steamutils 1.3.36 → 1.3.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (219) hide show
  1. package/.idea/deployment.xml +21 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +38 -9
  5. package/bufferHelpers.js +115 -115
  6. package/free_packages.json +10048 -10048
  7. package/index.js +8 -5
  8. package/package.json +2 -2
  9. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  10. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  11. package/protos/csgo/clientmessages.proto +48 -48
  12. package/protos/csgo/connectionless_netmessages.proto +19 -19
  13. package/protos/csgo/cs_gameevents.proto +34 -34
  14. package/protos/csgo/cs_usercmd.proto +34 -34
  15. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  16. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  17. package/protos/csgo/demo.proto +160 -160
  18. package/protos/csgo/econ_gcmessages.proto +228 -228
  19. package/protos/csgo/engine_gcmessages.proto +14 -14
  20. package/protos/csgo/enums_clientserver.proto +1529 -1529
  21. package/protos/csgo/fatdemo.proto +125 -125
  22. package/protos/csgo/gameevents.proto +120 -120
  23. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  24. package/protos/csgo/gcsystemmsgs.proto +242 -242
  25. package/protos/csgo/netmessages.proto +604 -604
  26. package/protos/csgo/network_connection.proto +126 -126
  27. package/protos/csgo/networkbasetypes.proto +244 -244
  28. package/protos/csgo/networksystem_protomessages.proto +17 -17
  29. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  30. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  31. package/protos/csgo/steammessages.proto +597 -597
  32. package/protos/csgo/steammessages_base.proto +301 -301
  33. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  34. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  35. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  36. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  37. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  38. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  39. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  40. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  41. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  42. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  43. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  44. package/protos/csgo/te.proto +259 -259
  45. package/protos/csgo/uifontfile_format.proto +13 -13
  46. package/protos/csgo/usercmd.proto +38 -38
  47. package/protos/csgo/usermessages.proto +721 -721
  48. package/protos/csgo/valveextensions.proto +17 -17
  49. package/protos/google/protobuf/descriptor.proto +281 -281
  50. package/protos/steam/clientmetrics.proto +45 -45
  51. package/protos/steam/content_manifest.proto +62 -62
  52. package/protos/steam/contenthubs.proto +41 -41
  53. package/protos/steam/encrypted_app_ticket.proto +10 -10
  54. package/protos/steam/enums.proto +444 -444
  55. package/protos/steam/enums_clientserver.proto +1539 -1539
  56. package/protos/steam/enums_productinfo.proto +13 -13
  57. package/protos/steam/htmlmessages.proto +1027 -1027
  58. package/protos/steam/offline_ticket.proto +8 -8
  59. package/protos/steam/renderer/rendermessages.proto +893 -893
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  63. package/protos/steam/steammessages_appoverview.proto +187 -187
  64. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  65. package/protos/steam/steammessages_base.proto +332 -332
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  67. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  68. package/protos/steam/steammessages_client_objects.proto +645 -645
  69. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  80. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  81. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_clientsettings.proto +168 -168
  84. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  86. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  90. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  100. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  102. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  103. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  104. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  106. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  108. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  109. package/protos/steam/steammessages_remoteclient.proto +99 -99
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +976 -976
  114. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  115. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  116. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  121. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  125. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  126. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  127. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  128. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  129. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  130. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  131. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  132. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  133. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  134. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  135. package/protos/steam/webuimessages_base.proto +24 -24
  136. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  137. package/protos/steam/webuimessages_steamengine.proto +32 -32
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +18 -18
  141. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  142. package/protos/webui/common.proto +5508 -5508
  143. package/protos/webui/common_base.proto +27 -27
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_auction.proto +97 -97
  147. package/protos/webui/service_authentication.proto +222 -222
  148. package/protos/webui/service_authenticationsupport.proto +74 -74
  149. package/protos/webui/service_broadcast.proto +562 -562
  150. package/protos/webui/service_chat.proto +11 -11
  151. package/protos/webui/service_chatroom.proto +810 -810
  152. package/protos/webui/service_chatusability.proto +107 -107
  153. package/protos/webui/service_clan.proto +41 -41
  154. package/protos/webui/service_clanchatrooms.proto +25 -25
  155. package/protos/webui/service_clanfaqs.proto +202 -202
  156. package/protos/webui/service_clientcomm.proto +150 -150
  157. package/protos/webui/service_clientmetrics.proto +63 -63
  158. package/protos/webui/service_cloud.proto +222 -222
  159. package/protos/webui/service_cloudconfigstore.proto +51 -51
  160. package/protos/webui/service_cloudgaming.proto +30 -30
  161. package/protos/webui/service_community.proto +365 -365
  162. package/protos/webui/service_econ.proto +134 -134
  163. package/protos/webui/service_embedded.proto +24 -24
  164. package/protos/webui/service_experimentservice.proto +6 -6
  165. package/protos/webui/service_fovasvideo.proto +15 -15
  166. package/protos/webui/service_friendmessages.proto +133 -133
  167. package/protos/webui/service_friendslist.proto +70 -70
  168. package/protos/webui/service_gamenotes.proto +15 -15
  169. package/protos/webui/service_helprequestlogs.proto +26 -26
  170. package/protos/webui/service_loyaltyrewards.proto +252 -252
  171. package/protos/webui/service_marketingmessages.proto +184 -184
  172. package/protos/webui/service_mobileapp.proto +18 -18
  173. package/protos/webui/service_mobileauth.proto +24 -24
  174. package/protos/webui/service_mobiledevice.proto +26 -26
  175. package/protos/webui/service_mobileperaccount.proto +31 -31
  176. package/protos/webui/service_news.proto +101 -101
  177. package/protos/webui/service_parental.proto +178 -178
  178. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  179. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  180. package/protos/webui/service_phone.proto +51 -51
  181. package/protos/webui/service_physicalgoods.proto +15 -15
  182. package/protos/webui/service_player.proto +885 -885
  183. package/protos/webui/service_promotioneventinvites.proto +50 -50
  184. package/protos/webui/service_promotionplanning.proto +72 -72
  185. package/protos/webui/service_publishedfile.proto +687 -687
  186. package/protos/webui/service_publishing.proto +119 -119
  187. package/protos/webui/service_quest.proto +127 -127
  188. package/protos/webui/service_salefeature.proto +315 -315
  189. package/protos/webui/service_saleitemrewards.proto +54 -54
  190. package/protos/webui/service_shoppingcart.proto +108 -108
  191. package/protos/webui/service_steamawards.proto +19 -19
  192. package/protos/webui/service_steamcharts.proto +75 -75
  193. package/protos/webui/service_steamengine.proto +36 -36
  194. package/protos/webui/service_steamlearn.proto +727 -727
  195. package/protos/webui/service_steamnotification.proto +84 -84
  196. package/protos/webui/service_steamtv.proto +495 -495
  197. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  198. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  199. package/protos/webui/service_storagedevicemanager.proto +104 -104
  200. package/protos/webui/service_store.proto +289 -289
  201. package/protos/webui/service_storeappsimilarity.proto +76 -76
  202. package/protos/webui/service_storebrowse.proto +73 -73
  203. package/protos/webui/service_storequery.proto +97 -97
  204. package/protos/webui/service_storesales.proto +15 -15
  205. package/protos/webui/service_storetopsellers.proto +44 -44
  206. package/protos/webui/service_systemmanager.proto +11 -11
  207. package/protos/webui/service_test_transporterror.proto +6 -6
  208. package/protos/webui/service_transportauth.proto +12 -12
  209. package/protos/webui/service_transportvalidation.proto +69 -69
  210. package/protos/webui/service_twofactor.proto +181 -181
  211. package/protos/webui/service_useraccount.proto +138 -138
  212. package/protos/webui/service_usergameactivity.proto +34 -34
  213. package/protos/webui/service_usergamenotes.proto +53 -53
  214. package/protos/webui/service_usernews.proto +68 -68
  215. package/protos/webui/service_userreviews.proto +96 -96
  216. package/protos/webui/service_video.proto +128 -128
  217. package/protos/webui/service_voicechat.proto +139 -139
  218. package/protos/webui/service_webrtc.proto +52 -52
  219. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
@@ -1,50 +1,50 @@
1
- import "steammessages_base.proto";
2
- import "steammessages_unified_base.steamclient.proto";
3
-
4
- option cc_generic_services = true;
5
-
6
- message CTimedTrial_GetTimeRemaining_Request {
7
- optional uint32 appid = 1;
8
- }
9
-
10
- message CTimedTrial_GetTimeRemaining_Response {
11
- optional uint32 seconds_played = 1;
12
- optional uint32 seconds_allowed = 2;
13
- optional uint32 packageid = 3;
14
- optional uint32 mastersub_appid = 4;
15
- }
16
-
17
- message CTimedTrial_RecordPlaytime_Request {
18
- optional uint32 appid = 1;
19
- optional uint32 seconds_played = 2;
20
- }
21
-
22
- message CTimedTrial_RecordPlaytime_Response {
23
- optional uint32 seconds_played = 1;
24
- optional uint32 seconds_allowed = 2;
25
- }
26
-
27
- message CTimedTrial_ResetPlaytime_Request {
28
- optional uint32 appid = 1;
29
- }
30
-
31
- message CTimedTrial_ResetPlaytime_Response {
32
- optional uint32 seconds_played = 1;
33
- optional uint32 seconds_allowed = 2;
34
- }
35
-
36
- service TimedTrial {
37
- option (service_description) = "A service to get user timed trial information";
38
-
39
- rpc GetTimeRemaining (.CTimedTrial_GetTimeRemaining_Request) returns (.CTimedTrial_GetTimeRemaining_Response) {
40
- option (method_description) = "Returns the amount of time a user has left on a timed trial for an app";
41
- }
42
-
43
- rpc RecordPlaytime (.CTimedTrial_RecordPlaytime_Request) returns (.CTimedTrial_RecordPlaytime_Response) {
44
- option (method_description) = "Updates the user's remaining playtime while in game";
45
- }
46
-
47
- rpc ResetPlaytime (.CTimedTrial_ResetPlaytime_Request) returns (.CTimedTrial_ResetPlaytime_Response) {
48
- option (method_description) = "Reset the user's remaining playtime (developer only)";
49
- }
50
- }
1
+ import "steammessages_base.proto";
2
+ import "steammessages_unified_base.steamclient.proto";
3
+
4
+ option cc_generic_services = true;
5
+
6
+ message CTimedTrial_GetTimeRemaining_Request {
7
+ optional uint32 appid = 1;
8
+ }
9
+
10
+ message CTimedTrial_GetTimeRemaining_Response {
11
+ optional uint32 seconds_played = 1;
12
+ optional uint32 seconds_allowed = 2;
13
+ optional uint32 packageid = 3;
14
+ optional uint32 mastersub_appid = 4;
15
+ }
16
+
17
+ message CTimedTrial_RecordPlaytime_Request {
18
+ optional uint32 appid = 1;
19
+ optional uint32 seconds_played = 2;
20
+ }
21
+
22
+ message CTimedTrial_RecordPlaytime_Response {
23
+ optional uint32 seconds_played = 1;
24
+ optional uint32 seconds_allowed = 2;
25
+ }
26
+
27
+ message CTimedTrial_ResetPlaytime_Request {
28
+ optional uint32 appid = 1;
29
+ }
30
+
31
+ message CTimedTrial_ResetPlaytime_Response {
32
+ optional uint32 seconds_played = 1;
33
+ optional uint32 seconds_allowed = 2;
34
+ }
35
+
36
+ service TimedTrial {
37
+ option (service_description) = "A service to get user timed trial information";
38
+
39
+ rpc GetTimeRemaining (.CTimedTrial_GetTimeRemaining_Request) returns (.CTimedTrial_GetTimeRemaining_Response) {
40
+ option (method_description) = "Returns the amount of time a user has left on a timed trial for an app";
41
+ }
42
+
43
+ rpc RecordPlaytime (.CTimedTrial_RecordPlaytime_Request) returns (.CTimedTrial_RecordPlaytime_Response) {
44
+ option (method_description) = "Updates the user's remaining playtime while in game";
45
+ }
46
+
47
+ rpc ResetPlaytime (.CTimedTrial_ResetPlaytime_Request) returns (.CTimedTrial_ResetPlaytime_Response) {
48
+ option (method_description) = "Reset the user's remaining playtime (developer only)";
49
+ }
50
+ }
@@ -1,186 +1,186 @@
1
- import "steammessages_base.proto";
2
- import "steammessages_unified_base.steamclient.proto";
3
-
4
- option cc_generic_services = true;
5
-
6
- message CTwoFactor_Time_Request {
7
- optional uint64 sender_time = 1 [(description) = "Current time on the sender (for stats, don't trust this)"];
8
- }
9
-
10
- message CTwoFactor_Time_Response {
11
- optional uint64 server_time = 1 [(description) = "Current server time"];
12
- optional uint64 skew_tolerance_seconds = 2 [(description) = "Time skew we'll tolerate before applying an adjustment"];
13
- optional uint64 large_time_jink = 3 [(description) = "Re-sync if local time jitters by this much"];
14
- optional uint32 probe_frequency_seconds = 4 [(description) = "Time probe frequency if phone time is synchronized"];
15
- optional uint32 adjusted_time_probe_frequency_seconds = 5 [(description) = "Time probe frequency if phone time is not synchronized"];
16
- optional uint32 hint_probe_frequency_seconds = 6 [(description) = "Floor of probe frequency, no matter what"];
17
- optional uint32 sync_timeout = 7 [(description) = "More than this, and we call the current sync failed"];
18
- optional uint32 try_again_seconds = 8 [(description) = "Seconds to try again after a failed sync"];
19
- optional uint32 max_attempts = 9 [(description) = "# times we'll ask for server time before we bail"];
20
- }
21
-
22
- message CTwoFactor_Status_Request {
23
- optional fixed64 steamid = 1 [(description) = "steamid to use"];
24
- }
25
-
26
- message CTwoFactor_Status_Response {
27
- optional uint32 state = 1 [(description) = "Authenticator state"];
28
- optional uint32 inactivation_reason = 2 [(description) = "Inactivation reason (if any)"];
29
- optional uint32 authenticator_type = 3 [(description) = "Type of authenticator"];
30
- optional bool authenticator_allowed = 4 [(description) = "Account allowed to have an authenticator?"];
31
- optional uint32 steamguard_scheme = 5 [(description) = "Steam Guard scheme in effect"];
32
- optional string token_gid = 6 [(description) = "String rep of token GID assigned by server"];
33
- optional bool email_validated = 7 [(description) = "Account has verified email capability"];
34
- optional string device_identifier = 8 [(description) = "Authenticator (phone) identifier"];
35
- optional uint32 time_created = 9 [(description) = "When the token was created"];
36
- optional uint32 revocation_attempts_remaining = 10 [(description) = "Number of revocation code attempts remaining"];
37
- optional string classified_agent = 11 [(description) = "Agent that added the authenticator (e.g., ios / android / other)"];
38
- optional bool allow_external_authenticator = 12 [(description) = "Allow a third-party authenticator (in addition to two-factor)"];
39
- optional uint32 time_transferred = 13 [(description) = "When the token was transferred from another device, if applicable"];
40
- optional uint32 version = 14 [(description) = "Current token version"];
41
- }
42
-
43
- message CTwoFactor_AddAuthenticator_Request {
44
- optional fixed64 steamid = 1 [(description) = "steamid to use"];
45
- optional uint64 authenticator_time = 2 [(description) = "Current authenticator time"];
46
- optional fixed64 serial_number = 3 [(description) = "locally computed serial (deprecated)"];
47
- optional uint32 authenticator_type = 4 [(description) = "Authenticator type"];
48
- optional string device_identifier = 5 [(description) = "Authenticator identifier"];
49
- optional string sms_phone_id = 6 [(description) = "ID of phone to use for SMS verification"];
50
- repeated string http_headers = 7 [(description) = "HTTP headers alternating by K/V"];
51
- optional uint32 version = 8 [default = 1, (description) = "What the version of our token should be"];
52
- }
53
-
54
- message CTwoFactor_AddAuthenticator_Response {
55
- optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
56
- optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
57
- optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
58
- optional string uri = 4 [(description) = "URI for QR code generation"];
59
- optional uint64 server_time = 5 [(description) = "Current server time"];
60
- optional string account_name = 6 [(description) = "Account name to display on token client"];
61
- optional string token_gid = 7 [(description) = "Token GID assigned by server"];
62
- optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
63
- optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
64
- optional int32 status = 10 [(description) = "Result code"];
65
- optional string phone_number_hint = 11 [(description) = "a portion of the phone number the SMS code was sent to"];
66
- }
67
-
68
- message CTwoFactor_SendEmail_Request {
69
- optional fixed64 steamid = 1 [(description) = "Steamid to use"];
70
- optional uint32 email_type = 2 [(description) = "Type of email to send (ETwoFactorEmailType::*)"];
71
- optional bool include_activation_code = 3 [(description) = "Include activation code in email parameters"];
72
- }
73
-
74
- message CTwoFactor_SendEmail_Response {
75
- }
76
-
77
- message CTwoFactor_FinalizeAddAuthenticator_Request {
78
- optional fixed64 steamid = 1 [(description) = "steamid to use"];
79
- optional string authenticator_code = 2 [(description) = "Current auth code"];
80
- optional uint64 authenticator_time = 3 [(description) = "Current authenticator time"];
81
- optional string activation_code = 4 [(description) = "Activation code from out-of-band message"];
82
- repeated string http_headers = 5 [(description) = "HTTP headers alternating by K/V"];
83
- optional bool validate_sms_code = 6 [(description) = "When finalizing with an SMS code, pass the request on to the PhoneService to update its state too."];
84
- }
85
-
86
- message CTwoFactor_FinalizeAddAuthenticator_Response {
87
- optional bool success = 1 [(description) = "True if succeeded, or want more tries"];
88
- optional bool want_more = 2 [(description) = "True if want more tries"];
89
- optional uint64 server_time = 3 [(description) = "Current server time"];
90
- optional int32 status = 4 [(description) = "Result code"];
91
- }
92
-
93
- message CTwoFactor_UpdateTokenVersion_Request {
94
- optional fixed64 steamid = 1;
95
- optional uint32 version = 2 [(description) = "What the version of our token should be"];
96
- optional bytes signature = 3 [(description) = "HMAC digest over user's private key"];
97
- }
98
-
99
- message CTwoFactor_UpdateTokenVersion_Response {
100
- }
101
-
102
- message CTwoFactor_RemoveAuthenticator_Request {
103
- optional string revocation_code = 2 [(description) = "Password needed to remove token"];
104
- optional uint32 revocation_reason = 5 [(description) = "Reason the authenticator is being removed"];
105
- optional uint32 steamguard_scheme = 6 [(description) = "Type of Steam Guard to use once token is removed"];
106
- optional bool remove_all_steamguard_cookies = 7 [(description) = "Remove all steamguard cookies"];
107
- }
108
-
109
- message CTwoFactor_RemoveAuthenticator_Response {
110
- optional bool success = 1 [(description) = "True if request succeeeded. The mobile app checks this."];
111
- optional uint64 server_time = 3 [(description) = "Current server time"];
112
- optional uint32 revocation_attempts_remaining = 5 [(description) = "Number of revocation code attempts remaining"];
113
- }
114
-
115
- message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request {
116
- }
117
-
118
- message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response {
119
- optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
120
- }
121
-
122
- message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request {
123
- optional string sms_code = 1 [(description) = "Code from SMS"];
124
- optional bool generate_new_token = 2 [(description) = "Generate new token (instead of removing old one)"];
125
- optional uint32 version = 3 [default = 1, (description) = "What the version of our token should be"];
126
- }
127
-
128
- message CRemoveAuthenticatorViaChallengeContinue_Replacement_Token {
129
- optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
130
- optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
131
- optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
132
- optional string uri = 4 [(description) = "URI for QR code generation"];
133
- optional uint64 server_time = 5 [(description) = "Current server time"];
134
- optional string account_name = 6 [(description) = "Account name to display on token client"];
135
- optional string token_gid = 7 [(description) = "Token GID assigned by server"];
136
- optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
137
- optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
138
- optional int32 status = 10 [(description) = "Result code"];
139
- optional uint32 steamguard_scheme = 11 [(description) = "Type of Steam Guard to use once token is removed"];
140
- optional fixed64 steamid = 12 [(description) = "steamid that owns the secret"];
141
- }
142
-
143
- message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response {
144
- optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
145
- optional .CRemoveAuthenticatorViaChallengeContinue_Replacement_Token replacement_token = 2 [(description) = "Fresh secret to install"];
146
- }
147
-
148
- service TwoFactor {
149
- option (service_description) = "Two Factor Authentication Service";
150
-
151
- rpc QueryTime (.CTwoFactor_Time_Request) returns (.CTwoFactor_Time_Response) {
152
- option (method_description) = "Get server's idea of the current time";
153
- }
154
-
155
- rpc QueryStatus (.CTwoFactor_Status_Request) returns (.CTwoFactor_Status_Response) {
156
- option (method_description) = "Get two-factor authentication settings for the logged-in account";
157
- }
158
-
159
- rpc AddAuthenticator (.CTwoFactor_AddAuthenticator_Request) returns (.CTwoFactor_AddAuthenticator_Response) {
160
- option (method_description) = "Add two-factor authenticator to the logged-in account";
161
- }
162
-
163
- rpc SendEmail (.CTwoFactor_SendEmail_Request) returns (.CTwoFactor_SendEmail_Response) {
164
- option (method_description) = "Send email to the account";
165
- }
166
-
167
- rpc FinalizeAddAuthenticator (.CTwoFactor_FinalizeAddAuthenticator_Request) returns (.CTwoFactor_FinalizeAddAuthenticator_Response) {
168
- option (method_description) = "Finalize two-factor authentication addition to the logged-in account";
169
- }
170
-
171
- rpc UpdateTokenVersion (.CTwoFactor_UpdateTokenVersion_Request) returns (.CTwoFactor_UpdateTokenVersion_Response) {
172
- option (method_description) = "Update the version for my token";
173
- }
174
-
175
- rpc RemoveAuthenticator (.CTwoFactor_RemoveAuthenticator_Request) returns (.CTwoFactor_RemoveAuthenticator_Response) {
176
- option (method_description) = "Remove two-factor authentication addition from the logged-in account";
177
- }
178
-
179
- rpc RemoveAuthenticatorViaChallengeStart (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response) {
180
- option (method_description) = "Start challenge-based authenticator removal";
181
- }
182
-
183
- rpc RemoveAuthenticatorViaChallengeContinue (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response) {
184
- option (method_description) = "Continue challenge-based authenticator removal";
185
- }
186
- }
1
+ import "steammessages_base.proto";
2
+ import "steammessages_unified_base.steamclient.proto";
3
+
4
+ option cc_generic_services = true;
5
+
6
+ message CTwoFactor_Time_Request {
7
+ optional uint64 sender_time = 1 [(description) = "Current time on the sender (for stats, don't trust this)"];
8
+ }
9
+
10
+ message CTwoFactor_Time_Response {
11
+ optional uint64 server_time = 1 [(description) = "Current server time"];
12
+ optional uint64 skew_tolerance_seconds = 2 [(description) = "Time skew we'll tolerate before applying an adjustment"];
13
+ optional uint64 large_time_jink = 3 [(description) = "Re-sync if local time jitters by this much"];
14
+ optional uint32 probe_frequency_seconds = 4 [(description) = "Time probe frequency if phone time is synchronized"];
15
+ optional uint32 adjusted_time_probe_frequency_seconds = 5 [(description) = "Time probe frequency if phone time is not synchronized"];
16
+ optional uint32 hint_probe_frequency_seconds = 6 [(description) = "Floor of probe frequency, no matter what"];
17
+ optional uint32 sync_timeout = 7 [(description) = "More than this, and we call the current sync failed"];
18
+ optional uint32 try_again_seconds = 8 [(description) = "Seconds to try again after a failed sync"];
19
+ optional uint32 max_attempts = 9 [(description) = "# times we'll ask for server time before we bail"];
20
+ }
21
+
22
+ message CTwoFactor_Status_Request {
23
+ optional fixed64 steamid = 1 [(description) = "steamid to use"];
24
+ }
25
+
26
+ message CTwoFactor_Status_Response {
27
+ optional uint32 state = 1 [(description) = "Authenticator state"];
28
+ optional uint32 inactivation_reason = 2 [(description) = "Inactivation reason (if any)"];
29
+ optional uint32 authenticator_type = 3 [(description) = "Type of authenticator"];
30
+ optional bool authenticator_allowed = 4 [(description) = "Account allowed to have an authenticator?"];
31
+ optional uint32 steamguard_scheme = 5 [(description) = "Steam Guard scheme in effect"];
32
+ optional string token_gid = 6 [(description) = "String rep of token GID assigned by server"];
33
+ optional bool email_validated = 7 [(description) = "Account has verified email capability"];
34
+ optional string device_identifier = 8 [(description) = "Authenticator (phone) identifier"];
35
+ optional uint32 time_created = 9 [(description) = "When the token was created"];
36
+ optional uint32 revocation_attempts_remaining = 10 [(description) = "Number of revocation code attempts remaining"];
37
+ optional string classified_agent = 11 [(description) = "Agent that added the authenticator (e.g., ios / android / other)"];
38
+ optional bool allow_external_authenticator = 12 [(description) = "Allow a third-party authenticator (in addition to two-factor)"];
39
+ optional uint32 time_transferred = 13 [(description) = "When the token was transferred from another device, if applicable"];
40
+ optional uint32 version = 14 [(description) = "Current token version"];
41
+ }
42
+
43
+ message CTwoFactor_AddAuthenticator_Request {
44
+ optional fixed64 steamid = 1 [(description) = "steamid to use"];
45
+ optional uint64 authenticator_time = 2 [(description) = "Current authenticator time"];
46
+ optional fixed64 serial_number = 3 [(description) = "locally computed serial (deprecated)"];
47
+ optional uint32 authenticator_type = 4 [(description) = "Authenticator type"];
48
+ optional string device_identifier = 5 [(description) = "Authenticator identifier"];
49
+ optional string sms_phone_id = 6 [(description) = "ID of phone to use for SMS verification"];
50
+ repeated string http_headers = 7 [(description) = "HTTP headers alternating by K/V"];
51
+ optional uint32 version = 8 [default = 1, (description) = "What the version of our token should be"];
52
+ }
53
+
54
+ message CTwoFactor_AddAuthenticator_Response {
55
+ optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
56
+ optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
57
+ optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
58
+ optional string uri = 4 [(description) = "URI for QR code generation"];
59
+ optional uint64 server_time = 5 [(description) = "Current server time"];
60
+ optional string account_name = 6 [(description) = "Account name to display on token client"];
61
+ optional string token_gid = 7 [(description) = "Token GID assigned by server"];
62
+ optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
63
+ optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
64
+ optional int32 status = 10 [(description) = "Result code"];
65
+ optional string phone_number_hint = 11 [(description) = "a portion of the phone number the SMS code was sent to"];
66
+ }
67
+
68
+ message CTwoFactor_SendEmail_Request {
69
+ optional fixed64 steamid = 1 [(description) = "Steamid to use"];
70
+ optional uint32 email_type = 2 [(description) = "Type of email to send (ETwoFactorEmailType::*)"];
71
+ optional bool include_activation_code = 3 [(description) = "Include activation code in email parameters"];
72
+ }
73
+
74
+ message CTwoFactor_SendEmail_Response {
75
+ }
76
+
77
+ message CTwoFactor_FinalizeAddAuthenticator_Request {
78
+ optional fixed64 steamid = 1 [(description) = "steamid to use"];
79
+ optional string authenticator_code = 2 [(description) = "Current auth code"];
80
+ optional uint64 authenticator_time = 3 [(description) = "Current authenticator time"];
81
+ optional string activation_code = 4 [(description) = "Activation code from out-of-band message"];
82
+ repeated string http_headers = 5 [(description) = "HTTP headers alternating by K/V"];
83
+ optional bool validate_sms_code = 6 [(description) = "When finalizing with an SMS code, pass the request on to the PhoneService to update its state too."];
84
+ }
85
+
86
+ message CTwoFactor_FinalizeAddAuthenticator_Response {
87
+ optional bool success = 1 [(description) = "True if succeeded, or want more tries"];
88
+ optional bool want_more = 2 [(description) = "True if want more tries"];
89
+ optional uint64 server_time = 3 [(description) = "Current server time"];
90
+ optional int32 status = 4 [(description) = "Result code"];
91
+ }
92
+
93
+ message CTwoFactor_UpdateTokenVersion_Request {
94
+ optional fixed64 steamid = 1;
95
+ optional uint32 version = 2 [(description) = "What the version of our token should be"];
96
+ optional bytes signature = 3 [(description) = "HMAC digest over user's private key"];
97
+ }
98
+
99
+ message CTwoFactor_UpdateTokenVersion_Response {
100
+ }
101
+
102
+ message CTwoFactor_RemoveAuthenticator_Request {
103
+ optional string revocation_code = 2 [(description) = "Password needed to remove token"];
104
+ optional uint32 revocation_reason = 5 [(description) = "Reason the authenticator is being removed"];
105
+ optional uint32 steamguard_scheme = 6 [(description) = "Type of Steam Guard to use once token is removed"];
106
+ optional bool remove_all_steamguard_cookies = 7 [(description) = "Remove all steamguard cookies"];
107
+ }
108
+
109
+ message CTwoFactor_RemoveAuthenticator_Response {
110
+ optional bool success = 1 [(description) = "True if request succeeeded. The mobile app checks this."];
111
+ optional uint64 server_time = 3 [(description) = "Current server time"];
112
+ optional uint32 revocation_attempts_remaining = 5 [(description) = "Number of revocation code attempts remaining"];
113
+ }
114
+
115
+ message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request {
116
+ }
117
+
118
+ message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response {
119
+ optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
120
+ }
121
+
122
+ message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request {
123
+ optional string sms_code = 1 [(description) = "Code from SMS"];
124
+ optional bool generate_new_token = 2 [(description) = "Generate new token (instead of removing old one)"];
125
+ optional uint32 version = 3 [default = 1, (description) = "What the version of our token should be"];
126
+ }
127
+
128
+ message CRemoveAuthenticatorViaChallengeContinue_Replacement_Token {
129
+ optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
130
+ optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
131
+ optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
132
+ optional string uri = 4 [(description) = "URI for QR code generation"];
133
+ optional uint64 server_time = 5 [(description) = "Current server time"];
134
+ optional string account_name = 6 [(description) = "Account name to display on token client"];
135
+ optional string token_gid = 7 [(description) = "Token GID assigned by server"];
136
+ optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
137
+ optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
138
+ optional int32 status = 10 [(description) = "Result code"];
139
+ optional uint32 steamguard_scheme = 11 [(description) = "Type of Steam Guard to use once token is removed"];
140
+ optional fixed64 steamid = 12 [(description) = "steamid that owns the secret"];
141
+ }
142
+
143
+ message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response {
144
+ optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
145
+ optional .CRemoveAuthenticatorViaChallengeContinue_Replacement_Token replacement_token = 2 [(description) = "Fresh secret to install"];
146
+ }
147
+
148
+ service TwoFactor {
149
+ option (service_description) = "Two Factor Authentication Service";
150
+
151
+ rpc QueryTime (.CTwoFactor_Time_Request) returns (.CTwoFactor_Time_Response) {
152
+ option (method_description) = "Get server's idea of the current time";
153
+ }
154
+
155
+ rpc QueryStatus (.CTwoFactor_Status_Request) returns (.CTwoFactor_Status_Response) {
156
+ option (method_description) = "Get two-factor authentication settings for the logged-in account";
157
+ }
158
+
159
+ rpc AddAuthenticator (.CTwoFactor_AddAuthenticator_Request) returns (.CTwoFactor_AddAuthenticator_Response) {
160
+ option (method_description) = "Add two-factor authenticator to the logged-in account";
161
+ }
162
+
163
+ rpc SendEmail (.CTwoFactor_SendEmail_Request) returns (.CTwoFactor_SendEmail_Response) {
164
+ option (method_description) = "Send email to the account";
165
+ }
166
+
167
+ rpc FinalizeAddAuthenticator (.CTwoFactor_FinalizeAddAuthenticator_Request) returns (.CTwoFactor_FinalizeAddAuthenticator_Response) {
168
+ option (method_description) = "Finalize two-factor authentication addition to the logged-in account";
169
+ }
170
+
171
+ rpc UpdateTokenVersion (.CTwoFactor_UpdateTokenVersion_Request) returns (.CTwoFactor_UpdateTokenVersion_Response) {
172
+ option (method_description) = "Update the version for my token";
173
+ }
174
+
175
+ rpc RemoveAuthenticator (.CTwoFactor_RemoveAuthenticator_Request) returns (.CTwoFactor_RemoveAuthenticator_Response) {
176
+ option (method_description) = "Remove two-factor authentication addition from the logged-in account";
177
+ }
178
+
179
+ rpc RemoveAuthenticatorViaChallengeStart (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response) {
180
+ option (method_description) = "Start challenge-based authenticator removal";
181
+ }
182
+
183
+ rpc RemoveAuthenticatorViaChallengeContinue (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response) {
184
+ option (method_description) = "Continue challenge-based authenticator removal";
185
+ }
186
+ }
@@ -1,33 +1,33 @@
1
- import "google/protobuf/descriptor.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- extend .google.protobuf.FieldOptions {
7
- optional string description = 50000;
8
- }
9
-
10
- extend .google.protobuf.ServiceOptions {
11
- optional string service_description = 50000;
12
- optional .EProtoExecutionSite service_execution_site = 50008 [default = k_EProtoExecutionSiteUnknown];
13
- }
14
-
15
- extend .google.protobuf.MethodOptions {
16
- optional string method_description = 50000;
17
- }
18
-
19
- extend .google.protobuf.EnumOptions {
20
- optional string enum_description = 50000;
21
- }
22
-
23
- extend .google.protobuf.EnumValueOptions {
24
- optional string enum_value_description = 50000;
25
- }
26
-
27
- enum EProtoExecutionSite {
28
- k_EProtoExecutionSiteUnknown = 0;
29
- k_EProtoExecutionSiteSteamClient = 2;
30
- }
31
-
32
- message NoResponse {
33
- }
1
+ import "google/protobuf/descriptor.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ extend .google.protobuf.FieldOptions {
7
+ optional string description = 50000;
8
+ }
9
+
10
+ extend .google.protobuf.ServiceOptions {
11
+ optional string service_description = 50000;
12
+ optional .EProtoExecutionSite service_execution_site = 50008 [default = k_EProtoExecutionSiteUnknown];
13
+ }
14
+
15
+ extend .google.protobuf.MethodOptions {
16
+ optional string method_description = 50000;
17
+ }
18
+
19
+ extend .google.protobuf.EnumOptions {
20
+ optional string enum_description = 50000;
21
+ }
22
+
23
+ extend .google.protobuf.EnumValueOptions {
24
+ optional string enum_value_description = 50000;
25
+ }
26
+
27
+ enum EProtoExecutionSite {
28
+ k_EProtoExecutionSiteUnknown = 0;
29
+ k_EProtoExecutionSiteSteamClient = 2;
30
+ }
31
+
32
+ message NoResponse {
33
+ }