. package/protos/webui/service_mobileperaccount.proto +31 -31
  176. package/protos/webui/service_news.proto +101 -101
  177. package/protos/webui/service_parental.proto +178 -178
  178. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  179. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  180. package/protos/webui/service_phone.proto +51 -51
  181. package/protos/webui/service_physicalgoods.proto +15 -15
  182. package/protos/webui/service_player.proto +885 -885
  183. package/protos/webui/service_promotioneventinvites.proto +50 -50
  184. package/protos/webui/service_promotionplanning.proto +72 -72
  185. package/protos/webui/service_publishedfile.proto +687 -687
  186. package/protos/webui/service_publishing.proto +119 -119
  187. package/protos/webui/service_quest.proto +127 -127
  188. package/protos/webui/service_salefeature.proto +315 -315
  189. package/protos/webui/service_saleitemrewards.proto +54 -54
  190. package/protos/webui/service_shoppingcart.proto +108 -108
  191. package/protos/webui/service_steamawards.proto +19 -19
  192. package/protos/webui/service_steamcharts.proto +75 -75
  193. package/protos/webui/service_steamengine.proto +36 -36
  194. package/protos/webui/service_steamlearn.proto +727 -727
  195. package/protos/webui/service_steamnotification.proto +84 -84
  196. package/protos/webui/service_steamtv.proto +495 -495
  197. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  198. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  199. package/protos/webui/service_storagedevicemanager.proto +104 -104
  200. package/protos/webui/service_store.proto +289 -289
  201. package/protos/webui/service_storeappsimilarity.proto +76 -76
  202. package/protos/webui/service_storebrowse.proto +73 -73
  203. package/protos/webui/service_storequery.proto +97 -97
  204. package/protos/webui/service_storesales.proto +15 -15
  205. package/protos/webui/service_storetopsellers.proto +44 -44
  206. package/protos/webui/service_systemmanager.proto +11 -11
  207. package/protos/webui/service_test_transporterror.proto +6 -6
  208. package/protos/webui/service_transportauth.proto +12 -12
  209. package/protos/webui/service_transportvalidation.proto +69 -69
  210. package/protos/webui/service_twofactor.proto +181 -181
  211. package/protos/webui/service_useraccount.proto +138 -138
  212. package/protos/webui/service_usergameactivity.proto +34 -34
  213. package/protos/webui/service_usergamenotes.proto +53 -53
  214. package/protos/webui/service_usernews.proto +68 -68
  215. package/protos/webui/service_userreviews.proto +96 -96
  216. package/protos/webui/service_video.proto +128 -128
  217. package/protos/webui/service_voicechat.proto +139 -139
  218. package/protos/webui/service_webrtc.proto +52 -52
  219. package/remote.js +4036 -0
  220. package/.idea/deployment.xml +0 -21
@@ -1,125 +1,125 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EHitGroup {
4
- EHG_Generic = 0;
5
- EHG_Head = 1;
6
- EHG_Chest = 2;
7
- EHG_Stomach = 3;
8
- EHG_LeftArm = 4;
9
- EHG_RightArm = 5;
10
- EHG_LeftLeg = 6;
11
- EHG_RightLeg = 7;
12
- EHG_Gear = 8;
13
- EHG_Miss = 9;
14
- }
15
-
16
- enum ETeam {
17
- ET_Unknown = 0;
18
- ET_Spectator = 1;
19
- ET_Terrorist = 2;
20
- ET_CT = 3;
21
- }
22
-
23
- enum EWeaponType {
24
- EWT_Knife = 0;
25
- EWT_Pistol = 1;
26
- EWT_SubMachineGun = 2;
27
- EWT_Rifle = 3;
28
- EWT_Shotgun = 4;
29
- EWT_SniperRifle = 5;
30
- EWT_MachineGun = 6;
31
- EWT_C4 = 7;
32
- EWT_Grenade = 8;
33
- EWT_Equipment = 9;
34
- EWT_StackableItem = 10;
35
- EWT_Unknown = 11;
36
- }
37
-
38
- message MLDict {
39
- optional string key = 1;
40
- optional string val_string = 2;
41
- optional int32 val_int = 3;
42
- optional float val_float = 4;
43
- }
44
-
45
- message MLEvent {
46
- optional string event_name = 1;
47
- repeated .MLDict data = 2;
48
- }
49
-
50
- message MLMatchState {
51
- optional string game_mode = 1;
52
- optional string phase = 2;
53
- optional int32 round = 3;
54
- optional int32 score_ct = 4;
55
- optional int32 score_t = 5;
56
- }
57
-
58
- message MLRoundState {
59
- optional string phase = 1;
60
- optional .ETeam win_team = 2 [default = ET_Unknown];
61
- optional string bomb_state = 3;
62
- }
63
-
64
- message MLWeaponState {
65
- optional int32 index = 1;
66
- optional string name = 2;
67
- optional .EWeaponType type = 3 [default = EWT_Knife];
68
- optional int32 ammo_clip = 4;
69
- optional int32 ammo_clip_max = 5;
70
- optional int32 ammo_reserve = 6;
71
- optional string state = 7;
72
- optional float recoil_index = 8;
73
- }
74
-
75
- message MLPlayerState {
76
- optional int32 account_id = 1;
77
- optional int32 player_slot = 2 [default = -1];
78
- optional int32 entindex = 3;
79
- optional string name = 4;
80
- optional string clan = 5;
81
- optional .ETeam team = 6 [default = ET_Unknown];
82
- optional .CMsgVector abspos = 7;
83
- optional .CMsgQAngle eyeangle = 8;
84
- optional .CMsgVector eyeangle_fwd = 9;
85
- optional int32 health = 10;
86
- optional int32 armor = 11;
87
- optional float flashed = 12;
88
- optional float smoked = 13;
89
- optional int32 money = 14;
90
- optional int32 round_kills = 15;
91
- optional int32 round_killhs = 16;
92
- optional float burning = 17;
93
- optional bool helmet = 18;
94
- optional bool defuse_kit = 19;
95
- repeated .MLWeaponState weapons = 20;
96
- }
97
-
98
- message MLGameState {
99
- optional .MLMatchState match = 1;
100
- optional .MLRoundState round = 2;
101
- repeated .MLPlayerState players = 3;
102
- }
103
-
104
- message MLDemoHeader {
105
- optional string map_name = 1;
106
- optional int32 tick_rate = 2;
107
- optional uint32 version = 3;
108
- optional uint32 steam_universe = 4;
109
- }
110
-
111
- message MLTick {
112
- optional int32 tick_count = 1;
113
- optional .MLGameState state = 2;
114
- repeated .MLEvent events = 3;
115
- }
116
-
117
- message VacNetShot {
118
- optional fixed64 steamid_player = 1;
119
- optional int32 round_number = 2;
120
- optional int32 hit_type = 3;
121
- optional int32 weapon_type = 4;
122
- optional float distance_to_hurt_target = 5;
123
- repeated float delta_yaw_window = 6;
124
- repeated float delta_pitch_window = 7;
125
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EHitGroup {
4
+ EHG_Generic = 0;
5
+ EHG_Head = 1;
6
+ EHG_Chest = 2;
7
+ EHG_Stomach = 3;
8
+ EHG_LeftArm = 4;
9
+ EHG_RightArm = 5;
10
+ EHG_LeftLeg = 6;
11
+ EHG_RightLeg = 7;
12
+ EHG_Gear = 8;
13
+ EHG_Miss = 9;
14
+ }
15
+
16
+ enum ETeam {
17
+ ET_Unknown = 0;
18
+ ET_Spectator = 1;
19
+ ET_Terrorist = 2;
20
+ ET_CT = 3;
21
+ }
22
+
23
+ enum EWeaponType {
24
+ EWT_Knife = 0;
25
+ EWT_Pistol = 1;
26
+ EWT_SubMachineGun = 2;
27
+ EWT_Rifle = 3;
28
+ EWT_Shotgun = 4;
29
+ EWT_SniperRifle = 5;
30
+ EWT_MachineGun = 6;
31
+ EWT_C4 = 7;
32
+ EWT_Grenade = 8;
33
+ EWT_Equipment = 9;
34
+ EWT_StackableItem = 10;
35
+ EWT_Unknown = 11;
36
+ }
37
+
38
+ message MLDict {
39
+ optional string key = 1;
40
+ optional string val_string = 2;
41
+ optional int32 val_int = 3;
42
+ optional float val_float = 4;
43
+ }
44
+
45
+ message MLEvent {
46
+ optional string event_name = 1;
47
+ repeated .MLDict data = 2;
48
+ }
49
+
50
+ message MLMatchState {
51
+ optional string game_mode = 1;
52
+ optional string phase = 2;
53
+ optional int32 round = 3;
54
+ optional int32 score_ct = 4;
55
+ optional int32 score_t = 5;
56
+ }
57
+
58
+ message MLRoundState {
59
+ optional string phase = 1;
60
+ optional .ETeam win_team = 2 [default = ET_Unknown];
61
+ optional string bomb_state = 3;
62
+ }
63
+
64
+ message MLWeaponState {
65
+ optional int32 index = 1;
66
+ optional string name = 2;
67
+ optional .EWeaponType type = 3 [default = EWT_Knife];
68
+ optional int32 ammo_clip = 4;
69
+ optional int32 ammo_clip_max = 5;
70
+ optional int32 ammo_reserve = 6;
71
+ optional string state = 7;
72
+ optional float recoil_index = 8;
73
+ }
74
+
75
+ message MLPlayerState {
76
+ optional int32 account_id = 1;
77
+ optional int32 player_slot = 2 [default = -1];
78
+ optional int32 entindex = 3;
79
+ optional string name = 4;
80
+ optional string clan = 5;
81
+ optional .ETeam team = 6 [default = ET_Unknown];
82
+ optional .CMsgVector abspos = 7;
83
+ optional .CMsgQAngle eyeangle = 8;
84
+ optional .CMsgVector eyeangle_fwd = 9;
85
+ optional int32 health = 10;
86
+ optional int32 armor = 11;
87
+ optional float flashed = 12;
88
+ optional float smoked = 13;
89
+ optional int32 money = 14;
90
+ optional int32 round_kills = 15;
91
+ optional int32 round_killhs = 16;
92
+ optional float burning = 17;
93
+ optional bool helmet = 18;
94
+ optional bool defuse_kit = 19;
95
+ repeated .MLWeaponState weapons = 20;
96
+ }
97
+
98
+ message MLGameState {
99
+ optional .MLMatchState match = 1;
100
+ optional .MLRoundState round = 2;
101
+ repeated .MLPlayerState players = 3;
102
+ }
103
+
104
+ message MLDemoHeader {
105
+ optional string map_name = 1;
106
+ optional int32 tick_rate = 2;
107
+ optional uint32 version = 3;
108
+ optional uint32 steam_universe = 4;
109
+ }
110
+
111
+ message MLTick {
112
+ optional int32 tick_count = 1;
113
+ optional .MLGameState state = 2;
114
+ repeated .MLEvent events = 3;
115
+ }
116
+
117
+ message VacNetShot {
118
+ optional fixed64 steamid_player = 1;
119
+ optional int32 round_number = 2;
120
+ optional int32 hit_type = 3;
121
+ optional int32 weapon_type = 4;
122
+ optional float distance_to_hurt_target = 5;
123
+ repeated float delta_yaw_window = 6;
124
+ repeated float delta_pitch_window = 7;
125
+ }
@@ -1,120 +1,120 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseGameEvents {
4
- GE_VDebugGameSessionIDEvent = 200;
5
- GE_PlaceDecalEvent = 201;
6
- GE_ClearWorldDecalsEvent = 202;
7
- GE_ClearEntityDecalsEvent = 203;
8
- GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
- GE_Source1LegacyGameEventList = 205;
10
- GE_Source1LegacyListenEvents = 206;
11
- GE_Source1LegacyGameEvent = 207;
12
- GE_SosStartSoundEvent = 208;
13
- GE_SosStopSoundEvent = 209;
14
- GE_SosSetSoundEventParams = 210;
15
- GE_SosSetLibraryStackFields = 211;
16
- GE_SosStopSoundEventHash = 212;
17
- }
18
-
19
- message CMsgVDebugGameSessionIDEvent {
20
- optional int32 clientid = 1;
21
- optional string gamesessionid = 2;
22
- }
23
-
24
- message CMsgPlaceDecalEvent {
25
- optional .CMsgVector position = 1;
26
- optional .CMsgVector normal = 2;
27
- optional .CMsgVector saxis = 3;
28
- optional uint32 decalmaterialindex = 4;
29
- optional uint32 flags = 5;
30
- optional fixed32 color = 6;
31
- optional float width = 7;
32
- optional float height = 8;
33
- optional float depth = 9;
34
- optional uint32 entityhandleindex = 10;
35
- optional fixed32 skeletoninstancehash = 11;
36
- optional int32 boneindex = 12;
37
- optional bool translucenthit = 13;
38
- optional bool is_adjacent = 14;
39
- }
40
-
41
- message CMsgClearWorldDecalsEvent {
42
- optional uint32 flagstoclear = 1;
43
- }
44
-
45
- message CMsgClearEntityDecalsEvent {
46
- optional uint32 flagstoclear = 1;
47
- }
48
-
49
- message CMsgClearDecalsForSkeletonInstanceEvent {
50
- optional uint32 flagstoclear = 1;
51
- optional uint32 entityhandleindex = 2;
52
- optional uint32 skeletoninstancehash = 3;
53
- }
54
-
55
- message CMsgSource1LegacyGameEventList {
56
- message key_t {
57
- optional int32 type = 1;
58
- optional string name = 2;
59
- }
60
-
61
- message descriptor_t {
62
- optional int32 eventid = 1;
63
- optional string name = 2;
64
- repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
- }
66
-
67
- repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
- }
69
-
70
- message CMsgSource1LegacyListenEvents {
71
- optional int32 playerslot = 1;
72
- repeated uint32 eventarraybits = 2;
73
- }
74
-
75
- message CMsgSource1LegacyGameEvent {
76
- message key_t {
77
- optional int32 type = 1;
78
- optional string val_string = 2;
79
- optional float val_float = 3;
80
- optional int32 val_long = 4;
81
- optional int32 val_short = 5;
82
- optional int32 val_byte = 6;
83
- optional bool val_bool = 7;
84
- optional uint64 val_uint64 = 8;
85
- }
86
-
87
- optional string event_name = 1;
88
- optional int32 eventid = 2;
89
- repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
- optional int32 server_tick = 4;
91
- optional int32 passthrough = 5;
92
- }
93
-
94
- message CMsgSosStartSoundEvent {
95
- optional int32 soundevent_guid = 1;
96
- optional fixed32 soundevent_hash = 2;
97
- optional int32 source_entity_index = 3 [default = -1];
98
- optional int32 seed = 4;
99
- optional bytes packed_params = 5;
100
- optional float start_time = 6;
101
- }
102
-
103
- message CMsgSosStopSoundEvent {
104
- optional int32 soundevent_guid = 1;
105
- }
106
-
107
- message CMsgSosStopSoundEventHash {
108
- optional fixed32 soundevent_hash = 1;
109
- optional int32 source_entity_index = 2 [default = -1];
110
- }
111
-
112
- message CMsgSosSetSoundEventParams {
113
- optional int32 soundevent_guid = 1;
114
- optional bytes packed_params = 5;
115
- }
116
-
117
- message CMsgSosSetLibraryStackFields {
118
- optional fixed32 stack_hash = 1;
119
- optional bytes packed_fields = 5;
120
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseGameEvents {
4
+ GE_VDebugGameSessionIDEvent = 200;
5
+ GE_PlaceDecalEvent = 201;
6
+ GE_ClearWorldDecalsEvent = 202;
7
+ GE_ClearEntityDecalsEvent = 203;
8
+ GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
+ GE_Source1LegacyGameEventList = 205;
10
+ GE_Source1LegacyListenEvents = 206;
11
+ GE_Source1LegacyGameEvent = 207;
12
+ GE_SosStartSoundEvent = 208;
13
+ GE_SosStopSoundEvent = 209;
14
+ GE_SosSetSoundEventParams = 210;
15
+ GE_SosSetLibraryStackFields = 211;
16
+ GE_SosStopSoundEventHash = 212;
17
+ }
18
+
19
+ message CMsgVDebugGameSessionIDEvent {
20
+ optional int32 clientid = 1;
21
+ optional string gamesessionid = 2;
22
+ }
23
+
24
+ message CMsgPlaceDecalEvent {
25
+ optional .CMsgVector position = 1;
26
+ optional .CMsgVector normal = 2;
27
+ optional .CMsgVector saxis = 3;
28
+ optional uint32 decalmaterialindex = 4;
29
+ optional uint32 flags = 5;
30
+ optional fixed32 color = 6;
31
+ optional float width = 7;
32
+ optional float height = 8;
33
+ optional float depth = 9;
34
+ optional uint32 entityhandleindex = 10;
35
+ optional fixed32 skeletoninstancehash = 11;
36
+ optional int32 boneindex = 12;
37
+ optional bool translucenthit = 13;
38
+ optional bool is_adjacent = 14;
39
+ }
40
+
41
+ message CMsgClearWorldDecalsEvent {
42
+ optional uint32 flagstoclear = 1;
43
+ }
44
+
45
+ message CMsgClearEntityDecalsEvent {
46
+ optional uint32 flagstoclear = 1;
47
+ }
48
+
49
+ message CMsgClearDecalsForSkeletonInstanceEvent {
50
+ optional uint32 flagstoclear = 1;
51
+ optional uint32 entityhandleindex = 2;
52
+ optional uint32 skeletoninstancehash = 3;
53
+ }
54
+
55
+ message CMsgSource1LegacyGameEventList {
56
+ message key_t {
57
+ optional int32 type = 1;
58
+ optional string name = 2;
59
+ }
60
+
61
+ message descriptor_t {
62
+ optional int32 eventid = 1;
63
+ optional string name = 2;
64
+ repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
+ }
66
+
67
+ repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
+ }
69
+
70
+ message CMsgSource1LegacyListenEvents {
71
+ optional int32 playerslot = 1;
72
+ repeated uint32 eventarraybits = 2;
73
+ }
74
+
75
+ message CMsgSource1LegacyGameEvent {
76
+ message key_t {
77
+ optional int32 type = 1;
78
+ optional string val_string = 2;
79
+ optional float val_float = 3;
80
+ optional int32 val_long = 4;
81
+ optional int32 val_short = 5;
82
+ optional int32 val_byte = 6;
83
+ optional bool val_bool = 7;
84
+ optional uint64 val_uint64 = 8;
85
+ }
86
+
87
+ optional string event_name = 1;
88
+ optional int32 eventid = 2;
89
+ repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
+ optional int32 server_tick = 4;
91
+ optional int32 passthrough = 5;
92
+ }
93
+
94
+ message CMsgSosStartSoundEvent {
95
+ optional int32 soundevent_guid = 1;
96
+ optional fixed32 soundevent_hash = 2;
97
+ optional int32 source_entity_index = 3 [default = -1];
98
+ optional int32 seed = 4;
99
+ optional bytes packed_params = 5;
100
+ optional float start_time = 6;
101
+ }
102
+
103
+ message CMsgSosStopSoundEvent {
104
+ optional int32 soundevent_guid = 1;
105
+ }
106
+
107
+ message CMsgSosStopSoundEventHash {
108
+ optional fixed32 soundevent_hash = 1;
109
+ optional int32 source_entity_index = 2 [default = -1];
110
+ }
111
+
112
+ message CMsgSosSetSoundEventParams {
113
+ optional int32 soundevent_guid = 1;
114
+ optional bytes packed_params = 5;
115
+ }
116
+
117
+ message CMsgSosSetLibraryStackFields {
118
+ optional fixed32 stack_hash = 1;
119
+ optional bytes packed_fields = 5;
120
+ }